@myclaw163/clawclaw-cli 0.6.71 → 0.6.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/README.md +387 -427
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/check-skill-command-surface.mjs +116 -0
  10. package/scripts/find-hide-spots.py +157 -157
  11. package/scripts/postinstall.mjs +20 -20
  12. package/scripts/sync-bundled-skill.mjs +245 -245
  13. package/scripts/sync-bundled-skill.test.mjs +152 -152
  14. package/skills/clawclaw/SKILL.md +248 -244
  15. package/skills/clawclaw/references/CHATTERBOX.md +141 -142
  16. package/skills/clawclaw/references/COMMANDS.md +160 -148
  17. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
  18. package/skills/clawclaw/references/HUB.md +48 -48
  19. package/skills/clawclaw/references/KNOWLEDGE.md +42 -45
  20. package/skills/clawclaw/references/STRATEGIES.md +59 -59
  21. package/skills/clawclaw/references/STREAM.md +93 -91
  22. package/skills/clawclaw/references/TACTICS.md +65 -65
  23. package/src/assets/clawclaw-ascii-map.txt +40 -40
  24. package/src/cli.ts +112 -110
  25. package/src/commands/_schema.ts +124 -109
  26. package/src/commands/account.ts +209 -209
  27. package/src/commands/data.test.ts +33 -0
  28. package/src/commands/data.ts +22 -0
  29. package/src/commands/do.test.ts +84 -73
  30. package/src/commands/do.ts +130 -126
  31. package/src/commands/events.test.ts +100 -71
  32. package/src/commands/events.ts +250 -155
  33. package/src/commands/game-map.test.ts +28 -28
  34. package/src/commands/game-start-plan.test.ts +84 -84
  35. package/src/commands/game.ts +1113 -1047
  36. package/src/commands/history-player.test.ts +102 -102
  37. package/src/commands/history.ts +573 -573
  38. package/src/commands/hub.test.ts +96 -96
  39. package/src/commands/hub.ts +234 -234
  40. package/src/commands/knowledge.test.ts +13 -13
  41. package/src/commands/knowledge.ts +139 -139
  42. package/src/commands/load.test.ts +51 -51
  43. package/src/commands/load.ts +13 -13
  44. package/src/commands/meeting-history.test.ts +106 -106
  45. package/src/commands/memory.ts +40 -40
  46. package/src/commands/peek.ts +45 -45
  47. package/src/commands/persona.ts +57 -57
  48. package/src/commands/setup/codex.ts +266 -266
  49. package/src/commands/skill.ts +128 -128
  50. package/src/commands/state.ts +46 -46
  51. package/src/commands/strategy.test.ts +153 -145
  52. package/src/commands/strategy.ts +183 -181
  53. package/src/commands/tts.ts +128 -128
  54. package/src/commands/upgrade.test.ts +82 -82
  55. package/src/commands/upgrade.ts +148 -148
  56. package/src/commands/watch.test.ts +999 -977
  57. package/src/commands/watch.ts +660 -658
  58. package/src/lib/auth.test.ts +86 -74
  59. package/src/lib/auth.ts +223 -186
  60. package/src/lib/command-meta.ts +37 -37
  61. package/src/lib/game-client.ts +403 -391
  62. package/src/lib/game-context.ts +92 -0
  63. package/src/lib/http-keepalive.ts +15 -15
  64. package/src/lib/http-transport.test.ts +42 -42
  65. package/src/lib/http-transport.ts +113 -113
  66. package/src/lib/hub-client.test.ts +56 -56
  67. package/src/lib/hub-client.ts +88 -88
  68. package/src/lib/hub-install.test.ts +98 -98
  69. package/src/lib/hub-install.ts +160 -121
  70. package/src/lib/hub-reminder.ts +78 -75
  71. package/src/lib/hub-unzip.test.ts +69 -69
  72. package/src/lib/hub-unzip.ts +62 -62
  73. package/src/lib/init-command.test.ts +75 -75
  74. package/src/lib/init-command.ts +130 -120
  75. package/src/lib/knowledge-store.test.ts +170 -170
  76. package/src/lib/knowledge-store.ts +369 -369
  77. package/src/lib/load-context.test.ts +52 -52
  78. package/src/lib/load-context.ts +52 -52
  79. package/src/lib/match-state.test.ts +134 -134
  80. package/src/lib/match-state.ts +94 -94
  81. package/src/lib/netease-tts.ts +83 -83
  82. package/src/lib/normalize.ts +42 -42
  83. package/src/lib/persona.test.ts +41 -41
  84. package/src/lib/persona.ts +72 -72
  85. package/src/lib/server-registry.ts +152 -152
  86. package/src/lib/skill-version.test.ts +48 -48
  87. package/src/lib/skill-version.ts +19 -19
  88. package/src/lib/strategy-export.test.ts +240 -232
  89. package/src/lib/strategy-export.ts +247 -242
  90. package/src/lib/tts-keys.ts +7 -7
  91. package/src/lib/tts-speech.test.ts +63 -63
  92. package/src/lib/tts-speech.ts +76 -76
  93. package/src/lib/user-data.test.ts +96 -0
  94. package/src/lib/user-data.ts +400 -0
  95. package/src/lib/workspace-argv.test.ts +49 -49
  96. package/src/lib/workspace-argv.ts +44 -44
  97. package/src/perception/player-history-store.test.ts +87 -87
  98. package/src/perception/player-history-store.ts +194 -194
  99. package/src/pipeline/event-format.test.ts +243 -215
  100. package/src/pipeline/event-format.ts +501 -485
  101. package/src/pipeline/event-hints.ts +195 -190
  102. package/src/pipeline/event-store.test.ts +28 -28
  103. package/src/pipeline/event-store.ts +193 -193
  104. package/src/pipeline/pipeline.ts +35 -35
  105. package/src/pipeline/player-projection.test.ts +168 -0
  106. package/src/pipeline/player-projection.ts +370 -0
  107. package/src/runtime/auto-upgrade.test.ts +66 -66
  108. package/src/runtime/auto-upgrade.ts +31 -31
  109. package/src/runtime/event-daemon.test.ts +209 -141
  110. package/src/runtime/event-daemon.ts +519 -457
  111. package/src/runtime/owner-control.ts +150 -150
  112. package/src/runtime/raw-ws-log.test.ts +33 -33
  113. package/src/runtime/raw-ws-log.ts +32 -32
  114. package/src/runtime/runtime-logger.ts +107 -107
  115. package/src/runtime/ws-client.test.ts +125 -104
  116. package/src/runtime/ws-client.ts +287 -272
  117. package/src/sdk/action.ts +166 -166
  118. package/src/sdk/index.ts +110 -110
  119. package/src/sdk/types.ts +161 -161
  120. package/src/strategies/avoid-lone.ts +12 -12
  121. package/src/strategies/avoid-players.knowledge.md +19 -19
  122. package/src/strategies/avoid-players.ts +16 -16
  123. package/src/strategies/corpse-patrol.ts +23 -23
  124. package/src/strategies/crab-sabotage.ts +22 -22
  125. package/src/strategies/custom-module.test.ts +270 -270
  126. package/src/strategies/find-player.ts +17 -17
  127. package/src/strategies/game-utils.test.ts +242 -242
  128. package/src/strategies/game-utils.ts +846 -846
  129. package/src/strategies/goals/anchor-linger.ts +77 -77
  130. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  131. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  132. package/src/strategies/goals/avoid-players-top.ts +121 -121
  133. package/src/strategies/goals/conversation-goal.ts +51 -51
  134. package/src/strategies/goals/corpse-patrol-top.ts +113 -113
  135. package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
  136. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  137. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  138. package/src/strategies/goals/find-player-top.ts +93 -93
  139. package/src/strategies/goals/flee-players-goal.ts +53 -53
  140. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  141. package/src/strategies/goals/goal-manager.ts +41 -41
  142. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  143. package/src/strategies/goals/goal.ts +28 -28
  144. package/src/strategies/goals/hide-top.ts +197 -197
  145. package/src/strategies/goals/keep-away-goal.ts +221 -221
  146. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  147. package/src/strategies/goals/kill-lone-top.ts +160 -160
  148. package/src/strategies/goals/kill-target-goal.ts +59 -59
  149. package/src/strategies/goals/kill-target-top.ts +109 -109
  150. package/src/strategies/goals/leaf-goal.ts +27 -27
  151. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  152. package/src/strategies/goals/lone-kill-core.ts +82 -82
  153. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  154. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  155. package/src/strategies/goals/lone-kill-task-top.ts +133 -133
  156. package/src/strategies/goals/move-room-goal.ts +60 -60
  157. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  158. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  159. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  160. package/src/strategies/goals/paradise-fish-top.ts +224 -224
  161. package/src/strategies/goals/patrol-top.ts +57 -57
  162. package/src/strategies/goals/report-patrol-top.ts +80 -80
  163. package/src/strategies/goals/safe-task-goal.ts +102 -102
  164. package/src/strategies/goals/social-task-top.ts +161 -161
  165. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  166. package/src/strategies/goals/task-only-top.ts +57 -57
  167. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  168. package/src/strategies/goals/task-report-top.ts +57 -57
  169. package/src/strategies/goals/wander-task-goal.ts +33 -33
  170. package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
  171. package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
  172. package/src/strategies/greeting.ts +53 -53
  173. package/src/strategies/hide-spots.ts +59 -59
  174. package/src/strategies/hide.ts +24 -24
  175. package/src/strategies/kill-frenzy.ts +13 -13
  176. package/src/strategies/kill-lone.knowledge.md +17 -17
  177. package/src/strategies/kill-lone.ts +14 -14
  178. package/src/strategies/kill-target.ts +19 -19
  179. package/src/strategies/loader.test.ts +678 -678
  180. package/src/strategies/loader.ts +181 -179
  181. package/src/strategies/lone-kill-task.ts +22 -22
  182. package/src/strategies/meeting-gate.test.ts +59 -59
  183. package/src/strategies/meeting-gate.ts +23 -23
  184. package/src/strategies/move-room.ts +16 -16
  185. package/src/strategies/new-events-backfill.ts +98 -98
  186. package/src/strategies/off-route-points.ts +105 -105
  187. package/src/strategies/paradise-fish.knowledge.md +19 -19
  188. package/src/strategies/paradise-fish.ts +26 -26
  189. package/src/strategies/pathfind/distance-field.ts +150 -150
  190. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  191. package/src/strategies/pathfind/escape-planner.ts +355 -355
  192. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  193. package/src/strategies/patrol.ts +12 -12
  194. package/src/strategies/player-targets.ts +13 -13
  195. package/src/strategies/report-patrol.ts +12 -12
  196. package/src/strategies/shrimp-memory.knowledge.md +19 -19
  197. package/src/strategies/shrimp-memory.ts +26 -26
  198. package/src/strategies/social-task.test.ts +28 -28
  199. package/src/strategies/social-task.ts +50 -50
  200. package/src/strategies/spawn.ts +82 -82
  201. package/src/strategies/speech-module.ts +123 -123
  202. package/src/strategies/strategy-loop.test.ts +15 -0
  203. package/src/strategies/strategy-loop.ts +776 -771
  204. package/src/strategies/task-kill-report.ts +18 -18
  205. package/src/strategies/task-only.ts +12 -12
  206. package/src/strategies/task-report.ts +23 -23
  207. package/src/strategies/types.ts +109 -109
  208. package/src/strategies/warrior-memory.knowledge.md +21 -21
  209. package/src/strategies/warrior-memory.ts +17 -17
@@ -1,193 +1,193 @@
1
- import { appendFileSync, readFileSync, existsSync, writeFileSync, mkdirSync, readdirSync, statSync } from 'fs';
2
- import { dirname, join, basename } from 'path';
3
- import { AuthStore } from '../lib/auth.js';
4
- import { getProfileGamesDir } from '../lib/init-command.js';
5
-
6
- export const CCL_EVENTS_CURSOR_TYPE = '_ccl_events_cursor';
7
- export const CCL_EVENTS_CURSOR_NAME = 'agent_read';
8
-
9
- interface GameSessionFile {
10
- path: string;
11
- sessionId: string;
12
- mtimeMs: number;
13
- }
14
-
15
- export interface EventRecord {
16
- line: number;
17
- event: Record<string, any>;
18
- }
19
-
20
- export interface EventsCursorRecord {
21
- type: typeof CCL_EVENTS_CURSOR_TYPE;
22
- cursor: typeof CCL_EVENTS_CURSOR_NAME;
23
- line: number;
24
- ts: string;
25
- }
26
-
27
- export function isLocalControlEvent(event: any): boolean {
28
- return !!(
29
- event
30
- && typeof event === 'object'
31
- && typeof event.type === 'string'
32
- && event.type.startsWith('_ccl_')
33
- );
34
- }
35
-
36
- export function extractNewEvents(source: any): Record<string, any>[] {
37
- const candidates = [
38
- source,
39
- source?.new_events,
40
- source?.data?.new_events,
41
- source?.result?.new_events,
42
- source?.result?.data?.new_events,
43
- ];
44
-
45
- for (const candidate of candidates) {
46
- if (Array.isArray(candidate)) {
47
- return candidate.filter((evt) => evt && typeof evt === 'object');
48
- }
49
- }
50
-
51
- return [];
52
- }
53
-
54
- export class EventStore {
55
- constructor(private filePath: string) {}
56
-
57
- get path(): string {
58
- return this.filePath;
59
- }
60
-
61
- static forActiveAccount(): EventStore {
62
- return EventStore.forLatestGame();
63
- }
64
-
65
- static forLatestGame(): EventStore {
66
- const store = new AuthStore();
67
- const profile = store.getActive();
68
- if (!profile) throw new Error('Not logged in.');
69
-
70
- const latest = EventStore.latestSessionFile(getProfileGamesDir(profile));
71
- if (!latest) {
72
- throw new Error('No game events found. Join a game first.');
73
- }
74
-
75
- return new EventStore(latest.path);
76
- }
77
-
78
- /** Returns the path to the latest session jsonl, or null if none exists. */
79
- static latestSessionPath(): string | null {
80
- const store = new AuthStore();
81
- const profile = store.getActive();
82
- if (!profile) return null;
83
- return EventStore.latestSessionFile(getProfileGamesDir(profile))?.path ?? null;
84
- }
85
-
86
- static createSessionForActiveAccount(sessionId = EventStore.createSessionId()): EventStore {
87
- const store = new AuthStore();
88
- const profile = store.getActive();
89
- if (!profile) throw new Error('Not logged in.');
90
-
91
- const dir = getProfileGamesDir(profile);
92
- mkdirSync(dir, { recursive: true });
93
- const filePath = join(dir, `${sessionId}.jsonl`);
94
- if (!existsSync(filePath)) writeFileSync(filePath, '');
95
- return new EventStore(filePath);
96
- }
97
-
98
- append(event: Record<string, any>): void {
99
- mkdirSync(dirname(this.filePath), { recursive: true });
100
- const line = JSON.stringify(event) + '\n';
101
- appendFileSync(this.filePath, line);
102
- }
103
-
104
- appendNewEvents(events: any): void {
105
- const extracted = extractNewEvents(events);
106
- if (extracted.length === 0) return;
107
- for (const evt of extracted) {
108
- this.append(evt);
109
- }
110
- }
111
-
112
- records(): EventRecord[] {
113
- if (!existsSync(this.filePath)) return [];
114
- const content = readFileSync(this.filePath, 'utf8');
115
- if (!content.trim()) return [];
116
- const records: EventRecord[] = [];
117
- const lines = content.split('\n');
118
- for (let i = 0; i < lines.length; i += 1) {
119
- const line = lines[i].trim();
120
- if (!line) continue;
121
- try {
122
- const event = JSON.parse(line);
123
- if (event && typeof event === 'object') {
124
- records.push({ line: i + 1, event });
125
- }
126
- } catch {}
127
- }
128
- return records;
129
- }
130
-
131
- eventRecords(): EventRecord[] {
132
- return this.records().filter((record) => !isLocalControlEvent(record.event));
133
- }
134
-
135
- readEventsCursor(): number {
136
- let cursor = 0;
137
- for (const record of this.records()) {
138
- const event = record.event;
139
- if (
140
- event.type === CCL_EVENTS_CURSOR_TYPE
141
- && event.cursor === CCL_EVENTS_CURSOR_NAME
142
- && typeof event.line === 'number'
143
- && Number.isFinite(event.line)
144
- ) {
145
- cursor = event.line;
146
- }
147
- }
148
- return cursor;
149
- }
150
-
151
- appendEventsCursor(line: number): void {
152
- if (!Number.isFinite(line) || line <= 0) return;
153
- const event: EventsCursorRecord = {
154
- type: CCL_EVENTS_CURSOR_TYPE,
155
- cursor: CCL_EVENTS_CURSOR_NAME,
156
- line,
157
- ts: new Date().toISOString(),
158
- };
159
- this.append(event);
160
- }
161
-
162
- tail(n: number): Record<string, any>[] {
163
- return this.eventRecords().slice(-n).map((record) => record.event);
164
- }
165
-
166
- all(): Record<string, any>[] {
167
- return this.eventRecords().map((record) => record.event);
168
- }
169
-
170
- clear(): void {
171
- writeFileSync(this.filePath, '');
172
- }
173
-
174
- private static createSessionId(): string {
175
- const id = new Date().toISOString();
176
- return process.platform === 'win32' ? id.replace(/:/g, '_') : id;
177
- }
178
-
179
- private static latestSessionFile(dir: string): GameSessionFile | null {
180
- if (!existsSync(dir)) return null;
181
-
182
- const files = readdirSync(dir)
183
- .filter(name => name.endsWith('.jsonl') && !name.endsWith('.raw-ws.jsonl') && !name.startsWith('index.'))
184
- .map(name => {
185
- const path = join(dir, name);
186
- const stat = statSync(path);
187
- return { path, sessionId: basename(name, '.jsonl'), mtimeMs: stat.mtimeMs };
188
- })
189
- .sort((a, b) => b.sessionId.localeCompare(a.sessionId) || b.mtimeMs - a.mtimeMs);
190
-
191
- return files[0] ?? null;
192
- }
193
- }
1
+ import { appendFileSync, readFileSync, existsSync, writeFileSync, mkdirSync, readdirSync, statSync } from 'fs';
2
+ import { dirname, join, basename } from 'path';
3
+ import { AuthStore } from '../lib/auth.js';
4
+ import { getProfileGamesDir } from '../lib/init-command.js';
5
+
6
+ export const CCL_EVENTS_CURSOR_TYPE = '_ccl_events_cursor';
7
+ export const CCL_EVENTS_CURSOR_NAME = 'agent_read';
8
+
9
+ interface GameSessionFile {
10
+ path: string;
11
+ sessionId: string;
12
+ mtimeMs: number;
13
+ }
14
+
15
+ export interface EventRecord {
16
+ line: number;
17
+ event: Record<string, any>;
18
+ }
19
+
20
+ export interface EventsCursorRecord {
21
+ type: typeof CCL_EVENTS_CURSOR_TYPE;
22
+ cursor: typeof CCL_EVENTS_CURSOR_NAME;
23
+ line: number;
24
+ ts: string;
25
+ }
26
+
27
+ export function isLocalControlEvent(event: any): boolean {
28
+ return !!(
29
+ event
30
+ && typeof event === 'object'
31
+ && typeof event.type === 'string'
32
+ && event.type.startsWith('_ccl_')
33
+ );
34
+ }
35
+
36
+ export function extractNewEvents(source: any): Record<string, any>[] {
37
+ const candidates = [
38
+ source,
39
+ source?.new_events,
40
+ source?.data?.new_events,
41
+ source?.result?.new_events,
42
+ source?.result?.data?.new_events,
43
+ ];
44
+
45
+ for (const candidate of candidates) {
46
+ if (Array.isArray(candidate)) {
47
+ return candidate.filter((evt) => evt && typeof evt === 'object');
48
+ }
49
+ }
50
+
51
+ return [];
52
+ }
53
+
54
+ export class EventStore {
55
+ constructor(private filePath: string) {}
56
+
57
+ get path(): string {
58
+ return this.filePath;
59
+ }
60
+
61
+ static forActiveAccount(): EventStore {
62
+ return EventStore.forLatestGame();
63
+ }
64
+
65
+ static forLatestGame(): EventStore {
66
+ const store = new AuthStore();
67
+ const profile = store.getActive();
68
+ if (!profile) throw new Error('Not logged in.');
69
+
70
+ const latest = EventStore.latestSessionFile(getProfileGamesDir(profile));
71
+ if (!latest) {
72
+ throw new Error('No game events found. Join a game first.');
73
+ }
74
+
75
+ return new EventStore(latest.path);
76
+ }
77
+
78
+ /** Returns the path to the latest session jsonl, or null if none exists. */
79
+ static latestSessionPath(): string | null {
80
+ const store = new AuthStore();
81
+ const profile = store.getActive();
82
+ if (!profile) return null;
83
+ return EventStore.latestSessionFile(getProfileGamesDir(profile))?.path ?? null;
84
+ }
85
+
86
+ static createSessionForActiveAccount(sessionId = EventStore.createSessionId()): EventStore {
87
+ const store = new AuthStore();
88
+ const profile = store.getActive();
89
+ if (!profile) throw new Error('Not logged in.');
90
+
91
+ const dir = getProfileGamesDir(profile);
92
+ mkdirSync(dir, { recursive: true });
93
+ const filePath = join(dir, `${sessionId}.jsonl`);
94
+ if (!existsSync(filePath)) writeFileSync(filePath, '');
95
+ return new EventStore(filePath);
96
+ }
97
+
98
+ append(event: Record<string, any>): void {
99
+ mkdirSync(dirname(this.filePath), { recursive: true });
100
+ const line = JSON.stringify(event) + '\n';
101
+ appendFileSync(this.filePath, line);
102
+ }
103
+
104
+ appendNewEvents(events: any): void {
105
+ const extracted = extractNewEvents(events);
106
+ if (extracted.length === 0) return;
107
+ for (const evt of extracted) {
108
+ this.append(evt);
109
+ }
110
+ }
111
+
112
+ records(): EventRecord[] {
113
+ if (!existsSync(this.filePath)) return [];
114
+ const content = readFileSync(this.filePath, 'utf8');
115
+ if (!content.trim()) return [];
116
+ const records: EventRecord[] = [];
117
+ const lines = content.split('\n');
118
+ for (let i = 0; i < lines.length; i += 1) {
119
+ const line = lines[i].trim();
120
+ if (!line) continue;
121
+ try {
122
+ const event = JSON.parse(line);
123
+ if (event && typeof event === 'object') {
124
+ records.push({ line: i + 1, event });
125
+ }
126
+ } catch {}
127
+ }
128
+ return records;
129
+ }
130
+
131
+ eventRecords(): EventRecord[] {
132
+ return this.records().filter((record) => !isLocalControlEvent(record.event));
133
+ }
134
+
135
+ readEventsCursor(): number {
136
+ let cursor = 0;
137
+ for (const record of this.records()) {
138
+ const event = record.event;
139
+ if (
140
+ event.type === CCL_EVENTS_CURSOR_TYPE
141
+ && event.cursor === CCL_EVENTS_CURSOR_NAME
142
+ && typeof event.line === 'number'
143
+ && Number.isFinite(event.line)
144
+ ) {
145
+ cursor = event.line;
146
+ }
147
+ }
148
+ return cursor;
149
+ }
150
+
151
+ appendEventsCursor(line: number): void {
152
+ if (!Number.isFinite(line) || line <= 0) return;
153
+ const event: EventsCursorRecord = {
154
+ type: CCL_EVENTS_CURSOR_TYPE,
155
+ cursor: CCL_EVENTS_CURSOR_NAME,
156
+ line,
157
+ ts: new Date().toISOString(),
158
+ };
159
+ this.append(event);
160
+ }
161
+
162
+ tail(n: number): Record<string, any>[] {
163
+ return this.eventRecords().slice(-n).map((record) => record.event);
164
+ }
165
+
166
+ all(): Record<string, any>[] {
167
+ return this.eventRecords().map((record) => record.event);
168
+ }
169
+
170
+ clear(): void {
171
+ writeFileSync(this.filePath, '');
172
+ }
173
+
174
+ private static createSessionId(): string {
175
+ const id = new Date().toISOString();
176
+ return process.platform === 'win32' ? id.replace(/:/g, '_') : id;
177
+ }
178
+
179
+ private static latestSessionFile(dir: string): GameSessionFile | null {
180
+ if (!existsSync(dir)) return null;
181
+
182
+ const files = readdirSync(dir)
183
+ .filter(name => name.endsWith('.jsonl') && !name.endsWith('.raw-ws.jsonl') && !name.startsWith('index.'))
184
+ .map(name => {
185
+ const path = join(dir, name);
186
+ const stat = statSync(path);
187
+ return { path, sessionId: basename(name, '.jsonl'), mtimeMs: stat.mtimeMs };
188
+ })
189
+ .sort((a, b) => b.sessionId.localeCompare(a.sessionId) || b.mtimeMs - a.mtimeMs);
190
+
191
+ return files[0] ?? null;
192
+ }
193
+ }
@@ -1,35 +1,35 @@
1
- import { GameClient } from '../lib/game-client.js';
2
- import { EventStore } from './event-store.js';
3
-
4
- interface PipelineAction {
5
- action: Record<string, any>;
6
- needsWait: boolean;
7
- }
8
-
9
- export async function runPipeline(actions: PipelineAction[], initialWaitMs?: number): Promise<void> {
10
- const client = GameClient.fromAuth();
11
- const store = EventStore.forActiveAccount();
12
-
13
- if (initialWaitMs && initialWaitMs > 0) {
14
- await new Promise(r => setTimeout(r, initialWaitMs));
15
- }
16
-
17
- for (const item of actions) {
18
- const result = await client.submitAction(item.action as any);
19
- store.appendNewEvents(result);
20
- const durationSecs = result?.data?.duration_secs ?? result?.duration_secs ?? 0;
21
-
22
- if (item.needsWait && durationSecs > 0) {
23
- await new Promise(r => setTimeout(r, (durationSecs + 0.5) * 1000));
24
- try {
25
- const state = await client.getGameState();
26
- if (state) store.appendNewEvents(state.new_events);
27
- } catch {}
28
- store.append({ type: 'pipeline', action: item.action, status: 'done' });
29
- } else {
30
- store.append({ type: 'pipeline', action: item.action, result });
31
- }
32
- }
33
-
34
- store.append({ type: 'pipeline_done', count: actions.length });
35
- }
1
+ import { GameClient } from '../lib/game-client.js';
2
+ import { EventStore } from './event-store.js';
3
+
4
+ interface PipelineAction {
5
+ action: Record<string, any>;
6
+ needsWait: boolean;
7
+ }
8
+
9
+ export async function runPipeline(actions: PipelineAction[], initialWaitMs?: number): Promise<void> {
10
+ const client = GameClient.fromAuth();
11
+ const store = EventStore.forActiveAccount();
12
+
13
+ if (initialWaitMs && initialWaitMs > 0) {
14
+ await new Promise(r => setTimeout(r, initialWaitMs));
15
+ }
16
+
17
+ for (const item of actions) {
18
+ const result = await client.submitAction(item.action as any);
19
+ store.appendNewEvents(result);
20
+ const durationSecs = result?.data?.duration_secs ?? result?.duration_secs ?? 0;
21
+
22
+ if (item.needsWait && durationSecs > 0) {
23
+ await new Promise(r => setTimeout(r, (durationSecs + 0.5) * 1000));
24
+ try {
25
+ const state = await client.getGameState();
26
+ if (state) store.appendNewEvents(state.new_events);
27
+ } catch {}
28
+ store.append({ type: 'pipeline', action: item.action, status: 'done' });
29
+ } else {
30
+ store.append({ type: 'pipeline', action: item.action, result });
31
+ }
32
+ }
33
+
34
+ store.append({ type: 'pipeline_done', count: actions.length });
35
+ }
@@ -0,0 +1,168 @@
1
+ import { describe, expect, it } from 'vitest';
2
+ import { projectPlayers } from './player-projection.js';
3
+
4
+ describe('projectPlayers', () => {
5
+ it('projects known deaths from visible-safe events without inventing hidden deaths', () => {
6
+ const players = projectPlayers({
7
+ summary: {
8
+ you: { name: '我', seat: 1 },
9
+ game: {
10
+ all_players: [
11
+ { name: '我', seat: 1 },
12
+ { name: '蓝虾', seat: 2 },
13
+ { name: '红蟹', seat: 3 },
14
+ { name: '白虾', seat: 4 },
15
+ ],
16
+ },
17
+ },
18
+ events: [
19
+ { type: 'kill', target_name: '蓝虾', target_seat: 2, actor_name: '我' },
20
+ { type: 'murder_witnessed', killer_name: '红蟹', target_name: '白虾', target_seat: 4 },
21
+ ],
22
+ });
23
+
24
+ expect(players).toEqual([
25
+ {
26
+ name: '蓝虾',
27
+ seat: 2,
28
+ status: 'dead',
29
+ death: {
30
+ cause: 'killed',
31
+ killer: '我',
32
+ killer_is_you: true,
33
+ revealed: true,
34
+ source: 'event_log',
35
+ },
36
+ },
37
+ {
38
+ name: '红蟹',
39
+ seat: 3,
40
+ status: 'alive',
41
+ death: null,
42
+ },
43
+ {
44
+ name: '白虾',
45
+ seat: 4,
46
+ status: 'dead',
47
+ death: {
48
+ cause: 'killed',
49
+ killer: '红蟹',
50
+ killer_is_you: false,
51
+ revealed: true,
52
+ source: 'event_log',
53
+ },
54
+ },
55
+ ]);
56
+ });
57
+
58
+ it('uses meeting alive lists only as revealed meeting knowledge', () => {
59
+ const players = projectPlayers({
60
+ summary: { you: { name: '我' } },
61
+ events: [
62
+ { type: 'game_started', players: [{ name: '我', seat: 1 }, { name: '蓝虾', seat: 2 }, { name: '红蟹', seat: 3 }] },
63
+ { type: 'meeting_state', alive_players: [{ name: '我', seat: 1 }, { name: '红蟹', seat: 3 }] },
64
+ ],
65
+ });
66
+
67
+ expect(players.find((player) => player.name === '蓝虾')).toMatchObject({
68
+ status: 'dead',
69
+ death: {
70
+ cause: 'killed',
71
+ source: 'meeting_alive_list',
72
+ },
73
+ });
74
+ expect(players.find((player) => player.name === '红蟹')).toMatchObject({
75
+ status: 'alive',
76
+ death: null,
77
+ });
78
+ });
79
+
80
+ it('merges name-only death events into roster players with seats', () => {
81
+ const players = projectPlayers({
82
+ summary: { you: { name: 'Self' } },
83
+ events: [
84
+ {
85
+ type: 'game_started',
86
+ all_seats: { Self: 1, Blue: 2, Red: 3 },
87
+ },
88
+ {
89
+ type: 'corpse_spotted',
90
+ corpse_name: 'Blue',
91
+ },
92
+ {
93
+ type: 'meeting_state',
94
+ alive_players: ['Self', 'Red'],
95
+ },
96
+ ],
97
+ });
98
+
99
+ expect(players).toEqual([
100
+ {
101
+ name: 'Blue',
102
+ seat: 2,
103
+ status: 'dead',
104
+ death: {
105
+ cause: 'killed',
106
+ killer: null,
107
+ revealed: true,
108
+ source: 'corpse_spotted',
109
+ },
110
+ },
111
+ {
112
+ name: 'Red',
113
+ seat: 3,
114
+ status: 'alive',
115
+ death: null,
116
+ },
117
+ ]);
118
+ });
119
+
120
+ it('treats unconfirmed roster players as alive even if a backend snapshot omits proof', () => {
121
+ const players = projectPlayers({
122
+ summary: {
123
+ you: { name: 'Self', seat: 1 },
124
+ game: {
125
+ all_players: [
126
+ { name: 'Self', seat: 1 },
127
+ { name: 'Blue', seat: 2, is_alive: false },
128
+ { name: 'Red', seat: 3 },
129
+ ],
130
+ },
131
+ },
132
+ events: [],
133
+ });
134
+
135
+ expect(players).toEqual([
136
+ { name: 'Blue', seat: 2, status: 'alive', death: null },
137
+ { name: 'Red', seat: 3, status: 'alive', death: null },
138
+ ]);
139
+ });
140
+
141
+ it('keeps only confirmed meeting, witnessed, and self-caused deaths as dead', () => {
142
+ const players = projectPlayers({
143
+ summary: { you: { name: 'Self', seat: 1 } },
144
+ events: [
145
+ {
146
+ type: 'game_started',
147
+ players: [
148
+ { name: 'Self', seat: 1 },
149
+ { name: 'MeetingDead', seat: 2 },
150
+ { name: 'WitnessedDead', seat: 3 },
151
+ { name: 'SelfKilled', seat: 4 },
152
+ { name: 'NoProof', seat: 5 },
153
+ ],
154
+ },
155
+ { type: 'meeting_state', alive_players: [{ name: 'Self', seat: 1 }, { name: 'WitnessedDead', seat: 3 }, { name: 'SelfKilled', seat: 4 }, { name: 'NoProof', seat: 5 }] },
156
+ { type: 'murder_witnessed', killer_name: 'Crab', target_name: 'WitnessedDead', target_seat: 3 },
157
+ { type: 'kill', actor_name: 'Self', target_name: 'SelfKilled', target_seat: 4 },
158
+ ],
159
+ });
160
+
161
+ expect(players.map((player) => [player.name, player.status, player.death?.source ?? null])).toEqual([
162
+ ['MeetingDead', 'dead', 'meeting_alive_list'],
163
+ ['WitnessedDead', 'dead', 'event_log'],
164
+ ['SelfKilled', 'dead', 'event_log'],
165
+ ['NoProof', 'alive', null],
166
+ ]);
167
+ });
168
+ });