@luma.gl/shaders 0.0.0-stage → 10.0.0-alpha.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (693) hide show
  1. package/LICENSE +38 -0
  2. package/README.md +25 -2
  3. package/dist/dist.dev.js +19686 -0
  4. package/dist/dist.min.js +12180 -0
  5. package/dist/glsl.cjs +33 -0
  6. package/dist/glsl.cjs.map +6 -0
  7. package/dist/glsl.d.ts +6 -0
  8. package/dist/glsl.d.ts.map +1 -0
  9. package/dist/glsl.js +7 -0
  10. package/dist/glsl.js.map +1 -0
  11. package/dist/index.cjs +243 -0
  12. package/dist/index.cjs.map +6 -0
  13. package/dist/index.d.ts +91 -0
  14. package/dist/index.d.ts.map +1 -0
  15. package/dist/index.js +65 -0
  16. package/dist/index.js.map +1 -0
  17. package/dist/lib/color/normalize-byte-colors.cjs +50 -0
  18. package/dist/lib/color/normalize-byte-colors.d.ts +23 -0
  19. package/dist/lib/color/normalize-byte-colors.d.ts.map +1 -0
  20. package/dist/lib/color/normalize-byte-colors.js +42 -0
  21. package/dist/lib/color/normalize-byte-colors.js.map +1 -0
  22. package/dist/lib/filters/prop-types.cjs +90 -0
  23. package/dist/lib/filters/prop-types.d.ts +44 -0
  24. package/dist/lib/filters/prop-types.d.ts.map +1 -0
  25. package/dist/lib/filters/prop-types.js +96 -0
  26. package/dist/lib/filters/prop-types.js.map +1 -0
  27. package/dist/lib/glsl-shader-assembler.cjs +50 -0
  28. package/dist/lib/glsl-shader-assembler.d.ts +19 -0
  29. package/dist/lib/glsl-shader-assembler.d.ts.map +1 -0
  30. package/dist/lib/glsl-shader-assembler.js +29 -0
  31. package/dist/lib/glsl-shader-assembler.js.map +1 -0
  32. package/dist/lib/glsl-utils/get-shader-info.cjs +52 -0
  33. package/dist/lib/glsl-utils/get-shader-info.d.ts +9 -0
  34. package/dist/lib/glsl-utils/get-shader-info.d.ts.map +1 -0
  35. package/dist/lib/glsl-utils/get-shader-info.js +33 -0
  36. package/dist/lib/glsl-utils/get-shader-info.js.map +1 -0
  37. package/dist/lib/glsl-utils/shader-utils.cjs +126 -0
  38. package/dist/lib/glsl-utils/shader-utils.d.ts +23 -0
  39. package/dist/lib/glsl-utils/shader-utils.d.ts.map +1 -0
  40. package/dist/lib/glsl-utils/shader-utils.js +92 -0
  41. package/dist/lib/glsl-utils/shader-utils.js.map +1 -0
  42. package/dist/lib/preprocessor/preprocessor.cjs +107 -0
  43. package/dist/lib/preprocessor/preprocessor.d.ts +15 -0
  44. package/dist/lib/preprocessor/preprocessor.d.ts.map +1 -0
  45. package/dist/lib/preprocessor/preprocessor.js +99 -0
  46. package/dist/lib/preprocessor/preprocessor.js.map +1 -0
  47. package/dist/lib/shader-assembler-base.cjs +133 -0
  48. package/dist/lib/shader-assembler-base.d.ts +52 -0
  49. package/dist/lib/shader-assembler-base.d.ts.map +1 -0
  50. package/dist/lib/shader-assembler-base.js +128 -0
  51. package/dist/lib/shader-assembler-base.js.map +1 -0
  52. package/dist/lib/shader-assembler.cjs +33 -0
  53. package/dist/lib/shader-assembler.d.ts +4 -0
  54. package/dist/lib/shader-assembler.d.ts.map +1 -0
  55. package/dist/lib/shader-assembler.js +7 -0
  56. package/dist/lib/shader-assembler.js.map +1 -0
  57. package/dist/lib/shader-assembly/assemble-glsl-shaders.cjs +200 -0
  58. package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts +69 -0
  59. package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts.map +1 -0
  60. package/dist/lib/shader-assembly/assemble-glsl-shaders.js +221 -0
  61. package/dist/lib/shader-assembly/assemble-glsl-shaders.js.map +1 -0
  62. package/dist/lib/shader-assembly/assemble-shaders.cjs +42 -0
  63. package/dist/lib/shader-assembly/assemble-shaders.d.ts +10 -0
  64. package/dist/lib/shader-assembly/assemble-shaders.d.ts.map +1 -0
  65. package/dist/lib/shader-assembly/assemble-shaders.js +10 -0
  66. package/dist/lib/shader-assembly/assemble-shaders.js.map +1 -0
  67. package/dist/lib/shader-assembly/assemble-wgsl-shaders.cjs +501 -0
  68. package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts +71 -0
  69. package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts.map +1 -0
  70. package/dist/lib/shader-assembly/assemble-wgsl-shaders.js +473 -0
  71. package/dist/lib/shader-assembly/assemble-wgsl-shaders.js.map +1 -0
  72. package/dist/lib/shader-assembly/platform-defines.cjs +79 -0
  73. package/dist/lib/shader-assembly/platform-defines.d.ts +4 -0
  74. package/dist/lib/shader-assembly/platform-defines.d.ts.map +1 -0
  75. package/dist/lib/shader-assembly/platform-defines.js +52 -0
  76. package/dist/lib/shader-assembly/platform-defines.js.map +1 -0
  77. package/dist/lib/shader-assembly/platform-info.cjs +15 -0
  78. package/dist/lib/shader-assembly/platform-info.d.ts +20 -0
  79. package/dist/lib/shader-assembly/platform-info.d.ts.map +1 -0
  80. package/dist/lib/shader-assembly/platform-info.js +5 -0
  81. package/dist/lib/shader-assembly/platform-info.js.map +1 -0
  82. package/dist/lib/shader-assembly/shader-assembly-shared.cjs +96 -0
  83. package/dist/lib/shader-assembly/shader-assembly-shared.d.ts +16 -0
  84. package/dist/lib/shader-assembly/shader-assembly-shared.d.ts.map +1 -0
  85. package/dist/lib/shader-assembly/shader-assembly-shared.js +79 -0
  86. package/dist/lib/shader-assembly/shader-assembly-shared.js.map +1 -0
  87. package/dist/lib/shader-assembly/shader-assembly-types.cjs +15 -0
  88. package/dist/lib/shader-assembly/shader-assembly-types.d.ts +128 -0
  89. package/dist/lib/shader-assembly/shader-assembly-types.d.ts.map +1 -0
  90. package/dist/lib/shader-assembly/shader-assembly-types.js +5 -0
  91. package/dist/lib/shader-assembly/shader-assembly-types.js.map +1 -0
  92. package/dist/lib/shader-assembly/shader-hooks.cjs +103 -0
  93. package/dist/lib/shader-assembly/shader-hooks.d.ts +45 -0
  94. package/dist/lib/shader-assembly/shader-hooks.d.ts.map +1 -0
  95. package/dist/lib/shader-assembly/shader-hooks.js +84 -0
  96. package/dist/lib/shader-assembly/shader-hooks.js.map +1 -0
  97. package/dist/lib/shader-assembly/shader-injections.cjs +180 -0
  98. package/dist/lib/shader-assembly/shader-injections.d.ts +34 -0
  99. package/dist/lib/shader-assembly/shader-injections.d.ts.map +1 -0
  100. package/dist/lib/shader-assembly/shader-injections.js +183 -0
  101. package/dist/lib/shader-assembly/shader-injections.js.map +1 -0
  102. package/dist/lib/shader-assembly/shader-plugin-varyings.cjs +417 -0
  103. package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts +15 -0
  104. package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts.map +1 -0
  105. package/dist/lib/shader-assembly/shader-plugin-varyings.js +412 -0
  106. package/dist/lib/shader-assembly/shader-plugin-varyings.js.map +1 -0
  107. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.cjs +254 -0
  108. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts +12 -0
  109. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts.map +1 -0
  110. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js +237 -0
  111. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js.map +1 -0
  112. package/dist/lib/shader-assembly/wgsl-binding-debug.cjs +166 -0
  113. package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts +37 -0
  114. package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts.map +1 -0
  115. package/dist/lib/shader-assembly/wgsl-binding-debug.js +144 -0
  116. package/dist/lib/shader-assembly/wgsl-binding-debug.js.map +1 -0
  117. package/dist/lib/shader-assembly/wgsl-binding-scan.cjs +184 -0
  118. package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts +19 -0
  119. package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts.map +1 -0
  120. package/dist/lib/shader-assembly/wgsl-binding-scan.js +151 -0
  121. package/dist/lib/shader-assembly/wgsl-binding-scan.js.map +1 -0
  122. package/dist/lib/shader-assembly/wgsl-interface-scan.cjs +502 -0
  123. package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts +14 -0
  124. package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts.map +1 -0
  125. package/dist/lib/shader-assembly/wgsl-interface-scan.js +498 -0
  126. package/dist/lib/shader-assembly/wgsl-interface-scan.js.map +1 -0
  127. package/dist/lib/shader-generator/generate-shader.cjs +36 -0
  128. package/dist/lib/shader-generator/generate-shader.d.ts +8 -0
  129. package/dist/lib/shader-generator/generate-shader.d.ts.map +1 -0
  130. package/dist/lib/shader-generator/generate-shader.js +15 -0
  131. package/dist/lib/shader-generator/generate-shader.js.map +1 -0
  132. package/dist/lib/shader-generator/glsl/generate-glsl.cjs +94 -0
  133. package/dist/lib/shader-generator/glsl/generate-glsl.d.ts +7 -0
  134. package/dist/lib/shader-generator/glsl/generate-glsl.d.ts.map +1 -0
  135. package/dist/lib/shader-generator/glsl/generate-glsl.js +79 -0
  136. package/dist/lib/shader-generator/glsl/generate-glsl.js.map +1 -0
  137. package/dist/lib/shader-generator/utils/capitalize.cjs +29 -0
  138. package/dist/lib/shader-generator/utils/capitalize.d.ts +7 -0
  139. package/dist/lib/shader-generator/utils/capitalize.d.ts.map +1 -0
  140. package/dist/lib/shader-generator/utils/capitalize.js +12 -0
  141. package/dist/lib/shader-generator/utils/capitalize.js.map +1 -0
  142. package/dist/lib/shader-generator/wgsl/generate-wgsl.cjs +46 -0
  143. package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts +7 -0
  144. package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts.map +1 -0
  145. package/dist/lib/shader-generator/wgsl/generate-wgsl.js +23 -0
  146. package/dist/lib/shader-generator/wgsl/generate-wgsl.js.map +1 -0
  147. package/dist/lib/shader-module/composite-shader-pass.cjs +15 -0
  148. package/dist/lib/shader-module/composite-shader-pass.d.ts +41 -0
  149. package/dist/lib/shader-module/composite-shader-pass.d.ts.map +1 -0
  150. package/dist/lib/shader-module/composite-shader-pass.js +5 -0
  151. package/dist/lib/shader-module/composite-shader-pass.js.map +1 -0
  152. package/dist/lib/shader-module/shader-module-dependencies.cjs +83 -0
  153. package/dist/lib/shader-module/shader-module-dependencies.d.ts +39 -0
  154. package/dist/lib/shader-module/shader-module-dependencies.d.ts.map +1 -0
  155. package/dist/lib/shader-module/shader-module-dependencies.js +103 -0
  156. package/dist/lib/shader-module/shader-module-dependencies.js.map +1 -0
  157. package/dist/lib/shader-module/shader-module-uniform-layout.cjs +224 -0
  158. package/dist/lib/shader-module/shader-module-uniform-layout.d.ts +91 -0
  159. package/dist/lib/shader-module/shader-module-uniform-layout.d.ts.map +1 -0
  160. package/dist/lib/shader-module/shader-module-uniform-layout.js +253 -0
  161. package/dist/lib/shader-module/shader-module-uniform-layout.js.map +1 -0
  162. package/dist/lib/shader-module/shader-module.cjs +105 -0
  163. package/dist/lib/shader-module/shader-module.d.ts +98 -0
  164. package/dist/lib/shader-module/shader-module.d.ts.map +1 -0
  165. package/dist/lib/shader-module/shader-module.js +104 -0
  166. package/dist/lib/shader-module/shader-module.js.map +1 -0
  167. package/dist/lib/shader-module/shader-pass.cjs +15 -0
  168. package/dist/lib/shader-module/shader-pass.d.ts +48 -0
  169. package/dist/lib/shader-module/shader-pass.d.ts.map +1 -0
  170. package/dist/lib/shader-module/shader-pass.js +5 -0
  171. package/dist/lib/shader-module/shader-pass.js.map +1 -0
  172. package/dist/lib/shader-plugin.cjs +117 -0
  173. package/dist/lib/shader-plugin.d.ts +68 -0
  174. package/dist/lib/shader-plugin.d.ts.map +1 -0
  175. package/dist/lib/shader-plugin.js +98 -0
  176. package/dist/lib/shader-plugin.js.map +1 -0
  177. package/dist/lib/shader-transpiler/shader-transpiler.cjs +15 -0
  178. package/dist/lib/shader-transpiler/shader-transpiler.d.ts +27 -0
  179. package/dist/lib/shader-transpiler/shader-transpiler.d.ts.map +1 -0
  180. package/dist/lib/shader-transpiler/shader-transpiler.js +5 -0
  181. package/dist/lib/shader-transpiler/shader-transpiler.js.map +1 -0
  182. package/dist/lib/shader-transpiler/transpile-glsl-shader.cjs +71 -0
  183. package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts +9 -0
  184. package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts.map +1 -0
  185. package/dist/lib/shader-transpiler/transpile-glsl-shader.js +69 -0
  186. package/dist/lib/shader-transpiler/transpile-glsl-shader.js.map +1 -0
  187. package/dist/lib/utils/assert.cjs +34 -0
  188. package/dist/lib/utils/assert.d.ts +2 -0
  189. package/dist/lib/utils/assert.d.ts.map +1 -0
  190. package/dist/lib/utils/assert.js +13 -0
  191. package/dist/lib/utils/assert.js.map +1 -0
  192. package/dist/lib/utils/uniform-types.cjs +15 -0
  193. package/dist/lib/utils/uniform-types.d.ts +18 -0
  194. package/dist/lib/utils/uniform-types.d.ts.map +1 -0
  195. package/dist/lib/utils/uniform-types.js +5 -0
  196. package/dist/lib/utils/uniform-types.js.map +1 -0
  197. package/dist/lib/wgsl-shader-assembler.cjs +99 -0
  198. package/dist/lib/wgsl-shader-assembler.d.ts +34 -0
  199. package/dist/lib/wgsl-shader-assembler.d.ts.map +1 -0
  200. package/dist/lib/wgsl-shader-assembler.js +84 -0
  201. package/dist/lib/wgsl-shader-assembler.js.map +1 -0
  202. package/dist/module-injectors.cjs +59 -0
  203. package/dist/module-injectors.d.ts +3 -0
  204. package/dist/module-injectors.d.ts.map +1 -0
  205. package/dist/module-injectors.js +31 -0
  206. package/dist/module-injectors.js.map +1 -0
  207. package/dist/modules/color/float-colors.cjs +275 -0
  208. package/dist/modules/color/float-colors.d.ts +132 -0
  209. package/dist/modules/color/float-colors.d.ts.map +1 -0
  210. package/dist/modules/color/float-colors.js +248 -0
  211. package/dist/modules/color/float-colors.js.map +1 -0
  212. package/dist/modules/engine/clip/clip.cjs +152 -0
  213. package/dist/modules/engine/clip/clip.d.ts +12 -0
  214. package/dist/modules/engine/clip/clip.d.ts.map +1 -0
  215. package/dist/modules/engine/clip/clip.js +129 -0
  216. package/dist/modules/engine/clip/clip.js.map +1 -0
  217. package/dist/modules/engine/filter/filter.cjs +111 -0
  218. package/dist/modules/engine/filter/filter.d.ts +12 -0
  219. package/dist/modules/engine/filter/filter.d.ts.map +1 -0
  220. package/dist/modules/engine/filter/filter.js +88 -0
  221. package/dist/modules/engine/filter/filter.js.map +1 -0
  222. package/dist/modules/engine/geometry/geometry.cjs +63 -0
  223. package/dist/modules/engine/geometry/geometry.d.ts +9 -0
  224. package/dist/modules/engine/geometry/geometry.d.ts.map +1 -0
  225. package/dist/modules/engine/geometry/geometry.js +42 -0
  226. package/dist/modules/engine/geometry/geometry.js.map +1 -0
  227. package/dist/modules/engine/gpu-animation/gpu-animation.cjs +255 -0
  228. package/dist/modules/engine/gpu-animation/gpu-animation.d.ts +34 -0
  229. package/dist/modules/engine/gpu-animation/gpu-animation.d.ts.map +1 -0
  230. package/dist/modules/engine/gpu-animation/gpu-animation.js +228 -0
  231. package/dist/modules/engine/gpu-animation/gpu-animation.js.map +1 -0
  232. package/dist/modules/engine/picking/picking.cjs +210 -0
  233. package/dist/modules/engine/picking/picking.d.ts +77 -0
  234. package/dist/modules/engine/picking/picking.d.ts.map +1 -0
  235. package/dist/modules/engine/picking/picking.js +198 -0
  236. package/dist/modules/engine/picking/picking.js.map +1 -0
  237. package/dist/modules/engine/project/project.cjs +138 -0
  238. package/dist/modules/engine/project/project.d.ts +39 -0
  239. package/dist/modules/engine/project/project.d.ts.map +1 -0
  240. package/dist/modules/engine/project/project.js +129 -0
  241. package/dist/modules/engine/project/project.js.map +1 -0
  242. package/dist/modules/engine/skin/skin.cjs +212 -0
  243. package/dist/modules/engine/skin/skin.d.ts +52 -0
  244. package/dist/modules/engine/skin/skin.d.ts.map +1 -0
  245. package/dist/modules/engine/skin/skin.js +179 -0
  246. package/dist/modules/engine/skin/skin.js.map +1 -0
  247. package/dist/modules/engine/transform/transform.cjs +72 -0
  248. package/dist/modules/engine/transform/transform.d.ts +6 -0
  249. package/dist/modules/engine/transform/transform.d.ts.map +1 -0
  250. package/dist/modules/engine/transform/transform.js +49 -0
  251. package/dist/modules/engine/transform/transform.js.map +1 -0
  252. package/dist/modules/geometry/path-dash/path-dash.cjs +93 -0
  253. package/dist/modules/geometry/path-dash/path-dash.d.ts +10 -0
  254. package/dist/modules/geometry/path-dash/path-dash.d.ts.map +1 -0
  255. package/dist/modules/geometry/path-dash/path-dash.js +66 -0
  256. package/dist/modules/geometry/path-dash/path-dash.js.map +1 -0
  257. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.cjs +117 -0
  258. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts +3 -0
  259. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts.map +1 -0
  260. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js +87 -0
  261. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js.map +1 -0
  262. package/dist/modules/geometry/pattern-fill/pattern-fill.cjs +64 -0
  263. package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts +14 -0
  264. package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts.map +1 -0
  265. package/dist/modules/geometry/pattern-fill/pattern-fill.js +43 -0
  266. package/dist/modules/geometry/pattern-fill/pattern-fill.js.map +1 -0
  267. package/dist/modules/geometry/point-glow/point-glow.cjs +104 -0
  268. package/dist/modules/geometry/point-glow/point-glow.d.ts +11 -0
  269. package/dist/modules/geometry/point-glow/point-glow.d.ts.map +1 -0
  270. package/dist/modules/geometry/point-glow/point-glow.js +77 -0
  271. package/dist/modules/geometry/point-glow/point-glow.js.map +1 -0
  272. package/dist/modules/geometry/precipitation/precipitation.cjs +122 -0
  273. package/dist/modules/geometry/precipitation/precipitation.d.ts +40 -0
  274. package/dist/modules/geometry/precipitation/precipitation.d.ts.map +1 -0
  275. package/dist/modules/geometry/precipitation/precipitation.js +95 -0
  276. package/dist/modules/geometry/precipitation/precipitation.js.map +1 -0
  277. package/dist/modules/geometry/sketch-stroke/sketch-stroke.cjs +158 -0
  278. package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts +60 -0
  279. package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts.map +1 -0
  280. package/dist/modules/geometry/sketch-stroke/sketch-stroke.js +137 -0
  281. package/dist/modules/geometry/sketch-stroke/sketch-stroke.js.map +1 -0
  282. package/dist/modules/geospatial/dggs/dggs-wgsl.cjs +2304 -0
  283. package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts +3 -0
  284. package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts.map +1 -0
  285. package/dist/modules/geospatial/dggs/dggs-wgsl.js +2283 -0
  286. package/dist/modules/geospatial/dggs/dggs-wgsl.js.map +1 -0
  287. package/dist/modules/geospatial/dggs/dggs.cjs +31 -0
  288. package/dist/modules/geospatial/dggs/dggs.d.ts +6 -0
  289. package/dist/modules/geospatial/dggs/dggs.d.ts.map +1 -0
  290. package/dist/modules/geospatial/dggs/dggs.js +10 -0
  291. package/dist/modules/geospatial/dggs/dggs.js.map +1 -0
  292. package/dist/modules/lighting/area-lighting/area-light-types.cjs +68 -0
  293. package/dist/modules/lighting/area-lighting/area-light-types.d.ts +34 -0
  294. package/dist/modules/lighting/area-lighting/area-light-types.d.ts.map +1 -0
  295. package/dist/modules/lighting/area-lighting/area-light-types.js +40 -0
  296. package/dist/modules/lighting/area-lighting/area-light-types.js.map +1 -0
  297. package/dist/modules/lighting/area-lighting/area-lighting-shaders.cjs +101 -0
  298. package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts +3 -0
  299. package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts.map +1 -0
  300. package/dist/modules/lighting/area-lighting/area-lighting-shaders.js +71 -0
  301. package/dist/modules/lighting/area-lighting/area-lighting-shaders.js.map +1 -0
  302. package/dist/modules/lighting/area-lighting/area-lighting.cjs +62 -0
  303. package/dist/modules/lighting/area-lighting/area-lighting.d.ts +89 -0
  304. package/dist/modules/lighting/area-lighting/area-lighting.d.ts.map +1 -0
  305. package/dist/modules/lighting/area-lighting/area-lighting.js +41 -0
  306. package/dist/modules/lighting/area-lighting/area-lighting.js.map +1 -0
  307. package/dist/modules/lighting/area-lighting/ltc-shaders.cjs +192 -0
  308. package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts +3 -0
  309. package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts.map +1 -0
  310. package/dist/modules/lighting/area-lighting/ltc-shaders.js +162 -0
  311. package/dist/modules/lighting/area-lighting/ltc-shaders.js.map +1 -0
  312. package/dist/modules/lighting/atmosphere/atmosphere.cjs +253 -0
  313. package/dist/modules/lighting/atmosphere/atmosphere.d.ts +45 -0
  314. package/dist/modules/lighting/atmosphere/atmosphere.d.ts.map +1 -0
  315. package/dist/modules/lighting/atmosphere/atmosphere.js +228 -0
  316. package/dist/modules/lighting/atmosphere/atmosphere.js.map +1 -0
  317. package/dist/modules/lighting/clouds/clouds.cjs +216 -0
  318. package/dist/modules/lighting/clouds/clouds.d.ts +58 -0
  319. package/dist/modules/lighting/clouds/clouds.d.ts.map +1 -0
  320. package/dist/modules/lighting/clouds/clouds.js +192 -0
  321. package/dist/modules/lighting/clouds/clouds.js.map +1 -0
  322. package/dist/modules/lighting/firefly/firefly.cjs +74 -0
  323. package/dist/modules/lighting/firefly/firefly.d.ts +36 -0
  324. package/dist/modules/lighting/firefly/firefly.d.ts.map +1 -0
  325. package/dist/modules/lighting/firefly/firefly.js +53 -0
  326. package/dist/modules/lighting/firefly/firefly.js.map +1 -0
  327. package/dist/modules/lighting/globe-clouds/globe-clouds.cjs +143 -0
  328. package/dist/modules/lighting/globe-clouds/globe-clouds.d.ts +53 -0
  329. package/dist/modules/lighting/globe-clouds/globe-clouds.d.ts.map +1 -0
  330. package/dist/modules/lighting/globe-clouds/globe-clouds.js +119 -0
  331. package/dist/modules/lighting/globe-clouds/globe-clouds.js.map +1 -0
  332. package/dist/modules/lighting/gouraud-material/gouraud-material.cjs +61 -0
  333. package/dist/modules/lighting/gouraud-material/gouraud-material.d.ts +12 -0
  334. package/dist/modules/lighting/gouraud-material/gouraud-material.d.ts.map +1 -0
  335. package/dist/modules/lighting/gouraud-material/gouraud-material.js +40 -0
  336. package/dist/modules/lighting/gouraud-material/gouraud-material.js.map +1 -0
  337. package/dist/modules/lighting/height-fog/height-fog-functions.cjs +139 -0
  338. package/dist/modules/lighting/height-fog/height-fog-functions.d.ts +14 -0
  339. package/dist/modules/lighting/height-fog/height-fog-functions.d.ts.map +1 -0
  340. package/dist/modules/lighting/height-fog/height-fog-functions.js +114 -0
  341. package/dist/modules/lighting/height-fog/height-fog-functions.js.map +1 -0
  342. package/dist/modules/lighting/height-fog/height-fog.cjs +104 -0
  343. package/dist/modules/lighting/height-fog/height-fog.d.ts +60 -0
  344. package/dist/modules/lighting/height-fog/height-fog.d.ts.map +1 -0
  345. package/dist/modules/lighting/height-fog/height-fog.js +77 -0
  346. package/dist/modules/lighting/height-fog/height-fog.js.map +1 -0
  347. package/dist/modules/lighting/ibl/ibl.cjs +63 -0
  348. package/dist/modules/lighting/ibl/ibl.d.ts +25 -0
  349. package/dist/modules/lighting/ibl/ibl.d.ts.map +1 -0
  350. package/dist/modules/lighting/ibl/ibl.js +33 -0
  351. package/dist/modules/lighting/ibl/ibl.js.map +1 -0
  352. package/dist/modules/lighting/lambert-material/lambert-material.cjs +54 -0
  353. package/dist/modules/lighting/lambert-material/lambert-material.d.ts +10 -0
  354. package/dist/modules/lighting/lambert-material/lambert-material.d.ts.map +1 -0
  355. package/dist/modules/lighting/lambert-material/lambert-material.js +33 -0
  356. package/dist/modules/lighting/lambert-material/lambert-material.js.map +1 -0
  357. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.cjs +88 -0
  358. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.d.ts +3 -0
  359. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.d.ts.map +1 -0
  360. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.js +60 -0
  361. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.js.map +1 -0
  362. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.cjs +97 -0
  363. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.d.ts +2 -0
  364. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.d.ts.map +1 -0
  365. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.js +73 -0
  366. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.js.map +1 -0
  367. package/dist/modules/lighting/lights/lighting-glsl.cjs +116 -0
  368. package/dist/modules/lighting/lights/lighting-glsl.d.ts +2 -0
  369. package/dist/modules/lighting/lights/lighting-glsl.d.ts.map +1 -0
  370. package/dist/modules/lighting/lights/lighting-glsl.js +92 -0
  371. package/dist/modules/lighting/lights/lighting-glsl.js.map +1 -0
  372. package/dist/modules/lighting/lights/lighting-wgsl.cjs +115 -0
  373. package/dist/modules/lighting/lights/lighting-wgsl.d.ts +2 -0
  374. package/dist/modules/lighting/lights/lighting-wgsl.d.ts.map +1 -0
  375. package/dist/modules/lighting/lights/lighting-wgsl.js +91 -0
  376. package/dist/modules/lighting/lights/lighting-wgsl.js.map +1 -0
  377. package/dist/modules/lighting/lights/lighting.cjs +210 -0
  378. package/dist/modules/lighting/lights/lighting.d.ts +163 -0
  379. package/dist/modules/lighting/lights/lighting.d.ts.map +1 -0
  380. package/dist/modules/lighting/lights/lighting.js +208 -0
  381. package/dist/modules/lighting/lights/lighting.js.map +1 -0
  382. package/dist/modules/lighting/no-material/dirlight.cjs +112 -0
  383. package/dist/modules/lighting/no-material/dirlight.d.ts +33 -0
  384. package/dist/modules/lighting/no-material/dirlight.d.ts.map +1 -0
  385. package/dist/modules/lighting/no-material/dirlight.js +86 -0
  386. package/dist/modules/lighting/no-material/dirlight.js.map +1 -0
  387. package/dist/modules/lighting/pbr-material/pbr-material-glsl.cjs +1767 -0
  388. package/dist/modules/lighting/pbr-material/pbr-material-glsl.d.ts +3 -0
  389. package/dist/modules/lighting/pbr-material/pbr-material-glsl.d.ts.map +1 -0
  390. package/dist/modules/lighting/pbr-material/pbr-material-glsl.js +1745 -0
  391. package/dist/modules/lighting/pbr-material/pbr-material-glsl.js.map +1 -0
  392. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.cjs +2062 -0
  393. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.d.ts +3 -0
  394. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.d.ts.map +1 -0
  395. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.js +2040 -0
  396. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.js.map +1 -0
  397. package/dist/modules/lighting/pbr-material/pbr-material.cjs +315 -0
  398. package/dist/modules/lighting/pbr-material/pbr-material.d.ts +516 -0
  399. package/dist/modules/lighting/pbr-material/pbr-material.d.ts.map +1 -0
  400. package/dist/modules/lighting/pbr-material/pbr-material.js +292 -0
  401. package/dist/modules/lighting/pbr-material/pbr-material.js.map +1 -0
  402. package/dist/modules/lighting/pbr-material/pbr-projection.cjs +63 -0
  403. package/dist/modules/lighting/pbr-material/pbr-projection.d.ts +10 -0
  404. package/dist/modules/lighting/pbr-material/pbr-projection.d.ts.map +1 -0
  405. package/dist/modules/lighting/pbr-material/pbr-projection.js +37 -0
  406. package/dist/modules/lighting/pbr-material/pbr-projection.js.map +1 -0
  407. package/dist/modules/lighting/pbr-material/pbr-scene.cjs +109 -0
  408. package/dist/modules/lighting/pbr-material/pbr-scene.d.ts +52 -0
  409. package/dist/modules/lighting/pbr-material/pbr-scene.d.ts.map +1 -0
  410. package/dist/modules/lighting/pbr-material/pbr-scene.js +83 -0
  411. package/dist/modules/lighting/pbr-material/pbr-scene.js.map +1 -0
  412. package/dist/modules/lighting/phong-material/phong-material.cjs +61 -0
  413. package/dist/modules/lighting/phong-material/phong-material.d.ts +13 -0
  414. package/dist/modules/lighting/phong-material/phong-material.d.ts.map +1 -0
  415. package/dist/modules/lighting/phong-material/phong-material.js +40 -0
  416. package/dist/modules/lighting/phong-material/phong-material.js.map +1 -0
  417. package/dist/modules/lighting/phong-material/phong-shaders-glsl.cjs +100 -0
  418. package/dist/modules/lighting/phong-material/phong-shaders-glsl.d.ts +3 -0
  419. package/dist/modules/lighting/phong-material/phong-shaders-glsl.d.ts.map +1 -0
  420. package/dist/modules/lighting/phong-material/phong-shaders-glsl.js +72 -0
  421. package/dist/modules/lighting/phong-material/phong-shaders-glsl.js.map +1 -0
  422. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.cjs +153 -0
  423. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.d.ts +2 -0
  424. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.d.ts.map +1 -0
  425. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.js +129 -0
  426. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.js.map +1 -0
  427. package/dist/modules/lighting/surface-weather/surface-weather.cjs +199 -0
  428. package/dist/modules/lighting/surface-weather/surface-weather.d.ts +54 -0
  429. package/dist/modules/lighting/surface-weather/surface-weather.d.ts.map +1 -0
  430. package/dist/modules/lighting/surface-weather/surface-weather.js +175 -0
  431. package/dist/modules/lighting/surface-weather/surface-weather.js.map +1 -0
  432. package/dist/modules/lighting/water-material/river-water-material.cjs +56 -0
  433. package/dist/modules/lighting/water-material/river-water-material.d.ts +21 -0
  434. package/dist/modules/lighting/water-material/river-water-material.d.ts.map +1 -0
  435. package/dist/modules/lighting/water-material/river-water-material.js +36 -0
  436. package/dist/modules/lighting/water-material/river-water-material.js.map +1 -0
  437. package/dist/modules/lighting/water-material/river-water-shaders.cjs +261 -0
  438. package/dist/modules/lighting/water-material/river-water-shaders.d.ts +3 -0
  439. package/dist/modules/lighting/water-material/river-water-shaders.d.ts.map +1 -0
  440. package/dist/modules/lighting/water-material/river-water-shaders.js +233 -0
  441. package/dist/modules/lighting/water-material/river-water-shaders.js.map +1 -0
  442. package/dist/modules/lighting/water-material/water-material.cjs +188 -0
  443. package/dist/modules/lighting/water-material/water-material.d.ts +28 -0
  444. package/dist/modules/lighting/water-material/water-material.d.ts.map +1 -0
  445. package/dist/modules/lighting/water-material/water-material.js +179 -0
  446. package/dist/modules/lighting/water-material/water-material.js.map +1 -0
  447. package/dist/modules/lighting/water-material/water-shaders-glsl.cjs +260 -0
  448. package/dist/modules/lighting/water-material/water-shaders-glsl.d.ts +3 -0
  449. package/dist/modules/lighting/water-material/water-shaders-glsl.d.ts.map +1 -0
  450. package/dist/modules/lighting/water-material/water-shaders-glsl.js +232 -0
  451. package/dist/modules/lighting/water-material/water-shaders-glsl.js.map +1 -0
  452. package/dist/modules/lighting/water-material/water-shaders-wgsl.cjs +254 -0
  453. package/dist/modules/lighting/water-material/water-shaders-wgsl.d.ts +2 -0
  454. package/dist/modules/lighting/water-material/water-shaders-wgsl.d.ts.map +1 -0
  455. package/dist/modules/lighting/water-material/water-shaders-wgsl.js +230 -0
  456. package/dist/modules/lighting/water-material/water-shaders-wgsl.js.map +1 -0
  457. package/dist/modules/math/fp16/fp16-utils.cjs +112 -0
  458. package/dist/modules/math/fp16/fp16-utils.d.ts +13 -0
  459. package/dist/modules/math/fp16/fp16-utils.d.ts.map +1 -0
  460. package/dist/modules/math/fp16/fp16-utils.js +118 -0
  461. package/dist/modules/math/fp16/fp16-utils.js.map +1 -0
  462. package/dist/modules/math/fp32/fp32.cjs +310 -0
  463. package/dist/modules/math/fp32/fp32.d.ts +9 -0
  464. package/dist/modules/math/fp32/fp32.d.ts.map +1 -0
  465. package/dist/modules/math/fp32/fp32.js +288 -0
  466. package/dist/modules/math/fp32/fp32.js.map +1 -0
  467. package/dist/modules/math/fp64/fp64-arithmetic-glsl.cjs +229 -0
  468. package/dist/modules/math/fp64/fp64-arithmetic-glsl.d.ts +2 -0
  469. package/dist/modules/math/fp64/fp64-arithmetic-glsl.d.ts.map +1 -0
  470. package/dist/modules/math/fp64/fp64-arithmetic-glsl.js +205 -0
  471. package/dist/modules/math/fp64/fp64-arithmetic-glsl.js.map +1 -0
  472. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.cjs +144 -0
  473. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.d.ts +10 -0
  474. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.d.ts.map +1 -0
  475. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.js +128 -0
  476. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.js.map +1 -0
  477. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.cjs +583 -0
  478. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.d.ts +11 -0
  479. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.d.ts.map +1 -0
  480. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.js +563 -0
  481. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.js.map +1 -0
  482. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.cjs +946 -0
  483. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.d.ts +3 -0
  484. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.d.ts.map +1 -0
  485. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.js +923 -0
  486. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.js.map +1 -0
  487. package/dist/modules/math/fp64/fp64-functions-glsl.cjs +699 -0
  488. package/dist/modules/math/fp64/fp64-functions-glsl.d.ts +2 -0
  489. package/dist/modules/math/fp64/fp64-functions-glsl.d.ts.map +1 -0
  490. package/dist/modules/math/fp64/fp64-functions-glsl.js +675 -0
  491. package/dist/modules/math/fp64/fp64-functions-glsl.js.map +1 -0
  492. package/dist/modules/math/fp64/fp64-functions-wgsl.cjs +180 -0
  493. package/dist/modules/math/fp64/fp64-functions-wgsl.d.ts +3 -0
  494. package/dist/modules/math/fp64/fp64-functions-wgsl.d.ts.map +1 -0
  495. package/dist/modules/math/fp64/fp64-functions-wgsl.js +157 -0
  496. package/dist/modules/math/fp64/fp64-functions-wgsl.js.map +1 -0
  497. package/dist/modules/math/fp64/fp64-utils.cjs +50 -0
  498. package/dist/modules/math/fp64/fp64-utils.d.ts +22 -0
  499. package/dist/modules/math/fp64/fp64-utils.d.ts.map +1 -0
  500. package/dist/modules/math/fp64/fp64-utils.js +42 -0
  501. package/dist/modules/math/fp64/fp64-utils.js.map +1 -0
  502. package/dist/modules/math/fp64/fp64.cjs +68 -0
  503. package/dist/modules/math/fp64/fp64.d.ts +24 -0
  504. package/dist/modules/math/fp64/fp64.d.ts.map +1 -0
  505. package/dist/modules/math/fp64/fp64.js +46 -0
  506. package/dist/modules/math/fp64/fp64.js.map +1 -0
  507. package/dist/modules/math/random/random.cjs +46 -0
  508. package/dist/modules/math/random/random.d.ts +7 -0
  509. package/dist/modules/math/random/random.d.ts.map +1 -0
  510. package/dist/modules/math/random/random.js +21 -0
  511. package/dist/modules/math/random/random.js.map +1 -0
  512. package/dist/modules/math/value-noise/value-noise.cjs +95 -0
  513. package/dist/modules/math/value-noise/value-noise.d.ts +7 -0
  514. package/dist/modules/math/value-noise/value-noise.d.ts.map +1 -0
  515. package/dist/modules/math/value-noise/value-noise.js +68 -0
  516. package/dist/modules/math/value-noise/value-noise.js.map +1 -0
  517. package/dist/modules/volume/volume-raymarch.cjs +107 -0
  518. package/dist/modules/volume/volume-raymarch.d.ts +6 -0
  519. package/dist/modules/volume/volume-raymarch.d.ts.map +1 -0
  520. package/dist/modules/volume/volume-raymarch.js +84 -0
  521. package/dist/modules/volume/volume-raymarch.js.map +1 -0
  522. package/dist/types/align-to.cjs +38 -0
  523. package/dist/types/align-to.d.ts +3 -0
  524. package/dist/types/align-to.d.ts.map +1 -0
  525. package/dist/types/align-to.js +13 -0
  526. package/dist/types/align-to.js.map +1 -0
  527. package/dist/types/primitive-data-types.cjs +15 -0
  528. package/dist/types/primitive-data-types.d.ts +7 -0
  529. package/dist/types/primitive-data-types.d.ts.map +1 -0
  530. package/dist/types/primitive-data-types.js +5 -0
  531. package/dist/types/primitive-data-types.js.map +1 -0
  532. package/dist/types/sampler-props.cjs +15 -0
  533. package/dist/types/sampler-props.d.ts +26 -0
  534. package/dist/types/sampler-props.d.ts.map +1 -0
  535. package/dist/types/sampler-props.js +5 -0
  536. package/dist/types/sampler-props.js.map +1 -0
  537. package/dist/types/shader-block-layout.cjs +184 -0
  538. package/dist/types/shader-block-layout.d.ts +72 -0
  539. package/dist/types/shader-block-layout.d.ts.map +1 -0
  540. package/dist/types/shader-block-layout.js +209 -0
  541. package/dist/types/shader-block-layout.js.map +1 -0
  542. package/dist/types/shader-layout.cjs +15 -0
  543. package/dist/types/shader-layout.d.ts +178 -0
  544. package/dist/types/shader-layout.d.ts.map +1 -0
  545. package/dist/types/shader-layout.js +5 -0
  546. package/dist/types/shader-layout.js.map +1 -0
  547. package/dist/types/shader-type-decoder.cjs +240 -0
  548. package/dist/types/shader-type-decoder.d.ts +41 -0
  549. package/dist/types/shader-type-decoder.d.ts.map +1 -0
  550. package/dist/types/shader-type-decoder.js +210 -0
  551. package/dist/types/shader-type-decoder.js.map +1 -0
  552. package/dist/types/shader-types.cjs +15 -0
  553. package/dist/types/shader-types.d.ts +101 -0
  554. package/dist/types/shader-types.d.ts.map +1 -0
  555. package/dist/types/shader-types.js +30 -0
  556. package/dist/types/shader-types.js.map +1 -0
  557. package/dist/types/texture-formats.cjs +15 -0
  558. package/dist/types/texture-formats.d.ts +24 -0
  559. package/dist/types/texture-formats.d.ts.map +1 -0
  560. package/dist/types/texture-formats.js +5 -0
  561. package/dist/types/texture-formats.js.map +1 -0
  562. package/dist/types.cjs +42 -0
  563. package/dist/types.cjs.map +6 -0
  564. package/dist/types.d.ts +14 -0
  565. package/dist/types.d.ts.map +1 -0
  566. package/dist/types.js +12 -0
  567. package/dist/types.js.map +1 -0
  568. package/dist/wgsl.cjs +39 -0
  569. package/dist/wgsl.cjs.map +6 -0
  570. package/dist/wgsl.d.ts +8 -0
  571. package/dist/wgsl.d.ts.map +1 -0
  572. package/dist/wgsl.js +9 -0
  573. package/dist/wgsl.js.map +1 -0
  574. package/package.json +65 -4
  575. package/src/glsl.ts +13 -0
  576. package/src/index.ts +259 -0
  577. package/src/lib/color/normalize-byte-colors.ts +57 -0
  578. package/src/lib/filters/prop-types.ts +150 -0
  579. package/src/lib/glsl-shader-assembler.ts +39 -0
  580. package/src/lib/glsl-utils/get-shader-info.ts +42 -0
  581. package/src/lib/glsl-utils/shader-utils.ts +110 -0
  582. package/src/lib/preprocessor/preprocessor.ts +132 -0
  583. package/src/lib/shader-assembler-base.ts +170 -0
  584. package/src/lib/shader-assembler.ts +7 -0
  585. package/src/lib/shader-assembly/assemble-glsl-shaders.ts +305 -0
  586. package/src/lib/shader-assembly/assemble-shaders.ts +13 -0
  587. package/src/lib/shader-assembly/assemble-wgsl-shaders.ts +801 -0
  588. package/src/lib/shader-assembly/platform-defines.ts +58 -0
  589. package/src/lib/shader-assembly/platform-info.ts +23 -0
  590. package/src/lib/shader-assembly/shader-assembly-shared.ts +95 -0
  591. package/src/lib/shader-assembly/shader-assembly-types.ts +142 -0
  592. package/src/lib/shader-assembly/shader-hooks.ts +141 -0
  593. package/src/lib/shader-assembly/shader-injections.ts +250 -0
  594. package/src/lib/shader-assembly/shader-plugin-varyings.ts +524 -0
  595. package/src/lib/shader-assembly/shader-plugin-vertex-inputs.ts +279 -0
  596. package/src/lib/shader-assembly/wgsl-binding-debug.ts +227 -0
  597. package/src/lib/shader-assembly/wgsl-binding-scan.ts +228 -0
  598. package/src/lib/shader-assembly/wgsl-interface-scan.ts +676 -0
  599. package/src/lib/shader-generator/generate-shader.ts +27 -0
  600. package/src/lib/shader-generator/glsl/generate-glsl.ts +101 -0
  601. package/src/lib/shader-generator/utils/capitalize.ts +12 -0
  602. package/src/lib/shader-generator/wgsl/generate-wgsl.ts +40 -0
  603. package/src/lib/shader-module/composite-shader-pass.ts +47 -0
  604. package/src/lib/shader-module/shader-module-dependencies.ts +128 -0
  605. package/src/lib/shader-module/shader-module-uniform-layout.ts +420 -0
  606. package/src/lib/shader-module/shader-module.ts +244 -0
  607. package/src/lib/shader-module/shader-pass.ts +69 -0
  608. package/src/lib/shader-plugin.ts +214 -0
  609. package/src/lib/shader-transpiler/shader-transpiler.ts +34 -0
  610. package/src/lib/shader-transpiler/transpile-glsl-shader.ts +78 -0
  611. package/src/lib/utils/assert.ts +13 -0
  612. package/src/lib/utils/uniform-types.ts +89 -0
  613. package/src/lib/wgsl-shader-assembler.ts +122 -0
  614. package/src/module-injectors.ts +32 -0
  615. package/src/modules/color/float-colors.ts +334 -0
  616. package/src/modules/engine/clip/clip.ts +149 -0
  617. package/src/modules/engine/filter/filter.ts +107 -0
  618. package/src/modules/engine/geometry/geometry.ts +45 -0
  619. package/src/modules/engine/gpu-animation/gpu-animation.ts +244 -0
  620. package/src/modules/engine/picking/README.md +88 -0
  621. package/src/modules/engine/picking/picking.ts +252 -0
  622. package/src/modules/engine/project/project.ts +166 -0
  623. package/src/modules/engine/skin/skin.ts +233 -0
  624. package/src/modules/engine/transform/transform.ts +50 -0
  625. package/src/modules/geometry/path-dash/path-dash.ts +68 -0
  626. package/src/modules/geometry/pattern-fill/pattern-fill-shaders.ts +88 -0
  627. package/src/modules/geometry/pattern-fill/pattern-fill.ts +54 -0
  628. package/src/modules/geometry/point-glow/point-glow.ts +87 -0
  629. package/src/modules/geometry/precipitation/README.md +19 -0
  630. package/src/modules/geometry/precipitation/precipitation.ts +108 -0
  631. package/src/modules/geometry/sketch-stroke/sketch-stroke.ts +160 -0
  632. package/src/modules/geospatial/dggs/dggs-wgsl.ts +2284 -0
  633. package/src/modules/geospatial/dggs/dggs.ts +12 -0
  634. package/src/modules/lighting/area-lighting/area-light-types.ts +71 -0
  635. package/src/modules/lighting/area-lighting/area-lighting-shaders.ts +72 -0
  636. package/src/modules/lighting/area-lighting/area-lighting.ts +63 -0
  637. package/src/modules/lighting/area-lighting/ltc-shaders.ts +163 -0
  638. package/src/modules/lighting/atmosphere/README.md +25 -0
  639. package/src/modules/lighting/atmosphere/atmosphere.ts +246 -0
  640. package/src/modules/lighting/clouds/README.md +24 -0
  641. package/src/modules/lighting/clouds/clouds.ts +216 -0
  642. package/src/modules/lighting/firefly/firefly.ts +64 -0
  643. package/src/modules/lighting/globe-clouds/globe-clouds.ts +124 -0
  644. package/src/modules/lighting/gouraud-material/gouraud-material.ts +55 -0
  645. package/src/modules/lighting/height-fog/README.md +36 -0
  646. package/src/modules/lighting/height-fog/height-fog-functions.ts +116 -0
  647. package/src/modules/lighting/height-fog/height-fog.ts +96 -0
  648. package/src/modules/lighting/ibl/ibl.ts +43 -0
  649. package/src/modules/lighting/lambert-material/lambert-material.ts +42 -0
  650. package/src/modules/lighting/lambert-material/lambert-shaders-glsl.ts +61 -0
  651. package/src/modules/lighting/lambert-material/lambert-shaders-wgsl.ts +73 -0
  652. package/src/modules/lighting/lights/lighting-glsl.ts +92 -0
  653. package/src/modules/lighting/lights/lighting-wgsl.ts +91 -0
  654. package/src/modules/lighting/lights/lighting.ts +385 -0
  655. package/src/modules/lighting/no-material/dirlight.ts +101 -0
  656. package/src/modules/lighting/pbr-material/pbr-material-glsl.ts +1748 -0
  657. package/src/modules/lighting/pbr-material/pbr-material-wgsl.ts +2043 -0
  658. package/src/modules/lighting/pbr-material/pbr-material.ts +517 -0
  659. package/src/modules/lighting/pbr-material/pbr-projection.ts +50 -0
  660. package/src/modules/lighting/pbr-material/pbr-scene.ts +112 -0
  661. package/src/modules/lighting/phong-material/phong-material.ts +53 -0
  662. package/src/modules/lighting/phong-material/phong-shaders-glsl.ts +73 -0
  663. package/src/modules/lighting/phong-material/phong-shaders-wgsl.ts +129 -0
  664. package/src/modules/lighting/surface-weather/README.md +28 -0
  665. package/src/modules/lighting/surface-weather/surface-weather.ts +198 -0
  666. package/src/modules/lighting/water-material/river-water-material.ts +58 -0
  667. package/src/modules/lighting/water-material/river-water-shaders.ts +234 -0
  668. package/src/modules/lighting/water-material/water-material.ts +234 -0
  669. package/src/modules/lighting/water-material/water-shaders-glsl.ts +233 -0
  670. package/src/modules/lighting/water-material/water-shaders-wgsl.ts +230 -0
  671. package/src/modules/math/fp16/fp16-utils.ts +156 -0
  672. package/src/modules/math/fp32/fp32.ts +291 -0
  673. package/src/modules/math/fp64/fp64-arithmetic-glsl.ts +205 -0
  674. package/src/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.ts +129 -0
  675. package/src/modules/math/fp64/fp64-arithmetic-wgsl-integer.ts +564 -0
  676. package/src/modules/math/fp64/fp64-arithmetic-wgsl.ts +924 -0
  677. package/src/modules/math/fp64/fp64-functions-glsl.ts +675 -0
  678. package/src/modules/math/fp64/fp64-functions-wgsl.ts +157 -0
  679. package/src/modules/math/fp64/fp64-utils.ts +46 -0
  680. package/src/modules/math/fp64/fp64.ts +64 -0
  681. package/src/modules/math/random/random.ts +25 -0
  682. package/src/modules/math/value-noise/value-noise.ts +70 -0
  683. package/src/modules/volume/volume-raymarch.ts +87 -0
  684. package/src/types/align-to.ts +13 -0
  685. package/src/types/primitive-data-types.ts +10 -0
  686. package/src/types/sampler-props.ts +39 -0
  687. package/src/types/shader-block-layout.ts +340 -0
  688. package/src/types/shader-layout.ts +208 -0
  689. package/src/types/shader-type-decoder.ts +285 -0
  690. package/src/types/shader-types.ts +207 -0
  691. package/src/types/texture-formats.ts +155 -0
  692. package/src/types.ts +48 -0
  693. package/src/wgsl.ts +23 -0
@@ -0,0 +1,98 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+ import { shaderTypeDecoder } from "../types.js";
5
+ const SHADER_PLUGIN_INJECTION_TARGET_REGEX = /^(vs|fs):(?:#(?:decl|main-start|main-end)|[A-Za-z_][\w-]*)$/;
6
+ /** Resolve shared and backend-specific contributions from shader plugins. */
7
+ export function resolveShaderPlugins(plugins = [], shaderLanguage) {
8
+ const modules = [];
9
+ const defines = {};
10
+ const injections = {};
11
+ const vertexInputs = {};
12
+ const varyings = {};
13
+ for (const plugin of plugins) {
14
+ appendShaderPluginVariant({ modules, defines, injections, vertexInputs, varyings }, plugin);
15
+ appendShaderPluginVariant({ modules, defines, injections, vertexInputs, varyings }, plugin[shaderLanguage]);
16
+ }
17
+ for (const name of Object.keys(varyings)) {
18
+ if (vertexInputs[name]) {
19
+ throw new Error(`ShaderPlugin name "${name}" cannot be both a vertex input and a varying`);
20
+ }
21
+ }
22
+ return { modules, defines, injections, vertexInputs, varyings };
23
+ }
24
+ /** Preserve explicit module inputs while appending plugin modules by first-seen name. */
25
+ export function mergeShaderPluginModules(modules = [], pluginModules = []) {
26
+ const mergedModules = [...modules];
27
+ const seenModuleNames = new Set(mergedModules.map(module => module.name));
28
+ for (const pluginModule of pluginModules) {
29
+ if (!seenModuleNames.has(pluginModule.name)) {
30
+ mergedModules.push(pluginModule);
31
+ seenModuleNames.add(pluginModule.name);
32
+ }
33
+ }
34
+ return mergedModules;
35
+ }
36
+ function appendShaderPluginVariant(resolved, variant) {
37
+ if (!variant) {
38
+ return;
39
+ }
40
+ if (variant.modules?.length) {
41
+ resolved.modules.push(...variant.modules);
42
+ }
43
+ if (variant.defines) {
44
+ Object.assign(resolved.defines, variant.defines);
45
+ }
46
+ for (const [name, type] of Object.entries(variant.vertexInputs || {})) {
47
+ assertShaderPluginInterfaceName(name, 'vertex input');
48
+ const existingType = resolved.vertexInputs[name];
49
+ if (existingType && existingType !== type) {
50
+ throw new Error(`ShaderPlugin vertex input "${name}" has conflicting types "${existingType}" and "${type}"`);
51
+ }
52
+ resolved.vertexInputs[name] = type;
53
+ }
54
+ for (const [name, varying] of Object.entries(variant.varyings || {})) {
55
+ assertShaderPluginInterfaceName(name, 'varying');
56
+ const normalizedVarying = normalizeShaderPluginVarying(name, varying);
57
+ const existingVarying = resolved.varyings[name];
58
+ if (existingVarying &&
59
+ (existingVarying.type !== normalizedVarying.type ||
60
+ existingVarying.interpolation !== normalizedVarying.interpolation)) {
61
+ throw new Error(`ShaderPlugin varying "${name}" has conflicting declarations ` +
62
+ `"${existingVarying.type}/${existingVarying.interpolation}" and ` +
63
+ `"${normalizedVarying.type}/${normalizedVarying.interpolation}"`);
64
+ }
65
+ resolved.varyings[name] = normalizedVarying;
66
+ }
67
+ for (const injection of variant.injections || []) {
68
+ assertNamedShaderPluginInjectionTarget(injection.target);
69
+ if (!resolved.injections[injection.target]) {
70
+ resolved.injections[injection.target] = [];
71
+ }
72
+ const injections = resolved.injections[injection.target];
73
+ injections.push({
74
+ injection: injection.injection,
75
+ order: injection.order ?? 0
76
+ });
77
+ }
78
+ }
79
+ function assertShaderPluginInterfaceName(name, kind) {
80
+ if (!/^[A-Za-z_][A-Za-z0-9_]*$/.test(name) || name.startsWith('_luma_')) {
81
+ throw new Error(`ShaderPlugin ${kind} "${name}" must be a valid non-reserved identifier`);
82
+ }
83
+ }
84
+ function normalizeShaderPluginVarying(name, varying) {
85
+ const { primitiveType } = shaderTypeDecoder.getAttributeShaderTypeInfo(varying.type);
86
+ const integerType = primitiveType === 'i32' || primitiveType === 'u32';
87
+ const interpolation = varying.interpolation || (integerType ? 'flat' : 'smooth');
88
+ if (integerType && interpolation === 'smooth') {
89
+ throw new Error(`ShaderPlugin integer varying "${name}" must use flat interpolation`);
90
+ }
91
+ return { type: varying.type, interpolation };
92
+ }
93
+ function assertNamedShaderPluginInjectionTarget(target) {
94
+ if (!SHADER_PLUGIN_INJECTION_TARGET_REGEX.test(target)) {
95
+ throw new Error(`ShaderPlugin injection target "${target}" must be a named shader anchor or hook`);
96
+ }
97
+ }
98
+ //# sourceMappingURL=shader-plugin.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shader-plugin.js","sourceRoot":"","sources":["../../src/lib/shader-plugin.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,4DAA4D;AAI5D,OAAO,EAAC,iBAAiB,EAA2B,oBAAiB;AA8ErE,MAAM,oCAAoC,GACxC,6DAA6D,CAAC;AAEhE,6EAA6E;AAC7E,MAAM,UAAU,oBAAoB,CAClC,UAAmC,EAAE,EACrC,cAA+B;IAE/B,MAAM,OAAO,GAAmB,EAAE,CAAC;IACnC,MAAM,OAAO,GAA4B,EAAE,CAAC;IAC5C,MAAM,UAAU,GAAsC,EAAE,CAAC;IACzD,MAAM,YAAY,GAAwC,EAAE,CAAC;IAC7D,MAAM,QAAQ,GAAgD,EAAE,CAAC;IAEjE,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;QAC7B,yBAAyB,CAAC,EAAC,OAAO,EAAE,OAAO,EAAE,UAAU,EAAE,YAAY,EAAE,QAAQ,EAAC,EAAE,MAAM,CAAC,CAAC;QAC1F,yBAAyB,CACvB,EAAC,OAAO,EAAE,OAAO,EAAE,UAAU,EAAE,YAAY,EAAE,QAAQ,EAAC,EACtD,MAAM,CAAC,cAAc,CAAC,CACvB,CAAC;IACJ,CAAC;IAED,KAAK,MAAM,IAAI,IAAI,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC;QACzC,IAAI,YAAY,CAAC,IAAI,CAAC,EAAE,CAAC;YACvB,MAAM,IAAI,KAAK,CAAC,sBAAsB,IAAI,+CAA+C,CAAC,CAAC;QAC7F,CAAC;IACH,CAAC;IAED,OAAO,EAAC,OAAO,EAAE,OAAO,EAAE,UAAU,EAAE,YAAY,EAAE,QAAQ,EAAC,CAAC;AAChE,CAAC;AAED,yFAAyF;AACzF,MAAM,UAAU,wBAAwB,CACtC,UAAmC,EAAE,EACrC,gBAAyC,EAAE;IAE3C,MAAM,aAAa,GAAmB,CAAC,GAAG,OAAO,CAAC,CAAC;IACnD,MAAM,eAAe,GAAG,IAAI,GAAG,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC;IAE1E,KAAK,MAAM,YAAY,IAAI,aAAa,EAAE,CAAC;QACzC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,YAAY,CAAC,IAAI,CAAC,EAAE,CAAC;YAC5C,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YACjC,eAAe,CAAC,GAAG,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QACzC,CAAC;IACH,CAAC;IAED,OAAO,aAAa,CAAC;AACvB,CAAC;AAED,SAAS,yBAAyB,CAChC,QAA+B,EAC/B,OAAwC;IAExC,IAAI,CAAC,OAAO,EAAE,CAAC;QACb,OAAO;IACT,CAAC;IAED,IAAI,OAAO,CAAC,OAAO,EAAE,MAAM,EAAE,CAAC;QAC5B,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC,OAAO,CAAC,CAAC;IAC5C,CAAC;IACD,IAAI,OAAO,CAAC,OAAO,EAAE,CAAC;QACpB,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC,OAAO,CAAC,CAAC;IACnD,CAAC;IACD,KAAK,MAAM,CAAC,IAAI,EAAE,IAAI,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,YAAY,IAAI,EAAE,CAAC,EAAE,CAAC;QACtE,+BAA+B,CAAC,IAAI,EAAE,cAAc,CAAC,CAAC;QACtD,MAAM,YAAY,GAAG,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QACjD,IAAI,YAAY,IAAI,YAAY,KAAK,IAAI,EAAE,CAAC;YAC1C,MAAM,IAAI,KAAK,CACb,8BAA8B,IAAI,4BAA4B,YAAY,UAAU,IAAI,GAAG,CAC5F,CAAC;QACJ,CAAC;QACD,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC;IACrC,CAAC;IACD,KAAK,MAAM,CAAC,IAAI,EAAE,OAAO,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,QAAQ,IAAI,EAAE,CAAC,EAAE,CAAC;QACrE,+BAA+B,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC;QACjD,MAAM,iBAAiB,GAAG,4BAA4B,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;QACtE,MAAM,eAAe,GAAG,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QAChD,IACE,eAAe;YACf,CAAC,eAAe,CAAC,IAAI,KAAK,iBAAiB,CAAC,IAAI;gBAC9C,eAAe,CAAC,aAAa,KAAK,iBAAiB,CAAC,aAAa,CAAC,EACpE,CAAC;YACD,MAAM,IAAI,KAAK,CACb,yBAAyB,IAAI,iCAAiC;gBAC5D,IAAI,eAAe,CAAC,IAAI,IAAI,eAAe,CAAC,aAAa,QAAQ;gBACjE,IAAI,iBAAiB,CAAC,IAAI,IAAI,iBAAiB,CAAC,aAAa,GAAG,CACnE,CAAC;QACJ,CAAC;QACD,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,iBAAiB,CAAC;IAC9C,CAAC;IAED,KAAK,MAAM,SAAS,IAAI,OAAO,CAAC,UAAU,IAAI,EAAE,EAAE,CAAC;QACjD,sCAAsC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QACzD,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,SAAS,CAAC,MAAM,CAAC,EAAE,CAAC;YAC3C,QAAQ,CAAC,UAAU,CAAC,SAAS,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC;QAC7C,CAAC;QACD,MAAM,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QACzD,UAAU,CAAC,IAAI,CAAC;YACd,SAAS,EAAE,SAAS,CAAC,SAAS;YAC9B,KAAK,EAAE,SAAS,CAAC,KAAK,IAAI,CAAC;SAC5B,CAAC,CAAC;IACL,CAAC;AACH,CAAC;AAED,SAAS,+BAA+B,CAAC,IAAY,EAAE,IAAgC;IACrF,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,EAAE,CAAC;QACxE,MAAM,IAAI,KAAK,CAAC,gBAAgB,IAAI,KAAK,IAAI,2CAA2C,CAAC,CAAC;IAC5F,CAAC;AACH,CAAC;AAED,SAAS,4BAA4B,CACnC,IAAY,EACZ,OAA4B;IAE5B,MAAM,EAAC,aAAa,EAAC,GAAG,iBAAiB,CAAC,0BAA0B,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACnF,MAAM,WAAW,GAAG,aAAa,KAAK,KAAK,IAAI,aAAa,KAAK,KAAK,CAAC;IACvE,MAAM,aAAa,GAAG,OAAO,CAAC,aAAa,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC;IACjF,IAAI,WAAW,IAAI,aAAa,KAAK,QAAQ,EAAE,CAAC;QAC9C,MAAM,IAAI,KAAK,CAAC,iCAAiC,IAAI,+BAA+B,CAAC,CAAC;IACxF,CAAC;IACD,OAAO,EAAC,IAAI,EAAE,OAAO,CAAC,IAAI,EAAE,aAAa,EAAC,CAAC;AAC7C,CAAC;AAED,SAAS,sCAAsC,CAAC,MAAmC;IACjF,IAAI,CAAC,oCAAoC,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC;QACvD,MAAM,IAAI,KAAK,CACb,kCAAkC,MAAM,yCAAyC,CAClF,CAAC;IACJ,CAAC;AACH,CAAC"}
@@ -0,0 +1,15 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
3
+ var __getOwnPropNames = Object.getOwnPropertyNames;
4
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
5
+ var __copyProps = (to, from, except, desc) => {
6
+ if (from && typeof from === "object" || typeof from === "function") {
7
+ for (let key of __getOwnPropNames(from))
8
+ if (!__hasOwnProp.call(to, key) && key !== except)
9
+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
10
+ }
11
+ return to;
12
+ };
13
+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
14
+ var shader_transpiler_exports = {};
15
+ module.exports = __toCommonJS(shader_transpiler_exports);
@@ -0,0 +1,27 @@
1
+ import type { PlatformInfo } from "../shader-assembly/platform-info.js";
2
+ export type ShaderTranspilerEntryPoints = {
3
+ vertex?: string;
4
+ fragment?: string;
5
+ compute?: string;
6
+ };
7
+ /** One translation unit, including source-language module dependencies. */
8
+ export type ShaderTranspileProps = {
9
+ source: string;
10
+ target: 'glsl' | 'wgsl';
11
+ /** GLSL compiles one stage at a time; WGSL may compile a unified render program. */
12
+ stage?: 'vertex' | 'fragment' | 'compute';
13
+ entryPoints: ShaderTranspilerEntryPoints;
14
+ platformInfo: PlatformInfo;
15
+ };
16
+ export type ShaderTranspileResult = {
17
+ code: string;
18
+ /** Generated names selected by subsequent interface scanning and pipeline creation. */
19
+ entryPoints?: ShaderTranspilerEntryPoints;
20
+ };
21
+ /** Application-owned compiler. Shaders has no dependency on its implementation. */
22
+ export type ShaderTranspiler = {
23
+ name: string;
24
+ sourceLanguage: string;
25
+ transpile: (props: ShaderTranspileProps) => ShaderTranspileResult;
26
+ };
27
+ //# sourceMappingURL=shader-transpiler.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shader-transpiler.d.ts","sourceRoot":"","sources":["../../../src/lib/shader-transpiler/shader-transpiler.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,YAAY,EAAC,4CAAyC;AAEnE,MAAM,MAAM,2BAA2B,GAAG;IACxC,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,OAAO,CAAC,EAAE,MAAM,CAAC;CAClB,CAAC;AAEF,2EAA2E;AAC3E,MAAM,MAAM,oBAAoB,GAAG;IACjC,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,MAAM,GAAG,MAAM,CAAC;IACxB,oFAAoF;IACpF,KAAK,CAAC,EAAE,QAAQ,GAAG,UAAU,GAAG,SAAS,CAAC;IAC1C,WAAW,EAAE,2BAA2B,CAAC;IACzC,YAAY,EAAE,YAAY,CAAC;CAC5B,CAAC;AAEF,MAAM,MAAM,qBAAqB,GAAG;IAClC,IAAI,EAAE,MAAM,CAAC;IACb,uFAAuF;IACvF,WAAW,CAAC,EAAE,2BAA2B,CAAC;CAC3C,CAAC;AAEF,mFAAmF;AACnF,MAAM,MAAM,gBAAgB,GAAG;IAC7B,IAAI,EAAE,MAAM,CAAC;IACb,cAAc,EAAE,MAAM,CAAC;IACvB,SAAS,EAAE,CAAC,KAAK,EAAE,oBAAoB,KAAK,qBAAqB,CAAC;CACnE,CAAC"}
@@ -0,0 +1,5 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+ export {};
5
+ //# sourceMappingURL=shader-transpiler.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shader-transpiler.js","sourceRoot":"","sources":["../../../src/lib/shader-transpiler/shader-transpiler.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,4DAA4D"}
@@ -0,0 +1,71 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
3
+ var __getOwnPropNames = Object.getOwnPropertyNames;
4
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
5
+ var __export = (target, all) => {
6
+ for (var name in all)
7
+ __defProp(target, name, { get: all[name], enumerable: true });
8
+ };
9
+ var __copyProps = (to, from, except, desc) => {
10
+ if (from && typeof from === "object" || typeof from === "function") {
11
+ for (let key of __getOwnPropNames(from))
12
+ if (!__hasOwnProp.call(to, key) && key !== except)
13
+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
14
+ }
15
+ return to;
16
+ };
17
+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
18
+ var transpile_glsl_shader_exports = {};
19
+ __export(transpile_glsl_shader_exports, {
20
+ transpileGLSLShader: () => transpileGLSLShader
21
+ });
22
+ module.exports = __toCommonJS(transpile_glsl_shader_exports);
23
+ function transpileGLSLShader(source, stage) {
24
+ var _a;
25
+ const sourceGLSLVersion = Number(((_a = source.match(/^#version[ \t]+(\d+)/m)) == null ? void 0 : _a[1]) || 100);
26
+ if (sourceGLSLVersion !== 300) {
27
+ throw new Error("luma.gl v9 only supports GLSL 3.00 shader sources");
28
+ }
29
+ switch (stage) {
30
+ case "vertex":
31
+ source = convertShader(source, ES300_VERTEX_REPLACEMENTS);
32
+ return source;
33
+ case "fragment":
34
+ source = convertShader(source, ES300_FRAGMENT_REPLACEMENTS);
35
+ return source;
36
+ default:
37
+ throw new Error(stage);
38
+ }
39
+ }
40
+ const ES300_REPLACEMENTS = [
41
+ // Fix poorly formatted version directive
42
+ [/^(#version[ \t]+(100|300[ \t]+es))?[ \t]*\n/, "#version 300 es\n"],
43
+ // The individual `texture...()` functions were replaced with `texture()` overloads
44
+ [/\btexture(2D|2DProj|Cube)Lod(EXT)?\(/g, "textureLod("],
45
+ [/\btexture(2D|2DProj|Cube)(EXT)?\(/g, "texture("]
46
+ ];
47
+ const ES300_VERTEX_REPLACEMENTS = [
48
+ ...ES300_REPLACEMENTS,
49
+ // `attribute` keyword replaced with `in`
50
+ [makeVariableTextRegExp("attribute"), "in $1"],
51
+ // `varying` keyword replaced with `out`
52
+ [makeVariableTextRegExp("varying"), "out $1"]
53
+ ];
54
+ const ES300_FRAGMENT_REPLACEMENTS = [
55
+ ...ES300_REPLACEMENTS,
56
+ // `varying` keyword replaced with `in`
57
+ [makeVariableTextRegExp("varying"), "in $1"]
58
+ ];
59
+ function convertShader(source, replacements) {
60
+ for (const [pattern, replacement] of replacements) {
61
+ source = source.replace(pattern, replacement);
62
+ }
63
+ return source;
64
+ }
65
+ function makeVariableTextRegExp(qualifier) {
66
+ return new RegExp(`\\b${qualifier}[ \\t]+(\\w+[ \\t]+\\w+(\\[\\w+\\])?;)`, "g");
67
+ }
68
+ // Annotate the CommonJS export names for ESM import in node:
69
+ 0 && (module.exports = {
70
+ transpileGLSLShader
71
+ });
@@ -0,0 +1,9 @@
1
+ /**
2
+ * Transpiles GLSL 3.00 shader source code to target GLSL version (3.00 or 1.00)
3
+ *
4
+ * @note We always run transpiler even if same version e.g. 3.00 => 3.00
5
+ * @note For texture sampling transpilation, apps need to use non-standard texture* calls in GLSL 3.00 source
6
+ * RFC: https://github.com/visgl/luma.gl/blob/7.0-release/dev-docs/RFCs/v6.0/portable-glsl-300-rfc.md
7
+ */
8
+ export declare function transpileGLSLShader(source: string, stage: 'vertex' | 'fragment'): string;
9
+ //# sourceMappingURL=transpile-glsl-shader.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"transpile-glsl-shader.d.ts","sourceRoot":"","sources":["../../../src/lib/shader-transpiler/transpile-glsl-shader.ts"],"names":[],"mappings":"AAMA;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,QAAQ,GAAG,UAAU,GAAG,MAAM,CAkBxF"}
@@ -0,0 +1,69 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+ // TRANSPILATION TABLES
5
+ /**
6
+ * Transpiles GLSL 3.00 shader source code to target GLSL version (3.00 or 1.00)
7
+ *
8
+ * @note We always run transpiler even if same version e.g. 3.00 => 3.00
9
+ * @note For texture sampling transpilation, apps need to use non-standard texture* calls in GLSL 3.00 source
10
+ * RFC: https://github.com/visgl/luma.gl/blob/7.0-release/dev-docs/RFCs/v6.0/portable-glsl-300-rfc.md
11
+ */
12
+ export function transpileGLSLShader(source, stage) {
13
+ const sourceGLSLVersion = Number(source.match(/^#version[ \t]+(\d+)/m)?.[1] || 100);
14
+ if (sourceGLSLVersion !== 300) {
15
+ // TODO - we splurge on a longer error message to help deck.gl custom layer developers
16
+ throw new Error('luma.gl v9 only supports GLSL 3.00 shader sources');
17
+ }
18
+ switch (stage) {
19
+ case 'vertex':
20
+ source = convertShader(source, ES300_VERTEX_REPLACEMENTS);
21
+ return source;
22
+ case 'fragment':
23
+ source = convertShader(source, ES300_FRAGMENT_REPLACEMENTS);
24
+ return source;
25
+ default:
26
+ // Unknown shader stage
27
+ throw new Error(stage);
28
+ }
29
+ }
30
+ /** Simple regex replacements for GLSL ES 1.00 syntax that has changed in GLSL ES 3.00 */
31
+ const ES300_REPLACEMENTS = [
32
+ // Fix poorly formatted version directive
33
+ [/^(#version[ \t]+(100|300[ \t]+es))?[ \t]*\n/, '#version 300 es\n'],
34
+ // The individual `texture...()` functions were replaced with `texture()` overloads
35
+ [/\btexture(2D|2DProj|Cube)Lod(EXT)?\(/g, 'textureLod('],
36
+ [/\btexture(2D|2DProj|Cube)(EXT)?\(/g, 'texture(']
37
+ ];
38
+ const ES300_VERTEX_REPLACEMENTS = [
39
+ ...ES300_REPLACEMENTS,
40
+ // `attribute` keyword replaced with `in`
41
+ [makeVariableTextRegExp('attribute'), 'in $1'],
42
+ // `varying` keyword replaced with `out`
43
+ [makeVariableTextRegExp('varying'), 'out $1']
44
+ ];
45
+ /** Simple regex replacements for GLSL ES 1.00 syntax that has changed in GLSL ES 3.00 */
46
+ const ES300_FRAGMENT_REPLACEMENTS = [
47
+ ...ES300_REPLACEMENTS,
48
+ // `varying` keyword replaced with `in`
49
+ [makeVariableTextRegExp('varying'), 'in $1']
50
+ ];
51
+ function convertShader(source, replacements) {
52
+ for (const [pattern, replacement] of replacements) {
53
+ source = source.replace(pattern, replacement);
54
+ }
55
+ return source;
56
+ }
57
+ /**
58
+ * Creates a regexp that tests for a specific variable type
59
+ * @example
60
+ * should match:
61
+ * in float weight;
62
+ * out vec4 positions[2];
63
+ * should not match:
64
+ * void f(out float a, in float b) {}
65
+ */
66
+ function makeVariableTextRegExp(qualifier) {
67
+ return new RegExp(`\\b${qualifier}[ \\t]+(\\w+[ \\t]+\\w+(\\[\\w+\\])?;)`, 'g');
68
+ }
69
+ //# sourceMappingURL=transpile-glsl-shader.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"transpile-glsl-shader.js","sourceRoot":"","sources":["../../../src/lib/shader-transpiler/transpile-glsl-shader.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,4DAA4D;AAE5D,uBAAuB;AAEvB;;;;;;GAMG;AACH,MAAM,UAAU,mBAAmB,CAAC,MAAc,EAAE,KAA4B;IAC9E,MAAM,iBAAiB,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,uBAAuB,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,GAAG,CAAC,CAAC;IACpF,IAAI,iBAAiB,KAAK,GAAG,EAAE,CAAC;QAC9B,sFAAsF;QACtF,MAAM,IAAI,KAAK,CAAC,mDAAmD,CAAC,CAAC;IACvE,CAAC;IAED,QAAQ,KAAK,EAAE,CAAC;QACd,KAAK,QAAQ;YACX,MAAM,GAAG,aAAa,CAAC,MAAM,EAAE,yBAAyB,CAAC,CAAC;YAC1D,OAAO,MAAM,CAAC;QAChB,KAAK,UAAU;YACb,MAAM,GAAG,aAAa,CAAC,MAAM,EAAE,2BAA2B,CAAC,CAAC;YAC5D,OAAO,MAAM,CAAC;QAChB;YACE,uBAAuB;YACvB,MAAM,IAAI,KAAK,CAAC,KAAK,CAAC,CAAC;IAC3B,CAAC;AACH,CAAC;AAID,yFAAyF;AACzF,MAAM,kBAAkB,GAAsB;IAC5C,yCAAyC;IACzC,CAAC,6CAA6C,EAAE,mBAAmB,CAAC;IACpE,mFAAmF;IACnF,CAAC,uCAAuC,EAAE,aAAa,CAAC;IACxD,CAAC,oCAAoC,EAAE,UAAU,CAAC;CACnD,CAAC;AAEF,MAAM,yBAAyB,GAAsB;IACnD,GAAG,kBAAkB;IACrB,yCAAyC;IACzC,CAAC,sBAAsB,CAAC,WAAW,CAAC,EAAE,OAAO,CAAC;IAC9C,wCAAwC;IACxC,CAAC,sBAAsB,CAAC,SAAS,CAAC,EAAE,QAAQ,CAAC;CAC9C,CAAC;AAEF,yFAAyF;AACzF,MAAM,2BAA2B,GAAsB;IACrD,GAAG,kBAAkB;IACrB,uCAAuC;IACvC,CAAC,sBAAsB,CAAC,SAAS,CAAC,EAAE,OAAO,CAAC;CAC7C,CAAC;AAEF,SAAS,aAAa,CAAC,MAAc,EAAE,YAA+B;IACpE,KAAK,MAAM,CAAC,OAAO,EAAE,WAAW,CAAC,IAAI,YAAY,EAAE,CAAC;QAClD,MAAM,GAAG,MAAM,CAAC,OAAO,CAAC,OAAO,EAAE,WAAW,CAAC,CAAC;IAChD,CAAC;IACD,OAAO,MAAM,CAAC;AAChB,CAAC;AAED;;;;;;;;GAQG;AACH,SAAS,sBAAsB,CAAC,SAAiD;IAC/E,OAAO,IAAI,MAAM,CAAC,MAAM,SAAS,wCAAwC,EAAE,GAAG,CAAC,CAAC;AAClF,CAAC"}
@@ -0,0 +1,34 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
3
+ var __getOwnPropNames = Object.getOwnPropertyNames;
4
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
5
+ var __export = (target, all) => {
6
+ for (var name in all)
7
+ __defProp(target, name, { get: all[name], enumerable: true });
8
+ };
9
+ var __copyProps = (to, from, except, desc) => {
10
+ if (from && typeof from === "object" || typeof from === "function") {
11
+ for (let key of __getOwnPropNames(from))
12
+ if (!__hasOwnProp.call(to, key) && key !== except)
13
+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
14
+ }
15
+ return to;
16
+ };
17
+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
18
+ var assert_exports = {};
19
+ __export(assert_exports, {
20
+ assert: () => assert
21
+ });
22
+ module.exports = __toCommonJS(assert_exports);
23
+ function assert(condition, message) {
24
+ var _a;
25
+ if (!condition) {
26
+ const error = new Error(message || "shaders: assertion failed.");
27
+ (_a = Error.captureStackTrace) == null ? void 0 : _a.call(Error, error, assert);
28
+ throw error;
29
+ }
30
+ }
31
+ // Annotate the CommonJS export names for ESM import in node:
32
+ 0 && (module.exports = {
33
+ assert
34
+ });
@@ -0,0 +1,2 @@
1
+ export declare function assert(condition: unknown, message?: string): void;
2
+ //# sourceMappingURL=assert.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"assert.d.ts","sourceRoot":"","sources":["../../../src/lib/utils/assert.ts"],"names":[],"mappings":"AAMA,wBAAgB,MAAM,CAAC,SAAS,EAAE,OAAO,EAAE,OAAO,CAAC,EAAE,MAAM,GAAG,IAAI,CAMjE"}
@@ -0,0 +1,13 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+ // Recommendation is to ignore message but current test suite checks against the
5
+ // message so keep it for now.
6
+ export function assert(condition, message) {
7
+ if (!condition) {
8
+ const error = new Error(message || 'shaders: assertion failed.');
9
+ Error.captureStackTrace?.(error, assert);
10
+ throw error;
11
+ }
12
+ }
13
+ //# sourceMappingURL=assert.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"assert.js","sourceRoot":"","sources":["../../../src/lib/utils/assert.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,4DAA4D;AAE5D,gFAAgF;AAChF,8BAA8B;AAC9B,MAAM,UAAU,MAAM,CAAC,SAAkB,EAAE,OAAgB;IACzD,IAAI,CAAC,SAAS,EAAE,CAAC;QACf,MAAM,KAAK,GAAG,IAAI,KAAK,CAAC,OAAO,IAAI,4BAA4B,CAAC,CAAC;QACjE,KAAK,CAAC,iBAAiB,EAAE,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACzC,MAAM,KAAK,CAAC;IACd,CAAC;AACH,CAAC"}
@@ -0,0 +1,15 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
3
+ var __getOwnPropNames = Object.getOwnPropertyNames;
4
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
5
+ var __copyProps = (to, from, except, desc) => {
6
+ if (from && typeof from === "object" || typeof from === "function") {
7
+ for (let key of __getOwnPropNames(from))
8
+ if (!__hasOwnProp.call(to, key) && key !== except)
9
+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
10
+ }
11
+ return to;
12
+ };
13
+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
14
+ var uniform_types_exports = {};
15
+ module.exports = __toCommonJS(uniform_types_exports);
@@ -0,0 +1,18 @@
1
+ import type { Matrix3, Matrix4, Vector2, Vector3, Vector4, NumberArray2, NumberArray3, NumberArray4, NumberArray6, NumberArray8, NumberArray9, NumberArray12, NumberArray16 } from '@math.gl/core';
2
+ import type { CompositeShaderType } from "../../types.js";
3
+ export type UniformValue = Readonly<number | boolean | NumberArray2 | NumberArray3 | NumberArray4 | NumberArray6 | NumberArray8 | NumberArray9 | NumberArray12 | NumberArray16 | Vector2 | Vector3 | Vector4 | Matrix3 | Matrix4>;
4
+ export type ShaderModuleUniformValue = UniformValue | ShaderModuleUniformStruct | ShaderModuleUniformArray;
5
+ export type ShaderModuleUniformStruct = {
6
+ [name: string]: ShaderModuleUniformValue | undefined;
7
+ };
8
+ export type ShaderModuleUniformArray = ReadonlyArray<ShaderModuleUniformValue | undefined>;
9
+ type UniformLeafType<ValueT extends UniformValue> = ValueT extends number | boolean ? 'f32' | 'i32' | 'u32' : ValueT extends Readonly<NumberArray2 | Vector2> ? 'vec2<f32>' | 'vec2<i32>' | 'vec2<u32>' : ValueT extends Readonly<NumberArray3 | Vector3> ? 'vec3<f32>' | 'vec3<i32>' | 'vec3<u32>' : ValueT extends Readonly<NumberArray4 | Vector4> ? 'vec4<f32>' | 'vec4<i32>' | 'vec4<u32>' | 'mat2x2<f32>' : ValueT extends Readonly<NumberArray6> ? 'mat2x3<f32>' | 'mat3x2<f32>' : ValueT extends Readonly<NumberArray8> ? 'mat2x4<f32>' | 'mat4x2<f32>' : ValueT extends Readonly<NumberArray9 | Matrix3> ? 'mat3x3<f32>' : ValueT extends Readonly<NumberArray12> ? 'mat3x4<f32>' | 'mat4x3<f32>' : ValueT extends Readonly<NumberArray16 | Matrix4> ? 'mat4x4<f32>' : never;
10
+ type UniformType<ValueT> = ValueT extends UniformValue ? UniformLeafType<ValueT> : ValueT extends ReadonlyArray<infer ElementT> ? readonly [UniformType<NonNullable<ElementT>>, number] : ValueT extends Record<string, unknown> ? {
11
+ [name in keyof ValueT]-?: UniformType<NonNullable<ValueT[name]>>;
12
+ } : never;
13
+ type UniformProps = Record<string, unknown>;
14
+ export type UniformTypes<PropsT extends UniformProps> = {
15
+ [name in keyof PropsT]-?: UniformType<NonNullable<PropsT[name]>> & CompositeShaderType;
16
+ };
17
+ export {};
18
+ //# sourceMappingURL=uniform-types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"uniform-types.d.ts","sourceRoot":"","sources":["../../../src/lib/utils/uniform-types.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EACV,OAAO,EACP,OAAO,EACP,OAAO,EACP,OAAO,EACP,OAAO,EACP,YAAY,EACZ,YAAY,EACZ,YAAY,EACZ,YAAY,EACZ,YAAY,EACZ,YAAY,EACZ,aAAa,EACb,aAAa,EACd,MAAM,eAAe,CAAC;AAEvB,OAAO,KAAK,EAAC,mBAAmB,EAAC,uBAAoB;AAOrD,MAAM,MAAM,YAAY,GAAG,QAAQ,CAC/B,MAAM,GACN,OAAO,GACP,YAAY,GACZ,YAAY,GACZ,YAAY,GACZ,YAAY,GACZ,YAAY,GACZ,YAAY,GACZ,aAAa,GACb,aAAa,GACb,OAAO,GACP,OAAO,GACP,OAAO,GACP,OAAO,GACP,OAAO,CACV,CAAC;AAEF,MAAM,MAAM,wBAAwB,GAChC,YAAY,GACZ,yBAAyB,GACzB,wBAAwB,CAAC;AAE7B,MAAM,MAAM,yBAAyB,GAAG;IACtC,CAAC,IAAI,EAAE,MAAM,GAAG,wBAAwB,GAAG,SAAS,CAAC;CACtD,CAAC;AAEF,MAAM,MAAM,wBAAwB,GAAG,aAAa,CAAC,wBAAwB,GAAG,SAAS,CAAC,CAAC;AAE3F,KAAK,eAAe,CAAC,MAAM,SAAS,YAAY,IAAI,MAAM,SAAS,MAAM,GAAG,OAAO,GAC/E,KAAK,GAAG,KAAK,GAAG,KAAK,GACrB,MAAM,SAAS,QAAQ,CAAC,YAAY,GAAG,OAAO,CAAC,GAC7C,WAAW,GAAG,WAAW,GAAG,WAAW,GACvC,MAAM,SAAS,QAAQ,CAAC,YAAY,GAAG,OAAO,CAAC,GAC7C,WAAW,GAAG,WAAW,GAAG,WAAW,GACvC,MAAM,SAAS,QAAQ,CAAC,YAAY,GAAG,OAAO,CAAC,GAC7C,WAAW,GAAG,WAAW,GAAG,WAAW,GAAG,aAAa,GACvD,MAAM,SAAS,QAAQ,CAAC,YAAY,CAAC,GACnC,aAAa,GAAG,aAAa,GAC7B,MAAM,SAAS,QAAQ,CAAC,YAAY,CAAC,GACnC,aAAa,GAAG,aAAa,GAC7B,MAAM,SAAS,QAAQ,CAAC,YAAY,GAAG,OAAO,CAAC,GAC7C,aAAa,GACb,MAAM,SAAS,QAAQ,CAAC,aAAa,CAAC,GACpC,aAAa,GAAG,aAAa,GAC7B,MAAM,SAAS,QAAQ,CAAC,aAAa,GAAG,OAAO,CAAC,GAC9C,aAAa,GACb,KAAK,CAAC;AAE1B,KAAK,WAAW,CAAC,MAAM,IAAI,MAAM,SAAS,YAAY,GAClD,eAAe,CAAC,MAAM,CAAC,GACvB,MAAM,SAAS,aAAa,CAAC,MAAM,QAAQ,CAAC,GAC1C,SAAS,CAAC,WAAW,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,GACrD,MAAM,SAAS,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GACpC;KAAE,IAAI,IAAI,MAAM,MAAM,CAAC,CAAC,GAAG,WAAW,CAAC,WAAW,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC;CAAC,GAClE,KAAK,CAAC;AAEd,KAAK,YAAY,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;AAE5C,MAAM,MAAM,YAAY,CAAC,MAAM,SAAS,YAAY,IAAI;KACrD,IAAI,IAAI,MAAM,MAAM,CAAC,CAAC,GAAG,WAAW,CAAC,WAAW,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,mBAAmB;CACvF,CAAC"}
@@ -0,0 +1,5 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+ export {};
5
+ //# sourceMappingURL=uniform-types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"uniform-types.js","sourceRoot":"","sources":["../../../src/lib/utils/uniform-types.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,4DAA4D"}
@@ -0,0 +1,99 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
3
+ var __getOwnPropNames = Object.getOwnPropertyNames;
4
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
5
+ var __export = (target, all) => {
6
+ for (var name in all)
7
+ __defProp(target, name, { get: all[name], enumerable: true });
8
+ };
9
+ var __copyProps = (to, from, except, desc) => {
10
+ if (from && typeof from === "object" || typeof from === "function") {
11
+ for (let key of __getOwnPropNames(from))
12
+ if (!__hasOwnProp.call(to, key) && key !== except)
13
+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
14
+ }
15
+ return to;
16
+ };
17
+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
18
+ var wgsl_shader_assembler_exports = {};
19
+ __export(wgsl_shader_assembler_exports, {
20
+ WGSLShaderAssembler: () => WGSLShaderAssembler
21
+ });
22
+ module.exports = __toCommonJS(wgsl_shader_assembler_exports);
23
+ var import_shader_assembler_base = require("./shader-assembler-base.cjs");
24
+ var import_assemble_wgsl_shaders = require("./shader-assembly/assemble-wgsl-shaders.cjs");
25
+ var import_wgsl_binding_debug = require("./shader-assembly/wgsl-binding-debug.cjs");
26
+ var import_preprocessor = require("./preprocessor/preprocessor.cjs");
27
+ var import_wgsl_interface_scan = require("./shader-assembly/wgsl-interface-scan.cjs");
28
+ class WGSLShaderAssembler extends import_shader_assembler_base.ShaderAssembler {
29
+ shaderLanguage = "wgsl";
30
+ /** Stable per-run WGSL auto-binding assignments keyed by group/module/binding. */
31
+ _wgslBindingRegistry = /* @__PURE__ */ new Map();
32
+ /**
33
+ * Assemble a WGSL unified shader.
34
+ * @param props WGSL source, platform information, shader modules, defines, and injections.
35
+ * @returns Assembled WGSL source, resolved modules, uniforms, and binding debug metadata.
36
+ */
37
+ assembleWGSLShader(props) {
38
+ var _a, _b, _c;
39
+ const modules = this._getModuleList(props.modules);
40
+ const hookFunctions = this._hookFunctions;
41
+ const translated = this._transpileShader(props, modules, props.source, props.shaderStage ?? (props.computeEntryPoint ? "compute" : void 0));
42
+ const entryPoints = {
43
+ vertex: ((_a = translated.entryPoints) == null ? void 0 : _a.vertex) ?? props.vertexEntryPoint,
44
+ fragment: ((_b = translated.entryPoints) == null ? void 0 : _b.fragment) ?? props.fragmentEntryPoint,
45
+ compute: ((_c = translated.entryPoints) == null ? void 0 : _c.compute) ?? props.computeEntryPoint
46
+ };
47
+ const defines = WGSLShaderAssembler.getShaderPreprocessorDefines(props, modules);
48
+ const preprocessedApplicationSource = props.platformInfo.shaderLanguage === "wgsl" && translated.code ? (0, import_preprocessor.preprocess)(translated.code, { defines }) : translated.code;
49
+ const { source: assembledSource, getUniforms, bindingAssignments } = (0, import_assemble_wgsl_shaders.assembleWGSLSource)({
50
+ ...props,
51
+ source: preprocessedApplicationSource,
52
+ vertexEntryPoint: entryPoints.vertex,
53
+ fragmentEntryPoint: entryPoints.fragment,
54
+ defines,
55
+ _bindingRegistry: this._wgslBindingRegistry,
56
+ modules: translated.modules,
57
+ hookFunctions
58
+ });
59
+ const preprocessedSource = props.platformInfo.shaderLanguage === "wgsl" ? (0, import_preprocessor.preprocess)(assembledSource, { defines }) : assembledSource;
60
+ return {
61
+ source: preprocessedSource,
62
+ entryPoints,
63
+ getUniforms,
64
+ modules,
65
+ bindingAssignments,
66
+ bindingTable: (0, import_wgsl_binding_debug.getShaderBindingDebugRowsFromWGSL)(preprocessedSource, bindingAssignments),
67
+ shaderLayout: (0, import_wgsl_interface_scan.scanWGSLInterface)(preprocessedSource, {
68
+ vertexEntryPoint: entryPoints.vertex,
69
+ scanVertexAttributes: props.scanVertexAttributes
70
+ })
71
+ };
72
+ }
73
+ static getShaderPreprocessorDefines(props, modules) {
74
+ return {
75
+ ...WGSLShaderAssembler.getPlatformPreprocessorDefines(props.platformInfo),
76
+ ...modules.reduce((accumulator, module2) => {
77
+ Object.assign(accumulator, module2.defines);
78
+ return accumulator;
79
+ }, {}),
80
+ ...props.defines
81
+ };
82
+ }
83
+ static getPlatformPreprocessorDefines(platformInfo) {
84
+ const limits = platformInfo.limits || {};
85
+ return {
86
+ LUMA_SUPPORTS_VERTEX_STORAGE_BUFFERS: platformInfo.type === "webgpu" && (limits["maxStorageBuffersInVertexStage"] || 0) > 0,
87
+ // Native tan() does not provide enough precision on all WebGPU implementations.
88
+ LUMA_FP32_TAN_PRECISION_WORKAROUND: platformInfo.type === "webgpu" && platformInfo.gpu.toLowerCase() !== "nvidia" && platformInfo.gpu.toLowerCase() !== "amd",
89
+ // Metal may reassociate the floating-point transforms used by classic
90
+ // double-single arithmetic. The integer path makes each rounding point
91
+ // explicit while preserving the public vec2<f32> representation.
92
+ LUMA_FP64_INTEGER_ARITHMETIC: platformInfo.type === "webgpu" && platformInfo.gpu.toLowerCase() === "apple"
93
+ };
94
+ }
95
+ }
96
+ // Annotate the CommonJS export names for ESM import in node:
97
+ 0 && (module.exports = {
98
+ WGSLShaderAssembler
99
+ });
@@ -0,0 +1,34 @@
1
+ import { ShaderAssembler } from "./shader-assembler-base.js";
2
+ import type { ShaderModule } from "./shader-module/shader-module.js";
3
+ import type { AssembleShaderProps, GetUniformsFunc } from "./shader-assembly/shader-assembly-types.js";
4
+ import { type ShaderBindingDebugRow } from "./shader-assembly/wgsl-binding-debug.js";
5
+ import type { ShaderLayout } from "../types.js";
6
+ import type { ShaderTranspilerEntryPoints } from "./shader-transpiler/shader-transpiler.js";
7
+ /** Stateful assembler for unified WGSL shaders. */
8
+ export declare class WGSLShaderAssembler extends ShaderAssembler {
9
+ readonly shaderLanguage: 'wgsl';
10
+ /** Stable per-run WGSL auto-binding assignments keyed by group/module/binding. */
11
+ private readonly _wgslBindingRegistry;
12
+ /**
13
+ * Assemble a WGSL unified shader.
14
+ * @param props WGSL source, platform information, shader modules, defines, and injections.
15
+ * @returns Assembled WGSL source, resolved modules, uniforms, and binding debug metadata.
16
+ */
17
+ assembleWGSLShader(props: AssembleShaderProps): {
18
+ source: string;
19
+ getUniforms: GetUniformsFunc;
20
+ modules: ShaderModule[];
21
+ bindingAssignments: {
22
+ moduleName: string;
23
+ name: string;
24
+ group: number;
25
+ location: number;
26
+ }[];
27
+ bindingTable: ShaderBindingDebugRow[];
28
+ shaderLayout: ShaderLayout | null;
29
+ entryPoints: ShaderTranspilerEntryPoints;
30
+ };
31
+ private static getShaderPreprocessorDefines;
32
+ private static getPlatformPreprocessorDefines;
33
+ }
34
+ //# sourceMappingURL=wgsl-shader-assembler.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"wgsl-shader-assembler.d.ts","sourceRoot":"","sources":["../../src/lib/wgsl-shader-assembler.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,eAAe,EAAC,mCAAgC;AACxD,OAAO,KAAK,EAAC,YAAY,EAAC,yCAAsC;AAChE,OAAO,KAAK,EAAC,mBAAmB,EAAE,eAAe,EAAC,mDAAgD;AAElG,OAAO,EAEL,KAAK,qBAAqB,EAC3B,gDAA6C;AAG9C,OAAO,KAAK,EAAC,YAAY,EAAC,oBAAiB;AAC3C,OAAO,KAAK,EAAC,2BAA2B,EAAC,iDAA8C;AAEvF,mDAAmD;AACnD,qBAAa,mBAAoB,SAAQ,eAAe;IACtD,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAU;IACzC,kFAAkF;IAClF,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAA6B;IAElE;;;;OAIG;IACH,kBAAkB,CAAC,KAAK,EAAE,mBAAmB,GAAG;QAC9C,MAAM,EAAE,MAAM,CAAC;QACf,WAAW,EAAE,eAAe,CAAC;QAC7B,OAAO,EAAE,YAAY,EAAE,CAAC;QACxB,kBAAkB,EAAE;YAAC,UAAU,EAAE,MAAM,CAAC;YAAC,IAAI,EAAE,MAAM,CAAC;YAAC,KAAK,EAAE,MAAM,CAAC;YAAC,QAAQ,EAAE,MAAM,CAAA;SAAC,EAAE,CAAC;QAC1F,YAAY,EAAE,qBAAqB,EAAE,CAAC;QACtC,YAAY,EAAE,YAAY,GAAG,IAAI,CAAC;QAClC,WAAW,EAAE,2BAA2B,CAAC;KAC1C;IAoDD,OAAO,CAAC,MAAM,CAAC,4BAA4B;IAc3C,OAAO,CAAC,MAAM,CAAC,8BAA8B;CAmB9C"}