@pascal-app/core 1.0.4 → 1.0.5

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  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +102 -90
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +301 -1
  4. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
  5. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
  7. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
  8. package/dist/agent-operations/__fixtures__/build-room-cases.js +410 -40
  9. package/dist/agent-operations/__fixtures__/cases.d.ts +18 -3
  10. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
  11. package/dist/agent-operations/__fixtures__/cases.js +183 -4
  12. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
  13. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
  14. package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
  15. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
  16. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
  17. package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
  18. package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
  19. package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
  20. package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
  21. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
  22. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
  23. package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
  24. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
  25. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
  26. package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
  27. package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
  28. package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
  29. package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
  30. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
  31. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
  32. package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
  33. package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
  34. package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
  35. package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
  36. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -1
  37. package/dist/agent-operations/__fixtures__/place-items-cases.js +80 -2
  38. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
  39. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
  40. package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
  41. package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
  42. package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
  43. package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
  44. package/dist/agent-operations/__fixtures__/room-cases.d.ts +2 -1
  45. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
  46. package/dist/agent-operations/__fixtures__/room-cases.js +136 -1
  47. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
  48. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
  49. package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
  50. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
  51. package/dist/agent-operations/__fixtures__/search-assets-cases.js +15 -3
  52. package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
  53. package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
  54. package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
  55. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +1 -0
  56. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
  57. package/dist/agent-operations/__fixtures__/structure-cases.js +630 -3
  58. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +311 -1
  59. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
  60. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +59 -11
  61. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
  62. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
  63. package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
  64. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
  65. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
  66. package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
  67. package/dist/agent-operations/achieved.d.ts +5 -0
  68. package/dist/agent-operations/achieved.d.ts.map +1 -1
  69. package/dist/agent-operations/achieved.js +21 -1
  70. package/dist/agent-operations/add-column.d.ts.map +1 -1
  71. package/dist/agent-operations/add-column.js +3 -1
  72. package/dist/agent-operations/add-fence.d.ts +18 -0
  73. package/dist/agent-operations/add-fence.d.ts.map +1 -0
  74. package/dist/agent-operations/add-fence.js +48 -0
  75. package/dist/agent-operations/add-level.d.ts +4 -1
  76. package/dist/agent-operations/add-level.d.ts.map +1 -1
  77. package/dist/agent-operations/add-level.js +48 -12
  78. package/dist/agent-operations/add-object.d.ts +38 -9
  79. package/dist/agent-operations/add-object.d.ts.map +1 -1
  80. package/dist/agent-operations/add-object.js +172 -11
  81. package/dist/agent-operations/add-wall.d.ts +1 -3
  82. package/dist/agent-operations/add-wall.d.ts.map +1 -1
  83. package/dist/agent-operations/add-wall.js +35 -9
  84. package/dist/agent-operations/apply-changes.d.ts +7 -1
  85. package/dist/agent-operations/apply-changes.d.ts.map +1 -1
  86. package/dist/agent-operations/apply-changes.js +54 -22
  87. package/dist/agent-operations/apply-outcome.d.ts +6 -0
  88. package/dist/agent-operations/apply-outcome.d.ts.map +1 -1
  89. package/dist/agent-operations/apply-outcome.js +23 -8
  90. package/dist/agent-operations/asset-views.d.ts +75 -0
  91. package/dist/agent-operations/asset-views.d.ts.map +1 -0
  92. package/dist/agent-operations/asset-views.js +234 -0
  93. package/dist/agent-operations/author-scene.d.ts +157 -0
  94. package/dist/agent-operations/author-scene.d.ts.map +1 -0
  95. package/dist/agent-operations/author-scene.js +1076 -0
  96. package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
  97. package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
  98. package/dist/agent-operations/authored-scene-merge.js +96 -0
  99. package/dist/agent-operations/batch.d.ts +22 -0
  100. package/dist/agent-operations/batch.d.ts.map +1 -0
  101. package/dist/agent-operations/batch.js +104 -0
  102. package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
  103. package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
  104. package/dist/agent-operations/ceiling-object-observations.js +111 -0
  105. package/dist/agent-operations/corner-window.d.ts +19 -0
  106. package/dist/agent-operations/corner-window.d.ts.map +1 -0
  107. package/dist/agent-operations/corner-window.js +84 -0
  108. package/dist/agent-operations/create-roof.d.ts +32 -0
  109. package/dist/agent-operations/create-roof.d.ts.map +1 -0
  110. package/dist/agent-operations/create-roof.js +304 -0
  111. package/dist/agent-operations/create-room.d.ts +2 -0
  112. package/dist/agent-operations/create-room.d.ts.map +1 -1
  113. package/dist/agent-operations/create-room.js +73 -5
  114. package/dist/agent-operations/create-stair.d.ts +6 -28
  115. package/dist/agent-operations/create-stair.d.ts.map +1 -1
  116. package/dist/agent-operations/create-stair.js +187 -104
  117. package/dist/agent-operations/design-brief.d.ts +38 -0
  118. package/dist/agent-operations/design-brief.d.ts.map +1 -0
  119. package/dist/agent-operations/design-brief.js +300 -0
  120. package/dist/agent-operations/designs.d.ts +24 -0
  121. package/dist/agent-operations/designs.d.ts.map +1 -0
  122. package/dist/agent-operations/designs.js +48 -0
  123. package/dist/agent-operations/door-clearance.d.ts +16 -1
  124. package/dist/agent-operations/door-clearance.d.ts.map +1 -1
  125. package/dist/agent-operations/door-clearance.js +61 -4
  126. package/dist/agent-operations/duplicate-level.d.ts.map +1 -1
  127. package/dist/agent-operations/duplicate-level.js +2 -1
  128. package/dist/agent-operations/find-by-type.d.ts +14 -7
  129. package/dist/agent-operations/find-by-type.d.ts.map +1 -1
  130. package/dist/agent-operations/find-by-type.js +266 -43
  131. package/dist/agent-operations/furnish-room.d.ts +22 -1
  132. package/dist/agent-operations/furnish-room.d.ts.map +1 -1
  133. package/dist/agent-operations/furnish-room.js +66 -19
  134. package/dist/agent-operations/furniture-kind.d.ts +22 -0
  135. package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
  136. package/dist/agent-operations/furniture-kind.js +69 -0
  137. package/dist/agent-operations/get-node.d.ts +5 -2
  138. package/dist/agent-operations/get-node.d.ts.map +1 -1
  139. package/dist/agent-operations/get-node.js +82 -10
  140. package/dist/agent-operations/hosted-services.d.ts +2 -1
  141. package/dist/agent-operations/hosted-services.d.ts.map +1 -1
  142. package/dist/agent-operations/index.d.ts +281 -69
  143. package/dist/agent-operations/index.d.ts.map +1 -1
  144. package/dist/agent-operations/index.js +66 -5
  145. package/dist/agent-operations/item-space.d.ts +22 -0
  146. package/dist/agent-operations/item-space.d.ts.map +1 -0
  147. package/dist/agent-operations/item-space.js +69 -0
  148. package/dist/agent-operations/layout-clearance.d.ts +52 -3
  149. package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
  150. package/dist/agent-operations/layout-clearance.js +340 -30
  151. package/dist/agent-operations/level-height-fill.d.ts +12 -0
  152. package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
  153. package/dist/agent-operations/level-height-fill.js +59 -0
  154. package/dist/agent-operations/level-reads.d.ts +5 -1
  155. package/dist/agent-operations/level-reads.d.ts.map +1 -1
  156. package/dist/agent-operations/level-reads.js +10 -3
  157. package/dist/agent-operations/list-levels.d.ts.map +1 -1
  158. package/dist/agent-operations/list-levels.js +23 -0
  159. package/dist/agent-operations/material-preset.d.ts.map +1 -1
  160. package/dist/agent-operations/material-preset.js +3 -9
  161. package/dist/agent-operations/material-refs.d.ts +7 -1
  162. package/dist/agent-operations/material-refs.d.ts.map +1 -1
  163. package/dist/agent-operations/material-refs.js +10 -5
  164. package/dist/agent-operations/merge-windows.d.ts +6 -0
  165. package/dist/agent-operations/merge-windows.d.ts.map +1 -0
  166. package/dist/agent-operations/merge-windows.js +27 -0
  167. package/dist/agent-operations/move-roofs.d.ts +9 -0
  168. package/dist/agent-operations/move-roofs.d.ts.map +1 -0
  169. package/dist/agent-operations/move-roofs.js +29 -0
  170. package/dist/agent-operations/paint.d.ts +2 -1
  171. package/dist/agent-operations/paint.d.ts.map +1 -1
  172. package/dist/agent-operations/paint.js +163 -53
  173. package/dist/agent-operations/photo-elevation.d.ts +155 -0
  174. package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
  175. package/dist/agent-operations/photo-elevation.js +761 -0
  176. package/dist/agent-operations/place-in-room.d.ts +29 -0
  177. package/dist/agent-operations/place-in-room.d.ts.map +1 -0
  178. package/dist/agent-operations/place-in-room.js +403 -0
  179. package/dist/agent-operations/place-items.d.ts.map +1 -1
  180. package/dist/agent-operations/place-items.js +15 -2
  181. package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
  182. package/dist/agent-operations/plan-geometry.js +3 -0
  183. package/dist/agent-operations/point-context.d.ts +139 -0
  184. package/dist/agent-operations/point-context.d.ts.map +1 -0
  185. package/dist/agent-operations/point-context.js +1 -0
  186. package/dist/agent-operations/project-files.d.ts +9 -0
  187. package/dist/agent-operations/project-files.d.ts.map +1 -0
  188. package/dist/agent-operations/project-files.js +25 -0
  189. package/dist/agent-operations/record-made.d.ts +18 -0
  190. package/dist/agent-operations/record-made.d.ts.map +1 -0
  191. package/dist/agent-operations/record-made.js +28 -0
  192. package/dist/agent-operations/roof-footprint.d.ts +24 -0
  193. package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
  194. package/dist/agent-operations/roof-footprint.js +242 -0
  195. package/dist/agent-operations/roof-writes.d.ts +20 -0
  196. package/dist/agent-operations/roof-writes.d.ts.map +1 -0
  197. package/dist/agent-operations/roof-writes.js +165 -0
  198. package/dist/agent-operations/room-findings.d.ts +54 -0
  199. package/dist/agent-operations/room-findings.d.ts.map +1 -0
  200. package/dist/agent-operations/room-findings.js +143 -0
  201. package/dist/agent-operations/room-floor-script.d.ts +23 -0
  202. package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
  203. package/dist/agent-operations/room-floor-script.js +54 -0
  204. package/dist/agent-operations/room-structure.d.ts +2 -2
  205. package/dist/agent-operations/room-structure.d.ts.map +1 -1
  206. package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
  207. package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
  208. package/dist/agent-operations/scene-checkpoint.js +176 -0
  209. package/dist/agent-operations/scene-queries.d.ts +3750 -3319
  210. package/dist/agent-operations/scene-queries.d.ts.map +1 -1
  211. package/dist/agent-operations/scene-queries.js +13 -23
  212. package/dist/agent-operations/scene-review.d.ts +52 -0
  213. package/dist/agent-operations/scene-review.d.ts.map +1 -0
  214. package/dist/agent-operations/scene-review.js +106 -0
  215. package/dist/agent-operations/scene-view.d.ts +82 -15
  216. package/dist/agent-operations/scene-view.d.ts.map +1 -1
  217. package/dist/agent-operations/scene-view.js +408 -51
  218. package/dist/agent-operations/search-assets.d.ts +2 -2
  219. package/dist/agent-operations/search-assets.d.ts.map +1 -1
  220. package/dist/agent-operations/search-assets.js +4 -3
  221. package/dist/agent-operations/search-materials.d.ts +9 -3
  222. package/dist/agent-operations/search-materials.d.ts.map +1 -1
  223. package/dist/agent-operations/search-materials.js +83 -29
  224. package/dist/agent-operations/set-checkpoint.d.ts +9 -0
  225. package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
  226. package/dist/agent-operations/set-checkpoint.js +31 -0
  227. package/dist/agent-operations/set-ground-level.d.ts +12 -0
  228. package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
  229. package/dist/agent-operations/set-ground-level.js +61 -0
  230. package/dist/agent-operations/site.d.ts +21 -0
  231. package/dist/agent-operations/site.d.ts.map +1 -0
  232. package/dist/agent-operations/site.js +123 -0
  233. package/dist/agent-operations/types.d.ts +66 -7
  234. package/dist/agent-operations/types.d.ts.map +1 -1
  235. package/dist/agent-operations/verify-scene.d.ts +39 -5
  236. package/dist/agent-operations/verify-scene.d.ts.map +1 -1
  237. package/dist/agent-operations/verify-scene.js +223 -44
  238. package/dist/agent-operations/wall-face-script.d.ts +28 -0
  239. package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
  240. package/dist/agent-operations/wall-face-script.js +62 -0
  241. package/dist/agent-operations/wall-object-observations.d.ts +41 -0
  242. package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
  243. package/dist/agent-operations/wall-object-observations.js +249 -0
  244. package/dist/agent-operations/wall-opening.d.ts +23 -23
  245. package/dist/agent-operations/wall-opening.d.ts.map +1 -1
  246. package/dist/agent-operations/wall-skirting.d.ts +24 -0
  247. package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
  248. package/dist/agent-operations/wall-skirting.js +85 -0
  249. package/dist/agent-tools/add-object.d.ts +11 -7
  250. package/dist/agent-tools/add-object.d.ts.map +1 -1
  251. package/dist/agent-tools/add-object.js +17 -11
  252. package/dist/agent-tools/assets.d.ts +8 -0
  253. package/dist/agent-tools/assets.d.ts.map +1 -1
  254. package/dist/agent-tools/assets.js +13 -1
  255. package/dist/agent-tools/author-scene.d.ts +651 -0
  256. package/dist/agent-tools/author-scene.d.ts.map +1 -0
  257. package/dist/agent-tools/author-scene.js +252 -0
  258. package/dist/agent-tools/batch.d.ts +25 -0
  259. package/dist/agent-tools/batch.d.ts.map +1 -0
  260. package/dist/agent-tools/batch.js +61 -0
  261. package/dist/agent-tools/checkpoints.d.ts +13 -0
  262. package/dist/agent-tools/checkpoints.d.ts.map +1 -0
  263. package/dist/agent-tools/checkpoints.js +16 -0
  264. package/dist/agent-tools/clear-scene.d.ts.map +1 -1
  265. package/dist/agent-tools/collections.d.ts +6 -6
  266. package/dist/agent-tools/collections.d.ts.map +1 -1
  267. package/dist/agent-tools/columns.d.ts +18 -18
  268. package/dist/agent-tools/columns.js +2 -2
  269. package/dist/agent-tools/corner-window.d.ts +46 -0
  270. package/dist/agent-tools/corner-window.d.ts.map +1 -0
  271. package/dist/agent-tools/corner-window.js +47 -0
  272. package/dist/agent-tools/create-room.d.ts +26 -25
  273. package/dist/agent-tools/create-room.d.ts.map +1 -1
  274. package/dist/agent-tools/create-room.js +11 -4
  275. package/dist/agent-tools/design-brief.d.ts +408 -0
  276. package/dist/agent-tools/design-brief.d.ts.map +1 -0
  277. package/dist/agent-tools/design-brief.js +149 -0
  278. package/dist/agent-tools/designs.d.ts +34 -0
  279. package/dist/agent-tools/designs.d.ts.map +1 -0
  280. package/dist/agent-tools/designs.js +50 -0
  281. package/dist/agent-tools/fences.d.ts +28 -0
  282. package/dist/agent-tools/fences.d.ts.map +1 -0
  283. package/dist/agent-tools/fences.js +31 -0
  284. package/dist/agent-tools/find-by-type.d.ts +8 -1
  285. package/dist/agent-tools/find-by-type.d.ts.map +1 -1
  286. package/dist/agent-tools/find-by-type.js +23 -2
  287. package/dist/agent-tools/furnish-room.d.ts +10 -8
  288. package/dist/agent-tools/furnish-room.d.ts.map +1 -1
  289. package/dist/agent-tools/furnish-room.js +3 -1
  290. package/dist/agent-tools/hosted-services.d.ts +177 -141
  291. package/dist/agent-tools/hosted-services.d.ts.map +1 -1
  292. package/dist/agent-tools/hosted-services.js +47 -14
  293. package/dist/agent-tools/index.d.ts +894 -215
  294. package/dist/agent-tools/index.d.ts.map +1 -1
  295. package/dist/agent-tools/index.js +47 -3
  296. package/dist/agent-tools/levels.d.ts +11 -3
  297. package/dist/agent-tools/levels.d.ts.map +1 -1
  298. package/dist/agent-tools/levels.js +16 -5
  299. package/dist/agent-tools/measurement.d.ts +38 -20
  300. package/dist/agent-tools/measurement.d.ts.map +1 -1
  301. package/dist/agent-tools/measurement.js +117 -67
  302. package/dist/agent-tools/merge-windows.d.ts +10 -0
  303. package/dist/agent-tools/merge-windows.d.ts.map +1 -0
  304. package/dist/agent-tools/merge-windows.js +12 -0
  305. package/dist/agent-tools/nodes.d.ts.map +1 -1
  306. package/dist/agent-tools/nodes.js +1 -1
  307. package/dist/agent-tools/notation-inventory.d.ts +16 -0
  308. package/dist/agent-tools/notation-inventory.d.ts.map +1 -0
  309. package/dist/agent-tools/notation-inventory.js +105 -0
  310. package/dist/agent-tools/paint.d.ts +5 -5
  311. package/dist/agent-tools/paint.d.ts.map +1 -1
  312. package/dist/agent-tools/paint.js +1 -1
  313. package/dist/agent-tools/photo-elevation.d.ts +32 -0
  314. package/dist/agent-tools/photo-elevation.d.ts.map +1 -0
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  661. package/dist/schema/nodes/measurement.d.ts +8 -8
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  664. package/dist/schema/nodes/pipe-fitting.d.ts +15 -15
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  866. package/package.json +36 -10
@@ -0,0 +1,300 @@
1
+ import { AXIS_DESIGN_MIN_WORDS, BEYOND_LAYERS, BEYOND_MIN_LAYERS, BRIEF_AXES, CATALOG_PLACEMENT_TOOLS, FURNISHING_CREATION_TOOLS, layerPieces, } from '../agent-tools/design-brief.js';
2
+ import { AgentRefusal, refuse } from '../agent-tools/refusal.js';
3
+ /**
4
+ * Furnishing follows the turn's design brief. A host that gates keeps the brief in force
5
+ * (`AgentContext.designBrief`, null while there is none) and each furnishing tool asks
6
+ * `requireFurnishing` before it runs, inside `run_batch` too. A host that does not gate leaves the
7
+ * context's brief out and nothing is refused (Pro, a person's own tools).
8
+ */
9
+ export const NO_BRIEF = "Furnishing follows the turn's design brief: design_brief records what the request fixes, what it leaves open and where objects come from; until then the catalog can be searched and viewed, not placed, and no furnishing is made.";
10
+ const openSource = (piece) => `The brief left the source open: ${piece} can be made with add_object or place_design (view_assets shows the catalog's for reference), or, for technical equipment, named in the brief's asIs after view_assets, with a reason.`;
11
+ /**
12
+ * The function tags of the catalog's technical equipment: sanitaryware, kitchen, laundry and climate
13
+ * appliances, fixed services. A hosted item's `category` is its primary function tag; the built-in
14
+ * list carries function tags too. An item whose tags are not all technical is furniture here.
15
+ */
16
+ const TECHNICAL_FUNCTIONS = new Set([
17
+ 'plumbing',
18
+ 'sinks',
19
+ 'toilets',
20
+ 'showers',
21
+ 'bathtubs',
22
+ 'appliances',
23
+ 'appliance',
24
+ 'kitchen-appliances',
25
+ 'laundry-appliances',
26
+ 'climate-appliances',
27
+ 'utilities',
28
+ ]);
29
+ export function isTechnicalEquipment(item) {
30
+ const tags = item.functionTags?.length ? item.functionTags : [item.category];
31
+ return tags.every((tag) => TECHNICAL_FUNCTIONS.has(tag));
32
+ }
33
+ const furnitureFact = (name) => `${name} is furniture: in an open brief furniture is made (add_object, place_design) or the request names a catalog source; asIs keeps technical equipment (sanitaryware, appliances).`;
34
+ const notViewed = (ids) => `${ids.join(', ')} ${ids.length === 1 ? 'was' : 'were'} not viewed: asIs keeps a catalog piece only after view_assets showed it earlier in the same turn (chat) or session (MCP).`;
35
+ const SOURCE_NOT_IN_REQUEST = "A source is set by the request: the brief's sourceQuote must be the person's own words naming it, a brand, the catalog or what is already there; this request names none, so its source is open.";
36
+ /** Case, accents and spaces folded away: how a quote is compared with the request and the lists. */
37
+ const fold = (text) => text
38
+ .normalize('NFD')
39
+ .replace(/\p{M}/gu, '')
40
+ .replace(/[\u2019\u2018]/g, "'")
41
+ .toLowerCase()
42
+ .replace(/\s+/g, ' ')
43
+ .trim();
44
+ /**
45
+ * The words that name the catalog as a source, English and French, folded; a word matches from its
46
+ * start. Phrases, not single words, where a single word also names a room or a building ("a house
47
+ * with a library", "the existing house").
48
+ */
49
+ const CATALOG_WORDS = [
50
+ 'catalog',
51
+ 'pascal library',
52
+ "pascal's library",
53
+ 'bibliotheque pascal',
54
+ "pascal's items",
55
+ "pascal's objects",
56
+ 'pascal items',
57
+ 'pascal objects',
58
+ 'from the stock',
59
+ 'in stock',
60
+ 'du stock',
61
+ 'en stock',
62
+ ];
63
+ /** The words that name what is already there as a source, English and French, folded. */
64
+ const EXISTING_WORDS = [
65
+ 'existing furniture',
66
+ 'existing pieces',
67
+ 'existing items',
68
+ 'my furniture',
69
+ 'my own furniture',
70
+ 'current furniture',
71
+ 'what is already there',
72
+ "what's already there",
73
+ 'mes meubles',
74
+ 'meubles existants',
75
+ 'meubles actuels',
76
+ "ce qu'il y a",
77
+ ];
78
+ const wordsRegex = (words) => new RegExp(`\\b(?:${words.map((word) => word.replace(/[.*+?^${}()|[\]\\]/g, '\\$&')).join('|')})`);
79
+ const CATALOG_WORD = wordsRegex(CATALOG_WORDS);
80
+ const EXISTING_WORD = wordsRegex(EXISTING_WORDS);
81
+ /** Whether the quote, at least two words, names the brief's source: its brand, the catalog, what is already there. */
82
+ function quoteNamesSource(source, brand, quote) {
83
+ const folded = fold(quote);
84
+ if (folded.split(' ').length < 2)
85
+ return false;
86
+ if (source === 'brand')
87
+ return Boolean(brand) && folded.includes(fold(brand));
88
+ return (source === 'catalog' ? CATALOG_WORD : EXISTING_WORD).test(folded);
89
+ }
90
+ /**
91
+ * Every axis is stated, bounded or open. A bounded axis quotes the person's own words: where
92
+ * the host lends the message (the chat, `requestText`) the quote is in it, folded as the
93
+ * source quote is; over MCP there is no message, so the quote is required by the contract and
94
+ * not compared with anything. An open axis carries a design statement of at least
95
+ * AXIS_DESIGN_MIN_WORDS words. The source axis is the `source` fields, checked separately.
96
+ */
97
+ function requireAxes(input, context) {
98
+ const axes = input.axes ?? {};
99
+ const missing = BRIEF_AXES.filter((axis) => !axes[axis]);
100
+ if (missing.length)
101
+ refuse('axis_missing', `The brief reads the request axis by axis: ${missing.join(', ')} ${missing.length === 1 ? 'is' : 'are'} absent. Each axis is bounded by the person's words or open with a design statement; an axis the request does not touch is open.`, { axes: missing });
102
+ for (const axis of BRIEF_AXES) {
103
+ const reading = axes[axis];
104
+ if (reading.kind === 'bounded') {
105
+ const quote = fold(reading.quote);
106
+ if (!quote ||
107
+ (context.requestText !== undefined && !fold(context.requestText).includes(quote)))
108
+ refuse('axis_quote_not_in_request', `The ${axis} is bounded by the request's own words: its quote must be words of the person's message.`, { axis });
109
+ }
110
+ else if (fold(reading.design).split(' ').filter(Boolean).length < AXIS_DESIGN_MIN_WORDS)
111
+ refuse('axis_open_without_design', `The ${axis} is open: say how it is designed.`, { axis });
112
+ }
113
+ return axes;
114
+ }
115
+ /** The pieces `beyond` names, flattened: the brief's own list of the dressing. */
116
+ export function dressingOf(beyond) {
117
+ return BEYOND_LAYERS.flatMap(([key]) => layerPieces(beyond[key]));
118
+ }
119
+ /**
120
+ * The dressing axis alone decides what `beyond` owes. Bounded, `beyond` may say none
121
+ * everywhere, except that the named pieces read as a minimum do not bound it: a dressing
122
+ * quote inside a minimum pieces quote is refused. Open, at least BEYOND_MIN_LAYERS of the
123
+ * layers name pieces.
124
+ */
125
+ function requireDressing(input, axes) {
126
+ const dressing = axes.dressing;
127
+ if (dressing.kind === 'bounded') {
128
+ const pieces = axes.pieces;
129
+ if (pieces.kind === 'bounded' &&
130
+ (pieces.extent ?? 'minimum') === 'minimum' &&
131
+ fold(dressing.quote) &&
132
+ fold(pieces.quote).includes(fold(dressing.quote)))
133
+ refuse('dressing_bounded_by_minimum', 'The pieces the request names are a minimum: they do not bound the dressing. The dressing is bounded only by words that limit the pieces or the action.');
134
+ return;
135
+ }
136
+ const empty = BEYOND_LAYERS.filter(([key]) => layerPieces(input.beyond[key]).length === 0);
137
+ if (BEYOND_LAYERS.length - empty.length >= BEYOND_MIN_LAYERS)
138
+ return;
139
+ refuse('beyond_too_thin', `The request leaves the dressing open: beyond names pieces for at least ${BEYOND_MIN_LAYERS} of its ${BEYOND_LAYERS.length} layers (${BEYOND_LAYERS.map(([, label]) => label).join(', ')}); ${empty.map(([, label]) => label).join(', ')} say none.`, { layers: empty.map(([key]) => key) });
140
+ }
141
+ /** Whether `design_brief` reads the item library: an open brief naming pieces as they are. */
142
+ export function briefReadsCatalog(tool, input) {
143
+ const { source, asIs } = asRecord(input);
144
+ return tool === 'design_brief' && source === 'open' && Array.isArray(asIs) && asIs.length > 0;
145
+ }
146
+ /**
147
+ * An open brief keeps a catalog piece as it is only if it is technical equipment and view_assets
148
+ * showed it to the agent (the session's `viewed`). Furniture is refused first: looking at it would
149
+ * change nothing.
150
+ */
151
+ function requireAsIs(brief, context) {
152
+ const named = [...new Set((brief.asIs ?? []).map((piece) => piece.assetId))];
153
+ if (brief.source !== 'open' || !named.length)
154
+ return;
155
+ const furniture = named.flatMap((id) => {
156
+ const item = context.catalog?.find((candidate) => candidate.id === id);
157
+ return item && !isTechnicalEquipment(item) ? [{ id, name: item.name }] : [];
158
+ });
159
+ if (furniture.length)
160
+ refuse('brief_as_is_furniture', furniture.map(({ name }) => furnitureFact(name)).join(' '), {
161
+ pieces: furniture.map(({ id }) => id),
162
+ });
163
+ const viewed = new Set(context.session?.viewed ?? []);
164
+ const unseen = named.filter((id) => !viewed.has(id));
165
+ if (unseen.length)
166
+ refuse('brief_as_is_not_viewed', notViewed(unseen), { pieces: unseen });
167
+ }
168
+ const isCatalogPlacement = (tool) => CATALOG_PLACEMENT_TOOLS.includes(tool);
169
+ const isCreation = (tool) => FURNISHING_CREATION_TOOLS.includes(tool);
170
+ const asRecord = (value) => typeof value === 'object' && value !== null ? value : {};
171
+ /** The catalog ids a placement call names. */
172
+ function placedAssets(tool, input) {
173
+ const named = tool === 'place_items'
174
+ ? (Array.isArray(input.items) ? input.items : []).map((item) => asRecord(item).assetId)
175
+ : [input.assetId];
176
+ return [...new Set(named.filter((id) => typeof id === 'string'))];
177
+ }
178
+ /**
179
+ * Why a furnishing call may not run under this brief, or null. `brief` null is no brief yet. An
180
+ * `add_object` that names a `nodeId` edits an object that stands: it places and makes nothing.
181
+ * A batch holding a refused call is refused whole: the gate says nothing about its other calls.
182
+ */
183
+ export function furnishingRefusal(tool, input, brief) {
184
+ if (tool === 'run_batch') {
185
+ const calls = asRecord(input).calls;
186
+ for (const [index, call] of (Array.isArray(calls) ? calls : []).entries()) {
187
+ const { tool: name, input: callInput } = asRecord(call);
188
+ if (typeof name !== 'string')
189
+ continue;
190
+ const refusal = furnishingRefusal(name, callInput, brief);
191
+ if (refusal)
192
+ return new AgentRefusal(refusal.code, `The batch's call ${index + 1} (${name}) is refused: ${refusal.message} Nothing in the batch was applied.`, { ...refusal.details, index, tool: name });
193
+ }
194
+ return null;
195
+ }
196
+ if (!(isCatalogPlacement(tool) || isCreation(tool)))
197
+ return null;
198
+ const args = asRecord(input);
199
+ if (tool === 'add_object' && typeof args.nodeId === 'string')
200
+ return null;
201
+ if (!brief)
202
+ return new AgentRefusal('design_brief_required', NO_BRIEF, { tool });
203
+ if (brief.source !== 'open' || isCreation(tool))
204
+ return null;
205
+ if (tool === 'furnish_room')
206
+ return new AgentRefusal('brief_source_open', openSource("the pieces of furnish_room's stock set"), {
207
+ tool,
208
+ source: brief.source,
209
+ });
210
+ const unnamed = placedAssets(tool, args).filter((id) => !brief.asIs?.some((piece) => piece.assetId === id));
211
+ return unnamed.length
212
+ ? new AgentRefusal('brief_source_open', openSource(unnamed.join(', ')), {
213
+ tool,
214
+ source: brief.source,
215
+ pieces: unnamed,
216
+ })
217
+ : null;
218
+ }
219
+ /** Throws the refusal when the host gates and the call may not run; a host with no brief to keep passes. */
220
+ export function requireFurnishing(tool, input, brief) {
221
+ if (brief === undefined)
222
+ return;
223
+ const refusal = furnishingRefusal(tool, input, brief);
224
+ if (refusal)
225
+ throw refusal;
226
+ }
227
+ /** The operation of a furnishing tool, refusing as `requireFurnishing` says before it runs. */
228
+ export function gatedByBrief(tool, operation) {
229
+ return (nodes, input, context) => {
230
+ requireFurnishing(tool, input, context.designBrief);
231
+ return operation(nodes, input, context);
232
+ };
233
+ }
234
+ /** What a brief opens and leaves closed, as facts. */
235
+ export function briefUnlocks(brief) {
236
+ if (brief.source !== 'open')
237
+ return {
238
+ unlocks: [
239
+ `${CATALOG_PLACEMENT_TOOLS.join(', ')} place the catalog's pieces.`,
240
+ `${FURNISHING_CREATION_TOOLS.join(', ')} stay open for what the catalog lacks.`,
241
+ ],
242
+ closed: [],
243
+ };
244
+ const asIs = brief.asIs ?? [];
245
+ return {
246
+ unlocks: [
247
+ `${FURNISHING_CREATION_TOOLS.join(', ')} make the pieces.`,
248
+ ...(asIs.length
249
+ ? [
250
+ `place_items and place_in_room place the technical equipment named in asIs: ${asIs.map((piece) => piece.assetId).join(', ')}.`,
251
+ ]
252
+ : []),
253
+ ],
254
+ closed: [
255
+ 'furnish_room places a whole stock set.',
256
+ 'Catalog pieces not named in asIs: place_items and place_in_room refuse them; view_assets shows the catalog for reference.',
257
+ 'asIs keeps technical equipment (sanitaryware, appliances); furniture is made.',
258
+ ],
259
+ };
260
+ }
261
+ /**
262
+ * `design_brief`: the request read as a brief, recorded as the turn's design record. The operation
263
+ * echoes it with what it opens and hands it back for the host to keep with the session; nothing in
264
+ * the scene changes.
265
+ */
266
+ export const designBrief = (_nodes, input, context) => {
267
+ const axes = requireAxes(input, context);
268
+ const brand = input.brand?.trim();
269
+ if (input.source === 'brand' && !brand)
270
+ refuse('brand_required', 'source brand names a range: give its name as brand ("IKEA").');
271
+ const quote = input.sourceQuote?.trim();
272
+ if (input.source !== 'open') {
273
+ if (!quote)
274
+ refuse('source_quote_required', `source ${input.source} is set by the request: give sourceQuote, the person's own words that name it ("IKEA furniture only"); a request that names no source is open.`);
275
+ if (!quoteNamesSource(input.source, brand, quote))
276
+ refuse('source_not_named', SOURCE_NOT_IN_REQUEST);
277
+ if (context.requestText !== undefined && !fold(context.requestText).includes(fold(quote)))
278
+ refuse('source_not_in_request', SOURCE_NOT_IN_REQUEST);
279
+ }
280
+ requireDressing(input, axes);
281
+ const brief = {
282
+ axes,
283
+ source: input.source,
284
+ ...(input.source !== 'open' && quote ? { sourceQuote: quote } : {}),
285
+ ...(input.source === 'brand' && brand ? { brand } : {}),
286
+ vision: input.vision,
287
+ beyond: input.beyond,
288
+ ...(input.source === 'open' && input.asIs?.length ? { asIs: input.asIs } : {}),
289
+ };
290
+ requireAsIs(brief, context);
291
+ return {
292
+ result: {
293
+ status: 'recorded',
294
+ brief,
295
+ dressing: dressingOf(input.beyond),
296
+ ...briefUnlocks(brief),
297
+ },
298
+ keep: { designBrief: brief },
299
+ };
300
+ };
@@ -0,0 +1,24 @@
1
+ import type { AgentOperation } from './types.js';
2
+ type DesignInput = string | Record<string, unknown>;
3
+ type ValidateDesignInput = {
4
+ design: DesignInput;
5
+ parameters?: Record<string, number>;
6
+ };
7
+ type PlaceDesignInput = {
8
+ design: DesignInput;
9
+ hostId: string;
10
+ position: number[];
11
+ rotation?: number;
12
+ side?: 'front' | 'back';
13
+ surfaceId?: string;
14
+ parameters?: Record<string, number>;
15
+ slots?: Record<string, string>;
16
+ name?: string;
17
+ id?: string;
18
+ };
19
+ /** `validate_design`: a procedural recipe checked on its own; the scene is untouched. */
20
+ export declare const validateDesignOperation: AgentOperation<ValidateDesignInput>;
21
+ /** `place_design`: one instance of a validated design, created on its host. */
22
+ export declare const placeDesign: AgentOperation<PlaceDesignInput>;
23
+ export {};
24
+ //# sourceMappingURL=designs.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"designs.d.ts","sourceRoot":"","sources":["../../src/agent-operations/designs.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,SAAS,CAAA;AAE7C,KAAK,WAAW,GAAG,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAA;AAEnD,KAAK,mBAAmB,GAAG;IAAE,MAAM,EAAE,WAAW,CAAC;IAAC,UAAU,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CAAE,CAAA;AAEvF,KAAK,gBAAgB,GAAG;IACtB,MAAM,EAAE,WAAW,CAAA;IACnB,MAAM,EAAE,MAAM,CAAA;IACd,QAAQ,EAAE,MAAM,EAAE,CAAA;IAClB,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,IAAI,CAAC,EAAE,OAAO,GAAG,MAAM,CAAA;IACvB,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,UAAU,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACnC,KAAK,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAC9B,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,EAAE,CAAC,EAAE,MAAM,CAAA;CACZ,CAAA;AAED,yFAAyF;AACzF,eAAO,MAAM,uBAAuB,EAAE,cAAc,CAAC,mBAAmB,CAKtE,CAAA;AAEF,+EAA+E;AAC/E,eAAO,MAAM,WAAW,EAAE,cAAc,CAAC,gBAAgB,CAqCxD,CAAA"}
@@ -0,0 +1,48 @@
1
+ import { refuse } from '../agent-tools/refusal.js';
2
+ import { validateDesign } from '../procedural-items/design.js';
3
+ import { DesignPlacementError, planDesignPlacement } from '../procedural-items/design-placement.js';
4
+ /** `validate_design`: a procedural recipe checked on its own; the scene is untouched. */
5
+ export const validateDesignOperation = (_nodes, { design, parameters }) => ({
6
+ result: validateDesign(design, { parameters }),
7
+ });
8
+ /** `place_design`: one instance of a validated design, created on its host. */
9
+ export const placeDesign = (nodes, input) => {
10
+ const [x, y, z] = input.position;
11
+ if (x === undefined || y === undefined || z === undefined) {
12
+ refuse('invalid_placement', 'position must hold three coordinates.', {
13
+ position: input.position,
14
+ });
15
+ }
16
+ let placement;
17
+ try {
18
+ placement = planDesignPlacement(nodes, {
19
+ ...input,
20
+ position: [x, y, z],
21
+ });
22
+ }
23
+ catch (error) {
24
+ if (!(error instanceof DesignPlacementError))
25
+ throw error;
26
+ refuse(error.code, error.message, {
27
+ message: error.message,
28
+ ...(error.diagnostics.length > 0 ? { diagnostics: error.diagnostics.slice(0, 8) } : {}),
29
+ });
30
+ }
31
+ const { node, parentId, hostUpdate } = placement;
32
+ return {
33
+ result: { designId: node.id, parentId, surfaceId: input.surfaceId ?? null },
34
+ changes: {
35
+ create: [{ node: node, parentId }],
36
+ ...(hostUpdate
37
+ ? {
38
+ update: [
39
+ {
40
+ id: hostUpdate.id,
41
+ data: { attachments: hostUpdate.attachments },
42
+ },
43
+ ],
44
+ }
45
+ : {}),
46
+ },
47
+ };
48
+ };
@@ -29,10 +29,12 @@ export type DoorKeepout = {
29
29
  doorId: string;
30
30
  wallId: string;
31
31
  levelId: string | null;
32
- /** World-space AABB on both sides of the wall opening. */
32
+ /** World-space AABB: the full clear depth on the swing side, a walkway on the other. */
33
33
  aabb: PlanAabb;
34
34
  width: number;
35
35
  localX: number;
36
+ /** The door's height: an item whose bottom is above it does not block the door. */
37
+ height: number;
36
38
  };
37
39
  /**
38
40
  * Wall shape these helpers accept. Deliberately structural rather than
@@ -54,11 +56,16 @@ export type DoorOpeningLike = {
54
56
  id: string;
55
57
  position?: readonly number[];
56
58
  width?: number;
59
+ height?: number;
60
+ /** Which face the leaf swings towards: 'inward' is the wall's +normal side, as the door plan draws it. */
61
+ swingDirection?: 'inward' | 'outward';
57
62
  };
58
63
  /** Plan depth (m) cleared on each side of the wall face through the opening. */
59
64
  export declare const DEFAULT_DOOR_CLEAR_DEPTH = 0.65;
60
65
  /** Extra half-width (m) beyond the door leaf along the wall. */
61
66
  export declare const DEFAULT_DOOR_SIDE_PAD = 0.05;
67
+ /** Plan depth (m) kept free on the side a door does not swing to: room to walk through. */
68
+ export declare const DOOR_WALKWAY_DEPTH = 0.35;
62
69
  /**
63
70
  * True when A and B come closer than `gap` meters (including penetration).
64
71
  * `gap` is the **minimum free space required** between boxes:
@@ -76,6 +83,14 @@ export declare function resolveNodeLevelId(nodeId: string, byId: Map<string, Any
76
83
  export declare function itemPlanAabb(position: [number, number, number] | number[], dimensions: [number, number, number] | number[] | undefined, rotationYRad?: number): PlanAabb;
77
84
  /** Scaled plan footprint used by legacy placement and door-clearance callers. */
78
85
  export declare function itemNodePlanAabb(node: AnyNode): PlanAabb | null;
86
+ /**
87
+ * Script bounds need not be centred on the item origin, and the asset's own corrective scale,
88
+ * rotation and offset sit inside the node's scale, as `scriptItemBoundsInLevel` measures them;
89
+ * catalog bounds are normalized.
90
+ */
91
+ export declare function itemNodePlanCorners(node: Extract<AnyNode, {
92
+ type: 'item';
93
+ }>): Vec2[];
79
94
  export declare function inspectItemPlanFootprint(node: Extract<AnyNode, {
80
95
  type: 'item';
81
96
  }>, options?: {
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"door-clearance.d.ts","sourceRoot":"","sources":["../../src/agent-operations/door-clearance.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AAIH,OAAO,EAAE,KAAK,OAAO,EAAuB,MAAM,WAAW,CAAA;AAG7D,OAAO,EAAE,KAAK,IAAI,EAAc,MAAM,iBAAiB,CAAA;AAEvD,MAAM,MAAM,QAAQ,GAAG;IACrB,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;CACb,CAAA;AAED,MAAM,MAAM,0BAA0B,GAClC,oBAAoB,GACpB,qBAAqB,GACrB,qBAAqB,GACrB,uBAAuB,GACvB,8BAA8B,GAC9B,kBAAkB,GAClB,iBAAiB,GACjB,qBAAqB,GACrB,wBAAwB,CAAA;AAE5B,MAAM,MAAM,uBAAuB,GAC/B;IACE,EAAE,EAAE,IAAI,CAAA;IACR,IAAI,EAAE,QAAQ,CAAA;IACd,gBAAgB,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAC1C,mBAAmB,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAC7C,SAAS,EAAE,MAAM,CAAA;CAClB,GACD;IAAE,EAAE,EAAE,KAAK,CAAC;IAAC,MAAM,EAAE,0BAA0B,CAAA;CAAE,CAAA;AAErD,MAAM,MAAM,WAAW,GAAG;IACxB,MAAM,EAAE,MAAM,CAAA;IACd,MAAM,EAAE,MAAM,CAAA;IACd,OAAO,EAAE,MAAM,GAAG,IAAI,CAAA;IACtB,wFAAwF;IACxF,IAAI,EAAE,QAAQ,CAAA;IACd,KAAK,EAAE,MAAM,CAAA;IACb,MAAM,EAAE,MAAM,CAAA;IACd,mFAAmF;IACnF,MAAM,EAAE,MAAM,CAAA;CACf,CAAA;AAED;;;;;GAKG;AACH,MAAM,MAAM,eAAe,GAAG;IAAE,EAAE,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,IAAI,CAAC;IAAC,GAAG,EAAE,IAAI,CAAA;CAAE,CAAA;AAEpE;;;;GAIG;AACH,MAAM,MAAM,eAAe,GAAG;IAC5B,EAAE,EAAE,MAAM,CAAA;IACV,QAAQ,CAAC,EAAE,SAAS,MAAM,EAAE,CAAA;IAC5B,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,0GAA0G;IAC1G,cAAc,CAAC,EAAE,QAAQ,GAAG,SAAS,CAAA;CACtC,CAAA;AAED,gFAAgF;AAChF,eAAO,MAAM,wBAAwB,OAAO,CAAA;AAC5C,gEAAgE;AAChE,eAAO,MAAM,qBAAqB,OAAO,CAAA;AACzC,2FAA2F;AAC3F,eAAO,MAAM,kBAAkB,OAAO,CAAA;AAGtC;;;;GAIG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAAE,QAAQ,EAAE,CAAC,EAAE,QAAQ,EAAE,GAAG,SAAI,GAAG,OAAO,CAGvE;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,GAAG,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,MAAM,GAAG,IAAI,CAe5F;AAmBD;;;GAGG;AACH,wBAAgB,YAAY,CAC1B,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,MAAM,EAAE,EAC7C,UAAU,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,MAAM,EAAE,GAAG,SAAS,EAC3D,YAAY,SAAI,GACf,QAAQ,CAcV;AAED,iFAAiF;AACjF,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,OAAO,GAAG,QAAQ,GAAG,IAAI,CAkB/D;AAED;;;;GAIG;AACH,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,OAAO,CAAC,OAAO,EAAE;IAAE,IAAI,EAAE,MAAM,CAAA;CAAE,CAAC,GAAG,IAAI,EAAE,CAwBpF;AAED,wBAAgB,wBAAwB,CACtC,IAAI,EAAE,OAAO,CAAC,OAAO,EAAE;IAAE,IAAI,EAAE,MAAM,CAAA;CAAE,CAAC,EACxC,OAAO,CAAC,EAAE;IAAE,SAAS,CAAC,EAAE,OAAO,CAAA;CAAE,GAChC,uBAAuB,CA+EzB;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CACjC,IAAI,EAAE,eAAe,EACrB,IAAI,EAAE,eAAe,EACrB,OAAO,CAAC,EAAE;IAAE,UAAU,CAAC,EAAE,MAAM,CAAC;IAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAAC,OAAO,CAAC,EAAE,MAAM,GAAG,IAAI,CAAA;CAAE,GAC3E,WAAW,GAAG,IAAI,CAmDpB;AAED,wBAAgB,mBAAmB,CACjC,KAAK,EAAE,QAAQ,CAAC,OAAO,CAAC,EACxB,OAAO,CAAC,EAAE;IAAE,UAAU,CAAC,EAAE,MAAM,CAAC;IAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAAC,OAAO,CAAC,EAAE,MAAM,CAAA;CAAE,GACpE,WAAW,EAAE,CAqBf;AAED,wBAAgB,qBAAqB,CAAC,QAAQ,EAAE,QAAQ,EAAE,OAAO,EAAE,WAAW,GAAG,OAAO,CAEvF;AAED,MAAM,MAAM,gBAAgB,GAAG;IAC7B,MAAM,EAAE,MAAM,CAAA;IACd,MAAM,EAAE,MAAM,CAAA;IACd,MAAM,EAAE,MAAM,CAAA;IACd,OAAO,CAAC,EAAE,MAAM,GAAG,IAAI,CAAA;IACvB,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,OAAO,EAAE,MAAM,CAAA;CAChB,CAAA;AAED,wBAAgB,gBAAgB,CAAC,IAAI,EAAE;IACrC,KAAK,EAAE,QAAQ,CAAC,OAAO,CAAC,CAAA;IACxB,UAAU,CAAC,EAAE,MAAM,CAAA;IACnB,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,mEAAmE;IACnE,OAAO,CAAC,EAAE,MAAM,CAAA;CACjB,GAAG,gBAAgB,EAAE,CA0CrB;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CACnC,OAAO,EAAE,IAAI,EAAE,EACf,SAAS,EAAE,MAAM,EACjB,OAAO,CAAC,EAAE;IAAE,CAAC,CAAC,EAAE,MAAM,CAAC;IAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAAC,OAAO,CAAC,EAAE,MAAM,CAAA;CAAE,GAC9E,QAAQ,GAAG,IAAI,CAyBjB;AAED;;;;;;;;GAQG;AACH,wBAAgB,oBAAoB,CAAC,QAAQ,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,GAAG,OAAO,CAgBnF;AAED,wBAAgB,YAAY,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,CAElD"}
@@ -6,12 +6,18 @@
6
6
  *
7
7
  * See docs/layout-clearance-error-log.md for pitfalls (levels, gap sign, scale).
8
8
  */
9
+ import { boxCorners, rotateVector } from '../procedural-items/spatial.js';
9
10
  import { getScaledDimensions } from '../schema/index.js';
11
+ import { isFloorUnderlay } from './furniture-kind.js';
12
+ import { itemLevelHeightRange, itemPlanAabbInLevel } from './item-space.js';
10
13
  import { wallLength } from './plan-geometry.js';
11
14
  /** Plan depth (m) cleared on each side of the wall face through the opening. */
12
15
  export const DEFAULT_DOOR_CLEAR_DEPTH = 0.65;
13
16
  /** Extra half-width (m) beyond the door leaf along the wall. */
14
17
  export const DEFAULT_DOOR_SIDE_PAD = 0.05;
18
+ /** Plan depth (m) kept free on the side a door does not swing to: room to walk through. */
19
+ export const DOOR_WALKWAY_DEPTH = 0.35;
20
+ const DEFAULT_DOOR_HEIGHT = 2.1;
15
21
  /**
16
22
  * True when A and B come closer than `gap` meters (including penetration).
17
23
  * `gap` is the **minimum free space required** between boxes:
@@ -89,7 +95,37 @@ export function itemNodePlanAabb(node) {
89
95
  if (![node.position[0], node.position[2], width, height, depth, rotationY].every(Number.isFinite)) {
90
96
  return null;
91
97
  }
92
- return itemPlanAabb(node.position, [Math.abs(width), Math.abs(height), Math.abs(depth)], rotationY);
98
+ const corners = itemNodePlanCorners(node);
99
+ if (!corners.every((corner) => corner.every(Number.isFinite)))
100
+ return null;
101
+ return {
102
+ minX: Math.min(...corners.map(([x]) => x)),
103
+ maxX: Math.max(...corners.map(([x]) => x)),
104
+ minZ: Math.min(...corners.map(([, z]) => z)),
105
+ maxZ: Math.max(...corners.map(([, z]) => z)),
106
+ };
107
+ }
108
+ /**
109
+ * Script bounds need not be centred on the item origin, and the asset's own corrective scale,
110
+ * rotation and offset sit inside the node's scale, as `scriptItemBoundsInLevel` measures them;
111
+ * catalog bounds are normalized.
112
+ */
113
+ export function itemNodePlanCorners(node) {
114
+ const yaw = node.rotation?.[1] ?? 0;
115
+ const place = (lx, lz) => [
116
+ node.position[0] + lx * Math.cos(yaw) + lz * Math.sin(yaw),
117
+ node.position[2] - lx * Math.sin(yaw) + lz * Math.cos(yaw),
118
+ ];
119
+ const bounds = node.source?.manifest.bounds;
120
+ if (!bounds) {
121
+ const [width, , depth] = node.asset.dimensions;
122
+ return [-width / 2, width / 2].flatMap((x) => [-depth / 2, depth / 2].map((z) => place(x * node.scale[0], z * node.scale[2])));
123
+ }
124
+ const assetScale = node.asset.scale ?? [1, 1, 1];
125
+ return boxCorners(bounds.min, bounds.max).map((point) => {
126
+ const [x, , z] = rotateVector(point.map((value, axis) => value * assetScale[axis]), node.asset.rotation);
127
+ return place((x + node.asset.offset[0]) * node.scale[0], (z + node.asset.offset[2]) * node.scale[2]);
128
+ });
93
129
  }
94
130
  export function inspectItemPlanFootprint(node, options) {
95
131
  if (options?.floorOnly &&
@@ -153,9 +189,12 @@ export function inspectItemPlanFootprint(node, options) {
153
189
  if (effectiveDimensions[0] <= 0 || effectiveDimensions[2] <= 0) {
154
190
  return { ok: false, reason: 'non_positive_plan_dimensions' };
155
191
  }
192
+ const aabb = itemNodePlanAabb(node);
193
+ if (!aabb)
194
+ return { ok: false, reason: 'non_finite_dimensions' };
156
195
  return {
157
196
  ok: true,
158
- aabb: itemPlanAabb(node.position, effectiveDimensions, rotationY),
197
+ aabb,
159
198
  sourceDimensions: [width, height, depth],
160
199
  effectiveDimensions,
161
200
  rotationY,
@@ -180,11 +219,19 @@ export function doorKeepoutFromWall(wall, door, options) {
180
219
  const nx = -dz;
181
220
  const nz = dx;
182
221
  const half = width / 2 + sidePad;
222
+ // The leaf needs the full depth where it swings; the other side only needs a walkway. Without a
223
+ // known swing, both sides get the full depth.
224
+ const walkway = Math.min(clearDepth, DOOR_WALKWAY_DEPTH);
225
+ const [back, front] = door.swingDirection === 'inward'
226
+ ? [-walkway, clearDepth]
227
+ : door.swingDirection === 'outward'
228
+ ? [-clearDepth, walkway]
229
+ : [-clearDepth, clearDepth];
183
230
  const corners = [];
184
231
  for (const along of [localX - half, localX + half]) {
185
232
  const cx = sx + dx * along;
186
233
  const cz = sz + dz * along;
187
- for (const side of [-clearDepth, clearDepth]) {
234
+ for (const side of [back, front]) {
188
235
  corners.push([cx + nx * side, cz + nz * side]);
189
236
  }
190
237
  }
@@ -196,6 +243,7 @@ export function doorKeepoutFromWall(wall, door, options) {
196
243
  levelId: options?.levelId ?? null,
197
244
  width,
198
245
  localX,
246
+ height: typeof door.height === 'number' && door.height > 0 ? door.height : DEFAULT_DOOR_HEIGHT,
199
247
  aabb: {
200
248
  minX: Math.min(...xs),
201
249
  maxX: Math.max(...xs),
@@ -251,9 +299,15 @@ export function findBlockedDoors(args) {
251
299
  const itemLevel = resolveNodeLevelId(node.id, byId);
252
300
  if (args.levelId && itemLevel !== args.levelId)
253
301
  continue;
254
- const aabb = itemNodePlanAabb(node);
302
+ // A rug is walked over; a thing on a wall is read by the wall observations.
303
+ if (isFloorUnderlay(node))
304
+ continue;
305
+ if (node.parentId && byId.get(node.parentId)?.type === 'wall')
306
+ continue;
307
+ const aabb = itemPlanAabbInLevel(node, byId);
255
308
  if (!aabb)
256
309
  continue;
310
+ const heights = itemLevelHeightRange(node, byId);
257
311
  for (const keepout of keepouts) {
258
312
  // Same-level only (multi-story safety).
259
313
  if (keepout.levelId && itemLevel && keepout.levelId !== itemLevel)
@@ -262,6 +316,9 @@ export function findBlockedDoors(args) {
262
316
  continue;
263
317
  if (!itemBlocksDoorKeepout(aabb, keepout))
264
318
  continue;
319
+ // A pendant over the doorway is above the leaf.
320
+ if (heights && heights.min >= keepout.height - 0.05)
321
+ continue;
265
322
  const itemName = node.name ?? node.asset?.name ?? node.id;
266
323
  issues.push({
267
324
  doorId: keepout.doorId,
@@ -1 +1 @@
1
- {"version":3,"file":"duplicate-level.d.ts","sourceRoot":"","sources":["../../src/agent-operations/duplicate-level.ts"],"names":[],"mappings":"AACA,OAAO,EAEL,KAAK,oBAAoB,EAE1B,MAAM,+BAA+B,CAAA;AAKtC,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,SAAS,CAAA;AAE7C,KAAK,mBAAmB,GAAG;IACzB,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,QAAQ,CAAC,EAAE,OAAO,GAAG,OAAO,CAAA;IAC5B,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,MAAM,CAAC,EAAE,oBAAoB,CAAA;CAC9B,CAAA;AAQD,sFAAsF;AACtF,eAAO,MAAM,cAAc,EAAE,cAAc,CAAC,mBAAmB,CA6C9D,CAAA"}
1
+ {"version":3,"file":"duplicate-level.d.ts","sourceRoot":"","sources":["../../src/agent-operations/duplicate-level.ts"],"names":[],"mappings":"AACA,OAAO,EAEL,KAAK,oBAAoB,EAE1B,MAAM,+BAA+B,CAAA;AAKtC,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,SAAS,CAAA;AAE7C,KAAK,mBAAmB,GAAG;IACzB,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,QAAQ,CAAC,EAAE,OAAO,GAAG,OAAO,CAAA;IAC5B,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,MAAM,CAAC,EAAE,oBAAoB,CAAA;CAC9B,CAAA;AAQD,sFAAsF;AACtF,eAAO,MAAM,cAAc,EAAE,cAAc,CAAC,mBAAmB,CA8C9D,CAAA"}
@@ -22,7 +22,7 @@ export const duplicateLevel = (nodes, input, context) => {
22
22
  refuse('no_building', `Level ${levelId} is not in a building, so it has no floors to join.`, {
23
23
  levelId,
24
24
  });
25
- const { createOps, newLevelId, shiftedLevels, updateOps, skippedNodes } = buildLevelDuplicateCreateOps({
25
+ const { createOps, newLevelId, shiftedLevels, updateOps, skippedNodes, notes } = buildLevelDuplicateCreateOps({
26
26
  nodes: all,
27
27
  level,
28
28
  levels: levelsOf(nodes).filter((entry) => entry.parentId === building.id || building.children.includes(entry.id)),
@@ -45,6 +45,7 @@ export const duplicateLevel = (nodes, input, context) => {
45
45
  // Counts are in `copied`; a floor copy is hundreds of ids the model reads back every call.
46
46
  newNodeIds: create.slice(0, 40).map(({ node }) => node.id),
47
47
  ...(create.length > 40 ? { newNodeIdsOmitted: create.length - 40 } : {}),
48
+ ...(notes.length ? { notes } : {}),
48
49
  },
49
50
  changes: {
50
51
  create,
@@ -1,11 +1,18 @@
1
1
  import type { AgentOperation } from './types.js';
2
+ export type FindByTypeInput = {
3
+ type?: string;
4
+ levelId?: string;
5
+ parentId?: string;
6
+ zoneId?: string;
7
+ sourceId?: string;
8
+ sourceIdPrefix?: string;
9
+ limit?: number;
10
+ };
2
11
  /**
3
- * `find_by_type`: everything of one type, nodes and the typed parts of
4
- * authored objects alike. Parts are read from each object's manifest; the
5
- * object stays the thing that is selected, moved and edited.
12
+ * `find_by_type`: everything of one type, nodes and the typed parts of authored objects alike,
13
+ * narrowed by level, parent, zone or source id. Parts are read from each object's manifest; the
14
+ * object stays the thing that is selected, moved and edited. Each result is the node's summary;
15
+ * `get_node` reads it whole. Past `limit` results are counted, not listed.
6
16
  */
7
- export declare const findByType: AgentOperation<{
8
- type: string;
9
- levelId?: string;
10
- }>;
17
+ export declare const findByType: AgentOperation<FindByTypeInput>;
11
18
  //# sourceMappingURL=find-by-type.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"find-by-type.d.ts","sourceRoot":"","sources":["../../src/agent-operations/find-by-type.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,SAAS,CAAA;AAyC7C;;;;GAIG;AACH,eAAO,MAAM,UAAU,EAAE,cAAc,CAAC;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,OAAO,CAAC,EAAE,MAAM,CAAA;CAAE,CA2DzE,CAAA"}
1
+ {"version":3,"file":"find-by-type.d.ts","sourceRoot":"","sources":["../../src/agent-operations/find-by-type.ts"],"names":[],"mappings":"AAkBA,OAAO,KAAK,EAAgB,cAAc,EAAc,MAAM,SAAS,CAAA;AAIvE,MAAM,MAAM,eAAe,GAAG;IAC5B,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,cAAc,CAAC,EAAE,MAAM,CAAA;IACvB,KAAK,CAAC,EAAE,MAAM,CAAA;CACf,CAAA;AAsPD;;;;;GAKG;AACH,eAAO,MAAM,UAAU,EAAE,cAAc,CAAC,eAAe,CAiGtD,CAAA"}