@myclaw163/clawclaw-cli 0.6.71 → 0.6.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/README.md +387 -427
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/check-skill-command-surface.mjs +116 -0
  10. package/scripts/find-hide-spots.py +157 -157
  11. package/scripts/postinstall.mjs +20 -20
  12. package/scripts/sync-bundled-skill.mjs +245 -245
  13. package/scripts/sync-bundled-skill.test.mjs +152 -152
  14. package/skills/clawclaw/SKILL.md +248 -244
  15. package/skills/clawclaw/references/CHATTERBOX.md +141 -142
  16. package/skills/clawclaw/references/COMMANDS.md +160 -148
  17. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
  18. package/skills/clawclaw/references/HUB.md +48 -48
  19. package/skills/clawclaw/references/KNOWLEDGE.md +42 -45
  20. package/skills/clawclaw/references/STRATEGIES.md +59 -59
  21. package/skills/clawclaw/references/STREAM.md +93 -91
  22. package/skills/clawclaw/references/TACTICS.md +65 -65
  23. package/src/assets/clawclaw-ascii-map.txt +40 -40
  24. package/src/cli.ts +112 -110
  25. package/src/commands/_schema.ts +124 -109
  26. package/src/commands/account.ts +209 -209
  27. package/src/commands/data.test.ts +33 -0
  28. package/src/commands/data.ts +22 -0
  29. package/src/commands/do.test.ts +84 -73
  30. package/src/commands/do.ts +130 -126
  31. package/src/commands/events.test.ts +100 -71
  32. package/src/commands/events.ts +250 -155
  33. package/src/commands/game-map.test.ts +28 -28
  34. package/src/commands/game-start-plan.test.ts +84 -84
  35. package/src/commands/game.ts +1113 -1047
  36. package/src/commands/history-player.test.ts +102 -102
  37. package/src/commands/history.ts +573 -573
  38. package/src/commands/hub.test.ts +96 -96
  39. package/src/commands/hub.ts +234 -234
  40. package/src/commands/knowledge.test.ts +13 -13
  41. package/src/commands/knowledge.ts +139 -139
  42. package/src/commands/load.test.ts +51 -51
  43. package/src/commands/load.ts +13 -13
  44. package/src/commands/meeting-history.test.ts +106 -106
  45. package/src/commands/memory.ts +40 -40
  46. package/src/commands/peek.ts +45 -45
  47. package/src/commands/persona.ts +57 -57
  48. package/src/commands/setup/codex.ts +266 -266
  49. package/src/commands/skill.ts +128 -128
  50. package/src/commands/state.ts +46 -46
  51. package/src/commands/strategy.test.ts +153 -145
  52. package/src/commands/strategy.ts +183 -181
  53. package/src/commands/tts.ts +128 -128
  54. package/src/commands/upgrade.test.ts +82 -82
  55. package/src/commands/upgrade.ts +148 -148
  56. package/src/commands/watch.test.ts +999 -977
  57. package/src/commands/watch.ts +660 -658
  58. package/src/lib/auth.test.ts +86 -74
  59. package/src/lib/auth.ts +223 -186
  60. package/src/lib/command-meta.ts +37 -37
  61. package/src/lib/game-client.ts +403 -391
  62. package/src/lib/game-context.ts +92 -0
  63. package/src/lib/http-keepalive.ts +15 -15
  64. package/src/lib/http-transport.test.ts +42 -42
  65. package/src/lib/http-transport.ts +113 -113
  66. package/src/lib/hub-client.test.ts +56 -56
  67. package/src/lib/hub-client.ts +88 -88
  68. package/src/lib/hub-install.test.ts +98 -98
  69. package/src/lib/hub-install.ts +160 -121
  70. package/src/lib/hub-reminder.ts +78 -75
  71. package/src/lib/hub-unzip.test.ts +69 -69
  72. package/src/lib/hub-unzip.ts +62 -62
  73. package/src/lib/init-command.test.ts +75 -75
  74. package/src/lib/init-command.ts +130 -120
  75. package/src/lib/knowledge-store.test.ts +170 -170
  76. package/src/lib/knowledge-store.ts +369 -369
  77. package/src/lib/load-context.test.ts +52 -52
  78. package/src/lib/load-context.ts +52 -52
  79. package/src/lib/match-state.test.ts +134 -134
  80. package/src/lib/match-state.ts +94 -94
  81. package/src/lib/netease-tts.ts +83 -83
  82. package/src/lib/normalize.ts +42 -42
  83. package/src/lib/persona.test.ts +41 -41
  84. package/src/lib/persona.ts +72 -72
  85. package/src/lib/server-registry.ts +152 -152
  86. package/src/lib/skill-version.test.ts +48 -48
  87. package/src/lib/skill-version.ts +19 -19
  88. package/src/lib/strategy-export.test.ts +240 -232
  89. package/src/lib/strategy-export.ts +247 -242
  90. package/src/lib/tts-keys.ts +7 -7
  91. package/src/lib/tts-speech.test.ts +63 -63
  92. package/src/lib/tts-speech.ts +76 -76
  93. package/src/lib/user-data.test.ts +96 -0
  94. package/src/lib/user-data.ts +400 -0
  95. package/src/lib/workspace-argv.test.ts +49 -49
  96. package/src/lib/workspace-argv.ts +44 -44
  97. package/src/perception/player-history-store.test.ts +87 -87
  98. package/src/perception/player-history-store.ts +194 -194
  99. package/src/pipeline/event-format.test.ts +243 -215
  100. package/src/pipeline/event-format.ts +501 -485
  101. package/src/pipeline/event-hints.ts +195 -190
  102. package/src/pipeline/event-store.test.ts +28 -28
  103. package/src/pipeline/event-store.ts +193 -193
  104. package/src/pipeline/pipeline.ts +35 -35
  105. package/src/pipeline/player-projection.test.ts +168 -0
  106. package/src/pipeline/player-projection.ts +370 -0
  107. package/src/runtime/auto-upgrade.test.ts +66 -66
  108. package/src/runtime/auto-upgrade.ts +31 -31
  109. package/src/runtime/event-daemon.test.ts +209 -141
  110. package/src/runtime/event-daemon.ts +519 -457
  111. package/src/runtime/owner-control.ts +150 -150
  112. package/src/runtime/raw-ws-log.test.ts +33 -33
  113. package/src/runtime/raw-ws-log.ts +32 -32
  114. package/src/runtime/runtime-logger.ts +107 -107
  115. package/src/runtime/ws-client.test.ts +125 -104
  116. package/src/runtime/ws-client.ts +287 -272
  117. package/src/sdk/action.ts +166 -166
  118. package/src/sdk/index.ts +110 -110
  119. package/src/sdk/types.ts +161 -161
  120. package/src/strategies/avoid-lone.ts +12 -12
  121. package/src/strategies/avoid-players.knowledge.md +19 -19
  122. package/src/strategies/avoid-players.ts +16 -16
  123. package/src/strategies/corpse-patrol.ts +23 -23
  124. package/src/strategies/crab-sabotage.ts +22 -22
  125. package/src/strategies/custom-module.test.ts +270 -270
  126. package/src/strategies/find-player.ts +17 -17
  127. package/src/strategies/game-utils.test.ts +242 -242
  128. package/src/strategies/game-utils.ts +846 -846
  129. package/src/strategies/goals/anchor-linger.ts +77 -77
  130. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  131. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  132. package/src/strategies/goals/avoid-players-top.ts +121 -121
  133. package/src/strategies/goals/conversation-goal.ts +51 -51
  134. package/src/strategies/goals/corpse-patrol-top.ts +113 -113
  135. package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
  136. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  137. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  138. package/src/strategies/goals/find-player-top.ts +93 -93
  139. package/src/strategies/goals/flee-players-goal.ts +53 -53
  140. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  141. package/src/strategies/goals/goal-manager.ts +41 -41
  142. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  143. package/src/strategies/goals/goal.ts +28 -28
  144. package/src/strategies/goals/hide-top.ts +197 -197
  145. package/src/strategies/goals/keep-away-goal.ts +221 -221
  146. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  147. package/src/strategies/goals/kill-lone-top.ts +160 -160
  148. package/src/strategies/goals/kill-target-goal.ts +59 -59
  149. package/src/strategies/goals/kill-target-top.ts +109 -109
  150. package/src/strategies/goals/leaf-goal.ts +27 -27
  151. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  152. package/src/strategies/goals/lone-kill-core.ts +82 -82
  153. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  154. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  155. package/src/strategies/goals/lone-kill-task-top.ts +133 -133
  156. package/src/strategies/goals/move-room-goal.ts +60 -60
  157. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  158. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  159. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  160. package/src/strategies/goals/paradise-fish-top.ts +224 -224
  161. package/src/strategies/goals/patrol-top.ts +57 -57
  162. package/src/strategies/goals/report-patrol-top.ts +80 -80
  163. package/src/strategies/goals/safe-task-goal.ts +102 -102
  164. package/src/strategies/goals/social-task-top.ts +161 -161
  165. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  166. package/src/strategies/goals/task-only-top.ts +57 -57
  167. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  168. package/src/strategies/goals/task-report-top.ts +57 -57
  169. package/src/strategies/goals/wander-task-goal.ts +33 -33
  170. package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
  171. package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
  172. package/src/strategies/greeting.ts +53 -53
  173. package/src/strategies/hide-spots.ts +59 -59
  174. package/src/strategies/hide.ts +24 -24
  175. package/src/strategies/kill-frenzy.ts +13 -13
  176. package/src/strategies/kill-lone.knowledge.md +17 -17
  177. package/src/strategies/kill-lone.ts +14 -14
  178. package/src/strategies/kill-target.ts +19 -19
  179. package/src/strategies/loader.test.ts +678 -678
  180. package/src/strategies/loader.ts +181 -179
  181. package/src/strategies/lone-kill-task.ts +22 -22
  182. package/src/strategies/meeting-gate.test.ts +59 -59
  183. package/src/strategies/meeting-gate.ts +23 -23
  184. package/src/strategies/move-room.ts +16 -16
  185. package/src/strategies/new-events-backfill.ts +98 -98
  186. package/src/strategies/off-route-points.ts +105 -105
  187. package/src/strategies/paradise-fish.knowledge.md +19 -19
  188. package/src/strategies/paradise-fish.ts +26 -26
  189. package/src/strategies/pathfind/distance-field.ts +150 -150
  190. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  191. package/src/strategies/pathfind/escape-planner.ts +355 -355
  192. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  193. package/src/strategies/patrol.ts +12 -12
  194. package/src/strategies/player-targets.ts +13 -13
  195. package/src/strategies/report-patrol.ts +12 -12
  196. package/src/strategies/shrimp-memory.knowledge.md +19 -19
  197. package/src/strategies/shrimp-memory.ts +26 -26
  198. package/src/strategies/social-task.test.ts +28 -28
  199. package/src/strategies/social-task.ts +50 -50
  200. package/src/strategies/spawn.ts +82 -82
  201. package/src/strategies/speech-module.ts +123 -123
  202. package/src/strategies/strategy-loop.test.ts +15 -0
  203. package/src/strategies/strategy-loop.ts +776 -771
  204. package/src/strategies/task-kill-report.ts +18 -18
  205. package/src/strategies/task-only.ts +12 -12
  206. package/src/strategies/task-report.ts +23 -23
  207. package/src/strategies/types.ts +109 -109
  208. package/src/strategies/warrior-memory.knowledge.md +21 -21
  209. package/src/strategies/warrior-memory.ts +17 -17
@@ -1,87 +1,87 @@
1
- import { existsSync, mkdtempSync, readFileSync } from 'fs';
2
- import { tmpdir } from 'os';
3
- import { join } from 'path';
4
- import { describe, expect, it } from 'vitest';
5
- import { PlayerHistoryStore, playerHistoryPathForSession } from './player-history-store.js';
6
-
7
- describe('PlayerHistoryStore', () => {
8
- it('derives sidecar path from the session jsonl path', () => {
9
- expect(playerHistoryPathForSession('/tmp/game.jsonl')).toBe('/tmp/game.player-history.json');
10
- expect(playerHistoryPathForSession('/tmp/game')).toBe('/tmp/game.player-history.json');
11
- });
12
-
13
- it('records player_spotted by tick, fills empty frames, and merges same tick players', () => {
14
- const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
15
- const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
16
- store.reset(Date.parse('2026-05-21T00:00:00.000Z'));
17
-
18
- expect(store.recordPlayerSpotted({
19
- type: 'player_spotted',
20
- tick: 10,
21
- spotted_name: '砂锅猎手',
22
- spotted_room: '动力监控室',
23
- spotted_x: 1,
24
- spotted_y: 2,
25
- }, Date.parse('2026-05-21T00:00:01.000Z'))).toBe(true);
26
- store.recordPlayerSpotted({
27
- type: 'player_spotted',
28
- tick: 13,
29
- spotted_name: '洋流王子',
30
- spotted_room: 'hallway',
31
- spotted_x: 3,
32
- spotted_y: 4,
33
- }, Date.parse('2026-05-21T00:00:02.000Z'));
34
- store.recordPlayerSpotted({
35
- type: 'player_spotted',
36
- tick: 13,
37
- spotted_name: '测试-浮沉-0bc9',
38
- spotted_room: 'hallway',
39
- spotted_x: 5,
40
- spotted_y: 6,
41
- }, Date.parse('2026-05-21T00:00:02.000Z'));
42
-
43
- const data = store.read()!;
44
- expect(data.visible_frames.map((frame) => frame.tick)).toEqual([10, 11, 12, 13]);
45
- expect(data.visible_frames[1].players).toEqual({});
46
- expect(data.visible_frames[2].players).toEqual({});
47
- expect(new Set(Object.keys(data.visible_frames[3].players))).toEqual(new Set(['测试-浮沉-0bc9', '洋流王子']));
48
- expect(data.last_history_tick).toBe(13);
49
- });
50
-
51
- it('does not backfill a missing old tick after later ticks have been processed', () => {
52
- const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
53
- const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
54
- store.reset();
55
- store.recordPlayerSpotted({ type: 'player_spotted', tick: 10, spotted_name: 'A', spotted_x: 1, spotted_y: 1 });
56
- store.recordPlayerSpotted({ type: 'player_spotted', tick: 13, spotted_name: 'B', spotted_x: 2, spotted_y: 2 });
57
- expect(store.recordPlayerSpotted({ type: 'player_spotted', tick: 9, spotted_name: 'C', spotted_x: 3, spotted_y: 3 })).toBe(false);
58
- expect(store.read()!.visible_frames.some((frame) => frame.tick === 9)).toBe(false);
59
- });
60
-
61
- it('caches seats and lobster task locations from map data', () => {
62
- const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
63
- const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
64
- store.reset();
65
- store.updateMapCache({
66
- all_players: [{ name: 'A', seat: 1 }, { name: 'B', seat: 2 }],
67
- all_task_locations: [
68
- { name: '修线', room: '电力', x: 10, y: 20, faction: 'lobster' },
69
- { name: '破坏', room: '制氧', x: 30, y: 40, faction: 'crab' },
70
- ],
71
- });
72
- const data = store.read()!;
73
- expect(data.seats).toEqual({ A: 1, B: 2 });
74
- expect(data.lobster_tasks).toEqual([{ name: '修线', room: '电力', x: 10, y: 20 }]);
75
- });
76
-
77
- it('deletes the sidecar when requested', () => {
78
- const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
79
- const path = join(dir, 'session.player-history.json');
80
- const store = new PlayerHistoryStore(path);
81
- store.reset();
82
- expect(existsSync(path)).toBe(true);
83
- expect(JSON.parse(readFileSync(path, 'utf8')).visible_frames).toEqual([]);
84
- store.delete();
85
- expect(existsSync(path)).toBe(false);
86
- });
87
- });
1
+ import { existsSync, mkdtempSync, readFileSync } from 'fs';
2
+ import { tmpdir } from 'os';
3
+ import { join } from 'path';
4
+ import { describe, expect, it } from 'vitest';
5
+ import { PlayerHistoryStore, playerHistoryPathForSession } from './player-history-store.js';
6
+
7
+ describe('PlayerHistoryStore', () => {
8
+ it('derives sidecar path from the session jsonl path', () => {
9
+ expect(playerHistoryPathForSession('/tmp/game.jsonl')).toBe('/tmp/game.player-history.json');
10
+ expect(playerHistoryPathForSession('/tmp/game')).toBe('/tmp/game.player-history.json');
11
+ });
12
+
13
+ it('records player_spotted by tick, fills empty frames, and merges same tick players', () => {
14
+ const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
15
+ const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
16
+ store.reset(Date.parse('2026-05-21T00:00:00.000Z'));
17
+
18
+ expect(store.recordPlayerSpotted({
19
+ type: 'player_spotted',
20
+ tick: 10,
21
+ spotted_name: '砂锅猎手',
22
+ spotted_room: '动力监控室',
23
+ spotted_x: 1,
24
+ spotted_y: 2,
25
+ }, Date.parse('2026-05-21T00:00:01.000Z'))).toBe(true);
26
+ store.recordPlayerSpotted({
27
+ type: 'player_spotted',
28
+ tick: 13,
29
+ spotted_name: '洋流王子',
30
+ spotted_room: 'hallway',
31
+ spotted_x: 3,
32
+ spotted_y: 4,
33
+ }, Date.parse('2026-05-21T00:00:02.000Z'));
34
+ store.recordPlayerSpotted({
35
+ type: 'player_spotted',
36
+ tick: 13,
37
+ spotted_name: '测试-浮沉-0bc9',
38
+ spotted_room: 'hallway',
39
+ spotted_x: 5,
40
+ spotted_y: 6,
41
+ }, Date.parse('2026-05-21T00:00:02.000Z'));
42
+
43
+ const data = store.read()!;
44
+ expect(data.visible_frames.map((frame) => frame.tick)).toEqual([10, 11, 12, 13]);
45
+ expect(data.visible_frames[1].players).toEqual({});
46
+ expect(data.visible_frames[2].players).toEqual({});
47
+ expect(new Set(Object.keys(data.visible_frames[3].players))).toEqual(new Set(['测试-浮沉-0bc9', '洋流王子']));
48
+ expect(data.last_history_tick).toBe(13);
49
+ });
50
+
51
+ it('does not backfill a missing old tick after later ticks have been processed', () => {
52
+ const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
53
+ const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
54
+ store.reset();
55
+ store.recordPlayerSpotted({ type: 'player_spotted', tick: 10, spotted_name: 'A', spotted_x: 1, spotted_y: 1 });
56
+ store.recordPlayerSpotted({ type: 'player_spotted', tick: 13, spotted_name: 'B', spotted_x: 2, spotted_y: 2 });
57
+ expect(store.recordPlayerSpotted({ type: 'player_spotted', tick: 9, spotted_name: 'C', spotted_x: 3, spotted_y: 3 })).toBe(false);
58
+ expect(store.read()!.visible_frames.some((frame) => frame.tick === 9)).toBe(false);
59
+ });
60
+
61
+ it('caches seats and lobster task locations from map data', () => {
62
+ const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
63
+ const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
64
+ store.reset();
65
+ store.updateMapCache({
66
+ all_players: [{ name: 'A', seat: 1 }, { name: 'B', seat: 2 }],
67
+ all_task_locations: [
68
+ { name: '修线', room: '电力', x: 10, y: 20, faction: 'lobster' },
69
+ { name: '破坏', room: '制氧', x: 30, y: 40, faction: 'crab' },
70
+ ],
71
+ });
72
+ const data = store.read()!;
73
+ expect(data.seats).toEqual({ A: 1, B: 2 });
74
+ expect(data.lobster_tasks).toEqual([{ name: '修线', room: '电力', x: 10, y: 20 }]);
75
+ });
76
+
77
+ it('deletes the sidecar when requested', () => {
78
+ const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
79
+ const path = join(dir, 'session.player-history.json');
80
+ const store = new PlayerHistoryStore(path);
81
+ store.reset();
82
+ expect(existsSync(path)).toBe(true);
83
+ expect(JSON.parse(readFileSync(path, 'utf8')).visible_frames).toEqual([]);
84
+ store.delete();
85
+ expect(existsSync(path)).toBe(false);
86
+ });
87
+ });
@@ -1,194 +1,194 @@
1
- import { existsSync, mkdirSync, readFileSync, unlinkSync, writeFileSync } from 'fs';
2
- import { dirname } from 'path';
3
-
4
- export interface FramePlayer {
5
- x: number;
6
- y: number;
7
- room?: string | null;
8
- }
9
-
10
- export interface VisibleFrame {
11
- tick: number;
12
- time: string;
13
- players: Record<string, FramePlayer>;
14
- }
15
-
16
- export interface LobsterTaskPoint {
17
- name: string;
18
- room?: string | null;
19
- x: number;
20
- y: number;
21
- }
22
-
23
- export interface PlayerHistoryData {
24
- time: string;
25
- visible_frames: VisibleFrame[];
26
- seats: Record<string, number>;
27
- lobster_tasks: LobsterTaskPoint[];
28
- last_raw_frame: null;
29
- last_history_tick: number | null;
30
- }
31
-
32
- const TICK_MS = 100;
33
-
34
- function nowIso(nowMs = Date.now()): string {
35
- return new Date(nowMs).toISOString();
36
- }
37
-
38
- function isFiniteNumber(value: unknown): value is number {
39
- return typeof value === 'number' && Number.isFinite(value);
40
- }
41
-
42
- function frameTimeFromPrevious(data: PlayerHistoryData, tick: number, nowMs: number): string {
43
- const lastTick = data.last_history_tick;
44
- if (lastTick == null || tick <= lastTick) return nowIso(nowMs);
45
- const lastFrame = data.visible_frames.find((frame) => frame.tick === lastTick);
46
- const lastMs = lastFrame ? Date.parse(lastFrame.time) : NaN;
47
- const baseMs = Number.isFinite(lastMs) ? lastMs : nowMs - (tick - lastTick) * TICK_MS;
48
- return nowIso(baseMs + (tick - lastTick) * TICK_MS);
49
- }
50
-
51
- function createEmptyData(nowMs = Date.now()): PlayerHistoryData {
52
- return {
53
- time: nowIso(nowMs),
54
- visible_frames: [],
55
- seats: {},
56
- lobster_tasks: [],
57
- last_raw_frame: null,
58
- last_history_tick: null,
59
- };
60
- }
61
-
62
- function normalizeData(raw: Partial<PlayerHistoryData> | null, nowMs = Date.now()): PlayerHistoryData {
63
- return {
64
- time: typeof raw?.time === 'string' ? raw.time : nowIso(nowMs),
65
- visible_frames: Array.isArray(raw?.visible_frames) ? raw.visible_frames : [],
66
- seats: raw?.seats && typeof raw.seats === 'object' ? raw.seats : {},
67
- lobster_tasks: Array.isArray(raw?.lobster_tasks) ? raw.lobster_tasks : [],
68
- last_raw_frame: null,
69
- last_history_tick: isFiniteNumber(raw?.last_history_tick) ? raw.last_history_tick : null,
70
- };
71
- }
72
-
73
- function ensureFrame(data: PlayerHistoryData, tick: number, time: string): VisibleFrame {
74
- let frame = data.visible_frames.find((candidate) => candidate.tick === tick);
75
- if (!frame) {
76
- frame = { tick, time, players: {} };
77
- data.visible_frames.push(frame);
78
- data.visible_frames.sort((a, b) => a.tick - b.tick);
79
- }
80
- return frame;
81
- }
82
-
83
- export function playerHistoryPathForSession(sessionPath: string): string {
84
- return sessionPath.endsWith('.jsonl')
85
- ? `${sessionPath.slice(0, -'.jsonl'.length)}.player-history.json`
86
- : `${sessionPath}.player-history.json`;
87
- }
88
-
89
- export class PlayerHistoryStore {
90
- constructor(private filePath: string) {}
91
-
92
- get path(): string {
93
- return this.filePath;
94
- }
95
-
96
- static forSession(sessionPath: string): PlayerHistoryStore {
97
- return new PlayerHistoryStore(playerHistoryPathForSession(sessionPath));
98
- }
99
-
100
- read(): PlayerHistoryData | null {
101
- if (!existsSync(this.filePath)) return null;
102
- try {
103
- return normalizeData(JSON.parse(readFileSync(this.filePath, 'utf8')));
104
- } catch {
105
- return null;
106
- }
107
- }
108
-
109
- reset(nowMs = Date.now()): PlayerHistoryData {
110
- const data = createEmptyData(nowMs);
111
- this.write(data);
112
- return data;
113
- }
114
-
115
- delete(): void {
116
- try { unlinkSync(this.filePath); } catch {}
117
- }
118
-
119
- updateMapCache(mapData: any, nowMs = Date.now()): void {
120
- if (!mapData || typeof mapData !== 'object') return;
121
- const data = this.read() ?? createEmptyData(nowMs);
122
- const seats: Record<string, number> = {};
123
- for (const player of Array.isArray(mapData.all_players) ? mapData.all_players : []) {
124
- if (typeof player?.name !== 'string' || !isFiniteNumber(player.seat)) continue;
125
- seats[player.name] = player.seat;
126
- }
127
- const lobsterTasks: LobsterTaskPoint[] = [];
128
- for (const task of Array.isArray(mapData.all_task_locations) ? mapData.all_task_locations : []) {
129
- if (task?.faction !== 'lobster') continue;
130
- if (typeof task.name !== 'string' || !isFiniteNumber(task.x) || !isFiniteNumber(task.y)) continue;
131
- lobsterTasks.push({
132
- name: task.name,
133
- room: typeof task.room === 'string' ? task.room : null,
134
- x: task.x,
135
- y: task.y,
136
- });
137
- }
138
- data.seats = seats;
139
- data.lobster_tasks = lobsterTasks;
140
- data.time = nowIso(nowMs);
141
- this.write(data);
142
- }
143
-
144
- recordPlayerSpotted(event: Record<string, any>, nowMs = Date.now()): boolean {
145
- if (event.type !== 'player_spotted') return false;
146
- const tick = event.tick;
147
- const name = event.spotted_name;
148
- const x = event.spotted_x;
149
- const y = event.spotted_y;
150
- if (!isFiniteNumber(tick) || !Number.isInteger(tick)) return false;
151
- if (typeof name !== 'string' || name.length === 0) return false;
152
- if (!isFiniteNumber(x) || !isFiniteNumber(y)) return false;
153
-
154
- const data = this.read() ?? createEmptyData(nowMs);
155
- let frame: VisibleFrame | undefined;
156
- const lastTick = data.last_history_tick;
157
-
158
- if (lastTick == null) {
159
- frame = ensureFrame(data, tick, nowIso(nowMs));
160
- data.last_history_tick = tick;
161
- } else if (tick > lastTick) {
162
- const lastFrame = data.visible_frames.find((candidate) => candidate.tick === lastTick);
163
- const lastMs = lastFrame ? Date.parse(lastFrame.time) : NaN;
164
- const baseMs = Number.isFinite(lastMs) ? lastMs : nowMs - (tick - lastTick) * TICK_MS;
165
- for (let emptyTick = lastTick + 1; emptyTick < tick; emptyTick++) {
166
- ensureFrame(data, emptyTick, nowIso(baseMs + (emptyTick - lastTick) * TICK_MS));
167
- }
168
- frame = ensureFrame(data, tick, nowIso(baseMs + (tick - lastTick) * TICK_MS));
169
- data.last_history_tick = tick;
170
- } else {
171
- frame = data.visible_frames.find((candidate) => candidate.tick === tick);
172
- if (!frame && tick === lastTick) frame = ensureFrame(data, tick, frameTimeFromPrevious(data, tick, nowMs));
173
- if (!frame) return false;
174
- }
175
-
176
- frame.players[name] = {
177
- x,
178
- y,
179
- room: typeof event.spotted_room === 'string'
180
- ? event.spotted_room
181
- : typeof event.room === 'string'
182
- ? event.room
183
- : null,
184
- };
185
- data.time = nowIso(nowMs);
186
- this.write(data);
187
- return true;
188
- }
189
-
190
- private write(data: PlayerHistoryData): void {
191
- mkdirSync(dirname(this.filePath), { recursive: true });
192
- writeFileSync(this.filePath, JSON.stringify(data, null, 2));
193
- }
194
- }
1
+ import { existsSync, mkdirSync, readFileSync, unlinkSync, writeFileSync } from 'fs';
2
+ import { dirname } from 'path';
3
+
4
+ export interface FramePlayer {
5
+ x: number;
6
+ y: number;
7
+ room?: string | null;
8
+ }
9
+
10
+ export interface VisibleFrame {
11
+ tick: number;
12
+ time: string;
13
+ players: Record<string, FramePlayer>;
14
+ }
15
+
16
+ export interface LobsterTaskPoint {
17
+ name: string;
18
+ room?: string | null;
19
+ x: number;
20
+ y: number;
21
+ }
22
+
23
+ export interface PlayerHistoryData {
24
+ time: string;
25
+ visible_frames: VisibleFrame[];
26
+ seats: Record<string, number>;
27
+ lobster_tasks: LobsterTaskPoint[];
28
+ last_raw_frame: null;
29
+ last_history_tick: number | null;
30
+ }
31
+
32
+ const TICK_MS = 100;
33
+
34
+ function nowIso(nowMs = Date.now()): string {
35
+ return new Date(nowMs).toISOString();
36
+ }
37
+
38
+ function isFiniteNumber(value: unknown): value is number {
39
+ return typeof value === 'number' && Number.isFinite(value);
40
+ }
41
+
42
+ function frameTimeFromPrevious(data: PlayerHistoryData, tick: number, nowMs: number): string {
43
+ const lastTick = data.last_history_tick;
44
+ if (lastTick == null || tick <= lastTick) return nowIso(nowMs);
45
+ const lastFrame = data.visible_frames.find((frame) => frame.tick === lastTick);
46
+ const lastMs = lastFrame ? Date.parse(lastFrame.time) : NaN;
47
+ const baseMs = Number.isFinite(lastMs) ? lastMs : nowMs - (tick - lastTick) * TICK_MS;
48
+ return nowIso(baseMs + (tick - lastTick) * TICK_MS);
49
+ }
50
+
51
+ function createEmptyData(nowMs = Date.now()): PlayerHistoryData {
52
+ return {
53
+ time: nowIso(nowMs),
54
+ visible_frames: [],
55
+ seats: {},
56
+ lobster_tasks: [],
57
+ last_raw_frame: null,
58
+ last_history_tick: null,
59
+ };
60
+ }
61
+
62
+ function normalizeData(raw: Partial<PlayerHistoryData> | null, nowMs = Date.now()): PlayerHistoryData {
63
+ return {
64
+ time: typeof raw?.time === 'string' ? raw.time : nowIso(nowMs),
65
+ visible_frames: Array.isArray(raw?.visible_frames) ? raw.visible_frames : [],
66
+ seats: raw?.seats && typeof raw.seats === 'object' ? raw.seats : {},
67
+ lobster_tasks: Array.isArray(raw?.lobster_tasks) ? raw.lobster_tasks : [],
68
+ last_raw_frame: null,
69
+ last_history_tick: isFiniteNumber(raw?.last_history_tick) ? raw.last_history_tick : null,
70
+ };
71
+ }
72
+
73
+ function ensureFrame(data: PlayerHistoryData, tick: number, time: string): VisibleFrame {
74
+ let frame = data.visible_frames.find((candidate) => candidate.tick === tick);
75
+ if (!frame) {
76
+ frame = { tick, time, players: {} };
77
+ data.visible_frames.push(frame);
78
+ data.visible_frames.sort((a, b) => a.tick - b.tick);
79
+ }
80
+ return frame;
81
+ }
82
+
83
+ export function playerHistoryPathForSession(sessionPath: string): string {
84
+ return sessionPath.endsWith('.jsonl')
85
+ ? `${sessionPath.slice(0, -'.jsonl'.length)}.player-history.json`
86
+ : `${sessionPath}.player-history.json`;
87
+ }
88
+
89
+ export class PlayerHistoryStore {
90
+ constructor(private filePath: string) {}
91
+
92
+ get path(): string {
93
+ return this.filePath;
94
+ }
95
+
96
+ static forSession(sessionPath: string): PlayerHistoryStore {
97
+ return new PlayerHistoryStore(playerHistoryPathForSession(sessionPath));
98
+ }
99
+
100
+ read(): PlayerHistoryData | null {
101
+ if (!existsSync(this.filePath)) return null;
102
+ try {
103
+ return normalizeData(JSON.parse(readFileSync(this.filePath, 'utf8')));
104
+ } catch {
105
+ return null;
106
+ }
107
+ }
108
+
109
+ reset(nowMs = Date.now()): PlayerHistoryData {
110
+ const data = createEmptyData(nowMs);
111
+ this.write(data);
112
+ return data;
113
+ }
114
+
115
+ delete(): void {
116
+ try { unlinkSync(this.filePath); } catch {}
117
+ }
118
+
119
+ updateMapCache(mapData: any, nowMs = Date.now()): void {
120
+ if (!mapData || typeof mapData !== 'object') return;
121
+ const data = this.read() ?? createEmptyData(nowMs);
122
+ const seats: Record<string, number> = {};
123
+ for (const player of Array.isArray(mapData.all_players) ? mapData.all_players : []) {
124
+ if (typeof player?.name !== 'string' || !isFiniteNumber(player.seat)) continue;
125
+ seats[player.name] = player.seat;
126
+ }
127
+ const lobsterTasks: LobsterTaskPoint[] = [];
128
+ for (const task of Array.isArray(mapData.all_task_locations) ? mapData.all_task_locations : []) {
129
+ if (task?.faction !== 'lobster') continue;
130
+ if (typeof task.name !== 'string' || !isFiniteNumber(task.x) || !isFiniteNumber(task.y)) continue;
131
+ lobsterTasks.push({
132
+ name: task.name,
133
+ room: typeof task.room === 'string' ? task.room : null,
134
+ x: task.x,
135
+ y: task.y,
136
+ });
137
+ }
138
+ data.seats = seats;
139
+ data.lobster_tasks = lobsterTasks;
140
+ data.time = nowIso(nowMs);
141
+ this.write(data);
142
+ }
143
+
144
+ recordPlayerSpotted(event: Record<string, any>, nowMs = Date.now()): boolean {
145
+ if (event.type !== 'player_spotted') return false;
146
+ const tick = event.tick;
147
+ const name = event.spotted_name;
148
+ const x = event.spotted_x;
149
+ const y = event.spotted_y;
150
+ if (!isFiniteNumber(tick) || !Number.isInteger(tick)) return false;
151
+ if (typeof name !== 'string' || name.length === 0) return false;
152
+ if (!isFiniteNumber(x) || !isFiniteNumber(y)) return false;
153
+
154
+ const data = this.read() ?? createEmptyData(nowMs);
155
+ let frame: VisibleFrame | undefined;
156
+ const lastTick = data.last_history_tick;
157
+
158
+ if (lastTick == null) {
159
+ frame = ensureFrame(data, tick, nowIso(nowMs));
160
+ data.last_history_tick = tick;
161
+ } else if (tick > lastTick) {
162
+ const lastFrame = data.visible_frames.find((candidate) => candidate.tick === lastTick);
163
+ const lastMs = lastFrame ? Date.parse(lastFrame.time) : NaN;
164
+ const baseMs = Number.isFinite(lastMs) ? lastMs : nowMs - (tick - lastTick) * TICK_MS;
165
+ for (let emptyTick = lastTick + 1; emptyTick < tick; emptyTick++) {
166
+ ensureFrame(data, emptyTick, nowIso(baseMs + (emptyTick - lastTick) * TICK_MS));
167
+ }
168
+ frame = ensureFrame(data, tick, nowIso(baseMs + (tick - lastTick) * TICK_MS));
169
+ data.last_history_tick = tick;
170
+ } else {
171
+ frame = data.visible_frames.find((candidate) => candidate.tick === tick);
172
+ if (!frame && tick === lastTick) frame = ensureFrame(data, tick, frameTimeFromPrevious(data, tick, nowMs));
173
+ if (!frame) return false;
174
+ }
175
+
176
+ frame.players[name] = {
177
+ x,
178
+ y,
179
+ room: typeof event.spotted_room === 'string'
180
+ ? event.spotted_room
181
+ : typeof event.room === 'string'
182
+ ? event.room
183
+ : null,
184
+ };
185
+ data.time = nowIso(nowMs);
186
+ this.write(data);
187
+ return true;
188
+ }
189
+
190
+ private write(data: PlayerHistoryData): void {
191
+ mkdirSync(dirname(this.filePath), { recursive: true });
192
+ writeFileSync(this.filePath, JSON.stringify(data, null, 2));
193
+ }
194
+ }