@luma.gl/shaders 0.0.0-stage → 10.0.0-alpha.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +38 -0
- package/README.md +25 -2
- package/dist/dist.dev.js +19686 -0
- package/dist/dist.min.js +12180 -0
- package/dist/glsl.cjs +33 -0
- package/dist/glsl.cjs.map +6 -0
- package/dist/glsl.d.ts +6 -0
- package/dist/glsl.d.ts.map +1 -0
- package/dist/glsl.js +7 -0
- package/dist/glsl.js.map +1 -0
- package/dist/index.cjs +243 -0
- package/dist/index.cjs.map +6 -0
- package/dist/index.d.ts +91 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +65 -0
- package/dist/index.js.map +1 -0
- package/dist/lib/color/normalize-byte-colors.cjs +50 -0
- package/dist/lib/color/normalize-byte-colors.d.ts +23 -0
- package/dist/lib/color/normalize-byte-colors.d.ts.map +1 -0
- package/dist/lib/color/normalize-byte-colors.js +42 -0
- package/dist/lib/color/normalize-byte-colors.js.map +1 -0
- package/dist/lib/filters/prop-types.cjs +90 -0
- package/dist/lib/filters/prop-types.d.ts +44 -0
- package/dist/lib/filters/prop-types.d.ts.map +1 -0
- package/dist/lib/filters/prop-types.js +96 -0
- package/dist/lib/filters/prop-types.js.map +1 -0
- package/dist/lib/glsl-shader-assembler.cjs +50 -0
- package/dist/lib/glsl-shader-assembler.d.ts +19 -0
- package/dist/lib/glsl-shader-assembler.d.ts.map +1 -0
- package/dist/lib/glsl-shader-assembler.js +29 -0
- package/dist/lib/glsl-shader-assembler.js.map +1 -0
- package/dist/lib/glsl-utils/get-shader-info.cjs +52 -0
- package/dist/lib/glsl-utils/get-shader-info.d.ts +9 -0
- package/dist/lib/glsl-utils/get-shader-info.d.ts.map +1 -0
- package/dist/lib/glsl-utils/get-shader-info.js +33 -0
- package/dist/lib/glsl-utils/get-shader-info.js.map +1 -0
- package/dist/lib/glsl-utils/shader-utils.cjs +126 -0
- package/dist/lib/glsl-utils/shader-utils.d.ts +23 -0
- package/dist/lib/glsl-utils/shader-utils.d.ts.map +1 -0
- package/dist/lib/glsl-utils/shader-utils.js +92 -0
- package/dist/lib/glsl-utils/shader-utils.js.map +1 -0
- package/dist/lib/preprocessor/preprocessor.cjs +107 -0
- package/dist/lib/preprocessor/preprocessor.d.ts +15 -0
- package/dist/lib/preprocessor/preprocessor.d.ts.map +1 -0
- package/dist/lib/preprocessor/preprocessor.js +99 -0
- package/dist/lib/preprocessor/preprocessor.js.map +1 -0
- package/dist/lib/shader-assembler-base.cjs +133 -0
- package/dist/lib/shader-assembler-base.d.ts +52 -0
- package/dist/lib/shader-assembler-base.d.ts.map +1 -0
- package/dist/lib/shader-assembler-base.js +128 -0
- package/dist/lib/shader-assembler-base.js.map +1 -0
- package/dist/lib/shader-assembler.cjs +33 -0
- package/dist/lib/shader-assembler.d.ts +4 -0
- package/dist/lib/shader-assembler.d.ts.map +1 -0
- package/dist/lib/shader-assembler.js +7 -0
- package/dist/lib/shader-assembler.js.map +1 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.cjs +200 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts +69 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts.map +1 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.js +221 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.js.map +1 -0
- package/dist/lib/shader-assembly/assemble-shaders.cjs +42 -0
- package/dist/lib/shader-assembly/assemble-shaders.d.ts +10 -0
- package/dist/lib/shader-assembly/assemble-shaders.d.ts.map +1 -0
- package/dist/lib/shader-assembly/assemble-shaders.js +10 -0
- package/dist/lib/shader-assembly/assemble-shaders.js.map +1 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.cjs +501 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts +71 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts.map +1 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.js +473 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.js.map +1 -0
- package/dist/lib/shader-assembly/platform-defines.cjs +79 -0
- package/dist/lib/shader-assembly/platform-defines.d.ts +4 -0
- package/dist/lib/shader-assembly/platform-defines.d.ts.map +1 -0
- package/dist/lib/shader-assembly/platform-defines.js +52 -0
- package/dist/lib/shader-assembly/platform-defines.js.map +1 -0
- package/dist/lib/shader-assembly/platform-info.cjs +15 -0
- package/dist/lib/shader-assembly/platform-info.d.ts +20 -0
- package/dist/lib/shader-assembly/platform-info.d.ts.map +1 -0
- package/dist/lib/shader-assembly/platform-info.js +5 -0
- package/dist/lib/shader-assembly/platform-info.js.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.cjs +96 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.d.ts +16 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.js +79 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.js.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-types.cjs +15 -0
- package/dist/lib/shader-assembly/shader-assembly-types.d.ts +128 -0
- package/dist/lib/shader-assembly/shader-assembly-types.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-types.js +5 -0
- package/dist/lib/shader-assembly/shader-assembly-types.js.map +1 -0
- package/dist/lib/shader-assembly/shader-hooks.cjs +103 -0
- package/dist/lib/shader-assembly/shader-hooks.d.ts +45 -0
- package/dist/lib/shader-assembly/shader-hooks.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-hooks.js +84 -0
- package/dist/lib/shader-assembly/shader-hooks.js.map +1 -0
- package/dist/lib/shader-assembly/shader-injections.cjs +180 -0
- package/dist/lib/shader-assembly/shader-injections.d.ts +34 -0
- package/dist/lib/shader-assembly/shader-injections.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-injections.js +183 -0
- package/dist/lib/shader-assembly/shader-injections.js.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.cjs +417 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts +15 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.js +412 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.js.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.cjs +254 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts +12 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js +237 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.cjs +166 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts +37 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.js +144 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.cjs +184 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts +19 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.js +151 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.cjs +502 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts +14 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.js +498 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.js.map +1 -0
- package/dist/lib/shader-generator/generate-shader.cjs +36 -0
- package/dist/lib/shader-generator/generate-shader.d.ts +8 -0
- package/dist/lib/shader-generator/generate-shader.d.ts.map +1 -0
- package/dist/lib/shader-generator/generate-shader.js +15 -0
- package/dist/lib/shader-generator/generate-shader.js.map +1 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.cjs +94 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.d.ts +7 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.d.ts.map +1 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.js +79 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.js.map +1 -0
- package/dist/lib/shader-generator/utils/capitalize.cjs +29 -0
- package/dist/lib/shader-generator/utils/capitalize.d.ts +7 -0
- package/dist/lib/shader-generator/utils/capitalize.d.ts.map +1 -0
- package/dist/lib/shader-generator/utils/capitalize.js +12 -0
- package/dist/lib/shader-generator/utils/capitalize.js.map +1 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.cjs +46 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts +7 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts.map +1 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.js +23 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.js.map +1 -0
- package/dist/lib/shader-module/composite-shader-pass.cjs +15 -0
- package/dist/lib/shader-module/composite-shader-pass.d.ts +41 -0
- package/dist/lib/shader-module/composite-shader-pass.d.ts.map +1 -0
- package/dist/lib/shader-module/composite-shader-pass.js +5 -0
- package/dist/lib/shader-module/composite-shader-pass.js.map +1 -0
- package/dist/lib/shader-module/shader-module-dependencies.cjs +83 -0
- package/dist/lib/shader-module/shader-module-dependencies.d.ts +39 -0
- package/dist/lib/shader-module/shader-module-dependencies.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module-dependencies.js +103 -0
- package/dist/lib/shader-module/shader-module-dependencies.js.map +1 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.cjs +224 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.d.ts +91 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.js +253 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.js.map +1 -0
- package/dist/lib/shader-module/shader-module.cjs +105 -0
- package/dist/lib/shader-module/shader-module.d.ts +98 -0
- package/dist/lib/shader-module/shader-module.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module.js +104 -0
- package/dist/lib/shader-module/shader-module.js.map +1 -0
- package/dist/lib/shader-module/shader-pass.cjs +15 -0
- package/dist/lib/shader-module/shader-pass.d.ts +48 -0
- package/dist/lib/shader-module/shader-pass.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-pass.js +5 -0
- package/dist/lib/shader-module/shader-pass.js.map +1 -0
- package/dist/lib/shader-plugin.cjs +117 -0
- package/dist/lib/shader-plugin.d.ts +68 -0
- package/dist/lib/shader-plugin.d.ts.map +1 -0
- package/dist/lib/shader-plugin.js +98 -0
- package/dist/lib/shader-plugin.js.map +1 -0
- package/dist/lib/shader-transpiler/shader-transpiler.cjs +15 -0
- package/dist/lib/shader-transpiler/shader-transpiler.d.ts +27 -0
- package/dist/lib/shader-transpiler/shader-transpiler.d.ts.map +1 -0
- package/dist/lib/shader-transpiler/shader-transpiler.js +5 -0
- package/dist/lib/shader-transpiler/shader-transpiler.js.map +1 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.cjs +71 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts +9 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts.map +1 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.js +69 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.js.map +1 -0
- package/dist/lib/utils/assert.cjs +34 -0
- package/dist/lib/utils/assert.d.ts +2 -0
- package/dist/lib/utils/assert.d.ts.map +1 -0
- package/dist/lib/utils/assert.js +13 -0
- package/dist/lib/utils/assert.js.map +1 -0
- package/dist/lib/utils/uniform-types.cjs +15 -0
- package/dist/lib/utils/uniform-types.d.ts +18 -0
- package/dist/lib/utils/uniform-types.d.ts.map +1 -0
- package/dist/lib/utils/uniform-types.js +5 -0
- package/dist/lib/utils/uniform-types.js.map +1 -0
- package/dist/lib/wgsl-shader-assembler.cjs +99 -0
- package/dist/lib/wgsl-shader-assembler.d.ts +34 -0
- package/dist/lib/wgsl-shader-assembler.d.ts.map +1 -0
- package/dist/lib/wgsl-shader-assembler.js +84 -0
- package/dist/lib/wgsl-shader-assembler.js.map +1 -0
- package/dist/module-injectors.cjs +59 -0
- package/dist/module-injectors.d.ts +3 -0
- package/dist/module-injectors.d.ts.map +1 -0
- package/dist/module-injectors.js +31 -0
- package/dist/module-injectors.js.map +1 -0
- package/dist/modules/color/float-colors.cjs +275 -0
- package/dist/modules/color/float-colors.d.ts +132 -0
- package/dist/modules/color/float-colors.d.ts.map +1 -0
- package/dist/modules/color/float-colors.js +248 -0
- package/dist/modules/color/float-colors.js.map +1 -0
- package/dist/modules/engine/clip/clip.cjs +152 -0
- package/dist/modules/engine/clip/clip.d.ts +12 -0
- package/dist/modules/engine/clip/clip.d.ts.map +1 -0
- package/dist/modules/engine/clip/clip.js +129 -0
- package/dist/modules/engine/clip/clip.js.map +1 -0
- package/dist/modules/engine/filter/filter.cjs +111 -0
- package/dist/modules/engine/filter/filter.d.ts +12 -0
- package/dist/modules/engine/filter/filter.d.ts.map +1 -0
- package/dist/modules/engine/filter/filter.js +88 -0
- package/dist/modules/engine/filter/filter.js.map +1 -0
- package/dist/modules/engine/geometry/geometry.cjs +63 -0
- package/dist/modules/engine/geometry/geometry.d.ts +9 -0
- package/dist/modules/engine/geometry/geometry.d.ts.map +1 -0
- package/dist/modules/engine/geometry/geometry.js +42 -0
- package/dist/modules/engine/geometry/geometry.js.map +1 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.cjs +255 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.d.ts +34 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.d.ts.map +1 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.js +228 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.js.map +1 -0
- package/dist/modules/engine/picking/picking.cjs +210 -0
- package/dist/modules/engine/picking/picking.d.ts +77 -0
- package/dist/modules/engine/picking/picking.d.ts.map +1 -0
- package/dist/modules/engine/picking/picking.js +198 -0
- package/dist/modules/engine/picking/picking.js.map +1 -0
- package/dist/modules/engine/project/project.cjs +138 -0
- package/dist/modules/engine/project/project.d.ts +39 -0
- package/dist/modules/engine/project/project.d.ts.map +1 -0
- package/dist/modules/engine/project/project.js +129 -0
- package/dist/modules/engine/project/project.js.map +1 -0
- package/dist/modules/engine/skin/skin.cjs +212 -0
- package/dist/modules/engine/skin/skin.d.ts +52 -0
- package/dist/modules/engine/skin/skin.d.ts.map +1 -0
- package/dist/modules/engine/skin/skin.js +179 -0
- package/dist/modules/engine/skin/skin.js.map +1 -0
- package/dist/modules/engine/transform/transform.cjs +72 -0
- package/dist/modules/engine/transform/transform.d.ts +6 -0
- package/dist/modules/engine/transform/transform.d.ts.map +1 -0
- package/dist/modules/engine/transform/transform.js +49 -0
- package/dist/modules/engine/transform/transform.js.map +1 -0
- package/dist/modules/geometry/path-dash/path-dash.cjs +93 -0
- package/dist/modules/geometry/path-dash/path-dash.d.ts +10 -0
- package/dist/modules/geometry/path-dash/path-dash.d.ts.map +1 -0
- package/dist/modules/geometry/path-dash/path-dash.js +66 -0
- package/dist/modules/geometry/path-dash/path-dash.js.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.cjs +117 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts +3 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js +87 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.cjs +64 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts +14 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.js +43 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.js.map +1 -0
- package/dist/modules/geometry/point-glow/point-glow.cjs +104 -0
- package/dist/modules/geometry/point-glow/point-glow.d.ts +11 -0
- package/dist/modules/geometry/point-glow/point-glow.d.ts.map +1 -0
- package/dist/modules/geometry/point-glow/point-glow.js +77 -0
- package/dist/modules/geometry/point-glow/point-glow.js.map +1 -0
- package/dist/modules/geometry/precipitation/precipitation.cjs +122 -0
- package/dist/modules/geometry/precipitation/precipitation.d.ts +40 -0
- package/dist/modules/geometry/precipitation/precipitation.d.ts.map +1 -0
- package/dist/modules/geometry/precipitation/precipitation.js +95 -0
- package/dist/modules/geometry/precipitation/precipitation.js.map +1 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.cjs +158 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts +60 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts.map +1 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.js +137 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.js.map +1 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.cjs +2304 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts +3 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts.map +1 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.js +2283 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.js.map +1 -0
- package/dist/modules/geospatial/dggs/dggs.cjs +31 -0
- package/dist/modules/geospatial/dggs/dggs.d.ts +6 -0
- package/dist/modules/geospatial/dggs/dggs.d.ts.map +1 -0
- package/dist/modules/geospatial/dggs/dggs.js +10 -0
- package/dist/modules/geospatial/dggs/dggs.js.map +1 -0
- package/dist/modules/lighting/area-lighting/area-light-types.cjs +68 -0
- package/dist/modules/lighting/area-lighting/area-light-types.d.ts +34 -0
- package/dist/modules/lighting/area-lighting/area-light-types.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/area-light-types.js +40 -0
- package/dist/modules/lighting/area-lighting/area-light-types.js.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.cjs +101 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts +3 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.js +71 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.js.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting.cjs +62 -0
- package/dist/modules/lighting/area-lighting/area-lighting.d.ts +89 -0
- package/dist/modules/lighting/area-lighting/area-lighting.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting.js +41 -0
- package/dist/modules/lighting/area-lighting/area-lighting.js.map +1 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.cjs +192 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts +3 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.js +162 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.js.map +1 -0
- package/dist/modules/lighting/atmosphere/atmosphere.cjs +253 -0
- package/dist/modules/lighting/atmosphere/atmosphere.d.ts +45 -0
- package/dist/modules/lighting/atmosphere/atmosphere.d.ts.map +1 -0
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- package/src/modules/geometry/pattern-fill/pattern-fill.ts +54 -0
- package/src/modules/geometry/point-glow/point-glow.ts +87 -0
- package/src/modules/geometry/precipitation/README.md +19 -0
- package/src/modules/geometry/precipitation/precipitation.ts +108 -0
- package/src/modules/geometry/sketch-stroke/sketch-stroke.ts +160 -0
- package/src/modules/geospatial/dggs/dggs-wgsl.ts +2284 -0
- package/src/modules/geospatial/dggs/dggs.ts +12 -0
- package/src/modules/lighting/area-lighting/area-light-types.ts +71 -0
- package/src/modules/lighting/area-lighting/area-lighting-shaders.ts +72 -0
- package/src/modules/lighting/area-lighting/area-lighting.ts +63 -0
- package/src/modules/lighting/area-lighting/ltc-shaders.ts +163 -0
- package/src/modules/lighting/atmosphere/README.md +25 -0
- package/src/modules/lighting/atmosphere/atmosphere.ts +246 -0
- package/src/modules/lighting/clouds/README.md +24 -0
- package/src/modules/lighting/clouds/clouds.ts +216 -0
- package/src/modules/lighting/firefly/firefly.ts +64 -0
- package/src/modules/lighting/globe-clouds/globe-clouds.ts +124 -0
- package/src/modules/lighting/gouraud-material/gouraud-material.ts +55 -0
- package/src/modules/lighting/height-fog/README.md +36 -0
- package/src/modules/lighting/height-fog/height-fog-functions.ts +116 -0
- package/src/modules/lighting/height-fog/height-fog.ts +96 -0
- package/src/modules/lighting/ibl/ibl.ts +43 -0
- package/src/modules/lighting/lambert-material/lambert-material.ts +42 -0
- package/src/modules/lighting/lambert-material/lambert-shaders-glsl.ts +61 -0
- package/src/modules/lighting/lambert-material/lambert-shaders-wgsl.ts +73 -0
- package/src/modules/lighting/lights/lighting-glsl.ts +92 -0
- package/src/modules/lighting/lights/lighting-wgsl.ts +91 -0
- package/src/modules/lighting/lights/lighting.ts +385 -0
- package/src/modules/lighting/no-material/dirlight.ts +101 -0
- package/src/modules/lighting/pbr-material/pbr-material-glsl.ts +1748 -0
- package/src/modules/lighting/pbr-material/pbr-material-wgsl.ts +2043 -0
- package/src/modules/lighting/pbr-material/pbr-material.ts +517 -0
- package/src/modules/lighting/pbr-material/pbr-projection.ts +50 -0
- package/src/modules/lighting/pbr-material/pbr-scene.ts +112 -0
- package/src/modules/lighting/phong-material/phong-material.ts +53 -0
- package/src/modules/lighting/phong-material/phong-shaders-glsl.ts +73 -0
- package/src/modules/lighting/phong-material/phong-shaders-wgsl.ts +129 -0
- package/src/modules/lighting/surface-weather/README.md +28 -0
- package/src/modules/lighting/surface-weather/surface-weather.ts +198 -0
- package/src/modules/lighting/water-material/river-water-material.ts +58 -0
- package/src/modules/lighting/water-material/river-water-shaders.ts +234 -0
- package/src/modules/lighting/water-material/water-material.ts +234 -0
- package/src/modules/lighting/water-material/water-shaders-glsl.ts +233 -0
- package/src/modules/lighting/water-material/water-shaders-wgsl.ts +230 -0
- package/src/modules/math/fp16/fp16-utils.ts +156 -0
- package/src/modules/math/fp32/fp32.ts +291 -0
- package/src/modules/math/fp64/fp64-arithmetic-glsl.ts +205 -0
- package/src/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.ts +129 -0
- package/src/modules/math/fp64/fp64-arithmetic-wgsl-integer.ts +564 -0
- package/src/modules/math/fp64/fp64-arithmetic-wgsl.ts +924 -0
- package/src/modules/math/fp64/fp64-functions-glsl.ts +675 -0
- package/src/modules/math/fp64/fp64-functions-wgsl.ts +157 -0
- package/src/modules/math/fp64/fp64-utils.ts +46 -0
- package/src/modules/math/fp64/fp64.ts +64 -0
- package/src/modules/math/random/random.ts +25 -0
- package/src/modules/math/value-noise/value-noise.ts +70 -0
- package/src/modules/volume/volume-raymarch.ts +87 -0
- package/src/types/align-to.ts +13 -0
- package/src/types/primitive-data-types.ts +10 -0
- package/src/types/sampler-props.ts +39 -0
- package/src/types/shader-block-layout.ts +340 -0
- package/src/types/shader-layout.ts +208 -0
- package/src/types/shader-type-decoder.ts +285 -0
- package/src/types/shader-types.ts +207 -0
- package/src/types/texture-formats.ts +155 -0
- package/src/types.ts +48 -0
- package/src/wgsl.ts +23 -0
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var __defProp = Object.defineProperty;
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var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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var __getOwnPropNames = Object.getOwnPropertyNames;
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var __export = (target, all) => {
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}
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return to;
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var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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var shader_plugin_varyings_exports = {};
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__export(shader_plugin_varyings_exports, {
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assembleShaderPluginVaryingsGLSL: () => assembleShaderPluginVaryingsGLSL,
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assembleShaderPluginVaryingsWGSL: () => assembleShaderPluginVaryingsWGSL
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});
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module.exports = __toCommonJS(shader_plugin_varyings_exports);
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var import_types = require("../../types.cjs");
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var import_shader_plugin_vertex_inputs = require("./shader-plugin-vertex-inputs.cjs");
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function assembleShaderPluginVaryingsGLSL(source, stage, varyings) {
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const declarations = [];
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const initialization = [];
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for (const [name, varying] of Object.entries(varyings)) {
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assertGLSLVaryingIsNew(source, name);
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const qualifier = varying.interpolation === "flat" ? "flat " : "";
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const direction = stage === "vertex" ? "out" : "in";
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declarations.push(`${qualifier}${direction} ${(0, import_shader_plugin_vertex_inputs.getGLSLAttributeType)(varying.type)} ${name};`);
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if (stage === "vertex") {
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initialization.push(`${name} = ${getGLSLZeroValue(varying.type)};`);
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}
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}
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return { declarations: declarations.join("\n"), initialization: initialization.join("\n") };
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}
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function assembleShaderPluginVaryingsWGSL(source, vertexEntryPoint, fragmentEntryPoint, varyings) {
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const entries = Object.entries(varyings);
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if (entries.length === 0) {
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return {
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source,
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declarations: "",
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vertexInitialization: "",
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fragmentInitialization: ""
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};
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}
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let transformedSource = source;
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let vertexFunction = getWGSLFunctionRange(transformedSource, vertexEntryPoint, "vertex");
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const vertexOutputType = getWGSLNamedReturnType(transformedSource, vertexFunction);
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let fragmentFunction = getWGSLFunctionRange(transformedSource, fragmentEntryPoint, "fragment");
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const fragmentInput = getWGSLFragmentStructInput(transformedSource, fragmentFunction);
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const vertexOutputStruct = getWGSLStructRange(transformedSource, vertexOutputType);
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const fragmentInputStruct = getWGSLStructRange(transformedSource, fragmentInput.type);
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const interfaceNames = /* @__PURE__ */ new Set([
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...getWGSLDeclaredNames(vertexFunction.parameters),
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...getWGSLDeclaredNames(vertexOutputStruct.body),
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...getWGSLDeclaredNames(fragmentFunction.parameters),
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...getWGSLDeclaredNames(fragmentInputStruct.body)
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]);
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const usedLocations = /* @__PURE__ */ new Set([
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...getWGSLLocations(vertexOutputStruct.body),
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...getWGSLLocations(fragmentInputStruct.body)
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]);
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const fields = [];
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const declarations = [];
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const vertexInitialization = [];
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const fragmentInitialization = [];
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for (const [name, varying] of entries) {
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if (interfaceNames.has(name) || hasWGSLModuleVariable(transformedSource, name)) {
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throw new Error(`ShaderPlugin varying "${name}" conflicts with existing WGSL stage I/O or a module variable`);
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}
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const location = getFirstUnusedLocation(usedLocations);
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usedLocations.add(location);
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const interpolation = varying.interpolation === "flat" ? " @interpolate(flat)" : "";
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fields.push(` @location(${location})${interpolation} ${name}: ${varying.type},`);
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declarations.push(`var<private> ${name}: ${varying.type};`);
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vertexInitialization.push(`${name} = ${getWGSLZeroValue(varying.type)};`);
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fragmentInitialization.push(`${name} = ${fragmentInput.name}.${name};`);
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}
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assertWGSLStructConstructorsAreLocal(transformedSource, vertexOutputType, vertexFunction.openBrace, vertexFunction.closeBrace);
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transformedSource = appendWGSLConstructorArgumentsInFunction(transformedSource, vertexOutputType, vertexFunction, entries.map(([name]) => name));
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vertexFunction = getWGSLFunctionRange(transformedSource, vertexEntryPoint, "vertex");
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transformedSource = rewriteWGSLVertexReturns(transformedSource, vertexFunction, entries.map(([name]) => name));
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const structNames = vertexOutputType === fragmentInput.type ? [vertexOutputType] : [vertexOutputType, fragmentInput.type];
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const structInsertions = structNames.map((structName) => getWGSLStructRange(transformedSource, structName).closeBrace).sort((left, right) => right - left);
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for (const insertionIndex of structInsertions) {
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transformedSource = transformedSource.slice(0, insertionIndex) + `${fields.join("\n")}
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` + transformedSource.slice(insertionIndex);
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}
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fragmentFunction = getWGSLFunctionRange(transformedSource, fragmentEntryPoint, "fragment");
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const fragmentInputPattern = new RegExp(`\\b${escapeRegExp(fragmentInput.name)}\\s*:`);
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if (!fragmentInputPattern.test(fragmentFunction.parameters)) {
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throw new Error(`Unable to preserve WGSL fragment input "${fragmentInput.name}"`);
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}
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return {
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source: transformedSource,
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declarations: declarations.join("\n"),
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vertexInitialization: vertexInitialization.join("\n"),
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fragmentInitialization: fragmentInitialization.join("\n")
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};
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}
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function getWGSLFunctionRange(source, entryPoint, stage) {
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const functionPattern = new RegExp(`\\bfn\\s+${escapeRegExp(entryPoint)}\\s*\\(`, "g");
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const match = functionPattern.exec(source);
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if (!match) {
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throw new Error(`ShaderPlugin varyings require WGSL ${stage} entry point "${entryPoint}"`);
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}
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const openParenthesis = source.indexOf("(", match.index);
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const closeParenthesis = findMatchingDelimiter(source, openParenthesis, "(", ")");
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const openBrace = source.indexOf("{", closeParenthesis);
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const closeBrace = findMatchingDelimiter(source, openBrace, "{", "}");
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if (closeParenthesis < 0 || openBrace < 0 || closeBrace < 0) {
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throw new Error(`Unable to parse WGSL ${stage} entry point "${entryPoint}"`);
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}
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return {
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openParenthesis,
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closeParenthesis,
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openBrace,
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closeBrace,
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parameters: source.slice(openParenthesis + 1, closeParenthesis)
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};
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}
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function getWGSLNamedReturnType(source, functionRange) {
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const resultSource = source.slice(functionRange.closeParenthesis + 1, functionRange.openBrace);
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const match = /->\s*([A-Za-z_][\w]*)\s*$/.exec(resultSource.trim());
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if (!match || getWGSLStructRangeOrNull(source, match[1]) === null) {
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throw new Error("ShaderPlugin varyings require the WGSL vertex entry point to return a named struct");
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}
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return match[1];
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}
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function getWGSLFragmentStructInput(source, functionRange) {
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const candidates = [];
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for (const parameter of splitTopLevel(functionRange.parameters, ",")) {
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const match = /(?:@[A-Za-z_][\w]*(?:\([^)]*\))?\s*)*([A-Za-z_][\w]*)\s*:\s*([A-Za-z_][\w]*)\s*$/.exec(parameter.trim());
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138
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if (match && getWGSLStructRangeOrNull(source, match[2])) {
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candidates.push({ name: match[1], type: match[2] });
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}
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}
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if (candidates.length !== 1) {
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throw new Error(`ShaderPlugin varyings require exactly one named WGSL fragment input struct; found ${candidates.length}`);
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}
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return candidates[0];
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}
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147
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function getWGSLStructRange(source, structName) {
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const range = getWGSLStructRangeOrNull(source, structName);
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if (!range) {
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throw new Error(`Unable to find WGSL stage I/O struct "${structName}"`);
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}
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return range;
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}
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154
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function getWGSLStructRangeOrNull(source, structName) {
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const structPattern = new RegExp(`\\bstruct\\s+${escapeRegExp(structName)}\\s*\\{`, "g");
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const match = structPattern.exec(source);
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if (!match) {
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return null;
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}
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const openBrace = source.indexOf("{", match.index);
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const closeBrace = findMatchingDelimiter(source, openBrace, "{", "}");
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return closeBrace < 0 ? null : { openBrace, closeBrace, body: source.slice(openBrace + 1, closeBrace) };
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}
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164
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function assertWGSLStructConstructorsAreLocal(source, structName, functionStart, functionEnd) {
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const constructorPattern = new RegExp(`\\b${escapeRegExp(structName)}\\s*\\(`, "g");
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let match = constructorPattern.exec(source);
|
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167
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while (match) {
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if (match.index < functionStart || match.index > functionEnd) {
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throw new Error(`ShaderPlugin varying output struct "${structName}" is constructed outside the selected vertex entry point`);
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}
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match = constructorPattern.exec(source);
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}
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}
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function appendWGSLConstructorArgumentsInFunction(source, structName, functionRange, varyingNames) {
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const constructorPattern = new RegExp(`\\b${escapeRegExp(structName)}\\s*\\(`, "g");
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const insertions = [];
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let match = constructorPattern.exec(source);
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while (match) {
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if (match.index > functionRange.openBrace && match.index < functionRange.closeBrace) {
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const openParenthesis = source.indexOf("(", match.index);
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const closeParenthesis = findMatchingDelimiter(source, openParenthesis, "(", ")");
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182
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if (closeParenthesis < 0 || closeParenthesis > functionRange.closeBrace) {
|
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throw new Error(`Unable to parse WGSL output constructor "${structName}"`);
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}
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185
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insertions.push({ openParenthesis, closeParenthesis });
|
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}
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match = constructorPattern.exec(source);
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}
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for (const insertion of insertions.sort((left, right) => right.closeParenthesis - left.closeParenthesis)) {
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const existingArguments = source.slice(insertion.openParenthesis + 1, insertion.closeParenthesis).trim();
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const separator = existingArguments ? ", " : "";
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source = source.slice(0, insertion.closeParenthesis) + separator + varyingNames.join(", ") + source.slice(insertion.closeParenthesis);
|
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}
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return source;
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}
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196
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function rewriteWGSLVertexReturns(source, functionRange, varyingNames) {
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197
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const returns = findWGSLReturnStatements(source, functionRange.openBrace + 1, functionRange.closeBrace);
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198
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for (let returnIndex = returns.length - 1; returnIndex >= 0; returnIndex--) {
|
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const statement = returns[returnIndex];
|
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200
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const expression = source.slice(statement.expressionStart, statement.semicolon).trim();
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if (!expression) {
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throw new Error("ShaderPlugin varying vertex entry point cannot use an empty return");
|
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203
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}
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204
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const outputName = `_luma_vertexOutput${returnIndex}`;
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205
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const assignments = varyingNames.map((name) => `${outputName}.${name} = ${name};`).join("\n");
|
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206
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const replacement = `{
|
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207
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var ${outputName} = ${expression};
|
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208
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${assignments}
|
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209
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return ${outputName};
|
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210
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}`;
|
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211
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source = source.slice(0, statement.start) + replacement + source.slice(statement.semicolon + 1);
|
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212
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}
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213
|
+
return source;
|
|
214
|
+
}
|
|
215
|
+
function findWGSLReturnStatements(source, startIndex, endIndex) {
|
|
216
|
+
const statements = [];
|
|
217
|
+
let index = startIndex;
|
|
218
|
+
while (index < endIndex) {
|
|
219
|
+
index = skipWGSLTrivia(source, index, endIndex);
|
|
220
|
+
if (source.slice(index, index + 6) === "return" && !/[A-Za-z0-9_]/.test(source[index + 6] || "")) {
|
|
221
|
+
const expressionStart = index + 6;
|
|
222
|
+
const semicolon = findStatementSemicolon(source, expressionStart, endIndex);
|
|
223
|
+
if (semicolon < 0) {
|
|
224
|
+
throw new Error("Unable to parse WGSL return statement in selected vertex entry point");
|
|
225
|
+
}
|
|
226
|
+
statements.push({ start: index, expressionStart, semicolon });
|
|
227
|
+
index = semicolon + 1;
|
|
228
|
+
} else {
|
|
229
|
+
index++;
|
|
230
|
+
}
|
|
231
|
+
}
|
|
232
|
+
return statements;
|
|
233
|
+
}
|
|
234
|
+
function findStatementSemicolon(source, startIndex, endIndex) {
|
|
235
|
+
let parenthesisDepth = 0;
|
|
236
|
+
let bracketDepth = 0;
|
|
237
|
+
for (let index = startIndex; index < endIndex; index++) {
|
|
238
|
+
const skippedIndex = skipWGSLTrivia(source, index, endIndex);
|
|
239
|
+
if (skippedIndex !== index) {
|
|
240
|
+
index = skippedIndex - 1;
|
|
241
|
+
continue;
|
|
242
|
+
}
|
|
243
|
+
const character = source[index];
|
|
244
|
+
if (character === "(")
|
|
245
|
+
parenthesisDepth++;
|
|
246
|
+
if (character === ")")
|
|
247
|
+
parenthesisDepth--;
|
|
248
|
+
if (character === "[")
|
|
249
|
+
bracketDepth++;
|
|
250
|
+
if (character === "]")
|
|
251
|
+
bracketDepth--;
|
|
252
|
+
if (character === ";" && parenthesisDepth === 0 && bracketDepth === 0)
|
|
253
|
+
return index;
|
|
254
|
+
}
|
|
255
|
+
return -1;
|
|
256
|
+
}
|
|
257
|
+
function skipWGSLTrivia(source, startIndex, endIndex) {
|
|
258
|
+
let index = startIndex;
|
|
259
|
+
if (source[index] === "/" && source[index + 1] === "/") {
|
|
260
|
+
const newline = source.indexOf("\n", index + 2);
|
|
261
|
+
return newline < 0 || newline > endIndex ? endIndex : newline + 1;
|
|
262
|
+
}
|
|
263
|
+
if (source[index] === "/" && source[index + 1] === "*") {
|
|
264
|
+
let depth = 1;
|
|
265
|
+
index += 2;
|
|
266
|
+
while (index < endIndex && depth > 0) {
|
|
267
|
+
if (source[index] === "/" && source[index + 1] === "*") {
|
|
268
|
+
depth++;
|
|
269
|
+
index += 2;
|
|
270
|
+
} else if (source[index] === "*" && source[index + 1] === "/") {
|
|
271
|
+
depth--;
|
|
272
|
+
index += 2;
|
|
273
|
+
} else {
|
|
274
|
+
index++;
|
|
275
|
+
}
|
|
276
|
+
}
|
|
277
|
+
}
|
|
278
|
+
return index;
|
|
279
|
+
}
|
|
280
|
+
function splitTopLevel(source, delimiter) {
|
|
281
|
+
const parts = [];
|
|
282
|
+
let startIndex = 0;
|
|
283
|
+
let parenthesisDepth = 0;
|
|
284
|
+
let angleDepth = 0;
|
|
285
|
+
for (let index = 0; index < source.length; index++) {
|
|
286
|
+
const character = source[index];
|
|
287
|
+
if (character === "(")
|
|
288
|
+
parenthesisDepth++;
|
|
289
|
+
if (character === ")")
|
|
290
|
+
parenthesisDepth--;
|
|
291
|
+
if (character === "<")
|
|
292
|
+
angleDepth++;
|
|
293
|
+
if (character === ">")
|
|
294
|
+
angleDepth--;
|
|
295
|
+
if (character === delimiter && parenthesisDepth === 0 && angleDepth === 0) {
|
|
296
|
+
parts.push(source.slice(startIndex, index));
|
|
297
|
+
startIndex = index + 1;
|
|
298
|
+
}
|
|
299
|
+
}
|
|
300
|
+
parts.push(source.slice(startIndex));
|
|
301
|
+
return parts;
|
|
302
|
+
}
|
|
303
|
+
function getWGSLLocations(source) {
|
|
304
|
+
const locations = [];
|
|
305
|
+
const locationPattern = /@location\s*\(\s*(\d+)\s*\)/g;
|
|
306
|
+
let match = locationPattern.exec(source);
|
|
307
|
+
while (match) {
|
|
308
|
+
locations.push(Number(match[1]));
|
|
309
|
+
match = locationPattern.exec(source);
|
|
310
|
+
}
|
|
311
|
+
return locations;
|
|
312
|
+
}
|
|
313
|
+
function getWGSLDeclaredNames(source) {
|
|
314
|
+
const names = [];
|
|
315
|
+
const namePattern = /(?:^|,)\s*(?:@[A-Za-z_][\w]*(?:\([^)]*\))?\s*)*([A-Za-z_][\w]*)\s*:/gm;
|
|
316
|
+
let match = namePattern.exec(source);
|
|
317
|
+
while (match) {
|
|
318
|
+
names.push(match[1]);
|
|
319
|
+
match = namePattern.exec(source);
|
|
320
|
+
}
|
|
321
|
+
return names;
|
|
322
|
+
}
|
|
323
|
+
function hasWGSLModuleVariable(source, name) {
|
|
324
|
+
const variablePattern = new RegExp(`\\b(?:var(?:<[^>]+>)?|let|const)\\s+${escapeRegExp(name)}\\b`, "g");
|
|
325
|
+
let match = variablePattern.exec(source);
|
|
326
|
+
while (match) {
|
|
327
|
+
if (getBraceDepthAt(source, match.index) === 0) {
|
|
328
|
+
return true;
|
|
329
|
+
}
|
|
330
|
+
match = variablePattern.exec(source);
|
|
331
|
+
}
|
|
332
|
+
return false;
|
|
333
|
+
}
|
|
334
|
+
function getFirstUnusedLocation(usedLocations) {
|
|
335
|
+
let location = 0;
|
|
336
|
+
while (usedLocations.has(location))
|
|
337
|
+
location++;
|
|
338
|
+
return location;
|
|
339
|
+
}
|
|
340
|
+
function getGLSLZeroValue(type) {
|
|
341
|
+
const { primitiveType, components } = import_types.shaderTypeDecoder.getAttributeShaderTypeInfo(type);
|
|
342
|
+
const scalar = primitiveType === "u32" ? "0u" : primitiveType === "i32" ? "0" : "0.0";
|
|
343
|
+
return components === 1 ? scalar : `${(0, import_shader_plugin_vertex_inputs.getGLSLAttributeType)(type)}(${scalar})`;
|
|
344
|
+
}
|
|
345
|
+
function getWGSLZeroValue(type) {
|
|
346
|
+
const { primitiveType, components } = import_types.shaderTypeDecoder.getAttributeShaderTypeInfo(type);
|
|
347
|
+
const scalar = `${primitiveType}(0)`;
|
|
348
|
+
return components === 1 ? scalar : `${type}(${scalar})`;
|
|
349
|
+
}
|
|
350
|
+
function assertGLSLVaryingIsNew(source, name) {
|
|
351
|
+
const declaration = new RegExp(`\\b(?:flat\\s+|smooth\\s+)?(?:in|out|varying)\\s+(?:(?:lowp|mediump|highp)\\s+)?[A-Za-z_][A-Za-z0-9_]*\\s+${escapeRegExp(name)}\\s*(?:\\[|;)`);
|
|
352
|
+
if (declaration.test(source)) {
|
|
353
|
+
throw new Error(`ShaderPlugin varying "${name}" conflicts with existing GLSL stage I/O`);
|
|
354
|
+
}
|
|
355
|
+
}
|
|
356
|
+
function findMatchingDelimiter(source, openIndex, openCharacter, closeCharacter) {
|
|
357
|
+
let depth = 0;
|
|
358
|
+
let blockCommentDepth = 0;
|
|
359
|
+
let lineComment = false;
|
|
360
|
+
for (let index = openIndex; index < source.length; index++) {
|
|
361
|
+
const character = source[index];
|
|
362
|
+
const nextCharacter = source[index + 1];
|
|
363
|
+
if (lineComment) {
|
|
364
|
+
if (character === "\n")
|
|
365
|
+
lineComment = false;
|
|
366
|
+
continue;
|
|
367
|
+
}
|
|
368
|
+
if (blockCommentDepth > 0) {
|
|
369
|
+
if (character === "/" && nextCharacter === "*") {
|
|
370
|
+
blockCommentDepth++;
|
|
371
|
+
index++;
|
|
372
|
+
} else if (character === "*" && nextCharacter === "/") {
|
|
373
|
+
blockCommentDepth--;
|
|
374
|
+
index++;
|
|
375
|
+
}
|
|
376
|
+
continue;
|
|
377
|
+
}
|
|
378
|
+
if (character === "/" && nextCharacter === "/") {
|
|
379
|
+
lineComment = true;
|
|
380
|
+
index++;
|
|
381
|
+
continue;
|
|
382
|
+
}
|
|
383
|
+
if (character === "/" && nextCharacter === "*") {
|
|
384
|
+
blockCommentDepth = 1;
|
|
385
|
+
index++;
|
|
386
|
+
continue;
|
|
387
|
+
}
|
|
388
|
+
if (character === openCharacter)
|
|
389
|
+
depth++;
|
|
390
|
+
if (character === closeCharacter && --depth === 0)
|
|
391
|
+
return index;
|
|
392
|
+
}
|
|
393
|
+
return -1;
|
|
394
|
+
}
|
|
395
|
+
function getBraceDepthAt(source, endIndex) {
|
|
396
|
+
let depth = 0;
|
|
397
|
+
for (let index = 0; index < endIndex; index++) {
|
|
398
|
+
const skippedIndex = skipWGSLTrivia(source, index, endIndex);
|
|
399
|
+
if (skippedIndex !== index) {
|
|
400
|
+
index = skippedIndex - 1;
|
|
401
|
+
continue;
|
|
402
|
+
}
|
|
403
|
+
if (source[index] === "{")
|
|
404
|
+
depth++;
|
|
405
|
+
if (source[index] === "}")
|
|
406
|
+
depth--;
|
|
407
|
+
}
|
|
408
|
+
return depth;
|
|
409
|
+
}
|
|
410
|
+
function escapeRegExp(value) {
|
|
411
|
+
return value.replace(/[.*+?^${}()|[\]\\]/g, "\\$&");
|
|
412
|
+
}
|
|
413
|
+
// Annotate the CommonJS export names for ESM import in node:
|
|
414
|
+
0 && (module.exports = {
|
|
415
|
+
assembleShaderPluginVaryingsGLSL,
|
|
416
|
+
assembleShaderPluginVaryingsWGSL
|
|
417
|
+
});
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import type { ResolvedShaderPluginVarying } from "../shader-plugin.js";
|
|
2
|
+
export type ShaderPluginVaryingAssembly = {
|
|
3
|
+
source: string;
|
|
4
|
+
declarations: string;
|
|
5
|
+
vertexInitialization: string;
|
|
6
|
+
fragmentInitialization: string;
|
|
7
|
+
};
|
|
8
|
+
/** Generate one stage of the GLSL interface contributed by shader plugins. */
|
|
9
|
+
export declare function assembleShaderPluginVaryingsGLSL(source: string, stage: 'vertex' | 'fragment', varyings: Record<string, ResolvedShaderPluginVarying>): {
|
|
10
|
+
declarations: string;
|
|
11
|
+
initialization: string;
|
|
12
|
+
};
|
|
13
|
+
/** Add plugin varyings to selected WGSL vertex and fragment entry points. */
|
|
14
|
+
export declare function assembleShaderPluginVaryingsWGSL(source: string, vertexEntryPoint: string, fragmentEntryPoint: string, varyings: Record<string, ResolvedShaderPluginVarying>): ShaderPluginVaryingAssembly;
|
|
15
|
+
//# sourceMappingURL=shader-plugin-varyings.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shader-plugin-varyings.d.ts","sourceRoot":"","sources":["../../../src/lib/shader-assembly/shader-plugin-varyings.ts"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAC,2BAA2B,EAAC,4BAAyB;AAGlE,MAAM,MAAM,2BAA2B,GAAG;IACxC,MAAM,EAAE,MAAM,CAAC;IACf,YAAY,EAAE,MAAM,CAAC;IACrB,oBAAoB,EAAE,MAAM,CAAC;IAC7B,sBAAsB,EAAE,MAAM,CAAC;CAChC,CAAC;AAEF,8EAA8E;AAC9E,wBAAgB,gCAAgC,CAC9C,MAAM,EAAE,MAAM,EACd,KAAK,EAAE,QAAQ,GAAG,UAAU,EAC5B,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,2BAA2B,CAAC,GACpD;IAAC,YAAY,EAAE,MAAM,CAAC;IAAC,cAAc,EAAE,MAAM,CAAA;CAAC,CAahD;AAED,6EAA6E;AAC7E,wBAAgB,gCAAgC,CAC9C,MAAM,EAAE,MAAM,EACd,gBAAgB,EAAE,MAAM,EACxB,kBAAkB,EAAE,MAAM,EAC1B,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,2BAA2B,CAAC,GACpD,2BAA2B,CA8F7B"}
|