@pascal-app/core 1.0.4 → 1.0.5

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  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +102 -90
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +301 -1
  4. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
  5. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
  7. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
  8. package/dist/agent-operations/__fixtures__/build-room-cases.js +410 -40
  9. package/dist/agent-operations/__fixtures__/cases.d.ts +18 -3
  10. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
  11. package/dist/agent-operations/__fixtures__/cases.js +183 -4
  12. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
  13. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
  14. package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
  15. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
  16. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
  17. package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
  18. package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
  19. package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
  20. package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
  21. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
  22. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
  23. package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
  24. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
  25. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
  26. package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
  27. package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
  28. package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
  29. package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
  30. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
  31. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
  32. package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
  33. package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
  34. package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
  35. package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
  36. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -1
  37. package/dist/agent-operations/__fixtures__/place-items-cases.js +80 -2
  38. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
  39. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
  40. package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
  41. package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
  42. package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
  43. package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
  44. package/dist/agent-operations/__fixtures__/room-cases.d.ts +2 -1
  45. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
  46. package/dist/agent-operations/__fixtures__/room-cases.js +136 -1
  47. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
  48. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
  49. package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
  50. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
  51. package/dist/agent-operations/__fixtures__/search-assets-cases.js +15 -3
  52. package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
  53. package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
  54. package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
  55. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +1 -0
  56. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
  57. package/dist/agent-operations/__fixtures__/structure-cases.js +630 -3
  58. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +311 -1
  59. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
  60. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +59 -11
  61. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
  62. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
  63. package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
  64. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
  65. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
  66. package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
  67. package/dist/agent-operations/achieved.d.ts +5 -0
  68. package/dist/agent-operations/achieved.d.ts.map +1 -1
  69. package/dist/agent-operations/achieved.js +21 -1
  70. package/dist/agent-operations/add-column.d.ts.map +1 -1
  71. package/dist/agent-operations/add-column.js +3 -1
  72. package/dist/agent-operations/add-fence.d.ts +18 -0
  73. package/dist/agent-operations/add-fence.d.ts.map +1 -0
  74. package/dist/agent-operations/add-fence.js +48 -0
  75. package/dist/agent-operations/add-level.d.ts +4 -1
  76. package/dist/agent-operations/add-level.d.ts.map +1 -1
  77. package/dist/agent-operations/add-level.js +48 -12
  78. package/dist/agent-operations/add-object.d.ts +38 -9
  79. package/dist/agent-operations/add-object.d.ts.map +1 -1
  80. package/dist/agent-operations/add-object.js +172 -11
  81. package/dist/agent-operations/add-wall.d.ts +1 -3
  82. package/dist/agent-operations/add-wall.d.ts.map +1 -1
  83. package/dist/agent-operations/add-wall.js +35 -9
  84. package/dist/agent-operations/apply-changes.d.ts +7 -1
  85. package/dist/agent-operations/apply-changes.d.ts.map +1 -1
  86. package/dist/agent-operations/apply-changes.js +54 -22
  87. package/dist/agent-operations/apply-outcome.d.ts +6 -0
  88. package/dist/agent-operations/apply-outcome.d.ts.map +1 -1
  89. package/dist/agent-operations/apply-outcome.js +23 -8
  90. package/dist/agent-operations/asset-views.d.ts +75 -0
  91. package/dist/agent-operations/asset-views.d.ts.map +1 -0
  92. package/dist/agent-operations/asset-views.js +234 -0
  93. package/dist/agent-operations/author-scene.d.ts +157 -0
  94. package/dist/agent-operations/author-scene.d.ts.map +1 -0
  95. package/dist/agent-operations/author-scene.js +1076 -0
  96. package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
  97. package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
  98. package/dist/agent-operations/authored-scene-merge.js +96 -0
  99. package/dist/agent-operations/batch.d.ts +22 -0
  100. package/dist/agent-operations/batch.d.ts.map +1 -0
  101. package/dist/agent-operations/batch.js +104 -0
  102. package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
  103. package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
  104. package/dist/agent-operations/ceiling-object-observations.js +111 -0
  105. package/dist/agent-operations/corner-window.d.ts +19 -0
  106. package/dist/agent-operations/corner-window.d.ts.map +1 -0
  107. package/dist/agent-operations/corner-window.js +84 -0
  108. package/dist/agent-operations/create-roof.d.ts +32 -0
  109. package/dist/agent-operations/create-roof.d.ts.map +1 -0
  110. package/dist/agent-operations/create-roof.js +304 -0
  111. package/dist/agent-operations/create-room.d.ts +2 -0
  112. package/dist/agent-operations/create-room.d.ts.map +1 -1
  113. package/dist/agent-operations/create-room.js +73 -5
  114. package/dist/agent-operations/create-stair.d.ts +6 -28
  115. package/dist/agent-operations/create-stair.d.ts.map +1 -1
  116. package/dist/agent-operations/create-stair.js +187 -104
  117. package/dist/agent-operations/design-brief.d.ts +38 -0
  118. package/dist/agent-operations/design-brief.d.ts.map +1 -0
  119. package/dist/agent-operations/design-brief.js +300 -0
  120. package/dist/agent-operations/designs.d.ts +24 -0
  121. package/dist/agent-operations/designs.d.ts.map +1 -0
  122. package/dist/agent-operations/designs.js +48 -0
  123. package/dist/agent-operations/door-clearance.d.ts +16 -1
  124. package/dist/agent-operations/door-clearance.d.ts.map +1 -1
  125. package/dist/agent-operations/door-clearance.js +61 -4
  126. package/dist/agent-operations/duplicate-level.d.ts.map +1 -1
  127. package/dist/agent-operations/duplicate-level.js +2 -1
  128. package/dist/agent-operations/find-by-type.d.ts +14 -7
  129. package/dist/agent-operations/find-by-type.d.ts.map +1 -1
  130. package/dist/agent-operations/find-by-type.js +266 -43
  131. package/dist/agent-operations/furnish-room.d.ts +22 -1
  132. package/dist/agent-operations/furnish-room.d.ts.map +1 -1
  133. package/dist/agent-operations/furnish-room.js +66 -19
  134. package/dist/agent-operations/furniture-kind.d.ts +22 -0
  135. package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
  136. package/dist/agent-operations/furniture-kind.js +69 -0
  137. package/dist/agent-operations/get-node.d.ts +5 -2
  138. package/dist/agent-operations/get-node.d.ts.map +1 -1
  139. package/dist/agent-operations/get-node.js +82 -10
  140. package/dist/agent-operations/hosted-services.d.ts +2 -1
  141. package/dist/agent-operations/hosted-services.d.ts.map +1 -1
  142. package/dist/agent-operations/index.d.ts +281 -69
  143. package/dist/agent-operations/index.d.ts.map +1 -1
  144. package/dist/agent-operations/index.js +66 -5
  145. package/dist/agent-operations/item-space.d.ts +22 -0
  146. package/dist/agent-operations/item-space.d.ts.map +1 -0
  147. package/dist/agent-operations/item-space.js +69 -0
  148. package/dist/agent-operations/layout-clearance.d.ts +52 -3
  149. package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
  150. package/dist/agent-operations/layout-clearance.js +340 -30
  151. package/dist/agent-operations/level-height-fill.d.ts +12 -0
  152. package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
  153. package/dist/agent-operations/level-height-fill.js +59 -0
  154. package/dist/agent-operations/level-reads.d.ts +5 -1
  155. package/dist/agent-operations/level-reads.d.ts.map +1 -1
  156. package/dist/agent-operations/level-reads.js +10 -3
  157. package/dist/agent-operations/list-levels.d.ts.map +1 -1
  158. package/dist/agent-operations/list-levels.js +23 -0
  159. package/dist/agent-operations/material-preset.d.ts.map +1 -1
  160. package/dist/agent-operations/material-preset.js +3 -9
  161. package/dist/agent-operations/material-refs.d.ts +7 -1
  162. package/dist/agent-operations/material-refs.d.ts.map +1 -1
  163. package/dist/agent-operations/material-refs.js +10 -5
  164. package/dist/agent-operations/merge-windows.d.ts +6 -0
  165. package/dist/agent-operations/merge-windows.d.ts.map +1 -0
  166. package/dist/agent-operations/merge-windows.js +27 -0
  167. package/dist/agent-operations/move-roofs.d.ts +9 -0
  168. package/dist/agent-operations/move-roofs.d.ts.map +1 -0
  169. package/dist/agent-operations/move-roofs.js +29 -0
  170. package/dist/agent-operations/paint.d.ts +2 -1
  171. package/dist/agent-operations/paint.d.ts.map +1 -1
  172. package/dist/agent-operations/paint.js +163 -53
  173. package/dist/agent-operations/photo-elevation.d.ts +155 -0
  174. package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
  175. package/dist/agent-operations/photo-elevation.js +761 -0
  176. package/dist/agent-operations/place-in-room.d.ts +29 -0
  177. package/dist/agent-operations/place-in-room.d.ts.map +1 -0
  178. package/dist/agent-operations/place-in-room.js +403 -0
  179. package/dist/agent-operations/place-items.d.ts.map +1 -1
  180. package/dist/agent-operations/place-items.js +15 -2
  181. package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
  182. package/dist/agent-operations/plan-geometry.js +3 -0
  183. package/dist/agent-operations/point-context.d.ts +139 -0
  184. package/dist/agent-operations/point-context.d.ts.map +1 -0
  185. package/dist/agent-operations/point-context.js +1 -0
  186. package/dist/agent-operations/project-files.d.ts +9 -0
  187. package/dist/agent-operations/project-files.d.ts.map +1 -0
  188. package/dist/agent-operations/project-files.js +25 -0
  189. package/dist/agent-operations/record-made.d.ts +18 -0
  190. package/dist/agent-operations/record-made.d.ts.map +1 -0
  191. package/dist/agent-operations/record-made.js +28 -0
  192. package/dist/agent-operations/roof-footprint.d.ts +24 -0
  193. package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
  194. package/dist/agent-operations/roof-footprint.js +242 -0
  195. package/dist/agent-operations/roof-writes.d.ts +20 -0
  196. package/dist/agent-operations/roof-writes.d.ts.map +1 -0
  197. package/dist/agent-operations/roof-writes.js +165 -0
  198. package/dist/agent-operations/room-findings.d.ts +54 -0
  199. package/dist/agent-operations/room-findings.d.ts.map +1 -0
  200. package/dist/agent-operations/room-findings.js +143 -0
  201. package/dist/agent-operations/room-floor-script.d.ts +23 -0
  202. package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
  203. package/dist/agent-operations/room-floor-script.js +54 -0
  204. package/dist/agent-operations/room-structure.d.ts +2 -2
  205. package/dist/agent-operations/room-structure.d.ts.map +1 -1
  206. package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
  207. package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
  208. package/dist/agent-operations/scene-checkpoint.js +176 -0
  209. package/dist/agent-operations/scene-queries.d.ts +3750 -3319
  210. package/dist/agent-operations/scene-queries.d.ts.map +1 -1
  211. package/dist/agent-operations/scene-queries.js +13 -23
  212. package/dist/agent-operations/scene-review.d.ts +52 -0
  213. package/dist/agent-operations/scene-review.d.ts.map +1 -0
  214. package/dist/agent-operations/scene-review.js +106 -0
  215. package/dist/agent-operations/scene-view.d.ts +82 -15
  216. package/dist/agent-operations/scene-view.d.ts.map +1 -1
  217. package/dist/agent-operations/scene-view.js +408 -51
  218. package/dist/agent-operations/search-assets.d.ts +2 -2
  219. package/dist/agent-operations/search-assets.d.ts.map +1 -1
  220. package/dist/agent-operations/search-assets.js +4 -3
  221. package/dist/agent-operations/search-materials.d.ts +9 -3
  222. package/dist/agent-operations/search-materials.d.ts.map +1 -1
  223. package/dist/agent-operations/search-materials.js +83 -29
  224. package/dist/agent-operations/set-checkpoint.d.ts +9 -0
  225. package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
  226. package/dist/agent-operations/set-checkpoint.js +31 -0
  227. package/dist/agent-operations/set-ground-level.d.ts +12 -0
  228. package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
  229. package/dist/agent-operations/set-ground-level.js +61 -0
  230. package/dist/agent-operations/site.d.ts +21 -0
  231. package/dist/agent-operations/site.d.ts.map +1 -0
  232. package/dist/agent-operations/site.js +123 -0
  233. package/dist/agent-operations/types.d.ts +66 -7
  234. package/dist/agent-operations/types.d.ts.map +1 -1
  235. package/dist/agent-operations/verify-scene.d.ts +39 -5
  236. package/dist/agent-operations/verify-scene.d.ts.map +1 -1
  237. package/dist/agent-operations/verify-scene.js +223 -44
  238. package/dist/agent-operations/wall-face-script.d.ts +28 -0
  239. package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
  240. package/dist/agent-operations/wall-face-script.js +62 -0
  241. package/dist/agent-operations/wall-object-observations.d.ts +41 -0
  242. package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
  243. package/dist/agent-operations/wall-object-observations.js +249 -0
  244. package/dist/agent-operations/wall-opening.d.ts +23 -23
  245. package/dist/agent-operations/wall-opening.d.ts.map +1 -1
  246. package/dist/agent-operations/wall-skirting.d.ts +24 -0
  247. package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
  248. package/dist/agent-operations/wall-skirting.js +85 -0
  249. package/dist/agent-tools/add-object.d.ts +11 -7
  250. package/dist/agent-tools/add-object.d.ts.map +1 -1
  251. package/dist/agent-tools/add-object.js +17 -11
  252. package/dist/agent-tools/assets.d.ts +8 -0
  253. package/dist/agent-tools/assets.d.ts.map +1 -1
  254. package/dist/agent-tools/assets.js +13 -1
  255. package/dist/agent-tools/author-scene.d.ts +651 -0
  256. package/dist/agent-tools/author-scene.d.ts.map +1 -0
  257. package/dist/agent-tools/author-scene.js +252 -0
  258. package/dist/agent-tools/batch.d.ts +25 -0
  259. package/dist/agent-tools/batch.d.ts.map +1 -0
  260. package/dist/agent-tools/batch.js +61 -0
  261. package/dist/agent-tools/checkpoints.d.ts +13 -0
  262. package/dist/agent-tools/checkpoints.d.ts.map +1 -0
  263. package/dist/agent-tools/checkpoints.js +16 -0
  264. package/dist/agent-tools/clear-scene.d.ts.map +1 -1
  265. package/dist/agent-tools/collections.d.ts +6 -6
  266. package/dist/agent-tools/collections.d.ts.map +1 -1
  267. package/dist/agent-tools/columns.d.ts +18 -18
  268. package/dist/agent-tools/columns.js +2 -2
  269. package/dist/agent-tools/corner-window.d.ts +46 -0
  270. package/dist/agent-tools/corner-window.d.ts.map +1 -0
  271. package/dist/agent-tools/corner-window.js +47 -0
  272. package/dist/agent-tools/create-room.d.ts +26 -25
  273. package/dist/agent-tools/create-room.d.ts.map +1 -1
  274. package/dist/agent-tools/create-room.js +11 -4
  275. package/dist/agent-tools/design-brief.d.ts +408 -0
  276. package/dist/agent-tools/design-brief.d.ts.map +1 -0
  277. package/dist/agent-tools/design-brief.js +149 -0
  278. package/dist/agent-tools/designs.d.ts +34 -0
  279. package/dist/agent-tools/designs.d.ts.map +1 -0
  280. package/dist/agent-tools/designs.js +50 -0
  281. package/dist/agent-tools/fences.d.ts +28 -0
  282. package/dist/agent-tools/fences.d.ts.map +1 -0
  283. package/dist/agent-tools/fences.js +31 -0
  284. package/dist/agent-tools/find-by-type.d.ts +8 -1
  285. package/dist/agent-tools/find-by-type.d.ts.map +1 -1
  286. package/dist/agent-tools/find-by-type.js +23 -2
  287. package/dist/agent-tools/furnish-room.d.ts +10 -8
  288. package/dist/agent-tools/furnish-room.d.ts.map +1 -1
  289. package/dist/agent-tools/furnish-room.js +3 -1
  290. package/dist/agent-tools/hosted-services.d.ts +177 -141
  291. package/dist/agent-tools/hosted-services.d.ts.map +1 -1
  292. package/dist/agent-tools/hosted-services.js +47 -14
  293. package/dist/agent-tools/index.d.ts +894 -215
  294. package/dist/agent-tools/index.d.ts.map +1 -1
  295. package/dist/agent-tools/index.js +47 -3
  296. package/dist/agent-tools/levels.d.ts +11 -3
  297. package/dist/agent-tools/levels.d.ts.map +1 -1
  298. package/dist/agent-tools/levels.js +16 -5
  299. package/dist/agent-tools/measurement.d.ts +38 -20
  300. package/dist/agent-tools/measurement.d.ts.map +1 -1
  301. package/dist/agent-tools/measurement.js +117 -67
  302. package/dist/agent-tools/merge-windows.d.ts +10 -0
  303. package/dist/agent-tools/merge-windows.d.ts.map +1 -0
  304. package/dist/agent-tools/merge-windows.js +12 -0
  305. package/dist/agent-tools/nodes.d.ts.map +1 -1
  306. package/dist/agent-tools/nodes.js +1 -1
  307. package/dist/agent-tools/notation-inventory.d.ts +16 -0
  308. package/dist/agent-tools/notation-inventory.d.ts.map +1 -0
  309. package/dist/agent-tools/notation-inventory.js +105 -0
  310. package/dist/agent-tools/paint.d.ts +5 -5
  311. package/dist/agent-tools/paint.d.ts.map +1 -1
  312. package/dist/agent-tools/paint.js +1 -1
  313. package/dist/agent-tools/photo-elevation.d.ts +32 -0
  314. package/dist/agent-tools/photo-elevation.d.ts.map +1 -0
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAkDlE"}
@@ -6,11 +6,12 @@ export type SlabElevationClamp = {
6
6
  };
7
7
  /**
8
8
  * Clamp-never-ask upper bound for a slab's elevation. A plane-bound wall
9
- * (no stored `height`) keeps its top at the storey plane, so a slab that
9
+ * (no stored `height`, or height equal to the authored storey) keeps its
10
+ * top at the storey plane, so a slab that
10
11
  * rises past `storeyHeight - MIN_WALL_HEIGHT` while electing as that
11
12
  * wall's base would squeeze the wall body below its minimum (and at the
12
- * plane, to nothing). Walls with explicit heights don't constrain — their
13
- * top is an explicit level-local height rather than the storey plane. Negative proposals (the
13
+ * plane, to nothing). Walls with other explicit heights don't constrain —
14
+ * their body height stays fixed above the elected base. Negative proposals (the
14
15
  * drag-through-zero path that commits the `recessed` intent) pass
15
16
  * through untouched: this is a purely numeric upper bound.
16
17
  *
@@ -39,6 +40,8 @@ export type WallOverlapInput = {
39
40
  thickness?: number;
40
41
  justification?: WallJustification;
41
42
  supportOffset?: number;
43
+ /** Authored body height; absent for a plane-bound wall (its top is the storey plane). */
44
+ height?: number;
42
45
  };
43
46
  /**
44
47
  * Test whether a wall overlaps a slab polygon along a segment of its length.
@@ -1 +1 @@
1
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1
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@@ -4,16 +4,17 @@ import { area, intersection, union } from '../../lib/polygon-boolean.js';
4
4
  import { getRenderableSlabPolygon, prepareSlabPolygonContext, scopeSlabPolygonContext, } from '../../lib/slab-polygon.js';
5
5
  import { levelBaseElevationAt } from '../../lib/terrain-support-query.js';
6
6
  import { getWallCurveFrameAt, isCurvedWall } from '../wall/wall-curve.js';
7
- import { DEFAULT_WALL_THICKNESS } from '../wall/wall-footprint.js';
8
- import { getWallFaceOffsets } from '../wall/wall-frame.js';
9
- import { MIN_WALL_HEIGHT } from '../wall/wall-top.js';
7
+ import { DEFAULT_WALL_HEIGHT, DEFAULT_WALL_THICKNESS } from '../wall/wall-footprint.js';
8
+ import { getWallFaceOffsets, } from '../wall/wall-frame.js';
9
+ import { MIN_WALL_HEIGHT, wallFollowsStorey } from '../wall/wall-top.js';
10
10
  /**
11
11
  * Clamp-never-ask upper bound for a slab's elevation. A plane-bound wall
12
- * (no stored `height`) keeps its top at the storey plane, so a slab that
12
+ * (no stored `height`, or height equal to the authored storey) keeps its
13
+ * top at the storey plane, so a slab that
13
14
  * rises past `storeyHeight - MIN_WALL_HEIGHT` while electing as that
14
15
  * wall's base would squeeze the wall body below its minimum (and at the
15
- * plane, to nothing). Walls with explicit heights don't constrain — their
16
- * top is an explicit level-local height rather than the storey plane. Negative proposals (the
16
+ * plane, to nothing). Walls with other explicit heights don't constrain —
17
+ * their body height stays fixed above the elected base. Negative proposals (the
17
18
  * drag-through-zero path that commits the `recessed` intent) pass
18
19
  * through untouched: this is a purely numeric upper bound.
19
20
  *
@@ -28,11 +29,15 @@ export function clampSlabElevationForWalls(proposedElevation, slab, levelWalls,
28
29
  return { elevation: proposedElevation, clamped: false };
29
30
  if (slab.polygon.length < 3)
30
31
  return { elevation: proposedElevation, clamped: false };
32
+ // Probed just past the bound: a wall electing the slab there elects it at any
33
+ // height above, whereas a slab past the storey plane reads as resting on the
34
+ // wall — the state this clamp exists to prevent.
35
+ const probed = Math.min(proposedElevation, bound + MIN_WALL_HEIGHT / 2);
31
36
  const substituted = levelSlabs.some((candidate) => candidate.id === slab.id)
32
- ? levelSlabs.map((candidate) => candidate.id === slab.id ? { ...candidate, elevation: proposedElevation } : candidate)
33
- : [...levelSlabs, { ...slab, elevation: proposedElevation }];
37
+ ? levelSlabs.map((candidate) => candidate.id === slab.id ? { ...candidate, elevation: probed } : candidate)
38
+ : [...levelSlabs, { ...slab, elevation: probed }];
34
39
  for (const wall of levelWalls) {
35
- if (wall.height != null)
40
+ if (!wallFollowsStorey(wall, storeyHeight))
36
41
  continue;
37
42
  const wallLike = {
38
43
  start: wall.start,
@@ -46,7 +51,7 @@ export function clampSlabElevationForWalls(proposedElevation, slab, levelWalls,
46
51
  if (!wallOverlapsPolygon(wallLike, slab.polygon))
47
52
  continue;
48
53
  const support = computeWallSlabSupport(wallLike, substituted, levelWalls, undefined, undefined, 0, nodes);
49
- if (Math.abs(support.elevation - proposedElevation) <= WALL_SLAB_ELEVATION_POOL_EPSILON) {
54
+ if (Math.abs(support.elevation - probed) <= WALL_SLAB_ELEVATION_POOL_EPSILON) {
50
55
  return { elevation: bound, clamped: true };
51
56
  }
52
57
  }
@@ -615,6 +620,7 @@ export function computeWallSlabSupport(wallLike, slabs, levelWalls, preferredSla
615
620
  wallLike.thickness,
616
621
  wallLike.justification,
617
622
  wallLike.supportOffset,
623
+ wallLike.height,
618
624
  preferredSlabId,
619
625
  maxElevation,
620
626
  levelBase,
@@ -692,6 +698,49 @@ function polygonBounds(polygon) {
692
698
  supportBounds.set(polygon, bounds);
693
699
  return bounds;
694
700
  }
701
+ /** A cap may run this far past the wall's faces and ends and still be its cap. */
702
+ const WALL_CAP_SLACK = 0.05;
703
+ /** Whether every corner of the footprint lies on the wall body: between its faces, within its length. */
704
+ function footprintOnWallBody(polygon, center, offsets) {
705
+ const onBody = ([px, pz]) => {
706
+ let nearest = Number.POSITIVE_INFINITY;
707
+ let fits = false;
708
+ for (let i = 1; i < center.length; i++) {
709
+ const s = center[i - 1], e = center[i];
710
+ const dx = e.x - s.x, dz = e.y - s.y;
711
+ const length = Math.hypot(dx, dz);
712
+ if (length < 1e-9)
713
+ continue;
714
+ const along = ((px - s.x) * dx + (pz - s.y) * dz) / length;
715
+ const across = ((px - s.x) * -dz + (pz - s.y) * dx) / length;
716
+ const distance = Math.hypot(Math.max(0, -along, along - length), Math.max(0, across - offsets.a, offsets.b - across));
717
+ if (distance < nearest) {
718
+ nearest = distance;
719
+ fits = distance <= WALL_CAP_SLACK;
720
+ }
721
+ }
722
+ return fits;
723
+ };
724
+ return polygon.every((part) => [part.outer, ...part.holes].every((ring) => ring.every(onBody)));
725
+ }
726
+ /**
727
+ * Level-local Y of the wall's top when it stands at `base`: an authored height
728
+ * above it, else the storey plane of the level the walls belong to, else the
729
+ * legacy default (a level deriving its first height has no plane yet).
730
+ */
731
+ function resolveWallTopAbove(base, wallLike, levelWalls, nodes) {
732
+ const height = wallLike.height ??
733
+ levelWalls.find((wall) => wall.start[0] === wallLike.start[0] &&
734
+ wall.start[1] === wallLike.start[1] &&
735
+ wall.end[0] === wallLike.end[0] &&
736
+ wall.end[1] === wallLike.end[1])?.height;
737
+ if (height !== undefined)
738
+ return base + height;
739
+ const level = nodes?.[levelWalls[0]?.parentId ?? ''];
740
+ return level?.type === 'level' && level.height !== undefined
741
+ ? level.height
742
+ : base + DEFAULT_WALL_HEIGHT;
743
+ }
695
744
  function computeWallSlabSupportUncached(memo, wallLike, slabs, levelWalls, preferredSlabId, maxElevation, levelBase = 0, nodes) {
696
745
  const { start, end, curveOffset = 0 } = wallLike;
697
746
  const polylines = wallTestPolylines(start, end, curveOffset, wallLike);
@@ -718,6 +767,7 @@ function computeWallSlabSupportUncached(memo, wallLike, slabs, levelWalls, prefe
718
767
  const groups = [];
719
768
  let preferredElevation = null;
720
769
  let preferredElectedSlabId = null;
770
+ const candidates = [];
721
771
  for (const slab of slabs) {
722
772
  if (slab.support === 'open' ||
723
773
  ((slab.plateRole === 'platform' || slab.plateRole === 'sunken') &&
@@ -749,6 +799,24 @@ function computeWallSlabSupportUncached(memo, wallLike, slabs, levelWalls, prefe
749
799
  const elevation = nodes && slabs.some((slab) => slab.plateRole === 'base')
750
800
  ? liftedManualSlab(nodes, slab).elevation
751
801
  : (slab.elevation ?? 0.05);
802
+ candidates.push({ slab, elevation, perPolyline, polygon: renderedPolygon });
803
+ }
804
+ // A slab lying on the wall body with its underside at the wall's own top is
805
+ // a cap the wall carries (an importer's 12 mm "wall caps"), never a support.
806
+ // The top is measured from the lowest candidate, since the base being
807
+ // elected cannot decide it. A floor or terrace reaching past the wall keeps
808
+ // carrying it however short the wall, and an explicit host is the user's choice.
809
+ const floor = Math.min(levelBase, ...candidates.map((candidate) => candidate.elevation));
810
+ const wallTop = resolveWallTopAbove(floor, wallLike, levelWalls, nodes);
811
+ const offsets = getWallFaceOffsets({
812
+ ...wallLike,
813
+ thickness: Math.max(wallLike.thickness ?? DEFAULT_WALL_THICKNESS, 0),
814
+ });
815
+ for (const { slab, elevation, perPolyline, polygon } of candidates) {
816
+ if (slab.id !== preferredSlabId &&
817
+ elevation - slab.thickness >= wallTop - 1e-6 &&
818
+ footprintOnWallBody(polygon, polylines[0], offsets))
819
+ continue;
752
820
  if (preferredSlabId != null && slab.id === preferredSlabId) {
753
821
  preferredElevation = elevation;
754
822
  preferredElectedSlabId = slab.id;
@@ -2,11 +2,11 @@ import type { StairNode, StairSegmentNode } from '../../schema/index.js';
2
2
  export declare const STAIR_DETAIL_SURFACE_BUDGET = 10000;
3
3
  export declare function stairSegmentDetailError(segment: Pick<StairSegmentNode, 'segmentType' | 'stepCount'>): string | null;
4
4
  export declare function measureStairDetail(stair: StairNode, segments: readonly StairSegmentNode[]): {
5
- status: "unresolved";
5
+ status: 'unresolved';
6
6
  error: string;
7
7
  budget: number;
8
8
  } | {
9
- status: "evaluated";
9
+ status: 'evaluated';
10
10
  error: null;
11
11
  budget: number;
12
12
  };
@@ -1 +1 @@
1
- {"version":3,"file":"stair-detail-budget.d.ts","sourceRoot":"","sources":["../../../src/systems/stair/stair-detail-budget.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAA;AAQ/D,eAAO,MAAM,2BAA2B,QAAS,CAAA;AAEjD,wBAAgB,uBAAuB,CACrC,OAAO,EAAE,IAAI,CAAC,gBAAgB,EAAE,aAAa,GAAG,WAAW,CAAC,GAC3D,MAAM,GAAG,IAAI,CAOf;AAED,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,SAAS,gBAAgB,EAAE;;;;;;;;EA8DzF"}
1
+ {"version":3,"file":"stair-detail-budget.d.ts","sourceRoot":"","sources":["../../../src/systems/stair/stair-detail-budget.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAA;AAQ/D,eAAO,MAAM,2BAA2B,QAAS,CAAA;AAEjD,wBAAgB,uBAAuB,CACrC,OAAO,EAAE,IAAI,CAAC,gBAAgB,EAAE,aAAa,GAAG,WAAW,CAAC,GAC3D,MAAM,GAAG,IAAI,CAOf;AAED,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,SAAS,gBAAgB,EAAE;YAwB5E,YAAY;;;;YAqCP,WAAW;;;EAC7B"}
@@ -33,6 +33,12 @@ export declare function rotateXZ(x: number, z: number, angle: number): [number,
33
33
  * the stair's local frame (before the stair's own `position` / `rotation`).
34
34
  */
35
35
  export declare function computeSegmentTransforms(segments: readonly (Pick<StairSegmentNode, 'width' | 'length' | 'height' | 'attachmentSide'> & Partial<Pick<StairSegmentNode, 'stepCount' | 'winder'>>)[]): SegmentTransform[];
36
+ /**
37
+ * The plan outline of each visible segment of a straight stair's chain (a flight with its nosing, a
38
+ * landing, a winder's own outline), in the stair's level frame: an L or U stair covers these, not
39
+ * its bounding box.
40
+ */
41
+ export declare function stairSegmentFootprints(stair: StairNode, nodes: Readonly<Record<string, AnyNode>>): [number, number][][];
36
42
  /**
37
43
  * XZ bounding box of a stair's plan footprint, or null when it can't be
38
44
  * determined (a straight stair whose segment children aren't in `nodes`).
@@ -1 +1 @@
1
- {"version":3,"file":"stair-footprint.d.ts","sourceRoot":"","sources":["../../../src/systems/stair/stair-footprint.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAa,SAAS,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAA;AAKnF;;;;;;;;;GASG;AAEH,MAAM,MAAM,kBAAkB,GAAG;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAE,CAAA;AAE3F,KAAK,gBAAgB,GAAG;IACtB,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAClC,QAAQ,EAAE,MAAM,CAAA;CACjB,CAAA;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAI9E;AAED;;;;;GAKG;AACH,wBAAgB,wBAAwB,CACtC,QAAQ,EAAE,SAAS,CAAC,IAAI,CAAC,gBAAgB,EAAE,OAAO,GAAG,QAAQ,GAAG,QAAQ,GAAG,gBAAgB,CAAC,GAC1F,OAAO,CAAC,IAAI,CAAC,gBAAgB,EAAE,WAAW,GAAG,QAAQ,CAAC,CAAC,CAAC,EAAE,GAC3D,gBAAgB,EAAE,CA0DpB;AAsGD;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAChC,KAAK,EAAE,SAAS,EAChB,KAAK,CAAC,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,GACxC,kBAAkB,GAAG,IAAI,CAK3B;AAED,wBAAgB,mBAAmB,CACjC,KAAK,EAAE,SAAS,EAChB,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,GACvC,CAAC,MAAM,EAAE,MAAM,CAAC,EAAE,CA4CpB;AAED,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,EACxC,IAAI,CAAC,EAAE,OAAO,GACb,MAAM,GAAG,SAAS,CAKpB"}
1
+ {"version":3,"file":"stair-footprint.d.ts","sourceRoot":"","sources":["../../../src/systems/stair/stair-footprint.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAa,SAAS,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAA;AAKnF;;;;;;;;;GASG;AAEH,MAAM,MAAM,kBAAkB,GAAG;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAE,CAAA;AAE3F,KAAK,gBAAgB,GAAG;IACtB,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAClC,QAAQ,EAAE,MAAM,CAAA;CACjB,CAAA;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAI9E;AAED;;;;;GAKG;AACH,wBAAgB,wBAAwB,CACtC,QAAQ,EAAE,SAAS,CAAC,IAAI,CAAC,gBAAgB,EAAE,OAAO,GAAG,QAAQ,GAAG,QAAQ,GAAG,gBAAgB,CAAC,GAC1F,OAAO,CAAC,IAAI,CAAC,gBAAgB,EAAE,WAAW,GAAG,QAAQ,CAAC,CAAC,CAAC,EAAE,GAC3D,gBAAgB,EAAE,CA0DpB;AA6BD;;;;GAIG;AACH,wBAAgB,sBAAsB,CACpC,KAAK,EAAE,SAAS,EAChB,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,GACvC,CAAC,MAAM,EAAE,MAAM,CAAC,EAAE,EAAE,CAiCtB;AAqDD;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAChC,KAAK,EAAE,SAAS,EAChB,KAAK,CAAC,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,GACxC,kBAAkB,GAAG,IAAI,CAK3B;AAED,wBAAgB,mBAAmB,CACjC,KAAK,EAAE,SAAS,EAChB,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,GACvC,CAAC,MAAM,EAAE,MAAM,CAAC,EAAE,CA4CpB;AAED,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,EACxC,IAAI,CAAC,EAAE,OAAO,GACb,MAAM,GAAG,SAAS,CAKpB"}
@@ -84,8 +84,9 @@ function emptyBox() {
84
84
  * stair-local point by the stair's rotation and offsetting by its position. */
85
85
  function extendByLocal(box, stair, localX, localZ) {
86
86
  const [wx, wz] = rotateXZ(localX, localZ, stair.rotation ?? 0);
87
- const x = stair.position[0] + wx;
88
- const z = stair.position[2] + wz;
87
+ extend(box, stair.position[0] + wx, stair.position[2] + wz);
88
+ }
89
+ function extend(box, x, z) {
89
90
  if (x < box.minX)
90
91
  box.minX = x;
91
92
  if (x > box.maxX)
@@ -98,35 +99,47 @@ function extendByLocal(box, stair, localX, localZ) {
98
99
  function finiteBox(box) {
99
100
  return Number.isFinite(box.minX) && Number.isFinite(box.minZ) ? box : null;
100
101
  }
101
- /** Bounding box of a straight stair's segment chain, walking the children. */
102
- function straightStairAABB(stair, nodes) {
102
+ /**
103
+ * The plan outline of each visible segment of a straight stair's chain (a flight with its nosing, a
104
+ * landing, a winder's own outline), in the stair's level frame: an L or U stair covers these, not
105
+ * its bounding box.
106
+ */
107
+ export function stairSegmentFootprints(stair, nodes) {
103
108
  const segments = (stair.children ?? [])
104
109
  .map((childId) => nodes[childId])
105
110
  .filter((segment) => segment?.type === 'stair-segment');
106
- if (segments.length === 0)
107
- return null;
108
111
  const transforms = computeSegmentTransforms(segments);
109
- const box = emptyBox();
110
- segments.forEach((segment, index) => {
112
+ return segments.flatMap((segment, index) => {
111
113
  const transform = transforms[index];
112
114
  if (!transform || segment.visible === false)
113
- return;
115
+ return [];
114
116
  const halfWidth = segment.width / 2;
115
117
  const nose = segment.segmentType === 'landing'
116
118
  ? 0
117
119
  : (resolveStairConstruction(segment, stair)?.nosing ?? 0);
118
120
  // Segment-local footprint: X across the flight, Z along the run from the
119
121
  // attachment edge (0) to the far edge (length).
120
- for (const [cornerX, cornerZ] of resolveStairWinderFootprint(segment, stair) ?? [
122
+ const corners = resolveStairWinderFootprint(segment, stair) ?? [
121
123
  [-halfWidth, -nose],
122
124
  [halfWidth, -nose],
123
125
  [halfWidth, segment.length],
124
126
  [-halfWidth, segment.length],
125
- ]) {
126
- const [offsetX, offsetZ] = rotateXZ(cornerX, cornerZ, transform.rotation);
127
- extendByLocal(box, stair, transform.position[0] + offsetX, transform.position[2] + offsetZ);
128
- }
127
+ ];
128
+ return [
129
+ corners.map(([cornerX, cornerZ]) => {
130
+ const [offsetX, offsetZ] = rotateXZ(cornerX, cornerZ, transform.rotation);
131
+ const [x, z] = rotateXZ(transform.position[0] + offsetX, transform.position[2] + offsetZ, stair.rotation ?? 0);
132
+ return [stair.position[0] + x, stair.position[2] + z];
133
+ }),
134
+ ];
129
135
  });
136
+ }
137
+ /** Bounding box of a straight stair's segment chain, walking the children. */
138
+ function straightStairAABB(stair, nodes) {
139
+ const box = emptyBox();
140
+ for (const outline of stairSegmentFootprints(stair, nodes))
141
+ for (const [x, z] of outline)
142
+ extend(box, x, z);
130
143
  return finiteBox(box);
131
144
  }
132
145
  const ARC_SAMPLES = 48;
@@ -21,8 +21,6 @@ export declare function resolveStairArcDimensions(stair: StairNode, totalRise: n
21
21
  };
22
22
  /** Walking surfaces own the rise; tread thickness only locates their underside. */
23
23
  export declare function resolveStairArcLayout(stair: StairNode, totalRise: number): {
24
- steps: StairArcStep[];
25
- landing: StairArcStep | null;
26
24
  stepCount: number;
27
25
  innerRadius: number;
28
26
  outerRadius: number;
@@ -35,5 +33,7 @@ export declare function resolveStairArcLayout(stair: StairNode, totalRise: numbe
35
33
  going: number;
36
34
  landingSweep: number;
37
35
  nosingSweep: number;
36
+ steps: StairArcStep[];
37
+ landing: StairArcStep | null;
38
38
  };
39
39
  //# sourceMappingURL=stair-layout.d.ts.map