@playcraft/cli 0.0.44 → 0.0.46

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (984) hide show
  1. package/dist/atom-tree/build-skeleton.js +180 -0
  2. package/dist/atom-tree/fusion-hints.js +86 -0
  3. package/dist/atom-tree/selection.js +402 -0
  4. package/dist/commands/build-all.js +33 -5
  5. package/dist/commands/build.js +7 -1
  6. package/dist/commands/create.js +774 -50
  7. package/dist/commands/image.js +11 -0
  8. package/dist/commands/prad.js +61 -0
  9. package/dist/commands/remix.js +20 -0
  10. package/dist/commands/skills.js +961 -185
  11. package/dist/commands/tools-detect.js +56 -0
  12. package/dist/commands/tools-generation.js +21 -0
  13. package/dist/commands/tools-video-review.js +100 -0
  14. package/dist/commands/tools.js +4 -0
  15. package/dist/index.js +2 -0
  16. package/dist/prad/atom-ref.js +23 -0
  17. package/dist/prad/check.js +377 -0
  18. package/dist/prad/check.test.js +49 -0
  19. package/dist/prad/explain.js +109 -0
  20. package/dist/prad/load-spec.js +23 -0
  21. package/dist/prad/paths.js +83 -0
  22. package/dist/prad/skills-index.js +60 -0
  23. package/dist/remix/init-template.js +80 -0
  24. package/dist/scaffold/compose.js +211 -0
  25. package/engine-packs/phaser/game/adapters/phaser.ts +52 -0
  26. package/engine-packs/phaser/game/config/game-config.ts +46 -0
  27. package/engine-packs/phaser/game/contract/publish.ts +141 -0
  28. package/engine-packs/phaser/game/contract/types.ts +34 -0
  29. package/engine-packs/phaser/game/index.ts +81 -0
  30. package/engine-packs/phaser/game/runtime-contract.ts +28 -0
  31. package/engine-packs/phaser/manifest.json +1 -0
  32. package/engine-packs/phaser/package.deps.json +1 -0
  33. package/engine-packs/threejs/game/config/.gitkeep +0 -0
  34. package/engine-packs/threejs/game/config/game-config.ts +46 -0
  35. package/engine-packs/threejs/game/contract/publish.ts +141 -0
  36. package/engine-packs/threejs/game/contract/types.ts +34 -0
  37. package/engine-packs/threejs/game/gameplay/.gitkeep +0 -0
  38. package/engine-packs/threejs/game/index.ts +76 -0
  39. package/engine-packs/threejs/game/runtime-contract.ts +15 -0
  40. package/engine-packs/threejs/game/scenes/.gitkeep +0 -0
  41. package/engine-packs/threejs/manifest.json +1 -0
  42. package/engine-packs/threejs/package.deps.json +8 -0
  43. package/package.json +17 -3
  44. package/project-template/.claude/agents/artist.md +101 -0
  45. package/project-template/.claude/agents/developer.md +90 -93
  46. package/project-template/.claude/agents/game-designer.md +192 -0
  47. package/project-template/.claude/agents/refs/README.md +57 -51
  48. package/project-template/.claude/agents/refs/{designer-color-audio-recipes.md → artist-color-audio-recipes.md} +2 -2
  49. package/project-template/.claude/agents/refs/{designer-deliverable-spec.md → artist-deliverable-spec.md} +57 -57
  50. package/project-template/.claude/agents/refs/{designer-dimension-axis.md → artist-dimension-axis.md} +5 -5
  51. package/project-template/.claude/agents/refs/{designer-handoff-v2-checklist.md → artist-handoff-v2-checklist.md} +15 -15
  52. package/project-template/.claude/agents/refs/artist-legacy-fallback.md +14 -0
  53. package/project-template/.claude/agents/refs/{designer-master-composite-recipes.md → artist-master-composite-recipes.md} +3 -3
  54. package/project-template/.claude/agents/refs/artist-style-exploration-flow.md +55 -0
  55. package/project-template/.claude/agents/refs/developer-dev-handoff.md +83 -40
  56. package/project-template/.claude/agents/refs/developer-impl-cookbook.md +365 -67
  57. package/project-template/.claude/agents/refs/developer-legacy-fallback.md +15 -0
  58. package/project-template/.claude/agents/refs/developer-phase1-flow.md +131 -85
  59. package/project-template/.claude/agents/refs/framework-5-component-filter.md +252 -0
  60. package/project-template/.claude/agents/refs/framework-game-feel-juice.md +266 -0
  61. package/project-template/.claude/agents/refs/framework-mda.md +147 -0
  62. package/project-template/.claude/agents/refs/game-designer-gameplay-sufficiency.md +123 -0
  63. package/project-template/.claude/agents/refs/game-designer-legacy-fallback.md +15 -0
  64. package/project-template/.claude/agents/refs/game-designer-workflow-detail.md +69 -0
  65. package/project-template/.claude/agents/refs/implementation-plan-guide.md +316 -0
  66. package/project-template/.claude/agents/refs/reviewer-convergence-eval.md +247 -33
  67. package/project-template/.claude/agents/refs/reviewer-legacy-fallback.md +14 -0
  68. package/project-template/.claude/agents/refs/skill-selector-guide.md +465 -0
  69. package/project-template/.claude/agents/refs/skill-value-layers.md +145 -0
  70. package/project-template/.claude/agents/refs/storyboard-generation-guide.md +110 -0
  71. package/project-template/.claude/agents/refs/ta-atlas-deliverable-standard.md +4 -4
  72. package/project-template/.claude/agents/refs/ta-pipeline-cookbook.md +101 -104
  73. package/project-template/.claude/agents/refs/technical-artist-legacy-fallback.md +14 -0
  74. package/project-template/.claude/agents/reviewer.md +81 -95
  75. package/project-template/.claude/agents/technical-artist.md +71 -95
  76. package/project-template/.claude/hooks/README.md +83 -35
  77. package/project-template/.claude/hooks/asr-coverage-validate.mjs +19 -19
  78. package/project-template/.claude/hooks/block-developer-preflight.mjs +185 -0
  79. package/project-template/.claude/hooks/block-ring1-tasklist.mjs +95 -0
  80. package/project-template/.claude/hooks/gate-dispatcher.mjs +78 -0
  81. package/project-template/.claude/hooks/gate-runner.mjs +557 -0
  82. package/project-template/.claude/hooks/gate.mjs +170 -0
  83. package/project-template/.claude/hooks/snapshot-milestone.mjs +246 -0
  84. package/project-template/.claude/hooks/user-prompt.mjs +193 -0
  85. package/project-template/.claude/hooks/validate-atom-tree-selection.mjs +281 -0
  86. package/project-template/.claude/hooks/validate-workflow-stop.mjs +1535 -95
  87. package/project-template/.claude/settings.json +54 -9
  88. package/project-template/.claude/skills/brainstorming/SKILL.md +161 -0
  89. package/project-template/.claude/skills/brainstorming/scripts/frame-template.html +270 -0
  90. package/project-template/.claude/skills/brainstorming/scripts/helper.js +177 -0
  91. package/project-template/.claude/skills/brainstorming/scripts/server.cjs +354 -0
  92. package/project-template/.claude/skills/brainstorming/scripts/start-server.sh +148 -0
  93. package/project-template/.claude/skills/brainstorming/scripts/stop-server.sh +56 -0
  94. package/project-template/.claude/skills/brainstorming/scripts/wait-for-selection.sh +62 -0
  95. package/project-template/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +49 -0
  96. package/project-template/.claude/skills/brainstorming/visual-companion.md +309 -0
  97. package/project-template/.claude/skills/playcraft-ad-psychology/SKILL.md +3 -3
  98. package/project-template/.claude/skills/playcraft-art-style-guide/SKILL.md +3 -3
  99. package/project-template/.claude/skills/playcraft-asset-state-sheet/SKILL.md +35 -25
  100. package/project-template/.claude/skills/playcraft-audio-generation/SKILL.md +15 -15
  101. package/project-template/.claude/skills/playcraft-build-optimizer/SKILL.md +5 -5
  102. package/project-template/.claude/skills/playcraft-image-generation/SKILL.md +5 -5
  103. package/project-template/.claude/skills/playcraft-image-generation/reference/compare-style.template.mjs +5 -5
  104. package/project-template/.claude/skills/playcraft-image-generation/reference/gen-batch-sprite.template.mjs +116 -27
  105. package/project-template/.claude/skills/playcraft-image-generation/reference/prompt-cookbook.md +1 -1
  106. package/project-template/.claude/skills/playcraft-image-processing/SKILL.md +219 -0
  107. package/project-template/.claude/skills/playcraft-playable-optimization/SKILL.md +161 -0
  108. package/project-template/.claude/skills/playcraft-research/SKILL.md +24 -21
  109. package/project-template/.claude/skills/playcraft-skill-recommender/SKILL.md +331 -0
  110. package/project-template/.claude/skills/playcraft-sprite-generation/SKILL.md +48 -48
  111. package/project-template/.claude/skills/playcraft-sprite-remix/SKILL.md +158 -0
  112. package/project-template/.claude/skills/playcraft-sprite-sheet/SKILL.md +100 -0
  113. package/project-template/.claude/skills/playcraft-storyboard/SKILL.md +4 -4
  114. package/project-template/.claude/skills/playcraft-style-qa/SKILL.md +45 -45
  115. package/project-template/.claude/skills/playcraft-text-rendering/SKILL.md +27 -27
  116. package/project-template/.claude/skills/session-analyzer/SKILL.md +386 -0
  117. package/project-template/.claude/skills/session-analyzer/scripts/execution-breakdown.mjs +182 -0
  118. package/project-template/.claude/skills/session-analyzer/scripts/find-turns.mjs +72 -0
  119. package/project-template/.claude/skills/session-analyzer/scripts/heavy-output.mjs +121 -0
  120. package/project-template/.claude/skills/session-analyzer/scripts/resolve-session.mjs +103 -0
  121. package/project-template/.claude/skills/session-analyzer/scripts/subagent-stats.mjs +127 -0
  122. package/project-template/.claude/skills/session-analyzer/scripts/subagent-tool-timeline.mjs +106 -0
  123. package/project-template/.claude/skills/session-analyzer/scripts/time-gaps.mjs +128 -0
  124. package/project-template/.claude/skills/session-analyzer/scripts/turn-timeline.mjs +67 -0
  125. package/project-template/.claude/snapshot.mjs +350 -0
  126. package/project-template/.codebuddy/settings.json +53 -0
  127. package/project-template/.cursor/hooks.json +1 -1
  128. package/project-template/.cursor/rules/playcraft-orchestrator.mdc +91 -86
  129. package/project-template/.cursor/rules/playcraft-subagent-boundary.mdc +16 -5
  130. package/project-template/CHANGELOG.md +105 -0
  131. package/project-template/CLAUDE.md +58 -254
  132. package/project-template/docs/DESIGN.md +65 -0
  133. package/project-template/docs/intent-clarifications.md +58 -0
  134. package/project-template/docs/pipeline-overview.md +69 -0
  135. package/project-template/docs/project-state.md +211 -0
  136. package/project-template/docs/team/agent-conduct.md +51 -105
  137. package/project-template/docs/team/agent-runtime-matrix.md +60 -74
  138. package/project-template/docs/team/atom-tree-format.md +169 -0
  139. package/project-template/docs/team/collaboration.md +319 -225
  140. package/project-template/docs/team/core-model.md +80 -46
  141. package/project-template/docs/team/game-designer-migration-todo.md +8 -0
  142. package/project-template/docs/team/harness-legacy-deprecation.md +23 -0
  143. package/project-template/docs/team/platform-capabilities.md +16 -13
  144. package/project-template/docs/team/workflow-changelog.md +95 -23
  145. package/project-template/docs/team/workflow-consistency-checklist.md +93 -45
  146. package/project-template/focus-lab/.gitkeep +0 -0
  147. package/project-template/game/.playcraft-scaffold-pending +0 -0
  148. package/project-template/game/index.ts +18 -0
  149. package/project-template/globals.d.ts +51 -0
  150. package/project-template/index.css +34 -0
  151. package/project-template/index.html +18 -0
  152. package/project-template/main.ts +9 -0
  153. package/project-template/package.json +79 -0
  154. package/project-template/skills/README.md +52 -0
  155. package/project-template/skills/_shared/agent-prep.md +136 -0
  156. package/project-template/skills/_shared/requirements.txt +1 -0
  157. package/project-template/skills/_shared/scripts/build-evidence-gate.mjs +87 -0
  158. package/project-template/skills/_shared/scripts/context-budget.mjs +215 -0
  159. package/project-template/skills/_shared/scripts/create-playable.mjs +140 -0
  160. package/project-template/skills/_shared/scripts/dev-start.mjs +151 -0
  161. package/project-template/skills/_shared/scripts/disclosure-config.mjs +480 -0
  162. package/project-template/skills/_shared/scripts/ensure-project.mjs +532 -0
  163. package/project-template/skills/_shared/scripts/gen-placeholder-audio.py +345 -0
  164. package/project-template/skills/_shared/scripts/gen-placeholder.py +244 -0
  165. package/project-template/skills/_shared/scripts/harness-smoke.mjs +257 -0
  166. package/project-template/skills/_shared/scripts/lib/validator-artifacts.mjs +129 -0
  167. package/project-template/skills/_shared/scripts/placeholder-pack-sheet.mjs +67 -0
  168. package/project-template/skills/_shared/scripts/placeholder_audio_lib.py +142 -0
  169. package/project-template/skills/_shared/scripts/placeholder_lib.py +993 -0
  170. package/project-template/skills/_shared/scripts/render-project-state.mjs +278 -0
  171. package/project-template/skills/_shared/scripts/ring-config.mjs +252 -0
  172. package/project-template/skills/_shared/scripts/skills-check.mjs +176 -0
  173. package/project-template/skills/_shared/scripts/slice-set.mjs +77 -0
  174. package/project-template/skills/_shared/scripts/state-advance-ring.mjs +63 -0
  175. package/project-template/skills/_shared/scripts/state-get.mjs +215 -0
  176. package/project-template/skills/_shared/scripts/state-handoff.mjs +120 -0
  177. package/project-template/skills/_shared/scripts/state-set.mjs +113 -0
  178. package/project-template/skills/_shared/scripts/state-store.mjs +893 -0
  179. package/project-template/skills/_shared/scripts/sync-template-skills.mjs +112 -0
  180. package/project-template/skills/_shared/scripts/verify-asset-code-sync.mjs +265 -0
  181. package/project-template/skills/_shared/scripts/verify-atom-conformance.mjs +181 -0
  182. package/project-template/skills/_shared/scripts/verify-env.mjs +285 -0
  183. package/project-template/skills/_shared/scripts/verify-placeholders.mjs +161 -0
  184. package/project-template/skills/_shared/scripts/workflow-doctor.mjs +348 -0
  185. package/project-template/skills/playable-animate/SKILL.md +52 -0
  186. package/project-template/skills/playable-animate/agents/openai.yaml +4 -0
  187. package/project-template/skills/playable-animate/references/board-refresh.md +30 -0
  188. package/project-template/skills/playable-animate/references/diagnosis-checklist.md +25 -0
  189. package/project-template/skills/playable-animate/references/entrance-sequencing.md +33 -0
  190. package/project-template/skills/playable-animate/references/interaction-timing.md +23 -0
  191. package/project-template/skills/playable-art/SKILL.md +203 -0
  192. package/project-template/skills/playable-art/agents/openai.yaml +4 -0
  193. package/project-template/skills/playable-art/references/alpha-postprocess.md +46 -0
  194. package/project-template/skills/playable-art/references/cta-art-spec.md +59 -0
  195. package/project-template/skills/playable-art/references/layout-proportions.md +30 -0
  196. package/project-template/skills/playable-art/references/prompt-patterns.md +83 -0
  197. package/project-template/skills/playable-art/references/reference-comparison.md +30 -0
  198. package/project-template/skills/playable-art/references/sheet-import-v2.md +91 -0
  199. package/project-template/skills/playable-art/scripts/build-atlas.py +332 -0
  200. package/project-template/skills/playable-art/scripts/chroma-key.py +50 -0
  201. package/project-template/skills/playable-art/scripts/extract-alpha-split.py +65 -0
  202. package/project-template/skills/playable-art/scripts/extract-dual-bg-alpha.py +118 -0
  203. package/project-template/skills/playable-art/scripts/import-gpt-art-sheets-v2.py +403 -0
  204. package/project-template/skills/playable-art/scripts/import-gpt-art-sheets.py +280 -0
  205. package/project-template/skills/playable-art/scripts/import-gpt-tile-sheet.py +114 -0
  206. package/project-template/skills/playable-art/scripts/import_gpt_art_pipeline.py +321 -0
  207. package/project-template/skills/playable-art/scripts/import_gpt_art_sheets_v2_test.py +126 -0
  208. package/project-template/skills/playable-art/scripts/placeholder_common.py +98 -0
  209. package/project-template/skills/playable-art/scripts/remove-bg.py +91 -0
  210. package/project-template/skills/playable-art/scripts/review-processed-assets.py +468 -0
  211. package/project-template/skills/playable-art/scripts/review_processed_assets_test.py +116 -0
  212. package/project-template/skills/playable-art/scripts/verify-alpha-clean.py +105 -0
  213. package/project-template/skills/playable-debug/SKILL.md +116 -0
  214. package/project-template/skills/playable-debug/agents/openai.yaml +4 -0
  215. package/project-template/skills/playable-debug/references/debug-config.md +40 -0
  216. package/project-template/skills/playable-focus/SKILL.md +148 -0
  217. package/project-template/skills/playable-focus/scripts/bootstrap-playground.mjs +84 -0
  218. package/project-template/skills/playable-focus/scripts/extract-focus-frames.mjs +87 -0
  219. package/project-template/skills/playable-focus/scripts/generate-focus-reports.mjs +121 -0
  220. package/project-template/skills/playable-focus/scripts/playground.mjs +390 -0
  221. package/project-template/skills/playable-focus/templates/focus-lab/frame.html +39 -0
  222. package/project-template/skills/playable-focus/templates/focus-lab/harness/clean-stage.js +114 -0
  223. package/project-template/skills/playable-focus/templates/focus-lab/harness/frame-lab-scene.js +94 -0
  224. package/project-template/skills/playable-focus/templates/focus-lab/harness/particle-lab-scene.js +224 -0
  225. package/project-template/skills/playable-focus/templates/focus-lab/model.html +16 -0
  226. package/project-template/skills/playable-focus/templates/focus-lab/particle.html +38 -0
  227. package/project-template/skills/playable-focus/templates/focus-lab/shatter.html +47 -0
  228. package/project-template/skills/playable-focus/templates/playground/registry.template.json +55 -0
  229. package/project-template/skills/playable-focus/templates/playground/vfx-catalog.template.json +280 -0
  230. package/project-template/skills/playable-fx-decompose/SKILL.md +212 -0
  231. package/project-template/skills/playable-fx-decompose/examples.md +89 -0
  232. package/project-template/skills/playable-fx-decompose/reference.md +201 -0
  233. package/project-template/skills/playable-fx-decompose/requirements.txt +2 -0
  234. package/project-template/skills/playable-fx-decompose/scripts/build-blank-tile-crack.py +192 -0
  235. package/project-template/skills/playable-fx-decompose/scripts/fix-shard-debris-frames.py +60 -0
  236. package/project-template/skills/playable-fx-decompose/scripts/generate-shard-debris.py +276 -0
  237. package/project-template/skills/playable-fx-peak/SKILL.md +237 -0
  238. package/project-template/skills/playable-fx-peak/requirements.txt +2 -0
  239. package/project-template/skills/playable-fx-peak/scripts/fix-frame-edges.py +70 -0
  240. package/project-template/skills/playable-fx-peak/scripts/repack-frame-sequence.py +526 -0
  241. package/project-template/skills/playable-fx-peak/scripts/validate-frame-anchors.py +130 -0
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  243. package/project-template/skills/playable-record/SKILL.md +166 -0
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  265. package/project-template/skills/playable-verify-ui/examples/asset-manifest.example.json +36 -0
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  268. package/project-template/skills/playable-verify-ui/reference.md +165 -0
  269. package/project-template/skills/playable-verify-ui/references/phaser-patterns.md +67 -0
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  271. package/project-template/skills/playable-verify-ui/requirements.txt +7 -0
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  965. package/project-templates/threejs/templates/review-report.template.md +275 -0
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  968. package/project-templates/threejs/tsconfig.json +20 -0
  969. package/project-templates/threejs/vite.config.ts +27 -0
  970. package/dist/atom-plan/validate-atom-plan.js +0 -298
  971. package/project-template/.claude/agents/designer.md +0 -124
  972. package/project-template/.claude/agents/pm.md +0 -166
  973. package/project-template/.claude/agents/refs/designer-style-exploration-flow.md +0 -67
  974. package/project-template/.claude/agents/refs/pm-workflow-detail.md +0 -567
  975. package/project-template/.claude/hooks/validate-atom-plan.mjs +0 -224
  976. package/project-template/.claude/skills/playcraft-workflow/SKILL.md +0 -485
  977. package/project-template/docs/team/atom-plan-format.md +0 -173
  978. package/project-template/templates/atom-plan.template.json +0 -44
  979. package/project-template/templates/atom-plan.template.md +0 -108
  980. /package/dist/{atom-plan → asr}/validate-asr-coverage.js +0 -0
  981. /package/{project-template → engine-packs/phaser}/game/config/.gitkeep +0 -0
  982. /package/{project-template → engine-packs/phaser}/game/gameplay/.gitkeep +0 -0
  983. /package/{project-template → engine-packs/phaser}/game/scenes/.gitkeep +0 -0
  984. /package/project-template/.claude/agents/refs/{designer-art-style-catalog.md → artist-art-style-catalog.md} +0 -0
@@ -1,4 +1,4 @@
1
- import { execSync } from 'child_process';
1
+ import { execFileSync, execSync } from 'child_process';
2
2
  import inquirer from 'inquirer';
3
3
  import fs from 'fs/promises';
4
4
  import path from 'path';
@@ -45,14 +45,39 @@ async function initGitRepository(targetDir) {
45
45
  env: gitEnv,
46
46
  });
47
47
  }
48
- /** 递归复制目录,跳过 .DS_Store */
48
+ const TEMPLATE_COPY_EXCLUDES = new Set([
49
+ '.DS_Store',
50
+ '.git',
51
+ 'node_modules',
52
+ 'dist',
53
+ 'package-lock.json',
54
+ 'playable.ui.profile.yaml',
55
+ 'playground',
56
+ 'recordings',
57
+ 'validate',
58
+ ]);
59
+ function shouldCopyTemplateEntry(srcPath, entryName) {
60
+ if (srcPath.includes(`${path.sep}skills${path.sep}playable-focus${path.sep}templates${path.sep}`)) {
61
+ return true;
62
+ }
63
+ if (TEMPLATE_COPY_EXCLUDES.has(entryName))
64
+ return false;
65
+ if (srcPath.includes(`${path.sep}ta-workspace${path.sep}logs${path.sep}`))
66
+ return entryName === '.gitkeep';
67
+ if (srcPath.includes(`${path.sep}ta-workspace${path.sep}tmp${path.sep}`))
68
+ return entryName === '.gitkeep';
69
+ if (srcPath.includes(`${path.sep}focus-lab${path.sep}`))
70
+ return entryName === '.gitkeep';
71
+ return true;
72
+ }
73
+ /** 递归复制目录,跳过模板运行时产物 */
49
74
  async function copyDir(src, dest) {
50
75
  await fs.mkdir(dest, { recursive: true });
51
76
  const entries = await fs.readdir(src, { withFileTypes: true });
52
77
  for (const entry of entries) {
53
- if (entry.name === '.DS_Store')
54
- continue;
55
78
  const srcPath = path.join(src, entry.name);
79
+ if (!shouldCopyTemplateEntry(srcPath, entry.name))
80
+ continue;
56
81
  const destPath = path.join(dest, entry.name);
57
82
  if (entry.isDirectory()) {
58
83
  await copyDir(srcPath, destPath);
@@ -63,20 +88,684 @@ async function copyDir(src, dest) {
63
88
  }
64
89
  }
65
90
  /**
66
- * 在新项目的 .claude/skills/ 下为每个 playcraft-* Platform Tool Skill 创建软连接。
91
+ * 复制目录(仅处理真实文件/目录,保持 symlink 不作为 dereference 复制)。
92
+ * 用于从 .claude/ 向 .codebuddy/ 迁移 agents/hooks 等纯文件目录。
93
+ */
94
+ async function copyDirRecursive(src, dest) {
95
+ try {
96
+ await fs.cp(src, dest, { recursive: true, dereference: false });
97
+ }
98
+ catch {
99
+ // 回退:手动递归复制
100
+ await fs.mkdir(dest, { recursive: true });
101
+ const entries = await fs.readdir(src, { withFileTypes: true });
102
+ for (const entry of entries) {
103
+ const srcPath = path.join(src, entry.name);
104
+ const destPath = path.join(dest, entry.name);
105
+ if (entry.isSymbolicLink()) {
106
+ const linkTarget = await fs.readlink(srcPath);
107
+ await fs.symlink(linkTarget, destPath);
108
+ }
109
+ else if (entry.isDirectory()) {
110
+ await copyDirRecursive(srcPath, destPath);
111
+ }
112
+ else {
113
+ await fs.copyFile(srcPath, destPath);
114
+ }
115
+ }
116
+ }
117
+ }
118
+ /**
119
+ * 将 .claude/skills/ 镜像到目标 skills 目录。
120
+ * - 真实目录 → 递归复制
121
+ * - symlink → 重建指向同一目标的 symlink
122
+ */
123
+ async function mirrorSkillsDir(sourceDir, destDir) {
124
+ await fs.mkdir(destDir, { recursive: true });
125
+ let entries;
126
+ try {
127
+ entries = await fs.readdir(sourceDir, { withFileTypes: true });
128
+ }
129
+ catch {
130
+ return; // 源目录不存在,跳过
131
+ }
132
+ for (const entry of entries) {
133
+ if (!entry.isDirectory() && !entry.isSymbolicLink())
134
+ continue;
135
+ const srcPath = path.join(sourceDir, entry.name);
136
+ const destPath = path.join(destDir, entry.name);
137
+ try {
138
+ await fs.access(destPath);
139
+ continue; // 已存在则跳过
140
+ }
141
+ catch {
142
+ // 不存在,继续创建
143
+ }
144
+ if (entry.isSymbolicLink()) {
145
+ const linkTarget = await fs.readlink(srcPath);
146
+ await fs.symlink(linkTarget, destPath, 'dir');
147
+ }
148
+ else {
149
+ await copyDirRecursive(srcPath, destPath);
150
+ }
151
+ }
152
+ }
153
+ /**
154
+ * 翻译 settings.json 为 CodeBuddy 格式:
155
+ * 1. ${CLAUDE_PROJECT_DIR} → ${CODEBUDDY_PROJECT_DIR}
156
+ * 2. .claude/hooks/ → .codebuddy/hooks/
157
+ * 3. command: "node" + args: [...] → command: "node arg1 arg2"
158
+ *
159
+ * CodeBuddy 只认 command 为完整 shell 命令(不拆 command/args)。
160
+ * Claude Code 独有字段原样保留,CodeBuddy 忽略不识别的配置项无害。
161
+ */
162
+ function translateSettingsForCodeBuddy(settings) {
163
+ // Step 1: env var + path 翻译(string level)
164
+ const raw = JSON.stringify(settings);
165
+ const translated = raw
166
+ .replace(/\$\{CLAUDE_PROJECT_DIR\}/g, '${CODEBUDDY_PROJECT_DIR}')
167
+ .replace(/\.claude\/hooks\//g, '.codebuddy/hooks/');
168
+ const parsed = JSON.parse(translated);
169
+ // Step 2: command + args 合并(CodeBuddy 不支持 args 字段)
170
+ mergeHookCommandArgs(parsed);
171
+ // Step 3: 启用 frontmatter hooks(默认关闭,不加则 agent hooks 静默跳过)
172
+ parsed.allowUntrustedFrontmatterHooks = true;
173
+ return parsed;
174
+ }
175
+ /** 递归遍历对象,将 hook 配置中 command: "node" + args: [...] 合并为 command: "node arg1 arg2" */
176
+ function mergeHookCommandArgs(obj) {
177
+ if (!obj || typeof obj !== 'object')
178
+ return;
179
+ if (Array.isArray(obj)) {
180
+ for (const item of obj)
181
+ mergeHookCommandArgs(item);
182
+ return;
183
+ }
184
+ for (const key of Object.keys(obj)) {
185
+ mergeHookCommandArgs(obj[key]);
186
+ }
187
+ // 当前对象自身如果有 command + args,合并
188
+ const rec = obj;
189
+ if (typeof rec.command === 'string' && Array.isArray(rec.args)) {
190
+ rec.command = [rec.command, ...rec.args].join(' ');
191
+ delete rec.args;
192
+ }
193
+ }
194
+ /**
195
+ * 将 agent YAML frontmatter 的 tools 字段从 YAML 列表格式
196
+ * 转换为 CodeBuddy 兼容的逗号分隔字符串格式。
197
+ *
198
+ * Claude Code 同时支持两种格式,但 CodeBuddy 期望逗号分隔字符串。
67
199
  *
68
- * 软连接目标优先级:
69
- * 1. 从 CLI 安装包的相对路径(monorepo dev 模式 / npm pack 后结构)
70
- * 2. 相对于项目的 node_modules(运行时解析,npm install 后生效)
200
+ * 输入:
201
+ * tools:
202
+ * - 'Read'
203
+ * - 'Bash(ls:*)'
71
204
  *
72
- * 无论在 monorepo 开发还是全局安装场景,两种路径至少有一个能工作。
73
- * 相对路径软连接(node_modules 指向)在 npm install 后自动激活。
205
+ * 输出:
206
+ * tools: Read, Bash(ls:*)
74
207
  */
75
- async function setupPlatformSkillLinks(targetDir, cliCommandsDir) {
76
- const skillsLinkDir = path.join(targetDir, '.claude', 'skills');
208
+ function normalizeAgentToolsForCodeBuddy(content) {
209
+ // 匹配 tools: 后跟 YAML 列表形式(下划线 + 横线开头的行)
210
+ // 匹配所有常见 tool name 字符:字母数字、空格、冒号、星号、括号、斜线、连字符、点号
211
+ const toolsListRegex = /^tools:\s*\n((?:\s*-\s+['"]?[^\s'"][^'"\n]*['"]?\s*\n?)+)/m;
212
+ const match = content.match(toolsListRegex);
213
+ if (!match)
214
+ return content; // 已经是逗号分隔或其他格式,不处理
215
+ const listBlock = match[1];
216
+ // 提取所有 tool 名称,去掉前导空格、横线、引号
217
+ const tools = listBlock
218
+ .split('\n')
219
+ .map((line) => line.trim())
220
+ .filter((line) => line.startsWith('-'))
221
+ .map((line) => line.slice(1).trim().replace(/^['"]|['"]$/g, ''));
222
+ if (tools.length === 0)
223
+ return content;
224
+ // 加 \n 保证归一化后的行与紧随的 --- 之间不粘在一起
225
+ const normalized = `tools: ${tools.join(', ')}\n`;
226
+ return content.replace(toolsListRegex, normalized);
227
+ }
228
+ /**
229
+ * 标准化 .codebuddy/agents/ 下所有 agent 文件的 YAML frontmatter:
230
+ * 1. tools: YAML list → 逗号分隔
231
+ * 2. Bash(ls:*) 等模式限制 → 转为 PreToolUse hook + whitelist 脚本
232
+ *
233
+ * CodeBuddy 不支持 Bash(ls:*) 这种模式化限制。
234
+ * 改为:tools 中放 Bash(允许全部 shell),通过 Hook 做命令白名单。
235
+ */
236
+ async function normalizeCodeBuddyAgents(agentsDir) {
237
+ let entries;
238
+ try {
239
+ entries = await fs.readdir(agentsDir, { withFileTypes: true });
240
+ }
241
+ catch {
242
+ return;
243
+ }
244
+ for (const entry of entries) {
245
+ if (!entry.isFile() || !entry.name.endsWith('.md'))
246
+ continue;
247
+ const agentName = entry.name.replace(/\.md$/, '');
248
+ const filePath = path.join(agentsDir, entry.name);
249
+ try {
250
+ const content = await fs.readFile(filePath, 'utf-8');
251
+ // Step 1: 归一化 tools 字段格式
252
+ const toolsNormalized = normalizeAgentToolsForCodeBuddy(content);
253
+ const hasToolsChange = toolsNormalized !== content;
254
+ let finalContent = toolsNormalized;
255
+ // Step 2: 提取 Bash 模式限制
256
+ const toolsLine = finalContent.match(/^tools:\s*(.+)$/m);
257
+ const toolsStr = toolsLine ? toolsLine[1] : '';
258
+ const { cleanTools, bashPatterns } = extractBashPatterns(toolsStr);
259
+ if (bashPatterns.length > 0) {
260
+ // 有 Bash 模式限制 → 生成 whitelist hook
261
+ // 替换 tools 行:Bash(ls:*), Bash(npm run dev*) → Bash
262
+ finalContent = finalContent.replace(/^tools:\s*.+$/m, `tools: ${cleanTools.join(', ')}\n`);
263
+ // 生成 whitelist 脚本
264
+ await generateBashWhitelistScript(agentsDir, agentName, bashPatterns);
265
+ // 注入 hooks 到 frontmatter
266
+ finalContent = injectBashWhitelistHook(finalContent, agentName);
267
+ }
268
+ if (finalContent !== content) {
269
+ await fs.writeFile(filePath, finalContent);
270
+ }
271
+ }
272
+ catch (e) {
273
+ // 文件读取/写入失败,跳过
274
+ }
275
+ }
276
+ }
277
+ /**
278
+ * 从 tools 字符串中提取 Bash 模式限制。
279
+ *
280
+ * 输入: "Read, Write, Bash(ls:*), Bash(npm run dev*), Bash(playcraft skills:*)"
281
+ * 返回: {
282
+ * cleanTools: ["Read", "Write", "Bash"],
283
+ * bashPatterns: ["ls:*", "npm run dev*", "playcraft skills:*"]
284
+ * }
285
+ */
286
+ function extractBashPatterns(toolsStr) {
287
+ const tools = toolsStr.split(',').map((t) => t.trim()).filter(Boolean);
288
+ const cleanTools = [];
289
+ const bashPatterns = [];
290
+ let hasBash = false;
291
+ for (const tool of tools) {
292
+ const bashMatch = tool.match(/^Bash(?:\((.*)\))?$/);
293
+ if (bashMatch) {
294
+ if (bashMatch[1]) {
295
+ bashPatterns.push(bashMatch[1].trim());
296
+ }
297
+ if (!hasBash) {
298
+ cleanTools.push('Bash');
299
+ hasBash = true;
300
+ }
301
+ }
302
+ else {
303
+ cleanTools.push(tool);
304
+ }
305
+ }
306
+ return { cleanTools, bashPatterns };
307
+ }
308
+ /**
309
+ * 生成 Bash 命令白名单校验脚本。
310
+ * 写入 .codebuddy/hooks/bash-whitelist-{agentName}.mjs
311
+ */
312
+ async function generateBashWhitelistScript(agentsDir, agentName, patterns) {
313
+ const hooksDir = path.join(path.dirname(agentsDir), 'hooks');
314
+ await fs.mkdir(hooksDir, { recursive: true });
315
+ // 将 glob 模式转为正则(* → .*,同时转义 / 为 \\/ 避免语法错误)
316
+ const regexList = patterns.map((p) => {
317
+ // 先转义 JS regex 特殊字符,再转义 /(regex literal 分隔符)
318
+ const escaped = p
319
+ .replace(/[.+^${}()|[\]\\]/g, '\\$&')
320
+ .replace(/\//g, '\\/')
321
+ .replace(/\\\*/g, '.*');
322
+ return ` /^${escaped}/`;
323
+ }).join(',\n');
324
+ const script = `#!/usr/bin/env node
325
+ /**
326
+ * Bash command whitelist for ${agentName} agent.
327
+ * Generated by playcraft create — do not edit manually.
328
+ *
329
+ * Reads PreToolUse hook input from stdin, validates Bash commands against
330
+ * the whitelist patterns below. Returns exit 0 (allow) or exit 2 (deny).
331
+ */
332
+ const PATTERNS = [
333
+ ${regexList}
334
+ ];
335
+
336
+ try {
337
+ const input = JSON.parse(await readStdin());
338
+ if (input.tool_name !== 'Bash') { process.exit(0); }
339
+ const cmd = input.tool_input?.command || '';
340
+ const allowed = PATTERNS.some((re) => re.test(cmd));
341
+ if (!allowed) {
342
+ process.stderr.write(\`[bash-whitelist-${agentName}] blocked: \${JSON.stringify(cmd)}\n\`);
343
+ process.exit(2);
344
+ }
345
+ process.exit(0);
346
+ } catch (err) {
347
+ // Parse error — deny out of caution
348
+ process.stderr.write(\`[bash-whitelist-${agentName}] error: \${err.message}\n\`);
349
+ process.exit(2);
350
+ }
351
+
352
+ function readStdin() {
353
+ return new Promise((resolve) => {
354
+ let data = '';
355
+ process.stdin.setEncoding('utf-8');
356
+ process.stdin.on('data', (chunk) => { data += chunk; });
357
+ process.stdin.on('end', () => { resolve(data); });
358
+ });
359
+ }
360
+ `;
361
+ await fs.writeFile(path.join(hooksDir, `bash-whitelist-${agentName}.mjs`), script);
362
+ }
363
+ /**
364
+ * 在 agent YAML frontmatter 中注入 Bash 白名单 PreToolUse hook。
365
+ */
366
+ function injectBashWhitelistHook(content, agentName) {
367
+ const bashHookBlock = ` PreToolUse:
368
+ - matcher: "Bash"
369
+ hooks:
370
+ - type: command
371
+ command: "node $\{CODEBUDDY_PROJECT_DIR}/.codebuddy/hooks/bash-whitelist-${agentName}.mjs"
372
+ timeout: 5`;
373
+ // 无 hooks section → 新建
374
+ if (!/^hooks:/m.test(content)) {
375
+ return content.replace(/\n---\n/, `\nhooks:\n${bashHookBlock}\n---\n`);
376
+ }
377
+ // 已有 hooks → 找到 hooks section 尾部,追加 PreToolUse 条目
378
+ const hooksIdx = content.indexOf('\nhooks:');
379
+ const afterHooks = content.slice(hooksIdx + 1);
380
+ const lines = afterHooks.split('\n');
381
+ let endLine = 1;
382
+ while (endLine < lines.length) {
383
+ const l = lines[endLine];
384
+ if (!l) {
385
+ endLine++;
386
+ continue;
387
+ }
388
+ if (l === '---')
389
+ break;
390
+ if (l[0] !== ' ' && l[0] !== '\t')
391
+ break;
392
+ endLine++;
393
+ }
394
+ const before = lines.slice(0, endLine);
395
+ const after = lines.slice(endLine);
396
+ return content.slice(0, hooksIdx + 1) + [...before, bashHookBlock, ...after].join('\n');
397
+ }
398
+ /**
399
+ * 标准化 .codebuddy/skills/ 下所有 skill 的 SKILL.md:
400
+ * - 将 YAML list 格式的 allowed-tools 转为逗号分隔字符串
401
+ * - 为使用 ## Skill Definition 格式的平台工具 skill(symlink)
402
+ * 生成 CodeBuddy 兼容的 wrapper SKILL.md
403
+ */
404
+ async function normalizeCodeBuddySkills(skillsDir) {
405
+ let entries;
406
+ try {
407
+ entries = await fs.readdir(skillsDir, { withFileTypes: true });
408
+ }
409
+ catch {
410
+ return;
411
+ }
412
+ for (const entry of entries) {
413
+ if (!entry.isDirectory() && !entry.isSymbolicLink())
414
+ continue;
415
+ const skillDir = path.join(skillsDir, entry.name);
416
+ const skillMdPath = path.join(skillDir, 'SKILL.md');
417
+ let isSymlink = entry.isSymbolicLink();
418
+ let content;
419
+ try {
420
+ content = await fs.readFile(skillMdPath, 'utf-8');
421
+ }
422
+ catch {
423
+ continue; // SKILL.md 不存在
424
+ }
425
+ if (isSymlink) {
426
+ // 平台工具 skill:symlink 指向 node_modules/@playcraft/skills/...
427
+ // 读取原始内容,创建 CodeBuddy 兼容的 wrapper
428
+ await createCodeBuddyPlatformSkillWrapper(skillsDir, entry.name, content);
429
+ }
430
+ else {
431
+ // 静态 skill:标准化 allowed-tools YAML list → 逗号分隔
432
+ const normalized = normalizeSkillAllowedToolsForCodeBuddy(content);
433
+ if (normalized !== content) {
434
+ try {
435
+ await fs.writeFile(skillMdPath, normalized);
436
+ }
437
+ catch {
438
+ // 写入失败,跳过
439
+ }
440
+ }
441
+ }
442
+ }
443
+ }
444
+ /**
445
+ * 将 SKILL.md 中 YAML list 格式的 allowed-tools 转为 CodeBuddy 逗号分隔字符串格式。
446
+ * 同时处理空格分隔格式 → 逗号分隔,并清除非标准字段 triggers/compatibility。
447
+ *
448
+ * 输入:
449
+ * allowed-tools:
450
+ * - Bash(npm run state:get:*)
451
+ * - Bash(npm run ensure:project:*)
452
+ *
453
+ * 输出:
454
+ * allowed-tools: Bash(npm run state:get:*), Bash(npm run ensure:project:*)
455
+ */
456
+ function normalizeSkillAllowedToolsForCodeBuddy(content) {
457
+ let modified = content;
458
+ // 清除非标准字段 triggers / compatibility(CodeBuddy 不使用)
459
+ modified = modified.replace(/^triggers:.*\n?/gm, '').replace(/^compatibility:.*\n?/gm, '');
460
+ // 情况 1: YAML list 格式
461
+ const listRegex = /^allowed-tools:\s*\n((?:\s*-\s+['"]?[^\s'"][^'"\n]*['"]?\s*\n?)+)/m;
462
+ const listMatch = modified.match(listRegex);
463
+ if (listMatch) {
464
+ const listBlock = listMatch[1];
465
+ const tools = listBlock
466
+ .split('\n')
467
+ .map((l) => l.trim())
468
+ .filter((l) => l.startsWith('-'))
469
+ .map((l) => l.slice(1).trim().replace(/^['"]|['"]$/g, ''));
470
+ if (tools.length > 0) {
471
+ // Fix A: 加 \n 防止 --- 粘在值末尾
472
+ return modified.replace(listRegex, `allowed-tools: ${tools.join(', ')}\n`);
473
+ }
474
+ }
475
+ // 情况 2: 空格分隔字符串格式(如 playwright-cli)
476
+ const lineMatch = modified.match(/^allowed-tools:\s*(.+)$/m);
477
+ if (lineMatch) {
478
+ const value = lineMatch[1].trim();
479
+ // 已经是逗号分隔 → 保持
480
+ if (value.includes(','))
481
+ return modified;
482
+ // 空格分隔 → 转逗号分隔(括号内空格保留)
483
+ const tools = parseSpaceSeparatedTools(value);
484
+ if (tools.length > 1) {
485
+ return modified.replace(/^allowed-tools:\s*.+$/m, `allowed-tools: ${tools.join(', ')}\n`);
486
+ }
487
+ }
488
+ return modified;
489
+ }
490
+ /**
491
+ * 解析空格分隔的工具列表,括号内的空格不被视为分隔符。
492
+ * 例如 "Bash(playwright-cli:*) Bash(npx:*) Bash(playcraft image info:*)"
493
+ * → ["Bash(playwright-cli:*)", "Bash(npx:*)", "Bash(playcraft image info:*)"]
494
+ */
495
+ function parseSpaceSeparatedTools(value) {
496
+ const tools = [];
497
+ let depth = 0;
498
+ let current = '';
499
+ for (let i = 0; i < value.length; i++) {
500
+ const ch = value[i];
501
+ if (ch === '(')
502
+ depth++;
503
+ else if (ch === ')')
504
+ depth--;
505
+ if (ch === ' ' && depth === 0) {
506
+ if (current) {
507
+ tools.push(current);
508
+ current = '';
509
+ }
510
+ }
511
+ else {
512
+ current += ch;
513
+ }
514
+ }
515
+ if (current)
516
+ tools.push(current);
517
+ return tools;
518
+ }
519
+ /** 从 frontmatter 中移除 CodeBuddy 不识别的非标准字段 */
520
+ function stripCodeBuddyFrontmatterFields(content) {
521
+ return content
522
+ .replace(/^triggers:.*\n?/gm, '')
523
+ .replace(/^compatibility:.*\n?/gm, '');
524
+ }
525
+ /**
526
+ * 为平台工具 skill 创建 CodeBuddy 兼容的 SKILL.md wrapper。
527
+ *
528
+ * 平台工具使用 PlayCraft 私有的 ## Skill Definition 格式:
529
+ * ## Skill Definition
530
+ * tools:
531
+ * - bash
532
+ * - read
533
+ * prompt_extension: |
534
+ * 你负责...
535
+ *
536
+ * CodeBuddy 需要 allowed-tools 在 frontmatter 中。
537
+ * 此函数删除原始 symlink,创建真实目录并写入兼容的 SKILL.md。
538
+ */
539
+ async function createCodeBuddyPlatformSkillWrapper(skillsDir, skillName, originalContent) {
540
+ const originalDir = path.join(skillsDir, skillName);
541
+ // 解析原始 frontmatter
542
+ const fm = parseYamlFrontmatter(originalContent);
543
+ const name = fm.name || skillName;
544
+ const description = fm.description || '';
545
+ // 解析 ## Skill Definition 中的 tools 列表
546
+ const skillDefMatch = originalContent.match(/## Skill Definition\s*\ntools:\s*\n((?:\s*-\s*\w+\s*\n?)+)/);
547
+ let allowedTools = '';
548
+ if (skillDefMatch) {
549
+ const tools = skillDefMatch[1]
550
+ .split('\n')
551
+ .map((l) => l.trim())
552
+ .filter((l) => l.startsWith('-'))
553
+ .map((l) => l.slice(1).trim())
554
+ .filter((t) => t.length > 0)
555
+ // 映射 PlayCraft 工具名 → CodeBuddy 工具名
556
+ .map((t) => {
557
+ const lower = t.toLowerCase();
558
+ if (lower === 'bash')
559
+ return 'Bash';
560
+ if (lower === 'read')
561
+ return 'Read';
562
+ if (lower === 'write')
563
+ return 'Write';
564
+ if (lower === 'edit')
565
+ return 'Edit';
566
+ return null;
567
+ })
568
+ .filter(Boolean);
569
+ if (tools.length > 0) {
570
+ allowedTools = `allowed-tools: ${tools.join(', ')}\n`;
571
+ }
572
+ }
573
+ // 写出体内容(去掉 frontmatter,保留 ## Skill Definition 以下全部)
574
+ const body = originalContent.replace(/^---\n[\s\S]*?\n---\n?/, '').trim();
575
+ const wrapper = `---\nname: ${name}\ndescription: ${description}\n${allowedTools}\n---\n\n${body}\n`;
576
+ try {
577
+ // 删除原始 symlink
578
+ await fs.unlink(originalDir);
579
+ // 创建真实目录
580
+ await fs.mkdir(originalDir, { recursive: true });
581
+ // 写入 wrapper SKILL.md
582
+ await fs.writeFile(path.join(originalDir, 'SKILL.md'), wrapper);
583
+ }
584
+ catch {
585
+ // 操作失败,保持原有 symlink 不破坏
586
+ }
587
+ }
588
+ /**
589
+ * 为 CodeBuddy Code 生成独立的 .codebuddy/ 配置目录。
590
+ * 不再使用 .codebuddy → .claude 全局软连接,而是将 Claude Code
591
+ * 规范源的内容翻译后复制到 .codebuddy/ 下。
592
+ */
593
+ async function setupCodeBuddyEnv(targetDir, cliCommandsDir) {
594
+ const cbcDir = path.join(targetDir, '.codebuddy');
595
+ const claudeDir = path.join(targetDir, '.claude');
596
+ // 确保 .codebuddy/ 目录存在
597
+ await fs.mkdir(cbcDir, { recursive: true });
598
+ // 1. CODEBUDDY.md — 复用 CLAUDE.md 内容(CodeBuddy 同时从根目录和 .codebuddy/ 读取)
599
+ const codebuddyMdPath = path.join(cbcDir, 'CODEBUDDY.md');
600
+ try {
601
+ const claudeMd = await fs.readFile(path.join(targetDir, 'CLAUDE.md'), 'utf-8');
602
+ await fs.writeFile(codebuddyMdPath, claudeMd);
603
+ }
604
+ catch {
605
+ // CLAUDE.md 可能不存在,跳过
606
+ }
607
+ // 2. agents/ — 复制所有 subagent 定义,并标准化为 CodeBuddy 格式
608
+ await copyDirRecursive(path.join(claudeDir, 'agents'), path.join(cbcDir, 'agents'));
609
+ // 标准化 tools 字段:YAML 列表 → 逗号分隔字符串
610
+ await normalizeCodeBuddyAgents(path.join(cbcDir, 'agents'));
611
+ // 3. hooks/ — 复制所有 hook 脚本
612
+ await copyDirRecursive(path.join(claudeDir, 'hooks'), path.join(cbcDir, 'hooks'));
613
+ // hooks 脚本引用 ../snapshot.mjs,需同步复制到 .codebuddy/ 根层级
614
+ try {
615
+ await fs.copyFile(path.join(claudeDir, 'snapshot.mjs'), path.join(cbcDir, 'snapshot.mjs'));
616
+ }
617
+ catch {
618
+ // snapshot.mjs 不存在,跳过
619
+ }
620
+ // 4. skills/ — 镜像 skills 目录 + 平台工具 + 标准化
621
+ await mirrorSkillsDir(path.join(claudeDir, 'skills'), path.join(cbcDir, 'skills'));
622
+ // 补充 Platform Tool symlinks(使用与 .claude/skills/ 相同的逻辑)
623
+ await setupPlatformSkillLinksInner(targetDir, cliCommandsDir, '.codebuddy');
624
+ // 标准化 skills:allowed-tools YAML list → 逗号分隔,平台工具 symlink → wrapper
625
+ await normalizeCodeBuddySkills(path.join(cbcDir, 'skills'));
626
+ // 5. settings.json — 翻译 env var + hook 脚本路径
627
+ const claudeSettingsPath = path.join(claudeDir, 'settings.json');
628
+ try {
629
+ const claudeSettingsRaw = await fs.readFile(claudeSettingsPath, 'utf-8');
630
+ const claudeSettings = JSON.parse(claudeSettingsRaw);
631
+ const cbcSettings = translateSettingsForCodeBuddy(claudeSettings);
632
+ await fs.writeFile(path.join(cbcDir, 'settings.json'), JSON.stringify(cbcSettings, null, 2) + '\n');
633
+ }
634
+ catch {
635
+ // settings.json 不存在,跳过
636
+ }
637
+ // 6. settings.local.json — 复制并修复硬编码路径
638
+ const claudeLocalPath = path.join(claudeDir, 'settings.local.json');
639
+ try {
640
+ const localRaw = await fs.readFile(claudeLocalPath, 'utf-8');
641
+ const localSettings = JSON.parse(localRaw);
642
+ // 移除硬编码的开发者机器路径
643
+ fixSettingsLocalPermissions(localSettings, targetDir);
644
+ await fs.writeFile(path.join(cbcDir, 'settings.local.json'), JSON.stringify(localSettings, null, 2) + '\n');
645
+ }
646
+ catch {
647
+ // settings.local.json 不存在或不合法,跳过
648
+ }
649
+ }
650
+ /**
651
+ * 移除 settings.local.json 中硬编码的开发者机器路径。
652
+ * 保留 playcraft 命令相关的 Bash 权限。
653
+ */
654
+ function fixSettingsLocalPermissions(settings, _targetDir) {
655
+ const permissions = settings?.permissions;
656
+ if (!permissions?.allow)
657
+ return;
658
+ permissions.allow = permissions.allow.filter((entry) => {
659
+ // 移除硬编码的绝对路径 Read 权限(如 Read(//Users/cammer/...))
660
+ if (entry.startsWith('Read(') && (entry.includes('//Users/') || entry.includes('//home/'))) {
661
+ return false;
662
+ }
663
+ return true;
664
+ });
665
+ }
666
+ /**
667
+ * 为 Cursor 生成 .cursor/rules/*.mdc 规则文件。
668
+ *
669
+ * Cursor 没有 agent/skill 概念,通过 .cursor/rules/*.mdc 注入上下文。
670
+ * 翻译策略:
671
+ * - CLAUDE.md → alwaysApply: true 的 orchestrator 规则(模板已有)
672
+ * - agent 定义 → alwaysApply: false + globs 的 subagent 边界规则(模板已有)
673
+ * - 有 paths 字段的 skill → 对应的 .mdc 规则
674
+ * - hooks.json 模板已有,不需要额外处理
675
+ */
676
+ async function setupCursorEnv(targetDir) {
677
+ const cursorRulesDir = path.join(targetDir, '.cursor', 'rules');
678
+ const claudeSkillsDir = path.join(targetDir, '.claude', 'skills');
679
+ try {
680
+ await fs.access(claudeSkillsDir);
681
+ }
682
+ catch {
683
+ return; // 无 skills 目录,跳过
684
+ }
685
+ const skillEntries = await fs.readdir(claudeSkillsDir, { withFileTypes: true });
686
+ for (const entry of skillEntries) {
687
+ if (!entry.isDirectory() && !entry.isSymbolicLink())
688
+ continue;
689
+ if (!entry.name.startsWith('playcraft-'))
690
+ continue;
691
+ const skillMdPath = path.join(claudeSkillsDir, entry.name, 'SKILL.md');
692
+ try {
693
+ const content = await fs.readFile(skillMdPath, 'utf-8');
694
+ const frontmatter = parseYamlFrontmatter(content);
695
+ const paths = frontmatter.paths;
696
+ if (!paths)
697
+ continue;
698
+ // 将 Skill 翻译为 Cursor .mdc 规则
699
+ const rulePath = path.join(cursorRulesDir, `${entry.name}.mdc`);
700
+ const desc = frontmatter.description || entry.name;
701
+ const globs = Array.isArray(paths) ? paths.join(',') : String(paths);
702
+ const body = extractSkillBodyForCursor(content);
703
+ const mdcContent = `---\ndescription: ${desc}\nalwaysApply: false\nglobs: ${globs}\n---\n\n${body}\n`;
704
+ await fs.writeFile(rulePath, mdcContent);
705
+ }
706
+ catch {
707
+ // SKILL.md 不存在或解析失败,跳过
708
+ }
709
+ }
710
+ }
711
+ /** 简易 YAML frontmatter 解析(不依赖外部库) */
712
+ function parseYamlFrontmatter(content) {
713
+ const match = content.match(/^---\n([\s\S]*?)\n---/);
714
+ if (!match)
715
+ return {};
716
+ const result = {};
717
+ const lines = match[1].split('\n');
718
+ let currentKey = null;
719
+ for (const line of lines) {
720
+ const keyMatch = line.match(/^(\w[\w-]*):\s*(.*)/);
721
+ if (keyMatch) {
722
+ currentKey = keyMatch[1];
723
+ const value = keyMatch[2].trim();
724
+ if (value) {
725
+ // 处理 YAML list: [a, b, c]
726
+ const listMatch = value.match(/^\[(.*)\]$/);
727
+ if (listMatch) {
728
+ result[currentKey] = listMatch[1].split(',').map((s) => s.trim());
729
+ }
730
+ else {
731
+ result[currentKey] = value;
732
+ }
733
+ }
734
+ else {
735
+ // 值为空,可能是多行 list 的开始
736
+ result[currentKey] = '';
737
+ }
738
+ }
739
+ else if (currentKey && line.startsWith('- ')) {
740
+ // YAML list item
741
+ const existing = result[currentKey];
742
+ if (Array.isArray(existing)) {
743
+ existing.push(line.slice(2).trim());
744
+ }
745
+ else {
746
+ result[currentKey] = [line.slice(2).trim()];
747
+ }
748
+ }
749
+ }
750
+ return result;
751
+ }
752
+ /** 从 SKILL.md 提取正文(去掉 YAML frontmatter),截取关键内容给 Cursor */
753
+ function extractSkillBodyForCursor(content) {
754
+ const body = content.replace(/^---\n[\s\S]*?\n---\n?/, '').trim();
755
+ // 截取前 3000 字符,避免规则文件过大
756
+ return body.length > 3000 ? body.slice(0, 3000) + '\n\n... (truncated)' : body;
757
+ }
758
+ /**
759
+ * 在新项目的指定配置目录下为每个 playcraft-* Platform Tool Skill 创建软连接。
760
+ *
761
+ * @param targetDir 项目根目录
762
+ * @param cliCommandsDir CLI 命令所在目录(用于解析 skills 包位置)
763
+ * @param configDir 配置目录名(如 '.claude' 或 '.codebuddy')
764
+ */
765
+ async function setupPlatformSkillLinksInner(targetDir, cliCommandsDir, configDir) {
766
+ const skillsLinkDir = path.join(targetDir, configDir, 'skills');
77
767
  await fs.mkdir(skillsLinkDir, { recursive: true });
78
768
  // 以下 Skill 在项目模板中以静态目录形式存在,不创建软连接覆盖它们。
79
- // 这些是仅供可玩广告工作流使用的 Agent 文档类 Skill,不在 @playcraft/skills 包中发布。
80
769
  const staticSkills = new Set([
81
770
  'playcraft-workflow', // 工作流入口(静态,无包版本)
82
771
  'playcraft-research', // 研究协议(静态,无包版本)
@@ -93,8 +782,6 @@ async function setupPlatformSkillLinks(targetDir, cliCommandsDir) {
93
782
  'playcraft-audio-generation',
94
783
  ]);
95
784
  // 尝试从 CLI 安装包的位置定位 @playcraft/skills/skills 目录
96
- // 打包结构:packages/cli/dist/commands/ → 向上 4 层 → packages/skills/skills(monorepo)
97
- // dist/commands/ → 向上 3 层 → 与 CLI 包同级的 skills/skills(已不适用)
98
785
  const candidateDirs = [
99
786
  path.resolve(cliCommandsDir, '..', '..', '..', '..', 'skills', 'skills'),
100
787
  path.resolve(cliCommandsDir, '..', '..', '..', 'skills', 'skills'),
@@ -131,7 +818,6 @@ async function setupPlatformSkillLinks(targetDir, cliCommandsDir) {
131
818
  }
132
819
  else {
133
820
  // 无法立即解析 → 创建指向 node_modules 的相对路径软连接,npm install 后自动激活
134
- // 预置已知的 Platform Tool 名称列表,以便在未安装时也能提前创建软连接骨架
135
821
  const knownPlatformTools = [
136
822
  'playcraft-asset-management',
137
823
  'playcraft-audio-generation',
@@ -151,7 +837,6 @@ async function setupPlatformSkillLinks(targetDir, cliCommandsDir) {
151
837
  'playcraft-sprite-remix',
152
838
  'playcraft-sprite-sheet',
153
839
  'playcraft-3d-flip-sprite',
154
- 'playcraft-prefab',
155
840
  ];
156
841
  for (const name of knownPlatformTools) {
157
842
  if (staticSkills.has(name))
@@ -167,6 +852,27 @@ async function setupPlatformSkillLinks(targetDir, cliCommandsDir) {
167
852
  }
168
853
  }
169
854
  }
855
+ /**
856
+ * 在新项目的 .claude/skills/ 下为每个 playcraft-* Platform Tool Skill 创建软连接。
857
+ */
858
+ async function setupPlatformSkillLinks(targetDir, cliCommandsDir) {
859
+ return setupPlatformSkillLinksInner(targetDir, cliCommandsDir, '.claude');
860
+ }
861
+ async function runEnsureProject(targetDir) {
862
+ const ensureScript = path.join(targetDir, 'skills', '_shared', 'scripts', 'ensure-project.mjs');
863
+ await fs.access(ensureScript);
864
+ const output = execFileSync(process.execPath, [ensureScript, `--root=${targetDir}`, '--no-install', '--json'], {
865
+ cwd: targetDir,
866
+ encoding: 'utf8',
867
+ stdio: ['ignore', 'pipe', 'pipe'],
868
+ });
869
+ try {
870
+ return JSON.parse(output);
871
+ }
872
+ catch {
873
+ return { warnings: ['ensure-project completed but returned non-JSON (JavaScript Object Notation, JavaScript 对象表示法) output'] };
874
+ }
875
+ }
170
876
  export async function createCommand(projectName, options) {
171
877
  console.log(pc.cyan('\n🎮 PlayCraft 可玩广告项目创建\n'));
172
878
  const baseDir = options.dir ? path.resolve(options.dir) : process.cwd();
@@ -268,40 +974,52 @@ export async function createCommand(projectName, options) {
268
974
  // 复制模板
269
975
  await copyDir(templateDir, targetDir);
270
976
  spinner.succeed('项目模板复制完成');
271
- // 动态生成 package.json
272
- const pkgSpinner = ora('生成 package.json...').start();
273
- const packageJson = {
274
- name: toPackageName(name),
275
- version: '0.1.0',
276
- description: 'PlayCraft Playable Ads project',
277
- private: true,
278
- scripts: {
279
- start: 'playcraft start',
280
- build: `playcraft build . -p facebook`,
281
- 'build:all': `playcraft build-all .`,
282
- },
283
- devDependencies: {
284
- '@playcraft/cli': 'latest',
285
- '@playcraft/skills': 'latest',
286
- },
287
- };
288
- await fs.writeFile(path.join(targetDir, 'package.json'), JSON.stringify(packageJson, null, 2) + '\n', 'utf-8');
289
- pkgSpinner.succeed('package.json 生成完成');
290
- // 生成 playcraft.config.json
291
- const configSpinner = ora('生成 playcraft.config.json...').start();
292
- const config = {
293
- agent: {
294
- projectId,
295
- dir: '.',
296
- port,
297
- ...(skillsDir && { skillsDir }),
298
- ...(token && { token }),
299
- },
300
- };
301
- await fs.writeFile(path.join(targetDir, 'playcraft.config.json'), JSON.stringify(config, null, 2) + '\n', 'utf-8');
302
- configSpinner.succeed('playcraft.config.json 生成完成');
303
977
  // 为 Platform Tool skills 创建 .claude/skills/ 软连接
304
978
  await setupPlatformSkillLinks(targetDir, __dirname);
979
+ // 为 CodeBuddy Code 生成独立的 .codebuddy/ 配置目录
980
+ const codebuddySpinner = ora('生成 CodeBuddy Code 配置...').start();
981
+ try {
982
+ await setupCodeBuddyEnv(targetDir, __dirname);
983
+ codebuddySpinner.succeed('CodeBuddy Code 配置生成完成');
984
+ }
985
+ catch (error) {
986
+ const message = error instanceof Error ? error.message : String(error);
987
+ codebuddySpinner.warn(`CodeBuddy Code 配置生成跳过: ${message}`);
988
+ }
989
+ // 为 Cursor 生成 .cursor/rules/ 规则文件
990
+ const cursorSpinner = ora('生成 Cursor 配置...').start();
991
+ try {
992
+ await setupCursorEnv(targetDir);
993
+ cursorSpinner.succeed('Cursor 配置生成完成');
994
+ }
995
+ catch (error) {
996
+ const message = error instanceof Error ? error.message : String(error);
997
+ cursorSpinner.warn(`Cursor 配置生成跳过: ${message}`);
998
+ }
999
+ // 修复 .claude/settings.local.json 中硬编码的开发者路径
1000
+ try {
1001
+ const localPath = path.join(targetDir, '.claude', 'settings.local.json');
1002
+ const localRaw = await fs.readFile(localPath, 'utf-8');
1003
+ const localSettings = JSON.parse(localRaw);
1004
+ fixSettingsLocalPermissions(localSettings, targetDir);
1005
+ await fs.writeFile(localPath, JSON.stringify(localSettings, null, 2) + '\n');
1006
+ }
1007
+ catch {
1008
+ // settings.local.json 不存在或解析失败,跳过
1009
+ }
1010
+ const ensureSpinner = ora('初始化项目工作流...').start();
1011
+ try {
1012
+ const ensureResult = await runEnsureProject(targetDir);
1013
+ ensureSpinner.succeed('项目工作流初始化完成');
1014
+ for (const warning of ensureResult.warnings ?? []) {
1015
+ console.log(pc.dim(` ensure-project: ${warning}`));
1016
+ }
1017
+ }
1018
+ catch (error) {
1019
+ const message = error instanceof Error ? error.message : String(error);
1020
+ ensureSpinner.fail(`项目工作流初始化失败: ${message}`);
1021
+ process.exit(1);
1022
+ }
305
1023
  const gitSpinner = ora('初始化 Git 仓库...').start();
306
1024
  try {
307
1025
  await initGitRepository(targetDir);
@@ -323,7 +1041,13 @@ export async function createCommand(projectName, options) {
323
1041
  console.log();
324
1042
  console.log(pc.dim('下一步:'));
325
1043
  console.log(` ${pc.cyan(`cd ${name}`)}`);
326
- console.log(` ${pc.cyan('playcraft start')}`);
1044
+ console.log(` ${pc.cyan('npm install')}`);
1045
+ console.log(` ${pc.cyan('playcraft skills init-atom-tree --intent "<your game keywords>"')}`);
1046
+ console.log(` ${pc.cyan('playcraft remix init-template --from-atom-tree')}`);
1047
+ console.log(` ${pc.cyan('npm run verify:contract && npm run dev')}`);
1048
+ console.log();
1049
+ console.log(pc.dim('如需使用 PlayCraft CLI 打渠道包:'));
1050
+ console.log(` ${pc.cyan('playcraft build . -p facebook')}`);
327
1051
  console.log();
328
1052
  console.log(pc.dim('正式接入 PlayCraft 后,替换项目 ID:'));
329
1053
  console.log(` ${pc.cyan(`playcraft config set --key projectId --value <真实项目ID>`)}`);