@luma.gl/shaders 0.0.0-stage → 10.0.0-alpha.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (693) hide show
  1. package/LICENSE +38 -0
  2. package/README.md +25 -2
  3. package/dist/dist.dev.js +19686 -0
  4. package/dist/dist.min.js +12180 -0
  5. package/dist/glsl.cjs +33 -0
  6. package/dist/glsl.cjs.map +6 -0
  7. package/dist/glsl.d.ts +6 -0
  8. package/dist/glsl.d.ts.map +1 -0
  9. package/dist/glsl.js +7 -0
  10. package/dist/glsl.js.map +1 -0
  11. package/dist/index.cjs +243 -0
  12. package/dist/index.cjs.map +6 -0
  13. package/dist/index.d.ts +91 -0
  14. package/dist/index.d.ts.map +1 -0
  15. package/dist/index.js +65 -0
  16. package/dist/index.js.map +1 -0
  17. package/dist/lib/color/normalize-byte-colors.cjs +50 -0
  18. package/dist/lib/color/normalize-byte-colors.d.ts +23 -0
  19. package/dist/lib/color/normalize-byte-colors.d.ts.map +1 -0
  20. package/dist/lib/color/normalize-byte-colors.js +42 -0
  21. package/dist/lib/color/normalize-byte-colors.js.map +1 -0
  22. package/dist/lib/filters/prop-types.cjs +90 -0
  23. package/dist/lib/filters/prop-types.d.ts +44 -0
  24. package/dist/lib/filters/prop-types.d.ts.map +1 -0
  25. package/dist/lib/filters/prop-types.js +96 -0
  26. package/dist/lib/filters/prop-types.js.map +1 -0
  27. package/dist/lib/glsl-shader-assembler.cjs +50 -0
  28. package/dist/lib/glsl-shader-assembler.d.ts +19 -0
  29. package/dist/lib/glsl-shader-assembler.d.ts.map +1 -0
  30. package/dist/lib/glsl-shader-assembler.js +29 -0
  31. package/dist/lib/glsl-shader-assembler.js.map +1 -0
  32. package/dist/lib/glsl-utils/get-shader-info.cjs +52 -0
  33. package/dist/lib/glsl-utils/get-shader-info.d.ts +9 -0
  34. package/dist/lib/glsl-utils/get-shader-info.d.ts.map +1 -0
  35. package/dist/lib/glsl-utils/get-shader-info.js +33 -0
  36. package/dist/lib/glsl-utils/get-shader-info.js.map +1 -0
  37. package/dist/lib/glsl-utils/shader-utils.cjs +126 -0
  38. package/dist/lib/glsl-utils/shader-utils.d.ts +23 -0
  39. package/dist/lib/glsl-utils/shader-utils.d.ts.map +1 -0
  40. package/dist/lib/glsl-utils/shader-utils.js +92 -0
  41. package/dist/lib/glsl-utils/shader-utils.js.map +1 -0
  42. package/dist/lib/preprocessor/preprocessor.cjs +107 -0
  43. package/dist/lib/preprocessor/preprocessor.d.ts +15 -0
  44. package/dist/lib/preprocessor/preprocessor.d.ts.map +1 -0
  45. package/dist/lib/preprocessor/preprocessor.js +99 -0
  46. package/dist/lib/preprocessor/preprocessor.js.map +1 -0
  47. package/dist/lib/shader-assembler-base.cjs +133 -0
  48. package/dist/lib/shader-assembler-base.d.ts +52 -0
  49. package/dist/lib/shader-assembler-base.d.ts.map +1 -0
  50. package/dist/lib/shader-assembler-base.js +128 -0
  51. package/dist/lib/shader-assembler-base.js.map +1 -0
  52. package/dist/lib/shader-assembler.cjs +33 -0
  53. package/dist/lib/shader-assembler.d.ts +4 -0
  54. package/dist/lib/shader-assembler.d.ts.map +1 -0
  55. package/dist/lib/shader-assembler.js +7 -0
  56. package/dist/lib/shader-assembler.js.map +1 -0
  57. package/dist/lib/shader-assembly/assemble-glsl-shaders.cjs +200 -0
  58. package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts +69 -0
  59. package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts.map +1 -0
  60. package/dist/lib/shader-assembly/assemble-glsl-shaders.js +221 -0
  61. package/dist/lib/shader-assembly/assemble-glsl-shaders.js.map +1 -0
  62. package/dist/lib/shader-assembly/assemble-shaders.cjs +42 -0
  63. package/dist/lib/shader-assembly/assemble-shaders.d.ts +10 -0
  64. package/dist/lib/shader-assembly/assemble-shaders.d.ts.map +1 -0
  65. package/dist/lib/shader-assembly/assemble-shaders.js +10 -0
  66. package/dist/lib/shader-assembly/assemble-shaders.js.map +1 -0
  67. package/dist/lib/shader-assembly/assemble-wgsl-shaders.cjs +501 -0
  68. package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts +71 -0
  69. package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts.map +1 -0
  70. package/dist/lib/shader-assembly/assemble-wgsl-shaders.js +473 -0
  71. package/dist/lib/shader-assembly/assemble-wgsl-shaders.js.map +1 -0
  72. package/dist/lib/shader-assembly/platform-defines.cjs +79 -0
  73. package/dist/lib/shader-assembly/platform-defines.d.ts +4 -0
  74. package/dist/lib/shader-assembly/platform-defines.d.ts.map +1 -0
  75. package/dist/lib/shader-assembly/platform-defines.js +52 -0
  76. package/dist/lib/shader-assembly/platform-defines.js.map +1 -0
  77. package/dist/lib/shader-assembly/platform-info.cjs +15 -0
  78. package/dist/lib/shader-assembly/platform-info.d.ts +20 -0
  79. package/dist/lib/shader-assembly/platform-info.d.ts.map +1 -0
  80. package/dist/lib/shader-assembly/platform-info.js +5 -0
  81. package/dist/lib/shader-assembly/platform-info.js.map +1 -0
  82. package/dist/lib/shader-assembly/shader-assembly-shared.cjs +96 -0
  83. package/dist/lib/shader-assembly/shader-assembly-shared.d.ts +16 -0
  84. package/dist/lib/shader-assembly/shader-assembly-shared.d.ts.map +1 -0
  85. package/dist/lib/shader-assembly/shader-assembly-shared.js +79 -0
  86. package/dist/lib/shader-assembly/shader-assembly-shared.js.map +1 -0
  87. package/dist/lib/shader-assembly/shader-assembly-types.cjs +15 -0
  88. package/dist/lib/shader-assembly/shader-assembly-types.d.ts +128 -0
  89. package/dist/lib/shader-assembly/shader-assembly-types.d.ts.map +1 -0
  90. package/dist/lib/shader-assembly/shader-assembly-types.js +5 -0
  91. package/dist/lib/shader-assembly/shader-assembly-types.js.map +1 -0
  92. package/dist/lib/shader-assembly/shader-hooks.cjs +103 -0
  93. package/dist/lib/shader-assembly/shader-hooks.d.ts +45 -0
  94. package/dist/lib/shader-assembly/shader-hooks.d.ts.map +1 -0
  95. package/dist/lib/shader-assembly/shader-hooks.js +84 -0
  96. package/dist/lib/shader-assembly/shader-hooks.js.map +1 -0
  97. package/dist/lib/shader-assembly/shader-injections.cjs +180 -0
  98. package/dist/lib/shader-assembly/shader-injections.d.ts +34 -0
  99. package/dist/lib/shader-assembly/shader-injections.d.ts.map +1 -0
  100. package/dist/lib/shader-assembly/shader-injections.js +183 -0
  101. package/dist/lib/shader-assembly/shader-injections.js.map +1 -0
  102. package/dist/lib/shader-assembly/shader-plugin-varyings.cjs +417 -0
  103. package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts +15 -0
  104. package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts.map +1 -0
  105. package/dist/lib/shader-assembly/shader-plugin-varyings.js +412 -0
  106. package/dist/lib/shader-assembly/shader-plugin-varyings.js.map +1 -0
  107. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.cjs +254 -0
  108. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts +12 -0
  109. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts.map +1 -0
  110. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js +237 -0
  111. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js.map +1 -0
  112. package/dist/lib/shader-assembly/wgsl-binding-debug.cjs +166 -0
  113. package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts +37 -0
  114. package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts.map +1 -0
  115. package/dist/lib/shader-assembly/wgsl-binding-debug.js +144 -0
  116. package/dist/lib/shader-assembly/wgsl-binding-debug.js.map +1 -0
  117. package/dist/lib/shader-assembly/wgsl-binding-scan.cjs +184 -0
  118. package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts +19 -0
  119. package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts.map +1 -0
  120. package/dist/lib/shader-assembly/wgsl-binding-scan.js +151 -0
  121. package/dist/lib/shader-assembly/wgsl-binding-scan.js.map +1 -0
  122. package/dist/lib/shader-assembly/wgsl-interface-scan.cjs +502 -0
  123. package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts +14 -0
  124. package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts.map +1 -0
  125. package/dist/lib/shader-assembly/wgsl-interface-scan.js +498 -0
  126. package/dist/lib/shader-assembly/wgsl-interface-scan.js.map +1 -0
  127. package/dist/lib/shader-generator/generate-shader.cjs +36 -0
  128. package/dist/lib/shader-generator/generate-shader.d.ts +8 -0
  129. package/dist/lib/shader-generator/generate-shader.d.ts.map +1 -0
  130. package/dist/lib/shader-generator/generate-shader.js +15 -0
  131. package/dist/lib/shader-generator/generate-shader.js.map +1 -0
  132. package/dist/lib/shader-generator/glsl/generate-glsl.cjs +94 -0
  133. package/dist/lib/shader-generator/glsl/generate-glsl.d.ts +7 -0
  134. package/dist/lib/shader-generator/glsl/generate-glsl.d.ts.map +1 -0
  135. package/dist/lib/shader-generator/glsl/generate-glsl.js +79 -0
  136. package/dist/lib/shader-generator/glsl/generate-glsl.js.map +1 -0
  137. package/dist/lib/shader-generator/utils/capitalize.cjs +29 -0
  138. package/dist/lib/shader-generator/utils/capitalize.d.ts +7 -0
  139. package/dist/lib/shader-generator/utils/capitalize.d.ts.map +1 -0
  140. package/dist/lib/shader-generator/utils/capitalize.js +12 -0
  141. package/dist/lib/shader-generator/utils/capitalize.js.map +1 -0
  142. package/dist/lib/shader-generator/wgsl/generate-wgsl.cjs +46 -0
  143. package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts +7 -0
  144. package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts.map +1 -0
  145. package/dist/lib/shader-generator/wgsl/generate-wgsl.js +23 -0
  146. package/dist/lib/shader-generator/wgsl/generate-wgsl.js.map +1 -0
  147. package/dist/lib/shader-module/composite-shader-pass.cjs +15 -0
  148. package/dist/lib/shader-module/composite-shader-pass.d.ts +41 -0
  149. package/dist/lib/shader-module/composite-shader-pass.d.ts.map +1 -0
  150. package/dist/lib/shader-module/composite-shader-pass.js +5 -0
  151. package/dist/lib/shader-module/composite-shader-pass.js.map +1 -0
  152. package/dist/lib/shader-module/shader-module-dependencies.cjs +83 -0
  153. package/dist/lib/shader-module/shader-module-dependencies.d.ts +39 -0
  154. package/dist/lib/shader-module/shader-module-dependencies.d.ts.map +1 -0
  155. package/dist/lib/shader-module/shader-module-dependencies.js +103 -0
  156. package/dist/lib/shader-module/shader-module-dependencies.js.map +1 -0
  157. package/dist/lib/shader-module/shader-module-uniform-layout.cjs +224 -0
  158. package/dist/lib/shader-module/shader-module-uniform-layout.d.ts +91 -0
  159. package/dist/lib/shader-module/shader-module-uniform-layout.d.ts.map +1 -0
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  161. package/dist/lib/shader-module/shader-module-uniform-layout.js.map +1 -0
  162. package/dist/lib/shader-module/shader-module.cjs +105 -0
  163. package/dist/lib/shader-module/shader-module.d.ts +98 -0
  164. package/dist/lib/shader-module/shader-module.d.ts.map +1 -0
  165. package/dist/lib/shader-module/shader-module.js +104 -0
  166. package/dist/lib/shader-module/shader-module.js.map +1 -0
  167. package/dist/lib/shader-module/shader-pass.cjs +15 -0
  168. package/dist/lib/shader-module/shader-pass.d.ts +48 -0
  169. package/dist/lib/shader-module/shader-pass.d.ts.map +1 -0
  170. package/dist/lib/shader-module/shader-pass.js +5 -0
  171. package/dist/lib/shader-module/shader-pass.js.map +1 -0
  172. package/dist/lib/shader-plugin.cjs +117 -0
  173. package/dist/lib/shader-plugin.d.ts +68 -0
  174. package/dist/lib/shader-plugin.d.ts.map +1 -0
  175. package/dist/lib/shader-plugin.js +98 -0
  176. package/dist/lib/shader-plugin.js.map +1 -0
  177. package/dist/lib/shader-transpiler/shader-transpiler.cjs +15 -0
  178. package/dist/lib/shader-transpiler/shader-transpiler.d.ts +27 -0
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  182. package/dist/lib/shader-transpiler/transpile-glsl-shader.cjs +71 -0
  183. package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts +9 -0
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  186. package/dist/lib/shader-transpiler/transpile-glsl-shader.js.map +1 -0
  187. package/dist/lib/utils/assert.cjs +34 -0
  188. package/dist/lib/utils/assert.d.ts +2 -0
  189. package/dist/lib/utils/assert.d.ts.map +1 -0
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  196. package/dist/lib/utils/uniform-types.js.map +1 -0
  197. package/dist/lib/wgsl-shader-assembler.cjs +99 -0
  198. package/dist/lib/wgsl-shader-assembler.d.ts +34 -0
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  577. package/src/lib/color/normalize-byte-colors.ts +57 -0
  578. package/src/lib/filters/prop-types.ts +150 -0
  579. package/src/lib/glsl-shader-assembler.ts +39 -0
  580. package/src/lib/glsl-utils/get-shader-info.ts +42 -0
  581. package/src/lib/glsl-utils/shader-utils.ts +110 -0
  582. package/src/lib/preprocessor/preprocessor.ts +132 -0
  583. package/src/lib/shader-assembler-base.ts +170 -0
  584. package/src/lib/shader-assembler.ts +7 -0
  585. package/src/lib/shader-assembly/assemble-glsl-shaders.ts +305 -0
  586. package/src/lib/shader-assembly/assemble-shaders.ts +13 -0
  587. package/src/lib/shader-assembly/assemble-wgsl-shaders.ts +801 -0
  588. package/src/lib/shader-assembly/platform-defines.ts +58 -0
  589. package/src/lib/shader-assembly/platform-info.ts +23 -0
  590. package/src/lib/shader-assembly/shader-assembly-shared.ts +95 -0
  591. package/src/lib/shader-assembly/shader-assembly-types.ts +142 -0
  592. package/src/lib/shader-assembly/shader-hooks.ts +141 -0
  593. package/src/lib/shader-assembly/shader-injections.ts +250 -0
  594. package/src/lib/shader-assembly/shader-plugin-varyings.ts +524 -0
  595. package/src/lib/shader-assembly/shader-plugin-vertex-inputs.ts +279 -0
  596. package/src/lib/shader-assembly/wgsl-binding-debug.ts +227 -0
  597. package/src/lib/shader-assembly/wgsl-binding-scan.ts +228 -0
  598. package/src/lib/shader-assembly/wgsl-interface-scan.ts +676 -0
  599. package/src/lib/shader-generator/generate-shader.ts +27 -0
  600. package/src/lib/shader-generator/glsl/generate-glsl.ts +101 -0
  601. package/src/lib/shader-generator/utils/capitalize.ts +12 -0
  602. package/src/lib/shader-generator/wgsl/generate-wgsl.ts +40 -0
  603. package/src/lib/shader-module/composite-shader-pass.ts +47 -0
  604. package/src/lib/shader-module/shader-module-dependencies.ts +128 -0
  605. package/src/lib/shader-module/shader-module-uniform-layout.ts +420 -0
  606. package/src/lib/shader-module/shader-module.ts +244 -0
  607. package/src/lib/shader-module/shader-pass.ts +69 -0
  608. package/src/lib/shader-plugin.ts +214 -0
  609. package/src/lib/shader-transpiler/shader-transpiler.ts +34 -0
  610. package/src/lib/shader-transpiler/transpile-glsl-shader.ts +78 -0
  611. package/src/lib/utils/assert.ts +13 -0
  612. package/src/lib/utils/uniform-types.ts +89 -0
  613. package/src/lib/wgsl-shader-assembler.ts +122 -0
  614. package/src/module-injectors.ts +32 -0
  615. package/src/modules/color/float-colors.ts +334 -0
  616. package/src/modules/engine/clip/clip.ts +149 -0
  617. package/src/modules/engine/filter/filter.ts +107 -0
  618. package/src/modules/engine/geometry/geometry.ts +45 -0
  619. package/src/modules/engine/gpu-animation/gpu-animation.ts +244 -0
  620. package/src/modules/engine/picking/README.md +88 -0
  621. package/src/modules/engine/picking/picking.ts +252 -0
  622. package/src/modules/engine/project/project.ts +166 -0
  623. package/src/modules/engine/skin/skin.ts +233 -0
  624. package/src/modules/engine/transform/transform.ts +50 -0
  625. package/src/modules/geometry/path-dash/path-dash.ts +68 -0
  626. package/src/modules/geometry/pattern-fill/pattern-fill-shaders.ts +88 -0
  627. package/src/modules/geometry/pattern-fill/pattern-fill.ts +54 -0
  628. package/src/modules/geometry/point-glow/point-glow.ts +87 -0
  629. package/src/modules/geometry/precipitation/README.md +19 -0
  630. package/src/modules/geometry/precipitation/precipitation.ts +108 -0
  631. package/src/modules/geometry/sketch-stroke/sketch-stroke.ts +160 -0
  632. package/src/modules/geospatial/dggs/dggs-wgsl.ts +2284 -0
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  634. package/src/modules/lighting/area-lighting/area-light-types.ts +71 -0
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  637. package/src/modules/lighting/area-lighting/ltc-shaders.ts +163 -0
  638. package/src/modules/lighting/atmosphere/README.md +25 -0
  639. package/src/modules/lighting/atmosphere/atmosphere.ts +246 -0
  640. package/src/modules/lighting/clouds/README.md +24 -0
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  644. package/src/modules/lighting/gouraud-material/gouraud-material.ts +55 -0
  645. package/src/modules/lighting/height-fog/README.md +36 -0
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  647. package/src/modules/lighting/height-fog/height-fog.ts +96 -0
  648. package/src/modules/lighting/ibl/ibl.ts +43 -0
  649. package/src/modules/lighting/lambert-material/lambert-material.ts +42 -0
  650. package/src/modules/lighting/lambert-material/lambert-shaders-glsl.ts +61 -0
  651. package/src/modules/lighting/lambert-material/lambert-shaders-wgsl.ts +73 -0
  652. package/src/modules/lighting/lights/lighting-glsl.ts +92 -0
  653. package/src/modules/lighting/lights/lighting-wgsl.ts +91 -0
  654. package/src/modules/lighting/lights/lighting.ts +385 -0
  655. package/src/modules/lighting/no-material/dirlight.ts +101 -0
  656. package/src/modules/lighting/pbr-material/pbr-material-glsl.ts +1748 -0
  657. package/src/modules/lighting/pbr-material/pbr-material-wgsl.ts +2043 -0
  658. package/src/modules/lighting/pbr-material/pbr-material.ts +517 -0
  659. package/src/modules/lighting/pbr-material/pbr-projection.ts +50 -0
  660. package/src/modules/lighting/pbr-material/pbr-scene.ts +112 -0
  661. package/src/modules/lighting/phong-material/phong-material.ts +53 -0
  662. package/src/modules/lighting/phong-material/phong-shaders-glsl.ts +73 -0
  663. package/src/modules/lighting/phong-material/phong-shaders-wgsl.ts +129 -0
  664. package/src/modules/lighting/surface-weather/README.md +28 -0
  665. package/src/modules/lighting/surface-weather/surface-weather.ts +198 -0
  666. package/src/modules/lighting/water-material/river-water-material.ts +58 -0
  667. package/src/modules/lighting/water-material/river-water-shaders.ts +234 -0
  668. package/src/modules/lighting/water-material/water-material.ts +234 -0
  669. package/src/modules/lighting/water-material/water-shaders-glsl.ts +233 -0
  670. package/src/modules/lighting/water-material/water-shaders-wgsl.ts +230 -0
  671. package/src/modules/math/fp16/fp16-utils.ts +156 -0
  672. package/src/modules/math/fp32/fp32.ts +291 -0
  673. package/src/modules/math/fp64/fp64-arithmetic-glsl.ts +205 -0
  674. package/src/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.ts +129 -0
  675. package/src/modules/math/fp64/fp64-arithmetic-wgsl-integer.ts +564 -0
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  677. package/src/modules/math/fp64/fp64-functions-glsl.ts +675 -0
  678. package/src/modules/math/fp64/fp64-functions-wgsl.ts +157 -0
  679. package/src/modules/math/fp64/fp64-utils.ts +46 -0
  680. package/src/modules/math/fp64/fp64.ts +64 -0
  681. package/src/modules/math/random/random.ts +25 -0
  682. package/src/modules/math/value-noise/value-noise.ts +70 -0
  683. package/src/modules/volume/volume-raymarch.ts +87 -0
  684. package/src/types/align-to.ts +13 -0
  685. package/src/types/primitive-data-types.ts +10 -0
  686. package/src/types/sampler-props.ts +39 -0
  687. package/src/types/shader-block-layout.ts +340 -0
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  689. package/src/types/shader-type-decoder.ts +285 -0
  690. package/src/types/shader-types.ts +207 -0
  691. package/src/types/texture-formats.ts +155 -0
  692. package/src/types.ts +48 -0
  693. package/src/wgsl.ts +23 -0
@@ -0,0 +1,501 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
3
+ var __getOwnPropNames = Object.getOwnPropertyNames;
4
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
5
+ var __export = (target, all) => {
6
+ for (var name in all)
7
+ __defProp(target, name, { get: all[name], enumerable: true });
8
+ };
9
+ var __copyProps = (to, from, except, desc) => {
10
+ if (from && typeof from === "object" || typeof from === "function") {
11
+ for (let key of __getOwnPropNames(from))
12
+ if (!__hasOwnProp.call(to, key) && key !== except)
13
+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
14
+ }
15
+ return to;
16
+ };
17
+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
18
+ var assemble_wgsl_shaders_exports = {};
19
+ __export(assemble_wgsl_shaders_exports, {
20
+ RESERVED_APPLICATION_GROUP_0_BINDING_LIMIT: () => RESERVED_APPLICATION_GROUP_0_BINDING_LIMIT,
21
+ allocateApplicationAutoBindingLocation: () => allocateApplicationAutoBindingLocation,
22
+ allocateAutoBindingLocation: () => allocateAutoBindingLocation,
23
+ appendGeneratedVaryingInjections: () => appendGeneratedVaryingInjections,
24
+ appendGeneratedVertexInputInjections: () => appendGeneratedVertexInputInjections,
25
+ assembleShaderWGSL: () => assembleShaderWGSL,
26
+ assembleWGSLShader: () => assembleWGSLShader,
27
+ assembleWGSLSource: () => assembleWGSLSource,
28
+ assertNoUnresolvedAutoBindings: () => assertNoUnresolvedAutoBindings,
29
+ claimReservedBindingLocation: () => claimReservedBindingLocation,
30
+ formatWGSLBindingAssignmentComments: () => formatWGSLBindingAssignmentComments,
31
+ formatWGSLSourceSnippet: () => formatWGSLSourceSnippet,
32
+ getBindingRegistryKey: () => getBindingRegistryKey,
33
+ getUsedBindingsByGroupFromApplicationWGSL: () => getUsedBindingsByGroupFromApplicationWGSL,
34
+ getWGSLDeclarationInjections: () => getWGSLDeclarationInjections,
35
+ getWGSLModuleInjections: () => getWGSLModuleInjections,
36
+ getWGSLModuleNameAtIndex: () => getWGSLModuleNameAtIndex,
37
+ getWGSLShaderHooks: () => getWGSLShaderHooks,
38
+ isInApplicationWGSLSection: () => isInApplicationWGSLSection,
39
+ registerUsedBindingLocation: () => registerUsedBindingLocation,
40
+ relocateWGSLApplicationBindingMatch: () => relocateWGSLApplicationBindingMatch,
41
+ relocateWGSLApplicationBindings: () => relocateWGSLApplicationBindings,
42
+ relocateWGSLModuleBindingMatch: () => relocateWGSLModuleBindingMatch,
43
+ relocateWGSLModuleBindings: () => relocateWGSLModuleBindings,
44
+ reserveModuleBindings: () => reserveModuleBindings,
45
+ validateApplicationWGSLBinding: () => validateApplicationWGSLBinding,
46
+ validateModuleWGSLBinding: () => validateModuleWGSLBinding
47
+ });
48
+ module.exports = __toCommonJS(assemble_wgsl_shaders_exports);
49
+ var import_wgsl_binding_debug = require("./wgsl-binding-debug.cjs");
50
+ var import_wgsl_interface_scan = require("./wgsl-interface-scan.cjs");
51
+ var import_shader_module_dependencies = require("../shader-module/shader-module-dependencies.cjs");
52
+ var import_shader_assembly_shared = require("./shader-assembly-shared.cjs");
53
+ var import_assert = require("../utils/assert.cjs");
54
+ var import_preprocessor = require("../preprocessor/preprocessor.cjs");
55
+ var import_shader_plugin_vertex_inputs = require("./shader-plugin-vertex-inputs.cjs");
56
+ var import_shader_plugin_varyings = require("./shader-plugin-varyings.cjs");
57
+ var import_shader_hooks = require("./shader-hooks.cjs");
58
+ var import_shader_injections = require("./shader-injections.cjs");
59
+ var import_shader_module = require("../shader-module/shader-module.cjs");
60
+ var import_wgsl_binding_scan = require("./wgsl-binding-scan.cjs");
61
+ const RESERVED_APPLICATION_GROUP_0_BINDING_LIMIT = 100;
62
+ function assembleWGSLShader(options) {
63
+ const assembledShader = assembleWGSLSource(options);
64
+ return {
65
+ ...assembledShader,
66
+ bindingTable: (0, import_wgsl_binding_debug.getShaderBindingDebugRowsFromWGSL)(assembledShader.source, assembledShader.bindingAssignments),
67
+ shaderLayout: (0, import_wgsl_interface_scan.scanWGSLInterface)(assembledShader.source, {
68
+ vertexEntryPoint: options.vertexEntryPoint,
69
+ scanVertexAttributes: options.scanVertexAttributes
70
+ })
71
+ };
72
+ }
73
+ function assembleWGSLSource(options) {
74
+ const modules = (0, import_shader_module_dependencies.getShaderModuleDependencies)(options.modules || []);
75
+ const { source, bindingAssignments } = assembleShaderWGSL(options.platformInfo, {
76
+ ...options,
77
+ source: options.source,
78
+ stage: "vertex",
79
+ modules
80
+ });
81
+ return {
82
+ source,
83
+ getUniforms: (0, import_shader_assembly_shared.assembleGetUniforms)(modules),
84
+ bindingAssignments
85
+ };
86
+ }
87
+ function assembleShaderWGSL(platformInfo, options) {
88
+ const {
89
+ // id,
90
+ source,
91
+ stage,
92
+ modules,
93
+ // defines = {},
94
+ defines = {},
95
+ hookFunctions = [],
96
+ inject = {},
97
+ pluginInjections = {},
98
+ pluginVertexInputs = {},
99
+ pluginVaryings = {},
100
+ vertexEntryPoint = "vertexMain",
101
+ fragmentEntryPoint = "fragmentMain",
102
+ log
103
+ } = options;
104
+ (0, import_assert.assert)(typeof source === "string", "shader source must be a string");
105
+ const preprocessedSource = (0, import_preprocessor.preprocess)(source, { defines });
106
+ const pluginVertexInputAssembly = (0, import_shader_plugin_vertex_inputs.assembleShaderPluginVertexInputsWGSL)(preprocessedSource, vertexEntryPoint, pluginVertexInputs);
107
+ const pluginVaryingAssembly = (0, import_shader_plugin_varyings.assembleShaderPluginVaryingsWGSL)(pluginVertexInputAssembly.source, vertexEntryPoint, fragmentEntryPoint, pluginVaryings);
108
+ const coreSource = pluginVaryingAssembly.source;
109
+ let assembledSource = "";
110
+ const hookFunctionMap = (0, import_shader_hooks.normalizeShaderHooks)(hookFunctions);
111
+ const hookInjections = {};
112
+ const declInjections = {};
113
+ const mainInjections = {};
114
+ (0, import_shader_assembly_shared.appendInjections)(pluginInjections, hookInjections, declInjections, mainInjections);
115
+ for (const key in inject) {
116
+ const injection = typeof inject[key] === "string" ? { injection: inject[key], order: 0 } : inject[key];
117
+ const match = /^(v|f)s:(#)?([\w-]+)$/.exec(key);
118
+ if (match) {
119
+ const hash = match[2];
120
+ const name = match[3];
121
+ if (hash) {
122
+ if (name === "decl") {
123
+ declInjections[key] = [injection];
124
+ } else {
125
+ mainInjections[key] = [injection];
126
+ }
127
+ } else {
128
+ hookInjections[key] = [injection];
129
+ }
130
+ } else {
131
+ mainInjections[key] = [injection];
132
+ }
133
+ }
134
+ appendGeneratedVertexInputInjections(pluginVertexInputAssembly.declarations, pluginVertexInputAssembly.initialization, declInjections, mainInjections);
135
+ appendGeneratedVaryingInjections(pluginVaryingAssembly, declInjections, mainInjections);
136
+ (0, import_shader_hooks.validateShaderHookInjections)(hookFunctionMap, hookInjections);
137
+ const modulesToInject = modules.map((module2) => ({
138
+ module: module2,
139
+ source: (0, import_preprocessor.preprocess)((0, import_shader_assembly_shared.getShaderModuleSource)(module2, "wgsl", log), { defines })
140
+ }));
141
+ const applicationRelocation = relocateWGSLApplicationBindings(coreSource);
142
+ const usedBindingsByGroup = getUsedBindingsByGroupFromApplicationWGSL(applicationRelocation.source);
143
+ const reservedBindingKeysByGroup = reserveModuleBindings(modulesToInject, options._bindingRegistry, usedBindingsByGroup);
144
+ const bindingAssignments = [];
145
+ const relocatedModules = modulesToInject.map(({ module: module2, source: moduleSource }) => {
146
+ const relocation = relocateWGSLModuleBindings(moduleSource, module2, {
147
+ usedBindingsByGroup,
148
+ bindingRegistry: options._bindingRegistry,
149
+ reservedBindingKeysByGroup
150
+ });
151
+ bindingAssignments.push(...relocation.bindingAssignments);
152
+ return { module: module2, source: relocation.source };
153
+ });
154
+ for (const { module: module2, source: moduleSource } of relocatedModules) {
155
+ if (log) {
156
+ (0, import_shader_module.checkShaderModuleDeprecations)(module2, coreSource, log);
157
+ }
158
+ assembledSource += moduleSource;
159
+ const injections = getWGSLModuleInjections(module2);
160
+ for (const key in injections) {
161
+ const match = /^(v|f)s:#([\w-]+)$/.exec(key);
162
+ if (match) {
163
+ const name = match[2];
164
+ const injectionType = name === "decl" ? declInjections : mainInjections;
165
+ injectionType[key] = injectionType[key] || [];
166
+ injectionType[key].push(injections[key]);
167
+ } else if ((0, import_shader_hooks.isShaderHookRegistered)(hookFunctionMap, key)) {
168
+ hookInjections[key] = hookInjections[key] || [];
169
+ hookInjections[key].push(injections[key]);
170
+ }
171
+ }
172
+ }
173
+ assembledSource += import_shader_assembly_shared.INJECT_SHADER_DECLARATIONS;
174
+ assembledSource = (0, import_shader_injections.injectShader)(assembledSource, stage, getWGSLDeclarationInjections(declInjections), false, "wgsl", { vertex: vertexEntryPoint, fragment: fragmentEntryPoint });
175
+ assembledSource += getWGSLShaderHooks(hookFunctionMap, hookInjections);
176
+ assembledSource += formatWGSLBindingAssignmentComments(bindingAssignments);
177
+ assembledSource += applicationRelocation.source;
178
+ assembledSource = (0, import_shader_injections.injectShader)(assembledSource, stage, mainInjections, false, "wgsl", {
179
+ vertex: vertexEntryPoint,
180
+ fragment: fragmentEntryPoint
181
+ });
182
+ assertNoUnresolvedAutoBindings(assembledSource);
183
+ return { source: assembledSource, bindingAssignments };
184
+ }
185
+ function appendGeneratedVertexInputInjections(declarations, initialization, declarationInjections, mainInjections) {
186
+ if (declarations) {
187
+ declarationInjections["vs:#decl"] = declarationInjections["vs:#decl"] || [];
188
+ declarationInjections["vs:#decl"].push({
189
+ injection: declarations,
190
+ order: Number.MIN_SAFE_INTEGER
191
+ });
192
+ }
193
+ if (initialization) {
194
+ mainInjections["vs:#main-start"] = mainInjections["vs:#main-start"] || [];
195
+ mainInjections["vs:#main-start"].push({
196
+ injection: initialization,
197
+ order: Number.MIN_SAFE_INTEGER
198
+ });
199
+ }
200
+ }
201
+ function appendGeneratedVaryingInjections(assembly, declarationInjections, mainInjections) {
202
+ if (assembly.declarations) {
203
+ declarationInjections["vs:#decl"] = declarationInjections["vs:#decl"] || [];
204
+ declarationInjections["vs:#decl"].push({
205
+ injection: assembly.declarations,
206
+ order: Number.MIN_SAFE_INTEGER
207
+ });
208
+ }
209
+ if (assembly.vertexInitialization) {
210
+ mainInjections["vs:#main-start"] = mainInjections["vs:#main-start"] || [];
211
+ mainInjections["vs:#main-start"].push({
212
+ injection: assembly.vertexInitialization,
213
+ order: Number.MIN_SAFE_INTEGER
214
+ });
215
+ }
216
+ if (assembly.fragmentInitialization) {
217
+ mainInjections["fs:#main-start"] = mainInjections["fs:#main-start"] || [];
218
+ mainInjections["fs:#main-start"].push({
219
+ injection: assembly.fragmentInitialization,
220
+ order: Number.MIN_SAFE_INTEGER
221
+ });
222
+ }
223
+ }
224
+ function getWGSLModuleInjections(module2) {
225
+ var _a, _b;
226
+ return {
227
+ ...((_a = module2.instance) == null ? void 0 : _a.normalizedInjections.vertex) || {},
228
+ ...((_b = module2.instance) == null ? void 0 : _b.normalizedInjections.fragment) || {}
229
+ };
230
+ }
231
+ function getWGSLDeclarationInjections(declarationInjections) {
232
+ const unifiedDeclarations = [
233
+ ...declarationInjections["vs:#decl"] || [],
234
+ ...declarationInjections["fs:#decl"] || []
235
+ ];
236
+ return unifiedDeclarations.length ? { "vs:#decl": unifiedDeclarations } : {};
237
+ }
238
+ function getWGSLShaderHooks(hookFunctionMap, hookInjections) {
239
+ return (0, import_shader_hooks.getShaderHooks)(hookFunctionMap.vertex, hookInjections, "wgsl") + (0, import_shader_hooks.getShaderHooks)(hookFunctionMap.fragment, hookInjections, "wgsl");
240
+ }
241
+ function getUsedBindingsByGroupFromApplicationWGSL(source) {
242
+ const usedBindingsByGroup = /* @__PURE__ */ new Map();
243
+ for (const match of (0, import_wgsl_binding_scan.getWGSLBindingDeclarationMatches)(source, import_wgsl_binding_scan.WGSL_EXPLICIT_BINDING_DECLARATION_REGEXES)) {
244
+ const location = Number(match.bindingToken);
245
+ const group = Number(match.groupToken);
246
+ validateApplicationWGSLBinding(group, location, match.name);
247
+ registerUsedBindingLocation(usedBindingsByGroup, group, location, `application binding "${match.name}"`);
248
+ }
249
+ return usedBindingsByGroup;
250
+ }
251
+ function relocateWGSLApplicationBindings(source) {
252
+ const declarationMatches = (0, import_wgsl_binding_scan.getWGSLBindingDeclarationMatches)(source, import_wgsl_binding_scan.WGSL_BINDING_DECLARATION_REGEXES);
253
+ const usedBindingsByGroup = /* @__PURE__ */ new Map();
254
+ for (const declarationMatch of declarationMatches) {
255
+ if (declarationMatch.bindingToken === "auto") {
256
+ continue;
257
+ }
258
+ const location = Number(declarationMatch.bindingToken);
259
+ const group = Number(declarationMatch.groupToken);
260
+ validateApplicationWGSLBinding(group, location, declarationMatch.name);
261
+ registerUsedBindingLocation(usedBindingsByGroup, group, location, `application binding "${declarationMatch.name}"`);
262
+ }
263
+ const relocationState = {
264
+ sawSupportedBindingDeclaration: declarationMatches.length > 0
265
+ };
266
+ const relocatedSource = (0, import_wgsl_binding_scan.replaceWGSLBindingDeclarationMatches)(source, import_wgsl_binding_scan.WGSL_BINDING_DECLARATION_REGEXES, (declarationMatch) => relocateWGSLApplicationBindingMatch(declarationMatch, usedBindingsByGroup, relocationState));
267
+ if ((0, import_wgsl_binding_scan.hasWGSLAutoBinding)(source) && !relocationState.sawSupportedBindingDeclaration) {
268
+ throw new Error('Unsupported @binding(auto) declaration form in application WGSL. Use adjacent "@group(N)" and "@binding(auto)" decorators followed by a bindable "var" declaration.');
269
+ }
270
+ return { source: relocatedSource };
271
+ }
272
+ function relocateWGSLModuleBindings(moduleSource, module2, context) {
273
+ const bindingAssignments = [];
274
+ const declarationMatches = (0, import_wgsl_binding_scan.getWGSLBindingDeclarationMatches)(moduleSource, import_wgsl_binding_scan.MODULE_WGSL_BINDING_DECLARATION_REGEXES);
275
+ const relocationState = {
276
+ sawSupportedBindingDeclaration: declarationMatches.length > 0,
277
+ nextHintedBindingLocation: typeof module2.firstBindingSlot === "number" ? module2.firstBindingSlot : null
278
+ };
279
+ const relocatedSource = (0, import_wgsl_binding_scan.replaceWGSLBindingDeclarationMatches)(moduleSource, import_wgsl_binding_scan.MODULE_WGSL_BINDING_DECLARATION_REGEXES, (declarationMatch) => relocateWGSLModuleBindingMatch(declarationMatch, {
280
+ module: module2,
281
+ context,
282
+ bindingAssignments,
283
+ relocationState
284
+ }));
285
+ if ((0, import_wgsl_binding_scan.hasWGSLAutoBinding)(moduleSource) && !relocationState.sawSupportedBindingDeclaration) {
286
+ throw new Error(`Unsupported @binding(auto) declaration form in module "${module2.name}". Use adjacent "@group(N)" and "@binding(auto)" decorators followed by a bindable "var" declaration.`);
287
+ }
288
+ return { source: relocatedSource, bindingAssignments };
289
+ }
290
+ function relocateWGSLModuleBindingMatch(declarationMatch, params) {
291
+ var _a, _b;
292
+ const { module: module2, context, bindingAssignments, relocationState } = params;
293
+ const { match, bindingToken, groupToken, name } = declarationMatch;
294
+ const group = Number(groupToken);
295
+ if (bindingToken === "auto") {
296
+ const registryKey2 = getBindingRegistryKey(group, module2.name, name);
297
+ const registryLocation = (_a = context.bindingRegistry) == null ? void 0 : _a.get(registryKey2);
298
+ const location2 = registryLocation !== void 0 ? registryLocation : allocateAutoBindingLocation(group, context.usedBindingsByGroup, module2.name, relocationState.nextHintedBindingLocation ?? void 0, context.bindingRegistry);
299
+ validateModuleWGSLBinding(module2.name, group, location2, name);
300
+ if (registryLocation !== void 0 && claimReservedBindingLocation(context.reservedBindingKeysByGroup, group, location2, registryKey2)) {
301
+ bindingAssignments.push({ moduleName: module2.name, name, group, location: location2 });
302
+ return match.replace(/@binding\(\s*auto\s*\)/, `@binding(${location2})`);
303
+ }
304
+ registerUsedBindingLocation(context.usedBindingsByGroup, group, location2, `module "${module2.name}" binding "${name}"`);
305
+ (_b = context.bindingRegistry) == null ? void 0 : _b.set(registryKey2, location2);
306
+ bindingAssignments.push({ moduleName: module2.name, name, group, location: location2 });
307
+ if (relocationState.nextHintedBindingLocation !== null && registryLocation === void 0) {
308
+ relocationState.nextHintedBindingLocation = location2 + 1;
309
+ }
310
+ return match.replace(/@binding\(\s*auto\s*\)/, `@binding(${location2})`);
311
+ }
312
+ const location = Number(bindingToken);
313
+ validateModuleWGSLBinding(module2.name, group, location, name);
314
+ const registryKey = getBindingRegistryKey(group, module2.name, name);
315
+ if (!claimReservedBindingLocation(context.reservedBindingKeysByGroup, group, location, registryKey)) {
316
+ registerUsedBindingLocation(context.usedBindingsByGroup, group, location, `module "${module2.name}" binding "${name}"`);
317
+ }
318
+ bindingAssignments.push({ moduleName: module2.name, name, group, location });
319
+ return match;
320
+ }
321
+ function relocateWGSLApplicationBindingMatch(declarationMatch, usedBindingsByGroup, relocationState) {
322
+ const { match, bindingToken, groupToken, name } = declarationMatch;
323
+ const group = Number(groupToken);
324
+ if (bindingToken === "auto") {
325
+ const location = allocateApplicationAutoBindingLocation(group, usedBindingsByGroup);
326
+ validateApplicationWGSLBinding(group, location, name);
327
+ registerUsedBindingLocation(usedBindingsByGroup, group, location, `application binding "${name}"`);
328
+ return match.replace(/@binding\(\s*auto\s*\)/, `@binding(${location})`);
329
+ }
330
+ relocationState.sawSupportedBindingDeclaration = true;
331
+ return match;
332
+ }
333
+ function reserveModuleBindings(modules, bindingRegistry, usedBindingsByGroup) {
334
+ const reservedBindingKeysByGroup = /* @__PURE__ */ new Map();
335
+ const autoBindings = [];
336
+ function reserveBinding(group, location, registryKey, label) {
337
+ registerUsedBindingLocation(usedBindingsByGroup, group, location, label);
338
+ const reservedBindingKeys = reservedBindingKeysByGroup.get(group) || /* @__PURE__ */ new Map();
339
+ reservedBindingKeys.set(location, registryKey);
340
+ reservedBindingKeysByGroup.set(group, reservedBindingKeys);
341
+ }
342
+ for (const { module: module2, source } of modules) {
343
+ for (const binding of (0, import_wgsl_binding_scan.getWGSLBindingDeclarationMatches)(source, import_wgsl_binding_scan.MODULE_WGSL_BINDING_DECLARATION_REGEXES)) {
344
+ const group = Number(binding.groupToken);
345
+ if (binding.bindingToken === "auto") {
346
+ autoBindings.push({ module: module2, name: binding.name, group });
347
+ continue;
348
+ }
349
+ const location = Number(binding.bindingToken);
350
+ validateModuleWGSLBinding(module2.name, group, location, binding.name);
351
+ reserveBinding(group, location, getBindingRegistryKey(group, module2.name, binding.name), `module "${module2.name}" binding "${binding.name}"`);
352
+ }
353
+ }
354
+ for (const { module: module2, name, group } of autoBindings) {
355
+ const registryKey = getBindingRegistryKey(group, module2.name, name);
356
+ const location = bindingRegistry == null ? void 0 : bindingRegistry.get(registryKey);
357
+ if (location !== void 0) {
358
+ reserveBinding(group, location, registryKey, `registered module binding "${registryKey}"`);
359
+ }
360
+ }
361
+ return reservedBindingKeysByGroup;
362
+ }
363
+ function claimReservedBindingLocation(reservedBindingKeysByGroup, group, location, registryKey) {
364
+ const reservedBindingKeys = reservedBindingKeysByGroup.get(group);
365
+ if (!reservedBindingKeys) {
366
+ return false;
367
+ }
368
+ const reservedKey = reservedBindingKeys.get(location);
369
+ if (!reservedKey) {
370
+ return false;
371
+ }
372
+ if (reservedKey !== registryKey) {
373
+ throw new Error(`Registered module binding "${registryKey}" collided with "${reservedKey}": group ${group}, binding ${location}.`);
374
+ }
375
+ reservedBindingKeys.delete(location);
376
+ return true;
377
+ }
378
+ function validateApplicationWGSLBinding(group, location, name) {
379
+ if (group === 0 && location >= RESERVED_APPLICATION_GROUP_0_BINDING_LIMIT) {
380
+ throw new Error(`Application binding "${name}" in group 0 uses reserved binding ${location}. Application-owned explicit group-0 bindings must stay below ${RESERVED_APPLICATION_GROUP_0_BINDING_LIMIT}.`);
381
+ }
382
+ }
383
+ function validateModuleWGSLBinding(moduleName, group, location, name) {
384
+ if (group === 0 && location < RESERVED_APPLICATION_GROUP_0_BINDING_LIMIT) {
385
+ throw new Error(`Module "${moduleName}" binding "${name}" in group 0 uses reserved application binding ${location}. Module-owned explicit group-0 bindings must be ${RESERVED_APPLICATION_GROUP_0_BINDING_LIMIT} or higher.`);
386
+ }
387
+ }
388
+ function registerUsedBindingLocation(usedBindingsByGroup, group, location, label) {
389
+ const usedBindings = usedBindingsByGroup.get(group) || /* @__PURE__ */ new Set();
390
+ if (usedBindings.has(location)) {
391
+ throw new Error(`Duplicate WGSL binding assignment for ${label}: group ${group}, binding ${location}.`);
392
+ }
393
+ usedBindings.add(location);
394
+ usedBindingsByGroup.set(group, usedBindings);
395
+ }
396
+ function allocateAutoBindingLocation(group, usedBindingsByGroup, moduleName, preferredBindingLocation, bindingRegistry) {
397
+ const usedBindings = usedBindingsByGroup.get(group) || /* @__PURE__ */ new Set();
398
+ const registeredBindingLocations = /* @__PURE__ */ new Set();
399
+ const registryGroupPrefix = `${group}:`;
400
+ const registryModulePrefix = `${registryGroupPrefix}${moduleName}:`;
401
+ for (const [registryKey, location] of bindingRegistry || []) {
402
+ if (registryKey.startsWith(registryModulePrefix)) {
403
+ registeredBindingLocations.add(location);
404
+ }
405
+ }
406
+ let nextBinding = preferredBindingLocation ?? (group === 0 ? RESERVED_APPLICATION_GROUP_0_BINDING_LIMIT : usedBindings.size > 0 ? Math.max(...usedBindings) + 1 : 0);
407
+ while (usedBindings.has(nextBinding) || registeredBindingLocations.has(nextBinding)) {
408
+ nextBinding++;
409
+ }
410
+ for (const [registryKey, location] of bindingRegistry || []) {
411
+ if (location === nextBinding && registryKey.startsWith(registryGroupPrefix)) {
412
+ bindingRegistry == null ? void 0 : bindingRegistry.delete(registryKey);
413
+ }
414
+ }
415
+ return nextBinding;
416
+ }
417
+ function allocateApplicationAutoBindingLocation(group, usedBindingsByGroup) {
418
+ const usedBindings = usedBindingsByGroup.get(group) || /* @__PURE__ */ new Set();
419
+ let nextBinding = 0;
420
+ while (usedBindings.has(nextBinding)) {
421
+ nextBinding++;
422
+ }
423
+ return nextBinding;
424
+ }
425
+ function assertNoUnresolvedAutoBindings(source) {
426
+ const unresolvedBinding = (0, import_wgsl_binding_scan.getFirstWGSLAutoBindingDeclarationMatch)(source, import_wgsl_binding_scan.MODULE_WGSL_BINDING_DECLARATION_REGEXES);
427
+ if (!unresolvedBinding) {
428
+ return;
429
+ }
430
+ const moduleName = getWGSLModuleNameAtIndex(source, unresolvedBinding.index);
431
+ if (moduleName) {
432
+ throw new Error(`Unresolved @binding(auto) for module "${moduleName}" binding "${unresolvedBinding.name}" remained in assembled WGSL source.`);
433
+ }
434
+ if (isInApplicationWGSLSection(source, unresolvedBinding.index)) {
435
+ throw new Error(`Unresolved @binding(auto) for application binding "${unresolvedBinding.name}" remained in assembled WGSL source.`);
436
+ }
437
+ throw new Error(`Unresolved @binding(auto) remained in assembled WGSL source near "${formatWGSLSourceSnippet(unresolvedBinding.match)}".`);
438
+ }
439
+ function formatWGSLBindingAssignmentComments(bindingAssignments) {
440
+ if (bindingAssignments.length === 0) {
441
+ return "";
442
+ }
443
+ let source = "// ----- MODULE WGSL BINDING ASSIGNMENTS ---------------\n";
444
+ for (const bindingAssignment of bindingAssignments) {
445
+ source += `// ${bindingAssignment.moduleName}.${bindingAssignment.name} -> @group(${bindingAssignment.group}) @binding(${bindingAssignment.location})
446
+ `;
447
+ }
448
+ source += "\n";
449
+ return source;
450
+ }
451
+ function getBindingRegistryKey(group, moduleName, bindingName) {
452
+ return `${group}:${moduleName}:${bindingName}`;
453
+ }
454
+ function getWGSLModuleNameAtIndex(source, index) {
455
+ const moduleHeaderRegex = /^\/\/ ----- MODULE ([^\n]+) ---------------$/gm;
456
+ let moduleName;
457
+ let match;
458
+ match = moduleHeaderRegex.exec(source);
459
+ while (match && match.index <= index) {
460
+ moduleName = match[1];
461
+ match = moduleHeaderRegex.exec(source);
462
+ }
463
+ return moduleName;
464
+ }
465
+ function isInApplicationWGSLSection(source, index) {
466
+ const injectionMarkerIndex = source.indexOf(import_shader_assembly_shared.INJECT_SHADER_DECLARATIONS);
467
+ return injectionMarkerIndex >= 0 ? index > injectionMarkerIndex : true;
468
+ }
469
+ function formatWGSLSourceSnippet(source) {
470
+ return source.replace(/\s+/g, " ").trim();
471
+ }
472
+ // Annotate the CommonJS export names for ESM import in node:
473
+ 0 && (module.exports = {
474
+ RESERVED_APPLICATION_GROUP_0_BINDING_LIMIT,
475
+ allocateApplicationAutoBindingLocation,
476
+ allocateAutoBindingLocation,
477
+ appendGeneratedVaryingInjections,
478
+ appendGeneratedVertexInputInjections,
479
+ assembleShaderWGSL,
480
+ assembleWGSLShader,
481
+ assembleWGSLSource,
482
+ assertNoUnresolvedAutoBindings,
483
+ claimReservedBindingLocation,
484
+ formatWGSLBindingAssignmentComments,
485
+ formatWGSLSourceSnippet,
486
+ getBindingRegistryKey,
487
+ getUsedBindingsByGroupFromApplicationWGSL,
488
+ getWGSLDeclarationInjections,
489
+ getWGSLModuleInjections,
490
+ getWGSLModuleNameAtIndex,
491
+ getWGSLShaderHooks,
492
+ isInApplicationWGSLSection,
493
+ registerUsedBindingLocation,
494
+ relocateWGSLApplicationBindingMatch,
495
+ relocateWGSLApplicationBindings,
496
+ relocateWGSLModuleBindingMatch,
497
+ relocateWGSLModuleBindings,
498
+ reserveModuleBindings,
499
+ validateApplicationWGSLBinding,
500
+ validateModuleWGSLBinding
501
+ });
@@ -0,0 +1,71 @@
1
+ import { type ShaderBindingDebugRow } from "./wgsl-binding-debug.js";
2
+ import { type ShaderLayout } from "../../types.js";
3
+ import { type AssembleWGSLShaderOptions, type GetUniformsFunc, type WGSLBindingAssignment, type AssembleStageOptions, type WGSLApplicationRelocationState, type BindingRelocationContext, type WGSLRelocationParams } from "./shader-assembly-types.js";
4
+ import { PlatformInfo } from "./platform-info.js";
5
+ import { normalizeShaderHooks } from "./shader-hooks.js";
6
+ import { type ShaderInjection } from "./shader-injections.js";
7
+ import { type ShaderModule } from "../shader-module/shader-module.js";
8
+ import { type WGSLBindingDeclarationMatch } from "./wgsl-binding-scan.js";
9
+ export declare const RESERVED_APPLICATION_GROUP_0_BINDING_LIMIT = 100;
10
+ /** Inject shader modules and compute metadata for the resulting WGSL source. */
11
+ export declare function assembleWGSLShader(options: AssembleWGSLShaderOptions): {
12
+ source: string;
13
+ getUniforms: GetUniformsFunc;
14
+ bindingAssignments: WGSLBindingAssignment[];
15
+ bindingTable: ShaderBindingDebugRow[];
16
+ shaderLayout: ShaderLayout | null;
17
+ };
18
+ /** @internal Assemble source without scanning metadata that subsequent preprocessing invalidates. */
19
+ export declare function assembleWGSLSource(options: AssembleWGSLShaderOptions): {
20
+ source: string;
21
+ getUniforms: GetUniformsFunc;
22
+ bindingAssignments: WGSLBindingAssignment[];
23
+ };
24
+ /**
25
+ * Pulls together complete source code for either a vertex or a fragment shader
26
+ * adding prologues, requested module chunks, and any final injections.
27
+ * @param gl
28
+ * @param options
29
+ * @returns
30
+ */
31
+ export declare function assembleShaderWGSL(platformInfo: PlatformInfo, options: AssembleStageOptions): {
32
+ source: string;
33
+ bindingAssignments: WGSLBindingAssignment[];
34
+ };
35
+ export declare function appendGeneratedVertexInputInjections(declarations: string, initialization: string, declarationInjections: Record<string, ShaderInjection[]>, mainInjections: Record<string, ShaderInjection[]>): void;
36
+ export declare function appendGeneratedVaryingInjections(assembly: {
37
+ declarations: string;
38
+ vertexInitialization: string;
39
+ fragmentInitialization: string;
40
+ }, declarationInjections: Record<string, ShaderInjection[]>, mainInjections: Record<string, ShaderInjection[]>): void;
41
+ export declare function getWGSLModuleInjections(module: ShaderModule): Record<string, ShaderInjection>;
42
+ export declare function getWGSLDeclarationInjections(declarationInjections: Record<string, ShaderInjection[]>): Record<string, ShaderInjection[]>;
43
+ export declare function getWGSLShaderHooks(hookFunctionMap: ReturnType<typeof normalizeShaderHooks>, hookInjections: Record<string, ShaderInjection[]>): string;
44
+ export declare function getUsedBindingsByGroupFromApplicationWGSL(source: string): Map<number, Set<number>>;
45
+ export declare function relocateWGSLApplicationBindings(source: string): {
46
+ source: string;
47
+ };
48
+ export declare function relocateWGSLModuleBindings(moduleSource: string, module: ShaderModule, context: BindingRelocationContext): {
49
+ source: string;
50
+ bindingAssignments: WGSLBindingAssignment[];
51
+ };
52
+ export declare function relocateWGSLModuleBindingMatch(declarationMatch: WGSLBindingDeclarationMatch, params: WGSLRelocationParams): string;
53
+ export declare function relocateWGSLApplicationBindingMatch(declarationMatch: WGSLBindingDeclarationMatch, usedBindingsByGroup: Map<number, Set<number>>, relocationState: WGSLApplicationRelocationState): string;
54
+ /** Reserve declared locations before reusing registry assignments or allocating new bindings. */
55
+ export declare function reserveModuleBindings(modules: {
56
+ module: ShaderModule;
57
+ source: string;
58
+ }[], bindingRegistry: Map<string, number> | undefined, usedBindingsByGroup: Map<number, Set<number>>): Map<number, Map<number, string>>;
59
+ export declare function claimReservedBindingLocation(reservedBindingKeysByGroup: Map<number, Map<number, string>>, group: number, location: number, registryKey: string): boolean;
60
+ export declare function validateApplicationWGSLBinding(group: number, location: number, name: string): void;
61
+ export declare function validateModuleWGSLBinding(moduleName: string, group: number, location: number, name: string): void;
62
+ export declare function registerUsedBindingLocation(usedBindingsByGroup: Map<number, Set<number>>, group: number, location: number, label: string): void;
63
+ export declare function allocateAutoBindingLocation(group: number, usedBindingsByGroup: Map<number, Set<number>>, moduleName: string, preferredBindingLocation?: number, bindingRegistry?: Map<string, number>): number;
64
+ export declare function allocateApplicationAutoBindingLocation(group: number, usedBindingsByGroup: Map<number, Set<number>>): number;
65
+ export declare function assertNoUnresolvedAutoBindings(source: string): void;
66
+ export declare function formatWGSLBindingAssignmentComments(bindingAssignments: WGSLBindingAssignment[]): string;
67
+ export declare function getBindingRegistryKey(group: number, moduleName: string, bindingName: string): string;
68
+ export declare function getWGSLModuleNameAtIndex(source: string, index: number): string | undefined;
69
+ export declare function isInApplicationWGSLSection(source: string, index: number): boolean;
70
+ export declare function formatWGSLSourceSnippet(source: string): string;
71
+ //# sourceMappingURL=assemble-wgsl-shaders.d.ts.map
@@ -0,0 +1 @@
1
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