@myclaw163/clawclaw-cli 0.6.71 → 0.6.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (209) hide show
  1. package/README.md +387 -427
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/check-skill-command-surface.mjs +116 -0
  10. package/scripts/find-hide-spots.py +157 -157
  11. package/scripts/postinstall.mjs +20 -20
  12. package/scripts/sync-bundled-skill.mjs +245 -245
  13. package/scripts/sync-bundled-skill.test.mjs +152 -152
  14. package/skills/clawclaw/SKILL.md +248 -244
  15. package/skills/clawclaw/references/CHATTERBOX.md +141 -142
  16. package/skills/clawclaw/references/COMMANDS.md +160 -148
  17. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
  18. package/skills/clawclaw/references/HUB.md +48 -48
  19. package/skills/clawclaw/references/KNOWLEDGE.md +42 -45
  20. package/skills/clawclaw/references/STRATEGIES.md +59 -59
  21. package/skills/clawclaw/references/STREAM.md +93 -91
  22. package/skills/clawclaw/references/TACTICS.md +65 -65
  23. package/src/assets/clawclaw-ascii-map.txt +40 -40
  24. package/src/cli.ts +112 -110
  25. package/src/commands/_schema.ts +124 -109
  26. package/src/commands/account.ts +209 -209
  27. package/src/commands/data.test.ts +33 -0
  28. package/src/commands/data.ts +22 -0
  29. package/src/commands/do.test.ts +84 -73
  30. package/src/commands/do.ts +130 -126
  31. package/src/commands/events.test.ts +100 -71
  32. package/src/commands/events.ts +250 -155
  33. package/src/commands/game-map.test.ts +28 -28
  34. package/src/commands/game-start-plan.test.ts +84 -84
  35. package/src/commands/game.ts +1113 -1047
  36. package/src/commands/history-player.test.ts +102 -102
  37. package/src/commands/history.ts +573 -573
  38. package/src/commands/hub.test.ts +96 -96
  39. package/src/commands/hub.ts +234 -234
  40. package/src/commands/knowledge.test.ts +13 -13
  41. package/src/commands/knowledge.ts +139 -139
  42. package/src/commands/load.test.ts +51 -51
  43. package/src/commands/load.ts +13 -13
  44. package/src/commands/meeting-history.test.ts +106 -106
  45. package/src/commands/memory.ts +40 -40
  46. package/src/commands/peek.ts +45 -45
  47. package/src/commands/persona.ts +57 -57
  48. package/src/commands/setup/codex.ts +266 -266
  49. package/src/commands/skill.ts +128 -128
  50. package/src/commands/state.ts +46 -46
  51. package/src/commands/strategy.test.ts +153 -145
  52. package/src/commands/strategy.ts +183 -181
  53. package/src/commands/tts.ts +128 -128
  54. package/src/commands/upgrade.test.ts +82 -82
  55. package/src/commands/upgrade.ts +148 -148
  56. package/src/commands/watch.test.ts +999 -977
  57. package/src/commands/watch.ts +660 -658
  58. package/src/lib/auth.test.ts +86 -74
  59. package/src/lib/auth.ts +223 -186
  60. package/src/lib/command-meta.ts +37 -37
  61. package/src/lib/game-client.ts +403 -391
  62. package/src/lib/game-context.ts +92 -0
  63. package/src/lib/http-keepalive.ts +15 -15
  64. package/src/lib/http-transport.test.ts +42 -42
  65. package/src/lib/http-transport.ts +113 -113
  66. package/src/lib/hub-client.test.ts +56 -56
  67. package/src/lib/hub-client.ts +88 -88
  68. package/src/lib/hub-install.test.ts +98 -98
  69. package/src/lib/hub-install.ts +160 -121
  70. package/src/lib/hub-reminder.ts +78 -75
  71. package/src/lib/hub-unzip.test.ts +69 -69
  72. package/src/lib/hub-unzip.ts +62 -62
  73. package/src/lib/init-command.test.ts +75 -75
  74. package/src/lib/init-command.ts +130 -120
  75. package/src/lib/knowledge-store.test.ts +170 -170
  76. package/src/lib/knowledge-store.ts +369 -369
  77. package/src/lib/load-context.test.ts +52 -52
  78. package/src/lib/load-context.ts +52 -52
  79. package/src/lib/match-state.test.ts +134 -134
  80. package/src/lib/match-state.ts +94 -94
  81. package/src/lib/netease-tts.ts +83 -83
  82. package/src/lib/normalize.ts +42 -42
  83. package/src/lib/persona.test.ts +41 -41
  84. package/src/lib/persona.ts +72 -72
  85. package/src/lib/server-registry.ts +152 -152
  86. package/src/lib/skill-version.test.ts +48 -48
  87. package/src/lib/skill-version.ts +19 -19
  88. package/src/lib/strategy-export.test.ts +240 -232
  89. package/src/lib/strategy-export.ts +247 -242
  90. package/src/lib/tts-keys.ts +7 -7
  91. package/src/lib/tts-speech.test.ts +63 -63
  92. package/src/lib/tts-speech.ts +76 -76
  93. package/src/lib/user-data.test.ts +96 -0
  94. package/src/lib/user-data.ts +400 -0
  95. package/src/lib/workspace-argv.test.ts +49 -49
  96. package/src/lib/workspace-argv.ts +44 -44
  97. package/src/perception/player-history-store.test.ts +87 -87
  98. package/src/perception/player-history-store.ts +194 -194
  99. package/src/pipeline/event-format.test.ts +243 -215
  100. package/src/pipeline/event-format.ts +501 -485
  101. package/src/pipeline/event-hints.ts +195 -190
  102. package/src/pipeline/event-store.test.ts +28 -28
  103. package/src/pipeline/event-store.ts +193 -193
  104. package/src/pipeline/pipeline.ts +35 -35
  105. package/src/pipeline/player-projection.test.ts +168 -0
  106. package/src/pipeline/player-projection.ts +370 -0
  107. package/src/runtime/auto-upgrade.test.ts +66 -66
  108. package/src/runtime/auto-upgrade.ts +31 -31
  109. package/src/runtime/event-daemon.test.ts +209 -141
  110. package/src/runtime/event-daemon.ts +519 -457
  111. package/src/runtime/owner-control.ts +150 -150
  112. package/src/runtime/raw-ws-log.test.ts +33 -33
  113. package/src/runtime/raw-ws-log.ts +32 -32
  114. package/src/runtime/runtime-logger.ts +107 -107
  115. package/src/runtime/ws-client.test.ts +125 -104
  116. package/src/runtime/ws-client.ts +287 -272
  117. package/src/sdk/action.ts +166 -166
  118. package/src/sdk/index.ts +110 -110
  119. package/src/sdk/types.ts +161 -161
  120. package/src/strategies/avoid-lone.ts +12 -12
  121. package/src/strategies/avoid-players.knowledge.md +19 -19
  122. package/src/strategies/avoid-players.ts +16 -16
  123. package/src/strategies/corpse-patrol.ts +23 -23
  124. package/src/strategies/crab-sabotage.ts +22 -22
  125. package/src/strategies/custom-module.test.ts +270 -270
  126. package/src/strategies/find-player.ts +17 -17
  127. package/src/strategies/game-utils.test.ts +242 -242
  128. package/src/strategies/game-utils.ts +846 -846
  129. package/src/strategies/goals/anchor-linger.ts +77 -77
  130. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  131. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  132. package/src/strategies/goals/avoid-players-top.ts +121 -121
  133. package/src/strategies/goals/conversation-goal.ts +51 -51
  134. package/src/strategies/goals/corpse-patrol-top.ts +113 -113
  135. package/src/strategies/goals/crab-octopus-reflexes.ts +101 -101
  136. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  137. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  138. package/src/strategies/goals/find-player-top.ts +93 -93
  139. package/src/strategies/goals/flee-players-goal.ts +53 -53
  140. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  141. package/src/strategies/goals/goal-manager.ts +41 -41
  142. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  143. package/src/strategies/goals/goal.ts +28 -28
  144. package/src/strategies/goals/hide-top.ts +197 -197
  145. package/src/strategies/goals/keep-away-goal.ts +221 -221
  146. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  147. package/src/strategies/goals/kill-lone-top.ts +160 -160
  148. package/src/strategies/goals/kill-target-goal.ts +59 -59
  149. package/src/strategies/goals/kill-target-top.ts +109 -109
  150. package/src/strategies/goals/leaf-goal.ts +27 -27
  151. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  152. package/src/strategies/goals/lone-kill-core.ts +82 -82
  153. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  154. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  155. package/src/strategies/goals/lone-kill-task-top.ts +133 -133
  156. package/src/strategies/goals/move-room-goal.ts +60 -60
  157. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  158. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  159. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  160. package/src/strategies/goals/paradise-fish-top.ts +224 -224
  161. package/src/strategies/goals/patrol-top.ts +57 -57
  162. package/src/strategies/goals/report-patrol-top.ts +80 -80
  163. package/src/strategies/goals/safe-task-goal.ts +102 -102
  164. package/src/strategies/goals/social-task-top.ts +161 -161
  165. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  166. package/src/strategies/goals/task-only-top.ts +57 -57
  167. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  168. package/src/strategies/goals/task-report-top.ts +57 -57
  169. package/src/strategies/goals/wander-task-goal.ts +33 -33
  170. package/src/strategies/goals/warrior-shrimp-top.test.ts +87 -87
  171. package/src/strategies/goals/warrior-shrimp-top.ts +267 -267
  172. package/src/strategies/greeting.ts +53 -53
  173. package/src/strategies/hide-spots.ts +59 -59
  174. package/src/strategies/hide.ts +24 -24
  175. package/src/strategies/kill-frenzy.ts +13 -13
  176. package/src/strategies/kill-lone.knowledge.md +17 -17
  177. package/src/strategies/kill-lone.ts +14 -14
  178. package/src/strategies/kill-target.ts +19 -19
  179. package/src/strategies/loader.test.ts +678 -678
  180. package/src/strategies/loader.ts +181 -179
  181. package/src/strategies/lone-kill-task.ts +22 -22
  182. package/src/strategies/meeting-gate.test.ts +59 -59
  183. package/src/strategies/meeting-gate.ts +23 -23
  184. package/src/strategies/move-room.ts +16 -16
  185. package/src/strategies/new-events-backfill.ts +98 -98
  186. package/src/strategies/off-route-points.ts +105 -105
  187. package/src/strategies/paradise-fish.knowledge.md +19 -19
  188. package/src/strategies/paradise-fish.ts +26 -26
  189. package/src/strategies/pathfind/distance-field.ts +150 -150
  190. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  191. package/src/strategies/pathfind/escape-planner.ts +355 -355
  192. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  193. package/src/strategies/patrol.ts +12 -12
  194. package/src/strategies/player-targets.ts +13 -13
  195. package/src/strategies/report-patrol.ts +12 -12
  196. package/src/strategies/shrimp-memory.knowledge.md +19 -19
  197. package/src/strategies/shrimp-memory.ts +26 -26
  198. package/src/strategies/social-task.test.ts +28 -28
  199. package/src/strategies/social-task.ts +50 -50
  200. package/src/strategies/spawn.ts +82 -82
  201. package/src/strategies/speech-module.ts +123 -123
  202. package/src/strategies/strategy-loop.test.ts +15 -0
  203. package/src/strategies/strategy-loop.ts +776 -771
  204. package/src/strategies/task-kill-report.ts +18 -18
  205. package/src/strategies/task-only.ts +12 -12
  206. package/src/strategies/task-report.ts +23 -23
  207. package/src/strategies/types.ts +109 -109
  208. package/src/strategies/warrior-memory.knowledge.md +21 -21
  209. package/src/strategies/warrior-memory.ts +17 -17
@@ -1,181 +1,183 @@
1
- import { Command } from 'commander';
2
- import { join } from 'path';
3
- import { GameClient } from '../lib/game-client.js';
4
- import { getProfileStateDir, getWorkspaceDir } from '../lib/init-command.js';
5
- import { AuthStore } from '../lib/auth.js';
6
- import { sendOwnerControlRequest } from '../runtime/owner-control.js';
7
-
8
- const KILL_STRATEGIES = new Set([
9
- 'kill-frenzy', 'kill-lone', 'kill-target', 'warrior-memory',
10
- 'crab-sabotage', 'lone-kill-task', 'task-kill-report',
11
- ]);
12
- const KILL_CAPABLE_ROLES = new Set([
13
- 'crab_generic', 'shrimp_warrior', 'shrimp_pistol', 'neutral_octopus',
14
- ]);
15
-
16
- export function createStrategyCommand(): Command {
17
- const cmd = new Command('strategy')
18
- .alias('stg')
19
- .description('Run a named strategy, or manage exported strategies')
20
- .argument('[name]', 'Strategy name to start')
21
- .argument('[args...]', 'Strategy arguments')
22
- .option('--list', 'List all available strategies')
23
- .option('--stop', 'Stop any running strategy')
24
- .option('--info <id>', 'Show a strategy\'s knowledge contract')
25
- .option('--export <id>', 'Export an official strategy to workspace for customization')
26
- .option('--force', 'Force overwrite if strategy file already exists (use with --export)')
27
- .allowUnknownOption()
28
- .addHelpText('after', () => {
29
- const strategiesDir = join(getWorkspaceDir(), 'strategies');
30
- return `
31
- Custom strategies:
32
- Place .ts or .js files in ${strategiesDir}
33
- (or $CLAWCLAW_WORKSPACE_DIR/strategies/)
34
- Each file must export a 'strategy' object with id, name (中文别名), description, and create() function.
35
- Use 'import { ... } from "@myclaw163/clawclaw-cli"' to access Action, GameState, and utilities.
36
- See docs/自定义策略.md for full API reference and examples.
37
- `;
38
- })
39
- .action(async (name: string | undefined, args: string[], opts: { list?: boolean; stop?: boolean; info?: string; export?: string; force?: boolean }) => {
40
- if (opts.info) {
41
- const { getStrategyEntry, getStrategyKnowledgeDoc, listStrategyEntries } = await import('../strategies/loader.js');
42
- const entry = await getStrategyEntry(opts.info);
43
- if (!entry) {
44
- const available = await listStrategyEntries();
45
- console.error(JSON.stringify({
46
- error: 'unknown_strategy',
47
- message: `Unknown strategy '${opts.info}'.`,
48
- available: available.map(e => e.id),
49
- }, null, 2));
50
- process.exit(1);
51
- }
52
- const knowledge = await getStrategyKnowledgeDoc(entry.id);
53
- console.log(JSON.stringify({ id: entry.id, name: entry.name ?? entry.id, description: entry.description, knowledge: knowledge ?? null }, null, 2));
54
- return;
55
- }
56
-
57
- if (opts.export) {
58
- try {
59
- const { exportStrategy } = await import('../lib/strategy-export.js');
60
- await exportStrategy(opts.export, { force: opts.force ?? false });
61
- console.log(JSON.stringify({ message: `Strategy '${opts.export}' exported to workspace.`, path: `${opts.export}.ts` }, null, 2));
62
- } catch (err: any) {
63
- console.error(JSON.stringify({ error: 'export_failed', message: err?.message ?? String(err) }, null, 2));
64
- process.exit(1);
65
- }
66
-
67
- // After exporting, check if there are other stale strategies.
68
- try {
69
- const { detectStaleOfficialStrategies } = await import('../lib/strategy-export.js');
70
- const staleIds = detectStaleOfficialStrategies().filter(id => id !== opts.export);
71
- if (staleIds.length > 0) {
72
- const ids = staleIds.join(', ');
73
- console.error(`[提示] 还有其他官方策略有更新 (${ids}),运行 \`ccl strategy --export <id> --force\` 重新导出`);
74
- }
75
- } catch {
76
- // Silently ignore
77
- }
78
-
79
- return;
80
- }
81
-
82
- if (opts.list) {
83
- const { listStrategyEntries } = await import('../strategies/loader.js');
84
- const entries = await listStrategyEntries();
85
- if (entries.length === 0) {
86
- console.log(JSON.stringify({ strategies: [], message: 'No strategies found.' }, null, 2));
87
- return;
88
- }
89
- console.log(JSON.stringify({
90
- strategies: entries.map(e => ({ id: e.id, name: e.name ?? e.id, description: e.description })),
91
- }, null, 2));
92
- return;
93
- }
94
-
95
- if (opts.stop) {
96
- const profile = new AuthStore().getActive();
97
- const response = profile
98
- ? await sendOwnerControlRequest(getProfileStateDir(profile), 'stop_strategy')
99
- : null;
100
- if (!response?.ok) {
101
- console.error(JSON.stringify({
102
- error: 'no_game_start_owner',
103
- message: 'No active ccl game start owner is available to stop strategy.',
104
- }, null, 2));
105
- process.exit(1);
106
- }
107
- console.log(JSON.stringify({ message: 'Strategy stopped.' }, null, 2));
108
- return;
109
- }
110
-
111
- if (!name) {
112
- cmd.help();
113
- return;
114
- }
115
-
116
- const { listStrategyEntries, getStrategyEntry } = await import('../strategies/loader.js');
117
- const entry = await getStrategyEntry(name);
118
- if (!entry) {
119
- const available = await listStrategyEntries();
120
- console.error(JSON.stringify({
121
- error: 'unknown_strategy',
122
- message: `Unknown strategy '${name}'.`,
123
- available: available.map(e => ({ id: e.id, name: e.name ?? e.id, description: e.description })),
124
- }, null, 2));
125
- process.exit(1);
126
- }
127
-
128
- try {
129
- entry.create(args.length > 0 ? args : undefined);
130
- } catch (err: any) {
131
- console.error(JSON.stringify({
132
- error: 'strategy_create_failed',
133
- message: err?.message ?? String(err),
134
- strategy: name,
135
- }, null, 2));
136
- process.exit(1);
137
- }
138
-
139
- if (KILL_STRATEGIES.has(entry.id)) {
140
- try {
141
- const client = GameClient.fromAuth();
142
- await client.discoverGameServer();
143
- const roleInfo = await client.getRoleInfo();
144
- const role: string = roleInfo?.data?.role ?? roleInfo?.role ?? '';
145
- const displayName: string = roleInfo?.data?.display_name ?? role;
146
- if (role && !KILL_CAPABLE_ROLES.has(role)) {
147
- console.error(JSON.stringify({
148
- error: 'role_incompatible',
149
- message: `Strategy '${entry.id}' requires kill ability, but your role '${displayName}' (${role}) cannot kill. Use a non-kill strategy like task-report, patrol, or report-patrol.`,
150
- strategy: entry.id,
151
- role,
152
- }, null, 2));
153
- process.exit(1);
154
- }
155
- } catch {}
156
- }
157
-
158
- const profile = new AuthStore().getActive();
159
- const response = profile
160
- ? await sendOwnerControlRequest(getProfileStateDir(profile), 'switch_strategy', {
161
- strategy: entry.id,
162
- args: args.length > 0 ? args : undefined,
163
- })
164
- : null;
165
- if (!response?.ok) {
166
- console.error(JSON.stringify({
167
- error: 'no_game_start_owner',
168
- message: 'Run `ccl game start` before switching strategy; strategy processes are owned by the game start runtime.',
169
- }, null, 2));
170
- process.exit(1);
171
- }
172
- console.log(JSON.stringify({
173
- message: `Strategy started: ${entry.id}`,
174
- name: entry.name ?? entry.id,
175
- description: entry.description,
176
- pid: response.pid,
177
- }, null, 2));
178
- });
179
-
180
- return cmd;
181
- }
1
+ import { Command, Option } from 'commander';
2
+ import { GameClient } from '../lib/game-client.js';
3
+ import { getProfileStateDir, getWorkspaceDir } from '../lib/init-command.js';
4
+ import { AuthStore } from '../lib/auth.js';
5
+ import { sendOwnerControlRequest } from '../runtime/owner-control.js';
6
+ import { ensureUserDataLayout, getUserDataStrategiesDir } from '../lib/user-data.js';
7
+
8
+ const KILL_STRATEGIES = new Set([
9
+ 'kill-frenzy', 'kill-lone', 'kill-target', 'warrior-memory',
10
+ 'crab-sabotage', 'lone-kill-task', 'task-kill-report',
11
+ ]);
12
+ const KILL_CAPABLE_ROLES = new Set([
13
+ 'crab_generic', 'shrimp_warrior', 'shrimp_pistol', 'neutral_octopus',
14
+ ]);
15
+
16
+ export function createStrategyCommand(): Command {
17
+ const cmd = new Command('strategy')
18
+ .alias('stg')
19
+ .description('Run a named strategy, or manage exported strategies')
20
+ .argument('[name]', 'Strategy name to start')
21
+ .argument('[args...]', 'Strategy arguments')
22
+ .option('--list', 'List all available strategies')
23
+ .addOption(new Option('--stop', 'Stop any running strategy').hideHelp())
24
+ .option('--info <id>', 'Show a strategy\'s knowledge contract')
25
+ .addOption(new Option('--export <id>', 'Export an official strategy to workspace for customization').hideHelp())
26
+ .addOption(new Option('--force', 'Force overwrite if strategy file already exists (use with --export)').hideHelp())
27
+ .allowUnknownOption()
28
+ .addHelpText('after', () => {
29
+ const workspaceDir = getWorkspaceDir();
30
+ ensureUserDataLayout(workspaceDir);
31
+ const strategiesDir = getUserDataStrategiesDir(workspaceDir);
32
+ return `
33
+ Custom strategies:
34
+ Place .ts or .js files in ${strategiesDir}
35
+ (or $CLAWCLAW_WORKSPACE_DIR/user-data/strategies/)
36
+ Each file must export a 'strategy' object with id, name (中文别名), description, and create() function.
37
+ Use 'import { ... } from "@myclaw163/clawclaw-cli"' to access Action, GameState, and utilities.
38
+ See docs/自定义策略.md for full API reference and examples.
39
+ `;
40
+ })
41
+ .action(async (name: string | undefined, args: string[], opts: { list?: boolean; stop?: boolean; info?: string; export?: string; force?: boolean }) => {
42
+ if (opts.info) {
43
+ const { getStrategyEntry, getStrategyKnowledgeDoc, listStrategyEntries } = await import('../strategies/loader.js');
44
+ const entry = await getStrategyEntry(opts.info);
45
+ if (!entry) {
46
+ const available = await listStrategyEntries();
47
+ console.error(JSON.stringify({
48
+ error: 'unknown_strategy',
49
+ message: `Unknown strategy '${opts.info}'.`,
50
+ available: available.map(e => e.id),
51
+ }, null, 2));
52
+ process.exit(1);
53
+ }
54
+ const knowledge = await getStrategyKnowledgeDoc(entry.id);
55
+ console.log(JSON.stringify({ id: entry.id, name: entry.name ?? entry.id, description: entry.description, knowledge: knowledge ?? null }, null, 2));
56
+ return;
57
+ }
58
+
59
+ if (opts.export) {
60
+ try {
61
+ const { exportStrategy } = await import('../lib/strategy-export.js');
62
+ await exportStrategy(opts.export, { force: opts.force ?? false });
63
+ console.log(JSON.stringify({ message: `Strategy '${opts.export}' exported to user-data strategies.`, path: `${opts.export}.ts` }, null, 2));
64
+ } catch (err: any) {
65
+ console.error(JSON.stringify({ error: 'export_failed', message: err?.message ?? String(err) }, null, 2));
66
+ process.exit(1);
67
+ }
68
+
69
+ // After exporting, check if there are other stale strategies.
70
+ try {
71
+ const { detectStaleOfficialStrategies } = await import('../lib/strategy-export.js');
72
+ const staleIds = detectStaleOfficialStrategies().filter(id => id !== opts.export);
73
+ if (staleIds.length > 0) {
74
+ const ids = staleIds.join(', ');
75
+ console.error(`[提示] 还有其他官方策略有更新 (${ids}),运行 \`ccl strategy --export <id> --force\` 重新导出`);
76
+ }
77
+ } catch {
78
+ // Silently ignore
79
+ }
80
+
81
+ return;
82
+ }
83
+
84
+ if (opts.list) {
85
+ const { listStrategyEntries } = await import('../strategies/loader.js');
86
+ const entries = await listStrategyEntries();
87
+ if (entries.length === 0) {
88
+ console.log(JSON.stringify({ strategies: [], message: 'No strategies found.' }, null, 2));
89
+ return;
90
+ }
91
+ console.log(JSON.stringify({
92
+ strategies: entries.map(e => ({ id: e.id, name: e.name ?? e.id, description: e.description })),
93
+ }, null, 2));
94
+ return;
95
+ }
96
+
97
+ if (opts.stop) {
98
+ const profile = new AuthStore().getActive();
99
+ const response = profile
100
+ ? await sendOwnerControlRequest(getProfileStateDir(profile), 'stop_strategy')
101
+ : null;
102
+ if (!response?.ok) {
103
+ console.error(JSON.stringify({
104
+ error: 'no_game_start_owner',
105
+ message: 'No active ccl game start owner is available to stop strategy.',
106
+ }, null, 2));
107
+ process.exit(1);
108
+ }
109
+ console.log(JSON.stringify({ message: 'Strategy stopped.' }, null, 2));
110
+ return;
111
+ }
112
+
113
+ if (!name) {
114
+ cmd.help();
115
+ return;
116
+ }
117
+
118
+ const { listStrategyEntries, getStrategyEntry } = await import('../strategies/loader.js');
119
+ const entry = await getStrategyEntry(name);
120
+ if (!entry) {
121
+ const available = await listStrategyEntries();
122
+ console.error(JSON.stringify({
123
+ error: 'unknown_strategy',
124
+ message: `Unknown strategy '${name}'.`,
125
+ available: available.map(e => ({ id: e.id, name: e.name ?? e.id, description: e.description })),
126
+ }, null, 2));
127
+ process.exit(1);
128
+ }
129
+
130
+ try {
131
+ entry.create(args.length > 0 ? args : undefined);
132
+ } catch (err: any) {
133
+ console.error(JSON.stringify({
134
+ error: 'strategy_create_failed',
135
+ message: err?.message ?? String(err),
136
+ strategy: name,
137
+ }, null, 2));
138
+ process.exit(1);
139
+ }
140
+
141
+ if (KILL_STRATEGIES.has(entry.id)) {
142
+ try {
143
+ const client = GameClient.fromAuth();
144
+ await client.discoverGameServer();
145
+ const roleInfo = await client.getRoleInfo();
146
+ const role: string = roleInfo?.data?.role ?? roleInfo?.role ?? '';
147
+ const displayName: string = roleInfo?.data?.display_name ?? role;
148
+ if (role && !KILL_CAPABLE_ROLES.has(role)) {
149
+ console.error(JSON.stringify({
150
+ error: 'role_incompatible',
151
+ message: `Strategy '${entry.id}' requires kill ability, but your role '${displayName}' (${role}) cannot kill. Use a non-kill strategy like task-report, patrol, or report-patrol.`,
152
+ strategy: entry.id,
153
+ role,
154
+ }, null, 2));
155
+ process.exit(1);
156
+ }
157
+ } catch {}
158
+ }
159
+
160
+ const profile = new AuthStore().getActive();
161
+ const response = profile
162
+ ? await sendOwnerControlRequest(getProfileStateDir(profile), 'switch_strategy', {
163
+ strategy: entry.id,
164
+ args: args.length > 0 ? args : undefined,
165
+ })
166
+ : null;
167
+ if (!response?.ok) {
168
+ console.error(JSON.stringify({
169
+ error: 'no_game_start_owner',
170
+ message: 'Run `ccl game start` before switching strategy; strategy processes are owned by the game start runtime.',
171
+ }, null, 2));
172
+ process.exit(1);
173
+ }
174
+ console.log(JSON.stringify({
175
+ message: `Strategy started: ${entry.id}`,
176
+ name: entry.name ?? entry.id,
177
+ description: entry.description,
178
+ pid: response.pid,
179
+ }, null, 2));
180
+ });
181
+
182
+ return cmd;
183
+ }