@needle-tools/engine 4.7.2-alpha → 4.7.2-next.0e4e068
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +3782 -3782
- package/LICENSE.md +10 -10
- package/README.md +64 -64
- package/components.needle.json +1 -1
- package/dist/generateMeshBVH.worker-BaNp_Xtp.js +25 -0
- package/dist/gltf-progressive-CNdBjvz6.js +1145 -0
- package/dist/gltf-progressive-C_oN6wCA.umd.cjs +8 -0
- package/dist/gltf-progressive-MgWOszRl.min.js +8 -0
- package/dist/{needle-engine.bundle-BhDF-YSv.min.js → needle-engine.bundle-B1OlKJHF.min.js} +108 -107
- package/dist/{needle-engine.bundle-gp00DTS4.js → needle-engine.bundle-Bwsx9VYm.js} +2077 -2061
- package/dist/{needle-engine.bundle-D2myV4E4.umd.cjs → needle-engine.bundle-Cd6HpRz5.umd.cjs} +99 -98
- package/dist/needle-engine.d.ts +130 -129
- package/dist/needle-engine.js +4 -4
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-8AQTeZsr.umd.cjs → postprocessing-CjW23fio.umd.cjs} +2 -2
- package/dist/{postprocessing-BkxN_08g.js → postprocessing-DYLNOL3W.js} +3 -3
- package/dist/{postprocessing-BDScN9yu.min.js → postprocessing-xYQWCHFu.min.js} +2 -2
- package/dist/{three-DMrv-4ar.umd.cjs → three-B_hneGZr.umd.cjs} +4 -4
- package/dist/{three-Bz6X1mrw.js → three-DrqIzZTH.js} +4198 -4198
- package/dist/{three-Boa-jOq-.min.js → three-DuDKwKB8.min.js} +33 -33
- package/dist/{three-examples-GggCDHv0.js → three-examples-B50TT3Iu.js} +5 -5
- package/dist/{three-examples-DuVhxqft.min.js → three-examples-DaDLBuy6.min.js} +14 -14
- package/dist/{three-examples-C7ryg8vN.umd.cjs → three-examples-X3OadjXB.umd.cjs} +3 -3
- package/dist/{three-mesh-ui-CY6Izc7C.min.js → three-mesh-ui-B3p3gyUz.min.js} +1 -1
- package/dist/{three-mesh-ui-CwlN0FUC.umd.cjs → three-mesh-ui-CQiIQIlA.umd.cjs} +1 -1
- package/dist/{three-mesh-ui-CLNOfsWn.js → three-mesh-ui-CxuWt7m-.js} +1 -1
- package/dist/{vendor-zxXa3Dmr.min.js → vendor-BlSxe9JJ.min.js} +3 -3
- package/dist/{vendor-BSD1RQIh.js → vendor-BmYIgaS1.js} +3 -3
- package/dist/{vendor-DHr4aqIZ.umd.cjs → vendor-Cavtu3CP.umd.cjs} +3 -3
- package/lib/asap/needle-asap.d.ts +1 -1
- package/lib/asap/needle-asap.js +95 -95
- package/lib/asap/sessiongranted.d.ts +3 -3
- package/lib/asap/sessiongranted.js +65 -65
- package/lib/asap/utils.d.ts +1 -1
- package/lib/asap/utils.js +3 -3
- package/lib/engine/analytics/index.d.ts +6 -6
- package/lib/engine/analytics/index.js +12 -12
- package/lib/engine/analytics/lcp.d.ts +3 -3
- package/lib/engine/analytics/lcp.js +34 -34
- package/lib/engine/api.d.ts +82 -82
- package/lib/engine/api.js +81 -81
- package/lib/engine/assets/index.d.ts +11 -11
- package/lib/engine/assets/index.js +47 -47
- package/lib/engine/assets/static.d.ts +1 -1
- package/lib/engine/assets/static.js +4 -4
- package/lib/engine/codegen/register_types.d.ts +1 -1
- package/lib/engine/codegen/register_types.js +300 -300
- package/lib/engine/debug/debug.d.ts +15 -15
- package/lib/engine/debug/debug.js +44 -44
- package/lib/engine/debug/debug_console.d.ts +2 -2
- package/lib/engine/debug/debug_console.js +307 -307
- package/lib/engine/debug/debug_overlay.d.ts +22 -22
- package/lib/engine/debug/debug_overlay.js +316 -316
- package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
- package/lib/engine/debug/debug_spatial_console.js +390 -390
- package/lib/engine/debug/index.d.ts +2 -2
- package/lib/engine/debug/index.js +2 -2
- package/lib/engine/engine_addressables.d.ts +164 -164
- package/lib/engine/engine_addressables.js +601 -601
- package/lib/engine/engine_animation.d.ts +43 -43
- package/lib/engine/engine_animation.js +133 -133
- package/lib/engine/engine_application.d.ts +45 -45
- package/lib/engine/engine_application.js +104 -104
- package/lib/engine/engine_assetdatabase.d.ts +25 -25
- package/lib/engine/engine_assetdatabase.js +346 -346
- package/lib/engine/engine_audio.d.ts +4 -4
- package/lib/engine/engine_audio.js +23 -23
- package/lib/engine/engine_camera.d.ts +13 -13
- package/lib/engine/engine_camera.js +30 -30
- package/lib/engine/engine_components.d.ts +110 -110
- package/lib/engine/engine_components.js +374 -374
- package/lib/engine/engine_components_internal.d.ts +9 -9
- package/lib/engine/engine_components_internal.js +36 -36
- package/lib/engine/engine_constants.d.ts +10 -10
- package/lib/engine/engine_constants.js +41 -41
- package/lib/engine/engine_context.d.ts +475 -475
- package/lib/engine/engine_context.js +1672 -1673
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_context_registry.d.ts +71 -71
- package/lib/engine/engine_context_registry.js +117 -117
- package/lib/engine/engine_coroutine.d.ts +35 -35
- package/lib/engine/engine_coroutine.js +52 -52
- package/lib/engine/engine_create_objects.d.ts +119 -119
- package/lib/engine/engine_create_objects.js +320 -320
- package/lib/engine/engine_default_parameters.d.ts +2 -2
- package/lib/engine/engine_default_parameters.js +3 -3
- package/lib/engine/engine_editor-sync.d.ts +21 -21
- package/lib/engine/engine_editor-sync.js +4 -4
- package/lib/engine/engine_fileloader.d.ts +2 -2
- package/lib/engine/engine_fileloader.js +8 -8
- package/lib/engine/engine_gameobject.d.ts +68 -68
- package/lib/engine/engine_gameobject.js +619 -619
- package/lib/engine/engine_generic_utils.d.ts +1 -1
- package/lib/engine/engine_generic_utils.js +13 -13
- package/lib/engine/engine_gizmos.d.ts +149 -149
- package/lib/engine/engine_gizmos.js +530 -530
- package/lib/engine/engine_gltf.d.ts +12 -12
- package/lib/engine/engine_gltf.js +15 -15
- package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
- package/lib/engine/engine_gltf_builtin_components.js +341 -341
- package/lib/engine/engine_hot_reload.d.ts +8 -8
- package/lib/engine/engine_hot_reload.js +197 -197
- package/lib/engine/engine_input.d.ts +362 -362
- package/lib/engine/engine_input.js +1294 -1294
- package/lib/engine/engine_input_utils.d.ts +2 -2
- package/lib/engine/engine_input_utils.js +22 -22
- package/lib/engine/engine_instancing.d.ts +19 -19
- package/lib/engine/engine_instancing.js +39 -39
- package/lib/engine/engine_license.d.ts +11 -11
- package/lib/engine/engine_license.js +369 -369
- package/lib/engine/engine_lifecycle_api.d.ts +83 -83
- package/lib/engine/engine_lifecycle_api.js +106 -106
- package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
- package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
- package/lib/engine/engine_lightdata.d.ts +23 -23
- package/lib/engine/engine_lightdata.js +101 -101
- package/lib/engine/engine_loaders.callbacks.d.ts +97 -97
- package/lib/engine/engine_loaders.callbacks.js +86 -86
- package/lib/engine/engine_loaders.d.ts +48 -48
- package/lib/engine/engine_loaders.gltf.d.ts +13 -13
- package/lib/engine/engine_loaders.gltf.js +62 -62
- package/lib/engine/engine_loaders.js +337 -337
- package/lib/engine/engine_lods.d.ts +35 -35
- package/lib/engine/engine_lods.js +160 -160
- package/lib/engine/engine_lods.js.map +1 -1
- package/lib/engine/engine_mainloop_utils.d.ts +32 -32
- package/lib/engine/engine_mainloop_utils.js +466 -466
- package/lib/engine/engine_math.d.ts +114 -114
- package/lib/engine/engine_math.js +247 -247
- package/lib/engine/engine_modules.d.ts +36 -36
- package/lib/engine/engine_modules.js +85 -85
- package/lib/engine/engine_networking.d.ts +260 -260
- package/lib/engine/engine_networking.js +764 -764
- package/lib/engine/engine_networking_auto.d.ts +24 -24
- package/lib/engine/engine_networking_auto.js +310 -310
- package/lib/engine/engine_networking_blob.d.ts +48 -48
- package/lib/engine/engine_networking_blob.js +228 -228
- package/lib/engine/engine_networking_files.d.ts +35 -35
- package/lib/engine/engine_networking_files.js +172 -172
- package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
- package/lib/engine/engine_networking_files_default_components.js +42 -42
- package/lib/engine/engine_networking_instantiate.d.ts +100 -100
- package/lib/engine/engine_networking_instantiate.js +345 -345
- package/lib/engine/engine_networking_peer.d.ts +15 -15
- package/lib/engine/engine_networking_peer.js +132 -132
- package/lib/engine/engine_networking_streams.d.ts +123 -123
- package/lib/engine/engine_networking_streams.js +645 -645
- package/lib/engine/engine_networking_types.d.ts +22 -22
- package/lib/engine/engine_networking_types.js +7 -7
- package/lib/engine/engine_networking_utils.d.ts +2 -2
- package/lib/engine/engine_networking_utils.js +20 -20
- package/lib/engine/engine_networking_websocket.d.ts +1 -1
- package/lib/engine/engine_networking_websocket.js +2 -2
- package/lib/engine/engine_patcher.d.ts +10 -10
- package/lib/engine/engine_patcher.js +142 -142
- package/lib/engine/engine_physics.d.ts +152 -152
- package/lib/engine/engine_physics.js +645 -645
- package/lib/engine/engine_physics.types.d.ts +40 -40
- package/lib/engine/engine_physics.types.js +33 -33
- package/lib/engine/engine_physics_rapier.d.ts +147 -147
- package/lib/engine/engine_physics_rapier.js +1433 -1433
- package/lib/engine/engine_playerview.d.ts +26 -26
- package/lib/engine/engine_playerview.js +64 -64
- package/lib/engine/engine_scenelighting.d.ts +71 -71
- package/lib/engine/engine_scenelighting.js +226 -226
- package/lib/engine/engine_serialization.d.ts +3 -3
- package/lib/engine/engine_serialization.js +3 -3
- package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
- package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
- package/lib/engine/engine_serialization_core.d.ts +94 -94
- package/lib/engine/engine_serialization_core.js +607 -607
- package/lib/engine/engine_serialization_decorator.d.ts +23 -23
- package/lib/engine/engine_serialization_decorator.js +66 -66
- package/lib/engine/engine_setup.d.ts +1 -1
- package/lib/engine/engine_setup.js +2 -2
- package/lib/engine/engine_shaders.d.ts +53 -53
- package/lib/engine/engine_shaders.js +252 -252
- package/lib/engine/engine_shims.d.ts +4 -4
- package/lib/engine/engine_shims.js +24 -24
- package/lib/engine/engine_test_utils.d.ts +39 -39
- package/lib/engine/engine_test_utils.js +83 -83
- package/lib/engine/engine_texture.d.ts +28 -28
- package/lib/engine/engine_texture.js +64 -64
- package/lib/engine/engine_three_utils.d.ts +204 -204
- package/lib/engine/engine_three_utils.js +788 -788
- package/lib/engine/engine_time.d.ts +51 -51
- package/lib/engine/engine_time.js +82 -82
- package/lib/engine/engine_time_utils.d.ts +88 -88
- package/lib/engine/engine_time_utils.js +215 -215
- package/lib/engine/engine_tonemapping.d.ts +6 -6
- package/lib/engine/engine_tonemapping.js +198 -197
- package/lib/engine/engine_tonemapping.js.map +1 -1
- package/lib/engine/engine_types.d.ts +578 -578
- package/lib/engine/engine_types.js +95 -95
- package/lib/engine/engine_typestore.d.ts +28 -28
- package/lib/engine/engine_typestore.js +55 -55
- package/lib/engine/engine_util_decorator.d.ts +13 -13
- package/lib/engine/engine_util_decorator.js +116 -116
- package/lib/engine/engine_utils.d.ts +248 -248
- package/lib/engine/engine_utils.js +1012 -1012
- package/lib/engine/engine_utils_format.d.ts +24 -24
- package/lib/engine/engine_utils_format.js +239 -239
- package/lib/engine/engine_utils_screenshot.d.ts +159 -159
- package/lib/engine/engine_utils_screenshot.js +522 -522
- package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
- package/lib/engine/engine_utils_screenshot.xr.js +90 -90
- package/lib/engine/engine_xr.d.ts +1 -1
- package/lib/engine/engine_xr.js +1 -1
- package/lib/engine/export/gltf/Writers.d.ts +19 -19
- package/lib/engine/export/gltf/Writers.js +24 -24
- package/lib/engine/export/gltf/index.d.ts +11 -11
- package/lib/engine/export/gltf/index.js +123 -123
- package/lib/engine/export/index.d.ts +2 -2
- package/lib/engine/export/index.js +2 -2
- package/lib/engine/export/state.d.ts +7 -7
- package/lib/engine/export/state.js +17 -17
- package/lib/engine/export/utils.d.ts +2 -2
- package/lib/engine/export/utils.js +7 -7
- package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
- package/lib/engine/extensions/EXT_texture_exr.js +32 -32
- package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
- package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
- package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
- package/lib/engine/extensions/NEEDLE_components.js +220 -220
- package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
- package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
- package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
- package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
- package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
- package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
- package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
- package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
- package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
- package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
- package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
- package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
- package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
- package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
- package/lib/engine/extensions/extension_resolver.d.ts +4 -4
- package/lib/engine/extensions/extension_resolver.js +1 -1
- package/lib/engine/extensions/extension_utils.d.ts +12 -12
- package/lib/engine/extensions/extension_utils.js +152 -152
- package/lib/engine/extensions/extensions.d.ts +32 -32
- package/lib/engine/extensions/extensions.js +107 -107
- package/lib/engine/extensions/index.d.ts +6 -6
- package/lib/engine/extensions/index.js +6 -6
- package/lib/engine/extensions/usage_tracker.d.ts +13 -13
- package/lib/engine/extensions/usage_tracker.js +65 -65
- package/lib/engine/js-extensions/Camera.d.ts +1 -1
- package/lib/engine/js-extensions/Camera.js +39 -39
- package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
- package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
- package/lib/engine/js-extensions/Layers.d.ts +6 -6
- package/lib/engine/js-extensions/Layers.js +22 -22
- package/lib/engine/js-extensions/Object3D.d.ts +120 -120
- package/lib/engine/js-extensions/Object3D.js +136 -136
- package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
- package/lib/engine/js-extensions/RGBAColor.js +111 -111
- package/lib/engine/js-extensions/Vector.d.ts +3 -3
- package/lib/engine/js-extensions/Vector.js +13 -13
- package/lib/engine/js-extensions/index.d.ts +5 -5
- package/lib/engine/js-extensions/index.js +5 -5
- package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
- package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
- package/lib/engine/shaders/shaderData.d.ts +55 -55
- package/lib/engine/shaders/shaderData.js +58 -58
- package/lib/engine/tests/test_utils.d.ts +2 -2
- package/lib/engine/tests/test_utils.js +53 -53
- package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
- package/lib/engine/webcomponents/WebXRButtons.js +230 -230
- package/lib/engine/webcomponents/api.d.ts +5 -5
- package/lib/engine/webcomponents/api.js +4 -4
- package/lib/engine/webcomponents/buttons.d.ts +51 -51
- package/lib/engine/webcomponents/buttons.js +264 -264
- package/lib/engine/webcomponents/fonts.d.ts +9 -9
- package/lib/engine/webcomponents/fonts.js +32 -32
- package/lib/engine/webcomponents/icons.d.ts +9 -9
- package/lib/engine/webcomponents/icons.js +52 -52
- package/lib/engine/webcomponents/index.d.ts +1 -1
- package/lib/engine/webcomponents/index.js +1 -1
- package/lib/engine/webcomponents/logo-element.d.ts +10 -10
- package/lib/engine/webcomponents/logo-element.js +67 -67
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
- package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
- package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
- package/lib/engine/webcomponents/needle-button.d.ts +34 -34
- package/lib/engine/webcomponents/needle-button.js +161 -161
- package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
- package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
- package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
- package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
- package/lib/engine/webcomponents/needle-engine.d.ts +115 -116
- package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
- package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
- package/lib/engine/webcomponents/needle-engine.js +845 -821
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
- package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
- package/lib/engine/xr/NeedleXRController.d.ts +313 -313
- package/lib/engine/xr/NeedleXRController.js +1007 -1007
- package/lib/engine/xr/NeedleXRSession.d.ts +340 -340
- package/lib/engine/xr/NeedleXRSession.js +1463 -1463
- package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
- package/lib/engine/xr/NeedleXRSync.js +188 -188
- package/lib/engine/xr/SceneTransition.d.ts +18 -18
- package/lib/engine/xr/SceneTransition.js +69 -69
- package/lib/engine/xr/TempXRContext.d.ts +34 -34
- package/lib/engine/xr/TempXRContext.js +187 -187
- package/lib/engine/xr/XRRig.d.ts +7 -7
- package/lib/engine/xr/XRRig.js +1 -1
- package/lib/engine/xr/api.d.ts +6 -6
- package/lib/engine/xr/api.js +6 -6
- package/lib/engine/xr/events.d.ts +66 -66
- package/lib/engine/xr/events.js +93 -93
- package/lib/engine/xr/internal.d.ts +12 -12
- package/lib/engine/xr/internal.js +25 -25
- package/lib/engine/xr/usdz.d.ts +12 -12
- package/lib/engine/xr/usdz.js +29 -29
- package/lib/engine/xr/utils.d.ts +11 -11
- package/lib/engine/xr/utils.js +34 -34
- package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
- package/lib/engine-components/AlignmentConstraint.js +39 -39
- package/lib/engine-components/Animation.d.ts +156 -156
- package/lib/engine-components/Animation.js +508 -508
- package/lib/engine-components/AnimationCurve.d.ts +40 -40
- package/lib/engine-components/AnimationCurve.js +159 -159
- package/lib/engine-components/AnimationUtils.d.ts +8 -8
- package/lib/engine-components/AnimationUtils.js +27 -27
- package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
- package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
- package/lib/engine-components/Animator.d.ts +217 -217
- package/lib/engine-components/Animator.js +354 -354
- package/lib/engine-components/AnimatorController.d.ts +227 -227
- package/lib/engine-components/AnimatorController.js +1152 -1152
- package/lib/engine-components/AudioListener.d.ts +33 -33
- package/lib/engine-components/AudioListener.js +86 -86
- package/lib/engine-components/AudioSource.d.ts +217 -217
- package/lib/engine-components/AudioSource.js +635 -635
- package/lib/engine-components/AvatarLoader.d.ts +80 -80
- package/lib/engine-components/AvatarLoader.js +231 -231
- package/lib/engine-components/AxesHelper.d.ts +32 -32
- package/lib/engine-components/AxesHelper.js +67 -67
- package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
- package/lib/engine-components/BasicIKConstraint.js +43 -43
- package/lib/engine-components/BoxCollider.d.ts +2 -2
- package/lib/engine-components/BoxCollider.js +2 -2
- package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
- package/lib/engine-components/BoxHelperComponent.js +102 -102
- package/lib/engine-components/Camera.d.ts +231 -231
- package/lib/engine-components/Camera.js +700 -700
- package/lib/engine-components/CameraUtils.d.ts +1 -1
- package/lib/engine-components/CameraUtils.js +123 -123
- package/lib/engine-components/CharacterController.d.ts +55 -55
- package/lib/engine-components/CharacterController.js +236 -236
- package/lib/engine-components/Collider.d.ts +188 -188
- package/lib/engine-components/Collider.js +369 -369
- package/lib/engine-components/Component.d.ts +792 -792
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getWebsocketUrl() {
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}
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/**
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|
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|
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|
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static IsLocalNetwork(hostname = window.location.hostname) {
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], Networking.prototype, "localhost", void 0);
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var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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};
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import { isLocalNetwork } from "../engine/engine_networking_utils.js";
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import { serializable } from "../engine/engine_serialization.js";
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import { getParam } from "../engine/engine_utils.js";
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+
import { Behaviour } from "./Component.js";
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|
+
const debug = getParam("debugnet");
|
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|
+
/**
|
|
13
|
+
* Provides configuration to the built-in networking system.
|
|
14
|
+
* This component supplies websocket URLs for establishing connections.
|
|
15
|
+
* It implements the {@link INetworkingWebsocketUrlProvider} interface.
|
|
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|
+
*
|
|
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+
* @category Networking
|
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* @group Components
|
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*/
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+
export class Networking extends Behaviour {
|
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|
+
/**
|
|
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|
+
* The websocket URL to connect to for networking functionality.
|
|
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|
+
* Can be a complete URL or a relative path that will be resolved against the current origin.
|
|
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|
+
*/
|
|
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|
+
url = null;
|
|
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|
+
/**
|
|
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|
+
* Name of the URL parameter that can override the websocket connection URL.
|
|
28
|
+
* When set, the URL will be overridden by the parameter value from the browser URL.
|
|
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|
+
* For example, with `urlParameterName="ws"`, adding `?ws=ws://localhost:8080` to the browser URL will override the connection URL.
|
|
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|
+
*/
|
|
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|
+
urlParameterName = null;
|
|
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|
+
/**
|
|
33
|
+
* Alternative URL to use when running on a local network.
|
|
34
|
+
* This is particularly useful for development, when the server is running on the same machine as the client.
|
|
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|
+
*/
|
|
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|
+
localhost = null;
|
|
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|
+
/** @internal */
|
|
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|
+
awake() {
|
|
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|
+
if (debug)
|
|
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|
+
console.log(this);
|
|
41
|
+
this.context.connection.registerProvider(this);
|
|
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|
+
}
|
|
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|
+
/**
|
|
44
|
+
* Determines the websocket URL to use for networking connections.
|
|
45
|
+
* Processes the configured URL, applying localhost fallbacks when appropriate and
|
|
46
|
+
* handling URL parameter overrides if specified.
|
|
47
|
+
* @returns The formatted websocket URL string or null if no valid URL could be determined
|
|
48
|
+
* @internal
|
|
49
|
+
*/
|
|
50
|
+
getWebsocketUrl() {
|
|
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|
+
let socketurl = this.url ? Networking.GetUrl(this.url, this.localhost) : null;
|
|
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|
+
if (this.urlParameterName) {
|
|
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|
+
const res = getParam(this.urlParameterName);
|
|
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|
+
if (res && typeof res === "string") {
|
|
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+
socketurl = res;
|
|
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|
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}
|
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|
+
}
|
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|
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if (!socketurl)
|
|
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|
+
return null;
|
|
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|
+
// regex https://regex101.com/r/JQ5WqB/1
|
|
61
|
+
const regex = new RegExp("(((https?)|(?<socket_prefix>wss?)):\/\/)?(www\.)?(?<url>.+)", "gm");
|
|
62
|
+
const match = regex.exec(socketurl);
|
|
63
|
+
if (!match?.groups)
|
|
64
|
+
return null;
|
|
65
|
+
// if the url has a ws or wss prefix already assume the whole url is in the correct format
|
|
66
|
+
const socketPrefix = match?.groups["socket_prefix"];
|
|
67
|
+
if (socketPrefix)
|
|
68
|
+
return socketurl;
|
|
69
|
+
// otherwise add the ws prefix
|
|
70
|
+
return "wss://" + match?.groups["url"];
|
|
71
|
+
}
|
|
72
|
+
/**
|
|
73
|
+
* Processes a URL string applying various transformations based on network environment.
|
|
74
|
+
* Handles relative paths and localhost fallbacks for local network environments.
|
|
75
|
+
* @param url The original URL to process
|
|
76
|
+
* @param localhostFallback Alternative URL to use when on a local network
|
|
77
|
+
* @returns The processed URL string or null/undefined if input was invalid
|
|
78
|
+
*/
|
|
79
|
+
static GetUrl(url, localhostFallback) {
|
|
80
|
+
let result = url;
|
|
81
|
+
const useLocalHostUrl = Networking.IsLocalNetwork() && localhostFallback;
|
|
82
|
+
if (useLocalHostUrl) {
|
|
83
|
+
result = localhostFallback;
|
|
84
|
+
}
|
|
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|
+
if (url?.startsWith("/")) {
|
|
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|
+
const base = useLocalHostUrl ? result : window.location.origin;
|
|
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|
+
if (base?.endsWith("/") && url.startsWith("/"))
|
|
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|
+
url = url.substring(1);
|
|
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|
+
result = base + url;
|
|
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|
+
}
|
|
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|
+
return result;
|
|
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|
+
}
|
|
93
|
+
/**
|
|
94
|
+
* Determines if the current connection is on a local network.
|
|
95
|
+
* Useful for applying different networking configurations in local development environments.
|
|
96
|
+
* This is the same as calling {@link isLocalNetwork}.
|
|
97
|
+
* @param hostname Optional hostname to check instead of the current window location
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* @returns True if the connection is on a local network, false otherwise
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*/
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static IsLocalNetwork(hostname = window.location.hostname) {
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}
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}
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__decorate([
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serializable()
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], Networking.prototype, "url", void 0);
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__decorate([
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], Networking.prototype, "urlParameterName", void 0);
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__decorate([
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serializable()
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], Networking.prototype, "localhost", void 0);
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//# sourceMappingURL=Networking.js.map
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@@ -1,14 +1,14 @@
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import { Behaviour } from "./Component.js";
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export declare class OffsetConstraint extends Behaviour {
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private referenceSpace;
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private from;
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private affectPosition;
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private affectRotation;
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private alignLookDirection;
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private levelLookDirection;
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private levelPosition;
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private positionOffset;
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private rotationOffset;
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private offset;
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update(): void;
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}
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import { Behaviour } from "./Component.js";
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export declare class OffsetConstraint extends Behaviour {
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private referenceSpace;
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private from;
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private affectPosition;
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private affectRotation;
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private alignLookDirection;
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private levelLookDirection;
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private levelPosition;
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private positionOffset;
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private rotationOffset;
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private offset;
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update(): void;
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}
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@@ -1,66 +1,66 @@
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var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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};
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import { Euler, Plane, Quaternion, Vector3 } from "three";
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import { serializable } from "../engine/engine_serialization_decorator.js";
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import * as utils from "./../engine/engine_three_utils.js";
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import { Behaviour, GameObject } from "./Component.js";
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export class OffsetConstraint extends Behaviour {
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referenceSpace;
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from;
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affectPosition = false;
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affectRotation = false;
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alignLookDirection = false;
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levelLookDirection = false;
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levelPosition = false;
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positionOffset = new Vector3(0, 0, 0);
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rotationOffset = new Vector3(0, 0, 0);
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offset = new Vector3(0, 0, 0);
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update() {
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if (!this.from)
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return;
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var pos = utils.getWorldPosition(this.from);
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var rot = utils.getWorldQuaternion(this.from);
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this.offset.copy(this.positionOffset);
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const l = this.offset.length();
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if (this.referenceSpace)
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this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(l);
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pos.add(this.offset);
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if (this.levelPosition && this.referenceSpace) {
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const plane = new Plane(this.gameObject.up, 0);
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|
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const refSpacePoint = utils.getWorldPosition(this.referenceSpace);
|
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|
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plane.setFromNormalAndCoplanarPoint(this.gameObject.up, refSpacePoint);
|
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|
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const v2 = new Vector3(0, 0, 0);
|
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|
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plane.projectPoint(pos, v2);
|
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|
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pos.copy(v2);
|
|
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|
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}
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|
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if (this.affectPosition)
|
|
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|
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utils.setWorldPosition(this.gameObject, pos);
|
|
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|
-
const euler = new Euler(this.rotationOffset.x, this.rotationOffset.y, this.rotationOffset.z);
|
|
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|
-
const quat = new Quaternion().setFromEuler(euler);
|
|
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|
-
if (this.affectRotation)
|
|
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|
-
utils.setWorldQuaternion(this.gameObject, rot.multiply(quat));
|
|
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|
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const lookDirection = new Vector3();
|
|
47
|
-
this.from.getWorldDirection(lookDirection).multiplyScalar(50);
|
|
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|
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if (this.levelLookDirection)
|
|
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|
-
lookDirection.y = 0;
|
|
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|
-
if (this.alignLookDirection)
|
|
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|
-
this.gameObject.lookAt(lookDirection);
|
|
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|
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}
|
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|
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}
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|
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|
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__decorate([
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|
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serializable(GameObject)
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|
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], OffsetConstraint.prototype, "referenceSpace", void 0);
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|
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|
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__decorate([
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|
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serializable(GameObject)
|
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|
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], OffsetConstraint.prototype, "from", void 0);
|
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|
-
__decorate([
|
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|
-
serializable(Vector3)
|
|
62
|
-
], OffsetConstraint.prototype, "positionOffset", void 0);
|
|
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|
-
__decorate([
|
|
64
|
-
serializable(Vector3)
|
|
65
|
-
], OffsetConstraint.prototype, "rotationOffset", void 0);
|
|
1
|
+
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
|
|
2
|
+
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
|
|
3
|
+
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
|
|
4
|
+
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
|
|
5
|
+
return c > 3 && r && Object.defineProperty(target, key, r), r;
|
|
6
|
+
};
|
|
7
|
+
import { Euler, Plane, Quaternion, Vector3 } from "three";
|
|
8
|
+
import { serializable } from "../engine/engine_serialization_decorator.js";
|
|
9
|
+
import * as utils from "./../engine/engine_three_utils.js";
|
|
10
|
+
import { Behaviour, GameObject } from "./Component.js";
|
|
11
|
+
export class OffsetConstraint extends Behaviour {
|
|
12
|
+
referenceSpace;
|
|
13
|
+
from;
|
|
14
|
+
affectPosition = false;
|
|
15
|
+
affectRotation = false;
|
|
16
|
+
alignLookDirection = false;
|
|
17
|
+
levelLookDirection = false;
|
|
18
|
+
levelPosition = false;
|
|
19
|
+
positionOffset = new Vector3(0, 0, 0);
|
|
20
|
+
rotationOffset = new Vector3(0, 0, 0);
|
|
21
|
+
offset = new Vector3(0, 0, 0);
|
|
22
|
+
update() {
|
|
23
|
+
if (!this.from)
|
|
24
|
+
return;
|
|
25
|
+
var pos = utils.getWorldPosition(this.from);
|
|
26
|
+
var rot = utils.getWorldQuaternion(this.from);
|
|
27
|
+
this.offset.copy(this.positionOffset);
|
|
28
|
+
const l = this.offset.length();
|
|
29
|
+
if (this.referenceSpace)
|
|
30
|
+
this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(l);
|
|
31
|
+
pos.add(this.offset);
|
|
32
|
+
if (this.levelPosition && this.referenceSpace) {
|
|
33
|
+
const plane = new Plane(this.gameObject.up, 0);
|
|
34
|
+
const refSpacePoint = utils.getWorldPosition(this.referenceSpace);
|
|
35
|
+
plane.setFromNormalAndCoplanarPoint(this.gameObject.up, refSpacePoint);
|
|
36
|
+
const v2 = new Vector3(0, 0, 0);
|
|
37
|
+
plane.projectPoint(pos, v2);
|
|
38
|
+
pos.copy(v2);
|
|
39
|
+
}
|
|
40
|
+
if (this.affectPosition)
|
|
41
|
+
utils.setWorldPosition(this.gameObject, pos);
|
|
42
|
+
const euler = new Euler(this.rotationOffset.x, this.rotationOffset.y, this.rotationOffset.z);
|
|
43
|
+
const quat = new Quaternion().setFromEuler(euler);
|
|
44
|
+
if (this.affectRotation)
|
|
45
|
+
utils.setWorldQuaternion(this.gameObject, rot.multiply(quat));
|
|
46
|
+
const lookDirection = new Vector3();
|
|
47
|
+
this.from.getWorldDirection(lookDirection).multiplyScalar(50);
|
|
48
|
+
if (this.levelLookDirection)
|
|
49
|
+
lookDirection.y = 0;
|
|
50
|
+
if (this.alignLookDirection)
|
|
51
|
+
this.gameObject.lookAt(lookDirection);
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
__decorate([
|
|
55
|
+
serializable(GameObject)
|
|
56
|
+
], OffsetConstraint.prototype, "referenceSpace", void 0);
|
|
57
|
+
__decorate([
|
|
58
|
+
serializable(GameObject)
|
|
59
|
+
], OffsetConstraint.prototype, "from", void 0);
|
|
60
|
+
__decorate([
|
|
61
|
+
serializable(Vector3)
|
|
62
|
+
], OffsetConstraint.prototype, "positionOffset", void 0);
|
|
63
|
+
__decorate([
|
|
64
|
+
serializable(Vector3)
|
|
65
|
+
], OffsetConstraint.prototype, "rotationOffset", void 0);
|
|
66
66
|
//# sourceMappingURL=OffsetConstraint.js.map
|