@needle-tools/engine 4.7.2-alpha → 4.7.2-next.0e4e068

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1075) hide show
  1. package/CHANGELOG.md +3782 -3782
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/generateMeshBVH.worker-BaNp_Xtp.js +25 -0
  6. package/dist/gltf-progressive-CNdBjvz6.js +1145 -0
  7. package/dist/gltf-progressive-C_oN6wCA.umd.cjs +8 -0
  8. package/dist/gltf-progressive-MgWOszRl.min.js +8 -0
  9. package/dist/{needle-engine.bundle-BhDF-YSv.min.js → needle-engine.bundle-B1OlKJHF.min.js} +108 -107
  10. package/dist/{needle-engine.bundle-gp00DTS4.js → needle-engine.bundle-Bwsx9VYm.js} +2077 -2061
  11. package/dist/{needle-engine.bundle-D2myV4E4.umd.cjs → needle-engine.bundle-Cd6HpRz5.umd.cjs} +99 -98
  12. package/dist/needle-engine.d.ts +130 -129
  13. package/dist/needle-engine.js +4 -4
  14. package/dist/needle-engine.min.js +1 -1
  15. package/dist/needle-engine.umd.cjs +1 -1
  16. package/dist/{postprocessing-8AQTeZsr.umd.cjs → postprocessing-CjW23fio.umd.cjs} +2 -2
  17. package/dist/{postprocessing-BkxN_08g.js → postprocessing-DYLNOL3W.js} +3 -3
  18. package/dist/{postprocessing-BDScN9yu.min.js → postprocessing-xYQWCHFu.min.js} +2 -2
  19. package/dist/{three-DMrv-4ar.umd.cjs → three-B_hneGZr.umd.cjs} +4 -4
  20. package/dist/{three-Bz6X1mrw.js → three-DrqIzZTH.js} +4198 -4198
  21. package/dist/{three-Boa-jOq-.min.js → three-DuDKwKB8.min.js} +33 -33
  22. package/dist/{three-examples-GggCDHv0.js → three-examples-B50TT3Iu.js} +5 -5
  23. package/dist/{three-examples-DuVhxqft.min.js → three-examples-DaDLBuy6.min.js} +14 -14
  24. package/dist/{three-examples-C7ryg8vN.umd.cjs → three-examples-X3OadjXB.umd.cjs} +3 -3
  25. package/dist/{three-mesh-ui-CY6Izc7C.min.js → three-mesh-ui-B3p3gyUz.min.js} +1 -1
  26. package/dist/{three-mesh-ui-CwlN0FUC.umd.cjs → three-mesh-ui-CQiIQIlA.umd.cjs} +1 -1
  27. package/dist/{three-mesh-ui-CLNOfsWn.js → three-mesh-ui-CxuWt7m-.js} +1 -1
  28. package/dist/{vendor-zxXa3Dmr.min.js → vendor-BlSxe9JJ.min.js} +3 -3
  29. package/dist/{vendor-BSD1RQIh.js → vendor-BmYIgaS1.js} +3 -3
  30. package/dist/{vendor-DHr4aqIZ.umd.cjs → vendor-Cavtu3CP.umd.cjs} +3 -3
  31. package/lib/asap/needle-asap.d.ts +1 -1
  32. package/lib/asap/needle-asap.js +95 -95
  33. package/lib/asap/sessiongranted.d.ts +3 -3
  34. package/lib/asap/sessiongranted.js +65 -65
  35. package/lib/asap/utils.d.ts +1 -1
  36. package/lib/asap/utils.js +3 -3
  37. package/lib/engine/analytics/index.d.ts +6 -6
  38. package/lib/engine/analytics/index.js +12 -12
  39. package/lib/engine/analytics/lcp.d.ts +3 -3
  40. package/lib/engine/analytics/lcp.js +34 -34
  41. package/lib/engine/api.d.ts +82 -82
  42. package/lib/engine/api.js +81 -81
  43. package/lib/engine/assets/index.d.ts +11 -11
  44. package/lib/engine/assets/index.js +47 -47
  45. package/lib/engine/assets/static.d.ts +1 -1
  46. package/lib/engine/assets/static.js +4 -4
  47. package/lib/engine/codegen/register_types.d.ts +1 -1
  48. package/lib/engine/codegen/register_types.js +300 -300
  49. package/lib/engine/debug/debug.d.ts +15 -15
  50. package/lib/engine/debug/debug.js +44 -44
  51. package/lib/engine/debug/debug_console.d.ts +2 -2
  52. package/lib/engine/debug/debug_console.js +307 -307
  53. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  54. package/lib/engine/debug/debug_overlay.js +316 -316
  55. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  56. package/lib/engine/debug/debug_spatial_console.js +390 -390
  57. package/lib/engine/debug/index.d.ts +2 -2
  58. package/lib/engine/debug/index.js +2 -2
  59. package/lib/engine/engine_addressables.d.ts +164 -164
  60. package/lib/engine/engine_addressables.js +601 -601
  61. package/lib/engine/engine_animation.d.ts +43 -43
  62. package/lib/engine/engine_animation.js +133 -133
  63. package/lib/engine/engine_application.d.ts +45 -45
  64. package/lib/engine/engine_application.js +104 -104
  65. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  66. package/lib/engine/engine_assetdatabase.js +346 -346
  67. package/lib/engine/engine_audio.d.ts +4 -4
  68. package/lib/engine/engine_audio.js +23 -23
  69. package/lib/engine/engine_camera.d.ts +13 -13
  70. package/lib/engine/engine_camera.js +30 -30
  71. package/lib/engine/engine_components.d.ts +110 -110
  72. package/lib/engine/engine_components.js +374 -374
  73. package/lib/engine/engine_components_internal.d.ts +9 -9
  74. package/lib/engine/engine_components_internal.js +36 -36
  75. package/lib/engine/engine_constants.d.ts +10 -10
  76. package/lib/engine/engine_constants.js +41 -41
  77. package/lib/engine/engine_context.d.ts +475 -475
  78. package/lib/engine/engine_context.js +1672 -1673
  79. package/lib/engine/engine_context.js.map +1 -1
  80. package/lib/engine/engine_context_registry.d.ts +71 -71
  81. package/lib/engine/engine_context_registry.js +117 -117
  82. package/lib/engine/engine_coroutine.d.ts +35 -35
  83. package/lib/engine/engine_coroutine.js +52 -52
  84. package/lib/engine/engine_create_objects.d.ts +119 -119
  85. package/lib/engine/engine_create_objects.js +320 -320
  86. package/lib/engine/engine_default_parameters.d.ts +2 -2
  87. package/lib/engine/engine_default_parameters.js +3 -3
  88. package/lib/engine/engine_editor-sync.d.ts +21 -21
  89. package/lib/engine/engine_editor-sync.js +4 -4
  90. package/lib/engine/engine_fileloader.d.ts +2 -2
  91. package/lib/engine/engine_fileloader.js +8 -8
  92. package/lib/engine/engine_gameobject.d.ts +68 -68
  93. package/lib/engine/engine_gameobject.js +619 -619
  94. package/lib/engine/engine_generic_utils.d.ts +1 -1
  95. package/lib/engine/engine_generic_utils.js +13 -13
  96. package/lib/engine/engine_gizmos.d.ts +149 -149
  97. package/lib/engine/engine_gizmos.js +530 -530
  98. package/lib/engine/engine_gltf.d.ts +12 -12
  99. package/lib/engine/engine_gltf.js +15 -15
  100. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  101. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  102. package/lib/engine/engine_hot_reload.d.ts +8 -8
  103. package/lib/engine/engine_hot_reload.js +197 -197
  104. package/lib/engine/engine_input.d.ts +362 -362
  105. package/lib/engine/engine_input.js +1294 -1294
  106. package/lib/engine/engine_input_utils.d.ts +2 -2
  107. package/lib/engine/engine_input_utils.js +22 -22
  108. package/lib/engine/engine_instancing.d.ts +19 -19
  109. package/lib/engine/engine_instancing.js +39 -39
  110. package/lib/engine/engine_license.d.ts +11 -11
  111. package/lib/engine/engine_license.js +369 -369
  112. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  113. package/lib/engine/engine_lifecycle_api.js +106 -106
  114. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  115. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  116. package/lib/engine/engine_lightdata.d.ts +23 -23
  117. package/lib/engine/engine_lightdata.js +101 -101
  118. package/lib/engine/engine_loaders.callbacks.d.ts +97 -97
  119. package/lib/engine/engine_loaders.callbacks.js +86 -86
  120. package/lib/engine/engine_loaders.d.ts +48 -48
  121. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  122. package/lib/engine/engine_loaders.gltf.js +62 -62
  123. package/lib/engine/engine_loaders.js +337 -337
  124. package/lib/engine/engine_lods.d.ts +35 -35
  125. package/lib/engine/engine_lods.js +160 -160
  126. package/lib/engine/engine_lods.js.map +1 -1
  127. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  128. package/lib/engine/engine_mainloop_utils.js +466 -466
  129. package/lib/engine/engine_math.d.ts +114 -114
  130. package/lib/engine/engine_math.js +247 -247
  131. package/lib/engine/engine_modules.d.ts +36 -36
  132. package/lib/engine/engine_modules.js +85 -85
  133. package/lib/engine/engine_networking.d.ts +260 -260
  134. package/lib/engine/engine_networking.js +764 -764
  135. package/lib/engine/engine_networking_auto.d.ts +24 -24
  136. package/lib/engine/engine_networking_auto.js +310 -310
  137. package/lib/engine/engine_networking_blob.d.ts +48 -48
  138. package/lib/engine/engine_networking_blob.js +228 -228
  139. package/lib/engine/engine_networking_files.d.ts +35 -35
  140. package/lib/engine/engine_networking_files.js +172 -172
  141. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  142. package/lib/engine/engine_networking_files_default_components.js +42 -42
  143. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  144. package/lib/engine/engine_networking_instantiate.js +345 -345
  145. package/lib/engine/engine_networking_peer.d.ts +15 -15
  146. package/lib/engine/engine_networking_peer.js +132 -132
  147. package/lib/engine/engine_networking_streams.d.ts +123 -123
  148. package/lib/engine/engine_networking_streams.js +645 -645
  149. package/lib/engine/engine_networking_types.d.ts +22 -22
  150. package/lib/engine/engine_networking_types.js +7 -7
  151. package/lib/engine/engine_networking_utils.d.ts +2 -2
  152. package/lib/engine/engine_networking_utils.js +20 -20
  153. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  154. package/lib/engine/engine_networking_websocket.js +2 -2
  155. package/lib/engine/engine_patcher.d.ts +10 -10
  156. package/lib/engine/engine_patcher.js +142 -142
  157. package/lib/engine/engine_physics.d.ts +152 -152
  158. package/lib/engine/engine_physics.js +645 -645
  159. package/lib/engine/engine_physics.types.d.ts +40 -40
  160. package/lib/engine/engine_physics.types.js +33 -33
  161. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  162. package/lib/engine/engine_physics_rapier.js +1433 -1433
  163. package/lib/engine/engine_playerview.d.ts +26 -26
  164. package/lib/engine/engine_playerview.js +64 -64
  165. package/lib/engine/engine_scenelighting.d.ts +71 -71
  166. package/lib/engine/engine_scenelighting.js +226 -226
  167. package/lib/engine/engine_serialization.d.ts +3 -3
  168. package/lib/engine/engine_serialization.js +3 -3
  169. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  170. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  171. package/lib/engine/engine_serialization_core.d.ts +94 -94
  172. package/lib/engine/engine_serialization_core.js +607 -607
  173. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  174. package/lib/engine/engine_serialization_decorator.js +66 -66
  175. package/lib/engine/engine_setup.d.ts +1 -1
  176. package/lib/engine/engine_setup.js +2 -2
  177. package/lib/engine/engine_shaders.d.ts +53 -53
  178. package/lib/engine/engine_shaders.js +252 -252
  179. package/lib/engine/engine_shims.d.ts +4 -4
  180. package/lib/engine/engine_shims.js +24 -24
  181. package/lib/engine/engine_test_utils.d.ts +39 -39
  182. package/lib/engine/engine_test_utils.js +83 -83
  183. package/lib/engine/engine_texture.d.ts +28 -28
  184. package/lib/engine/engine_texture.js +64 -64
  185. package/lib/engine/engine_three_utils.d.ts +204 -204
  186. package/lib/engine/engine_three_utils.js +788 -788
  187. package/lib/engine/engine_time.d.ts +51 -51
  188. package/lib/engine/engine_time.js +82 -82
  189. package/lib/engine/engine_time_utils.d.ts +88 -88
  190. package/lib/engine/engine_time_utils.js +215 -215
  191. package/lib/engine/engine_tonemapping.d.ts +6 -6
  192. package/lib/engine/engine_tonemapping.js +198 -197
  193. package/lib/engine/engine_tonemapping.js.map +1 -1
  194. package/lib/engine/engine_types.d.ts +578 -578
  195. package/lib/engine/engine_types.js +95 -95
  196. package/lib/engine/engine_typestore.d.ts +28 -28
  197. package/lib/engine/engine_typestore.js +55 -55
  198. package/lib/engine/engine_util_decorator.d.ts +13 -13
  199. package/lib/engine/engine_util_decorator.js +116 -116
  200. package/lib/engine/engine_utils.d.ts +248 -248
  201. package/lib/engine/engine_utils.js +1012 -1012
  202. package/lib/engine/engine_utils_format.d.ts +24 -24
  203. package/lib/engine/engine_utils_format.js +239 -239
  204. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  205. package/lib/engine/engine_utils_screenshot.js +522 -522
  206. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  207. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  208. package/lib/engine/engine_xr.d.ts +1 -1
  209. package/lib/engine/engine_xr.js +1 -1
  210. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  211. package/lib/engine/export/gltf/Writers.js +24 -24
  212. package/lib/engine/export/gltf/index.d.ts +11 -11
  213. package/lib/engine/export/gltf/index.js +123 -123
  214. package/lib/engine/export/index.d.ts +2 -2
  215. package/lib/engine/export/index.js +2 -2
  216. package/lib/engine/export/state.d.ts +7 -7
  217. package/lib/engine/export/state.js +17 -17
  218. package/lib/engine/export/utils.d.ts +2 -2
  219. package/lib/engine/export/utils.js +7 -7
  220. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  221. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  222. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  223. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  224. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  225. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  226. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  227. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  228. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  229. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  230. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  231. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  232. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  233. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  234. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  235. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  236. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  237. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  238. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  239. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  240. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  241. package/lib/engine/extensions/extension_resolver.js +1 -1
  242. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  243. package/lib/engine/extensions/extension_utils.js +152 -152
  244. package/lib/engine/extensions/extensions.d.ts +32 -32
  245. package/lib/engine/extensions/extensions.js +107 -107
  246. package/lib/engine/extensions/index.d.ts +6 -6
  247. package/lib/engine/extensions/index.js +6 -6
  248. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  249. package/lib/engine/extensions/usage_tracker.js +65 -65
  250. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  251. package/lib/engine/js-extensions/Camera.js +39 -39
  252. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  253. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  254. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  255. package/lib/engine/js-extensions/Layers.js +22 -22
  256. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  257. package/lib/engine/js-extensions/Object3D.js +136 -136
  258. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  259. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  260. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  261. package/lib/engine/js-extensions/Vector.js +13 -13
  262. package/lib/engine/js-extensions/index.d.ts +5 -5
  263. package/lib/engine/js-extensions/index.js +5 -5
  264. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  265. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
  266. package/lib/engine/shaders/shaderData.d.ts +55 -55
  267. package/lib/engine/shaders/shaderData.js +58 -58
  268. package/lib/engine/tests/test_utils.d.ts +2 -2
  269. package/lib/engine/tests/test_utils.js +53 -53
  270. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  271. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  272. package/lib/engine/webcomponents/api.d.ts +5 -5
  273. package/lib/engine/webcomponents/api.js +4 -4
  274. package/lib/engine/webcomponents/buttons.d.ts +51 -51
  275. package/lib/engine/webcomponents/buttons.js +264 -264
  276. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  277. package/lib/engine/webcomponents/fonts.js +32 -32
  278. package/lib/engine/webcomponents/icons.d.ts +9 -9
  279. package/lib/engine/webcomponents/icons.js +52 -52
  280. package/lib/engine/webcomponents/index.d.ts +1 -1
  281. package/lib/engine/webcomponents/index.js +1 -1
  282. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  283. package/lib/engine/webcomponents/logo-element.js +67 -67
  284. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  285. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  286. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  287. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  288. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  289. package/lib/engine/webcomponents/needle-button.js +161 -161
  290. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  291. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  292. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
  293. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  294. package/lib/engine/webcomponents/needle-engine.d.ts +115 -116
  295. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  296. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  297. package/lib/engine/webcomponents/needle-engine.js +845 -821
  298. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  299. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  300. package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
  301. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  302. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  303. package/lib/engine/xr/NeedleXRSession.d.ts +340 -340
  304. package/lib/engine/xr/NeedleXRSession.js +1463 -1463
  305. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  306. package/lib/engine/xr/NeedleXRSync.js +188 -188
  307. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  308. package/lib/engine/xr/SceneTransition.js +69 -69
  309. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  310. package/lib/engine/xr/TempXRContext.js +187 -187
  311. package/lib/engine/xr/XRRig.d.ts +7 -7
  312. package/lib/engine/xr/XRRig.js +1 -1
  313. package/lib/engine/xr/api.d.ts +6 -6
  314. package/lib/engine/xr/api.js +6 -6
  315. package/lib/engine/xr/events.d.ts +66 -66
  316. package/lib/engine/xr/events.js +93 -93
  317. package/lib/engine/xr/internal.d.ts +12 -12
  318. package/lib/engine/xr/internal.js +25 -25
  319. package/lib/engine/xr/usdz.d.ts +12 -12
  320. package/lib/engine/xr/usdz.js +29 -29
  321. package/lib/engine/xr/utils.d.ts +11 -11
  322. package/lib/engine/xr/utils.js +34 -34
  323. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  324. package/lib/engine-components/AlignmentConstraint.js +39 -39
  325. package/lib/engine-components/Animation.d.ts +156 -156
  326. package/lib/engine-components/Animation.js +508 -508
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  999. package/src/engine-components/ui/InputField.ts +321 -321
  1000. package/src/engine-components/ui/Interfaces.ts +57 -57
  1001. package/src/engine-components/ui/Layout.ts +334 -334
  1002. package/src/engine-components/ui/Outline.ts +13 -13
  1003. package/src/engine-components/ui/PointerEvents.ts +206 -206
  1004. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  1005. package/src/engine-components/ui/Raycaster.ts +102 -102
  1006. package/src/engine-components/ui/RectTransform.ts +375 -375
  1007. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  1008. package/src/engine-components/ui/Symbols.ts +1 -1
  1009. package/src/engine-components/ui/Text.ts +578 -578
  1010. package/src/engine-components/ui/Utils.ts +113 -113
  1011. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  1012. package/src/engine-components/utils/LookAt.ts +88 -88
  1013. package/src/engine-components/utils/OpenURL.ts +114 -114
  1014. package/src/engine-components/webxr/Avatar.ts +265 -265
  1015. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  1016. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  1017. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  1018. package/src/engine-components/webxr/WebXR.ts +585 -585
  1019. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  1020. package/src/engine-components/webxr/WebXRImageTracking.ts +519 -519
  1021. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  1022. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  1023. package/src/engine-components/webxr/XRFlag.ts +147 -147
  1024. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  1025. package/src/engine-components/webxr/controllers/XRControllerModel.ts +373 -373
  1026. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  1027. package/src/engine-components/webxr/index.ts +2 -2
  1028. package/src/engine-components/webxr/types.ts +3 -3
  1029. package/src/engine-components-experimental/Presentation.ts +12 -12
  1030. package/src/engine-components-experimental/api.ts +4 -4
  1031. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1032. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1033. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1034. package/src/engine-schemes/README.md +1 -1
  1035. package/src/engine-schemes/api.ts +12 -12
  1036. package/src/engine-schemes/schemes.ts +28 -28
  1037. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1038. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1039. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1040. package/src/engine-schemes/transform.ts +50 -50
  1041. package/src/engine-schemes/transforms.fbs +25 -25
  1042. package/src/engine-schemes/vec.fbs +19 -19
  1043. package/src/engine-schemes/vec2.ts +33 -33
  1044. package/src/engine-schemes/vec3.ts +38 -38
  1045. package/src/engine-schemes/vec4.ts +43 -43
  1046. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1047. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1048. package/src/include/draco/draco_decoder.js +34 -34
  1049. package/src/include/ktx2/basis_transcoder.js +21 -21
  1050. package/src/include/needle/arial-msdf.json +1471 -1471
  1051. package/src/include/three/DragControls.js +231 -231
  1052. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1053. package/src/needle-engine.ts +70 -70
  1054. package/dist/generateMeshBVH.worker-Cdfpaq5W.js +0 -25
  1055. package/dist/gltf-progressive-YjtQYFa9.js +0 -1052
  1056. package/dist/gltf-progressive-yOP1mp5W.min.js +0 -8
  1057. package/dist/gltf-progressive-zdhlW609.umd.cjs +0 -8
  1058. package/src/engine-schemes/dist/api.js +0 -17
  1059. package/src/engine-schemes/dist/api.js.meta +0 -7
  1060. package/src/engine-schemes/dist/schemes.js +0 -25
  1061. package/src/engine-schemes/dist/schemes.js.meta +0 -7
  1062. package/src/engine-schemes/dist/synced-camera-model.js +0 -74
  1063. package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
  1064. package/src/engine-schemes/dist/synced-transform-model.js +0 -73
  1065. package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
  1066. package/src/engine-schemes/dist/transform.js +0 -46
  1067. package/src/engine-schemes/dist/transform.js.meta +0 -7
  1068. package/src/engine-schemes/dist/vec2.js +0 -32
  1069. package/src/engine-schemes/dist/vec2.js.meta +0 -7
  1070. package/src/engine-schemes/dist/vec3.js +0 -36
  1071. package/src/engine-schemes/dist/vec3.js.meta +0 -7
  1072. package/src/engine-schemes/dist/vec4.js +0 -40
  1073. package/src/engine-schemes/dist/vec4.js.meta +0 -7
  1074. package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
  1075. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
@@ -1,548 +1,548 @@
1
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
- return c > 3 && r && Object.defineProperty(target, key, r), r;
6
- };
7
- import { isDevEnvironment, showBalloonWarning } from "../engine/debug/index.js";
8
- import { RoomEvents } from "../engine/engine_networking.js";
9
- import { disposeStream, NetworkedStreamEvents, NetworkedStreams } from "../engine/engine_networking_streams.js";
10
- import { serializable } from "../engine/engine_serialization.js";
11
- import { delay, getParam } from "../engine/engine_utils.js";
12
- import { AudioSource } from "./AudioSource.js";
13
- import { Behaviour, GameObject } from "./Component.js";
14
- import { AspectMode, VideoPlayer } from "./VideoPlayer.js";
15
- const debug = getParam("debugscreensharing");
16
- /**
17
- * ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
18
- */
19
- export var ScreenCaptureDevice;
20
- (function (ScreenCaptureDevice) {
21
- /**
22
- * Capture the screen of the user.
23
- */
24
- ScreenCaptureDevice[ScreenCaptureDevice["Screen"] = 0] = "Screen";
25
- /**
26
- * Capture the camera of the user.
27
- */
28
- ScreenCaptureDevice[ScreenCaptureDevice["Camera"] = 1] = "Camera";
29
- /** Please note that canvas streaming might not work reliably on chrome: https://bugs.chromium.org/p/chromium/issues/detail?id=1156408 */
30
- ScreenCaptureDevice[ScreenCaptureDevice["Canvas"] = 2] = "Canvas";
31
- /** When using Microphone only the voice will be send */
32
- ScreenCaptureDevice[ScreenCaptureDevice["Microphone"] = 3] = "Microphone";
33
- })(ScreenCaptureDevice || (ScreenCaptureDevice = {}));
34
- /**
35
- * The current mode of the {@link ScreenCapture} component.
36
- */
37
- export var ScreenCaptureMode;
38
- (function (ScreenCaptureMode) {
39
- ScreenCaptureMode[ScreenCaptureMode["Idle"] = 0] = "Idle";
40
- ScreenCaptureMode[ScreenCaptureMode["Sending"] = 1] = "Sending";
41
- ScreenCaptureMode[ScreenCaptureMode["Receiving"] = 2] = "Receiving";
42
- })(ScreenCaptureMode || (ScreenCaptureMode = {}));
43
- /**
44
- * The ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
45
- * When the stream is active the video will be displayed on the VideoPlayer component attached to the same GameObject.
46
- *
47
- * Note: For debugging append `?debugscreensharing` to the URL to see more information in the console.
48
- *
49
- * By default the component will start sharing the screen when the user clicks on the object this component is attached to. You can set {@link device} This behaviour can be disabled by setting `allowStartOnClick` to false.
50
- * It is also possible to start the stream manually from your code by calling the {@link share} method.
51
- *
52
- * @category Networking
53
- * @group Components
54
- */
55
- export class ScreenCapture extends Behaviour {
56
- /**
57
- * When enabled the stream will start when the user clicks on the object this component is attached to
58
- * It is also possible to start the stream manually from your code by calling the {@link share} method
59
- * To modify what type of device is shared you can set the {@link device} property.
60
- * @default true
61
- */
62
- allowStartOnClick = true;
63
- /** @internal */
64
- onPointerEnter() {
65
- if (this.context.connection.allowEditing == false)
66
- return;
67
- if (!this.allowStartOnClick)
68
- return;
69
- this.context.input.setCursor("pointer");
70
- }
71
- /** @internal */
72
- onPointerExit() {
73
- if (this.context.connection.allowEditing == false)
74
- return;
75
- if (!this.allowStartOnClick)
76
- return;
77
- this.context.input.unsetCursor("pointer");
78
- }
79
- /** @internal */
80
- onPointerClick(evt) {
81
- if (this.context.connection.allowEditing == false)
82
- return;
83
- if (!this.allowStartOnClick)
84
- return;
85
- if (evt && evt.pointerId !== 0)
86
- return;
87
- if (this.isReceiving && this.videoPlayer?.isPlaying) {
88
- if (this.videoPlayer)
89
- this.videoPlayer.screenspace = !this.videoPlayer.screenspace;
90
- return;
91
- }
92
- if (this.isSending) {
93
- this.close();
94
- return;
95
- }
96
- this.share();
97
- }
98
- /** When enabled the stream will start when this component becomes active (enabled in the scene) */
99
- autoConnect = false;
100
- /**
101
- * If a VideoPlayer component is assigned to this property the video will be displayed on the VideoPlayer component.
102
- */
103
- set videoPlayer(val) {
104
- if (this._videoPlayer && (this.isSending || this.isReceiving)) {
105
- this._videoPlayer.stop();
106
- }
107
- this._videoPlayer = val;
108
- if (this._videoPlayer && this._currentStream && (this.isSending || this.isReceiving)) {
109
- this._videoPlayer.setVideo(this._currentStream);
110
- }
111
- }
112
- get videoPlayer() { return this._videoPlayer; }
113
- _videoPlayer;
114
- _audioSource;
115
- /**
116
- * When enabled the video will be displayed in the screenspace of the VideoPlayer component.
117
- */
118
- get screenspace() { return this.videoPlayer?.screenspace ?? false; }
119
- set screenspace(v) { if (this.videoPlayer)
120
- this.videoPlayer.screenspace = v; }
121
- /**
122
- * Which streaming device type should be used when starting to share (if {@link share} is called without a device option). Options are Screen, Camera, Microphone.
123
- * This is e.g. used if `allowStartOnClick` is enabled and the user clicks on the object.
124
- * @default Screen
125
- */
126
- device = "Screen";
127
- /**
128
- * If assigned the device the device will be selected by this id or label when starting to share.
129
- * Note: This is only supported for `Camera` devices
130
- */
131
- deviceName;
132
- /**
133
- * Filter which device should be chosen for sharing by id or label.
134
- * Assign a method to this property to manually filter the available devices.
135
- */
136
- deviceFilter;
137
- /**
138
- * the current stream that is being shared or received
139
- * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaStream
140
- */
141
- get currentScream() {
142
- return this._currentStream;
143
- }
144
- get currentMode() {
145
- return this._currentMode;
146
- }
147
- /**
148
- * @returns true if the component is currently sending a stream
149
- */
150
- get isSending() {
151
- return this._currentStream?.active && this._currentMode === ScreenCaptureMode.Sending;
152
- }
153
- /**
154
- * @returns true if the component is currently receiving a stream
155
- */
156
- get isReceiving() {
157
- if (this._currentMode === ScreenCaptureMode.Receiving) {
158
- if (!this._currentStream || this._currentStream.active === false)
159
- return false;
160
- // if any track is still live consider it active
161
- const tracks = this._currentStream.getTracks();
162
- for (const track of tracks) {
163
- if (track.readyState === "live")
164
- return true;
165
- }
166
- }
167
- return false;
168
- }
169
- get requiresVideoPlayer() {
170
- return this.device !== "Microphone";
171
- }
172
- _net;
173
- _requestOpen = false;
174
- _currentStream = null;
175
- _currentMode = ScreenCaptureMode.Idle;
176
- /** @internal */
177
- awake() {
178
- // Resolve the device type if it is a number
179
- if (typeof this.device === "number") {
180
- this.device = ScreenCaptureDevice[this.device];
181
- }
182
- if (debug)
183
- console.log("Screensharing", this.name, this);
184
- AudioSource.registerWaitForAllowAudio(() => {
185
- if (this._videoPlayer && this._currentStream && this._currentMode === ScreenCaptureMode.Receiving) {
186
- this._videoPlayer.playInBackground = true;
187
- this._videoPlayer.setVideo(this._currentStream);
188
- }
189
- });
190
- this._net = new NetworkedStreams(this);
191
- }
192
- /** @internal */
193
- onEnable() {
194
- this._net?.enable();
195
- //@ts-ignore
196
- this._net?.addEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
197
- //@ts-ignore
198
- this._net?.addEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
199
- this.context.connection.beginListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
200
- if (this.autoConnect) {
201
- delay(1000).then(() => {
202
- if (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom)
203
- this.share();
204
- return 0;
205
- });
206
- }
207
- }
208
- /** @internal */
209
- onDisable() {
210
- //@ts-ignore
211
- this._net?.removeEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
212
- //@ts-ignore
213
- this._net?.removeEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
214
- this.context.connection.stopListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
215
- this._net?.disable();
216
- this.close();
217
- }
218
- onJoinedRoom = async () => {
219
- await delay(1000);
220
- if (this.autoConnect && !this.isSending && !this.isReceiving && this.context.connection.isInRoom) {
221
- this.share();
222
- }
223
- };
224
- _ensureVideoPlayer() {
225
- const vp = new VideoPlayer();
226
- vp.aspectMode = AspectMode.AdjustWidth;
227
- GameObject.addComponent(this.gameObject, vp);
228
- this._videoPlayer = vp;
229
- }
230
- _activeShareRequest = null;
231
- /** Call to begin screensharing */
232
- async share(opts) {
233
- if (this._activeShareRequest)
234
- return this._activeShareRequest;
235
- this._activeShareRequest = this.internalShare(opts);
236
- return this._activeShareRequest.then(() => {
237
- return this._activeShareRequest = null;
238
- });
239
- }
240
- async internalShare(opts) {
241
- if (this.context.connection.isInRoom === false) {
242
- console.warn("Can not start screensharing: requires network connection");
243
- if (isDevEnvironment())
244
- showBalloonWarning("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");
245
- return;
246
- }
247
- if (opts?.device)
248
- this.device = opts.device;
249
- if (!this.videoPlayer && this.requiresVideoPlayer) {
250
- if (!this._videoPlayer) {
251
- this._videoPlayer = GameObject.getComponent(this.gameObject, VideoPlayer) ?? undefined;
252
- }
253
- if (!this.videoPlayer) {
254
- this._ensureVideoPlayer();
255
- }
256
- if (!this.videoPlayer) {
257
- console.warn("Can not share video without a videoPlayer assigned");
258
- return;
259
- }
260
- }
261
- this._requestOpen = true;
262
- try {
263
- const settings = opts?.constraints ?? {
264
- echoCancellation: true,
265
- autoGainControl: false,
266
- };
267
- const displayMediaOptions = {
268
- video: settings,
269
- audio: settings,
270
- };
271
- const videoOptions = displayMediaOptions.video;
272
- if (videoOptions !== undefined && typeof videoOptions !== "boolean") {
273
- // Set default video settings
274
- if (!videoOptions.width)
275
- videoOptions.width = { max: 1920 };
276
- if (!videoOptions.height)
277
- videoOptions.height = { max: 1920 };
278
- if (!videoOptions.aspectRatio)
279
- videoOptions.aspectRatio = { ideal: 1.7777777778 };
280
- if (!videoOptions.frameRate)
281
- videoOptions.frameRate = { ideal: 24 };
282
- if (!videoOptions.facingMode)
283
- videoOptions.facingMode = { ideal: "user" };
284
- }
285
- switch (this.device) {
286
- // Capture a connected camera
287
- case "Camera":
288
- this.tryShareUserCamera(displayMediaOptions, opts);
289
- break;
290
- // capture any screen, will show a popup
291
- case "Screen":
292
- {
293
- if (!navigator.mediaDevices.getDisplayMedia) {
294
- console.error("No getDisplayMedia support");
295
- return;
296
- }
297
- const myVideo = await navigator.mediaDevices.getDisplayMedia(displayMediaOptions);
298
- if (this._requestOpen) {
299
- this.setStream(myVideo, ScreenCaptureMode.Sending);
300
- }
301
- else
302
- disposeStream(myVideo);
303
- }
304
- break;
305
- // capture the canvas meaning the threejs view
306
- case "Canvas":
307
- // looks like this doesnt work reliably on chrome https://stackoverflow.com/a/66848674
308
- // firefox updates fine
309
- // https://bugs.chromium.org/p/chromium/issues/detail?id=1156408
310
- const fps = 0;
311
- const stream = this.context.renderer.domElement.captureStream(fps);
312
- this.setStream(stream, ScreenCaptureMode.Sending);
313
- break;
314
- case "Microphone":
315
- {
316
- if (!navigator.mediaDevices.getUserMedia) {
317
- console.error("No getDisplayMedia support");
318
- return;
319
- }
320
- displayMediaOptions.video = false;
321
- const myStream = await navigator.mediaDevices.getUserMedia(displayMediaOptions);
322
- if (this._requestOpen) {
323
- this.setStream(myStream, ScreenCaptureMode.Sending);
324
- }
325
- else
326
- disposeStream(myStream);
327
- }
328
- break;
329
- default:
330
- console.error("Can not start screen sharing: Unknown device type", this.device);
331
- }
332
- }
333
- catch (err) {
334
- if (err.name === "NotAllowedError") {
335
- // user cancelled stream selection
336
- console.log("Selection cancelled");
337
- this._requestOpen = false;
338
- return;
339
- }
340
- console.error("Error opening video", err);
341
- }
342
- }
343
- close() {
344
- this._requestOpen = false;
345
- if (this._currentStream) {
346
- if (debug)
347
- console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active);
348
- this._net?.stopSendingStream(this._currentStream);
349
- disposeStream(this._currentStream);
350
- this._currentMode = ScreenCaptureMode.Idle;
351
- this._currentStream = null;
352
- }
353
- }
354
- setStream(stream, mode) {
355
- if (stream === this._currentStream)
356
- return;
357
- this.close();
358
- if (!stream)
359
- return;
360
- this._currentStream = stream;
361
- this._requestOpen = true;
362
- this._currentMode = mode;
363
- const isVideoStream = this.device !== "Microphone";
364
- const isSending = mode === ScreenCaptureMode.Sending;
365
- if (isVideoStream) {
366
- if (!this._videoPlayer)
367
- this._ensureVideoPlayer();
368
- if (this._videoPlayer)
369
- this._videoPlayer.setVideo(stream);
370
- else
371
- console.error("No video player assigned for video stream");
372
- }
373
- else {
374
- if (!this._audioSource) {
375
- this._audioSource = new AudioSource();
376
- this._audioSource.spatialBlend = 0;
377
- this._audioSource.volume = 1;
378
- this.gameObject.addComponent(this._audioSource);
379
- }
380
- if (!isSending) {
381
- if (debug)
382
- console.log("PLAY", stream.getAudioTracks());
383
- this._audioSource.volume = 1;
384
- this._audioSource?.play(stream);
385
- }
386
- }
387
- if (isSending) {
388
- this._net?.startSendingStream(stream);
389
- }
390
- // Mute audio for the video we are sending
391
- if (isSending) {
392
- if (this._videoPlayer)
393
- this._videoPlayer.muted = true;
394
- this._audioSource?.stop();
395
- }
396
- for (const track of stream.getTracks()) {
397
- track.addEventListener("ended", () => {
398
- if (debug)
399
- console.log("Track ended", track);
400
- this.close();
401
- });
402
- if (debug) {
403
- if (track.kind === "video") {
404
- if (isSending)
405
- console.log("Video →", track.getSettings());
406
- else
407
- console.log("Video ←", track.getSettings());
408
- }
409
- }
410
- }
411
- }
412
- onReceiveStream = (evt) => {
413
- if (evt.stream?.active !== true)
414
- return;
415
- this.setStream(evt.stream, ScreenCaptureMode.Receiving);
416
- };
417
- onCallEnded = (_evt) => {
418
- if (debug)
419
- console.log("CALL ENDED", this.isReceiving, this?.screenspace);
420
- if (this.isReceiving)
421
- this.screenspace = false;
422
- };
423
- async tryShareUserCamera(constraints, options) {
424
- // let newWindow = open('', 'example', 'width=300,height=300');
425
- // if (window) {
426
- // newWindow!.document.body.innerHTML = "Please allow access to your camera and microphone";
427
- // }
428
- // TODO: allow user to select device
429
- const devices = (await navigator.mediaDevices.enumerateDevices()).filter(d => d.kind === "videoinput");
430
- if (debug)
431
- console.log("Request camera. These are your kind:videoinput devices:\n", devices);
432
- let foundDevice = false;
433
- for (const dev of devices) {
434
- try {
435
- if (!this._requestOpen) {
436
- if (debug)
437
- console.log("Camera selection cancelled");
438
- break;
439
- }
440
- if (dev.kind !== "videoinput") {
441
- if (debug)
442
- console.log("Skipping non-video device", dev);
443
- continue;
444
- }
445
- const id = dev.deviceId;
446
- // If the share method is called with filter options then those should be used
447
- const hasOptionsFilter = options?.deviceId != undefined || options?.deviceFilter != undefined;
448
- if (hasOptionsFilter) {
449
- if (options?.deviceId !== undefined) {
450
- if (id !== options.deviceId) {
451
- if (debug)
452
- console.log("Skipping device due to options.deviceId: " + dev.label + "; " + dev.deviceId);
453
- continue;
454
- }
455
- }
456
- if (options?.deviceFilter) {
457
- const useDevice = options.deviceFilter(dev);
458
- if (useDevice === false) {
459
- if (debug)
460
- console.log("Skipping device due to options.deviceFilter: " + dev.label + "; " + dev.deviceId);
461
- continue;
462
- }
463
- }
464
- }
465
- // If the share method was called without filter options then the component filter should be used
466
- else if (this.deviceFilter) {
467
- const useDevice = this.deviceFilter(dev);
468
- if (useDevice === false) {
469
- if (debug)
470
- console.log("Skipping device due to ScreenShare.deviceFilter: " + dev.label + "; " + dev.deviceId);
471
- continue;
472
- }
473
- else if (debug)
474
- console.log("Selected device by filter", dev);
475
- }
476
- else if (this.deviceName) {
477
- const lowercaseLabel = dev.label.toLowerCase();
478
- const lowercaseName = this.deviceName.toLowerCase();
479
- const labelMatches = lowercaseLabel.includes(lowercaseName);
480
- const idMatches = dev.deviceId === this.deviceName;
481
- if (!labelMatches && !idMatches) {
482
- if (debug)
483
- console.log("Skipping device due to ScreenShare.deviceName: " + dev.label + "; " + dev.deviceId);
484
- continue;
485
- }
486
- else if (debug)
487
- console.log("Selected device by name", dev);
488
- }
489
- if (constraints.video !== false) {
490
- if (typeof constraints.video === "undefined" || typeof constraints.video === "boolean") {
491
- constraints.video = {};
492
- }
493
- constraints.video.deviceId = id;
494
- }
495
- foundDevice = true;
496
- const userMedia = await navigator.mediaDevices.getUserMedia(constraints).catch(err => {
497
- console.error("Failed to get user media", err);
498
- return null;
499
- });
500
- if (userMedia === null) {
501
- continue;
502
- }
503
- else if (this._requestOpen) {
504
- this.setStream(userMedia, ScreenCaptureMode.Sending);
505
- if (debug)
506
- console.log("Selected camera", dev);
507
- }
508
- else {
509
- disposeStream(userMedia);
510
- if (debug)
511
- console.log("Camera selection cancelled");
512
- }
513
- break;
514
- }
515
- catch (err) {
516
- // First message is firefox, second is chrome when the video source is already in use by another app
517
- if (err.message === "Failed to allocate videosource" || err.message === "Could not start video source") {
518
- showBalloonWarning("Failed to start video: Try another camera (Code " + err.code + ")");
519
- console.warn(err);
520
- continue;
521
- }
522
- else {
523
- console.error("Failed to get user media", err.message, err.code, err);
524
- }
525
- }
526
- }
527
- if (!foundDevice && isDevEnvironment()) {
528
- showBalloonWarning("No camera found for sharing. Please connect a camera (see console for more information)");
529
- console.warn("No camera found for sharing. Please connect a camera", devices, this.deviceName, "Using deviceFilter? " + this.deviceFilter != undefined, "Using options? " + options != undefined, "Using deviceName? " + this.deviceName != undefined, "Using options.deviceId? " + options?.deviceId != undefined, "Using options.deviceFilter? " + options?.deviceFilter != undefined);
530
- }
531
- }
532
- }
533
- __decorate([
534
- serializable()
535
- ], ScreenCapture.prototype, "allowStartOnClick", void 0);
536
- __decorate([
537
- serializable()
538
- ], ScreenCapture.prototype, "autoConnect", void 0);
539
- __decorate([
540
- serializable(VideoPlayer)
541
- ], ScreenCapture.prototype, "videoPlayer", null);
542
- __decorate([
543
- serializable()
544
- ], ScreenCapture.prototype, "device", void 0);
545
- __decorate([
546
- serializable()
547
- ], ScreenCapture.prototype, "deviceName", void 0);
1
+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
6
+ };
7
+ import { isDevEnvironment, showBalloonWarning } from "../engine/debug/index.js";
8
+ import { RoomEvents } from "../engine/engine_networking.js";
9
+ import { disposeStream, NetworkedStreamEvents, NetworkedStreams } from "../engine/engine_networking_streams.js";
10
+ import { serializable } from "../engine/engine_serialization.js";
11
+ import { delay, getParam } from "../engine/engine_utils.js";
12
+ import { AudioSource } from "./AudioSource.js";
13
+ import { Behaviour, GameObject } from "./Component.js";
14
+ import { AspectMode, VideoPlayer } from "./VideoPlayer.js";
15
+ const debug = getParam("debugscreensharing");
16
+ /**
17
+ * ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
18
+ */
19
+ export var ScreenCaptureDevice;
20
+ (function (ScreenCaptureDevice) {
21
+ /**
22
+ * Capture the screen of the user.
23
+ */
24
+ ScreenCaptureDevice[ScreenCaptureDevice["Screen"] = 0] = "Screen";
25
+ /**
26
+ * Capture the camera of the user.
27
+ */
28
+ ScreenCaptureDevice[ScreenCaptureDevice["Camera"] = 1] = "Camera";
29
+ /** Please note that canvas streaming might not work reliably on chrome: https://bugs.chromium.org/p/chromium/issues/detail?id=1156408 */
30
+ ScreenCaptureDevice[ScreenCaptureDevice["Canvas"] = 2] = "Canvas";
31
+ /** When using Microphone only the voice will be send */
32
+ ScreenCaptureDevice[ScreenCaptureDevice["Microphone"] = 3] = "Microphone";
33
+ })(ScreenCaptureDevice || (ScreenCaptureDevice = {}));
34
+ /**
35
+ * The current mode of the {@link ScreenCapture} component.
36
+ */
37
+ export var ScreenCaptureMode;
38
+ (function (ScreenCaptureMode) {
39
+ ScreenCaptureMode[ScreenCaptureMode["Idle"] = 0] = "Idle";
40
+ ScreenCaptureMode[ScreenCaptureMode["Sending"] = 1] = "Sending";
41
+ ScreenCaptureMode[ScreenCaptureMode["Receiving"] = 2] = "Receiving";
42
+ })(ScreenCaptureMode || (ScreenCaptureMode = {}));
43
+ /**
44
+ * The ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
45
+ * When the stream is active the video will be displayed on the VideoPlayer component attached to the same GameObject.
46
+ *
47
+ * Note: For debugging append `?debugscreensharing` to the URL to see more information in the console.
48
+ *
49
+ * By default the component will start sharing the screen when the user clicks on the object this component is attached to. You can set {@link device} This behaviour can be disabled by setting `allowStartOnClick` to false.
50
+ * It is also possible to start the stream manually from your code by calling the {@link share} method.
51
+ *
52
+ * @category Networking
53
+ * @group Components
54
+ */
55
+ export class ScreenCapture extends Behaviour {
56
+ /**
57
+ * When enabled the stream will start when the user clicks on the object this component is attached to
58
+ * It is also possible to start the stream manually from your code by calling the {@link share} method
59
+ * To modify what type of device is shared you can set the {@link device} property.
60
+ * @default true
61
+ */
62
+ allowStartOnClick = true;
63
+ /** @internal */
64
+ onPointerEnter() {
65
+ if (this.context.connection.allowEditing == false)
66
+ return;
67
+ if (!this.allowStartOnClick)
68
+ return;
69
+ this.context.input.setCursor("pointer");
70
+ }
71
+ /** @internal */
72
+ onPointerExit() {
73
+ if (this.context.connection.allowEditing == false)
74
+ return;
75
+ if (!this.allowStartOnClick)
76
+ return;
77
+ this.context.input.unsetCursor("pointer");
78
+ }
79
+ /** @internal */
80
+ onPointerClick(evt) {
81
+ if (this.context.connection.allowEditing == false)
82
+ return;
83
+ if (!this.allowStartOnClick)
84
+ return;
85
+ if (evt && evt.pointerId !== 0)
86
+ return;
87
+ if (this.isReceiving && this.videoPlayer?.isPlaying) {
88
+ if (this.videoPlayer)
89
+ this.videoPlayer.screenspace = !this.videoPlayer.screenspace;
90
+ return;
91
+ }
92
+ if (this.isSending) {
93
+ this.close();
94
+ return;
95
+ }
96
+ this.share();
97
+ }
98
+ /** When enabled the stream will start when this component becomes active (enabled in the scene) */
99
+ autoConnect = false;
100
+ /**
101
+ * If a VideoPlayer component is assigned to this property the video will be displayed on the VideoPlayer component.
102
+ */
103
+ set videoPlayer(val) {
104
+ if (this._videoPlayer && (this.isSending || this.isReceiving)) {
105
+ this._videoPlayer.stop();
106
+ }
107
+ this._videoPlayer = val;
108
+ if (this._videoPlayer && this._currentStream && (this.isSending || this.isReceiving)) {
109
+ this._videoPlayer.setVideo(this._currentStream);
110
+ }
111
+ }
112
+ get videoPlayer() { return this._videoPlayer; }
113
+ _videoPlayer;
114
+ _audioSource;
115
+ /**
116
+ * When enabled the video will be displayed in the screenspace of the VideoPlayer component.
117
+ */
118
+ get screenspace() { return this.videoPlayer?.screenspace ?? false; }
119
+ set screenspace(v) { if (this.videoPlayer)
120
+ this.videoPlayer.screenspace = v; }
121
+ /**
122
+ * Which streaming device type should be used when starting to share (if {@link share} is called without a device option). Options are Screen, Camera, Microphone.
123
+ * This is e.g. used if `allowStartOnClick` is enabled and the user clicks on the object.
124
+ * @default Screen
125
+ */
126
+ device = "Screen";
127
+ /**
128
+ * If assigned the device the device will be selected by this id or label when starting to share.
129
+ * Note: This is only supported for `Camera` devices
130
+ */
131
+ deviceName;
132
+ /**
133
+ * Filter which device should be chosen for sharing by id or label.
134
+ * Assign a method to this property to manually filter the available devices.
135
+ */
136
+ deviceFilter;
137
+ /**
138
+ * the current stream that is being shared or received
139
+ * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaStream
140
+ */
141
+ get currentScream() {
142
+ return this._currentStream;
143
+ }
144
+ get currentMode() {
145
+ return this._currentMode;
146
+ }
147
+ /**
148
+ * @returns true if the component is currently sending a stream
149
+ */
150
+ get isSending() {
151
+ return this._currentStream?.active && this._currentMode === ScreenCaptureMode.Sending;
152
+ }
153
+ /**
154
+ * @returns true if the component is currently receiving a stream
155
+ */
156
+ get isReceiving() {
157
+ if (this._currentMode === ScreenCaptureMode.Receiving) {
158
+ if (!this._currentStream || this._currentStream.active === false)
159
+ return false;
160
+ // if any track is still live consider it active
161
+ const tracks = this._currentStream.getTracks();
162
+ for (const track of tracks) {
163
+ if (track.readyState === "live")
164
+ return true;
165
+ }
166
+ }
167
+ return false;
168
+ }
169
+ get requiresVideoPlayer() {
170
+ return this.device !== "Microphone";
171
+ }
172
+ _net;
173
+ _requestOpen = false;
174
+ _currentStream = null;
175
+ _currentMode = ScreenCaptureMode.Idle;
176
+ /** @internal */
177
+ awake() {
178
+ // Resolve the device type if it is a number
179
+ if (typeof this.device === "number") {
180
+ this.device = ScreenCaptureDevice[this.device];
181
+ }
182
+ if (debug)
183
+ console.log("Screensharing", this.name, this);
184
+ AudioSource.registerWaitForAllowAudio(() => {
185
+ if (this._videoPlayer && this._currentStream && this._currentMode === ScreenCaptureMode.Receiving) {
186
+ this._videoPlayer.playInBackground = true;
187
+ this._videoPlayer.setVideo(this._currentStream);
188
+ }
189
+ });
190
+ this._net = new NetworkedStreams(this);
191
+ }
192
+ /** @internal */
193
+ onEnable() {
194
+ this._net?.enable();
195
+ //@ts-ignore
196
+ this._net?.addEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
197
+ //@ts-ignore
198
+ this._net?.addEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
199
+ this.context.connection.beginListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
200
+ if (this.autoConnect) {
201
+ delay(1000).then(() => {
202
+ if (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom)
203
+ this.share();
204
+ return 0;
205
+ });
206
+ }
207
+ }
208
+ /** @internal */
209
+ onDisable() {
210
+ //@ts-ignore
211
+ this._net?.removeEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
212
+ //@ts-ignore
213
+ this._net?.removeEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
214
+ this.context.connection.stopListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
215
+ this._net?.disable();
216
+ this.close();
217
+ }
218
+ onJoinedRoom = async () => {
219
+ await delay(1000);
220
+ if (this.autoConnect && !this.isSending && !this.isReceiving && this.context.connection.isInRoom) {
221
+ this.share();
222
+ }
223
+ };
224
+ _ensureVideoPlayer() {
225
+ const vp = new VideoPlayer();
226
+ vp.aspectMode = AspectMode.AdjustWidth;
227
+ GameObject.addComponent(this.gameObject, vp);
228
+ this._videoPlayer = vp;
229
+ }
230
+ _activeShareRequest = null;
231
+ /** Call to begin screensharing */
232
+ async share(opts) {
233
+ if (this._activeShareRequest)
234
+ return this._activeShareRequest;
235
+ this._activeShareRequest = this.internalShare(opts);
236
+ return this._activeShareRequest.then(() => {
237
+ return this._activeShareRequest = null;
238
+ });
239
+ }
240
+ async internalShare(opts) {
241
+ if (this.context.connection.isInRoom === false) {
242
+ console.warn("Can not start screensharing: requires network connection");
243
+ if (isDevEnvironment())
244
+ showBalloonWarning("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");
245
+ return;
246
+ }
247
+ if (opts?.device)
248
+ this.device = opts.device;
249
+ if (!this.videoPlayer && this.requiresVideoPlayer) {
250
+ if (!this._videoPlayer) {
251
+ this._videoPlayer = GameObject.getComponent(this.gameObject, VideoPlayer) ?? undefined;
252
+ }
253
+ if (!this.videoPlayer) {
254
+ this._ensureVideoPlayer();
255
+ }
256
+ if (!this.videoPlayer) {
257
+ console.warn("Can not share video without a videoPlayer assigned");
258
+ return;
259
+ }
260
+ }
261
+ this._requestOpen = true;
262
+ try {
263
+ const settings = opts?.constraints ?? {
264
+ echoCancellation: true,
265
+ autoGainControl: false,
266
+ };
267
+ const displayMediaOptions = {
268
+ video: settings,
269
+ audio: settings,
270
+ };
271
+ const videoOptions = displayMediaOptions.video;
272
+ if (videoOptions !== undefined && typeof videoOptions !== "boolean") {
273
+ // Set default video settings
274
+ if (!videoOptions.width)
275
+ videoOptions.width = { max: 1920 };
276
+ if (!videoOptions.height)
277
+ videoOptions.height = { max: 1920 };
278
+ if (!videoOptions.aspectRatio)
279
+ videoOptions.aspectRatio = { ideal: 1.7777777778 };
280
+ if (!videoOptions.frameRate)
281
+ videoOptions.frameRate = { ideal: 24 };
282
+ if (!videoOptions.facingMode)
283
+ videoOptions.facingMode = { ideal: "user" };
284
+ }
285
+ switch (this.device) {
286
+ // Capture a connected camera
287
+ case "Camera":
288
+ this.tryShareUserCamera(displayMediaOptions, opts);
289
+ break;
290
+ // capture any screen, will show a popup
291
+ case "Screen":
292
+ {
293
+ if (!navigator.mediaDevices.getDisplayMedia) {
294
+ console.error("No getDisplayMedia support");
295
+ return;
296
+ }
297
+ const myVideo = await navigator.mediaDevices.getDisplayMedia(displayMediaOptions);
298
+ if (this._requestOpen) {
299
+ this.setStream(myVideo, ScreenCaptureMode.Sending);
300
+ }
301
+ else
302
+ disposeStream(myVideo);
303
+ }
304
+ break;
305
+ // capture the canvas meaning the threejs view
306
+ case "Canvas":
307
+ // looks like this doesnt work reliably on chrome https://stackoverflow.com/a/66848674
308
+ // firefox updates fine
309
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=1156408
310
+ const fps = 0;
311
+ const stream = this.context.renderer.domElement.captureStream(fps);
312
+ this.setStream(stream, ScreenCaptureMode.Sending);
313
+ break;
314
+ case "Microphone":
315
+ {
316
+ if (!navigator.mediaDevices.getUserMedia) {
317
+ console.error("No getDisplayMedia support");
318
+ return;
319
+ }
320
+ displayMediaOptions.video = false;
321
+ const myStream = await navigator.mediaDevices.getUserMedia(displayMediaOptions);
322
+ if (this._requestOpen) {
323
+ this.setStream(myStream, ScreenCaptureMode.Sending);
324
+ }
325
+ else
326
+ disposeStream(myStream);
327
+ }
328
+ break;
329
+ default:
330
+ console.error("Can not start screen sharing: Unknown device type", this.device);
331
+ }
332
+ }
333
+ catch (err) {
334
+ if (err.name === "NotAllowedError") {
335
+ // user cancelled stream selection
336
+ console.log("Selection cancelled");
337
+ this._requestOpen = false;
338
+ return;
339
+ }
340
+ console.error("Error opening video", err);
341
+ }
342
+ }
343
+ close() {
344
+ this._requestOpen = false;
345
+ if (this._currentStream) {
346
+ if (debug)
347
+ console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active);
348
+ this._net?.stopSendingStream(this._currentStream);
349
+ disposeStream(this._currentStream);
350
+ this._currentMode = ScreenCaptureMode.Idle;
351
+ this._currentStream = null;
352
+ }
353
+ }
354
+ setStream(stream, mode) {
355
+ if (stream === this._currentStream)
356
+ return;
357
+ this.close();
358
+ if (!stream)
359
+ return;
360
+ this._currentStream = stream;
361
+ this._requestOpen = true;
362
+ this._currentMode = mode;
363
+ const isVideoStream = this.device !== "Microphone";
364
+ const isSending = mode === ScreenCaptureMode.Sending;
365
+ if (isVideoStream) {
366
+ if (!this._videoPlayer)
367
+ this._ensureVideoPlayer();
368
+ if (this._videoPlayer)
369
+ this._videoPlayer.setVideo(stream);
370
+ else
371
+ console.error("No video player assigned for video stream");
372
+ }
373
+ else {
374
+ if (!this._audioSource) {
375
+ this._audioSource = new AudioSource();
376
+ this._audioSource.spatialBlend = 0;
377
+ this._audioSource.volume = 1;
378
+ this.gameObject.addComponent(this._audioSource);
379
+ }
380
+ if (!isSending) {
381
+ if (debug)
382
+ console.log("PLAY", stream.getAudioTracks());
383
+ this._audioSource.volume = 1;
384
+ this._audioSource?.play(stream);
385
+ }
386
+ }
387
+ if (isSending) {
388
+ this._net?.startSendingStream(stream);
389
+ }
390
+ // Mute audio for the video we are sending
391
+ if (isSending) {
392
+ if (this._videoPlayer)
393
+ this._videoPlayer.muted = true;
394
+ this._audioSource?.stop();
395
+ }
396
+ for (const track of stream.getTracks()) {
397
+ track.addEventListener("ended", () => {
398
+ if (debug)
399
+ console.log("Track ended", track);
400
+ this.close();
401
+ });
402
+ if (debug) {
403
+ if (track.kind === "video") {
404
+ if (isSending)
405
+ console.log("Video →", track.getSettings());
406
+ else
407
+ console.log("Video ←", track.getSettings());
408
+ }
409
+ }
410
+ }
411
+ }
412
+ onReceiveStream = (evt) => {
413
+ if (evt.stream?.active !== true)
414
+ return;
415
+ this.setStream(evt.stream, ScreenCaptureMode.Receiving);
416
+ };
417
+ onCallEnded = (_evt) => {
418
+ if (debug)
419
+ console.log("CALL ENDED", this.isReceiving, this?.screenspace);
420
+ if (this.isReceiving)
421
+ this.screenspace = false;
422
+ };
423
+ async tryShareUserCamera(constraints, options) {
424
+ // let newWindow = open('', 'example', 'width=300,height=300');
425
+ // if (window) {
426
+ // newWindow!.document.body.innerHTML = "Please allow access to your camera and microphone";
427
+ // }
428
+ // TODO: allow user to select device
429
+ const devices = (await navigator.mediaDevices.enumerateDevices()).filter(d => d.kind === "videoinput");
430
+ if (debug)
431
+ console.log("Request camera. These are your kind:videoinput devices:\n", devices);
432
+ let foundDevice = false;
433
+ for (const dev of devices) {
434
+ try {
435
+ if (!this._requestOpen) {
436
+ if (debug)
437
+ console.log("Camera selection cancelled");
438
+ break;
439
+ }
440
+ if (dev.kind !== "videoinput") {
441
+ if (debug)
442
+ console.log("Skipping non-video device", dev);
443
+ continue;
444
+ }
445
+ const id = dev.deviceId;
446
+ // If the share method is called with filter options then those should be used
447
+ const hasOptionsFilter = options?.deviceId != undefined || options?.deviceFilter != undefined;
448
+ if (hasOptionsFilter) {
449
+ if (options?.deviceId !== undefined) {
450
+ if (id !== options.deviceId) {
451
+ if (debug)
452
+ console.log("Skipping device due to options.deviceId: " + dev.label + "; " + dev.deviceId);
453
+ continue;
454
+ }
455
+ }
456
+ if (options?.deviceFilter) {
457
+ const useDevice = options.deviceFilter(dev);
458
+ if (useDevice === false) {
459
+ if (debug)
460
+ console.log("Skipping device due to options.deviceFilter: " + dev.label + "; " + dev.deviceId);
461
+ continue;
462
+ }
463
+ }
464
+ }
465
+ // If the share method was called without filter options then the component filter should be used
466
+ else if (this.deviceFilter) {
467
+ const useDevice = this.deviceFilter(dev);
468
+ if (useDevice === false) {
469
+ if (debug)
470
+ console.log("Skipping device due to ScreenShare.deviceFilter: " + dev.label + "; " + dev.deviceId);
471
+ continue;
472
+ }
473
+ else if (debug)
474
+ console.log("Selected device by filter", dev);
475
+ }
476
+ else if (this.deviceName) {
477
+ const lowercaseLabel = dev.label.toLowerCase();
478
+ const lowercaseName = this.deviceName.toLowerCase();
479
+ const labelMatches = lowercaseLabel.includes(lowercaseName);
480
+ const idMatches = dev.deviceId === this.deviceName;
481
+ if (!labelMatches && !idMatches) {
482
+ if (debug)
483
+ console.log("Skipping device due to ScreenShare.deviceName: " + dev.label + "; " + dev.deviceId);
484
+ continue;
485
+ }
486
+ else if (debug)
487
+ console.log("Selected device by name", dev);
488
+ }
489
+ if (constraints.video !== false) {
490
+ if (typeof constraints.video === "undefined" || typeof constraints.video === "boolean") {
491
+ constraints.video = {};
492
+ }
493
+ constraints.video.deviceId = id;
494
+ }
495
+ foundDevice = true;
496
+ const userMedia = await navigator.mediaDevices.getUserMedia(constraints).catch(err => {
497
+ console.error("Failed to get user media", err);
498
+ return null;
499
+ });
500
+ if (userMedia === null) {
501
+ continue;
502
+ }
503
+ else if (this._requestOpen) {
504
+ this.setStream(userMedia, ScreenCaptureMode.Sending);
505
+ if (debug)
506
+ console.log("Selected camera", dev);
507
+ }
508
+ else {
509
+ disposeStream(userMedia);
510
+ if (debug)
511
+ console.log("Camera selection cancelled");
512
+ }
513
+ break;
514
+ }
515
+ catch (err) {
516
+ // First message is firefox, second is chrome when the video source is already in use by another app
517
+ if (err.message === "Failed to allocate videosource" || err.message === "Could not start video source") {
518
+ showBalloonWarning("Failed to start video: Try another camera (Code " + err.code + ")");
519
+ console.warn(err);
520
+ continue;
521
+ }
522
+ else {
523
+ console.error("Failed to get user media", err.message, err.code, err);
524
+ }
525
+ }
526
+ }
527
+ if (!foundDevice && isDevEnvironment()) {
528
+ showBalloonWarning("No camera found for sharing. Please connect a camera (see console for more information)");
529
+ console.warn("No camera found for sharing. Please connect a camera", devices, this.deviceName, "Using deviceFilter? " + this.deviceFilter != undefined, "Using options? " + options != undefined, "Using deviceName? " + this.deviceName != undefined, "Using options.deviceId? " + options?.deviceId != undefined, "Using options.deviceFilter? " + options?.deviceFilter != undefined);
530
+ }
531
+ }
532
+ }
533
+ __decorate([
534
+ serializable()
535
+ ], ScreenCapture.prototype, "allowStartOnClick", void 0);
536
+ __decorate([
537
+ serializable()
538
+ ], ScreenCapture.prototype, "autoConnect", void 0);
539
+ __decorate([
540
+ serializable(VideoPlayer)
541
+ ], ScreenCapture.prototype, "videoPlayer", null);
542
+ __decorate([
543
+ serializable()
544
+ ], ScreenCapture.prototype, "device", void 0);
545
+ __decorate([
546
+ serializable()
547
+ ], ScreenCapture.prototype, "deviceName", void 0);
548
548
  //# sourceMappingURL=ScreenCapture.js.map