@needle-tools/three 0.160.2 → 0.162.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/README.md +86 -86
- package/build/three.cjs +53267 -53092
- package/build/three.module.js +53269 -53094
- package/build/three.module.min.js +1 -1
- package/examples/fonts/LICENSE +13 -13
- package/examples/fonts/README.md +11 -11
- package/examples/fonts/droid/NOTICE +190 -190
- package/examples/fonts/droid/README.txt +18 -18
- package/examples/fonts/ttf/README.md +9 -9
- package/examples/jsm/Addons.js +295 -294
- package/examples/jsm/animation/AnimationClipCreator.js +116 -116
- package/examples/jsm/animation/CCDIKSolver.js +482 -482
- package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
- package/examples/jsm/animation/MMDPhysics.js +1406 -1406
- package/examples/jsm/cameras/CinematicCamera.js +208 -208
- package/examples/jsm/capabilities/WebGL.js +108 -108
- package/examples/jsm/capabilities/WebGPU.js +57 -57
- package/examples/jsm/controls/ArcballControls.js +3224 -3224
- package/examples/jsm/controls/DragControls.js +282 -221
- package/examples/jsm/controls/FirstPersonControls.js +325 -325
- package/examples/jsm/controls/FlyControls.js +326 -326
- package/examples/jsm/controls/MapControls.js +28 -28
- package/examples/jsm/controls/OrbitControls.js +1548 -1521
- package/examples/jsm/controls/PointerLockControls.js +162 -162
- package/examples/jsm/controls/TrackballControls.js +828 -828
- package/examples/jsm/controls/TransformControls.js +1573 -1573
- package/examples/jsm/csm/CSM.js +384 -384
- package/examples/jsm/csm/CSMFrustum.js +152 -152
- package/examples/jsm/csm/CSMHelper.js +193 -193
- package/examples/jsm/csm/CSMShader.js +295 -295
- package/examples/jsm/curves/CurveExtras.js +422 -422
- package/examples/jsm/curves/NURBSCurve.js +80 -80
- package/examples/jsm/curves/NURBSSurface.js +52 -52
- package/examples/jsm/curves/NURBSUtils.js +542 -487
- package/examples/jsm/curves/NURBSVolume.js +62 -0
- package/examples/jsm/effects/AnaglyphEffect.js +154 -154
- package/examples/jsm/effects/AsciiEffect.js +263 -263
- package/examples/jsm/effects/OutlineEffect.js +539 -539
- package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
- package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
- package/examples/jsm/effects/StereoEffect.js +55 -55
- package/examples/jsm/environments/DebugEnvironment.js +52 -52
- package/examples/jsm/environments/RoomEnvironment.js +148 -148
- package/examples/jsm/exporters/DRACOExporter.js +267 -267
- package/examples/jsm/exporters/EXRExporter.js +579 -579
- package/examples/jsm/exporters/GLTFExporter.js +3321 -3311
- package/examples/jsm/exporters/KTX2Exporter.js +292 -292
- package/examples/jsm/exporters/MMDExporter.js +217 -217
- package/examples/jsm/exporters/OBJExporter.js +284 -284
- package/examples/jsm/exporters/PLYExporter.js +528 -528
- package/examples/jsm/exporters/STLExporter.js +199 -199
- package/examples/jsm/exporters/USDZExporter.js +720 -720
- package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
- package/examples/jsm/geometries/ConvexGeometry.js +53 -53
- package/examples/jsm/geometries/DecalGeometry.js +356 -356
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -174
- package/examples/jsm/geometries/ParametricGeometries.js +254 -254
- package/examples/jsm/geometries/ParametricGeometry.js +139 -139
- package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -144
- package/examples/jsm/geometries/TeapotGeometry.js +704 -704
- package/examples/jsm/geometries/TextGeometry.js +57 -57
- package/examples/jsm/helpers/LightProbeHelper.js +130 -130
- package/examples/jsm/helpers/OctreeHelper.js +73 -73
- package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
- package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
- package/examples/jsm/helpers/TextureHelper.js +237 -237
- package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
- package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
- package/examples/jsm/helpers/ViewHelper.js +333 -333
- package/examples/jsm/interactive/HTMLMesh.js +572 -572
- package/examples/jsm/interactive/InteractiveGroup.js +106 -116
- package/examples/jsm/interactive/SelectionBox.js +227 -227
- package/examples/jsm/interactive/SelectionHelper.js +104 -104
- package/examples/jsm/libs/ammo.wasm.js +822 -822
- package/examples/jsm/libs/basis/README.md +46 -46
- package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
- package/examples/jsm/libs/chevrotain.module.min.js +141 -141
- package/examples/jsm/libs/draco/README.md +32 -32
- package/examples/jsm/libs/draco/draco_decoder.js +34 -34
- package/examples/jsm/libs/draco/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
- package/examples/jsm/libs/ecsy.module.js +1792 -1792
- package/examples/jsm/libs/fflate.module.js +2474 -2474
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/libs/lil-gui.module.min.js +8 -8
- package/examples/jsm/libs/lottie_canvas.module.js +14849 -14849
- package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
- package/examples/jsm/libs/mikktspace.module.js +128 -128
- package/examples/jsm/libs/mmdparser.module.js +11530 -11530
- package/examples/jsm/libs/motion-controllers.module.js +397 -397
- package/examples/jsm/libs/opentype.module.js +14506 -14506
- package/examples/jsm/libs/potpack.module.js +124 -124
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -8743
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +15 -8748
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/stats.module.js +167 -167
- package/examples/jsm/libs/surfaceNet.js +200 -200
- package/examples/jsm/libs/tween.module.js +876 -858
- package/examples/jsm/libs/utif.module.js +1664 -1664
- package/examples/jsm/libs/zstddec.module.js +1 -1
- package/examples/jsm/lights/IESSpotLight.js +25 -25
- package/examples/jsm/lights/LightProbeGenerator.js +286 -286
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
- package/examples/jsm/lines/Line2.js +19 -19
- package/examples/jsm/lines/LineGeometry.js +79 -79
- package/examples/jsm/lines/LineMaterial.js +619 -619
- package/examples/jsm/lines/LineSegments2.js +361 -361
- package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
- package/examples/jsm/lines/Wireframe.js +56 -56
- package/examples/jsm/lines/WireframeGeometry2.js +24 -24
- package/examples/jsm/loaders/3DMLoader.js +1764 -1772
- package/examples/jsm/loaders/3MFLoader.js +1478 -1478
- package/examples/jsm/loaders/AMFLoader.js +521 -521
- package/examples/jsm/loaders/BVHLoader.js +437 -437
- package/examples/jsm/loaders/ColladaLoader.js +4116 -4116
- package/examples/jsm/loaders/DDSLoader.js +318 -318
- package/examples/jsm/loaders/DRACOLoader.js +613 -613
- package/examples/jsm/loaders/EXRLoader.js +2309 -2309
- package/examples/jsm/loaders/FBXLoader.js +4314 -4314
- package/examples/jsm/loaders/FontLoader.js +183 -183
- package/examples/jsm/loaders/GCodeLoader.js +261 -261
- package/examples/jsm/loaders/GLTFLoader.js +4666 -4666
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +729 -720
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
- package/examples/jsm/loaders/IESLoader.js +337 -337
- package/examples/jsm/loaders/KMZLoader.js +130 -130
- package/examples/jsm/loaders/KTX2Loader.js +932 -932
- package/examples/jsm/loaders/KTXLoader.js +176 -176
- package/examples/jsm/loaders/LDrawLoader.js +2470 -2470
- package/examples/jsm/loaders/LUT3dlLoader.js +183 -183
- package/examples/jsm/loaders/LUTCubeLoader.js +167 -167
- package/examples/jsm/loaders/LUTImageLoader.js +163 -163
- package/examples/jsm/loaders/LWOLoader.js +1052 -1052
- package/examples/jsm/loaders/LogLuvLoader.js +606 -606
- package/examples/jsm/loaders/LottieLoader.js +77 -77
- package/examples/jsm/loaders/MD2Loader.js +399 -399
- package/examples/jsm/loaders/MDDLoader.js +102 -102
- package/examples/jsm/loaders/MMDLoader.js +2276 -2276
- package/examples/jsm/loaders/MTLLoader.js +567 -567
- package/examples/jsm/loaders/MaterialXLoader.js +852 -852
- package/examples/jsm/loaders/NRRDLoader.js +686 -686
- package/examples/jsm/loaders/OBJLoader.js +905 -905
- package/examples/jsm/loaders/PCDLoader.js +467 -467
- package/examples/jsm/loaders/PDBLoader.js +232 -232
- package/examples/jsm/loaders/PLYLoader.js +771 -771
- package/examples/jsm/loaders/PVRLoader.js +251 -251
- package/examples/jsm/loaders/RGBELoader.js +450 -450
- package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
- package/examples/jsm/loaders/STLLoader.js +410 -410
- package/examples/jsm/loaders/SVGLoader.js +3173 -3173
- package/examples/jsm/loaders/TDSLoader.js +1124 -1124
- package/examples/jsm/loaders/TGALoader.js +517 -517
- package/examples/jsm/loaders/TIFFLoader.js +36 -36
- package/examples/jsm/loaders/TTFLoader.js +214 -214
- package/examples/jsm/loaders/TiltLoader.js +520 -520
- package/examples/jsm/loaders/USDZLoader.js +822 -822
- package/examples/jsm/loaders/VOXLoader.js +318 -311
- package/examples/jsm/loaders/VRMLLoader.js +3537 -3533
- package/examples/jsm/loaders/VTKLoader.js +1163 -1163
- package/examples/jsm/loaders/XYZLoader.js +106 -106
- package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1214
- package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
- package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
- package/examples/jsm/materials/MeshGouraudMaterial.js +426 -426
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -144
- package/examples/jsm/math/Capsule.js +82 -82
- package/examples/jsm/math/ColorConverter.js +36 -36
- package/examples/jsm/math/ConvexHull.js +1271 -1271
- package/examples/jsm/math/ImprovedNoise.js +71 -71
- package/examples/jsm/math/Lut.js +204 -204
- package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
- package/examples/jsm/math/OBB.js +423 -423
- package/examples/jsm/math/Octree.js +540 -540
- package/examples/jsm/math/SimplexNoise.js +444 -444
- package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
- package/examples/jsm/misc/GPUComputationRenderer.js +446 -446
- package/examples/jsm/misc/Gyroscope.js +66 -66
- package/examples/jsm/misc/MD2Character.js +276 -276
- package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
- package/examples/jsm/misc/MorphAnimMesh.js +75 -75
- package/examples/jsm/misc/MorphBlendMesh.js +322 -322
- package/examples/jsm/misc/ProgressiveLightMap.js +324 -323
- package/examples/jsm/misc/RollerCoaster.js +566 -566
- package/examples/jsm/misc/Timer.js +128 -119
- package/examples/jsm/misc/TubePainter.js +202 -202
- package/examples/jsm/misc/Volume.js +473 -473
- package/examples/jsm/misc/VolumeSlice.js +229 -229
- package/examples/jsm/modifiers/CurveModifier.js +344 -344
- package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
- package/examples/jsm/modifiers/SimplifyModifier.js +617 -617
- package/examples/jsm/modifiers/TessellateModifier.js +307 -307
- package/examples/jsm/nodes/Nodes.js +195 -189
- package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -0
- package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -127
- package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
- package/examples/jsm/nodes/accessors/CameraNode.js +119 -120
- package/examples/jsm/nodes/accessors/ClippingNode.js +144 -0
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -61
- package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -21
- package/examples/jsm/nodes/accessors/MaterialNode.js +314 -314
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +41 -51
- package/examples/jsm/nodes/accessors/ModelNode.js +33 -33
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -39
- package/examples/jsm/nodes/accessors/MorphNode.js +245 -245
- package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
- package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
- package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
- package/examples/jsm/nodes/accessors/ReferenceNode.js +160 -102
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
- package/examples/jsm/nodes/accessors/SceneNode.js +52 -52
- package/examples/jsm/nodes/accessors/SkinningNode.js +124 -103
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +72 -54
- package/examples/jsm/nodes/accessors/TangentNode.js +109 -103
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
- package/examples/jsm/nodes/accessors/TextureNode.js +367 -367
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
- package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -82
- package/examples/jsm/nodes/accessors/UVNode.js +47 -47
- package/examples/jsm/nodes/accessors/UniformsNode.js +140 -0
- package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
- package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -70
- package/examples/jsm/nodes/code/CodeNode.js +84 -78
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
- package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
- package/examples/jsm/nodes/code/FunctionNode.js +138 -138
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
- package/examples/jsm/nodes/core/AssignNode.js +128 -72
- package/examples/jsm/nodes/core/AttributeNode.js +108 -108
- package/examples/jsm/nodes/core/BypassNode.js +45 -45
- package/examples/jsm/nodes/core/CacheNode.js +49 -49
- package/examples/jsm/nodes/core/ConstNode.js +32 -32
- package/examples/jsm/nodes/core/ContextNode.js +61 -61
- package/examples/jsm/nodes/core/IndexNode.js +66 -66
- package/examples/jsm/nodes/core/InputNode.js +83 -83
- package/examples/jsm/nodes/core/LightingModel.js +17 -17
- package/examples/jsm/nodes/core/Node.js +493 -483
- package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
- package/examples/jsm/nodes/core/NodeBuilder.js +1250 -1267
- package/examples/jsm/nodes/core/NodeCache.js +26 -26
- package/examples/jsm/nodes/core/NodeCode.js +15 -15
- package/examples/jsm/nodes/core/NodeFrame.js +143 -135
- package/examples/jsm/nodes/core/NodeFunction.js +22 -22
- package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
- package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
- package/examples/jsm/nodes/core/NodeParser.js +11 -11
- package/examples/jsm/nodes/core/NodeUniform.js +40 -40
- package/examples/jsm/nodes/core/NodeUtils.js +210 -210
- package/examples/jsm/nodes/core/NodeVar.js +14 -14
- package/examples/jsm/nodes/core/NodeVarying.js +17 -17
- package/examples/jsm/nodes/core/OutputStructNode.js +62 -62
- package/examples/jsm/nodes/core/ParameterNode.js +33 -33
- package/examples/jsm/nodes/core/PropertyNode.js +72 -72
- package/examples/jsm/nodes/core/StackNode.js +89 -89
- package/examples/jsm/nodes/core/StructTypeNode.js +24 -24
- package/examples/jsm/nodes/core/TempNode.js +58 -58
- package/examples/jsm/nodes/core/UniformGroup.js +13 -13
- package/examples/jsm/nodes/core/UniformGroupNode.js +36 -36
- package/examples/jsm/nodes/core/UniformNode.js +80 -80
- package/examples/jsm/nodes/core/VarNode.js +60 -60
- package/examples/jsm/nodes/core/VaryingNode.js +65 -65
- package/examples/jsm/nodes/core/constants.js +28 -27
- package/examples/jsm/nodes/display/AfterImageNode.js +148 -134
- package/examples/jsm/nodes/display/AnamorphicNode.js +148 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +128 -99
- package/examples/jsm/nodes/display/BumpMapNode.js +99 -99
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +99 -96
- package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
- package/examples/jsm/nodes/display/GaussianBlurNode.js +190 -177
- package/examples/jsm/nodes/display/NormalMapNode.js +106 -108
- package/examples/jsm/nodes/display/PassNode.js +183 -182
- package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
- package/examples/jsm/nodes/display/ToneMappingNode.js +184 -184
- package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -97
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -31
- package/examples/jsm/nodes/display/ViewportNode.js +134 -134
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
- package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
- package/examples/jsm/nodes/fog/FogNode.js +38 -38
- package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -40
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -57
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -30
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -23
- package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -21
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -28
- package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -67
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -393
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
- package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
- package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -85
- package/examples/jsm/nodes/lighting/AONode.js +27 -27
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +241 -238
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -40
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
- package/examples/jsm/nodes/lighting/LightNode.js +57 -57
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
- package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -66
- package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
- package/examples/jsm/nodes/lighting/LightsNode.js +188 -188
- package/examples/jsm/nodes/lighting/PointLightNode.js +68 -68
- package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -89
- package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
- package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -162
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -436
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -28
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -54
- package/examples/jsm/nodes/materials/Materials.js +16 -16
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +28 -28
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +34 -34
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +40 -40
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +65 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +155 -155
- package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -84
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +80 -80
- package/examples/jsm/nodes/materials/NodeMaterial.js +601 -568
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +39 -39
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +90 -96
- package/examples/jsm/nodes/materialx/DISCLAIMER.md +199 -199
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +68 -68
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +130 -130
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -1430
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +29 -29
- package/examples/jsm/nodes/math/CondNode.js +121 -86
- package/examples/jsm/nodes/math/HashNode.js +34 -34
- package/examples/jsm/nodes/math/MathNode.js +391 -382
- package/examples/jsm/nodes/math/MathUtils.js +15 -0
- package/examples/jsm/nodes/math/OperatorNode.js +274 -266
- package/examples/jsm/nodes/math/TriNoise3D.js +71 -71
- package/examples/jsm/nodes/parsers/GLSLNodeFunction.js +152 -152
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- package/src/materials/MeshPhongMaterial.js +123 -124
- package/src/materials/MeshPhysicalMaterial.js +224 -224
- package/src/materials/MeshStandardMaterial.js +127 -128
- package/src/materials/MeshToonMaterial.js +102 -106
- package/src/materials/PointsMaterial.js +50 -54
- package/src/materials/RawShaderMaterial.js +17 -17
- package/src/materials/ShaderMaterial.js +189 -190
- package/src/materials/ShadowMaterial.js +37 -37
- package/src/materials/SpriteMaterial.js +54 -54
- package/src/math/Box2.js +204 -204
- package/src/math/Box3.js +534 -534
- package/src/math/Color.js +623 -623
- package/src/math/ColorManagement.js +139 -139
- package/src/math/Cylindrical.js +61 -61
- package/src/math/Euler.js +315 -315
- package/src/math/Frustum.js +186 -186
- package/src/math/Interpolant.js +241 -241
- package/src/math/Line3.js +115 -115
- package/src/math/MathUtils.js +363 -363
- package/src/math/Matrix3.js +388 -388
- package/src/math/Matrix4.js +915 -915
- package/src/math/Plane.js +205 -205
- package/src/math/Quaternion.js +686 -685
- package/src/math/Ray.js +493 -493
- package/src/math/Sphere.js +245 -245
- package/src/math/Spherical.js +86 -86
- package/src/math/SphericalHarmonics3.js +243 -243
- package/src/math/Triangle.js +311 -311
- package/src/math/Vector2.js +480 -480
- package/src/math/Vector3.js +724 -724
- package/src/math/Vector4.js +644 -644
- package/src/math/interpolants/CubicInterpolant.js +150 -150
- package/src/math/interpolants/DiscreteInterpolant.js +26 -26
- package/src/math/interpolants/LinearInterpolant.js +38 -38
- package/src/math/interpolants/QuaternionLinearInterpolant.js +39 -39
- package/src/objects/BatchedMesh.js +1019 -1019
- package/src/objects/Bone.js +17 -17
- package/src/objects/Group.js +17 -17
- package/src/objects/InstancedMesh.js +267 -214
- package/src/objects/LOD.js +214 -214
- package/src/objects/Line.js +222 -222
- package/src/objects/LineLoop.js +17 -17
- package/src/objects/LineSegments.js +55 -55
- package/src/objects/Mesh.js +428 -429
- package/src/objects/Points.js +166 -166
- package/src/objects/Skeleton.js +277 -277
- package/src/objects/SkinnedMesh.js +257 -257
- package/src/objects/Sprite.js +181 -181
- package/src/renderers/WebGL1Renderer.js +7 -7
- package/src/renderers/WebGL3DRenderTarget.js +22 -22
- package/src/renderers/WebGLArrayRenderTarget.js +22 -22
- package/src/renderers/WebGLCubeRenderTarget.js +146 -155
- package/src/renderers/WebGLRenderTarget.js +15 -15
- package/src/renderers/WebGLRenderer.js +2615 -2631
- package/src/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl.js +16 -16
- package/src/renderers/shaders/ShaderChunk/alphatest_pars_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +26 -26
- package/src/renderers/shaders/ShaderChunk/aomap_pars_fragment.glsl.js +8 -8
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +19 -19
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/begin_vertex.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/beginnormal_vertex.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +33 -33
- package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +43 -43
- package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +10 -10
- package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +21 -21
- package/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl.js +78 -78
- package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_fragment.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/clipping_planes_pars_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +23 -23
- package/src/renderers/shaders/ShaderChunk/colorspace_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +44 -44
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +147 -147
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +186 -186
- package/src/renderers/shaders/ShaderChunk/default_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/default_vertex.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +63 -63
- package/src/renderers/shaders/ShaderChunk/displacementmap_pars_vertex.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/dithering_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl.js +20 -20
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +15 -14
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +62 -62
- package/src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl.js +21 -21
- package/src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl.js +22 -22
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +69 -69
- package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +37 -37
- package/src/renderers/shaders/ShaderChunk/fog_fragment.glsl.js +17 -17
- package/src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl.js +19 -19
- package/src/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/fog_vertex.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +120 -120
- package/src/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +10 -10
- package/src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js +8 -8
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +202 -202
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +13 -13
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +40 -40
- package/src/renderers/shaders/ShaderChunk/lights_lambert_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +28 -28
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +228 -228
- package/src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +32 -32
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +151 -151
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +562 -562
- package/src/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl.js +4 -4
- package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +26 -26
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +9 -9
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +16 -16
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +22 -22
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +21 -21
- package/src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl.js +12 -12
- package/src/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +24 -24
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +27 -27
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +47 -38
- package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +36 -36
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +76 -76
- package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +33 -33
- package/src/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +43 -43
- package/src/renderers/shaders/ShaderChunk/opaque_fragment.glsl.js +11 -11
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +8 -8
- package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +19 -19
- package/src/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl.js +12 -12
- package/src/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +314 -314
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +68 -68
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +66 -66
- package/src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl.js +10 -10
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +25 -25
- package/src/renderers/shaders/ShaderChunk/skinning_vertex.glsl.js +15 -15
- package/src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl.js +20 -20
- package/src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl.js +14 -14
- package/src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +192 -169
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +36 -36
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +201 -201
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +119 -119
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +145 -145
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +122 -122
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +21 -21
- package/src/renderers/shaders/ShaderChunk.js +272 -274
- package/src/renderers/shaders/ShaderLib/background.glsl.js +40 -40
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +63 -62
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +36 -36
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +97 -95
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +78 -76
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +35 -35
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +76 -77
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +116 -117
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +125 -126
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +112 -113
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +87 -89
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +127 -128
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +225 -226
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +119 -120
- package/src/renderers/shaders/ShaderLib/points.glsl.js +87 -88
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +58 -57
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +81 -81
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +53 -53
- package/src/renderers/shaders/ShaderLib.js +360 -367
- package/src/renderers/shaders/UniformsLib.js +231 -236
- package/src/renderers/shaders/UniformsUtils.js +104 -104
- package/src/renderers/webgl/WebGLAnimation.js +53 -53
- package/src/renderers/webgl/WebGLAttributes.js +229 -229
- package/src/renderers/webgl/WebGLBackground.js +257 -239
- package/src/renderers/webgl/WebGLBindingStates.js +631 -631
- package/src/renderers/webgl/WebGLBufferRenderer.js +92 -92
- package/src/renderers/webgl/WebGLCapabilities.js +120 -120
- package/src/renderers/webgl/WebGLClipping.js +171 -171
- package/src/renderers/webgl/WebGLCubeMaps.js +99 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +132 -132
- package/src/renderers/webgl/WebGLExtensions.js +97 -97
- package/src/renderers/webgl/WebGLGeometries.js +211 -211
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +102 -102
- package/src/renderers/webgl/WebGLInfo.js +71 -71
- package/src/renderers/webgl/WebGLLights.js +590 -590
- package/src/renderers/webgl/WebGLMaterials.js +590 -576
- package/src/renderers/webgl/WebGLMorphtargets.js +307 -300
- package/src/renderers/webgl/WebGLObjects.js +92 -92
- package/src/renderers/webgl/WebGLProgram.js +1120 -1112
- package/src/renderers/webgl/WebGLPrograms.js +664 -663
- package/src/renderers/webgl/WebGLProperties.js +48 -48
- package/src/renderers/webgl/WebGLRenderLists.js +238 -238
- package/src/renderers/webgl/WebGLRenderStates.js +107 -107
- package/src/renderers/webgl/WebGLShader.js +12 -12
- package/src/renderers/webgl/WebGLShaderCache.js +124 -124
- package/src/renderers/webgl/WebGLShadowMap.js +424 -424
- package/src/renderers/webgl/WebGLState.js +1318 -1328
- package/src/renderers/webgl/WebGLTextures.js +2213 -2117
- package/src/renderers/webgl/WebGLUniforms.js +1156 -1156
- package/src/renderers/webgl/WebGLUniformsGroups.js +392 -392
- package/src/renderers/webgl/WebGLUtils.js +283 -283
- package/src/renderers/webxr/WebXRController.js +343 -343
- package/src/renderers/webxr/WebXRDepthSensing.js +105 -0
- package/src/renderers/webxr/WebXRManager.js +824 -840
- package/src/scenes/Fog.js +38 -38
- package/src/scenes/FogExp2.js +35 -35
- package/src/scenes/Scene.js +71 -63
- package/src/textures/CanvasTexture.js +17 -17
- package/src/textures/CompressedArrayTexture.js +18 -18
- package/src/textures/CompressedCubeTexture.js +19 -19
- package/src/textures/CompressedTexture.js +28 -28
- package/src/textures/CubeTexture.js +33 -33
- package/src/textures/Data3DTexture.js +35 -35
- package/src/textures/DataArrayTexture.js +27 -27
- package/src/textures/DataTexture.js +22 -22
- package/src/textures/DepthTexture.js +58 -58
- package/src/textures/FramebufferTexture.js +23 -23
- package/src/textures/Source.js +128 -127
- package/src/textures/Texture.js +310 -338
- package/src/textures/VideoTexture.js +55 -55
- package/src/utils.js +91 -91
- package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
- package/src/renderers/WebGLMultipleRenderTargets.js +0 -82
- package/src/renderers/shaders/ShaderChunk/occlusion_fragment.glsl.js +0 -20
- package/src/renderers/shaders/ShaderChunk/occlusion_pars_fragment.glsl.js +0 -97
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|
-
|
|
94
|
-
}
|
|
95
|
-
|
|
96
|
-
} );
|
|
97
|
-
|
|
98
|
-
scope[ propName ] = defaultValue;
|
|
99
|
-
_plane[ propName ] = defaultValue;
|
|
100
|
-
_gizmo[ propName ] = defaultValue;
|
|
101
|
-
|
|
102
|
-
}
|
|
103
|
-
|
|
104
|
-
// Define properties with getters/setter
|
|
105
|
-
// Setting the defined property will automatically trigger change event
|
|
106
|
-
// Defined properties are passed down to gizmo and plane
|
|
107
|
-
|
|
108
|
-
defineProperty( 'camera', camera );
|
|
109
|
-
defineProperty( 'object', undefined );
|
|
110
|
-
defineProperty( 'enabled', true );
|
|
111
|
-
defineProperty( 'axis', null );
|
|
112
|
-
defineProperty( 'mode', 'translate' );
|
|
113
|
-
defineProperty( 'translationSnap', null );
|
|
114
|
-
defineProperty( 'rotationSnap', null );
|
|
115
|
-
defineProperty( 'scaleSnap', null );
|
|
116
|
-
defineProperty( 'space', 'world' );
|
|
117
|
-
defineProperty( 'size', 1 );
|
|
118
|
-
defineProperty( 'dragging', false );
|
|
119
|
-
defineProperty( 'showX', true );
|
|
120
|
-
defineProperty( 'showY', true );
|
|
121
|
-
defineProperty( 'showZ', true );
|
|
122
|
-
|
|
123
|
-
// Reusable utility variables
|
|
124
|
-
|
|
125
|
-
const worldPosition = new Vector3();
|
|
126
|
-
const worldPositionStart = new Vector3();
|
|
127
|
-
const worldQuaternion = new Quaternion();
|
|
128
|
-
const worldQuaternionStart = new Quaternion();
|
|
129
|
-
const cameraPosition = new Vector3();
|
|
130
|
-
const cameraQuaternion = new Quaternion();
|
|
131
|
-
const pointStart = new Vector3();
|
|
132
|
-
const pointEnd = new Vector3();
|
|
133
|
-
const rotationAxis = new Vector3();
|
|
134
|
-
const rotationAngle = 0;
|
|
135
|
-
const eye = new Vector3();
|
|
136
|
-
|
|
137
|
-
// TODO: remove properties unused in plane and gizmo
|
|
138
|
-
|
|
139
|
-
defineProperty( 'worldPosition', worldPosition );
|
|
140
|
-
defineProperty( 'worldPositionStart', worldPositionStart );
|
|
141
|
-
defineProperty( 'worldQuaternion', worldQuaternion );
|
|
142
|
-
defineProperty( 'worldQuaternionStart', worldQuaternionStart );
|
|
143
|
-
defineProperty( 'cameraPosition', cameraPosition );
|
|
144
|
-
defineProperty( 'cameraQuaternion', cameraQuaternion );
|
|
145
|
-
defineProperty( 'pointStart', pointStart );
|
|
146
|
-
defineProperty( 'pointEnd', pointEnd );
|
|
147
|
-
defineProperty( 'rotationAxis', rotationAxis );
|
|
148
|
-
defineProperty( 'rotationAngle', rotationAngle );
|
|
149
|
-
defineProperty( 'eye', eye );
|
|
150
|
-
|
|
151
|
-
this._offset = new Vector3();
|
|
152
|
-
this._startNorm = new Vector3();
|
|
153
|
-
this._endNorm = new Vector3();
|
|
154
|
-
this._cameraScale = new Vector3();
|
|
155
|
-
|
|
156
|
-
this._parentPosition = new Vector3();
|
|
157
|
-
this._parentQuaternion = new Quaternion();
|
|
158
|
-
this._parentQuaternionInv = new Quaternion();
|
|
159
|
-
this._parentScale = new Vector3();
|
|
160
|
-
|
|
161
|
-
this._worldScaleStart = new Vector3();
|
|
162
|
-
this._worldQuaternionInv = new Quaternion();
|
|
163
|
-
this._worldScale = new Vector3();
|
|
164
|
-
|
|
165
|
-
this._positionStart = new Vector3();
|
|
166
|
-
this._quaternionStart = new Quaternion();
|
|
167
|
-
this._scaleStart = new Vector3();
|
|
168
|
-
|
|
169
|
-
this._getPointer = getPointer.bind( this );
|
|
170
|
-
this._onPointerDown = onPointerDown.bind( this );
|
|
171
|
-
this._onPointerHover = onPointerHover.bind( this );
|
|
172
|
-
this._onPointerMove = onPointerMove.bind( this );
|
|
173
|
-
this._onPointerUp = onPointerUp.bind( this );
|
|
174
|
-
|
|
175
|
-
this.domElement.addEventListener( 'pointerdown', this._onPointerDown );
|
|
176
|
-
this.domElement.addEventListener( 'pointermove', this._onPointerHover );
|
|
177
|
-
this.domElement.addEventListener( 'pointerup', this._onPointerUp );
|
|
178
|
-
|
|
179
|
-
}
|
|
180
|
-
|
|
181
|
-
// updateMatrixWorld updates key transformation variables
|
|
182
|
-
updateMatrixWorld() {
|
|
183
|
-
|
|
184
|
-
if ( this.object !== undefined ) {
|
|
185
|
-
|
|
186
|
-
this.object.updateMatrixWorld();
|
|
187
|
-
|
|
188
|
-
if ( this.object.parent === null ) {
|
|
189
|
-
|
|
190
|
-
console.error( 'TransformControls: The attached 3D object must be a part of the scene graph.' );
|
|
191
|
-
|
|
192
|
-
} else {
|
|
193
|
-
|
|
194
|
-
this.object.parent.matrixWorld.decompose( this._parentPosition, this._parentQuaternion, this._parentScale );
|
|
195
|
-
|
|
196
|
-
}
|
|
197
|
-
|
|
198
|
-
this.object.matrixWorld.decompose( this.worldPosition, this.worldQuaternion, this._worldScale );
|
|
199
|
-
|
|
200
|
-
this._parentQuaternionInv.copy( this._parentQuaternion ).invert();
|
|
201
|
-
this._worldQuaternionInv.copy( this.worldQuaternion ).invert();
|
|
202
|
-
|
|
203
|
-
}
|
|
204
|
-
|
|
205
|
-
this.camera.updateMatrixWorld();
|
|
206
|
-
this.camera.matrixWorld.decompose( this.cameraPosition, this.cameraQuaternion, this._cameraScale );
|
|
207
|
-
|
|
208
|
-
if ( this.camera.isOrthographicCamera ) {
|
|
209
|
-
|
|
210
|
-
this.camera.getWorldDirection( this.eye ).negate();
|
|
211
|
-
|
|
212
|
-
} else {
|
|
213
|
-
|
|
214
|
-
this.eye.copy( this.cameraPosition ).sub( this.worldPosition ).normalize();
|
|
215
|
-
|
|
216
|
-
}
|
|
217
|
-
|
|
218
|
-
super.updateMatrixWorld( this );
|
|
219
|
-
|
|
220
|
-
}
|
|
221
|
-
|
|
222
|
-
pointerHover( pointer ) {
|
|
223
|
-
|
|
224
|
-
if ( this.object === undefined || this.dragging === true ) return;
|
|
225
|
-
|
|
226
|
-
_raycaster.setFromCamera( pointer, this.camera );
|
|
227
|
-
|
|
228
|
-
const intersect = intersectObjectWithRay( this._gizmo.picker[ this.mode ], _raycaster );
|
|
229
|
-
|
|
230
|
-
if ( intersect ) {
|
|
231
|
-
|
|
232
|
-
this.axis = intersect.object.name;
|
|
233
|
-
|
|
234
|
-
} else {
|
|
235
|
-
|
|
236
|
-
this.axis = null;
|
|
237
|
-
|
|
238
|
-
}
|
|
239
|
-
|
|
240
|
-
}
|
|
241
|
-
|
|
242
|
-
pointerDown( pointer ) {
|
|
243
|
-
|
|
244
|
-
if ( this.object === undefined || this.dragging === true || pointer.button !== 0 ) return;
|
|
245
|
-
|
|
246
|
-
if ( this.axis !== null ) {
|
|
247
|
-
|
|
248
|
-
_raycaster.setFromCamera( pointer, this.camera );
|
|
249
|
-
|
|
250
|
-
const planeIntersect = intersectObjectWithRay( this._plane, _raycaster, true );
|
|
251
|
-
|
|
252
|
-
if ( planeIntersect ) {
|
|
253
|
-
|
|
254
|
-
this.object.updateMatrixWorld();
|
|
255
|
-
this.object.parent.updateMatrixWorld();
|
|
256
|
-
|
|
257
|
-
this._positionStart.copy( this.object.position );
|
|
258
|
-
this._quaternionStart.copy( this.object.quaternion );
|
|
259
|
-
this._scaleStart.copy( this.object.scale );
|
|
260
|
-
|
|
261
|
-
this.object.matrixWorld.decompose( this.worldPositionStart, this.worldQuaternionStart, this._worldScaleStart );
|
|
262
|
-
|
|
263
|
-
this.pointStart.copy( planeIntersect.point ).sub( this.worldPositionStart );
|
|
264
|
-
|
|
265
|
-
}
|
|
266
|
-
|
|
267
|
-
this.dragging = true;
|
|
268
|
-
_mouseDownEvent.mode = this.mode;
|
|
269
|
-
this.dispatchEvent( _mouseDownEvent );
|
|
270
|
-
|
|
271
|
-
}
|
|
272
|
-
|
|
273
|
-
}
|
|
274
|
-
|
|
275
|
-
pointerMove( pointer ) {
|
|
276
|
-
|
|
277
|
-
const axis = this.axis;
|
|
278
|
-
const mode = this.mode;
|
|
279
|
-
const object = this.object;
|
|
280
|
-
let space = this.space;
|
|
281
|
-
|
|
282
|
-
if ( mode === 'scale' ) {
|
|
283
|
-
|
|
284
|
-
space = 'local';
|
|
285
|
-
|
|
286
|
-
} else if ( axis === 'E' || axis === 'XYZE' || axis === 'XYZ' ) {
|
|
287
|
-
|
|
288
|
-
space = 'world';
|
|
289
|
-
|
|
290
|
-
}
|
|
291
|
-
|
|
292
|
-
if ( object === undefined || axis === null || this.dragging === false || pointer.button !== - 1 ) return;
|
|
293
|
-
|
|
294
|
-
_raycaster.setFromCamera( pointer, this.camera );
|
|
295
|
-
|
|
296
|
-
const planeIntersect = intersectObjectWithRay( this._plane, _raycaster, true );
|
|
297
|
-
|
|
298
|
-
if ( ! planeIntersect ) return;
|
|
299
|
-
|
|
300
|
-
this.pointEnd.copy( planeIntersect.point ).sub( this.worldPositionStart );
|
|
301
|
-
|
|
302
|
-
if ( mode === 'translate' ) {
|
|
303
|
-
|
|
304
|
-
// Apply translate
|
|
305
|
-
|
|
306
|
-
this._offset.copy( this.pointEnd ).sub( this.pointStart );
|
|
307
|
-
|
|
308
|
-
if ( space === 'local' && axis !== 'XYZ' ) {
|
|
309
|
-
|
|
310
|
-
this._offset.applyQuaternion( this._worldQuaternionInv );
|
|
311
|
-
|
|
312
|
-
}
|
|
313
|
-
|
|
314
|
-
if ( axis.indexOf( 'X' ) === - 1 ) this._offset.x = 0;
|
|
315
|
-
if ( axis.indexOf( 'Y' ) === - 1 ) this._offset.y = 0;
|
|
316
|
-
if ( axis.indexOf( 'Z' ) === - 1 ) this._offset.z = 0;
|
|
317
|
-
|
|
318
|
-
if ( space === 'local' && axis !== 'XYZ' ) {
|
|
319
|
-
|
|
320
|
-
this._offset.applyQuaternion( this._quaternionStart ).divide( this._parentScale );
|
|
321
|
-
|
|
322
|
-
} else {
|
|
323
|
-
|
|
324
|
-
this._offset.applyQuaternion( this._parentQuaternionInv ).divide( this._parentScale );
|
|
325
|
-
|
|
326
|
-
}
|
|
327
|
-
|
|
328
|
-
object.position.copy( this._offset ).add( this._positionStart );
|
|
329
|
-
|
|
330
|
-
// Apply translation snap
|
|
331
|
-
|
|
332
|
-
if ( this.translationSnap ) {
|
|
333
|
-
|
|
334
|
-
if ( space === 'local' ) {
|
|
335
|
-
|
|
336
|
-
object.position.applyQuaternion( _tempQuaternion.copy( this._quaternionStart ).invert() );
|
|
337
|
-
|
|
338
|
-
if ( axis.search( 'X' ) !== - 1 ) {
|
|
339
|
-
|
|
340
|
-
object.position.x = Math.round( object.position.x / this.translationSnap ) * this.translationSnap;
|
|
341
|
-
|
|
342
|
-
}
|
|
343
|
-
|
|
344
|
-
if ( axis.search( 'Y' ) !== - 1 ) {
|
|
345
|
-
|
|
346
|
-
object.position.y = Math.round( object.position.y / this.translationSnap ) * this.translationSnap;
|
|
347
|
-
|
|
348
|
-
}
|
|
349
|
-
|
|
350
|
-
if ( axis.search( 'Z' ) !== - 1 ) {
|
|
351
|
-
|
|
352
|
-
object.position.z = Math.round( object.position.z / this.translationSnap ) * this.translationSnap;
|
|
353
|
-
|
|
354
|
-
}
|
|
355
|
-
|
|
356
|
-
object.position.applyQuaternion( this._quaternionStart );
|
|
357
|
-
|
|
358
|
-
}
|
|
359
|
-
|
|
360
|
-
if ( space === 'world' ) {
|
|
361
|
-
|
|
362
|
-
if ( object.parent ) {
|
|
363
|
-
|
|
364
|
-
object.position.add( _tempVector.setFromMatrixPosition( object.parent.matrixWorld ) );
|
|
365
|
-
|
|
366
|
-
}
|
|
367
|
-
|
|
368
|
-
if ( axis.search( 'X' ) !== - 1 ) {
|
|
369
|
-
|
|
370
|
-
object.position.x = Math.round( object.position.x / this.translationSnap ) * this.translationSnap;
|
|
371
|
-
|
|
372
|
-
}
|
|
373
|
-
|
|
374
|
-
if ( axis.search( 'Y' ) !== - 1 ) {
|
|
375
|
-
|
|
376
|
-
object.position.y = Math.round( object.position.y / this.translationSnap ) * this.translationSnap;
|
|
377
|
-
|
|
378
|
-
}
|
|
379
|
-
|
|
380
|
-
if ( axis.search( 'Z' ) !== - 1 ) {
|
|
381
|
-
|
|
382
|
-
object.position.z = Math.round( object.position.z / this.translationSnap ) * this.translationSnap;
|
|
383
|
-
|
|
384
|
-
}
|
|
385
|
-
|
|
386
|
-
if ( object.parent ) {
|
|
387
|
-
|
|
388
|
-
object.position.sub( _tempVector.setFromMatrixPosition( object.parent.matrixWorld ) );
|
|
389
|
-
|
|
390
|
-
}
|
|
391
|
-
|
|
392
|
-
}
|
|
393
|
-
|
|
394
|
-
}
|
|
395
|
-
|
|
396
|
-
} else if ( mode === 'scale' ) {
|
|
397
|
-
|
|
398
|
-
if ( axis.search( 'XYZ' ) !== - 1 ) {
|
|
399
|
-
|
|
400
|
-
let d = this.pointEnd.length() / this.pointStart.length();
|
|
401
|
-
|
|
402
|
-
if ( this.pointEnd.dot( this.pointStart ) < 0 ) d *= - 1;
|
|
403
|
-
|
|
404
|
-
_tempVector2.set( d, d, d );
|
|
405
|
-
|
|
406
|
-
} else {
|
|
407
|
-
|
|
408
|
-
_tempVector.copy( this.pointStart );
|
|
409
|
-
_tempVector2.copy( this.pointEnd );
|
|
410
|
-
|
|
411
|
-
_tempVector.applyQuaternion( this._worldQuaternionInv );
|
|
412
|
-
_tempVector2.applyQuaternion( this._worldQuaternionInv );
|
|
413
|
-
|
|
414
|
-
_tempVector2.divide( _tempVector );
|
|
415
|
-
|
|
416
|
-
if ( axis.search( 'X' ) === - 1 ) {
|
|
417
|
-
|
|
418
|
-
_tempVector2.x = 1;
|
|
419
|
-
|
|
420
|
-
}
|
|
421
|
-
|
|
422
|
-
if ( axis.search( 'Y' ) === - 1 ) {
|
|
423
|
-
|
|
424
|
-
_tempVector2.y = 1;
|
|
425
|
-
|
|
426
|
-
}
|
|
427
|
-
|
|
428
|
-
if ( axis.search( 'Z' ) === - 1 ) {
|
|
429
|
-
|
|
430
|
-
_tempVector2.z = 1;
|
|
431
|
-
|
|
432
|
-
}
|
|
433
|
-
|
|
434
|
-
}
|
|
435
|
-
|
|
436
|
-
// Apply scale
|
|
437
|
-
|
|
438
|
-
object.scale.copy( this._scaleStart ).multiply( _tempVector2 );
|
|
439
|
-
|
|
440
|
-
if ( this.scaleSnap ) {
|
|
441
|
-
|
|
442
|
-
if ( axis.search( 'X' ) !== - 1 ) {
|
|
443
|
-
|
|
444
|
-
object.scale.x = Math.round( object.scale.x / this.scaleSnap ) * this.scaleSnap || this.scaleSnap;
|
|
445
|
-
|
|
446
|
-
}
|
|
447
|
-
|
|
448
|
-
if ( axis.search( 'Y' ) !== - 1 ) {
|
|
449
|
-
|
|
450
|
-
object.scale.y = Math.round( object.scale.y / this.scaleSnap ) * this.scaleSnap || this.scaleSnap;
|
|
451
|
-
|
|
452
|
-
}
|
|
453
|
-
|
|
454
|
-
if ( axis.search( 'Z' ) !== - 1 ) {
|
|
455
|
-
|
|
456
|
-
object.scale.z = Math.round( object.scale.z / this.scaleSnap ) * this.scaleSnap || this.scaleSnap;
|
|
457
|
-
|
|
458
|
-
}
|
|
459
|
-
|
|
460
|
-
}
|
|
461
|
-
|
|
462
|
-
} else if ( mode === 'rotate' ) {
|
|
463
|
-
|
|
464
|
-
this._offset.copy( this.pointEnd ).sub( this.pointStart );
|
|
465
|
-
|
|
466
|
-
const ROTATION_SPEED = 20 / this.worldPosition.distanceTo( _tempVector.setFromMatrixPosition( this.camera.matrixWorld ) );
|
|
467
|
-
|
|
468
|
-
let _inPlaneRotation = false;
|
|
469
|
-
|
|
470
|
-
if ( axis === 'XYZE' ) {
|
|
471
|
-
|
|
472
|
-
this.rotationAxis.copy( this._offset ).cross( this.eye ).normalize();
|
|
473
|
-
this.rotationAngle = this._offset.dot( _tempVector.copy( this.rotationAxis ).cross( this.eye ) ) * ROTATION_SPEED;
|
|
474
|
-
|
|
475
|
-
} else if ( axis === 'X' || axis === 'Y' || axis === 'Z' ) {
|
|
476
|
-
|
|
477
|
-
this.rotationAxis.copy( _unit[ axis ] );
|
|
478
|
-
|
|
479
|
-
_tempVector.copy( _unit[ axis ] );
|
|
480
|
-
|
|
481
|
-
if ( space === 'local' ) {
|
|
482
|
-
|
|
483
|
-
_tempVector.applyQuaternion( this.worldQuaternion );
|
|
484
|
-
|
|
485
|
-
}
|
|
486
|
-
|
|
487
|
-
_tempVector.cross( this.eye );
|
|
488
|
-
|
|
489
|
-
// When _tempVector is 0 after cross with this.eye the vectors are parallel and should use in-plane rotation logic.
|
|
490
|
-
if ( _tempVector.length() === 0 ) {
|
|
491
|
-
|
|
492
|
-
_inPlaneRotation = true;
|
|
493
|
-
|
|
494
|
-
} else {
|
|
495
|
-
|
|
496
|
-
this.rotationAngle = this._offset.dot( _tempVector.normalize() ) * ROTATION_SPEED;
|
|
497
|
-
|
|
498
|
-
}
|
|
499
|
-
|
|
500
|
-
|
|
501
|
-
}
|
|
502
|
-
|
|
503
|
-
if ( axis === 'E' || _inPlaneRotation ) {
|
|
504
|
-
|
|
505
|
-
this.rotationAxis.copy( this.eye );
|
|
506
|
-
this.rotationAngle = this.pointEnd.angleTo( this.pointStart );
|
|
507
|
-
|
|
508
|
-
this._startNorm.copy( this.pointStart ).normalize();
|
|
509
|
-
this._endNorm.copy( this.pointEnd ).normalize();
|
|
510
|
-
|
|
511
|
-
this.rotationAngle *= ( this._endNorm.cross( this._startNorm ).dot( this.eye ) < 0 ? 1 : - 1 );
|
|
512
|
-
|
|
513
|
-
}
|
|
514
|
-
|
|
515
|
-
// Apply rotation snap
|
|
516
|
-
|
|
517
|
-
if ( this.rotationSnap ) this.rotationAngle = Math.round( this.rotationAngle / this.rotationSnap ) * this.rotationSnap;
|
|
518
|
-
|
|
519
|
-
// Apply rotate
|
|
520
|
-
if ( space === 'local' && axis !== 'E' && axis !== 'XYZE' ) {
|
|
521
|
-
|
|
522
|
-
object.quaternion.copy( this._quaternionStart );
|
|
523
|
-
object.quaternion.multiply( _tempQuaternion.setFromAxisAngle( this.rotationAxis, this.rotationAngle ) ).normalize();
|
|
524
|
-
|
|
525
|
-
} else {
|
|
526
|
-
|
|
527
|
-
this.rotationAxis.applyQuaternion( this._parentQuaternionInv );
|
|
528
|
-
object.quaternion.copy( _tempQuaternion.setFromAxisAngle( this.rotationAxis, this.rotationAngle ) );
|
|
529
|
-
object.quaternion.multiply( this._quaternionStart ).normalize();
|
|
530
|
-
|
|
531
|
-
}
|
|
532
|
-
|
|
533
|
-
}
|
|
534
|
-
|
|
535
|
-
this.dispatchEvent( _changeEvent );
|
|
536
|
-
this.dispatchEvent( _objectChangeEvent );
|
|
537
|
-
|
|
538
|
-
}
|
|
539
|
-
|
|
540
|
-
pointerUp( pointer ) {
|
|
541
|
-
|
|
542
|
-
if ( pointer.button !== 0 ) return;
|
|
543
|
-
|
|
544
|
-
if ( this.dragging && ( this.axis !== null ) ) {
|
|
545
|
-
|
|
546
|
-
_mouseUpEvent.mode = this.mode;
|
|
547
|
-
this.dispatchEvent( _mouseUpEvent );
|
|
548
|
-
|
|
549
|
-
}
|
|
550
|
-
|
|
551
|
-
this.dragging = false;
|
|
552
|
-
this.axis = null;
|
|
553
|
-
|
|
554
|
-
}
|
|
555
|
-
|
|
556
|
-
dispose() {
|
|
557
|
-
|
|
558
|
-
this.domElement.removeEventListener( 'pointerdown', this._onPointerDown );
|
|
559
|
-
this.domElement.removeEventListener( 'pointermove', this._onPointerHover );
|
|
560
|
-
this.domElement.removeEventListener( 'pointermove', this._onPointerMove );
|
|
561
|
-
this.domElement.removeEventListener( 'pointerup', this._onPointerUp );
|
|
562
|
-
|
|
563
|
-
this.traverse( function ( child ) {
|
|
564
|
-
|
|
565
|
-
if ( child.geometry ) child.geometry.dispose();
|
|
566
|
-
if ( child.material ) child.material.dispose();
|
|
567
|
-
|
|
568
|
-
} );
|
|
569
|
-
|
|
570
|
-
}
|
|
571
|
-
|
|
572
|
-
// Set current object
|
|
573
|
-
attach( object ) {
|
|
574
|
-
|
|
575
|
-
this.object = object;
|
|
576
|
-
this.visible = true;
|
|
577
|
-
|
|
578
|
-
return this;
|
|
579
|
-
|
|
580
|
-
}
|
|
581
|
-
|
|
582
|
-
// Detach from object
|
|
583
|
-
detach() {
|
|
584
|
-
|
|
585
|
-
this.object = undefined;
|
|
586
|
-
this.visible = false;
|
|
587
|
-
this.axis = null;
|
|
588
|
-
|
|
589
|
-
return this;
|
|
590
|
-
|
|
591
|
-
}
|
|
592
|
-
|
|
593
|
-
reset() {
|
|
594
|
-
|
|
595
|
-
if ( ! this.enabled ) return;
|
|
596
|
-
|
|
597
|
-
if ( this.dragging ) {
|
|
598
|
-
|
|
599
|
-
this.object.position.copy( this._positionStart );
|
|
600
|
-
this.object.quaternion.copy( this._quaternionStart );
|
|
601
|
-
this.object.scale.copy( this._scaleStart );
|
|
602
|
-
|
|
603
|
-
this.dispatchEvent( _changeEvent );
|
|
604
|
-
this.dispatchEvent( _objectChangeEvent );
|
|
605
|
-
|
|
606
|
-
this.pointStart.copy( this.pointEnd );
|
|
607
|
-
|
|
608
|
-
}
|
|
609
|
-
|
|
610
|
-
}
|
|
611
|
-
|
|
612
|
-
getRaycaster() {
|
|
613
|
-
|
|
614
|
-
return _raycaster;
|
|
615
|
-
|
|
616
|
-
}
|
|
617
|
-
|
|
618
|
-
// TODO: deprecate
|
|
619
|
-
|
|
620
|
-
getMode() {
|
|
621
|
-
|
|
622
|
-
return this.mode;
|
|
623
|
-
|
|
624
|
-
}
|
|
625
|
-
|
|
626
|
-
setMode( mode ) {
|
|
627
|
-
|
|
628
|
-
this.mode = mode;
|
|
629
|
-
|
|
630
|
-
}
|
|
631
|
-
|
|
632
|
-
setTranslationSnap( translationSnap ) {
|
|
633
|
-
|
|
634
|
-
this.translationSnap = translationSnap;
|
|
635
|
-
|
|
636
|
-
}
|
|
637
|
-
|
|
638
|
-
setRotationSnap( rotationSnap ) {
|
|
639
|
-
|
|
640
|
-
this.rotationSnap = rotationSnap;
|
|
641
|
-
|
|
642
|
-
}
|
|
643
|
-
|
|
644
|
-
setScaleSnap( scaleSnap ) {
|
|
645
|
-
|
|
646
|
-
this.scaleSnap = scaleSnap;
|
|
647
|
-
|
|
648
|
-
}
|
|
649
|
-
|
|
650
|
-
setSize( size ) {
|
|
651
|
-
|
|
652
|
-
this.size = size;
|
|
653
|
-
|
|
654
|
-
}
|
|
655
|
-
|
|
656
|
-
setSpace( space ) {
|
|
657
|
-
|
|
658
|
-
this.space = space;
|
|
659
|
-
|
|
660
|
-
}
|
|
661
|
-
|
|
662
|
-
}
|
|
663
|
-
|
|
664
|
-
// mouse / touch event handlers
|
|
665
|
-
|
|
666
|
-
function getPointer( event ) {
|
|
667
|
-
|
|
668
|
-
if ( this.domElement.ownerDocument.pointerLockElement ) {
|
|
669
|
-
|
|
670
|
-
return {
|
|
671
|
-
x: 0,
|
|
672
|
-
y: 0,
|
|
673
|
-
button: event.button
|
|
674
|
-
};
|
|
675
|
-
|
|
676
|
-
} else {
|
|
677
|
-
|
|
678
|
-
const rect = this.domElement.getBoundingClientRect();
|
|
679
|
-
|
|
680
|
-
return {
|
|
681
|
-
x: ( event.clientX - rect.left ) / rect.width * 2 - 1,
|
|
682
|
-
y: - ( event.clientY - rect.top ) / rect.height * 2 + 1,
|
|
683
|
-
button: event.button
|
|
684
|
-
};
|
|
685
|
-
|
|
686
|
-
}
|
|
687
|
-
|
|
688
|
-
}
|
|
689
|
-
|
|
690
|
-
function onPointerHover( event ) {
|
|
691
|
-
|
|
692
|
-
if ( ! this.enabled ) return;
|
|
693
|
-
|
|
694
|
-
switch ( event.pointerType ) {
|
|
695
|
-
|
|
696
|
-
case 'mouse':
|
|
697
|
-
case 'pen':
|
|
698
|
-
this.pointerHover( this._getPointer( event ) );
|
|
699
|
-
break;
|
|
700
|
-
|
|
701
|
-
}
|
|
702
|
-
|
|
703
|
-
}
|
|
704
|
-
|
|
705
|
-
function onPointerDown( event ) {
|
|
706
|
-
|
|
707
|
-
if ( ! this.enabled ) return;
|
|
708
|
-
|
|
709
|
-
if ( ! document.pointerLockElement ) {
|
|
710
|
-
|
|
711
|
-
this.domElement.setPointerCapture( event.pointerId );
|
|
712
|
-
|
|
713
|
-
}
|
|
714
|
-
|
|
715
|
-
this.domElement.addEventListener( 'pointermove', this._onPointerMove );
|
|
716
|
-
|
|
717
|
-
this.pointerHover( this._getPointer( event ) );
|
|
718
|
-
this.pointerDown( this._getPointer( event ) );
|
|
719
|
-
|
|
720
|
-
}
|
|
721
|
-
|
|
722
|
-
function onPointerMove( event ) {
|
|
723
|
-
|
|
724
|
-
if ( ! this.enabled ) return;
|
|
725
|
-
|
|
726
|
-
this.pointerMove( this._getPointer( event ) );
|
|
727
|
-
|
|
728
|
-
}
|
|
729
|
-
|
|
730
|
-
function onPointerUp( event ) {
|
|
731
|
-
|
|
732
|
-
if ( ! this.enabled ) return;
|
|
733
|
-
|
|
734
|
-
this.domElement.releasePointerCapture( event.pointerId );
|
|
735
|
-
|
|
736
|
-
this.domElement.removeEventListener( 'pointermove', this._onPointerMove );
|
|
737
|
-
|
|
738
|
-
this.pointerUp( this._getPointer( event ) );
|
|
739
|
-
|
|
740
|
-
}
|
|
741
|
-
|
|
742
|
-
function intersectObjectWithRay( object, raycaster, includeInvisible ) {
|
|
743
|
-
|
|
744
|
-
const allIntersections = raycaster.intersectObject( object, true );
|
|
745
|
-
|
|
746
|
-
for ( let i = 0; i < allIntersections.length; i ++ ) {
|
|
747
|
-
|
|
748
|
-
if ( allIntersections[ i ].object.visible || includeInvisible ) {
|
|
749
|
-
|
|
750
|
-
return allIntersections[ i ];
|
|
751
|
-
|
|
752
|
-
}
|
|
753
|
-
|
|
754
|
-
}
|
|
755
|
-
|
|
756
|
-
return false;
|
|
757
|
-
|
|
758
|
-
}
|
|
759
|
-
|
|
760
|
-
//
|
|
761
|
-
|
|
762
|
-
// Reusable utility variables
|
|
763
|
-
|
|
764
|
-
const _tempEuler = new Euler();
|
|
765
|
-
const _alignVector = new Vector3( 0, 1, 0 );
|
|
766
|
-
const _zeroVector = new Vector3( 0, 0, 0 );
|
|
767
|
-
const _lookAtMatrix = new Matrix4();
|
|
768
|
-
const _tempQuaternion2 = new Quaternion();
|
|
769
|
-
const _identityQuaternion = new Quaternion();
|
|
770
|
-
const _dirVector = new Vector3();
|
|
771
|
-
const _tempMatrix = new Matrix4();
|
|
772
|
-
|
|
773
|
-
const _unitX = new Vector3( 1, 0, 0 );
|
|
774
|
-
const _unitY = new Vector3( 0, 1, 0 );
|
|
775
|
-
const _unitZ = new Vector3( 0, 0, 1 );
|
|
776
|
-
|
|
777
|
-
const _v1 = new Vector3();
|
|
778
|
-
const _v2 = new Vector3();
|
|
779
|
-
const _v3 = new Vector3();
|
|
780
|
-
|
|
781
|
-
class TransformControlsGizmo extends Object3D {
|
|
782
|
-
|
|
783
|
-
constructor() {
|
|
784
|
-
|
|
785
|
-
super();
|
|
786
|
-
|
|
787
|
-
this.isTransformControlsGizmo = true;
|
|
788
|
-
|
|
789
|
-
this.type = 'TransformControlsGizmo';
|
|
790
|
-
|
|
791
|
-
// shared materials
|
|
792
|
-
|
|
793
|
-
const gizmoMaterial = new MeshBasicMaterial( {
|
|
794
|
-
depthTest: false,
|
|
795
|
-
depthWrite: false,
|
|
796
|
-
fog: false,
|
|
797
|
-
toneMapped: false,
|
|
798
|
-
transparent: true
|
|
799
|
-
} );
|
|
800
|
-
|
|
801
|
-
const gizmoLineMaterial = new LineBasicMaterial( {
|
|
802
|
-
depthTest: false,
|
|
803
|
-
depthWrite: false,
|
|
804
|
-
fog: false,
|
|
805
|
-
toneMapped: false,
|
|
806
|
-
transparent: true
|
|
807
|
-
} );
|
|
808
|
-
|
|
809
|
-
// Make unique material for each axis/color
|
|
810
|
-
|
|
811
|
-
const matInvisible = gizmoMaterial.clone();
|
|
812
|
-
matInvisible.opacity = 0.15;
|
|
813
|
-
|
|
814
|
-
const matHelper = gizmoLineMaterial.clone();
|
|
815
|
-
matHelper.opacity = 0.5;
|
|
816
|
-
|
|
817
|
-
const matRed = gizmoMaterial.clone();
|
|
818
|
-
matRed.color.setHex( 0xff0000 );
|
|
819
|
-
|
|
820
|
-
const matGreen = gizmoMaterial.clone();
|
|
821
|
-
matGreen.color.setHex( 0x00ff00 );
|
|
822
|
-
|
|
823
|
-
const matBlue = gizmoMaterial.clone();
|
|
824
|
-
matBlue.color.setHex( 0x0000ff );
|
|
825
|
-
|
|
826
|
-
const matRedTransparent = gizmoMaterial.clone();
|
|
827
|
-
matRedTransparent.color.setHex( 0xff0000 );
|
|
828
|
-
matRedTransparent.opacity = 0.5;
|
|
829
|
-
|
|
830
|
-
const matGreenTransparent = gizmoMaterial.clone();
|
|
831
|
-
matGreenTransparent.color.setHex( 0x00ff00 );
|
|
832
|
-
matGreenTransparent.opacity = 0.5;
|
|
833
|
-
|
|
834
|
-
const matBlueTransparent = gizmoMaterial.clone();
|
|
835
|
-
matBlueTransparent.color.setHex( 0x0000ff );
|
|
836
|
-
matBlueTransparent.opacity = 0.5;
|
|
837
|
-
|
|
838
|
-
const matWhiteTransparent = gizmoMaterial.clone();
|
|
839
|
-
matWhiteTransparent.opacity = 0.25;
|
|
840
|
-
|
|
841
|
-
const matYellowTransparent = gizmoMaterial.clone();
|
|
842
|
-
matYellowTransparent.color.setHex( 0xffff00 );
|
|
843
|
-
matYellowTransparent.opacity = 0.25;
|
|
844
|
-
|
|
845
|
-
const matYellow = gizmoMaterial.clone();
|
|
846
|
-
matYellow.color.setHex( 0xffff00 );
|
|
847
|
-
|
|
848
|
-
const matGray = gizmoMaterial.clone();
|
|
849
|
-
matGray.color.setHex( 0x787878 );
|
|
850
|
-
|
|
851
|
-
// reusable geometry
|
|
852
|
-
|
|
853
|
-
const arrowGeometry = new CylinderGeometry( 0, 0.04, 0.1, 12 );
|
|
854
|
-
arrowGeometry.translate( 0, 0.05, 0 );
|
|
855
|
-
|
|
856
|
-
const scaleHandleGeometry = new BoxGeometry( 0.08, 0.08, 0.08 );
|
|
857
|
-
scaleHandleGeometry.translate( 0, 0.04, 0 );
|
|
858
|
-
|
|
859
|
-
const lineGeometry = new BufferGeometry();
|
|
860
|
-
lineGeometry.setAttribute( 'position', new Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) );
|
|
861
|
-
|
|
862
|
-
const lineGeometry2 = new CylinderGeometry( 0.0075, 0.0075, 0.5, 3 );
|
|
863
|
-
lineGeometry2.translate( 0, 0.25, 0 );
|
|
864
|
-
|
|
865
|
-
function CircleGeometry( radius, arc ) {
|
|
866
|
-
|
|
867
|
-
const geometry = new TorusGeometry( radius, 0.0075, 3, 64, arc * Math.PI * 2 );
|
|
868
|
-
geometry.rotateY( Math.PI / 2 );
|
|
869
|
-
geometry.rotateX( Math.PI / 2 );
|
|
870
|
-
return geometry;
|
|
871
|
-
|
|
872
|
-
}
|
|
873
|
-
|
|
874
|
-
// Special geometry for transform helper. If scaled with position vector it spans from [0,0,0] to position
|
|
875
|
-
|
|
876
|
-
function TranslateHelperGeometry() {
|
|
877
|
-
|
|
878
|
-
const geometry = new BufferGeometry();
|
|
879
|
-
|
|
880
|
-
geometry.setAttribute( 'position', new Float32BufferAttribute( [ 0, 0, 0, 1, 1, 1 ], 3 ) );
|
|
881
|
-
|
|
882
|
-
return geometry;
|
|
883
|
-
|
|
884
|
-
}
|
|
885
|
-
|
|
886
|
-
// Gizmo definitions - custom hierarchy definitions for setupGizmo() function
|
|
887
|
-
|
|
888
|
-
const gizmoTranslate = {
|
|
889
|
-
X: [
|
|
890
|
-
[ new Mesh( arrowGeometry, matRed ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
891
|
-
[ new Mesh( arrowGeometry, matRed ), [ - 0.5, 0, 0 ], [ 0, 0, Math.PI / 2 ]],
|
|
892
|
-
[ new Mesh( lineGeometry2, matRed ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ]]
|
|
893
|
-
],
|
|
894
|
-
Y: [
|
|
895
|
-
[ new Mesh( arrowGeometry, matGreen ), [ 0, 0.5, 0 ]],
|
|
896
|
-
[ new Mesh( arrowGeometry, matGreen ), [ 0, - 0.5, 0 ], [ Math.PI, 0, 0 ]],
|
|
897
|
-
[ new Mesh( lineGeometry2, matGreen ) ]
|
|
898
|
-
],
|
|
899
|
-
Z: [
|
|
900
|
-
[ new Mesh( arrowGeometry, matBlue ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ]],
|
|
901
|
-
[ new Mesh( arrowGeometry, matBlue ), [ 0, 0, - 0.5 ], [ - Math.PI / 2, 0, 0 ]],
|
|
902
|
-
[ new Mesh( lineGeometry2, matBlue ), null, [ Math.PI / 2, 0, 0 ]]
|
|
903
|
-
],
|
|
904
|
-
XYZ: [
|
|
905
|
-
[ new Mesh( new OctahedronGeometry( 0.1, 0 ), matWhiteTransparent.clone() ), [ 0, 0, 0 ]]
|
|
906
|
-
],
|
|
907
|
-
XY: [
|
|
908
|
-
[ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matBlueTransparent.clone() ), [ 0.15, 0.15, 0 ]]
|
|
909
|
-
],
|
|
910
|
-
YZ: [
|
|
911
|
-
[ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matRedTransparent.clone() ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]]
|
|
912
|
-
],
|
|
913
|
-
XZ: [
|
|
914
|
-
[ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matGreenTransparent.clone() ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]]
|
|
915
|
-
]
|
|
916
|
-
};
|
|
917
|
-
|
|
918
|
-
const pickerTranslate = {
|
|
919
|
-
X: [
|
|
920
|
-
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0.3, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
921
|
-
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ - 0.3, 0, 0 ], [ 0, 0, Math.PI / 2 ]]
|
|
922
|
-
],
|
|
923
|
-
Y: [
|
|
924
|
-
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0.3, 0 ]],
|
|
925
|
-
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, - 0.3, 0 ], [ 0, 0, Math.PI ]]
|
|
926
|
-
],
|
|
927
|
-
Z: [
|
|
928
|
-
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, 0.3 ], [ Math.PI / 2, 0, 0 ]],
|
|
929
|
-
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, - 0.3 ], [ - Math.PI / 2, 0, 0 ]]
|
|
930
|
-
],
|
|
931
|
-
XYZ: [
|
|
932
|
-
[ new Mesh( new OctahedronGeometry( 0.2, 0 ), matInvisible ) ]
|
|
933
|
-
],
|
|
934
|
-
XY: [
|
|
935
|
-
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0.15, 0 ]]
|
|
936
|
-
],
|
|
937
|
-
YZ: [
|
|
938
|
-
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]]
|
|
939
|
-
],
|
|
940
|
-
XZ: [
|
|
941
|
-
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]]
|
|
942
|
-
]
|
|
943
|
-
};
|
|
944
|
-
|
|
945
|
-
const helperTranslate = {
|
|
946
|
-
START: [
|
|
947
|
-
[ new Mesh( new OctahedronGeometry( 0.01, 2 ), matHelper ), null, null, null, 'helper' ]
|
|
948
|
-
],
|
|
949
|
-
END: [
|
|
950
|
-
[ new Mesh( new OctahedronGeometry( 0.01, 2 ), matHelper ), null, null, null, 'helper' ]
|
|
951
|
-
],
|
|
952
|
-
DELTA: [
|
|
953
|
-
[ new Line( TranslateHelperGeometry(), matHelper ), null, null, null, 'helper' ]
|
|
954
|
-
],
|
|
955
|
-
X: [
|
|
956
|
-
[ new Line( lineGeometry, matHelper.clone() ), [ - 1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
|
|
957
|
-
],
|
|
958
|
-
Y: [
|
|
959
|
-
[ new Line( lineGeometry, matHelper.clone() ), [ 0, - 1e3, 0 ], [ 0, 0, Math.PI / 2 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
960
|
-
],
|
|
961
|
-
Z: [
|
|
962
|
-
[ new Line( lineGeometry, matHelper.clone() ), [ 0, 0, - 1e3 ], [ 0, - Math.PI / 2, 0 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
963
|
-
]
|
|
964
|
-
};
|
|
965
|
-
|
|
966
|
-
const gizmoRotate = {
|
|
967
|
-
XYZE: [
|
|
968
|
-
[ new Mesh( CircleGeometry( 0.5, 1 ), matGray ), null, [ 0, Math.PI / 2, 0 ]]
|
|
969
|
-
],
|
|
970
|
-
X: [
|
|
971
|
-
[ new Mesh( CircleGeometry( 0.5, 0.5 ), matRed ) ]
|
|
972
|
-
],
|
|
973
|
-
Y: [
|
|
974
|
-
[ new Mesh( CircleGeometry( 0.5, 0.5 ), matGreen ), null, [ 0, 0, - Math.PI / 2 ]]
|
|
975
|
-
],
|
|
976
|
-
Z: [
|
|
977
|
-
[ new Mesh( CircleGeometry( 0.5, 0.5 ), matBlue ), null, [ 0, Math.PI / 2, 0 ]]
|
|
978
|
-
],
|
|
979
|
-
E: [
|
|
980
|
-
[ new Mesh( CircleGeometry( 0.75, 1 ), matYellowTransparent ), null, [ 0, Math.PI / 2, 0 ]]
|
|
981
|
-
]
|
|
982
|
-
};
|
|
983
|
-
|
|
984
|
-
const helperRotate = {
|
|
985
|
-
AXIS: [
|
|
986
|
-
[ new Line( lineGeometry, matHelper.clone() ), [ - 1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
|
|
987
|
-
]
|
|
988
|
-
};
|
|
989
|
-
|
|
990
|
-
const pickerRotate = {
|
|
991
|
-
XYZE: [
|
|
992
|
-
[ new Mesh( new SphereGeometry( 0.25, 10, 8 ), matInvisible ) ]
|
|
993
|
-
],
|
|
994
|
-
X: [
|
|
995
|
-
[ new Mesh( new TorusGeometry( 0.5, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ 0, - Math.PI / 2, - Math.PI / 2 ]],
|
|
996
|
-
],
|
|
997
|
-
Y: [
|
|
998
|
-
[ new Mesh( new TorusGeometry( 0.5, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ]],
|
|
999
|
-
],
|
|
1000
|
-
Z: [
|
|
1001
|
-
[ new Mesh( new TorusGeometry( 0.5, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
1002
|
-
],
|
|
1003
|
-
E: [
|
|
1004
|
-
[ new Mesh( new TorusGeometry( 0.75, 0.1, 2, 24 ), matInvisible ) ]
|
|
1005
|
-
]
|
|
1006
|
-
};
|
|
1007
|
-
|
|
1008
|
-
const gizmoScale = {
|
|
1009
|
-
X: [
|
|
1010
|
-
[ new Mesh( scaleHandleGeometry, matRed ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
1011
|
-
[ new Mesh( lineGeometry2, matRed ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
1012
|
-
[ new Mesh( scaleHandleGeometry, matRed ), [ - 0.5, 0, 0 ], [ 0, 0, Math.PI / 2 ]],
|
|
1013
|
-
],
|
|
1014
|
-
Y: [
|
|
1015
|
-
[ new Mesh( scaleHandleGeometry, matGreen ), [ 0, 0.5, 0 ]],
|
|
1016
|
-
[ new Mesh( lineGeometry2, matGreen ) ],
|
|
1017
|
-
[ new Mesh( scaleHandleGeometry, matGreen ), [ 0, - 0.5, 0 ], [ 0, 0, Math.PI ]],
|
|
1018
|
-
],
|
|
1019
|
-
Z: [
|
|
1020
|
-
[ new Mesh( scaleHandleGeometry, matBlue ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ]],
|
|
1021
|
-
[ new Mesh( lineGeometry2, matBlue ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ]],
|
|
1022
|
-
[ new Mesh( scaleHandleGeometry, matBlue ), [ 0, 0, - 0.5 ], [ - Math.PI / 2, 0, 0 ]]
|
|
1023
|
-
],
|
|
1024
|
-
XY: [
|
|
1025
|
-
[ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matBlueTransparent ), [ 0.15, 0.15, 0 ]]
|
|
1026
|
-
],
|
|
1027
|
-
YZ: [
|
|
1028
|
-
[ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matRedTransparent ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]]
|
|
1029
|
-
],
|
|
1030
|
-
XZ: [
|
|
1031
|
-
[ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matGreenTransparent ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]]
|
|
1032
|
-
],
|
|
1033
|
-
XYZ: [
|
|
1034
|
-
[ new Mesh( new BoxGeometry( 0.1, 0.1, 0.1 ), matWhiteTransparent.clone() ) ],
|
|
1035
|
-
]
|
|
1036
|
-
};
|
|
1037
|
-
|
|
1038
|
-
const pickerScale = {
|
|
1039
|
-
X: [
|
|
1040
|
-
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0.3, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
1041
|
-
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ - 0.3, 0, 0 ], [ 0, 0, Math.PI / 2 ]]
|
|
1042
|
-
],
|
|
1043
|
-
Y: [
|
|
1044
|
-
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0.3, 0 ]],
|
|
1045
|
-
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, - 0.3, 0 ], [ 0, 0, Math.PI ]]
|
|
1046
|
-
],
|
|
1047
|
-
Z: [
|
|
1048
|
-
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, 0.3 ], [ Math.PI / 2, 0, 0 ]],
|
|
1049
|
-
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, - 0.3 ], [ - Math.PI / 2, 0, 0 ]]
|
|
1050
|
-
],
|
|
1051
|
-
XY: [
|
|
1052
|
-
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0.15, 0 ]],
|
|
1053
|
-
],
|
|
1054
|
-
YZ: [
|
|
1055
|
-
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]],
|
|
1056
|
-
],
|
|
1057
|
-
XZ: [
|
|
1058
|
-
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]],
|
|
1059
|
-
],
|
|
1060
|
-
XYZ: [
|
|
1061
|
-
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.2 ), matInvisible ), [ 0, 0, 0 ]],
|
|
1062
|
-
]
|
|
1063
|
-
};
|
|
1064
|
-
|
|
1065
|
-
const helperScale = {
|
|
1066
|
-
X: [
|
|
1067
|
-
[ new Line( lineGeometry, matHelper.clone() ), [ - 1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
|
|
1068
|
-
],
|
|
1069
|
-
Y: [
|
|
1070
|
-
[ new Line( lineGeometry, matHelper.clone() ), [ 0, - 1e3, 0 ], [ 0, 0, Math.PI / 2 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
1071
|
-
],
|
|
1072
|
-
Z: [
|
|
1073
|
-
[ new Line( lineGeometry, matHelper.clone() ), [ 0, 0, - 1e3 ], [ 0, - Math.PI / 2, 0 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
1074
|
-
]
|
|
1075
|
-
};
|
|
1076
|
-
|
|
1077
|
-
// Creates an Object3D with gizmos described in custom hierarchy definition.
|
|
1078
|
-
|
|
1079
|
-
function setupGizmo( gizmoMap ) {
|
|
1080
|
-
|
|
1081
|
-
const gizmo = new Object3D();
|
|
1082
|
-
|
|
1083
|
-
for ( const name in gizmoMap ) {
|
|
1084
|
-
|
|
1085
|
-
for ( let i = gizmoMap[ name ].length; i --; ) {
|
|
1086
|
-
|
|
1087
|
-
const object = gizmoMap[ name ][ i ][ 0 ].clone();
|
|
1088
|
-
const position = gizmoMap[ name ][ i ][ 1 ];
|
|
1089
|
-
const rotation = gizmoMap[ name ][ i ][ 2 ];
|
|
1090
|
-
const scale = gizmoMap[ name ][ i ][ 3 ];
|
|
1091
|
-
const tag = gizmoMap[ name ][ i ][ 4 ];
|
|
1092
|
-
|
|
1093
|
-
// name and tag properties are essential for picking and updating logic.
|
|
1094
|
-
object.name = name;
|
|
1095
|
-
object.tag = tag;
|
|
1096
|
-
|
|
1097
|
-
if ( position ) {
|
|
1098
|
-
|
|
1099
|
-
object.position.set( position[ 0 ], position[ 1 ], position[ 2 ] );
|
|
1100
|
-
|
|
1101
|
-
}
|
|
1102
|
-
|
|
1103
|
-
if ( rotation ) {
|
|
1104
|
-
|
|
1105
|
-
object.rotation.set( rotation[ 0 ], rotation[ 1 ], rotation[ 2 ] );
|
|
1106
|
-
|
|
1107
|
-
}
|
|
1108
|
-
|
|
1109
|
-
if ( scale ) {
|
|
1110
|
-
|
|
1111
|
-
object.scale.set( scale[ 0 ], scale[ 1 ], scale[ 2 ] );
|
|
1112
|
-
|
|
1113
|
-
}
|
|
1114
|
-
|
|
1115
|
-
object.updateMatrix();
|
|
1116
|
-
|
|
1117
|
-
const tempGeometry = object.geometry.clone();
|
|
1118
|
-
tempGeometry.applyMatrix4( object.matrix );
|
|
1119
|
-
object.geometry = tempGeometry;
|
|
1120
|
-
object.renderOrder = Infinity;
|
|
1121
|
-
|
|
1122
|
-
object.position.set( 0, 0, 0 );
|
|
1123
|
-
object.rotation.set( 0, 0, 0 );
|
|
1124
|
-
object.scale.set( 1, 1, 1 );
|
|
1125
|
-
|
|
1126
|
-
gizmo.add( object );
|
|
1127
|
-
|
|
1128
|
-
}
|
|
1129
|
-
|
|
1130
|
-
}
|
|
1131
|
-
|
|
1132
|
-
return gizmo;
|
|
1133
|
-
|
|
1134
|
-
}
|
|
1135
|
-
|
|
1136
|
-
// Gizmo creation
|
|
1137
|
-
|
|
1138
|
-
this.gizmo = {};
|
|
1139
|
-
this.picker = {};
|
|
1140
|
-
this.helper = {};
|
|
1141
|
-
|
|
1142
|
-
this.add( this.gizmo[ 'translate' ] = setupGizmo( gizmoTranslate ) );
|
|
1143
|
-
this.add( this.gizmo[ 'rotate' ] = setupGizmo( gizmoRotate ) );
|
|
1144
|
-
this.add( this.gizmo[ 'scale' ] = setupGizmo( gizmoScale ) );
|
|
1145
|
-
this.add( this.picker[ 'translate' ] = setupGizmo( pickerTranslate ) );
|
|
1146
|
-
this.add( this.picker[ 'rotate' ] = setupGizmo( pickerRotate ) );
|
|
1147
|
-
this.add( this.picker[ 'scale' ] = setupGizmo( pickerScale ) );
|
|
1148
|
-
this.add( this.helper[ 'translate' ] = setupGizmo( helperTranslate ) );
|
|
1149
|
-
this.add( this.helper[ 'rotate' ] = setupGizmo( helperRotate ) );
|
|
1150
|
-
this.add( this.helper[ 'scale' ] = setupGizmo( helperScale ) );
|
|
1151
|
-
|
|
1152
|
-
// Pickers should be hidden always
|
|
1153
|
-
|
|
1154
|
-
this.picker[ 'translate' ].visible = false;
|
|
1155
|
-
this.picker[ 'rotate' ].visible = false;
|
|
1156
|
-
this.picker[ 'scale' ].visible = false;
|
|
1157
|
-
|
|
1158
|
-
}
|
|
1159
|
-
|
|
1160
|
-
// updateMatrixWorld will update transformations and appearance of individual handles
|
|
1161
|
-
|
|
1162
|
-
updateMatrixWorld( force ) {
|
|
1163
|
-
|
|
1164
|
-
const space = ( this.mode === 'scale' ) ? 'local' : this.space; // scale always oriented to local rotation
|
|
1165
|
-
|
|
1166
|
-
const quaternion = ( space === 'local' ) ? this.worldQuaternion : _identityQuaternion;
|
|
1167
|
-
|
|
1168
|
-
// Show only gizmos for current transform mode
|
|
1169
|
-
|
|
1170
|
-
this.gizmo[ 'translate' ].visible = this.mode === 'translate';
|
|
1171
|
-
this.gizmo[ 'rotate' ].visible = this.mode === 'rotate';
|
|
1172
|
-
this.gizmo[ 'scale' ].visible = this.mode === 'scale';
|
|
1173
|
-
|
|
1174
|
-
this.helper[ 'translate' ].visible = this.mode === 'translate';
|
|
1175
|
-
this.helper[ 'rotate' ].visible = this.mode === 'rotate';
|
|
1176
|
-
this.helper[ 'scale' ].visible = this.mode === 'scale';
|
|
1177
|
-
|
|
1178
|
-
|
|
1179
|
-
let handles = [];
|
|
1180
|
-
handles = handles.concat( this.picker[ this.mode ].children );
|
|
1181
|
-
handles = handles.concat( this.gizmo[ this.mode ].children );
|
|
1182
|
-
handles = handles.concat( this.helper[ this.mode ].children );
|
|
1183
|
-
|
|
1184
|
-
for ( let i = 0; i < handles.length; i ++ ) {
|
|
1185
|
-
|
|
1186
|
-
const handle = handles[ i ];
|
|
1187
|
-
|
|
1188
|
-
// hide aligned to camera
|
|
1189
|
-
|
|
1190
|
-
handle.visible = true;
|
|
1191
|
-
handle.rotation.set( 0, 0, 0 );
|
|
1192
|
-
handle.position.copy( this.worldPosition );
|
|
1193
|
-
|
|
1194
|
-
let factor;
|
|
1195
|
-
|
|
1196
|
-
if ( this.camera.isOrthographicCamera ) {
|
|
1197
|
-
|
|
1198
|
-
factor = ( this.camera.top - this.camera.bottom ) / this.camera.zoom;
|
|
1199
|
-
|
|
1200
|
-
} else {
|
|
1201
|
-
|
|
1202
|
-
factor = this.worldPosition.distanceTo( this.cameraPosition ) * Math.min( 1.9 * Math.tan( Math.PI * this.camera.fov / 360 ) / this.camera.zoom, 7 );
|
|
1203
|
-
|
|
1204
|
-
}
|
|
1205
|
-
|
|
1206
|
-
handle.scale.set( 1, 1, 1 ).multiplyScalar( factor * this.size / 4 );
|
|
1207
|
-
|
|
1208
|
-
// TODO: simplify helpers and consider decoupling from gizmo
|
|
1209
|
-
|
|
1210
|
-
if ( handle.tag === 'helper' ) {
|
|
1211
|
-
|
|
1212
|
-
handle.visible = false;
|
|
1213
|
-
|
|
1214
|
-
if ( handle.name === 'AXIS' ) {
|
|
1215
|
-
|
|
1216
|
-
handle.visible = !! this.axis;
|
|
1217
|
-
|
|
1218
|
-
if ( this.axis === 'X' ) {
|
|
1219
|
-
|
|
1220
|
-
_tempQuaternion.setFromEuler( _tempEuler.set( 0, 0, 0 ) );
|
|
1221
|
-
handle.quaternion.copy( quaternion ).multiply( _tempQuaternion );
|
|
1222
|
-
|
|
1223
|
-
if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
|
|
1224
|
-
|
|
1225
|
-
handle.visible = false;
|
|
1226
|
-
|
|
1227
|
-
}
|
|
1228
|
-
|
|
1229
|
-
}
|
|
1230
|
-
|
|
1231
|
-
if ( this.axis === 'Y' ) {
|
|
1232
|
-
|
|
1233
|
-
_tempQuaternion.setFromEuler( _tempEuler.set( 0, 0, Math.PI / 2 ) );
|
|
1234
|
-
handle.quaternion.copy( quaternion ).multiply( _tempQuaternion );
|
|
1235
|
-
|
|
1236
|
-
if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
|
|
1237
|
-
|
|
1238
|
-
handle.visible = false;
|
|
1239
|
-
|
|
1240
|
-
}
|
|
1241
|
-
|
|
1242
|
-
}
|
|
1243
|
-
|
|
1244
|
-
if ( this.axis === 'Z' ) {
|
|
1245
|
-
|
|
1246
|
-
_tempQuaternion.setFromEuler( _tempEuler.set( 0, Math.PI / 2, 0 ) );
|
|
1247
|
-
handle.quaternion.copy( quaternion ).multiply( _tempQuaternion );
|
|
1248
|
-
|
|
1249
|
-
if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
|
|
1250
|
-
|
|
1251
|
-
handle.visible = false;
|
|
1252
|
-
|
|
1253
|
-
}
|
|
1254
|
-
|
|
1255
|
-
}
|
|
1256
|
-
|
|
1257
|
-
if ( this.axis === 'XYZE' ) {
|
|
1258
|
-
|
|
1259
|
-
_tempQuaternion.setFromEuler( _tempEuler.set( 0, Math.PI / 2, 0 ) );
|
|
1260
|
-
_alignVector.copy( this.rotationAxis );
|
|
1261
|
-
handle.quaternion.setFromRotationMatrix( _lookAtMatrix.lookAt( _zeroVector, _alignVector, _unitY ) );
|
|
1262
|
-
handle.quaternion.multiply( _tempQuaternion );
|
|
1263
|
-
handle.visible = this.dragging;
|
|
1264
|
-
|
|
1265
|
-
}
|
|
1266
|
-
|
|
1267
|
-
if ( this.axis === 'E' ) {
|
|
1268
|
-
|
|
1269
|
-
handle.visible = false;
|
|
1270
|
-
|
|
1271
|
-
}
|
|
1272
|
-
|
|
1273
|
-
|
|
1274
|
-
} else if ( handle.name === 'START' ) {
|
|
1275
|
-
|
|
1276
|
-
handle.position.copy( this.worldPositionStart );
|
|
1277
|
-
handle.visible = this.dragging;
|
|
1278
|
-
|
|
1279
|
-
} else if ( handle.name === 'END' ) {
|
|
1280
|
-
|
|
1281
|
-
handle.position.copy( this.worldPosition );
|
|
1282
|
-
handle.visible = this.dragging;
|
|
1283
|
-
|
|
1284
|
-
} else if ( handle.name === 'DELTA' ) {
|
|
1285
|
-
|
|
1286
|
-
handle.position.copy( this.worldPositionStart );
|
|
1287
|
-
handle.quaternion.copy( this.worldQuaternionStart );
|
|
1288
|
-
_tempVector.set( 1e-10, 1e-10, 1e-10 ).add( this.worldPositionStart ).sub( this.worldPosition ).multiplyScalar( - 1 );
|
|
1289
|
-
_tempVector.applyQuaternion( this.worldQuaternionStart.clone().invert() );
|
|
1290
|
-
handle.scale.copy( _tempVector );
|
|
1291
|
-
handle.visible = this.dragging;
|
|
1292
|
-
|
|
1293
|
-
} else {
|
|
1294
|
-
|
|
1295
|
-
handle.quaternion.copy( quaternion );
|
|
1296
|
-
|
|
1297
|
-
if ( this.dragging ) {
|
|
1298
|
-
|
|
1299
|
-
handle.position.copy( this.worldPositionStart );
|
|
1300
|
-
|
|
1301
|
-
} else {
|
|
1302
|
-
|
|
1303
|
-
handle.position.copy( this.worldPosition );
|
|
1304
|
-
|
|
1305
|
-
}
|
|
1306
|
-
|
|
1307
|
-
if ( this.axis ) {
|
|
1308
|
-
|
|
1309
|
-
handle.visible = this.axis.search( handle.name ) !== - 1;
|
|
1310
|
-
|
|
1311
|
-
}
|
|
1312
|
-
|
|
1313
|
-
}
|
|
1314
|
-
|
|
1315
|
-
// If updating helper, skip rest of the loop
|
|
1316
|
-
continue;
|
|
1317
|
-
|
|
1318
|
-
}
|
|
1319
|
-
|
|
1320
|
-
// Align handles to current local or world rotation
|
|
1321
|
-
|
|
1322
|
-
handle.quaternion.copy( quaternion );
|
|
1323
|
-
|
|
1324
|
-
if ( this.mode === 'translate' || this.mode === 'scale' ) {
|
|
1325
|
-
|
|
1326
|
-
// Hide translate and scale axis facing the camera
|
|
1327
|
-
|
|
1328
|
-
const AXIS_HIDE_THRESHOLD = 0.99;
|
|
1329
|
-
const PLANE_HIDE_THRESHOLD = 0.2;
|
|
1330
|
-
|
|
1331
|
-
if ( handle.name === 'X' ) {
|
|
1332
|
-
|
|
1333
|
-
if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
|
|
1334
|
-
|
|
1335
|
-
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1336
|
-
handle.visible = false;
|
|
1337
|
-
|
|
1338
|
-
}
|
|
1339
|
-
|
|
1340
|
-
}
|
|
1341
|
-
|
|
1342
|
-
if ( handle.name === 'Y' ) {
|
|
1343
|
-
|
|
1344
|
-
if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
|
|
1345
|
-
|
|
1346
|
-
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1347
|
-
handle.visible = false;
|
|
1348
|
-
|
|
1349
|
-
}
|
|
1350
|
-
|
|
1351
|
-
}
|
|
1352
|
-
|
|
1353
|
-
if ( handle.name === 'Z' ) {
|
|
1354
|
-
|
|
1355
|
-
if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
|
|
1356
|
-
|
|
1357
|
-
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1358
|
-
handle.visible = false;
|
|
1359
|
-
|
|
1360
|
-
}
|
|
1361
|
-
|
|
1362
|
-
}
|
|
1363
|
-
|
|
1364
|
-
if ( handle.name === 'XY' ) {
|
|
1365
|
-
|
|
1366
|
-
if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
|
|
1367
|
-
|
|
1368
|
-
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1369
|
-
handle.visible = false;
|
|
1370
|
-
|
|
1371
|
-
}
|
|
1372
|
-
|
|
1373
|
-
}
|
|
1374
|
-
|
|
1375
|
-
if ( handle.name === 'YZ' ) {
|
|
1376
|
-
|
|
1377
|
-
if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
|
|
1378
|
-
|
|
1379
|
-
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1380
|
-
handle.visible = false;
|
|
1381
|
-
|
|
1382
|
-
}
|
|
1383
|
-
|
|
1384
|
-
}
|
|
1385
|
-
|
|
1386
|
-
if ( handle.name === 'XZ' ) {
|
|
1387
|
-
|
|
1388
|
-
if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
|
|
1389
|
-
|
|
1390
|
-
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1391
|
-
handle.visible = false;
|
|
1392
|
-
|
|
1393
|
-
}
|
|
1394
|
-
|
|
1395
|
-
}
|
|
1396
|
-
|
|
1397
|
-
} else if ( this.mode === 'rotate' ) {
|
|
1398
|
-
|
|
1399
|
-
// Align handles to current local or world rotation
|
|
1400
|
-
|
|
1401
|
-
_tempQuaternion2.copy( quaternion );
|
|
1402
|
-
_alignVector.copy( this.eye ).applyQuaternion( _tempQuaternion.copy( quaternion ).invert() );
|
|
1403
|
-
|
|
1404
|
-
if ( handle.name.search( 'E' ) !== - 1 ) {
|
|
1405
|
-
|
|
1406
|
-
handle.quaternion.setFromRotationMatrix( _lookAtMatrix.lookAt( this.eye, _zeroVector, _unitY ) );
|
|
1407
|
-
|
|
1408
|
-
}
|
|
1409
|
-
|
|
1410
|
-
if ( handle.name === 'X' ) {
|
|
1411
|
-
|
|
1412
|
-
_tempQuaternion.setFromAxisAngle( _unitX, Math.atan2( - _alignVector.y, _alignVector.z ) );
|
|
1413
|
-
_tempQuaternion.multiplyQuaternions( _tempQuaternion2, _tempQuaternion );
|
|
1414
|
-
handle.quaternion.copy( _tempQuaternion );
|
|
1415
|
-
|
|
1416
|
-
}
|
|
1417
|
-
|
|
1418
|
-
if ( handle.name === 'Y' ) {
|
|
1419
|
-
|
|
1420
|
-
_tempQuaternion.setFromAxisAngle( _unitY, Math.atan2( _alignVector.x, _alignVector.z ) );
|
|
1421
|
-
_tempQuaternion.multiplyQuaternions( _tempQuaternion2, _tempQuaternion );
|
|
1422
|
-
handle.quaternion.copy( _tempQuaternion );
|
|
1423
|
-
|
|
1424
|
-
}
|
|
1425
|
-
|
|
1426
|
-
if ( handle.name === 'Z' ) {
|
|
1427
|
-
|
|
1428
|
-
_tempQuaternion.setFromAxisAngle( _unitZ, Math.atan2( _alignVector.y, _alignVector.x ) );
|
|
1429
|
-
_tempQuaternion.multiplyQuaternions( _tempQuaternion2, _tempQuaternion );
|
|
1430
|
-
handle.quaternion.copy( _tempQuaternion );
|
|
1431
|
-
|
|
1432
|
-
}
|
|
1433
|
-
|
|
1434
|
-
}
|
|
1435
|
-
|
|
1436
|
-
// Hide disabled axes
|
|
1437
|
-
handle.visible = handle.visible && ( handle.name.indexOf( 'X' ) === - 1 || this.showX );
|
|
1438
|
-
handle.visible = handle.visible && ( handle.name.indexOf( 'Y' ) === - 1 || this.showY );
|
|
1439
|
-
handle.visible = handle.visible && ( handle.name.indexOf( 'Z' ) === - 1 || this.showZ );
|
|
1440
|
-
handle.visible = handle.visible && ( handle.name.indexOf( 'E' ) === - 1 || ( this.showX && this.showY && this.showZ ) );
|
|
1441
|
-
|
|
1442
|
-
// highlight selected axis
|
|
1443
|
-
|
|
1444
|
-
handle.material._color = handle.material._color || handle.material.color.clone();
|
|
1445
|
-
handle.material._opacity = handle.material._opacity || handle.material.opacity;
|
|
1446
|
-
|
|
1447
|
-
handle.material.color.copy( handle.material._color );
|
|
1448
|
-
handle.material.opacity = handle.material._opacity;
|
|
1449
|
-
|
|
1450
|
-
if ( this.enabled && this.axis ) {
|
|
1451
|
-
|
|
1452
|
-
if ( handle.name === this.axis ) {
|
|
1453
|
-
|
|
1454
|
-
handle.material.color.setHex( 0xffff00 );
|
|
1455
|
-
handle.material.opacity = 1.0;
|
|
1456
|
-
|
|
1457
|
-
} else if ( this.axis.split( '' ).some( function ( a ) {
|
|
1458
|
-
|
|
1459
|
-
return handle.name === a;
|
|
1460
|
-
|
|
1461
|
-
} ) ) {
|
|
1462
|
-
|
|
1463
|
-
handle.material.color.setHex( 0xffff00 );
|
|
1464
|
-
handle.material.opacity = 1.0;
|
|
1465
|
-
|
|
1466
|
-
}
|
|
1467
|
-
|
|
1468
|
-
}
|
|
1469
|
-
|
|
1470
|
-
}
|
|
1471
|
-
|
|
1472
|
-
super.updateMatrixWorld( force );
|
|
1473
|
-
|
|
1474
|
-
}
|
|
1475
|
-
|
|
1476
|
-
}
|
|
1477
|
-
|
|
1478
|
-
//
|
|
1479
|
-
|
|
1480
|
-
class TransformControlsPlane extends Mesh {
|
|
1481
|
-
|
|
1482
|
-
constructor() {
|
|
1483
|
-
|
|
1484
|
-
super(
|
|
1485
|
-
new PlaneGeometry( 100000, 100000, 2, 2 ),
|
|
1486
|
-
new MeshBasicMaterial( { visible: false, wireframe: true, side: DoubleSide, transparent: true, opacity: 0.1, toneMapped: false } )
|
|
1487
|
-
);
|
|
1488
|
-
|
|
1489
|
-
this.isTransformControlsPlane = true;
|
|
1490
|
-
|
|
1491
|
-
this.type = 'TransformControlsPlane';
|
|
1492
|
-
|
|
1493
|
-
}
|
|
1494
|
-
|
|
1495
|
-
updateMatrixWorld( force ) {
|
|
1496
|
-
|
|
1497
|
-
let space = this.space;
|
|
1498
|
-
|
|
1499
|
-
this.position.copy( this.worldPosition );
|
|
1500
|
-
|
|
1501
|
-
if ( this.mode === 'scale' ) space = 'local'; // scale always oriented to local rotation
|
|
1502
|
-
|
|
1503
|
-
_v1.copy( _unitX ).applyQuaternion( space === 'local' ? this.worldQuaternion : _identityQuaternion );
|
|
1504
|
-
_v2.copy( _unitY ).applyQuaternion( space === 'local' ? this.worldQuaternion : _identityQuaternion );
|
|
1505
|
-
_v3.copy( _unitZ ).applyQuaternion( space === 'local' ? this.worldQuaternion : _identityQuaternion );
|
|
1506
|
-
|
|
1507
|
-
// Align the plane for current transform mode, axis and space.
|
|
1508
|
-
|
|
1509
|
-
_alignVector.copy( _v2 );
|
|
1510
|
-
|
|
1511
|
-
switch ( this.mode ) {
|
|
1512
|
-
|
|
1513
|
-
case 'translate':
|
|
1514
|
-
case 'scale':
|
|
1515
|
-
switch ( this.axis ) {
|
|
1516
|
-
|
|
1517
|
-
case 'X':
|
|
1518
|
-
_alignVector.copy( this.eye ).cross( _v1 );
|
|
1519
|
-
_dirVector.copy( _v1 ).cross( _alignVector );
|
|
1520
|
-
break;
|
|
1521
|
-
case 'Y':
|
|
1522
|
-
_alignVector.copy( this.eye ).cross( _v2 );
|
|
1523
|
-
_dirVector.copy( _v2 ).cross( _alignVector );
|
|
1524
|
-
break;
|
|
1525
|
-
case 'Z':
|
|
1526
|
-
_alignVector.copy( this.eye ).cross( _v3 );
|
|
1527
|
-
_dirVector.copy( _v3 ).cross( _alignVector );
|
|
1528
|
-
break;
|
|
1529
|
-
case 'XY':
|
|
1530
|
-
_dirVector.copy( _v3 );
|
|
1531
|
-
break;
|
|
1532
|
-
case 'YZ':
|
|
1533
|
-
_dirVector.copy( _v1 );
|
|
1534
|
-
break;
|
|
1535
|
-
case 'XZ':
|
|
1536
|
-
_alignVector.copy( _v3 );
|
|
1537
|
-
_dirVector.copy( _v2 );
|
|
1538
|
-
break;
|
|
1539
|
-
case 'XYZ':
|
|
1540
|
-
case 'E':
|
|
1541
|
-
_dirVector.set( 0, 0, 0 );
|
|
1542
|
-
break;
|
|
1543
|
-
|
|
1544
|
-
}
|
|
1545
|
-
|
|
1546
|
-
break;
|
|
1547
|
-
case 'rotate':
|
|
1548
|
-
default:
|
|
1549
|
-
// special case for rotate
|
|
1550
|
-
_dirVector.set( 0, 0, 0 );
|
|
1551
|
-
|
|
1552
|
-
}
|
|
1553
|
-
|
|
1554
|
-
if ( _dirVector.length() === 0 ) {
|
|
1555
|
-
|
|
1556
|
-
// If in rotate mode, make the plane parallel to camera
|
|
1557
|
-
this.quaternion.copy( this.cameraQuaternion );
|
|
1558
|
-
|
|
1559
|
-
} else {
|
|
1560
|
-
|
|
1561
|
-
_tempMatrix.lookAt( _tempVector.set( 0, 0, 0 ), _dirVector, _alignVector );
|
|
1562
|
-
|
|
1563
|
-
this.quaternion.setFromRotationMatrix( _tempMatrix );
|
|
1564
|
-
|
|
1565
|
-
}
|
|
1566
|
-
|
|
1567
|
-
super.updateMatrixWorld( force );
|
|
1568
|
-
|
|
1569
|
-
}
|
|
1570
|
-
|
|
1571
|
-
}
|
|
1572
|
-
|
|
1573
|
-
export { TransformControls, TransformControlsGizmo, TransformControlsPlane };
|
|
1
|
+
import {
|
|
2
|
+
BoxGeometry,
|
|
3
|
+
BufferGeometry,
|
|
4
|
+
CylinderGeometry,
|
|
5
|
+
DoubleSide,
|
|
6
|
+
Euler,
|
|
7
|
+
Float32BufferAttribute,
|
|
8
|
+
Line,
|
|
9
|
+
LineBasicMaterial,
|
|
10
|
+
Matrix4,
|
|
11
|
+
Mesh,
|
|
12
|
+
MeshBasicMaterial,
|
|
13
|
+
Object3D,
|
|
14
|
+
OctahedronGeometry,
|
|
15
|
+
PlaneGeometry,
|
|
16
|
+
Quaternion,
|
|
17
|
+
Raycaster,
|
|
18
|
+
SphereGeometry,
|
|
19
|
+
TorusGeometry,
|
|
20
|
+
Vector3
|
|
21
|
+
} from 'three';
|
|
22
|
+
|
|
23
|
+
const _raycaster = new Raycaster();
|
|
24
|
+
|
|
25
|
+
const _tempVector = new Vector3();
|
|
26
|
+
const _tempVector2 = new Vector3();
|
|
27
|
+
const _tempQuaternion = new Quaternion();
|
|
28
|
+
const _unit = {
|
|
29
|
+
X: new Vector3( 1, 0, 0 ),
|
|
30
|
+
Y: new Vector3( 0, 1, 0 ),
|
|
31
|
+
Z: new Vector3( 0, 0, 1 )
|
|
32
|
+
};
|
|
33
|
+
|
|
34
|
+
const _changeEvent = { type: 'change' };
|
|
35
|
+
const _mouseDownEvent = { type: 'mouseDown' };
|
|
36
|
+
const _mouseUpEvent = { type: 'mouseUp', mode: null };
|
|
37
|
+
const _objectChangeEvent = { type: 'objectChange' };
|
|
38
|
+
|
|
39
|
+
class TransformControls extends Object3D {
|
|
40
|
+
|
|
41
|
+
constructor( camera, domElement ) {
|
|
42
|
+
|
|
43
|
+
super();
|
|
44
|
+
|
|
45
|
+
if ( domElement === undefined ) {
|
|
46
|
+
|
|
47
|
+
console.warn( 'THREE.TransformControls: The second parameter "domElement" is now mandatory.' );
|
|
48
|
+
domElement = document;
|
|
49
|
+
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
this.isTransformControls = true;
|
|
53
|
+
|
|
54
|
+
this.visible = false;
|
|
55
|
+
this.domElement = domElement;
|
|
56
|
+
this.domElement.style.touchAction = 'none'; // disable touch scroll
|
|
57
|
+
|
|
58
|
+
const _gizmo = new TransformControlsGizmo();
|
|
59
|
+
this._gizmo = _gizmo;
|
|
60
|
+
this.add( _gizmo );
|
|
61
|
+
|
|
62
|
+
const _plane = new TransformControlsPlane();
|
|
63
|
+
this._plane = _plane;
|
|
64
|
+
this.add( _plane );
|
|
65
|
+
|
|
66
|
+
const scope = this;
|
|
67
|
+
|
|
68
|
+
// Defined getter, setter and store for a property
|
|
69
|
+
function defineProperty( propName, defaultValue ) {
|
|
70
|
+
|
|
71
|
+
let propValue = defaultValue;
|
|
72
|
+
|
|
73
|
+
Object.defineProperty( scope, propName, {
|
|
74
|
+
|
|
75
|
+
get: function () {
|
|
76
|
+
|
|
77
|
+
return propValue !== undefined ? propValue : defaultValue;
|
|
78
|
+
|
|
79
|
+
},
|
|
80
|
+
|
|
81
|
+
set: function ( value ) {
|
|
82
|
+
|
|
83
|
+
if ( propValue !== value ) {
|
|
84
|
+
|
|
85
|
+
propValue = value;
|
|
86
|
+
_plane[ propName ] = value;
|
|
87
|
+
_gizmo[ propName ] = value;
|
|
88
|
+
|
|
89
|
+
scope.dispatchEvent( { type: propName + '-changed', value: value } );
|
|
90
|
+
scope.dispatchEvent( _changeEvent );
|
|
91
|
+
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
} );
|
|
97
|
+
|
|
98
|
+
scope[ propName ] = defaultValue;
|
|
99
|
+
_plane[ propName ] = defaultValue;
|
|
100
|
+
_gizmo[ propName ] = defaultValue;
|
|
101
|
+
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
// Define properties with getters/setter
|
|
105
|
+
// Setting the defined property will automatically trigger change event
|
|
106
|
+
// Defined properties are passed down to gizmo and plane
|
|
107
|
+
|
|
108
|
+
defineProperty( 'camera', camera );
|
|
109
|
+
defineProperty( 'object', undefined );
|
|
110
|
+
defineProperty( 'enabled', true );
|
|
111
|
+
defineProperty( 'axis', null );
|
|
112
|
+
defineProperty( 'mode', 'translate' );
|
|
113
|
+
defineProperty( 'translationSnap', null );
|
|
114
|
+
defineProperty( 'rotationSnap', null );
|
|
115
|
+
defineProperty( 'scaleSnap', null );
|
|
116
|
+
defineProperty( 'space', 'world' );
|
|
117
|
+
defineProperty( 'size', 1 );
|
|
118
|
+
defineProperty( 'dragging', false );
|
|
119
|
+
defineProperty( 'showX', true );
|
|
120
|
+
defineProperty( 'showY', true );
|
|
121
|
+
defineProperty( 'showZ', true );
|
|
122
|
+
|
|
123
|
+
// Reusable utility variables
|
|
124
|
+
|
|
125
|
+
const worldPosition = new Vector3();
|
|
126
|
+
const worldPositionStart = new Vector3();
|
|
127
|
+
const worldQuaternion = new Quaternion();
|
|
128
|
+
const worldQuaternionStart = new Quaternion();
|
|
129
|
+
const cameraPosition = new Vector3();
|
|
130
|
+
const cameraQuaternion = new Quaternion();
|
|
131
|
+
const pointStart = new Vector3();
|
|
132
|
+
const pointEnd = new Vector3();
|
|
133
|
+
const rotationAxis = new Vector3();
|
|
134
|
+
const rotationAngle = 0;
|
|
135
|
+
const eye = new Vector3();
|
|
136
|
+
|
|
137
|
+
// TODO: remove properties unused in plane and gizmo
|
|
138
|
+
|
|
139
|
+
defineProperty( 'worldPosition', worldPosition );
|
|
140
|
+
defineProperty( 'worldPositionStart', worldPositionStart );
|
|
141
|
+
defineProperty( 'worldQuaternion', worldQuaternion );
|
|
142
|
+
defineProperty( 'worldQuaternionStart', worldQuaternionStart );
|
|
143
|
+
defineProperty( 'cameraPosition', cameraPosition );
|
|
144
|
+
defineProperty( 'cameraQuaternion', cameraQuaternion );
|
|
145
|
+
defineProperty( 'pointStart', pointStart );
|
|
146
|
+
defineProperty( 'pointEnd', pointEnd );
|
|
147
|
+
defineProperty( 'rotationAxis', rotationAxis );
|
|
148
|
+
defineProperty( 'rotationAngle', rotationAngle );
|
|
149
|
+
defineProperty( 'eye', eye );
|
|
150
|
+
|
|
151
|
+
this._offset = new Vector3();
|
|
152
|
+
this._startNorm = new Vector3();
|
|
153
|
+
this._endNorm = new Vector3();
|
|
154
|
+
this._cameraScale = new Vector3();
|
|
155
|
+
|
|
156
|
+
this._parentPosition = new Vector3();
|
|
157
|
+
this._parentQuaternion = new Quaternion();
|
|
158
|
+
this._parentQuaternionInv = new Quaternion();
|
|
159
|
+
this._parentScale = new Vector3();
|
|
160
|
+
|
|
161
|
+
this._worldScaleStart = new Vector3();
|
|
162
|
+
this._worldQuaternionInv = new Quaternion();
|
|
163
|
+
this._worldScale = new Vector3();
|
|
164
|
+
|
|
165
|
+
this._positionStart = new Vector3();
|
|
166
|
+
this._quaternionStart = new Quaternion();
|
|
167
|
+
this._scaleStart = new Vector3();
|
|
168
|
+
|
|
169
|
+
this._getPointer = getPointer.bind( this );
|
|
170
|
+
this._onPointerDown = onPointerDown.bind( this );
|
|
171
|
+
this._onPointerHover = onPointerHover.bind( this );
|
|
172
|
+
this._onPointerMove = onPointerMove.bind( this );
|
|
173
|
+
this._onPointerUp = onPointerUp.bind( this );
|
|
174
|
+
|
|
175
|
+
this.domElement.addEventListener( 'pointerdown', this._onPointerDown );
|
|
176
|
+
this.domElement.addEventListener( 'pointermove', this._onPointerHover );
|
|
177
|
+
this.domElement.addEventListener( 'pointerup', this._onPointerUp );
|
|
178
|
+
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
// updateMatrixWorld updates key transformation variables
|
|
182
|
+
updateMatrixWorld() {
|
|
183
|
+
|
|
184
|
+
if ( this.object !== undefined ) {
|
|
185
|
+
|
|
186
|
+
this.object.updateMatrixWorld();
|
|
187
|
+
|
|
188
|
+
if ( this.object.parent === null ) {
|
|
189
|
+
|
|
190
|
+
console.error( 'TransformControls: The attached 3D object must be a part of the scene graph.' );
|
|
191
|
+
|
|
192
|
+
} else {
|
|
193
|
+
|
|
194
|
+
this.object.parent.matrixWorld.decompose( this._parentPosition, this._parentQuaternion, this._parentScale );
|
|
195
|
+
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
this.object.matrixWorld.decompose( this.worldPosition, this.worldQuaternion, this._worldScale );
|
|
199
|
+
|
|
200
|
+
this._parentQuaternionInv.copy( this._parentQuaternion ).invert();
|
|
201
|
+
this._worldQuaternionInv.copy( this.worldQuaternion ).invert();
|
|
202
|
+
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
this.camera.updateMatrixWorld();
|
|
206
|
+
this.camera.matrixWorld.decompose( this.cameraPosition, this.cameraQuaternion, this._cameraScale );
|
|
207
|
+
|
|
208
|
+
if ( this.camera.isOrthographicCamera ) {
|
|
209
|
+
|
|
210
|
+
this.camera.getWorldDirection( this.eye ).negate();
|
|
211
|
+
|
|
212
|
+
} else {
|
|
213
|
+
|
|
214
|
+
this.eye.copy( this.cameraPosition ).sub( this.worldPosition ).normalize();
|
|
215
|
+
|
|
216
|
+
}
|
|
217
|
+
|
|
218
|
+
super.updateMatrixWorld( this );
|
|
219
|
+
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
pointerHover( pointer ) {
|
|
223
|
+
|
|
224
|
+
if ( this.object === undefined || this.dragging === true ) return;
|
|
225
|
+
|
|
226
|
+
if ( pointer !== null ) _raycaster.setFromCamera( pointer, this.camera );
|
|
227
|
+
|
|
228
|
+
const intersect = intersectObjectWithRay( this._gizmo.picker[ this.mode ], _raycaster );
|
|
229
|
+
|
|
230
|
+
if ( intersect ) {
|
|
231
|
+
|
|
232
|
+
this.axis = intersect.object.name;
|
|
233
|
+
|
|
234
|
+
} else {
|
|
235
|
+
|
|
236
|
+
this.axis = null;
|
|
237
|
+
|
|
238
|
+
}
|
|
239
|
+
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
pointerDown( pointer ) {
|
|
243
|
+
|
|
244
|
+
if ( this.object === undefined || this.dragging === true || ( pointer != null && pointer.button !== 0 ) ) return;
|
|
245
|
+
|
|
246
|
+
if ( this.axis !== null ) {
|
|
247
|
+
|
|
248
|
+
if ( pointer !== null ) _raycaster.setFromCamera( pointer, this.camera );
|
|
249
|
+
|
|
250
|
+
const planeIntersect = intersectObjectWithRay( this._plane, _raycaster, true );
|
|
251
|
+
|
|
252
|
+
if ( planeIntersect ) {
|
|
253
|
+
|
|
254
|
+
this.object.updateMatrixWorld();
|
|
255
|
+
this.object.parent.updateMatrixWorld();
|
|
256
|
+
|
|
257
|
+
this._positionStart.copy( this.object.position );
|
|
258
|
+
this._quaternionStart.copy( this.object.quaternion );
|
|
259
|
+
this._scaleStart.copy( this.object.scale );
|
|
260
|
+
|
|
261
|
+
this.object.matrixWorld.decompose( this.worldPositionStart, this.worldQuaternionStart, this._worldScaleStart );
|
|
262
|
+
|
|
263
|
+
this.pointStart.copy( planeIntersect.point ).sub( this.worldPositionStart );
|
|
264
|
+
|
|
265
|
+
}
|
|
266
|
+
|
|
267
|
+
this.dragging = true;
|
|
268
|
+
_mouseDownEvent.mode = this.mode;
|
|
269
|
+
this.dispatchEvent( _mouseDownEvent );
|
|
270
|
+
|
|
271
|
+
}
|
|
272
|
+
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
pointerMove( pointer ) {
|
|
276
|
+
|
|
277
|
+
const axis = this.axis;
|
|
278
|
+
const mode = this.mode;
|
|
279
|
+
const object = this.object;
|
|
280
|
+
let space = this.space;
|
|
281
|
+
|
|
282
|
+
if ( mode === 'scale' ) {
|
|
283
|
+
|
|
284
|
+
space = 'local';
|
|
285
|
+
|
|
286
|
+
} else if ( axis === 'E' || axis === 'XYZE' || axis === 'XYZ' ) {
|
|
287
|
+
|
|
288
|
+
space = 'world';
|
|
289
|
+
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
if ( object === undefined || axis === null || this.dragging === false || ( pointer !== null && pointer.button !== - 1 ) ) return;
|
|
293
|
+
|
|
294
|
+
if ( pointer !== null ) _raycaster.setFromCamera( pointer, this.camera );
|
|
295
|
+
|
|
296
|
+
const planeIntersect = intersectObjectWithRay( this._plane, _raycaster, true );
|
|
297
|
+
|
|
298
|
+
if ( ! planeIntersect ) return;
|
|
299
|
+
|
|
300
|
+
this.pointEnd.copy( planeIntersect.point ).sub( this.worldPositionStart );
|
|
301
|
+
|
|
302
|
+
if ( mode === 'translate' ) {
|
|
303
|
+
|
|
304
|
+
// Apply translate
|
|
305
|
+
|
|
306
|
+
this._offset.copy( this.pointEnd ).sub( this.pointStart );
|
|
307
|
+
|
|
308
|
+
if ( space === 'local' && axis !== 'XYZ' ) {
|
|
309
|
+
|
|
310
|
+
this._offset.applyQuaternion( this._worldQuaternionInv );
|
|
311
|
+
|
|
312
|
+
}
|
|
313
|
+
|
|
314
|
+
if ( axis.indexOf( 'X' ) === - 1 ) this._offset.x = 0;
|
|
315
|
+
if ( axis.indexOf( 'Y' ) === - 1 ) this._offset.y = 0;
|
|
316
|
+
if ( axis.indexOf( 'Z' ) === - 1 ) this._offset.z = 0;
|
|
317
|
+
|
|
318
|
+
if ( space === 'local' && axis !== 'XYZ' ) {
|
|
319
|
+
|
|
320
|
+
this._offset.applyQuaternion( this._quaternionStart ).divide( this._parentScale );
|
|
321
|
+
|
|
322
|
+
} else {
|
|
323
|
+
|
|
324
|
+
this._offset.applyQuaternion( this._parentQuaternionInv ).divide( this._parentScale );
|
|
325
|
+
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
object.position.copy( this._offset ).add( this._positionStart );
|
|
329
|
+
|
|
330
|
+
// Apply translation snap
|
|
331
|
+
|
|
332
|
+
if ( this.translationSnap ) {
|
|
333
|
+
|
|
334
|
+
if ( space === 'local' ) {
|
|
335
|
+
|
|
336
|
+
object.position.applyQuaternion( _tempQuaternion.copy( this._quaternionStart ).invert() );
|
|
337
|
+
|
|
338
|
+
if ( axis.search( 'X' ) !== - 1 ) {
|
|
339
|
+
|
|
340
|
+
object.position.x = Math.round( object.position.x / this.translationSnap ) * this.translationSnap;
|
|
341
|
+
|
|
342
|
+
}
|
|
343
|
+
|
|
344
|
+
if ( axis.search( 'Y' ) !== - 1 ) {
|
|
345
|
+
|
|
346
|
+
object.position.y = Math.round( object.position.y / this.translationSnap ) * this.translationSnap;
|
|
347
|
+
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
if ( axis.search( 'Z' ) !== - 1 ) {
|
|
351
|
+
|
|
352
|
+
object.position.z = Math.round( object.position.z / this.translationSnap ) * this.translationSnap;
|
|
353
|
+
|
|
354
|
+
}
|
|
355
|
+
|
|
356
|
+
object.position.applyQuaternion( this._quaternionStart );
|
|
357
|
+
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
if ( space === 'world' ) {
|
|
361
|
+
|
|
362
|
+
if ( object.parent ) {
|
|
363
|
+
|
|
364
|
+
object.position.add( _tempVector.setFromMatrixPosition( object.parent.matrixWorld ) );
|
|
365
|
+
|
|
366
|
+
}
|
|
367
|
+
|
|
368
|
+
if ( axis.search( 'X' ) !== - 1 ) {
|
|
369
|
+
|
|
370
|
+
object.position.x = Math.round( object.position.x / this.translationSnap ) * this.translationSnap;
|
|
371
|
+
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
if ( axis.search( 'Y' ) !== - 1 ) {
|
|
375
|
+
|
|
376
|
+
object.position.y = Math.round( object.position.y / this.translationSnap ) * this.translationSnap;
|
|
377
|
+
|
|
378
|
+
}
|
|
379
|
+
|
|
380
|
+
if ( axis.search( 'Z' ) !== - 1 ) {
|
|
381
|
+
|
|
382
|
+
object.position.z = Math.round( object.position.z / this.translationSnap ) * this.translationSnap;
|
|
383
|
+
|
|
384
|
+
}
|
|
385
|
+
|
|
386
|
+
if ( object.parent ) {
|
|
387
|
+
|
|
388
|
+
object.position.sub( _tempVector.setFromMatrixPosition( object.parent.matrixWorld ) );
|
|
389
|
+
|
|
390
|
+
}
|
|
391
|
+
|
|
392
|
+
}
|
|
393
|
+
|
|
394
|
+
}
|
|
395
|
+
|
|
396
|
+
} else if ( mode === 'scale' ) {
|
|
397
|
+
|
|
398
|
+
if ( axis.search( 'XYZ' ) !== - 1 ) {
|
|
399
|
+
|
|
400
|
+
let d = this.pointEnd.length() / this.pointStart.length();
|
|
401
|
+
|
|
402
|
+
if ( this.pointEnd.dot( this.pointStart ) < 0 ) d *= - 1;
|
|
403
|
+
|
|
404
|
+
_tempVector2.set( d, d, d );
|
|
405
|
+
|
|
406
|
+
} else {
|
|
407
|
+
|
|
408
|
+
_tempVector.copy( this.pointStart );
|
|
409
|
+
_tempVector2.copy( this.pointEnd );
|
|
410
|
+
|
|
411
|
+
_tempVector.applyQuaternion( this._worldQuaternionInv );
|
|
412
|
+
_tempVector2.applyQuaternion( this._worldQuaternionInv );
|
|
413
|
+
|
|
414
|
+
_tempVector2.divide( _tempVector );
|
|
415
|
+
|
|
416
|
+
if ( axis.search( 'X' ) === - 1 ) {
|
|
417
|
+
|
|
418
|
+
_tempVector2.x = 1;
|
|
419
|
+
|
|
420
|
+
}
|
|
421
|
+
|
|
422
|
+
if ( axis.search( 'Y' ) === - 1 ) {
|
|
423
|
+
|
|
424
|
+
_tempVector2.y = 1;
|
|
425
|
+
|
|
426
|
+
}
|
|
427
|
+
|
|
428
|
+
if ( axis.search( 'Z' ) === - 1 ) {
|
|
429
|
+
|
|
430
|
+
_tempVector2.z = 1;
|
|
431
|
+
|
|
432
|
+
}
|
|
433
|
+
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
// Apply scale
|
|
437
|
+
|
|
438
|
+
object.scale.copy( this._scaleStart ).multiply( _tempVector2 );
|
|
439
|
+
|
|
440
|
+
if ( this.scaleSnap ) {
|
|
441
|
+
|
|
442
|
+
if ( axis.search( 'X' ) !== - 1 ) {
|
|
443
|
+
|
|
444
|
+
object.scale.x = Math.round( object.scale.x / this.scaleSnap ) * this.scaleSnap || this.scaleSnap;
|
|
445
|
+
|
|
446
|
+
}
|
|
447
|
+
|
|
448
|
+
if ( axis.search( 'Y' ) !== - 1 ) {
|
|
449
|
+
|
|
450
|
+
object.scale.y = Math.round( object.scale.y / this.scaleSnap ) * this.scaleSnap || this.scaleSnap;
|
|
451
|
+
|
|
452
|
+
}
|
|
453
|
+
|
|
454
|
+
if ( axis.search( 'Z' ) !== - 1 ) {
|
|
455
|
+
|
|
456
|
+
object.scale.z = Math.round( object.scale.z / this.scaleSnap ) * this.scaleSnap || this.scaleSnap;
|
|
457
|
+
|
|
458
|
+
}
|
|
459
|
+
|
|
460
|
+
}
|
|
461
|
+
|
|
462
|
+
} else if ( mode === 'rotate' ) {
|
|
463
|
+
|
|
464
|
+
this._offset.copy( this.pointEnd ).sub( this.pointStart );
|
|
465
|
+
|
|
466
|
+
const ROTATION_SPEED = 20 / this.worldPosition.distanceTo( _tempVector.setFromMatrixPosition( this.camera.matrixWorld ) );
|
|
467
|
+
|
|
468
|
+
let _inPlaneRotation = false;
|
|
469
|
+
|
|
470
|
+
if ( axis === 'XYZE' ) {
|
|
471
|
+
|
|
472
|
+
this.rotationAxis.copy( this._offset ).cross( this.eye ).normalize();
|
|
473
|
+
this.rotationAngle = this._offset.dot( _tempVector.copy( this.rotationAxis ).cross( this.eye ) ) * ROTATION_SPEED;
|
|
474
|
+
|
|
475
|
+
} else if ( axis === 'X' || axis === 'Y' || axis === 'Z' ) {
|
|
476
|
+
|
|
477
|
+
this.rotationAxis.copy( _unit[ axis ] );
|
|
478
|
+
|
|
479
|
+
_tempVector.copy( _unit[ axis ] );
|
|
480
|
+
|
|
481
|
+
if ( space === 'local' ) {
|
|
482
|
+
|
|
483
|
+
_tempVector.applyQuaternion( this.worldQuaternion );
|
|
484
|
+
|
|
485
|
+
}
|
|
486
|
+
|
|
487
|
+
_tempVector.cross( this.eye );
|
|
488
|
+
|
|
489
|
+
// When _tempVector is 0 after cross with this.eye the vectors are parallel and should use in-plane rotation logic.
|
|
490
|
+
if ( _tempVector.length() === 0 ) {
|
|
491
|
+
|
|
492
|
+
_inPlaneRotation = true;
|
|
493
|
+
|
|
494
|
+
} else {
|
|
495
|
+
|
|
496
|
+
this.rotationAngle = this._offset.dot( _tempVector.normalize() ) * ROTATION_SPEED;
|
|
497
|
+
|
|
498
|
+
}
|
|
499
|
+
|
|
500
|
+
|
|
501
|
+
}
|
|
502
|
+
|
|
503
|
+
if ( axis === 'E' || _inPlaneRotation ) {
|
|
504
|
+
|
|
505
|
+
this.rotationAxis.copy( this.eye );
|
|
506
|
+
this.rotationAngle = this.pointEnd.angleTo( this.pointStart );
|
|
507
|
+
|
|
508
|
+
this._startNorm.copy( this.pointStart ).normalize();
|
|
509
|
+
this._endNorm.copy( this.pointEnd ).normalize();
|
|
510
|
+
|
|
511
|
+
this.rotationAngle *= ( this._endNorm.cross( this._startNorm ).dot( this.eye ) < 0 ? 1 : - 1 );
|
|
512
|
+
|
|
513
|
+
}
|
|
514
|
+
|
|
515
|
+
// Apply rotation snap
|
|
516
|
+
|
|
517
|
+
if ( this.rotationSnap ) this.rotationAngle = Math.round( this.rotationAngle / this.rotationSnap ) * this.rotationSnap;
|
|
518
|
+
|
|
519
|
+
// Apply rotate
|
|
520
|
+
if ( space === 'local' && axis !== 'E' && axis !== 'XYZE' ) {
|
|
521
|
+
|
|
522
|
+
object.quaternion.copy( this._quaternionStart );
|
|
523
|
+
object.quaternion.multiply( _tempQuaternion.setFromAxisAngle( this.rotationAxis, this.rotationAngle ) ).normalize();
|
|
524
|
+
|
|
525
|
+
} else {
|
|
526
|
+
|
|
527
|
+
this.rotationAxis.applyQuaternion( this._parentQuaternionInv );
|
|
528
|
+
object.quaternion.copy( _tempQuaternion.setFromAxisAngle( this.rotationAxis, this.rotationAngle ) );
|
|
529
|
+
object.quaternion.multiply( this._quaternionStart ).normalize();
|
|
530
|
+
|
|
531
|
+
}
|
|
532
|
+
|
|
533
|
+
}
|
|
534
|
+
|
|
535
|
+
this.dispatchEvent( _changeEvent );
|
|
536
|
+
this.dispatchEvent( _objectChangeEvent );
|
|
537
|
+
|
|
538
|
+
}
|
|
539
|
+
|
|
540
|
+
pointerUp( pointer ) {
|
|
541
|
+
|
|
542
|
+
if ( pointer !== null && pointer.button !== 0 ) return;
|
|
543
|
+
|
|
544
|
+
if ( this.dragging && ( this.axis !== null ) ) {
|
|
545
|
+
|
|
546
|
+
_mouseUpEvent.mode = this.mode;
|
|
547
|
+
this.dispatchEvent( _mouseUpEvent );
|
|
548
|
+
|
|
549
|
+
}
|
|
550
|
+
|
|
551
|
+
this.dragging = false;
|
|
552
|
+
this.axis = null;
|
|
553
|
+
|
|
554
|
+
}
|
|
555
|
+
|
|
556
|
+
dispose() {
|
|
557
|
+
|
|
558
|
+
this.domElement.removeEventListener( 'pointerdown', this._onPointerDown );
|
|
559
|
+
this.domElement.removeEventListener( 'pointermove', this._onPointerHover );
|
|
560
|
+
this.domElement.removeEventListener( 'pointermove', this._onPointerMove );
|
|
561
|
+
this.domElement.removeEventListener( 'pointerup', this._onPointerUp );
|
|
562
|
+
|
|
563
|
+
this.traverse( function ( child ) {
|
|
564
|
+
|
|
565
|
+
if ( child.geometry ) child.geometry.dispose();
|
|
566
|
+
if ( child.material ) child.material.dispose();
|
|
567
|
+
|
|
568
|
+
} );
|
|
569
|
+
|
|
570
|
+
}
|
|
571
|
+
|
|
572
|
+
// Set current object
|
|
573
|
+
attach( object ) {
|
|
574
|
+
|
|
575
|
+
this.object = object;
|
|
576
|
+
this.visible = true;
|
|
577
|
+
|
|
578
|
+
return this;
|
|
579
|
+
|
|
580
|
+
}
|
|
581
|
+
|
|
582
|
+
// Detach from object
|
|
583
|
+
detach() {
|
|
584
|
+
|
|
585
|
+
this.object = undefined;
|
|
586
|
+
this.visible = false;
|
|
587
|
+
this.axis = null;
|
|
588
|
+
|
|
589
|
+
return this;
|
|
590
|
+
|
|
591
|
+
}
|
|
592
|
+
|
|
593
|
+
reset() {
|
|
594
|
+
|
|
595
|
+
if ( ! this.enabled ) return;
|
|
596
|
+
|
|
597
|
+
if ( this.dragging ) {
|
|
598
|
+
|
|
599
|
+
this.object.position.copy( this._positionStart );
|
|
600
|
+
this.object.quaternion.copy( this._quaternionStart );
|
|
601
|
+
this.object.scale.copy( this._scaleStart );
|
|
602
|
+
|
|
603
|
+
this.dispatchEvent( _changeEvent );
|
|
604
|
+
this.dispatchEvent( _objectChangeEvent );
|
|
605
|
+
|
|
606
|
+
this.pointStart.copy( this.pointEnd );
|
|
607
|
+
|
|
608
|
+
}
|
|
609
|
+
|
|
610
|
+
}
|
|
611
|
+
|
|
612
|
+
getRaycaster() {
|
|
613
|
+
|
|
614
|
+
return _raycaster;
|
|
615
|
+
|
|
616
|
+
}
|
|
617
|
+
|
|
618
|
+
// TODO: deprecate
|
|
619
|
+
|
|
620
|
+
getMode() {
|
|
621
|
+
|
|
622
|
+
return this.mode;
|
|
623
|
+
|
|
624
|
+
}
|
|
625
|
+
|
|
626
|
+
setMode( mode ) {
|
|
627
|
+
|
|
628
|
+
this.mode = mode;
|
|
629
|
+
|
|
630
|
+
}
|
|
631
|
+
|
|
632
|
+
setTranslationSnap( translationSnap ) {
|
|
633
|
+
|
|
634
|
+
this.translationSnap = translationSnap;
|
|
635
|
+
|
|
636
|
+
}
|
|
637
|
+
|
|
638
|
+
setRotationSnap( rotationSnap ) {
|
|
639
|
+
|
|
640
|
+
this.rotationSnap = rotationSnap;
|
|
641
|
+
|
|
642
|
+
}
|
|
643
|
+
|
|
644
|
+
setScaleSnap( scaleSnap ) {
|
|
645
|
+
|
|
646
|
+
this.scaleSnap = scaleSnap;
|
|
647
|
+
|
|
648
|
+
}
|
|
649
|
+
|
|
650
|
+
setSize( size ) {
|
|
651
|
+
|
|
652
|
+
this.size = size;
|
|
653
|
+
|
|
654
|
+
}
|
|
655
|
+
|
|
656
|
+
setSpace( space ) {
|
|
657
|
+
|
|
658
|
+
this.space = space;
|
|
659
|
+
|
|
660
|
+
}
|
|
661
|
+
|
|
662
|
+
}
|
|
663
|
+
|
|
664
|
+
// mouse / touch event handlers
|
|
665
|
+
|
|
666
|
+
function getPointer( event ) {
|
|
667
|
+
|
|
668
|
+
if ( this.domElement.ownerDocument.pointerLockElement ) {
|
|
669
|
+
|
|
670
|
+
return {
|
|
671
|
+
x: 0,
|
|
672
|
+
y: 0,
|
|
673
|
+
button: event.button
|
|
674
|
+
};
|
|
675
|
+
|
|
676
|
+
} else {
|
|
677
|
+
|
|
678
|
+
const rect = this.domElement.getBoundingClientRect();
|
|
679
|
+
|
|
680
|
+
return {
|
|
681
|
+
x: ( event.clientX - rect.left ) / rect.width * 2 - 1,
|
|
682
|
+
y: - ( event.clientY - rect.top ) / rect.height * 2 + 1,
|
|
683
|
+
button: event.button
|
|
684
|
+
};
|
|
685
|
+
|
|
686
|
+
}
|
|
687
|
+
|
|
688
|
+
}
|
|
689
|
+
|
|
690
|
+
function onPointerHover( event ) {
|
|
691
|
+
|
|
692
|
+
if ( ! this.enabled ) return;
|
|
693
|
+
|
|
694
|
+
switch ( event.pointerType ) {
|
|
695
|
+
|
|
696
|
+
case 'mouse':
|
|
697
|
+
case 'pen':
|
|
698
|
+
this.pointerHover( this._getPointer( event ) );
|
|
699
|
+
break;
|
|
700
|
+
|
|
701
|
+
}
|
|
702
|
+
|
|
703
|
+
}
|
|
704
|
+
|
|
705
|
+
function onPointerDown( event ) {
|
|
706
|
+
|
|
707
|
+
if ( ! this.enabled ) return;
|
|
708
|
+
|
|
709
|
+
if ( ! document.pointerLockElement ) {
|
|
710
|
+
|
|
711
|
+
this.domElement.setPointerCapture( event.pointerId );
|
|
712
|
+
|
|
713
|
+
}
|
|
714
|
+
|
|
715
|
+
this.domElement.addEventListener( 'pointermove', this._onPointerMove );
|
|
716
|
+
|
|
717
|
+
this.pointerHover( this._getPointer( event ) );
|
|
718
|
+
this.pointerDown( this._getPointer( event ) );
|
|
719
|
+
|
|
720
|
+
}
|
|
721
|
+
|
|
722
|
+
function onPointerMove( event ) {
|
|
723
|
+
|
|
724
|
+
if ( ! this.enabled ) return;
|
|
725
|
+
|
|
726
|
+
this.pointerMove( this._getPointer( event ) );
|
|
727
|
+
|
|
728
|
+
}
|
|
729
|
+
|
|
730
|
+
function onPointerUp( event ) {
|
|
731
|
+
|
|
732
|
+
if ( ! this.enabled ) return;
|
|
733
|
+
|
|
734
|
+
this.domElement.releasePointerCapture( event.pointerId );
|
|
735
|
+
|
|
736
|
+
this.domElement.removeEventListener( 'pointermove', this._onPointerMove );
|
|
737
|
+
|
|
738
|
+
this.pointerUp( this._getPointer( event ) );
|
|
739
|
+
|
|
740
|
+
}
|
|
741
|
+
|
|
742
|
+
function intersectObjectWithRay( object, raycaster, includeInvisible ) {
|
|
743
|
+
|
|
744
|
+
const allIntersections = raycaster.intersectObject( object, true );
|
|
745
|
+
|
|
746
|
+
for ( let i = 0; i < allIntersections.length; i ++ ) {
|
|
747
|
+
|
|
748
|
+
if ( allIntersections[ i ].object.visible || includeInvisible ) {
|
|
749
|
+
|
|
750
|
+
return allIntersections[ i ];
|
|
751
|
+
|
|
752
|
+
}
|
|
753
|
+
|
|
754
|
+
}
|
|
755
|
+
|
|
756
|
+
return false;
|
|
757
|
+
|
|
758
|
+
}
|
|
759
|
+
|
|
760
|
+
//
|
|
761
|
+
|
|
762
|
+
// Reusable utility variables
|
|
763
|
+
|
|
764
|
+
const _tempEuler = new Euler();
|
|
765
|
+
const _alignVector = new Vector3( 0, 1, 0 );
|
|
766
|
+
const _zeroVector = new Vector3( 0, 0, 0 );
|
|
767
|
+
const _lookAtMatrix = new Matrix4();
|
|
768
|
+
const _tempQuaternion2 = new Quaternion();
|
|
769
|
+
const _identityQuaternion = new Quaternion();
|
|
770
|
+
const _dirVector = new Vector3();
|
|
771
|
+
const _tempMatrix = new Matrix4();
|
|
772
|
+
|
|
773
|
+
const _unitX = new Vector3( 1, 0, 0 );
|
|
774
|
+
const _unitY = new Vector3( 0, 1, 0 );
|
|
775
|
+
const _unitZ = new Vector3( 0, 0, 1 );
|
|
776
|
+
|
|
777
|
+
const _v1 = new Vector3();
|
|
778
|
+
const _v2 = new Vector3();
|
|
779
|
+
const _v3 = new Vector3();
|
|
780
|
+
|
|
781
|
+
class TransformControlsGizmo extends Object3D {
|
|
782
|
+
|
|
783
|
+
constructor() {
|
|
784
|
+
|
|
785
|
+
super();
|
|
786
|
+
|
|
787
|
+
this.isTransformControlsGizmo = true;
|
|
788
|
+
|
|
789
|
+
this.type = 'TransformControlsGizmo';
|
|
790
|
+
|
|
791
|
+
// shared materials
|
|
792
|
+
|
|
793
|
+
const gizmoMaterial = new MeshBasicMaterial( {
|
|
794
|
+
depthTest: false,
|
|
795
|
+
depthWrite: false,
|
|
796
|
+
fog: false,
|
|
797
|
+
toneMapped: false,
|
|
798
|
+
transparent: true
|
|
799
|
+
} );
|
|
800
|
+
|
|
801
|
+
const gizmoLineMaterial = new LineBasicMaterial( {
|
|
802
|
+
depthTest: false,
|
|
803
|
+
depthWrite: false,
|
|
804
|
+
fog: false,
|
|
805
|
+
toneMapped: false,
|
|
806
|
+
transparent: true
|
|
807
|
+
} );
|
|
808
|
+
|
|
809
|
+
// Make unique material for each axis/color
|
|
810
|
+
|
|
811
|
+
const matInvisible = gizmoMaterial.clone();
|
|
812
|
+
matInvisible.opacity = 0.15;
|
|
813
|
+
|
|
814
|
+
const matHelper = gizmoLineMaterial.clone();
|
|
815
|
+
matHelper.opacity = 0.5;
|
|
816
|
+
|
|
817
|
+
const matRed = gizmoMaterial.clone();
|
|
818
|
+
matRed.color.setHex( 0xff0000 );
|
|
819
|
+
|
|
820
|
+
const matGreen = gizmoMaterial.clone();
|
|
821
|
+
matGreen.color.setHex( 0x00ff00 );
|
|
822
|
+
|
|
823
|
+
const matBlue = gizmoMaterial.clone();
|
|
824
|
+
matBlue.color.setHex( 0x0000ff );
|
|
825
|
+
|
|
826
|
+
const matRedTransparent = gizmoMaterial.clone();
|
|
827
|
+
matRedTransparent.color.setHex( 0xff0000 );
|
|
828
|
+
matRedTransparent.opacity = 0.5;
|
|
829
|
+
|
|
830
|
+
const matGreenTransparent = gizmoMaterial.clone();
|
|
831
|
+
matGreenTransparent.color.setHex( 0x00ff00 );
|
|
832
|
+
matGreenTransparent.opacity = 0.5;
|
|
833
|
+
|
|
834
|
+
const matBlueTransparent = gizmoMaterial.clone();
|
|
835
|
+
matBlueTransparent.color.setHex( 0x0000ff );
|
|
836
|
+
matBlueTransparent.opacity = 0.5;
|
|
837
|
+
|
|
838
|
+
const matWhiteTransparent = gizmoMaterial.clone();
|
|
839
|
+
matWhiteTransparent.opacity = 0.25;
|
|
840
|
+
|
|
841
|
+
const matYellowTransparent = gizmoMaterial.clone();
|
|
842
|
+
matYellowTransparent.color.setHex( 0xffff00 );
|
|
843
|
+
matYellowTransparent.opacity = 0.25;
|
|
844
|
+
|
|
845
|
+
const matYellow = gizmoMaterial.clone();
|
|
846
|
+
matYellow.color.setHex( 0xffff00 );
|
|
847
|
+
|
|
848
|
+
const matGray = gizmoMaterial.clone();
|
|
849
|
+
matGray.color.setHex( 0x787878 );
|
|
850
|
+
|
|
851
|
+
// reusable geometry
|
|
852
|
+
|
|
853
|
+
const arrowGeometry = new CylinderGeometry( 0, 0.04, 0.1, 12 );
|
|
854
|
+
arrowGeometry.translate( 0, 0.05, 0 );
|
|
855
|
+
|
|
856
|
+
const scaleHandleGeometry = new BoxGeometry( 0.08, 0.08, 0.08 );
|
|
857
|
+
scaleHandleGeometry.translate( 0, 0.04, 0 );
|
|
858
|
+
|
|
859
|
+
const lineGeometry = new BufferGeometry();
|
|
860
|
+
lineGeometry.setAttribute( 'position', new Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) );
|
|
861
|
+
|
|
862
|
+
const lineGeometry2 = new CylinderGeometry( 0.0075, 0.0075, 0.5, 3 );
|
|
863
|
+
lineGeometry2.translate( 0, 0.25, 0 );
|
|
864
|
+
|
|
865
|
+
function CircleGeometry( radius, arc ) {
|
|
866
|
+
|
|
867
|
+
const geometry = new TorusGeometry( radius, 0.0075, 3, 64, arc * Math.PI * 2 );
|
|
868
|
+
geometry.rotateY( Math.PI / 2 );
|
|
869
|
+
geometry.rotateX( Math.PI / 2 );
|
|
870
|
+
return geometry;
|
|
871
|
+
|
|
872
|
+
}
|
|
873
|
+
|
|
874
|
+
// Special geometry for transform helper. If scaled with position vector it spans from [0,0,0] to position
|
|
875
|
+
|
|
876
|
+
function TranslateHelperGeometry() {
|
|
877
|
+
|
|
878
|
+
const geometry = new BufferGeometry();
|
|
879
|
+
|
|
880
|
+
geometry.setAttribute( 'position', new Float32BufferAttribute( [ 0, 0, 0, 1, 1, 1 ], 3 ) );
|
|
881
|
+
|
|
882
|
+
return geometry;
|
|
883
|
+
|
|
884
|
+
}
|
|
885
|
+
|
|
886
|
+
// Gizmo definitions - custom hierarchy definitions for setupGizmo() function
|
|
887
|
+
|
|
888
|
+
const gizmoTranslate = {
|
|
889
|
+
X: [
|
|
890
|
+
[ new Mesh( arrowGeometry, matRed ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
891
|
+
[ new Mesh( arrowGeometry, matRed ), [ - 0.5, 0, 0 ], [ 0, 0, Math.PI / 2 ]],
|
|
892
|
+
[ new Mesh( lineGeometry2, matRed ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ]]
|
|
893
|
+
],
|
|
894
|
+
Y: [
|
|
895
|
+
[ new Mesh( arrowGeometry, matGreen ), [ 0, 0.5, 0 ]],
|
|
896
|
+
[ new Mesh( arrowGeometry, matGreen ), [ 0, - 0.5, 0 ], [ Math.PI, 0, 0 ]],
|
|
897
|
+
[ new Mesh( lineGeometry2, matGreen ) ]
|
|
898
|
+
],
|
|
899
|
+
Z: [
|
|
900
|
+
[ new Mesh( arrowGeometry, matBlue ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ]],
|
|
901
|
+
[ new Mesh( arrowGeometry, matBlue ), [ 0, 0, - 0.5 ], [ - Math.PI / 2, 0, 0 ]],
|
|
902
|
+
[ new Mesh( lineGeometry2, matBlue ), null, [ Math.PI / 2, 0, 0 ]]
|
|
903
|
+
],
|
|
904
|
+
XYZ: [
|
|
905
|
+
[ new Mesh( new OctahedronGeometry( 0.1, 0 ), matWhiteTransparent.clone() ), [ 0, 0, 0 ]]
|
|
906
|
+
],
|
|
907
|
+
XY: [
|
|
908
|
+
[ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matBlueTransparent.clone() ), [ 0.15, 0.15, 0 ]]
|
|
909
|
+
],
|
|
910
|
+
YZ: [
|
|
911
|
+
[ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matRedTransparent.clone() ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]]
|
|
912
|
+
],
|
|
913
|
+
XZ: [
|
|
914
|
+
[ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matGreenTransparent.clone() ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]]
|
|
915
|
+
]
|
|
916
|
+
};
|
|
917
|
+
|
|
918
|
+
const pickerTranslate = {
|
|
919
|
+
X: [
|
|
920
|
+
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0.3, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
921
|
+
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ - 0.3, 0, 0 ], [ 0, 0, Math.PI / 2 ]]
|
|
922
|
+
],
|
|
923
|
+
Y: [
|
|
924
|
+
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0.3, 0 ]],
|
|
925
|
+
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, - 0.3, 0 ], [ 0, 0, Math.PI ]]
|
|
926
|
+
],
|
|
927
|
+
Z: [
|
|
928
|
+
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, 0.3 ], [ Math.PI / 2, 0, 0 ]],
|
|
929
|
+
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, - 0.3 ], [ - Math.PI / 2, 0, 0 ]]
|
|
930
|
+
],
|
|
931
|
+
XYZ: [
|
|
932
|
+
[ new Mesh( new OctahedronGeometry( 0.2, 0 ), matInvisible ) ]
|
|
933
|
+
],
|
|
934
|
+
XY: [
|
|
935
|
+
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0.15, 0 ]]
|
|
936
|
+
],
|
|
937
|
+
YZ: [
|
|
938
|
+
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]]
|
|
939
|
+
],
|
|
940
|
+
XZ: [
|
|
941
|
+
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]]
|
|
942
|
+
]
|
|
943
|
+
};
|
|
944
|
+
|
|
945
|
+
const helperTranslate = {
|
|
946
|
+
START: [
|
|
947
|
+
[ new Mesh( new OctahedronGeometry( 0.01, 2 ), matHelper ), null, null, null, 'helper' ]
|
|
948
|
+
],
|
|
949
|
+
END: [
|
|
950
|
+
[ new Mesh( new OctahedronGeometry( 0.01, 2 ), matHelper ), null, null, null, 'helper' ]
|
|
951
|
+
],
|
|
952
|
+
DELTA: [
|
|
953
|
+
[ new Line( TranslateHelperGeometry(), matHelper ), null, null, null, 'helper' ]
|
|
954
|
+
],
|
|
955
|
+
X: [
|
|
956
|
+
[ new Line( lineGeometry, matHelper.clone() ), [ - 1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
|
|
957
|
+
],
|
|
958
|
+
Y: [
|
|
959
|
+
[ new Line( lineGeometry, matHelper.clone() ), [ 0, - 1e3, 0 ], [ 0, 0, Math.PI / 2 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
960
|
+
],
|
|
961
|
+
Z: [
|
|
962
|
+
[ new Line( lineGeometry, matHelper.clone() ), [ 0, 0, - 1e3 ], [ 0, - Math.PI / 2, 0 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
963
|
+
]
|
|
964
|
+
};
|
|
965
|
+
|
|
966
|
+
const gizmoRotate = {
|
|
967
|
+
XYZE: [
|
|
968
|
+
[ new Mesh( CircleGeometry( 0.5, 1 ), matGray ), null, [ 0, Math.PI / 2, 0 ]]
|
|
969
|
+
],
|
|
970
|
+
X: [
|
|
971
|
+
[ new Mesh( CircleGeometry( 0.5, 0.5 ), matRed ) ]
|
|
972
|
+
],
|
|
973
|
+
Y: [
|
|
974
|
+
[ new Mesh( CircleGeometry( 0.5, 0.5 ), matGreen ), null, [ 0, 0, - Math.PI / 2 ]]
|
|
975
|
+
],
|
|
976
|
+
Z: [
|
|
977
|
+
[ new Mesh( CircleGeometry( 0.5, 0.5 ), matBlue ), null, [ 0, Math.PI / 2, 0 ]]
|
|
978
|
+
],
|
|
979
|
+
E: [
|
|
980
|
+
[ new Mesh( CircleGeometry( 0.75, 1 ), matYellowTransparent ), null, [ 0, Math.PI / 2, 0 ]]
|
|
981
|
+
]
|
|
982
|
+
};
|
|
983
|
+
|
|
984
|
+
const helperRotate = {
|
|
985
|
+
AXIS: [
|
|
986
|
+
[ new Line( lineGeometry, matHelper.clone() ), [ - 1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
|
|
987
|
+
]
|
|
988
|
+
};
|
|
989
|
+
|
|
990
|
+
const pickerRotate = {
|
|
991
|
+
XYZE: [
|
|
992
|
+
[ new Mesh( new SphereGeometry( 0.25, 10, 8 ), matInvisible ) ]
|
|
993
|
+
],
|
|
994
|
+
X: [
|
|
995
|
+
[ new Mesh( new TorusGeometry( 0.5, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ 0, - Math.PI / 2, - Math.PI / 2 ]],
|
|
996
|
+
],
|
|
997
|
+
Y: [
|
|
998
|
+
[ new Mesh( new TorusGeometry( 0.5, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ]],
|
|
999
|
+
],
|
|
1000
|
+
Z: [
|
|
1001
|
+
[ new Mesh( new TorusGeometry( 0.5, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
1002
|
+
],
|
|
1003
|
+
E: [
|
|
1004
|
+
[ new Mesh( new TorusGeometry( 0.75, 0.1, 2, 24 ), matInvisible ) ]
|
|
1005
|
+
]
|
|
1006
|
+
};
|
|
1007
|
+
|
|
1008
|
+
const gizmoScale = {
|
|
1009
|
+
X: [
|
|
1010
|
+
[ new Mesh( scaleHandleGeometry, matRed ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
1011
|
+
[ new Mesh( lineGeometry2, matRed ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
1012
|
+
[ new Mesh( scaleHandleGeometry, matRed ), [ - 0.5, 0, 0 ], [ 0, 0, Math.PI / 2 ]],
|
|
1013
|
+
],
|
|
1014
|
+
Y: [
|
|
1015
|
+
[ new Mesh( scaleHandleGeometry, matGreen ), [ 0, 0.5, 0 ]],
|
|
1016
|
+
[ new Mesh( lineGeometry2, matGreen ) ],
|
|
1017
|
+
[ new Mesh( scaleHandleGeometry, matGreen ), [ 0, - 0.5, 0 ], [ 0, 0, Math.PI ]],
|
|
1018
|
+
],
|
|
1019
|
+
Z: [
|
|
1020
|
+
[ new Mesh( scaleHandleGeometry, matBlue ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ]],
|
|
1021
|
+
[ new Mesh( lineGeometry2, matBlue ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ]],
|
|
1022
|
+
[ new Mesh( scaleHandleGeometry, matBlue ), [ 0, 0, - 0.5 ], [ - Math.PI / 2, 0, 0 ]]
|
|
1023
|
+
],
|
|
1024
|
+
XY: [
|
|
1025
|
+
[ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matBlueTransparent ), [ 0.15, 0.15, 0 ]]
|
|
1026
|
+
],
|
|
1027
|
+
YZ: [
|
|
1028
|
+
[ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matRedTransparent ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]]
|
|
1029
|
+
],
|
|
1030
|
+
XZ: [
|
|
1031
|
+
[ new Mesh( new BoxGeometry( 0.15, 0.15, 0.01 ), matGreenTransparent ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]]
|
|
1032
|
+
],
|
|
1033
|
+
XYZ: [
|
|
1034
|
+
[ new Mesh( new BoxGeometry( 0.1, 0.1, 0.1 ), matWhiteTransparent.clone() ) ],
|
|
1035
|
+
]
|
|
1036
|
+
};
|
|
1037
|
+
|
|
1038
|
+
const pickerScale = {
|
|
1039
|
+
X: [
|
|
1040
|
+
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0.3, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
1041
|
+
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ - 0.3, 0, 0 ], [ 0, 0, Math.PI / 2 ]]
|
|
1042
|
+
],
|
|
1043
|
+
Y: [
|
|
1044
|
+
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0.3, 0 ]],
|
|
1045
|
+
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, - 0.3, 0 ], [ 0, 0, Math.PI ]]
|
|
1046
|
+
],
|
|
1047
|
+
Z: [
|
|
1048
|
+
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, 0.3 ], [ Math.PI / 2, 0, 0 ]],
|
|
1049
|
+
[ new Mesh( new CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, - 0.3 ], [ - Math.PI / 2, 0, 0 ]]
|
|
1050
|
+
],
|
|
1051
|
+
XY: [
|
|
1052
|
+
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0.15, 0 ]],
|
|
1053
|
+
],
|
|
1054
|
+
YZ: [
|
|
1055
|
+
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]],
|
|
1056
|
+
],
|
|
1057
|
+
XZ: [
|
|
1058
|
+
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]],
|
|
1059
|
+
],
|
|
1060
|
+
XYZ: [
|
|
1061
|
+
[ new Mesh( new BoxGeometry( 0.2, 0.2, 0.2 ), matInvisible ), [ 0, 0, 0 ]],
|
|
1062
|
+
]
|
|
1063
|
+
};
|
|
1064
|
+
|
|
1065
|
+
const helperScale = {
|
|
1066
|
+
X: [
|
|
1067
|
+
[ new Line( lineGeometry, matHelper.clone() ), [ - 1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
|
|
1068
|
+
],
|
|
1069
|
+
Y: [
|
|
1070
|
+
[ new Line( lineGeometry, matHelper.clone() ), [ 0, - 1e3, 0 ], [ 0, 0, Math.PI / 2 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
1071
|
+
],
|
|
1072
|
+
Z: [
|
|
1073
|
+
[ new Line( lineGeometry, matHelper.clone() ), [ 0, 0, - 1e3 ], [ 0, - Math.PI / 2, 0 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
1074
|
+
]
|
|
1075
|
+
};
|
|
1076
|
+
|
|
1077
|
+
// Creates an Object3D with gizmos described in custom hierarchy definition.
|
|
1078
|
+
|
|
1079
|
+
function setupGizmo( gizmoMap ) {
|
|
1080
|
+
|
|
1081
|
+
const gizmo = new Object3D();
|
|
1082
|
+
|
|
1083
|
+
for ( const name in gizmoMap ) {
|
|
1084
|
+
|
|
1085
|
+
for ( let i = gizmoMap[ name ].length; i --; ) {
|
|
1086
|
+
|
|
1087
|
+
const object = gizmoMap[ name ][ i ][ 0 ].clone();
|
|
1088
|
+
const position = gizmoMap[ name ][ i ][ 1 ];
|
|
1089
|
+
const rotation = gizmoMap[ name ][ i ][ 2 ];
|
|
1090
|
+
const scale = gizmoMap[ name ][ i ][ 3 ];
|
|
1091
|
+
const tag = gizmoMap[ name ][ i ][ 4 ];
|
|
1092
|
+
|
|
1093
|
+
// name and tag properties are essential for picking and updating logic.
|
|
1094
|
+
object.name = name;
|
|
1095
|
+
object.tag = tag;
|
|
1096
|
+
|
|
1097
|
+
if ( position ) {
|
|
1098
|
+
|
|
1099
|
+
object.position.set( position[ 0 ], position[ 1 ], position[ 2 ] );
|
|
1100
|
+
|
|
1101
|
+
}
|
|
1102
|
+
|
|
1103
|
+
if ( rotation ) {
|
|
1104
|
+
|
|
1105
|
+
object.rotation.set( rotation[ 0 ], rotation[ 1 ], rotation[ 2 ] );
|
|
1106
|
+
|
|
1107
|
+
}
|
|
1108
|
+
|
|
1109
|
+
if ( scale ) {
|
|
1110
|
+
|
|
1111
|
+
object.scale.set( scale[ 0 ], scale[ 1 ], scale[ 2 ] );
|
|
1112
|
+
|
|
1113
|
+
}
|
|
1114
|
+
|
|
1115
|
+
object.updateMatrix();
|
|
1116
|
+
|
|
1117
|
+
const tempGeometry = object.geometry.clone();
|
|
1118
|
+
tempGeometry.applyMatrix4( object.matrix );
|
|
1119
|
+
object.geometry = tempGeometry;
|
|
1120
|
+
object.renderOrder = Infinity;
|
|
1121
|
+
|
|
1122
|
+
object.position.set( 0, 0, 0 );
|
|
1123
|
+
object.rotation.set( 0, 0, 0 );
|
|
1124
|
+
object.scale.set( 1, 1, 1 );
|
|
1125
|
+
|
|
1126
|
+
gizmo.add( object );
|
|
1127
|
+
|
|
1128
|
+
}
|
|
1129
|
+
|
|
1130
|
+
}
|
|
1131
|
+
|
|
1132
|
+
return gizmo;
|
|
1133
|
+
|
|
1134
|
+
}
|
|
1135
|
+
|
|
1136
|
+
// Gizmo creation
|
|
1137
|
+
|
|
1138
|
+
this.gizmo = {};
|
|
1139
|
+
this.picker = {};
|
|
1140
|
+
this.helper = {};
|
|
1141
|
+
|
|
1142
|
+
this.add( this.gizmo[ 'translate' ] = setupGizmo( gizmoTranslate ) );
|
|
1143
|
+
this.add( this.gizmo[ 'rotate' ] = setupGizmo( gizmoRotate ) );
|
|
1144
|
+
this.add( this.gizmo[ 'scale' ] = setupGizmo( gizmoScale ) );
|
|
1145
|
+
this.add( this.picker[ 'translate' ] = setupGizmo( pickerTranslate ) );
|
|
1146
|
+
this.add( this.picker[ 'rotate' ] = setupGizmo( pickerRotate ) );
|
|
1147
|
+
this.add( this.picker[ 'scale' ] = setupGizmo( pickerScale ) );
|
|
1148
|
+
this.add( this.helper[ 'translate' ] = setupGizmo( helperTranslate ) );
|
|
1149
|
+
this.add( this.helper[ 'rotate' ] = setupGizmo( helperRotate ) );
|
|
1150
|
+
this.add( this.helper[ 'scale' ] = setupGizmo( helperScale ) );
|
|
1151
|
+
|
|
1152
|
+
// Pickers should be hidden always
|
|
1153
|
+
|
|
1154
|
+
this.picker[ 'translate' ].visible = false;
|
|
1155
|
+
this.picker[ 'rotate' ].visible = false;
|
|
1156
|
+
this.picker[ 'scale' ].visible = false;
|
|
1157
|
+
|
|
1158
|
+
}
|
|
1159
|
+
|
|
1160
|
+
// updateMatrixWorld will update transformations and appearance of individual handles
|
|
1161
|
+
|
|
1162
|
+
updateMatrixWorld( force ) {
|
|
1163
|
+
|
|
1164
|
+
const space = ( this.mode === 'scale' ) ? 'local' : this.space; // scale always oriented to local rotation
|
|
1165
|
+
|
|
1166
|
+
const quaternion = ( space === 'local' ) ? this.worldQuaternion : _identityQuaternion;
|
|
1167
|
+
|
|
1168
|
+
// Show only gizmos for current transform mode
|
|
1169
|
+
|
|
1170
|
+
this.gizmo[ 'translate' ].visible = this.mode === 'translate';
|
|
1171
|
+
this.gizmo[ 'rotate' ].visible = this.mode === 'rotate';
|
|
1172
|
+
this.gizmo[ 'scale' ].visible = this.mode === 'scale';
|
|
1173
|
+
|
|
1174
|
+
this.helper[ 'translate' ].visible = this.mode === 'translate';
|
|
1175
|
+
this.helper[ 'rotate' ].visible = this.mode === 'rotate';
|
|
1176
|
+
this.helper[ 'scale' ].visible = this.mode === 'scale';
|
|
1177
|
+
|
|
1178
|
+
|
|
1179
|
+
let handles = [];
|
|
1180
|
+
handles = handles.concat( this.picker[ this.mode ].children );
|
|
1181
|
+
handles = handles.concat( this.gizmo[ this.mode ].children );
|
|
1182
|
+
handles = handles.concat( this.helper[ this.mode ].children );
|
|
1183
|
+
|
|
1184
|
+
for ( let i = 0; i < handles.length; i ++ ) {
|
|
1185
|
+
|
|
1186
|
+
const handle = handles[ i ];
|
|
1187
|
+
|
|
1188
|
+
// hide aligned to camera
|
|
1189
|
+
|
|
1190
|
+
handle.visible = true;
|
|
1191
|
+
handle.rotation.set( 0, 0, 0 );
|
|
1192
|
+
handle.position.copy( this.worldPosition );
|
|
1193
|
+
|
|
1194
|
+
let factor;
|
|
1195
|
+
|
|
1196
|
+
if ( this.camera.isOrthographicCamera ) {
|
|
1197
|
+
|
|
1198
|
+
factor = ( this.camera.top - this.camera.bottom ) / this.camera.zoom;
|
|
1199
|
+
|
|
1200
|
+
} else {
|
|
1201
|
+
|
|
1202
|
+
factor = this.worldPosition.distanceTo( this.cameraPosition ) * Math.min( 1.9 * Math.tan( Math.PI * this.camera.fov / 360 ) / this.camera.zoom, 7 );
|
|
1203
|
+
|
|
1204
|
+
}
|
|
1205
|
+
|
|
1206
|
+
handle.scale.set( 1, 1, 1 ).multiplyScalar( factor * this.size / 4 );
|
|
1207
|
+
|
|
1208
|
+
// TODO: simplify helpers and consider decoupling from gizmo
|
|
1209
|
+
|
|
1210
|
+
if ( handle.tag === 'helper' ) {
|
|
1211
|
+
|
|
1212
|
+
handle.visible = false;
|
|
1213
|
+
|
|
1214
|
+
if ( handle.name === 'AXIS' ) {
|
|
1215
|
+
|
|
1216
|
+
handle.visible = !! this.axis;
|
|
1217
|
+
|
|
1218
|
+
if ( this.axis === 'X' ) {
|
|
1219
|
+
|
|
1220
|
+
_tempQuaternion.setFromEuler( _tempEuler.set( 0, 0, 0 ) );
|
|
1221
|
+
handle.quaternion.copy( quaternion ).multiply( _tempQuaternion );
|
|
1222
|
+
|
|
1223
|
+
if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
|
|
1224
|
+
|
|
1225
|
+
handle.visible = false;
|
|
1226
|
+
|
|
1227
|
+
}
|
|
1228
|
+
|
|
1229
|
+
}
|
|
1230
|
+
|
|
1231
|
+
if ( this.axis === 'Y' ) {
|
|
1232
|
+
|
|
1233
|
+
_tempQuaternion.setFromEuler( _tempEuler.set( 0, 0, Math.PI / 2 ) );
|
|
1234
|
+
handle.quaternion.copy( quaternion ).multiply( _tempQuaternion );
|
|
1235
|
+
|
|
1236
|
+
if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
|
|
1237
|
+
|
|
1238
|
+
handle.visible = false;
|
|
1239
|
+
|
|
1240
|
+
}
|
|
1241
|
+
|
|
1242
|
+
}
|
|
1243
|
+
|
|
1244
|
+
if ( this.axis === 'Z' ) {
|
|
1245
|
+
|
|
1246
|
+
_tempQuaternion.setFromEuler( _tempEuler.set( 0, Math.PI / 2, 0 ) );
|
|
1247
|
+
handle.quaternion.copy( quaternion ).multiply( _tempQuaternion );
|
|
1248
|
+
|
|
1249
|
+
if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
|
|
1250
|
+
|
|
1251
|
+
handle.visible = false;
|
|
1252
|
+
|
|
1253
|
+
}
|
|
1254
|
+
|
|
1255
|
+
}
|
|
1256
|
+
|
|
1257
|
+
if ( this.axis === 'XYZE' ) {
|
|
1258
|
+
|
|
1259
|
+
_tempQuaternion.setFromEuler( _tempEuler.set( 0, Math.PI / 2, 0 ) );
|
|
1260
|
+
_alignVector.copy( this.rotationAxis );
|
|
1261
|
+
handle.quaternion.setFromRotationMatrix( _lookAtMatrix.lookAt( _zeroVector, _alignVector, _unitY ) );
|
|
1262
|
+
handle.quaternion.multiply( _tempQuaternion );
|
|
1263
|
+
handle.visible = this.dragging;
|
|
1264
|
+
|
|
1265
|
+
}
|
|
1266
|
+
|
|
1267
|
+
if ( this.axis === 'E' ) {
|
|
1268
|
+
|
|
1269
|
+
handle.visible = false;
|
|
1270
|
+
|
|
1271
|
+
}
|
|
1272
|
+
|
|
1273
|
+
|
|
1274
|
+
} else if ( handle.name === 'START' ) {
|
|
1275
|
+
|
|
1276
|
+
handle.position.copy( this.worldPositionStart );
|
|
1277
|
+
handle.visible = this.dragging;
|
|
1278
|
+
|
|
1279
|
+
} else if ( handle.name === 'END' ) {
|
|
1280
|
+
|
|
1281
|
+
handle.position.copy( this.worldPosition );
|
|
1282
|
+
handle.visible = this.dragging;
|
|
1283
|
+
|
|
1284
|
+
} else if ( handle.name === 'DELTA' ) {
|
|
1285
|
+
|
|
1286
|
+
handle.position.copy( this.worldPositionStart );
|
|
1287
|
+
handle.quaternion.copy( this.worldQuaternionStart );
|
|
1288
|
+
_tempVector.set( 1e-10, 1e-10, 1e-10 ).add( this.worldPositionStart ).sub( this.worldPosition ).multiplyScalar( - 1 );
|
|
1289
|
+
_tempVector.applyQuaternion( this.worldQuaternionStart.clone().invert() );
|
|
1290
|
+
handle.scale.copy( _tempVector );
|
|
1291
|
+
handle.visible = this.dragging;
|
|
1292
|
+
|
|
1293
|
+
} else {
|
|
1294
|
+
|
|
1295
|
+
handle.quaternion.copy( quaternion );
|
|
1296
|
+
|
|
1297
|
+
if ( this.dragging ) {
|
|
1298
|
+
|
|
1299
|
+
handle.position.copy( this.worldPositionStart );
|
|
1300
|
+
|
|
1301
|
+
} else {
|
|
1302
|
+
|
|
1303
|
+
handle.position.copy( this.worldPosition );
|
|
1304
|
+
|
|
1305
|
+
}
|
|
1306
|
+
|
|
1307
|
+
if ( this.axis ) {
|
|
1308
|
+
|
|
1309
|
+
handle.visible = this.axis.search( handle.name ) !== - 1;
|
|
1310
|
+
|
|
1311
|
+
}
|
|
1312
|
+
|
|
1313
|
+
}
|
|
1314
|
+
|
|
1315
|
+
// If updating helper, skip rest of the loop
|
|
1316
|
+
continue;
|
|
1317
|
+
|
|
1318
|
+
}
|
|
1319
|
+
|
|
1320
|
+
// Align handles to current local or world rotation
|
|
1321
|
+
|
|
1322
|
+
handle.quaternion.copy( quaternion );
|
|
1323
|
+
|
|
1324
|
+
if ( this.mode === 'translate' || this.mode === 'scale' ) {
|
|
1325
|
+
|
|
1326
|
+
// Hide translate and scale axis facing the camera
|
|
1327
|
+
|
|
1328
|
+
const AXIS_HIDE_THRESHOLD = 0.99;
|
|
1329
|
+
const PLANE_HIDE_THRESHOLD = 0.2;
|
|
1330
|
+
|
|
1331
|
+
if ( handle.name === 'X' ) {
|
|
1332
|
+
|
|
1333
|
+
if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
|
|
1334
|
+
|
|
1335
|
+
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1336
|
+
handle.visible = false;
|
|
1337
|
+
|
|
1338
|
+
}
|
|
1339
|
+
|
|
1340
|
+
}
|
|
1341
|
+
|
|
1342
|
+
if ( handle.name === 'Y' ) {
|
|
1343
|
+
|
|
1344
|
+
if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
|
|
1345
|
+
|
|
1346
|
+
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1347
|
+
handle.visible = false;
|
|
1348
|
+
|
|
1349
|
+
}
|
|
1350
|
+
|
|
1351
|
+
}
|
|
1352
|
+
|
|
1353
|
+
if ( handle.name === 'Z' ) {
|
|
1354
|
+
|
|
1355
|
+
if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
|
|
1356
|
+
|
|
1357
|
+
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1358
|
+
handle.visible = false;
|
|
1359
|
+
|
|
1360
|
+
}
|
|
1361
|
+
|
|
1362
|
+
}
|
|
1363
|
+
|
|
1364
|
+
if ( handle.name === 'XY' ) {
|
|
1365
|
+
|
|
1366
|
+
if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
|
|
1367
|
+
|
|
1368
|
+
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1369
|
+
handle.visible = false;
|
|
1370
|
+
|
|
1371
|
+
}
|
|
1372
|
+
|
|
1373
|
+
}
|
|
1374
|
+
|
|
1375
|
+
if ( handle.name === 'YZ' ) {
|
|
1376
|
+
|
|
1377
|
+
if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
|
|
1378
|
+
|
|
1379
|
+
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1380
|
+
handle.visible = false;
|
|
1381
|
+
|
|
1382
|
+
}
|
|
1383
|
+
|
|
1384
|
+
}
|
|
1385
|
+
|
|
1386
|
+
if ( handle.name === 'XZ' ) {
|
|
1387
|
+
|
|
1388
|
+
if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
|
|
1389
|
+
|
|
1390
|
+
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1391
|
+
handle.visible = false;
|
|
1392
|
+
|
|
1393
|
+
}
|
|
1394
|
+
|
|
1395
|
+
}
|
|
1396
|
+
|
|
1397
|
+
} else if ( this.mode === 'rotate' ) {
|
|
1398
|
+
|
|
1399
|
+
// Align handles to current local or world rotation
|
|
1400
|
+
|
|
1401
|
+
_tempQuaternion2.copy( quaternion );
|
|
1402
|
+
_alignVector.copy( this.eye ).applyQuaternion( _tempQuaternion.copy( quaternion ).invert() );
|
|
1403
|
+
|
|
1404
|
+
if ( handle.name.search( 'E' ) !== - 1 ) {
|
|
1405
|
+
|
|
1406
|
+
handle.quaternion.setFromRotationMatrix( _lookAtMatrix.lookAt( this.eye, _zeroVector, _unitY ) );
|
|
1407
|
+
|
|
1408
|
+
}
|
|
1409
|
+
|
|
1410
|
+
if ( handle.name === 'X' ) {
|
|
1411
|
+
|
|
1412
|
+
_tempQuaternion.setFromAxisAngle( _unitX, Math.atan2( - _alignVector.y, _alignVector.z ) );
|
|
1413
|
+
_tempQuaternion.multiplyQuaternions( _tempQuaternion2, _tempQuaternion );
|
|
1414
|
+
handle.quaternion.copy( _tempQuaternion );
|
|
1415
|
+
|
|
1416
|
+
}
|
|
1417
|
+
|
|
1418
|
+
if ( handle.name === 'Y' ) {
|
|
1419
|
+
|
|
1420
|
+
_tempQuaternion.setFromAxisAngle( _unitY, Math.atan2( _alignVector.x, _alignVector.z ) );
|
|
1421
|
+
_tempQuaternion.multiplyQuaternions( _tempQuaternion2, _tempQuaternion );
|
|
1422
|
+
handle.quaternion.copy( _tempQuaternion );
|
|
1423
|
+
|
|
1424
|
+
}
|
|
1425
|
+
|
|
1426
|
+
if ( handle.name === 'Z' ) {
|
|
1427
|
+
|
|
1428
|
+
_tempQuaternion.setFromAxisAngle( _unitZ, Math.atan2( _alignVector.y, _alignVector.x ) );
|
|
1429
|
+
_tempQuaternion.multiplyQuaternions( _tempQuaternion2, _tempQuaternion );
|
|
1430
|
+
handle.quaternion.copy( _tempQuaternion );
|
|
1431
|
+
|
|
1432
|
+
}
|
|
1433
|
+
|
|
1434
|
+
}
|
|
1435
|
+
|
|
1436
|
+
// Hide disabled axes
|
|
1437
|
+
handle.visible = handle.visible && ( handle.name.indexOf( 'X' ) === - 1 || this.showX );
|
|
1438
|
+
handle.visible = handle.visible && ( handle.name.indexOf( 'Y' ) === - 1 || this.showY );
|
|
1439
|
+
handle.visible = handle.visible && ( handle.name.indexOf( 'Z' ) === - 1 || this.showZ );
|
|
1440
|
+
handle.visible = handle.visible && ( handle.name.indexOf( 'E' ) === - 1 || ( this.showX && this.showY && this.showZ ) );
|
|
1441
|
+
|
|
1442
|
+
// highlight selected axis
|
|
1443
|
+
|
|
1444
|
+
handle.material._color = handle.material._color || handle.material.color.clone();
|
|
1445
|
+
handle.material._opacity = handle.material._opacity || handle.material.opacity;
|
|
1446
|
+
|
|
1447
|
+
handle.material.color.copy( handle.material._color );
|
|
1448
|
+
handle.material.opacity = handle.material._opacity;
|
|
1449
|
+
|
|
1450
|
+
if ( this.enabled && this.axis ) {
|
|
1451
|
+
|
|
1452
|
+
if ( handle.name === this.axis ) {
|
|
1453
|
+
|
|
1454
|
+
handle.material.color.setHex( 0xffff00 );
|
|
1455
|
+
handle.material.opacity = 1.0;
|
|
1456
|
+
|
|
1457
|
+
} else if ( this.axis.split( '' ).some( function ( a ) {
|
|
1458
|
+
|
|
1459
|
+
return handle.name === a;
|
|
1460
|
+
|
|
1461
|
+
} ) ) {
|
|
1462
|
+
|
|
1463
|
+
handle.material.color.setHex( 0xffff00 );
|
|
1464
|
+
handle.material.opacity = 1.0;
|
|
1465
|
+
|
|
1466
|
+
}
|
|
1467
|
+
|
|
1468
|
+
}
|
|
1469
|
+
|
|
1470
|
+
}
|
|
1471
|
+
|
|
1472
|
+
super.updateMatrixWorld( force );
|
|
1473
|
+
|
|
1474
|
+
}
|
|
1475
|
+
|
|
1476
|
+
}
|
|
1477
|
+
|
|
1478
|
+
//
|
|
1479
|
+
|
|
1480
|
+
class TransformControlsPlane extends Mesh {
|
|
1481
|
+
|
|
1482
|
+
constructor() {
|
|
1483
|
+
|
|
1484
|
+
super(
|
|
1485
|
+
new PlaneGeometry( 100000, 100000, 2, 2 ),
|
|
1486
|
+
new MeshBasicMaterial( { visible: false, wireframe: true, side: DoubleSide, transparent: true, opacity: 0.1, toneMapped: false } )
|
|
1487
|
+
);
|
|
1488
|
+
|
|
1489
|
+
this.isTransformControlsPlane = true;
|
|
1490
|
+
|
|
1491
|
+
this.type = 'TransformControlsPlane';
|
|
1492
|
+
|
|
1493
|
+
}
|
|
1494
|
+
|
|
1495
|
+
updateMatrixWorld( force ) {
|
|
1496
|
+
|
|
1497
|
+
let space = this.space;
|
|
1498
|
+
|
|
1499
|
+
this.position.copy( this.worldPosition );
|
|
1500
|
+
|
|
1501
|
+
if ( this.mode === 'scale' ) space = 'local'; // scale always oriented to local rotation
|
|
1502
|
+
|
|
1503
|
+
_v1.copy( _unitX ).applyQuaternion( space === 'local' ? this.worldQuaternion : _identityQuaternion );
|
|
1504
|
+
_v2.copy( _unitY ).applyQuaternion( space === 'local' ? this.worldQuaternion : _identityQuaternion );
|
|
1505
|
+
_v3.copy( _unitZ ).applyQuaternion( space === 'local' ? this.worldQuaternion : _identityQuaternion );
|
|
1506
|
+
|
|
1507
|
+
// Align the plane for current transform mode, axis and space.
|
|
1508
|
+
|
|
1509
|
+
_alignVector.copy( _v2 );
|
|
1510
|
+
|
|
1511
|
+
switch ( this.mode ) {
|
|
1512
|
+
|
|
1513
|
+
case 'translate':
|
|
1514
|
+
case 'scale':
|
|
1515
|
+
switch ( this.axis ) {
|
|
1516
|
+
|
|
1517
|
+
case 'X':
|
|
1518
|
+
_alignVector.copy( this.eye ).cross( _v1 );
|
|
1519
|
+
_dirVector.copy( _v1 ).cross( _alignVector );
|
|
1520
|
+
break;
|
|
1521
|
+
case 'Y':
|
|
1522
|
+
_alignVector.copy( this.eye ).cross( _v2 );
|
|
1523
|
+
_dirVector.copy( _v2 ).cross( _alignVector );
|
|
1524
|
+
break;
|
|
1525
|
+
case 'Z':
|
|
1526
|
+
_alignVector.copy( this.eye ).cross( _v3 );
|
|
1527
|
+
_dirVector.copy( _v3 ).cross( _alignVector );
|
|
1528
|
+
break;
|
|
1529
|
+
case 'XY':
|
|
1530
|
+
_dirVector.copy( _v3 );
|
|
1531
|
+
break;
|
|
1532
|
+
case 'YZ':
|
|
1533
|
+
_dirVector.copy( _v1 );
|
|
1534
|
+
break;
|
|
1535
|
+
case 'XZ':
|
|
1536
|
+
_alignVector.copy( _v3 );
|
|
1537
|
+
_dirVector.copy( _v2 );
|
|
1538
|
+
break;
|
|
1539
|
+
case 'XYZ':
|
|
1540
|
+
case 'E':
|
|
1541
|
+
_dirVector.set( 0, 0, 0 );
|
|
1542
|
+
break;
|
|
1543
|
+
|
|
1544
|
+
}
|
|
1545
|
+
|
|
1546
|
+
break;
|
|
1547
|
+
case 'rotate':
|
|
1548
|
+
default:
|
|
1549
|
+
// special case for rotate
|
|
1550
|
+
_dirVector.set( 0, 0, 0 );
|
|
1551
|
+
|
|
1552
|
+
}
|
|
1553
|
+
|
|
1554
|
+
if ( _dirVector.length() === 0 ) {
|
|
1555
|
+
|
|
1556
|
+
// If in rotate mode, make the plane parallel to camera
|
|
1557
|
+
this.quaternion.copy( this.cameraQuaternion );
|
|
1558
|
+
|
|
1559
|
+
} else {
|
|
1560
|
+
|
|
1561
|
+
_tempMatrix.lookAt( _tempVector.set( 0, 0, 0 ), _dirVector, _alignVector );
|
|
1562
|
+
|
|
1563
|
+
this.quaternion.setFromRotationMatrix( _tempMatrix );
|
|
1564
|
+
|
|
1565
|
+
}
|
|
1566
|
+
|
|
1567
|
+
super.updateMatrixWorld( force );
|
|
1568
|
+
|
|
1569
|
+
}
|
|
1570
|
+
|
|
1571
|
+
}
|
|
1572
|
+
|
|
1573
|
+
export { TransformControls, TransformControlsGizmo, TransformControlsPlane };
|