@pascal-app/core 1.0.4 → 1.0.5

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  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +102 -90
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +301 -1
  4. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
  5. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
  7. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
  8. package/dist/agent-operations/__fixtures__/build-room-cases.js +410 -40
  9. package/dist/agent-operations/__fixtures__/cases.d.ts +18 -3
  10. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
  11. package/dist/agent-operations/__fixtures__/cases.js +183 -4
  12. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
  13. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
  14. package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
  15. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
  16. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
  17. package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
  18. package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
  19. package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
  20. package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
  21. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
  22. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
  23. package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
  24. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
  25. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
  26. package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
  27. package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
  28. package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
  29. package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
  30. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
  31. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
  32. package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
  33. package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
  34. package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
  35. package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
  36. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -1
  37. package/dist/agent-operations/__fixtures__/place-items-cases.js +80 -2
  38. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
  39. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
  40. package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
  41. package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
  42. package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
  43. package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
  44. package/dist/agent-operations/__fixtures__/room-cases.d.ts +2 -1
  45. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
  46. package/dist/agent-operations/__fixtures__/room-cases.js +136 -1
  47. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
  48. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
  49. package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
  50. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
  51. package/dist/agent-operations/__fixtures__/search-assets-cases.js +15 -3
  52. package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
  53. package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
  54. package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
  55. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +1 -0
  56. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
  57. package/dist/agent-operations/__fixtures__/structure-cases.js +630 -3
  58. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +311 -1
  59. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
  60. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +59 -11
  61. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
  62. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
  63. package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
  64. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
  65. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
  66. package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
  67. package/dist/agent-operations/achieved.d.ts +5 -0
  68. package/dist/agent-operations/achieved.d.ts.map +1 -1
  69. package/dist/agent-operations/achieved.js +21 -1
  70. package/dist/agent-operations/add-column.d.ts.map +1 -1
  71. package/dist/agent-operations/add-column.js +3 -1
  72. package/dist/agent-operations/add-fence.d.ts +18 -0
  73. package/dist/agent-operations/add-fence.d.ts.map +1 -0
  74. package/dist/agent-operations/add-fence.js +48 -0
  75. package/dist/agent-operations/add-level.d.ts +4 -1
  76. package/dist/agent-operations/add-level.d.ts.map +1 -1
  77. package/dist/agent-operations/add-level.js +48 -12
  78. package/dist/agent-operations/add-object.d.ts +38 -9
  79. package/dist/agent-operations/add-object.d.ts.map +1 -1
  80. package/dist/agent-operations/add-object.js +172 -11
  81. package/dist/agent-operations/add-wall.d.ts +1 -3
  82. package/dist/agent-operations/add-wall.d.ts.map +1 -1
  83. package/dist/agent-operations/add-wall.js +35 -9
  84. package/dist/agent-operations/apply-changes.d.ts +7 -1
  85. package/dist/agent-operations/apply-changes.d.ts.map +1 -1
  86. package/dist/agent-operations/apply-changes.js +54 -22
  87. package/dist/agent-operations/apply-outcome.d.ts +6 -0
  88. package/dist/agent-operations/apply-outcome.d.ts.map +1 -1
  89. package/dist/agent-operations/apply-outcome.js +23 -8
  90. package/dist/agent-operations/asset-views.d.ts +75 -0
  91. package/dist/agent-operations/asset-views.d.ts.map +1 -0
  92. package/dist/agent-operations/asset-views.js +234 -0
  93. package/dist/agent-operations/author-scene.d.ts +157 -0
  94. package/dist/agent-operations/author-scene.d.ts.map +1 -0
  95. package/dist/agent-operations/author-scene.js +1076 -0
  96. package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
  97. package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
  98. package/dist/agent-operations/authored-scene-merge.js +96 -0
  99. package/dist/agent-operations/batch.d.ts +22 -0
  100. package/dist/agent-operations/batch.d.ts.map +1 -0
  101. package/dist/agent-operations/batch.js +104 -0
  102. package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
  103. package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
  104. package/dist/agent-operations/ceiling-object-observations.js +111 -0
  105. package/dist/agent-operations/corner-window.d.ts +19 -0
  106. package/dist/agent-operations/corner-window.d.ts.map +1 -0
  107. package/dist/agent-operations/corner-window.js +84 -0
  108. package/dist/agent-operations/create-roof.d.ts +32 -0
  109. package/dist/agent-operations/create-roof.d.ts.map +1 -0
  110. package/dist/agent-operations/create-roof.js +304 -0
  111. package/dist/agent-operations/create-room.d.ts +2 -0
  112. package/dist/agent-operations/create-room.d.ts.map +1 -1
  113. package/dist/agent-operations/create-room.js +73 -5
  114. package/dist/agent-operations/create-stair.d.ts +6 -28
  115. package/dist/agent-operations/create-stair.d.ts.map +1 -1
  116. package/dist/agent-operations/create-stair.js +187 -104
  117. package/dist/agent-operations/design-brief.d.ts +38 -0
  118. package/dist/agent-operations/design-brief.d.ts.map +1 -0
  119. package/dist/agent-operations/design-brief.js +300 -0
  120. package/dist/agent-operations/designs.d.ts +24 -0
  121. package/dist/agent-operations/designs.d.ts.map +1 -0
  122. package/dist/agent-operations/designs.js +48 -0
  123. package/dist/agent-operations/door-clearance.d.ts +16 -1
  124. package/dist/agent-operations/door-clearance.d.ts.map +1 -1
  125. package/dist/agent-operations/door-clearance.js +61 -4
  126. package/dist/agent-operations/duplicate-level.d.ts.map +1 -1
  127. package/dist/agent-operations/duplicate-level.js +2 -1
  128. package/dist/agent-operations/find-by-type.d.ts +14 -7
  129. package/dist/agent-operations/find-by-type.d.ts.map +1 -1
  130. package/dist/agent-operations/find-by-type.js +266 -43
  131. package/dist/agent-operations/furnish-room.d.ts +22 -1
  132. package/dist/agent-operations/furnish-room.d.ts.map +1 -1
  133. package/dist/agent-operations/furnish-room.js +66 -19
  134. package/dist/agent-operations/furniture-kind.d.ts +22 -0
  135. package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
  136. package/dist/agent-operations/furniture-kind.js +69 -0
  137. package/dist/agent-operations/get-node.d.ts +5 -2
  138. package/dist/agent-operations/get-node.d.ts.map +1 -1
  139. package/dist/agent-operations/get-node.js +82 -10
  140. package/dist/agent-operations/hosted-services.d.ts +2 -1
  141. package/dist/agent-operations/hosted-services.d.ts.map +1 -1
  142. package/dist/agent-operations/index.d.ts +281 -69
  143. package/dist/agent-operations/index.d.ts.map +1 -1
  144. package/dist/agent-operations/index.js +66 -5
  145. package/dist/agent-operations/item-space.d.ts +22 -0
  146. package/dist/agent-operations/item-space.d.ts.map +1 -0
  147. package/dist/agent-operations/item-space.js +69 -0
  148. package/dist/agent-operations/layout-clearance.d.ts +52 -3
  149. package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
  150. package/dist/agent-operations/layout-clearance.js +340 -30
  151. package/dist/agent-operations/level-height-fill.d.ts +12 -0
  152. package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
  153. package/dist/agent-operations/level-height-fill.js +59 -0
  154. package/dist/agent-operations/level-reads.d.ts +5 -1
  155. package/dist/agent-operations/level-reads.d.ts.map +1 -1
  156. package/dist/agent-operations/level-reads.js +10 -3
  157. package/dist/agent-operations/list-levels.d.ts.map +1 -1
  158. package/dist/agent-operations/list-levels.js +23 -0
  159. package/dist/agent-operations/material-preset.d.ts.map +1 -1
  160. package/dist/agent-operations/material-preset.js +3 -9
  161. package/dist/agent-operations/material-refs.d.ts +7 -1
  162. package/dist/agent-operations/material-refs.d.ts.map +1 -1
  163. package/dist/agent-operations/material-refs.js +10 -5
  164. package/dist/agent-operations/merge-windows.d.ts +6 -0
  165. package/dist/agent-operations/merge-windows.d.ts.map +1 -0
  166. package/dist/agent-operations/merge-windows.js +27 -0
  167. package/dist/agent-operations/move-roofs.d.ts +9 -0
  168. package/dist/agent-operations/move-roofs.d.ts.map +1 -0
  169. package/dist/agent-operations/move-roofs.js +29 -0
  170. package/dist/agent-operations/paint.d.ts +2 -1
  171. package/dist/agent-operations/paint.d.ts.map +1 -1
  172. package/dist/agent-operations/paint.js +163 -53
  173. package/dist/agent-operations/photo-elevation.d.ts +155 -0
  174. package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
  175. package/dist/agent-operations/photo-elevation.js +761 -0
  176. package/dist/agent-operations/place-in-room.d.ts +29 -0
  177. package/dist/agent-operations/place-in-room.d.ts.map +1 -0
  178. package/dist/agent-operations/place-in-room.js +403 -0
  179. package/dist/agent-operations/place-items.d.ts.map +1 -1
  180. package/dist/agent-operations/place-items.js +15 -2
  181. package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
  182. package/dist/agent-operations/plan-geometry.js +3 -0
  183. package/dist/agent-operations/point-context.d.ts +139 -0
  184. package/dist/agent-operations/point-context.d.ts.map +1 -0
  185. package/dist/agent-operations/point-context.js +1 -0
  186. package/dist/agent-operations/project-files.d.ts +9 -0
  187. package/dist/agent-operations/project-files.d.ts.map +1 -0
  188. package/dist/agent-operations/project-files.js +25 -0
  189. package/dist/agent-operations/record-made.d.ts +18 -0
  190. package/dist/agent-operations/record-made.d.ts.map +1 -0
  191. package/dist/agent-operations/record-made.js +28 -0
  192. package/dist/agent-operations/roof-footprint.d.ts +24 -0
  193. package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
  194. package/dist/agent-operations/roof-footprint.js +242 -0
  195. package/dist/agent-operations/roof-writes.d.ts +20 -0
  196. package/dist/agent-operations/roof-writes.d.ts.map +1 -0
  197. package/dist/agent-operations/roof-writes.js +165 -0
  198. package/dist/agent-operations/room-findings.d.ts +54 -0
  199. package/dist/agent-operations/room-findings.d.ts.map +1 -0
  200. package/dist/agent-operations/room-findings.js +143 -0
  201. package/dist/agent-operations/room-floor-script.d.ts +23 -0
  202. package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
  203. package/dist/agent-operations/room-floor-script.js +54 -0
  204. package/dist/agent-operations/room-structure.d.ts +2 -2
  205. package/dist/agent-operations/room-structure.d.ts.map +1 -1
  206. package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
  207. package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
  208. package/dist/agent-operations/scene-checkpoint.js +176 -0
  209. package/dist/agent-operations/scene-queries.d.ts +3750 -3319
  210. package/dist/agent-operations/scene-queries.d.ts.map +1 -1
  211. package/dist/agent-operations/scene-queries.js +13 -23
  212. package/dist/agent-operations/scene-review.d.ts +52 -0
  213. package/dist/agent-operations/scene-review.d.ts.map +1 -0
  214. package/dist/agent-operations/scene-review.js +106 -0
  215. package/dist/agent-operations/scene-view.d.ts +82 -15
  216. package/dist/agent-operations/scene-view.d.ts.map +1 -1
  217. package/dist/agent-operations/scene-view.js +408 -51
  218. package/dist/agent-operations/search-assets.d.ts +2 -2
  219. package/dist/agent-operations/search-assets.d.ts.map +1 -1
  220. package/dist/agent-operations/search-assets.js +4 -3
  221. package/dist/agent-operations/search-materials.d.ts +9 -3
  222. package/dist/agent-operations/search-materials.d.ts.map +1 -1
  223. package/dist/agent-operations/search-materials.js +83 -29
  224. package/dist/agent-operations/set-checkpoint.d.ts +9 -0
  225. package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
  226. package/dist/agent-operations/set-checkpoint.js +31 -0
  227. package/dist/agent-operations/set-ground-level.d.ts +12 -0
  228. package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
  229. package/dist/agent-operations/set-ground-level.js +61 -0
  230. package/dist/agent-operations/site.d.ts +21 -0
  231. package/dist/agent-operations/site.d.ts.map +1 -0
  232. package/dist/agent-operations/site.js +123 -0
  233. package/dist/agent-operations/types.d.ts +66 -7
  234. package/dist/agent-operations/types.d.ts.map +1 -1
  235. package/dist/agent-operations/verify-scene.d.ts +39 -5
  236. package/dist/agent-operations/verify-scene.d.ts.map +1 -1
  237. package/dist/agent-operations/verify-scene.js +223 -44
  238. package/dist/agent-operations/wall-face-script.d.ts +28 -0
  239. package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
  240. package/dist/agent-operations/wall-face-script.js +62 -0
  241. package/dist/agent-operations/wall-object-observations.d.ts +41 -0
  242. package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
  243. package/dist/agent-operations/wall-object-observations.js +249 -0
  244. package/dist/agent-operations/wall-opening.d.ts +23 -23
  245. package/dist/agent-operations/wall-opening.d.ts.map +1 -1
  246. package/dist/agent-operations/wall-skirting.d.ts +24 -0
  247. package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
  248. package/dist/agent-operations/wall-skirting.js +85 -0
  249. package/dist/agent-tools/add-object.d.ts +11 -7
  250. package/dist/agent-tools/add-object.d.ts.map +1 -1
  251. package/dist/agent-tools/add-object.js +17 -11
  252. package/dist/agent-tools/assets.d.ts +8 -0
  253. package/dist/agent-tools/assets.d.ts.map +1 -1
  254. package/dist/agent-tools/assets.js +13 -1
  255. package/dist/agent-tools/author-scene.d.ts +651 -0
  256. package/dist/agent-tools/author-scene.d.ts.map +1 -0
  257. package/dist/agent-tools/author-scene.js +252 -0
  258. package/dist/agent-tools/batch.d.ts +25 -0
  259. package/dist/agent-tools/batch.d.ts.map +1 -0
  260. package/dist/agent-tools/batch.js +61 -0
  261. package/dist/agent-tools/checkpoints.d.ts +13 -0
  262. package/dist/agent-tools/checkpoints.d.ts.map +1 -0
  263. package/dist/agent-tools/checkpoints.js +16 -0
  264. package/dist/agent-tools/clear-scene.d.ts.map +1 -1
  265. package/dist/agent-tools/collections.d.ts +6 -6
  266. package/dist/agent-tools/collections.d.ts.map +1 -1
  267. package/dist/agent-tools/columns.d.ts +18 -18
  268. package/dist/agent-tools/columns.js +2 -2
  269. package/dist/agent-tools/corner-window.d.ts +46 -0
  270. package/dist/agent-tools/corner-window.d.ts.map +1 -0
  271. package/dist/agent-tools/corner-window.js +47 -0
  272. package/dist/agent-tools/create-room.d.ts +26 -25
  273. package/dist/agent-tools/create-room.d.ts.map +1 -1
  274. package/dist/agent-tools/create-room.js +11 -4
  275. package/dist/agent-tools/design-brief.d.ts +408 -0
  276. package/dist/agent-tools/design-brief.d.ts.map +1 -0
  277. package/dist/agent-tools/design-brief.js +149 -0
  278. package/dist/agent-tools/designs.d.ts +34 -0
  279. package/dist/agent-tools/designs.d.ts.map +1 -0
  280. package/dist/agent-tools/designs.js +50 -0
  281. package/dist/agent-tools/fences.d.ts +28 -0
  282. package/dist/agent-tools/fences.d.ts.map +1 -0
  283. package/dist/agent-tools/fences.js +31 -0
  284. package/dist/agent-tools/find-by-type.d.ts +8 -1
  285. package/dist/agent-tools/find-by-type.d.ts.map +1 -1
  286. package/dist/agent-tools/find-by-type.js +23 -2
  287. package/dist/agent-tools/furnish-room.d.ts +10 -8
  288. package/dist/agent-tools/furnish-room.d.ts.map +1 -1
  289. package/dist/agent-tools/furnish-room.js +3 -1
  290. package/dist/agent-tools/hosted-services.d.ts +177 -141
  291. package/dist/agent-tools/hosted-services.d.ts.map +1 -1
  292. package/dist/agent-tools/hosted-services.js +47 -14
  293. package/dist/agent-tools/index.d.ts +894 -215
  294. package/dist/agent-tools/index.d.ts.map +1 -1
  295. package/dist/agent-tools/index.js +47 -3
  296. package/dist/agent-tools/levels.d.ts +11 -3
  297. package/dist/agent-tools/levels.d.ts.map +1 -1
  298. package/dist/agent-tools/levels.js +16 -5
  299. package/dist/agent-tools/measurement.d.ts +38 -20
  300. package/dist/agent-tools/measurement.d.ts.map +1 -1
  301. package/dist/agent-tools/measurement.js +117 -67
  302. package/dist/agent-tools/merge-windows.d.ts +10 -0
  303. package/dist/agent-tools/merge-windows.d.ts.map +1 -0
  304. package/dist/agent-tools/merge-windows.js +12 -0
  305. package/dist/agent-tools/nodes.d.ts.map +1 -1
  306. package/dist/agent-tools/nodes.js +1 -1
  307. package/dist/agent-tools/notation-inventory.d.ts +16 -0
  308. package/dist/agent-tools/notation-inventory.d.ts.map +1 -0
  309. package/dist/agent-tools/notation-inventory.js +105 -0
  310. package/dist/agent-tools/paint.d.ts +5 -5
  311. package/dist/agent-tools/paint.d.ts.map +1 -1
  312. package/dist/agent-tools/paint.js +1 -1
  313. package/dist/agent-tools/photo-elevation.d.ts +32 -0
  314. package/dist/agent-tools/photo-elevation.d.ts.map +1 -0
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  661. package/dist/schema/nodes/measurement.d.ts +8 -8
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  665. package/dist/schema/nodes/pipe-segment.d.ts +11 -11
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  866. package/package.json +36 -10
@@ -1,3 +1,313 @@
1
- import type { AgentToolCase } from './cases.js';
1
+ import { type AnyNode } from '../../schema/index.js';
2
+ import type { AgentToolCase, SceneGraph } from './cases.js';
3
+ /**
4
+ * `verify_scene`: the MCP's checks and the chat's, merged, each issue typed so it can be counted.
5
+ * A case names the issue types a scene must raise (`contains`) or must not (`lacks`).
6
+ */
7
+ type Pt = [number, number];
8
+ export declare const ROOM: Pt[];
9
+ /** Links parents' children and returns the graph, buildings as roots. */
10
+ export declare function scene(...nodes: AnyNode[]): SceneGraph;
11
+ export declare const building: (id?: string) => {
12
+ object: "node";
13
+ name?: string | undefined;
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+ parentId: string | null;
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+ visible: boolean;
16
+ camera?: {
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+ position: [number, number, number];
18
+ target: [number, number, number];
19
+ mode: "orthographic" | "perspective";
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+ fov?: number | undefined;
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+ zoom?: number | undefined;
22
+ } | undefined;
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+ metadata: Record<string, unknown>;
24
+ provenance?: {
25
+ refs: {
26
+ ns?: string | undefined;
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+ id: string;
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+ role?: "absorbed" | "alias" | "derived" | "piece" | "primary" | undefined;
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+ }[];
30
+ lineage?: {
31
+ op: "attach" | "convert" | "duplicate" | "import" | "make-independent" | "merge" | "promote" | "split";
32
+ fromIds: string[];
33
+ } | undefined;
34
+ } | undefined;
35
+ id: `building_${string}`;
36
+ type: "building";
37
+ children: (`elevator_${string}` | `level_${string}` | `unit_${string}`)[];
38
+ position: [number, number, number];
39
+ rotation: [number, number, number];
40
+ groundLevelId?: `level_${string}` | undefined;
41
+ };
42
+ export declare const level: (id: string, index: number, extra?: Record<string, unknown>) => {
43
+ object: "node";
44
+ name?: string | undefined;
45
+ parentId: string | null;
46
+ visible: boolean;
47
+ camera?: {
48
+ position: [number, number, number];
49
+ target: [number, number, number];
50
+ mode: "orthographic" | "perspective";
51
+ fov?: number | undefined;
52
+ zoom?: number | undefined;
53
+ } | undefined;
54
+ metadata: Record<string, unknown>;
55
+ provenance?: {
56
+ refs: {
57
+ ns?: string | undefined;
58
+ id: string;
59
+ role?: "absorbed" | "alias" | "derived" | "piece" | "primary" | undefined;
60
+ }[];
61
+ lineage?: {
62
+ op: "attach" | "convert" | "duplicate" | "import" | "make-independent" | "merge" | "promote" | "split";
63
+ fromIds: string[];
64
+ } | undefined;
65
+ } | undefined;
66
+ id: `level_${string}`;
67
+ type: "level";
68
+ children: (`block_${string}` | `ceiling_${string}` | `column_${string}` | `construction-dimension_${string}` | `duct-fitting_${string}` | `duct-segment_${string}` | `duct-terminal_${string}` | `fence_${string}` | `floor-opening_${string}` | `guide_${string}` | `hvac-equipment_${string}` | `imesh_${string}` | `item_${string}` | `lineset_${string}` | `liquid-line_${string}` | `measurement_${string}` | `pipe-fitting_${string}` | `pipe-segment_${string}` | `pipe-trap_${string}` | `procedural-item_${string}` | `roof_${string}` | `scan_${string}` | `separator_${string}` | `shelf_${string}` | `slab_${string}` | `spawn_${string}` | `stair_${string}` | `structural-grid_${string}` | `wall_${string}` | `zone_${string}`)[];
69
+ level: number;
70
+ baseElevation: number;
71
+ height?: number | undefined;
72
+ };
73
+ /** A finished room on a level: four closed walls, a centred door, its zone, slab and ceiling. */
74
+ export declare function room(levelId: string, tag: string): AnyNode[];
75
+ export declare const stairOn: (levelId: string, extra?: Record<string, unknown>) => ({
76
+ object: "node";
77
+ name?: string | undefined;
78
+ parentId: string | null;
79
+ visible: boolean;
80
+ camera?: {
81
+ position: [number, number, number];
82
+ target: [number, number, number];
83
+ mode: "orthographic" | "perspective";
84
+ fov?: number | undefined;
85
+ zoom?: number | undefined;
86
+ } | undefined;
87
+ metadata: Record<string, unknown>;
88
+ provenance?: {
89
+ refs: {
90
+ ns?: string | undefined;
91
+ id: string;
92
+ role?: "absorbed" | "alias" | "derived" | "piece" | "primary" | undefined;
93
+ }[];
94
+ lineage?: {
95
+ op: "attach" | "convert" | "duplicate" | "import" | "make-independent" | "merge" | "promote" | "split";
96
+ fromIds: string[];
97
+ } | undefined;
98
+ } | undefined;
99
+ id: `stair_${string}`;
100
+ type: "stair";
101
+ material?: {
102
+ id?: string | undefined;
103
+ preset?: "brick" | "concrete" | "custom" | "glass" | "marble" | "metal" | "plaster" | "tile" | "white" | "wood" | undefined;
104
+ properties?: {
105
+ color: string;
106
+ roughness: number;
107
+ metalness: number;
108
+ opacity: number;
109
+ transparent: boolean;
110
+ side: "back" | "double" | "front";
111
+ } | undefined;
112
+ texture?: {
113
+ url: string;
114
+ repeat?: [number, number] | undefined;
115
+ scale?: number | undefined;
116
+ } | undefined;
117
+ } | undefined;
118
+ materialPreset?: string | undefined;
119
+ railingMaterial?: {
120
+ id?: string | undefined;
121
+ preset?: "brick" | "concrete" | "custom" | "glass" | "marble" | "metal" | "plaster" | "tile" | "white" | "wood" | undefined;
122
+ properties?: {
123
+ color: string;
124
+ roughness: number;
125
+ metalness: number;
126
+ opacity: number;
127
+ transparent: boolean;
128
+ side: "back" | "double" | "front";
129
+ } | undefined;
130
+ texture?: {
131
+ url: string;
132
+ repeat?: [number, number] | undefined;
133
+ scale?: number | undefined;
134
+ } | undefined;
135
+ } | undefined;
136
+ railingMaterialPreset?: string | undefined;
137
+ treadMaterial?: {
138
+ id?: string | undefined;
139
+ preset?: "brick" | "concrete" | "custom" | "glass" | "marble" | "metal" | "plaster" | "tile" | "white" | "wood" | undefined;
140
+ properties?: {
141
+ color: string;
142
+ roughness: number;
143
+ metalness: number;
144
+ opacity: number;
145
+ transparent: boolean;
146
+ side: "back" | "double" | "front";
147
+ } | undefined;
148
+ texture?: {
149
+ url: string;
150
+ repeat?: [number, number] | undefined;
151
+ scale?: number | undefined;
152
+ } | undefined;
153
+ } | undefined;
154
+ treadMaterialPreset?: string | undefined;
155
+ sideMaterial?: {
156
+ id?: string | undefined;
157
+ preset?: "brick" | "concrete" | "custom" | "glass" | "marble" | "metal" | "plaster" | "tile" | "white" | "wood" | undefined;
158
+ properties?: {
159
+ color: string;
160
+ roughness: number;
161
+ metalness: number;
162
+ opacity: number;
163
+ transparent: boolean;
164
+ side: "back" | "double" | "front";
165
+ } | undefined;
166
+ texture?: {
167
+ url: string;
168
+ repeat?: [number, number] | undefined;
169
+ scale?: number | undefined;
170
+ } | undefined;
171
+ } | undefined;
172
+ sideMaterialPreset?: string | undefined;
173
+ slots?: Record<string, string> | undefined;
174
+ position: [number, number, number];
175
+ rotation: number;
176
+ supportSlabId?: string | undefined;
177
+ stairType: "curved" | "spiral" | "straight";
178
+ fromLevelId: string | null;
179
+ toLevelId: string | null;
180
+ deckSlabId?: string | undefined;
181
+ slabOpeningMode: "destination" | "none";
182
+ openingOffset: number;
183
+ width: number;
184
+ totalRise?: number | undefined;
185
+ designTargets?: {
186
+ maxRiserHeight: number;
187
+ minimumGoing: number;
188
+ targetGoing: number;
189
+ minimumHeadroom: number;
190
+ } | undefined;
191
+ uniformRisers?: boolean | undefined;
192
+ stepCount: number;
193
+ autoSurfaceSnap?: boolean | undefined;
194
+ destinationSurfaceId?: string | undefined;
195
+ thickness: number;
196
+ fillToFloor: boolean;
197
+ construction?: {
198
+ mode: "center-stringer" | "open" | "side-stringers" | "solid" | "waist";
199
+ waistThickness: number;
200
+ treadThickness: number;
201
+ riserThickness: number;
202
+ nosing: number;
203
+ finishThickness: number;
204
+ closedRisers: boolean;
205
+ stringerWidth: number;
206
+ stringerDepth: number;
207
+ } | undefined;
208
+ innerRadius: number;
209
+ sweepAngle: number;
210
+ topLandingMode: "integrated" | "none";
211
+ topLandingDepth: number;
212
+ showCenterColumn: boolean;
213
+ showStepSupports: boolean;
214
+ railingMode: "both" | "left" | "none" | "right";
215
+ railingHeight: number;
216
+ railingStyle?: "balusters" | "boards" | "cable" | "glass" | "metal" | "post-and-rail" | undefined;
217
+ railingPath?: "continuous" | "original" | undefined;
218
+ handrail?: {
219
+ mode: "both" | "left" | "none" | "right";
220
+ height: number;
221
+ diameter: number;
222
+ offset: number;
223
+ bottom?: {
224
+ extension: number;
225
+ return: "floor" | "none" | "post" | "wall";
226
+ returnLength: number;
227
+ } | undefined;
228
+ top?: {
229
+ extension: number;
230
+ return: "floor" | "none" | "post" | "wall";
231
+ returnLength: number;
232
+ } | undefined;
233
+ } | undefined;
234
+ railingTopPost?: boolean | undefined;
235
+ railingTopReach?: number | undefined;
236
+ railingPostThrough?: boolean | undefined;
237
+ children: `sseg_${string}`[];
238
+ } | {
239
+ object: "node";
240
+ name?: string | undefined;
241
+ parentId: string | null;
242
+ visible: boolean;
243
+ camera?: {
244
+ position: [number, number, number];
245
+ target: [number, number, number];
246
+ mode: "orthographic" | "perspective";
247
+ fov?: number | undefined;
248
+ zoom?: number | undefined;
249
+ } | undefined;
250
+ metadata: Record<string, unknown>;
251
+ provenance?: {
252
+ refs: {
253
+ ns?: string | undefined;
254
+ id: string;
255
+ role?: "absorbed" | "alias" | "derived" | "piece" | "primary" | undefined;
256
+ }[];
257
+ lineage?: {
258
+ op: "attach" | "convert" | "duplicate" | "import" | "make-independent" | "merge" | "promote" | "split";
259
+ fromIds: string[];
260
+ } | undefined;
261
+ } | undefined;
262
+ id: `sseg_${string}`;
263
+ type: "stair-segment";
264
+ material?: {
265
+ id?: string | undefined;
266
+ preset?: "brick" | "concrete" | "custom" | "glass" | "marble" | "metal" | "plaster" | "tile" | "white" | "wood" | undefined;
267
+ properties?: {
268
+ color: string;
269
+ roughness: number;
270
+ metalness: number;
271
+ opacity: number;
272
+ transparent: boolean;
273
+ side: "back" | "double" | "front";
274
+ } | undefined;
275
+ texture?: {
276
+ url: string;
277
+ repeat?: [number, number] | undefined;
278
+ scale?: number | undefined;
279
+ } | undefined;
280
+ } | undefined;
281
+ materialPreset?: string | undefined;
282
+ slots?: Record<string, string> | undefined;
283
+ position: [number, number, number];
284
+ rotation: number;
285
+ segmentType: "landing" | "stair";
286
+ width: number;
287
+ length: number;
288
+ height: number;
289
+ stepCount: number;
290
+ attachmentSide: "front" | "left" | "right";
291
+ fillToFloor: boolean;
292
+ construction?: {
293
+ mode: "center-stringer" | "open" | "side-stringers" | "solid" | "waist";
294
+ waistThickness: number;
295
+ treadThickness: number;
296
+ riserThickness: number;
297
+ nosing: number;
298
+ finishThickness: number;
299
+ closedRisers: boolean;
300
+ stringerWidth: number;
301
+ stringerDepth: number;
302
+ } | undefined;
303
+ winder?: {
304
+ turn: "left" | "right";
305
+ innerGap: number;
306
+ walkingLineOffset: number;
307
+ division: "equal-angle" | "equal-going";
308
+ } | undefined;
309
+ thickness: number;
310
+ })[];
2
311
  export declare const VERIFY_SCENE_CASES: AgentToolCase[];
312
+ export {};
3
313
  //# sourceMappingURL=verify-scene-cases.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"verify-scene-cases.d.ts","sourceRoot":"","sources":["../../../src/agent-operations/__fixtures__/verify-scene-cases.ts"],"names":[],"mappings":"AAiBA,OAAO,KAAK,EAAE,aAAa,EAAc,MAAM,SAAS,CAAA;AA8IxD,eAAO,MAAM,kBAAkB,EAAE,aAAa,EA+a7C,CAAA"}
1
+ {"version":3,"file":"verify-scene-cases.d.ts","sourceRoot":"","sources":["../../../src/agent-operations/__fixtures__/verify-scene-cases.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,KAAK,OAAO,EAeb,MAAM,cAAc,CAAA;AAErB,OAAO,KAAK,EAAE,aAAa,EAAE,UAAU,EAAE,MAAM,SAAS,CAAA;AAExD;;;GAGG;AAEH,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;AAC1B,eAAO,MAAM,IAAI,EAAE,EAAE,EAKpB,CAAA;AAED,yEAAyE;AACzE,wBAAgB,KAAK,CAAC,GAAG,KAAK,EAAE,OAAO,EAAE,GAAG,UAAU,CAcrD;AAED,eAAO,MAAM,QAAQ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAAuD,CAAA;AAC5E,eAAO,MAAM,KAAK,OAAQ,MAAM,SAAS,MAAM,UAAS,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAQ3E,CAAA;AAEJ,iGAAiG;AACjG,wBAAgB,IAAI,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,GAAG,OAAO,EAAE,CAwB5D;AAoBD,eAAO,MAAM,OAAO,YAAa,MAAM,UAAS,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAiBtE,CAAA;AAgDD,eAAO,MAAM,kBAAkB,EAAE,aAAa,EA+mB7C,CAAA"}
@@ -1,13 +1,13 @@
1
- import { BuildingNode, CeilingNode, DoorNode, FloorOpeningNode, ItemNode, LevelNode, RoofNode, SlabNode, StairNode, StairSegmentNode, WallNode, WindowNode, ZoneNode, } from '../../schema/index.js';
1
+ import { BuildingNode, CeilingNode, DoorNode, FloorOpeningNode, ItemNode, LevelNode, RoofNode, RoofSegmentNode, SlabNode, StairNode, StairSegmentNode, WallNode, WindowNode, ZoneNode, } from '../../schema/index.js';
2
2
  import { authoredItem } from './add-object-cases.js';
3
- const ROOM = [
3
+ export const ROOM = [
4
4
  [0, 0],
5
5
  [4, 0],
6
6
  [4, 3],
7
7
  [0, 3],
8
8
  ];
9
9
  /** Links parents' children and returns the graph, buildings as roots. */
10
- function scene(...nodes) {
10
+ export function scene(...nodes) {
11
11
  const byId = Object.fromEntries(nodes.map((node) => [node.id, { ...node }]));
12
12
  for (const node of Object.values(byId)) {
13
13
  const parent = node.parentId ? byId[node.parentId] : undefined;
@@ -19,8 +19,8 @@ function scene(...nodes) {
19
19
  rootNodeIds: nodes.filter((node) => node.type === 'building').map((node) => node.id),
20
20
  };
21
21
  }
22
- const building = (id = 'building_main') => BuildingNode.parse({ id });
23
- const level = (id, index, extra = {}) => LevelNode.parse({
22
+ export const building = (id = 'building_main') => BuildingNode.parse({ id });
23
+ export const level = (id, index, extra = {}) => LevelNode.parse({
24
24
  id,
25
25
  parentId: 'building_main',
26
26
  level: index,
@@ -29,7 +29,7 @@ const level = (id, index, extra = {}) => LevelNode.parse({
29
29
  ...extra,
30
30
  });
31
31
  /** A finished room on a level: four closed walls, a centred door, its zone, slab and ceiling. */
32
- function room(levelId, tag) {
32
+ export function room(levelId, tag) {
33
33
  const [wall, ...walls] = ROOM.map((start, i) => WallNode.parse({
34
34
  id: i === 0 ? `wall_${tag}` : `wall_${tag}_${i}`,
35
35
  parentId: levelId,
@@ -47,18 +47,28 @@ function room(levelId, tag) {
47
47
  wall,
48
48
  ...walls,
49
49
  door,
50
- ZoneNode.parse({ id: `zone_${tag}`, parentId: levelId, name: 'Room', polygon: ROOM }),
50
+ ZoneNode.parse({ id: `zone_${tag}`, parentId: levelId, name: 'Living', polygon: ROOM }),
51
51
  SlabNode.parse({ id: `slab_${tag}`, parentId: levelId, polygon: ROOM }),
52
52
  CeilingNode.parse({ id: `ceiling_${tag}`, parentId: levelId, polygon: ROOM }),
53
53
  ];
54
54
  }
55
+ /** A roof over the 4 × 3 m room, held by `levelId`, its segment bearing `y` above that floor. */
56
+ const roofOver = (levelId, y) => [
57
+ RoofNode.parse({
58
+ id: 'roof_low',
59
+ parentId: levelId,
60
+ position: [2, y, 1.5],
61
+ children: ['rseg_low'],
62
+ }),
63
+ RoofSegmentNode.parse({ id: 'rseg_low', parentId: 'roof_low', width: 4, depth: 3, wallHeight: 0 }),
64
+ ];
55
65
  const STAIR_HOLE = [
56
66
  [1.5, 0.2],
57
67
  [2.5, 0.2],
58
68
  [2.5, 2.2],
59
69
  [1.5, 2.2],
60
70
  ];
61
- const stairOn = (levelId, extra = {}) => {
71
+ export const stairOn = (levelId, extra = {}) => {
62
72
  const flight = StairSegmentNode.parse({
63
73
  id: `sseg_${levelId}`,
64
74
  parentId: `stair_${levelId}`,
@@ -113,7 +123,7 @@ export const VERIFY_SCENE_CASES = [
113
123
  hasIssues: false,
114
124
  },
115
125
  }),
116
- verify('the viewed floor is marked', oneStorey, { result: { activeLevelId: 'level_0', levels: [{ levelId: 'level_0', isActive: true }] } }, { context: { activeLevelId: 'level_0' }, surfaces: ['core', 'chat'] }),
126
+ verify('the viewed floor is marked', oneStorey, { result: { activeLevelId: 'level_0', levels: [{ levelId: 'level_0', isActive: true }] } }, { context: { activeLevelId: 'level_0' } }),
117
127
  verify('walls with no room and no door are reported', () => scene(building(), level('level_0', 0), WallNode.parse({ id: 'wall_bare', parentId: 'level_0', start: [0, 0], end: [4, 0] })), {
118
128
  contains: ['walls_no_zones', 'walls_no_doors'],
119
129
  lacks: ['wall_open_end'],
@@ -131,6 +141,13 @@ export const VERIFY_SCENE_CASES = [
131
141
  verify('a stair on a storey connects them', () => twoStoreys(...stairOn('level_0')), {
132
142
  lacks: ['missing_stair'],
133
143
  }),
144
+ // A flight to no level names the level it rises from and none it arrives on (create_stair's
145
+ // toLevelId null): porch or deck steps, whatever their rise.
146
+ verify('porch steps to no level connect no storeys', () => twoStoreys(...stairOn('level_0', { fromLevelId: 'level_0', totalRise: 0.54 })), { contains: ['missing_stair'] }),
147
+ verify('a flight to no level as tall as the storey connects no storeys', () => twoStoreys(...stairOn('level_0', { fromLevelId: 'level_0', totalRise: 2.8 })), { contains: ['missing_stair'] }),
148
+ verify("an older stair naming no level at its storey's rise connects them", () => twoStoreys(...stairOn('level_0', { totalRise: 2.8 })), { lacks: ['missing_stair'] }),
149
+ verify('an older stair on the top storey, at its rise, climbs to the roof level and no storey', () => twoStoreys(level('level_roof', 2, { name: 'Roof', metadata: { role: 'roof' } }), RoofNode.parse({ id: 'roof_main', parentId: 'level_roof' }), ...stairOn('level_1', { totalRise: 2.8 })), { contains: ['missing_stair'] }),
150
+ verify('an older stair naming no level, twice as tall as its storey, does not', () => twoStoreys(...stairOn('level_0', { totalRise: 5.6 })), { contains: ['missing_stair'] }),
134
151
  verify('a roof-only level is neither a storey nor empty: one storey needs no stair', () => scene(building(), level('level_0', 0), level('level_roof', 1, { name: 'Roof' }), ...room('level_0', 'ground'), RoofNode.parse({ id: 'roof_main', parentId: 'level_roof' })), {
135
152
  result: { occupiedStoryCount: 1, roofLevelIds: ['level_roof'], hasIssues: false },
136
153
  lacks: ['missing_stair', 'empty_levels'],
@@ -138,10 +155,28 @@ export const VERIFY_SCENE_CASES = [
138
155
  verify('two single-storey buildings need no stair', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), building('building_annex'), level('level_annex', 0, { parentId: 'building_annex' }), ...room('level_annex', 'annex')), { lacks: ['missing_stair'] }),
139
156
  verify('a roof level with storey content is reported', () => scene(building(), level('level_0', 0), level('level_roof', 1, { metadata: { role: 'roof' } }), ...room('level_0', 'ground'), RoofNode.parse({ id: 'roof_main', parentId: 'level_roof' }), WallNode.parse({ id: 'wall_attic', parentId: 'level_roof', start: [0, 0], end: [4, 0] })), { contains: ['roof_level_occupied'] }),
140
157
  verify('a declared roof level with no roof is reported', () => scene(building(), level('level_0', 0), level('level_roof', 1, { metadata: { role: 'roof' } }), ...room('level_0', 'ground')), { contains: ['roof_level_no_roof'] }),
141
- verify('a roof on a storey is reported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), RoofNode.parse({ id: 'roof_low', parentId: 'level_0' })), {
158
+ verify("a roof level holding a plugin's roof planes has its roof", () => scene(building(), level('level_0', 0), level('level_roof', 1, { metadata: { role: 'roof' } }), ...room('level_0', 'ground'), {
159
+ object: 'node',
160
+ id: 'roofplane_south',
161
+ type: 'procedural:roof-plane',
162
+ parentId: 'level_roof',
163
+ visible: true,
164
+ }), { lacks: ['roof_level_no_roof'] }),
165
+ verify('a roof level below a storey of its building is reported', () => scene(building(), level('level_0', 0), level('level_roof', 1, { metadata: { role: 'roof' } }), level('level_2', 2), ...room('level_0', 'ground'), ...room('level_2', 'upper'), ...stairOn('level_0'), RoofNode.parse({ id: 'roof_main', parentId: 'level_roof' })), { contains: ['roof_level_not_on_top'], mentions: ['level_2'] }),
166
+ verify('a roof level below an empty storey, a floor still to be built, is reported', () => scene(building(), level('level_0', 0), level('level_roof', 1, { metadata: { role: 'roof' } }), level('level_2', 2), ...room('level_0', 'ground'), RoofNode.parse({ id: 'roof_main', parentId: 'level_roof' })), { contains: ['roof_level_not_on_top'], mentions: ['level_2'] }),
167
+ verify('a roof level on top of its storeys is quiet', () => scene(building(), level('level_0', 0), level('level_roof', 1, { metadata: { role: 'roof' } }), ...room('level_0', 'ground'), RoofNode.parse({ id: 'roof_main', parentId: 'level_roof' })), { lacks: ['roof_level_not_on_top'] }),
168
+ verify('a basement the stack stands at grade is reported, with the tool that seats the building', () => scene(building(), level('level_b', -1), level('level_0', 0), ...room('level_0', 'ground')), { contains: ['basement_at_grade'], mentions: ['set_ground_level'] }),
169
+ verify('a basement standing under the ground is quiet', () => scene(building(), level('level_b', -1, { baseElevation: -2.8 }), level('level_0', 0), ...room('level_0', 'ground')), { lacks: ['basement_at_grade', 'ground_level_unseated'] }),
170
+ verify('a roof with no segments on a storey stands on no walls, so nothing is reported to move', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), RoofNode.parse({ id: 'roof_low', parentId: 'level_0' })), { lacks: ['roof_mixed_in_storey'] }),
171
+ verify('a roof on the walls of the storey holding it is reported, naming the move', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ...roofOver('level_0', 2.5)), {
142
172
  contains: ['roof_mixed_in_storey'],
143
- mentions: ['dedicated roof level'],
173
+ mentions: ['dedicated roof level', 'move_roofs_to_roof_level', 'Move to the roof level'],
144
174
  }),
175
+ verify("a lower wing's roof at the upper storey's floor, where the Roof tool puts it, is quiet", () => twoStoreys(...stairOn('level_0'), RoofNode.parse({ id: 'roof_porch', parentId: 'level_1' })), { lacks: ['roof_mixed_in_storey'] }),
176
+ verify("a lower storey's roof on the storey above it, bearing on the lower walls, is quiet", () => scene(building(), level('level_0', 0), level('level_1', 1), ...room('level_0', 'ground'), ...room('level_1', 'upper'), ...stairOn('level_0'),
177
+ // the upper storey's floor is 2.8 m up; the ground floor's walls top out at 2.5 m
178
+ ...roofOver('level_1', -0.3)), { lacks: ['roof_mixed_in_storey'] }),
179
+ verify('a porch roof on its beam, under the walls’ tops, stays on its storey unreported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ...roofOver('level_0', 2.1)), { lacks: ['roof_mixed_in_storey'] }),
145
180
  verify('a wall taller than its storey in a multi-storey building is reported', () => twoStoreys(...stairOn('level_0'), WallNode.parse({
146
181
  id: 'wall_tall',
147
182
  parentId: 'level_0',
@@ -177,6 +212,7 @@ export const VERIFY_SCENE_CASES = [
177
212
  contains: ['stair_outside_slab'],
178
213
  mentions: ['Stair Main Stair footprint extends outside source floor slab'],
179
214
  }),
215
+ verify('porch steps off the floor slab are not reported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ...stairOn('level_0', { fromLevelId: 'level_0', totalRise: 0.54, position: [2, 0, 4] })), { lacks: ['stair_outside_slab'] }),
180
216
  verify('a wall across a stair is reported', () => twoStoreys(...stairOn('level_0'), WallNode.parse({
181
217
  id: 'wall_blocker',
182
218
  parentId: 'level_0',
@@ -265,6 +301,18 @@ export const VERIFY_SCENE_CASES = [
265
301
  position: [1.3, 0, 2.1],
266
302
  asset: asset('closet', [2, 2.5, 1]),
267
303
  })), { contains: ['item_overlap'] }),
304
+ verify('a fridge standing in the middle of a room is reported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ItemNode.parse({
305
+ id: 'item_fridge',
306
+ parentId: 'level_0',
307
+ position: [3, 0, 1.6],
308
+ asset: asset('fridge', [0.7, 1.8, 0.72]),
309
+ })), { contains: ['item_mid_room'], mentions: ['item_fridge'] }),
310
+ verify('a fridge against a wall is not reported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ItemNode.parse({
311
+ id: 'item_fridge',
312
+ parentId: 'level_0',
313
+ position: [3.6, 0, 1.5],
314
+ asset: asset('fridge', [0.7, 1.8, 0.72]),
315
+ })), { lacks: ['item_mid_room'] }),
268
316
  verify('a node its schema rejects fails validation', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), {
269
317
  ...WallNode.parse({ id: 'wall_broken', parentId: 'level_0', start: [0, 3], end: [4, 3] }),
270
318
  thickness: 'thick',
@@ -0,0 +1,3 @@
1
+ import type { AgentToolCase } from './cases.js';
2
+ export declare const VIEW_ASSETS_CASES: AgentToolCase[];
3
+ //# sourceMappingURL=view-assets-cases.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"view-assets-cases.d.ts","sourceRoot":"","sources":["../../../src/agent-operations/__fixtures__/view-assets-cases.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,aAAa,EAAc,MAAM,SAAS,CAAA;AAwCxD,eAAO,MAAM,iBAAiB,EAAE,aAAa,EA+H5C,CAAA"}
@@ -0,0 +1,155 @@
1
+ /**
2
+ * `view_assets`: a picture of catalog items by id, with their size and the names of their
3
+ * paintable surfaces. The host reads the pictures and the surfaces before the call (`assetViews`);
4
+ * the operation says what it was given and what it was not, as facts. What goes wrong, written
5
+ * first: an id the library lacks answered with nothing; an item with no named surfaces read as one
6
+ * whose surfaces are unknown; a host that cannot fetch pictures answering as if it had.
7
+ */
8
+ const item = (id, name, dimensions) => ({
9
+ id,
10
+ name,
11
+ category: 'furniture',
12
+ tags: [],
13
+ thumbnail: `https://library.test/${id}/thumbnail.png`,
14
+ src: `https://library.test/${id}/model.glb`,
15
+ dimensions,
16
+ });
17
+ const LIBRARY = [
18
+ item('single-bed', 'Single Bed', [1.5, 0.7, 2.5]),
19
+ item('bunkbed', 'Bunkbed', [1.2, 1.8, 2.1]),
20
+ item('sofa', 'Sofa', [2.5, 0.8, 1.5]),
21
+ item('desk', 'Desk', [1.4, 0.75, 0.7]),
22
+ item('dresser', 'Dresser', [1.5, 0.8, 1]),
23
+ item('lamp', 'Lamp', [0.3, 1.5, 0.3]),
24
+ ];
25
+ const PICTURE = 'data:image/webp;base64,UklGRg==';
26
+ const seen = (...surfaces) => ({ picture: PICTURE, surfaces });
27
+ const noScene = () => ({ nodes: {}, rootNodeIds: [] });
28
+ const library = (assetViews) => ({
29
+ activeLevelId: null,
30
+ catalog: LIBRARY,
31
+ ...(assetViews ? { assetViews } : {}),
32
+ });
33
+ export const VIEW_ASSETS_CASES = [
34
+ {
35
+ name: 'one item: its size, category and surface names, and a picture shown',
36
+ tool: 'view_assets',
37
+ scene: noScene,
38
+ input: { ids: ['single-bed'] },
39
+ context: library({ 'single-bed': seen('sheet', 'pillow', 'matress', 'frame') }),
40
+ readOnly: true,
41
+ expect: {
42
+ result: {
43
+ shown: 1,
44
+ items: [
45
+ {
46
+ id: 'single-bed',
47
+ name: 'Single Bed',
48
+ category: 'furniture',
49
+ dimensions: [1.5, 0.7, 2.5],
50
+ surfaces: ['sheet', 'pillow', 'matress', 'frame'],
51
+ picture: true,
52
+ },
53
+ ],
54
+ },
55
+ check: (result) => ('note' in result ? ['a note on a call that showed everything'] : []),
56
+ },
57
+ },
58
+ {
59
+ name: 'six items in one call, each with a picture, in the order asked',
60
+ tool: 'view_assets',
61
+ scene: noScene,
62
+ input: { ids: LIBRARY.map((entry) => entry.id) },
63
+ context: library(Object.fromEntries(LIBRARY.map((entry) => [entry.id, seen('body')]))),
64
+ readOnly: true,
65
+ expect: {
66
+ result: { shown: 6 },
67
+ check: (result) => {
68
+ const ids = result.items.map((entry) => entry.id);
69
+ return ids.join() === LIBRARY.map((entry) => entry.id).join()
70
+ ? []
71
+ : [`items came back as ${ids.join()}`];
72
+ },
73
+ },
74
+ },
75
+ {
76
+ name: 'an id twice is one picture',
77
+ tool: 'view_assets',
78
+ scene: noScene,
79
+ input: { ids: ['sofa', 'sofa'] },
80
+ context: library({ sofa: seen('body', 'cushion', 'pillow') }),
81
+ readOnly: true,
82
+ expect: { result: { shown: 1, items: [{ id: 'sofa' }] } },
83
+ },
84
+ {
85
+ name: 'an id the library lacks is refused with the fact, and nothing is shown',
86
+ tool: 'view_assets',
87
+ scene: noScene,
88
+ input: { ids: ['sofa', 'throne'] },
89
+ context: library({ sofa: seen('body') }),
90
+ readOnly: true,
91
+ expect: {
92
+ refusal: 'unknown_asset',
93
+ mentions: ['"throne" is not in the item library', 'search_assets', 'Nothing was shown'],
94
+ },
95
+ },
96
+ {
97
+ name: 'an item whose model names no surface says so',
98
+ tool: 'view_assets',
99
+ scene: noScene,
100
+ input: { ids: ['bunkbed'] },
101
+ context: library({ bunkbed: seen() }),
102
+ readOnly: true,
103
+ expect: { result: { shown: 1, items: [{ id: 'bunkbed', surfaces: [], picture: true }] } },
104
+ },
105
+ {
106
+ name: 'a host that read nothing gives the sizes, and says no picture is shown',
107
+ tool: 'view_assets',
108
+ scene: noScene,
109
+ input: { ids: ['desk', 'lamp'] },
110
+ context: library(),
111
+ readOnly: true,
112
+ expect: {
113
+ result: {
114
+ shown: 0,
115
+ items: [
116
+ { id: 'desk', dimensions: [1.4, 0.75, 0.7], surfaces: null, picture: false },
117
+ { id: 'lamp', surfaces: null, picture: false },
118
+ ],
119
+ },
120
+ mentions: ['2 of 2 items show no picture here'],
121
+ },
122
+ },
123
+ {
124
+ name: 'a picture that could not be fetched leaves the surfaces and names why',
125
+ tool: 'view_assets',
126
+ scene: noScene,
127
+ input: { ids: ['dresser', 'sofa'] },
128
+ context: library({
129
+ dresser: { surfaces: ['drawers', 'body'], unavailable: 'its picture could not be fetched (the file answered 404)' },
130
+ sofa: seen('body'),
131
+ }),
132
+ readOnly: true,
133
+ expect: {
134
+ result: {
135
+ shown: 1,
136
+ items: [
137
+ { id: 'dresser', surfaces: ['drawers', 'body'], picture: false },
138
+ { id: 'sofa', picture: true },
139
+ ],
140
+ },
141
+ mentions: ['1 of 2 items show no picture here', 'the file answered 404'],
142
+ },
143
+ },
144
+ {
145
+ name: 'a host with no library has nothing to look in',
146
+ tool: 'view_assets',
147
+ scene: noScene,
148
+ input: { ids: ['sofa'] },
149
+ context: { activeLevelId: null },
150
+ // The standalone MCP always has its built-in list.
151
+ surfaces: ['core', 'chat'],
152
+ readOnly: true,
153
+ expect: { refusal: 'no_catalog' },
154
+ },
155
+ ];