@playcraft/cli 0.0.44 → 0.0.46
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/atom-tree/build-skeleton.js +180 -0
- package/dist/atom-tree/fusion-hints.js +86 -0
- package/dist/atom-tree/selection.js +402 -0
- package/dist/commands/build-all.js +33 -5
- package/dist/commands/build.js +7 -1
- package/dist/commands/create.js +774 -50
- package/dist/commands/image.js +11 -0
- package/dist/commands/prad.js +61 -0
- package/dist/commands/remix.js +20 -0
- package/dist/commands/skills.js +961 -185
- package/dist/commands/tools-detect.js +56 -0
- package/dist/commands/tools-generation.js +21 -0
- package/dist/commands/tools-video-review.js +100 -0
- package/dist/commands/tools.js +4 -0
- package/dist/index.js +2 -0
- package/dist/prad/atom-ref.js +23 -0
- package/dist/prad/check.js +377 -0
- package/dist/prad/check.test.js +49 -0
- package/dist/prad/explain.js +109 -0
- package/dist/prad/load-spec.js +23 -0
- package/dist/prad/paths.js +83 -0
- package/dist/prad/skills-index.js +60 -0
- package/dist/remix/init-template.js +80 -0
- package/dist/scaffold/compose.js +211 -0
- package/engine-packs/phaser/game/adapters/phaser.ts +52 -0
- package/engine-packs/phaser/game/config/game-config.ts +46 -0
- package/engine-packs/phaser/game/contract/publish.ts +141 -0
- package/engine-packs/phaser/game/contract/types.ts +34 -0
- package/engine-packs/phaser/game/index.ts +81 -0
- package/engine-packs/phaser/game/runtime-contract.ts +28 -0
- package/engine-packs/phaser/manifest.json +1 -0
- package/engine-packs/phaser/package.deps.json +1 -0
- package/engine-packs/threejs/game/config/.gitkeep +0 -0
- package/engine-packs/threejs/game/config/game-config.ts +46 -0
- package/engine-packs/threejs/game/contract/publish.ts +141 -0
- package/engine-packs/threejs/game/contract/types.ts +34 -0
- package/engine-packs/threejs/game/gameplay/.gitkeep +0 -0
- package/engine-packs/threejs/game/index.ts +76 -0
- package/engine-packs/threejs/game/runtime-contract.ts +15 -0
- package/engine-packs/threejs/game/scenes/.gitkeep +0 -0
- package/engine-packs/threejs/manifest.json +1 -0
- package/engine-packs/threejs/package.deps.json +8 -0
- package/package.json +17 -3
- package/project-template/.claude/agents/artist.md +101 -0
- package/project-template/.claude/agents/developer.md +90 -93
- package/project-template/.claude/agents/game-designer.md +192 -0
- package/project-template/.claude/agents/refs/README.md +57 -51
- package/project-template/.claude/agents/refs/{designer-color-audio-recipes.md → artist-color-audio-recipes.md} +2 -2
- package/project-template/.claude/agents/refs/{designer-deliverable-spec.md → artist-deliverable-spec.md} +57 -57
- package/project-template/.claude/agents/refs/{designer-dimension-axis.md → artist-dimension-axis.md} +5 -5
- package/project-template/.claude/agents/refs/{designer-handoff-v2-checklist.md → artist-handoff-v2-checklist.md} +15 -15
- package/project-template/.claude/agents/refs/artist-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/refs/{designer-master-composite-recipes.md → artist-master-composite-recipes.md} +3 -3
- package/project-template/.claude/agents/refs/artist-style-exploration-flow.md +55 -0
- package/project-template/.claude/agents/refs/developer-dev-handoff.md +83 -40
- package/project-template/.claude/agents/refs/developer-impl-cookbook.md +365 -67
- package/project-template/.claude/agents/refs/developer-legacy-fallback.md +15 -0
- package/project-template/.claude/agents/refs/developer-phase1-flow.md +131 -85
- package/project-template/.claude/agents/refs/framework-5-component-filter.md +252 -0
- package/project-template/.claude/agents/refs/framework-game-feel-juice.md +266 -0
- package/project-template/.claude/agents/refs/framework-mda.md +147 -0
- package/project-template/.claude/agents/refs/game-designer-gameplay-sufficiency.md +123 -0
- package/project-template/.claude/agents/refs/game-designer-legacy-fallback.md +15 -0
- package/project-template/.claude/agents/refs/game-designer-workflow-detail.md +69 -0
- package/project-template/.claude/agents/refs/implementation-plan-guide.md +316 -0
- package/project-template/.claude/agents/refs/reviewer-convergence-eval.md +247 -33
- package/project-template/.claude/agents/refs/reviewer-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/refs/skill-selector-guide.md +465 -0
- package/project-template/.claude/agents/refs/skill-value-layers.md +145 -0
- package/project-template/.claude/agents/refs/storyboard-generation-guide.md +110 -0
- package/project-template/.claude/agents/refs/ta-atlas-deliverable-standard.md +4 -4
- package/project-template/.claude/agents/refs/ta-pipeline-cookbook.md +101 -104
- package/project-template/.claude/agents/refs/technical-artist-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/reviewer.md +81 -95
- package/project-template/.claude/agents/technical-artist.md +71 -95
- package/project-template/.claude/hooks/README.md +83 -35
- package/project-template/.claude/hooks/asr-coverage-validate.mjs +19 -19
- package/project-template/.claude/hooks/block-developer-preflight.mjs +185 -0
- package/project-template/.claude/hooks/block-ring1-tasklist.mjs +95 -0
- package/project-template/.claude/hooks/gate-dispatcher.mjs +78 -0
- package/project-template/.claude/hooks/gate-runner.mjs +557 -0
- package/project-template/.claude/hooks/gate.mjs +170 -0
- package/project-template/.claude/hooks/snapshot-milestone.mjs +246 -0
- package/project-template/.claude/hooks/user-prompt.mjs +193 -0
- package/project-template/.claude/hooks/validate-atom-tree-selection.mjs +281 -0
- package/project-template/.claude/hooks/validate-workflow-stop.mjs +1535 -95
- package/project-template/.claude/settings.json +54 -9
- package/project-template/.claude/skills/brainstorming/SKILL.md +161 -0
- package/project-template/.claude/skills/brainstorming/scripts/frame-template.html +270 -0
- package/project-template/.claude/skills/brainstorming/scripts/helper.js +177 -0
- package/project-template/.claude/skills/brainstorming/scripts/server.cjs +354 -0
- package/project-template/.claude/skills/brainstorming/scripts/start-server.sh +148 -0
- package/project-template/.claude/skills/brainstorming/scripts/stop-server.sh +56 -0
- package/project-template/.claude/skills/brainstorming/scripts/wait-for-selection.sh +62 -0
- package/project-template/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +49 -0
- package/project-template/.claude/skills/brainstorming/visual-companion.md +309 -0
- package/project-template/.claude/skills/playcraft-ad-psychology/SKILL.md +3 -3
- package/project-template/.claude/skills/playcraft-art-style-guide/SKILL.md +3 -3
- package/project-template/.claude/skills/playcraft-asset-state-sheet/SKILL.md +35 -25
- package/project-template/.claude/skills/playcraft-audio-generation/SKILL.md +15 -15
- package/project-template/.claude/skills/playcraft-build-optimizer/SKILL.md +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/SKILL.md +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/reference/compare-style.template.mjs +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/reference/gen-batch-sprite.template.mjs +116 -27
- package/project-template/.claude/skills/playcraft-image-generation/reference/prompt-cookbook.md +1 -1
- package/project-template/.claude/skills/playcraft-image-processing/SKILL.md +219 -0
- package/project-template/.claude/skills/playcraft-playable-optimization/SKILL.md +161 -0
- package/project-template/.claude/skills/playcraft-research/SKILL.md +24 -21
- package/project-template/.claude/skills/playcraft-skill-recommender/SKILL.md +331 -0
- package/project-template/.claude/skills/playcraft-sprite-generation/SKILL.md +48 -48
- package/project-template/.claude/skills/playcraft-sprite-remix/SKILL.md +158 -0
- package/project-template/.claude/skills/playcraft-sprite-sheet/SKILL.md +100 -0
- package/project-template/.claude/skills/playcraft-storyboard/SKILL.md +4 -4
- package/project-template/.claude/skills/playcraft-style-qa/SKILL.md +45 -45
- package/project-template/.claude/skills/playcraft-text-rendering/SKILL.md +27 -27
- package/project-template/.claude/skills/session-analyzer/SKILL.md +386 -0
- package/project-template/.claude/skills/session-analyzer/scripts/execution-breakdown.mjs +182 -0
- package/project-template/.claude/skills/session-analyzer/scripts/find-turns.mjs +72 -0
- package/project-template/.claude/skills/session-analyzer/scripts/heavy-output.mjs +121 -0
- package/project-template/.claude/skills/session-analyzer/scripts/resolve-session.mjs +103 -0
- package/project-template/.claude/skills/session-analyzer/scripts/subagent-stats.mjs +127 -0
- package/project-template/.claude/skills/session-analyzer/scripts/subagent-tool-timeline.mjs +106 -0
- package/project-template/.claude/skills/session-analyzer/scripts/time-gaps.mjs +128 -0
- package/project-template/.claude/skills/session-analyzer/scripts/turn-timeline.mjs +67 -0
- package/project-template/.claude/snapshot.mjs +350 -0
- package/project-template/.codebuddy/settings.json +53 -0
- package/project-template/.cursor/hooks.json +1 -1
- package/project-template/.cursor/rules/playcraft-orchestrator.mdc +91 -86
- package/project-template/.cursor/rules/playcraft-subagent-boundary.mdc +16 -5
- package/project-template/CHANGELOG.md +105 -0
- package/project-template/CLAUDE.md +58 -254
- package/project-template/docs/DESIGN.md +65 -0
- package/project-template/docs/intent-clarifications.md +58 -0
- package/project-template/docs/pipeline-overview.md +69 -0
- package/project-template/docs/project-state.md +211 -0
- package/project-template/docs/team/agent-conduct.md +51 -105
- package/project-template/docs/team/agent-runtime-matrix.md +60 -74
- package/project-template/docs/team/atom-tree-format.md +169 -0
- package/project-template/docs/team/collaboration.md +319 -225
- package/project-template/docs/team/core-model.md +80 -46
- package/project-template/docs/team/game-designer-migration-todo.md +8 -0
- package/project-template/docs/team/harness-legacy-deprecation.md +23 -0
- package/project-template/docs/team/platform-capabilities.md +16 -13
- package/project-template/docs/team/workflow-changelog.md +95 -23
- package/project-template/docs/team/workflow-consistency-checklist.md +93 -45
- package/project-template/focus-lab/.gitkeep +0 -0
- package/project-template/game/.playcraft-scaffold-pending +0 -0
- package/project-template/game/index.ts +18 -0
- package/project-template/globals.d.ts +51 -0
- package/project-template/index.css +34 -0
- package/project-template/index.html +18 -0
- package/project-template/main.ts +9 -0
- package/project-template/package.json +79 -0
- package/project-template/skills/README.md +52 -0
- package/project-template/skills/_shared/agent-prep.md +136 -0
- package/project-template/skills/_shared/requirements.txt +1 -0
- package/project-template/skills/_shared/scripts/build-evidence-gate.mjs +87 -0
- package/project-template/skills/_shared/scripts/context-budget.mjs +215 -0
- package/project-template/skills/_shared/scripts/create-playable.mjs +140 -0
- package/project-template/skills/_shared/scripts/dev-start.mjs +151 -0
- package/project-template/skills/_shared/scripts/disclosure-config.mjs +480 -0
- package/project-template/skills/_shared/scripts/ensure-project.mjs +532 -0
- package/project-template/skills/_shared/scripts/gen-placeholder-audio.py +345 -0
- package/project-template/skills/_shared/scripts/gen-placeholder.py +244 -0
- package/project-template/skills/_shared/scripts/harness-smoke.mjs +257 -0
- package/project-template/skills/_shared/scripts/lib/validator-artifacts.mjs +129 -0
- package/project-template/skills/_shared/scripts/placeholder-pack-sheet.mjs +67 -0
- package/project-template/skills/_shared/scripts/placeholder_audio_lib.py +142 -0
- package/project-template/skills/_shared/scripts/placeholder_lib.py +993 -0
- package/project-template/skills/_shared/scripts/render-project-state.mjs +278 -0
- package/project-template/skills/_shared/scripts/ring-config.mjs +252 -0
- package/project-template/skills/_shared/scripts/skills-check.mjs +176 -0
- package/project-template/skills/_shared/scripts/slice-set.mjs +77 -0
- package/project-template/skills/_shared/scripts/state-advance-ring.mjs +63 -0
- package/project-template/skills/_shared/scripts/state-get.mjs +215 -0
- package/project-template/skills/_shared/scripts/state-handoff.mjs +120 -0
- package/project-template/skills/_shared/scripts/state-set.mjs +113 -0
- package/project-template/skills/_shared/scripts/state-store.mjs +893 -0
- package/project-template/skills/_shared/scripts/sync-template-skills.mjs +112 -0
- package/project-template/skills/_shared/scripts/verify-asset-code-sync.mjs +265 -0
- package/project-template/skills/_shared/scripts/verify-atom-conformance.mjs +181 -0
- package/project-template/skills/_shared/scripts/verify-env.mjs +285 -0
- package/project-template/skills/_shared/scripts/verify-placeholders.mjs +161 -0
- package/project-template/skills/_shared/scripts/workflow-doctor.mjs +348 -0
- package/project-template/skills/playable-animate/SKILL.md +52 -0
- package/project-template/skills/playable-animate/agents/openai.yaml +4 -0
- package/project-template/skills/playable-animate/references/board-refresh.md +30 -0
- package/project-template/skills/playable-animate/references/diagnosis-checklist.md +25 -0
- package/project-template/skills/playable-animate/references/entrance-sequencing.md +33 -0
- package/project-template/skills/playable-animate/references/interaction-timing.md +23 -0
- package/project-template/skills/playable-art/SKILL.md +203 -0
- package/project-template/skills/playable-art/agents/openai.yaml +4 -0
- package/project-template/skills/playable-art/references/alpha-postprocess.md +46 -0
- package/project-template/skills/playable-art/references/cta-art-spec.md +59 -0
- package/project-template/skills/playable-art/references/layout-proportions.md +30 -0
- package/project-template/skills/playable-art/references/prompt-patterns.md +83 -0
- package/project-template/skills/playable-art/references/reference-comparison.md +30 -0
- package/project-template/skills/playable-art/references/sheet-import-v2.md +91 -0
- package/project-template/skills/playable-art/scripts/build-atlas.py +332 -0
- package/project-template/skills/playable-art/scripts/chroma-key.py +50 -0
- package/project-template/skills/playable-art/scripts/extract-alpha-split.py +65 -0
- package/project-template/skills/playable-art/scripts/extract-dual-bg-alpha.py +118 -0
- package/project-template/skills/playable-art/scripts/import-gpt-art-sheets-v2.py +403 -0
- package/project-template/skills/playable-art/scripts/import-gpt-art-sheets.py +280 -0
- package/project-template/skills/playable-art/scripts/import-gpt-tile-sheet.py +114 -0
- package/project-template/skills/playable-art/scripts/import_gpt_art_pipeline.py +321 -0
- package/project-template/skills/playable-art/scripts/import_gpt_art_sheets_v2_test.py +126 -0
- package/project-template/skills/playable-art/scripts/placeholder_common.py +98 -0
- package/project-template/skills/playable-art/scripts/remove-bg.py +91 -0
- package/project-template/skills/playable-art/scripts/review-processed-assets.py +468 -0
- package/project-template/skills/playable-art/scripts/review_processed_assets_test.py +116 -0
- package/project-template/skills/playable-art/scripts/verify-alpha-clean.py +105 -0
- package/project-template/skills/playable-debug/SKILL.md +116 -0
- package/project-template/skills/playable-debug/agents/openai.yaml +4 -0
- package/project-template/skills/playable-debug/references/debug-config.md +40 -0
- package/project-template/skills/playable-focus/SKILL.md +148 -0
- package/project-template/skills/playable-focus/scripts/bootstrap-playground.mjs +84 -0
- package/project-template/skills/playable-focus/scripts/extract-focus-frames.mjs +87 -0
- package/project-template/skills/playable-focus/scripts/generate-focus-reports.mjs +121 -0
- package/project-template/skills/playable-focus/scripts/playground.mjs +390 -0
- package/project-template/skills/playable-focus/templates/focus-lab/frame.html +39 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/clean-stage.js +114 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/frame-lab-scene.js +94 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/particle-lab-scene.js +224 -0
- package/project-template/skills/playable-focus/templates/focus-lab/model.html +16 -0
- package/project-template/skills/playable-focus/templates/focus-lab/particle.html +38 -0
- package/project-template/skills/playable-focus/templates/focus-lab/shatter.html +47 -0
- package/project-template/skills/playable-focus/templates/playground/registry.template.json +55 -0
- package/project-template/skills/playable-focus/templates/playground/vfx-catalog.template.json +280 -0
- package/project-template/skills/playable-fx-decompose/SKILL.md +212 -0
- package/project-template/skills/playable-fx-decompose/examples.md +89 -0
- package/project-template/skills/playable-fx-decompose/reference.md +201 -0
- package/project-template/skills/playable-fx-decompose/requirements.txt +2 -0
- package/project-template/skills/playable-fx-decompose/scripts/build-blank-tile-crack.py +192 -0
- package/project-template/skills/playable-fx-decompose/scripts/fix-shard-debris-frames.py +60 -0
- package/project-template/skills/playable-fx-decompose/scripts/generate-shard-debris.py +276 -0
- package/project-template/skills/playable-fx-peak/SKILL.md +237 -0
- package/project-template/skills/playable-fx-peak/requirements.txt +2 -0
- package/project-template/skills/playable-fx-peak/scripts/fix-frame-edges.py +70 -0
- package/project-template/skills/playable-fx-peak/scripts/repack-frame-sequence.py +526 -0
- package/project-template/skills/playable-fx-peak/scripts/validate-frame-anchors.py +130 -0
- package/project-template/skills/playable-placeholder/SKILL.md +239 -0
- package/project-template/skills/playable-record/SKILL.md +166 -0
- package/project-template/skills/playable-record/scripts/lib/build-artifact.mjs +92 -0
- package/project-template/skills/playable-record/scripts/lib/dev-server.mjs +104 -0
- package/project-template/skills/playable-record/scripts/lib/record-audio-bridge.js +141 -0
- package/project-template/skills/playable-record/scripts/lib/slice-structure-verify.mjs +199 -0
- package/project-template/skills/playable-record/scripts/record-playable.mjs +583 -0
- package/project-template/skills/playable-record/scripts/verify-build.mjs +185 -0
- package/project-template/skills/playable-record/scripts/verify-contract.mjs +261 -0
- package/project-template/skills/playable-record/scripts/verify-firstwin.mjs +398 -0
- package/project-template/skills/playable-record/scripts/verify-fusion.mjs +320 -0
- package/project-template/skills/playable-record/scripts/verify-lifecycle.mjs +78 -0
- package/project-template/skills/playable-record/scripts/verify-slice-artist.mjs +53 -0
- package/project-template/skills/playable-record/scripts/verify-slice-ta.mjs +53 -0
- package/project-template/skills/playable-record/scripts/verify-slice.mjs +142 -0
- package/project-template/skills/playable-record/scripts/verify-visual-ring.mjs +250 -0
- package/project-template/skills/playable-record/scripts/verify-visual-ring1.mjs +190 -0
- package/project-template/skills/playable-record/scripts/verify-vlm-video.mjs +227 -0
- package/project-template/skills/playable-validate/SKILL.md +260 -0
- package/project-template/skills/playable-validate/references/checklist-detail.md +36 -0
- package/project-template/skills/playable-validate/references/single-html-bundle.md +76 -0
- package/project-template/skills/playable-validate/validation-rules.md +200 -0
- package/project-template/skills/playable-verify-ui/SKILL.md +295 -0
- package/project-template/skills/playable-verify-ui/examples/asset-manifest.example.json +36 -0
- package/project-template/skills/playable-verify-ui/examples/mahjong-match.profile.yaml +334 -0
- package/project-template/skills/playable-verify-ui/profiles/template.profile.yaml +84 -0
- package/project-template/skills/playable-verify-ui/reference.md +165 -0
- package/project-template/skills/playable-verify-ui/references/phaser-patterns.md +67 -0
- package/project-template/skills/playable-verify-ui/references/scaling-decision-tree.md +51 -0
- package/project-template/skills/playable-verify-ui/requirements.txt +7 -0
- package/project-template/skills/playable-verify-ui/schema/asset-manifest.schema.json +68 -0
- package/project-template/skills/playable-verify-ui/schema/playable-ui-profile.schema.json +171 -0
- package/project-template/skills/playable-verify-ui/scripts/asset_manifest.py +231 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/__init__.py +1 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/config_expr.js +218 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/node_utils.js +51 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/profile_loader.py +59 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/report.py +106 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/runtime_contract.js +116 -0
- package/project-template/skills/playable-verify-ui/scripts/measure_frame_content.py +77 -0
- package/project-template/skills/playable-verify-ui/scripts/run_all.py +265 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_asset_sizes.py +77 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_assets_present.py +62 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_atlas_budget.py +84 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_atlas_frames.py +79 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_bg_clean.py +365 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_doc_asset_sync.py +90 -0
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- package/project-templates/threejs/skills/playable-animate/references/diagnosis-checklist.md +25 -0
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- package/project-templates/threejs/skills/playable-art/references/layout-proportions.md +30 -0
- package/project-templates/threejs/skills/playable-art/references/prompt-patterns.md +83 -0
- package/project-templates/threejs/skills/playable-art/references/reference-comparison.md +30 -0
- package/project-templates/threejs/skills/playable-art/references/sheet-import-v2.md +91 -0
- package/project-templates/threejs/skills/playable-art/scripts/build-atlas.py +332 -0
- package/project-templates/threejs/skills/playable-art/scripts/chroma-key.py +50 -0
- package/project-templates/threejs/skills/playable-art/scripts/extract-alpha-split.py +65 -0
- package/project-templates/threejs/skills/playable-art/scripts/extract-dual-bg-alpha.py +118 -0
- package/project-templates/threejs/skills/playable-art/scripts/import-gpt-art-sheets-v2.py +403 -0
- package/project-templates/threejs/skills/playable-art/scripts/import-gpt-art-sheets.py +280 -0
- package/project-templates/threejs/skills/playable-art/scripts/import-gpt-tile-sheet.py +114 -0
- package/project-templates/threejs/skills/playable-art/scripts/import_gpt_art_pipeline.py +321 -0
- package/project-templates/threejs/skills/playable-art/scripts/import_gpt_art_sheets_v2_test.py +126 -0
- package/project-templates/threejs/skills/playable-art/scripts/placeholder_common.py +98 -0
- package/project-templates/threejs/skills/playable-art/scripts/remove-bg.py +91 -0
- package/project-templates/threejs/skills/playable-art/scripts/review-processed-assets.py +468 -0
- package/project-templates/threejs/skills/playable-art/scripts/review_processed_assets_test.py +116 -0
- package/project-templates/threejs/skills/playable-art/scripts/verify-alpha-clean.py +105 -0
- package/project-templates/threejs/skills/playable-debug/SKILL.md +116 -0
- package/project-templates/threejs/skills/playable-debug/agents/openai.yaml +4 -0
- package/project-templates/threejs/skills/playable-debug/references/debug-config.md +40 -0
- package/project-templates/threejs/skills/playable-focus/SKILL.md +148 -0
- package/project-templates/threejs/skills/playable-focus/scripts/bootstrap-playground.mjs +84 -0
- package/project-templates/threejs/skills/playable-focus/scripts/extract-focus-frames.mjs +87 -0
- package/project-templates/threejs/skills/playable-focus/scripts/generate-focus-reports.mjs +121 -0
- package/project-templates/threejs/skills/playable-focus/scripts/playground.mjs +390 -0
- package/project-templates/threejs/skills/playable-focus/templates/focus-lab/frame.html +39 -0
- package/project-templates/threejs/skills/playable-focus/templates/focus-lab/harness/clean-stage.js +114 -0
- package/project-templates/threejs/skills/playable-focus/templates/focus-lab/harness/frame-lab-scene.js +94 -0
- package/project-templates/threejs/skills/playable-focus/templates/focus-lab/harness/particle-lab-scene.js +224 -0
- package/project-templates/threejs/skills/playable-focus/templates/focus-lab/model.html +16 -0
- package/project-templates/threejs/skills/playable-focus/templates/focus-lab/particle.html +38 -0
- package/project-templates/threejs/skills/playable-focus/templates/focus-lab/shatter.html +47 -0
- package/project-templates/threejs/skills/playable-fx-decompose/SKILL.md +212 -0
- package/project-templates/threejs/skills/playable-fx-decompose/examples.md +89 -0
- package/project-templates/threejs/skills/playable-fx-decompose/reference.md +201 -0
- package/project-templates/threejs/skills/playable-fx-decompose/requirements.txt +2 -0
- package/project-templates/threejs/skills/playable-fx-decompose/scripts/build-blank-tile-crack.py +192 -0
- package/project-templates/threejs/skills/playable-fx-decompose/scripts/fix-shard-debris-frames.py +60 -0
- package/project-templates/threejs/skills/playable-fx-decompose/scripts/generate-shard-debris.py +276 -0
- package/project-templates/threejs/skills/playable-fx-peak/SKILL.md +237 -0
- package/project-templates/threejs/skills/playable-fx-peak/requirements.txt +2 -0
- package/project-templates/threejs/skills/playable-fx-peak/scripts/fix-frame-edges.py +70 -0
- package/project-templates/threejs/skills/playable-fx-peak/scripts/repack-frame-sequence.py +526 -0
- package/project-templates/threejs/skills/playable-fx-peak/scripts/validate-frame-anchors.py +130 -0
- package/project-templates/threejs/skills/playable-placeholder/SKILL.md +239 -0
- package/project-templates/threejs/skills/playable-record/SKILL.md +166 -0
- package/project-templates/threejs/skills/playable-record/scripts/lib/build-artifact.mjs +92 -0
- package/project-templates/threejs/skills/playable-record/scripts/lib/dev-server.mjs +104 -0
- package/project-templates/threejs/skills/playable-record/scripts/lib/record-audio-bridge.js +141 -0
- package/project-templates/threejs/skills/playable-record/scripts/lib/slice-structure-verify.mjs +199 -0
- package/project-templates/threejs/skills/playable-record/scripts/record-playable.mjs +583 -0
- package/project-templates/threejs/skills/playable-record/scripts/verify-build.mjs +185 -0
- package/project-templates/threejs/skills/playable-record/scripts/verify-contract.mjs +261 -0
- package/project-templates/threejs/skills/playable-record/scripts/verify-firstwin.mjs +398 -0
- package/project-templates/threejs/skills/playable-record/scripts/verify-fusion.mjs +320 -0
- package/project-templates/threejs/skills/playable-record/scripts/verify-lifecycle.mjs +78 -0
- package/project-templates/threejs/skills/playable-record/scripts/verify-slice-artist.mjs +53 -0
- package/project-templates/threejs/skills/playable-record/scripts/verify-slice-ta.mjs +53 -0
- package/project-templates/threejs/skills/playable-record/scripts/verify-slice.mjs +142 -0
- package/project-templates/threejs/skills/playable-record/scripts/verify-visual-ring.mjs +250 -0
- package/project-templates/threejs/skills/playable-record/scripts/verify-visual-ring1.mjs +190 -0
- package/project-templates/threejs/skills/playable-record/scripts/verify-vlm-video.mjs +227 -0
- package/project-templates/threejs/skills/playable-validate/SKILL.md +260 -0
- package/project-templates/threejs/skills/playable-validate/references/checklist-detail.md +36 -0
- package/project-templates/threejs/skills/playable-validate/references/single-html-bundle.md +76 -0
- package/project-templates/threejs/skills/playable-validate/validation-rules.md +200 -0
- package/project-templates/threejs/skills/playable-verify-ui/SKILL.md +295 -0
- package/project-templates/threejs/skills/playable-verify-ui/examples/asset-manifest.example.json +36 -0
- package/project-templates/threejs/skills/playable-verify-ui/examples/mahjong-match.profile.yaml +334 -0
- package/project-templates/threejs/skills/playable-verify-ui/profiles/template.profile.yaml +84 -0
- package/project-templates/threejs/skills/playable-verify-ui/reference.md +165 -0
- package/project-templates/threejs/skills/playable-verify-ui/references/phaser-patterns.md +67 -0
- package/project-templates/threejs/skills/playable-verify-ui/references/scaling-decision-tree.md +51 -0
- package/project-templates/threejs/skills/playable-verify-ui/requirements.txt +7 -0
- package/project-templates/threejs/skills/playable-verify-ui/schema/asset-manifest.schema.json +68 -0
- package/project-templates/threejs/skills/playable-verify-ui/schema/playable-ui-profile.schema.json +171 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/asset_manifest.py +231 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/lib/__init__.py +1 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/lib/config_expr.js +218 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/lib/node_utils.js +51 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/lib/profile_loader.py +59 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/lib/report.py +106 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/lib/runtime_contract.js +116 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/measure_frame_content.py +77 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/run_all.py +265 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_asset_sizes.py +77 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_assets_present.py +62 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_atlas_budget.py +84 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_atlas_frames.py +79 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_bg_clean.py +365 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_doc_asset_sync.py +90 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_fetch_antipatterns.py +59 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_game_config_load.js +54 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_hardcoded_layout.js +64 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_layout_regions.js +110 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_profile_schema.py +37 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_ring1_visual.py +211 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_runtime_contract.js +58 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_script_load_order.js +73 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_slice_plan.py +238 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_slice_plan_test.py +125 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_text_overlap.py +333 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_tile_consistency.py +323 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_vision_evidence.py +894 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_vision_evidence_test.py +122 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_visual.py +422 -0
- package/project-templates/threejs/ta-workspace/scripts/.gitkeep +0 -0
- package/project-templates/threejs/templates/artist-log.template.md +182 -0
- package/project-templates/threejs/templates/atom-tree.template.json +133 -0
- package/project-templates/threejs/templates/design-brief.template.md +92 -0
- package/project-templates/threejs/templates/design-lens-checklist.reference.md +117 -0
- package/project-templates/threejs/templates/design-methodology.md +99 -0
- package/project-templates/threejs/templates/design.template.md +50 -0
- package/project-templates/threejs/templates/developer-log.template.md +258 -0
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- package/project-templates/threejs/templates/gen-placeholders.template.mjs +81 -0
- package/project-templates/threejs/templates/intent-clarifications.template.md +58 -0
- package/project-templates/threejs/templates/layout-spec.template.md +198 -0
- package/project-templates/threejs/templates/plan.template.md +80 -0
- package/project-templates/threejs/templates/project-state.template.md +136 -0
- package/project-templates/threejs/templates/review-report.template.md +275 -0
- package/project-templates/threejs/templates/style-exploration.template.md +93 -0
- package/project-templates/threejs/templates/ta-log.template.md +394 -0
- package/project-templates/threejs/tsconfig.json +20 -0
- package/project-templates/threejs/vite.config.ts +27 -0
- package/dist/atom-plan/validate-atom-plan.js +0 -298
- package/project-template/.claude/agents/designer.md +0 -124
- package/project-template/.claude/agents/pm.md +0 -166
- package/project-template/.claude/agents/refs/designer-style-exploration-flow.md +0 -67
- package/project-template/.claude/agents/refs/pm-workflow-detail.md +0 -567
- package/project-template/.claude/hooks/validate-atom-plan.mjs +0 -224
- package/project-template/.claude/skills/playcraft-workflow/SKILL.md +0 -485
- package/project-template/docs/team/atom-plan-format.md +0 -173
- package/project-template/templates/atom-plan.template.json +0 -44
- package/project-template/templates/atom-plan.template.md +0 -108
- /package/dist/{atom-plan → asr}/validate-asr-coverage.js +0 -0
- /package/{project-template → engine-packs/phaser}/game/config/.gitkeep +0 -0
- /package/{project-template → engine-packs/phaser}/game/gameplay/.gitkeep +0 -0
- /package/{project-template → engine-packs/phaser}/game/scenes/.gitkeep +0 -0
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[ ] design-brief exists;
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[ ] design-brief exists; uses living-brief structure (context / core gameplay / core fun / flow / level intent / confirmed decisions / assumptions / derived constraints)
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[ ] Style Direction has Dimension / Modality / Arc
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[ ] atom-tree.json exists; skillsMatch non-empty
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[ ] atom-tree.json `meta.selectedAtoms` is a compact selected-skill list (not a task / dependency graph)
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[ ] atom-tree.md includes Selected Gameplay Trunk + Gameplay Assembly Link + Role Resolution + Gaps
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[ ] no obvious cross-doc contradictions (assetMapping paths align with atom-tree reading guidance)
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**Fail →** list missing items + `routeTo: game-designer` (or `artist` if visual doc gap).
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Ring 3 ASR **structural** gaps are hard fails (missing files, row count, type representatives). Do not fail for subjective aesthetics.
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[ ] MC Panel 1 shows every element type from layout-spec § Element Type Registry (or assetMapping)
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[ ] ASR semantic split: UI board has no gameplay tiles; element board has no full HUD screenshot
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[ ] Spot-check: ASR cells look isolated (no white box / scene floor inside cells) — note in report if obvious
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```
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**Pass →** handoff
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**Pass →** handoff orchestrator for next verify step. **Fail →** routeTo Artist (or Game Designer if layout-spec/type budget issue).
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---
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## Mode: gameplay_conformance
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```
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[ ] 核心玩法循环 — 代码中是否实现了 DESIGN.md § 二 描述的完整操作→响应→决策闭环?
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[ ] 规则体系 — 对照 DESIGN.md § 三 的合法操作/状态变化表,是否有遗漏?
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[ ] 胜负条件 — 对照 DESIGN.md § 六,所有胜负条件是否有对应代码逻辑?
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[ ] Experience Flow — Hook / Tutorial / Gameplay / EndCard 四阶段是否全部可达?
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[ ] 首关保证 — DESIGN.md § 八 描述的策略是否在代码/配置中体现?
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[ ] Visual Readability — 玩家能否区分可操作/不可操作/目标/风险?(代码 level 审查)
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[ ] Level Progression — DESIGN.md § 七 的关卡配置是否在代码中正确加载?
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```
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**输出**: Design Drift 报告
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73
|
+
|
|
74
|
+
```markdown
|
|
75
|
+
### Design Drift Result
|
|
76
|
+
|
|
77
|
+
| # | 检查项 | 结果 | 详情 |
|
|
78
|
+
| --- | ------------ | ----------- | ------------------------------------------------------ |
|
|
79
|
+
| 1 | 核心玩法循环 | ✅ | swap → match → remove → gravity → refill 全部实现 |
|
|
80
|
+
| 2 | 规则体系 | ❌ Blocking | DESIGN.md 写了"锁定元素不可交换",代码中未实现锁定逻辑 |
|
|
81
|
+
| 3 | 胜负条件 | ✅ | countdown → lose / clearAll → win 正确 |
|
|
82
|
+
| ... | ... | ... | ... |
|
|
83
|
+
|
|
84
|
+
**Summary**: N Blocking / M Non-blocking
|
|
85
|
+
```
|
|
86
|
+
|
|
87
|
+
**判定**: 有 Blocking Drift → 整体 FAIL,返回 Developer 修复。仅有 Non-blocking Drift → 记录到报告但不阻塞推进。
|
|
88
|
+
|
|
89
|
+
**Blocking Drift 的判定**:
|
|
90
|
+
|
|
91
|
+
- 核心玩法、设计承诺、复用承诺的偏离
|
|
92
|
+
- 文档写 A,代码做成 B
|
|
93
|
+
- 为了赶进度临时简化核心规则
|
|
94
|
+
|
|
95
|
+
**Non-blocking Drift 的判定**:
|
|
96
|
+
|
|
97
|
+
- 轻微细节、注释差异、非核心体验偏差
|
|
98
|
+
- 已按 reading guide 的 reference 方式合理替换了业务逻辑
|
|
99
|
+
|
|
100
|
+
### Check B: Skill Usage
|
|
101
|
+
|
|
102
|
+
对照 `atom-tree.md` 的 `Selected Atoms Summary` / `Selected Skill Notes` / `Gameplay Assembly Link` 与 developer-log § Skill Usage,检查 Skill 库的参考价值是否被有效利用:
|
|
103
|
+
|
|
104
|
+
```
|
|
105
|
+
[ ] developer-log 中是否记录了 Skill 参考情况?全部跳过时原因是否合理?
|
|
106
|
+
[ ] 标记 scaffold 的 Skill — scaffold 代码是否被实际参考/使用?
|
|
107
|
+
[ ] 标记 reference 的 Skill — 是否有体现核心设计模式的影响?
|
|
108
|
+
[ ] trunk-adjacent roles / providers 的关键引用是否被合理承认?
|
|
109
|
+
[ ] 媒体资产是否已 link 到资产路径?
|
|
110
|
+
```
|
|
111
|
+
|
|
112
|
+
**这不是合规审计**——目的是确认高质量参考没有被无意中忽略。如果 Developer 记录了合理的不使用原因("Skill X 的架构不适用于这个场景,因为..."),那就是 OK 的。
|
|
113
|
+
|
|
114
|
+
### Check C: playwright-cli Automated Path Verification (batch — one tool call)
|
|
115
|
+
|
|
116
|
+
Use **`playwright-cli run-code`** once instead of atomic open/mousemove/eval/screenshot/close per step:
|
|
117
|
+
|
|
118
|
+
```bash
|
|
119
|
+
playwright-cli open <devUrl>
|
|
120
|
+
playwright-cli run-code "async page => {
|
|
121
|
+
await page.setViewportSize({ width: 390, height: 844 });
|
|
122
|
+
await page.waitForTimeout(3000);
|
|
123
|
+
const state = await page.evaluate(() => window.__playable?.getState?.() ?? null);
|
|
124
|
+
await page.screenshot({ path: 'logs/conform-load.png' });
|
|
125
|
+
return JSON.stringify({ state, url: page.url() });
|
|
126
|
+
}"
|
|
127
|
+
playwright-cli console
|
|
128
|
+
playwright-cli close
|
|
129
|
+
```
|
|
130
|
+
|
|
131
|
+
Optional: simulate tutorial swap inside the same `run-code` block when DESIGN.md requires manual path proof (ring 2+). Ring 1 `firstLevelWin` is script-owned — Reviewer does not re-prove it here.
|
|
132
|
+
|
|
133
|
+
自动验证三个关键路径(screenshots from single batch):
|
|
134
|
+
|
|
135
|
+
```
|
|
136
|
+
[ ] Hook → Tutorial: 页面加载 5s 内显示 Hook 视觉 + Tutorial 引导元素
|
|
137
|
+
logs/conform-load.png (or dedicated conform-hook.png from run-code)
|
|
138
|
+
|
|
139
|
+
[ ] Tutorial → Gameplay: 模拟交互后进入 Gameplay 状态(或等待 Tutorial 自动推进)
|
|
140
|
+
|
|
141
|
+
[ ] Gameplay → EndCard: 超时等待(30s+)或手动推进后,EndCard/CTA 可见
|
|
142
|
+
```
|
|
143
|
+
|
|
144
|
+
```bash
|
|
145
|
+
playwright-cli console
|
|
146
|
+
playwright-cli close
|
|
147
|
+
```
|
|
148
|
+
|
|
149
|
+
控制台 Error 级别日志记录但不在此模式阻塞(那是 `load_check` 的职责)。
|
|
150
|
+
|
|
151
|
+
### Output: Conformance Report
|
|
152
|
+
|
|
153
|
+
写入 `logs/review-report.md` § Gameplay Conformance:
|
|
154
|
+
|
|
155
|
+
```markdown
|
|
156
|
+
## Gameplay Conformance
|
|
157
|
+
|
|
158
|
+
### Design Drift (Check A)
|
|
159
|
+
|
|
160
|
+
{drift result table + summary}
|
|
161
|
+
|
|
162
|
+
### Skill Usage (Check B)
|
|
163
|
+
|
|
164
|
+
{skill usage table + 违规判定}
|
|
165
|
+
|
|
166
|
+
### Path Verification (Check C)
|
|
167
|
+
|
|
168
|
+
{path result: ✅ Hook / ✅ Tutorial→Gameplay / ✅ EndCard}
|
|
169
|
+
|
|
170
|
+
### Overall
|
|
171
|
+
|
|
172
|
+
- **Result**: PASS / FAIL
|
|
173
|
+
- **Blocking Issues**: {count} — {summary}
|
|
174
|
+
- **Non-blocking Notes**: {count} — {summary}
|
|
175
|
+
```
|
|
176
|
+
|
|
177
|
+
**Pass →** `conformance: passed`, handoff `Invoke @reviewer load_check`
|
|
178
|
+
**Fail →** classify owner per blocking issue:
|
|
179
|
+
- Contract/design ambiguity, gameplay-vs-spec conflict, malformed layout-spec, product-meaning degradation → **Game Designer**
|
|
180
|
+
- Runtime / `game/**` / Skill usage evidence / scene reachability → **Developer**
|
|
181
|
+
- Asset contract/file gap → **TA or Artist** by evidence
|
|
182
|
+
|
|
183
|
+
Handoff `Re-invoke <routed agent> for conformance fixes`
|
|
46
184
|
|
|
47
185
|
---
|
|
48
186
|
|
|
49
187
|
## Mode: ui_diff
|
|
50
188
|
|
|
51
189
|
> **Read `playwright-cli` skill first.** Save all screenshots under `logs/`.
|
|
190
|
+
> **MUST Read each screenshot PNG** with multimodal vision before writing pass/fail. Disk asset size tables and `verify:visual` JSON alone **do not** satisfy ui_diff.
|
|
52
191
|
|
|
53
192
|
### Procedure
|
|
54
193
|
|
|
55
194
|
1. Read MC panel paths from `style-exploration.md` / `assets/images/reference/`.
|
|
56
|
-
2. `npm run
|
|
57
|
-
3.
|
|
195
|
+
2. Run `npm run ensure:project` then `npm run verify:ui` first — catch asset/layout drift before screenshots. If it FAILs on asset/layout, route to Developer/TA and stop; do not proceed to screenshots until PASS or only expected warnings.
|
|
196
|
+
3. Optional: `npm run verify:visual` when ASR locked — objective secondary signal only; **does not replace** visual rubric.
|
|
197
|
+
4. Run `npm run state:get -- --json`; if `devUrl` is down, route to Developer to restart with `npm run dev:start`.
|
|
198
|
+
5. For each scene Developer exposed (URL param or UI button):
|
|
58
199
|
|
|
59
200
|
```bash
|
|
60
201
|
playwright-cli open <devUrl>[?scene=hook|tutorial|endcard|cta]
|
|
@@ -62,7 +203,8 @@ playwright-cli resize 390 844
|
|
|
62
203
|
playwright-cli screenshot --filename=logs/ui-diff-<scene>.png
|
|
63
204
|
```
|
|
64
205
|
|
|
65
|
-
|
|
206
|
+
6. **Read each `logs/ui-diff-*.png`** (and `logs/load-check.png` if captured) — fill § Structured Visual Rubric below with PASS/FAIL + evidence citing what you see in the image.
|
|
207
|
+
7. Compare each screenshot vs corresponding MC panel:
|
|
66
208
|
|
|
67
209
|
| Scene | MC panel | Check |
|
|
68
210
|
| ---------- | --------------- | --------------------------------------- |
|
|
@@ -72,8 +214,26 @@ playwright-cli screenshot --filename=logs/ui-diff-<scene>.png
|
|
|
72
214
|
| EndCard | Panel 4 | CTA zone, unresolved emotion |
|
|
73
215
|
| CTA | Panel 5 | Button prominence, accent color |
|
|
74
216
|
|
|
75
|
-
|
|
76
|
-
|
|
217
|
+
8. `playwright-cli console` — log errors (informational for ui_diff; critical only if UI broken).
|
|
218
|
+
9. `playwright-cli close`.
|
|
219
|
+
|
|
220
|
+
### Structured Visual Rubric (MUST fill in review-report.md — ring 4)
|
|
221
|
+
|
|
222
|
+
Each row: **PASS / FAIL** + **evidence** (describe what you see in the screenshot; cite screenshot path).
|
|
223
|
+
|
|
224
|
+
| Check ID | Question | Blocks pass? |
|
|
225
|
+
| ----------------- | --------------------------------------------------------------------------------------------------------------------------- | ------------ |
|
|
226
|
+
| `bg_clean` | Background is a clean plate — no baked board grid, HUD numbers, title text, or fake prop buttons painted into `bg_*` assets | Yes |
|
|
227
|
+
| `no_double_board` | Only one interactive tile layer — no ghost/static board under playable tiles (double-board) | Yes |
|
|
228
|
+
| `no_hud_ghost` | No duplicate HUD (e.g. two score counters, overlapping progress bars) | Yes |
|
|
229
|
+
| `no_fake_ui` | No non-interactive buttons/icons that look clickable but are baked into background art | Yes |
|
|
230
|
+
| `tile_silhouette` | Same-type gems share consistent silhouette/size (no mix of hex/diamond/square/drop in one set) | Yes |
|
|
231
|
+
| `text_no_overlap` | Baked Phaser text does not overlap art text on CTA/buttons (e.g. INSTALL vs 立即下载) | Yes |
|
|
232
|
+
| `mc_layout` | Scene layout matches locked MC/ASR reference (no critical/major drift) | Yes |
|
|
233
|
+
|
|
234
|
+
**Any FAIL on blocking rows → ui_diff fail.** Set `uiDiff: fail` in § Ring DoD Fields and `uiReviewStatus: failed`.
|
|
235
|
+
|
|
236
|
+
**All blocking rows PASS + no critical/major scene diffs → ui_diff pass.** Set `uiDiff: pass` and `uiReviewStatus: passed`.
|
|
77
237
|
|
|
78
238
|
### UI Diff Report (write to review-report.md)
|
|
79
239
|
|
|
@@ -81,25 +241,26 @@ For each difference:
|
|
|
81
241
|
|
|
82
242
|
- Screenshot path + MC reference path
|
|
83
243
|
- Description + severity (`critical` / `major` / `minor`)
|
|
84
|
-
- `routeTo: developer | ta |
|
|
244
|
+
- `routeTo: developer | ta | artist`
|
|
85
245
|
- Fix suggestion
|
|
86
246
|
|
|
87
247
|
**Pass:** no critical/major diffs (minor logged, do not block).
|
|
88
|
-
**Fail:** `uiReworkRound` +1; handoff orchestrator to
|
|
248
|
+
**Fail:** `uiReworkRound` +1; handoff orchestrator to invoke routed agents.
|
|
89
249
|
|
|
90
250
|
### Routing guide
|
|
91
251
|
|
|
92
|
-
| Issue type
|
|
93
|
-
|
|
|
94
|
-
| Layout, code binding, scene switch
|
|
95
|
-
| Wrong asset color/size/style
|
|
96
|
-
| Ambiguous design intent
|
|
252
|
+
| Issue type | routeTo |
|
|
253
|
+
| ------------------------------------------------- | ------------- |
|
|
254
|
+
| Layout, code binding, scene switch | developer |
|
|
255
|
+
| Wrong asset color/size/style | ta |
|
|
256
|
+
| Ambiguous design intent, illustration mismatch | artist |
|
|
257
|
+
| Contract ambiguity, design-owned blocker | game-designer |
|
|
97
258
|
|
|
98
259
|
---
|
|
99
260
|
|
|
100
261
|
## Mode: load_check
|
|
101
262
|
|
|
102
|
-
Minimal pre-Gate
|
|
263
|
+
Minimal pre-Ring Gate sanity check — **not gameplay QA**.
|
|
103
264
|
|
|
104
265
|
### Procedure
|
|
105
266
|
|
|
@@ -117,7 +278,7 @@ Minimal pre-Gate #3 sanity check — **not gameplay QA**.
|
|
|
117
278
|
[ ] game/index.html reachable
|
|
118
279
|
```
|
|
119
280
|
|
|
120
|
-
**Pass →** `loadCheck: passed`, handoff `
|
|
281
|
+
**Pass →** `loadCheck: passed`, handoff `npm run ring:gate -- --iteration N`.
|
|
121
282
|
**Fail →** routeTo Developer with console error summary.
|
|
122
283
|
|
|
123
284
|
---
|
|
@@ -134,9 +295,62 @@ Minimal pre-Gate #3 sanity check — **not gameplay QA**.
|
|
|
134
295
|
|
|
135
296
|
## project-state fields (Reviewer writes)
|
|
136
297
|
|
|
137
|
-
| Field
|
|
138
|
-
|
|
|
139
|
-
| `uiReviewStatus`
|
|
140
|
-
| `uiReworkRound`
|
|
141
|
-
| `loadCheck`
|
|
142
|
-
| `loadCheckNotes`
|
|
298
|
+
| Field | Mode | Values |
|
|
299
|
+
| -------------------- | ----------------- | ------------------------- |
|
|
300
|
+
| `uiReviewStatus` | ui_diff | pending / passed / failed |
|
|
301
|
+
| `uiReworkRound` | ui_diff fail | 0–5 |
|
|
302
|
+
| `loadCheck` | load_check | pending / passed / failed |
|
|
303
|
+
| `loadCheckNotes` | load_check | console + load summary |
|
|
304
|
+
| `optimizationStatus` | playable_validate | pending / passed / failed |
|
|
305
|
+
| `optimizationReport` | playable_validate | path to validate/\*.md |
|
|
306
|
+
|
|
307
|
+
---
|
|
308
|
+
|
|
309
|
+
## Mode: playable_validate
|
|
310
|
+
|
|
311
|
+
> **Read `playcraft-playable-optimization` skill first.** Heavy convergence check — ring 3+ verify or optional optimization before final Ring Gate.
|
|
312
|
+
|
|
313
|
+
### Procedure
|
|
314
|
+
|
|
315
|
+
1. `npm run ensure:project` — ensure toolkit + Playwright ready.
|
|
316
|
+
2. `npm run verify:ui` — catch asset/layout drift first.
|
|
317
|
+
3. `npm run record:mp4 -- --headed --fps=60` — produce `recordings/playable-YYYYMMDD-HHmmss.mp4`.
|
|
318
|
+
4. Watch MP4 against [validation-rules.md](../../skills/playable-validate/validation-rules.md):
|
|
319
|
+
- HOOK 0–3s:入场、HUD
|
|
320
|
+
- TUTORIAL 3–8s:引导
|
|
321
|
+
- GAMEPLAY 8–22s:输入、FX、连击
|
|
322
|
+
- ENDCARD 22–25s:CTA、尾帧
|
|
323
|
+
5. Each issue: `[MM:SS] 效果 → P0/P1/P2` + `routeTo: developer | ta | artist`.
|
|
324
|
+
6. If baseline MP4 exists (previous recording), compare for regressions.
|
|
325
|
+
7. Write report to `logs/review-report.md` § Playable Validate and `validate/PLAYABLE-YYYYMMDD-HHmmss.md`.
|
|
326
|
+
|
|
327
|
+
### Output: Playable Validate Report
|
|
328
|
+
|
|
329
|
+
```markdown
|
|
330
|
+
## Playable Validate
|
|
331
|
+
|
|
332
|
+
### Baseline
|
|
333
|
+
|
|
334
|
+
- Current: recordings/playable-YYYYMMDD-HHmmss.mp4
|
|
335
|
+
- Previous: recordings/playable-...mp4 (if any)
|
|
336
|
+
|
|
337
|
+
### Findings
|
|
338
|
+
|
|
339
|
+
| Time | Effect | Severity | routeTo | Status |
|
|
340
|
+
| ----- | ----------------- | -------- | ------- | ------ |
|
|
341
|
+
| 00:02 | Hook text cut off | P0 | ta | open |
|
|
342
|
+
|
|
343
|
+
### Regression vs baseline
|
|
344
|
+
|
|
345
|
+
- 改善: ...
|
|
346
|
+
- 仍存: ...
|
|
347
|
+
- 回归: ...
|
|
348
|
+
|
|
349
|
+
### Overall
|
|
350
|
+
|
|
351
|
+
- Result: PASS / FAIL
|
|
352
|
+
- P0: {count} | P1: {count} | P2: {count}
|
|
353
|
+
```
|
|
354
|
+
|
|
355
|
+
**Pass →** `optimizationStatus: passed`, handoff orchestrator for Ring Gate.
|
|
356
|
+
**Fail →** `optimizationStatus: failed`, route per `routeTo`; handoff invoke routed agents then re-verify.
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
# Reviewer Legacy Fallback
|
|
2
|
+
|
|
3
|
+
Use this reference only when `dispatchPacket` is null and `sliceState` is empty.
|
|
4
|
+
|
|
5
|
+
This preserves the older growth-ring review path for existing projects. It is not part of slice-axis dispatch.
|
|
6
|
+
|
|
7
|
+
Legacy behavior:
|
|
8
|
+
|
|
9
|
+
- Read `npm run state:get -- --json` and follow the disclosed current action.
|
|
10
|
+
- Use the review mode explicitly requested by the orchestrator.
|
|
11
|
+
- Record structured evidence in the legacy report file when required.
|
|
12
|
+
- Route failures to the responsible role and do not modify production files.
|
|
13
|
+
|
|
14
|
+
When `sliceState` exists, return to the main Reviewer role contract.
|