@playcraft/cli 0.0.44 → 0.0.46
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/atom-tree/build-skeleton.js +180 -0
- package/dist/atom-tree/fusion-hints.js +86 -0
- package/dist/atom-tree/selection.js +402 -0
- package/dist/commands/build-all.js +33 -5
- package/dist/commands/build.js +7 -1
- package/dist/commands/create.js +774 -50
- package/dist/commands/image.js +11 -0
- package/dist/commands/prad.js +61 -0
- package/dist/commands/remix.js +20 -0
- package/dist/commands/skills.js +961 -185
- package/dist/commands/tools-detect.js +56 -0
- package/dist/commands/tools-generation.js +21 -0
- package/dist/commands/tools-video-review.js +100 -0
- package/dist/commands/tools.js +4 -0
- package/dist/index.js +2 -0
- package/dist/prad/atom-ref.js +23 -0
- package/dist/prad/check.js +377 -0
- package/dist/prad/check.test.js +49 -0
- package/dist/prad/explain.js +109 -0
- package/dist/prad/load-spec.js +23 -0
- package/dist/prad/paths.js +83 -0
- package/dist/prad/skills-index.js +60 -0
- package/dist/remix/init-template.js +80 -0
- package/dist/scaffold/compose.js +211 -0
- package/engine-packs/phaser/game/adapters/phaser.ts +52 -0
- package/engine-packs/phaser/game/config/game-config.ts +46 -0
- package/engine-packs/phaser/game/contract/publish.ts +141 -0
- package/engine-packs/phaser/game/contract/types.ts +34 -0
- package/engine-packs/phaser/game/index.ts +81 -0
- package/engine-packs/phaser/game/runtime-contract.ts +28 -0
- package/engine-packs/phaser/manifest.json +1 -0
- package/engine-packs/phaser/package.deps.json +1 -0
- package/engine-packs/threejs/game/config/.gitkeep +0 -0
- package/engine-packs/threejs/game/config/game-config.ts +46 -0
- package/engine-packs/threejs/game/contract/publish.ts +141 -0
- package/engine-packs/threejs/game/contract/types.ts +34 -0
- package/engine-packs/threejs/game/gameplay/.gitkeep +0 -0
- package/engine-packs/threejs/game/index.ts +76 -0
- package/engine-packs/threejs/game/runtime-contract.ts +15 -0
- package/engine-packs/threejs/game/scenes/.gitkeep +0 -0
- package/engine-packs/threejs/manifest.json +1 -0
- package/engine-packs/threejs/package.deps.json +8 -0
- package/package.json +17 -3
- package/project-template/.claude/agents/artist.md +101 -0
- package/project-template/.claude/agents/developer.md +90 -93
- package/project-template/.claude/agents/game-designer.md +192 -0
- package/project-template/.claude/agents/refs/README.md +57 -51
- package/project-template/.claude/agents/refs/{designer-color-audio-recipes.md → artist-color-audio-recipes.md} +2 -2
- package/project-template/.claude/agents/refs/{designer-deliverable-spec.md → artist-deliverable-spec.md} +57 -57
- package/project-template/.claude/agents/refs/{designer-dimension-axis.md → artist-dimension-axis.md} +5 -5
- package/project-template/.claude/agents/refs/{designer-handoff-v2-checklist.md → artist-handoff-v2-checklist.md} +15 -15
- package/project-template/.claude/agents/refs/artist-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/refs/{designer-master-composite-recipes.md → artist-master-composite-recipes.md} +3 -3
- package/project-template/.claude/agents/refs/artist-style-exploration-flow.md +55 -0
- package/project-template/.claude/agents/refs/developer-dev-handoff.md +83 -40
- package/project-template/.claude/agents/refs/developer-impl-cookbook.md +365 -67
- package/project-template/.claude/agents/refs/developer-legacy-fallback.md +15 -0
- package/project-template/.claude/agents/refs/developer-phase1-flow.md +131 -85
- package/project-template/.claude/agents/refs/framework-5-component-filter.md +252 -0
- package/project-template/.claude/agents/refs/framework-game-feel-juice.md +266 -0
- package/project-template/.claude/agents/refs/framework-mda.md +147 -0
- package/project-template/.claude/agents/refs/game-designer-gameplay-sufficiency.md +123 -0
- package/project-template/.claude/agents/refs/game-designer-legacy-fallback.md +15 -0
- package/project-template/.claude/agents/refs/game-designer-workflow-detail.md +69 -0
- package/project-template/.claude/agents/refs/implementation-plan-guide.md +316 -0
- package/project-template/.claude/agents/refs/reviewer-convergence-eval.md +247 -33
- package/project-template/.claude/agents/refs/reviewer-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/refs/skill-selector-guide.md +465 -0
- package/project-template/.claude/agents/refs/skill-value-layers.md +145 -0
- package/project-template/.claude/agents/refs/storyboard-generation-guide.md +110 -0
- package/project-template/.claude/agents/refs/ta-atlas-deliverable-standard.md +4 -4
- package/project-template/.claude/agents/refs/ta-pipeline-cookbook.md +101 -104
- package/project-template/.claude/agents/refs/technical-artist-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/reviewer.md +81 -95
- package/project-template/.claude/agents/technical-artist.md +71 -95
- package/project-template/.claude/hooks/README.md +83 -35
- package/project-template/.claude/hooks/asr-coverage-validate.mjs +19 -19
- package/project-template/.claude/hooks/block-developer-preflight.mjs +185 -0
- package/project-template/.claude/hooks/block-ring1-tasklist.mjs +95 -0
- package/project-template/.claude/hooks/gate-dispatcher.mjs +78 -0
- package/project-template/.claude/hooks/gate-runner.mjs +557 -0
- package/project-template/.claude/hooks/gate.mjs +170 -0
- package/project-template/.claude/hooks/snapshot-milestone.mjs +246 -0
- package/project-template/.claude/hooks/user-prompt.mjs +193 -0
- package/project-template/.claude/hooks/validate-atom-tree-selection.mjs +281 -0
- package/project-template/.claude/hooks/validate-workflow-stop.mjs +1535 -95
- package/project-template/.claude/settings.json +54 -9
- package/project-template/.claude/skills/brainstorming/SKILL.md +161 -0
- package/project-template/.claude/skills/brainstorming/scripts/frame-template.html +270 -0
- package/project-template/.claude/skills/brainstorming/scripts/helper.js +177 -0
- package/project-template/.claude/skills/brainstorming/scripts/server.cjs +354 -0
- package/project-template/.claude/skills/brainstorming/scripts/start-server.sh +148 -0
- package/project-template/.claude/skills/brainstorming/scripts/stop-server.sh +56 -0
- package/project-template/.claude/skills/brainstorming/scripts/wait-for-selection.sh +62 -0
- package/project-template/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +49 -0
- package/project-template/.claude/skills/brainstorming/visual-companion.md +309 -0
- package/project-template/.claude/skills/playcraft-ad-psychology/SKILL.md +3 -3
- package/project-template/.claude/skills/playcraft-art-style-guide/SKILL.md +3 -3
- package/project-template/.claude/skills/playcraft-asset-state-sheet/SKILL.md +35 -25
- package/project-template/.claude/skills/playcraft-audio-generation/SKILL.md +15 -15
- package/project-template/.claude/skills/playcraft-build-optimizer/SKILL.md +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/SKILL.md +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/reference/compare-style.template.mjs +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/reference/gen-batch-sprite.template.mjs +116 -27
- package/project-template/.claude/skills/playcraft-image-generation/reference/prompt-cookbook.md +1 -1
- package/project-template/.claude/skills/playcraft-image-processing/SKILL.md +219 -0
- package/project-template/.claude/skills/playcraft-playable-optimization/SKILL.md +161 -0
- package/project-template/.claude/skills/playcraft-research/SKILL.md +24 -21
- package/project-template/.claude/skills/playcraft-skill-recommender/SKILL.md +331 -0
- package/project-template/.claude/skills/playcraft-sprite-generation/SKILL.md +48 -48
- package/project-template/.claude/skills/playcraft-sprite-remix/SKILL.md +158 -0
- package/project-template/.claude/skills/playcraft-sprite-sheet/SKILL.md +100 -0
- package/project-template/.claude/skills/playcraft-storyboard/SKILL.md +4 -4
- package/project-template/.claude/skills/playcraft-style-qa/SKILL.md +45 -45
- package/project-template/.claude/skills/playcraft-text-rendering/SKILL.md +27 -27
- package/project-template/.claude/skills/session-analyzer/SKILL.md +386 -0
- package/project-template/.claude/skills/session-analyzer/scripts/execution-breakdown.mjs +182 -0
- package/project-template/.claude/skills/session-analyzer/scripts/find-turns.mjs +72 -0
- package/project-template/.claude/skills/session-analyzer/scripts/heavy-output.mjs +121 -0
- package/project-template/.claude/skills/session-analyzer/scripts/resolve-session.mjs +103 -0
- package/project-template/.claude/skills/session-analyzer/scripts/subagent-stats.mjs +127 -0
- package/project-template/.claude/skills/session-analyzer/scripts/subagent-tool-timeline.mjs +106 -0
- package/project-template/.claude/skills/session-analyzer/scripts/time-gaps.mjs +128 -0
- package/project-template/.claude/skills/session-analyzer/scripts/turn-timeline.mjs +67 -0
- package/project-template/.claude/snapshot.mjs +350 -0
- package/project-template/.codebuddy/settings.json +53 -0
- package/project-template/.cursor/hooks.json +1 -1
- package/project-template/.cursor/rules/playcraft-orchestrator.mdc +91 -86
- package/project-template/.cursor/rules/playcraft-subagent-boundary.mdc +16 -5
- package/project-template/CHANGELOG.md +105 -0
- package/project-template/CLAUDE.md +58 -254
- package/project-template/docs/DESIGN.md +65 -0
- package/project-template/docs/intent-clarifications.md +58 -0
- package/project-template/docs/pipeline-overview.md +69 -0
- package/project-template/docs/project-state.md +211 -0
- package/project-template/docs/team/agent-conduct.md +51 -105
- package/project-template/docs/team/agent-runtime-matrix.md +60 -74
- package/project-template/docs/team/atom-tree-format.md +169 -0
- package/project-template/docs/team/collaboration.md +319 -225
- package/project-template/docs/team/core-model.md +80 -46
- package/project-template/docs/team/game-designer-migration-todo.md +8 -0
- package/project-template/docs/team/harness-legacy-deprecation.md +23 -0
- package/project-template/docs/team/platform-capabilities.md +16 -13
- package/project-template/docs/team/workflow-changelog.md +95 -23
- package/project-template/docs/team/workflow-consistency-checklist.md +93 -45
- package/project-template/focus-lab/.gitkeep +0 -0
- package/project-template/game/.playcraft-scaffold-pending +0 -0
- package/project-template/game/index.ts +18 -0
- package/project-template/globals.d.ts +51 -0
- package/project-template/index.css +34 -0
- package/project-template/index.html +18 -0
- package/project-template/main.ts +9 -0
- package/project-template/package.json +79 -0
- package/project-template/skills/README.md +52 -0
- package/project-template/skills/_shared/agent-prep.md +136 -0
- package/project-template/skills/_shared/requirements.txt +1 -0
- package/project-template/skills/_shared/scripts/build-evidence-gate.mjs +87 -0
- package/project-template/skills/_shared/scripts/context-budget.mjs +215 -0
- package/project-template/skills/_shared/scripts/create-playable.mjs +140 -0
- package/project-template/skills/_shared/scripts/dev-start.mjs +151 -0
- package/project-template/skills/_shared/scripts/disclosure-config.mjs +480 -0
- package/project-template/skills/_shared/scripts/ensure-project.mjs +532 -0
- package/project-template/skills/_shared/scripts/gen-placeholder-audio.py +345 -0
- package/project-template/skills/_shared/scripts/gen-placeholder.py +244 -0
- package/project-template/skills/_shared/scripts/harness-smoke.mjs +257 -0
- package/project-template/skills/_shared/scripts/lib/validator-artifacts.mjs +129 -0
- package/project-template/skills/_shared/scripts/placeholder-pack-sheet.mjs +67 -0
- package/project-template/skills/_shared/scripts/placeholder_audio_lib.py +142 -0
- package/project-template/skills/_shared/scripts/placeholder_lib.py +993 -0
- package/project-template/skills/_shared/scripts/render-project-state.mjs +278 -0
- package/project-template/skills/_shared/scripts/ring-config.mjs +252 -0
- package/project-template/skills/_shared/scripts/skills-check.mjs +176 -0
- package/project-template/skills/_shared/scripts/slice-set.mjs +77 -0
- package/project-template/skills/_shared/scripts/state-advance-ring.mjs +63 -0
- package/project-template/skills/_shared/scripts/state-get.mjs +215 -0
- package/project-template/skills/_shared/scripts/state-handoff.mjs +120 -0
- package/project-template/skills/_shared/scripts/state-set.mjs +113 -0
- package/project-template/skills/_shared/scripts/state-store.mjs +893 -0
- package/project-template/skills/_shared/scripts/sync-template-skills.mjs +112 -0
- package/project-template/skills/_shared/scripts/verify-asset-code-sync.mjs +265 -0
- package/project-template/skills/_shared/scripts/verify-atom-conformance.mjs +181 -0
- package/project-template/skills/_shared/scripts/verify-env.mjs +285 -0
- package/project-template/skills/_shared/scripts/verify-placeholders.mjs +161 -0
- package/project-template/skills/_shared/scripts/workflow-doctor.mjs +348 -0
- package/project-template/skills/playable-animate/SKILL.md +52 -0
- package/project-template/skills/playable-animate/agents/openai.yaml +4 -0
- package/project-template/skills/playable-animate/references/board-refresh.md +30 -0
- package/project-template/skills/playable-animate/references/diagnosis-checklist.md +25 -0
- package/project-template/skills/playable-animate/references/entrance-sequencing.md +33 -0
- package/project-template/skills/playable-animate/references/interaction-timing.md +23 -0
- package/project-template/skills/playable-art/SKILL.md +203 -0
- package/project-template/skills/playable-art/agents/openai.yaml +4 -0
- package/project-template/skills/playable-art/references/alpha-postprocess.md +46 -0
- package/project-template/skills/playable-art/references/cta-art-spec.md +59 -0
- package/project-template/skills/playable-art/references/layout-proportions.md +30 -0
- package/project-template/skills/playable-art/references/prompt-patterns.md +83 -0
- package/project-template/skills/playable-art/references/reference-comparison.md +30 -0
- package/project-template/skills/playable-art/references/sheet-import-v2.md +91 -0
- package/project-template/skills/playable-art/scripts/build-atlas.py +332 -0
- package/project-template/skills/playable-art/scripts/chroma-key.py +50 -0
- package/project-template/skills/playable-art/scripts/extract-alpha-split.py +65 -0
- package/project-template/skills/playable-art/scripts/extract-dual-bg-alpha.py +118 -0
- package/project-template/skills/playable-art/scripts/import-gpt-art-sheets-v2.py +403 -0
- package/project-template/skills/playable-art/scripts/import-gpt-art-sheets.py +280 -0
- package/project-template/skills/playable-art/scripts/import-gpt-tile-sheet.py +114 -0
- package/project-template/skills/playable-art/scripts/import_gpt_art_pipeline.py +321 -0
- package/project-template/skills/playable-art/scripts/import_gpt_art_sheets_v2_test.py +126 -0
- package/project-template/skills/playable-art/scripts/placeholder_common.py +98 -0
- package/project-template/skills/playable-art/scripts/remove-bg.py +91 -0
- package/project-template/skills/playable-art/scripts/review-processed-assets.py +468 -0
- package/project-template/skills/playable-art/scripts/review_processed_assets_test.py +116 -0
- package/project-template/skills/playable-art/scripts/verify-alpha-clean.py +105 -0
- package/project-template/skills/playable-debug/SKILL.md +116 -0
- package/project-template/skills/playable-debug/agents/openai.yaml +4 -0
- package/project-template/skills/playable-debug/references/debug-config.md +40 -0
- package/project-template/skills/playable-focus/SKILL.md +148 -0
- package/project-template/skills/playable-focus/scripts/bootstrap-playground.mjs +84 -0
- package/project-template/skills/playable-focus/scripts/extract-focus-frames.mjs +87 -0
- package/project-template/skills/playable-focus/scripts/generate-focus-reports.mjs +121 -0
- package/project-template/skills/playable-focus/scripts/playground.mjs +390 -0
- package/project-template/skills/playable-focus/templates/focus-lab/frame.html +39 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/clean-stage.js +114 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/frame-lab-scene.js +94 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/particle-lab-scene.js +224 -0
- package/project-template/skills/playable-focus/templates/focus-lab/model.html +16 -0
- package/project-template/skills/playable-focus/templates/focus-lab/particle.html +38 -0
- package/project-template/skills/playable-focus/templates/focus-lab/shatter.html +47 -0
- package/project-template/skills/playable-focus/templates/playground/registry.template.json +55 -0
- package/project-template/skills/playable-focus/templates/playground/vfx-catalog.template.json +280 -0
- package/project-template/skills/playable-fx-decompose/SKILL.md +212 -0
- package/project-template/skills/playable-fx-decompose/examples.md +89 -0
- package/project-template/skills/playable-fx-decompose/reference.md +201 -0
- package/project-template/skills/playable-fx-decompose/requirements.txt +2 -0
- package/project-template/skills/playable-fx-decompose/scripts/build-blank-tile-crack.py +192 -0
- package/project-template/skills/playable-fx-decompose/scripts/fix-shard-debris-frames.py +60 -0
- package/project-template/skills/playable-fx-decompose/scripts/generate-shard-debris.py +276 -0
- package/project-template/skills/playable-fx-peak/SKILL.md +237 -0
- package/project-template/skills/playable-fx-peak/requirements.txt +2 -0
- package/project-template/skills/playable-fx-peak/scripts/fix-frame-edges.py +70 -0
- package/project-template/skills/playable-fx-peak/scripts/repack-frame-sequence.py +526 -0
- package/project-template/skills/playable-fx-peak/scripts/validate-frame-anchors.py +130 -0
- package/project-template/skills/playable-placeholder/SKILL.md +239 -0
- package/project-template/skills/playable-record/SKILL.md +166 -0
- package/project-template/skills/playable-record/scripts/lib/build-artifact.mjs +92 -0
- package/project-template/skills/playable-record/scripts/lib/dev-server.mjs +104 -0
- package/project-template/skills/playable-record/scripts/lib/record-audio-bridge.js +141 -0
- package/project-template/skills/playable-record/scripts/lib/slice-structure-verify.mjs +199 -0
- package/project-template/skills/playable-record/scripts/record-playable.mjs +583 -0
- package/project-template/skills/playable-record/scripts/verify-build.mjs +185 -0
- package/project-template/skills/playable-record/scripts/verify-contract.mjs +261 -0
- package/project-template/skills/playable-record/scripts/verify-firstwin.mjs +398 -0
- package/project-template/skills/playable-record/scripts/verify-fusion.mjs +320 -0
- package/project-template/skills/playable-record/scripts/verify-lifecycle.mjs +78 -0
- package/project-template/skills/playable-record/scripts/verify-slice-artist.mjs +53 -0
- package/project-template/skills/playable-record/scripts/verify-slice-ta.mjs +53 -0
- package/project-template/skills/playable-record/scripts/verify-slice.mjs +142 -0
- package/project-template/skills/playable-record/scripts/verify-visual-ring.mjs +250 -0
- package/project-template/skills/playable-record/scripts/verify-visual-ring1.mjs +190 -0
- package/project-template/skills/playable-record/scripts/verify-vlm-video.mjs +227 -0
- package/project-template/skills/playable-validate/SKILL.md +260 -0
- package/project-template/skills/playable-validate/references/checklist-detail.md +36 -0
- package/project-template/skills/playable-validate/references/single-html-bundle.md +76 -0
- package/project-template/skills/playable-validate/validation-rules.md +200 -0
- package/project-template/skills/playable-verify-ui/SKILL.md +295 -0
- package/project-template/skills/playable-verify-ui/examples/asset-manifest.example.json +36 -0
- package/project-template/skills/playable-verify-ui/examples/mahjong-match.profile.yaml +334 -0
- package/project-template/skills/playable-verify-ui/profiles/template.profile.yaml +84 -0
- package/project-template/skills/playable-verify-ui/reference.md +165 -0
- package/project-template/skills/playable-verify-ui/references/phaser-patterns.md +67 -0
- package/project-template/skills/playable-verify-ui/references/scaling-decision-tree.md +51 -0
- package/project-template/skills/playable-verify-ui/requirements.txt +7 -0
- package/project-template/skills/playable-verify-ui/schema/asset-manifest.schema.json +68 -0
- package/project-template/skills/playable-verify-ui/schema/playable-ui-profile.schema.json +171 -0
- package/project-template/skills/playable-verify-ui/scripts/asset_manifest.py +231 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/__init__.py +1 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/config_expr.js +218 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/node_utils.js +51 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/profile_loader.py +59 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/report.py +106 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/runtime_contract.js +116 -0
- package/project-template/skills/playable-verify-ui/scripts/measure_frame_content.py +77 -0
- package/project-template/skills/playable-verify-ui/scripts/run_all.py +265 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_asset_sizes.py +77 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_assets_present.py +62 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_atlas_budget.py +84 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_atlas_frames.py +79 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_bg_clean.py +365 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_doc_asset_sync.py +90 -0
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- package/project-templates/threejs/skills/playable-verify-ui/profiles/template.profile.yaml +84 -0
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- package/project-templates/threejs/vite.config.ts +27 -0
- package/dist/atom-plan/validate-atom-plan.js +0 -298
- package/project-template/.claude/agents/designer.md +0 -124
- package/project-template/.claude/agents/pm.md +0 -166
- package/project-template/.claude/agents/refs/designer-style-exploration-flow.md +0 -67
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- package/project-template/templates/atom-plan.template.json +0 -44
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- /package/dist/{atom-plan → asr}/validate-asr-coverage.js +0 -0
- /package/{project-template → engine-packs/phaser}/game/config/.gitkeep +0 -0
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const r = runNpm(root, 'verify:slice', ['--use-dev']);
|
|
103
|
+
commands.push(r.command);
|
|
104
|
+
if (!r.ok) {
|
|
105
|
+
ok = false;
|
|
106
|
+
problems.push(r.stderr.slice(-400) || r.stdout.slice(-400) || 'verify:slice failed');
|
|
107
|
+
} else {
|
|
108
|
+
artifactRefs.push(`validate/slice/${slice.sliceId}.json`);
|
|
109
|
+
}
|
|
110
|
+
} else if (tier === 'autoplay') {
|
|
111
|
+
for (const script of ['verify:contract', 'verify:lifecycle']) {
|
|
112
|
+
const r = runNpm(root, script, ['--use-dev']);
|
|
113
|
+
commands.push(r.command);
|
|
114
|
+
if (!r.ok) {
|
|
115
|
+
ok = false;
|
|
116
|
+
problems.push(`${script} failed: ${(r.stderr || r.stdout).slice(-300)}`);
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
artifactRefs.push(`validate/ring${iteration}/contract.json`, `validate/ring${iteration}/lifecycle.json`);
|
|
120
|
+
} else if (tier === 'video-vlm') {
|
|
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|
+
if (opts.skipVlm) {
|
|
122
|
+
const rAutoplay = runNpm(root, 'verify:contract', ['--use-dev']);
|
|
123
|
+
commands.push(rAutoplay.command);
|
|
124
|
+
if (!rAutoplay.ok) {
|
|
125
|
+
ok = false;
|
|
126
|
+
problems.push('PLAYCRAFT_SKIP_VLM: contract check failed (VLM skipped for CI)');
|
|
127
|
+
}
|
|
128
|
+
problems.push('PLAYCRAFT_SKIP_VLM=1 — video-vlm tier degraded to contract-only (live e2e must run full VLM)');
|
|
129
|
+
} else {
|
|
130
|
+
const mp4Path = path.join(root, `validate/ring${iteration}/autoplay.mp4`);
|
|
131
|
+
if (!fs.existsSync(mp4Path)) {
|
|
132
|
+
const rec = recordAutoplayMp4(root, iteration);
|
|
133
|
+
commands.push(rec.command);
|
|
134
|
+
if (!rec.ok) {
|
|
135
|
+
ok = false;
|
|
136
|
+
problems.push(`record:mp4 failed: ${(rec.stderr || rec.stdout).slice(-300)}`);
|
|
137
|
+
}
|
|
138
|
+
}
|
|
139
|
+
if (ok || fs.existsSync(mp4Path)) {
|
|
140
|
+
artifactRefs.push(`validate/ring${iteration}/autoplay.mp4`);
|
|
141
|
+
const vlmArgs = [`--ring=${iteration}`];
|
|
142
|
+
if (slice.sliceId) vlmArgs.push(`--slice-id=${slice.sliceId}`);
|
|
143
|
+
const vlm = runNpm(root, 'verify:vlm-video', vlmArgs, 360_000);
|
|
144
|
+
commands.push(vlm.command);
|
|
145
|
+
if (!vlm.ok) {
|
|
146
|
+
ok = false;
|
|
147
|
+
problems.push(`verify:vlm-video failed: ${(vlm.stderr || vlm.stdout).slice(-300)}`);
|
|
148
|
+
} else {
|
|
149
|
+
artifactRefs.push(`validate/ring${iteration}/vlm-video.json`);
|
|
150
|
+
}
|
|
151
|
+
}
|
|
152
|
+
}
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
const artifact = writeBuildArtifact(root, {
|
|
156
|
+
ok,
|
|
157
|
+
sliceId: slice.sliceId,
|
|
158
|
+
evidenceTier: tier,
|
|
159
|
+
iteration,
|
|
160
|
+
commands,
|
|
161
|
+
artifactRefs,
|
|
162
|
+
problems,
|
|
163
|
+
});
|
|
164
|
+
|
|
165
|
+
return { ok, artifact, exitCode: ok ? 0 : 2 };
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
function main() {
|
|
169
|
+
const opts = parseArgs(process.argv.slice(2));
|
|
170
|
+
const result = runVerifyBuild(opts);
|
|
171
|
+
if (opts.json) {
|
|
172
|
+
process.stdout.write(`${JSON.stringify(result.artifact, null, 2)}\n`);
|
|
173
|
+
} else {
|
|
174
|
+
console.log(
|
|
175
|
+
`[verify:build] ok=${result.ok} slice=${result.artifact.sliceId} tier=${result.artifact.evidenceTier}`,
|
|
176
|
+
);
|
|
177
|
+
if (!result.ok && result.artifact.problems?.length) {
|
|
178
|
+
for (const p of result.artifact.problems) console.error(` • ${p}`);
|
|
179
|
+
}
|
|
180
|
+
}
|
|
181
|
+
process.exit(result.exitCode);
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
const isMain = process.argv[1] && fileURLToPath(import.meta.url) === path.resolve(process.argv[1]);
|
|
185
|
+
if (isMain) main();
|
|
@@ -0,0 +1,261 @@
|
|
|
1
|
+
#!/usr/bin/env node
|
|
2
|
+
/**
|
|
3
|
+
* Live runtime-contract probe — the dynamic half of the Playable ⇄ Harness
|
|
4
|
+
* contract check (the static half is verify_runtime_contract.js).
|
|
5
|
+
*
|
|
6
|
+
* It boots the game in a headless browser and asserts, within a few seconds,
|
|
7
|
+
* that the recorder's entry points are actually wired at runtime:
|
|
8
|
+
* - window.__playable is published as the neutral harness entry point
|
|
9
|
+
* - window.__game may exist as a legacy engine handle, but must not shadow
|
|
10
|
+
* Phaser.Game.start()
|
|
11
|
+
* - MainScene.sceneManager.currentPhase is a string, or __playable.getState()
|
|
12
|
+
* returns a string currentPhase
|
|
13
|
+
* - MainScene._onDebugAutoPlay() or __playable.autoPlay() is a function
|
|
14
|
+
*
|
|
15
|
+
* This turns "record:mp4 silently times out after 30s" into a clear failure in
|
|
16
|
+
* seconds. The validation rule lives in `evaluateContract` so it can be unit
|
|
17
|
+
* tested and reused by record-playable.mjs without a second browser launch.
|
|
18
|
+
*
|
|
19
|
+
* Exit 0 = contract satisfied, 2 = contract broken, 1 = unexpected error.
|
|
20
|
+
*
|
|
21
|
+
* Usage:
|
|
22
|
+
* node skills/playable-record/scripts/verify-contract.mjs --root=. --use-dev --url=http://localhost:3000/
|
|
23
|
+
* node skills/playable-record/scripts/verify-contract.mjs --root=. # standalone http-server
|
|
24
|
+
* node skills/playable-record/scripts/verify-contract.mjs --url=http://localhost:3000/ --json
|
|
25
|
+
*/
|
|
26
|
+
|
|
27
|
+
import { resolve } from 'node:path';
|
|
28
|
+
import { fileURLToPath } from 'node:url';
|
|
29
|
+
import { detectDevUrl, startDevServer, startHttpServer, waitForHttp } from './lib/dev-server.mjs';
|
|
30
|
+
import { writeValidatorArtifact } from '../../_shared/scripts/lib/validator-artifacts.mjs';
|
|
31
|
+
|
|
32
|
+
const DEFAULT_SCENE = 'MainScene';
|
|
33
|
+
|
|
34
|
+
function parseArgs(argv) {
|
|
35
|
+
const opts = {
|
|
36
|
+
root: process.cwd(),
|
|
37
|
+
url: null,
|
|
38
|
+
useDev: false,
|
|
39
|
+
port: 8080,
|
|
40
|
+
scene: DEFAULT_SCENE,
|
|
41
|
+
timeout: 8000,
|
|
42
|
+
headed: false,
|
|
43
|
+
json: false,
|
|
44
|
+
};
|
|
45
|
+
for (const arg of argv) {
|
|
46
|
+
if (arg === '--use-dev') opts.useDev = true;
|
|
47
|
+
else if (arg === '--headed') opts.headed = true;
|
|
48
|
+
else if (arg === '--json') opts.json = true;
|
|
49
|
+
else if (arg.startsWith('--root=')) {
|
|
50
|
+
const v = arg.slice('--root='.length);
|
|
51
|
+
opts.root = v.startsWith('/') ? v : resolve(process.cwd(), v);
|
|
52
|
+
} else if (arg.startsWith('--url=')) opts.url = arg.slice('--url='.length);
|
|
53
|
+
else if (arg.startsWith('--port=')) opts.port = Number(arg.slice('--port='.length));
|
|
54
|
+
else if (arg.startsWith('--scene=')) opts.scene = arg.slice('--scene='.length);
|
|
55
|
+
else if (arg.startsWith('--timeout=')) opts.timeout = Number(arg.slice('--timeout='.length));
|
|
56
|
+
}
|
|
57
|
+
return opts;
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
/**
|
|
61
|
+
* Validate a runtime snapshot of the contract surface. Pure — no browser — so it
|
|
62
|
+
* is unit-tested directly and shared with record-playable.mjs.
|
|
63
|
+
*
|
|
64
|
+
* @param {object|null|undefined} snapshot
|
|
65
|
+
* @param {string} [sceneKey]
|
|
66
|
+
* @returns {{ ok: boolean, problems: string[] }}
|
|
67
|
+
*/
|
|
68
|
+
export function evaluateContract(snapshot, sceneKey = DEFAULT_SCENE) {
|
|
69
|
+
const problems = [];
|
|
70
|
+
const warnings = [];
|
|
71
|
+
if (!snapshot || (!snapshot.hasPlayable && !snapshot.hasGame)) {
|
|
72
|
+
problems.push('window.__playable is not defined — publishPlayableRuntime() was never called');
|
|
73
|
+
return { ok: false, problems, warnings };
|
|
74
|
+
}
|
|
75
|
+
if (snapshot.gameStartShadowed) {
|
|
76
|
+
problems.push('window.__game.start shadows Phaser.Game.start — put harness start/autoPlay on window.__playable instead');
|
|
77
|
+
}
|
|
78
|
+
if (snapshot.hasPlayable) {
|
|
79
|
+
if (snapshot.playableAutoPlayType !== 'function') {
|
|
80
|
+
problems.push('window.__playable.autoPlay() must be a function');
|
|
81
|
+
}
|
|
82
|
+
if (snapshot.playableGetStateType !== 'function') {
|
|
83
|
+
problems.push('window.__playable.getState() must be a function');
|
|
84
|
+
}
|
|
85
|
+
if (snapshot.playableCurrentPhaseType !== 'string') {
|
|
86
|
+
problems.push('window.__playable.getState().currentPhase must be a PlayablePhase string');
|
|
87
|
+
} else if (snapshot.playableCurrentPhase !== 'HOOK') {
|
|
88
|
+
problems.push('window.__playable.getState().currentPhase must start at HOOK');
|
|
89
|
+
}
|
|
90
|
+
if (snapshot.playableIsGameOverType !== 'boolean') {
|
|
91
|
+
problems.push('window.__playable.getState().isGameOver must be a boolean');
|
|
92
|
+
}
|
|
93
|
+
} else {
|
|
94
|
+
warnings.push(
|
|
95
|
+
'Legacy scene contract in use — migrate to window.__playable via publishPlayableRuntime() (deprecation target: 2026-Q3)',
|
|
96
|
+
);
|
|
97
|
+
if (!snapshot.hasScene) {
|
|
98
|
+
problems.push(`scene "${sceneKey}" not found on window.__game`);
|
|
99
|
+
return { ok: false, problems, warnings };
|
|
100
|
+
}
|
|
101
|
+
if (!snapshot.hasSceneManager) {
|
|
102
|
+
problems.push('scene.sceneManager is missing');
|
|
103
|
+
} else {
|
|
104
|
+
if (snapshot.currentPhaseType !== 'string') {
|
|
105
|
+
problems.push('sceneManager.currentPhase must be a PlayablePhase string');
|
|
106
|
+
}
|
|
107
|
+
if (snapshot.isGameOverType !== 'function') {
|
|
108
|
+
problems.push('sceneManager.isGameOver() must be a function');
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
if (snapshot.onDebugAutoPlayType !== 'function') {
|
|
112
|
+
problems.push('scene._onDebugAutoPlay() must be a function');
|
|
113
|
+
}
|
|
114
|
+
}
|
|
115
|
+
return { ok: problems.length === 0, problems, warnings };
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
/** The function evaluated inside the page to snapshot the contract surface. */
|
|
119
|
+
/* c8 ignore start — runs in the browser, not under node coverage */
|
|
120
|
+
export function snapshotContractInPage(sceneKey) {
|
|
121
|
+
const playable = window.__playable;
|
|
122
|
+
const game = window.__game;
|
|
123
|
+
const gameStartShadowed = !!(
|
|
124
|
+
game &&
|
|
125
|
+
Object.prototype.hasOwnProperty.call(game, 'start') &&
|
|
126
|
+
Object.getPrototypeOf(game) &&
|
|
127
|
+
typeof Object.getPrototypeOf(game).start === 'function'
|
|
128
|
+
);
|
|
129
|
+
let playableState = null;
|
|
130
|
+
try {
|
|
131
|
+
playableState = playable && typeof playable.getState === 'function' ? playable.getState() : null;
|
|
132
|
+
} catch {
|
|
133
|
+
playableState = null;
|
|
134
|
+
}
|
|
135
|
+
if (playable) {
|
|
136
|
+
return {
|
|
137
|
+
hasPlayable: true,
|
|
138
|
+
hasGame: !!game,
|
|
139
|
+
gameStartShadowed,
|
|
140
|
+
playableAutoPlayType: typeof playable.autoPlay,
|
|
141
|
+
playableGetStateType: typeof playable.getState,
|
|
142
|
+
playableCurrentPhase: playableState ? playableState.currentPhase : undefined,
|
|
143
|
+
playableCurrentPhaseType: playableState ? typeof playableState.currentPhase : 'undefined',
|
|
144
|
+
playableIsGameOverType: playableState ? typeof playableState.isGameOver : 'undefined',
|
|
145
|
+
};
|
|
146
|
+
}
|
|
147
|
+
if (!game) return { hasPlayable: false, hasGame: false };
|
|
148
|
+
const scene = game.scene && game.scene.getScene ? game.scene.getScene(sceneKey) : null;
|
|
149
|
+
if (!scene) return { hasPlayable: false, hasGame: true, hasScene: false, gameStartShadowed };
|
|
150
|
+
const sm = scene.sceneManager;
|
|
151
|
+
return {
|
|
152
|
+
hasPlayable: false,
|
|
153
|
+
hasGame: true,
|
|
154
|
+
hasScene: true,
|
|
155
|
+
gameStartShadowed,
|
|
156
|
+
hasSceneManager: sm != null,
|
|
157
|
+
currentPhase: sm ? sm.currentPhase : undefined,
|
|
158
|
+
currentPhaseType: sm ? typeof sm.currentPhase : 'undefined',
|
|
159
|
+
isGameOverType: sm ? typeof sm.isGameOver : 'undefined',
|
|
160
|
+
onDebugAutoPlayType: typeof scene._onDebugAutoPlay,
|
|
161
|
+
};
|
|
162
|
+
}
|
|
163
|
+
/* c8 ignore stop */
|
|
164
|
+
|
|
165
|
+
/**
|
|
166
|
+
* Boot the game and probe the runtime contract.
|
|
167
|
+
* @returns {Promise<{ ok: boolean, problems: string[], snapshot: object, url: string }>}
|
|
168
|
+
*/
|
|
169
|
+
export async function runContractProbe(opts) {
|
|
170
|
+
const { chromium } = await import('playwright');
|
|
171
|
+
const projectRoot = resolve(opts.root);
|
|
172
|
+
let server = null;
|
|
173
|
+
let browser = null;
|
|
174
|
+
let url = opts.url;
|
|
175
|
+
let external = false;
|
|
176
|
+
|
|
177
|
+
if (opts.url && !opts.useDev) {
|
|
178
|
+
external = true;
|
|
179
|
+
} else if (opts.useDev) {
|
|
180
|
+
server = startDevServer(projectRoot);
|
|
181
|
+
url = await detectDevUrl(server, opts.url || 'http://127.0.0.1:3000/', 30000);
|
|
182
|
+
} else {
|
|
183
|
+
server = startHttpServer(opts.port, projectRoot);
|
|
184
|
+
url = `http://127.0.0.1:${opts.port}/game/index.html`;
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
const killServer = () => {
|
|
188
|
+
if (server && !server.killed) server.kill('SIGTERM');
|
|
189
|
+
};
|
|
190
|
+
|
|
191
|
+
try {
|
|
192
|
+
await waitForHttp(url, 30000);
|
|
193
|
+
browser = await chromium.launch({ headless: !opts.headed });
|
|
194
|
+
const context = await browser.newContext({ viewport: { width: 1080, height: 1920 } });
|
|
195
|
+
const page = await context.newPage();
|
|
196
|
+
await page.goto(url, { waitUntil: 'networkidle', timeout: 60000 });
|
|
197
|
+
|
|
198
|
+
// Give the game a few seconds to boot and bind the contract, but fail fast.
|
|
199
|
+
await page
|
|
200
|
+
.waitForFunction(
|
|
201
|
+
(key) => {
|
|
202
|
+
if (window.__playable && typeof window.__playable.autoPlay === 'function') return true;
|
|
203
|
+
const s = window.__game && window.__game.scene && window.__game.scene.getScene(key);
|
|
204
|
+
return !!(s && s.sceneManager && typeof s._onDebugAutoPlay === 'function');
|
|
205
|
+
},
|
|
206
|
+
opts.scene,
|
|
207
|
+
{ timeout: opts.timeout },
|
|
208
|
+
)
|
|
209
|
+
.catch(() => {
|
|
210
|
+
/* tolerate — the snapshot below reports exactly what is missing */
|
|
211
|
+
});
|
|
212
|
+
|
|
213
|
+
const snapshot = await page.evaluate(
|
|
214
|
+
([key, src]) => {
|
|
215
|
+
// eslint-disable-next-line no-eval
|
|
216
|
+
const fn = eval(`(${src})`);
|
|
217
|
+
return fn(key);
|
|
218
|
+
},
|
|
219
|
+
[opts.scene, snapshotContractInPage.toString()],
|
|
220
|
+
);
|
|
221
|
+
|
|
222
|
+
const result = evaluateContract(snapshot, opts.scene);
|
|
223
|
+
return { ...result, snapshot, url, external };
|
|
224
|
+
} finally {
|
|
225
|
+
if (browser) await browser.close().catch(() => {});
|
|
226
|
+
killServer();
|
|
227
|
+
}
|
|
228
|
+
}
|
|
229
|
+
|
|
230
|
+
function printHuman(result) {
|
|
231
|
+
console.log(`[verify:contract] ${result.ok ? 'OK' : 'BROKEN'} — ${result.url}`);
|
|
232
|
+
if (result.ok) {
|
|
233
|
+
const phase = result.snapshot?.currentPhase ?? result.snapshot?.playableCurrentPhase ?? '?';
|
|
234
|
+
console.log(` contract satisfied (phase=${phase})`);
|
|
235
|
+
for (const w of result.warnings ?? []) console.log(` ⚠ ${w}`);
|
|
236
|
+
} else {
|
|
237
|
+
for (const p of result.problems) console.log(` ✗ ${p}`);
|
|
238
|
+
for (const w of result.warnings ?? []) console.log(` ⚠ ${w}`);
|
|
239
|
+
console.log(' See game/runtime-contract.ts — record:mp4 / one-click clear depend on these hooks.');
|
|
240
|
+
}
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
async function main() {
|
|
244
|
+
const opts = parseArgs(process.argv.slice(2));
|
|
245
|
+
const result = await runContractProbe(opts);
|
|
246
|
+
await writeValidatorArtifact(opts.root, 'contract', result).catch(() => {});
|
|
247
|
+
if (opts.json) {
|
|
248
|
+
console.log(JSON.stringify(result, null, 2));
|
|
249
|
+
} else {
|
|
250
|
+
printHuman(result);
|
|
251
|
+
}
|
|
252
|
+
process.exit(result.ok ? 0 : 2);
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
const isMain = process.argv[1] && resolve(process.argv[1]) === fileURLToPath(import.meta.url);
|
|
256
|
+
if (isMain) {
|
|
257
|
+
main().catch((err) => {
|
|
258
|
+
console.error(`[verify:contract] ${err.message}`);
|
|
259
|
+
process.exit(1);
|
|
260
|
+
});
|
|
261
|
+
}
|