@needle-tools/engine 4.7.2-alpha → 4.7.2-next.0e4e068

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1075) hide show
  1. package/CHANGELOG.md +3782 -3782
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/generateMeshBVH.worker-BaNp_Xtp.js +25 -0
  6. package/dist/gltf-progressive-CNdBjvz6.js +1145 -0
  7. package/dist/gltf-progressive-C_oN6wCA.umd.cjs +8 -0
  8. package/dist/gltf-progressive-MgWOszRl.min.js +8 -0
  9. package/dist/{needle-engine.bundle-BhDF-YSv.min.js → needle-engine.bundle-B1OlKJHF.min.js} +108 -107
  10. package/dist/{needle-engine.bundle-gp00DTS4.js → needle-engine.bundle-Bwsx9VYm.js} +2077 -2061
  11. package/dist/{needle-engine.bundle-D2myV4E4.umd.cjs → needle-engine.bundle-Cd6HpRz5.umd.cjs} +99 -98
  12. package/dist/needle-engine.d.ts +130 -129
  13. package/dist/needle-engine.js +4 -4
  14. package/dist/needle-engine.min.js +1 -1
  15. package/dist/needle-engine.umd.cjs +1 -1
  16. package/dist/{postprocessing-8AQTeZsr.umd.cjs → postprocessing-CjW23fio.umd.cjs} +2 -2
  17. package/dist/{postprocessing-BkxN_08g.js → postprocessing-DYLNOL3W.js} +3 -3
  18. package/dist/{postprocessing-BDScN9yu.min.js → postprocessing-xYQWCHFu.min.js} +2 -2
  19. package/dist/{three-DMrv-4ar.umd.cjs → three-B_hneGZr.umd.cjs} +4 -4
  20. package/dist/{three-Bz6X1mrw.js → three-DrqIzZTH.js} +4198 -4198
  21. package/dist/{three-Boa-jOq-.min.js → three-DuDKwKB8.min.js} +33 -33
  22. package/dist/{three-examples-GggCDHv0.js → three-examples-B50TT3Iu.js} +5 -5
  23. package/dist/{three-examples-DuVhxqft.min.js → three-examples-DaDLBuy6.min.js} +14 -14
  24. package/dist/{three-examples-C7ryg8vN.umd.cjs → three-examples-X3OadjXB.umd.cjs} +3 -3
  25. package/dist/{three-mesh-ui-CY6Izc7C.min.js → three-mesh-ui-B3p3gyUz.min.js} +1 -1
  26. package/dist/{three-mesh-ui-CwlN0FUC.umd.cjs → three-mesh-ui-CQiIQIlA.umd.cjs} +1 -1
  27. package/dist/{three-mesh-ui-CLNOfsWn.js → three-mesh-ui-CxuWt7m-.js} +1 -1
  28. package/dist/{vendor-zxXa3Dmr.min.js → vendor-BlSxe9JJ.min.js} +3 -3
  29. package/dist/{vendor-BSD1RQIh.js → vendor-BmYIgaS1.js} +3 -3
  30. package/dist/{vendor-DHr4aqIZ.umd.cjs → vendor-Cavtu3CP.umd.cjs} +3 -3
  31. package/lib/asap/needle-asap.d.ts +1 -1
  32. package/lib/asap/needle-asap.js +95 -95
  33. package/lib/asap/sessiongranted.d.ts +3 -3
  34. package/lib/asap/sessiongranted.js +65 -65
  35. package/lib/asap/utils.d.ts +1 -1
  36. package/lib/asap/utils.js +3 -3
  37. package/lib/engine/analytics/index.d.ts +6 -6
  38. package/lib/engine/analytics/index.js +12 -12
  39. package/lib/engine/analytics/lcp.d.ts +3 -3
  40. package/lib/engine/analytics/lcp.js +34 -34
  41. package/lib/engine/api.d.ts +82 -82
  42. package/lib/engine/api.js +81 -81
  43. package/lib/engine/assets/index.d.ts +11 -11
  44. package/lib/engine/assets/index.js +47 -47
  45. package/lib/engine/assets/static.d.ts +1 -1
  46. package/lib/engine/assets/static.js +4 -4
  47. package/lib/engine/codegen/register_types.d.ts +1 -1
  48. package/lib/engine/codegen/register_types.js +300 -300
  49. package/lib/engine/debug/debug.d.ts +15 -15
  50. package/lib/engine/debug/debug.js +44 -44
  51. package/lib/engine/debug/debug_console.d.ts +2 -2
  52. package/lib/engine/debug/debug_console.js +307 -307
  53. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  54. package/lib/engine/debug/debug_overlay.js +316 -316
  55. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  56. package/lib/engine/debug/debug_spatial_console.js +390 -390
  57. package/lib/engine/debug/index.d.ts +2 -2
  58. package/lib/engine/debug/index.js +2 -2
  59. package/lib/engine/engine_addressables.d.ts +164 -164
  60. package/lib/engine/engine_addressables.js +601 -601
  61. package/lib/engine/engine_animation.d.ts +43 -43
  62. package/lib/engine/engine_animation.js +133 -133
  63. package/lib/engine/engine_application.d.ts +45 -45
  64. package/lib/engine/engine_application.js +104 -104
  65. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  66. package/lib/engine/engine_assetdatabase.js +346 -346
  67. package/lib/engine/engine_audio.d.ts +4 -4
  68. package/lib/engine/engine_audio.js +23 -23
  69. package/lib/engine/engine_camera.d.ts +13 -13
  70. package/lib/engine/engine_camera.js +30 -30
  71. package/lib/engine/engine_components.d.ts +110 -110
  72. package/lib/engine/engine_components.js +374 -374
  73. package/lib/engine/engine_components_internal.d.ts +9 -9
  74. package/lib/engine/engine_components_internal.js +36 -36
  75. package/lib/engine/engine_constants.d.ts +10 -10
  76. package/lib/engine/engine_constants.js +41 -41
  77. package/lib/engine/engine_context.d.ts +475 -475
  78. package/lib/engine/engine_context.js +1672 -1673
  79. package/lib/engine/engine_context.js.map +1 -1
  80. package/lib/engine/engine_context_registry.d.ts +71 -71
  81. package/lib/engine/engine_context_registry.js +117 -117
  82. package/lib/engine/engine_coroutine.d.ts +35 -35
  83. package/lib/engine/engine_coroutine.js +52 -52
  84. package/lib/engine/engine_create_objects.d.ts +119 -119
  85. package/lib/engine/engine_create_objects.js +320 -320
  86. package/lib/engine/engine_default_parameters.d.ts +2 -2
  87. package/lib/engine/engine_default_parameters.js +3 -3
  88. package/lib/engine/engine_editor-sync.d.ts +21 -21
  89. package/lib/engine/engine_editor-sync.js +4 -4
  90. package/lib/engine/engine_fileloader.d.ts +2 -2
  91. package/lib/engine/engine_fileloader.js +8 -8
  92. package/lib/engine/engine_gameobject.d.ts +68 -68
  93. package/lib/engine/engine_gameobject.js +619 -619
  94. package/lib/engine/engine_generic_utils.d.ts +1 -1
  95. package/lib/engine/engine_generic_utils.js +13 -13
  96. package/lib/engine/engine_gizmos.d.ts +149 -149
  97. package/lib/engine/engine_gizmos.js +530 -530
  98. package/lib/engine/engine_gltf.d.ts +12 -12
  99. package/lib/engine/engine_gltf.js +15 -15
  100. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  101. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  102. package/lib/engine/engine_hot_reload.d.ts +8 -8
  103. package/lib/engine/engine_hot_reload.js +197 -197
  104. package/lib/engine/engine_input.d.ts +362 -362
  105. package/lib/engine/engine_input.js +1294 -1294
  106. package/lib/engine/engine_input_utils.d.ts +2 -2
  107. package/lib/engine/engine_input_utils.js +22 -22
  108. package/lib/engine/engine_instancing.d.ts +19 -19
  109. package/lib/engine/engine_instancing.js +39 -39
  110. package/lib/engine/engine_license.d.ts +11 -11
  111. package/lib/engine/engine_license.js +369 -369
  112. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  113. package/lib/engine/engine_lifecycle_api.js +106 -106
  114. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  115. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  116. package/lib/engine/engine_lightdata.d.ts +23 -23
  117. package/lib/engine/engine_lightdata.js +101 -101
  118. package/lib/engine/engine_loaders.callbacks.d.ts +97 -97
  119. package/lib/engine/engine_loaders.callbacks.js +86 -86
  120. package/lib/engine/engine_loaders.d.ts +48 -48
  121. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  122. package/lib/engine/engine_loaders.gltf.js +62 -62
  123. package/lib/engine/engine_loaders.js +337 -337
  124. package/lib/engine/engine_lods.d.ts +35 -35
  125. package/lib/engine/engine_lods.js +160 -160
  126. package/lib/engine/engine_lods.js.map +1 -1
  127. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  128. package/lib/engine/engine_mainloop_utils.js +466 -466
  129. package/lib/engine/engine_math.d.ts +114 -114
  130. package/lib/engine/engine_math.js +247 -247
  131. package/lib/engine/engine_modules.d.ts +36 -36
  132. package/lib/engine/engine_modules.js +85 -85
  133. package/lib/engine/engine_networking.d.ts +260 -260
  134. package/lib/engine/engine_networking.js +764 -764
  135. package/lib/engine/engine_networking_auto.d.ts +24 -24
  136. package/lib/engine/engine_networking_auto.js +310 -310
  137. package/lib/engine/engine_networking_blob.d.ts +48 -48
  138. package/lib/engine/engine_networking_blob.js +228 -228
  139. package/lib/engine/engine_networking_files.d.ts +35 -35
  140. package/lib/engine/engine_networking_files.js +172 -172
  141. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  142. package/lib/engine/engine_networking_files_default_components.js +42 -42
  143. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  144. package/lib/engine/engine_networking_instantiate.js +345 -345
  145. package/lib/engine/engine_networking_peer.d.ts +15 -15
  146. package/lib/engine/engine_networking_peer.js +132 -132
  147. package/lib/engine/engine_networking_streams.d.ts +123 -123
  148. package/lib/engine/engine_networking_streams.js +645 -645
  149. package/lib/engine/engine_networking_types.d.ts +22 -22
  150. package/lib/engine/engine_networking_types.js +7 -7
  151. package/lib/engine/engine_networking_utils.d.ts +2 -2
  152. package/lib/engine/engine_networking_utils.js +20 -20
  153. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  154. package/lib/engine/engine_networking_websocket.js +2 -2
  155. package/lib/engine/engine_patcher.d.ts +10 -10
  156. package/lib/engine/engine_patcher.js +142 -142
  157. package/lib/engine/engine_physics.d.ts +152 -152
  158. package/lib/engine/engine_physics.js +645 -645
  159. package/lib/engine/engine_physics.types.d.ts +40 -40
  160. package/lib/engine/engine_physics.types.js +33 -33
  161. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  162. package/lib/engine/engine_physics_rapier.js +1433 -1433
  163. package/lib/engine/engine_playerview.d.ts +26 -26
  164. package/lib/engine/engine_playerview.js +64 -64
  165. package/lib/engine/engine_scenelighting.d.ts +71 -71
  166. package/lib/engine/engine_scenelighting.js +226 -226
  167. package/lib/engine/engine_serialization.d.ts +3 -3
  168. package/lib/engine/engine_serialization.js +3 -3
  169. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  170. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  171. package/lib/engine/engine_serialization_core.d.ts +94 -94
  172. package/lib/engine/engine_serialization_core.js +607 -607
  173. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  174. package/lib/engine/engine_serialization_decorator.js +66 -66
  175. package/lib/engine/engine_setup.d.ts +1 -1
  176. package/lib/engine/engine_setup.js +2 -2
  177. package/lib/engine/engine_shaders.d.ts +53 -53
  178. package/lib/engine/engine_shaders.js +252 -252
  179. package/lib/engine/engine_shims.d.ts +4 -4
  180. package/lib/engine/engine_shims.js +24 -24
  181. package/lib/engine/engine_test_utils.d.ts +39 -39
  182. package/lib/engine/engine_test_utils.js +83 -83
  183. package/lib/engine/engine_texture.d.ts +28 -28
  184. package/lib/engine/engine_texture.js +64 -64
  185. package/lib/engine/engine_three_utils.d.ts +204 -204
  186. package/lib/engine/engine_three_utils.js +788 -788
  187. package/lib/engine/engine_time.d.ts +51 -51
  188. package/lib/engine/engine_time.js +82 -82
  189. package/lib/engine/engine_time_utils.d.ts +88 -88
  190. package/lib/engine/engine_time_utils.js +215 -215
  191. package/lib/engine/engine_tonemapping.d.ts +6 -6
  192. package/lib/engine/engine_tonemapping.js +198 -197
  193. package/lib/engine/engine_tonemapping.js.map +1 -1
  194. package/lib/engine/engine_types.d.ts +578 -578
  195. package/lib/engine/engine_types.js +95 -95
  196. package/lib/engine/engine_typestore.d.ts +28 -28
  197. package/lib/engine/engine_typestore.js +55 -55
  198. package/lib/engine/engine_util_decorator.d.ts +13 -13
  199. package/lib/engine/engine_util_decorator.js +116 -116
  200. package/lib/engine/engine_utils.d.ts +248 -248
  201. package/lib/engine/engine_utils.js +1012 -1012
  202. package/lib/engine/engine_utils_format.d.ts +24 -24
  203. package/lib/engine/engine_utils_format.js +239 -239
  204. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  205. package/lib/engine/engine_utils_screenshot.js +522 -522
  206. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  207. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  208. package/lib/engine/engine_xr.d.ts +1 -1
  209. package/lib/engine/engine_xr.js +1 -1
  210. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  211. package/lib/engine/export/gltf/Writers.js +24 -24
  212. package/lib/engine/export/gltf/index.d.ts +11 -11
  213. package/lib/engine/export/gltf/index.js +123 -123
  214. package/lib/engine/export/index.d.ts +2 -2
  215. package/lib/engine/export/index.js +2 -2
  216. package/lib/engine/export/state.d.ts +7 -7
  217. package/lib/engine/export/state.js +17 -17
  218. package/lib/engine/export/utils.d.ts +2 -2
  219. package/lib/engine/export/utils.js +7 -7
  220. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  221. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  222. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  223. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  224. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  225. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  226. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  227. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  228. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  229. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  230. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  231. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  232. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  233. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  234. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  235. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  236. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  237. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  238. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  239. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  240. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  241. package/lib/engine/extensions/extension_resolver.js +1 -1
  242. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  243. package/lib/engine/extensions/extension_utils.js +152 -152
  244. package/lib/engine/extensions/extensions.d.ts +32 -32
  245. package/lib/engine/extensions/extensions.js +107 -107
  246. package/lib/engine/extensions/index.d.ts +6 -6
  247. package/lib/engine/extensions/index.js +6 -6
  248. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  249. package/lib/engine/extensions/usage_tracker.js +65 -65
  250. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  251. package/lib/engine/js-extensions/Camera.js +39 -39
  252. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  253. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  254. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  255. package/lib/engine/js-extensions/Layers.js +22 -22
  256. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  257. package/lib/engine/js-extensions/Object3D.js +136 -136
  258. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  259. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  260. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  261. package/lib/engine/js-extensions/Vector.js +13 -13
  262. package/lib/engine/js-extensions/index.d.ts +5 -5
  263. package/lib/engine/js-extensions/index.js +5 -5
  264. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  265. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
  266. package/lib/engine/shaders/shaderData.d.ts +55 -55
  267. package/lib/engine/shaders/shaderData.js +58 -58
  268. package/lib/engine/tests/test_utils.d.ts +2 -2
  269. package/lib/engine/tests/test_utils.js +53 -53
  270. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  271. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  272. package/lib/engine/webcomponents/api.d.ts +5 -5
  273. package/lib/engine/webcomponents/api.js +4 -4
  274. package/lib/engine/webcomponents/buttons.d.ts +51 -51
  275. package/lib/engine/webcomponents/buttons.js +264 -264
  276. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  277. package/lib/engine/webcomponents/fonts.js +32 -32
  278. package/lib/engine/webcomponents/icons.d.ts +9 -9
  279. package/lib/engine/webcomponents/icons.js +52 -52
  280. package/lib/engine/webcomponents/index.d.ts +1 -1
  281. package/lib/engine/webcomponents/index.js +1 -1
  282. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  283. package/lib/engine/webcomponents/logo-element.js +67 -67
  284. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  285. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  286. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  287. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  288. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  289. package/lib/engine/webcomponents/needle-button.js +161 -161
  290. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  291. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  292. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
  293. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  294. package/lib/engine/webcomponents/needle-engine.d.ts +115 -116
  295. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  296. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  297. package/lib/engine/webcomponents/needle-engine.js +845 -821
  298. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  299. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  300. package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
  301. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  302. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  303. package/lib/engine/xr/NeedleXRSession.d.ts +340 -340
  304. package/lib/engine/xr/NeedleXRSession.js +1463 -1463
  305. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  306. package/lib/engine/xr/NeedleXRSync.js +188 -188
  307. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  308. package/lib/engine/xr/SceneTransition.js +69 -69
  309. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  310. package/lib/engine/xr/TempXRContext.js +187 -187
  311. package/lib/engine/xr/XRRig.d.ts +7 -7
  312. package/lib/engine/xr/XRRig.js +1 -1
  313. package/lib/engine/xr/api.d.ts +6 -6
  314. package/lib/engine/xr/api.js +6 -6
  315. package/lib/engine/xr/events.d.ts +66 -66
  316. package/lib/engine/xr/events.js +93 -93
  317. package/lib/engine/xr/internal.d.ts +12 -12
  318. package/lib/engine/xr/internal.js +25 -25
  319. package/lib/engine/xr/usdz.d.ts +12 -12
  320. package/lib/engine/xr/usdz.js +29 -29
  321. package/lib/engine/xr/utils.d.ts +11 -11
  322. package/lib/engine/xr/utils.js +34 -34
  323. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  324. package/lib/engine-components/AlignmentConstraint.js +39 -39
  325. package/lib/engine-components/Animation.d.ts +156 -156
  326. package/lib/engine-components/Animation.js +508 -508
  327. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  328. package/lib/engine-components/AnimationCurve.js +159 -159
  329. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  330. package/lib/engine-components/AnimationUtils.js +27 -27
  331. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  332. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  333. package/lib/engine-components/Animator.d.ts +217 -217
  334. package/lib/engine-components/Animator.js +354 -354
  335. package/lib/engine-components/AnimatorController.d.ts +227 -227
  336. package/lib/engine-components/AnimatorController.js +1152 -1152
  337. package/lib/engine-components/AudioListener.d.ts +33 -33
  338. package/lib/engine-components/AudioListener.js +86 -86
  339. package/lib/engine-components/AudioSource.d.ts +217 -217
  340. package/lib/engine-components/AudioSource.js +635 -635
  341. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  342. package/lib/engine-components/AvatarLoader.js +231 -231
  343. package/lib/engine-components/AxesHelper.d.ts +32 -32
  344. package/lib/engine-components/AxesHelper.js +67 -67
  345. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  346. package/lib/engine-components/BasicIKConstraint.js +43 -43
  347. package/lib/engine-components/BoxCollider.d.ts +2 -2
  348. package/lib/engine-components/BoxCollider.js +2 -2
  349. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  350. package/lib/engine-components/BoxHelperComponent.js +102 -102
  351. package/lib/engine-components/Camera.d.ts +231 -231
  352. package/lib/engine-components/Camera.js +700 -700
  353. package/lib/engine-components/CameraUtils.d.ts +1 -1
  354. package/lib/engine-components/CameraUtils.js +123 -123
  355. package/lib/engine-components/CharacterController.d.ts +55 -55
  356. package/lib/engine-components/CharacterController.js +236 -236
  357. package/lib/engine-components/Collider.d.ts +188 -188
  358. package/lib/engine-components/Collider.js +369 -369
  359. package/lib/engine-components/Component.d.ts +792 -792
  360. package/lib/engine-components/Component.js +920 -920
  361. package/lib/engine-components/ContactShadows.d.ts +94 -94
  362. package/lib/engine-components/ContactShadows.js +453 -453
  363. package/lib/engine-components/DeleteBox.d.ts +19 -19
  364. package/lib/engine-components/DeleteBox.js +58 -58
  365. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  366. package/lib/engine-components/DeviceFlag.js +47 -47
  367. package/lib/engine-components/DragControls.d.ts +170 -170
  368. package/lib/engine-components/DragControls.js +1421 -1421
  369. package/lib/engine-components/DropListener.d.ts +215 -215
  370. package/lib/engine-components/DropListener.js +642 -642
  371. package/lib/engine-components/Duplicatable.d.ts +35 -35
  372. package/lib/engine-components/Duplicatable.js +202 -202
  373. package/lib/engine-components/EventList.d.ts +54 -54
  374. package/lib/engine-components/EventList.js +232 -232
  375. package/lib/engine-components/EventTrigger.d.ts +33 -33
  376. package/lib/engine-components/EventTrigger.js +75 -75
  377. package/lib/engine-components/EventType.d.ts +22 -22
  378. package/lib/engine-components/EventType.js +23 -23
  379. package/lib/engine-components/Fog.d.ts +22 -22
  380. package/lib/engine-components/Fog.js +61 -61
  381. package/lib/engine-components/Gizmos.d.ts +17 -17
  382. package/lib/engine-components/Gizmos.js +64 -64
  383. package/lib/engine-components/GridHelper.d.ts +20 -20
  384. package/lib/engine-components/GridHelper.js +54 -54
  385. package/lib/engine-components/GroundProjection.d.ts +67 -67
  386. package/lib/engine-components/GroundProjection.js +343 -343
  387. package/lib/engine-components/Interactable.d.ts +12 -12
  388. package/lib/engine-components/Interactable.js +12 -12
  389. package/lib/engine-components/Joints.d.ts +19 -19
  390. package/lib/engine-components/Joints.js +51 -51
  391. package/lib/engine-components/LODGroup.d.ts +35 -35
  392. package/lib/engine-components/LODGroup.js +152 -152
  393. package/lib/engine-components/Light.d.ts +180 -180
  394. package/lib/engine-components/Light.js +535 -535
  395. package/lib/engine-components/LookAtConstraint.d.ts +19 -19
  396. package/lib/engine-components/LookAtConstraint.js +35 -35
  397. package/lib/engine-components/NeedleMenu.d.ts +50 -50
  398. package/lib/engine-components/NeedleMenu.js +92 -92
  399. package/lib/engine-components/NestedGltf.d.ts +25 -25
  400. package/lib/engine-components/NestedGltf.js +88 -88
  401. package/lib/engine-components/Networking.d.ts +54 -54
  402. package/lib/engine-components/Networking.js +112 -112
  403. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  404. package/lib/engine-components/OffsetConstraint.js +65 -65
  405. package/lib/engine-components/OrbitControls.d.ts +268 -268
  406. package/lib/engine-components/OrbitControls.js +1015 -1015
  407. package/lib/engine-components/PlayerColor.d.ts +19 -19
  408. package/lib/engine-components/PlayerColor.js +94 -94
  409. package/lib/engine-components/ReflectionProbe.d.ts +28 -28
  410. package/lib/engine-components/ReflectionProbe.js +204 -204
  411. package/lib/engine-components/Renderer.d.ts +153 -153
  412. package/lib/engine-components/Renderer.js +834 -834
  413. package/lib/engine-components/RendererInstancing.d.ts +140 -140
  414. package/lib/engine-components/RendererInstancing.js +744 -744
  415. package/lib/engine-components/RendererLightmap.d.ts +24 -24
  416. package/lib/engine-components/RendererLightmap.js +182 -182
  417. package/lib/engine-components/RigidBody.d.ts +155 -155
  418. package/lib/engine-components/RigidBody.js +517 -517
  419. package/lib/engine-components/SceneSwitcher.d.ts +263 -263
  420. package/lib/engine-components/SceneSwitcher.js +971 -971
  421. package/lib/engine-components/ScreenCapture.d.ts +144 -144
  422. package/lib/engine-components/ScreenCapture.js +547 -547
  423. package/lib/engine-components/ShadowCatcher.d.ts +33 -33
  424. package/lib/engine-components/ShadowCatcher.js +166 -166
  425. package/lib/engine-components/Skybox.d.ts +88 -88
  426. package/lib/engine-components/Skybox.js +469 -469
  427. package/lib/engine-components/SmoothFollow.d.ts +34 -34
  428. package/lib/engine-components/SmoothFollow.js +82 -82
  429. package/lib/engine-components/SpatialTrigger.d.ts +102 -102
  430. package/lib/engine-components/SpatialTrigger.js +225 -225
  431. package/lib/engine-components/SpectatorCamera.d.ts +111 -111
  432. package/lib/engine-components/SpectatorCamera.js +715 -715
  433. package/lib/engine-components/SphereCollider.d.ts +2 -2
  434. package/lib/engine-components/SphereCollider.js +2 -2
  435. package/lib/engine-components/SpriteRenderer.d.ts +132 -132
  436. package/lib/engine-components/SpriteRenderer.js +472 -472
  437. package/lib/engine-components/SyncedCamera.d.ts +41 -41
  438. package/lib/engine-components/SyncedCamera.js +199 -199
  439. package/lib/engine-components/SyncedRoom.d.ts +106 -106
  440. package/lib/engine-components/SyncedRoom.js +371 -371
  441. package/lib/engine-components/SyncedTransform.d.ts +94 -94
  442. package/lib/engine-components/SyncedTransform.js +331 -331
  443. package/lib/engine-components/TestRunner.d.ts +16 -16
  444. package/lib/engine-components/TestRunner.js +102 -102
  445. package/lib/engine-components/TransformGizmo.d.ts +75 -75
  446. package/lib/engine-components/TransformGizmo.js +209 -209
  447. package/lib/engine-components/VideoPlayer.d.ts +184 -184
  448. package/lib/engine-components/VideoPlayer.js +978 -978
  449. package/lib/engine-components/Voip.d.ts +67 -67
  450. package/lib/engine-components/Voip.js +360 -360
  451. package/lib/engine-components/api.d.ts +51 -51
  452. package/lib/engine-components/api.js +50 -50
  453. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +11 -11
  454. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -76
  455. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +14 -14
  456. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +68 -68
  457. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +29 -29
  458. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +121 -121
  459. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +15 -15
  460. package/lib/engine-components/avatar/Avatar_MouthShapes.js +79 -79
  461. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +9 -9
  462. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -29
  463. package/lib/engine-components/codegen/components.d.ts +216 -216
  464. package/lib/engine-components/codegen/components.js +218 -218
  465. package/lib/engine-components/debug/LogStats.d.ts +5 -5
  466. package/lib/engine-components/debug/LogStats.js +18 -18
  467. package/lib/engine-components/export/gltf/GltfExport.d.ts +30 -30
  468. package/lib/engine-components/export/gltf/GltfExport.js +246 -246
  469. package/lib/engine-components/export/gltf/index.d.ts +1 -1
  470. package/lib/engine-components/export/gltf/index.js +1 -1
  471. package/lib/engine-components/export/index.d.ts +1 -1
  472. package/lib/engine-components/export/index.js +1 -1
  473. package/lib/engine-components/export/usdz/Extension.d.ts +22 -22
  474. package/lib/engine-components/export/usdz/Extension.js +1 -1
  475. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +162 -162
  476. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1789 -1789
  477. package/lib/engine-components/export/usdz/USDZExporter.d.ts +130 -130
  478. package/lib/engine-components/export/usdz/USDZExporter.js +663 -663
  479. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +106 -106
  480. package/lib/engine-components/export/usdz/extensions/Animation.js +1071 -1071
  481. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  482. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  483. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.d.ts +10 -10
  484. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.js +451 -451
  485. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +54 -54
  486. package/lib/engine-components/export/usdz/extensions/USDZText.js +203 -203
  487. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  488. package/lib/engine-components/export/usdz/extensions/USDZUI.js +158 -158
  489. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  490. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  491. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +10 -10
  492. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +86 -86
  493. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +28 -28
  494. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +290 -290
  495. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +190 -190
  496. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +1060 -1060
  497. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +135 -135
  498. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +548 -548
  499. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.d.ts +7 -7
  500. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.js +115 -115
  501. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  502. package/lib/engine-components/export/usdz/index.js +2 -2
  503. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +7 -7
  504. package/lib/engine-components/export/usdz/utils/animationutils.js +163 -163
  505. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  506. package/lib/engine-components/export/usdz/utils/quicklook.js +43 -43
  507. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +177 -177
  508. package/lib/engine-components/particlesystem/ParticleSystem.js +1176 -1176
  509. package/lib/engine-components/particlesystem/ParticleSystemModules.d.ts +526 -526
  510. package/lib/engine-components/particlesystem/ParticleSystemModules.js +1930 -1930
  511. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.d.ts +25 -25
  512. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.js +87 -87
  513. package/lib/engine-components/particlesystem/api.d.ts +2 -2
  514. package/lib/engine-components/particlesystem/api.js +2 -2
  515. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +17 -17
  516. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +59 -59
  517. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +46 -46
  518. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +113 -113
  519. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +11 -11
  520. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +39 -39
  521. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +23 -23
  522. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +111 -111
  523. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +25 -25
  524. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +104 -104
  525. package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +12 -12
  526. package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +18 -18
  527. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +11 -11
  528. package/lib/engine-components/postprocessing/Effects/Pixelation.js +32 -32
  529. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +18 -18
  530. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +91 -91
  531. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +70 -70
  532. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +176 -176
  533. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +18 -18
  534. package/lib/engine-components/postprocessing/Effects/Sharpening.js +127 -127
  535. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +17 -17
  536. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +70 -70
  537. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +19 -19
  538. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +94 -94
  539. package/lib/engine-components/postprocessing/Effects/Tonemapping.js.map +1 -1
  540. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.d.ts +13 -13
  541. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.js +51 -51
  542. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +15 -15
  543. package/lib/engine-components/postprocessing/Effects/Vignette.js +60 -60
  544. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +90 -90
  545. package/lib/engine-components/postprocessing/PostProcessingEffect.js +168 -168
  546. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +42 -42
  547. package/lib/engine-components/postprocessing/PostProcessingHandler.js +494 -494
  548. package/lib/engine-components/postprocessing/Volume.d.ts +90 -90
  549. package/lib/engine-components/postprocessing/Volume.js +385 -385
  550. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +26 -26
  551. package/lib/engine-components/postprocessing/VolumeParameter.js +136 -136
  552. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +15 -15
  553. package/lib/engine-components/postprocessing/VolumeProfile.js +60 -60
  554. package/lib/engine-components/postprocessing/index.d.ts +6 -6
  555. package/lib/engine-components/postprocessing/index.js +6 -6
  556. package/lib/engine-components/postprocessing/utils.d.ts +55 -55
  557. package/lib/engine-components/postprocessing/utils.js +119 -119
  558. package/lib/engine-components/timeline/PlayableDirector.d.ts +163 -163
  559. package/lib/engine-components/timeline/PlayableDirector.js +686 -686
  560. package/lib/engine-components/timeline/SignalAsset.d.ts +24 -24
  561. package/lib/engine-components/timeline/SignalAsset.js +130 -130
  562. package/lib/engine-components/timeline/TimelineModels.d.ts +89 -89
  563. package/lib/engine-components/timeline/TimelineModels.js +22 -22
  564. package/lib/engine-components/timeline/TimelineTracks.d.ts +110 -110
  565. package/lib/engine-components/timeline/TimelineTracks.js +879 -879
  566. package/lib/engine-components/timeline/index.d.ts +4 -4
  567. package/lib/engine-components/timeline/index.js +3 -3
  568. package/lib/engine-components/ui/BaseUIComponent.d.ts +48 -48
  569. package/lib/engine-components/ui/BaseUIComponent.js +170 -170
  570. package/lib/engine-components/ui/Button.d.ts +64 -64
  571. package/lib/engine-components/ui/Button.js +315 -315
  572. package/lib/engine-components/ui/Canvas.d.ts +74 -74
  573. package/lib/engine-components/ui/Canvas.js +407 -407
  574. package/lib/engine-components/ui/CanvasGroup.d.ts +19 -19
  575. package/lib/engine-components/ui/CanvasGroup.js +58 -58
  576. package/lib/engine-components/ui/EventSystem.d.ts +125 -125
  577. package/lib/engine-components/ui/EventSystem.js +765 -765
  578. package/lib/engine-components/ui/Graphic.d.ts +55 -55
  579. package/lib/engine-components/ui/Graphic.js +255 -255
  580. package/lib/engine-components/ui/Image.d.ts +35 -35
  581. package/lib/engine-components/ui/Image.js +116 -116
  582. package/lib/engine-components/ui/InputField.d.ts +42 -42
  583. package/lib/engine-components/ui/InputField.js +268 -268
  584. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  585. package/lib/engine-components/ui/Interfaces.js +12 -12
  586. package/lib/engine-components/ui/Layout.d.ts +84 -84
  587. package/lib/engine-components/ui/Layout.js +330 -330
  588. package/lib/engine-components/ui/Outline.d.ts +7 -7
  589. package/lib/engine-components/ui/Outline.js +20 -20
  590. package/lib/engine-components/ui/PointerEvents.d.ts +115 -115
  591. package/lib/engine-components/ui/PointerEvents.js +145 -145
  592. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  593. package/lib/engine-components/ui/RaycastUtils.js +67 -67
  594. package/lib/engine-components/ui/Raycaster.d.ts +30 -30
  595. package/lib/engine-components/ui/Raycaster.js +95 -95
  596. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  597. package/lib/engine-components/ui/RectTransform.js +356 -356
  598. package/lib/engine-components/ui/SpatialHtml.d.ts +8 -8
  599. package/lib/engine-components/ui/SpatialHtml.js +79 -79
  600. package/lib/engine-components/ui/Symbols.d.ts +1 -1
  601. package/lib/engine-components/ui/Symbols.js +1 -1
  602. package/lib/engine-components/ui/Text.d.ts +78 -78
  603. package/lib/engine-components/ui/Text.js +539 -539
  604. package/lib/engine-components/ui/Utils.d.ts +24 -24
  605. package/lib/engine-components/ui/Utils.js +90 -90
  606. package/lib/engine-components/ui/index.d.ts +1 -1
  607. package/lib/engine-components/ui/index.js +1 -1
  608. package/lib/engine-components/utils/EnvironmentScene.d.ts +5 -5
  609. package/lib/engine-components/utils/EnvironmentScene.js +205 -205
  610. package/lib/engine-components/utils/LookAt.d.ts +31 -31
  611. package/lib/engine-components/utils/LookAt.js +82 -82
  612. package/lib/engine-components/utils/OpenURL.d.ts +42 -42
  613. package/lib/engine-components/utils/OpenURL.js +119 -119
  614. package/lib/engine-components/webxr/Avatar.d.ts +25 -25
  615. package/lib/engine-components/webxr/Avatar.js +255 -255
  616. package/lib/engine-components/webxr/TeleportTarget.d.ts +7 -7
  617. package/lib/engine-components/webxr/TeleportTarget.js +7 -7
  618. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +30 -30
  619. package/lib/engine-components/webxr/WebARCameraBackground.js +155 -155
  620. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +98 -98
  621. package/lib/engine-components/webxr/WebARSessionRoot.js +770 -770
  622. package/lib/engine-components/webxr/WebXR.d.ts +232 -232
  623. package/lib/engine-components/webxr/WebXR.js +561 -561
  624. package/lib/engine-components/webxr/WebXRAvatar.d.ts +27 -27
  625. package/lib/engine-components/webxr/WebXRAvatar.js +44 -44
  626. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +86 -86
  627. package/lib/engine-components/webxr/WebXRImageTracking.js +471 -471
  628. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +92 -92
  629. package/lib/engine-components/webxr/WebXRPlaneTracking.js +500 -500
  630. package/lib/engine-components/webxr/WebXRRig.d.ts +32 -32
  631. package/lib/engine-components/webxr/WebXRRig.js +72 -72
  632. package/lib/engine-components/webxr/XRFlag.d.ts +38 -38
  633. package/lib/engine-components/webxr/XRFlag.js +139 -139
  634. package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +47 -47
  635. package/lib/engine-components/webxr/controllers/XRControllerFollow.js +120 -120
  636. package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +43 -43
  637. package/lib/engine-components/webxr/controllers/XRControllerModel.js +352 -352
  638. package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +78 -78
  639. package/lib/engine-components/webxr/controllers/XRControllerMovement.js +506 -506
  640. package/lib/engine-components/webxr/index.d.ts +3 -3
  641. package/lib/engine-components/webxr/index.js +3 -3
  642. package/lib/engine-components/webxr/types.d.ts +3 -3
  643. package/lib/engine-components/webxr/types.js +1 -1
  644. package/lib/engine-components-experimental/Presentation.d.ts +6 -6
  645. package/lib/engine-components-experimental/Presentation.js +9 -9
  646. package/lib/engine-components-experimental/api.d.ts +4 -4
  647. package/lib/engine-components-experimental/api.js +4 -4
  648. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +156 -156
  649. package/lib/engine-components-experimental/networking/PlayerSync.js +377 -377
  650. package/lib/engine-schemes/api.d.ts +12 -12
  651. package/lib/engine-schemes/api.js +12 -12
  652. package/lib/engine-schemes/schemes.d.ts +7 -7
  653. package/lib/engine-schemes/schemes.js +19 -19
  654. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  655. package/lib/engine-schemes/synced-camera-model.js +67 -67
  656. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  657. package/lib/engine-schemes/synced-transform-model.js +66 -66
  658. package/lib/engine-schemes/transform.d.ts +12 -12
  659. package/lib/engine-schemes/transform.js +39 -39
  660. package/lib/engine-schemes/vec2.d.ts +10 -10
  661. package/lib/engine-schemes/vec2.js +25 -25
  662. package/lib/engine-schemes/vec3.d.ts +11 -11
  663. package/lib/engine-schemes/vec3.js +29 -29
  664. package/lib/engine-schemes/vec4.d.ts +12 -12
  665. package/lib/engine-schemes/vec4.js +33 -33
  666. package/lib/engine-schemes/vr-user-state-buffer.d.ts +37 -37
  667. package/lib/engine-schemes/vr-user-state-buffer.js +110 -110
  668. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  669. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  670. package/lib/needle-engine.d.ts +7 -7
  671. package/lib/needle-engine.js +64 -64
  672. package/package.json +3 -3
  673. package/plugins/common/buildinfo.js +64 -64
  674. package/plugins/common/cloud.js +1 -1
  675. package/plugins/common/config.cjs +31 -31
  676. package/plugins/common/config.js +35 -35
  677. package/plugins/common/files.js +31 -31
  678. package/plugins/common/generator.js +10 -10
  679. package/plugins/common/license.js +452 -452
  680. package/plugins/common/logger.js +327 -327
  681. package/plugins/common/npm.js +15 -15
  682. package/plugins/common/timers.js +7 -7
  683. package/plugins/common/version.js +37 -37
  684. package/plugins/gltf-packer.mjs +1 -1
  685. package/plugins/next/alias.cjs +39 -39
  686. package/plugins/next/license.cjs +24 -24
  687. package/plugins/next/meshbvhworker.cjs +18 -18
  688. package/plugins/next/next.js +141 -141
  689. package/plugins/types/index.d.ts +2 -2
  690. package/plugins/types/license.d.ts +24 -24
  691. package/plugins/types/needleConfig.d.ts +27 -27
  692. package/plugins/types/next.d.ts +2 -2
  693. package/plugins/types/userconfig.d.ts +124 -124
  694. package/plugins/types/vite.d.ts +13 -13
  695. package/plugins/types/webmanifest.d.ts +32 -32
  696. package/plugins/vite/alias.js +189 -189
  697. package/plugins/vite/asap.js +251 -251
  698. package/plugins/vite/build-pipeline.js +371 -371
  699. package/plugins/vite/build.js +19 -19
  700. package/plugins/vite/buildinfo.js +41 -41
  701. package/plugins/vite/config.js +106 -106
  702. package/plugins/vite/copyfiles.js +138 -138
  703. package/plugins/vite/defines.js +70 -70
  704. package/plugins/vite/dependencies.js +232 -232
  705. package/plugins/vite/dependency-watcher.js +237 -237
  706. package/plugins/vite/drop-client.js +76 -76
  707. package/plugins/vite/drop.js +87 -87
  708. package/plugins/vite/editor-connection.js +124 -124
  709. package/plugins/vite/facebook-instant-games.js +102 -102
  710. package/plugins/vite/gzip.js +5 -5
  711. package/plugins/vite/imports-logger.js +143 -143
  712. package/plugins/vite/index.js +147 -147
  713. package/plugins/vite/license.js +56 -56
  714. package/plugins/vite/local-files.js +440 -440
  715. package/plugins/vite/logger.client.js +272 -272
  716. package/plugins/vite/logger.js +100 -100
  717. package/plugins/vite/materialx.js +31 -31
  718. package/plugins/vite/meta.js +163 -163
  719. package/plugins/vite/npm.js +7 -7
  720. package/plugins/vite/peer.js +29 -29
  721. package/plugins/vite/poster-client.js +73 -73
  722. package/plugins/vite/poster.js +79 -79
  723. package/plugins/vite/pwa.js +604 -604
  724. package/plugins/vite/reload-client.js +15 -15
  725. package/plugins/vite/reload.js +351 -351
  726. package/plugins/vite/server.js +66 -66
  727. package/plugins/vite/transform-codegen.js +55 -55
  728. package/plugins/vite/transform.js +32 -32
  729. package/plugins/vite/vite-4.4-hack.js +31 -31
  730. package/src/asap/needle-asap.ts +111 -111
  731. package/src/asap/sessiongranted.ts +75 -75
  732. package/src/asap/utils.ts +4 -4
  733. package/src/engine/analytics/index.ts +10 -10
  734. package/src/engine/analytics/lcp.ts +35 -35
  735. package/src/engine/api.ts +82 -82
  736. package/src/engine/assets/index.ts +59 -59
  737. package/src/engine/assets/static.js +5 -5
  738. package/src/engine/codegen/register_types.ts +300 -300
  739. package/src/engine/debug/debug.ts +51 -51
  740. package/src/engine/debug/debug_console.ts +333 -333
  741. package/src/engine/debug/debug_overlay.ts +332 -332
  742. package/src/engine/debug/debug_spatial_console.ts +429 -429
  743. package/src/engine/debug/index.ts +1 -1
  744. package/src/engine/engine_addressables.ts +671 -671
  745. package/src/engine/engine_animation.ts +145 -145
  746. package/src/engine/engine_application.ts +113 -113
  747. package/src/engine/engine_assetdatabase.ts +389 -389
  748. package/src/engine/engine_audio.ts +24 -24
  749. package/src/engine/engine_camera.ts +39 -39
  750. package/src/engine/engine_components.ts +366 -366
  751. package/src/engine/engine_components_internal.ts +40 -40
  752. package/src/engine/engine_constants.ts +52 -52
  753. package/src/engine/engine_context.ts +1822 -1824
  754. package/src/engine/engine_context_registry.ts +129 -129
  755. package/src/engine/engine_coroutine.ts +54 -54
  756. package/src/engine/engine_create_objects.ts +411 -411
  757. package/src/engine/engine_default_parameters.ts +3 -3
  758. package/src/engine/engine_editor-sync.ts +28 -28
  759. package/src/engine/engine_fileloader.js +9 -9
  760. package/src/engine/engine_gameobject.ts +712 -712
  761. package/src/engine/engine_generic_utils.js +13 -13
  762. package/src/engine/engine_gizmos.ts +577 -577
  763. package/src/engine/engine_gltf.ts +29 -29
  764. package/src/engine/engine_gltf_builtin_components.ts +403 -403
  765. package/src/engine/engine_hot_reload.ts +210 -210
  766. package/src/engine/engine_input.ts +1500 -1500
  767. package/src/engine/engine_input_utils.ts +23 -23
  768. package/src/engine/engine_instancing.ts +45 -45
  769. package/src/engine/engine_license.ts +386 -386
  770. package/src/engine/engine_lifecycle_api.ts +113 -113
  771. package/src/engine/engine_lifecycle_functions_internal.ts +193 -193
  772. package/src/engine/engine_lightdata.ts +125 -125
  773. package/src/engine/engine_loaders.callbacks.ts +136 -136
  774. package/src/engine/engine_loaders.gltf.ts +82 -82
  775. package/src/engine/engine_loaders.ts +378 -378
  776. package/src/engine/engine_lods.ts +185 -186
  777. package/src/engine/engine_mainloop_utils.ts +472 -472
  778. package/src/engine/engine_math.ts +282 -282
  779. package/src/engine/engine_modules.ts +83 -83
  780. package/src/engine/engine_networking.ts +862 -862
  781. package/src/engine/engine_networking_auto.ts +352 -352
  782. package/src/engine/engine_networking_blob.ts +275 -275
  783. package/src/engine/engine_networking_files.ts +217 -217
  784. package/src/engine/engine_networking_files_default_components.ts +58 -58
  785. package/src/engine/engine_networking_instantiate.ts +419 -419
  786. package/src/engine/engine_networking_peer.ts +159 -159
  787. package/src/engine/engine_networking_streams.ts +713 -713
  788. package/src/engine/engine_networking_types.ts +24 -24
  789. package/src/engine/engine_networking_utils.ts +23 -23
  790. package/src/engine/engine_networking_websocket.ts +2 -2
  791. package/src/engine/engine_patcher.ts +199 -199
  792. package/src/engine/engine_physics.ts +783 -783
  793. package/src/engine/engine_physics.types.ts +46 -46
  794. package/src/engine/engine_physics_rapier.ts +1577 -1577
  795. package/src/engine/engine_playerview.ts +80 -80
  796. package/src/engine/engine_scenelighting.ts +294 -294
  797. package/src/engine/engine_serialization.ts +2 -2
  798. package/src/engine/engine_serialization_builtin_serializer.ts +473 -473
  799. package/src/engine/engine_serialization_core.ts +720 -720
  800. package/src/engine/engine_serialization_decorator.ts +80 -80
  801. package/src/engine/engine_setup.ts +1 -1
  802. package/src/engine/engine_shaders.ts +267 -267
  803. package/src/engine/engine_shims.ts +32 -32
  804. package/src/engine/engine_test_utils.ts +109 -109
  805. package/src/engine/engine_texture.ts +82 -82
  806. package/src/engine/engine_three_utils.ts +928 -928
  807. package/src/engine/engine_time.ts +94 -94
  808. package/src/engine/engine_time_utils.ts +237 -237
  809. package/src/engine/engine_tonemapping.ts +209 -208
  810. package/src/engine/engine_types.ts +730 -730
  811. package/src/engine/engine_typestore.ts +63 -63
  812. package/src/engine/engine_util_decorator.ts +136 -136
  813. package/src/engine/engine_utils.ts +1115 -1115
  814. package/src/engine/engine_utils_format.ts +273 -273
  815. package/src/engine/engine_utils_screenshot.ts +708 -708
  816. package/src/engine/engine_utils_screenshot.xr.ts +103 -103
  817. package/src/engine/export/gltf/Writers.ts +34 -34
  818. package/src/engine/export/gltf/index.ts +158 -158
  819. package/src/engine/export/index.ts +2 -2
  820. package/src/engine/export/state.ts +19 -19
  821. package/src/engine/export/utils.ts +9 -9
  822. package/src/engine/extensions/EXT_texture_exr.ts +50 -50
  823. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +195 -195
  824. package/src/engine/extensions/NEEDLE_components.ts +268 -268
  825. package/src/engine/extensions/NEEDLE_gameobject_data.ts +81 -81
  826. package/src/engine/extensions/NEEDLE_lighting_settings.ts +185 -185
  827. package/src/engine/extensions/NEEDLE_lightmaps.ts +119 -119
  828. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -76
  829. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  830. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +640 -640
  831. package/src/engine/extensions/extension_resolver.ts +4 -4
  832. package/src/engine/extensions/extension_utils.ts +166 -166
  833. package/src/engine/extensions/extensions.ts +140 -140
  834. package/src/engine/extensions/index.ts +5 -5
  835. package/src/engine/extensions/usage_tracker.ts +100 -100
  836. package/src/engine/js-extensions/Camera.ts +37 -37
  837. package/src/engine/js-extensions/ExtensionUtils.ts +85 -85
  838. package/src/engine/js-extensions/Layers.ts +23 -23
  839. package/src/engine/js-extensions/Object3D.ts +296 -296
  840. package/src/engine/js-extensions/RGBAColor.ts +126 -126
  841. package/src/engine/js-extensions/Vector.ts +18 -18
  842. package/src/engine/js-extensions/index.ts +4 -4
  843. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +125 -125
  844. package/src/engine/shaders/shaderData.ts +67 -67
  845. package/src/engine/tests/test_utils.ts +63 -63
  846. package/src/engine/webcomponents/WebXRButtons.ts +260 -260
  847. package/src/engine/webcomponents/api.ts +6 -6
  848. package/src/engine/webcomponents/buttons.ts +292 -292
  849. package/src/engine/webcomponents/fonts.ts +41 -41
  850. package/src/engine/webcomponents/icons.ts +57 -57
  851. package/src/engine/webcomponents/index.ts +1 -1
  852. package/src/engine/webcomponents/logo-element.ts +78 -78
  853. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +573 -573
  854. package/src/engine/webcomponents/needle menu/needle-menu.ts +1118 -1118
  855. package/src/engine/webcomponents/needle-button.ts +181 -181
  856. package/src/engine/webcomponents/needle-engine.ar-overlay.ts +186 -186
  857. package/src/engine/webcomponents/needle-engine.attributes.ts +82 -82
  858. package/src/engine/webcomponents/needle-engine.extras.ts +16 -16
  859. package/src/engine/webcomponents/needle-engine.loading.ts +373 -373
  860. package/src/engine/webcomponents/needle-engine.ts +890 -860
  861. package/src/engine/xr/NeedleXRController.ts +1125 -1125
  862. package/src/engine/xr/NeedleXRSession.ts +1624 -1624
  863. package/src/engine/xr/NeedleXRSync.ts +220 -220
  864. package/src/engine/xr/SceneTransition.ts +78 -78
  865. package/src/engine/xr/TempXRContext.ts +216 -216
  866. package/src/engine/xr/XRRig.ts +9 -9
  867. package/src/engine/xr/api.ts +5 -5
  868. package/src/engine/xr/events.ts +102 -102
  869. package/src/engine/xr/internal.ts +34 -34
  870. package/src/engine/xr/usdz.ts +30 -30
  871. package/src/engine/xr/utils.ts +39 -39
  872. package/src/engine-components/AlignmentConstraint.ts +36 -36
  873. package/src/engine-components/Animation.ts +557 -557
  874. package/src/engine-components/AnimationCurve.ts +150 -150
  875. package/src/engine-components/AnimationUtils.ts +28 -28
  876. package/src/engine-components/AnimationUtilsAutoplay.ts +43 -43
  877. package/src/engine-components/Animator.ts +397 -397
  878. package/src/engine-components/AnimatorController.ts +1293 -1293
  879. package/src/engine-components/AudioListener.ts +92 -92
  880. package/src/engine-components/AudioSource.ts +644 -644
  881. package/src/engine-components/AvatarLoader.ts +263 -263
  882. package/src/engine-components/AxesHelper.ts +59 -59
  883. package/src/engine-components/BasicIKConstraint.ts +54 -54
  884. package/src/engine-components/BoxCollider.ts +1 -1
  885. package/src/engine-components/BoxHelperComponent.ts +114 -114
  886. package/src/engine-components/Camera.ts +719 -719
  887. package/src/engine-components/CameraUtils.ts +138 -138
  888. package/src/engine-components/CharacterController.ts +253 -253
  889. package/src/engine-components/Collider.ts +374 -374
  890. package/src/engine-components/Component.ts +1297 -1297
  891. package/src/engine-components/ContactShadows.ts +506 -506
  892. package/src/engine-components/DeleteBox.ts +62 -62
  893. package/src/engine-components/DeviceFlag.ts +46 -46
  894. package/src/engine-components/DragControls.ts +1623 -1623
  895. package/src/engine-components/DropListener.ts +713 -713
  896. package/src/engine-components/Duplicatable.ts +198 -198
  897. package/src/engine-components/EventList.ts +266 -266
  898. package/src/engine-components/EventTrigger.ts +74 -74
  899. package/src/engine-components/EventType.ts +22 -22
  900. package/src/engine-components/Fog.ts +60 -60
  901. package/src/engine-components/Gizmos.ts +56 -56
  902. package/src/engine-components/GridHelper.ts +48 -48
  903. package/src/engine-components/GroundProjection.ts +356 -356
  904. package/src/engine-components/Interactable.ts +14 -14
  905. package/src/engine-components/Joints.ts +52 -52
  906. package/src/engine-components/LODGroup.ts +153 -153
  907. package/src/engine-components/Light.ts +558 -558
  908. package/src/engine-components/LookAtConstraint.ts +25 -25
  909. package/src/engine-components/NeedleMenu.ts +84 -84
  910. package/src/engine-components/NestedGltf.ts +86 -86
  911. package/src/engine-components/Networking.ts +114 -114
  912. package/src/engine-components/OffsetConstraint.ts +60 -60
  913. package/src/engine-components/OrbitControls.ts +1074 -1074
  914. package/src/engine-components/PlayerColor.ts +103 -103
  915. package/src/engine-components/ReflectionProbe.ts +220 -220
  916. package/src/engine-components/Renderer.ts +903 -903
  917. package/src/engine-components/RendererInstancing.ts +855 -855
  918. package/src/engine-components/RendererLightmap.ts +198 -198
  919. package/src/engine-components/RigidBody.ts +526 -526
  920. package/src/engine-components/SceneSwitcher.ts +1030 -1030
  921. package/src/engine-components/ScreenCapture.ts +592 -592
  922. package/src/engine-components/ShadowCatcher.ts +172 -172
  923. package/src/engine-components/Skybox.ts +475 -475
  924. package/src/engine-components/SmoothFollow.ts +76 -76
  925. package/src/engine-components/SpatialTrigger.ts +229 -229
  926. package/src/engine-components/SpectatorCamera.ts +787 -787
  927. package/src/engine-components/SphereCollider.ts +1 -1
  928. package/src/engine-components/SpriteRenderer.ts +468 -468
  929. package/src/engine-components/SyncedCamera.ts +220 -220
  930. package/src/engine-components/SyncedRoom.ts +380 -380
  931. package/src/engine-components/SyncedTransform.ts +383 -383
  932. package/src/engine-components/TestRunner.ts +118 -118
  933. package/src/engine-components/TransformGizmo.ts +219 -219
  934. package/src/engine-components/VideoPlayer.ts +1025 -1025
  935. package/src/engine-components/Voip.ts +363 -363
  936. package/src/engine-components/api.ts +60 -60
  937. package/src/engine-components/avatar/AvatarBlink_Simple.ts +69 -69
  938. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +63 -63
  939. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +139 -139
  940. package/src/engine-components/avatar/Avatar_MouthShapes.ts +83 -83
  941. package/src/engine-components/avatar/Avatar_MustacheShake.ts +31 -31
  942. package/src/engine-components/codegen/components.ts +217 -217
  943. package/src/engine-components/debug/LogStats.ts +21 -21
  944. package/src/engine-components/export/gltf/GltfExport.ts +265 -265
  945. package/src/engine-components/export/usdz/Extension.ts +24 -24
  946. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2426 -2426
  947. package/src/engine-components/export/usdz/USDZExporter.ts +705 -705
  948. package/src/engine-components/export/usdz/extensions/Animation.ts +1204 -1204
  949. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  950. package/src/engine-components/export/usdz/extensions/NodeMaterialConverter.ts +532 -532
  951. package/src/engine-components/export/usdz/extensions/USDZText.ts +240 -240
  952. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
  953. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -99
  954. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
  955. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +320 -320
  956. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1225 -1225
  957. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  958. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
  959. package/src/engine-components/export/usdz/index.ts +2 -2
  960. package/src/engine-components/export/usdz/utils/animationutils.ts +191 -191
  961. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  962. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
  963. package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
  964. package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
  965. package/src/engine-components/particlesystem/api.ts +1 -1
  966. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +64 -64
  967. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +116 -116
  968. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
  969. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +106 -106
  970. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
  971. package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
  972. package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
  973. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
  974. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +192 -192
  975. package/src/engine-components/postprocessing/Effects/Sharpening.ts +143 -143
  976. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  977. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +103 -103
  978. package/src/engine-components/postprocessing/Effects/Tonemapping.utils.ts +60 -60
  979. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
  980. package/src/engine-components/postprocessing/PostProcessingEffect.ts +192 -192
  981. package/src/engine-components/postprocessing/PostProcessingHandler.ts +572 -572
  982. package/src/engine-components/postprocessing/Volume.ts +426 -426
  983. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  984. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
  985. package/src/engine-components/postprocessing/index.ts +5 -5
  986. package/src/engine-components/postprocessing/utils.ts +154 -154
  987. package/src/engine-components/timeline/PlayableDirector.ts +722 -722
  988. package/src/engine-components/timeline/SignalAsset.ts +144 -144
  989. package/src/engine-components/timeline/TimelineModels.ts +92 -92
  990. package/src/engine-components/timeline/TimelineTracks.ts +967 -967
  991. package/src/engine-components/timeline/index.ts +3 -3
  992. package/src/engine-components/ui/BaseUIComponent.ts +203 -203
  993. package/src/engine-components/ui/Button.ts +307 -307
  994. package/src/engine-components/ui/Canvas.ts +419 -419
  995. package/src/engine-components/ui/CanvasGroup.ts +54 -54
  996. package/src/engine-components/ui/EventSystem.ts +854 -854
  997. package/src/engine-components/ui/Graphic.ts +275 -275
  998. package/src/engine-components/ui/Image.ts +112 -112
  999. package/src/engine-components/ui/InputField.ts +321 -321
  1000. package/src/engine-components/ui/Interfaces.ts +57 -57
  1001. package/src/engine-components/ui/Layout.ts +334 -334
  1002. package/src/engine-components/ui/Outline.ts +13 -13
  1003. package/src/engine-components/ui/PointerEvents.ts +206 -206
  1004. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  1005. package/src/engine-components/ui/Raycaster.ts +102 -102
  1006. package/src/engine-components/ui/RectTransform.ts +375 -375
  1007. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  1008. package/src/engine-components/ui/Symbols.ts +1 -1
  1009. package/src/engine-components/ui/Text.ts +578 -578
  1010. package/src/engine-components/ui/Utils.ts +113 -113
  1011. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  1012. package/src/engine-components/utils/LookAt.ts +88 -88
  1013. package/src/engine-components/utils/OpenURL.ts +114 -114
  1014. package/src/engine-components/webxr/Avatar.ts +265 -265
  1015. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  1016. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  1017. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  1018. package/src/engine-components/webxr/WebXR.ts +585 -585
  1019. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  1020. package/src/engine-components/webxr/WebXRImageTracking.ts +519 -519
  1021. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  1022. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  1023. package/src/engine-components/webxr/XRFlag.ts +147 -147
  1024. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  1025. package/src/engine-components/webxr/controllers/XRControllerModel.ts +373 -373
  1026. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  1027. package/src/engine-components/webxr/index.ts +2 -2
  1028. package/src/engine-components/webxr/types.ts +3 -3
  1029. package/src/engine-components-experimental/Presentation.ts +12 -12
  1030. package/src/engine-components-experimental/api.ts +4 -4
  1031. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1032. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1033. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1034. package/src/engine-schemes/README.md +1 -1
  1035. package/src/engine-schemes/api.ts +12 -12
  1036. package/src/engine-schemes/schemes.ts +28 -28
  1037. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1038. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1039. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1040. package/src/engine-schemes/transform.ts +50 -50
  1041. package/src/engine-schemes/transforms.fbs +25 -25
  1042. package/src/engine-schemes/vec.fbs +19 -19
  1043. package/src/engine-schemes/vec2.ts +33 -33
  1044. package/src/engine-schemes/vec3.ts +38 -38
  1045. package/src/engine-schemes/vec4.ts +43 -43
  1046. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1047. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1048. package/src/include/draco/draco_decoder.js +34 -34
  1049. package/src/include/ktx2/basis_transcoder.js +21 -21
  1050. package/src/include/needle/arial-msdf.json +1471 -1471
  1051. package/src/include/three/DragControls.js +231 -231
  1052. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1053. package/src/needle-engine.ts +70 -70
  1054. package/dist/generateMeshBVH.worker-Cdfpaq5W.js +0 -25
  1055. package/dist/gltf-progressive-YjtQYFa9.js +0 -1052
  1056. package/dist/gltf-progressive-yOP1mp5W.min.js +0 -8
  1057. package/dist/gltf-progressive-zdhlW609.umd.cjs +0 -8
  1058. package/src/engine-schemes/dist/api.js +0 -17
  1059. package/src/engine-schemes/dist/api.js.meta +0 -7
  1060. package/src/engine-schemes/dist/schemes.js +0 -25
  1061. package/src/engine-schemes/dist/schemes.js.meta +0 -7
  1062. package/src/engine-schemes/dist/synced-camera-model.js +0 -74
  1063. package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
  1064. package/src/engine-schemes/dist/synced-transform-model.js +0 -73
  1065. package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
  1066. package/src/engine-schemes/dist/transform.js +0 -46
  1067. package/src/engine-schemes/dist/transform.js.meta +0 -7
  1068. package/src/engine-schemes/dist/vec2.js +0 -32
  1069. package/src/engine-schemes/dist/vec2.js.meta +0 -7
  1070. package/src/engine-schemes/dist/vec3.js +0 -36
  1071. package/src/engine-schemes/dist/vec3.js.meta +0 -7
  1072. package/src/engine-schemes/dist/vec4.js +0 -40
  1073. package/src/engine-schemes/dist/vec4.js.meta +0 -7
  1074. package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
  1075. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
@@ -1,558 +1,558 @@
1
- import { AnimationAction, AnimationClip, AnimationMixer, LoopOnce, LoopRepeat } from "three";
2
-
3
- import { Mathf } from "../engine/engine_math.js";
4
- import { serializable } from "../engine/engine_serialization_decorator.js";
5
- import { IAnimationComponent } from "../engine/engine_types.js";
6
- import { getParam } from "../engine/engine_utils.js";
7
- import { MixerEvent } from "./Animator.js";
8
- import { Behaviour } from "./Component.js";
9
-
10
- const debug = getParam("debuganimation");
11
-
12
- export declare type PlayOptions = {
13
- /**
14
- * The fade duration in seconds for the action to fade in and other actions to fade out (if exclusive is enabled)
15
- */
16
- fadeDuration?: number;
17
- /**
18
- * If true, the animation will loop
19
- */
20
- loop?: boolean;
21
- /**
22
- * If true, will stop all other animations before playing this one
23
- * @default true
24
- */
25
- exclusive?: boolean;
26
- /**
27
- * The animation start time in seconds
28
- */
29
- startTime?: number;
30
- /**
31
- * The animation end time in seconds
32
- */
33
- endTime?: number;
34
- /**
35
- * If true, the animation will clamp when finished
36
- */
37
- clampWhenFinished?: boolean;
38
- /**
39
- * Animation playback speed. This is a multiplier to the animation speed
40
- * @default 1
41
- */
42
- speed?: number;
43
- /**
44
- * Animation playback speed range. This will override speed
45
- * @default undefined
46
- */
47
- minMaxSpeed?: Vec2;
48
- /**
49
- * The normalized offset to start the animation at. This will override startTime
50
- * @default undefined
51
- */
52
- minMaxOffsetNormalized?: Vec2;
53
- }
54
-
55
-
56
- declare type AnimationIdentifier = AnimationClip | number | string | undefined;
57
-
58
- class Vec2 { x!: number; y!: number }
59
-
60
- /**
61
- * Animation component to play animations on a GameObject
62
- * @category Animation and Sequencing
63
- * @group Components
64
- */
65
- export class Animation extends Behaviour implements IAnimationComponent {
66
-
67
- get isAnimationComponent(): boolean { return true; }
68
- addClip(clip: AnimationClip) {
69
- if (!this.animations) this.animations = [];
70
- this.animations.push(clip);
71
- }
72
-
73
- /**
74
- * If true, the animation will start playing when the component is enabled
75
- */
76
- @serializable()
77
- playAutomatically: boolean = true;
78
-
79
- /**
80
- * If true, the animation will start at a random time. This is used when the animation component is enabled
81
- * @default true
82
- */
83
- @serializable()
84
- randomStartTime: boolean = true;
85
-
86
- /**
87
- * The animation min-max speed range
88
- * @default undefined
89
- */
90
- @serializable(Vec2)
91
- minMaxSpeed?: Vec2;
92
-
93
- /**
94
- * The normalized offset to start the animation at. This will override startTime
95
- * @default undefined
96
- */
97
- @serializable(Vec2)
98
- minMaxOffsetNormalized?: Vec2;
99
-
100
- /**
101
- * Set to true to loop the animation
102
- * @default true
103
- */
104
- @serializable()
105
- loop: boolean = true;
106
-
107
- /**
108
- * If true, the animation will clamp when finished
109
- */
110
- @serializable()
111
- clampWhenFinished: boolean = false;
112
-
113
- /**
114
- * The time in seconds of the first running animation action
115
- * @default 0
116
- */
117
- get time() {
118
- if (this.actions) {
119
- for (const action of this.actions) {
120
- if (action.isRunning()) return action.time;
121
- }
122
- }
123
- return 0;
124
- }
125
- set time(val: number) {
126
- if (this.actions) {
127
- for (const act of this.actions) {
128
- act.time = val;
129
- }
130
- }
131
- }
132
-
133
- private _tempAnimationClipBeforeGameObjectExisted: AnimationClip | null = null;
134
- /**
135
- * Get the first animation clip in the animations array
136
- */
137
- get clip(): AnimationClip | null {
138
- return this.animations?.length ? this.animations[0] : null;
139
- }
140
- /**
141
- * Set the first animation clip in the animations array
142
- */
143
- set clip(val: AnimationClip | null) {
144
- if (!this.__didAwake) {
145
- if (debug) console.warn("Assign clip during serialization", val);
146
- this._tempAnimationClipBeforeGameObjectExisted = val;
147
- return;
148
- }
149
- if (!val) return;
150
- // if (debug) console.log("Assign clip", val, Boolean(this.gameObject));
151
- if (!this.gameObject.animations) this.gameObject.animations = [];
152
- if (this.animations.includes(val)) return;
153
- if (this.animations.length > 0) {
154
- this.animations.splice(0, 0, val);
155
- }
156
- else
157
- this.animations.push(val);
158
- }
159
-
160
- @serializable(AnimationClip)
161
- set clips(animations: AnimationClip[]) {
162
- this.animations = animations;
163
- }
164
-
165
- private _tempAnimationsArray: AnimationClip[] | undefined;
166
- set animations(animations: AnimationClip[]) {
167
- if (animations === null || animations === undefined || !Array.isArray(animations)) return;
168
- if (this.gameObject)
169
- this.gameObject.animations = animations;
170
- else {
171
- this._tempAnimationsArray = animations;
172
- }
173
- }
174
- get animations(): AnimationClip[] {
175
- return this.gameObject.animations || this._tempAnimationsArray || [];
176
- }
177
-
178
- private mixer: AnimationMixer | undefined = undefined;
179
-
180
- /**
181
- * The animation actions
182
- */
183
- get actions(): Array<AnimationAction> {
184
- return this._actions;
185
- }
186
- set actions(val: Array<AnimationAction>) {
187
- this._actions = val;
188
- }
189
- private _actions!: Array<AnimationAction>;
190
- private _handles!: AnimationHandle[];
191
-
192
- /** @internal */
193
- awake() {
194
- this.mixer = undefined;
195
- if (debug) console.log("Animation Awake", this.name, this);
196
- if (this._tempAnimationsArray) {
197
- this.animations = this._tempAnimationsArray;
198
- this._tempAnimationsArray = undefined;
199
- }
200
- if (this._tempAnimationClipBeforeGameObjectExisted) {
201
- this.clip = this._tempAnimationClipBeforeGameObjectExisted;
202
- this._tempAnimationClipBeforeGameObjectExisted = null;
203
- }
204
- // actions need to reset (e.g. if the animation component was duplicated this array must not contain previous content)
205
- this.actions = [];
206
- this._handles = [];
207
- }
208
- /** @internal */
209
- onEnable(): void {
210
- if (this.playAutomatically && this.animations?.length > 0) {
211
- const index = Math.floor(Math.random() * this.animations.length);
212
- const animation = this.animations[index];
213
- this.play(index, {
214
- exclusive: true,
215
- fadeDuration: 0,
216
- startTime: this.randomStartTime ? Math.random() * animation.duration : 0,
217
- loop: this.loop,
218
- clampWhenFinished: this.clampWhenFinished
219
- });
220
- }
221
- }
222
- /** @internal */
223
- update() {
224
- if (!this.mixer) return;
225
- this.mixer.update(this.context.time.deltaTime);
226
- this._handles.forEach(h => h.update());
227
- }
228
- /** @internal */
229
- onDisable(): void {
230
- if (this.mixer) {
231
- this.mixer.stopAllAction();
232
- }
233
- }
234
- /** @internal */
235
- onDestroy(): void {
236
- this.context.animations.unregisterAnimationMixer(this.mixer);
237
- }
238
-
239
- /** Get an animation action by the animation clip name */
240
- getAction(name: string): AnimationAction | null {
241
- return this.actions?.find(a => a.getClip().name === name) || null;
242
- }
243
-
244
- /** Is any animation playing? */
245
- get isPlaying() {
246
- if (this.actions) {
247
- for (let i = 0; i < this.actions.length; i++) {
248
- if (this.actions[i].isRunning())
249
- return true;
250
- }
251
- }
252
- return false;
253
- }
254
-
255
- /** Stops all currently playing animations */
256
- stopAll(opts?: Pick<PlayOptions, "fadeDuration">): void {
257
- if (this.actions) {
258
- for (const act of this.actions) {
259
- if (opts?.fadeDuration) {
260
- act.fadeOut(opts.fadeDuration);
261
- }
262
- else {
263
- act.stop();
264
- }
265
- }
266
- }
267
- }
268
-
269
- /**
270
- * Stops a specific animation clip or index. If clip is undefined then all animations will be stopped
271
- */
272
- stop(clip?: AnimationIdentifier, opts?: Pick<PlayOptions, "fadeDuration">): void {
273
- if (clip === undefined) {
274
- this.stopAll();
275
- return;
276
- }
277
- else if (typeof clip === "number") {
278
- if (clip >= this.animations.length) {
279
- if (debug) console.log("No animation at index", clip)
280
- return;
281
- }
282
- clip = this.animations[clip];
283
- }
284
- else if (typeof clip === "string") {
285
- clip = this.animations.find(a => a.name === clip);
286
- }
287
- if (!clip) {
288
- console.error("Could not find clip", clip)
289
- return;
290
- }
291
- const act = this.actions.find(a => a.getClip() === clip);
292
- if (!act) {
293
- console.error("Could not find action", clip)
294
- return;
295
- }
296
- if (opts?.fadeDuration) {
297
- act.fadeOut(opts.fadeDuration);
298
- }
299
- else {
300
- act.stop();
301
- }
302
- }
303
-
304
- /**
305
- * Pause all animations or a specific animation clip or index
306
- * @param clip optional animation clip, index or name, if undefined all animations will be paused
307
- * @param unpause if true, the animation will be resumed
308
- */
309
- pause(clip?: AnimationIdentifier, unpause: boolean = false): void {
310
- if (clip === undefined) {
311
- for (const act of this.actions) {
312
- act.paused = !unpause;
313
- }
314
- return;
315
- }
316
- else if (typeof clip === "number") {
317
- if (clip >= this.animations.length) {
318
- if (debug) console.log("No animation at index", clip)
319
- return;
320
- }
321
- clip = this.animations[clip];
322
- }
323
- else if (typeof clip === "string") {
324
- clip = this.animations.find(a => a.name === clip);
325
- }
326
- if (!clip) {
327
- console.error("Could not find clip", clip)
328
- return;
329
- }
330
- const act = this.actions.find(a => a.getClip() === clip);
331
- if (!act) {
332
- console.error("Could not find action", clip)
333
- return;
334
- }
335
- act.paused = !unpause;
336
- }
337
-
338
- /**
339
- * Resume all paused animations.
340
- * Note that this will not fade animations in or out and just unpause previous animations. If an animation was faded out which means it's not running anymore, it will not be resumed.
341
- */
342
- resume() {
343
- for (const act of this.actions) {
344
- act.paused = false;
345
- }
346
- }
347
-
348
- /**
349
- * Play an animation clip or an clip at the specified index.
350
- * @param clipOrNumber the animation clip, index or name to play. If undefined, the first animation in the animations array will be played
351
- * @param options the play options. Use to set the fade duration, loop, speed, start time, end time, clampWhenFinished
352
- * @returns a promise that resolves when the animation is finished (note that it will not resolve if the animation is looping)
353
- */
354
- play(clipOrNumber: AnimationIdentifier = 0, options?: PlayOptions): Promise<AnimationAction> | void {
355
- if (debug) console.log("PLAY", clipOrNumber)
356
- this.ensureMixer();
357
- if (!this.mixer) {
358
- if (debug) console.warn("Missing mixer", this);
359
- return;
360
- }
361
- if (clipOrNumber === undefined) clipOrNumber = 0;
362
- let clip: AnimationClip | undefined = clipOrNumber as AnimationClip;
363
- if (typeof clipOrNumber === 'number') {
364
- if (clipOrNumber >= this.animations.length) {
365
- if (debug) console.log("No animation at index", clipOrNumber)
366
- return;
367
- }
368
- clip = this.animations[clipOrNumber];
369
- }
370
- else if (typeof clipOrNumber === "string") {
371
- clip = this.animations.find(a => a.name === clipOrNumber);
372
- }
373
- if (!clip) {
374
- console.error("Could not find clip", clipOrNumber)
375
- return;
376
- }
377
-
378
- if (!options) options = {};
379
-
380
- for (const act of this.actions) {
381
- if (act.getClip() === clip) {
382
- return this.internalOnPlay(act, options);
383
- }
384
- }
385
- if (!clip.tracks) {
386
- console.warn("Clip is no AnimationClip", clip)
387
- return;
388
- }
389
- const act = this.mixer.clipAction(clip);
390
- this.actions.push(act);
391
- return this.internalOnPlay(act, options);
392
- }
393
-
394
- private internalOnPlay(action: AnimationAction, options: PlayOptions): Promise<AnimationAction> {
395
- var existing = this.actions.find(a => a === action);
396
- if (existing === action && existing.isRunning() && existing.time < existing.getClip().duration) {
397
- const handle = this.tryFindHandle(action);
398
- if (existing.paused) {
399
- existing.paused = false;
400
- }
401
- if (handle) return handle.waitForFinish();
402
- }
403
-
404
- // Assign defaults
405
- if (options.loop === undefined) options.loop = this.loop;
406
- if (options.clampWhenFinished === undefined) options.clampWhenFinished = this.clampWhenFinished;
407
- if (options.minMaxOffsetNormalized === undefined && this.randomStartTime) options.minMaxOffsetNormalized = this.minMaxOffsetNormalized;
408
- if (options.minMaxSpeed === undefined) options.minMaxSpeed = this.minMaxSpeed;
409
-
410
- // Reset currently running animations
411
- const stopOther = options?.exclusive ?? true;
412
- if (stopOther) {
413
- for (const act of this.actions) {
414
- if (act != existing) {
415
- if (options.fadeDuration) {
416
- act.fadeOut(options.fadeDuration);
417
- }
418
- else {
419
- act.stop();
420
- }
421
- }
422
- }
423
- }
424
- if (options?.fadeDuration) {
425
- action.fadeIn(options.fadeDuration);
426
- }
427
- action.enabled = true;
428
-
429
- // Apply start time
430
- if (options?.startTime != undefined) {
431
- action.time = options.startTime;
432
- }
433
- // Only apply random start offset if it's not 0:0 (default). Otherwise `play` will not resume paused animations but instead restart them
434
- else if (options?.minMaxOffsetNormalized && options.minMaxOffsetNormalized.x != 0 && options.minMaxOffsetNormalized.y != 0) {
435
- const clip = action.getClip();
436
- action.time = Mathf.lerp(options.minMaxOffsetNormalized.x, options.minMaxOffsetNormalized.y, Math.random()) * clip.duration;
437
- }
438
- // If the animation is at the end, reset the time
439
- else if(action.time >= action.getClip().duration) {
440
- action.time = 0;
441
- }
442
-
443
- // Apply speed
444
- if (options?.minMaxSpeed) {
445
- action.timeScale = Mathf.lerp(options.minMaxSpeed.x, options.minMaxSpeed.y, Math.random());
446
- }
447
- else {
448
- action.timeScale = options?.speed ?? 1;
449
- }
450
-
451
- // Apply looping
452
- if (options?.loop != undefined) {
453
- action.loop = options.loop ? LoopRepeat : LoopOnce;
454
- }
455
- else action.loop = LoopOnce;
456
- if (options?.clampWhenFinished) {
457
- action.clampWhenFinished = true;
458
- }
459
-
460
-
461
- action.paused = false;
462
- action.play();
463
-
464
- if (debug) console.log("PLAY", action.getClip().name, action)
465
- const handle = new AnimationHandle(action, this.mixer!, options, _ => {
466
- this._handles.splice(this._handles.indexOf(handle), 1);
467
- });
468
- this._handles.push(handle);
469
- return handle.waitForFinish();
470
- }
471
-
472
- private tryFindHandle(action: AnimationAction): AnimationHandle | undefined {
473
- for (const handle of this._handles) {
474
- if (handle.action === action)
475
- return handle;
476
- }
477
- return undefined;
478
- }
479
-
480
-
481
- private ensureMixer() {
482
- if (!this.mixer) {
483
- // try getting the animation mixer from the assigned gameobject
484
- const key = "animationMixer";
485
- if (this.gameObject[key]) {
486
- this.mixer = this.gameObject[key];
487
- }
488
- if (!this.mixer || !this.mixer.clipAction) {
489
- this.mixer = new AnimationMixer(this.gameObject);
490
- this.gameObject[key] = this.mixer;
491
- }
492
- }
493
- this.context.animations.registerAnimationMixer(this.mixer);
494
- }
495
- }
496
-
497
-
498
- class AnimationHandle {
499
- readonly mixer: AnimationMixer;
500
- readonly action: AnimationAction;
501
-
502
- private promise: Promise<AnimationAction> | null = null;
503
-
504
- private _options?: PlayOptions | undefined;
505
- private _resolveCallback: Function | null = null;
506
- private _resolvedOrRejectedCallback?: (AnimationHandle) => void;
507
-
508
- constructor(action: AnimationAction, mixer: AnimationMixer, opts?: PlayOptions, onDone?: (handle: AnimationHandle) => void) {
509
- this.action = action;
510
- this.mixer = mixer;
511
- this._resolvedOrRejectedCallback = onDone;
512
- this._options = opts;
513
- }
514
-
515
- waitForFinish(): Promise<AnimationAction> {
516
- if (this.promise) return this.promise;
517
- this.promise = new Promise((res) => {
518
- this._resolveCallback = res;
519
- });
520
- // this.mixer.addEventListener('loop', this.onLoop);
521
- this.mixer.addEventListener('finished', this.onFinished as any);
522
- return this.promise;
523
- }
524
-
525
- update() {
526
- if (!this._options) return;
527
- if (this._options.endTime !== undefined && this.action.time > this._options.endTime) {
528
- if (this._options.loop === true) {
529
- this.action.time = this._options.startTime ?? 0;
530
- }
531
- else {
532
- this.action.time = this._options.endTime;
533
- this.action.timeScale = 0;
534
- this.onResolve();
535
- }
536
- }
537
- }
538
-
539
- private onResolve() {
540
- this.dispose();
541
- this._resolvedOrRejectedCallback?.call(this, this);
542
- this._resolveCallback?.call(this, this.action);
543
- }
544
-
545
- // private onLoop = (_evt: MixerEvent) => {
546
- // }
547
-
548
- private onFinished = (evt: MixerEvent) => {
549
- if (evt.action === this.action) {
550
- this.onResolve();
551
- }
552
- }
553
-
554
- private dispose() {
555
- // this.mixer.removeEventListener('loop', this.onLoop);
556
- this.mixer.removeEventListener('finished', this.onFinished as any);
557
- }
1
+ import { AnimationAction, AnimationClip, AnimationMixer, LoopOnce, LoopRepeat } from "three";
2
+
3
+ import { Mathf } from "../engine/engine_math.js";
4
+ import { serializable } from "../engine/engine_serialization_decorator.js";
5
+ import { IAnimationComponent } from "../engine/engine_types.js";
6
+ import { getParam } from "../engine/engine_utils.js";
7
+ import { MixerEvent } from "./Animator.js";
8
+ import { Behaviour } from "./Component.js";
9
+
10
+ const debug = getParam("debuganimation");
11
+
12
+ export declare type PlayOptions = {
13
+ /**
14
+ * The fade duration in seconds for the action to fade in and other actions to fade out (if exclusive is enabled)
15
+ */
16
+ fadeDuration?: number;
17
+ /**
18
+ * If true, the animation will loop
19
+ */
20
+ loop?: boolean;
21
+ /**
22
+ * If true, will stop all other animations before playing this one
23
+ * @default true
24
+ */
25
+ exclusive?: boolean;
26
+ /**
27
+ * The animation start time in seconds
28
+ */
29
+ startTime?: number;
30
+ /**
31
+ * The animation end time in seconds
32
+ */
33
+ endTime?: number;
34
+ /**
35
+ * If true, the animation will clamp when finished
36
+ */
37
+ clampWhenFinished?: boolean;
38
+ /**
39
+ * Animation playback speed. This is a multiplier to the animation speed
40
+ * @default 1
41
+ */
42
+ speed?: number;
43
+ /**
44
+ * Animation playback speed range. This will override speed
45
+ * @default undefined
46
+ */
47
+ minMaxSpeed?: Vec2;
48
+ /**
49
+ * The normalized offset to start the animation at. This will override startTime
50
+ * @default undefined
51
+ */
52
+ minMaxOffsetNormalized?: Vec2;
53
+ }
54
+
55
+
56
+ declare type AnimationIdentifier = AnimationClip | number | string | undefined;
57
+
58
+ class Vec2 { x!: number; y!: number }
59
+
60
+ /**
61
+ * Animation component to play animations on a GameObject
62
+ * @category Animation and Sequencing
63
+ * @group Components
64
+ */
65
+ export class Animation extends Behaviour implements IAnimationComponent {
66
+
67
+ get isAnimationComponent(): boolean { return true; }
68
+ addClip(clip: AnimationClip) {
69
+ if (!this.animations) this.animations = [];
70
+ this.animations.push(clip);
71
+ }
72
+
73
+ /**
74
+ * If true, the animation will start playing when the component is enabled
75
+ */
76
+ @serializable()
77
+ playAutomatically: boolean = true;
78
+
79
+ /**
80
+ * If true, the animation will start at a random time. This is used when the animation component is enabled
81
+ * @default true
82
+ */
83
+ @serializable()
84
+ randomStartTime: boolean = true;
85
+
86
+ /**
87
+ * The animation min-max speed range
88
+ * @default undefined
89
+ */
90
+ @serializable(Vec2)
91
+ minMaxSpeed?: Vec2;
92
+
93
+ /**
94
+ * The normalized offset to start the animation at. This will override startTime
95
+ * @default undefined
96
+ */
97
+ @serializable(Vec2)
98
+ minMaxOffsetNormalized?: Vec2;
99
+
100
+ /**
101
+ * Set to true to loop the animation
102
+ * @default true
103
+ */
104
+ @serializable()
105
+ loop: boolean = true;
106
+
107
+ /**
108
+ * If true, the animation will clamp when finished
109
+ */
110
+ @serializable()
111
+ clampWhenFinished: boolean = false;
112
+
113
+ /**
114
+ * The time in seconds of the first running animation action
115
+ * @default 0
116
+ */
117
+ get time() {
118
+ if (this.actions) {
119
+ for (const action of this.actions) {
120
+ if (action.isRunning()) return action.time;
121
+ }
122
+ }
123
+ return 0;
124
+ }
125
+ set time(val: number) {
126
+ if (this.actions) {
127
+ for (const act of this.actions) {
128
+ act.time = val;
129
+ }
130
+ }
131
+ }
132
+
133
+ private _tempAnimationClipBeforeGameObjectExisted: AnimationClip | null = null;
134
+ /**
135
+ * Get the first animation clip in the animations array
136
+ */
137
+ get clip(): AnimationClip | null {
138
+ return this.animations?.length ? this.animations[0] : null;
139
+ }
140
+ /**
141
+ * Set the first animation clip in the animations array
142
+ */
143
+ set clip(val: AnimationClip | null) {
144
+ if (!this.__didAwake) {
145
+ if (debug) console.warn("Assign clip during serialization", val);
146
+ this._tempAnimationClipBeforeGameObjectExisted = val;
147
+ return;
148
+ }
149
+ if (!val) return;
150
+ // if (debug) console.log("Assign clip", val, Boolean(this.gameObject));
151
+ if (!this.gameObject.animations) this.gameObject.animations = [];
152
+ if (this.animations.includes(val)) return;
153
+ if (this.animations.length > 0) {
154
+ this.animations.splice(0, 0, val);
155
+ }
156
+ else
157
+ this.animations.push(val);
158
+ }
159
+
160
+ @serializable(AnimationClip)
161
+ set clips(animations: AnimationClip[]) {
162
+ this.animations = animations;
163
+ }
164
+
165
+ private _tempAnimationsArray: AnimationClip[] | undefined;
166
+ set animations(animations: AnimationClip[]) {
167
+ if (animations === null || animations === undefined || !Array.isArray(animations)) return;
168
+ if (this.gameObject)
169
+ this.gameObject.animations = animations;
170
+ else {
171
+ this._tempAnimationsArray = animations;
172
+ }
173
+ }
174
+ get animations(): AnimationClip[] {
175
+ return this.gameObject.animations || this._tempAnimationsArray || [];
176
+ }
177
+
178
+ private mixer: AnimationMixer | undefined = undefined;
179
+
180
+ /**
181
+ * The animation actions
182
+ */
183
+ get actions(): Array<AnimationAction> {
184
+ return this._actions;
185
+ }
186
+ set actions(val: Array<AnimationAction>) {
187
+ this._actions = val;
188
+ }
189
+ private _actions!: Array<AnimationAction>;
190
+ private _handles!: AnimationHandle[];
191
+
192
+ /** @internal */
193
+ awake() {
194
+ this.mixer = undefined;
195
+ if (debug) console.log("Animation Awake", this.name, this);
196
+ if (this._tempAnimationsArray) {
197
+ this.animations = this._tempAnimationsArray;
198
+ this._tempAnimationsArray = undefined;
199
+ }
200
+ if (this._tempAnimationClipBeforeGameObjectExisted) {
201
+ this.clip = this._tempAnimationClipBeforeGameObjectExisted;
202
+ this._tempAnimationClipBeforeGameObjectExisted = null;
203
+ }
204
+ // actions need to reset (e.g. if the animation component was duplicated this array must not contain previous content)
205
+ this.actions = [];
206
+ this._handles = [];
207
+ }
208
+ /** @internal */
209
+ onEnable(): void {
210
+ if (this.playAutomatically && this.animations?.length > 0) {
211
+ const index = Math.floor(Math.random() * this.animations.length);
212
+ const animation = this.animations[index];
213
+ this.play(index, {
214
+ exclusive: true,
215
+ fadeDuration: 0,
216
+ startTime: this.randomStartTime ? Math.random() * animation.duration : 0,
217
+ loop: this.loop,
218
+ clampWhenFinished: this.clampWhenFinished
219
+ });
220
+ }
221
+ }
222
+ /** @internal */
223
+ update() {
224
+ if (!this.mixer) return;
225
+ this.mixer.update(this.context.time.deltaTime);
226
+ this._handles.forEach(h => h.update());
227
+ }
228
+ /** @internal */
229
+ onDisable(): void {
230
+ if (this.mixer) {
231
+ this.mixer.stopAllAction();
232
+ }
233
+ }
234
+ /** @internal */
235
+ onDestroy(): void {
236
+ this.context.animations.unregisterAnimationMixer(this.mixer);
237
+ }
238
+
239
+ /** Get an animation action by the animation clip name */
240
+ getAction(name: string): AnimationAction | null {
241
+ return this.actions?.find(a => a.getClip().name === name) || null;
242
+ }
243
+
244
+ /** Is any animation playing? */
245
+ get isPlaying() {
246
+ if (this.actions) {
247
+ for (let i = 0; i < this.actions.length; i++) {
248
+ if (this.actions[i].isRunning())
249
+ return true;
250
+ }
251
+ }
252
+ return false;
253
+ }
254
+
255
+ /** Stops all currently playing animations */
256
+ stopAll(opts?: Pick<PlayOptions, "fadeDuration">): void {
257
+ if (this.actions) {
258
+ for (const act of this.actions) {
259
+ if (opts?.fadeDuration) {
260
+ act.fadeOut(opts.fadeDuration);
261
+ }
262
+ else {
263
+ act.stop();
264
+ }
265
+ }
266
+ }
267
+ }
268
+
269
+ /**
270
+ * Stops a specific animation clip or index. If clip is undefined then all animations will be stopped
271
+ */
272
+ stop(clip?: AnimationIdentifier, opts?: Pick<PlayOptions, "fadeDuration">): void {
273
+ if (clip === undefined) {
274
+ this.stopAll();
275
+ return;
276
+ }
277
+ else if (typeof clip === "number") {
278
+ if (clip >= this.animations.length) {
279
+ if (debug) console.log("No animation at index", clip)
280
+ return;
281
+ }
282
+ clip = this.animations[clip];
283
+ }
284
+ else if (typeof clip === "string") {
285
+ clip = this.animations.find(a => a.name === clip);
286
+ }
287
+ if (!clip) {
288
+ console.error("Could not find clip", clip)
289
+ return;
290
+ }
291
+ const act = this.actions.find(a => a.getClip() === clip);
292
+ if (!act) {
293
+ console.error("Could not find action", clip)
294
+ return;
295
+ }
296
+ if (opts?.fadeDuration) {
297
+ act.fadeOut(opts.fadeDuration);
298
+ }
299
+ else {
300
+ act.stop();
301
+ }
302
+ }
303
+
304
+ /**
305
+ * Pause all animations or a specific animation clip or index
306
+ * @param clip optional animation clip, index or name, if undefined all animations will be paused
307
+ * @param unpause if true, the animation will be resumed
308
+ */
309
+ pause(clip?: AnimationIdentifier, unpause: boolean = false): void {
310
+ if (clip === undefined) {
311
+ for (const act of this.actions) {
312
+ act.paused = !unpause;
313
+ }
314
+ return;
315
+ }
316
+ else if (typeof clip === "number") {
317
+ if (clip >= this.animations.length) {
318
+ if (debug) console.log("No animation at index", clip)
319
+ return;
320
+ }
321
+ clip = this.animations[clip];
322
+ }
323
+ else if (typeof clip === "string") {
324
+ clip = this.animations.find(a => a.name === clip);
325
+ }
326
+ if (!clip) {
327
+ console.error("Could not find clip", clip)
328
+ return;
329
+ }
330
+ const act = this.actions.find(a => a.getClip() === clip);
331
+ if (!act) {
332
+ console.error("Could not find action", clip)
333
+ return;
334
+ }
335
+ act.paused = !unpause;
336
+ }
337
+
338
+ /**
339
+ * Resume all paused animations.
340
+ * Note that this will not fade animations in or out and just unpause previous animations. If an animation was faded out which means it's not running anymore, it will not be resumed.
341
+ */
342
+ resume() {
343
+ for (const act of this.actions) {
344
+ act.paused = false;
345
+ }
346
+ }
347
+
348
+ /**
349
+ * Play an animation clip or an clip at the specified index.
350
+ * @param clipOrNumber the animation clip, index or name to play. If undefined, the first animation in the animations array will be played
351
+ * @param options the play options. Use to set the fade duration, loop, speed, start time, end time, clampWhenFinished
352
+ * @returns a promise that resolves when the animation is finished (note that it will not resolve if the animation is looping)
353
+ */
354
+ play(clipOrNumber: AnimationIdentifier = 0, options?: PlayOptions): Promise<AnimationAction> | void {
355
+ if (debug) console.log("PLAY", clipOrNumber)
356
+ this.ensureMixer();
357
+ if (!this.mixer) {
358
+ if (debug) console.warn("Missing mixer", this);
359
+ return;
360
+ }
361
+ if (clipOrNumber === undefined) clipOrNumber = 0;
362
+ let clip: AnimationClip | undefined = clipOrNumber as AnimationClip;
363
+ if (typeof clipOrNumber === 'number') {
364
+ if (clipOrNumber >= this.animations.length) {
365
+ if (debug) console.log("No animation at index", clipOrNumber)
366
+ return;
367
+ }
368
+ clip = this.animations[clipOrNumber];
369
+ }
370
+ else if (typeof clipOrNumber === "string") {
371
+ clip = this.animations.find(a => a.name === clipOrNumber);
372
+ }
373
+ if (!clip) {
374
+ console.error("Could not find clip", clipOrNumber)
375
+ return;
376
+ }
377
+
378
+ if (!options) options = {};
379
+
380
+ for (const act of this.actions) {
381
+ if (act.getClip() === clip) {
382
+ return this.internalOnPlay(act, options);
383
+ }
384
+ }
385
+ if (!clip.tracks) {
386
+ console.warn("Clip is no AnimationClip", clip)
387
+ return;
388
+ }
389
+ const act = this.mixer.clipAction(clip);
390
+ this.actions.push(act);
391
+ return this.internalOnPlay(act, options);
392
+ }
393
+
394
+ private internalOnPlay(action: AnimationAction, options: PlayOptions): Promise<AnimationAction> {
395
+ var existing = this.actions.find(a => a === action);
396
+ if (existing === action && existing.isRunning() && existing.time < existing.getClip().duration) {
397
+ const handle = this.tryFindHandle(action);
398
+ if (existing.paused) {
399
+ existing.paused = false;
400
+ }
401
+ if (handle) return handle.waitForFinish();
402
+ }
403
+
404
+ // Assign defaults
405
+ if (options.loop === undefined) options.loop = this.loop;
406
+ if (options.clampWhenFinished === undefined) options.clampWhenFinished = this.clampWhenFinished;
407
+ if (options.minMaxOffsetNormalized === undefined && this.randomStartTime) options.minMaxOffsetNormalized = this.minMaxOffsetNormalized;
408
+ if (options.minMaxSpeed === undefined) options.minMaxSpeed = this.minMaxSpeed;
409
+
410
+ // Reset currently running animations
411
+ const stopOther = options?.exclusive ?? true;
412
+ if (stopOther) {
413
+ for (const act of this.actions) {
414
+ if (act != existing) {
415
+ if (options.fadeDuration) {
416
+ act.fadeOut(options.fadeDuration);
417
+ }
418
+ else {
419
+ act.stop();
420
+ }
421
+ }
422
+ }
423
+ }
424
+ if (options?.fadeDuration) {
425
+ action.fadeIn(options.fadeDuration);
426
+ }
427
+ action.enabled = true;
428
+
429
+ // Apply start time
430
+ if (options?.startTime != undefined) {
431
+ action.time = options.startTime;
432
+ }
433
+ // Only apply random start offset if it's not 0:0 (default). Otherwise `play` will not resume paused animations but instead restart them
434
+ else if (options?.minMaxOffsetNormalized && options.minMaxOffsetNormalized.x != 0 && options.minMaxOffsetNormalized.y != 0) {
435
+ const clip = action.getClip();
436
+ action.time = Mathf.lerp(options.minMaxOffsetNormalized.x, options.minMaxOffsetNormalized.y, Math.random()) * clip.duration;
437
+ }
438
+ // If the animation is at the end, reset the time
439
+ else if(action.time >= action.getClip().duration) {
440
+ action.time = 0;
441
+ }
442
+
443
+ // Apply speed
444
+ if (options?.minMaxSpeed) {
445
+ action.timeScale = Mathf.lerp(options.minMaxSpeed.x, options.minMaxSpeed.y, Math.random());
446
+ }
447
+ else {
448
+ action.timeScale = options?.speed ?? 1;
449
+ }
450
+
451
+ // Apply looping
452
+ if (options?.loop != undefined) {
453
+ action.loop = options.loop ? LoopRepeat : LoopOnce;
454
+ }
455
+ else action.loop = LoopOnce;
456
+ if (options?.clampWhenFinished) {
457
+ action.clampWhenFinished = true;
458
+ }
459
+
460
+
461
+ action.paused = false;
462
+ action.play();
463
+
464
+ if (debug) console.log("PLAY", action.getClip().name, action)
465
+ const handle = new AnimationHandle(action, this.mixer!, options, _ => {
466
+ this._handles.splice(this._handles.indexOf(handle), 1);
467
+ });
468
+ this._handles.push(handle);
469
+ return handle.waitForFinish();
470
+ }
471
+
472
+ private tryFindHandle(action: AnimationAction): AnimationHandle | undefined {
473
+ for (const handle of this._handles) {
474
+ if (handle.action === action)
475
+ return handle;
476
+ }
477
+ return undefined;
478
+ }
479
+
480
+
481
+ private ensureMixer() {
482
+ if (!this.mixer) {
483
+ // try getting the animation mixer from the assigned gameobject
484
+ const key = "animationMixer";
485
+ if (this.gameObject[key]) {
486
+ this.mixer = this.gameObject[key];
487
+ }
488
+ if (!this.mixer || !this.mixer.clipAction) {
489
+ this.mixer = new AnimationMixer(this.gameObject);
490
+ this.gameObject[key] = this.mixer;
491
+ }
492
+ }
493
+ this.context.animations.registerAnimationMixer(this.mixer);
494
+ }
495
+ }
496
+
497
+
498
+ class AnimationHandle {
499
+ readonly mixer: AnimationMixer;
500
+ readonly action: AnimationAction;
501
+
502
+ private promise: Promise<AnimationAction> | null = null;
503
+
504
+ private _options?: PlayOptions | undefined;
505
+ private _resolveCallback: Function | null = null;
506
+ private _resolvedOrRejectedCallback?: (AnimationHandle) => void;
507
+
508
+ constructor(action: AnimationAction, mixer: AnimationMixer, opts?: PlayOptions, onDone?: (handle: AnimationHandle) => void) {
509
+ this.action = action;
510
+ this.mixer = mixer;
511
+ this._resolvedOrRejectedCallback = onDone;
512
+ this._options = opts;
513
+ }
514
+
515
+ waitForFinish(): Promise<AnimationAction> {
516
+ if (this.promise) return this.promise;
517
+ this.promise = new Promise((res) => {
518
+ this._resolveCallback = res;
519
+ });
520
+ // this.mixer.addEventListener('loop', this.onLoop);
521
+ this.mixer.addEventListener('finished', this.onFinished as any);
522
+ return this.promise;
523
+ }
524
+
525
+ update() {
526
+ if (!this._options) return;
527
+ if (this._options.endTime !== undefined && this.action.time > this._options.endTime) {
528
+ if (this._options.loop === true) {
529
+ this.action.time = this._options.startTime ?? 0;
530
+ }
531
+ else {
532
+ this.action.time = this._options.endTime;
533
+ this.action.timeScale = 0;
534
+ this.onResolve();
535
+ }
536
+ }
537
+ }
538
+
539
+ private onResolve() {
540
+ this.dispose();
541
+ this._resolvedOrRejectedCallback?.call(this, this);
542
+ this._resolveCallback?.call(this, this.action);
543
+ }
544
+
545
+ // private onLoop = (_evt: MixerEvent) => {
546
+ // }
547
+
548
+ private onFinished = (evt: MixerEvent) => {
549
+ if (evt.action === this.action) {
550
+ this.onResolve();
551
+ }
552
+ }
553
+
554
+ private dispose() {
555
+ // this.mixer.removeEventListener('loop', this.onLoop);
556
+ this.mixer.removeEventListener('finished', this.onFinished as any);
557
+ }
558
558
  }