@needle-tools/engine 4.7.2-alpha → 4.7.2-next.0e4e068

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1075) hide show
  1. package/CHANGELOG.md +3782 -3782
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/generateMeshBVH.worker-BaNp_Xtp.js +25 -0
  6. package/dist/gltf-progressive-CNdBjvz6.js +1145 -0
  7. package/dist/gltf-progressive-C_oN6wCA.umd.cjs +8 -0
  8. package/dist/gltf-progressive-MgWOszRl.min.js +8 -0
  9. package/dist/{needle-engine.bundle-BhDF-YSv.min.js → needle-engine.bundle-B1OlKJHF.min.js} +108 -107
  10. package/dist/{needle-engine.bundle-gp00DTS4.js → needle-engine.bundle-Bwsx9VYm.js} +2077 -2061
  11. package/dist/{needle-engine.bundle-D2myV4E4.umd.cjs → needle-engine.bundle-Cd6HpRz5.umd.cjs} +99 -98
  12. package/dist/needle-engine.d.ts +130 -129
  13. package/dist/needle-engine.js +4 -4
  14. package/dist/needle-engine.min.js +1 -1
  15. package/dist/needle-engine.umd.cjs +1 -1
  16. package/dist/{postprocessing-8AQTeZsr.umd.cjs → postprocessing-CjW23fio.umd.cjs} +2 -2
  17. package/dist/{postprocessing-BkxN_08g.js → postprocessing-DYLNOL3W.js} +3 -3
  18. package/dist/{postprocessing-BDScN9yu.min.js → postprocessing-xYQWCHFu.min.js} +2 -2
  19. package/dist/{three-DMrv-4ar.umd.cjs → three-B_hneGZr.umd.cjs} +4 -4
  20. package/dist/{three-Bz6X1mrw.js → three-DrqIzZTH.js} +4198 -4198
  21. package/dist/{three-Boa-jOq-.min.js → three-DuDKwKB8.min.js} +33 -33
  22. package/dist/{three-examples-GggCDHv0.js → three-examples-B50TT3Iu.js} +5 -5
  23. package/dist/{three-examples-DuVhxqft.min.js → three-examples-DaDLBuy6.min.js} +14 -14
  24. package/dist/{three-examples-C7ryg8vN.umd.cjs → three-examples-X3OadjXB.umd.cjs} +3 -3
  25. package/dist/{three-mesh-ui-CY6Izc7C.min.js → three-mesh-ui-B3p3gyUz.min.js} +1 -1
  26. package/dist/{three-mesh-ui-CwlN0FUC.umd.cjs → three-mesh-ui-CQiIQIlA.umd.cjs} +1 -1
  27. package/dist/{three-mesh-ui-CLNOfsWn.js → three-mesh-ui-CxuWt7m-.js} +1 -1
  28. package/dist/{vendor-zxXa3Dmr.min.js → vendor-BlSxe9JJ.min.js} +3 -3
  29. package/dist/{vendor-BSD1RQIh.js → vendor-BmYIgaS1.js} +3 -3
  30. package/dist/{vendor-DHr4aqIZ.umd.cjs → vendor-Cavtu3CP.umd.cjs} +3 -3
  31. package/lib/asap/needle-asap.d.ts +1 -1
  32. package/lib/asap/needle-asap.js +95 -95
  33. package/lib/asap/sessiongranted.d.ts +3 -3
  34. package/lib/asap/sessiongranted.js +65 -65
  35. package/lib/asap/utils.d.ts +1 -1
  36. package/lib/asap/utils.js +3 -3
  37. package/lib/engine/analytics/index.d.ts +6 -6
  38. package/lib/engine/analytics/index.js +12 -12
  39. package/lib/engine/analytics/lcp.d.ts +3 -3
  40. package/lib/engine/analytics/lcp.js +34 -34
  41. package/lib/engine/api.d.ts +82 -82
  42. package/lib/engine/api.js +81 -81
  43. package/lib/engine/assets/index.d.ts +11 -11
  44. package/lib/engine/assets/index.js +47 -47
  45. package/lib/engine/assets/static.d.ts +1 -1
  46. package/lib/engine/assets/static.js +4 -4
  47. package/lib/engine/codegen/register_types.d.ts +1 -1
  48. package/lib/engine/codegen/register_types.js +300 -300
  49. package/lib/engine/debug/debug.d.ts +15 -15
  50. package/lib/engine/debug/debug.js +44 -44
  51. package/lib/engine/debug/debug_console.d.ts +2 -2
  52. package/lib/engine/debug/debug_console.js +307 -307
  53. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  54. package/lib/engine/debug/debug_overlay.js +316 -316
  55. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  56. package/lib/engine/debug/debug_spatial_console.js +390 -390
  57. package/lib/engine/debug/index.d.ts +2 -2
  58. package/lib/engine/debug/index.js +2 -2
  59. package/lib/engine/engine_addressables.d.ts +164 -164
  60. package/lib/engine/engine_addressables.js +601 -601
  61. package/lib/engine/engine_animation.d.ts +43 -43
  62. package/lib/engine/engine_animation.js +133 -133
  63. package/lib/engine/engine_application.d.ts +45 -45
  64. package/lib/engine/engine_application.js +104 -104
  65. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  66. package/lib/engine/engine_assetdatabase.js +346 -346
  67. package/lib/engine/engine_audio.d.ts +4 -4
  68. package/lib/engine/engine_audio.js +23 -23
  69. package/lib/engine/engine_camera.d.ts +13 -13
  70. package/lib/engine/engine_camera.js +30 -30
  71. package/lib/engine/engine_components.d.ts +110 -110
  72. package/lib/engine/engine_components.js +374 -374
  73. package/lib/engine/engine_components_internal.d.ts +9 -9
  74. package/lib/engine/engine_components_internal.js +36 -36
  75. package/lib/engine/engine_constants.d.ts +10 -10
  76. package/lib/engine/engine_constants.js +41 -41
  77. package/lib/engine/engine_context.d.ts +475 -475
  78. package/lib/engine/engine_context.js +1672 -1673
  79. package/lib/engine/engine_context.js.map +1 -1
  80. package/lib/engine/engine_context_registry.d.ts +71 -71
  81. package/lib/engine/engine_context_registry.js +117 -117
  82. package/lib/engine/engine_coroutine.d.ts +35 -35
  83. package/lib/engine/engine_coroutine.js +52 -52
  84. package/lib/engine/engine_create_objects.d.ts +119 -119
  85. package/lib/engine/engine_create_objects.js +320 -320
  86. package/lib/engine/engine_default_parameters.d.ts +2 -2
  87. package/lib/engine/engine_default_parameters.js +3 -3
  88. package/lib/engine/engine_editor-sync.d.ts +21 -21
  89. package/lib/engine/engine_editor-sync.js +4 -4
  90. package/lib/engine/engine_fileloader.d.ts +2 -2
  91. package/lib/engine/engine_fileloader.js +8 -8
  92. package/lib/engine/engine_gameobject.d.ts +68 -68
  93. package/lib/engine/engine_gameobject.js +619 -619
  94. package/lib/engine/engine_generic_utils.d.ts +1 -1
  95. package/lib/engine/engine_generic_utils.js +13 -13
  96. package/lib/engine/engine_gizmos.d.ts +149 -149
  97. package/lib/engine/engine_gizmos.js +530 -530
  98. package/lib/engine/engine_gltf.d.ts +12 -12
  99. package/lib/engine/engine_gltf.js +15 -15
  100. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  101. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  102. package/lib/engine/engine_hot_reload.d.ts +8 -8
  103. package/lib/engine/engine_hot_reload.js +197 -197
  104. package/lib/engine/engine_input.d.ts +362 -362
  105. package/lib/engine/engine_input.js +1294 -1294
  106. package/lib/engine/engine_input_utils.d.ts +2 -2
  107. package/lib/engine/engine_input_utils.js +22 -22
  108. package/lib/engine/engine_instancing.d.ts +19 -19
  109. package/lib/engine/engine_instancing.js +39 -39
  110. package/lib/engine/engine_license.d.ts +11 -11
  111. package/lib/engine/engine_license.js +369 -369
  112. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  113. package/lib/engine/engine_lifecycle_api.js +106 -106
  114. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  115. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  116. package/lib/engine/engine_lightdata.d.ts +23 -23
  117. package/lib/engine/engine_lightdata.js +101 -101
  118. package/lib/engine/engine_loaders.callbacks.d.ts +97 -97
  119. package/lib/engine/engine_loaders.callbacks.js +86 -86
  120. package/lib/engine/engine_loaders.d.ts +48 -48
  121. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  122. package/lib/engine/engine_loaders.gltf.js +62 -62
  123. package/lib/engine/engine_loaders.js +337 -337
  124. package/lib/engine/engine_lods.d.ts +35 -35
  125. package/lib/engine/engine_lods.js +160 -160
  126. package/lib/engine/engine_lods.js.map +1 -1
  127. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  128. package/lib/engine/engine_mainloop_utils.js +466 -466
  129. package/lib/engine/engine_math.d.ts +114 -114
  130. package/lib/engine/engine_math.js +247 -247
  131. package/lib/engine/engine_modules.d.ts +36 -36
  132. package/lib/engine/engine_modules.js +85 -85
  133. package/lib/engine/engine_networking.d.ts +260 -260
  134. package/lib/engine/engine_networking.js +764 -764
  135. package/lib/engine/engine_networking_auto.d.ts +24 -24
  136. package/lib/engine/engine_networking_auto.js +310 -310
  137. package/lib/engine/engine_networking_blob.d.ts +48 -48
  138. package/lib/engine/engine_networking_blob.js +228 -228
  139. package/lib/engine/engine_networking_files.d.ts +35 -35
  140. package/lib/engine/engine_networking_files.js +172 -172
  141. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  142. package/lib/engine/engine_networking_files_default_components.js +42 -42
  143. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  144. package/lib/engine/engine_networking_instantiate.js +345 -345
  145. package/lib/engine/engine_networking_peer.d.ts +15 -15
  146. package/lib/engine/engine_networking_peer.js +132 -132
  147. package/lib/engine/engine_networking_streams.d.ts +123 -123
  148. package/lib/engine/engine_networking_streams.js +645 -645
  149. package/lib/engine/engine_networking_types.d.ts +22 -22
  150. package/lib/engine/engine_networking_types.js +7 -7
  151. package/lib/engine/engine_networking_utils.d.ts +2 -2
  152. package/lib/engine/engine_networking_utils.js +20 -20
  153. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  154. package/lib/engine/engine_networking_websocket.js +2 -2
  155. package/lib/engine/engine_patcher.d.ts +10 -10
  156. package/lib/engine/engine_patcher.js +142 -142
  157. package/lib/engine/engine_physics.d.ts +152 -152
  158. package/lib/engine/engine_physics.js +645 -645
  159. package/lib/engine/engine_physics.types.d.ts +40 -40
  160. package/lib/engine/engine_physics.types.js +33 -33
  161. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  162. package/lib/engine/engine_physics_rapier.js +1433 -1433
  163. package/lib/engine/engine_playerview.d.ts +26 -26
  164. package/lib/engine/engine_playerview.js +64 -64
  165. package/lib/engine/engine_scenelighting.d.ts +71 -71
  166. package/lib/engine/engine_scenelighting.js +226 -226
  167. package/lib/engine/engine_serialization.d.ts +3 -3
  168. package/lib/engine/engine_serialization.js +3 -3
  169. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  170. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  171. package/lib/engine/engine_serialization_core.d.ts +94 -94
  172. package/lib/engine/engine_serialization_core.js +607 -607
  173. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  174. package/lib/engine/engine_serialization_decorator.js +66 -66
  175. package/lib/engine/engine_setup.d.ts +1 -1
  176. package/lib/engine/engine_setup.js +2 -2
  177. package/lib/engine/engine_shaders.d.ts +53 -53
  178. package/lib/engine/engine_shaders.js +252 -252
  179. package/lib/engine/engine_shims.d.ts +4 -4
  180. package/lib/engine/engine_shims.js +24 -24
  181. package/lib/engine/engine_test_utils.d.ts +39 -39
  182. package/lib/engine/engine_test_utils.js +83 -83
  183. package/lib/engine/engine_texture.d.ts +28 -28
  184. package/lib/engine/engine_texture.js +64 -64
  185. package/lib/engine/engine_three_utils.d.ts +204 -204
  186. package/lib/engine/engine_three_utils.js +788 -788
  187. package/lib/engine/engine_time.d.ts +51 -51
  188. package/lib/engine/engine_time.js +82 -82
  189. package/lib/engine/engine_time_utils.d.ts +88 -88
  190. package/lib/engine/engine_time_utils.js +215 -215
  191. package/lib/engine/engine_tonemapping.d.ts +6 -6
  192. package/lib/engine/engine_tonemapping.js +198 -197
  193. package/lib/engine/engine_tonemapping.js.map +1 -1
  194. package/lib/engine/engine_types.d.ts +578 -578
  195. package/lib/engine/engine_types.js +95 -95
  196. package/lib/engine/engine_typestore.d.ts +28 -28
  197. package/lib/engine/engine_typestore.js +55 -55
  198. package/lib/engine/engine_util_decorator.d.ts +13 -13
  199. package/lib/engine/engine_util_decorator.js +116 -116
  200. package/lib/engine/engine_utils.d.ts +248 -248
  201. package/lib/engine/engine_utils.js +1012 -1012
  202. package/lib/engine/engine_utils_format.d.ts +24 -24
  203. package/lib/engine/engine_utils_format.js +239 -239
  204. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  205. package/lib/engine/engine_utils_screenshot.js +522 -522
  206. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  207. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  208. package/lib/engine/engine_xr.d.ts +1 -1
  209. package/lib/engine/engine_xr.js +1 -1
  210. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  211. package/lib/engine/export/gltf/Writers.js +24 -24
  212. package/lib/engine/export/gltf/index.d.ts +11 -11
  213. package/lib/engine/export/gltf/index.js +123 -123
  214. package/lib/engine/export/index.d.ts +2 -2
  215. package/lib/engine/export/index.js +2 -2
  216. package/lib/engine/export/state.d.ts +7 -7
  217. package/lib/engine/export/state.js +17 -17
  218. package/lib/engine/export/utils.d.ts +2 -2
  219. package/lib/engine/export/utils.js +7 -7
  220. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  221. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  222. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  223. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  224. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  225. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  226. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  227. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  228. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  229. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  230. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  231. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  232. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  233. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  234. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  235. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  236. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  237. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  238. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  239. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  240. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  241. package/lib/engine/extensions/extension_resolver.js +1 -1
  242. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  243. package/lib/engine/extensions/extension_utils.js +152 -152
  244. package/lib/engine/extensions/extensions.d.ts +32 -32
  245. package/lib/engine/extensions/extensions.js +107 -107
  246. package/lib/engine/extensions/index.d.ts +6 -6
  247. package/lib/engine/extensions/index.js +6 -6
  248. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  249. package/lib/engine/extensions/usage_tracker.js +65 -65
  250. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  251. package/lib/engine/js-extensions/Camera.js +39 -39
  252. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  253. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  254. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  255. package/lib/engine/js-extensions/Layers.js +22 -22
  256. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  257. package/lib/engine/js-extensions/Object3D.js +136 -136
  258. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  259. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  260. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  261. package/lib/engine/js-extensions/Vector.js +13 -13
  262. package/lib/engine/js-extensions/index.d.ts +5 -5
  263. package/lib/engine/js-extensions/index.js +5 -5
  264. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  265. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
  266. package/lib/engine/shaders/shaderData.d.ts +55 -55
  267. package/lib/engine/shaders/shaderData.js +58 -58
  268. package/lib/engine/tests/test_utils.d.ts +2 -2
  269. package/lib/engine/tests/test_utils.js +53 -53
  270. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  271. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  272. package/lib/engine/webcomponents/api.d.ts +5 -5
  273. package/lib/engine/webcomponents/api.js +4 -4
  274. package/lib/engine/webcomponents/buttons.d.ts +51 -51
  275. package/lib/engine/webcomponents/buttons.js +264 -264
  276. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  277. package/lib/engine/webcomponents/fonts.js +32 -32
  278. package/lib/engine/webcomponents/icons.d.ts +9 -9
  279. package/lib/engine/webcomponents/icons.js +52 -52
  280. package/lib/engine/webcomponents/index.d.ts +1 -1
  281. package/lib/engine/webcomponents/index.js +1 -1
  282. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  283. package/lib/engine/webcomponents/logo-element.js +67 -67
  284. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  285. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  286. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  287. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  288. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  289. package/lib/engine/webcomponents/needle-button.js +161 -161
  290. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  291. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  292. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
  293. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  294. package/lib/engine/webcomponents/needle-engine.d.ts +115 -116
  295. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  296. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  297. package/lib/engine/webcomponents/needle-engine.js +845 -821
  298. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  299. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  300. package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
  301. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  302. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  303. package/lib/engine/xr/NeedleXRSession.d.ts +340 -340
  304. package/lib/engine/xr/NeedleXRSession.js +1463 -1463
  305. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  306. package/lib/engine/xr/NeedleXRSync.js +188 -188
  307. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  308. package/lib/engine/xr/SceneTransition.js +69 -69
  309. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  310. package/lib/engine/xr/TempXRContext.js +187 -187
  311. package/lib/engine/xr/XRRig.d.ts +7 -7
  312. package/lib/engine/xr/XRRig.js +1 -1
  313. package/lib/engine/xr/api.d.ts +6 -6
  314. package/lib/engine/xr/api.js +6 -6
  315. package/lib/engine/xr/events.d.ts +66 -66
  316. package/lib/engine/xr/events.js +93 -93
  317. package/lib/engine/xr/internal.d.ts +12 -12
  318. package/lib/engine/xr/internal.js +25 -25
  319. package/lib/engine/xr/usdz.d.ts +12 -12
  320. package/lib/engine/xr/usdz.js +29 -29
  321. package/lib/engine/xr/utils.d.ts +11 -11
  322. package/lib/engine/xr/utils.js +34 -34
  323. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  324. package/lib/engine-components/AlignmentConstraint.js +39 -39
  325. package/lib/engine-components/Animation.d.ts +156 -156
  326. package/lib/engine-components/Animation.js +508 -508
  327. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  328. package/lib/engine-components/AnimationCurve.js +159 -159
  329. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  330. package/lib/engine-components/AnimationUtils.js +27 -27
  331. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  332. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  333. package/lib/engine-components/Animator.d.ts +217 -217
  334. package/lib/engine-components/Animator.js +354 -354
  335. package/lib/engine-components/AnimatorController.d.ts +227 -227
  336. package/lib/engine-components/AnimatorController.js +1152 -1152
  337. package/lib/engine-components/AudioListener.d.ts +33 -33
  338. package/lib/engine-components/AudioListener.js +86 -86
  339. package/lib/engine-components/AudioSource.d.ts +217 -217
  340. package/lib/engine-components/AudioSource.js +635 -635
  341. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  342. package/lib/engine-components/AvatarLoader.js +231 -231
  343. package/lib/engine-components/AxesHelper.d.ts +32 -32
  344. package/lib/engine-components/AxesHelper.js +67 -67
  345. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  346. package/lib/engine-components/BasicIKConstraint.js +43 -43
  347. package/lib/engine-components/BoxCollider.d.ts +2 -2
  348. package/lib/engine-components/BoxCollider.js +2 -2
  349. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  350. package/lib/engine-components/BoxHelperComponent.js +102 -102
  351. package/lib/engine-components/Camera.d.ts +231 -231
  352. package/lib/engine-components/Camera.js +700 -700
  353. package/lib/engine-components/CameraUtils.d.ts +1 -1
  354. package/lib/engine-components/CameraUtils.js +123 -123
  355. package/lib/engine-components/CharacterController.d.ts +55 -55
  356. package/lib/engine-components/CharacterController.js +236 -236
  357. package/lib/engine-components/Collider.d.ts +188 -188
  358. package/lib/engine-components/Collider.js +369 -369
  359. package/lib/engine-components/Component.d.ts +792 -792
  360. package/lib/engine-components/Component.js +920 -920
  361. package/lib/engine-components/ContactShadows.d.ts +94 -94
  362. package/lib/engine-components/ContactShadows.js +453 -453
  363. package/lib/engine-components/DeleteBox.d.ts +19 -19
  364. package/lib/engine-components/DeleteBox.js +58 -58
  365. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  366. package/lib/engine-components/DeviceFlag.js +47 -47
  367. package/lib/engine-components/DragControls.d.ts +170 -170
  368. package/lib/engine-components/DragControls.js +1421 -1421
  369. package/lib/engine-components/DropListener.d.ts +215 -215
  370. package/lib/engine-components/DropListener.js +642 -642
  371. package/lib/engine-components/Duplicatable.d.ts +35 -35
  372. package/lib/engine-components/Duplicatable.js +202 -202
  373. package/lib/engine-components/EventList.d.ts +54 -54
  374. package/lib/engine-components/EventList.js +232 -232
  375. package/lib/engine-components/EventTrigger.d.ts +33 -33
  376. package/lib/engine-components/EventTrigger.js +75 -75
  377. package/lib/engine-components/EventType.d.ts +22 -22
  378. package/lib/engine-components/EventType.js +23 -23
  379. package/lib/engine-components/Fog.d.ts +22 -22
  380. package/lib/engine-components/Fog.js +61 -61
  381. package/lib/engine-components/Gizmos.d.ts +17 -17
  382. package/lib/engine-components/Gizmos.js +64 -64
  383. package/lib/engine-components/GridHelper.d.ts +20 -20
  384. package/lib/engine-components/GridHelper.js +54 -54
  385. package/lib/engine-components/GroundProjection.d.ts +67 -67
  386. package/lib/engine-components/GroundProjection.js +343 -343
  387. package/lib/engine-components/Interactable.d.ts +12 -12
  388. package/lib/engine-components/Interactable.js +12 -12
  389. package/lib/engine-components/Joints.d.ts +19 -19
  390. package/lib/engine-components/Joints.js +51 -51
  391. package/lib/engine-components/LODGroup.d.ts +35 -35
  392. package/lib/engine-components/LODGroup.js +152 -152
  393. package/lib/engine-components/Light.d.ts +180 -180
  394. package/lib/engine-components/Light.js +535 -535
  395. package/lib/engine-components/LookAtConstraint.d.ts +19 -19
  396. package/lib/engine-components/LookAtConstraint.js +35 -35
  397. package/lib/engine-components/NeedleMenu.d.ts +50 -50
  398. package/lib/engine-components/NeedleMenu.js +92 -92
  399. package/lib/engine-components/NestedGltf.d.ts +25 -25
  400. package/lib/engine-components/NestedGltf.js +88 -88
  401. package/lib/engine-components/Networking.d.ts +54 -54
  402. package/lib/engine-components/Networking.js +112 -112
  403. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  404. package/lib/engine-components/OffsetConstraint.js +65 -65
  405. package/lib/engine-components/OrbitControls.d.ts +268 -268
  406. package/lib/engine-components/OrbitControls.js +1015 -1015
  407. package/lib/engine-components/PlayerColor.d.ts +19 -19
  408. package/lib/engine-components/PlayerColor.js +94 -94
  409. package/lib/engine-components/ReflectionProbe.d.ts +28 -28
  410. package/lib/engine-components/ReflectionProbe.js +204 -204
  411. package/lib/engine-components/Renderer.d.ts +153 -153
  412. package/lib/engine-components/Renderer.js +834 -834
  413. package/lib/engine-components/RendererInstancing.d.ts +140 -140
  414. package/lib/engine-components/RendererInstancing.js +744 -744
  415. package/lib/engine-components/RendererLightmap.d.ts +24 -24
  416. package/lib/engine-components/RendererLightmap.js +182 -182
  417. package/lib/engine-components/RigidBody.d.ts +155 -155
  418. package/lib/engine-components/RigidBody.js +517 -517
  419. package/lib/engine-components/SceneSwitcher.d.ts +263 -263
  420. package/lib/engine-components/SceneSwitcher.js +971 -971
  421. package/lib/engine-components/ScreenCapture.d.ts +144 -144
  422. package/lib/engine-components/ScreenCapture.js +547 -547
  423. package/lib/engine-components/ShadowCatcher.d.ts +33 -33
  424. package/lib/engine-components/ShadowCatcher.js +166 -166
  425. package/lib/engine-components/Skybox.d.ts +88 -88
  426. package/lib/engine-components/Skybox.js +469 -469
  427. package/lib/engine-components/SmoothFollow.d.ts +34 -34
  428. package/lib/engine-components/SmoothFollow.js +82 -82
  429. package/lib/engine-components/SpatialTrigger.d.ts +102 -102
  430. package/lib/engine-components/SpatialTrigger.js +225 -225
  431. package/lib/engine-components/SpectatorCamera.d.ts +111 -111
  432. package/lib/engine-components/SpectatorCamera.js +715 -715
  433. package/lib/engine-components/SphereCollider.d.ts +2 -2
  434. package/lib/engine-components/SphereCollider.js +2 -2
  435. package/lib/engine-components/SpriteRenderer.d.ts +132 -132
  436. package/lib/engine-components/SpriteRenderer.js +472 -472
  437. package/lib/engine-components/SyncedCamera.d.ts +41 -41
  438. package/lib/engine-components/SyncedCamera.js +199 -199
  439. package/lib/engine-components/SyncedRoom.d.ts +106 -106
  440. package/lib/engine-components/SyncedRoom.js +371 -371
  441. package/lib/engine-components/SyncedTransform.d.ts +94 -94
  442. package/lib/engine-components/SyncedTransform.js +331 -331
  443. package/lib/engine-components/TestRunner.d.ts +16 -16
  444. package/lib/engine-components/TestRunner.js +102 -102
  445. package/lib/engine-components/TransformGizmo.d.ts +75 -75
  446. package/lib/engine-components/TransformGizmo.js +209 -209
  447. package/lib/engine-components/VideoPlayer.d.ts +184 -184
  448. package/lib/engine-components/VideoPlayer.js +978 -978
  449. package/lib/engine-components/Voip.d.ts +67 -67
  450. package/lib/engine-components/Voip.js +360 -360
  451. package/lib/engine-components/api.d.ts +51 -51
  452. package/lib/engine-components/api.js +50 -50
  453. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +11 -11
  454. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -76
  455. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +14 -14
  456. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +68 -68
  457. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +29 -29
  458. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +121 -121
  459. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +15 -15
  460. package/lib/engine-components/avatar/Avatar_MouthShapes.js +79 -79
  461. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +9 -9
  462. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -29
  463. package/lib/engine-components/codegen/components.d.ts +216 -216
  464. package/lib/engine-components/codegen/components.js +218 -218
  465. package/lib/engine-components/debug/LogStats.d.ts +5 -5
  466. package/lib/engine-components/debug/LogStats.js +18 -18
  467. package/lib/engine-components/export/gltf/GltfExport.d.ts +30 -30
  468. package/lib/engine-components/export/gltf/GltfExport.js +246 -246
  469. package/lib/engine-components/export/gltf/index.d.ts +1 -1
  470. package/lib/engine-components/export/gltf/index.js +1 -1
  471. package/lib/engine-components/export/index.d.ts +1 -1
  472. package/lib/engine-components/export/index.js +1 -1
  473. package/lib/engine-components/export/usdz/Extension.d.ts +22 -22
  474. package/lib/engine-components/export/usdz/Extension.js +1 -1
  475. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +162 -162
  476. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1789 -1789
  477. package/lib/engine-components/export/usdz/USDZExporter.d.ts +130 -130
  478. package/lib/engine-components/export/usdz/USDZExporter.js +663 -663
  479. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +106 -106
  480. package/lib/engine-components/export/usdz/extensions/Animation.js +1071 -1071
  481. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  482. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  483. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.d.ts +10 -10
  484. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.js +451 -451
  485. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +54 -54
  486. package/lib/engine-components/export/usdz/extensions/USDZText.js +203 -203
  487. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  488. package/lib/engine-components/export/usdz/extensions/USDZUI.js +158 -158
  489. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  490. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  491. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +10 -10
  492. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +86 -86
  493. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +28 -28
  494. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +290 -290
  495. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +190 -190
  496. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +1060 -1060
  497. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +135 -135
  498. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +548 -548
  499. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.d.ts +7 -7
  500. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.js +115 -115
  501. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  502. package/lib/engine-components/export/usdz/index.js +2 -2
  503. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +7 -7
  504. package/lib/engine-components/export/usdz/utils/animationutils.js +163 -163
  505. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  506. package/lib/engine-components/export/usdz/utils/quicklook.js +43 -43
  507. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +177 -177
  508. package/lib/engine-components/particlesystem/ParticleSystem.js +1176 -1176
  509. package/lib/engine-components/particlesystem/ParticleSystemModules.d.ts +526 -526
  510. package/lib/engine-components/particlesystem/ParticleSystemModules.js +1930 -1930
  511. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.d.ts +25 -25
  512. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.js +87 -87
  513. package/lib/engine-components/particlesystem/api.d.ts +2 -2
  514. package/lib/engine-components/particlesystem/api.js +2 -2
  515. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +17 -17
  516. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +59 -59
  517. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +46 -46
  518. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +113 -113
  519. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +11 -11
  520. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +39 -39
  521. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +23 -23
  522. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +111 -111
  523. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +25 -25
  524. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +104 -104
  525. package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +12 -12
  526. package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +18 -18
  527. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +11 -11
  528. package/lib/engine-components/postprocessing/Effects/Pixelation.js +32 -32
  529. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +18 -18
  530. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +91 -91
  531. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +70 -70
  532. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +176 -176
  533. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +18 -18
  534. package/lib/engine-components/postprocessing/Effects/Sharpening.js +127 -127
  535. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +17 -17
  536. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +70 -70
  537. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +19 -19
  538. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +94 -94
  539. package/lib/engine-components/postprocessing/Effects/Tonemapping.js.map +1 -1
  540. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.d.ts +13 -13
  541. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.js +51 -51
  542. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +15 -15
  543. package/lib/engine-components/postprocessing/Effects/Vignette.js +60 -60
  544. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +90 -90
  545. package/lib/engine-components/postprocessing/PostProcessingEffect.js +168 -168
  546. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +42 -42
  547. package/lib/engine-components/postprocessing/PostProcessingHandler.js +494 -494
  548. package/lib/engine-components/postprocessing/Volume.d.ts +90 -90
  549. package/lib/engine-components/postprocessing/Volume.js +385 -385
  550. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +26 -26
  551. package/lib/engine-components/postprocessing/VolumeParameter.js +136 -136
  552. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +15 -15
  553. package/lib/engine-components/postprocessing/VolumeProfile.js +60 -60
  554. package/lib/engine-components/postprocessing/index.d.ts +6 -6
  555. package/lib/engine-components/postprocessing/index.js +6 -6
  556. package/lib/engine-components/postprocessing/utils.d.ts +55 -55
  557. package/lib/engine-components/postprocessing/utils.js +119 -119
  558. package/lib/engine-components/timeline/PlayableDirector.d.ts +163 -163
  559. package/lib/engine-components/timeline/PlayableDirector.js +686 -686
  560. package/lib/engine-components/timeline/SignalAsset.d.ts +24 -24
  561. package/lib/engine-components/timeline/SignalAsset.js +130 -130
  562. package/lib/engine-components/timeline/TimelineModels.d.ts +89 -89
  563. package/lib/engine-components/timeline/TimelineModels.js +22 -22
  564. package/lib/engine-components/timeline/TimelineTracks.d.ts +110 -110
  565. package/lib/engine-components/timeline/TimelineTracks.js +879 -879
  566. package/lib/engine-components/timeline/index.d.ts +4 -4
  567. package/lib/engine-components/timeline/index.js +3 -3
  568. package/lib/engine-components/ui/BaseUIComponent.d.ts +48 -48
  569. package/lib/engine-components/ui/BaseUIComponent.js +170 -170
  570. package/lib/engine-components/ui/Button.d.ts +64 -64
  571. package/lib/engine-components/ui/Button.js +315 -315
  572. package/lib/engine-components/ui/Canvas.d.ts +74 -74
  573. package/lib/engine-components/ui/Canvas.js +407 -407
  574. package/lib/engine-components/ui/CanvasGroup.d.ts +19 -19
  575. package/lib/engine-components/ui/CanvasGroup.js +58 -58
  576. package/lib/engine-components/ui/EventSystem.d.ts +125 -125
  577. package/lib/engine-components/ui/EventSystem.js +765 -765
  578. package/lib/engine-components/ui/Graphic.d.ts +55 -55
  579. package/lib/engine-components/ui/Graphic.js +255 -255
  580. package/lib/engine-components/ui/Image.d.ts +35 -35
  581. package/lib/engine-components/ui/Image.js +116 -116
  582. package/lib/engine-components/ui/InputField.d.ts +42 -42
  583. package/lib/engine-components/ui/InputField.js +268 -268
  584. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  585. package/lib/engine-components/ui/Interfaces.js +12 -12
  586. package/lib/engine-components/ui/Layout.d.ts +84 -84
  587. package/lib/engine-components/ui/Layout.js +330 -330
  588. package/lib/engine-components/ui/Outline.d.ts +7 -7
  589. package/lib/engine-components/ui/Outline.js +20 -20
  590. package/lib/engine-components/ui/PointerEvents.d.ts +115 -115
  591. package/lib/engine-components/ui/PointerEvents.js +145 -145
  592. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  593. package/lib/engine-components/ui/RaycastUtils.js +67 -67
  594. package/lib/engine-components/ui/Raycaster.d.ts +30 -30
  595. package/lib/engine-components/ui/Raycaster.js +95 -95
  596. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  597. package/lib/engine-components/ui/RectTransform.js +356 -356
  598. package/lib/engine-components/ui/SpatialHtml.d.ts +8 -8
  599. package/lib/engine-components/ui/SpatialHtml.js +79 -79
  600. package/lib/engine-components/ui/Symbols.d.ts +1 -1
  601. package/lib/engine-components/ui/Symbols.js +1 -1
  602. package/lib/engine-components/ui/Text.d.ts +78 -78
  603. package/lib/engine-components/ui/Text.js +539 -539
  604. package/lib/engine-components/ui/Utils.d.ts +24 -24
  605. package/lib/engine-components/ui/Utils.js +90 -90
  606. package/lib/engine-components/ui/index.d.ts +1 -1
  607. package/lib/engine-components/ui/index.js +1 -1
  608. package/lib/engine-components/utils/EnvironmentScene.d.ts +5 -5
  609. package/lib/engine-components/utils/EnvironmentScene.js +205 -205
  610. package/lib/engine-components/utils/LookAt.d.ts +31 -31
  611. package/lib/engine-components/utils/LookAt.js +82 -82
  612. package/lib/engine-components/utils/OpenURL.d.ts +42 -42
  613. package/lib/engine-components/utils/OpenURL.js +119 -119
  614. package/lib/engine-components/webxr/Avatar.d.ts +25 -25
  615. package/lib/engine-components/webxr/Avatar.js +255 -255
  616. package/lib/engine-components/webxr/TeleportTarget.d.ts +7 -7
  617. package/lib/engine-components/webxr/TeleportTarget.js +7 -7
  618. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +30 -30
  619. package/lib/engine-components/webxr/WebARCameraBackground.js +155 -155
  620. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +98 -98
  621. package/lib/engine-components/webxr/WebARSessionRoot.js +770 -770
  622. package/lib/engine-components/webxr/WebXR.d.ts +232 -232
  623. package/lib/engine-components/webxr/WebXR.js +561 -561
  624. package/lib/engine-components/webxr/WebXRAvatar.d.ts +27 -27
  625. package/lib/engine-components/webxr/WebXRAvatar.js +44 -44
  626. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +86 -86
  627. package/lib/engine-components/webxr/WebXRImageTracking.js +471 -471
  628. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +92 -92
  629. package/lib/engine-components/webxr/WebXRPlaneTracking.js +500 -500
  630. package/lib/engine-components/webxr/WebXRRig.d.ts +32 -32
  631. package/lib/engine-components/webxr/WebXRRig.js +72 -72
  632. package/lib/engine-components/webxr/XRFlag.d.ts +38 -38
  633. package/lib/engine-components/webxr/XRFlag.js +139 -139
  634. package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +47 -47
  635. package/lib/engine-components/webxr/controllers/XRControllerFollow.js +120 -120
  636. package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +43 -43
  637. package/lib/engine-components/webxr/controllers/XRControllerModel.js +352 -352
  638. package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +78 -78
  639. package/lib/engine-components/webxr/controllers/XRControllerMovement.js +506 -506
  640. package/lib/engine-components/webxr/index.d.ts +3 -3
  641. package/lib/engine-components/webxr/index.js +3 -3
  642. package/lib/engine-components/webxr/types.d.ts +3 -3
  643. package/lib/engine-components/webxr/types.js +1 -1
  644. package/lib/engine-components-experimental/Presentation.d.ts +6 -6
  645. package/lib/engine-components-experimental/Presentation.js +9 -9
  646. package/lib/engine-components-experimental/api.d.ts +4 -4
  647. package/lib/engine-components-experimental/api.js +4 -4
  648. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +156 -156
  649. package/lib/engine-components-experimental/networking/PlayerSync.js +377 -377
  650. package/lib/engine-schemes/api.d.ts +12 -12
  651. package/lib/engine-schemes/api.js +12 -12
  652. package/lib/engine-schemes/schemes.d.ts +7 -7
  653. package/lib/engine-schemes/schemes.js +19 -19
  654. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  655. package/lib/engine-schemes/synced-camera-model.js +67 -67
  656. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  657. package/lib/engine-schemes/synced-transform-model.js +66 -66
  658. package/lib/engine-schemes/transform.d.ts +12 -12
  659. package/lib/engine-schemes/transform.js +39 -39
  660. package/lib/engine-schemes/vec2.d.ts +10 -10
  661. package/lib/engine-schemes/vec2.js +25 -25
  662. package/lib/engine-schemes/vec3.d.ts +11 -11
  663. package/lib/engine-schemes/vec3.js +29 -29
  664. package/lib/engine-schemes/vec4.d.ts +12 -12
  665. package/lib/engine-schemes/vec4.js +33 -33
  666. package/lib/engine-schemes/vr-user-state-buffer.d.ts +37 -37
  667. package/lib/engine-schemes/vr-user-state-buffer.js +110 -110
  668. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  669. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  670. package/lib/needle-engine.d.ts +7 -7
  671. package/lib/needle-engine.js +64 -64
  672. package/package.json +3 -3
  673. package/plugins/common/buildinfo.js +64 -64
  674. package/plugins/common/cloud.js +1 -1
  675. package/plugins/common/config.cjs +31 -31
  676. package/plugins/common/config.js +35 -35
  677. package/plugins/common/files.js +31 -31
  678. package/plugins/common/generator.js +10 -10
  679. package/plugins/common/license.js +452 -452
  680. package/plugins/common/logger.js +327 -327
  681. package/plugins/common/npm.js +15 -15
  682. package/plugins/common/timers.js +7 -7
  683. package/plugins/common/version.js +37 -37
  684. package/plugins/gltf-packer.mjs +1 -1
  685. package/plugins/next/alias.cjs +39 -39
  686. package/plugins/next/license.cjs +24 -24
  687. package/plugins/next/meshbvhworker.cjs +18 -18
  688. package/plugins/next/next.js +141 -141
  689. package/plugins/types/index.d.ts +2 -2
  690. package/plugins/types/license.d.ts +24 -24
  691. package/plugins/types/needleConfig.d.ts +27 -27
  692. package/plugins/types/next.d.ts +2 -2
  693. package/plugins/types/userconfig.d.ts +124 -124
  694. package/plugins/types/vite.d.ts +13 -13
  695. package/plugins/types/webmanifest.d.ts +32 -32
  696. package/plugins/vite/alias.js +189 -189
  697. package/plugins/vite/asap.js +251 -251
  698. package/plugins/vite/build-pipeline.js +371 -371
  699. package/plugins/vite/build.js +19 -19
  700. package/plugins/vite/buildinfo.js +41 -41
  701. package/plugins/vite/config.js +106 -106
  702. package/plugins/vite/copyfiles.js +138 -138
  703. package/plugins/vite/defines.js +70 -70
  704. package/plugins/vite/dependencies.js +232 -232
  705. package/plugins/vite/dependency-watcher.js +237 -237
  706. package/plugins/vite/drop-client.js +76 -76
  707. package/plugins/vite/drop.js +87 -87
  708. package/plugins/vite/editor-connection.js +124 -124
  709. package/plugins/vite/facebook-instant-games.js +102 -102
  710. package/plugins/vite/gzip.js +5 -5
  711. package/plugins/vite/imports-logger.js +143 -143
  712. package/plugins/vite/index.js +147 -147
  713. package/plugins/vite/license.js +56 -56
  714. package/plugins/vite/local-files.js +440 -440
  715. package/plugins/vite/logger.client.js +272 -272
  716. package/plugins/vite/logger.js +100 -100
  717. package/plugins/vite/materialx.js +31 -31
  718. package/plugins/vite/meta.js +163 -163
  719. package/plugins/vite/npm.js +7 -7
  720. package/plugins/vite/peer.js +29 -29
  721. package/plugins/vite/poster-client.js +73 -73
  722. package/plugins/vite/poster.js +79 -79
  723. package/plugins/vite/pwa.js +604 -604
  724. package/plugins/vite/reload-client.js +15 -15
  725. package/plugins/vite/reload.js +351 -351
  726. package/plugins/vite/server.js +66 -66
  727. package/plugins/vite/transform-codegen.js +55 -55
  728. package/plugins/vite/transform.js +32 -32
  729. package/plugins/vite/vite-4.4-hack.js +31 -31
  730. package/src/asap/needle-asap.ts +111 -111
  731. package/src/asap/sessiongranted.ts +75 -75
  732. package/src/asap/utils.ts +4 -4
  733. package/src/engine/analytics/index.ts +10 -10
  734. package/src/engine/analytics/lcp.ts +35 -35
  735. package/src/engine/api.ts +82 -82
  736. package/src/engine/assets/index.ts +59 -59
  737. package/src/engine/assets/static.js +5 -5
  738. package/src/engine/codegen/register_types.ts +300 -300
  739. package/src/engine/debug/debug.ts +51 -51
  740. package/src/engine/debug/debug_console.ts +333 -333
  741. package/src/engine/debug/debug_overlay.ts +332 -332
  742. package/src/engine/debug/debug_spatial_console.ts +429 -429
  743. package/src/engine/debug/index.ts +1 -1
  744. package/src/engine/engine_addressables.ts +671 -671
  745. package/src/engine/engine_animation.ts +145 -145
  746. package/src/engine/engine_application.ts +113 -113
  747. package/src/engine/engine_assetdatabase.ts +389 -389
  748. package/src/engine/engine_audio.ts +24 -24
  749. package/src/engine/engine_camera.ts +39 -39
  750. package/src/engine/engine_components.ts +366 -366
  751. package/src/engine/engine_components_internal.ts +40 -40
  752. package/src/engine/engine_constants.ts +52 -52
  753. package/src/engine/engine_context.ts +1822 -1824
  754. package/src/engine/engine_context_registry.ts +129 -129
  755. package/src/engine/engine_coroutine.ts +54 -54
  756. package/src/engine/engine_create_objects.ts +411 -411
  757. package/src/engine/engine_default_parameters.ts +3 -3
  758. package/src/engine/engine_editor-sync.ts +28 -28
  759. package/src/engine/engine_fileloader.js +9 -9
  760. package/src/engine/engine_gameobject.ts +712 -712
  761. package/src/engine/engine_generic_utils.js +13 -13
  762. package/src/engine/engine_gizmos.ts +577 -577
  763. package/src/engine/engine_gltf.ts +29 -29
  764. package/src/engine/engine_gltf_builtin_components.ts +403 -403
  765. package/src/engine/engine_hot_reload.ts +210 -210
  766. package/src/engine/engine_input.ts +1500 -1500
  767. package/src/engine/engine_input_utils.ts +23 -23
  768. package/src/engine/engine_instancing.ts +45 -45
  769. package/src/engine/engine_license.ts +386 -386
  770. package/src/engine/engine_lifecycle_api.ts +113 -113
  771. package/src/engine/engine_lifecycle_functions_internal.ts +193 -193
  772. package/src/engine/engine_lightdata.ts +125 -125
  773. package/src/engine/engine_loaders.callbacks.ts +136 -136
  774. package/src/engine/engine_loaders.gltf.ts +82 -82
  775. package/src/engine/engine_loaders.ts +378 -378
  776. package/src/engine/engine_lods.ts +185 -186
  777. package/src/engine/engine_mainloop_utils.ts +472 -472
  778. package/src/engine/engine_math.ts +282 -282
  779. package/src/engine/engine_modules.ts +83 -83
  780. package/src/engine/engine_networking.ts +862 -862
  781. package/src/engine/engine_networking_auto.ts +352 -352
  782. package/src/engine/engine_networking_blob.ts +275 -275
  783. package/src/engine/engine_networking_files.ts +217 -217
  784. package/src/engine/engine_networking_files_default_components.ts +58 -58
  785. package/src/engine/engine_networking_instantiate.ts +419 -419
  786. package/src/engine/engine_networking_peer.ts +159 -159
  787. package/src/engine/engine_networking_streams.ts +713 -713
  788. package/src/engine/engine_networking_types.ts +24 -24
  789. package/src/engine/engine_networking_utils.ts +23 -23
  790. package/src/engine/engine_networking_websocket.ts +2 -2
  791. package/src/engine/engine_patcher.ts +199 -199
  792. package/src/engine/engine_physics.ts +783 -783
  793. package/src/engine/engine_physics.types.ts +46 -46
  794. package/src/engine/engine_physics_rapier.ts +1577 -1577
  795. package/src/engine/engine_playerview.ts +80 -80
  796. package/src/engine/engine_scenelighting.ts +294 -294
  797. package/src/engine/engine_serialization.ts +2 -2
  798. package/src/engine/engine_serialization_builtin_serializer.ts +473 -473
  799. package/src/engine/engine_serialization_core.ts +720 -720
  800. package/src/engine/engine_serialization_decorator.ts +80 -80
  801. package/src/engine/engine_setup.ts +1 -1
  802. package/src/engine/engine_shaders.ts +267 -267
  803. package/src/engine/engine_shims.ts +32 -32
  804. package/src/engine/engine_test_utils.ts +109 -109
  805. package/src/engine/engine_texture.ts +82 -82
  806. package/src/engine/engine_three_utils.ts +928 -928
  807. package/src/engine/engine_time.ts +94 -94
  808. package/src/engine/engine_time_utils.ts +237 -237
  809. package/src/engine/engine_tonemapping.ts +209 -208
  810. package/src/engine/engine_types.ts +730 -730
  811. package/src/engine/engine_typestore.ts +63 -63
  812. package/src/engine/engine_util_decorator.ts +136 -136
  813. package/src/engine/engine_utils.ts +1115 -1115
  814. package/src/engine/engine_utils_format.ts +273 -273
  815. package/src/engine/engine_utils_screenshot.ts +708 -708
  816. package/src/engine/engine_utils_screenshot.xr.ts +103 -103
  817. package/src/engine/export/gltf/Writers.ts +34 -34
  818. package/src/engine/export/gltf/index.ts +158 -158
  819. package/src/engine/export/index.ts +2 -2
  820. package/src/engine/export/state.ts +19 -19
  821. package/src/engine/export/utils.ts +9 -9
  822. package/src/engine/extensions/EXT_texture_exr.ts +50 -50
  823. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +195 -195
  824. package/src/engine/extensions/NEEDLE_components.ts +268 -268
  825. package/src/engine/extensions/NEEDLE_gameobject_data.ts +81 -81
  826. package/src/engine/extensions/NEEDLE_lighting_settings.ts +185 -185
  827. package/src/engine/extensions/NEEDLE_lightmaps.ts +119 -119
  828. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -76
  829. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  830. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +640 -640
  831. package/src/engine/extensions/extension_resolver.ts +4 -4
  832. package/src/engine/extensions/extension_utils.ts +166 -166
  833. package/src/engine/extensions/extensions.ts +140 -140
  834. package/src/engine/extensions/index.ts +5 -5
  835. package/src/engine/extensions/usage_tracker.ts +100 -100
  836. package/src/engine/js-extensions/Camera.ts +37 -37
  837. package/src/engine/js-extensions/ExtensionUtils.ts +85 -85
  838. package/src/engine/js-extensions/Layers.ts +23 -23
  839. package/src/engine/js-extensions/Object3D.ts +296 -296
  840. package/src/engine/js-extensions/RGBAColor.ts +126 -126
  841. package/src/engine/js-extensions/Vector.ts +18 -18
  842. package/src/engine/js-extensions/index.ts +4 -4
  843. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +125 -125
  844. package/src/engine/shaders/shaderData.ts +67 -67
  845. package/src/engine/tests/test_utils.ts +63 -63
  846. package/src/engine/webcomponents/WebXRButtons.ts +260 -260
  847. package/src/engine/webcomponents/api.ts +6 -6
  848. package/src/engine/webcomponents/buttons.ts +292 -292
  849. package/src/engine/webcomponents/fonts.ts +41 -41
  850. package/src/engine/webcomponents/icons.ts +57 -57
  851. package/src/engine/webcomponents/index.ts +1 -1
  852. package/src/engine/webcomponents/logo-element.ts +78 -78
  853. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +573 -573
  854. package/src/engine/webcomponents/needle menu/needle-menu.ts +1118 -1118
  855. package/src/engine/webcomponents/needle-button.ts +181 -181
  856. package/src/engine/webcomponents/needle-engine.ar-overlay.ts +186 -186
  857. package/src/engine/webcomponents/needle-engine.attributes.ts +82 -82
  858. package/src/engine/webcomponents/needle-engine.extras.ts +16 -16
  859. package/src/engine/webcomponents/needle-engine.loading.ts +373 -373
  860. package/src/engine/webcomponents/needle-engine.ts +890 -860
  861. package/src/engine/xr/NeedleXRController.ts +1125 -1125
  862. package/src/engine/xr/NeedleXRSession.ts +1624 -1624
  863. package/src/engine/xr/NeedleXRSync.ts +220 -220
  864. package/src/engine/xr/SceneTransition.ts +78 -78
  865. package/src/engine/xr/TempXRContext.ts +216 -216
  866. package/src/engine/xr/XRRig.ts +9 -9
  867. package/src/engine/xr/api.ts +5 -5
  868. package/src/engine/xr/events.ts +102 -102
  869. package/src/engine/xr/internal.ts +34 -34
  870. package/src/engine/xr/usdz.ts +30 -30
  871. package/src/engine/xr/utils.ts +39 -39
  872. package/src/engine-components/AlignmentConstraint.ts +36 -36
  873. package/src/engine-components/Animation.ts +557 -557
  874. package/src/engine-components/AnimationCurve.ts +150 -150
  875. package/src/engine-components/AnimationUtils.ts +28 -28
  876. package/src/engine-components/AnimationUtilsAutoplay.ts +43 -43
  877. package/src/engine-components/Animator.ts +397 -397
  878. package/src/engine-components/AnimatorController.ts +1293 -1293
  879. package/src/engine-components/AudioListener.ts +92 -92
  880. package/src/engine-components/AudioSource.ts +644 -644
  881. package/src/engine-components/AvatarLoader.ts +263 -263
  882. package/src/engine-components/AxesHelper.ts +59 -59
  883. package/src/engine-components/BasicIKConstraint.ts +54 -54
  884. package/src/engine-components/BoxCollider.ts +1 -1
  885. package/src/engine-components/BoxHelperComponent.ts +114 -114
  886. package/src/engine-components/Camera.ts +719 -719
  887. package/src/engine-components/CameraUtils.ts +138 -138
  888. package/src/engine-components/CharacterController.ts +253 -253
  889. package/src/engine-components/Collider.ts +374 -374
  890. package/src/engine-components/Component.ts +1297 -1297
  891. package/src/engine-components/ContactShadows.ts +506 -506
  892. package/src/engine-components/DeleteBox.ts +62 -62
  893. package/src/engine-components/DeviceFlag.ts +46 -46
  894. package/src/engine-components/DragControls.ts +1623 -1623
  895. package/src/engine-components/DropListener.ts +713 -713
  896. package/src/engine-components/Duplicatable.ts +198 -198
  897. package/src/engine-components/EventList.ts +266 -266
  898. package/src/engine-components/EventTrigger.ts +74 -74
  899. package/src/engine-components/EventType.ts +22 -22
  900. package/src/engine-components/Fog.ts +60 -60
  901. package/src/engine-components/Gizmos.ts +56 -56
  902. package/src/engine-components/GridHelper.ts +48 -48
  903. package/src/engine-components/GroundProjection.ts +356 -356
  904. package/src/engine-components/Interactable.ts +14 -14
  905. package/src/engine-components/Joints.ts +52 -52
  906. package/src/engine-components/LODGroup.ts +153 -153
  907. package/src/engine-components/Light.ts +558 -558
  908. package/src/engine-components/LookAtConstraint.ts +25 -25
  909. package/src/engine-components/NeedleMenu.ts +84 -84
  910. package/src/engine-components/NestedGltf.ts +86 -86
  911. package/src/engine-components/Networking.ts +114 -114
  912. package/src/engine-components/OffsetConstraint.ts +60 -60
  913. package/src/engine-components/OrbitControls.ts +1074 -1074
  914. package/src/engine-components/PlayerColor.ts +103 -103
  915. package/src/engine-components/ReflectionProbe.ts +220 -220
  916. package/src/engine-components/Renderer.ts +903 -903
  917. package/src/engine-components/RendererInstancing.ts +855 -855
  918. package/src/engine-components/RendererLightmap.ts +198 -198
  919. package/src/engine-components/RigidBody.ts +526 -526
  920. package/src/engine-components/SceneSwitcher.ts +1030 -1030
  921. package/src/engine-components/ScreenCapture.ts +592 -592
  922. package/src/engine-components/ShadowCatcher.ts +172 -172
  923. package/src/engine-components/Skybox.ts +475 -475
  924. package/src/engine-components/SmoothFollow.ts +76 -76
  925. package/src/engine-components/SpatialTrigger.ts +229 -229
  926. package/src/engine-components/SpectatorCamera.ts +787 -787
  927. package/src/engine-components/SphereCollider.ts +1 -1
  928. package/src/engine-components/SpriteRenderer.ts +468 -468
  929. package/src/engine-components/SyncedCamera.ts +220 -220
  930. package/src/engine-components/SyncedRoom.ts +380 -380
  931. package/src/engine-components/SyncedTransform.ts +383 -383
  932. package/src/engine-components/TestRunner.ts +118 -118
  933. package/src/engine-components/TransformGizmo.ts +219 -219
  934. package/src/engine-components/VideoPlayer.ts +1025 -1025
  935. package/src/engine-components/Voip.ts +363 -363
  936. package/src/engine-components/api.ts +60 -60
  937. package/src/engine-components/avatar/AvatarBlink_Simple.ts +69 -69
  938. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +63 -63
  939. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +139 -139
  940. package/src/engine-components/avatar/Avatar_MouthShapes.ts +83 -83
  941. package/src/engine-components/avatar/Avatar_MustacheShake.ts +31 -31
  942. package/src/engine-components/codegen/components.ts +217 -217
  943. package/src/engine-components/debug/LogStats.ts +21 -21
  944. package/src/engine-components/export/gltf/GltfExport.ts +265 -265
  945. package/src/engine-components/export/usdz/Extension.ts +24 -24
  946. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2426 -2426
  947. package/src/engine-components/export/usdz/USDZExporter.ts +705 -705
  948. package/src/engine-components/export/usdz/extensions/Animation.ts +1204 -1204
  949. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  950. package/src/engine-components/export/usdz/extensions/NodeMaterialConverter.ts +532 -532
  951. package/src/engine-components/export/usdz/extensions/USDZText.ts +240 -240
  952. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
  953. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -99
  954. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
  955. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +320 -320
  956. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1225 -1225
  957. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  958. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
  959. package/src/engine-components/export/usdz/index.ts +2 -2
  960. package/src/engine-components/export/usdz/utils/animationutils.ts +191 -191
  961. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  962. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
  963. package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
  964. package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
  965. package/src/engine-components/particlesystem/api.ts +1 -1
  966. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +64 -64
  967. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +116 -116
  968. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
  969. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +106 -106
  970. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
  971. package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
  972. package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
  973. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
  974. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +192 -192
  975. package/src/engine-components/postprocessing/Effects/Sharpening.ts +143 -143
  976. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  977. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +103 -103
  978. package/src/engine-components/postprocessing/Effects/Tonemapping.utils.ts +60 -60
  979. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
  980. package/src/engine-components/postprocessing/PostProcessingEffect.ts +192 -192
  981. package/src/engine-components/postprocessing/PostProcessingHandler.ts +572 -572
  982. package/src/engine-components/postprocessing/Volume.ts +426 -426
  983. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  984. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
  985. package/src/engine-components/postprocessing/index.ts +5 -5
  986. package/src/engine-components/postprocessing/utils.ts +154 -154
  987. package/src/engine-components/timeline/PlayableDirector.ts +722 -722
  988. package/src/engine-components/timeline/SignalAsset.ts +144 -144
  989. package/src/engine-components/timeline/TimelineModels.ts +92 -92
  990. package/src/engine-components/timeline/TimelineTracks.ts +967 -967
  991. package/src/engine-components/timeline/index.ts +3 -3
  992. package/src/engine-components/ui/BaseUIComponent.ts +203 -203
  993. package/src/engine-components/ui/Button.ts +307 -307
  994. package/src/engine-components/ui/Canvas.ts +419 -419
  995. package/src/engine-components/ui/CanvasGroup.ts +54 -54
  996. package/src/engine-components/ui/EventSystem.ts +854 -854
  997. package/src/engine-components/ui/Graphic.ts +275 -275
  998. package/src/engine-components/ui/Image.ts +112 -112
  999. package/src/engine-components/ui/InputField.ts +321 -321
  1000. package/src/engine-components/ui/Interfaces.ts +57 -57
  1001. package/src/engine-components/ui/Layout.ts +334 -334
  1002. package/src/engine-components/ui/Outline.ts +13 -13
  1003. package/src/engine-components/ui/PointerEvents.ts +206 -206
  1004. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  1005. package/src/engine-components/ui/Raycaster.ts +102 -102
  1006. package/src/engine-components/ui/RectTransform.ts +375 -375
  1007. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  1008. package/src/engine-components/ui/Symbols.ts +1 -1
  1009. package/src/engine-components/ui/Text.ts +578 -578
  1010. package/src/engine-components/ui/Utils.ts +113 -113
  1011. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  1012. package/src/engine-components/utils/LookAt.ts +88 -88
  1013. package/src/engine-components/utils/OpenURL.ts +114 -114
  1014. package/src/engine-components/webxr/Avatar.ts +265 -265
  1015. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  1016. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  1017. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  1018. package/src/engine-components/webxr/WebXR.ts +585 -585
  1019. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  1020. package/src/engine-components/webxr/WebXRImageTracking.ts +519 -519
  1021. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  1022. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  1023. package/src/engine-components/webxr/XRFlag.ts +147 -147
  1024. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  1025. package/src/engine-components/webxr/controllers/XRControllerModel.ts +373 -373
  1026. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  1027. package/src/engine-components/webxr/index.ts +2 -2
  1028. package/src/engine-components/webxr/types.ts +3 -3
  1029. package/src/engine-components-experimental/Presentation.ts +12 -12
  1030. package/src/engine-components-experimental/api.ts +4 -4
  1031. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1032. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1033. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1034. package/src/engine-schemes/README.md +1 -1
  1035. package/src/engine-schemes/api.ts +12 -12
  1036. package/src/engine-schemes/schemes.ts +28 -28
  1037. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1038. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1039. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1040. package/src/engine-schemes/transform.ts +50 -50
  1041. package/src/engine-schemes/transforms.fbs +25 -25
  1042. package/src/engine-schemes/vec.fbs +19 -19
  1043. package/src/engine-schemes/vec2.ts +33 -33
  1044. package/src/engine-schemes/vec3.ts +38 -38
  1045. package/src/engine-schemes/vec4.ts +43 -43
  1046. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1047. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1048. package/src/include/draco/draco_decoder.js +34 -34
  1049. package/src/include/ktx2/basis_transcoder.js +21 -21
  1050. package/src/include/needle/arial-msdf.json +1471 -1471
  1051. package/src/include/three/DragControls.js +231 -231
  1052. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1053. package/src/needle-engine.ts +70 -70
  1054. package/dist/generateMeshBVH.worker-Cdfpaq5W.js +0 -25
  1055. package/dist/gltf-progressive-YjtQYFa9.js +0 -1052
  1056. package/dist/gltf-progressive-yOP1mp5W.min.js +0 -8
  1057. package/dist/gltf-progressive-zdhlW609.umd.cjs +0 -8
  1058. package/src/engine-schemes/dist/api.js +0 -17
  1059. package/src/engine-schemes/dist/api.js.meta +0 -7
  1060. package/src/engine-schemes/dist/schemes.js +0 -25
  1061. package/src/engine-schemes/dist/schemes.js.meta +0 -7
  1062. package/src/engine-schemes/dist/synced-camera-model.js +0 -74
  1063. package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
  1064. package/src/engine-schemes/dist/synced-transform-model.js +0 -73
  1065. package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
  1066. package/src/engine-schemes/dist/transform.js +0 -46
  1067. package/src/engine-schemes/dist/transform.js.meta +0 -7
  1068. package/src/engine-schemes/dist/vec2.js +0 -32
  1069. package/src/engine-schemes/dist/vec2.js.meta +0 -7
  1070. package/src/engine-schemes/dist/vec3.js +0 -36
  1071. package/src/engine-schemes/dist/vec3.js.meta +0 -7
  1072. package/src/engine-schemes/dist/vec4.js +0 -40
  1073. package/src/engine-schemes/dist/vec4.js.meta +0 -7
  1074. package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
  1075. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
@@ -1,578 +1,578 @@
1
- import { AxesHelper, Box3, BoxGeometry, BufferAttribute, BufferGeometry, Color, type ColorRepresentation, CylinderGeometry, EdgesGeometry, Line, LineBasicMaterial, LineSegments, Matrix4, Mesh, MeshBasicMaterial, Object3D, Quaternion, SphereGeometry, Vector3 } from 'three';
2
- import ThreeMeshUI, { Inline, Text } from "three-mesh-ui"
3
- import { type Options } from 'three-mesh-ui/build/types/core/elements/MeshUIBaseElement.js';
4
-
5
- import { isDestroyed } from './engine_gameobject.js';
6
- import { Context, FrameEvent } from './engine_setup.js';
7
- import { getTempVector, getWorldPosition, lookAtObject, setWorldPositionXYZ } from './engine_three_utils.js';
8
- import type { Vec3, Vec4 } from './engine_types.js';
9
- import { getParam } from './engine_utils.js';
10
- import { NeedleXRSession } from './engine_xr.js';
11
-
12
- const _tmp = new Vector3();
13
- const _tmp2 = new Vector3();
14
- const _quat = new Quaternion();
15
-
16
- const debug = getParam("debuggizmos");
17
- const defaultColor: ColorRepresentation = 0x888888;
18
-
19
- const circleSegments: number = 32;
20
-
21
- export type LabelHandle = {
22
- setText(str: string);
23
- }
24
- declare type ColorWithAlpha = Color & { a: number };
25
-
26
- /** Gizmos are temporary objects that are drawn in the scene for debugging or visualization purposes
27
- * They are automatically removed after a given duration and cached internally to reduce overhead.
28
- * Use the static methods of this class to draw gizmos in the scene.
29
- */
30
- export class Gizmos {
31
-
32
- private constructor() { }
33
-
34
- /**
35
- * Allow creating gizmos
36
- * If disabled then no gizmos will be added to the scene anymore
37
- */
38
- static enabled = true;
39
-
40
- /**
41
- * Returns true if a given object is a gizmo
42
- */
43
- static isGizmo(obj: Object3D) {
44
- return obj[$cacheSymbol] !== undefined;
45
- }
46
-
47
- /** Set visibility of all currently rendered gizmos */
48
- static setVisible(visible: boolean) {
49
- for (const obj of Internal.timedObjectsBuffer) {
50
- obj.visible = visible;
51
- }
52
- }
53
-
54
- /**
55
- * Draw a label in the scene or attached to an object (if a parent is provided)
56
- * @param position the position of the label in world space
57
- * @param text the text of the label
58
- * @param size the size of the label in world space
59
- * @param duration the duration in seconds the label will be rendered. If 0 it will be rendered for one frame
60
- * @param color the color of the label
61
- * @param backgroundColor the background color of the label
62
- * @param parent the parent object to attach the label to. If no parent is provided the label will be attached to the scene
63
- * @returns a handle to the label that can be used to update the text
64
- */
65
- static DrawLabel(position: Vec3, text: string, size: number = .05, duration: number = 0, color?: ColorRepresentation, backgroundColor?: ColorRepresentation | ColorWithAlpha, parent?: Object3D,) {
66
- if (!Gizmos.enabled) return null;
67
- if (!color) color = defaultColor;
68
- const rigScale = NeedleXRSession.active?.rigScale ?? 1;
69
- const element = Internal.getTextLabel(duration, text, size * rigScale, color, backgroundColor);
70
- if (parent instanceof Object3D) parent.add(element as any);
71
- element.position.x = position.x;
72
- element.position.y = position.y;
73
- element.position.z = position.z;
74
- return element as LabelHandle;
75
- }
76
-
77
- /**
78
- * Draw a ray gizmo in the scene
79
- * @param origin the origin of the ray in world space
80
- * @param dir the direction of the ray in world space
81
- * @param color the color of the ray
82
- * @param duration the duration in seconds the ray will be rendered. If 0 it will be rendered for one frame
83
- * @param depthTest if true the ray will be rendered with depth test
84
- */
85
- static DrawRay(origin: Vec3, dir: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
86
- if (!Gizmos.enabled) return;
87
- const obj = Internal.getLine(duration);
88
- const positions = obj.geometry.getAttribute("position");
89
- positions.setXYZ(0, origin.x, origin.y, origin.z);
90
- _tmp.set(dir.x, dir.y, dir.z).multiplyScalar(999999999);
91
- positions.setXYZ(1, origin.x + _tmp.x, origin.y + _tmp.y, origin.z + _tmp.z);
92
- positions.needsUpdate = true;
93
- obj.material["color"].set(color);
94
- obj.material["depthTest"] = depthTest;
95
- obj.material["depthWrite"] = false;
96
- }
97
-
98
- /**
99
- * Draw a line gizmo in the scene
100
- * @param pt0 the start point of the line in world space
101
- * @param pt1 the end point of the line in world space
102
- * @param color the color of the line
103
- * @param duration the duration in seconds the line will be rendered. If 0 it will be rendered for one frame
104
- * @param depthTest if true the line will be rendered with depth test
105
- * @param lengthFactor the length of the line. Default is 1
106
- */
107
- static DrawDirection(pt: Vec3, direction: Vec3 | Vec4, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true, lengthFactor: number = 1) {
108
- if (!Gizmos.enabled) return;
109
- const obj = Internal.getLine(duration);
110
- const positions = obj.geometry.getAttribute("position");
111
- positions.setXYZ(0, pt.x, pt.y, pt.z);
112
- if (direction["w"] !== undefined) {
113
- _tmp.set(0, 0, -lengthFactor);
114
- _quat.set(direction["x"], direction["y"], direction["z"], direction["w"]);
115
- _tmp.applyQuaternion(_quat);
116
- }
117
- else {
118
- _tmp.set(direction.x, direction.y, direction.z);
119
- _tmp.multiplyScalar(lengthFactor);
120
- }
121
- positions.setXYZ(1, pt.x + _tmp.x, pt.y + _tmp.y, pt.z + _tmp.z);
122
- positions.needsUpdate = true;
123
- obj.material["color"].set(color);
124
- obj.material["depthTest"] = depthTest;
125
- obj.material["depthWrite"] = false;
126
-
127
- }
128
-
129
- /**
130
- * Draw a line gizmo in the scene
131
- * @param pt0 the start point of the line in world space
132
- * @param pt1 the end point of the line in world space
133
- * @param color the color of the line
134
- * @param duration the duration in seconds the line will be rendered. If 0 it will be rendered for one frame
135
- * @param depthTest if true the line will be rendered with depth test
136
- */
137
- static DrawLine(pt0: Vec3, pt1: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
138
- if (!Gizmos.enabled) return;
139
- const obj = Internal.getLine(duration);
140
- const positions = obj.geometry.getAttribute("position");
141
- positions.setXYZ(0, pt0.x, pt0.y, pt0.z);
142
- positions.setXYZ(1, pt1.x, pt1.y, pt1.z);
143
- positions.needsUpdate = true;
144
- obj.material["color"].set(color);
145
- obj.material["depthTest"] = depthTest;
146
- obj.material["depthWrite"] = false;
147
- obj.material["fog"] = false;
148
- }
149
-
150
- /**
151
- * Draw a 2D circle gizmo in the scene
152
- * @param pt0 the center of the circle in world space
153
- * @param normal the normal of the circle in world space
154
- * @param radius the radius of the circle in world space
155
- * @param color the color of the circle
156
- * @param duration the duration in seconds the circle will be rendered. If 0 it will be rendered for one frame
157
- * @param depthTest if true the circle will be rendered with depth test
158
- */
159
- static DrawCircle(pt0: Vec3, normal: Vec3, radius: number, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
160
- if (!Gizmos.enabled) return;
161
- const obj = Internal.getCircle(duration);
162
- obj.position.set(pt0.x, pt0.y, pt0.z);
163
- obj.scale.set(radius, radius, radius);
164
- obj.quaternion.setFromUnitVectors(this._up, _tmp.set(normal.x, normal.y, normal.z).normalize());
165
- obj.material["color"].set(color);
166
- obj.material["depthTest"] = depthTest;
167
- obj.material["depthWrite"] = false;
168
- obj.material["fog"] = false;
169
- }
170
-
171
- /**
172
- * Draw a 3D wiremesh sphere gizmo in the scene
173
- * @param center the center of the sphere in world space
174
- * @param radius the radius of the sphere in world space
175
- * @param color the color of the sphere
176
- * @param duration the duration in seconds the sphere will be rendered. If 0 it will be rendered for one frame
177
- * @param depthTest if true the sphere will be rendered with depth test
178
- */
179
- static DrawWireSphere(center: Vec3, radius: number, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
180
- if (!Gizmos.enabled) return;
181
- const obj = Internal.getSphere(radius, duration, true);
182
- setWorldPositionXYZ(obj, center.x, center.y, center.z);
183
- obj.material["color"].set(color);
184
- obj.material["depthTest"] = depthTest;
185
- obj.material["depthWrite"] = false;
186
- obj.material["fog"] = false;
187
- }
188
-
189
- /**
190
- * Draw a 3D sphere gizmo in the scene
191
- * @param center the center of the sphere in world space
192
- * @param radius the radius of the sphere in world space
193
- * @param color the color of the sphere
194
- * @param duration the duration in seconds the sphere will be rendered. If 0 it will be rendered for one frame
195
- * @param depthTest if true the sphere will be rendered with depth test
196
- */
197
- static DrawSphere(center: Vec3, radius: number, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
198
- if (!Gizmos.enabled) return;
199
- const obj = Internal.getSphere(radius, duration, false);
200
- setWorldPositionXYZ(obj, center.x, center.y, center.z);
201
- obj.material["color"].set(color);
202
- obj.material["depthTest"] = depthTest;
203
- obj.material["depthWrite"] = false;
204
- }
205
-
206
- /**
207
- * Draw a 3D wiremesh box gizmo in the scene
208
- * @param center the center of the box in world space
209
- * @param size the size of the box in world space
210
- * @param color the color of the box
211
- * @param duration the duration in seconds the box will be rendered. If 0 it will be rendered for one frame
212
- * @param depthTest if true the box will be rendered with depth test
213
- */
214
- static DrawWireBox(center: Vec3, size: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
215
- if (!Gizmos.enabled) return;
216
- const obj = Internal.getBox(duration);
217
- obj.position.set(center.x, center.y, center.z);
218
- obj.scale.set(size.x, size.y, size.z);
219
- obj.material["color"].set(color);
220
- obj.material["depthTest"] = depthTest;
221
- obj.material["wireframe"] = true;
222
- obj.material["depthWrite"] = false;
223
- obj.material["fog"] = false;
224
- }
225
-
226
- /**
227
- * Draw a 3D wiremesh box gizmo in the scene
228
- * @param box the box in world space
229
- * @param color the color of the box
230
- * @param duration the duration in seconds the box will be rendered. If 0 it will be rendered for one frame
231
- * @param depthTest if true the box will be rendered with depth test
232
- */
233
- static DrawWireBox3(box: Box3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
234
- if (!Gizmos.enabled) return;
235
- const obj = Internal.getBox(duration);
236
- obj.position.copy(box.getCenter(_tmp));
237
- obj.scale.copy(box.getSize(_tmp));
238
- obj.material["color"].set(color);
239
- obj.material["depthTest"] = depthTest;
240
- obj.material["wireframe"] = true;
241
- obj.material["depthWrite"] = false;
242
- obj.material["fog"] = false;
243
- }
244
-
245
- private static _up = new Vector3(0, 1, 0);
246
- /**
247
- * Draw an arrow gizmo in the scene
248
- * @param pt0 the start point of the arrow in world space
249
- * @param pt1 the end point of the arrow in world space
250
- * @param color the color of the arrow
251
- * @param duration the duration in seconds the arrow will be rendered. If 0 it will be rendered for one frame
252
- * @param depthTest if true the arrow will be rendered with depth test
253
- * @param wireframe if true the arrow will be rendered as wireframe
254
- */
255
- static DrawArrow(pt0: Vec3, pt1: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true, wireframe: boolean = false) {
256
- if (!Gizmos.enabled) return;
257
- const obj = Internal.getArrowHead(duration);
258
- obj.position.set(pt1.x, pt1.y, pt1.z);
259
- obj.quaternion.setFromUnitVectors(this._up.set(0, 1, 0), _tmp.set(pt1.x, pt1.y, pt1.z).sub(_tmp2.set(pt0.x, pt0.y, pt0.z)).normalize());
260
- const dist = _tmp.set(pt1.x, pt1.y, pt1.z).sub(_tmp2.set(pt0.x, pt0.y, pt0.z)).length();
261
- const scale = dist * 0.1;
262
- obj.scale.set(scale, scale, scale);
263
- obj.material["color"].set(color);
264
- obj.material["depthTest"] = depthTest;
265
- obj.material["wireframe"] = wireframe;
266
- this.DrawLine(pt0, pt1, color, duration, depthTest);
267
- }
268
-
269
- /**
270
- * Render a wireframe mesh in the scene. The mesh will be removed after the given duration (if duration is 0 it will be rendered for one frame).
271
- * If a mesh object is provided then the mesh's matrixWorld and geometry will be used. Otherwise, the provided matrix and geometry will be used.
272
- * @param options the options for the wire mesh
273
- * @param options.duration the duration in seconds the mesh will be rendered. If 0 it will be rendered for one frame
274
- * @param options.color the color of the wire mesh
275
- * @param options.depthTest if true the wire mesh will be rendered with depth test
276
- * @param options.mesh the mesh object to render (if it is provided the matrix and geometry will be used)
277
- * @param options.matrix the matrix of the mesh to render
278
- * @param options.geometry the geometry of the mesh to render
279
- * @example
280
- * ```typescript
281
- * Gizmos.DrawWireMesh({ duration: 1, color: 0xff0000, mesh: myMesh });
282
- * ```
283
- */
284
- static DrawWireMesh(options: { duration?: number, color?: ColorRepresentation, depthTest?: boolean } & ({ mesh: Mesh } | { matrix: Matrix4, geometry: BufferGeometry })) {
285
- const mesh = Internal.getMesh(options.duration ?? 0);
286
- if ("mesh" in options) {
287
- mesh.geometry = options.mesh.geometry;
288
- mesh.matrix.copy(options.mesh.matrixWorld);
289
- }
290
- else {
291
- mesh.geometry = options.geometry;
292
- mesh.matrix.copy(options.matrix);
293
- }
294
- mesh.matrixAutoUpdate = false;
295
- mesh.matrixWorldAutoUpdate = false;
296
- mesh.material["color"].set(options.color ?? defaultColor);
297
- mesh.material["depthTest"] = options.depthTest ?? true;
298
- mesh.material["wireframe"] = true;
299
- }
300
- }
301
-
302
- const box: BoxGeometry = new BoxGeometry(1, 1, 1);
303
- export function CreateWireCube(col: ColorRepresentation | null = null): LineSegments {
304
- const color = new Color(col ?? 0xdddddd);
305
- // const material = new MeshBasicMaterial();
306
- // material.color = new Color(col ?? 0xdddddd);
307
- // material.wireframe = true;
308
- // const box = new Mesh(box, material);
309
- // box.name = "BOX_GIZMO";
310
- const edges = new EdgesGeometry(box);
311
- const line = new LineSegments(edges, new LineBasicMaterial({ color: color }));
312
- return line;
313
- }
314
-
315
-
316
-
317
- const $cacheSymbol = Symbol("GizmoCache");
318
- class Internal {
319
- // private static createdLines: number = 0;
320
-
321
- private static readonly familyName = "needle-gizmos";
322
- private static ensureFont() {
323
- let fontFamily = ThreeMeshUI.FontLibrary.getFontFamily(this.familyName);
324
-
325
- if (!fontFamily) {
326
- fontFamily = ThreeMeshUI.FontLibrary.addFontFamily(this.familyName);
327
- const variant = fontFamily.addVariant("normal", "normal", "https://uploads.needle.tools/include/font-msdf.json", "https://uploads.needle.tools/include/font.png") as any as ThreeMeshUI.FontVariant;
328
- /** @ts-ignore */
329
- variant?.addEventListener('ready', () => {
330
- ThreeMeshUI.update();
331
- });
332
- }
333
- }
334
-
335
- static getTextLabel(duration: number, text: string, size: number, color: ColorRepresentation, backgroundColor?: ColorRepresentation | ColorWithAlpha): Text & LabelHandle {
336
- this.ensureFont();
337
- let element = this.textLabelCache.pop();
338
-
339
- let opacity = 1;
340
- if (backgroundColor && typeof backgroundColor === "string" && backgroundColor?.length >= 8 && backgroundColor.startsWith("#")) {
341
- opacity = parseInt(backgroundColor.substring(7), 16) / 255;
342
- backgroundColor = backgroundColor.substring(0, 7);
343
- if (debug)
344
- console.log(backgroundColor, opacity);
345
- }
346
- else if (typeof backgroundColor === "object" && backgroundColor["a"] !== undefined) {
347
- opacity = backgroundColor["a"]
348
- }
349
-
350
- const props: Options = {
351
- boxSizing: 'border-box',
352
- fontFamily: this.familyName,
353
- width: "auto",
354
- fontSize: size,
355
- color: color,
356
- lineHeight: 1,
357
- backgroundColor: backgroundColor ?? undefined,
358
- backgroundOpacity: opacity,
359
- textContent: text,
360
- borderRadius: .5 * size,
361
- padding: .8 * size,
362
- whiteSpace: 'pre',
363
- offset: 0.05 * size,
364
- };
365
-
366
- if (!element) {
367
- element = new Text(props);
368
- const global = this;
369
- const labelHandle = element as LabelHandle & Text;
370
- labelHandle.setText = function (str: string) {
371
- this.set({ textContent: str });
372
- global.tmuiNeedsUpdate = true;
373
- };
374
- }
375
- else {
376
- element.set(props);
377
- // const handle = element as any as LabelHandle;
378
- // handle.setText(text);
379
- }
380
- this.tmuiNeedsUpdate = true;
381
- this.registerTimedObject(Context.Current, element as any, duration, this.textLabelCache as any);
382
- return element as Text & LabelHandle;
383
- }
384
-
385
- static getBox(duration: number): Mesh {
386
- let box = this.boxesCache.pop();
387
- if (!box) {
388
- const geo: BoxGeometry = new BoxGeometry(1, 1, 1);
389
- box = new Mesh(geo);
390
- }
391
- this.registerTimedObject(Context.Current, box, duration, this.boxesCache);
392
- return box;
393
- }
394
-
395
- static getLine(duration: number): Line {
396
- let line = this.linesCache.pop();
397
- if (!line) {
398
- line = new Line();
399
- let positions = line.geometry.getAttribute("position");
400
- if (!positions) {
401
- positions = new BufferAttribute(new Float32Array(2 * 3), 3);
402
- line.geometry.setAttribute("position", positions);
403
- }
404
- }
405
- line.frustumCulled = false;
406
- this.registerTimedObject(Context.Current, line, duration, this.linesCache);
407
- return line;
408
- }
409
-
410
- static getCircle(duration: number): Line {
411
- let circle = this.circlesCache.pop();
412
- if (!circle) {
413
- circle = new Line();
414
- let positions = circle.geometry.getAttribute("position");
415
- if (!positions) {
416
- positions = new BufferAttribute(new Float32Array(circleSegments * 3), 3);
417
- circle.geometry.setAttribute("position", positions);
418
-
419
- // calculate directional vectors
420
- const calcVec1 = getTempVector(0, 1, 0);
421
- const up = getTempVector(0, 0, 1);
422
- const calcVec2 = getTempVector(up);
423
- calcVec2.cross(calcVec1).normalize();
424
- const right = getTempVector(calcVec2);
425
- const angleStep = Math.PI * 2 / (circleSegments - 1); // offset the period to close the circle
426
-
427
- // + closing
428
- for (let i = 0; i < circleSegments + 1; i++) {
429
- const angle = angleStep * i;
430
-
431
- calcVec1.copy(right).multiplyScalar(Math.cos(angle) * 1);
432
- calcVec2.copy(up).multiplyScalar(Math.sin(angle) * 1);
433
- const pos = calcVec1.add(calcVec2);
434
- positions.setXYZ(i, pos.x, pos.y, pos.z);
435
- }
436
- }
437
- }
438
- circle.frustumCulled = false;
439
- this.registerTimedObject(Context.Current, circle, duration, this.circlesCache);
440
- return circle;
441
- }
442
-
443
- static getSphere(radius: number, duration: number, wireframe: boolean): Mesh {
444
- let sphere = this.spheresCache.pop();
445
- if (!sphere) {
446
- sphere = new Mesh(new SphereGeometry(1, 8, 8));
447
- }
448
- sphere.scale.set(radius, radius, radius);
449
- sphere.material["wireframe"] = wireframe;
450
- this.registerTimedObject(Context.Current, sphere, duration, this.spheresCache);
451
- return sphere;
452
- }
453
-
454
- static getArrowHead(duration: number): Mesh {
455
- let arrowHead = this.arrowHeadsCache.pop();
456
- if (!arrowHead) {
457
- arrowHead = new Mesh(new CylinderGeometry(0, .5, 1, 8));
458
- }
459
- this.registerTimedObject(Context.Current, arrowHead, duration, this.arrowHeadsCache);
460
- return arrowHead;
461
- }
462
-
463
- static getMesh(duration: number): Mesh {
464
- let mesh = this.mesh.pop();
465
- if (!mesh) {
466
- mesh = new Mesh();
467
- mesh.material = new MeshBasicMaterial();
468
- }
469
- this.registerTimedObject(Context.Current, mesh, duration, this.mesh);
470
- return mesh;
471
- }
472
-
473
- private static linesCache: Array<Line> = [];
474
- private static circlesCache: Array<Line> = [];
475
- private static spheresCache: Mesh[] = [];
476
- private static boxesCache: Mesh[] = [];
477
- private static arrowHeadsCache: Mesh[] = [];
478
- private static mesh: Mesh[] = [];
479
- private static textLabelCache: Array<Text> = [];
480
-
481
- private static registerTimedObject(context: Context, object: Object3D, duration: number, cache: Array<Object3D>) {
482
- if (!context) {
483
- console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");
484
- return;
485
- }
486
-
487
- const beforeRender = this.contextBeforeRenderCallbacks.get(context);
488
- const postRender = this.contextPostRenderCallbacks.get(context);
489
-
490
- if (!beforeRender) {
491
- const cb = () => { this.onBeforeRender(context, this.timedObjectsBuffer) };
492
- this.contextBeforeRenderCallbacks.set(context, cb);
493
- context.pre_render_callbacks.push(cb);
494
- }
495
- // make sure gizmo pre render is the last one being called
496
- else if (context.pre_render_callbacks[context.pre_render_callbacks.length - 1] !== beforeRender) {
497
- const index = context.pre_render_callbacks.indexOf(beforeRender);
498
- if (index >= 0) {
499
- context.pre_render_callbacks.splice(index, 1);
500
- }
501
- context.pre_render_callbacks.push(beforeRender);
502
- }
503
-
504
- if (!postRender) {
505
- const cb = () => { this.onPostRender(context, this.timedObjectsBuffer, this.timesBuffer) };
506
- this.contextPostRenderCallbacks.set(context, cb);
507
- context.post_render_callbacks.push(cb);
508
- }
509
- // make sure gizmo post render is the last one being called
510
- else if (context.post_render_callbacks[context.post_render_callbacks.length - 1] !== postRender) {
511
- const index = context.post_render_callbacks.indexOf(postRender);
512
- if (index >= 0) {
513
- context.post_render_callbacks.splice(index, 1);
514
- }
515
- context.post_render_callbacks.push(postRender);
516
- }
517
-
518
- object.traverse(obj => {
519
- obj.layers.disableAll();
520
- obj.layers.enable(2);
521
- });
522
-
523
- object.renderOrder = 999999;
524
- object[$cacheSymbol] = cache;
525
- object.castShadow = false;
526
- object.receiveShadow = false;
527
- object["isGizmo"] = true;
528
- this.timedObjectsBuffer.push(object);
529
-
530
- this.timesBuffer.push(Context.Current.time.realtimeSinceStartup + duration);
531
- context.scene.add(object);
532
- }
533
-
534
-
535
- public static readonly timedObjectsBuffer = new Array<Object3D>();
536
- private static readonly timesBuffer = new Array<number>();
537
- private static readonly contextPostRenderCallbacks = new Map<Context, () => void>();
538
- private static readonly contextBeforeRenderCallbacks = new Map<Context, () => void>();
539
- private static tmuiNeedsUpdate = false;
540
-
541
- private static onBeforeRender(ctx: Context, objects: Array<Object3D>) {
542
- // const cameraWorldPosition = getWorldPosition(ctx.mainCamera!, _tmp);
543
- if (this.tmuiNeedsUpdate) {
544
- this.tmuiNeedsUpdate = false;
545
- ThreeMeshUI.update();
546
- }
547
- for (let i = 0; i < objects.length; i++) {
548
- const obj = objects[i];
549
- if (ctx.mainCamera && obj instanceof ThreeMeshUI.MeshUIBaseElement) {
550
- if (isDestroyed(obj as any)) {
551
- continue;
552
- }
553
- const isInXR = ctx.isInVR;
554
- const keepUp = false;
555
- const copyRotation = !isInXR;
556
- lookAtObject(obj as any, ctx.mainCamera, keepUp, copyRotation);
557
- }
558
- }
559
- }
560
-
561
- private static onPostRender(ctx: Context, objects: Array<Object3D>, times: Array<number>) {
562
- const time = ctx.time.realtimeSinceStartup;
563
- for (let i = objects.length - 1; i >= 0; i--) {
564
- const obj = objects[i];
565
- // floating point comparison, so we subtract a small epsilon
566
- if (time >= times[i] - 0.000001) {
567
- objects.splice(i, 1);
568
- times.splice(i, 1);
569
- obj.removeFromParent();
570
- if (isDestroyed(obj) != true) {
571
- const cache = obj[$cacheSymbol];
572
- cache.push(obj);
573
- }
574
- }
575
- }
576
- }
577
-
1
+ import { AxesHelper, Box3, BoxGeometry, BufferAttribute, BufferGeometry, Color, type ColorRepresentation, CylinderGeometry, EdgesGeometry, Line, LineBasicMaterial, LineSegments, Matrix4, Mesh, MeshBasicMaterial, Object3D, Quaternion, SphereGeometry, Vector3 } from 'three';
2
+ import ThreeMeshUI, { Inline, Text } from "three-mesh-ui"
3
+ import { type Options } from 'three-mesh-ui/build/types/core/elements/MeshUIBaseElement.js';
4
+
5
+ import { isDestroyed } from './engine_gameobject.js';
6
+ import { Context, FrameEvent } from './engine_setup.js';
7
+ import { getTempVector, getWorldPosition, lookAtObject, setWorldPositionXYZ } from './engine_three_utils.js';
8
+ import type { Vec3, Vec4 } from './engine_types.js';
9
+ import { getParam } from './engine_utils.js';
10
+ import { NeedleXRSession } from './engine_xr.js';
11
+
12
+ const _tmp = new Vector3();
13
+ const _tmp2 = new Vector3();
14
+ const _quat = new Quaternion();
15
+
16
+ const debug = getParam("debuggizmos");
17
+ const defaultColor: ColorRepresentation = 0x888888;
18
+
19
+ const circleSegments: number = 32;
20
+
21
+ export type LabelHandle = {
22
+ setText(str: string);
23
+ }
24
+ declare type ColorWithAlpha = Color & { a: number };
25
+
26
+ /** Gizmos are temporary objects that are drawn in the scene for debugging or visualization purposes
27
+ * They are automatically removed after a given duration and cached internally to reduce overhead.
28
+ * Use the static methods of this class to draw gizmos in the scene.
29
+ */
30
+ export class Gizmos {
31
+
32
+ private constructor() { }
33
+
34
+ /**
35
+ * Allow creating gizmos
36
+ * If disabled then no gizmos will be added to the scene anymore
37
+ */
38
+ static enabled = true;
39
+
40
+ /**
41
+ * Returns true if a given object is a gizmo
42
+ */
43
+ static isGizmo(obj: Object3D) {
44
+ return obj[$cacheSymbol] !== undefined;
45
+ }
46
+
47
+ /** Set visibility of all currently rendered gizmos */
48
+ static setVisible(visible: boolean) {
49
+ for (const obj of Internal.timedObjectsBuffer) {
50
+ obj.visible = visible;
51
+ }
52
+ }
53
+
54
+ /**
55
+ * Draw a label in the scene or attached to an object (if a parent is provided)
56
+ * @param position the position of the label in world space
57
+ * @param text the text of the label
58
+ * @param size the size of the label in world space
59
+ * @param duration the duration in seconds the label will be rendered. If 0 it will be rendered for one frame
60
+ * @param color the color of the label
61
+ * @param backgroundColor the background color of the label
62
+ * @param parent the parent object to attach the label to. If no parent is provided the label will be attached to the scene
63
+ * @returns a handle to the label that can be used to update the text
64
+ */
65
+ static DrawLabel(position: Vec3, text: string, size: number = .05, duration: number = 0, color?: ColorRepresentation, backgroundColor?: ColorRepresentation | ColorWithAlpha, parent?: Object3D,) {
66
+ if (!Gizmos.enabled) return null;
67
+ if (!color) color = defaultColor;
68
+ const rigScale = NeedleXRSession.active?.rigScale ?? 1;
69
+ const element = Internal.getTextLabel(duration, text, size * rigScale, color, backgroundColor);
70
+ if (parent instanceof Object3D) parent.add(element as any);
71
+ element.position.x = position.x;
72
+ element.position.y = position.y;
73
+ element.position.z = position.z;
74
+ return element as LabelHandle;
75
+ }
76
+
77
+ /**
78
+ * Draw a ray gizmo in the scene
79
+ * @param origin the origin of the ray in world space
80
+ * @param dir the direction of the ray in world space
81
+ * @param color the color of the ray
82
+ * @param duration the duration in seconds the ray will be rendered. If 0 it will be rendered for one frame
83
+ * @param depthTest if true the ray will be rendered with depth test
84
+ */
85
+ static DrawRay(origin: Vec3, dir: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
86
+ if (!Gizmos.enabled) return;
87
+ const obj = Internal.getLine(duration);
88
+ const positions = obj.geometry.getAttribute("position");
89
+ positions.setXYZ(0, origin.x, origin.y, origin.z);
90
+ _tmp.set(dir.x, dir.y, dir.z).multiplyScalar(999999999);
91
+ positions.setXYZ(1, origin.x + _tmp.x, origin.y + _tmp.y, origin.z + _tmp.z);
92
+ positions.needsUpdate = true;
93
+ obj.material["color"].set(color);
94
+ obj.material["depthTest"] = depthTest;
95
+ obj.material["depthWrite"] = false;
96
+ }
97
+
98
+ /**
99
+ * Draw a line gizmo in the scene
100
+ * @param pt0 the start point of the line in world space
101
+ * @param pt1 the end point of the line in world space
102
+ * @param color the color of the line
103
+ * @param duration the duration in seconds the line will be rendered. If 0 it will be rendered for one frame
104
+ * @param depthTest if true the line will be rendered with depth test
105
+ * @param lengthFactor the length of the line. Default is 1
106
+ */
107
+ static DrawDirection(pt: Vec3, direction: Vec3 | Vec4, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true, lengthFactor: number = 1) {
108
+ if (!Gizmos.enabled) return;
109
+ const obj = Internal.getLine(duration);
110
+ const positions = obj.geometry.getAttribute("position");
111
+ positions.setXYZ(0, pt.x, pt.y, pt.z);
112
+ if (direction["w"] !== undefined) {
113
+ _tmp.set(0, 0, -lengthFactor);
114
+ _quat.set(direction["x"], direction["y"], direction["z"], direction["w"]);
115
+ _tmp.applyQuaternion(_quat);
116
+ }
117
+ else {
118
+ _tmp.set(direction.x, direction.y, direction.z);
119
+ _tmp.multiplyScalar(lengthFactor);
120
+ }
121
+ positions.setXYZ(1, pt.x + _tmp.x, pt.y + _tmp.y, pt.z + _tmp.z);
122
+ positions.needsUpdate = true;
123
+ obj.material["color"].set(color);
124
+ obj.material["depthTest"] = depthTest;
125
+ obj.material["depthWrite"] = false;
126
+
127
+ }
128
+
129
+ /**
130
+ * Draw a line gizmo in the scene
131
+ * @param pt0 the start point of the line in world space
132
+ * @param pt1 the end point of the line in world space
133
+ * @param color the color of the line
134
+ * @param duration the duration in seconds the line will be rendered. If 0 it will be rendered for one frame
135
+ * @param depthTest if true the line will be rendered with depth test
136
+ */
137
+ static DrawLine(pt0: Vec3, pt1: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
138
+ if (!Gizmos.enabled) return;
139
+ const obj = Internal.getLine(duration);
140
+ const positions = obj.geometry.getAttribute("position");
141
+ positions.setXYZ(0, pt0.x, pt0.y, pt0.z);
142
+ positions.setXYZ(1, pt1.x, pt1.y, pt1.z);
143
+ positions.needsUpdate = true;
144
+ obj.material["color"].set(color);
145
+ obj.material["depthTest"] = depthTest;
146
+ obj.material["depthWrite"] = false;
147
+ obj.material["fog"] = false;
148
+ }
149
+
150
+ /**
151
+ * Draw a 2D circle gizmo in the scene
152
+ * @param pt0 the center of the circle in world space
153
+ * @param normal the normal of the circle in world space
154
+ * @param radius the radius of the circle in world space
155
+ * @param color the color of the circle
156
+ * @param duration the duration in seconds the circle will be rendered. If 0 it will be rendered for one frame
157
+ * @param depthTest if true the circle will be rendered with depth test
158
+ */
159
+ static DrawCircle(pt0: Vec3, normal: Vec3, radius: number, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
160
+ if (!Gizmos.enabled) return;
161
+ const obj = Internal.getCircle(duration);
162
+ obj.position.set(pt0.x, pt0.y, pt0.z);
163
+ obj.scale.set(radius, radius, radius);
164
+ obj.quaternion.setFromUnitVectors(this._up, _tmp.set(normal.x, normal.y, normal.z).normalize());
165
+ obj.material["color"].set(color);
166
+ obj.material["depthTest"] = depthTest;
167
+ obj.material["depthWrite"] = false;
168
+ obj.material["fog"] = false;
169
+ }
170
+
171
+ /**
172
+ * Draw a 3D wiremesh sphere gizmo in the scene
173
+ * @param center the center of the sphere in world space
174
+ * @param radius the radius of the sphere in world space
175
+ * @param color the color of the sphere
176
+ * @param duration the duration in seconds the sphere will be rendered. If 0 it will be rendered for one frame
177
+ * @param depthTest if true the sphere will be rendered with depth test
178
+ */
179
+ static DrawWireSphere(center: Vec3, radius: number, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
180
+ if (!Gizmos.enabled) return;
181
+ const obj = Internal.getSphere(radius, duration, true);
182
+ setWorldPositionXYZ(obj, center.x, center.y, center.z);
183
+ obj.material["color"].set(color);
184
+ obj.material["depthTest"] = depthTest;
185
+ obj.material["depthWrite"] = false;
186
+ obj.material["fog"] = false;
187
+ }
188
+
189
+ /**
190
+ * Draw a 3D sphere gizmo in the scene
191
+ * @param center the center of the sphere in world space
192
+ * @param radius the radius of the sphere in world space
193
+ * @param color the color of the sphere
194
+ * @param duration the duration in seconds the sphere will be rendered. If 0 it will be rendered for one frame
195
+ * @param depthTest if true the sphere will be rendered with depth test
196
+ */
197
+ static DrawSphere(center: Vec3, radius: number, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
198
+ if (!Gizmos.enabled) return;
199
+ const obj = Internal.getSphere(radius, duration, false);
200
+ setWorldPositionXYZ(obj, center.x, center.y, center.z);
201
+ obj.material["color"].set(color);
202
+ obj.material["depthTest"] = depthTest;
203
+ obj.material["depthWrite"] = false;
204
+ }
205
+
206
+ /**
207
+ * Draw a 3D wiremesh box gizmo in the scene
208
+ * @param center the center of the box in world space
209
+ * @param size the size of the box in world space
210
+ * @param color the color of the box
211
+ * @param duration the duration in seconds the box will be rendered. If 0 it will be rendered for one frame
212
+ * @param depthTest if true the box will be rendered with depth test
213
+ */
214
+ static DrawWireBox(center: Vec3, size: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
215
+ if (!Gizmos.enabled) return;
216
+ const obj = Internal.getBox(duration);
217
+ obj.position.set(center.x, center.y, center.z);
218
+ obj.scale.set(size.x, size.y, size.z);
219
+ obj.material["color"].set(color);
220
+ obj.material["depthTest"] = depthTest;
221
+ obj.material["wireframe"] = true;
222
+ obj.material["depthWrite"] = false;
223
+ obj.material["fog"] = false;
224
+ }
225
+
226
+ /**
227
+ * Draw a 3D wiremesh box gizmo in the scene
228
+ * @param box the box in world space
229
+ * @param color the color of the box
230
+ * @param duration the duration in seconds the box will be rendered. If 0 it will be rendered for one frame
231
+ * @param depthTest if true the box will be rendered with depth test
232
+ */
233
+ static DrawWireBox3(box: Box3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
234
+ if (!Gizmos.enabled) return;
235
+ const obj = Internal.getBox(duration);
236
+ obj.position.copy(box.getCenter(_tmp));
237
+ obj.scale.copy(box.getSize(_tmp));
238
+ obj.material["color"].set(color);
239
+ obj.material["depthTest"] = depthTest;
240
+ obj.material["wireframe"] = true;
241
+ obj.material["depthWrite"] = false;
242
+ obj.material["fog"] = false;
243
+ }
244
+
245
+ private static _up = new Vector3(0, 1, 0);
246
+ /**
247
+ * Draw an arrow gizmo in the scene
248
+ * @param pt0 the start point of the arrow in world space
249
+ * @param pt1 the end point of the arrow in world space
250
+ * @param color the color of the arrow
251
+ * @param duration the duration in seconds the arrow will be rendered. If 0 it will be rendered for one frame
252
+ * @param depthTest if true the arrow will be rendered with depth test
253
+ * @param wireframe if true the arrow will be rendered as wireframe
254
+ */
255
+ static DrawArrow(pt0: Vec3, pt1: Vec3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true, wireframe: boolean = false) {
256
+ if (!Gizmos.enabled) return;
257
+ const obj = Internal.getArrowHead(duration);
258
+ obj.position.set(pt1.x, pt1.y, pt1.z);
259
+ obj.quaternion.setFromUnitVectors(this._up.set(0, 1, 0), _tmp.set(pt1.x, pt1.y, pt1.z).sub(_tmp2.set(pt0.x, pt0.y, pt0.z)).normalize());
260
+ const dist = _tmp.set(pt1.x, pt1.y, pt1.z).sub(_tmp2.set(pt0.x, pt0.y, pt0.z)).length();
261
+ const scale = dist * 0.1;
262
+ obj.scale.set(scale, scale, scale);
263
+ obj.material["color"].set(color);
264
+ obj.material["depthTest"] = depthTest;
265
+ obj.material["wireframe"] = wireframe;
266
+ this.DrawLine(pt0, pt1, color, duration, depthTest);
267
+ }
268
+
269
+ /**
270
+ * Render a wireframe mesh in the scene. The mesh will be removed after the given duration (if duration is 0 it will be rendered for one frame).
271
+ * If a mesh object is provided then the mesh's matrixWorld and geometry will be used. Otherwise, the provided matrix and geometry will be used.
272
+ * @param options the options for the wire mesh
273
+ * @param options.duration the duration in seconds the mesh will be rendered. If 0 it will be rendered for one frame
274
+ * @param options.color the color of the wire mesh
275
+ * @param options.depthTest if true the wire mesh will be rendered with depth test
276
+ * @param options.mesh the mesh object to render (if it is provided the matrix and geometry will be used)
277
+ * @param options.matrix the matrix of the mesh to render
278
+ * @param options.geometry the geometry of the mesh to render
279
+ * @example
280
+ * ```typescript
281
+ * Gizmos.DrawWireMesh({ duration: 1, color: 0xff0000, mesh: myMesh });
282
+ * ```
283
+ */
284
+ static DrawWireMesh(options: { duration?: number, color?: ColorRepresentation, depthTest?: boolean } & ({ mesh: Mesh } | { matrix: Matrix4, geometry: BufferGeometry })) {
285
+ const mesh = Internal.getMesh(options.duration ?? 0);
286
+ if ("mesh" in options) {
287
+ mesh.geometry = options.mesh.geometry;
288
+ mesh.matrix.copy(options.mesh.matrixWorld);
289
+ }
290
+ else {
291
+ mesh.geometry = options.geometry;
292
+ mesh.matrix.copy(options.matrix);
293
+ }
294
+ mesh.matrixAutoUpdate = false;
295
+ mesh.matrixWorldAutoUpdate = false;
296
+ mesh.material["color"].set(options.color ?? defaultColor);
297
+ mesh.material["depthTest"] = options.depthTest ?? true;
298
+ mesh.material["wireframe"] = true;
299
+ }
300
+ }
301
+
302
+ const box: BoxGeometry = new BoxGeometry(1, 1, 1);
303
+ export function CreateWireCube(col: ColorRepresentation | null = null): LineSegments {
304
+ const color = new Color(col ?? 0xdddddd);
305
+ // const material = new MeshBasicMaterial();
306
+ // material.color = new Color(col ?? 0xdddddd);
307
+ // material.wireframe = true;
308
+ // const box = new Mesh(box, material);
309
+ // box.name = "BOX_GIZMO";
310
+ const edges = new EdgesGeometry(box);
311
+ const line = new LineSegments(edges, new LineBasicMaterial({ color: color }));
312
+ return line;
313
+ }
314
+
315
+
316
+
317
+ const $cacheSymbol = Symbol("GizmoCache");
318
+ class Internal {
319
+ // private static createdLines: number = 0;
320
+
321
+ private static readonly familyName = "needle-gizmos";
322
+ private static ensureFont() {
323
+ let fontFamily = ThreeMeshUI.FontLibrary.getFontFamily(this.familyName);
324
+
325
+ if (!fontFamily) {
326
+ fontFamily = ThreeMeshUI.FontLibrary.addFontFamily(this.familyName);
327
+ const variant = fontFamily.addVariant("normal", "normal", "https://uploads.needle.tools/include/font-msdf.json", "https://uploads.needle.tools/include/font.png") as any as ThreeMeshUI.FontVariant;
328
+ /** @ts-ignore */
329
+ variant?.addEventListener('ready', () => {
330
+ ThreeMeshUI.update();
331
+ });
332
+ }
333
+ }
334
+
335
+ static getTextLabel(duration: number, text: string, size: number, color: ColorRepresentation, backgroundColor?: ColorRepresentation | ColorWithAlpha): Text & LabelHandle {
336
+ this.ensureFont();
337
+ let element = this.textLabelCache.pop();
338
+
339
+ let opacity = 1;
340
+ if (backgroundColor && typeof backgroundColor === "string" && backgroundColor?.length >= 8 && backgroundColor.startsWith("#")) {
341
+ opacity = parseInt(backgroundColor.substring(7), 16) / 255;
342
+ backgroundColor = backgroundColor.substring(0, 7);
343
+ if (debug)
344
+ console.log(backgroundColor, opacity);
345
+ }
346
+ else if (typeof backgroundColor === "object" && backgroundColor["a"] !== undefined) {
347
+ opacity = backgroundColor["a"]
348
+ }
349
+
350
+ const props: Options = {
351
+ boxSizing: 'border-box',
352
+ fontFamily: this.familyName,
353
+ width: "auto",
354
+ fontSize: size,
355
+ color: color,
356
+ lineHeight: 1,
357
+ backgroundColor: backgroundColor ?? undefined,
358
+ backgroundOpacity: opacity,
359
+ textContent: text,
360
+ borderRadius: .5 * size,
361
+ padding: .8 * size,
362
+ whiteSpace: 'pre',
363
+ offset: 0.05 * size,
364
+ };
365
+
366
+ if (!element) {
367
+ element = new Text(props);
368
+ const global = this;
369
+ const labelHandle = element as LabelHandle & Text;
370
+ labelHandle.setText = function (str: string) {
371
+ this.set({ textContent: str });
372
+ global.tmuiNeedsUpdate = true;
373
+ };
374
+ }
375
+ else {
376
+ element.set(props);
377
+ // const handle = element as any as LabelHandle;
378
+ // handle.setText(text);
379
+ }
380
+ this.tmuiNeedsUpdate = true;
381
+ this.registerTimedObject(Context.Current, element as any, duration, this.textLabelCache as any);
382
+ return element as Text & LabelHandle;
383
+ }
384
+
385
+ static getBox(duration: number): Mesh {
386
+ let box = this.boxesCache.pop();
387
+ if (!box) {
388
+ const geo: BoxGeometry = new BoxGeometry(1, 1, 1);
389
+ box = new Mesh(geo);
390
+ }
391
+ this.registerTimedObject(Context.Current, box, duration, this.boxesCache);
392
+ return box;
393
+ }
394
+
395
+ static getLine(duration: number): Line {
396
+ let line = this.linesCache.pop();
397
+ if (!line) {
398
+ line = new Line();
399
+ let positions = line.geometry.getAttribute("position");
400
+ if (!positions) {
401
+ positions = new BufferAttribute(new Float32Array(2 * 3), 3);
402
+ line.geometry.setAttribute("position", positions);
403
+ }
404
+ }
405
+ line.frustumCulled = false;
406
+ this.registerTimedObject(Context.Current, line, duration, this.linesCache);
407
+ return line;
408
+ }
409
+
410
+ static getCircle(duration: number): Line {
411
+ let circle = this.circlesCache.pop();
412
+ if (!circle) {
413
+ circle = new Line();
414
+ let positions = circle.geometry.getAttribute("position");
415
+ if (!positions) {
416
+ positions = new BufferAttribute(new Float32Array(circleSegments * 3), 3);
417
+ circle.geometry.setAttribute("position", positions);
418
+
419
+ // calculate directional vectors
420
+ const calcVec1 = getTempVector(0, 1, 0);
421
+ const up = getTempVector(0, 0, 1);
422
+ const calcVec2 = getTempVector(up);
423
+ calcVec2.cross(calcVec1).normalize();
424
+ const right = getTempVector(calcVec2);
425
+ const angleStep = Math.PI * 2 / (circleSegments - 1); // offset the period to close the circle
426
+
427
+ // + closing
428
+ for (let i = 0; i < circleSegments + 1; i++) {
429
+ const angle = angleStep * i;
430
+
431
+ calcVec1.copy(right).multiplyScalar(Math.cos(angle) * 1);
432
+ calcVec2.copy(up).multiplyScalar(Math.sin(angle) * 1);
433
+ const pos = calcVec1.add(calcVec2);
434
+ positions.setXYZ(i, pos.x, pos.y, pos.z);
435
+ }
436
+ }
437
+ }
438
+ circle.frustumCulled = false;
439
+ this.registerTimedObject(Context.Current, circle, duration, this.circlesCache);
440
+ return circle;
441
+ }
442
+
443
+ static getSphere(radius: number, duration: number, wireframe: boolean): Mesh {
444
+ let sphere = this.spheresCache.pop();
445
+ if (!sphere) {
446
+ sphere = new Mesh(new SphereGeometry(1, 8, 8));
447
+ }
448
+ sphere.scale.set(radius, radius, radius);
449
+ sphere.material["wireframe"] = wireframe;
450
+ this.registerTimedObject(Context.Current, sphere, duration, this.spheresCache);
451
+ return sphere;
452
+ }
453
+
454
+ static getArrowHead(duration: number): Mesh {
455
+ let arrowHead = this.arrowHeadsCache.pop();
456
+ if (!arrowHead) {
457
+ arrowHead = new Mesh(new CylinderGeometry(0, .5, 1, 8));
458
+ }
459
+ this.registerTimedObject(Context.Current, arrowHead, duration, this.arrowHeadsCache);
460
+ return arrowHead;
461
+ }
462
+
463
+ static getMesh(duration: number): Mesh {
464
+ let mesh = this.mesh.pop();
465
+ if (!mesh) {
466
+ mesh = new Mesh();
467
+ mesh.material = new MeshBasicMaterial();
468
+ }
469
+ this.registerTimedObject(Context.Current, mesh, duration, this.mesh);
470
+ return mesh;
471
+ }
472
+
473
+ private static linesCache: Array<Line> = [];
474
+ private static circlesCache: Array<Line> = [];
475
+ private static spheresCache: Mesh[] = [];
476
+ private static boxesCache: Mesh[] = [];
477
+ private static arrowHeadsCache: Mesh[] = [];
478
+ private static mesh: Mesh[] = [];
479
+ private static textLabelCache: Array<Text> = [];
480
+
481
+ private static registerTimedObject(context: Context, object: Object3D, duration: number, cache: Array<Object3D>) {
482
+ if (!context) {
483
+ console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");
484
+ return;
485
+ }
486
+
487
+ const beforeRender = this.contextBeforeRenderCallbacks.get(context);
488
+ const postRender = this.contextPostRenderCallbacks.get(context);
489
+
490
+ if (!beforeRender) {
491
+ const cb = () => { this.onBeforeRender(context, this.timedObjectsBuffer) };
492
+ this.contextBeforeRenderCallbacks.set(context, cb);
493
+ context.pre_render_callbacks.push(cb);
494
+ }
495
+ // make sure gizmo pre render is the last one being called
496
+ else if (context.pre_render_callbacks[context.pre_render_callbacks.length - 1] !== beforeRender) {
497
+ const index = context.pre_render_callbacks.indexOf(beforeRender);
498
+ if (index >= 0) {
499
+ context.pre_render_callbacks.splice(index, 1);
500
+ }
501
+ context.pre_render_callbacks.push(beforeRender);
502
+ }
503
+
504
+ if (!postRender) {
505
+ const cb = () => { this.onPostRender(context, this.timedObjectsBuffer, this.timesBuffer) };
506
+ this.contextPostRenderCallbacks.set(context, cb);
507
+ context.post_render_callbacks.push(cb);
508
+ }
509
+ // make sure gizmo post render is the last one being called
510
+ else if (context.post_render_callbacks[context.post_render_callbacks.length - 1] !== postRender) {
511
+ const index = context.post_render_callbacks.indexOf(postRender);
512
+ if (index >= 0) {
513
+ context.post_render_callbacks.splice(index, 1);
514
+ }
515
+ context.post_render_callbacks.push(postRender);
516
+ }
517
+
518
+ object.traverse(obj => {
519
+ obj.layers.disableAll();
520
+ obj.layers.enable(2);
521
+ });
522
+
523
+ object.renderOrder = 999999;
524
+ object[$cacheSymbol] = cache;
525
+ object.castShadow = false;
526
+ object.receiveShadow = false;
527
+ object["isGizmo"] = true;
528
+ this.timedObjectsBuffer.push(object);
529
+
530
+ this.timesBuffer.push(Context.Current.time.realtimeSinceStartup + duration);
531
+ context.scene.add(object);
532
+ }
533
+
534
+
535
+ public static readonly timedObjectsBuffer = new Array<Object3D>();
536
+ private static readonly timesBuffer = new Array<number>();
537
+ private static readonly contextPostRenderCallbacks = new Map<Context, () => void>();
538
+ private static readonly contextBeforeRenderCallbacks = new Map<Context, () => void>();
539
+ private static tmuiNeedsUpdate = false;
540
+
541
+ private static onBeforeRender(ctx: Context, objects: Array<Object3D>) {
542
+ // const cameraWorldPosition = getWorldPosition(ctx.mainCamera!, _tmp);
543
+ if (this.tmuiNeedsUpdate) {
544
+ this.tmuiNeedsUpdate = false;
545
+ ThreeMeshUI.update();
546
+ }
547
+ for (let i = 0; i < objects.length; i++) {
548
+ const obj = objects[i];
549
+ if (ctx.mainCamera && obj instanceof ThreeMeshUI.MeshUIBaseElement) {
550
+ if (isDestroyed(obj as any)) {
551
+ continue;
552
+ }
553
+ const isInXR = ctx.isInVR;
554
+ const keepUp = false;
555
+ const copyRotation = !isInXR;
556
+ lookAtObject(obj as any, ctx.mainCamera, keepUp, copyRotation);
557
+ }
558
+ }
559
+ }
560
+
561
+ private static onPostRender(ctx: Context, objects: Array<Object3D>, times: Array<number>) {
562
+ const time = ctx.time.realtimeSinceStartup;
563
+ for (let i = objects.length - 1; i >= 0; i--) {
564
+ const obj = objects[i];
565
+ // floating point comparison, so we subtract a small epsilon
566
+ if (time >= times[i] - 0.000001) {
567
+ objects.splice(i, 1);
568
+ times.splice(i, 1);
569
+ obj.removeFromParent();
570
+ if (isDestroyed(obj) != true) {
571
+ const cache = obj[$cacheSymbol];
572
+ cache.push(obj);
573
+ }
574
+ }
575
+ }
576
+ }
577
+
578
578
  }