@remotion/effects 4.0.540 → 4.0.542

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (133) hide show
  1. package/THIRD_PARTY_LICENSES.md +10 -0
  2. package/dist/esm/lightning.mjs +603 -0
  3. package/dist/esm/magnify.mjs +403 -0
  4. package/dist/esm/preview/barrel-distortion.mjs +303 -0
  5. package/dist/esm/preview/bevel-alpha.mjs +525 -0
  6. package/dist/esm/preview/blur.mjs +435 -0
  7. package/dist/esm/preview/brightness.mjs +95 -0
  8. package/dist/esm/preview/burlap.mjs +481 -0
  9. package/dist/esm/preview/checkerboard.mjs +8 -0
  10. package/dist/esm/preview/chromatic-aberration.mjs +308 -0
  11. package/dist/esm/preview/color-correction.mjs +522 -0
  12. package/dist/esm/preview/color-key.mjs +440 -0
  13. package/dist/esm/preview/contour-lines.mjs +608 -0
  14. package/dist/esm/preview/contrast.mjs +95 -0
  15. package/dist/esm/preview/corner-pin.mjs +6 -0
  16. package/dist/esm/preview/curves.mjs +357 -0
  17. package/dist/esm/preview/cylinder.mjs +273 -0
  18. package/dist/esm/preview/dot-grid.mjs +333 -0
  19. package/dist/esm/preview/drop-shadow.mjs +607 -0
  20. package/dist/esm/preview/duotone.mjs +344 -0
  21. package/dist/esm/preview/emboss.mjs +479 -0
  22. package/dist/esm/preview/evolve.mjs +485 -0
  23. package/dist/esm/preview/exposure.mjs +264 -0
  24. package/dist/esm/preview/film-burn.mjs +298 -0
  25. package/dist/esm/preview/fisheye.mjs +422 -0
  26. package/dist/esm/preview/flannel.mjs +401 -0
  27. package/dist/esm/preview/fractal-noise.mjs +642 -0
  28. package/dist/esm/preview/glow.mjs +598 -0
  29. package/dist/esm/preview/grayscale.mjs +86 -0
  30. package/dist/esm/preview/gridlines.mjs +8 -0
  31. package/dist/esm/preview/halftone-linear-gradient.mjs +523 -0
  32. package/dist/esm/preview/halftone.mjs +552 -0
  33. package/dist/esm/preview/hue.mjs +83 -0
  34. package/dist/esm/preview/index-00v3hr66.mjs +299 -0
  35. package/dist/esm/preview/index-0w4eqht8.mjs +351 -0
  36. package/dist/esm/preview/index-18y0zcy2.mjs +440 -0
  37. package/dist/esm/preview/index-1m1b1ad7.mjs +520 -0
  38. package/dist/esm/preview/index-34fxm3ax.mjs +518 -0
  39. package/dist/esm/preview/index-4fvp93ps.mjs +32 -0
  40. package/dist/esm/preview/index-4scpn12x.mjs +224 -0
  41. package/dist/esm/preview/index-4z6pt3ka.mjs +104 -0
  42. package/dist/esm/preview/index-618ky75w.mjs +51 -0
  43. package/dist/esm/preview/index-6agxdrvr.mjs +411 -0
  44. package/dist/esm/preview/index-6jkps947.mjs +120 -0
  45. package/dist/esm/preview/index-8agtsbw4.mjs +617 -0
  46. package/dist/esm/preview/index-8jx11jyn.mjs +29 -0
  47. package/dist/esm/preview/index-8p04sssx.mjs +123 -0
  48. package/dist/esm/preview/index-afdtmrh2.mjs +596 -0
  49. package/dist/esm/preview/index-b86qstcs.mjs +18 -0
  50. package/dist/esm/preview/index-cb77qg3g.mjs +587 -0
  51. package/dist/esm/preview/index-cdp7tr8x.mjs +122 -0
  52. package/dist/esm/preview/index-evy8hyah.mjs +55 -0
  53. package/dist/esm/preview/index-gnsce796.mjs +6 -0
  54. package/dist/esm/preview/index-kkvzt8b7.mjs +199 -0
  55. package/dist/esm/preview/index-r0v18b2n.mjs +425 -0
  56. package/dist/esm/preview/index-rswpzmm5.mjs +926 -0
  57. package/dist/esm/preview/index-s9mrx750.mjs +97 -0
  58. package/dist/esm/preview/index-tvfexb7s.mjs +164 -0
  59. package/dist/esm/preview/index-vp56k1gj.mjs +215 -0
  60. package/dist/esm/preview/index-wxhvgv2s.mjs +79 -0
  61. package/dist/esm/preview/index-wy95a41r.mjs +407 -0
  62. package/dist/esm/preview/index-ysnwfc4t.mjs +306 -0
  63. package/dist/esm/preview/index.mjs +51 -0
  64. package/dist/esm/preview/invert.mjs +84 -0
  65. package/dist/esm/preview/iris-wipe.mjs +315 -0
  66. package/dist/esm/preview/lens-blur.mjs +563 -0
  67. package/dist/esm/preview/levels.mjs +400 -0
  68. package/dist/esm/preview/light-leak.mjs +8 -0
  69. package/dist/esm/preview/light-trail.mjs +516 -0
  70. package/dist/esm/preview/lightning.mjs +603 -0
  71. package/dist/esm/preview/linear-gradient-tint.mjs +6 -0
  72. package/dist/esm/preview/linear-gradient.mjs +6 -0
  73. package/dist/esm/preview/linear-progressive-blur.mjs +516 -0
  74. package/dist/esm/preview/linear-progressive-pixelate.mjs +176 -0
  75. package/dist/esm/preview/lines.mjs +536 -0
  76. package/dist/esm/preview/liquid-contours.mjs +512 -0
  77. package/dist/esm/preview/long-shadows.mjs +437 -0
  78. package/dist/esm/preview/lut.mjs +601 -0
  79. package/dist/esm/preview/magnify.mjs +403 -0
  80. package/dist/esm/preview/mirror.mjs +341 -0
  81. package/dist/esm/preview/noise-displacement.mjs +584 -0
  82. package/dist/esm/preview/noise.mjs +318 -0
  83. package/dist/esm/preview/outline.mjs +725 -0
  84. package/dist/esm/preview/page-turn.mjs +302 -0
  85. package/dist/esm/preview/paper.mjs +1249 -0
  86. package/dist/esm/preview/pattern.mjs +6 -0
  87. package/dist/esm/preview/pixel-dissolve.mjs +360 -0
  88. package/dist/esm/preview/pixelate.mjs +249 -0
  89. package/dist/esm/preview/radial-progressive-blur.mjs +582 -0
  90. package/dist/esm/preview/radial-progressive-pixelate.mjs +220 -0
  91. package/dist/esm/preview/radial-wipe.mjs +224 -0
  92. package/dist/esm/preview/rain-fall.mjs +114 -0
  93. package/dist/esm/preview/region-blur.mjs +500 -0
  94. package/dist/esm/preview/rings.mjs +8 -0
  95. package/dist/esm/preview/roughen-edges.mjs +590 -0
  96. package/dist/esm/preview/saturation.mjs +86 -0
  97. package/dist/esm/preview/scale.mjs +109 -0
  98. package/dist/esm/preview/scanlines.mjs +362 -0
  99. package/dist/esm/preview/shadows-highlights.mjs +284 -0
  100. package/dist/esm/preview/shatter.mjs +868 -0
  101. package/dist/esm/preview/shine.mjs +368 -0
  102. package/dist/esm/preview/shrinkwrap.mjs +769 -0
  103. package/dist/esm/preview/skew.mjs +300 -0
  104. package/dist/esm/preview/snow-fall.mjs +170 -0
  105. package/dist/esm/preview/speckle.mjs +356 -0
  106. package/dist/esm/preview/sphere.mjs +252 -0
  107. package/dist/esm/preview/starburst.mjs +8 -0
  108. package/dist/esm/preview/tear.mjs +375 -0
  109. package/dist/esm/preview/thermal-vision.mjs +387 -0
  110. package/dist/esm/preview/tile.mjs +7 -0
  111. package/dist/esm/preview/tint.mjs +125 -0
  112. package/dist/esm/preview/translate.mjs +151 -0
  113. package/dist/esm/preview/turbulent-displace.mjs +613 -0
  114. package/dist/esm/preview/tv-signal-off.mjs +308 -0
  115. package/dist/esm/preview/venetian-blinds.mjs +341 -0
  116. package/dist/esm/preview/vibrance.mjs +254 -0
  117. package/dist/esm/preview/vignette.mjs +458 -0
  118. package/dist/esm/preview/wave.mjs +384 -0
  119. package/dist/esm/preview/waves.mjs +599 -0
  120. package/dist/esm/preview/white-balance.mjs +280 -0
  121. package/dist/esm/preview/white-noise.mjs +244 -0
  122. package/dist/esm/preview/zigzag.mjs +8 -0
  123. package/dist/esm/preview/zoom-blur.mjs +389 -0
  124. package/dist/lightning/geometry.d.ts +10 -0
  125. package/dist/lightning/index.d.ts +4 -0
  126. package/dist/lightning/mask.d.ts +2 -0
  127. package/dist/lightning/params.d.ts +259 -0
  128. package/dist/lightning/shaders.d.ts +2 -0
  129. package/dist/lightning.d.ts +2 -0
  130. package/dist/magnify/shader.d.ts +1 -0
  131. package/dist/magnify/webgpu-shader.d.ts +1 -0
  132. package/dist/magnify.d.ts +28 -0
  133. package/package.json +30 -6
@@ -0,0 +1,523 @@
1
+ import {
2
+ setupWebGpuColors,
3
+ getWebGpuColors
4
+ } from "./index-8jx11jyn.mjs";
5
+ import {
6
+ assertOptionalFiniteNumber,
7
+ parseColorRgba
8
+ } from "./index-wxhvgv2s.mjs";
9
+ import {
10
+ WEBGPU_SINGLE_PASS_VERTEX,
11
+ cleanupWebGpuSinglePass,
12
+ applyWebGpuSinglePass
13
+ } from "./index-tvfexb7s.mjs";
14
+ import {
15
+ assertEffectParamsObject,
16
+ assertOptionalColor,
17
+ assertOptionalBoolean
18
+ } from "./index-4fvp93ps.mjs";
19
+
20
+ // src/halftone-linear-gradient.ts
21
+ import { Internals } from "remotion";
22
+
23
+ // src/halftone-linear-gradient-webgpu-shader.ts
24
+ var HALFTONE_LINEAR_GRADIENT_WEBGPU_SHADER = `
25
+ ${WEBGPU_SINGLE_PASS_VERTEX}
26
+ @group(0) @binding(0) var sourceTexture: texture_2d<f32>;
27
+ @group(0) @binding(1) var sourceSampler: sampler;
28
+ @group(0) @binding(2) var<uniform> params: Params;
29
+ struct Params {
30
+ geometry: vec4f,
31
+ stops: vec4f,
32
+ flags: vec4f,
33
+ color: vec4f,
34
+ }
35
+ fn sampleSource(uv: vec2f) -> vec4f {
36
+ return textureSampleLevel(sourceTexture, sourceSampler, vec2f(uv.x, 1.0 - uv.y), 0);
37
+ }
38
+
39
+ @fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
40
+ let vUv = vec2f(input.uv.x, 1.0 - input.uv.y);
41
+
42
+ let center = params.geometry.xy * 0.5;
43
+ let gridPos = vec2f(input.position.x, params.geometry.y - input.position.y) - center;
44
+ let gridSize = max(params.flags.x, 0.001);
45
+ let cellIndex = floor(gridPos / gridSize + vec2f(0.5));
46
+ let gridCenter = cellIndex * gridSize;
47
+ let canvasCenter = center + gridCenter;
48
+ let centerUv = canvasCenter / params.geometry.xy;
49
+ let gradientUv = vec2f(centerUv.x, 1.0 - centerUv.y);
50
+ let stopVector = params.stops.zw - params.stops.xy;
51
+ let stopDistance = dot(stopVector, stopVector);
52
+ var progress = 0.0;
53
+ if (stopDistance > 0.0) { progress = clamp(dot(gradientUv - params.stops.xy, stopVector) / stopDistance, 0.0, 1.0); }
54
+ let dotSize = mix(params.geometry.z, params.geometry.w, progress);
55
+ if (dotSize <= 0.01) { return vec4f(0); }
56
+ let radius = dotSize * 0.5;
57
+ let coverage = 1.0 - smoothstep(radius - 0.75, radius + 0.75, length(gridPos - gridCenter));
58
+ let texColor = sampleSource(clamp(centerUv, vec2f(0), vec2f(1)));
59
+ let dotColor = select(params.color, texColor, params.flags.y != 0.0) * coverage;
60
+ if (params.flags.y != 0.0) { return dotColor; }
61
+ if (params.flags.z != 0.0) { return vec4f(dotColor.rgb * texColor.a + texColor.rgb * (1.0 - dotColor.a), texColor.a); }
62
+ return dotColor + texColor * (1.0 - dotColor.a);
63
+
64
+ }
65
+ `;
66
+
67
+ // src/halftone-linear-gradient.ts
68
+ var { createEffect, createWebGL2ContextError } = Internals;
69
+ var HALFTONE_LINEAR_GRADIENT_COLOR_MODES = ["solid", "source"];
70
+ var DEFAULT_FIRST_STOP_DOT_SIZE = 0;
71
+ var DEFAULT_SECOND_STOP_DOT_SIZE = 40;
72
+ var DEFAULT_FIRST_STOP_POSITION = [0, 0.5];
73
+ var DEFAULT_SECOND_STOP_POSITION = [1, 0.5];
74
+ var DEFAULT_GRID_SIZE = 24;
75
+ var DEFAULT_DOT_COLOR = "black";
76
+ var DEFAULT_MASK_TO_SOURCE_ALPHA = false;
77
+ var halftoneLinearGradientSchema = {
78
+ firstStopDotSize: {
79
+ type: "number",
80
+ min: 0,
81
+ max: 400,
82
+ step: 1,
83
+ default: DEFAULT_FIRST_STOP_DOT_SIZE,
84
+ description: "First stop dot size",
85
+ hiddenFromList: false
86
+ },
87
+ secondStopDotSize: {
88
+ type: "number",
89
+ min: 0,
90
+ max: 400,
91
+ step: 1,
92
+ default: DEFAULT_SECOND_STOP_DOT_SIZE,
93
+ description: "Second stop dot size",
94
+ hiddenFromList: false
95
+ },
96
+ firstStopPosition: {
97
+ type: "uv-coordinate",
98
+ min: -1,
99
+ max: 2,
100
+ step: 0.01,
101
+ default: DEFAULT_FIRST_STOP_POSITION,
102
+ description: "First stop position",
103
+ visual: {
104
+ type: "line",
105
+ to: "secondStopPosition"
106
+ }
107
+ },
108
+ secondStopPosition: {
109
+ type: "uv-coordinate",
110
+ min: -1,
111
+ max: 2,
112
+ step: 0.01,
113
+ default: DEFAULT_SECOND_STOP_POSITION,
114
+ description: "Second stop position"
115
+ },
116
+ gridSize: {
117
+ type: "number",
118
+ min: 1,
119
+ max: 400,
120
+ step: 1,
121
+ default: DEFAULT_GRID_SIZE,
122
+ description: "Grid size",
123
+ hiddenFromList: false
124
+ },
125
+ colorMode: {
126
+ type: "enum",
127
+ default: "solid",
128
+ description: "Color mode",
129
+ variants: {
130
+ solid: {
131
+ dotColor: {
132
+ type: "color",
133
+ default: DEFAULT_DOT_COLOR,
134
+ description: "Dot color"
135
+ }
136
+ },
137
+ source: {}
138
+ }
139
+ },
140
+ maskToSourceAlpha: {
141
+ type: "boolean",
142
+ default: DEFAULT_MASK_TO_SOURCE_ALPHA,
143
+ description: "Mask to source alpha"
144
+ }
145
+ };
146
+ var formatEnum = (variants) => {
147
+ if (variants.length === 2) {
148
+ return `"${variants[0]}" or "${variants[1]}"`;
149
+ }
150
+ return `${variants.slice(0, -1).map((variant) => `"${variant}"`).join(", ")} or "${variants[variants.length - 1]}"`;
151
+ };
152
+ var assertOptionalEnum = (value, name, variants) => {
153
+ if (value === undefined) {
154
+ return;
155
+ }
156
+ if (typeof value !== "string" || !variants.includes(value)) {
157
+ throw new TypeError(`"${name}" must be ${formatEnum(variants)}`);
158
+ }
159
+ };
160
+ var resolve = (p) => ({
161
+ firstStopDotSize: p.firstStopDotSize ?? DEFAULT_FIRST_STOP_DOT_SIZE,
162
+ secondStopDotSize: p.secondStopDotSize ?? DEFAULT_SECOND_STOP_DOT_SIZE,
163
+ firstStopPosition: [
164
+ ...p.firstStopPosition ?? DEFAULT_FIRST_STOP_POSITION
165
+ ],
166
+ secondStopPosition: [
167
+ ...p.secondStopPosition ?? DEFAULT_SECOND_STOP_POSITION
168
+ ],
169
+ gridSize: p.gridSize ?? DEFAULT_GRID_SIZE,
170
+ colorMode: p.colorMode ?? "solid",
171
+ dotColor: "dotColor" in p ? p.dotColor ?? DEFAULT_DOT_COLOR : DEFAULT_DOT_COLOR,
172
+ maskToSourceAlpha: p.maskToSourceAlpha ?? DEFAULT_MASK_TO_SOURCE_ALPHA
173
+ });
174
+ var validateNonNegative = (value, name) => {
175
+ if (value < 0) {
176
+ throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
177
+ }
178
+ };
179
+ var validatePositive = (value, name) => {
180
+ if (value <= 0) {
181
+ throw new TypeError(`"${name}" must be greater than 0, but got ${JSON.stringify(value)}`);
182
+ }
183
+ };
184
+ var assertOptionalUvCoordinate = (value, name) => {
185
+ if (value === undefined) {
186
+ return;
187
+ }
188
+ if (!Array.isArray(value) || value.length !== 2 || value.some((item) => typeof item !== "number" || !Number.isFinite(item))) {
189
+ throw new TypeError(`"${name}" must be a [number, number] tuple`);
190
+ }
191
+ };
192
+ var validateHalftoneLinearGradientParams = (params) => {
193
+ assertEffectParamsObject(params, "Halftone linear gradient");
194
+ assertOptionalFiniteNumber(params.firstStopDotSize, "firstStopDotSize");
195
+ assertOptionalFiniteNumber(params.secondStopDotSize, "secondStopDotSize");
196
+ assertOptionalUvCoordinate(params.firstStopPosition, "firstStopPosition");
197
+ assertOptionalUvCoordinate(params.secondStopPosition, "secondStopPosition");
198
+ assertOptionalFiniteNumber(params.gridSize, "gridSize");
199
+ assertOptionalBoolean(params.maskToSourceAlpha, "maskToSourceAlpha");
200
+ assertOptionalEnum(params.colorMode, "colorMode", HALFTONE_LINEAR_GRADIENT_COLOR_MODES);
201
+ if (params.colorMode === "source" && "dotColor" in params) {
202
+ throw new TypeError('"dotColor" can only be set when "colorMode" is "solid"');
203
+ }
204
+ assertOptionalColor("dotColor" in params ? params.dotColor : undefined, "dotColor");
205
+ if (params.firstStopDotSize !== undefined) {
206
+ validateNonNegative(params.firstStopDotSize, "firstStopDotSize");
207
+ }
208
+ if (params.secondStopDotSize !== undefined) {
209
+ validateNonNegative(params.secondStopDotSize, "secondStopDotSize");
210
+ }
211
+ if (params.gridSize !== undefined) {
212
+ validatePositive(params.gridSize, "gridSize");
213
+ }
214
+ };
215
+ var HALFTONE_LINEAR_GRADIENT_VS = `#version 300 es
216
+ in vec2 aPos;
217
+ in vec2 aUv;
218
+ out vec2 vUv;
219
+ void main() {
220
+ vUv = aUv;
221
+ gl_Position = vec4(aPos, 0.0, 1.0);
222
+ }
223
+ `;
224
+ var HALFTONE_LINEAR_GRADIENT_FS = `#version 300 es
225
+ precision highp float;
226
+
227
+ in vec2 vUv;
228
+ out vec4 fragColor;
229
+
230
+ uniform sampler2D uSource;
231
+ uniform vec2 uResolution;
232
+ uniform float uFirstStopDotSize;
233
+ uniform float uSecondStopDotSize;
234
+ uniform vec2 uFirstStopPosition;
235
+ uniform vec2 uSecondStopPosition;
236
+ uniform float uGridSize;
237
+ uniform vec4 uColor;
238
+ uniform bool uUseSourceColor;
239
+ uniform bool uMaskToSourceAlpha;
240
+
241
+ float gradientProgress(vec2 uv) {
242
+ vec2 stopVector = uSecondStopPosition - uFirstStopPosition;
243
+ float stopDistance = dot(stopVector, stopVector);
244
+ if (stopDistance <= 0.0) {
245
+ return 0.0;
246
+ }
247
+
248
+ return clamp(dot(uv - uFirstStopPosition, stopVector) / stopDistance, 0.0, 1.0);
249
+ }
250
+
251
+ vec4 sourceOver(vec4 backdrop, vec4 overlay) {
252
+ return overlay + backdrop * (1.0 - overlay.a);
253
+ }
254
+
255
+ vec4 sourceAtop(vec4 backdrop, vec4 overlay) {
256
+ return vec4(
257
+ overlay.rgb * backdrop.a + backdrop.rgb * (1.0 - overlay.a),
258
+ backdrop.a
259
+ );
260
+ }
261
+
262
+ void main() {
263
+ vec2 fragPos = gl_FragCoord.xy;
264
+ vec2 center = uResolution * 0.5;
265
+ vec2 gridPos = fragPos - center;
266
+
267
+ float gridSize = max(uGridSize, 0.001);
268
+ vec2 cellIndex = floor(gridPos / gridSize + 0.5);
269
+ vec2 gridCenter = cellIndex * gridSize;
270
+ vec2 canvasCenter = center + gridCenter;
271
+
272
+ vec2 centerUv = canvasCenter / uResolution;
273
+ // Flip Y so that (0,0) is top-left, matching CSS/canvas coordinate conventions.
274
+ vec2 gradientUv = vec2(centerUv.x, 1.0 - centerUv.y);
275
+ float progress = gradientProgress(gradientUv);
276
+ float dotSize = mix(uFirstStopDotSize, uSecondStopDotSize, progress);
277
+
278
+ if (dotSize <= 0.01) {
279
+ fragColor = vec4(0.0);
280
+ return;
281
+ }
282
+
283
+ vec2 diff = gridPos - gridCenter;
284
+ float radius = dotSize * 0.5;
285
+ float coverage = 1.0 - smoothstep(radius - 0.75, radius + 0.75, length(diff));
286
+
287
+ vec2 sampleUv = clamp(centerUv, vec2(0.0), vec2(1.0));
288
+ vec4 texColor = texture(uSource, sampleUv);
289
+ vec4 dotColor = (uUseSourceColor ? texColor : uColor) * coverage;
290
+ fragColor = uUseSourceColor
291
+ ? dotColor
292
+ : uMaskToSourceAlpha
293
+ ? sourceAtop(texColor, dotColor)
294
+ : sourceOver(texColor, dotColor);
295
+ }
296
+ `;
297
+ var compileShader = (gl, type, source) => {
298
+ const shader = gl.createShader(type);
299
+ if (!shader) {
300
+ throw new Error("Failed to create WebGL shader");
301
+ }
302
+ gl.shaderSource(shader, source);
303
+ gl.compileShader(shader);
304
+ if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
305
+ const log = gl.getShaderInfoLog(shader);
306
+ gl.deleteShader(shader);
307
+ throw new Error(`Halftone linear gradient shader compile failed: ${log ?? "(no log)"}`);
308
+ }
309
+ return shader;
310
+ };
311
+ var linkProgram = (gl, vs, fs) => {
312
+ const program = gl.createProgram();
313
+ if (!program) {
314
+ throw new Error("Failed to create WebGL program");
315
+ }
316
+ gl.attachShader(program, vs);
317
+ gl.attachShader(program, fs);
318
+ gl.linkProgram(program);
319
+ if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
320
+ const log = gl.getProgramInfoLog(program);
321
+ gl.deleteProgram(program);
322
+ throw new Error(`Halftone linear gradient program link failed: ${log ?? "(no log)"}`);
323
+ }
324
+ return program;
325
+ };
326
+ var halftoneLinearGradient = createEffect({
327
+ type: "dev.remotion.effects.halftoneLinearGradient",
328
+ label: "halftoneLinearGradient()",
329
+ documentationLink: "https://www.remotion.dev/docs/effects/halftone-linear-gradient",
330
+ calculateKey: (params) => {
331
+ const r = resolve(params);
332
+ const maskSuffix = r.maskToSourceAlpha ? "-mask-to-source-alpha" : "";
333
+ return `halftone-linear-gradient-${r.firstStopDotSize}-${r.secondStopDotSize}-${r.firstStopPosition.join(":")}-${r.secondStopPosition.join(":")}-${r.gridSize}-${r.colorMode}-${r.dotColor}${maskSuffix}`;
334
+ },
335
+ implementations: {
336
+ webgpu: Internals.createEffectImplementation({
337
+ setup: (target) => setupWebGpuColors(target, "halftone-linear-gradient"),
338
+ apply: ({ source, width, height, params, state, gpuDevice }) => {
339
+ if (!gpuDevice)
340
+ throw new Error("A WebGPU device is required for the halftone-linear-gradient effect");
341
+ const r = resolve(params);
342
+ const colors = getWebGpuColors(state, [r.dotColor]);
343
+ const uniformData = new Float32Array([
344
+ width,
345
+ height,
346
+ r.firstStopDotSize,
347
+ r.secondStopDotSize,
348
+ r.firstStopPosition[0],
349
+ r.firstStopPosition[1],
350
+ r.secondStopPosition[0],
351
+ r.secondStopPosition[1],
352
+ r.gridSize,
353
+ r.colorMode === "source" ? 1 : 0,
354
+ r.maskToSourceAlpha ? 1 : 0,
355
+ 0,
356
+ colors[0] / 255 * (colors[3] / 255),
357
+ colors[1] / 255 * (colors[3] / 255),
358
+ colors[2] / 255 * (colors[3] / 255),
359
+ colors[3] / 255
360
+ ]);
361
+ applyWebGpuSinglePass({
362
+ state,
363
+ source,
364
+ width,
365
+ height,
366
+ device: gpuDevice,
367
+ shader: HALFTONE_LINEAR_GRADIENT_WEBGPU_SHADER,
368
+ uniformData
369
+ });
370
+ },
371
+ cleanup: cleanupWebGpuSinglePass
372
+ }),
373
+ webgl2: Internals.createEffectImplementation({
374
+ setup: (target) => {
375
+ const gl = target.getContext("webgl2", {
376
+ premultipliedAlpha: true,
377
+ alpha: true,
378
+ preserveDrawingBuffer: true
379
+ });
380
+ if (!gl) {
381
+ throw createWebGL2ContextError("halftone linear gradient effect");
382
+ }
383
+ gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
384
+ const vs = compileShader(gl, gl.VERTEX_SHADER, HALFTONE_LINEAR_GRADIENT_VS);
385
+ const fs = compileShader(gl, gl.FRAGMENT_SHADER, HALFTONE_LINEAR_GRADIENT_FS);
386
+ const program = linkProgram(gl, vs, fs);
387
+ gl.deleteShader(vs);
388
+ gl.deleteShader(fs);
389
+ const vao = gl.createVertexArray();
390
+ if (!vao) {
391
+ throw new Error("Failed to create WebGL vertex array");
392
+ }
393
+ gl.bindVertexArray(vao);
394
+ const data = new Float32Array([
395
+ -1,
396
+ -1,
397
+ 0,
398
+ 0,
399
+ 1,
400
+ -1,
401
+ 1,
402
+ 0,
403
+ -1,
404
+ 1,
405
+ 0,
406
+ 1,
407
+ 1,
408
+ 1,
409
+ 1,
410
+ 1
411
+ ]);
412
+ const vbo = gl.createBuffer();
413
+ if (!vbo) {
414
+ throw new Error("Failed to create WebGL buffer");
415
+ }
416
+ gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
417
+ gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
418
+ const aPos = gl.getAttribLocation(program, "aPos");
419
+ const aUv = gl.getAttribLocation(program, "aUv");
420
+ gl.enableVertexAttribArray(aPos);
421
+ gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 16, 0);
422
+ gl.enableVertexAttribArray(aUv);
423
+ gl.vertexAttribPointer(aUv, 2, gl.FLOAT, false, 16, 8);
424
+ gl.bindVertexArray(null);
425
+ const texture = gl.createTexture();
426
+ if (!texture) {
427
+ throw new Error("Failed to create WebGL texture");
428
+ }
429
+ gl.bindTexture(gl.TEXTURE_2D, texture);
430
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
431
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
432
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
433
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
434
+ gl.bindTexture(gl.TEXTURE_2D, null);
435
+ const colorCanvas = document.createElement("canvas");
436
+ colorCanvas.width = 1;
437
+ colorCanvas.height = 1;
438
+ const colorCtx = colorCanvas.getContext("2d", {
439
+ willReadFrequently: true
440
+ });
441
+ if (!colorCtx) {
442
+ throw new Error("Failed to acquire 2D context for color parsing");
443
+ }
444
+ return {
445
+ gl,
446
+ program,
447
+ vao,
448
+ vbo,
449
+ texture,
450
+ uSource: gl.getUniformLocation(program, "uSource"),
451
+ uResolution: gl.getUniformLocation(program, "uResolution"),
452
+ uFirstStopDotSize: gl.getUniformLocation(program, "uFirstStopDotSize"),
453
+ uSecondStopDotSize: gl.getUniformLocation(program, "uSecondStopDotSize"),
454
+ uFirstStopPosition: gl.getUniformLocation(program, "uFirstStopPosition"),
455
+ uSecondStopPosition: gl.getUniformLocation(program, "uSecondStopPosition"),
456
+ uGridSize: gl.getUniformLocation(program, "uGridSize"),
457
+ uColor: gl.getUniformLocation(program, "uColor"),
458
+ uUseSourceColor: gl.getUniformLocation(program, "uUseSourceColor"),
459
+ uMaskToSourceAlpha: gl.getUniformLocation(program, "uMaskToSourceAlpha"),
460
+ colorCtx,
461
+ cachedColorStr: "",
462
+ cachedColorRgba: [0, 0, 0, 255]
463
+ };
464
+ },
465
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
466
+ const r = resolve(params);
467
+ const { gl, program, vao, texture } = state;
468
+ if (state.cachedColorStr !== r.dotColor) {
469
+ state.cachedColorStr = r.dotColor;
470
+ state.cachedColorRgba = parseColorRgba(state.colorCtx, r.dotColor);
471
+ }
472
+ const [cr, cg, cb, ca] = state.cachedColorRgba;
473
+ const caNormalized = ca / 255;
474
+ gl.viewport(0, 0, width, height);
475
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
476
+ gl.clearColor(0, 0, 0, 0);
477
+ gl.clear(gl.COLOR_BUFFER_BIT);
478
+ gl.useProgram(program);
479
+ gl.bindVertexArray(vao);
480
+ gl.activeTexture(gl.TEXTURE0);
481
+ gl.bindTexture(gl.TEXTURE_2D, texture);
482
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
483
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
484
+ if (state.uSource)
485
+ gl.uniform1i(state.uSource, 0);
486
+ if (state.uResolution)
487
+ gl.uniform2f(state.uResolution, width, height);
488
+ if (state.uFirstStopDotSize)
489
+ gl.uniform1f(state.uFirstStopDotSize, r.firstStopDotSize);
490
+ if (state.uSecondStopDotSize)
491
+ gl.uniform1f(state.uSecondStopDotSize, r.secondStopDotSize);
492
+ if (state.uFirstStopPosition)
493
+ gl.uniform2f(state.uFirstStopPosition, r.firstStopPosition[0], r.firstStopPosition[1]);
494
+ if (state.uSecondStopPosition)
495
+ gl.uniform2f(state.uSecondStopPosition, r.secondStopPosition[0], r.secondStopPosition[1]);
496
+ if (state.uGridSize)
497
+ gl.uniform1f(state.uGridSize, r.gridSize);
498
+ if (state.uColor)
499
+ gl.uniform4f(state.uColor, cr / 255 * caNormalized, cg / 255 * caNormalized, cb / 255 * caNormalized, caNormalized);
500
+ if (state.uUseSourceColor)
501
+ gl.uniform1i(state.uUseSourceColor, r.colorMode === "source" ? 1 : 0);
502
+ if (state.uMaskToSourceAlpha)
503
+ gl.uniform1i(state.uMaskToSourceAlpha, r.maskToSourceAlpha ? 1 : 0);
504
+ gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
505
+ gl.bindVertexArray(null);
506
+ gl.bindTexture(gl.TEXTURE_2D, null);
507
+ gl.useProgram(null);
508
+ },
509
+ cleanup: ({ gl, program, vao, vbo, texture }) => {
510
+ gl.deleteBuffer(vbo);
511
+ gl.deleteProgram(program);
512
+ gl.deleteVertexArray(vao);
513
+ gl.deleteTexture(texture);
514
+ }
515
+ })
516
+ },
517
+ schema: halftoneLinearGradientSchema,
518
+ validateParams: validateHalftoneLinearGradientParams
519
+ });
520
+ export {
521
+ halftoneLinearGradient,
522
+ halftoneLinearGradientSchema
523
+ };