@myclaw163/clawclaw-cli 0.6.71 → 0.6.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/README.md +387 -427
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/check-skill-command-surface.mjs +116 -0
  10. package/scripts/find-hide-spots.py +157 -157
  11. package/scripts/postinstall.mjs +20 -20
  12. package/scripts/sync-bundled-skill.mjs +245 -245
  13. package/scripts/sync-bundled-skill.test.mjs +152 -152
  14. package/skills/clawclaw/SKILL.md +248 -244
  15. package/skills/clawclaw/references/CHATTERBOX.md +141 -142
  16. package/skills/clawclaw/references/COMMANDS.md +160 -148
  17. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
  18. package/skills/clawclaw/references/HUB.md +48 -48
  19. package/skills/clawclaw/references/KNOWLEDGE.md +42 -45
  20. package/skills/clawclaw/references/STRATEGIES.md +59 -59
  21. package/skills/clawclaw/references/STREAM.md +93 -91
  22. package/skills/clawclaw/references/TACTICS.md +65 -65
  23. package/src/assets/clawclaw-ascii-map.txt +40 -40
  24. package/src/cli.ts +112 -110
  25. package/src/commands/_schema.ts +124 -109
  26. package/src/commands/account.ts +209 -209
  27. package/src/commands/data.test.ts +33 -0
  28. package/src/commands/data.ts +22 -0
  29. package/src/commands/do.test.ts +84 -73
  30. package/src/commands/do.ts +130 -126
  31. package/src/commands/events.test.ts +100 -71
  32. package/src/commands/events.ts +250 -155
  33. package/src/commands/game-map.test.ts +28 -28
  34. package/src/commands/game-start-plan.test.ts +84 -84
  35. package/src/commands/game.ts +1113 -1047
  36. package/src/commands/history-player.test.ts +102 -102
  37. package/src/commands/history.ts +573 -573
  38. package/src/commands/hub.test.ts +96 -96
  39. package/src/commands/hub.ts +234 -234
  40. package/src/commands/knowledge.test.ts +13 -13
  41. package/src/commands/knowledge.ts +139 -139
  42. package/src/commands/load.test.ts +51 -51
  43. package/src/commands/load.ts +13 -13
  44. package/src/commands/meeting-history.test.ts +106 -106
  45. package/src/commands/memory.ts +40 -40
  46. package/src/commands/peek.ts +45 -45
  47. package/src/commands/persona.ts +57 -57
  48. package/src/commands/setup/codex.ts +266 -266
  49. package/src/commands/skill.ts +128 -128
  50. package/src/commands/state.ts +46 -46
  51. package/src/commands/strategy.test.ts +153 -145
  52. package/src/commands/strategy.ts +183 -181
  53. package/src/commands/tts.ts +128 -128
  54. package/src/commands/upgrade.test.ts +82 -82
  55. package/src/commands/upgrade.ts +148 -148
  56. package/src/commands/watch.test.ts +999 -977
  57. package/src/commands/watch.ts +660 -658
  58. package/src/lib/auth.test.ts +86 -74
  59. package/src/lib/auth.ts +223 -186
  60. package/src/lib/command-meta.ts +37 -37
  61. package/src/lib/game-client.ts +403 -391
  62. package/src/lib/game-context.ts +92 -0
  63. package/src/lib/http-keepalive.ts +15 -15
  64. package/src/lib/http-transport.test.ts +42 -42
  65. package/src/lib/http-transport.ts +113 -113
  66. package/src/lib/hub-client.test.ts +56 -56
  67. package/src/lib/hub-client.ts +88 -88
  68. package/src/lib/hub-install.test.ts +98 -98
  69. package/src/lib/hub-install.ts +160 -121
  70. package/src/lib/hub-reminder.ts +78 -75
  71. package/src/lib/hub-unzip.test.ts +69 -69
  72. package/src/lib/hub-unzip.ts +62 -62
  73. package/src/lib/init-command.test.ts +75 -75
  74. package/src/lib/init-command.ts +130 -120
  75. package/src/lib/knowledge-store.test.ts +170 -170
  76. package/src/lib/knowledge-store.ts +369 -369
  77. package/src/lib/load-context.test.ts +52 -52
  78. package/src/lib/load-context.ts +52 -52
  79. package/src/lib/match-state.test.ts +134 -134
  80. package/src/lib/match-state.ts +94 -94
  81. package/src/lib/netease-tts.ts +83 -83
  82. package/src/lib/normalize.ts +42 -42
  83. package/src/lib/persona.test.ts +41 -41
  84. package/src/lib/persona.ts +72 -72
  85. package/src/lib/server-registry.ts +152 -152
  86. package/src/lib/skill-version.test.ts +48 -48
  87. package/src/lib/skill-version.ts +19 -19
  88. package/src/lib/strategy-export.test.ts +240 -232
  89. package/src/lib/strategy-export.ts +247 -242
  90. package/src/lib/tts-keys.ts +7 -7
  91. package/src/lib/tts-speech.test.ts +63 -63
  92. package/src/lib/tts-speech.ts +76 -76
  93. package/src/lib/user-data.test.ts +96 -0
  94. package/src/lib/user-data.ts +400 -0
  95. package/src/lib/workspace-argv.test.ts +49 -49
  96. package/src/lib/workspace-argv.ts +44 -44
  97. package/src/perception/player-history-store.test.ts +87 -87
  98. package/src/perception/player-history-store.ts +194 -194
  99. package/src/pipeline/event-format.test.ts +243 -215
  100. package/src/pipeline/event-format.ts +501 -485
  101. package/src/pipeline/event-hints.ts +195 -190
  102. package/src/pipeline/event-store.test.ts +28 -28
  103. package/src/pipeline/event-store.ts +193 -193
  104. package/src/pipeline/pipeline.ts +35 -35
  105. package/src/pipeline/player-projection.test.ts +168 -0
  106. package/src/pipeline/player-projection.ts +370 -0
  107. package/src/runtime/auto-upgrade.test.ts +66 -66
  108. package/src/runtime/auto-upgrade.ts +31 -31
  109. package/src/runtime/event-daemon.test.ts +209 -141
  110. package/src/runtime/event-daemon.ts +519 -457
  111. package/src/runtime/owner-control.ts +150 -150
  112. package/src/runtime/raw-ws-log.test.ts +33 -33
  113. package/src/runtime/raw-ws-log.ts +32 -32
  114. package/src/runtime/runtime-logger.ts +107 -107
  115. package/src/runtime/ws-client.test.ts +125 -104
  116. package/src/runtime/ws-client.ts +287 -272
  117. package/src/sdk/action.ts +166 -166
  118. package/src/sdk/index.ts +110 -110
  119. package/src/sdk/types.ts +161 -161
  120. package/src/strategies/avoid-lone.ts +12 -12
  121. package/src/strategies/avoid-players.knowledge.md +19 -19
  122. package/src/strategies/avoid-players.ts +16 -16
  123. package/src/strategies/corpse-patrol.ts +23 -23
  124. package/src/strategies/crab-sabotage.ts +22 -22
  125. package/src/strategies/custom-module.test.ts +270 -270
  126. package/src/strategies/find-player.ts +17 -17
  127. package/src/strategies/game-utils.test.ts +242 -242
  128. package/src/strategies/game-utils.ts +846 -846
  129. package/src/strategies/goals/anchor-linger.ts +77 -77
  130. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  131. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  132. package/src/strategies/goals/avoid-players-top.ts +121 -121
  133. package/src/strategies/goals/conversation-goal.ts +51 -51
  134. package/src/strategies/goals/corpse-patrol-top.ts +113 -113
  135. package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
  136. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  137. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  138. package/src/strategies/goals/find-player-top.ts +93 -93
  139. package/src/strategies/goals/flee-players-goal.ts +53 -53
  140. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  141. package/src/strategies/goals/goal-manager.ts +41 -41
  142. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  143. package/src/strategies/goals/goal.ts +28 -28
  144. package/src/strategies/goals/hide-top.ts +197 -197
  145. package/src/strategies/goals/keep-away-goal.ts +221 -221
  146. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  147. package/src/strategies/goals/kill-lone-top.ts +160 -160
  148. package/src/strategies/goals/kill-target-goal.ts +59 -59
  149. package/src/strategies/goals/kill-target-top.ts +109 -109
  150. package/src/strategies/goals/leaf-goal.ts +27 -27
  151. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  152. package/src/strategies/goals/lone-kill-core.ts +82 -82
  153. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  154. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  155. package/src/strategies/goals/lone-kill-task-top.ts +133 -133
  156. package/src/strategies/goals/move-room-goal.ts +60 -60
  157. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  158. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  159. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  160. package/src/strategies/goals/paradise-fish-top.ts +224 -224
  161. package/src/strategies/goals/patrol-top.ts +57 -57
  162. package/src/strategies/goals/report-patrol-top.ts +80 -80
  163. package/src/strategies/goals/safe-task-goal.ts +102 -102
  164. package/src/strategies/goals/social-task-top.ts +161 -161
  165. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  166. package/src/strategies/goals/task-only-top.ts +57 -57
  167. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  168. package/src/strategies/goals/task-report-top.ts +57 -57
  169. package/src/strategies/goals/wander-task-goal.ts +33 -33
  170. package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
  171. package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
  172. package/src/strategies/greeting.ts +53 -53
  173. package/src/strategies/hide-spots.ts +59 -59
  174. package/src/strategies/hide.ts +24 -24
  175. package/src/strategies/kill-frenzy.ts +13 -13
  176. package/src/strategies/kill-lone.knowledge.md +17 -17
  177. package/src/strategies/kill-lone.ts +14 -14
  178. package/src/strategies/kill-target.ts +19 -19
  179. package/src/strategies/loader.test.ts +678 -678
  180. package/src/strategies/loader.ts +181 -179
  181. package/src/strategies/lone-kill-task.ts +22 -22
  182. package/src/strategies/meeting-gate.test.ts +59 -59
  183. package/src/strategies/meeting-gate.ts +23 -23
  184. package/src/strategies/move-room.ts +16 -16
  185. package/src/strategies/new-events-backfill.ts +98 -98
  186. package/src/strategies/off-route-points.ts +105 -105
  187. package/src/strategies/paradise-fish.knowledge.md +19 -19
  188. package/src/strategies/paradise-fish.ts +26 -26
  189. package/src/strategies/pathfind/distance-field.ts +150 -150
  190. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  191. package/src/strategies/pathfind/escape-planner.ts +355 -355
  192. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  193. package/src/strategies/patrol.ts +12 -12
  194. package/src/strategies/player-targets.ts +13 -13
  195. package/src/strategies/report-patrol.ts +12 -12
  196. package/src/strategies/shrimp-memory.knowledge.md +19 -19
  197. package/src/strategies/shrimp-memory.ts +26 -26
  198. package/src/strategies/social-task.test.ts +28 -28
  199. package/src/strategies/social-task.ts +50 -50
  200. package/src/strategies/spawn.ts +82 -82
  201. package/src/strategies/speech-module.ts +123 -123
  202. package/src/strategies/strategy-loop.test.ts +15 -0
  203. package/src/strategies/strategy-loop.ts +776 -771
  204. package/src/strategies/task-kill-report.ts +18 -18
  205. package/src/strategies/task-only.ts +12 -12
  206. package/src/strategies/task-report.ts +23 -23
  207. package/src/strategies/types.ts +109 -109
  208. package/src/strategies/warrior-memory.knowledge.md +21 -21
  209. package/src/strategies/warrior-memory.ts +17 -17
@@ -0,0 +1,370 @@
1
+ export type PlayerStatus = 'alive' | 'dead';
2
+
3
+ export interface PlayerDeathProjection {
4
+ cause: 'killed' | 'exiled' | 'self_destruct';
5
+ killer?: string | null;
6
+ killer_is_you?: boolean;
7
+ revealed: boolean;
8
+ source: string;
9
+ }
10
+
11
+ export interface PlayerProjection {
12
+ name: string;
13
+ seat?: number;
14
+ status: PlayerStatus;
15
+ death: PlayerDeathProjection | null;
16
+ }
17
+
18
+ interface MutablePlayerProjection extends PlayerProjection {
19
+ key: string;
20
+ }
21
+
22
+ function cleanObject<T extends Record<string, any>>(obj: T): T {
23
+ for (const key of Object.keys(obj)) {
24
+ if (obj[key] === undefined) delete obj[key];
25
+ }
26
+ return obj;
27
+ }
28
+
29
+ function numberValue(value: unknown): number | undefined {
30
+ if (typeof value === 'number' && Number.isFinite(value)) return value;
31
+ if (typeof value === 'string' && value.trim() !== '') {
32
+ const parsed = Number(value);
33
+ if (Number.isFinite(parsed)) return parsed;
34
+ }
35
+ return undefined;
36
+ }
37
+
38
+ function stringValue(value: unknown): string | undefined {
39
+ if (typeof value === 'string' && value.length > 0) return value;
40
+ if (typeof value === 'number' && Number.isFinite(value)) return String(value);
41
+ return undefined;
42
+ }
43
+
44
+ function deathCause(value: unknown): PlayerDeathProjection['cause'] {
45
+ return value === 'killed' || value === 'exiled' || value === 'self_destruct'
46
+ ? value
47
+ : 'killed';
48
+ }
49
+
50
+ function firstString(source: Record<string, any>, keys: string[]): string | undefined {
51
+ for (const key of keys) {
52
+ const value = stringValue(source[key]);
53
+ if (value) return value;
54
+ }
55
+ return undefined;
56
+ }
57
+
58
+ function firstNumber(source: Record<string, any>, keys: string[]): number | undefined {
59
+ for (const key of keys) {
60
+ const value = numberValue(source[key]);
61
+ if (value !== undefined) return value;
62
+ }
63
+ return undefined;
64
+ }
65
+
66
+ function playerKey(name?: string, seat?: number): string | null {
67
+ if (seat !== undefined) return `seat:${seat}`;
68
+ if (name) return `name:${name}`;
69
+ return null;
70
+ }
71
+
72
+ function findPlayerByName(
73
+ players: Map<string, MutablePlayerProjection>,
74
+ name: string | undefined,
75
+ ): MutablePlayerProjection | null {
76
+ if (!name) return null;
77
+ for (const player of players.values()) {
78
+ if (player.name === name) return player;
79
+ }
80
+ return null;
81
+ }
82
+
83
+ function movePlayerKey(
84
+ players: Map<string, MutablePlayerProjection>,
85
+ player: MutablePlayerProjection,
86
+ key: string,
87
+ ): MutablePlayerProjection {
88
+ if (player.key === key) return player;
89
+ players.delete(player.key);
90
+ player.key = key;
91
+ players.set(key, player);
92
+ return player;
93
+ }
94
+
95
+ function getOrRemember(
96
+ players: Map<string, MutablePlayerProjection>,
97
+ name?: string,
98
+ seat?: number,
99
+ ): MutablePlayerProjection | null {
100
+ const key = playerKey(name, seat);
101
+ if (!key) return null;
102
+ const existing = players.get(key);
103
+ if (existing) {
104
+ if ((!existing.name || existing.name === `seat:${existing.seat}`) && name) existing.name = name;
105
+ if (existing.seat === undefined && seat !== undefined) existing.seat = seat;
106
+ return existing;
107
+ }
108
+ const named = findPlayerByName(players, name);
109
+ if (named) {
110
+ if (named.seat === undefined && seat !== undefined) named.seat = seat;
111
+ return seat !== undefined ? movePlayerKey(players, named, key) : named;
112
+ }
113
+ const created: MutablePlayerProjection = {
114
+ key,
115
+ name: name ?? `seat:${seat}`,
116
+ seat,
117
+ status: 'alive',
118
+ death: null,
119
+ };
120
+ players.set(key, created);
121
+ return created;
122
+ }
123
+
124
+ function rememberPlayer(players: Map<string, MutablePlayerProjection>, player: any): void {
125
+ if (typeof player === 'string') {
126
+ getOrRemember(players, player, undefined);
127
+ return;
128
+ }
129
+ if (!player || typeof player !== 'object') return;
130
+ const name = stringValue(player.name ?? player.agent_name ?? player.player_name);
131
+ const seat = numberValue(player.seat ?? player.player_seat);
132
+ getOrRemember(players, name, seat);
133
+ }
134
+
135
+ function markAlive(players: Map<string, MutablePlayerProjection>, name?: string, seat?: number): void {
136
+ const player = getOrRemember(players, name, seat);
137
+ if (!player || player.death) return;
138
+ player.status = 'alive';
139
+ }
140
+
141
+ function markDead(
142
+ players: Map<string, MutablePlayerProjection>,
143
+ name: string | undefined,
144
+ seat: number | undefined,
145
+ death: PlayerDeathProjection,
146
+ ): void {
147
+ const player = getOrRemember(players, name, seat);
148
+ if (!player) return;
149
+ player.status = 'dead';
150
+ player.death = cleanObject({ ...death });
151
+ }
152
+
153
+ function rememberRoster(players: Map<string, MutablePlayerProjection>, source: any): void {
154
+ const collections = [
155
+ source?.players,
156
+ source?.all_players,
157
+ source?.visible_players,
158
+ source?.game?.players,
159
+ source?.game?.all_players,
160
+ source?.global?.players,
161
+ ];
162
+ for (const collection of collections) {
163
+ if (!Array.isArray(collection)) continue;
164
+ for (const player of collection) rememberPlayer(players, player);
165
+ }
166
+
167
+ const allSeats = source?.all_seats ?? source?.game?.all_seats;
168
+ if (allSeats && typeof allSeats === 'object' && !Array.isArray(allSeats)) {
169
+ for (const [name, seat] of Object.entries(allSeats)) {
170
+ getOrRemember(players, stringValue(name), numberValue(seat));
171
+ }
172
+ }
173
+ }
174
+
175
+ function applyVisibleState(players: Map<string, MutablePlayerProjection>, summary: any | null | undefined): void {
176
+ if (!summary || typeof summary !== 'object') return;
177
+ for (const player of Array.isArray(summary.visible_players) ? summary.visible_players : []) {
178
+ if (typeof player === 'string') markAlive(players, player, undefined);
179
+ else markAlive(players, stringValue(player?.name ?? player?.agent_name), numberValue(player?.seat));
180
+ }
181
+ const alivePlayers = Array.isArray(summary.meeting?.alive_players) ? summary.meeting.alive_players : [];
182
+ for (const player of alivePlayers) {
183
+ if (typeof player === 'string') markAlive(players, player, undefined);
184
+ else markAlive(players, stringValue(player?.name ?? player?.agent_name), numberValue(player?.seat));
185
+ }
186
+
187
+ const snapshotPlayers = [
188
+ ...(Array.isArray(summary.players) ? summary.players : []),
189
+ ...(Array.isArray(summary.global?.players) ? summary.global.players : []),
190
+ ...(Array.isArray(summary.game?.players) ? summary.game.players : []),
191
+ ];
192
+ for (const player of snapshotPlayers) {
193
+ if (!player || typeof player !== 'object') continue;
194
+ const name = stringValue(player.name ?? player.agent_name);
195
+ const seat = numberValue(player.seat);
196
+ rememberPlayer(players, player);
197
+ markAlive(players, name, seat);
198
+ }
199
+ }
200
+
201
+ function applyMeetingAliveList(players: Map<string, MutablePlayerProjection>, event: Record<string, any>): void {
202
+ const alive = Array.isArray(event.alive_players) ? event.alive_players : [];
203
+ if (alive.length === 0 || players.size === 0) return;
204
+ const aliveNames = new Set<string>();
205
+ const aliveSeats = new Set<number>();
206
+ for (const player of alive) {
207
+ if (typeof player === 'string') {
208
+ aliveNames.add(player);
209
+ markAlive(players, player, undefined);
210
+ } else {
211
+ const name = stringValue(player?.name ?? player?.agent_name);
212
+ const seat = numberValue(player?.seat);
213
+ if (name) aliveNames.add(name);
214
+ if (seat !== undefined) aliveSeats.add(seat);
215
+ markAlive(players, name, seat);
216
+ }
217
+ }
218
+
219
+ for (const player of players.values()) {
220
+ const listed = (player.name && aliveNames.has(player.name)) || (player.seat !== undefined && aliveSeats.has(player.seat));
221
+ if (listed || player.death) continue;
222
+ markDead(players, player.name, player.seat, {
223
+ cause: 'killed',
224
+ killer: null,
225
+ revealed: true,
226
+ source: 'meeting_alive_list',
227
+ });
228
+ }
229
+ }
230
+
231
+ function applyEvent(
232
+ players: Map<string, MutablePlayerProjection>,
233
+ event: Record<string, any>,
234
+ youName?: string,
235
+ ): void {
236
+ rememberRoster(players, event);
237
+ switch (event.type) {
238
+ case 'kill': {
239
+ const target = firstString(event, ['target_name', 'target']);
240
+ const targetSeat = firstNumber(event, ['target_seat', 'target_player_seat']);
241
+ const killer = firstString(event, ['killer_name', 'actor_name']) ?? youName;
242
+ markDead(players, target, targetSeat, {
243
+ cause: 'killed',
244
+ killer: killer ?? null,
245
+ killer_is_you: killer !== undefined && killer === youName,
246
+ revealed: true,
247
+ source: 'event_log',
248
+ });
249
+ break;
250
+ }
251
+ case 'killed': {
252
+ const target = firstString(event, ['target_name', 'victim_name']) ?? youName;
253
+ const targetSeat = firstNumber(event, ['target_seat', 'target_player_seat']);
254
+ markDead(players, target, targetSeat, {
255
+ cause: 'killed',
256
+ killer: firstString(event, ['killer_name']) ?? null,
257
+ revealed: true,
258
+ source: 'event_log',
259
+ });
260
+ break;
261
+ }
262
+ case 'murder_witnessed': {
263
+ const killer = firstString(event, ['killer_name']);
264
+ markDead(players, firstString(event, ['target_name']), firstNumber(event, ['target_seat', 'target_player_seat']), {
265
+ cause: 'killed',
266
+ killer: killer ?? null,
267
+ killer_is_you: killer !== undefined && killer === youName,
268
+ revealed: true,
269
+ source: 'event_log',
270
+ });
271
+ break;
272
+ }
273
+ case 'corpse_spotted':
274
+ case 'body_dropped': {
275
+ markDead(players, firstString(event, ['corpse_name', 'target_name', 'name']), firstNumber(event, ['corpse_seat', 'corpse_player_seat', 'target_seat']), {
276
+ cause: 'killed',
277
+ killer: null,
278
+ revealed: true,
279
+ source: event.type,
280
+ });
281
+ break;
282
+ }
283
+ case 'meeting_briefing': {
284
+ const corpses = Array.isArray(event.reported_corpses) ? event.reported_corpses : [];
285
+ for (const corpse of corpses) {
286
+ if (!corpse || typeof corpse !== 'object') continue;
287
+ markDead(players, stringValue(corpse.name ?? corpse.agent_name), numberValue(corpse.seat), {
288
+ cause: 'killed',
289
+ killer: null,
290
+ revealed: true,
291
+ source: 'meeting',
292
+ });
293
+ }
294
+ markDead(players, firstString(event, ['corpse_name']), firstNumber(event, ['corpse_seat', 'corpse_player_seat']), {
295
+ cause: 'killed',
296
+ killer: null,
297
+ revealed: true,
298
+ source: 'meeting',
299
+ });
300
+ break;
301
+ }
302
+ case 'exile':
303
+ markDead(players, firstString(event, ['result_target', 'actor_name']), firstNumber(event, ['result_target_seat', 'actor_seat', 'seat']), {
304
+ cause: 'exiled',
305
+ killer: null,
306
+ revealed: true,
307
+ source: 'meeting',
308
+ });
309
+ break;
310
+ case 'meeting_ended':
311
+ if (event.result === 'exiled') {
312
+ markDead(players, firstString(event, ['result_target', 'actor_name']), firstNumber(event, ['result_target_seat', 'actor_seat', 'seat']), {
313
+ cause: 'exiled',
314
+ killer: null,
315
+ revealed: true,
316
+ source: 'meeting',
317
+ });
318
+ }
319
+ break;
320
+ case 'warrior_shrimp_self_destruct': {
321
+ const actor = firstString(event, ['actor_name', 'self_name']);
322
+ markDead(players, actor, firstNumber(event, ['actor_seat', 'seat']), {
323
+ cause: 'self_destruct',
324
+ killer: null,
325
+ revealed: true,
326
+ source: 'event_log',
327
+ });
328
+ markDead(players, firstString(event, ['target_name']), firstNumber(event, ['target_seat', 'target_player_seat']), {
329
+ cause: 'killed',
330
+ killer: actor ?? null,
331
+ killer_is_you: actor !== undefined && actor === youName,
332
+ revealed: true,
333
+ source: 'event_log',
334
+ });
335
+ break;
336
+ }
337
+ case 'meeting_state':
338
+ applyMeetingAliveList(players, event);
339
+ break;
340
+ default:
341
+ break;
342
+ }
343
+ }
344
+
345
+ export function projectPlayers(input: {
346
+ summary?: any | null;
347
+ events?: Array<Record<string, any>>;
348
+ }): PlayerProjection[] {
349
+ const players = new Map<string, MutablePlayerProjection>();
350
+ const youName = stringValue(input.summary?.you?.name);
351
+
352
+ rememberRoster(players, input.summary);
353
+ for (const event of input.events ?? []) applyEvent(players, event, youName);
354
+ applyVisibleState(players, input.summary);
355
+
356
+ return [...players.values()]
357
+ .filter((player) => player.name && player.name !== youName)
358
+ .sort((a, b) => {
359
+ if (a.seat !== undefined && b.seat !== undefined) return a.seat - b.seat;
360
+ if (a.seat !== undefined) return -1;
361
+ if (b.seat !== undefined) return 1;
362
+ return a.name.localeCompare(b.name);
363
+ })
364
+ .map((player) => cleanObject({
365
+ name: player.name,
366
+ seat: player.seat,
367
+ status: player.status,
368
+ death: player.death,
369
+ }));
370
+ }
@@ -1,66 +1,66 @@
1
- import { describe, expect, it, vi, beforeEach, afterEach } from 'vitest';
2
-
3
- vi.mock('../commands/upgrade.js', () => ({
4
- runDefaultUpgrade: vi.fn(),
5
- }));
6
-
7
- import { runDefaultUpgrade } from '../commands/upgrade.js';
8
- import { runAutoUpgradeOnLoad, shouldSkipAutoUpgrade } from './auto-upgrade.js';
9
-
10
- describe('runAutoUpgradeOnLoad', () => {
11
- const prev = process.env.CLAWCLAW_SKIP_AUTO_UPGRADE;
12
-
13
- beforeEach(() => {
14
- vi.mocked(runDefaultUpgrade).mockReset();
15
- delete process.env.CLAWCLAW_SKIP_AUTO_UPGRADE;
16
- });
17
-
18
- afterEach(() => {
19
- if (prev === undefined) delete process.env.CLAWCLAW_SKIP_AUTO_UPGRADE;
20
- else process.env.CLAWCLAW_SKIP_AUTO_UPGRADE = prev;
21
- });
22
-
23
- it('skips when CLAWCLAW_SKIP_AUTO_UPGRADE=1', () => {
24
- process.env.CLAWCLAW_SKIP_AUTO_UPGRADE = '1';
25
- runAutoUpgradeOnLoad({ packageVersion: '0.5.25' });
26
- expect(runDefaultUpgrade).not.toHaveBeenCalled();
27
- });
28
-
29
- it('skips prerelease/test package versions', () => {
30
- runAutoUpgradeOnLoad({ packageVersion: '0.5.25-test' });
31
- expect(runDefaultUpgrade).not.toHaveBeenCalled();
32
- });
33
-
34
- it('runs default upgrade when not skipped', () => {
35
- vi.mocked(runDefaultUpgrade).mockReturnValue({ version: '0.4.8' });
36
- runAutoUpgradeOnLoad({ packageVersion: '0.5.25' });
37
- expect(runDefaultUpgrade).toHaveBeenCalledOnce();
38
- });
39
-
40
- it('does not write upgrade progress to stdout', () => {
41
- const logSpy = vi.spyOn(console, 'log').mockImplementation(() => {});
42
- vi.mocked(runDefaultUpgrade).mockReturnValue({ version: '0.4.8' });
43
- try {
44
- runAutoUpgradeOnLoad({ packageVersion: '0.5.25' });
45
- expect(logSpy).not.toHaveBeenCalled();
46
- } finally {
47
- logSpy.mockRestore();
48
- }
49
- });
50
-
51
- it('notifies on upgrade success and failure', () => {
52
- const notify = vi.fn();
53
- vi.mocked(runDefaultUpgrade).mockReturnValueOnce({ version: '0.4.8' });
54
- runAutoUpgradeOnLoad({ packageVersion: '0.5.25', notify });
55
- expect(notify).toHaveBeenCalledWith('[clawclaw-cli] auto-upgrade installed 0.4.8');
56
-
57
- vi.mocked(runDefaultUpgrade).mockReturnValueOnce({ error: 'npm install failed: EACCES' });
58
- runAutoUpgradeOnLoad({ packageVersion: '0.5.25', notify });
59
- expect(notify).toHaveBeenCalledWith('[clawclaw-cli] auto-upgrade failed: npm install failed: EACCES');
60
- });
61
-
62
- it('treats prerelease versions as skip-worthy', () => {
63
- expect(shouldSkipAutoUpgrade('0.5.25-test')).toBe(true);
64
- expect(shouldSkipAutoUpgrade('0.5.25')).toBe(false);
65
- });
66
- });
1
+ import { describe, expect, it, vi, beforeEach, afterEach } from 'vitest';
2
+
3
+ vi.mock('../commands/upgrade.js', () => ({
4
+ runDefaultUpgrade: vi.fn(),
5
+ }));
6
+
7
+ import { runDefaultUpgrade } from '../commands/upgrade.js';
8
+ import { runAutoUpgradeOnLoad, shouldSkipAutoUpgrade } from './auto-upgrade.js';
9
+
10
+ describe('runAutoUpgradeOnLoad', () => {
11
+ const prev = process.env.CLAWCLAW_SKIP_AUTO_UPGRADE;
12
+
13
+ beforeEach(() => {
14
+ vi.mocked(runDefaultUpgrade).mockReset();
15
+ delete process.env.CLAWCLAW_SKIP_AUTO_UPGRADE;
16
+ });
17
+
18
+ afterEach(() => {
19
+ if (prev === undefined) delete process.env.CLAWCLAW_SKIP_AUTO_UPGRADE;
20
+ else process.env.CLAWCLAW_SKIP_AUTO_UPGRADE = prev;
21
+ });
22
+
23
+ it('skips when CLAWCLAW_SKIP_AUTO_UPGRADE=1', () => {
24
+ process.env.CLAWCLAW_SKIP_AUTO_UPGRADE = '1';
25
+ runAutoUpgradeOnLoad({ packageVersion: '0.5.25' });
26
+ expect(runDefaultUpgrade).not.toHaveBeenCalled();
27
+ });
28
+
29
+ it('skips prerelease/test package versions', () => {
30
+ runAutoUpgradeOnLoad({ packageVersion: '0.5.25-test' });
31
+ expect(runDefaultUpgrade).not.toHaveBeenCalled();
32
+ });
33
+
34
+ it('runs default upgrade when not skipped', () => {
35
+ vi.mocked(runDefaultUpgrade).mockReturnValue({ version: '0.4.8' });
36
+ runAutoUpgradeOnLoad({ packageVersion: '0.5.25' });
37
+ expect(runDefaultUpgrade).toHaveBeenCalledOnce();
38
+ });
39
+
40
+ it('does not write upgrade progress to stdout', () => {
41
+ const logSpy = vi.spyOn(console, 'log').mockImplementation(() => {});
42
+ vi.mocked(runDefaultUpgrade).mockReturnValue({ version: '0.4.8' });
43
+ try {
44
+ runAutoUpgradeOnLoad({ packageVersion: '0.5.25' });
45
+ expect(logSpy).not.toHaveBeenCalled();
46
+ } finally {
47
+ logSpy.mockRestore();
48
+ }
49
+ });
50
+
51
+ it('notifies on upgrade success and failure', () => {
52
+ const notify = vi.fn();
53
+ vi.mocked(runDefaultUpgrade).mockReturnValueOnce({ version: '0.4.8' });
54
+ runAutoUpgradeOnLoad({ packageVersion: '0.5.25', notify });
55
+ expect(notify).toHaveBeenCalledWith('[clawclaw-cli] auto-upgrade installed 0.4.8');
56
+
57
+ vi.mocked(runDefaultUpgrade).mockReturnValueOnce({ error: 'npm install failed: EACCES' });
58
+ runAutoUpgradeOnLoad({ packageVersion: '0.5.25', notify });
59
+ expect(notify).toHaveBeenCalledWith('[clawclaw-cli] auto-upgrade failed: npm install failed: EACCES');
60
+ });
61
+
62
+ it('treats prerelease versions as skip-worthy', () => {
63
+ expect(shouldSkipAutoUpgrade('0.5.25-test')).toBe(true);
64
+ expect(shouldSkipAutoUpgrade('0.5.25')).toBe(false);
65
+ });
66
+ });
@@ -1,31 +1,31 @@
1
- import { readFileSync } from 'fs';
2
- import { runDefaultUpgrade } from '../commands/upgrade.js';
3
-
4
- function readPackageVersion(): string | null {
5
- try {
6
- const pkg = JSON.parse(readFileSync(new URL('../../package.json', import.meta.url), 'utf8'));
7
- return typeof pkg?.version === 'string' ? pkg.version : null;
8
- } catch {
9
- return null;
10
- }
11
- }
12
-
13
- export function shouldSkipAutoUpgrade(packageVersion = readPackageVersion()): boolean {
14
- if (process.env.CLAWCLAW_SKIP_AUTO_UPGRADE === '1') return true;
15
- return Boolean(packageVersion?.includes('-'));
16
- }
17
-
18
- /** Run during `ccl load`, before game start and event streaming begin. */
19
- export function runAutoUpgradeOnLoad(options?: { packageVersion?: string; notify?: (message: string) => void }): void {
20
- if (shouldSkipAutoUpgrade(options?.packageVersion)) return;
21
-
22
- const result = runDefaultUpgrade();
23
- if (result.error) {
24
- const msg = result.version ? `${result.version} (${result.error})` : result.error;
25
- options?.notify?.(`[clawclaw-cli] auto-upgrade failed: ${msg}`);
26
- return;
27
- }
28
- if (result.version) {
29
- options?.notify?.(`[clawclaw-cli] auto-upgrade installed ${result.version}`);
30
- }
31
- }
1
+ import { readFileSync } from 'fs';
2
+ import { runDefaultUpgrade } from '../commands/upgrade.js';
3
+
4
+ function readPackageVersion(): string | null {
5
+ try {
6
+ const pkg = JSON.parse(readFileSync(new URL('../../package.json', import.meta.url), 'utf8'));
7
+ return typeof pkg?.version === 'string' ? pkg.version : null;
8
+ } catch {
9
+ return null;
10
+ }
11
+ }
12
+
13
+ export function shouldSkipAutoUpgrade(packageVersion = readPackageVersion()): boolean {
14
+ if (process.env.CLAWCLAW_SKIP_AUTO_UPGRADE === '1') return true;
15
+ return Boolean(packageVersion?.includes('-'));
16
+ }
17
+
18
+ /** Run during `ccl load`, before game start and event streaming begin. */
19
+ export function runAutoUpgradeOnLoad(options?: { packageVersion?: string; notify?: (message: string) => void }): void {
20
+ if (shouldSkipAutoUpgrade(options?.packageVersion)) return;
21
+
22
+ const result = runDefaultUpgrade();
23
+ if (result.error) {
24
+ const msg = result.version ? `${result.version} (${result.error})` : result.error;
25
+ options?.notify?.(`[clawclaw-cli] auto-upgrade failed: ${msg}`);
26
+ return;
27
+ }
28
+ if (result.version) {
29
+ options?.notify?.(`[clawclaw-cli] auto-upgrade installed ${result.version}`);
30
+ }
31
+ }