@pascal-app/core 1.0.4 → 1.0.5

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  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +102 -90
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +301 -1
  4. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
  5. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
  7. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
  8. package/dist/agent-operations/__fixtures__/build-room-cases.js +410 -40
  9. package/dist/agent-operations/__fixtures__/cases.d.ts +18 -3
  10. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
  11. package/dist/agent-operations/__fixtures__/cases.js +183 -4
  12. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
  13. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
  14. package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
  15. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
  16. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
  17. package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
  18. package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
  19. package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
  20. package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
  21. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
  22. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
  23. package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
  24. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
  25. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
  26. package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
  27. package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
  28. package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
  29. package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
  30. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
  31. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
  32. package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
  33. package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
  34. package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
  35. package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
  36. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -1
  37. package/dist/agent-operations/__fixtures__/place-items-cases.js +80 -2
  38. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
  39. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
  40. package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
  41. package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
  42. package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
  43. package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
  44. package/dist/agent-operations/__fixtures__/room-cases.d.ts +2 -1
  45. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
  46. package/dist/agent-operations/__fixtures__/room-cases.js +136 -1
  47. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
  48. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
  49. package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
  50. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
  51. package/dist/agent-operations/__fixtures__/search-assets-cases.js +15 -3
  52. package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
  53. package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
  54. package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
  55. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +1 -0
  56. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
  57. package/dist/agent-operations/__fixtures__/structure-cases.js +630 -3
  58. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +311 -1
  59. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
  60. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +59 -11
  61. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
  62. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
  63. package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
  64. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
  65. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
  66. package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
  67. package/dist/agent-operations/achieved.d.ts +5 -0
  68. package/dist/agent-operations/achieved.d.ts.map +1 -1
  69. package/dist/agent-operations/achieved.js +21 -1
  70. package/dist/agent-operations/add-column.d.ts.map +1 -1
  71. package/dist/agent-operations/add-column.js +3 -1
  72. package/dist/agent-operations/add-fence.d.ts +18 -0
  73. package/dist/agent-operations/add-fence.d.ts.map +1 -0
  74. package/dist/agent-operations/add-fence.js +48 -0
  75. package/dist/agent-operations/add-level.d.ts +4 -1
  76. package/dist/agent-operations/add-level.d.ts.map +1 -1
  77. package/dist/agent-operations/add-level.js +48 -12
  78. package/dist/agent-operations/add-object.d.ts +38 -9
  79. package/dist/agent-operations/add-object.d.ts.map +1 -1
  80. package/dist/agent-operations/add-object.js +172 -11
  81. package/dist/agent-operations/add-wall.d.ts +1 -3
  82. package/dist/agent-operations/add-wall.d.ts.map +1 -1
  83. package/dist/agent-operations/add-wall.js +35 -9
  84. package/dist/agent-operations/apply-changes.d.ts +7 -1
  85. package/dist/agent-operations/apply-changes.d.ts.map +1 -1
  86. package/dist/agent-operations/apply-changes.js +54 -22
  87. package/dist/agent-operations/apply-outcome.d.ts +6 -0
  88. package/dist/agent-operations/apply-outcome.d.ts.map +1 -1
  89. package/dist/agent-operations/apply-outcome.js +23 -8
  90. package/dist/agent-operations/asset-views.d.ts +75 -0
  91. package/dist/agent-operations/asset-views.d.ts.map +1 -0
  92. package/dist/agent-operations/asset-views.js +234 -0
  93. package/dist/agent-operations/author-scene.d.ts +157 -0
  94. package/dist/agent-operations/author-scene.d.ts.map +1 -0
  95. package/dist/agent-operations/author-scene.js +1076 -0
  96. package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
  97. package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
  98. package/dist/agent-operations/authored-scene-merge.js +96 -0
  99. package/dist/agent-operations/batch.d.ts +22 -0
  100. package/dist/agent-operations/batch.d.ts.map +1 -0
  101. package/dist/agent-operations/batch.js +104 -0
  102. package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
  103. package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
  104. package/dist/agent-operations/ceiling-object-observations.js +111 -0
  105. package/dist/agent-operations/corner-window.d.ts +19 -0
  106. package/dist/agent-operations/corner-window.d.ts.map +1 -0
  107. package/dist/agent-operations/corner-window.js +84 -0
  108. package/dist/agent-operations/create-roof.d.ts +32 -0
  109. package/dist/agent-operations/create-roof.d.ts.map +1 -0
  110. package/dist/agent-operations/create-roof.js +304 -0
  111. package/dist/agent-operations/create-room.d.ts +2 -0
  112. package/dist/agent-operations/create-room.d.ts.map +1 -1
  113. package/dist/agent-operations/create-room.js +73 -5
  114. package/dist/agent-operations/create-stair.d.ts +6 -28
  115. package/dist/agent-operations/create-stair.d.ts.map +1 -1
  116. package/dist/agent-operations/create-stair.js +187 -104
  117. package/dist/agent-operations/design-brief.d.ts +38 -0
  118. package/dist/agent-operations/design-brief.d.ts.map +1 -0
  119. package/dist/agent-operations/design-brief.js +300 -0
  120. package/dist/agent-operations/designs.d.ts +24 -0
  121. package/dist/agent-operations/designs.d.ts.map +1 -0
  122. package/dist/agent-operations/designs.js +48 -0
  123. package/dist/agent-operations/door-clearance.d.ts +16 -1
  124. package/dist/agent-operations/door-clearance.d.ts.map +1 -1
  125. package/dist/agent-operations/door-clearance.js +61 -4
  126. package/dist/agent-operations/duplicate-level.d.ts.map +1 -1
  127. package/dist/agent-operations/duplicate-level.js +2 -1
  128. package/dist/agent-operations/find-by-type.d.ts +14 -7
  129. package/dist/agent-operations/find-by-type.d.ts.map +1 -1
  130. package/dist/agent-operations/find-by-type.js +266 -43
  131. package/dist/agent-operations/furnish-room.d.ts +22 -1
  132. package/dist/agent-operations/furnish-room.d.ts.map +1 -1
  133. package/dist/agent-operations/furnish-room.js +66 -19
  134. package/dist/agent-operations/furniture-kind.d.ts +22 -0
  135. package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
  136. package/dist/agent-operations/furniture-kind.js +69 -0
  137. package/dist/agent-operations/get-node.d.ts +5 -2
  138. package/dist/agent-operations/get-node.d.ts.map +1 -1
  139. package/dist/agent-operations/get-node.js +82 -10
  140. package/dist/agent-operations/hosted-services.d.ts +2 -1
  141. package/dist/agent-operations/hosted-services.d.ts.map +1 -1
  142. package/dist/agent-operations/index.d.ts +281 -69
  143. package/dist/agent-operations/index.d.ts.map +1 -1
  144. package/dist/agent-operations/index.js +66 -5
  145. package/dist/agent-operations/item-space.d.ts +22 -0
  146. package/dist/agent-operations/item-space.d.ts.map +1 -0
  147. package/dist/agent-operations/item-space.js +69 -0
  148. package/dist/agent-operations/layout-clearance.d.ts +52 -3
  149. package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
  150. package/dist/agent-operations/layout-clearance.js +340 -30
  151. package/dist/agent-operations/level-height-fill.d.ts +12 -0
  152. package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
  153. package/dist/agent-operations/level-height-fill.js +59 -0
  154. package/dist/agent-operations/level-reads.d.ts +5 -1
  155. package/dist/agent-operations/level-reads.d.ts.map +1 -1
  156. package/dist/agent-operations/level-reads.js +10 -3
  157. package/dist/agent-operations/list-levels.d.ts.map +1 -1
  158. package/dist/agent-operations/list-levels.js +23 -0
  159. package/dist/agent-operations/material-preset.d.ts.map +1 -1
  160. package/dist/agent-operations/material-preset.js +3 -9
  161. package/dist/agent-operations/material-refs.d.ts +7 -1
  162. package/dist/agent-operations/material-refs.d.ts.map +1 -1
  163. package/dist/agent-operations/material-refs.js +10 -5
  164. package/dist/agent-operations/merge-windows.d.ts +6 -0
  165. package/dist/agent-operations/merge-windows.d.ts.map +1 -0
  166. package/dist/agent-operations/merge-windows.js +27 -0
  167. package/dist/agent-operations/move-roofs.d.ts +9 -0
  168. package/dist/agent-operations/move-roofs.d.ts.map +1 -0
  169. package/dist/agent-operations/move-roofs.js +29 -0
  170. package/dist/agent-operations/paint.d.ts +2 -1
  171. package/dist/agent-operations/paint.d.ts.map +1 -1
  172. package/dist/agent-operations/paint.js +163 -53
  173. package/dist/agent-operations/photo-elevation.d.ts +155 -0
  174. package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
  175. package/dist/agent-operations/photo-elevation.js +761 -0
  176. package/dist/agent-operations/place-in-room.d.ts +29 -0
  177. package/dist/agent-operations/place-in-room.d.ts.map +1 -0
  178. package/dist/agent-operations/place-in-room.js +403 -0
  179. package/dist/agent-operations/place-items.d.ts.map +1 -1
  180. package/dist/agent-operations/place-items.js +15 -2
  181. package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
  182. package/dist/agent-operations/plan-geometry.js +3 -0
  183. package/dist/agent-operations/point-context.d.ts +139 -0
  184. package/dist/agent-operations/point-context.d.ts.map +1 -0
  185. package/dist/agent-operations/point-context.js +1 -0
  186. package/dist/agent-operations/project-files.d.ts +9 -0
  187. package/dist/agent-operations/project-files.d.ts.map +1 -0
  188. package/dist/agent-operations/project-files.js +25 -0
  189. package/dist/agent-operations/record-made.d.ts +18 -0
  190. package/dist/agent-operations/record-made.d.ts.map +1 -0
  191. package/dist/agent-operations/record-made.js +28 -0
  192. package/dist/agent-operations/roof-footprint.d.ts +24 -0
  193. package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
  194. package/dist/agent-operations/roof-footprint.js +242 -0
  195. package/dist/agent-operations/roof-writes.d.ts +20 -0
  196. package/dist/agent-operations/roof-writes.d.ts.map +1 -0
  197. package/dist/agent-operations/roof-writes.js +165 -0
  198. package/dist/agent-operations/room-findings.d.ts +54 -0
  199. package/dist/agent-operations/room-findings.d.ts.map +1 -0
  200. package/dist/agent-operations/room-findings.js +143 -0
  201. package/dist/agent-operations/room-floor-script.d.ts +23 -0
  202. package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
  203. package/dist/agent-operations/room-floor-script.js +54 -0
  204. package/dist/agent-operations/room-structure.d.ts +2 -2
  205. package/dist/agent-operations/room-structure.d.ts.map +1 -1
  206. package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
  207. package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
  208. package/dist/agent-operations/scene-checkpoint.js +176 -0
  209. package/dist/agent-operations/scene-queries.d.ts +3750 -3319
  210. package/dist/agent-operations/scene-queries.d.ts.map +1 -1
  211. package/dist/agent-operations/scene-queries.js +13 -23
  212. package/dist/agent-operations/scene-review.d.ts +52 -0
  213. package/dist/agent-operations/scene-review.d.ts.map +1 -0
  214. package/dist/agent-operations/scene-review.js +106 -0
  215. package/dist/agent-operations/scene-view.d.ts +82 -15
  216. package/dist/agent-operations/scene-view.d.ts.map +1 -1
  217. package/dist/agent-operations/scene-view.js +408 -51
  218. package/dist/agent-operations/search-assets.d.ts +2 -2
  219. package/dist/agent-operations/search-assets.d.ts.map +1 -1
  220. package/dist/agent-operations/search-assets.js +4 -3
  221. package/dist/agent-operations/search-materials.d.ts +9 -3
  222. package/dist/agent-operations/search-materials.d.ts.map +1 -1
  223. package/dist/agent-operations/search-materials.js +83 -29
  224. package/dist/agent-operations/set-checkpoint.d.ts +9 -0
  225. package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
  226. package/dist/agent-operations/set-checkpoint.js +31 -0
  227. package/dist/agent-operations/set-ground-level.d.ts +12 -0
  228. package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
  229. package/dist/agent-operations/set-ground-level.js +61 -0
  230. package/dist/agent-operations/site.d.ts +21 -0
  231. package/dist/agent-operations/site.d.ts.map +1 -0
  232. package/dist/agent-operations/site.js +123 -0
  233. package/dist/agent-operations/types.d.ts +66 -7
  234. package/dist/agent-operations/types.d.ts.map +1 -1
  235. package/dist/agent-operations/verify-scene.d.ts +39 -5
  236. package/dist/agent-operations/verify-scene.d.ts.map +1 -1
  237. package/dist/agent-operations/verify-scene.js +223 -44
  238. package/dist/agent-operations/wall-face-script.d.ts +28 -0
  239. package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
  240. package/dist/agent-operations/wall-face-script.js +62 -0
  241. package/dist/agent-operations/wall-object-observations.d.ts +41 -0
  242. package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
  243. package/dist/agent-operations/wall-object-observations.js +249 -0
  244. package/dist/agent-operations/wall-opening.d.ts +23 -23
  245. package/dist/agent-operations/wall-opening.d.ts.map +1 -1
  246. package/dist/agent-operations/wall-skirting.d.ts +24 -0
  247. package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
  248. package/dist/agent-operations/wall-skirting.js +85 -0
  249. package/dist/agent-tools/add-object.d.ts +11 -7
  250. package/dist/agent-tools/add-object.d.ts.map +1 -1
  251. package/dist/agent-tools/add-object.js +17 -11
  252. package/dist/agent-tools/assets.d.ts +8 -0
  253. package/dist/agent-tools/assets.d.ts.map +1 -1
  254. package/dist/agent-tools/assets.js +13 -1
  255. package/dist/agent-tools/author-scene.d.ts +651 -0
  256. package/dist/agent-tools/author-scene.d.ts.map +1 -0
  257. package/dist/agent-tools/author-scene.js +252 -0
  258. package/dist/agent-tools/batch.d.ts +25 -0
  259. package/dist/agent-tools/batch.d.ts.map +1 -0
  260. package/dist/agent-tools/batch.js +61 -0
  261. package/dist/agent-tools/checkpoints.d.ts +13 -0
  262. package/dist/agent-tools/checkpoints.d.ts.map +1 -0
  263. package/dist/agent-tools/checkpoints.js +16 -0
  264. package/dist/agent-tools/clear-scene.d.ts.map +1 -1
  265. package/dist/agent-tools/collections.d.ts +6 -6
  266. package/dist/agent-tools/collections.d.ts.map +1 -1
  267. package/dist/agent-tools/columns.d.ts +18 -18
  268. package/dist/agent-tools/columns.js +2 -2
  269. package/dist/agent-tools/corner-window.d.ts +46 -0
  270. package/dist/agent-tools/corner-window.d.ts.map +1 -0
  271. package/dist/agent-tools/corner-window.js +47 -0
  272. package/dist/agent-tools/create-room.d.ts +26 -25
  273. package/dist/agent-tools/create-room.d.ts.map +1 -1
  274. package/dist/agent-tools/create-room.js +11 -4
  275. package/dist/agent-tools/design-brief.d.ts +408 -0
  276. package/dist/agent-tools/design-brief.d.ts.map +1 -0
  277. package/dist/agent-tools/design-brief.js +149 -0
  278. package/dist/agent-tools/designs.d.ts +34 -0
  279. package/dist/agent-tools/designs.d.ts.map +1 -0
  280. package/dist/agent-tools/designs.js +50 -0
  281. package/dist/agent-tools/fences.d.ts +28 -0
  282. package/dist/agent-tools/fences.d.ts.map +1 -0
  283. package/dist/agent-tools/fences.js +31 -0
  284. package/dist/agent-tools/find-by-type.d.ts +8 -1
  285. package/dist/agent-tools/find-by-type.d.ts.map +1 -1
  286. package/dist/agent-tools/find-by-type.js +23 -2
  287. package/dist/agent-tools/furnish-room.d.ts +10 -8
  288. package/dist/agent-tools/furnish-room.d.ts.map +1 -1
  289. package/dist/agent-tools/furnish-room.js +3 -1
  290. package/dist/agent-tools/hosted-services.d.ts +177 -141
  291. package/dist/agent-tools/hosted-services.d.ts.map +1 -1
  292. package/dist/agent-tools/hosted-services.js +47 -14
  293. package/dist/agent-tools/index.d.ts +894 -215
  294. package/dist/agent-tools/index.d.ts.map +1 -1
  295. package/dist/agent-tools/index.js +47 -3
  296. package/dist/agent-tools/levels.d.ts +11 -3
  297. package/dist/agent-tools/levels.d.ts.map +1 -1
  298. package/dist/agent-tools/levels.js +16 -5
  299. package/dist/agent-tools/measurement.d.ts +38 -20
  300. package/dist/agent-tools/measurement.d.ts.map +1 -1
  301. package/dist/agent-tools/measurement.js +117 -67
  302. package/dist/agent-tools/merge-windows.d.ts +10 -0
  303. package/dist/agent-tools/merge-windows.d.ts.map +1 -0
  304. package/dist/agent-tools/merge-windows.js +12 -0
  305. package/dist/agent-tools/nodes.d.ts.map +1 -1
  306. package/dist/agent-tools/nodes.js +1 -1
  307. package/dist/agent-tools/notation-inventory.d.ts +16 -0
  308. package/dist/agent-tools/notation-inventory.d.ts.map +1 -0
  309. package/dist/agent-tools/notation-inventory.js +105 -0
  310. package/dist/agent-tools/paint.d.ts +5 -5
  311. package/dist/agent-tools/paint.d.ts.map +1 -1
  312. package/dist/agent-tools/paint.js +1 -1
  313. package/dist/agent-tools/photo-elevation.d.ts +32 -0
  314. package/dist/agent-tools/photo-elevation.d.ts.map +1 -0
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  661. package/dist/schema/nodes/measurement.d.ts +8 -8
  662. package/dist/schema/nodes/opening-types.d.ts +13 -13
  663. package/dist/schema/nodes/opening-types.d.ts.map +1 -1
  664. package/dist/schema/nodes/pipe-fitting.d.ts +15 -15
  665. package/dist/schema/nodes/pipe-segment.d.ts +11 -11
  666. package/dist/schema/nodes/pipe-trap.d.ts +9 -9
  667. package/dist/schema/nodes/ridge-vent.d.ts +14 -14
  668. package/dist/schema/nodes/ridge-vent.d.ts.map +1 -1
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  670. package/dist/schema/nodes/roof-glazing-config.d.ts +90 -0
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  681. package/dist/schema/nodes/roof-segment-shape.js +44 -0
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  691. package/dist/schema/nodes/roof.d.ts +49 -49
  692. package/dist/schema/nodes/scan.d.ts +8 -8
  693. package/dist/schema/nodes/separator.d.ts +8 -8
  694. package/dist/schema/nodes/shelf.d.ts +16 -16
  695. package/dist/schema/nodes/site-facts.d.ts +64 -0
  696. package/dist/schema/nodes/site-facts.d.ts.map +1 -0
  697. package/dist/schema/nodes/site-facts.js +73 -0
  698. package/dist/schema/nodes/site.d.ts +105 -63
  699. package/dist/schema/nodes/site.d.ts.map +1 -1
  700. package/dist/schema/nodes/site.js +7 -70
  701. package/dist/schema/nodes/skylight.d.ts +41 -41
  702. package/dist/schema/nodes/skylight.d.ts.map +1 -1
  703. package/dist/schema/nodes/slab.d.ts +21 -21
  704. package/dist/schema/nodes/solar-panel.d.ts +21 -21
  705. package/dist/schema/nodes/spawn.d.ts +8 -8
  706. package/dist/schema/nodes/stair-construction.d.ts +3 -3
  707. package/dist/schema/nodes/stair-defaults.d.ts +16 -0
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  709. package/dist/schema/nodes/stair-defaults.js +15 -0
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  718. package/dist/schema/nodes/surface-hole-metadata.d.ts +2 -2
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  720. package/dist/schema/nodes/unit.d.ts +10 -10
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  727. package/dist/schema/nodes/window.js +10 -0
  728. package/dist/schema/nodes/zone.d.ts +231 -12
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  730. package/dist/schema/nodes/zone.js +10 -0
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  735. package/dist/schema/site-presentation.js +83 -0
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  740. package/dist/services/index.d.ts.map +1 -1
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  865. package/dist/utils/wall-face-migration.d.ts.map +1 -1
  866. package/package.json +36 -10
@@ -0,0 +1,3 @@
1
+ import type { AgentToolCase } from './cases.js';
2
+ export declare const LOT_INFO_CASES: AgentToolCase[];
3
+ //# sourceMappingURL=lot-info-cases.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"lot-info-cases.d.ts","sourceRoot":"","sources":["../../../src/agent-operations/__fixtures__/lot-info-cases.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EAAE,aAAa,EAAc,MAAM,SAAS,CAAA;AAyQxD,eAAO,MAAM,cAAc,EAAE,aAAa,EAgSzC,CAAA"}
@@ -0,0 +1,370 @@
1
+ import { encodeTerrainField } from '../../lib/terrain-codec.js';
2
+ import { createTerrainField, quantize } from '../../lib/terrain-field.js';
3
+ import { SiteNode } from '../../schema/index.js';
4
+ import { building, level, STRAIGHT, scene, site, TILTED, U_LOT } from './site-cases.js';
5
+ const FT = 0.3048;
6
+ const SQ_FT = 1 / (FT * FT);
7
+ const NOT_READ = 'not read: the ground is flat until it is read';
8
+ const NO_ENVELOPE = 'no envelope (no setbacks?)';
9
+ /** Every fact lot_info gave for the lot, found in get_site's answer (metres against its feet). */
10
+ function readsAsLotInfo(lotInfo) {
11
+ return (result) => {
12
+ const brief = result;
13
+ const problems = [];
14
+ // written so a missing or NaN number fails
15
+ const feet = (what, metres, ft, tolerance = 0.05) => {
16
+ if (!(typeof metres === 'number' && Math.abs(metres / FT - ft) <= tolerance))
17
+ problems.push(`${what}: ${metres} m is not ${ft} ft`);
18
+ };
19
+ const squareFeet = (what, m2, sqFt, tolerance = 2) => {
20
+ if (!(typeof m2 === 'number' && Math.abs(m2 * SQ_FT - sqFt) <= tolerance))
21
+ problems.push(`${what}: ${m2} m² is not ${sqFt} sq ft`);
22
+ };
23
+ squareFeet('lotSqFt', brief.lot.areaM2, lotInfo.lotSqFt);
24
+ // get_site rounds the range to the square metre: half of one is 5.4 sq ft
25
+ squareFeet('suggestedFootprintSqFt[0]', brief.lot.footprintRangeM2[0], lotInfo.suggestedFootprintSqFt[0], 6);
26
+ squareFeet('suggestedFootprintSqFt[1]', brief.lot.footprintRangeM2[1], lotInfo.suggestedFootprintSqFt[1], 6);
27
+ const sloped = /^sloped: ([\d.]+) ft of relief across the lot$/.exec(lotInfo.terrain);
28
+ const ground = sloped ? 'sloped' : lotInfo.terrain === 'read flat' ? 'flat' : 'unread';
29
+ if (brief.ground.state !== ground)
30
+ problems.push(`ground ${brief.ground.state}, not ${ground}`);
31
+ // the fall across the lot, within the drop-in's figure over the wider grid it sampled
32
+ if (sloped && !((brief.ground.reliefM ?? Number.NaN) / FT <= Number(sloped[1]) + 0.05))
33
+ problems.push(`terrain relief ${brief.ground.reliefM} m is more than ${sloped[1]} ft`);
34
+ if (lotInfo.setbacksFt === 'defaults') {
35
+ if (brief.buildable.setbacks)
36
+ problems.push('setbacks given where lot_info had none');
37
+ }
38
+ else
39
+ for (const [role, ft] of Object.entries(lotInfo.setbacksFt))
40
+ feet(`setbacksFt.${role}`, brief.buildable.setbacks?.[role], ft);
41
+ if (lotInfo.buildable === NO_ENVELOPE) {
42
+ // no setbacks (the whole lot is buildable) or setbacks that leave nothing
43
+ if (!['lot', 'none'].includes(brief.buildable.state))
44
+ problems.push(`buildable ${brief.buildable.state} where lot_info had no envelope`);
45
+ }
46
+ else {
47
+ const { frontageFt, depthFt, envelopeSqFt, frontEdge } = lotInfo.buildable;
48
+ squareFeet('envelopeSqFt', brief.buildable.areaM2, envelopeSqFt);
49
+ const front = brief.buildable.edges.find((edge) => edge.edge === frontEdge);
50
+ feet('buildable.frontageFt', front?.frontage, frontageFt);
51
+ feet('buildable.depthFt', front?.depth, depthFt);
52
+ if (brief.buildable.frontEdge !== frontEdge)
53
+ problems.push(`frontEdge ${brief.buildable.frontEdge}, not ${frontEdge}`);
54
+ }
55
+ for (const { index, frontageFt, depthFt } of lotInfo.otherEdges) {
56
+ const edge = brief.buildable.edges.find((front) => front.edge === index);
57
+ feet(`otherEdges[${index}].frontageFt`, edge?.frontage, frontageFt);
58
+ feet(`otherEdges[${index}].depthFt`, edge?.depth, depthFt);
59
+ }
60
+ if (lotInfo.address)
61
+ for (const part of lotInfo.address.split(', '))
62
+ if (!brief.address?.includes(part))
63
+ problems.push(`address lacks ${part}`);
64
+ return problems;
65
+ };
66
+ }
67
+ /** lot_info's answer for a lot, beside the get_site call that covers it. */
68
+ function covers(name, sceneOf, lotInfo, result, more = {}) {
69
+ return {
70
+ name: `covers lot_info on ${name}`,
71
+ tool: 'get_site',
72
+ scene: sceneOf,
73
+ input: more.input ?? {},
74
+ expect: {
75
+ result,
76
+ ...(more.mentions ? { mentions: more.mentions } : {}),
77
+ check: (answer) => [...readsAsLotInfo(lotInfo)(answer), ...(more.check?.(answer) ?? [])],
78
+ },
79
+ };
80
+ }
81
+ const house = (extra) => () => scene(site(extra), building(), level());
82
+ // The 20 × 40 m lot along +z, street on its north edge (0), yards 6 front, 1.5 each side, 7.5
83
+ // rear: the envelope is x 1.5..18.5, z 6..32.5, 17 × 26.5 m (450.5 m²), its edge 0 the front.
84
+ const SETBACKS = { front: 6, side: 1.5, rear: 7.5 };
85
+ const STRAIGHT_PARCEL = {
86
+ ...STRAIGHT,
87
+ setbacks: SETBACKS,
88
+ setbacksSource: 'zoning-code',
89
+ address: { street: '12 Elm St', city: 'Davis', state: 'CA', zip: '95616' },
90
+ };
91
+ const STRAIGHT_FEET = {
92
+ lotSqFt: 8611,
93
+ setbacksFt: { front: 19.685, side: 4.921, rear: 24.606 },
94
+ buildable: { frontageFt: 55.774, depthFt: 86.942, envelopeSqFt: 4849, frontEdge: 0 },
95
+ otherEdges: [
96
+ { index: 0, frontageFt: 55.774, depthFt: 86.942 },
97
+ { index: 1, frontageFt: 86.942, depthFt: 55.774 },
98
+ { index: 2, frontageFt: 55.774, depthFt: 86.942 },
99
+ { index: 3, frontageFt: 86.942, depthFt: 55.774 },
100
+ ],
101
+ suggestedFootprintSqFt: [2583, 3875],
102
+ };
103
+ const STRAIGHT_BUILDABLE = {
104
+ state: 'setbacks',
105
+ areaM2: 450.5,
106
+ edges: [
107
+ { frontage: 17, depth: 26.5 },
108
+ { frontage: 26.5, depth: 17 },
109
+ { frontage: 17, depth: 26.5 },
110
+ { frontage: 26.5, depth: 17 },
111
+ ],
112
+ };
113
+ /**
114
+ * A slope down the lot: 0.05 m a metre along +z, on a heightfield wider than the lot (from 5 m
115
+ * outside it), as the lot drop-in samples it, so the fall across the lot (2 m over its 40 m) is
116
+ * less than the field's (2.5 m, 8.202 ft), the figure the drop-in recorded and lot_info printed.
117
+ */
118
+ function slopedTerrain() {
119
+ const field = createTerrainField({ origin: [-5, -5], spacing: 1, cols: 31, rows: 51 });
120
+ for (let row = 0; row < field.rows; row++)
121
+ for (let col = 0; col < field.cols; col++)
122
+ field.heights[row * field.cols + col] = quantize(field, (field.origin[1] + row) * 0.05);
123
+ return encodeTerrainField(field);
124
+ }
125
+ /** The answer lists `count` edges, indexed 0 to count - 1, each with a finite frontage and depth. */
126
+ function everyEdge(count) {
127
+ return (result) => {
128
+ const { edges } = result.buildable;
129
+ const listed = edges.length === count &&
130
+ edges.every((edge, i) => edge.edge === i && Number.isFinite(edge.frontage) && Number.isFinite(edge.depth));
131
+ return listed ? [] : [`${edges.length} edges, not ${count}`];
132
+ };
133
+ }
134
+ // A round lot, radius 10 m round [0, 0], as 64 lines of 0.98 m each.
135
+ const ROUND = Array.from({ length: 64 }, (_, i) => {
136
+ const angle = (i / 64) * 2 * Math.PI - Math.PI / 2;
137
+ return [10 * Math.cos(angle), 10 * Math.sin(angle)];
138
+ });
139
+ // What lot_info answered on the round lot with 1 m setbacks: the front an arc chord a metre long.
140
+ const ROUND_LOT_INFO = {
141
+ lotSqFt: 3376,
142
+ terrain: NOT_READ,
143
+ setbacksFt: { front: 3.281, side: 3.281, rear: 3.281 },
144
+ buildable: { frontageFt: 2.903, depthFt: 58.978, envelopeSqFt: 2733, frontEdge: 0 },
145
+ otherEdges: [
146
+ { index: 0, frontageFt: 2.903, depthFt: 58.978 },
147
+ { index: 1, frontageFt: 2.932, depthFt: 58.974 },
148
+ { index: 2, frontageFt: 2.991, depthFt: 58.973 },
149
+ { index: 3, frontageFt: 2.773, depthFt: 58.971 },
150
+ { index: 4, frontageFt: 2.886, depthFt: 58.973 },
151
+ { index: 5, frontageFt: 3.045, depthFt: 58.968 },
152
+ ],
153
+ suggestedFootprintSqFt: [1013, 1519],
154
+ };
155
+ // A corner lot, 30 m square: the street on its south edge (2, the front) and its east edge (1,
156
+ // a street side 3 m deep), and a 40 ft sight triangle at the corner they share, [30, 30]. The
157
+ // envelope, x 1.5..27 and z 6..24, loses that corner to the triangle's hypotenuse x + z = 47.808:
158
+ // by hand [1.5, 6], [27, 6], [27, 20.808], [23.808, 24], [1.5, 24], its front 22.308 × 18 m.
159
+ // The trace adds a sliver at [27, 6], so the edge behind the street front is its 4.
160
+ const CORNER = {
161
+ polygon: {
162
+ type: 'polygon',
163
+ points: [
164
+ [0, 0],
165
+ [30, 0],
166
+ [30, 30],
167
+ [0, 30],
168
+ ],
169
+ },
170
+ frontEdge: 2,
171
+ streetEdges: [1, 2],
172
+ sightTriangleFt: 40,
173
+ setbacks: { front: 6, side: 1.5, rear: 6, streetSide: 3 },
174
+ };
175
+ export const LOT_INFO_CASES = [
176
+ // The stored threads' calls (local-08, local-17): the placeholder lot, 9688 sq ft.
177
+ covers('the new-project placeholder, as its stored calls read it', house({}), {
178
+ lotSqFt: 9688,
179
+ terrain: NOT_READ,
180
+ setbacksFt: 'defaults',
181
+ buildable: NO_ENVELOPE,
182
+ otherEdges: [],
183
+ suggestedFootprintSqFt: [2906, 4359],
184
+ }, {
185
+ placeholder: true,
186
+ lot: { areaM2: 900, footprintRangeM2: [270, 405] },
187
+ buildable: {
188
+ state: 'lot',
189
+ areaM2: 900,
190
+ frontEdge: 0,
191
+ edges: [
192
+ { frontage: 30, depth: 30 },
193
+ { frontage: 30, depth: 30 },
194
+ { frontage: 30, depth: 30 },
195
+ { frontage: 30, depth: 30 },
196
+ ],
197
+ },
198
+ street: null,
199
+ ground: { state: 'unread', reliefM: null },
200
+ }, {
201
+ mentions: ['ground: not read'],
202
+ // the range is in the answer, but the summary leaves it out: the placeholder is no real lot
203
+ check: (result) => result.summary.some((line) => line.includes('usually covers'))
204
+ ? ['the summary gives the placeholder a footprint range']
205
+ : [],
206
+ }),
207
+ covers('a parcel with setbacks and its street', house(STRAIGHT_PARCEL), { ...STRAIGHT_FEET, terrain: NOT_READ, address: '12 Elm St, Davis, CA, 95616' }, {
208
+ lot: { areaM2: 800, footprintRangeM2: [240, 360] },
209
+ street: { side: 'north', edge: 0, frontage: 20, depth: 40 },
210
+ buildable: { ...STRAIGHT_BUILDABLE, frontEdge: 0 },
211
+ address: '12 Elm St, Davis, CA 95616',
212
+ }, {
213
+ mentions: [
214
+ '451 m² · 17 m along the street, 26.5 m deep (its edge 0)',
215
+ 'lot edge 0, 20 m of frontage, 40 m deep',
216
+ ],
217
+ }),
218
+ covers('a turned parcel off the origin, the building moved', () => scene(site(TILTED), building({ position: [3, 0, 2] }), level()), {
219
+ lotSqFt: 6200,
220
+ terrain: NOT_READ,
221
+ setbacksFt: { front: 19.685, side: 4.921, rear: 19.685 },
222
+ buildable: { frontageFt: 49.213, depthFt: 65.617, envelopeSqFt: 3229, frontEdge: 0 },
223
+ otherEdges: [
224
+ { index: 0, frontageFt: 49.213, depthFt: 65.617 },
225
+ { index: 1, frontageFt: 65.617, depthFt: 49.213 },
226
+ { index: 2, frontageFt: 49.213, depthFt: 65.617 },
227
+ { index: 3, frontageFt: 65.617, depthFt: 49.213 },
228
+ ],
229
+ suggestedFootprintSqFt: [1860, 2790],
230
+ address: '1458 Oak St, Palo Alto, CA',
231
+ }, {
232
+ lot: { areaM2: 576, footprintRangeM2: [173, 259] },
233
+ street: { edge: 0, frontage: 18, depth: 32 },
234
+ buildable: {
235
+ areaM2: 300,
236
+ frontEdge: 0,
237
+ edges: [
238
+ { frontage: 15, depth: 20 },
239
+ { frontage: 20, depth: 15 },
240
+ { frontage: 15, depth: 20 },
241
+ { frontage: 20, depth: 15 },
242
+ ],
243
+ },
244
+ }),
245
+ covers('setbacks with no street recorded: the north-facing edge taken as the front', house({ polygon: STRAIGHT.polygon, setbacks: SETBACKS }), { ...STRAIGHT_FEET, terrain: NOT_READ }, { street: null, buildable: { ...STRAIGHT_BUILDABLE, frontEdge: 0 } }, { mentions: ['17 m along its edge facing north (the setbacks take it as the front'] }),
246
+ covers('setbacks with no street recorded and north turned: the east edge taken as the front',
247
+ // north a quarter turn clockwise of plan up, so the edge facing most nearly north is the
248
+ // east one (1): front 6 from x = 20, rear 7.5 from x = 0, sides 1.5: x 7.5..14, z 1.5..38.5
249
+ house({ polygon: STRAIGHT.polygon, setbacks: SETBACKS, northRotation: Math.PI / 2 }), {
250
+ lotSqFt: 8611,
251
+ terrain: NOT_READ,
252
+ setbacksFt: { front: 19.685, side: 4.921, rear: 24.606 },
253
+ buildable: { frontageFt: 121.391, depthFt: 21.325, envelopeSqFt: 2589, frontEdge: 1 },
254
+ otherEdges: [
255
+ { index: 0, frontageFt: 21.325, depthFt: 121.391 },
256
+ { index: 1, frontageFt: 121.391, depthFt: 21.325 },
257
+ { index: 2, frontageFt: 21.325, depthFt: 121.391 },
258
+ { index: 3, frontageFt: 121.391, depthFt: 21.325 },
259
+ ],
260
+ suggestedFootprintSqFt: [2583, 3875],
261
+ }, {
262
+ street: null,
263
+ buildable: {
264
+ areaM2: 240.5,
265
+ frontEdge: 1,
266
+ ring: [
267
+ [7.5, 1.5],
268
+ [14, 1.5],
269
+ [14, 38.5],
270
+ [7.5, 38.5],
271
+ ],
272
+ },
273
+ }),
274
+ covers('a corner lot whose sight triangle cuts a corner off the envelope', house(CORNER), {
275
+ lotSqFt: 9688,
276
+ terrain: NOT_READ,
277
+ setbacksFt: { front: 19.685, side: 4.921, rear: 19.685, streetSide: 9.843 },
278
+ buildable: { frontageFt: 73.187, depthFt: 59.057, envelopeSqFt: 4884, frontEdge: 4 },
279
+ otherEdges: [
280
+ { index: 0, frontageFt: 83.368, depthFt: 59.055 },
281
+ { index: 1, frontageFt: 0.436, depthFt: 101.449 },
282
+ { index: 2, frontageFt: 48.283, depthFt: 83.661 },
283
+ { index: 3, frontageFt: 14.761, depthFt: 93.516 },
284
+ { index: 4, frontageFt: 73.187, depthFt: 59.057 },
285
+ { index: 5, frontageFt: 59.039, depthFt: 83.66 },
286
+ ],
287
+ suggestedFootprintSqFt: [2906, 4359],
288
+ }, {
289
+ street: { side: 'south', edge: 2, frontage: 30, depth: 30 },
290
+ buildable: { state: 'setbacks', frontEdge: 4 },
291
+ }, { check: everyEdge(6) }),
292
+ covers('a U-shaped lot: every edge (lot_info listed the first six of eighteen)', house({ ...U_LOT, frontEdge: 0, setbacks: { front: 1, side: 1, rear: 1 } }), {
293
+ lotSqFt: 7535,
294
+ terrain: NOT_READ,
295
+ setbacksFt: { front: 3.281, side: 3.281, rear: 3.281 },
296
+ buildable: { frontageFt: 91.819, depthFt: 91.864, envelopeSqFt: 5858, frontEdge: 0 },
297
+ otherEdges: [
298
+ { index: 0, frontageFt: 91.819, depthFt: 91.864 },
299
+ { index: 1, frontageFt: 0.199, depthFt: 91.97 },
300
+ { index: 2, frontageFt: 91.663, depthFt: 91.863 },
301
+ { index: 3, frontageFt: 25.967, depthFt: 91.863 },
302
+ { index: 4, frontageFt: 0.422, depthFt: 80.119 },
303
+ { index: 5, frontageFt: 62.202, depthFt: 26.246 },
304
+ ],
305
+ suggestedFootprintSqFt: [2260, 3391],
306
+ }, { lot: { areaM2: 700 }, buildable: { state: 'setbacks', frontEdge: 0 } }, {
307
+ // the notch's two inner sides, 19 m along each arm, reach 8 m back across it
308
+ check: (result) => {
309
+ const { edges } = result.buildable;
310
+ const arms = edges.filter((edge) => edge.frontage > 18 && edge.frontage < 20);
311
+ return [
312
+ ...everyEdge(18)(result),
313
+ ...(arms.length === 2 && arms.every((edge) => Math.abs(edge.depth - 8) < 0.05)
314
+ ? []
315
+ : [`arms ${JSON.stringify(arms)}`]),
316
+ ];
317
+ },
318
+ }),
319
+ covers('a round lot, its line a run of short edges: every edge, the front among them', house({
320
+ polygon: { type: 'polygon', points: ROUND },
321
+ frontEdge: 0,
322
+ setbacks: { front: 1, side: 1, rear: 1 },
323
+ }), ROUND_LOT_INFO, { buildable: { state: 'setbacks', frontEdge: 0 } }, { check: everyEdge(64) }),
324
+ covers('setbacks that leave nothing to build on', house({
325
+ polygon: {
326
+ type: 'polygon',
327
+ points: [
328
+ [0, 0],
329
+ [10, 0],
330
+ [10, 10],
331
+ [0, 10],
332
+ ],
333
+ },
334
+ frontEdge: 0,
335
+ setbacks: { front: 6, side: 6, rear: 6 },
336
+ }), {
337
+ lotSqFt: 1076,
338
+ terrain: NOT_READ,
339
+ setbacksFt: { front: 19.685, side: 19.685, rear: 19.685 },
340
+ buildable: NO_ENVELOPE,
341
+ otherEdges: [],
342
+ suggestedFootprintSqFt: [323, 484],
343
+ }, {
344
+ street: { edge: 0, frontage: 10, depth: 10 },
345
+ buildable: { state: 'none', areaM2: 0, edges: [], frontEdge: null },
346
+ }),
347
+ covers('a sloped lot: the fall across the lot, not across the wider grid the drop-in read', house({
348
+ ...STRAIGHT_PARCEL,
349
+ terrain: slopedTerrain(),
350
+ metadata: { terrainSample: { reliefFt: 8.202, flat: false } },
351
+ }), { ...STRAIGHT_FEET, terrain: 'sloped: 8.202 ft of relief across the lot' }, { ground: { state: 'sloped', reliefM: 2 } }, { mentions: ['ground: sloped, 2 m of fall across the lot'] }),
352
+ covers('a lot whose ground was read flat', house({ ...STRAIGHT_PARCEL, metadata: { terrainSample: { reliefFt: 0.2, flat: true } } }), { ...STRAIGHT_FEET, terrain: 'read flat' }, { ground: { state: 'flat', reliefM: 0.06 } }, { mentions: ['ground: read flat (0.1 m of fall over the grid read round the lot)'] }),
353
+ covers('a lot with no building on it yet, in site coordinates', () => scene(site(STRAIGHT_PARCEL)), { ...STRAIGHT_FEET, terrain: NOT_READ }, {
354
+ buildingId: null,
355
+ lot: { ring: STRAIGHT.polygon.points },
356
+ buildable: { ...STRAIGHT_BUILDABLE, frontEdge: 0 },
357
+ }, { mentions: ['lot, in site (no building stands on it yet) coordinates'] }),
358
+ covers('a site with two buildings, the one asked for named', () => scene(site(STRAIGHT_PARCEL), building(), level(), building({ position: [10, 0, 20] }, 'building_shed'), level('building_shed', 'level_shed')), { ...STRAIGHT_FEET, terrain: NOT_READ }, { buildingId: 'building_shed', buildable: { ...STRAIGHT_BUILDABLE, frontEdge: 0 } }, { input: { building: 'building_shed' } }),
359
+ covers('two sites, the house on the second: the first, vacant, read by its id',
360
+ // lot_info read the scene's first site whichever the house stood on
361
+ () => scene(site(STRAIGHT_PARCEL), SiteNode.parse({ id: 'site_b', children: [] }), building({ parentId: 'site_b' }), level()), { ...STRAIGHT_FEET, terrain: NOT_READ, address: '12 Elm St, Davis, CA, 95616' }, { siteId: 'site_lot', buildingId: null, buildable: { ...STRAIGHT_BUILDABLE, frontEdge: 0 } }, { input: { site: 'site_lot' } }),
362
+ {
363
+ // lot_info: "no lot in the scene: lot_from_address, or the Lot tab"
364
+ name: 'covers lot_info on a scene with no lot: refused',
365
+ tool: 'get_site',
366
+ scene: () => scene(building(), level()),
367
+ input: {},
368
+ expect: { refusal: 'no_site' },
369
+ },
370
+ ];
@@ -0,0 +1,3 @@
1
+ import type { AgentToolCase } from './cases.js';
2
+ export declare const MERGE_WINDOWS_CASES: AgentToolCase[];
3
+ //# sourceMappingURL=merge-windows-cases.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"merge-windows-cases.d.ts","sourceRoot":"","sources":["../../../src/agent-operations/__fixtures__/merge-windows-cases.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,aAAa,EAAc,MAAM,SAAS,CAAA;AA2GxD,eAAO,MAAM,mBAAmB,EAAE,aAAa,EAyQ9C,CAAA"}