@needle-tools/three 0.160.2 → 0.162.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (961) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +86 -86
  3. package/build/three.cjs +53267 -53092
  4. package/build/three.module.js +53269 -53094
  5. package/build/three.module.min.js +1 -1
  6. package/examples/fonts/LICENSE +13 -13
  7. package/examples/fonts/README.md +11 -11
  8. package/examples/fonts/droid/NOTICE +190 -190
  9. package/examples/fonts/droid/README.txt +18 -18
  10. package/examples/fonts/ttf/README.md +9 -9
  11. package/examples/jsm/Addons.js +295 -294
  12. package/examples/jsm/animation/AnimationClipCreator.js +116 -116
  13. package/examples/jsm/animation/CCDIKSolver.js +482 -482
  14. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
  15. package/examples/jsm/animation/MMDPhysics.js +1406 -1406
  16. package/examples/jsm/cameras/CinematicCamera.js +208 -208
  17. package/examples/jsm/capabilities/WebGL.js +108 -108
  18. package/examples/jsm/capabilities/WebGPU.js +57 -57
  19. package/examples/jsm/controls/ArcballControls.js +3224 -3224
  20. package/examples/jsm/controls/DragControls.js +282 -221
  21. package/examples/jsm/controls/FirstPersonControls.js +325 -325
  22. package/examples/jsm/controls/FlyControls.js +326 -326
  23. package/examples/jsm/controls/MapControls.js +28 -28
  24. package/examples/jsm/controls/OrbitControls.js +1548 -1521
  25. package/examples/jsm/controls/PointerLockControls.js +162 -162
  26. package/examples/jsm/controls/TrackballControls.js +828 -828
  27. package/examples/jsm/controls/TransformControls.js +1573 -1573
  28. package/examples/jsm/csm/CSM.js +384 -384
  29. package/examples/jsm/csm/CSMFrustum.js +152 -152
  30. package/examples/jsm/csm/CSMHelper.js +193 -193
  31. package/examples/jsm/csm/CSMShader.js +295 -295
  32. package/examples/jsm/curves/CurveExtras.js +422 -422
  33. package/examples/jsm/curves/NURBSCurve.js +80 -80
  34. package/examples/jsm/curves/NURBSSurface.js +52 -52
  35. package/examples/jsm/curves/NURBSUtils.js +542 -487
  36. package/examples/jsm/curves/NURBSVolume.js +62 -0
  37. package/examples/jsm/effects/AnaglyphEffect.js +154 -154
  38. package/examples/jsm/effects/AsciiEffect.js +263 -263
  39. package/examples/jsm/effects/OutlineEffect.js +539 -539
  40. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
  41. package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
  42. package/examples/jsm/effects/StereoEffect.js +55 -55
  43. package/examples/jsm/environments/DebugEnvironment.js +52 -52
  44. package/examples/jsm/environments/RoomEnvironment.js +148 -148
  45. package/examples/jsm/exporters/DRACOExporter.js +267 -267
  46. package/examples/jsm/exporters/EXRExporter.js +579 -579
  47. package/examples/jsm/exporters/GLTFExporter.js +3321 -3311
  48. package/examples/jsm/exporters/KTX2Exporter.js +292 -292
  49. package/examples/jsm/exporters/MMDExporter.js +217 -217
  50. package/examples/jsm/exporters/OBJExporter.js +284 -284
  51. package/examples/jsm/exporters/PLYExporter.js +528 -528
  52. package/examples/jsm/exporters/STLExporter.js +199 -199
  53. package/examples/jsm/exporters/USDZExporter.js +720 -720
  54. package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
  55. package/examples/jsm/geometries/ConvexGeometry.js +53 -53
  56. package/examples/jsm/geometries/DecalGeometry.js +356 -356
  57. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -174
  58. package/examples/jsm/geometries/ParametricGeometries.js +254 -254
  59. package/examples/jsm/geometries/ParametricGeometry.js +139 -139
  60. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
  61. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -144
  62. package/examples/jsm/geometries/TeapotGeometry.js +704 -704
  63. package/examples/jsm/geometries/TextGeometry.js +57 -57
  64. package/examples/jsm/helpers/LightProbeHelper.js +130 -130
  65. package/examples/jsm/helpers/OctreeHelper.js +73 -73
  66. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
  67. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
  68. package/examples/jsm/helpers/TextureHelper.js +237 -237
  69. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
  70. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
  71. package/examples/jsm/helpers/ViewHelper.js +333 -333
  72. package/examples/jsm/interactive/HTMLMesh.js +572 -572
  73. package/examples/jsm/interactive/InteractiveGroup.js +106 -116
  74. package/examples/jsm/interactive/SelectionBox.js +227 -227
  75. package/examples/jsm/interactive/SelectionHelper.js +104 -104
  76. package/examples/jsm/libs/ammo.wasm.js +822 -822
  77. package/examples/jsm/libs/basis/README.md +46 -46
  78. package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
  79. package/examples/jsm/libs/chevrotain.module.min.js +141 -141
  80. package/examples/jsm/libs/draco/README.md +32 -32
  81. package/examples/jsm/libs/draco/draco_decoder.js +34 -34
  82. package/examples/jsm/libs/draco/draco_encoder.js +33 -33
  83. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
  84. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
  85. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
  86. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
  87. package/examples/jsm/libs/ecsy.module.js +1792 -1792
  88. package/examples/jsm/libs/fflate.module.js +2474 -2474
  89. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  90. package/examples/jsm/libs/lil-gui.module.min.js +8 -8
  91. package/examples/jsm/libs/lottie_canvas.module.js +14849 -14849
  92. package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
  93. package/examples/jsm/libs/mikktspace.module.js +128 -128
  94. package/examples/jsm/libs/mmdparser.module.js +11530 -11530
  95. package/examples/jsm/libs/motion-controllers.module.js +397 -397
  96. package/examples/jsm/libs/opentype.module.js +14506 -14506
  97. package/examples/jsm/libs/potpack.module.js +124 -124
  98. package/examples/jsm/libs/rhino3dm/rhino3dm.js +21 -8743
  99. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +15 -8748
  100. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  101. package/examples/jsm/libs/stats.module.js +167 -167
  102. package/examples/jsm/libs/surfaceNet.js +200 -200
  103. package/examples/jsm/libs/tween.module.js +876 -858
  104. package/examples/jsm/libs/utif.module.js +1664 -1664
  105. package/examples/jsm/libs/zstddec.module.js +1 -1
  106. package/examples/jsm/lights/IESSpotLight.js +25 -25
  107. package/examples/jsm/lights/LightProbeGenerator.js +286 -286
  108. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
  109. package/examples/jsm/lines/Line2.js +19 -19
  110. package/examples/jsm/lines/LineGeometry.js +79 -79
  111. package/examples/jsm/lines/LineMaterial.js +619 -619
  112. package/examples/jsm/lines/LineSegments2.js +361 -361
  113. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
  114. package/examples/jsm/lines/Wireframe.js +56 -56
  115. package/examples/jsm/lines/WireframeGeometry2.js +24 -24
  116. package/examples/jsm/loaders/3DMLoader.js +1764 -1772
  117. package/examples/jsm/loaders/3MFLoader.js +1478 -1478
  118. package/examples/jsm/loaders/AMFLoader.js +521 -521
  119. package/examples/jsm/loaders/BVHLoader.js +437 -437
  120. package/examples/jsm/loaders/ColladaLoader.js +4116 -4116
  121. package/examples/jsm/loaders/DDSLoader.js +318 -318
  122. package/examples/jsm/loaders/DRACOLoader.js +613 -613
  123. package/examples/jsm/loaders/EXRLoader.js +2309 -2309
  124. package/examples/jsm/loaders/FBXLoader.js +4314 -4314
  125. package/examples/jsm/loaders/FontLoader.js +183 -183
  126. package/examples/jsm/loaders/GCodeLoader.js +261 -261
  127. package/examples/jsm/loaders/GLTFLoader.js +4666 -4666
  128. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +729 -720
  129. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
  130. package/examples/jsm/loaders/IESLoader.js +337 -337
  131. package/examples/jsm/loaders/KMZLoader.js +130 -130
  132. package/examples/jsm/loaders/KTX2Loader.js +932 -932
  133. package/examples/jsm/loaders/KTXLoader.js +176 -176
  134. package/examples/jsm/loaders/LDrawLoader.js +2470 -2470
  135. package/examples/jsm/loaders/LUT3dlLoader.js +183 -183
  136. package/examples/jsm/loaders/LUTCubeLoader.js +167 -167
  137. package/examples/jsm/loaders/LUTImageLoader.js +163 -163
  138. package/examples/jsm/loaders/LWOLoader.js +1052 -1052
  139. package/examples/jsm/loaders/LogLuvLoader.js +606 -606
  140. package/examples/jsm/loaders/LottieLoader.js +77 -77
  141. package/examples/jsm/loaders/MD2Loader.js +399 -399
  142. package/examples/jsm/loaders/MDDLoader.js +102 -102
  143. package/examples/jsm/loaders/MMDLoader.js +2276 -2276
  144. package/examples/jsm/loaders/MTLLoader.js +567 -567
  145. package/examples/jsm/loaders/MaterialXLoader.js +852 -852
  146. package/examples/jsm/loaders/NRRDLoader.js +686 -686
  147. package/examples/jsm/loaders/OBJLoader.js +905 -905
  148. package/examples/jsm/loaders/PCDLoader.js +467 -467
  149. package/examples/jsm/loaders/PDBLoader.js +232 -232
  150. package/examples/jsm/loaders/PLYLoader.js +771 -771
  151. package/examples/jsm/loaders/PVRLoader.js +251 -251
  152. package/examples/jsm/loaders/RGBELoader.js +450 -450
  153. package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
  154. package/examples/jsm/loaders/STLLoader.js +410 -410
  155. package/examples/jsm/loaders/SVGLoader.js +3173 -3173
  156. package/examples/jsm/loaders/TDSLoader.js +1124 -1124
  157. package/examples/jsm/loaders/TGALoader.js +517 -517
  158. package/examples/jsm/loaders/TIFFLoader.js +36 -36
  159. package/examples/jsm/loaders/TTFLoader.js +214 -214
  160. package/examples/jsm/loaders/TiltLoader.js +520 -520
  161. package/examples/jsm/loaders/USDZLoader.js +822 -822
  162. package/examples/jsm/loaders/VOXLoader.js +318 -311
  163. package/examples/jsm/loaders/VRMLLoader.js +3537 -3533
  164. package/examples/jsm/loaders/VTKLoader.js +1163 -1163
  165. package/examples/jsm/loaders/XYZLoader.js +106 -106
  166. package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1214
  167. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
  168. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
  169. package/examples/jsm/materials/MeshGouraudMaterial.js +426 -426
  170. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -144
  171. package/examples/jsm/math/Capsule.js +82 -82
  172. package/examples/jsm/math/ColorConverter.js +36 -36
  173. package/examples/jsm/math/ConvexHull.js +1271 -1271
  174. package/examples/jsm/math/ImprovedNoise.js +71 -71
  175. package/examples/jsm/math/Lut.js +204 -204
  176. package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
  177. package/examples/jsm/math/OBB.js +423 -423
  178. package/examples/jsm/math/Octree.js +540 -540
  179. package/examples/jsm/math/SimplexNoise.js +444 -444
  180. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
  181. package/examples/jsm/misc/GPUComputationRenderer.js +446 -446
  182. package/examples/jsm/misc/Gyroscope.js +66 -66
  183. package/examples/jsm/misc/MD2Character.js +276 -276
  184. package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
  185. package/examples/jsm/misc/MorphAnimMesh.js +75 -75
  186. package/examples/jsm/misc/MorphBlendMesh.js +322 -322
  187. package/examples/jsm/misc/ProgressiveLightMap.js +324 -323
  188. package/examples/jsm/misc/RollerCoaster.js +566 -566
  189. package/examples/jsm/misc/Timer.js +128 -119
  190. package/examples/jsm/misc/TubePainter.js +202 -202
  191. package/examples/jsm/misc/Volume.js +473 -473
  192. package/examples/jsm/misc/VolumeSlice.js +229 -229
  193. package/examples/jsm/modifiers/CurveModifier.js +344 -344
  194. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
  195. package/examples/jsm/modifiers/SimplifyModifier.js +617 -617
  196. package/examples/jsm/modifiers/TessellateModifier.js +307 -307
  197. package/examples/jsm/nodes/Nodes.js +195 -189
  198. package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -0
  199. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
  200. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -127
  201. package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
  202. package/examples/jsm/nodes/accessors/CameraNode.js +119 -120
  203. package/examples/jsm/nodes/accessors/ClippingNode.js +144 -0
  204. package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -61
  205. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
  206. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -21
  207. package/examples/jsm/nodes/accessors/MaterialNode.js +314 -314
  208. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +41 -51
  209. package/examples/jsm/nodes/accessors/ModelNode.js +33 -33
  210. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -39
  211. package/examples/jsm/nodes/accessors/MorphNode.js +245 -245
  212. package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
  213. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
  214. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
  215. package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
  216. package/examples/jsm/nodes/accessors/ReferenceNode.js +160 -102
  217. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
  218. package/examples/jsm/nodes/accessors/SceneNode.js +52 -52
  219. package/examples/jsm/nodes/accessors/SkinningNode.js +124 -103
  220. package/examples/jsm/nodes/accessors/StorageBufferNode.js +72 -54
  221. package/examples/jsm/nodes/accessors/TangentNode.js +109 -103
  222. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
  223. package/examples/jsm/nodes/accessors/TextureNode.js +367 -367
  224. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
  225. package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -82
  226. package/examples/jsm/nodes/accessors/UVNode.js +47 -47
  227. package/examples/jsm/nodes/accessors/UniformsNode.js +140 -0
  228. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
  229. package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -70
  230. package/examples/jsm/nodes/code/CodeNode.js +84 -78
  231. package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
  232. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
  233. package/examples/jsm/nodes/code/FunctionNode.js +138 -138
  234. package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
  235. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
  236. package/examples/jsm/nodes/core/AssignNode.js +128 -72
  237. package/examples/jsm/nodes/core/AttributeNode.js +108 -108
  238. package/examples/jsm/nodes/core/BypassNode.js +45 -45
  239. package/examples/jsm/nodes/core/CacheNode.js +49 -49
  240. package/examples/jsm/nodes/core/ConstNode.js +32 -32
  241. package/examples/jsm/nodes/core/ContextNode.js +61 -61
  242. package/examples/jsm/nodes/core/IndexNode.js +66 -66
  243. package/examples/jsm/nodes/core/InputNode.js +83 -83
  244. package/examples/jsm/nodes/core/LightingModel.js +17 -17
  245. package/examples/jsm/nodes/core/Node.js +493 -483
  246. package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
  247. package/examples/jsm/nodes/core/NodeBuilder.js +1250 -1267
  248. package/examples/jsm/nodes/core/NodeCache.js +26 -26
  249. package/examples/jsm/nodes/core/NodeCode.js +15 -15
  250. package/examples/jsm/nodes/core/NodeFrame.js +143 -135
  251. package/examples/jsm/nodes/core/NodeFunction.js +22 -22
  252. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
  253. package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
  254. package/examples/jsm/nodes/core/NodeParser.js +11 -11
  255. package/examples/jsm/nodes/core/NodeUniform.js +40 -40
  256. package/examples/jsm/nodes/core/NodeUtils.js +210 -210
  257. package/examples/jsm/nodes/core/NodeVar.js +14 -14
  258. package/examples/jsm/nodes/core/NodeVarying.js +17 -17
  259. package/examples/jsm/nodes/core/OutputStructNode.js +62 -62
  260. package/examples/jsm/nodes/core/ParameterNode.js +33 -33
  261. package/examples/jsm/nodes/core/PropertyNode.js +72 -72
  262. package/examples/jsm/nodes/core/StackNode.js +89 -89
  263. package/examples/jsm/nodes/core/StructTypeNode.js +24 -24
  264. package/examples/jsm/nodes/core/TempNode.js +58 -58
  265. package/examples/jsm/nodes/core/UniformGroup.js +13 -13
  266. package/examples/jsm/nodes/core/UniformGroupNode.js +36 -36
  267. package/examples/jsm/nodes/core/UniformNode.js +80 -80
  268. package/examples/jsm/nodes/core/VarNode.js +60 -60
  269. package/examples/jsm/nodes/core/VaryingNode.js +65 -65
  270. package/examples/jsm/nodes/core/constants.js +28 -27
  271. package/examples/jsm/nodes/display/AfterImageNode.js +148 -134
  272. package/examples/jsm/nodes/display/AnamorphicNode.js +148 -0
  273. package/examples/jsm/nodes/display/BlendModeNode.js +128 -99
  274. package/examples/jsm/nodes/display/BumpMapNode.js +99 -99
  275. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +99 -96
  276. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
  277. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
  278. package/examples/jsm/nodes/display/GaussianBlurNode.js +190 -177
  279. package/examples/jsm/nodes/display/NormalMapNode.js +106 -108
  280. package/examples/jsm/nodes/display/PassNode.js +183 -182
  281. package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
  282. package/examples/jsm/nodes/display/ToneMappingNode.js +184 -184
  283. package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -97
  284. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -31
  285. package/examples/jsm/nodes/display/ViewportNode.js +134 -134
  286. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
  287. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
  288. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
  289. package/examples/jsm/nodes/fog/FogNode.js +38 -38
  290. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
  291. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -40
  292. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
  293. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -57
  294. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -30
  295. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -23
  296. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
  297. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
  298. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -21
  299. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -28
  300. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -67
  301. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -393
  302. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
  303. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
  304. package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
  305. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -85
  306. package/examples/jsm/nodes/lighting/AONode.js +27 -27
  307. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
  308. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +241 -238
  309. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -40
  310. package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
  311. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
  312. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
  313. package/examples/jsm/nodes/lighting/LightNode.js +57 -57
  314. package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
  315. package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -66
  316. package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
  317. package/examples/jsm/nodes/lighting/LightsNode.js +188 -188
  318. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -68
  319. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -89
  320. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
  321. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
  322. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
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  959. package/src/renderers/WebGLMultipleRenderTargets.js +0 -82
  960. package/src/renderers/shaders/ShaderChunk/occlusion_fragment.glsl.js +0 -20
  961. package/src/renderers/shaders/ShaderChunk/occlusion_pars_fragment.glsl.js +0 -97
@@ -1,1214 +1,1214 @@
1
- /**
2
- * === IFFParser ===
3
- * - Parses data from the IFF buffer.
4
- * - LWO3 files are in IFF format and can contain the following data types, referred to by shorthand codes
5
- *
6
- * ATOMIC DATA TYPES
7
- * ID Tag - 4x 7 bit uppercase ASCII chars: ID4
8
- * signed integer, 1, 2, or 4 byte length: I1, I2, I4
9
- * unsigned integer, 1, 2, or 4 byte length: U1, U2, U4
10
- * float, 4 byte length: F4
11
- * string, series of ASCII chars followed by null byte (If the length of the string including the null terminating byte is odd, an extra null is added so that the data that follows will begin on an even byte boundary): S0
12
- *
13
- * COMPOUND DATA TYPES
14
- * Variable-length Index (index into an array or collection): U2 or U4 : VX
15
- * Color (RGB): F4 + F4 + F4: COL12
16
- * Coordinate (x, y, z): F4 + F4 + F4: VEC12
17
- * Percentage F4 data type from 0->1 with 1 = 100%: FP4
18
- * Angle in radian F4: ANG4
19
- * Filename (string) S0: FNAM0
20
- * XValue F4 + index (VX) + optional envelope( ENVL ): XVAL
21
- * XValue vector VEC12 + index (VX) + optional envelope( ENVL ): XVAL3
22
- *
23
- * The IFF file is arranged in chunks:
24
- * CHUNK = ID4 + length (U4) + length X bytes of data + optional 0 pad byte
25
- * optional 0 pad byte is there to ensure chunk ends on even boundary, not counted in size
26
- *
27
- * COMPOUND DATA TYPES
28
- * - Chunks are combined in Forms (collections of chunks)
29
- * - FORM = string 'FORM' (ID4) + length (U4) + type (ID4) + optional ( CHUNK | FORM )
30
- * - CHUNKS and FORMS are collectively referred to as blocks
31
- * - The entire file is contained in one top level FORM
32
- *
33
- **/
34
-
35
- import { LWO2Parser } from './LWO2Parser.js';
36
- import { LWO3Parser } from './LWO3Parser.js';
37
-
38
- class IFFParser {
39
-
40
- constructor() {
41
-
42
- this.debugger = new Debugger();
43
- // this.debugger.enable(); // un-comment to log IFF hierarchy.
44
-
45
- }
46
-
47
- parse( buffer ) {
48
-
49
- this.reader = new DataViewReader( buffer );
50
-
51
- this.tree = {
52
- materials: {},
53
- layers: [],
54
- tags: [],
55
- textures: [],
56
- };
57
-
58
- // start out at the top level to add any data before first layer is encountered
59
- this.currentLayer = this.tree;
60
- this.currentForm = this.tree;
61
-
62
- this.parseTopForm();
63
-
64
- if ( this.tree.format === undefined ) return;
65
-
66
- if ( this.tree.format === 'LWO2' ) {
67
-
68
- this.parser = new LWO2Parser( this );
69
- while ( ! this.reader.endOfFile() ) this.parser.parseBlock();
70
-
71
- } else if ( this.tree.format === 'LWO3' ) {
72
-
73
- this.parser = new LWO3Parser( this );
74
- while ( ! this.reader.endOfFile() ) this.parser.parseBlock();
75
-
76
- }
77
-
78
- this.debugger.offset = this.reader.offset;
79
- this.debugger.closeForms();
80
-
81
- return this.tree;
82
-
83
- }
84
-
85
- parseTopForm() {
86
-
87
- this.debugger.offset = this.reader.offset;
88
-
89
- var topForm = this.reader.getIDTag();
90
-
91
- if ( topForm !== 'FORM' ) {
92
-
93
- console.warn( 'LWOLoader: Top-level FORM missing.' );
94
- return;
95
-
96
- }
97
-
98
- var length = this.reader.getUint32();
99
-
100
- this.debugger.dataOffset = this.reader.offset;
101
- this.debugger.length = length;
102
-
103
- var type = this.reader.getIDTag();
104
-
105
- if ( type === 'LWO2' ) {
106
-
107
- this.tree.format = type;
108
-
109
- } else if ( type === 'LWO3' ) {
110
-
111
- this.tree.format = type;
112
-
113
- }
114
-
115
- this.debugger.node = 0;
116
- this.debugger.nodeID = type;
117
- this.debugger.log();
118
-
119
- return;
120
-
121
- }
122
-
123
-
124
- ///
125
- // FORM PARSING METHODS
126
- ///
127
-
128
- // Forms are organisational and can contain any number of sub chunks and sub forms
129
- // FORM ::= 'FORM'[ID4], length[U4], type[ID4], ( chunk[CHUNK] | form[FORM] ) * }
130
- parseForm( length ) {
131
-
132
- var type = this.reader.getIDTag();
133
-
134
- switch ( type ) {
135
-
136
- // SKIPPED FORMS
137
- // if skipForm( length ) is called, the entire form and any sub forms and chunks are skipped
138
-
139
- case 'ISEQ': // Image sequence
140
- case 'ANIM': // plug in animation
141
- case 'STCC': // Color-cycling Still
142
- case 'VPVL':
143
- case 'VPRM':
144
- case 'NROT':
145
- case 'WRPW': // image wrap w ( for cylindrical and spherical projections)
146
- case 'WRPH': // image wrap h
147
- case 'FUNC':
148
- case 'FALL':
149
- case 'OPAC':
150
- case 'GRAD': // gradient texture
151
- case 'ENVS':
152
- case 'VMOP':
153
- case 'VMBG':
154
-
155
- // Car Material FORMS
156
- case 'OMAX':
157
- case 'STEX':
158
- case 'CKBG':
159
- case 'CKEY':
160
- case 'VMLA':
161
- case 'VMLB':
162
- this.debugger.skipped = true;
163
- this.skipForm( length ); // not currently supported
164
- break;
165
-
166
- // if break; is called directly, the position in the lwoTree is not created
167
- // any sub chunks and forms are added to the parent form instead
168
- case 'META':
169
- case 'NNDS':
170
- case 'NODS':
171
- case 'NDTA':
172
- case 'ADAT':
173
- case 'AOVS':
174
- case 'BLOK':
175
-
176
- // used by texture nodes
177
- case 'IBGC': // imageBackgroundColor
178
- case 'IOPC': // imageOpacity
179
- case 'IIMG': // hold reference to image path
180
- case 'TXTR':
181
- // this.setupForm( type, length );
182
- this.debugger.length = 4;
183
- this.debugger.skipped = true;
184
- break;
185
-
186
- case 'IFAL': // imageFallof
187
- case 'ISCL': // imageScale
188
- case 'IPOS': // imagePosition
189
- case 'IROT': // imageRotation
190
- case 'IBMP':
191
- case 'IUTD':
192
- case 'IVTD':
193
- this.parseTextureNodeAttribute( type );
194
- break;
195
-
196
- case 'ENVL':
197
- this.parseEnvelope( length );
198
- break;
199
-
200
- // CLIP FORM AND SUB FORMS
201
-
202
- case 'CLIP':
203
- if ( this.tree.format === 'LWO2' ) {
204
-
205
- this.parseForm( length );
206
-
207
- } else {
208
-
209
- this.parseClip( length );
210
-
211
- }
212
-
213
- break;
214
-
215
- case 'STIL':
216
- this.parseImage();
217
- break;
218
-
219
- case 'XREF': // clone of another STIL
220
- this.reader.skip( 8 ); // unknown
221
- this.currentForm.referenceTexture = {
222
- index: this.reader.getUint32(),
223
- refName: this.reader.getString() // internal unique ref
224
- };
225
- break;
226
-
227
- // Not in spec, used by texture nodes
228
-
229
- case 'IMST':
230
- this.parseImageStateForm( length );
231
- break;
232
-
233
- // SURF FORM AND SUB FORMS
234
-
235
- case 'SURF':
236
- this.parseSurfaceForm( length );
237
- break;
238
-
239
- case 'VALU': // Not in spec
240
- this.parseValueForm( length );
241
- break;
242
-
243
- case 'NTAG':
244
- this.parseSubNode( length );
245
- break;
246
-
247
- case 'ATTR': // BSDF Node Attributes
248
- case 'SATR': // Standard Node Attributes
249
- this.setupForm( 'attributes', length );
250
- break;
251
-
252
- case 'NCON':
253
- this.parseConnections( length );
254
- break;
255
-
256
- case 'SSHA':
257
- this.parentForm = this.currentForm;
258
- this.currentForm = this.currentSurface;
259
- this.setupForm( 'surfaceShader', length );
260
- break;
261
-
262
- case 'SSHD':
263
- this.setupForm( 'surfaceShaderData', length );
264
- break;
265
-
266
- case 'ENTR': // Not in spec
267
- this.parseEntryForm( length );
268
- break;
269
-
270
- // Image Map Layer
271
-
272
- case 'IMAP':
273
- this.parseImageMap( length );
274
- break;
275
-
276
- case 'TAMP':
277
- this.parseXVAL( 'amplitude', length );
278
- break;
279
-
280
- //Texture Mapping Form
281
-
282
- case 'TMAP':
283
- this.setupForm( 'textureMap', length );
284
- break;
285
-
286
- case 'CNTR':
287
- this.parseXVAL3( 'center', length );
288
- break;
289
-
290
- case 'SIZE':
291
- this.parseXVAL3( 'scale', length );
292
- break;
293
-
294
- case 'ROTA':
295
- this.parseXVAL3( 'rotation', length );
296
- break;
297
-
298
- default:
299
- this.parseUnknownForm( type, length );
300
-
301
- }
302
-
303
- this.debugger.node = 0;
304
- this.debugger.nodeID = type;
305
- this.debugger.log();
306
-
307
- }
308
-
309
- setupForm( type, length ) {
310
-
311
- if ( ! this.currentForm ) this.currentForm = this.currentNode;
312
-
313
- this.currentFormEnd = this.reader.offset + length;
314
- this.parentForm = this.currentForm;
315
-
316
- if ( ! this.currentForm[ type ] ) {
317
-
318
- this.currentForm[ type ] = {};
319
- this.currentForm = this.currentForm[ type ];
320
-
321
-
322
- } else {
323
-
324
- // should never see this unless there's a bug in the reader
325
- console.warn( 'LWOLoader: form already exists on parent: ', type, this.currentForm );
326
-
327
- this.currentForm = this.currentForm[ type ];
328
-
329
- }
330
-
331
-
332
- }
333
-
334
- skipForm( length ) {
335
-
336
- this.reader.skip( length - 4 );
337
-
338
- }
339
-
340
- parseUnknownForm( type, length ) {
341
-
342
- console.warn( 'LWOLoader: unknown FORM encountered: ' + type, length );
343
-
344
- printBuffer( this.reader.dv.buffer, this.reader.offset, length - 4 );
345
- this.reader.skip( length - 4 );
346
-
347
- }
348
-
349
- parseSurfaceForm( length ) {
350
-
351
- this.reader.skip( 8 ); // unknown Uint32 x2
352
-
353
- var name = this.reader.getString();
354
-
355
- var surface = {
356
- attributes: {}, // LWO2 style non-node attributes will go here
357
- connections: {},
358
- name: name,
359
- inputName: name,
360
- nodes: {},
361
- source: this.reader.getString(),
362
- };
363
-
364
- this.tree.materials[ name ] = surface;
365
- this.currentSurface = surface;
366
-
367
- this.parentForm = this.tree.materials;
368
- this.currentForm = surface;
369
- this.currentFormEnd = this.reader.offset + length;
370
-
371
- }
372
-
373
- parseSurfaceLwo2( length ) {
374
-
375
- var name = this.reader.getString();
376
-
377
- var surface = {
378
- attributes: {}, // LWO2 style non-node attributes will go here
379
- connections: {},
380
- name: name,
381
- nodes: {},
382
- source: this.reader.getString(),
383
- };
384
-
385
- this.tree.materials[ name ] = surface;
386
- this.currentSurface = surface;
387
-
388
- this.parentForm = this.tree.materials;
389
- this.currentForm = surface;
390
- this.currentFormEnd = this.reader.offset + length;
391
-
392
- }
393
-
394
- parseSubNode( length ) {
395
-
396
- // parse the NRNM CHUNK of the subnode FORM to get
397
- // a meaningful name for the subNode
398
- // some subnodes can be renamed, but Input and Surface cannot
399
-
400
- this.reader.skip( 8 ); // NRNM + length
401
- var name = this.reader.getString();
402
-
403
- var node = {
404
- name: name
405
- };
406
- this.currentForm = node;
407
- this.currentNode = node;
408
-
409
- this.currentFormEnd = this.reader.offset + length;
410
-
411
-
412
- }
413
-
414
- // collect attributes from all nodes at the top level of a surface
415
- parseConnections( length ) {
416
-
417
- this.currentFormEnd = this.reader.offset + length;
418
- this.parentForm = this.currentForm;
419
-
420
- this.currentForm = this.currentSurface.connections;
421
-
422
- }
423
-
424
- // surface node attribute data, e.g. specular, roughness etc
425
- parseEntryForm( length ) {
426
-
427
- this.reader.skip( 8 ); // NAME + length
428
- var name = this.reader.getString();
429
- this.currentForm = this.currentNode.attributes;
430
-
431
- this.setupForm( name, length );
432
-
433
- }
434
-
435
- // parse values from material - doesn't match up to other LWO3 data types
436
- // sub form of entry form
437
- parseValueForm() {
438
-
439
- this.reader.skip( 8 ); // unknown + length
440
-
441
- var valueType = this.reader.getString();
442
-
443
- if ( valueType === 'double' ) {
444
-
445
- this.currentForm.value = this.reader.getUint64();
446
-
447
- } else if ( valueType === 'int' ) {
448
-
449
- this.currentForm.value = this.reader.getUint32();
450
-
451
- } else if ( valueType === 'vparam' ) {
452
-
453
- this.reader.skip( 24 );
454
- this.currentForm.value = this.reader.getFloat64();
455
-
456
- } else if ( valueType === 'vparam3' ) {
457
-
458
- this.reader.skip( 24 );
459
- this.currentForm.value = this.reader.getFloat64Array( 3 );
460
-
461
- }
462
-
463
- }
464
-
465
- // holds various data about texture node image state
466
- // Data other thanmipMapLevel unknown
467
- parseImageStateForm() {
468
-
469
- this.reader.skip( 8 ); // unknown
470
-
471
- this.currentForm.mipMapLevel = this.reader.getFloat32();
472
-
473
- }
474
-
475
- // LWO2 style image data node OR LWO3 textures defined at top level in editor (not as SURF node)
476
- parseImageMap( length ) {
477
-
478
- this.currentFormEnd = this.reader.offset + length;
479
- this.parentForm = this.currentForm;
480
-
481
- if ( ! this.currentForm.maps ) this.currentForm.maps = [];
482
-
483
- var map = {};
484
- this.currentForm.maps.push( map );
485
- this.currentForm = map;
486
-
487
- this.reader.skip( 10 ); // unknown, could be an issue if it contains a VX
488
-
489
- }
490
-
491
- parseTextureNodeAttribute( type ) {
492
-
493
- this.reader.skip( 28 ); // FORM + length + VPRM + unknown + Uint32 x2 + float32
494
-
495
- this.reader.skip( 20 ); // FORM + length + VPVL + float32 + Uint32
496
-
497
- switch ( type ) {
498
-
499
- case 'ISCL':
500
- this.currentNode.scale = this.reader.getFloat32Array( 3 );
501
- break;
502
- case 'IPOS':
503
- this.currentNode.position = this.reader.getFloat32Array( 3 );
504
- break;
505
- case 'IROT':
506
- this.currentNode.rotation = this.reader.getFloat32Array( 3 );
507
- break;
508
- case 'IFAL':
509
- this.currentNode.falloff = this.reader.getFloat32Array( 3 );
510
- break;
511
-
512
- case 'IBMP':
513
- this.currentNode.amplitude = this.reader.getFloat32();
514
- break;
515
- case 'IUTD':
516
- this.currentNode.uTiles = this.reader.getFloat32();
517
- break;
518
- case 'IVTD':
519
- this.currentNode.vTiles = this.reader.getFloat32();
520
- break;
521
-
522
- }
523
-
524
- this.reader.skip( 2 ); // unknown
525
-
526
-
527
- }
528
-
529
- // ENVL forms are currently ignored
530
- parseEnvelope( length ) {
531
-
532
- this.reader.skip( length - 4 ); // skipping entirely for now
533
-
534
- }
535
-
536
- ///
537
- // CHUNK PARSING METHODS
538
- ///
539
-
540
- // clips can either be defined inside a surface node, or at the top
541
- // level and they have a different format in each case
542
- parseClip( length ) {
543
-
544
- var tag = this.reader.getIDTag();
545
-
546
- // inside surface node
547
- if ( tag === 'FORM' ) {
548
-
549
- this.reader.skip( 16 );
550
-
551
- this.currentNode.fileName = this.reader.getString();
552
-
553
- return;
554
-
555
- }
556
-
557
- // otherwise top level
558
- this.reader.setOffset( this.reader.offset - 4 );
559
-
560
- this.currentFormEnd = this.reader.offset + length;
561
- this.parentForm = this.currentForm;
562
-
563
- this.reader.skip( 8 ); // unknown
564
-
565
- var texture = {
566
- index: this.reader.getUint32()
567
- };
568
- this.tree.textures.push( texture );
569
- this.currentForm = texture;
570
-
571
- }
572
-
573
- parseClipLwo2( length ) {
574
-
575
- var texture = {
576
- index: this.reader.getUint32(),
577
- fileName: ''
578
- };
579
-
580
- // seach STIL block
581
- while ( true ) {
582
-
583
- var tag = this.reader.getIDTag();
584
- var n_length = this.reader.getUint16();
585
- if ( tag === 'STIL' ) {
586
-
587
- texture.fileName = this.reader.getString();
588
- break;
589
-
590
- }
591
-
592
- if ( n_length >= length ) {
593
-
594
- break;
595
-
596
- }
597
-
598
- }
599
-
600
- this.tree.textures.push( texture );
601
- this.currentForm = texture;
602
-
603
- }
604
-
605
- parseImage() {
606
-
607
- this.reader.skip( 8 ); // unknown
608
- this.currentForm.fileName = this.reader.getString();
609
-
610
- }
611
-
612
- parseXVAL( type, length ) {
613
-
614
- var endOffset = this.reader.offset + length - 4;
615
- this.reader.skip( 8 );
616
-
617
- this.currentForm[ type ] = this.reader.getFloat32();
618
-
619
- this.reader.setOffset( endOffset ); // set end offset directly to skip optional envelope
620
-
621
- }
622
-
623
- parseXVAL3( type, length ) {
624
-
625
- var endOffset = this.reader.offset + length - 4;
626
- this.reader.skip( 8 );
627
-
628
- this.currentForm[ type ] = {
629
- x: this.reader.getFloat32(),
630
- y: this.reader.getFloat32(),
631
- z: this.reader.getFloat32(),
632
- };
633
-
634
- this.reader.setOffset( endOffset );
635
-
636
- }
637
-
638
- // Tags associated with an object
639
- // OTAG { type[ID4], tag-string[S0] }
640
- parseObjectTag() {
641
-
642
- if ( ! this.tree.objectTags ) this.tree.objectTags = {};
643
-
644
- this.tree.objectTags[ this.reader.getIDTag() ] = {
645
- tagString: this.reader.getString()
646
- };
647
-
648
- }
649
-
650
- // Signals the start of a new layer. All the data chunks which follow will be included in this layer until another layer chunk is encountered.
651
- // LAYR: number[U2], flags[U2], pivot[VEC12], name[S0], parent[U2]
652
- parseLayer( length ) {
653
-
654
- var layer = {
655
- number: this.reader.getUint16(),
656
- flags: this.reader.getUint16(), // If the least significant bit of flags is set, the layer is hidden.
657
- pivot: this.reader.getFloat32Array( 3 ), // Note: this seems to be superflous, as the geometry is translated when pivot is present
658
- name: this.reader.getString(),
659
- };
660
-
661
- this.tree.layers.push( layer );
662
- this.currentLayer = layer;
663
-
664
- var parsedLength = 16 + stringOffset( this.currentLayer.name ); // index ( 2 ) + flags( 2 ) + pivot( 12 ) + stringlength
665
-
666
- // if we have not reached then end of the layer block, there must be a parent defined
667
- this.currentLayer.parent = ( parsedLength < length ) ? this.reader.getUint16() : - 1; // omitted or -1 for no parent
668
-
669
- }
670
-
671
- // VEC12 * ( F4 + F4 + F4 ) array of x,y,z vectors
672
- // Converting from left to right handed coordinate system:
673
- // x -> -x and switch material FrontSide -> BackSide
674
- parsePoints( length ) {
675
-
676
- this.currentPoints = [];
677
- for ( var i = 0; i < length / 4; i += 3 ) {
678
-
679
- // z -> -z to match three.js right handed coords
680
- this.currentPoints.push( this.reader.getFloat32(), this.reader.getFloat32(), - this.reader.getFloat32() );
681
-
682
- }
683
-
684
- }
685
-
686
- // parse VMAP or VMAD
687
- // Associates a set of floating-point vectors with a set of points.
688
- // VMAP: { type[ID4], dimension[U2], name[S0], ( vert[VX], value[F4] # dimension ) * }
689
-
690
- // VMAD Associates a set of floating-point vectors with the vertices of specific polygons.
691
- // Similar to VMAP UVs, but associates with polygon vertices rather than points
692
- // to solve to problem of UV seams: VMAD chunks are paired with VMAPs of the same name,
693
- // if they exist. The vector values in the VMAD will then replace those in the
694
- // corresponding VMAP, but only for calculations involving the specified polygons.
695
- // VMAD { type[ID4], dimension[U2], name[S0], ( vert[VX], poly[VX], value[F4] # dimension ) * }
696
- parseVertexMapping( length, discontinuous ) {
697
-
698
- var finalOffset = this.reader.offset + length;
699
-
700
- var channelName = this.reader.getString();
701
-
702
- if ( this.reader.offset === finalOffset ) {
703
-
704
- // then we are in a texture node and the VMAP chunk is just a reference to a UV channel name
705
- this.currentForm.UVChannel = channelName;
706
- return;
707
-
708
- }
709
-
710
- // otherwise reset to initial length and parse normal VMAP CHUNK
711
- this.reader.setOffset( this.reader.offset - stringOffset( channelName ) );
712
-
713
- var type = this.reader.getIDTag();
714
-
715
- this.reader.getUint16(); // dimension
716
- var name = this.reader.getString();
717
-
718
- var remainingLength = length - 6 - stringOffset( name );
719
-
720
- switch ( type ) {
721
-
722
- case 'TXUV':
723
- this.parseUVMapping( name, finalOffset, discontinuous );
724
- break;
725
- case 'MORF':
726
- case 'SPOT':
727
- this.parseMorphTargets( name, finalOffset, type ); // can't be discontinuous
728
- break;
729
- // unsupported VMAPs
730
- case 'APSL':
731
- case 'NORM':
732
- case 'WGHT':
733
- case 'MNVW':
734
- case 'PICK':
735
- case 'RGB ':
736
- case 'RGBA':
737
- this.reader.skip( remainingLength );
738
- break;
739
- default:
740
- console.warn( 'LWOLoader: unknown vertex map type: ' + type );
741
- this.reader.skip( remainingLength );
742
-
743
- }
744
-
745
- }
746
-
747
- parseUVMapping( name, finalOffset, discontinuous ) {
748
-
749
- var uvIndices = [];
750
- var polyIndices = [];
751
- var uvs = [];
752
-
753
- while ( this.reader.offset < finalOffset ) {
754
-
755
- uvIndices.push( this.reader.getVariableLengthIndex() );
756
-
757
- if ( discontinuous ) polyIndices.push( this.reader.getVariableLengthIndex() );
758
-
759
- uvs.push( this.reader.getFloat32(), this.reader.getFloat32() );
760
-
761
- }
762
-
763
- if ( discontinuous ) {
764
-
765
- if ( ! this.currentLayer.discontinuousUVs ) this.currentLayer.discontinuousUVs = {};
766
-
767
- this.currentLayer.discontinuousUVs[ name ] = {
768
- uvIndices: uvIndices,
769
- polyIndices: polyIndices,
770
- uvs: uvs,
771
- };
772
-
773
- } else {
774
-
775
- if ( ! this.currentLayer.uvs ) this.currentLayer.uvs = {};
776
-
777
- this.currentLayer.uvs[ name ] = {
778
- uvIndices: uvIndices,
779
- uvs: uvs,
780
- };
781
-
782
- }
783
-
784
- }
785
-
786
- parseMorphTargets( name, finalOffset, type ) {
787
-
788
- var indices = [];
789
- var points = [];
790
-
791
- type = ( type === 'MORF' ) ? 'relative' : 'absolute';
792
-
793
- while ( this.reader.offset < finalOffset ) {
794
-
795
- indices.push( this.reader.getVariableLengthIndex() );
796
- // z -> -z to match three.js right handed coords
797
- points.push( this.reader.getFloat32(), this.reader.getFloat32(), - this.reader.getFloat32() );
798
-
799
- }
800
-
801
- if ( ! this.currentLayer.morphTargets ) this.currentLayer.morphTargets = {};
802
-
803
- this.currentLayer.morphTargets[ name ] = {
804
- indices: indices,
805
- points: points,
806
- type: type,
807
- };
808
-
809
- }
810
-
811
- // A list of polygons for the current layer.
812
- // POLS { type[ID4], ( numvert+flags[U2], vert[VX] # numvert ) * }
813
- parsePolygonList( length ) {
814
-
815
- var finalOffset = this.reader.offset + length;
816
- var type = this.reader.getIDTag();
817
-
818
- var indices = [];
819
-
820
- // hold a list of polygon sizes, to be split up later
821
- var polygonDimensions = [];
822
-
823
- while ( this.reader.offset < finalOffset ) {
824
-
825
- var numverts = this.reader.getUint16();
826
-
827
- //var flags = numverts & 64512; // 6 high order bits are flags - ignoring for now
828
- numverts = numverts & 1023; // remaining ten low order bits are vertex num
829
- polygonDimensions.push( numverts );
830
-
831
- for ( var j = 0; j < numverts; j ++ ) indices.push( this.reader.getVariableLengthIndex() );
832
-
833
- }
834
-
835
- var geometryData = {
836
- type: type,
837
- vertexIndices: indices,
838
- polygonDimensions: polygonDimensions,
839
- points: this.currentPoints
840
- };
841
-
842
- // Note: assuming that all polys will be lines or points if the first is
843
- if ( polygonDimensions[ 0 ] === 1 ) geometryData.type = 'points';
844
- else if ( polygonDimensions[ 0 ] === 2 ) geometryData.type = 'lines';
845
-
846
- this.currentLayer.geometry = geometryData;
847
-
848
- }
849
-
850
- // Lists the tag strings that can be associated with polygons by the PTAG chunk.
851
- // TAGS { tag-string[S0] * }
852
- parseTagStrings( length ) {
853
-
854
- this.tree.tags = this.reader.getStringArray( length );
855
-
856
- }
857
-
858
- // Associates tags of a given type with polygons in the most recent POLS chunk.
859
- // PTAG { type[ID4], ( poly[VX], tag[U2] ) * }
860
- parsePolygonTagMapping( length ) {
861
-
862
- var finalOffset = this.reader.offset + length;
863
- var type = this.reader.getIDTag();
864
- if ( type === 'SURF' ) this.parseMaterialIndices( finalOffset );
865
- else { //PART, SMGP, COLR not supported
866
-
867
- this.reader.skip( length - 4 );
868
-
869
- }
870
-
871
- }
872
-
873
- parseMaterialIndices( finalOffset ) {
874
-
875
- // array holds polygon index followed by material index
876
- this.currentLayer.geometry.materialIndices = [];
877
-
878
- while ( this.reader.offset < finalOffset ) {
879
-
880
- var polygonIndex = this.reader.getVariableLengthIndex();
881
- var materialIndex = this.reader.getUint16();
882
-
883
- this.currentLayer.geometry.materialIndices.push( polygonIndex, materialIndex );
884
-
885
- }
886
-
887
- }
888
-
889
- parseUnknownCHUNK( blockID, length ) {
890
-
891
- console.warn( 'LWOLoader: unknown chunk type: ' + blockID + ' length: ' + length );
892
-
893
- // print the chunk plus some bytes padding either side
894
- // printBuffer( this.reader.dv.buffer, this.reader.offset - 20, length + 40 );
895
-
896
- var data = this.reader.getString( length );
897
-
898
- this.currentForm[ blockID ] = data;
899
-
900
- }
901
-
902
- }
903
-
904
-
905
- class DataViewReader {
906
-
907
- constructor( buffer ) {
908
-
909
- this.dv = new DataView( buffer );
910
- this.offset = 0;
911
- this._textDecoder = new TextDecoder();
912
- this._bytes = new Uint8Array( buffer );
913
-
914
- }
915
-
916
- size() {
917
-
918
- return this.dv.buffer.byteLength;
919
-
920
- }
921
-
922
- setOffset( offset ) {
923
-
924
- if ( offset > 0 && offset < this.dv.buffer.byteLength ) {
925
-
926
- this.offset = offset;
927
-
928
- } else {
929
-
930
- console.error( 'LWOLoader: invalid buffer offset' );
931
-
932
- }
933
-
934
- }
935
-
936
- endOfFile() {
937
-
938
- if ( this.offset >= this.size() ) return true;
939
- return false;
940
-
941
- }
942
-
943
- skip( length ) {
944
-
945
- this.offset += length;
946
-
947
- }
948
-
949
- getUint8() {
950
-
951
- var value = this.dv.getUint8( this.offset );
952
- this.offset += 1;
953
- return value;
954
-
955
- }
956
-
957
- getUint16() {
958
-
959
- var value = this.dv.getUint16( this.offset );
960
- this.offset += 2;
961
- return value;
962
-
963
- }
964
-
965
- getInt32() {
966
-
967
- var value = this.dv.getInt32( this.offset, false );
968
- this.offset += 4;
969
- return value;
970
-
971
- }
972
-
973
- getUint32() {
974
-
975
- var value = this.dv.getUint32( this.offset, false );
976
- this.offset += 4;
977
- return value;
978
-
979
- }
980
-
981
- getUint64() {
982
-
983
- var low, high;
984
-
985
- high = this.getUint32();
986
- low = this.getUint32();
987
- return high * 0x100000000 + low;
988
-
989
- }
990
-
991
- getFloat32() {
992
-
993
- var value = this.dv.getFloat32( this.offset, false );
994
- this.offset += 4;
995
- return value;
996
-
997
- }
998
-
999
- getFloat32Array( size ) {
1000
-
1001
- var a = [];
1002
-
1003
- for ( var i = 0; i < size; i ++ ) {
1004
-
1005
- a.push( this.getFloat32() );
1006
-
1007
- }
1008
-
1009
- return a;
1010
-
1011
- }
1012
-
1013
- getFloat64() {
1014
-
1015
- var value = this.dv.getFloat64( this.offset, this.littleEndian );
1016
- this.offset += 8;
1017
- return value;
1018
-
1019
- }
1020
-
1021
- getFloat64Array( size ) {
1022
-
1023
- var a = [];
1024
-
1025
- for ( var i = 0; i < size; i ++ ) {
1026
-
1027
- a.push( this.getFloat64() );
1028
-
1029
- }
1030
-
1031
- return a;
1032
-
1033
- }
1034
-
1035
- // get variable-length index data type
1036
- // VX ::= index[U2] | (index + 0xFF000000)[U4]
1037
- // If the index value is less than 65,280 (0xFF00),then VX === U2
1038
- // otherwise VX === U4 with bits 24-31 set
1039
- // When reading an index, if the first byte encountered is 255 (0xFF), then
1040
- // the four-byte form is being used and the first byte should be discarded or masked out.
1041
- getVariableLengthIndex() {
1042
-
1043
- var firstByte = this.getUint8();
1044
-
1045
- if ( firstByte === 255 ) {
1046
-
1047
- return this.getUint8() * 65536 + this.getUint8() * 256 + this.getUint8();
1048
-
1049
- }
1050
-
1051
- return firstByte * 256 + this.getUint8();
1052
-
1053
- }
1054
-
1055
- // An ID tag is a sequence of 4 bytes containing 7-bit ASCII values
1056
- getIDTag() {
1057
-
1058
- return this.getString( 4 );
1059
-
1060
- }
1061
-
1062
- getString( size ) {
1063
-
1064
- if ( size === 0 ) return;
1065
-
1066
- const start = this.offset;
1067
-
1068
- let result;
1069
- let length;
1070
-
1071
- if ( size ) {
1072
-
1073
- length = size;
1074
- result = this._textDecoder.decode( new Uint8Array( this.dv.buffer, start, size ) );
1075
-
1076
- } else {
1077
-
1078
- // use 1:1 mapping of buffer to avoid redundant new array creation.
1079
- length = this._bytes.indexOf( 0, start ) - start;
1080
-
1081
- result = this._textDecoder.decode( new Uint8Array( this.dv.buffer, start, length ) );
1082
-
1083
- // account for null byte in length
1084
- length ++;
1085
-
1086
- // if string with terminating nullbyte is uneven, extra nullbyte is added, skip that too
1087
- length += length % 2;
1088
-
1089
- }
1090
-
1091
- this.skip( length );
1092
-
1093
- return result;
1094
-
1095
- }
1096
-
1097
- getStringArray( size ) {
1098
-
1099
- var a = this.getString( size );
1100
- a = a.split( '\0' );
1101
-
1102
- return a.filter( Boolean ); // return array with any empty strings removed
1103
-
1104
- }
1105
-
1106
- }
1107
-
1108
-
1109
- // ************** DEBUGGER **************
1110
-
1111
- class Debugger {
1112
-
1113
- constructor() {
1114
-
1115
- this.active = false;
1116
- this.depth = 0;
1117
- this.formList = [];
1118
-
1119
- }
1120
-
1121
- enable() {
1122
-
1123
- this.active = true;
1124
-
1125
- }
1126
-
1127
- log() {
1128
-
1129
- if ( ! this.active ) return;
1130
-
1131
- var nodeType;
1132
-
1133
- switch ( this.node ) {
1134
-
1135
- case 0:
1136
- nodeType = 'FORM';
1137
- break;
1138
-
1139
- case 1:
1140
- nodeType = 'CHK';
1141
- break;
1142
-
1143
- case 2:
1144
- nodeType = 'S-CHK';
1145
- break;
1146
-
1147
- }
1148
-
1149
- console.log(
1150
- '| '.repeat( this.depth ) +
1151
- nodeType,
1152
- this.nodeID,
1153
- `( ${this.offset} ) -> ( ${this.dataOffset + this.length} )`,
1154
- ( ( this.node == 0 ) ? ' {' : '' ),
1155
- ( ( this.skipped ) ? 'SKIPPED' : '' ),
1156
- ( ( this.node == 0 && this.skipped ) ? '}' : '' )
1157
- );
1158
-
1159
- if ( this.node == 0 && ! this.skipped ) {
1160
-
1161
- this.depth += 1;
1162
- this.formList.push( this.dataOffset + this.length );
1163
-
1164
- }
1165
-
1166
- this.skipped = false;
1167
-
1168
- }
1169
-
1170
- closeForms() {
1171
-
1172
- if ( ! this.active ) return;
1173
-
1174
- for ( var i = this.formList.length - 1; i >= 0; i -- ) {
1175
-
1176
- if ( this.offset >= this.formList[ i ] ) {
1177
-
1178
- this.depth -= 1;
1179
- console.log( '| '.repeat( this.depth ) + '}' );
1180
- this.formList.splice( - 1, 1 );
1181
-
1182
- }
1183
-
1184
- }
1185
-
1186
- }
1187
-
1188
- }
1189
-
1190
- // ************** UTILITY FUNCTIONS **************
1191
-
1192
- function isEven( num ) {
1193
-
1194
- return num % 2;
1195
-
1196
- }
1197
-
1198
- // calculate the length of the string in the buffer
1199
- // this will be string.length + nullbyte + optional padbyte to make the length even
1200
- function stringOffset( string ) {
1201
-
1202
- return string.length + 1 + ( isEven( string.length + 1 ) ? 1 : 0 );
1203
-
1204
- }
1205
-
1206
- // for testing purposes, dump buffer to console
1207
- // printBuffer( this.reader.dv.buffer, this.reader.offset, length );
1208
- function printBuffer( buffer, from, to ) {
1209
-
1210
- console.log( new TextDecoder().decode( new Uint8Array( buffer, from, to ) ) );
1211
-
1212
- }
1213
-
1214
- export { IFFParser };
1
+ /**
2
+ * === IFFParser ===
3
+ * - Parses data from the IFF buffer.
4
+ * - LWO3 files are in IFF format and can contain the following data types, referred to by shorthand codes
5
+ *
6
+ * ATOMIC DATA TYPES
7
+ * ID Tag - 4x 7 bit uppercase ASCII chars: ID4
8
+ * signed integer, 1, 2, or 4 byte length: I1, I2, I4
9
+ * unsigned integer, 1, 2, or 4 byte length: U1, U2, U4
10
+ * float, 4 byte length: F4
11
+ * string, series of ASCII chars followed by null byte (If the length of the string including the null terminating byte is odd, an extra null is added so that the data that follows will begin on an even byte boundary): S0
12
+ *
13
+ * COMPOUND DATA TYPES
14
+ * Variable-length Index (index into an array or collection): U2 or U4 : VX
15
+ * Color (RGB): F4 + F4 + F4: COL12
16
+ * Coordinate (x, y, z): F4 + F4 + F4: VEC12
17
+ * Percentage F4 data type from 0->1 with 1 = 100%: FP4
18
+ * Angle in radian F4: ANG4
19
+ * Filename (string) S0: FNAM0
20
+ * XValue F4 + index (VX) + optional envelope( ENVL ): XVAL
21
+ * XValue vector VEC12 + index (VX) + optional envelope( ENVL ): XVAL3
22
+ *
23
+ * The IFF file is arranged in chunks:
24
+ * CHUNK = ID4 + length (U4) + length X bytes of data + optional 0 pad byte
25
+ * optional 0 pad byte is there to ensure chunk ends on even boundary, not counted in size
26
+ *
27
+ * COMPOUND DATA TYPES
28
+ * - Chunks are combined in Forms (collections of chunks)
29
+ * - FORM = string 'FORM' (ID4) + length (U4) + type (ID4) + optional ( CHUNK | FORM )
30
+ * - CHUNKS and FORMS are collectively referred to as blocks
31
+ * - The entire file is contained in one top level FORM
32
+ *
33
+ **/
34
+
35
+ import { LWO2Parser } from './LWO2Parser.js';
36
+ import { LWO3Parser } from './LWO3Parser.js';
37
+
38
+ class IFFParser {
39
+
40
+ constructor() {
41
+
42
+ this.debugger = new Debugger();
43
+ // this.debugger.enable(); // un-comment to log IFF hierarchy.
44
+
45
+ }
46
+
47
+ parse( buffer ) {
48
+
49
+ this.reader = new DataViewReader( buffer );
50
+
51
+ this.tree = {
52
+ materials: {},
53
+ layers: [],
54
+ tags: [],
55
+ textures: [],
56
+ };
57
+
58
+ // start out at the top level to add any data before first layer is encountered
59
+ this.currentLayer = this.tree;
60
+ this.currentForm = this.tree;
61
+
62
+ this.parseTopForm();
63
+
64
+ if ( this.tree.format === undefined ) return;
65
+
66
+ if ( this.tree.format === 'LWO2' ) {
67
+
68
+ this.parser = new LWO2Parser( this );
69
+ while ( ! this.reader.endOfFile() ) this.parser.parseBlock();
70
+
71
+ } else if ( this.tree.format === 'LWO3' ) {
72
+
73
+ this.parser = new LWO3Parser( this );
74
+ while ( ! this.reader.endOfFile() ) this.parser.parseBlock();
75
+
76
+ }
77
+
78
+ this.debugger.offset = this.reader.offset;
79
+ this.debugger.closeForms();
80
+
81
+ return this.tree;
82
+
83
+ }
84
+
85
+ parseTopForm() {
86
+
87
+ this.debugger.offset = this.reader.offset;
88
+
89
+ var topForm = this.reader.getIDTag();
90
+
91
+ if ( topForm !== 'FORM' ) {
92
+
93
+ console.warn( 'LWOLoader: Top-level FORM missing.' );
94
+ return;
95
+
96
+ }
97
+
98
+ var length = this.reader.getUint32();
99
+
100
+ this.debugger.dataOffset = this.reader.offset;
101
+ this.debugger.length = length;
102
+
103
+ var type = this.reader.getIDTag();
104
+
105
+ if ( type === 'LWO2' ) {
106
+
107
+ this.tree.format = type;
108
+
109
+ } else if ( type === 'LWO3' ) {
110
+
111
+ this.tree.format = type;
112
+
113
+ }
114
+
115
+ this.debugger.node = 0;
116
+ this.debugger.nodeID = type;
117
+ this.debugger.log();
118
+
119
+ return;
120
+
121
+ }
122
+
123
+
124
+ ///
125
+ // FORM PARSING METHODS
126
+ ///
127
+
128
+ // Forms are organisational and can contain any number of sub chunks and sub forms
129
+ // FORM ::= 'FORM'[ID4], length[U4], type[ID4], ( chunk[CHUNK] | form[FORM] ) * }
130
+ parseForm( length ) {
131
+
132
+ var type = this.reader.getIDTag();
133
+
134
+ switch ( type ) {
135
+
136
+ // SKIPPED FORMS
137
+ // if skipForm( length ) is called, the entire form and any sub forms and chunks are skipped
138
+
139
+ case 'ISEQ': // Image sequence
140
+ case 'ANIM': // plug in animation
141
+ case 'STCC': // Color-cycling Still
142
+ case 'VPVL':
143
+ case 'VPRM':
144
+ case 'NROT':
145
+ case 'WRPW': // image wrap w ( for cylindrical and spherical projections)
146
+ case 'WRPH': // image wrap h
147
+ case 'FUNC':
148
+ case 'FALL':
149
+ case 'OPAC':
150
+ case 'GRAD': // gradient texture
151
+ case 'ENVS':
152
+ case 'VMOP':
153
+ case 'VMBG':
154
+
155
+ // Car Material FORMS
156
+ case 'OMAX':
157
+ case 'STEX':
158
+ case 'CKBG':
159
+ case 'CKEY':
160
+ case 'VMLA':
161
+ case 'VMLB':
162
+ this.debugger.skipped = true;
163
+ this.skipForm( length ); // not currently supported
164
+ break;
165
+
166
+ // if break; is called directly, the position in the lwoTree is not created
167
+ // any sub chunks and forms are added to the parent form instead
168
+ case 'META':
169
+ case 'NNDS':
170
+ case 'NODS':
171
+ case 'NDTA':
172
+ case 'ADAT':
173
+ case 'AOVS':
174
+ case 'BLOK':
175
+
176
+ // used by texture nodes
177
+ case 'IBGC': // imageBackgroundColor
178
+ case 'IOPC': // imageOpacity
179
+ case 'IIMG': // hold reference to image path
180
+ case 'TXTR':
181
+ // this.setupForm( type, length );
182
+ this.debugger.length = 4;
183
+ this.debugger.skipped = true;
184
+ break;
185
+
186
+ case 'IFAL': // imageFallof
187
+ case 'ISCL': // imageScale
188
+ case 'IPOS': // imagePosition
189
+ case 'IROT': // imageRotation
190
+ case 'IBMP':
191
+ case 'IUTD':
192
+ case 'IVTD':
193
+ this.parseTextureNodeAttribute( type );
194
+ break;
195
+
196
+ case 'ENVL':
197
+ this.parseEnvelope( length );
198
+ break;
199
+
200
+ // CLIP FORM AND SUB FORMS
201
+
202
+ case 'CLIP':
203
+ if ( this.tree.format === 'LWO2' ) {
204
+
205
+ this.parseForm( length );
206
+
207
+ } else {
208
+
209
+ this.parseClip( length );
210
+
211
+ }
212
+
213
+ break;
214
+
215
+ case 'STIL':
216
+ this.parseImage();
217
+ break;
218
+
219
+ case 'XREF': // clone of another STIL
220
+ this.reader.skip( 8 ); // unknown
221
+ this.currentForm.referenceTexture = {
222
+ index: this.reader.getUint32(),
223
+ refName: this.reader.getString() // internal unique ref
224
+ };
225
+ break;
226
+
227
+ // Not in spec, used by texture nodes
228
+
229
+ case 'IMST':
230
+ this.parseImageStateForm( length );
231
+ break;
232
+
233
+ // SURF FORM AND SUB FORMS
234
+
235
+ case 'SURF':
236
+ this.parseSurfaceForm( length );
237
+ break;
238
+
239
+ case 'VALU': // Not in spec
240
+ this.parseValueForm( length );
241
+ break;
242
+
243
+ case 'NTAG':
244
+ this.parseSubNode( length );
245
+ break;
246
+
247
+ case 'ATTR': // BSDF Node Attributes
248
+ case 'SATR': // Standard Node Attributes
249
+ this.setupForm( 'attributes', length );
250
+ break;
251
+
252
+ case 'NCON':
253
+ this.parseConnections( length );
254
+ break;
255
+
256
+ case 'SSHA':
257
+ this.parentForm = this.currentForm;
258
+ this.currentForm = this.currentSurface;
259
+ this.setupForm( 'surfaceShader', length );
260
+ break;
261
+
262
+ case 'SSHD':
263
+ this.setupForm( 'surfaceShaderData', length );
264
+ break;
265
+
266
+ case 'ENTR': // Not in spec
267
+ this.parseEntryForm( length );
268
+ break;
269
+
270
+ // Image Map Layer
271
+
272
+ case 'IMAP':
273
+ this.parseImageMap( length );
274
+ break;
275
+
276
+ case 'TAMP':
277
+ this.parseXVAL( 'amplitude', length );
278
+ break;
279
+
280
+ //Texture Mapping Form
281
+
282
+ case 'TMAP':
283
+ this.setupForm( 'textureMap', length );
284
+ break;
285
+
286
+ case 'CNTR':
287
+ this.parseXVAL3( 'center', length );
288
+ break;
289
+
290
+ case 'SIZE':
291
+ this.parseXVAL3( 'scale', length );
292
+ break;
293
+
294
+ case 'ROTA':
295
+ this.parseXVAL3( 'rotation', length );
296
+ break;
297
+
298
+ default:
299
+ this.parseUnknownForm( type, length );
300
+
301
+ }
302
+
303
+ this.debugger.node = 0;
304
+ this.debugger.nodeID = type;
305
+ this.debugger.log();
306
+
307
+ }
308
+
309
+ setupForm( type, length ) {
310
+
311
+ if ( ! this.currentForm ) this.currentForm = this.currentNode;
312
+
313
+ this.currentFormEnd = this.reader.offset + length;
314
+ this.parentForm = this.currentForm;
315
+
316
+ if ( ! this.currentForm[ type ] ) {
317
+
318
+ this.currentForm[ type ] = {};
319
+ this.currentForm = this.currentForm[ type ];
320
+
321
+
322
+ } else {
323
+
324
+ // should never see this unless there's a bug in the reader
325
+ console.warn( 'LWOLoader: form already exists on parent: ', type, this.currentForm );
326
+
327
+ this.currentForm = this.currentForm[ type ];
328
+
329
+ }
330
+
331
+
332
+ }
333
+
334
+ skipForm( length ) {
335
+
336
+ this.reader.skip( length - 4 );
337
+
338
+ }
339
+
340
+ parseUnknownForm( type, length ) {
341
+
342
+ console.warn( 'LWOLoader: unknown FORM encountered: ' + type, length );
343
+
344
+ printBuffer( this.reader.dv.buffer, this.reader.offset, length - 4 );
345
+ this.reader.skip( length - 4 );
346
+
347
+ }
348
+
349
+ parseSurfaceForm( length ) {
350
+
351
+ this.reader.skip( 8 ); // unknown Uint32 x2
352
+
353
+ var name = this.reader.getString();
354
+
355
+ var surface = {
356
+ attributes: {}, // LWO2 style non-node attributes will go here
357
+ connections: {},
358
+ name: name,
359
+ inputName: name,
360
+ nodes: {},
361
+ source: this.reader.getString(),
362
+ };
363
+
364
+ this.tree.materials[ name ] = surface;
365
+ this.currentSurface = surface;
366
+
367
+ this.parentForm = this.tree.materials;
368
+ this.currentForm = surface;
369
+ this.currentFormEnd = this.reader.offset + length;
370
+
371
+ }
372
+
373
+ parseSurfaceLwo2( length ) {
374
+
375
+ var name = this.reader.getString();
376
+
377
+ var surface = {
378
+ attributes: {}, // LWO2 style non-node attributes will go here
379
+ connections: {},
380
+ name: name,
381
+ nodes: {},
382
+ source: this.reader.getString(),
383
+ };
384
+
385
+ this.tree.materials[ name ] = surface;
386
+ this.currentSurface = surface;
387
+
388
+ this.parentForm = this.tree.materials;
389
+ this.currentForm = surface;
390
+ this.currentFormEnd = this.reader.offset + length;
391
+
392
+ }
393
+
394
+ parseSubNode( length ) {
395
+
396
+ // parse the NRNM CHUNK of the subnode FORM to get
397
+ // a meaningful name for the subNode
398
+ // some subnodes can be renamed, but Input and Surface cannot
399
+
400
+ this.reader.skip( 8 ); // NRNM + length
401
+ var name = this.reader.getString();
402
+
403
+ var node = {
404
+ name: name
405
+ };
406
+ this.currentForm = node;
407
+ this.currentNode = node;
408
+
409
+ this.currentFormEnd = this.reader.offset + length;
410
+
411
+
412
+ }
413
+
414
+ // collect attributes from all nodes at the top level of a surface
415
+ parseConnections( length ) {
416
+
417
+ this.currentFormEnd = this.reader.offset + length;
418
+ this.parentForm = this.currentForm;
419
+
420
+ this.currentForm = this.currentSurface.connections;
421
+
422
+ }
423
+
424
+ // surface node attribute data, e.g. specular, roughness etc
425
+ parseEntryForm( length ) {
426
+
427
+ this.reader.skip( 8 ); // NAME + length
428
+ var name = this.reader.getString();
429
+ this.currentForm = this.currentNode.attributes;
430
+
431
+ this.setupForm( name, length );
432
+
433
+ }
434
+
435
+ // parse values from material - doesn't match up to other LWO3 data types
436
+ // sub form of entry form
437
+ parseValueForm() {
438
+
439
+ this.reader.skip( 8 ); // unknown + length
440
+
441
+ var valueType = this.reader.getString();
442
+
443
+ if ( valueType === 'double' ) {
444
+
445
+ this.currentForm.value = this.reader.getUint64();
446
+
447
+ } else if ( valueType === 'int' ) {
448
+
449
+ this.currentForm.value = this.reader.getUint32();
450
+
451
+ } else if ( valueType === 'vparam' ) {
452
+
453
+ this.reader.skip( 24 );
454
+ this.currentForm.value = this.reader.getFloat64();
455
+
456
+ } else if ( valueType === 'vparam3' ) {
457
+
458
+ this.reader.skip( 24 );
459
+ this.currentForm.value = this.reader.getFloat64Array( 3 );
460
+
461
+ }
462
+
463
+ }
464
+
465
+ // holds various data about texture node image state
466
+ // Data other thanmipMapLevel unknown
467
+ parseImageStateForm() {
468
+
469
+ this.reader.skip( 8 ); // unknown
470
+
471
+ this.currentForm.mipMapLevel = this.reader.getFloat32();
472
+
473
+ }
474
+
475
+ // LWO2 style image data node OR LWO3 textures defined at top level in editor (not as SURF node)
476
+ parseImageMap( length ) {
477
+
478
+ this.currentFormEnd = this.reader.offset + length;
479
+ this.parentForm = this.currentForm;
480
+
481
+ if ( ! this.currentForm.maps ) this.currentForm.maps = [];
482
+
483
+ var map = {};
484
+ this.currentForm.maps.push( map );
485
+ this.currentForm = map;
486
+
487
+ this.reader.skip( 10 ); // unknown, could be an issue if it contains a VX
488
+
489
+ }
490
+
491
+ parseTextureNodeAttribute( type ) {
492
+
493
+ this.reader.skip( 28 ); // FORM + length + VPRM + unknown + Uint32 x2 + float32
494
+
495
+ this.reader.skip( 20 ); // FORM + length + VPVL + float32 + Uint32
496
+
497
+ switch ( type ) {
498
+
499
+ case 'ISCL':
500
+ this.currentNode.scale = this.reader.getFloat32Array( 3 );
501
+ break;
502
+ case 'IPOS':
503
+ this.currentNode.position = this.reader.getFloat32Array( 3 );
504
+ break;
505
+ case 'IROT':
506
+ this.currentNode.rotation = this.reader.getFloat32Array( 3 );
507
+ break;
508
+ case 'IFAL':
509
+ this.currentNode.falloff = this.reader.getFloat32Array( 3 );
510
+ break;
511
+
512
+ case 'IBMP':
513
+ this.currentNode.amplitude = this.reader.getFloat32();
514
+ break;
515
+ case 'IUTD':
516
+ this.currentNode.uTiles = this.reader.getFloat32();
517
+ break;
518
+ case 'IVTD':
519
+ this.currentNode.vTiles = this.reader.getFloat32();
520
+ break;
521
+
522
+ }
523
+
524
+ this.reader.skip( 2 ); // unknown
525
+
526
+
527
+ }
528
+
529
+ // ENVL forms are currently ignored
530
+ parseEnvelope( length ) {
531
+
532
+ this.reader.skip( length - 4 ); // skipping entirely for now
533
+
534
+ }
535
+
536
+ ///
537
+ // CHUNK PARSING METHODS
538
+ ///
539
+
540
+ // clips can either be defined inside a surface node, or at the top
541
+ // level and they have a different format in each case
542
+ parseClip( length ) {
543
+
544
+ var tag = this.reader.getIDTag();
545
+
546
+ // inside surface node
547
+ if ( tag === 'FORM' ) {
548
+
549
+ this.reader.skip( 16 );
550
+
551
+ this.currentNode.fileName = this.reader.getString();
552
+
553
+ return;
554
+
555
+ }
556
+
557
+ // otherwise top level
558
+ this.reader.setOffset( this.reader.offset - 4 );
559
+
560
+ this.currentFormEnd = this.reader.offset + length;
561
+ this.parentForm = this.currentForm;
562
+
563
+ this.reader.skip( 8 ); // unknown
564
+
565
+ var texture = {
566
+ index: this.reader.getUint32()
567
+ };
568
+ this.tree.textures.push( texture );
569
+ this.currentForm = texture;
570
+
571
+ }
572
+
573
+ parseClipLwo2( length ) {
574
+
575
+ var texture = {
576
+ index: this.reader.getUint32(),
577
+ fileName: ''
578
+ };
579
+
580
+ // seach STIL block
581
+ while ( true ) {
582
+
583
+ var tag = this.reader.getIDTag();
584
+ var n_length = this.reader.getUint16();
585
+ if ( tag === 'STIL' ) {
586
+
587
+ texture.fileName = this.reader.getString();
588
+ break;
589
+
590
+ }
591
+
592
+ if ( n_length >= length ) {
593
+
594
+ break;
595
+
596
+ }
597
+
598
+ }
599
+
600
+ this.tree.textures.push( texture );
601
+ this.currentForm = texture;
602
+
603
+ }
604
+
605
+ parseImage() {
606
+
607
+ this.reader.skip( 8 ); // unknown
608
+ this.currentForm.fileName = this.reader.getString();
609
+
610
+ }
611
+
612
+ parseXVAL( type, length ) {
613
+
614
+ var endOffset = this.reader.offset + length - 4;
615
+ this.reader.skip( 8 );
616
+
617
+ this.currentForm[ type ] = this.reader.getFloat32();
618
+
619
+ this.reader.setOffset( endOffset ); // set end offset directly to skip optional envelope
620
+
621
+ }
622
+
623
+ parseXVAL3( type, length ) {
624
+
625
+ var endOffset = this.reader.offset + length - 4;
626
+ this.reader.skip( 8 );
627
+
628
+ this.currentForm[ type ] = {
629
+ x: this.reader.getFloat32(),
630
+ y: this.reader.getFloat32(),
631
+ z: this.reader.getFloat32(),
632
+ };
633
+
634
+ this.reader.setOffset( endOffset );
635
+
636
+ }
637
+
638
+ // Tags associated with an object
639
+ // OTAG { type[ID4], tag-string[S0] }
640
+ parseObjectTag() {
641
+
642
+ if ( ! this.tree.objectTags ) this.tree.objectTags = {};
643
+
644
+ this.tree.objectTags[ this.reader.getIDTag() ] = {
645
+ tagString: this.reader.getString()
646
+ };
647
+
648
+ }
649
+
650
+ // Signals the start of a new layer. All the data chunks which follow will be included in this layer until another layer chunk is encountered.
651
+ // LAYR: number[U2], flags[U2], pivot[VEC12], name[S0], parent[U2]
652
+ parseLayer( length ) {
653
+
654
+ var layer = {
655
+ number: this.reader.getUint16(),
656
+ flags: this.reader.getUint16(), // If the least significant bit of flags is set, the layer is hidden.
657
+ pivot: this.reader.getFloat32Array( 3 ), // Note: this seems to be superflous, as the geometry is translated when pivot is present
658
+ name: this.reader.getString(),
659
+ };
660
+
661
+ this.tree.layers.push( layer );
662
+ this.currentLayer = layer;
663
+
664
+ var parsedLength = 16 + stringOffset( this.currentLayer.name ); // index ( 2 ) + flags( 2 ) + pivot( 12 ) + stringlength
665
+
666
+ // if we have not reached then end of the layer block, there must be a parent defined
667
+ this.currentLayer.parent = ( parsedLength < length ) ? this.reader.getUint16() : - 1; // omitted or -1 for no parent
668
+
669
+ }
670
+
671
+ // VEC12 * ( F4 + F4 + F4 ) array of x,y,z vectors
672
+ // Converting from left to right handed coordinate system:
673
+ // x -> -x and switch material FrontSide -> BackSide
674
+ parsePoints( length ) {
675
+
676
+ this.currentPoints = [];
677
+ for ( var i = 0; i < length / 4; i += 3 ) {
678
+
679
+ // z -> -z to match three.js right handed coords
680
+ this.currentPoints.push( this.reader.getFloat32(), this.reader.getFloat32(), - this.reader.getFloat32() );
681
+
682
+ }
683
+
684
+ }
685
+
686
+ // parse VMAP or VMAD
687
+ // Associates a set of floating-point vectors with a set of points.
688
+ // VMAP: { type[ID4], dimension[U2], name[S0], ( vert[VX], value[F4] # dimension ) * }
689
+
690
+ // VMAD Associates a set of floating-point vectors with the vertices of specific polygons.
691
+ // Similar to VMAP UVs, but associates with polygon vertices rather than points
692
+ // to solve to problem of UV seams: VMAD chunks are paired with VMAPs of the same name,
693
+ // if they exist. The vector values in the VMAD will then replace those in the
694
+ // corresponding VMAP, but only for calculations involving the specified polygons.
695
+ // VMAD { type[ID4], dimension[U2], name[S0], ( vert[VX], poly[VX], value[F4] # dimension ) * }
696
+ parseVertexMapping( length, discontinuous ) {
697
+
698
+ var finalOffset = this.reader.offset + length;
699
+
700
+ var channelName = this.reader.getString();
701
+
702
+ if ( this.reader.offset === finalOffset ) {
703
+
704
+ // then we are in a texture node and the VMAP chunk is just a reference to a UV channel name
705
+ this.currentForm.UVChannel = channelName;
706
+ return;
707
+
708
+ }
709
+
710
+ // otherwise reset to initial length and parse normal VMAP CHUNK
711
+ this.reader.setOffset( this.reader.offset - stringOffset( channelName ) );
712
+
713
+ var type = this.reader.getIDTag();
714
+
715
+ this.reader.getUint16(); // dimension
716
+ var name = this.reader.getString();
717
+
718
+ var remainingLength = length - 6 - stringOffset( name );
719
+
720
+ switch ( type ) {
721
+
722
+ case 'TXUV':
723
+ this.parseUVMapping( name, finalOffset, discontinuous );
724
+ break;
725
+ case 'MORF':
726
+ case 'SPOT':
727
+ this.parseMorphTargets( name, finalOffset, type ); // can't be discontinuous
728
+ break;
729
+ // unsupported VMAPs
730
+ case 'APSL':
731
+ case 'NORM':
732
+ case 'WGHT':
733
+ case 'MNVW':
734
+ case 'PICK':
735
+ case 'RGB ':
736
+ case 'RGBA':
737
+ this.reader.skip( remainingLength );
738
+ break;
739
+ default:
740
+ console.warn( 'LWOLoader: unknown vertex map type: ' + type );
741
+ this.reader.skip( remainingLength );
742
+
743
+ }
744
+
745
+ }
746
+
747
+ parseUVMapping( name, finalOffset, discontinuous ) {
748
+
749
+ var uvIndices = [];
750
+ var polyIndices = [];
751
+ var uvs = [];
752
+
753
+ while ( this.reader.offset < finalOffset ) {
754
+
755
+ uvIndices.push( this.reader.getVariableLengthIndex() );
756
+
757
+ if ( discontinuous ) polyIndices.push( this.reader.getVariableLengthIndex() );
758
+
759
+ uvs.push( this.reader.getFloat32(), this.reader.getFloat32() );
760
+
761
+ }
762
+
763
+ if ( discontinuous ) {
764
+
765
+ if ( ! this.currentLayer.discontinuousUVs ) this.currentLayer.discontinuousUVs = {};
766
+
767
+ this.currentLayer.discontinuousUVs[ name ] = {
768
+ uvIndices: uvIndices,
769
+ polyIndices: polyIndices,
770
+ uvs: uvs,
771
+ };
772
+
773
+ } else {
774
+
775
+ if ( ! this.currentLayer.uvs ) this.currentLayer.uvs = {};
776
+
777
+ this.currentLayer.uvs[ name ] = {
778
+ uvIndices: uvIndices,
779
+ uvs: uvs,
780
+ };
781
+
782
+ }
783
+
784
+ }
785
+
786
+ parseMorphTargets( name, finalOffset, type ) {
787
+
788
+ var indices = [];
789
+ var points = [];
790
+
791
+ type = ( type === 'MORF' ) ? 'relative' : 'absolute';
792
+
793
+ while ( this.reader.offset < finalOffset ) {
794
+
795
+ indices.push( this.reader.getVariableLengthIndex() );
796
+ // z -> -z to match three.js right handed coords
797
+ points.push( this.reader.getFloat32(), this.reader.getFloat32(), - this.reader.getFloat32() );
798
+
799
+ }
800
+
801
+ if ( ! this.currentLayer.morphTargets ) this.currentLayer.morphTargets = {};
802
+
803
+ this.currentLayer.morphTargets[ name ] = {
804
+ indices: indices,
805
+ points: points,
806
+ type: type,
807
+ };
808
+
809
+ }
810
+
811
+ // A list of polygons for the current layer.
812
+ // POLS { type[ID4], ( numvert+flags[U2], vert[VX] # numvert ) * }
813
+ parsePolygonList( length ) {
814
+
815
+ var finalOffset = this.reader.offset + length;
816
+ var type = this.reader.getIDTag();
817
+
818
+ var indices = [];
819
+
820
+ // hold a list of polygon sizes, to be split up later
821
+ var polygonDimensions = [];
822
+
823
+ while ( this.reader.offset < finalOffset ) {
824
+
825
+ var numverts = this.reader.getUint16();
826
+
827
+ //var flags = numverts & 64512; // 6 high order bits are flags - ignoring for now
828
+ numverts = numverts & 1023; // remaining ten low order bits are vertex num
829
+ polygonDimensions.push( numverts );
830
+
831
+ for ( var j = 0; j < numverts; j ++ ) indices.push( this.reader.getVariableLengthIndex() );
832
+
833
+ }
834
+
835
+ var geometryData = {
836
+ type: type,
837
+ vertexIndices: indices,
838
+ polygonDimensions: polygonDimensions,
839
+ points: this.currentPoints
840
+ };
841
+
842
+ // Note: assuming that all polys will be lines or points if the first is
843
+ if ( polygonDimensions[ 0 ] === 1 ) geometryData.type = 'points';
844
+ else if ( polygonDimensions[ 0 ] === 2 ) geometryData.type = 'lines';
845
+
846
+ this.currentLayer.geometry = geometryData;
847
+
848
+ }
849
+
850
+ // Lists the tag strings that can be associated with polygons by the PTAG chunk.
851
+ // TAGS { tag-string[S0] * }
852
+ parseTagStrings( length ) {
853
+
854
+ this.tree.tags = this.reader.getStringArray( length );
855
+
856
+ }
857
+
858
+ // Associates tags of a given type with polygons in the most recent POLS chunk.
859
+ // PTAG { type[ID4], ( poly[VX], tag[U2] ) * }
860
+ parsePolygonTagMapping( length ) {
861
+
862
+ var finalOffset = this.reader.offset + length;
863
+ var type = this.reader.getIDTag();
864
+ if ( type === 'SURF' ) this.parseMaterialIndices( finalOffset );
865
+ else { //PART, SMGP, COLR not supported
866
+
867
+ this.reader.skip( length - 4 );
868
+
869
+ }
870
+
871
+ }
872
+
873
+ parseMaterialIndices( finalOffset ) {
874
+
875
+ // array holds polygon index followed by material index
876
+ this.currentLayer.geometry.materialIndices = [];
877
+
878
+ while ( this.reader.offset < finalOffset ) {
879
+
880
+ var polygonIndex = this.reader.getVariableLengthIndex();
881
+ var materialIndex = this.reader.getUint16();
882
+
883
+ this.currentLayer.geometry.materialIndices.push( polygonIndex, materialIndex );
884
+
885
+ }
886
+
887
+ }
888
+
889
+ parseUnknownCHUNK( blockID, length ) {
890
+
891
+ console.warn( 'LWOLoader: unknown chunk type: ' + blockID + ' length: ' + length );
892
+
893
+ // print the chunk plus some bytes padding either side
894
+ // printBuffer( this.reader.dv.buffer, this.reader.offset - 20, length + 40 );
895
+
896
+ var data = this.reader.getString( length );
897
+
898
+ this.currentForm[ blockID ] = data;
899
+
900
+ }
901
+
902
+ }
903
+
904
+
905
+ class DataViewReader {
906
+
907
+ constructor( buffer ) {
908
+
909
+ this.dv = new DataView( buffer );
910
+ this.offset = 0;
911
+ this._textDecoder = new TextDecoder();
912
+ this._bytes = new Uint8Array( buffer );
913
+
914
+ }
915
+
916
+ size() {
917
+
918
+ return this.dv.buffer.byteLength;
919
+
920
+ }
921
+
922
+ setOffset( offset ) {
923
+
924
+ if ( offset > 0 && offset < this.dv.buffer.byteLength ) {
925
+
926
+ this.offset = offset;
927
+
928
+ } else {
929
+
930
+ console.error( 'LWOLoader: invalid buffer offset' );
931
+
932
+ }
933
+
934
+ }
935
+
936
+ endOfFile() {
937
+
938
+ if ( this.offset >= this.size() ) return true;
939
+ return false;
940
+
941
+ }
942
+
943
+ skip( length ) {
944
+
945
+ this.offset += length;
946
+
947
+ }
948
+
949
+ getUint8() {
950
+
951
+ var value = this.dv.getUint8( this.offset );
952
+ this.offset += 1;
953
+ return value;
954
+
955
+ }
956
+
957
+ getUint16() {
958
+
959
+ var value = this.dv.getUint16( this.offset );
960
+ this.offset += 2;
961
+ return value;
962
+
963
+ }
964
+
965
+ getInt32() {
966
+
967
+ var value = this.dv.getInt32( this.offset, false );
968
+ this.offset += 4;
969
+ return value;
970
+
971
+ }
972
+
973
+ getUint32() {
974
+
975
+ var value = this.dv.getUint32( this.offset, false );
976
+ this.offset += 4;
977
+ return value;
978
+
979
+ }
980
+
981
+ getUint64() {
982
+
983
+ var low, high;
984
+
985
+ high = this.getUint32();
986
+ low = this.getUint32();
987
+ return high * 0x100000000 + low;
988
+
989
+ }
990
+
991
+ getFloat32() {
992
+
993
+ var value = this.dv.getFloat32( this.offset, false );
994
+ this.offset += 4;
995
+ return value;
996
+
997
+ }
998
+
999
+ getFloat32Array( size ) {
1000
+
1001
+ var a = [];
1002
+
1003
+ for ( var i = 0; i < size; i ++ ) {
1004
+
1005
+ a.push( this.getFloat32() );
1006
+
1007
+ }
1008
+
1009
+ return a;
1010
+
1011
+ }
1012
+
1013
+ getFloat64() {
1014
+
1015
+ var value = this.dv.getFloat64( this.offset, this.littleEndian );
1016
+ this.offset += 8;
1017
+ return value;
1018
+
1019
+ }
1020
+
1021
+ getFloat64Array( size ) {
1022
+
1023
+ var a = [];
1024
+
1025
+ for ( var i = 0; i < size; i ++ ) {
1026
+
1027
+ a.push( this.getFloat64() );
1028
+
1029
+ }
1030
+
1031
+ return a;
1032
+
1033
+ }
1034
+
1035
+ // get variable-length index data type
1036
+ // VX ::= index[U2] | (index + 0xFF000000)[U4]
1037
+ // If the index value is less than 65,280 (0xFF00),then VX === U2
1038
+ // otherwise VX === U4 with bits 24-31 set
1039
+ // When reading an index, if the first byte encountered is 255 (0xFF), then
1040
+ // the four-byte form is being used and the first byte should be discarded or masked out.
1041
+ getVariableLengthIndex() {
1042
+
1043
+ var firstByte = this.getUint8();
1044
+
1045
+ if ( firstByte === 255 ) {
1046
+
1047
+ return this.getUint8() * 65536 + this.getUint8() * 256 + this.getUint8();
1048
+
1049
+ }
1050
+
1051
+ return firstByte * 256 + this.getUint8();
1052
+
1053
+ }
1054
+
1055
+ // An ID tag is a sequence of 4 bytes containing 7-bit ASCII values
1056
+ getIDTag() {
1057
+
1058
+ return this.getString( 4 );
1059
+
1060
+ }
1061
+
1062
+ getString( size ) {
1063
+
1064
+ if ( size === 0 ) return;
1065
+
1066
+ const start = this.offset;
1067
+
1068
+ let result;
1069
+ let length;
1070
+
1071
+ if ( size ) {
1072
+
1073
+ length = size;
1074
+ result = this._textDecoder.decode( new Uint8Array( this.dv.buffer, start, size ) );
1075
+
1076
+ } else {
1077
+
1078
+ // use 1:1 mapping of buffer to avoid redundant new array creation.
1079
+ length = this._bytes.indexOf( 0, start ) - start;
1080
+
1081
+ result = this._textDecoder.decode( new Uint8Array( this.dv.buffer, start, length ) );
1082
+
1083
+ // account for null byte in length
1084
+ length ++;
1085
+
1086
+ // if string with terminating nullbyte is uneven, extra nullbyte is added, skip that too
1087
+ length += length % 2;
1088
+
1089
+ }
1090
+
1091
+ this.skip( length );
1092
+
1093
+ return result;
1094
+
1095
+ }
1096
+
1097
+ getStringArray( size ) {
1098
+
1099
+ var a = this.getString( size );
1100
+ a = a.split( '\0' );
1101
+
1102
+ return a.filter( Boolean ); // return array with any empty strings removed
1103
+
1104
+ }
1105
+
1106
+ }
1107
+
1108
+
1109
+ // ************** DEBUGGER **************
1110
+
1111
+ class Debugger {
1112
+
1113
+ constructor() {
1114
+
1115
+ this.active = false;
1116
+ this.depth = 0;
1117
+ this.formList = [];
1118
+
1119
+ }
1120
+
1121
+ enable() {
1122
+
1123
+ this.active = true;
1124
+
1125
+ }
1126
+
1127
+ log() {
1128
+
1129
+ if ( ! this.active ) return;
1130
+
1131
+ var nodeType;
1132
+
1133
+ switch ( this.node ) {
1134
+
1135
+ case 0:
1136
+ nodeType = 'FORM';
1137
+ break;
1138
+
1139
+ case 1:
1140
+ nodeType = 'CHK';
1141
+ break;
1142
+
1143
+ case 2:
1144
+ nodeType = 'S-CHK';
1145
+ break;
1146
+
1147
+ }
1148
+
1149
+ console.log(
1150
+ '| '.repeat( this.depth ) +
1151
+ nodeType,
1152
+ this.nodeID,
1153
+ `( ${this.offset} ) -> ( ${this.dataOffset + this.length} )`,
1154
+ ( ( this.node == 0 ) ? ' {' : '' ),
1155
+ ( ( this.skipped ) ? 'SKIPPED' : '' ),
1156
+ ( ( this.node == 0 && this.skipped ) ? '}' : '' )
1157
+ );
1158
+
1159
+ if ( this.node == 0 && ! this.skipped ) {
1160
+
1161
+ this.depth += 1;
1162
+ this.formList.push( this.dataOffset + this.length );
1163
+
1164
+ }
1165
+
1166
+ this.skipped = false;
1167
+
1168
+ }
1169
+
1170
+ closeForms() {
1171
+
1172
+ if ( ! this.active ) return;
1173
+
1174
+ for ( var i = this.formList.length - 1; i >= 0; i -- ) {
1175
+
1176
+ if ( this.offset >= this.formList[ i ] ) {
1177
+
1178
+ this.depth -= 1;
1179
+ console.log( '| '.repeat( this.depth ) + '}' );
1180
+ this.formList.splice( - 1, 1 );
1181
+
1182
+ }
1183
+
1184
+ }
1185
+
1186
+ }
1187
+
1188
+ }
1189
+
1190
+ // ************** UTILITY FUNCTIONS **************
1191
+
1192
+ function isEven( num ) {
1193
+
1194
+ return num % 2;
1195
+
1196
+ }
1197
+
1198
+ // calculate the length of the string in the buffer
1199
+ // this will be string.length + nullbyte + optional padbyte to make the length even
1200
+ function stringOffset( string ) {
1201
+
1202
+ return string.length + 1 + ( isEven( string.length + 1 ) ? 1 : 0 );
1203
+
1204
+ }
1205
+
1206
+ // for testing purposes, dump buffer to console
1207
+ // printBuffer( this.reader.dv.buffer, this.reader.offset, length );
1208
+ function printBuffer( buffer, from, to ) {
1209
+
1210
+ console.log( new TextDecoder().decode( new Uint8Array( buffer, from, to ) ) );
1211
+
1212
+ }
1213
+
1214
+ export { IFFParser };