@needle-tools/engine 4.7.0 → 4.7.2-alpha
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +3782 -3778
- package/LICENSE.md +10 -10
- package/README.md +64 -64
- package/components.needle.json +1 -1
- package/dist/generateMeshBVH.worker-Cdfpaq5W.js +25 -0
- package/dist/gltf-progressive-YjtQYFa9.js +1052 -0
- package/dist/gltf-progressive-yOP1mp5W.min.js +8 -0
- package/dist/gltf-progressive-zdhlW609.umd.cjs +8 -0
- package/dist/{needle-engine.bundle-BFsiOavn.min.js → needle-engine.bundle-BhDF-YSv.min.js} +107 -107
- package/dist/{needle-engine.bundle-BxOXkBoQ.umd.cjs → needle-engine.bundle-D2myV4E4.umd.cjs} +114 -114
- package/dist/{needle-engine.bundle-BodidWhS.js → needle-engine.bundle-gp00DTS4.js} +2932 -2920
- package/dist/needle-engine.d.ts +129 -130
- package/dist/needle-engine.js +4 -4
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-CjW23fio.umd.cjs → postprocessing-8AQTeZsr.umd.cjs} +2 -2
- package/dist/{postprocessing-xYQWCHFu.min.js → postprocessing-BDScN9yu.min.js} +2 -2
- package/dist/{postprocessing-DYLNOL3W.js → postprocessing-BkxN_08g.js} +3 -3
- package/dist/{three-DuDKwKB8.min.js → three-Boa-jOq-.min.js} +33 -33
- package/dist/{three-DrqIzZTH.js → three-Bz6X1mrw.js} +4198 -4198
- package/dist/{three-B_hneGZr.umd.cjs → three-DMrv-4ar.umd.cjs} +4 -4
- package/dist/{three-examples-X3OadjXB.umd.cjs → three-examples-C7ryg8vN.umd.cjs} +3 -3
- package/dist/{three-examples-DaDLBuy6.min.js → three-examples-DuVhxqft.min.js} +14 -14
- package/dist/{three-examples-B50TT3Iu.js → three-examples-GggCDHv0.js} +5 -5
- package/dist/{three-mesh-ui-CxuWt7m-.js → three-mesh-ui-CLNOfsWn.js} +1 -1
- package/dist/{three-mesh-ui-B3p3gyUz.min.js → three-mesh-ui-CY6Izc7C.min.js} +1 -1
- package/dist/{three-mesh-ui-CQiIQIlA.umd.cjs → three-mesh-ui-CwlN0FUC.umd.cjs} +1 -1
- package/dist/{vendor-BmYIgaS1.js → vendor-BSD1RQIh.js} +3 -3
- package/dist/{vendor-Cavtu3CP.umd.cjs → vendor-DHr4aqIZ.umd.cjs} +3 -3
- package/dist/{vendor-BlSxe9JJ.min.js → vendor-zxXa3Dmr.min.js} +3 -3
- package/lib/asap/needle-asap.d.ts +1 -1
- package/lib/asap/needle-asap.js +95 -95
- package/lib/asap/sessiongranted.d.ts +3 -3
- package/lib/asap/sessiongranted.js +65 -65
- package/lib/asap/utils.d.ts +1 -1
- package/lib/asap/utils.js +3 -3
- package/lib/engine/analytics/index.d.ts +6 -6
- package/lib/engine/analytics/index.js +12 -12
- package/lib/engine/analytics/lcp.d.ts +3 -3
- package/lib/engine/analytics/lcp.js +34 -34
- package/lib/engine/api.d.ts +82 -82
- package/lib/engine/api.js +81 -81
- package/lib/engine/assets/index.d.ts +11 -11
- package/lib/engine/assets/index.js +47 -47
- package/lib/engine/assets/static.d.ts +1 -1
- package/lib/engine/assets/static.js +4 -4
- package/lib/engine/codegen/register_types.d.ts +1 -1
- package/lib/engine/codegen/register_types.js +300 -300
- package/lib/engine/debug/debug.d.ts +15 -15
- package/lib/engine/debug/debug.js +44 -44
- package/lib/engine/debug/debug_console.d.ts +2 -2
- package/lib/engine/debug/debug_console.js +307 -307
- package/lib/engine/debug/debug_overlay.d.ts +22 -22
- package/lib/engine/debug/debug_overlay.js +316 -316
- package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
- package/lib/engine/debug/debug_spatial_console.js +390 -390
- package/lib/engine/debug/index.d.ts +2 -2
- package/lib/engine/debug/index.js +2 -2
- package/lib/engine/engine_addressables.d.ts +164 -166
- package/lib/engine/engine_addressables.js +601 -608
- package/lib/engine/engine_addressables.js.map +1 -1
- package/lib/engine/engine_animation.d.ts +43 -43
- package/lib/engine/engine_animation.js +133 -133
- package/lib/engine/engine_application.d.ts +45 -45
- package/lib/engine/engine_application.js +104 -104
- package/lib/engine/engine_assetdatabase.d.ts +25 -25
- package/lib/engine/engine_assetdatabase.js +346 -346
- package/lib/engine/engine_audio.d.ts +4 -4
- package/lib/engine/engine_audio.js +23 -23
- package/lib/engine/engine_camera.d.ts +13 -13
- package/lib/engine/engine_camera.js +30 -30
- package/lib/engine/engine_components.d.ts +110 -110
- package/lib/engine/engine_components.js +374 -374
- package/lib/engine/engine_components_internal.d.ts +9 -9
- package/lib/engine/engine_components_internal.js +36 -36
- package/lib/engine/engine_constants.d.ts +10 -10
- package/lib/engine/engine_constants.js +41 -41
- package/lib/engine/engine_context.d.ts +475 -475
- package/lib/engine/engine_context.js +1673 -1673
- package/lib/engine/engine_context_registry.d.ts +71 -71
- package/lib/engine/engine_context_registry.js +117 -117
- package/lib/engine/engine_coroutine.d.ts +35 -35
- package/lib/engine/engine_coroutine.js +52 -52
- package/lib/engine/engine_create_objects.d.ts +119 -119
- package/lib/engine/engine_create_objects.js +320 -320
- package/lib/engine/engine_default_parameters.d.ts +2 -2
- package/lib/engine/engine_default_parameters.js +3 -3
- package/lib/engine/engine_editor-sync.d.ts +21 -21
- package/lib/engine/engine_editor-sync.js +4 -4
- package/lib/engine/engine_fileloader.d.ts +2 -2
- package/lib/engine/engine_fileloader.js +8 -8
- package/lib/engine/engine_gameobject.d.ts +68 -68
- package/lib/engine/engine_gameobject.js +619 -619
- package/lib/engine/engine_generic_utils.d.ts +1 -1
- package/lib/engine/engine_generic_utils.js +13 -13
- package/lib/engine/engine_gizmos.d.ts +149 -149
- package/lib/engine/engine_gizmos.js +530 -530
- package/lib/engine/engine_gltf.d.ts +12 -12
- package/lib/engine/engine_gltf.js +15 -15
- package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
- package/lib/engine/engine_gltf_builtin_components.js +341 -341
- package/lib/engine/engine_hot_reload.d.ts +8 -8
- package/lib/engine/engine_hot_reload.js +197 -197
- package/lib/engine/engine_input.d.ts +362 -362
- package/lib/engine/engine_input.js +1294 -1294
- package/lib/engine/engine_input_utils.d.ts +2 -2
- package/lib/engine/engine_input_utils.js +22 -22
- package/lib/engine/engine_instancing.d.ts +19 -19
- package/lib/engine/engine_instancing.js +39 -39
- package/lib/engine/engine_license.d.ts +11 -11
- package/lib/engine/engine_license.js +369 -369
- package/lib/engine/engine_lifecycle_api.d.ts +83 -83
- package/lib/engine/engine_lifecycle_api.js +106 -106
- package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
- package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
- package/lib/engine/engine_lightdata.d.ts +23 -23
- package/lib/engine/engine_lightdata.js +101 -91
- package/lib/engine/engine_lightdata.js.map +1 -1
- package/lib/engine/engine_loaders.callbacks.d.ts +97 -97
- package/lib/engine/engine_loaders.callbacks.js +86 -86
- package/lib/engine/engine_loaders.d.ts +48 -48
- package/lib/engine/engine_loaders.gltf.d.ts +13 -13
- package/lib/engine/engine_loaders.gltf.js +62 -62
- package/lib/engine/engine_loaders.js +337 -337
- package/lib/engine/engine_lods.d.ts +35 -31
- package/lib/engine/engine_lods.js +160 -146
- package/lib/engine/engine_lods.js.map +1 -1
- package/lib/engine/engine_mainloop_utils.d.ts +32 -32
- package/lib/engine/engine_mainloop_utils.js +466 -466
- package/lib/engine/engine_math.d.ts +114 -114
- package/lib/engine/engine_math.js +247 -247
- package/lib/engine/engine_modules.d.ts +36 -36
- package/lib/engine/engine_modules.js +85 -85
- package/lib/engine/engine_networking.d.ts +260 -260
- package/lib/engine/engine_networking.js +764 -764
- package/lib/engine/engine_networking_auto.d.ts +24 -24
- package/lib/engine/engine_networking_auto.js +310 -310
- package/lib/engine/engine_networking_blob.d.ts +48 -48
- package/lib/engine/engine_networking_blob.js +228 -228
- package/lib/engine/engine_networking_files.d.ts +35 -35
- package/lib/engine/engine_networking_files.js +172 -172
- package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
- package/lib/engine/engine_networking_files_default_components.js +42 -42
- package/lib/engine/engine_networking_instantiate.d.ts +100 -100
- package/lib/engine/engine_networking_instantiate.js +345 -345
- package/lib/engine/engine_networking_peer.d.ts +15 -15
- package/lib/engine/engine_networking_peer.js +132 -132
- package/lib/engine/engine_networking_streams.d.ts +123 -123
- package/lib/engine/engine_networking_streams.js +645 -645
- package/lib/engine/engine_networking_types.d.ts +22 -22
- package/lib/engine/engine_networking_types.js +7 -7
- package/lib/engine/engine_networking_utils.d.ts +2 -2
- package/lib/engine/engine_networking_utils.js +20 -20
- package/lib/engine/engine_networking_websocket.d.ts +1 -1
- package/lib/engine/engine_networking_websocket.js +2 -2
- package/lib/engine/engine_patcher.d.ts +10 -10
- package/lib/engine/engine_patcher.js +142 -142
- package/lib/engine/engine_physics.d.ts +152 -152
- package/lib/engine/engine_physics.js +645 -645
- package/lib/engine/engine_physics.types.d.ts +40 -40
- package/lib/engine/engine_physics.types.js +33 -33
- package/lib/engine/engine_physics_rapier.d.ts +147 -147
- package/lib/engine/engine_physics_rapier.js +1433 -1433
- package/lib/engine/engine_playerview.d.ts +26 -26
- package/lib/engine/engine_playerview.js +64 -64
- package/lib/engine/engine_scenelighting.d.ts +71 -71
- package/lib/engine/engine_scenelighting.js +226 -226
- package/lib/engine/engine_serialization.d.ts +3 -3
- package/lib/engine/engine_serialization.js +3 -3
- package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
- package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
- package/lib/engine/engine_serialization_core.d.ts +94 -94
- package/lib/engine/engine_serialization_core.js +607 -607
- package/lib/engine/engine_serialization_decorator.d.ts +23 -23
- package/lib/engine/engine_serialization_decorator.js +66 -66
- package/lib/engine/engine_setup.d.ts +1 -1
- package/lib/engine/engine_setup.js +2 -2
- package/lib/engine/engine_shaders.d.ts +53 -53
- package/lib/engine/engine_shaders.js +252 -252
- package/lib/engine/engine_shims.d.ts +4 -4
- package/lib/engine/engine_shims.js +24 -24
- package/lib/engine/engine_test_utils.d.ts +39 -39
- package/lib/engine/engine_test_utils.js +83 -83
- package/lib/engine/engine_texture.d.ts +28 -28
- package/lib/engine/engine_texture.js +64 -64
- package/lib/engine/engine_three_utils.d.ts +204 -204
- package/lib/engine/engine_three_utils.js +788 -788
- package/lib/engine/engine_time.d.ts +51 -51
- package/lib/engine/engine_time.js +82 -82
- package/lib/engine/engine_time_utils.d.ts +88 -88
- package/lib/engine/engine_time_utils.js +215 -215
- package/lib/engine/engine_tonemapping.d.ts +6 -6
- package/lib/engine/engine_tonemapping.js +197 -197
- package/lib/engine/engine_types.d.ts +578 -578
- package/lib/engine/engine_types.js +95 -95
- package/lib/engine/engine_typestore.d.ts +28 -28
- package/lib/engine/engine_typestore.js +55 -55
- package/lib/engine/engine_util_decorator.d.ts +13 -13
- package/lib/engine/engine_util_decorator.js +116 -116
- package/lib/engine/engine_utils.d.ts +248 -248
- package/lib/engine/engine_utils.js +1012 -1012
- package/lib/engine/engine_utils_format.d.ts +24 -24
- package/lib/engine/engine_utils_format.js +239 -239
- package/lib/engine/engine_utils_screenshot.d.ts +159 -159
- package/lib/engine/engine_utils_screenshot.js +522 -522
- package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
- package/lib/engine/engine_utils_screenshot.xr.js +90 -90
- package/lib/engine/engine_xr.d.ts +1 -1
- package/lib/engine/engine_xr.js +1 -1
- package/lib/engine/export/gltf/Writers.d.ts +19 -19
- package/lib/engine/export/gltf/Writers.js +24 -24
- package/lib/engine/export/gltf/index.d.ts +11 -11
- package/lib/engine/export/gltf/index.js +123 -123
- package/lib/engine/export/index.d.ts +2 -2
- package/lib/engine/export/index.js +2 -2
- package/lib/engine/export/state.d.ts +7 -7
- package/lib/engine/export/state.js +17 -17
- package/lib/engine/export/utils.d.ts +2 -2
- package/lib/engine/export/utils.js +7 -7
- package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
- package/lib/engine/extensions/EXT_texture_exr.js +32 -32
- package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
- package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
- package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
- package/lib/engine/extensions/NEEDLE_components.js +220 -220
- package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
- package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
- package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
- package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
- package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
- package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
- package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
- package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
- package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
- package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
- package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
- package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
- package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
- package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
- package/lib/engine/extensions/extension_resolver.d.ts +4 -4
- package/lib/engine/extensions/extension_resolver.js +1 -1
- package/lib/engine/extensions/extension_utils.d.ts +12 -12
- package/lib/engine/extensions/extension_utils.js +152 -152
- package/lib/engine/extensions/extensions.d.ts +32 -32
- package/lib/engine/extensions/extensions.js +107 -107
- package/lib/engine/extensions/index.d.ts +6 -6
- package/lib/engine/extensions/index.js +6 -6
- package/lib/engine/extensions/usage_tracker.d.ts +13 -13
- package/lib/engine/extensions/usage_tracker.js +65 -65
- package/lib/engine/js-extensions/Camera.d.ts +1 -1
- package/lib/engine/js-extensions/Camera.js +39 -39
- package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
- package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
- package/lib/engine/js-extensions/Layers.d.ts +6 -6
- package/lib/engine/js-extensions/Layers.js +22 -22
- package/lib/engine/js-extensions/Object3D.d.ts +120 -120
- package/lib/engine/js-extensions/Object3D.js +136 -136
- package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
- package/lib/engine/js-extensions/RGBAColor.js +111 -111
- package/lib/engine/js-extensions/Vector.d.ts +3 -3
- package/lib/engine/js-extensions/Vector.js +13 -13
- package/lib/engine/js-extensions/index.d.ts +5 -5
- package/lib/engine/js-extensions/index.js +5 -5
- package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
- package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
- package/lib/engine/shaders/shaderData.d.ts +55 -55
- package/lib/engine/shaders/shaderData.js +58 -58
- package/lib/engine/tests/test_utils.d.ts +2 -2
- package/lib/engine/tests/test_utils.js +53 -53
- package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
- package/lib/engine/webcomponents/WebXRButtons.js +230 -230
- package/lib/engine/webcomponents/api.d.ts +5 -5
- package/lib/engine/webcomponents/api.js +4 -4
- package/lib/engine/webcomponents/buttons.d.ts +51 -51
- package/lib/engine/webcomponents/buttons.js +264 -264
- package/lib/engine/webcomponents/fonts.d.ts +9 -9
- package/lib/engine/webcomponents/fonts.js +32 -32
- package/lib/engine/webcomponents/icons.d.ts +9 -9
- package/lib/engine/webcomponents/icons.js +52 -52
- package/lib/engine/webcomponents/index.d.ts +1 -1
- package/lib/engine/webcomponents/index.js +1 -1
- package/lib/engine/webcomponents/logo-element.d.ts +10 -10
- package/lib/engine/webcomponents/logo-element.js +67 -67
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
- package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
- package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
- package/lib/engine/webcomponents/needle-button.d.ts +34 -34
- package/lib/engine/webcomponents/needle-button.js +161 -161
- package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
- package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
- package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
- package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
- package/lib/engine/webcomponents/needle-engine.d.ts +116 -116
- package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
- package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
- package/lib/engine/webcomponents/needle-engine.js +821 -821
- package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
- package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
- package/lib/engine/xr/NeedleXRController.d.ts +313 -313
- package/lib/engine/xr/NeedleXRController.js +1007 -1007
- package/lib/engine/xr/NeedleXRSession.d.ts +340 -340
- package/lib/engine/xr/NeedleXRSession.js +1463 -1463
- package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
- package/lib/engine/xr/NeedleXRSync.js +188 -188
- package/lib/engine/xr/SceneTransition.d.ts +18 -18
- package/lib/engine/xr/SceneTransition.js +69 -69
- package/lib/engine/xr/TempXRContext.d.ts +34 -34
- package/lib/engine/xr/TempXRContext.js +187 -187
- package/lib/engine/xr/XRRig.d.ts +7 -7
- package/lib/engine/xr/XRRig.js +1 -1
- package/lib/engine/xr/api.d.ts +6 -6
- package/lib/engine/xr/api.js +6 -6
- package/lib/engine/xr/events.d.ts +66 -66
- package/lib/engine/xr/events.js +93 -93
- package/lib/engine/xr/internal.d.ts +12 -12
- package/lib/engine/xr/internal.js +25 -25
- package/lib/engine/xr/usdz.d.ts +12 -12
- package/lib/engine/xr/usdz.js +29 -29
- package/lib/engine/xr/utils.d.ts +11 -11
- package/lib/engine/xr/utils.js +34 -34
- package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
- package/lib/engine-components/AlignmentConstraint.js +39 -39
- package/lib/engine-components/Animation.d.ts +156 -156
- package/lib/engine-components/Animation.js +508 -508
- package/lib/engine-components/AnimationCurve.d.ts +40 -40
- package/lib/engine-components/AnimationCurve.js +159 -159
- package/lib/engine-components/AnimationUtils.d.ts +8 -8
- package/lib/engine-components/AnimationUtils.js +27 -27
- package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
- package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
- package/lib/engine-components/Animator.d.ts +217 -217
- package/lib/engine-components/Animator.js +354 -354
- package/lib/engine-components/AnimatorController.d.ts +227 -227
- package/lib/engine-components/AnimatorController.js +1152 -1152
- package/lib/engine-components/AudioListener.d.ts +33 -33
- package/lib/engine-components/AudioListener.js +86 -86
- package/lib/engine-components/AudioSource.d.ts +217 -217
- package/lib/engine-components/AudioSource.js +635 -635
- package/lib/engine-components/AvatarLoader.d.ts +80 -80
- package/lib/engine-components/AvatarLoader.js +231 -231
- package/lib/engine-components/AxesHelper.d.ts +32 -32
- package/lib/engine-components/AxesHelper.js +67 -67
- package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
- package/lib/engine-components/BasicIKConstraint.js +43 -43
- package/lib/engine-components/BoxCollider.d.ts +2 -2
- package/lib/engine-components/BoxCollider.js +2 -2
- package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
- package/lib/engine-components/BoxHelperComponent.js +102 -102
- package/lib/engine-components/Camera.d.ts +231 -231
- package/lib/engine-components/Camera.js +700 -700
- package/lib/engine-components/CameraUtils.d.ts +1 -1
- package/lib/engine-components/CameraUtils.js +123 -123
- package/lib/engine-components/CharacterController.d.ts +55 -55
- package/lib/engine-components/CharacterController.js +236 -236
- package/lib/engine-components/Collider.d.ts +188 -188
- package/lib/engine-components/Collider.js +369 -369
- package/lib/engine-components/Component.d.ts +792 -792
- package/lib/engine-components/Component.js +920 -920
- package/lib/engine-components/ContactShadows.d.ts +94 -94
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import { fitObjectIntoVolume, getBoundingBox, placeOnSurface } from "../engine/engine_three_utils.js";
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import { IGameObject, Model, Vec3 } from "../engine/engine_types.js";
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import { getParam, setParamWithoutReload } from "../engine/engine_utils.js";
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import { determineMimeTypeFromExtension } from "../engine/engine_utils_format.js";
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import { Animation } from "./Animation.js";
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import { Behaviour } from "./Component.js";
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import { EventList } from "./EventList.js";
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/**
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* Debug mode can be enabled with the URL parameter `?debugdroplistener`, which
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* logs additional information during drag and drop events and visualizes hit points.
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*/
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const debug = getParam("debugdroplistener");
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/**
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* Events dispatched by the DropListener component
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* @enum {string}
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*/
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export enum DropListenerEvents {
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/**
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* Dispatched when a file is dropped into the scene. The detail of the event is the {@link File} that was dropped.
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* The event is called once for each dropped file.
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*/
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FileDropped = "file-dropped",
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/**
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* Dispatched when a new object is added to the scene. The detail of the event contains {@link DropListenerOnDropArguments} for the content that was added.
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*/
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ObjectAdded = "object-added",
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}
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/**
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* Context information for a drop operation
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*/
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declare type DropContext = {
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/** Position where the file was dropped in screen coordinates */
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screenposition: Vector2;
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/** URL of the dropped content, if applicable */
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url?: string,
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/** File object of the dropped content, if applicable */
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file?: File;
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/** 3D position where the content should be placed */
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point?: Vec3;
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/** Size dimensions for the content */
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size?: Vec3;
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}
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/**
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* Network event arguments passed between clients when using the DropListener with networking
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*/
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export declare type DropListenerNetworkEventArguments = {
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/** Unique identifier of the sender */
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guid: string,
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/** Name of the dropped object */
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name: string,
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/** URL or array of URLs to the dropped content */
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url: string | string[],
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/** Worldspace point where the object was placed in the scene */
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point: Vec3;
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/** Bounding box size */
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size: Vec3;
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/** MD5 hash of the content for verification */
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contentMD5: string;
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}
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/**
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* Arguments provided to handlers when an object is dropped or added to the scene
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*/
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export declare type DropListenerOnDropArguments = {
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/** The DropListener component that processed the drop event */
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sender: DropListener,
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/** The root object added to the scene */
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object: Object3D,
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/** The complete model with all associated data */
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model: Model,
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/** MD5 hash of the content for verification */
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contentMD5: string;
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/** The original dropped URL or File object */
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dropped: URL | File | undefined;
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}
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/**
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* CustomEvent dispatched when an object is added to the scene via the DropListener
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*/
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class DropListenerAddedEvent<T extends DropListenerOnDropArguments> extends CustomEvent<T> {
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/**
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* Creates a new added event with the provided details
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* @param detail Information about the added object
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*/
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constructor(detail: T) {
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super(DropListenerEvents.ObjectAdded, { detail });
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}
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}
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/**
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* Key name used for blob storage parameters
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*/
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const blobKeyName = "blob";
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/** The DropListener component is used to listen for drag and drop events in the browser and add the dropped files to the scene
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* It can be used to allow users to drag and drop glTF files into the scene to add new objects.
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*
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* If {@link useNetworking} is enabled, the DropListener will automatically synchronize dropped files to other connected clients.
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* Enable {@link fitIntoVolume} to automatically scale dropped objects to fit within the volume defined by {@link fitVolumeSize}.
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*
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* The following events are dispatched by the DropListener:
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* - **object-added** - dispatched when a new object is added to the scene
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* - **file-dropped** - dispatched when a file is dropped into the scene
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*
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* @example
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* ```typescript
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* import { DropListener, DropListenerEvents } from "@needle-tools/engine";
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*
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* const dropListener = new DropListener();
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*
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* gameObject.addComponent(dropListener);
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* dropListener.on(DropListenerEvents.FileDropped, (evt) => {
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* console.log("File dropped", evt.detail);
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* const file = evt.detail as File;
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* });
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*
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* dropListener.on(DropListenerEvents.ObjectAdded, (evt) => {
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* console.log("Object added", evt.detail);
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* const gltf = evt.detail as GLTF;
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|
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* });
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|
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* ```
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*
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|
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* @category Asset Management
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|
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* @group Components
|
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|
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*/
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|
-
export class DropListener extends Behaviour {
|
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|
-
|
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|
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/**
|
|
147
|
-
* When enabled, the DropListener will automatically synchronize dropped files to other connected clients.
|
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|
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* When a file is dropped locally, it will be uploaded to blob storage and the URL will be shared with other clients.
|
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|
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*/
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|
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@serializable()
|
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|
-
useNetworking: boolean = true;
|
|
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|
-
|
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|
-
/**
|
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154
|
-
* When assigned, the DropListener will only accept files that are dropped on this specific object.
|
|
155
|
-
* This allows creating designated drop zones in your scene.
|
|
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|
-
*/
|
|
157
|
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@serializable(Object3D)
|
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158
|
-
dropArea?: Object3D;
|
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159
|
-
|
|
160
|
-
/**
|
|
161
|
-
* When enabled, dropped objects will be automatically scaled to fit within the volume defined by fitVolumeSize.
|
|
162
|
-
* Useful for ensuring dropped models appear at an appropriate scale.
|
|
163
|
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* @default false
|
|
164
|
-
*/
|
|
165
|
-
@serializable()
|
|
166
|
-
fitIntoVolume: boolean = false;
|
|
167
|
-
|
|
168
|
-
/**
|
|
169
|
-
* Defines the dimensions of the volume that dropped objects will be scaled to fit within.
|
|
170
|
-
* Only used when fitIntoVolume is enabled.
|
|
171
|
-
*/
|
|
172
|
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@serializable(Vector3)
|
|
173
|
-
fitVolumeSize = new Vector3(1, 1, 1);
|
|
174
|
-
|
|
175
|
-
/**
|
|
176
|
-
* When enabled, dropped objects will be positioned at the point where the cursor hit the scene.
|
|
177
|
-
* When disabled, objects will be placed at the origin of the DropListener.
|
|
178
|
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* @default true
|
|
179
|
-
*/
|
|
180
|
-
@serializable()
|
|
181
|
-
placeAtHitPosition: boolean = true;
|
|
182
|
-
|
|
183
|
-
/**
|
|
184
|
-
* Event list that gets invoked after a file has been successfully added to the scene.
|
|
185
|
-
* Receives {@link DropListenerOnDropArguments} containing the added object and related information.
|
|
186
|
-
* @event object-added
|
|
187
|
-
* @example
|
|
188
|
-
* ```typescript
|
|
189
|
-
* dropListener.onDropped.addEventListener((evt) => {
|
|
190
|
-
* console.log("Object added", evt.model);
|
|
191
|
-
* });
|
|
192
|
-
*/
|
|
193
|
-
@serializable(EventList)
|
|
194
|
-
onDropped: EventList<DropListenerOnDropArguments> = new EventList();
|
|
195
|
-
|
|
196
|
-
/** @internal */
|
|
197
|
-
onEnable(): void {
|
|
198
|
-
this.context.renderer.domElement.addEventListener("dragover", this.onDrag);
|
|
199
|
-
this.context.renderer.domElement.addEventListener("drop", this.onDrop);
|
|
200
|
-
window.addEventListener("paste", this.handlePaste);
|
|
201
|
-
this.context.connection.beginListen("droplistener", this.onNetworkEvent)
|
|
202
|
-
}
|
|
203
|
-
/** @internal */
|
|
204
|
-
onDisable(): void {
|
|
205
|
-
this.context.renderer.domElement.removeEventListener("dragover", this.onDrag);
|
|
206
|
-
this.context.renderer.domElement.removeEventListener("drop", this.onDrop);
|
|
207
|
-
window.removeEventListener("paste", this.handlePaste);
|
|
208
|
-
this.context.connection.stopListen("droplistener", this.onNetworkEvent);
|
|
209
|
-
}
|
|
210
|
-
|
|
211
|
-
/**
|
|
212
|
-
* Loads a file from the given URL and adds it to the scene.
|
|
213
|
-
*/
|
|
214
|
-
loadFromURL(url: string, data?: { point?: Vec3, size?: Vec3 }) {
|
|
215
|
-
this.addFromUrl(url, { screenposition: new Vector2(), point: data?.point, size: data?.size, }, true);
|
|
216
|
-
}
|
|
217
|
-
|
|
218
|
-
/**
|
|
219
|
-
* Forgets all previously added objects.
|
|
220
|
-
* The droplistener will then not be able to remove previously added objects.
|
|
221
|
-
*/
|
|
222
|
-
forgetObjects() {
|
|
223
|
-
this.removePreviouslyAddedObjects(false);
|
|
224
|
-
}
|
|
225
|
-
|
|
226
|
-
/**
|
|
227
|
-
* Handles network events received from other clients containing information about dropped objects
|
|
228
|
-
* @param evt Network event data containing object information, position, and content URL
|
|
229
|
-
*/
|
|
230
|
-
private onNetworkEvent = (evt: DropListenerNetworkEventArguments) => {
|
|
231
|
-
if (!this.useNetworking) {
|
|
232
|
-
if (debug) console.debug("[DropListener] Ignoring networked event because networking is disabled", evt);
|
|
233
|
-
return;
|
|
234
|
-
}
|
|
235
|
-
if (evt.guid?.startsWith(this.guid)) {
|
|
236
|
-
const url = evt.url;
|
|
237
|
-
console.debug("[DropListener] Received networked event", evt);
|
|
238
|
-
if (url) {
|
|
239
|
-
if (Array.isArray(url)) {
|
|
240
|
-
for (const _url of url) {
|
|
241
|
-
this.addFromUrl(_url, { screenposition: new Vector2(), point: evt.point, size: evt.size, }, true);
|
|
242
|
-
}
|
|
243
|
-
}
|
|
244
|
-
else {
|
|
245
|
-
this.addFromUrl(url, { screenposition: new Vector2(), point: evt.point, size: evt.size }, true);
|
|
246
|
-
}
|
|
247
|
-
}
|
|
248
|
-
}
|
|
249
|
-
}
|
|
250
|
-
|
|
251
|
-
/**
|
|
252
|
-
* Handles clipboard paste events and processes them as potential URL drops
|
|
253
|
-
* Only URLs are processed by this handler, and only when editing is allowed
|
|
254
|
-
* @param evt The paste event
|
|
255
|
-
*/
|
|
256
|
-
private handlePaste = (evt: Event) => {
|
|
257
|
-
if (this.context.connection.allowEditing === false) return;
|
|
258
|
-
if (evt.defaultPrevented) return;
|
|
259
|
-
const clipboard = navigator.clipboard;
|
|
260
|
-
clipboard.readText()
|
|
261
|
-
.then(value => {
|
|
262
|
-
if (value) {
|
|
263
|
-
const isUrl = value.startsWith("http") || value.startsWith("https") || value.startsWith("blob");
|
|
264
|
-
if (isUrl) {
|
|
265
|
-
const ctx = { screenposition: new Vector2(this.context.input.mousePosition.x, this.context.input.mousePosition.y) };
|
|
266
|
-
if (this.testIfIsInDropArea(ctx))
|
|
267
|
-
this.addFromUrl(value, ctx, false);
|
|
268
|
-
}
|
|
269
|
-
}
|
|
270
|
-
})
|
|
271
|
-
.catch(console.warn);
|
|
272
|
-
}
|
|
273
|
-
|
|
274
|
-
/**
|
|
275
|
-
* Handles drag events over the renderer's canvas
|
|
276
|
-
* Prevents default behavior to enable drop events
|
|
277
|
-
* @param evt The drag event
|
|
278
|
-
*/
|
|
279
|
-
private onDrag = (evt: DragEvent) => {
|
|
280
|
-
if (this.context.connection.allowEditing === false) return;
|
|
281
|
-
// necessary to get drop event
|
|
282
|
-
evt.preventDefault();
|
|
283
|
-
}
|
|
284
|
-
|
|
285
|
-
/**
|
|
286
|
-
* Processes drop events to add files to the scene
|
|
287
|
-
* Handles both file drops and text/URL drops
|
|
288
|
-
* @param evt The drop event
|
|
289
|
-
*/
|
|
290
|
-
private onDrop = async (evt: DragEvent) => {
|
|
291
|
-
if (this.context.connection.allowEditing === false) return;
|
|
292
|
-
|
|
293
|
-
if (debug) console.log(evt);
|
|
294
|
-
if (!evt?.dataTransfer) return;
|
|
295
|
-
// If the event is marked as handled for droplisteners then ignore it
|
|
296
|
-
if (evt["droplistener:handled"]) return;
|
|
297
|
-
evt.preventDefault();
|
|
298
|
-
|
|
299
|
-
const ctx: DropContext = { screenposition: new Vector2(evt.offsetX, evt.offsetY) };
|
|
300
|
-
|
|
301
|
-
if (this.dropArea) {
|
|
302
|
-
const res = this.testIfIsInDropArea(ctx);
|
|
303
|
-
if (res === false) return;
|
|
304
|
-
}
|
|
305
|
-
|
|
306
|
-
// Don't stop propagation because this will break e.g. the RemoteSkybox drop
|
|
307
|
-
// evt.stopImmediatePropagation();
|
|
308
|
-
// Mark the event handled for droplisteners
|
|
309
|
-
evt["droplistener:handled"] = true;
|
|
310
|
-
|
|
311
|
-
const items = evt.dataTransfer.items;
|
|
312
|
-
if (!items) return;
|
|
313
|
-
|
|
314
|
-
const files: File[] = [];
|
|
315
|
-
for (const ite in items) {
|
|
316
|
-
const it = items[ite];
|
|
317
|
-
if (it.kind === "file") {
|
|
318
|
-
const file = it.getAsFile();
|
|
319
|
-
if (!file) continue;
|
|
320
|
-
files.push(file);
|
|
321
|
-
}
|
|
322
|
-
else if (it.kind === "string" && it.type == "text/plain") {
|
|
323
|
-
it.getAsString(str => {
|
|
324
|
-
this.addFromUrl(str, ctx, false);
|
|
325
|
-
});
|
|
326
|
-
}
|
|
327
|
-
}
|
|
328
|
-
if (files.length > 0) {
|
|
329
|
-
await this.addDroppedFiles(files, ctx);
|
|
330
|
-
}
|
|
331
|
-
}
|
|
332
|
-
|
|
333
|
-
/**
|
|
334
|
-
* Processes a dropped or pasted URL and tries to load it as a 3D model
|
|
335
|
-
* Handles special cases like GitHub URLs and Polyhaven asset URLs
|
|
336
|
-
* @param url The URL to process
|
|
337
|
-
* @param ctx Context information about where the drop occurred
|
|
338
|
-
* @param isRemote Whether this URL was shared from a remote client
|
|
339
|
-
* @returns The added object or null if loading failed
|
|
340
|
-
*/
|
|
341
|
-
private async addFromUrl(url: string, ctx: DropContext, isRemote: boolean) {
|
|
342
|
-
if (debug) console.log("dropped url", url);
|
|
343
|
-
|
|
344
|
-
try {
|
|
345
|
-
if (url.startsWith("https://github.com/")) {
|
|
346
|
-
// make raw.githubusercontent.com url
|
|
347
|
-
const parts = url.split("/");
|
|
348
|
-
const user = parts[3];
|
|
349
|
-
const repo = parts[4];
|
|
350
|
-
const branch = parts[6];
|
|
351
|
-
const path = parts.slice(7).join("/");
|
|
352
|
-
url = `https://raw.githubusercontent.com/${user}/${repo}/${branch}/${path}`;
|
|
353
|
-
}
|
|
354
|
-
else if (url.startsWith("https://polyhaven.com/a")) {
|
|
355
|
-
url = tryResolvePolyhavenAssetUrl(url);
|
|
356
|
-
}
|
|
357
|
-
if (!url) return null;
|
|
358
|
-
|
|
359
|
-
// Ignore dropped images
|
|
360
|
-
const lowercaseUrl = url.toLowerCase();
|
|
361
|
-
if (lowercaseUrl.endsWith(".hdr") || lowercaseUrl.endsWith(".hdri") || lowercaseUrl.endsWith(".exr") || lowercaseUrl.endsWith(".png") || lowercaseUrl.endsWith(".jpg") || lowercaseUrl.endsWith(".jpeg")) {
|
|
362
|
-
return null;
|
|
363
|
-
}
|
|
364
|
-
|
|
365
|
-
// TODO: if the URL is invalid this will become a problem
|
|
366
|
-
this.removePreviouslyAddedObjects();
|
|
367
|
-
// const binary = await fetch(url).then(res => res.arrayBuffer());
|
|
368
|
-
const res = await FileHelper.loadFileFromURL(new URL(url), {
|
|
369
|
-
guid: this.guid,
|
|
370
|
-
context: this.context,
|
|
371
|
-
parent: this.gameObject,
|
|
372
|
-
point: ctx.point,
|
|
373
|
-
size: ctx.size,
|
|
374
|
-
});
|
|
375
|
-
if (res && this._addedObjects.length <= 0) {
|
|
376
|
-
ctx.url = url;
|
|
377
|
-
const obj = this.addObject(res, ctx, isRemote);
|
|
378
|
-
return obj;
|
|
379
|
-
}
|
|
380
|
-
}
|
|
381
|
-
catch (_) {
|
|
382
|
-
console.warn("String is not a valid URL", url);
|
|
383
|
-
}
|
|
384
|
-
|
|
385
|
-
return null;
|
|
386
|
-
}
|
|
387
|
-
|
|
388
|
-
private _abort: AbortController | null = null;
|
|
389
|
-
|
|
390
|
-
/**
|
|
391
|
-
* Processes dropped files, loads them as 3D models, and handles networking if enabled
|
|
392
|
-
* Creates an abort controller to cancel previous uploads if new files are dropped
|
|
393
|
-
* @param fileList Array of dropped files
|
|
394
|
-
* @param ctx Context information about where the drop occurred
|
|
395
|
-
*/
|
|
396
|
-
private async addDroppedFiles(fileList: Array<File>, ctx: DropContext) {
|
|
397
|
-
if (debug) console.log("Add files", fileList)
|
|
398
|
-
if (!Array.isArray(fileList)) return;
|
|
399
|
-
if (!fileList.length) return;
|
|
400
|
-
|
|
401
|
-
|
|
402
|
-
this.deleteDropEvent();
|
|
403
|
-
this.removePreviouslyAddedObjects();
|
|
404
|
-
setParamWithoutReload(blobKeyName, null);
|
|
405
|
-
|
|
406
|
-
// Create an abort controller for the current drop operation
|
|
407
|
-
this._abort?.abort("New files dropped");
|
|
408
|
-
this._abort = new AbortController();
|
|
409
|
-
|
|
410
|
-
for (const file of fileList) {
|
|
411
|
-
if (!file) continue;
|
|
412
|
-
|
|
413
|
-
if (file.type.startsWith("image/")) {
|
|
414
|
-
// Ignore dropped images
|
|
415
|
-
if (debug) console.warn("Ignoring dropped image file", file.name, file.type);
|
|
416
|
-
continue;
|
|
417
|
-
}
|
|
418
|
-
else if (file.name.endsWith(".bin")) {
|
|
419
|
-
// Ignore dropped binary files
|
|
420
|
-
if (debug) console.warn("Ignoring dropped binary file", file.name, file.type);
|
|
421
|
-
continue;
|
|
422
|
-
}
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
console.debug("Load file " + file.name + " + " + file.type);
|
|
426
|
-
const res = await FileHelper.loadFile(file, this.context, { guid: this.guid });
|
|
427
|
-
if (res) {
|
|
428
|
-
this.dispatchEvent(new CustomEvent(DropListenerEvents.FileDropped, { detail: file }));
|
|
429
|
-
ctx.file = file;
|
|
430
|
-
const obj = this.addObject(res, ctx, false);
|
|
431
|
-
|
|
432
|
-
// handle uploading the dropped object and networking the event
|
|
433
|
-
if (obj && this.context.connection.isConnected && this.useNetworking) {
|
|
434
|
-
console.debug("Uploading dropped file to blob storage");
|
|
435
|
-
BlobStorage.upload(file, { abort: this._abort?.signal, })
|
|
436
|
-
.then(upload => {
|
|
437
|
-
// check if the upload was successful and if the object should still be visible
|
|
438
|
-
if (upload?.download_url && this._addedObjects.includes(obj)) {
|
|
439
|
-
// setParamWithoutReload(blobKeyName, upload.key);
|
|
440
|
-
this.sendDropEvent(upload.download_url, obj, res.contentMD5);
|
|
441
|
-
}
|
|
442
|
-
})
|
|
443
|
-
.catch(console.warn);
|
|
444
|
-
}
|
|
445
|
-
|
|
446
|
-
// we currently only support dropping one file
|
|
447
|
-
break;
|
|
448
|
-
}
|
|
449
|
-
}
|
|
450
|
-
}
|
|
451
|
-
|
|
452
|
-
/** Previously added objects */
|
|
453
|
-
private readonly _addedObjects = new Array<Object3D>();
|
|
454
|
-
private readonly _addedModels = new Array<Model>();
|
|
455
|
-
|
|
456
|
-
/**
|
|
457
|
-
* Removes all previously added objects from the scene
|
|
458
|
-
* @param doDestroy When true, destroys the objects; when false, just clears the references
|
|
459
|
-
*/
|
|
460
|
-
private removePreviouslyAddedObjects(doDestroy: boolean = true) {
|
|
461
|
-
if (doDestroy) {
|
|
462
|
-
for (const prev of this._addedObjects) {
|
|
463
|
-
if (prev.parent === this.gameObject) {
|
|
464
|
-
destroy(prev, true, true);
|
|
465
|
-
}
|
|
466
|
-
}
|
|
467
|
-
}
|
|
468
|
-
this._addedObjects.length = 0;
|
|
469
|
-
this._addedModels.length = 0;
|
|
470
|
-
}
|
|
471
|
-
|
|
472
|
-
/**
|
|
473
|
-
* Adds a loaded model to the scene with proper positioning and scaling.
|
|
474
|
-
* Handles placement based on component settings and raycasting.
|
|
475
|
-
* If {@link fitIntoVolume} is enabled, the object will be scaled to fit within the volume defined by {@link fitVolumeSize}.
|
|
476
|
-
* @param data The loaded model data and content hash
|
|
477
|
-
* @param ctx Context information about where the drop occurred
|
|
478
|
-
* @param isRemote Whether this object was shared from a remote client
|
|
479
|
-
* @returns The added object or null if adding failed
|
|
480
|
-
*/
|
|
481
|
-
private addObject(data: { model: Model, contentMD5: string }, ctx: DropContext, isRemote: boolean): Object3D | null {
|
|
482
|
-
|
|
483
|
-
const { model, contentMD5 } = data;
|
|
484
|
-
|
|
485
|
-
if (debug) console.log(`Dropped ${this.gameObject.name}`, model);
|
|
486
|
-
if (!model?.scene) {
|
|
487
|
-
console.warn("No object specified to add to scene", model);
|
|
488
|
-
return null;
|
|
489
|
-
}
|
|
490
|
-
|
|
491
|
-
this.removePreviouslyAddedObjects();
|
|
492
|
-
|
|
493
|
-
const obj = model.scene;
|
|
494
|
-
|
|
495
|
-
// use attach to ignore the DropListener scale (e.g. if the parent object scale is not uniform)
|
|
496
|
-
this.gameObject.attach(obj);
|
|
497
|
-
obj.position.set(0, 0, 0);
|
|
498
|
-
obj.quaternion.identity();
|
|
499
|
-
|
|
500
|
-
this._addedObjects.push(obj);
|
|
501
|
-
this._addedModels.push(model);
|
|
502
|
-
|
|
503
|
-
const volume = new Box3().setFromCenterAndSize(new Vector3(0, this.fitVolumeSize.y * .5, 0).add(this.gameObject.worldPosition), this.fitVolumeSize);
|
|
504
|
-
if (debug) Gizmos.DrawWireBox3(volume, 0x0000ff, 5);
|
|
505
|
-
if (this.fitIntoVolume) {
|
|
506
|
-
fitObjectIntoVolume(obj, volume, {
|
|
507
|
-
position: !this.placeAtHitPosition
|
|
508
|
-
});
|
|
509
|
-
}
|
|
510
|
-
|
|
511
|
-
if (this.placeAtHitPosition && ctx && ctx.screenposition) {
|
|
512
|
-
obj.visible = false; // < don't raycast on the placed object
|
|
513
|
-
const rc = this.context.physics.raycast({ screenPoint: this.context.input.convertScreenspaceToRaycastSpace(ctx.screenposition.clone()) });
|
|
514
|
-
obj.visible = true;
|
|
515
|
-
if (rc && rc.length > 0) {
|
|
516
|
-
for (const hit of rc) {
|
|
517
|
-
const pos = hit.point.clone();
|
|
518
|
-
if (debug) console.log("Place object at hit", hit);
|
|
519
|
-
placeOnSurface(obj, pos);
|
|
520
|
-
break;
|
|
521
|
-
}
|
|
522
|
-
}
|
|
523
|
-
}
|
|
524
|
-
|
|
525
|
-
AnimationUtils.assignAnimationsFromFile(model, {
|
|
526
|
-
createAnimationComponent: obj => addComponent(obj, Animation)
|
|
527
|
-
});
|
|
528
|
-
|
|
529
|
-
const evt = new DropListenerAddedEvent({
|
|
530
|
-
sender: this,
|
|
531
|
-
gltf: model,
|
|
532
|
-
model: model,
|
|
533
|
-
object: obj,
|
|
534
|
-
contentMD5: contentMD5,
|
|
535
|
-
dropped: ctx.file || (ctx.url ? new URL(ctx.url) : undefined),
|
|
536
|
-
});
|
|
537
|
-
this.dispatchEvent(evt);
|
|
538
|
-
this.onDropped?.invoke(evt.detail);
|
|
539
|
-
|
|
540
|
-
// send network event
|
|
541
|
-
if (!isRemote && ctx.url?.startsWith("http") && this.context.connection.isConnected && obj) {
|
|
542
|
-
this.sendDropEvent(ctx.url, obj, contentMD5);
|
|
543
|
-
}
|
|
544
|
-
|
|
545
|
-
return obj;
|
|
546
|
-
}
|
|
547
|
-
|
|
548
|
-
/**
|
|
549
|
-
* Sends a network event to other clients about a dropped object
|
|
550
|
-
* Only triggered when networking is enabled and the connection is established
|
|
551
|
-
* @param url The URL to the content that was dropped
|
|
552
|
-
* @param obj The object that was added to the scene
|
|
553
|
-
* @param contentmd5 The content hash for verification
|
|
554
|
-
*/
|
|
555
|
-
private async sendDropEvent(url: string, obj: Object3D, contentmd5: string) {
|
|
556
|
-
if (!this.useNetworking) {
|
|
557
|
-
if (debug) console.debug("[DropListener] Ignoring networked event because networking is disabled", url);
|
|
558
|
-
return;
|
|
559
|
-
}
|
|
560
|
-
if (this.context.connection.isConnected) {
|
|
561
|
-
console.debug("Sending drop event \"" + obj.name + "\"", url);
|
|
562
|
-
const bounds = getBoundingBox([obj]);
|
|
563
|
-
const evt: DropListenerNetworkEventArguments = {
|
|
564
|
-
name: obj.name,
|
|
565
|
-
guid: this.guid,
|
|
566
|
-
url,
|
|
567
|
-
point: obj.worldPosition.clone(),
|
|
568
|
-
size: bounds.getSize(new Vector3()),
|
|
569
|
-
contentMD5: contentmd5,
|
|
570
|
-
};
|
|
571
|
-
this.context.connection.send("droplistener", evt);
|
|
572
|
-
}
|
|
573
|
-
}
|
|
574
|
-
|
|
575
|
-
/**
|
|
576
|
-
* Deletes remote state for this DropListener's objects
|
|
577
|
-
* Called when new files are dropped to clean up previous state
|
|
578
|
-
*/
|
|
579
|
-
private deleteDropEvent() {
|
|
580
|
-
this.context.connection.sendDeleteRemoteState(this.guid);
|
|
581
|
-
}
|
|
582
|
-
|
|
583
|
-
/**
|
|
584
|
-
* Tests if a drop event occurred within the designated drop area if one is specified
|
|
585
|
-
* @param ctx The drop context containing screen position information
|
|
586
|
-
* @returns True if the drop is valid (either no drop area is set or the drop occurred inside it)
|
|
587
|
-
*/
|
|
588
|
-
private testIfIsInDropArea(ctx: DropContext): boolean {
|
|
589
|
-
if (this.dropArea) {
|
|
590
|
-
const screenPoint = this.context.input.convertScreenspaceToRaycastSpace(ctx.screenposition.clone());
|
|
591
|
-
const hits = this.context.physics.raycast({
|
|
592
|
-
targets: [this.dropArea],
|
|
593
|
-
screenPoint,
|
|
594
|
-
recursive: true,
|
|
595
|
-
testObject: obj => {
|
|
596
|
-
// Ignore hits on the already added objects, they don't count as part of the dropzone
|
|
597
|
-
if (this._addedObjects.includes(obj)) return false;
|
|
598
|
-
return true;
|
|
599
|
-
}
|
|
600
|
-
});
|
|
601
|
-
if (!hits.length) {
|
|
602
|
-
if (isDevEnvironment()) console.log(`Dropped outside of drop area for DropListener \"${this.name}\".`);
|
|
603
|
-
return false;
|
|
604
|
-
}
|
|
605
|
-
}
|
|
606
|
-
return true;
|
|
607
|
-
}
|
|
608
|
-
|
|
609
|
-
}
|
|
610
|
-
|
|
611
|
-
/**
|
|
612
|
-
* Attempts to convert a Polyhaven website URL to a direct glTF model download URL
|
|
613
|
-
* @param urlStr The original Polyhaven URL
|
|
614
|
-
* @returns The direct download URL for the glTF model if it's a valid Polyhaven asset URL, otherwise returns the original URL
|
|
615
|
-
*/
|
|
616
|
-
function tryResolvePolyhavenAssetUrl(urlStr: string) {
|
|
617
|
-
if (!urlStr.startsWith("https://polyhaven.com/")) return urlStr;
|
|
618
|
-
// Handle dropping polyhaven image url
|
|
619
|
-
const baseUrl = "https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/";
|
|
620
|
-
const url = new URL(urlStr);
|
|
621
|
-
const path = url.pathname;
|
|
622
|
-
const name = path.split("/").pop();
|
|
623
|
-
const assetUrl = `${baseUrl}${name}/${name}_4k.gltf`;
|
|
624
|
-
console.log("Resolved polyhaven asset url", urlStr, "→", assetUrl);
|
|
625
|
-
// TODO: need to resolve textures properly
|
|
626
|
-
return assetUrl;
|
|
627
|
-
}
|
|
628
|
-
|
|
629
|
-
/**
|
|
630
|
-
* Helper namespace for loading files and models from various sources
|
|
631
|
-
*/
|
|
632
|
-
namespace FileHelper {
|
|
633
|
-
|
|
634
|
-
/**
|
|
635
|
-
* Loads and processes a File object into a 3D model
|
|
636
|
-
* @param file The file to load (supported formats: gltf, glb, fbx, obj, usdz, vrm)
|
|
637
|
-
* @param context The application context
|
|
638
|
-
* @param args Additional arguments including a unique guid for instantiation
|
|
639
|
-
* @returns Promise containing the loaded model and its content hash, or null if loading failed
|
|
640
|
-
*/
|
|
641
|
-
export async function loadFile(file: File, context: Context, args: { guid: string }): Promise<{ model: Model, contentMD5: string } | null> {
|
|
642
|
-
// first load it locally
|
|
643
|
-
const seed = args.guid;
|
|
644
|
-
const prov = new InstantiateIdProvider(seed);
|
|
645
|
-
|
|
646
|
-
const blob = new Blob([file], { type: file.type || determineMimeTypeFromExtension(file.name) || undefined });
|
|
647
|
-
const objectUrl = URL.createObjectURL(blob);
|
|
648
|
-
|
|
649
|
-
const model = await getLoader().loadSync(context, objectUrl, file.name, prov).catch(err => {
|
|
650
|
-
console.error(`Failed to load file "${file.name}" (${file.type}):`, err);
|
|
651
|
-
return null;
|
|
652
|
-
})
|
|
653
|
-
|
|
654
|
-
URL.revokeObjectURL(objectUrl); // clean up the object URL
|
|
655
|
-
|
|
656
|
-
if (model) {
|
|
657
|
-
return new Promise((resolve, _reject) => {
|
|
658
|
-
const reader = new FileReader()
|
|
659
|
-
reader.readAsArrayBuffer(file);
|
|
660
|
-
reader.onloadend = async (_ev: ProgressEvent<FileReader>) => {
|
|
661
|
-
const content = reader.result as ArrayBuffer;
|
|
662
|
-
const hash = BlobStorage.hashMD5(content);
|
|
663
|
-
return resolve({ model, contentMD5: hash });
|
|
664
|
-
};
|
|
665
|
-
});
|
|
666
|
-
}
|
|
667
|
-
else {
|
|
668
|
-
console.warn(`Failed to load "${file.name}" (${file.type})`);
|
|
669
|
-
return null;
|
|
670
|
-
}
|
|
671
|
-
}
|
|
672
|
-
// return new Promise((resolve, _reject) => {
|
|
673
|
-
// });
|
|
674
|
-
// }
|
|
675
|
-
|
|
676
|
-
/**
|
|
677
|
-
* Loads a 3D model from a URL with progress visualization
|
|
678
|
-
* @param url The URL to load the model from
|
|
679
|
-
* @param args Arguments including context, parent object, and optional placement information
|
|
680
|
-
* @returns Promise containing the loaded model and its content hash, or null if loading failed
|
|
681
|
-
*/
|
|
682
|
-
export async function loadFileFromURL(url: URL, args: { guid: string, context: Context, parent: Object3D, point?: Vec3, size?: Vec3 }): Promise<{ model: Model, contentMD5: string } | null> {
|
|
683
|
-
return new Promise(async (resolve, _reject) => {
|
|
684
|
-
|
|
685
|
-
const prov = new InstantiateIdProvider(args.guid);
|
|
686
|
-
const urlStr = url.toString();
|
|
687
|
-
|
|
688
|
-
if (debug) Gizmos.DrawWireSphere(args.point!, .1, 0xff0000, 3);
|
|
689
|
-
const preview = PreviewHelper.addPreview({
|
|
690
|
-
guid: args.guid,
|
|
691
|
-
parent: args.parent,
|
|
692
|
-
position: args?.point,
|
|
693
|
-
size: args?.size,
|
|
694
|
-
});
|
|
695
|
-
|
|
696
|
-
const model = await getLoader().loadSync(args.context, urlStr, urlStr, prov, prog => {
|
|
697
|
-
preview.onProgress(prog.loaded / prog.total);
|
|
698
|
-
}).catch(console.warn);
|
|
699
|
-
|
|
700
|
-
if (model) {
|
|
701
|
-
const binary = await fetch(urlStr).then(res => res.arrayBuffer());
|
|
702
|
-
const hash = BlobStorage.hashMD5(binary);
|
|
703
|
-
if (debug) setTimeout(() => PreviewHelper.removePreview(args.guid), 3000);
|
|
704
|
-
else PreviewHelper.removePreview(args.guid);
|
|
705
|
-
resolve({ model, contentMD5: hash });
|
|
706
|
-
}
|
|
707
|
-
else {
|
|
708
|
-
if (debug) setTimeout(() => PreviewHelper.removePreview(args.guid), 3000);
|
|
709
|
-
else PreviewHelper.removePreview(args.guid);
|
|
710
|
-
console.warn("Unsupported file type: " + url.toString());
|
|
711
|
-
}
|
|
712
|
-
});
|
|
713
|
-
}
|
|
1
|
+
import { AxesHelper, Box3, Cache, Object3D, Vector2, Vector3 } from "three";
|
|
2
|
+
|
|
3
|
+
import { isDevEnvironment } from "../engine/debug/index.js";
|
|
4
|
+
import { AnimationUtils } from "../engine/engine_animation.js";
|
|
5
|
+
import { addComponent } from "../engine/engine_components.js";
|
|
6
|
+
import { Context } from "../engine/engine_context.js";
|
|
7
|
+
import { destroy } from "../engine/engine_gameobject.js";
|
|
8
|
+
import { Gizmos } from "../engine/engine_gizmos.js";
|
|
9
|
+
import { getLoader } from "../engine/engine_gltf.js";
|
|
10
|
+
import { BlobStorage } from "../engine/engine_networking_blob.js";
|
|
11
|
+
import { PreviewHelper } from "../engine/engine_networking_files.js";
|
|
12
|
+
import { generateSeed, InstantiateIdProvider } from "../engine/engine_networking_instantiate.js";
|
|
13
|
+
import { serializable } from "../engine/engine_serialization_decorator.js";
|
|
14
|
+
import { fitObjectIntoVolume, getBoundingBox, placeOnSurface } from "../engine/engine_three_utils.js";
|
|
15
|
+
import { IGameObject, Model, Vec3 } from "../engine/engine_types.js";
|
|
16
|
+
import { getParam, setParamWithoutReload } from "../engine/engine_utils.js";
|
|
17
|
+
import { determineMimeTypeFromExtension } from "../engine/engine_utils_format.js";
|
|
18
|
+
import { Animation } from "./Animation.js";
|
|
19
|
+
import { Behaviour } from "./Component.js";
|
|
20
|
+
import { EventList } from "./EventList.js";
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
* Debug mode can be enabled with the URL parameter `?debugdroplistener`, which
|
|
24
|
+
* logs additional information during drag and drop events and visualizes hit points.
|
|
25
|
+
*/
|
|
26
|
+
const debug = getParam("debugdroplistener");
|
|
27
|
+
|
|
28
|
+
/**
|
|
29
|
+
* Events dispatched by the DropListener component
|
|
30
|
+
* @enum {string}
|
|
31
|
+
*/
|
|
32
|
+
export enum DropListenerEvents {
|
|
33
|
+
/**
|
|
34
|
+
* Dispatched when a file is dropped into the scene. The detail of the event is the {@link File} that was dropped.
|
|
35
|
+
* The event is called once for each dropped file.
|
|
36
|
+
*/
|
|
37
|
+
FileDropped = "file-dropped",
|
|
38
|
+
/**
|
|
39
|
+
* Dispatched when a new object is added to the scene. The detail of the event contains {@link DropListenerOnDropArguments} for the content that was added.
|
|
40
|
+
*/
|
|
41
|
+
ObjectAdded = "object-added",
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
/**
|
|
45
|
+
* Context information for a drop operation
|
|
46
|
+
*/
|
|
47
|
+
declare type DropContext = {
|
|
48
|
+
/** Position where the file was dropped in screen coordinates */
|
|
49
|
+
screenposition: Vector2;
|
|
50
|
+
/** URL of the dropped content, if applicable */
|
|
51
|
+
url?: string,
|
|
52
|
+
/** File object of the dropped content, if applicable */
|
|
53
|
+
file?: File;
|
|
54
|
+
/** 3D position where the content should be placed */
|
|
55
|
+
point?: Vec3;
|
|
56
|
+
/** Size dimensions for the content */
|
|
57
|
+
size?: Vec3;
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
|
|
61
|
+
/**
|
|
62
|
+
* Network event arguments passed between clients when using the DropListener with networking
|
|
63
|
+
*/
|
|
64
|
+
export declare type DropListenerNetworkEventArguments = {
|
|
65
|
+
/** Unique identifier of the sender */
|
|
66
|
+
guid: string,
|
|
67
|
+
/** Name of the dropped object */
|
|
68
|
+
name: string,
|
|
69
|
+
/** URL or array of URLs to the dropped content */
|
|
70
|
+
url: string | string[],
|
|
71
|
+
/** Worldspace point where the object was placed in the scene */
|
|
72
|
+
point: Vec3;
|
|
73
|
+
/** Bounding box size */
|
|
74
|
+
size: Vec3;
|
|
75
|
+
/** MD5 hash of the content for verification */
|
|
76
|
+
contentMD5: string;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
/**
|
|
80
|
+
* Arguments provided to handlers when an object is dropped or added to the scene
|
|
81
|
+
*/
|
|
82
|
+
export declare type DropListenerOnDropArguments = {
|
|
83
|
+
/** The DropListener component that processed the drop event */
|
|
84
|
+
sender: DropListener,
|
|
85
|
+
/** The root object added to the scene */
|
|
86
|
+
object: Object3D,
|
|
87
|
+
/** The complete model with all associated data */
|
|
88
|
+
model: Model,
|
|
89
|
+
/** MD5 hash of the content for verification */
|
|
90
|
+
contentMD5: string;
|
|
91
|
+
/** The original dropped URL or File object */
|
|
92
|
+
dropped: URL | File | undefined;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
/**
|
|
96
|
+
* CustomEvent dispatched when an object is added to the scene via the DropListener
|
|
97
|
+
*/
|
|
98
|
+
class DropListenerAddedEvent<T extends DropListenerOnDropArguments> extends CustomEvent<T> {
|
|
99
|
+
/**
|
|
100
|
+
* Creates a new added event with the provided details
|
|
101
|
+
* @param detail Information about the added object
|
|
102
|
+
*/
|
|
103
|
+
constructor(detail: T) {
|
|
104
|
+
super(DropListenerEvents.ObjectAdded, { detail });
|
|
105
|
+
}
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
/**
|
|
109
|
+
* Key name used for blob storage parameters
|
|
110
|
+
*/
|
|
111
|
+
const blobKeyName = "blob";
|
|
112
|
+
|
|
113
|
+
/** The DropListener component is used to listen for drag and drop events in the browser and add the dropped files to the scene
|
|
114
|
+
* It can be used to allow users to drag and drop glTF files into the scene to add new objects.
|
|
115
|
+
*
|
|
116
|
+
* If {@link useNetworking} is enabled, the DropListener will automatically synchronize dropped files to other connected clients.
|
|
117
|
+
* Enable {@link fitIntoVolume} to automatically scale dropped objects to fit within the volume defined by {@link fitVolumeSize}.
|
|
118
|
+
*
|
|
119
|
+
* The following events are dispatched by the DropListener:
|
|
120
|
+
* - **object-added** - dispatched when a new object is added to the scene
|
|
121
|
+
* - **file-dropped** - dispatched when a file is dropped into the scene
|
|
122
|
+
*
|
|
123
|
+
* @example
|
|
124
|
+
* ```typescript
|
|
125
|
+
* import { DropListener, DropListenerEvents } from "@needle-tools/engine";
|
|
126
|
+
*
|
|
127
|
+
* const dropListener = new DropListener();
|
|
128
|
+
*
|
|
129
|
+
* gameObject.addComponent(dropListener);
|
|
130
|
+
* dropListener.on(DropListenerEvents.FileDropped, (evt) => {
|
|
131
|
+
* console.log("File dropped", evt.detail);
|
|
132
|
+
* const file = evt.detail as File;
|
|
133
|
+
* });
|
|
134
|
+
*
|
|
135
|
+
* dropListener.on(DropListenerEvents.ObjectAdded, (evt) => {
|
|
136
|
+
* console.log("Object added", evt.detail);
|
|
137
|
+
* const gltf = evt.detail as GLTF;
|
|
138
|
+
* });
|
|
139
|
+
* ```
|
|
140
|
+
*
|
|
141
|
+
* @category Asset Management
|
|
142
|
+
* @group Components
|
|
143
|
+
*/
|
|
144
|
+
export class DropListener extends Behaviour {
|
|
145
|
+
|
|
146
|
+
/**
|
|
147
|
+
* When enabled, the DropListener will automatically synchronize dropped files to other connected clients.
|
|
148
|
+
* When a file is dropped locally, it will be uploaded to blob storage and the URL will be shared with other clients.
|
|
149
|
+
*/
|
|
150
|
+
@serializable()
|
|
151
|
+
useNetworking: boolean = true;
|
|
152
|
+
|
|
153
|
+
/**
|
|
154
|
+
* When assigned, the DropListener will only accept files that are dropped on this specific object.
|
|
155
|
+
* This allows creating designated drop zones in your scene.
|
|
156
|
+
*/
|
|
157
|
+
@serializable(Object3D)
|
|
158
|
+
dropArea?: Object3D;
|
|
159
|
+
|
|
160
|
+
/**
|
|
161
|
+
* When enabled, dropped objects will be automatically scaled to fit within the volume defined by fitVolumeSize.
|
|
162
|
+
* Useful for ensuring dropped models appear at an appropriate scale.
|
|
163
|
+
* @default false
|
|
164
|
+
*/
|
|
165
|
+
@serializable()
|
|
166
|
+
fitIntoVolume: boolean = false;
|
|
167
|
+
|
|
168
|
+
/**
|
|
169
|
+
* Defines the dimensions of the volume that dropped objects will be scaled to fit within.
|
|
170
|
+
* Only used when fitIntoVolume is enabled.
|
|
171
|
+
*/
|
|
172
|
+
@serializable(Vector3)
|
|
173
|
+
fitVolumeSize = new Vector3(1, 1, 1);
|
|
174
|
+
|
|
175
|
+
/**
|
|
176
|
+
* When enabled, dropped objects will be positioned at the point where the cursor hit the scene.
|
|
177
|
+
* When disabled, objects will be placed at the origin of the DropListener.
|
|
178
|
+
* @default true
|
|
179
|
+
*/
|
|
180
|
+
@serializable()
|
|
181
|
+
placeAtHitPosition: boolean = true;
|
|
182
|
+
|
|
183
|
+
/**
|
|
184
|
+
* Event list that gets invoked after a file has been successfully added to the scene.
|
|
185
|
+
* Receives {@link DropListenerOnDropArguments} containing the added object and related information.
|
|
186
|
+
* @event object-added
|
|
187
|
+
* @example
|
|
188
|
+
* ```typescript
|
|
189
|
+
* dropListener.onDropped.addEventListener((evt) => {
|
|
190
|
+
* console.log("Object added", evt.model);
|
|
191
|
+
* });
|
|
192
|
+
*/
|
|
193
|
+
@serializable(EventList)
|
|
194
|
+
onDropped: EventList<DropListenerOnDropArguments> = new EventList();
|
|
195
|
+
|
|
196
|
+
/** @internal */
|
|
197
|
+
onEnable(): void {
|
|
198
|
+
this.context.renderer.domElement.addEventListener("dragover", this.onDrag);
|
|
199
|
+
this.context.renderer.domElement.addEventListener("drop", this.onDrop);
|
|
200
|
+
window.addEventListener("paste", this.handlePaste);
|
|
201
|
+
this.context.connection.beginListen("droplistener", this.onNetworkEvent)
|
|
202
|
+
}
|
|
203
|
+
/** @internal */
|
|
204
|
+
onDisable(): void {
|
|
205
|
+
this.context.renderer.domElement.removeEventListener("dragover", this.onDrag);
|
|
206
|
+
this.context.renderer.domElement.removeEventListener("drop", this.onDrop);
|
|
207
|
+
window.removeEventListener("paste", this.handlePaste);
|
|
208
|
+
this.context.connection.stopListen("droplistener", this.onNetworkEvent);
|
|
209
|
+
}
|
|
210
|
+
|
|
211
|
+
/**
|
|
212
|
+
* Loads a file from the given URL and adds it to the scene.
|
|
213
|
+
*/
|
|
214
|
+
loadFromURL(url: string, data?: { point?: Vec3, size?: Vec3 }) {
|
|
215
|
+
this.addFromUrl(url, { screenposition: new Vector2(), point: data?.point, size: data?.size, }, true);
|
|
216
|
+
}
|
|
217
|
+
|
|
218
|
+
/**
|
|
219
|
+
* Forgets all previously added objects.
|
|
220
|
+
* The droplistener will then not be able to remove previously added objects.
|
|
221
|
+
*/
|
|
222
|
+
forgetObjects() {
|
|
223
|
+
this.removePreviouslyAddedObjects(false);
|
|
224
|
+
}
|
|
225
|
+
|
|
226
|
+
/**
|
|
227
|
+
* Handles network events received from other clients containing information about dropped objects
|
|
228
|
+
* @param evt Network event data containing object information, position, and content URL
|
|
229
|
+
*/
|
|
230
|
+
private onNetworkEvent = (evt: DropListenerNetworkEventArguments) => {
|
|
231
|
+
if (!this.useNetworking) {
|
|
232
|
+
if (debug) console.debug("[DropListener] Ignoring networked event because networking is disabled", evt);
|
|
233
|
+
return;
|
|
234
|
+
}
|
|
235
|
+
if (evt.guid?.startsWith(this.guid)) {
|
|
236
|
+
const url = evt.url;
|
|
237
|
+
console.debug("[DropListener] Received networked event", evt);
|
|
238
|
+
if (url) {
|
|
239
|
+
if (Array.isArray(url)) {
|
|
240
|
+
for (const _url of url) {
|
|
241
|
+
this.addFromUrl(_url, { screenposition: new Vector2(), point: evt.point, size: evt.size, }, true);
|
|
242
|
+
}
|
|
243
|
+
}
|
|
244
|
+
else {
|
|
245
|
+
this.addFromUrl(url, { screenposition: new Vector2(), point: evt.point, size: evt.size }, true);
|
|
246
|
+
}
|
|
247
|
+
}
|
|
248
|
+
}
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
/**
|
|
252
|
+
* Handles clipboard paste events and processes them as potential URL drops
|
|
253
|
+
* Only URLs are processed by this handler, and only when editing is allowed
|
|
254
|
+
* @param evt The paste event
|
|
255
|
+
*/
|
|
256
|
+
private handlePaste = (evt: Event) => {
|
|
257
|
+
if (this.context.connection.allowEditing === false) return;
|
|
258
|
+
if (evt.defaultPrevented) return;
|
|
259
|
+
const clipboard = navigator.clipboard;
|
|
260
|
+
clipboard.readText()
|
|
261
|
+
.then(value => {
|
|
262
|
+
if (value) {
|
|
263
|
+
const isUrl = value.startsWith("http") || value.startsWith("https") || value.startsWith("blob");
|
|
264
|
+
if (isUrl) {
|
|
265
|
+
const ctx = { screenposition: new Vector2(this.context.input.mousePosition.x, this.context.input.mousePosition.y) };
|
|
266
|
+
if (this.testIfIsInDropArea(ctx))
|
|
267
|
+
this.addFromUrl(value, ctx, false);
|
|
268
|
+
}
|
|
269
|
+
}
|
|
270
|
+
})
|
|
271
|
+
.catch(console.warn);
|
|
272
|
+
}
|
|
273
|
+
|
|
274
|
+
/**
|
|
275
|
+
* Handles drag events over the renderer's canvas
|
|
276
|
+
* Prevents default behavior to enable drop events
|
|
277
|
+
* @param evt The drag event
|
|
278
|
+
*/
|
|
279
|
+
private onDrag = (evt: DragEvent) => {
|
|
280
|
+
if (this.context.connection.allowEditing === false) return;
|
|
281
|
+
// necessary to get drop event
|
|
282
|
+
evt.preventDefault();
|
|
283
|
+
}
|
|
284
|
+
|
|
285
|
+
/**
|
|
286
|
+
* Processes drop events to add files to the scene
|
|
287
|
+
* Handles both file drops and text/URL drops
|
|
288
|
+
* @param evt The drop event
|
|
289
|
+
*/
|
|
290
|
+
private onDrop = async (evt: DragEvent) => {
|
|
291
|
+
if (this.context.connection.allowEditing === false) return;
|
|
292
|
+
|
|
293
|
+
if (debug) console.log(evt);
|
|
294
|
+
if (!evt?.dataTransfer) return;
|
|
295
|
+
// If the event is marked as handled for droplisteners then ignore it
|
|
296
|
+
if (evt["droplistener:handled"]) return;
|
|
297
|
+
evt.preventDefault();
|
|
298
|
+
|
|
299
|
+
const ctx: DropContext = { screenposition: new Vector2(evt.offsetX, evt.offsetY) };
|
|
300
|
+
|
|
301
|
+
if (this.dropArea) {
|
|
302
|
+
const res = this.testIfIsInDropArea(ctx);
|
|
303
|
+
if (res === false) return;
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
// Don't stop propagation because this will break e.g. the RemoteSkybox drop
|
|
307
|
+
// evt.stopImmediatePropagation();
|
|
308
|
+
// Mark the event handled for droplisteners
|
|
309
|
+
evt["droplistener:handled"] = true;
|
|
310
|
+
|
|
311
|
+
const items = evt.dataTransfer.items;
|
|
312
|
+
if (!items) return;
|
|
313
|
+
|
|
314
|
+
const files: File[] = [];
|
|
315
|
+
for (const ite in items) {
|
|
316
|
+
const it = items[ite];
|
|
317
|
+
if (it.kind === "file") {
|
|
318
|
+
const file = it.getAsFile();
|
|
319
|
+
if (!file) continue;
|
|
320
|
+
files.push(file);
|
|
321
|
+
}
|
|
322
|
+
else if (it.kind === "string" && it.type == "text/plain") {
|
|
323
|
+
it.getAsString(str => {
|
|
324
|
+
this.addFromUrl(str, ctx, false);
|
|
325
|
+
});
|
|
326
|
+
}
|
|
327
|
+
}
|
|
328
|
+
if (files.length > 0) {
|
|
329
|
+
await this.addDroppedFiles(files, ctx);
|
|
330
|
+
}
|
|
331
|
+
}
|
|
332
|
+
|
|
333
|
+
/**
|
|
334
|
+
* Processes a dropped or pasted URL and tries to load it as a 3D model
|
|
335
|
+
* Handles special cases like GitHub URLs and Polyhaven asset URLs
|
|
336
|
+
* @param url The URL to process
|
|
337
|
+
* @param ctx Context information about where the drop occurred
|
|
338
|
+
* @param isRemote Whether this URL was shared from a remote client
|
|
339
|
+
* @returns The added object or null if loading failed
|
|
340
|
+
*/
|
|
341
|
+
private async addFromUrl(url: string, ctx: DropContext, isRemote: boolean) {
|
|
342
|
+
if (debug) console.log("dropped url", url);
|
|
343
|
+
|
|
344
|
+
try {
|
|
345
|
+
if (url.startsWith("https://github.com/")) {
|
|
346
|
+
// make raw.githubusercontent.com url
|
|
347
|
+
const parts = url.split("/");
|
|
348
|
+
const user = parts[3];
|
|
349
|
+
const repo = parts[4];
|
|
350
|
+
const branch = parts[6];
|
|
351
|
+
const path = parts.slice(7).join("/");
|
|
352
|
+
url = `https://raw.githubusercontent.com/${user}/${repo}/${branch}/${path}`;
|
|
353
|
+
}
|
|
354
|
+
else if (url.startsWith("https://polyhaven.com/a")) {
|
|
355
|
+
url = tryResolvePolyhavenAssetUrl(url);
|
|
356
|
+
}
|
|
357
|
+
if (!url) return null;
|
|
358
|
+
|
|
359
|
+
// Ignore dropped images
|
|
360
|
+
const lowercaseUrl = url.toLowerCase();
|
|
361
|
+
if (lowercaseUrl.endsWith(".hdr") || lowercaseUrl.endsWith(".hdri") || lowercaseUrl.endsWith(".exr") || lowercaseUrl.endsWith(".png") || lowercaseUrl.endsWith(".jpg") || lowercaseUrl.endsWith(".jpeg")) {
|
|
362
|
+
return null;
|
|
363
|
+
}
|
|
364
|
+
|
|
365
|
+
// TODO: if the URL is invalid this will become a problem
|
|
366
|
+
this.removePreviouslyAddedObjects();
|
|
367
|
+
// const binary = await fetch(url).then(res => res.arrayBuffer());
|
|
368
|
+
const res = await FileHelper.loadFileFromURL(new URL(url), {
|
|
369
|
+
guid: this.guid,
|
|
370
|
+
context: this.context,
|
|
371
|
+
parent: this.gameObject,
|
|
372
|
+
point: ctx.point,
|
|
373
|
+
size: ctx.size,
|
|
374
|
+
});
|
|
375
|
+
if (res && this._addedObjects.length <= 0) {
|
|
376
|
+
ctx.url = url;
|
|
377
|
+
const obj = this.addObject(res, ctx, isRemote);
|
|
378
|
+
return obj;
|
|
379
|
+
}
|
|
380
|
+
}
|
|
381
|
+
catch (_) {
|
|
382
|
+
console.warn("String is not a valid URL", url);
|
|
383
|
+
}
|
|
384
|
+
|
|
385
|
+
return null;
|
|
386
|
+
}
|
|
387
|
+
|
|
388
|
+
private _abort: AbortController | null = null;
|
|
389
|
+
|
|
390
|
+
/**
|
|
391
|
+
* Processes dropped files, loads them as 3D models, and handles networking if enabled
|
|
392
|
+
* Creates an abort controller to cancel previous uploads if new files are dropped
|
|
393
|
+
* @param fileList Array of dropped files
|
|
394
|
+
* @param ctx Context information about where the drop occurred
|
|
395
|
+
*/
|
|
396
|
+
private async addDroppedFiles(fileList: Array<File>, ctx: DropContext) {
|
|
397
|
+
if (debug) console.log("Add files", fileList)
|
|
398
|
+
if (!Array.isArray(fileList)) return;
|
|
399
|
+
if (!fileList.length) return;
|
|
400
|
+
|
|
401
|
+
|
|
402
|
+
this.deleteDropEvent();
|
|
403
|
+
this.removePreviouslyAddedObjects();
|
|
404
|
+
setParamWithoutReload(blobKeyName, null);
|
|
405
|
+
|
|
406
|
+
// Create an abort controller for the current drop operation
|
|
407
|
+
this._abort?.abort("New files dropped");
|
|
408
|
+
this._abort = new AbortController();
|
|
409
|
+
|
|
410
|
+
for (const file of fileList) {
|
|
411
|
+
if (!file) continue;
|
|
412
|
+
|
|
413
|
+
if (file.type.startsWith("image/")) {
|
|
414
|
+
// Ignore dropped images
|
|
415
|
+
if (debug) console.warn("Ignoring dropped image file", file.name, file.type);
|
|
416
|
+
continue;
|
|
417
|
+
}
|
|
418
|
+
else if (file.name.endsWith(".bin")) {
|
|
419
|
+
// Ignore dropped binary files
|
|
420
|
+
if (debug) console.warn("Ignoring dropped binary file", file.name, file.type);
|
|
421
|
+
continue;
|
|
422
|
+
}
|
|
423
|
+
|
|
424
|
+
|
|
425
|
+
console.debug("Load file " + file.name + " + " + file.type);
|
|
426
|
+
const res = await FileHelper.loadFile(file, this.context, { guid: this.guid });
|
|
427
|
+
if (res) {
|
|
428
|
+
this.dispatchEvent(new CustomEvent(DropListenerEvents.FileDropped, { detail: file }));
|
|
429
|
+
ctx.file = file;
|
|
430
|
+
const obj = this.addObject(res, ctx, false);
|
|
431
|
+
|
|
432
|
+
// handle uploading the dropped object and networking the event
|
|
433
|
+
if (obj && this.context.connection.isConnected && this.useNetworking) {
|
|
434
|
+
console.debug("Uploading dropped file to blob storage");
|
|
435
|
+
BlobStorage.upload(file, { abort: this._abort?.signal, })
|
|
436
|
+
.then(upload => {
|
|
437
|
+
// check if the upload was successful and if the object should still be visible
|
|
438
|
+
if (upload?.download_url && this._addedObjects.includes(obj)) {
|
|
439
|
+
// setParamWithoutReload(blobKeyName, upload.key);
|
|
440
|
+
this.sendDropEvent(upload.download_url, obj, res.contentMD5);
|
|
441
|
+
}
|
|
442
|
+
})
|
|
443
|
+
.catch(console.warn);
|
|
444
|
+
}
|
|
445
|
+
|
|
446
|
+
// we currently only support dropping one file
|
|
447
|
+
break;
|
|
448
|
+
}
|
|
449
|
+
}
|
|
450
|
+
}
|
|
451
|
+
|
|
452
|
+
/** Previously added objects */
|
|
453
|
+
private readonly _addedObjects = new Array<Object3D>();
|
|
454
|
+
private readonly _addedModels = new Array<Model>();
|
|
455
|
+
|
|
456
|
+
/**
|
|
457
|
+
* Removes all previously added objects from the scene
|
|
458
|
+
* @param doDestroy When true, destroys the objects; when false, just clears the references
|
|
459
|
+
*/
|
|
460
|
+
private removePreviouslyAddedObjects(doDestroy: boolean = true) {
|
|
461
|
+
if (doDestroy) {
|
|
462
|
+
for (const prev of this._addedObjects) {
|
|
463
|
+
if (prev.parent === this.gameObject) {
|
|
464
|
+
destroy(prev, true, true);
|
|
465
|
+
}
|
|
466
|
+
}
|
|
467
|
+
}
|
|
468
|
+
this._addedObjects.length = 0;
|
|
469
|
+
this._addedModels.length = 0;
|
|
470
|
+
}
|
|
471
|
+
|
|
472
|
+
/**
|
|
473
|
+
* Adds a loaded model to the scene with proper positioning and scaling.
|
|
474
|
+
* Handles placement based on component settings and raycasting.
|
|
475
|
+
* If {@link fitIntoVolume} is enabled, the object will be scaled to fit within the volume defined by {@link fitVolumeSize}.
|
|
476
|
+
* @param data The loaded model data and content hash
|
|
477
|
+
* @param ctx Context information about where the drop occurred
|
|
478
|
+
* @param isRemote Whether this object was shared from a remote client
|
|
479
|
+
* @returns The added object or null if adding failed
|
|
480
|
+
*/
|
|
481
|
+
private addObject(data: { model: Model, contentMD5: string }, ctx: DropContext, isRemote: boolean): Object3D | null {
|
|
482
|
+
|
|
483
|
+
const { model, contentMD5 } = data;
|
|
484
|
+
|
|
485
|
+
if (debug) console.log(`Dropped ${this.gameObject.name}`, model);
|
|
486
|
+
if (!model?.scene) {
|
|
487
|
+
console.warn("No object specified to add to scene", model);
|
|
488
|
+
return null;
|
|
489
|
+
}
|
|
490
|
+
|
|
491
|
+
this.removePreviouslyAddedObjects();
|
|
492
|
+
|
|
493
|
+
const obj = model.scene;
|
|
494
|
+
|
|
495
|
+
// use attach to ignore the DropListener scale (e.g. if the parent object scale is not uniform)
|
|
496
|
+
this.gameObject.attach(obj);
|
|
497
|
+
obj.position.set(0, 0, 0);
|
|
498
|
+
obj.quaternion.identity();
|
|
499
|
+
|
|
500
|
+
this._addedObjects.push(obj);
|
|
501
|
+
this._addedModels.push(model);
|
|
502
|
+
|
|
503
|
+
const volume = new Box3().setFromCenterAndSize(new Vector3(0, this.fitVolumeSize.y * .5, 0).add(this.gameObject.worldPosition), this.fitVolumeSize);
|
|
504
|
+
if (debug) Gizmos.DrawWireBox3(volume, 0x0000ff, 5);
|
|
505
|
+
if (this.fitIntoVolume) {
|
|
506
|
+
fitObjectIntoVolume(obj, volume, {
|
|
507
|
+
position: !this.placeAtHitPosition
|
|
508
|
+
});
|
|
509
|
+
}
|
|
510
|
+
|
|
511
|
+
if (this.placeAtHitPosition && ctx && ctx.screenposition) {
|
|
512
|
+
obj.visible = false; // < don't raycast on the placed object
|
|
513
|
+
const rc = this.context.physics.raycast({ screenPoint: this.context.input.convertScreenspaceToRaycastSpace(ctx.screenposition.clone()) });
|
|
514
|
+
obj.visible = true;
|
|
515
|
+
if (rc && rc.length > 0) {
|
|
516
|
+
for (const hit of rc) {
|
|
517
|
+
const pos = hit.point.clone();
|
|
518
|
+
if (debug) console.log("Place object at hit", hit);
|
|
519
|
+
placeOnSurface(obj, pos);
|
|
520
|
+
break;
|
|
521
|
+
}
|
|
522
|
+
}
|
|
523
|
+
}
|
|
524
|
+
|
|
525
|
+
AnimationUtils.assignAnimationsFromFile(model, {
|
|
526
|
+
createAnimationComponent: obj => addComponent(obj, Animation)
|
|
527
|
+
});
|
|
528
|
+
|
|
529
|
+
const evt = new DropListenerAddedEvent({
|
|
530
|
+
sender: this,
|
|
531
|
+
gltf: model,
|
|
532
|
+
model: model,
|
|
533
|
+
object: obj,
|
|
534
|
+
contentMD5: contentMD5,
|
|
535
|
+
dropped: ctx.file || (ctx.url ? new URL(ctx.url) : undefined),
|
|
536
|
+
});
|
|
537
|
+
this.dispatchEvent(evt);
|
|
538
|
+
this.onDropped?.invoke(evt.detail);
|
|
539
|
+
|
|
540
|
+
// send network event
|
|
541
|
+
if (!isRemote && ctx.url?.startsWith("http") && this.context.connection.isConnected && obj) {
|
|
542
|
+
this.sendDropEvent(ctx.url, obj, contentMD5);
|
|
543
|
+
}
|
|
544
|
+
|
|
545
|
+
return obj;
|
|
546
|
+
}
|
|
547
|
+
|
|
548
|
+
/**
|
|
549
|
+
* Sends a network event to other clients about a dropped object
|
|
550
|
+
* Only triggered when networking is enabled and the connection is established
|
|
551
|
+
* @param url The URL to the content that was dropped
|
|
552
|
+
* @param obj The object that was added to the scene
|
|
553
|
+
* @param contentmd5 The content hash for verification
|
|
554
|
+
*/
|
|
555
|
+
private async sendDropEvent(url: string, obj: Object3D, contentmd5: string) {
|
|
556
|
+
if (!this.useNetworking) {
|
|
557
|
+
if (debug) console.debug("[DropListener] Ignoring networked event because networking is disabled", url);
|
|
558
|
+
return;
|
|
559
|
+
}
|
|
560
|
+
if (this.context.connection.isConnected) {
|
|
561
|
+
console.debug("Sending drop event \"" + obj.name + "\"", url);
|
|
562
|
+
const bounds = getBoundingBox([obj]);
|
|
563
|
+
const evt: DropListenerNetworkEventArguments = {
|
|
564
|
+
name: obj.name,
|
|
565
|
+
guid: this.guid,
|
|
566
|
+
url,
|
|
567
|
+
point: obj.worldPosition.clone(),
|
|
568
|
+
size: bounds.getSize(new Vector3()),
|
|
569
|
+
contentMD5: contentmd5,
|
|
570
|
+
};
|
|
571
|
+
this.context.connection.send("droplistener", evt);
|
|
572
|
+
}
|
|
573
|
+
}
|
|
574
|
+
|
|
575
|
+
/**
|
|
576
|
+
* Deletes remote state for this DropListener's objects
|
|
577
|
+
* Called when new files are dropped to clean up previous state
|
|
578
|
+
*/
|
|
579
|
+
private deleteDropEvent() {
|
|
580
|
+
this.context.connection.sendDeleteRemoteState(this.guid);
|
|
581
|
+
}
|
|
582
|
+
|
|
583
|
+
/**
|
|
584
|
+
* Tests if a drop event occurred within the designated drop area if one is specified
|
|
585
|
+
* @param ctx The drop context containing screen position information
|
|
586
|
+
* @returns True if the drop is valid (either no drop area is set or the drop occurred inside it)
|
|
587
|
+
*/
|
|
588
|
+
private testIfIsInDropArea(ctx: DropContext): boolean {
|
|
589
|
+
if (this.dropArea) {
|
|
590
|
+
const screenPoint = this.context.input.convertScreenspaceToRaycastSpace(ctx.screenposition.clone());
|
|
591
|
+
const hits = this.context.physics.raycast({
|
|
592
|
+
targets: [this.dropArea],
|
|
593
|
+
screenPoint,
|
|
594
|
+
recursive: true,
|
|
595
|
+
testObject: obj => {
|
|
596
|
+
// Ignore hits on the already added objects, they don't count as part of the dropzone
|
|
597
|
+
if (this._addedObjects.includes(obj)) return false;
|
|
598
|
+
return true;
|
|
599
|
+
}
|
|
600
|
+
});
|
|
601
|
+
if (!hits.length) {
|
|
602
|
+
if (isDevEnvironment()) console.log(`Dropped outside of drop area for DropListener \"${this.name}\".`);
|
|
603
|
+
return false;
|
|
604
|
+
}
|
|
605
|
+
}
|
|
606
|
+
return true;
|
|
607
|
+
}
|
|
608
|
+
|
|
609
|
+
}
|
|
610
|
+
|
|
611
|
+
/**
|
|
612
|
+
* Attempts to convert a Polyhaven website URL to a direct glTF model download URL
|
|
613
|
+
* @param urlStr The original Polyhaven URL
|
|
614
|
+
* @returns The direct download URL for the glTF model if it's a valid Polyhaven asset URL, otherwise returns the original URL
|
|
615
|
+
*/
|
|
616
|
+
function tryResolvePolyhavenAssetUrl(urlStr: string) {
|
|
617
|
+
if (!urlStr.startsWith("https://polyhaven.com/")) return urlStr;
|
|
618
|
+
// Handle dropping polyhaven image url
|
|
619
|
+
const baseUrl = "https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/";
|
|
620
|
+
const url = new URL(urlStr);
|
|
621
|
+
const path = url.pathname;
|
|
622
|
+
const name = path.split("/").pop();
|
|
623
|
+
const assetUrl = `${baseUrl}${name}/${name}_4k.gltf`;
|
|
624
|
+
console.log("Resolved polyhaven asset url", urlStr, "→", assetUrl);
|
|
625
|
+
// TODO: need to resolve textures properly
|
|
626
|
+
return assetUrl;
|
|
627
|
+
}
|
|
628
|
+
|
|
629
|
+
/**
|
|
630
|
+
* Helper namespace for loading files and models from various sources
|
|
631
|
+
*/
|
|
632
|
+
namespace FileHelper {
|
|
633
|
+
|
|
634
|
+
/**
|
|
635
|
+
* Loads and processes a File object into a 3D model
|
|
636
|
+
* @param file The file to load (supported formats: gltf, glb, fbx, obj, usdz, vrm)
|
|
637
|
+
* @param context The application context
|
|
638
|
+
* @param args Additional arguments including a unique guid for instantiation
|
|
639
|
+
* @returns Promise containing the loaded model and its content hash, or null if loading failed
|
|
640
|
+
*/
|
|
641
|
+
export async function loadFile(file: File, context: Context, args: { guid: string }): Promise<{ model: Model, contentMD5: string } | null> {
|
|
642
|
+
// first load it locally
|
|
643
|
+
const seed = args.guid;
|
|
644
|
+
const prov = new InstantiateIdProvider(seed);
|
|
645
|
+
|
|
646
|
+
const blob = new Blob([file], { type: file.type || determineMimeTypeFromExtension(file.name) || undefined });
|
|
647
|
+
const objectUrl = URL.createObjectURL(blob);
|
|
648
|
+
|
|
649
|
+
const model = await getLoader().loadSync(context, objectUrl, file.name, prov).catch(err => {
|
|
650
|
+
console.error(`Failed to load file "${file.name}" (${file.type}):`, err);
|
|
651
|
+
return null;
|
|
652
|
+
})
|
|
653
|
+
|
|
654
|
+
URL.revokeObjectURL(objectUrl); // clean up the object URL
|
|
655
|
+
|
|
656
|
+
if (model) {
|
|
657
|
+
return new Promise((resolve, _reject) => {
|
|
658
|
+
const reader = new FileReader()
|
|
659
|
+
reader.readAsArrayBuffer(file);
|
|
660
|
+
reader.onloadend = async (_ev: ProgressEvent<FileReader>) => {
|
|
661
|
+
const content = reader.result as ArrayBuffer;
|
|
662
|
+
const hash = BlobStorage.hashMD5(content);
|
|
663
|
+
return resolve({ model, contentMD5: hash });
|
|
664
|
+
};
|
|
665
|
+
});
|
|
666
|
+
}
|
|
667
|
+
else {
|
|
668
|
+
console.warn(`Failed to load "${file.name}" (${file.type})`);
|
|
669
|
+
return null;
|
|
670
|
+
}
|
|
671
|
+
}
|
|
672
|
+
// return new Promise((resolve, _reject) => {
|
|
673
|
+
// });
|
|
674
|
+
// }
|
|
675
|
+
|
|
676
|
+
/**
|
|
677
|
+
* Loads a 3D model from a URL with progress visualization
|
|
678
|
+
* @param url The URL to load the model from
|
|
679
|
+
* @param args Arguments including context, parent object, and optional placement information
|
|
680
|
+
* @returns Promise containing the loaded model and its content hash, or null if loading failed
|
|
681
|
+
*/
|
|
682
|
+
export async function loadFileFromURL(url: URL, args: { guid: string, context: Context, parent: Object3D, point?: Vec3, size?: Vec3 }): Promise<{ model: Model, contentMD5: string } | null> {
|
|
683
|
+
return new Promise(async (resolve, _reject) => {
|
|
684
|
+
|
|
685
|
+
const prov = new InstantiateIdProvider(args.guid);
|
|
686
|
+
const urlStr = url.toString();
|
|
687
|
+
|
|
688
|
+
if (debug) Gizmos.DrawWireSphere(args.point!, .1, 0xff0000, 3);
|
|
689
|
+
const preview = PreviewHelper.addPreview({
|
|
690
|
+
guid: args.guid,
|
|
691
|
+
parent: args.parent,
|
|
692
|
+
position: args?.point,
|
|
693
|
+
size: args?.size,
|
|
694
|
+
});
|
|
695
|
+
|
|
696
|
+
const model = await getLoader().loadSync(args.context, urlStr, urlStr, prov, prog => {
|
|
697
|
+
preview.onProgress(prog.loaded / prog.total);
|
|
698
|
+
}).catch(console.warn);
|
|
699
|
+
|
|
700
|
+
if (model) {
|
|
701
|
+
const binary = await fetch(urlStr).then(res => res.arrayBuffer());
|
|
702
|
+
const hash = BlobStorage.hashMD5(binary);
|
|
703
|
+
if (debug) setTimeout(() => PreviewHelper.removePreview(args.guid), 3000);
|
|
704
|
+
else PreviewHelper.removePreview(args.guid);
|
|
705
|
+
resolve({ model, contentMD5: hash });
|
|
706
|
+
}
|
|
707
|
+
else {
|
|
708
|
+
if (debug) setTimeout(() => PreviewHelper.removePreview(args.guid), 3000);
|
|
709
|
+
else PreviewHelper.removePreview(args.guid);
|
|
710
|
+
console.warn("Unsupported file type: " + url.toString());
|
|
711
|
+
}
|
|
712
|
+
});
|
|
713
|
+
}
|
|
714
714
|
}
|