@luma.gl/shaders 0.0.0-stage → 10.0.0-alpha.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +38 -0
- package/README.md +25 -2
- package/dist/dist.dev.js +21598 -0
- package/dist/dist.min.js +13439 -0
- package/dist/glsl.cjs +33 -0
- package/dist/glsl.cjs.map +6 -0
- package/dist/glsl.d.ts +6 -0
- package/dist/glsl.d.ts.map +1 -0
- package/dist/glsl.js +7 -0
- package/dist/glsl.js.map +1 -0
- package/dist/index.cjs +278 -0
- package/dist/index.cjs.map +6 -0
- package/dist/index.d.ts +108 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +74 -0
- package/dist/index.js.map +1 -0
- package/dist/lib/color/normalize-byte-colors.cjs +50 -0
- package/dist/lib/color/normalize-byte-colors.d.ts +23 -0
- package/dist/lib/color/normalize-byte-colors.d.ts.map +1 -0
- package/dist/lib/color/normalize-byte-colors.js +42 -0
- package/dist/lib/color/normalize-byte-colors.js.map +1 -0
- package/dist/lib/filters/prop-types.cjs +90 -0
- package/dist/lib/filters/prop-types.d.ts +44 -0
- package/dist/lib/filters/prop-types.d.ts.map +1 -0
- package/dist/lib/filters/prop-types.js +96 -0
- package/dist/lib/filters/prop-types.js.map +1 -0
- package/dist/lib/glsl-shader-assembler.cjs +50 -0
- package/dist/lib/glsl-shader-assembler.d.ts +19 -0
- package/dist/lib/glsl-shader-assembler.d.ts.map +1 -0
- package/dist/lib/glsl-shader-assembler.js +29 -0
- package/dist/lib/glsl-shader-assembler.js.map +1 -0
- package/dist/lib/glsl-utils/get-shader-info.cjs +52 -0
- package/dist/lib/glsl-utils/get-shader-info.d.ts +9 -0
- package/dist/lib/glsl-utils/get-shader-info.d.ts.map +1 -0
- package/dist/lib/glsl-utils/get-shader-info.js +33 -0
- package/dist/lib/glsl-utils/get-shader-info.js.map +1 -0
- package/dist/lib/glsl-utils/shader-utils.cjs +126 -0
- package/dist/lib/glsl-utils/shader-utils.d.ts +23 -0
- package/dist/lib/glsl-utils/shader-utils.d.ts.map +1 -0
- package/dist/lib/glsl-utils/shader-utils.js +92 -0
- package/dist/lib/glsl-utils/shader-utils.js.map +1 -0
- package/dist/lib/preprocessor/preprocessor.cjs +128 -0
- package/dist/lib/preprocessor/preprocessor.d.ts +15 -0
- package/dist/lib/preprocessor/preprocessor.d.ts.map +1 -0
- package/dist/lib/preprocessor/preprocessor.js +120 -0
- package/dist/lib/preprocessor/preprocessor.js.map +1 -0
- package/dist/lib/shader-assembler-base.cjs +132 -0
- package/dist/lib/shader-assembler-base.d.ts +51 -0
- package/dist/lib/shader-assembler-base.d.ts.map +1 -0
- package/dist/lib/shader-assembler-base.js +127 -0
- package/dist/lib/shader-assembler-base.js.map +1 -0
- package/dist/lib/shader-assembler.cjs +33 -0
- package/dist/lib/shader-assembler.d.ts +4 -0
- package/dist/lib/shader-assembler.d.ts.map +1 -0
- package/dist/lib/shader-assembler.js +7 -0
- package/dist/lib/shader-assembler.js.map +1 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.cjs +181 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts +70 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts.map +1 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.js +208 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.js.map +1 -0
- package/dist/lib/shader-assembly/assemble-shaders.cjs +42 -0
- package/dist/lib/shader-assembly/assemble-shaders.d.ts +10 -0
- package/dist/lib/shader-assembly/assemble-shaders.d.ts.map +1 -0
- package/dist/lib/shader-assembly/assemble-shaders.js +10 -0
- package/dist/lib/shader-assembly/assemble-shaders.js.map +1 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.cjs +498 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts +70 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts.map +1 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.js +480 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.js.map +1 -0
- package/dist/lib/shader-assembly/platform-defines.cjs +79 -0
- package/dist/lib/shader-assembly/platform-defines.d.ts +4 -0
- package/dist/lib/shader-assembly/platform-defines.d.ts.map +1 -0
- package/dist/lib/shader-assembly/platform-defines.js +52 -0
- package/dist/lib/shader-assembly/platform-defines.js.map +1 -0
- package/dist/lib/shader-assembly/platform-info.cjs +15 -0
- package/dist/lib/shader-assembly/platform-info.d.ts +20 -0
- package/dist/lib/shader-assembly/platform-info.d.ts.map +1 -0
- package/dist/lib/shader-assembly/platform-info.js +5 -0
- package/dist/lib/shader-assembly/platform-info.js.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.cjs +96 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.d.ts +16 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.js +79 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.js.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-types.cjs +15 -0
- package/dist/lib/shader-assembly/shader-assembly-types.d.ts +132 -0
- package/dist/lib/shader-assembly/shader-assembly-types.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-types.js +5 -0
- package/dist/lib/shader-assembly/shader-assembly-types.js.map +1 -0
- package/dist/lib/shader-assembly/shader-injection-targets.cjs +103 -0
- package/dist/lib/shader-assembly/shader-injection-targets.d.ts +46 -0
- package/dist/lib/shader-assembly/shader-injection-targets.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-injection-targets.js +83 -0
- package/dist/lib/shader-assembly/shader-injection-targets.js.map +1 -0
- package/dist/lib/shader-assembly/shader-injections.cjs +204 -0
- package/dist/lib/shader-assembly/shader-injections.d.ts +49 -0
- package/dist/lib/shader-assembly/shader-injections.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-injections.js +207 -0
- package/dist/lib/shader-assembly/shader-injections.js.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.cjs +434 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts +15 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.js +438 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.js.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.cjs +254 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts +12 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js +237 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.cjs +166 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts +37 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.js +144 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.cjs +184 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts +19 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.js +151 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-injection-target-names.cjs +163 -0
- package/dist/lib/shader-assembly/wgsl-injection-target-names.d.ts +8 -0
- package/dist/lib/shader-assembly/wgsl-injection-target-names.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-injection-target-names.js +145 -0
- package/dist/lib/shader-assembly/wgsl-injection-target-names.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.cjs +502 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts +14 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.js +498 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.js.map +1 -0
- package/dist/lib/shader-generator/generate-shader.cjs +36 -0
- package/dist/lib/shader-generator/generate-shader.d.ts +8 -0
- package/dist/lib/shader-generator/generate-shader.d.ts.map +1 -0
- package/dist/lib/shader-generator/generate-shader.js +15 -0
- package/dist/lib/shader-generator/generate-shader.js.map +1 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.cjs +94 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.d.ts +7 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.d.ts.map +1 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.js +79 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.js.map +1 -0
- package/dist/lib/shader-generator/utils/capitalize.cjs +29 -0
- package/dist/lib/shader-generator/utils/capitalize.d.ts +7 -0
- package/dist/lib/shader-generator/utils/capitalize.d.ts.map +1 -0
- package/dist/lib/shader-generator/utils/capitalize.js +12 -0
- package/dist/lib/shader-generator/utils/capitalize.js.map +1 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.cjs +46 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts +7 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts.map +1 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.js +23 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.js.map +1 -0
- package/dist/lib/shader-module/composite-shader-pass.cjs +15 -0
- package/dist/lib/shader-module/composite-shader-pass.d.ts +41 -0
- package/dist/lib/shader-module/composite-shader-pass.d.ts.map +1 -0
- package/dist/lib/shader-module/composite-shader-pass.js +5 -0
- package/dist/lib/shader-module/composite-shader-pass.js.map +1 -0
- package/dist/lib/shader-module/shader-module-dependencies.cjs +83 -0
- package/dist/lib/shader-module/shader-module-dependencies.d.ts +39 -0
- package/dist/lib/shader-module/shader-module-dependencies.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module-dependencies.js +103 -0
- package/dist/lib/shader-module/shader-module-dependencies.js.map +1 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.cjs +224 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.d.ts +91 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.js +253 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.js.map +1 -0
- package/dist/lib/shader-module/shader-module.cjs +99 -0
- package/dist/lib/shader-module/shader-module.d.ts +94 -0
- package/dist/lib/shader-module/shader-module.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module.js +101 -0
- package/dist/lib/shader-module/shader-module.js.map +1 -0
- package/dist/lib/shader-module/shader-pass.cjs +15 -0
- package/dist/lib/shader-module/shader-pass.d.ts +48 -0
- package/dist/lib/shader-module/shader-pass.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-pass.js +5 -0
- package/dist/lib/shader-module/shader-pass.js.map +1 -0
- package/dist/lib/shader-plugin.cjs +156 -0
- package/dist/lib/shader-plugin.d.ts +61 -0
- package/dist/lib/shader-plugin.d.ts.map +1 -0
- package/dist/lib/shader-plugin.js +147 -0
- package/dist/lib/shader-plugin.js.map +1 -0
- package/dist/lib/shader-transpiler/shader-transpiler.cjs +15 -0
- package/dist/lib/shader-transpiler/shader-transpiler.d.ts +27 -0
- package/dist/lib/shader-transpiler/shader-transpiler.d.ts.map +1 -0
- package/dist/lib/shader-transpiler/shader-transpiler.js +5 -0
- package/dist/lib/shader-transpiler/shader-transpiler.js.map +1 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.cjs +71 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts +9 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts.map +1 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.js +69 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.js.map +1 -0
- package/dist/lib/utils/assert.cjs +34 -0
- package/dist/lib/utils/assert.d.ts +2 -0
- package/dist/lib/utils/assert.d.ts.map +1 -0
- package/dist/lib/utils/assert.js +13 -0
- package/dist/lib/utils/assert.js.map +1 -0
- package/dist/lib/utils/uniform-types.cjs +15 -0
- package/dist/lib/utils/uniform-types.d.ts +18 -0
- package/dist/lib/utils/uniform-types.d.ts.map +1 -0
- package/dist/lib/utils/uniform-types.js +5 -0
- package/dist/lib/utils/uniform-types.js.map +1 -0
- package/dist/lib/wgsl-shader-assembler.cjs +99 -0
- package/dist/lib/wgsl-shader-assembler.d.ts +34 -0
- package/dist/lib/wgsl-shader-assembler.d.ts.map +1 -0
- package/dist/lib/wgsl-shader-assembler.js +84 -0
- package/dist/lib/wgsl-shader-assembler.js.map +1 -0
- package/dist/module-injectors.cjs +59 -0
- package/dist/module-injectors.d.ts +3 -0
- package/dist/module-injectors.d.ts.map +1 -0
- package/dist/module-injectors.js +31 -0
- package/dist/module-injectors.js.map +1 -0
- package/dist/modules/color/float-colors.cjs +275 -0
- package/dist/modules/color/float-colors.d.ts +132 -0
- package/dist/modules/color/float-colors.d.ts.map +1 -0
- package/dist/modules/color/float-colors.js +248 -0
- package/dist/modules/color/float-colors.js.map +1 -0
- package/dist/modules/engine/clip/clip.cjs +142 -0
- package/dist/modules/engine/clip/clip.d.ts +12 -0
- package/dist/modules/engine/clip/clip.d.ts.map +1 -0
- package/dist/modules/engine/clip/clip.js +119 -0
- package/dist/modules/engine/clip/clip.js.map +1 -0
- package/dist/modules/engine/filter/filter.cjs +103 -0
- package/dist/modules/engine/filter/filter.d.ts +12 -0
- package/dist/modules/engine/filter/filter.d.ts.map +1 -0
- package/dist/modules/engine/filter/filter.js +80 -0
- package/dist/modules/engine/filter/filter.js.map +1 -0
- package/dist/modules/engine/geometry/geometry.cjs +63 -0
- package/dist/modules/engine/geometry/geometry.d.ts +9 -0
- package/dist/modules/engine/geometry/geometry.d.ts.map +1 -0
- package/dist/modules/engine/geometry/geometry.js +42 -0
- package/dist/modules/engine/geometry/geometry.js.map +1 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.cjs +255 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.d.ts +34 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.d.ts.map +1 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.js +228 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.js.map +1 -0
- package/dist/modules/engine/picking/picking.cjs +210 -0
- package/dist/modules/engine/picking/picking.d.ts +77 -0
- package/dist/modules/engine/picking/picking.d.ts.map +1 -0
- package/dist/modules/engine/picking/picking.js +198 -0
- package/dist/modules/engine/picking/picking.js.map +1 -0
- package/dist/modules/engine/project/project.cjs +138 -0
- package/dist/modules/engine/project/project.d.ts +39 -0
- package/dist/modules/engine/project/project.d.ts.map +1 -0
- package/dist/modules/engine/project/project.js +129 -0
- package/dist/modules/engine/project/project.js.map +1 -0
- package/dist/modules/engine/skin/skin.cjs +212 -0
- package/dist/modules/engine/skin/skin.d.ts +52 -0
- package/dist/modules/engine/skin/skin.d.ts.map +1 -0
- package/dist/modules/engine/skin/skin.js +179 -0
- package/dist/modules/engine/skin/skin.js.map +1 -0
- package/dist/modules/engine/transform/transform.cjs +72 -0
- package/dist/modules/engine/transform/transform.d.ts +6 -0
- package/dist/modules/engine/transform/transform.d.ts.map +1 -0
- package/dist/modules/engine/transform/transform.js +49 -0
- package/dist/modules/engine/transform/transform.js.map +1 -0
- package/dist/modules/geometry/path-dash/path-dash.cjs +93 -0
- package/dist/modules/geometry/path-dash/path-dash.d.ts +10 -0
- package/dist/modules/geometry/path-dash/path-dash.d.ts.map +1 -0
- package/dist/modules/geometry/path-dash/path-dash.js +66 -0
- package/dist/modules/geometry/path-dash/path-dash.js.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.cjs +117 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts +3 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js +87 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.cjs +64 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts +14 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.js +43 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.js.map +1 -0
- package/dist/modules/geometry/point-glow/point-glow.cjs +104 -0
- package/dist/modules/geometry/point-glow/point-glow.d.ts +11 -0
- package/dist/modules/geometry/point-glow/point-glow.d.ts.map +1 -0
- package/dist/modules/geometry/point-glow/point-glow.js +77 -0
- package/dist/modules/geometry/point-glow/point-glow.js.map +1 -0
- package/dist/modules/geometry/precipitation/precipitation.cjs +122 -0
- package/dist/modules/geometry/precipitation/precipitation.d.ts +40 -0
- package/dist/modules/geometry/precipitation/precipitation.d.ts.map +1 -0
- package/dist/modules/geometry/precipitation/precipitation.js +95 -0
- package/dist/modules/geometry/precipitation/precipitation.js.map +1 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.cjs +158 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts +60 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts.map +1 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.js +137 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.js.map +1 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.cjs +2304 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts +3 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts.map +1 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.js +2283 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.js.map +1 -0
- package/dist/modules/geospatial/dggs/dggs.cjs +31 -0
- package/dist/modules/geospatial/dggs/dggs.d.ts +6 -0
- package/dist/modules/geospatial/dggs/dggs.d.ts.map +1 -0
- package/dist/modules/geospatial/dggs/dggs.js +10 -0
- package/dist/modules/geospatial/dggs/dggs.js.map +1 -0
- package/dist/modules/lighting/area-lighting/area-light-types.cjs +68 -0
- package/dist/modules/lighting/area-lighting/area-light-types.d.ts +34 -0
- package/dist/modules/lighting/area-lighting/area-light-types.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/area-light-types.js +40 -0
- package/dist/modules/lighting/area-lighting/area-light-types.js.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.cjs +101 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts +3 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.js +71 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.js.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting.cjs +62 -0
- package/dist/modules/lighting/area-lighting/area-lighting.d.ts +89 -0
- package/dist/modules/lighting/area-lighting/area-lighting.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting.js +41 -0
- package/dist/modules/lighting/area-lighting/area-lighting.js.map +1 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.cjs +192 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts +3 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.js +162 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.js.map +1 -0
- package/dist/modules/lighting/atmosphere/atmosphere.cjs +253 -0
- package/dist/modules/lighting/atmosphere/atmosphere.d.ts +45 -0
- package/dist/modules/lighting/atmosphere/atmosphere.d.ts.map +1 -0
- package/dist/modules/lighting/atmosphere/atmosphere.js +228 -0
- package/dist/modules/lighting/atmosphere/atmosphere.js.map +1 -0
- package/dist/modules/lighting/clouds/clouds.cjs +216 -0
- package/dist/modules/lighting/clouds/clouds.d.ts +58 -0
- package/dist/modules/lighting/clouds/clouds.d.ts.map +1 -0
- package/dist/modules/lighting/clouds/clouds.js +192 -0
- package/dist/modules/lighting/clouds/clouds.js.map +1 -0
- package/dist/modules/lighting/clustered-light-grid/clustered-light-grid.cjs +40 -0
- package/dist/modules/lighting/clustered-light-grid/clustered-light-grid.d.ts +6 -0
- package/dist/modules/lighting/clustered-light-grid/clustered-light-grid.d.ts.map +1 -0
- package/dist/modules/lighting/clustered-light-grid/clustered-light-grid.js +15 -0
- package/dist/modules/lighting/clustered-light-grid/clustered-light-grid.js.map +1 -0
- package/dist/modules/lighting/contact-shadow/contact-shadow.cjs +348 -0
- package/dist/modules/lighting/contact-shadow/contact-shadow.d.ts +188 -0
- package/dist/modules/lighting/contact-shadow/contact-shadow.d.ts.map +1 -0
- package/dist/modules/lighting/contact-shadow/contact-shadow.js +307 -0
- package/dist/modules/lighting/contact-shadow/contact-shadow.js.map +1 -0
- package/dist/modules/lighting/firefly/firefly.cjs +74 -0
- package/dist/modules/lighting/firefly/firefly.d.ts +36 -0
- package/dist/modules/lighting/firefly/firefly.d.ts.map +1 -0
- package/dist/modules/lighting/firefly/firefly.js +53 -0
- package/dist/modules/lighting/firefly/firefly.js.map +1 -0
- package/dist/modules/lighting/globe-clouds/globe-clouds.cjs +143 -0
- package/dist/modules/lighting/globe-clouds/globe-clouds.d.ts +53 -0
- package/dist/modules/lighting/globe-clouds/globe-clouds.d.ts.map +1 -0
- package/dist/modules/lighting/globe-clouds/globe-clouds.js +119 -0
- package/dist/modules/lighting/globe-clouds/globe-clouds.js.map +1 -0
- package/dist/modules/lighting/gouraud-material/gouraud-material.cjs +61 -0
- package/dist/modules/lighting/gouraud-material/gouraud-material.d.ts +12 -0
- package/dist/modules/lighting/gouraud-material/gouraud-material.d.ts.map +1 -0
- package/dist/modules/lighting/gouraud-material/gouraud-material.js +40 -0
- package/dist/modules/lighting/gouraud-material/gouraud-material.js.map +1 -0
- package/dist/modules/lighting/height-fog/height-fog-functions.cjs +139 -0
- package/dist/modules/lighting/height-fog/height-fog-functions.d.ts +14 -0
- package/dist/modules/lighting/height-fog/height-fog-functions.d.ts.map +1 -0
- package/dist/modules/lighting/height-fog/height-fog-functions.js +114 -0
- package/dist/modules/lighting/height-fog/height-fog-functions.js.map +1 -0
- package/dist/modules/lighting/height-fog/height-fog.cjs +104 -0
- package/dist/modules/lighting/height-fog/height-fog.d.ts +60 -0
- package/dist/modules/lighting/height-fog/height-fog.d.ts.map +1 -0
- package/dist/modules/lighting/height-fog/height-fog.js +77 -0
- package/dist/modules/lighting/height-fog/height-fog.js.map +1 -0
- package/dist/modules/lighting/ibl/ibl.cjs +63 -0
- package/dist/modules/lighting/ibl/ibl.d.ts +25 -0
- package/dist/modules/lighting/ibl/ibl.d.ts.map +1 -0
- package/dist/modules/lighting/ibl/ibl.js +33 -0
- package/dist/modules/lighting/ibl/ibl.js.map +1 -0
- package/dist/modules/lighting/lambert-material/lambert-material.cjs +54 -0
- package/dist/modules/lighting/lambert-material/lambert-material.d.ts +10 -0
- package/dist/modules/lighting/lambert-material/lambert-material.d.ts.map +1 -0
- package/dist/modules/lighting/lambert-material/lambert-material.js +33 -0
- package/dist/modules/lighting/lambert-material/lambert-material.js.map +1 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.cjs +88 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.d.ts +3 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.d.ts.map +1 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.js +60 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.js.map +1 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.cjs +97 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.d.ts +2 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.d.ts.map +1 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.js +73 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.js.map +1 -0
- package/dist/modules/lighting/lights/lighting-glsl.cjs +116 -0
- package/dist/modules/lighting/lights/lighting-glsl.d.ts +2 -0
- package/dist/modules/lighting/lights/lighting-glsl.d.ts.map +1 -0
- package/dist/modules/lighting/lights/lighting-glsl.js +92 -0
- package/dist/modules/lighting/lights/lighting-glsl.js.map +1 -0
- package/dist/modules/lighting/lights/lighting-wgsl.cjs +115 -0
- package/dist/modules/lighting/lights/lighting-wgsl.d.ts +2 -0
- package/dist/modules/lighting/lights/lighting-wgsl.d.ts.map +1 -0
- package/dist/modules/lighting/lights/lighting-wgsl.js +91 -0
- package/dist/modules/lighting/lights/lighting-wgsl.js.map +1 -0
- package/dist/modules/lighting/lights/lighting.cjs +210 -0
- package/dist/modules/lighting/lights/lighting.d.ts +163 -0
- package/dist/modules/lighting/lights/lighting.d.ts.map +1 -0
- package/dist/modules/lighting/lights/lighting.js +208 -0
- package/dist/modules/lighting/lights/lighting.js.map +1 -0
- package/dist/modules/lighting/no-material/dirlight.cjs +112 -0
- package/dist/modules/lighting/no-material/dirlight.d.ts +33 -0
- package/dist/modules/lighting/no-material/dirlight.d.ts.map +1 -0
- package/dist/modules/lighting/no-material/dirlight.js +86 -0
- package/dist/modules/lighting/no-material/dirlight.js.map +1 -0
- package/dist/modules/lighting/pbr-ambient-occlusion/pbr-ambient-occlusion.cjs +87 -0
- package/dist/modules/lighting/pbr-ambient-occlusion/pbr-ambient-occlusion.d.ts +21 -0
- package/dist/modules/lighting/pbr-ambient-occlusion/pbr-ambient-occlusion.d.ts.map +1 -0
- package/dist/modules/lighting/pbr-ambient-occlusion/pbr-ambient-occlusion.js +61 -0
- package/dist/modules/lighting/pbr-ambient-occlusion/pbr-ambient-occlusion.js.map +1 -0
- package/dist/modules/lighting/pbr-contact-shadow/pbr-contact-shadow.cjs +87 -0
- package/dist/modules/lighting/pbr-contact-shadow/pbr-contact-shadow.d.ts +21 -0
- package/dist/modules/lighting/pbr-contact-shadow/pbr-contact-shadow.d.ts.map +1 -0
- package/dist/modules/lighting/pbr-contact-shadow/pbr-contact-shadow.js +61 -0
- package/dist/modules/lighting/pbr-contact-shadow/pbr-contact-shadow.js.map +1 -0
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.cjs +1789 -0
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.d.ts +3 -0
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.d.ts.map +1 -0
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.js +1767 -0
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.js.map +1 -0
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.cjs +2084 -0
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.d.ts +3 -0
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.d.ts.map +1 -0
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.js +2062 -0
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.js.map +1 -0
- package/dist/modules/lighting/pbr-material/pbr-material.cjs +315 -0
- package/dist/modules/lighting/pbr-material/pbr-material.d.ts +516 -0
- package/dist/modules/lighting/pbr-material/pbr-material.d.ts.map +1 -0
- package/dist/modules/lighting/pbr-material/pbr-material.js +292 -0
- package/dist/modules/lighting/pbr-material/pbr-material.js.map +1 -0
- package/dist/modules/lighting/pbr-material/pbr-projection.cjs +63 -0
- package/dist/modules/lighting/pbr-material/pbr-projection.d.ts +10 -0
- package/dist/modules/lighting/pbr-material/pbr-projection.d.ts.map +1 -0
- package/dist/modules/lighting/pbr-material/pbr-projection.js +37 -0
- package/dist/modules/lighting/pbr-material/pbr-projection.js.map +1 -0
- package/dist/modules/lighting/pbr-material/pbr-scene.cjs +109 -0
- package/dist/modules/lighting/pbr-material/pbr-scene.d.ts +52 -0
- package/dist/modules/lighting/pbr-material/pbr-scene.d.ts.map +1 -0
- package/dist/modules/lighting/pbr-material/pbr-scene.js +83 -0
- package/dist/modules/lighting/pbr-material/pbr-scene.js.map +1 -0
- package/dist/modules/lighting/pbr-shadow/pbr-shadow.cjs +97 -0
- package/dist/modules/lighting/pbr-shadow/pbr-shadow.d.ts +15 -0
- package/dist/modules/lighting/pbr-shadow/pbr-shadow.d.ts.map +1 -0
- package/dist/modules/lighting/pbr-shadow/pbr-shadow.js +69 -0
- package/dist/modules/lighting/pbr-shadow/pbr-shadow.js.map +1 -0
- package/dist/modules/lighting/pbr-surface/pbr-surface.cjs +114 -0
- package/dist/modules/lighting/pbr-surface/pbr-surface.d.ts +15 -0
- package/dist/modules/lighting/pbr-surface/pbr-surface.d.ts.map +1 -0
- package/dist/modules/lighting/pbr-surface/pbr-surface.js +88 -0
- package/dist/modules/lighting/pbr-surface/pbr-surface.js.map +1 -0
- package/dist/modules/lighting/phong-material/phong-material.cjs +61 -0
- package/dist/modules/lighting/phong-material/phong-material.d.ts +13 -0
- package/dist/modules/lighting/phong-material/phong-material.d.ts.map +1 -0
- package/dist/modules/lighting/phong-material/phong-material.js +40 -0
- package/dist/modules/lighting/phong-material/phong-material.js.map +1 -0
- package/dist/modules/lighting/phong-material/phong-shaders-glsl.cjs +100 -0
- package/dist/modules/lighting/phong-material/phong-shaders-glsl.d.ts +3 -0
- package/dist/modules/lighting/phong-material/phong-shaders-glsl.d.ts.map +1 -0
- package/dist/modules/lighting/phong-material/phong-shaders-glsl.js +72 -0
- package/dist/modules/lighting/phong-material/phong-shaders-glsl.js.map +1 -0
- package/dist/modules/lighting/phong-material/phong-shaders-wgsl.cjs +153 -0
- package/dist/modules/lighting/phong-material/phong-shaders-wgsl.d.ts +2 -0
- package/dist/modules/lighting/phong-material/phong-shaders-wgsl.d.ts.map +1 -0
- package/dist/modules/lighting/phong-material/phong-shaders-wgsl.js +129 -0
- package/dist/modules/lighting/phong-material/phong-shaders-wgsl.js.map +1 -0
- package/dist/modules/lighting/prefiltered-environment/prefiltered-environment.cjs +379 -0
- package/dist/modules/lighting/prefiltered-environment/prefiltered-environment.d.ts +41 -0
- package/dist/modules/lighting/prefiltered-environment/prefiltered-environment.d.ts.map +1 -0
- package/dist/modules/lighting/prefiltered-environment/prefiltered-environment.js +345 -0
- package/dist/modules/lighting/prefiltered-environment/prefiltered-environment.js.map +1 -0
- package/dist/modules/lighting/shadow/shadow-glsl.cjs +228 -0
- package/dist/modules/lighting/shadow/shadow-glsl.d.ts +3 -0
- package/dist/modules/lighting/shadow/shadow-glsl.d.ts.map +1 -0
- package/dist/modules/lighting/shadow/shadow-glsl.js +204 -0
- package/dist/modules/lighting/shadow/shadow-glsl.js.map +1 -0
- package/dist/modules/lighting/shadow/shadow-types.cjs +15 -0
- package/dist/modules/lighting/shadow/shadow-types.d.ts +63 -0
- package/dist/modules/lighting/shadow/shadow-types.d.ts.map +1 -0
- package/dist/modules/lighting/shadow/shadow-types.js +5 -0
- package/dist/modules/lighting/shadow/shadow-types.js.map +1 -0
- package/dist/modules/lighting/shadow/shadow.cjs +458 -0
- package/dist/modules/lighting/shadow/shadow.d.ts +117 -0
- package/dist/modules/lighting/shadow/shadow.d.ts.map +1 -0
- package/dist/modules/lighting/shadow/shadow.js +450 -0
- package/dist/modules/lighting/shadow/shadow.js.map +1 -0
- package/dist/modules/lighting/surface-weather/surface-weather.cjs +199 -0
- package/dist/modules/lighting/surface-weather/surface-weather.d.ts +54 -0
- package/dist/modules/lighting/surface-weather/surface-weather.d.ts.map +1 -0
- package/dist/modules/lighting/surface-weather/surface-weather.js +175 -0
- package/dist/modules/lighting/surface-weather/surface-weather.js.map +1 -0
- package/dist/modules/lighting/unlit-material/unlit-material.cjs +60 -0
- package/dist/modules/lighting/unlit-material/unlit-material.d.ts +9 -0
- package/dist/modules/lighting/unlit-material/unlit-material.d.ts.map +1 -0
- package/dist/modules/lighting/unlit-material/unlit-material.js +40 -0
- package/dist/modules/lighting/unlit-material/unlit-material.js.map +1 -0
- package/dist/modules/lighting/water-material/river-water-material.cjs +56 -0
- package/dist/modules/lighting/water-material/river-water-material.d.ts +21 -0
- package/dist/modules/lighting/water-material/river-water-material.d.ts.map +1 -0
- package/dist/modules/lighting/water-material/river-water-material.js +36 -0
- package/dist/modules/lighting/water-material/river-water-material.js.map +1 -0
- package/dist/modules/lighting/water-material/river-water-shaders.cjs +261 -0
- package/dist/modules/lighting/water-material/river-water-shaders.d.ts +3 -0
- package/dist/modules/lighting/water-material/river-water-shaders.d.ts.map +1 -0
- package/dist/modules/lighting/water-material/river-water-shaders.js +233 -0
- package/dist/modules/lighting/water-material/river-water-shaders.js.map +1 -0
- package/dist/modules/lighting/water-material/water-material.cjs +188 -0
- package/dist/modules/lighting/water-material/water-material.d.ts +28 -0
- package/dist/modules/lighting/water-material/water-material.d.ts.map +1 -0
- package/dist/modules/lighting/water-material/water-material.js +179 -0
- package/dist/modules/lighting/water-material/water-material.js.map +1 -0
- package/dist/modules/lighting/water-material/water-shaders-glsl.cjs +260 -0
- package/dist/modules/lighting/water-material/water-shaders-glsl.d.ts +3 -0
- package/dist/modules/lighting/water-material/water-shaders-glsl.d.ts.map +1 -0
- package/dist/modules/lighting/water-material/water-shaders-glsl.js +232 -0
- package/dist/modules/lighting/water-material/water-shaders-glsl.js.map +1 -0
- package/dist/modules/lighting/water-material/water-shaders-wgsl.cjs +254 -0
- package/dist/modules/lighting/water-material/water-shaders-wgsl.d.ts +2 -0
- package/dist/modules/lighting/water-material/water-shaders-wgsl.d.ts.map +1 -0
- package/dist/modules/lighting/water-material/water-shaders-wgsl.js +230 -0
- package/dist/modules/lighting/water-material/water-shaders-wgsl.js.map +1 -0
- package/dist/modules/math/fp16/fp16-utils.cjs +112 -0
- package/dist/modules/math/fp16/fp16-utils.d.ts +13 -0
- package/dist/modules/math/fp16/fp16-utils.d.ts.map +1 -0
- package/dist/modules/math/fp16/fp16-utils.js +118 -0
- package/dist/modules/math/fp16/fp16-utils.js.map +1 -0
- package/dist/modules/math/fp32/fp32.cjs +310 -0
- package/dist/modules/math/fp32/fp32.d.ts +9 -0
- package/dist/modules/math/fp32/fp32.d.ts.map +1 -0
- package/dist/modules/math/fp32/fp32.js +288 -0
- package/dist/modules/math/fp32/fp32.js.map +1 -0
- package/dist/modules/math/fp64/fp64-arithmetic-glsl.cjs +229 -0
- package/dist/modules/math/fp64/fp64-arithmetic-glsl.d.ts +2 -0
- package/dist/modules/math/fp64/fp64-arithmetic-glsl.d.ts.map +1 -0
- package/dist/modules/math/fp64/fp64-arithmetic-glsl.js +205 -0
- package/dist/modules/math/fp64/fp64-arithmetic-glsl.js.map +1 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.cjs +144 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.d.ts +10 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.d.ts.map +1 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.js +128 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.js.map +1 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.cjs +583 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.d.ts +11 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.d.ts.map +1 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.js +563 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.js.map +1 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl.cjs +946 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl.d.ts +3 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl.d.ts.map +1 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl.js +923 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl.js.map +1 -0
- package/dist/modules/math/fp64/fp64-functions-glsl.cjs +699 -0
- package/dist/modules/math/fp64/fp64-functions-glsl.d.ts +2 -0
- package/dist/modules/math/fp64/fp64-functions-glsl.d.ts.map +1 -0
- package/dist/modules/math/fp64/fp64-functions-glsl.js +675 -0
- package/dist/modules/math/fp64/fp64-functions-glsl.js.map +1 -0
- package/dist/modules/math/fp64/fp64-functions-wgsl.cjs +180 -0
- package/dist/modules/math/fp64/fp64-functions-wgsl.d.ts +3 -0
- package/dist/modules/math/fp64/fp64-functions-wgsl.d.ts.map +1 -0
- package/dist/modules/math/fp64/fp64-functions-wgsl.js +157 -0
- package/dist/modules/math/fp64/fp64-functions-wgsl.js.map +1 -0
- package/dist/modules/math/fp64/fp64-utils.cjs +50 -0
- package/dist/modules/math/fp64/fp64-utils.d.ts +22 -0
- package/dist/modules/math/fp64/fp64-utils.d.ts.map +1 -0
- package/dist/modules/math/fp64/fp64-utils.js +42 -0
- package/dist/modules/math/fp64/fp64-utils.js.map +1 -0
- package/dist/modules/math/fp64/fp64.cjs +68 -0
- package/dist/modules/math/fp64/fp64.d.ts +24 -0
- package/dist/modules/math/fp64/fp64.d.ts.map +1 -0
- package/dist/modules/math/fp64/fp64.js +46 -0
- package/dist/modules/math/fp64/fp64.js.map +1 -0
- package/dist/modules/math/random/random.cjs +46 -0
- package/dist/modules/math/random/random.d.ts +7 -0
- package/dist/modules/math/random/random.d.ts.map +1 -0
- package/dist/modules/math/random/random.js +21 -0
- package/dist/modules/math/random/random.js.map +1 -0
- package/dist/modules/math/value-noise/value-noise.cjs +95 -0
- package/dist/modules/math/value-noise/value-noise.d.ts +7 -0
- package/dist/modules/math/value-noise/value-noise.d.ts.map +1 -0
- package/dist/modules/math/value-noise/value-noise.js +68 -0
- package/dist/modules/math/value-noise/value-noise.js.map +1 -0
- package/dist/modules/volume/volume-raymarch.cjs +107 -0
- package/dist/modules/volume/volume-raymarch.d.ts +6 -0
- package/dist/modules/volume/volume-raymarch.d.ts.map +1 -0
- package/dist/modules/volume/volume-raymarch.js +84 -0
- package/dist/modules/volume/volume-raymarch.js.map +1 -0
- package/dist/types/align-to.cjs +38 -0
- package/dist/types/align-to.d.ts +3 -0
- package/dist/types/align-to.d.ts.map +1 -0
- package/dist/types/align-to.js +13 -0
- package/dist/types/align-to.js.map +1 -0
- package/dist/types/primitive-data-types.cjs +15 -0
- package/dist/types/primitive-data-types.d.ts +7 -0
- package/dist/types/primitive-data-types.d.ts.map +1 -0
- package/dist/types/primitive-data-types.js +5 -0
- package/dist/types/primitive-data-types.js.map +1 -0
- package/dist/types/sampler-props.cjs +15 -0
- package/dist/types/sampler-props.d.ts +26 -0
- package/dist/types/sampler-props.d.ts.map +1 -0
- package/dist/types/sampler-props.js +5 -0
- package/dist/types/sampler-props.js.map +1 -0
- package/dist/types/shader-block-layout.cjs +184 -0
- package/dist/types/shader-block-layout.d.ts +72 -0
- package/dist/types/shader-block-layout.d.ts.map +1 -0
- package/dist/types/shader-block-layout.js +209 -0
- package/dist/types/shader-block-layout.js.map +1 -0
- package/dist/types/shader-layout.cjs +15 -0
- package/dist/types/shader-layout.d.ts +178 -0
- package/dist/types/shader-layout.d.ts.map +1 -0
- package/dist/types/shader-layout.js +5 -0
- package/dist/types/shader-layout.js.map +1 -0
- package/dist/types/shader-type-decoder.cjs +240 -0
- package/dist/types/shader-type-decoder.d.ts +41 -0
- package/dist/types/shader-type-decoder.d.ts.map +1 -0
- package/dist/types/shader-type-decoder.js +210 -0
- package/dist/types/shader-type-decoder.js.map +1 -0
- package/dist/types/shader-types.cjs +15 -0
- package/dist/types/shader-types.d.ts +101 -0
- package/dist/types/shader-types.d.ts.map +1 -0
- package/dist/types/shader-types.js +30 -0
- package/dist/types/shader-types.js.map +1 -0
- package/dist/types/texture-formats.cjs +15 -0
- package/dist/types/texture-formats.d.ts +24 -0
- package/dist/types/texture-formats.d.ts.map +1 -0
- package/dist/types/texture-formats.js +5 -0
- package/dist/types/texture-formats.js.map +1 -0
- package/dist/types.cjs +53 -0
- package/dist/types.cjs.map +6 -0
- package/dist/types.d.ts +14 -0
- package/dist/types.d.ts.map +1 -0
- package/dist/types.js +7 -0
- package/dist/types.js.map +1 -0
- package/dist/wgsl.cjs +55 -0
- package/dist/wgsl.cjs.map +6 -0
- package/dist/wgsl.d.ts +8 -0
- package/dist/wgsl.d.ts.map +1 -0
- package/dist/wgsl.js +9 -0
- package/dist/wgsl.js.map +1 -0
- package/package.json +65 -4
- package/src/glsl.ts +13 -0
- package/src/index.ts +307 -0
- package/src/lib/color/normalize-byte-colors.ts +57 -0
- package/src/lib/filters/prop-types.ts +150 -0
- package/src/lib/glsl-shader-assembler.ts +39 -0
- package/src/lib/glsl-utils/get-shader-info.ts +42 -0
- package/src/lib/glsl-utils/shader-utils.ts +110 -0
- package/src/lib/preprocessor/preprocessor.ts +157 -0
- package/src/lib/shader-assembler-base.ts +169 -0
- package/src/lib/shader-assembler.ts +7 -0
- package/src/lib/shader-assembly/assemble-glsl-shaders.ts +305 -0
- package/src/lib/shader-assembly/assemble-shaders.ts +13 -0
- package/src/lib/shader-assembly/assemble-wgsl-shaders.ts +830 -0
- package/src/lib/shader-assembly/platform-defines.ts +58 -0
- package/src/lib/shader-assembly/platform-info.ts +23 -0
- package/src/lib/shader-assembly/shader-assembly-shared.ts +95 -0
- package/src/lib/shader-assembly/shader-assembly-types.ts +146 -0
- package/src/lib/shader-assembly/shader-injection-targets.ts +148 -0
- package/src/lib/shader-assembly/shader-injections.ts +298 -0
- package/src/lib/shader-assembly/shader-plugin-varyings.ts +555 -0
- package/src/lib/shader-assembly/shader-plugin-vertex-inputs.ts +279 -0
- package/src/lib/shader-assembly/wgsl-binding-debug.ts +227 -0
- package/src/lib/shader-assembly/wgsl-binding-scan.ts +228 -0
- package/src/lib/shader-assembly/wgsl-injection-target-names.ts +180 -0
- package/src/lib/shader-assembly/wgsl-interface-scan.ts +676 -0
- package/src/lib/shader-generator/generate-shader.ts +27 -0
- package/src/lib/shader-generator/glsl/generate-glsl.ts +101 -0
- package/src/lib/shader-generator/utils/capitalize.ts +12 -0
- package/src/lib/shader-generator/wgsl/generate-wgsl.ts +40 -0
- package/src/lib/shader-module/composite-shader-pass.ts +47 -0
- package/src/lib/shader-module/shader-module-dependencies.ts +128 -0
- package/src/lib/shader-module/shader-module-uniform-layout.ts +420 -0
- package/src/lib/shader-module/shader-module.ts +237 -0
- package/src/lib/shader-module/shader-pass.ts +69 -0
- package/src/lib/shader-plugin.ts +236 -0
- package/src/lib/shader-transpiler/shader-transpiler.ts +34 -0
- package/src/lib/shader-transpiler/transpile-glsl-shader.ts +78 -0
- package/src/lib/utils/assert.ts +13 -0
- package/src/lib/utils/uniform-types.ts +89 -0
- package/src/lib/wgsl-shader-assembler.ts +122 -0
- package/src/module-injectors.ts +32 -0
- package/src/modules/color/float-colors.ts +334 -0
- package/src/modules/engine/clip/clip.ts +139 -0
- package/src/modules/engine/filter/filter.ts +99 -0
- package/src/modules/engine/geometry/geometry.ts +45 -0
- package/src/modules/engine/gpu-animation/gpu-animation.ts +244 -0
- package/src/modules/engine/picking/README.md +88 -0
- package/src/modules/engine/picking/picking.ts +252 -0
- package/src/modules/engine/project/project.ts +166 -0
- package/src/modules/engine/skin/skin.ts +233 -0
- package/src/modules/engine/transform/transform.ts +50 -0
- package/src/modules/geometry/path-dash/path-dash.ts +68 -0
- package/src/modules/geometry/pattern-fill/pattern-fill-shaders.ts +88 -0
- package/src/modules/geometry/pattern-fill/pattern-fill.ts +54 -0
- package/src/modules/geometry/point-glow/point-glow.ts +87 -0
- package/src/modules/geometry/precipitation/README.md +19 -0
- package/src/modules/geometry/precipitation/precipitation.ts +108 -0
- package/src/modules/geometry/sketch-stroke/sketch-stroke.ts +160 -0
- package/src/modules/geospatial/dggs/dggs-wgsl.ts +2284 -0
- package/src/modules/geospatial/dggs/dggs.ts +12 -0
- package/src/modules/lighting/area-lighting/area-light-types.ts +71 -0
- package/src/modules/lighting/area-lighting/area-lighting-shaders.ts +72 -0
- package/src/modules/lighting/area-lighting/area-lighting.ts +63 -0
- package/src/modules/lighting/area-lighting/ltc-shaders.ts +163 -0
- package/src/modules/lighting/atmosphere/README.md +25 -0
- package/src/modules/lighting/atmosphere/atmosphere.ts +246 -0
- package/src/modules/lighting/clouds/README.md +24 -0
- package/src/modules/lighting/clouds/clouds.ts +216 -0
- package/src/modules/lighting/clustered-light-grid/clustered-light-grid.ts +17 -0
- package/src/modules/lighting/contact-shadow/contact-shadow.ts +365 -0
- package/src/modules/lighting/firefly/firefly.ts +64 -0
- package/src/modules/lighting/globe-clouds/globe-clouds.ts +124 -0
- package/src/modules/lighting/gouraud-material/gouraud-material.ts +55 -0
- package/src/modules/lighting/height-fog/README.md +36 -0
- package/src/modules/lighting/height-fog/height-fog-functions.ts +116 -0
- package/src/modules/lighting/height-fog/height-fog.ts +96 -0
- package/src/modules/lighting/ibl/ibl.ts +43 -0
- package/src/modules/lighting/lambert-material/lambert-material.ts +42 -0
- package/src/modules/lighting/lambert-material/lambert-shaders-glsl.ts +61 -0
- package/src/modules/lighting/lambert-material/lambert-shaders-wgsl.ts +73 -0
- package/src/modules/lighting/lights/lighting-glsl.ts +92 -0
- package/src/modules/lighting/lights/lighting-wgsl.ts +91 -0
- package/src/modules/lighting/lights/lighting.ts +385 -0
- package/src/modules/lighting/no-material/dirlight.ts +101 -0
- package/src/modules/lighting/pbr-ambient-occlusion/pbr-ambient-occlusion.ts +78 -0
- package/src/modules/lighting/pbr-contact-shadow/pbr-contact-shadow.ts +78 -0
- package/src/modules/lighting/pbr-material/pbr-material-glsl.ts +1770 -0
- package/src/modules/lighting/pbr-material/pbr-material-wgsl.ts +2065 -0
- package/src/modules/lighting/pbr-material/pbr-material.ts +517 -0
- package/src/modules/lighting/pbr-material/pbr-projection.ts +50 -0
- package/src/modules/lighting/pbr-material/pbr-scene.ts +112 -0
- package/src/modules/lighting/pbr-shadow/pbr-shadow.ts +85 -0
- package/src/modules/lighting/pbr-surface/pbr-surface.ts +103 -0
- package/src/modules/lighting/phong-material/phong-material.ts +53 -0
- package/src/modules/lighting/phong-material/phong-shaders-glsl.ts +73 -0
- package/src/modules/lighting/phong-material/phong-shaders-wgsl.ts +129 -0
- package/src/modules/lighting/prefiltered-environment/prefiltered-environment.ts +370 -0
- package/src/modules/lighting/shadow/shadow-glsl.ts +204 -0
- package/src/modules/lighting/shadow/shadow-types.ts +68 -0
- package/src/modules/lighting/shadow/shadow.ts +536 -0
- package/src/modules/lighting/surface-weather/README.md +28 -0
- package/src/modules/lighting/surface-weather/surface-weather.ts +198 -0
- package/src/modules/lighting/unlit-material/unlit-material.ts +44 -0
- package/src/modules/lighting/water-material/river-water-material.ts +58 -0
- package/src/modules/lighting/water-material/river-water-shaders.ts +234 -0
- package/src/modules/lighting/water-material/water-material.ts +234 -0
- package/src/modules/lighting/water-material/water-shaders-glsl.ts +233 -0
- package/src/modules/lighting/water-material/water-shaders-wgsl.ts +230 -0
- package/src/modules/math/fp16/fp16-utils.ts +156 -0
- package/src/modules/math/fp32/fp32.ts +291 -0
- package/src/modules/math/fp64/fp64-arithmetic-glsl.ts +205 -0
- package/src/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.ts +129 -0
- package/src/modules/math/fp64/fp64-arithmetic-wgsl-integer.ts +564 -0
- package/src/modules/math/fp64/fp64-arithmetic-wgsl.ts +924 -0
- package/src/modules/math/fp64/fp64-functions-glsl.ts +675 -0
- package/src/modules/math/fp64/fp64-functions-wgsl.ts +157 -0
- package/src/modules/math/fp64/fp64-utils.ts +46 -0
- package/src/modules/math/fp64/fp64.ts +64 -0
- package/src/modules/math/random/random.ts +25 -0
- package/src/modules/math/value-noise/value-noise.ts +70 -0
- package/src/modules/volume/volume-raymarch.ts +87 -0
- package/src/types/align-to.ts +13 -0
- package/src/types/primitive-data-types.ts +10 -0
- package/src/types/sampler-props.ts +39 -0
- package/src/types/shader-block-layout.ts +340 -0
- package/src/types/shader-layout.ts +208 -0
- package/src/types/shader-type-decoder.ts +285 -0
- package/src/types/shader-types.ts +207 -0
- package/src/types/texture-formats.ts +157 -0
- package/src/types.ts +116 -0
- package/src/wgsl.ts +34 -0
|
@@ -0,0 +1,946 @@
|
|
|
1
|
+
var __defProp = Object.defineProperty;
|
|
2
|
+
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
3
|
+
var __getOwnPropNames = Object.getOwnPropertyNames;
|
|
4
|
+
var __hasOwnProp = Object.prototype.hasOwnProperty;
|
|
5
|
+
var __export = (target, all) => {
|
|
6
|
+
for (var name in all)
|
|
7
|
+
__defProp(target, name, { get: all[name], enumerable: true });
|
|
8
|
+
};
|
|
9
|
+
var __copyProps = (to, from, except, desc) => {
|
|
10
|
+
if (from && typeof from === "object" || typeof from === "function") {
|
|
11
|
+
for (let key of __getOwnPropNames(from))
|
|
12
|
+
if (!__hasOwnProp.call(to, key) && key !== except)
|
|
13
|
+
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
|
|
14
|
+
}
|
|
15
|
+
return to;
|
|
16
|
+
};
|
|
17
|
+
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
|
|
18
|
+
var fp64_arithmetic_wgsl_exports = {};
|
|
19
|
+
__export(fp64_arithmetic_wgsl_exports, {
|
|
20
|
+
fp64arithmeticWGSL: () => fp64arithmeticWGSL
|
|
21
|
+
});
|
|
22
|
+
module.exports = __toCommonJS(fp64_arithmetic_wgsl_exports);
|
|
23
|
+
var import_fp64_arithmetic_wgsl_integer = require("./fp64-arithmetic-wgsl-integer.cjs");
|
|
24
|
+
var import_fp64_arithmetic_wgsl_hybrid = require("./fp64-arithmetic-wgsl-hybrid.cjs");
|
|
25
|
+
const fp64arithmeticWGSL = (
|
|
26
|
+
/* wgsl */
|
|
27
|
+
`struct Fp64ArithmeticUniforms {
|
|
28
|
+
ONE: f32,
|
|
29
|
+
SPLIT: f32,
|
|
30
|
+
};
|
|
31
|
+
|
|
32
|
+
@group(0) @binding(auto) var<uniform> fp64arithmetic : Fp64ArithmeticUniforms;
|
|
33
|
+
|
|
34
|
+
#ifndef LUMA_FP64_F32_INPUT_ONLY
|
|
35
|
+
struct Fp64Bits {
|
|
36
|
+
sign: u32,
|
|
37
|
+
exponent: i32,
|
|
38
|
+
significand: vec2u,
|
|
39
|
+
isZero: bool,
|
|
40
|
+
isInf: bool,
|
|
41
|
+
isNan: bool,
|
|
42
|
+
};
|
|
43
|
+
#endif
|
|
44
|
+
|
|
45
|
+
#ifndef LUMA_FP64_PREDICATE_ONLY
|
|
46
|
+
fn fp64_nan(seed: f32) -> f32 {
|
|
47
|
+
let nanBits = 0x7fc00000u | select(0u, 1u, seed < 0.0);
|
|
48
|
+
return bitcast<f32>(nanBits);
|
|
49
|
+
}
|
|
50
|
+
#endif
|
|
51
|
+
|
|
52
|
+
fn fp64_u64_is_zero(value: vec2u) -> bool {
|
|
53
|
+
return value.x == 0u && value.y == 0u;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
fn fp64_u64_compare(a: vec2u, b: vec2u) -> i32 {
|
|
57
|
+
if (a.x != b.x) {
|
|
58
|
+
return select(-1, 1, a.x > b.x);
|
|
59
|
+
}
|
|
60
|
+
if (a.y != b.y) {
|
|
61
|
+
return select(-1, 1, a.y > b.y);
|
|
62
|
+
}
|
|
63
|
+
return 0;
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
fn fp64_u64_add(a: vec2u, b: vec2u) -> vec2u {
|
|
67
|
+
let low = a.y + b.y;
|
|
68
|
+
let carry = select(0u, 1u, low < a.y);
|
|
69
|
+
return vec2u(a.x + b.x + carry, low);
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
fn fp64_u64_sub(a: vec2u, b: vec2u) -> vec2u {
|
|
73
|
+
let borrow = select(0u, 1u, a.y < b.y);
|
|
74
|
+
return vec2u(a.x - b.x - borrow, a.y - b.y);
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
fn fp64_u64_shift_left(value: vec2u, shift: u32) -> vec2u {
|
|
78
|
+
if (shift == 0u) {
|
|
79
|
+
return value;
|
|
80
|
+
}
|
|
81
|
+
if (shift < 32u) {
|
|
82
|
+
return vec2u((value.x << shift) | (value.y >> (32u - shift)), value.y << shift);
|
|
83
|
+
}
|
|
84
|
+
if (shift == 32u) {
|
|
85
|
+
return vec2u(value.y, 0u);
|
|
86
|
+
}
|
|
87
|
+
if (shift < 64u) {
|
|
88
|
+
return vec2u(value.y << (shift - 32u), 0u);
|
|
89
|
+
}
|
|
90
|
+
return vec2u(0u);
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
fn fp64_u64_shift_right(value: vec2u, shift: u32) -> vec2u {
|
|
94
|
+
if (shift == 0u) {
|
|
95
|
+
return value;
|
|
96
|
+
}
|
|
97
|
+
if (shift < 32u) {
|
|
98
|
+
return vec2u(value.x >> shift, (value.y >> shift) | (value.x << (32u - shift)));
|
|
99
|
+
}
|
|
100
|
+
if (shift == 32u) {
|
|
101
|
+
return vec2u(0u, value.x);
|
|
102
|
+
}
|
|
103
|
+
if (shift < 64u) {
|
|
104
|
+
return vec2u(0u, value.x >> (shift - 32u));
|
|
105
|
+
}
|
|
106
|
+
return vec2u(0u);
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
fn fp64_u64_get_bit(value: vec2u, bitIndex: u32) -> bool {
|
|
110
|
+
if (bitIndex >= 64u) {
|
|
111
|
+
return false;
|
|
112
|
+
}
|
|
113
|
+
if (bitIndex >= 32u) {
|
|
114
|
+
return ((value.x >> (bitIndex - 32u)) & 1u) != 0u;
|
|
115
|
+
}
|
|
116
|
+
return ((value.y >> bitIndex) & 1u) != 0u;
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
fn fp64_u64_has_bits_below(value: vec2u, bitCount: u32) -> bool {
|
|
120
|
+
if (bitCount == 0u) {
|
|
121
|
+
return false;
|
|
122
|
+
}
|
|
123
|
+
if (bitCount >= 64u) {
|
|
124
|
+
return !fp64_u64_is_zero(value);
|
|
125
|
+
}
|
|
126
|
+
if (bitCount > 32u) {
|
|
127
|
+
let highBitCount = bitCount - 32u;
|
|
128
|
+
let highMask = (1u << highBitCount) - 1u;
|
|
129
|
+
return value.y != 0u || (value.x & highMask) != 0u;
|
|
130
|
+
}
|
|
131
|
+
if (bitCount == 32u) {
|
|
132
|
+
return value.y != 0u;
|
|
133
|
+
}
|
|
134
|
+
let lowMask = (1u << bitCount) - 1u;
|
|
135
|
+
return (value.y & lowMask) != 0u;
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
#ifndef LUMA_FP64_F32_INPUT_ONLY
|
|
139
|
+
fn fp64_u64_shift_right_sticky(value: vec2u, shift: u32) -> vec2u {
|
|
140
|
+
var shifted = fp64_u64_shift_right(value, shift);
|
|
141
|
+
if (fp64_u64_has_bits_below(value, shift)) {
|
|
142
|
+
shifted.y = shifted.y | 1u;
|
|
143
|
+
}
|
|
144
|
+
return shifted;
|
|
145
|
+
}
|
|
146
|
+
#endif
|
|
147
|
+
|
|
148
|
+
fn fp64_u64_count_leading_zeros(value: vec2u) -> u32 {
|
|
149
|
+
if (value.x != 0u) {
|
|
150
|
+
return countLeadingZeros(value.x);
|
|
151
|
+
}
|
|
152
|
+
return 32u + countLeadingZeros(value.y);
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
fn fp64_round_shift_right_to_u32(value: vec2u, shift: u32) -> u32 {
|
|
156
|
+
if (shift == 0u) {
|
|
157
|
+
return value.y;
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
let truncated = fp64_u64_shift_right(value, shift);
|
|
161
|
+
var rounded = truncated.y;
|
|
162
|
+
let guard = fp64_u64_get_bit(value, shift - 1u);
|
|
163
|
+
let hasTrailingBits = fp64_u64_has_bits_below(value, shift - 1u);
|
|
164
|
+
if (guard && (hasTrailingBits || (rounded & 1u) == 1u)) {
|
|
165
|
+
rounded = rounded + 1u;
|
|
166
|
+
}
|
|
167
|
+
return rounded;
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
#ifndef LUMA_FP64_F32_INPUT_ONLY
|
|
171
|
+
fn fp64_round_shift_right(value: vec2u, shift: u32) -> vec2u {
|
|
172
|
+
if (shift == 0u) {
|
|
173
|
+
return value;
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
var rounded = fp64_u64_shift_right(value, shift);
|
|
177
|
+
let guard = fp64_u64_get_bit(value, shift - 1u);
|
|
178
|
+
let hasTrailingBits = fp64_u64_has_bits_below(value, shift - 1u);
|
|
179
|
+
if (guard && (hasTrailingBits || (rounded.y & 1u) == 1u)) {
|
|
180
|
+
rounded = fp64_u64_add(rounded, vec2u(0u, 1u));
|
|
181
|
+
}
|
|
182
|
+
return rounded;
|
|
183
|
+
}
|
|
184
|
+
#endif
|
|
185
|
+
|
|
186
|
+
fn fp64_make_f32_bits_from_u64(sign: u32, significand: vec2u, baseExponent: i32) -> u32 {
|
|
187
|
+
if (fp64_u64_is_zero(significand)) {
|
|
188
|
+
return sign << 31u;
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
let leadingZeros = fp64_u64_count_leading_zeros(significand);
|
|
192
|
+
let mostSignificantBit = 63u - leadingZeros;
|
|
193
|
+
var exponent = baseExponent + i32(mostSignificantBit);
|
|
194
|
+
|
|
195
|
+
if (exponent > 127) {
|
|
196
|
+
return (sign << 31u) | 0x7f800000u;
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
if (exponent >= -126) {
|
|
200
|
+
let shift = i32(mostSignificantBit) - 23;
|
|
201
|
+
var significand24: u32;
|
|
202
|
+
if (shift > 0) {
|
|
203
|
+
significand24 = fp64_round_shift_right_to_u32(significand, u32(shift));
|
|
204
|
+
} else {
|
|
205
|
+
significand24 = fp64_u64_shift_left(significand, u32(-shift)).y;
|
|
206
|
+
}
|
|
207
|
+
|
|
208
|
+
if (significand24 >= 0x1000000u) {
|
|
209
|
+
significand24 = significand24 >> 1u;
|
|
210
|
+
exponent = exponent + 1;
|
|
211
|
+
if (exponent > 127) {
|
|
212
|
+
return (sign << 31u) | 0x7f800000u;
|
|
213
|
+
}
|
|
214
|
+
}
|
|
215
|
+
|
|
216
|
+
return (sign << 31u) | (u32(exponent + 127) << 23u) | (significand24 & 0x7fffffu);
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
let scaleExponent = baseExponent + 149;
|
|
220
|
+
var mantissa: u32;
|
|
221
|
+
if (scaleExponent >= 0) {
|
|
222
|
+
mantissa = fp64_u64_shift_left(significand, u32(scaleExponent)).y;
|
|
223
|
+
} else {
|
|
224
|
+
mantissa = fp64_round_shift_right_to_u32(significand, u32(-scaleExponent));
|
|
225
|
+
}
|
|
226
|
+
|
|
227
|
+
if (mantissa >= 0x800000u) {
|
|
228
|
+
return (sign << 31u) | 0x00800000u;
|
|
229
|
+
}
|
|
230
|
+
return (sign << 31u) | mantissa;
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
#ifndef LUMA_FP64_F32_INPUT_ONLY
|
|
234
|
+
fn fp64_decode_bits(bits: vec2u) -> Fp64Bits {
|
|
235
|
+
let sign = bits.x >> 31u;
|
|
236
|
+
let exponentBits = (bits.x >> 20u) & 0x7ffu;
|
|
237
|
+
let fractionHigh = bits.x & 0xfffffu;
|
|
238
|
+
let fractionLow = bits.y;
|
|
239
|
+
let fraction = vec2u(fractionHigh, fractionLow);
|
|
240
|
+
|
|
241
|
+
if (exponentBits == 0x7ffu) {
|
|
242
|
+
let isInf = fp64_u64_is_zero(fraction);
|
|
243
|
+
return Fp64Bits(sign, 0, vec2u(0u), false, isInf, !isInf);
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
if (exponentBits == 0u) {
|
|
247
|
+
let isZero = fp64_u64_is_zero(fraction);
|
|
248
|
+
return Fp64Bits(sign, -1022, fraction, isZero, false, false);
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
return Fp64Bits(sign, i32(exponentBits) - 1023, vec2u((1u << 20u) | fractionHigh, fractionLow), false, false, false);
|
|
252
|
+
}
|
|
253
|
+
|
|
254
|
+
fn fp64_finite_magnitude_compare(a: Fp64Bits, b: Fp64Bits) -> i32 {
|
|
255
|
+
if (a.exponent != b.exponent) {
|
|
256
|
+
return select(-1, 1, a.exponent > b.exponent);
|
|
257
|
+
}
|
|
258
|
+
return fp64_u64_compare(a.significand, b.significand);
|
|
259
|
+
}
|
|
260
|
+
#endif
|
|
261
|
+
|
|
262
|
+
#ifndef LUMA_FP64_F32_INPUT_ONLY
|
|
263
|
+
struct Fp64RawF32Bits {
|
|
264
|
+
sign: u32,
|
|
265
|
+
baseExponent: i32,
|
|
266
|
+
significand: u32,
|
|
267
|
+
isZero: bool,
|
|
268
|
+
isInf: bool,
|
|
269
|
+
isNan: bool,
|
|
270
|
+
};
|
|
271
|
+
|
|
272
|
+
// Decode an f32 as (-1)^sign * significand * 2^baseExponent. This shared
|
|
273
|
+
// integer representation lets normalization remain independent of the
|
|
274
|
+
// selected double-single arithmetic implementation.
|
|
275
|
+
fn fp64_decode_raw_f32_bits(bits: u32) -> Fp64RawF32Bits {
|
|
276
|
+
let sign = bits >> 31u;
|
|
277
|
+
let exponentBits = (bits >> 23u) & 0xffu;
|
|
278
|
+
let fraction = bits & 0x7fffffu;
|
|
279
|
+
|
|
280
|
+
if (exponentBits == 0xffu) {
|
|
281
|
+
return Fp64RawF32Bits(sign, 0, 0u, false, fraction == 0u, fraction != 0u);
|
|
282
|
+
}
|
|
283
|
+
if (exponentBits == 0u) {
|
|
284
|
+
return Fp64RawF32Bits(sign, -149, fraction, fraction == 0u, false, false);
|
|
285
|
+
}
|
|
286
|
+
return Fp64RawF32Bits(
|
|
287
|
+
sign,
|
|
288
|
+
i32(exponentBits) - 150,
|
|
289
|
+
0x800000u | fraction,
|
|
290
|
+
false,
|
|
291
|
+
false,
|
|
292
|
+
false
|
|
293
|
+
);
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
fn fp64_raw_f32_magnitude_compare(aBits: u32, bBits: u32) -> i32 {
|
|
297
|
+
let aMagnitude = aBits & 0x7fffffffu;
|
|
298
|
+
let bMagnitude = bBits & 0x7fffffffu;
|
|
299
|
+
if (aMagnitude == bMagnitude) {
|
|
300
|
+
return 0;
|
|
301
|
+
}
|
|
302
|
+
return select(-1, 1, aMagnitude > bMagnitude);
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
fn fp64_make_raw_residual_f32_bits(
|
|
306
|
+
exactSign: u32,
|
|
307
|
+
exactMagnitude: vec2u,
|
|
308
|
+
exactBaseExponent: i32,
|
|
309
|
+
highBits: u32
|
|
310
|
+
) -> u32 {
|
|
311
|
+
if (fp64_u64_is_zero(exactMagnitude)) {
|
|
312
|
+
return 0u;
|
|
313
|
+
}
|
|
314
|
+
|
|
315
|
+
let high = fp64_decode_raw_f32_bits(highBits);
|
|
316
|
+
if (high.isInf || high.isNan) {
|
|
317
|
+
return 0u;
|
|
318
|
+
}
|
|
319
|
+
if (high.isZero) {
|
|
320
|
+
return fp64_make_f32_bits_from_u64(exactSign, exactMagnitude, exactBaseExponent);
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
let commonBaseExponent = min(exactBaseExponent, high.baseExponent);
|
|
324
|
+
let exactShift = exactBaseExponent - commonBaseExponent;
|
|
325
|
+
let highShift = high.baseExponent - commonBaseExponent;
|
|
326
|
+
if (exactShift >= 64 || highShift >= 64) {
|
|
327
|
+
return 0u;
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
let exactAligned = fp64_u64_shift_left(exactMagnitude, u32(exactShift));
|
|
331
|
+
let highAligned = fp64_u64_shift_left(vec2u(0u, high.significand), u32(highShift));
|
|
332
|
+
let comparison = fp64_u64_compare(exactAligned, highAligned);
|
|
333
|
+
if (comparison == 0) {
|
|
334
|
+
return 0u;
|
|
335
|
+
}
|
|
336
|
+
|
|
337
|
+
var residualSign = exactSign;
|
|
338
|
+
var residualMagnitude: vec2u;
|
|
339
|
+
if (comparison > 0) {
|
|
340
|
+
residualMagnitude = fp64_u64_sub(exactAligned, highAligned);
|
|
341
|
+
} else {
|
|
342
|
+
residualSign = exactSign ^ 1u;
|
|
343
|
+
residualMagnitude = fp64_u64_sub(highAligned, exactAligned);
|
|
344
|
+
}
|
|
345
|
+
return fp64_make_f32_bits_from_u64(
|
|
346
|
+
residualSign,
|
|
347
|
+
residualMagnitude,
|
|
348
|
+
commonBaseExponent
|
|
349
|
+
);
|
|
350
|
+
}
|
|
351
|
+
|
|
352
|
+
fn fp64_split_raw_accumulator_bits(
|
|
353
|
+
sign: u32,
|
|
354
|
+
magnitude: vec2u,
|
|
355
|
+
baseExponent: i32
|
|
356
|
+
) -> vec2u {
|
|
357
|
+
if (fp64_u64_is_zero(magnitude)) {
|
|
358
|
+
return vec2u(0u);
|
|
359
|
+
}
|
|
360
|
+
let highBits = fp64_make_f32_bits_from_u64(sign, magnitude, baseExponent);
|
|
361
|
+
let rawLowBits = fp64_make_raw_residual_f32_bits(sign, magnitude, baseExponent, highBits);
|
|
362
|
+
let lowBits = select(rawLowBits, 0u, (rawLowBits & 0x7fffffffu) == 0u);
|
|
363
|
+
if ((highBits & 0x7fffffffu) == 0u && (lowBits & 0x7fffffffu) == 0u) {
|
|
364
|
+
return vec2u(0u);
|
|
365
|
+
}
|
|
366
|
+
return vec2u(highBits, lowBits);
|
|
367
|
+
}
|
|
368
|
+
#endif
|
|
369
|
+
|
|
370
|
+
#ifndef LUMA_FP64_F32_INPUT_ONLY
|
|
371
|
+
// Round an arithmetic accumulator to binary64 before splitting it. The
|
|
372
|
+
// aligned add/subtract paths retain three guard bits plus a sticky bit, which
|
|
373
|
+
// is sufficient for round-to-nearest-even at the binary64 boundary.
|
|
374
|
+
fn fp64_split_binary64_accumulator_bits(
|
|
375
|
+
sign: u32,
|
|
376
|
+
magnitude: vec2u,
|
|
377
|
+
baseExponent: i32
|
|
378
|
+
) -> vec2u {
|
|
379
|
+
if (fp64_u64_is_zero(magnitude)) {
|
|
380
|
+
return vec2u(0u);
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
let mostSignificantBit = 63u - fp64_u64_count_leading_zeros(magnitude);
|
|
384
|
+
let exponent = baseExponent + i32(mostSignificantBit);
|
|
385
|
+
if (exponent > 1023) {
|
|
386
|
+
return vec2u((sign << 31u) | 0x7f800000u, 0u);
|
|
387
|
+
}
|
|
388
|
+
|
|
389
|
+
var roundedMagnitude = magnitude;
|
|
390
|
+
var roundedBaseExponent = baseExponent;
|
|
391
|
+
if (exponent >= -1022) {
|
|
392
|
+
if (mostSignificantBit > 52u) {
|
|
393
|
+
let shift = mostSignificantBit - 52u;
|
|
394
|
+
roundedMagnitude = fp64_round_shift_right(magnitude, shift);
|
|
395
|
+
roundedBaseExponent = baseExponent + i32(shift);
|
|
396
|
+
}
|
|
397
|
+
} else {
|
|
398
|
+
let shift = -1074 - baseExponent;
|
|
399
|
+
if (shift > 0) {
|
|
400
|
+
roundedMagnitude = fp64_round_shift_right(magnitude, u32(shift));
|
|
401
|
+
roundedBaseExponent = -1074;
|
|
402
|
+
}
|
|
403
|
+
}
|
|
404
|
+
|
|
405
|
+
if (fp64_u64_is_zero(roundedMagnitude)) {
|
|
406
|
+
return vec2u(0u);
|
|
407
|
+
}
|
|
408
|
+
return fp64_split_raw_accumulator_bits(sign, roundedMagnitude, roundedBaseExponent);
|
|
409
|
+
}
|
|
410
|
+
#endif
|
|
411
|
+
|
|
412
|
+
#ifndef LUMA_FP64_PREDICATE_ONLY
|
|
413
|
+
fn fp64_add_raw_f32_bits(aBits: u32, bBits: u32) -> vec2u {
|
|
414
|
+
let a = fp64_decode_raw_f32_bits(aBits);
|
|
415
|
+
let b = fp64_decode_raw_f32_bits(bBits);
|
|
416
|
+
|
|
417
|
+
if (a.isNan || b.isNan) {
|
|
418
|
+
return vec2u(0x7fc00000u, 0u);
|
|
419
|
+
}
|
|
420
|
+
if (a.isInf || b.isInf) {
|
|
421
|
+
if (a.isInf && b.isInf && a.sign != b.sign) {
|
|
422
|
+
return vec2u(0x7fc00000u, 0u);
|
|
423
|
+
}
|
|
424
|
+
return select(vec2u(bBits, 0u), vec2u(aBits, 0u), a.isInf);
|
|
425
|
+
}
|
|
426
|
+
if (a.isZero && b.isZero) {
|
|
427
|
+
return vec2u(0u);
|
|
428
|
+
}
|
|
429
|
+
if (a.isZero) {
|
|
430
|
+
return vec2u(bBits, 0u);
|
|
431
|
+
}
|
|
432
|
+
if (b.isZero) {
|
|
433
|
+
return vec2u(aBits, 0u);
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
let exponentDifference = abs(a.baseExponent - b.baseExponent);
|
|
437
|
+
if (exponentDifference > 25) {
|
|
438
|
+
if (fp64_raw_f32_magnitude_compare(aBits, bBits) >= 0) {
|
|
439
|
+
return vec2u(aBits, bBits);
|
|
440
|
+
}
|
|
441
|
+
return vec2u(bBits, aBits);
|
|
442
|
+
}
|
|
443
|
+
|
|
444
|
+
let commonBaseExponent = min(a.baseExponent, b.baseExponent);
|
|
445
|
+
let aMagnitude = fp64_u64_shift_left(
|
|
446
|
+
vec2u(0u, a.significand),
|
|
447
|
+
u32(a.baseExponent - commonBaseExponent)
|
|
448
|
+
);
|
|
449
|
+
let bMagnitude = fp64_u64_shift_left(
|
|
450
|
+
vec2u(0u, b.significand),
|
|
451
|
+
u32(b.baseExponent - commonBaseExponent)
|
|
452
|
+
);
|
|
453
|
+
|
|
454
|
+
var resultSign = a.sign;
|
|
455
|
+
var resultMagnitude: vec2u;
|
|
456
|
+
if (a.sign == b.sign) {
|
|
457
|
+
resultMagnitude = fp64_u64_add(aMagnitude, bMagnitude);
|
|
458
|
+
} else {
|
|
459
|
+
let comparison = fp64_u64_compare(aMagnitude, bMagnitude);
|
|
460
|
+
if (comparison == 0) {
|
|
461
|
+
return vec2u(0u);
|
|
462
|
+
}
|
|
463
|
+
if (comparison > 0) {
|
|
464
|
+
resultMagnitude = fp64_u64_sub(aMagnitude, bMagnitude);
|
|
465
|
+
} else {
|
|
466
|
+
resultSign = b.sign;
|
|
467
|
+
resultMagnitude = fp64_u64_sub(bMagnitude, aMagnitude);
|
|
468
|
+
}
|
|
469
|
+
}
|
|
470
|
+
|
|
471
|
+
return fp64_split_raw_accumulator_bits(
|
|
472
|
+
resultSign,
|
|
473
|
+
resultMagnitude,
|
|
474
|
+
commonBaseExponent
|
|
475
|
+
);
|
|
476
|
+
}
|
|
477
|
+
#endif
|
|
478
|
+
|
|
479
|
+
#ifndef LUMA_FP64_F32_INPUT_ONLY
|
|
480
|
+
fn fp64_add_aligned_magnitudes_to_fp64_bits(
|
|
481
|
+
sign: u32,
|
|
482
|
+
larger: Fp64Bits,
|
|
483
|
+
smaller: Fp64Bits
|
|
484
|
+
) -> vec2u {
|
|
485
|
+
let largeSignificand = fp64_u64_shift_left(larger.significand, 3u);
|
|
486
|
+
let smallSignificand = fp64_u64_shift_right_sticky(
|
|
487
|
+
fp64_u64_shift_left(smaller.significand, 3u),
|
|
488
|
+
u32(larger.exponent - smaller.exponent)
|
|
489
|
+
);
|
|
490
|
+
let resultSignificand = fp64_u64_add(largeSignificand, smallSignificand);
|
|
491
|
+
return fp64_split_binary64_accumulator_bits(
|
|
492
|
+
sign,
|
|
493
|
+
resultSignificand,
|
|
494
|
+
larger.exponent - 55
|
|
495
|
+
);
|
|
496
|
+
}
|
|
497
|
+
|
|
498
|
+
fn fp64_sub_aligned_magnitudes_to_fp64_bits(
|
|
499
|
+
sign: u32,
|
|
500
|
+
larger: Fp64Bits,
|
|
501
|
+
smaller: Fp64Bits
|
|
502
|
+
) -> vec2u {
|
|
503
|
+
let largeSignificand = fp64_u64_shift_left(larger.significand, 3u);
|
|
504
|
+
let smallSignificand = fp64_u64_shift_right_sticky(
|
|
505
|
+
fp64_u64_shift_left(smaller.significand, 3u),
|
|
506
|
+
u32(larger.exponent - smaller.exponent)
|
|
507
|
+
);
|
|
508
|
+
let resultSignificand = fp64_u64_sub(largeSignificand, smallSignificand);
|
|
509
|
+
return fp64_split_binary64_accumulator_bits(
|
|
510
|
+
sign,
|
|
511
|
+
resultSignificand,
|
|
512
|
+
larger.exponent - 55
|
|
513
|
+
);
|
|
514
|
+
}
|
|
515
|
+
|
|
516
|
+
fn fp64_add_aligned_magnitudes_to_f32_bits(sign: u32, larger: Fp64Bits, smaller: Fp64Bits) -> u32 {
|
|
517
|
+
let largeSignificand = fp64_u64_shift_left(larger.significand, 3u);
|
|
518
|
+
let smallSignificand = fp64_u64_shift_right_sticky(
|
|
519
|
+
fp64_u64_shift_left(smaller.significand, 3u),
|
|
520
|
+
u32(larger.exponent - smaller.exponent)
|
|
521
|
+
);
|
|
522
|
+
let resultSignificand = fp64_u64_add(largeSignificand, smallSignificand);
|
|
523
|
+
return fp64_make_f32_bits_from_u64(sign, resultSignificand, larger.exponent - 55);
|
|
524
|
+
}
|
|
525
|
+
|
|
526
|
+
fn fp64_sub_aligned_magnitudes_to_f32_bits(sign: u32, larger: Fp64Bits, smaller: Fp64Bits) -> u32 {
|
|
527
|
+
let largeSignificand = fp64_u64_shift_left(larger.significand, 3u);
|
|
528
|
+
let smallSignificand = fp64_u64_shift_right_sticky(
|
|
529
|
+
fp64_u64_shift_left(smaller.significand, 3u),
|
|
530
|
+
u32(larger.exponent - smaller.exponent)
|
|
531
|
+
);
|
|
532
|
+
let resultSignificand = fp64_u64_sub(largeSignificand, smallSignificand);
|
|
533
|
+
return fp64_make_f32_bits_from_u64(sign, resultSignificand, larger.exponent - 55);
|
|
534
|
+
}
|
|
535
|
+
|
|
536
|
+
// Subtract two raw binary64 values and round the exact result once to f32.
|
|
537
|
+
// The input words are canonical high/low words: .x contains sign/exponent/high
|
|
538
|
+
// fraction bits, and .y contains the low 32 fraction bits.
|
|
539
|
+
fn sub_fp64u32_to_f32_bits(aBits: vec2u, bBits: vec2u) -> u32 {
|
|
540
|
+
let a = fp64_decode_bits(aBits);
|
|
541
|
+
let b = fp64_decode_bits(bBits);
|
|
542
|
+
let bSubtractionSign = b.sign ^ 1u;
|
|
543
|
+
|
|
544
|
+
if (a.isNan || b.isNan) {
|
|
545
|
+
return 0x7fc00000u;
|
|
546
|
+
}
|
|
547
|
+
if (a.isInf && b.isInf) {
|
|
548
|
+
if (a.sign == bSubtractionSign) {
|
|
549
|
+
return (a.sign << 31u) | 0x7f800000u;
|
|
550
|
+
}
|
|
551
|
+
return 0x7fc00000u;
|
|
552
|
+
}
|
|
553
|
+
if (a.isInf) {
|
|
554
|
+
return (a.sign << 31u) | 0x7f800000u;
|
|
555
|
+
}
|
|
556
|
+
if (b.isInf) {
|
|
557
|
+
return (bSubtractionSign << 31u) | 0x7f800000u;
|
|
558
|
+
}
|
|
559
|
+
if (a.isZero && b.isZero) {
|
|
560
|
+
return select(0u, 0x80000000u, a.sign == 1u && b.sign == 0u);
|
|
561
|
+
}
|
|
562
|
+
|
|
563
|
+
let magnitudeComparison = fp64_finite_magnitude_compare(a, b);
|
|
564
|
+
if (a.sign == bSubtractionSign) {
|
|
565
|
+
if (magnitudeComparison >= 0) {
|
|
566
|
+
return fp64_add_aligned_magnitudes_to_f32_bits(a.sign, a, b);
|
|
567
|
+
}
|
|
568
|
+
return fp64_add_aligned_magnitudes_to_f32_bits(a.sign, b, a);
|
|
569
|
+
}
|
|
570
|
+
|
|
571
|
+
if (magnitudeComparison == 0) {
|
|
572
|
+
return 0u;
|
|
573
|
+
}
|
|
574
|
+
if (magnitudeComparison > 0) {
|
|
575
|
+
return fp64_sub_aligned_magnitudes_to_f32_bits(a.sign, a, b);
|
|
576
|
+
}
|
|
577
|
+
return fp64_sub_aligned_magnitudes_to_f32_bits(bSubtractionSign, b, a);
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
fn sub_fp64u32_to_f32(aBits: vec2u, bBits: vec2u) -> f32 {
|
|
581
|
+
return bitcast<f32>(sub_fp64u32_to_f32_bits(aBits, bBits));
|
|
582
|
+
}
|
|
583
|
+
|
|
584
|
+
// Subtract two raw binary64 values, round once to binary64, then split the
|
|
585
|
+
// result into normalized f32 limbs. Finite results must fit within the f32
|
|
586
|
+
// exponent range; larger magnitudes map to infinity and smaller magnitudes
|
|
587
|
+
// map to zero. The input words use canonical high/low word order.
|
|
588
|
+
fn sub_fp64u32_to_fp64_bits(aBits: vec2u, bBits: vec2u) -> vec2u {
|
|
589
|
+
let a = fp64_decode_bits(aBits);
|
|
590
|
+
let b = fp64_decode_bits(bBits);
|
|
591
|
+
let bSubtractionSign = b.sign ^ 1u;
|
|
592
|
+
|
|
593
|
+
if (a.isNan || b.isNan) {
|
|
594
|
+
return vec2u(0x7fc00000u, 0u);
|
|
595
|
+
}
|
|
596
|
+
if (a.isInf && b.isInf) {
|
|
597
|
+
if (a.sign == bSubtractionSign) {
|
|
598
|
+
return vec2u((a.sign << 31u) | 0x7f800000u, 0u);
|
|
599
|
+
}
|
|
600
|
+
return vec2u(0x7fc00000u, 0u);
|
|
601
|
+
}
|
|
602
|
+
if (a.isInf) {
|
|
603
|
+
return vec2u((a.sign << 31u) | 0x7f800000u, 0u);
|
|
604
|
+
}
|
|
605
|
+
if (b.isInf) {
|
|
606
|
+
return vec2u((bSubtractionSign << 31u) | 0x7f800000u, 0u);
|
|
607
|
+
}
|
|
608
|
+
if (a.isZero && b.isZero) {
|
|
609
|
+
return vec2u(0u);
|
|
610
|
+
}
|
|
611
|
+
|
|
612
|
+
let magnitudeComparison = fp64_finite_magnitude_compare(a, b);
|
|
613
|
+
if (a.sign == bSubtractionSign) {
|
|
614
|
+
if (magnitudeComparison >= 0) {
|
|
615
|
+
return fp64_add_aligned_magnitudes_to_fp64_bits(a.sign, a, b);
|
|
616
|
+
}
|
|
617
|
+
return fp64_add_aligned_magnitudes_to_fp64_bits(a.sign, b, a);
|
|
618
|
+
}
|
|
619
|
+
|
|
620
|
+
if (magnitudeComparison == 0) {
|
|
621
|
+
return vec2u(0u);
|
|
622
|
+
}
|
|
623
|
+
if (magnitudeComparison > 0) {
|
|
624
|
+
return fp64_sub_aligned_magnitudes_to_fp64_bits(a.sign, a, b);
|
|
625
|
+
}
|
|
626
|
+
return fp64_sub_aligned_magnitudes_to_fp64_bits(bSubtractionSign, b, a);
|
|
627
|
+
}
|
|
628
|
+
|
|
629
|
+
fn sub_fp64u32_to_fp64(aBits: vec2u, bBits: vec2u) -> vec2f {
|
|
630
|
+
let resultBits = sub_fp64u32_to_fp64_bits(aBits, bBits);
|
|
631
|
+
return vec2f(bitcast<f32>(resultBits.x), bitcast<f32>(resultBits.y));
|
|
632
|
+
}
|
|
633
|
+
#endif
|
|
634
|
+
|
|
635
|
+
#ifndef LUMA_FP64_PREDICATE_ONLY
|
|
636
|
+
// Zero bits the compiler cannot prove are zero: the uniform ONE is 1.0 at runtime.
|
|
637
|
+
// Some WGSL backends compile with fast-math flags (e.g. Firefox WebGPU on Windows, where DXC
|
|
638
|
+
// runs without IEEE strictness). There, a float barrier such as \`x + ONE * 0.0\` folds away,
|
|
639
|
+
// and the error terms of the double-single transforms are re-associated and lost. An integer
|
|
640
|
+
// OR is opaque to floating-point simplification, and unlike XOR two nested barriers do not
|
|
641
|
+
// cancel. Each rounding step the transforms rely on gets its own barrier.
|
|
642
|
+
fn fp64_runtime_zero_bits() -> u32 {
|
|
643
|
+
return bitcast<u32>(fp64arithmetic.ONE) ^ 0x3f800000u;
|
|
644
|
+
}
|
|
645
|
+
|
|
646
|
+
fn fp64_runtime_zero() -> f32 {
|
|
647
|
+
return bitcast<f32>(fp64_runtime_zero_bits());
|
|
648
|
+
}
|
|
649
|
+
|
|
650
|
+
fn prevent_fp64_optimization(value: f32) -> f32 {
|
|
651
|
+
#ifdef LUMA_FP64_CODE_ELIMINATION_WORKAROUND
|
|
652
|
+
return bitcast<f32>(bitcast<u32>(value) | fp64_runtime_zero_bits());
|
|
653
|
+
#else
|
|
654
|
+
return value;
|
|
655
|
+
#endif
|
|
656
|
+
}
|
|
657
|
+
#endif
|
|
658
|
+
|
|
659
|
+
#ifdef LUMA_FP64_INTEGER_ARITHMETIC
|
|
660
|
+
${import_fp64_arithmetic_wgsl_integer.fp64arithmeticWGSLInteger}
|
|
661
|
+
#else
|
|
662
|
+
#ifdef LUMA_FP64_HYBRID_ARITHMETIC
|
|
663
|
+
${import_fp64_arithmetic_wgsl_hybrid.fp64arithmeticWGSLHybrid}
|
|
664
|
+
#else
|
|
665
|
+
fn split(a: f32) -> vec2f {
|
|
666
|
+
let splitValue = prevent_fp64_optimization(fp64arithmetic.SPLIT + fp64_runtime_zero());
|
|
667
|
+
let t = prevent_fp64_optimization(a * splitValue);
|
|
668
|
+
let temp = prevent_fp64_optimization(t - a);
|
|
669
|
+
let aHi = prevent_fp64_optimization(t - temp);
|
|
670
|
+
let aLo = prevent_fp64_optimization(a - aHi);
|
|
671
|
+
return vec2f(aHi, aLo);
|
|
672
|
+
}
|
|
673
|
+
|
|
674
|
+
fn split2(a: vec2f) -> vec2f {
|
|
675
|
+
var b = split(a.x);
|
|
676
|
+
b.y = prevent_fp64_optimization(b.y + a.y);
|
|
677
|
+
return b;
|
|
678
|
+
}
|
|
679
|
+
|
|
680
|
+
fn quickTwoSum(a: f32, b: f32) -> vec2f {
|
|
681
|
+
let sum = prevent_fp64_optimization(a + b);
|
|
682
|
+
let err = prevent_fp64_optimization(b - prevent_fp64_optimization(sum - a));
|
|
683
|
+
return vec2f(sum, err);
|
|
684
|
+
}
|
|
685
|
+
|
|
686
|
+
fn twoSum(a: f32, b: f32) -> vec2f {
|
|
687
|
+
let s = prevent_fp64_optimization(a + b);
|
|
688
|
+
let v = prevent_fp64_optimization(s - a);
|
|
689
|
+
let aErr = prevent_fp64_optimization(a - prevent_fp64_optimization(s - v));
|
|
690
|
+
let bErr = prevent_fp64_optimization(b - v);
|
|
691
|
+
let err = prevent_fp64_optimization(aErr + bErr);
|
|
692
|
+
return vec2f(s, err);
|
|
693
|
+
}
|
|
694
|
+
|
|
695
|
+
fn twoSub(a: f32, b: f32) -> vec2f {
|
|
696
|
+
let s = prevent_fp64_optimization(a - b);
|
|
697
|
+
let v = prevent_fp64_optimization(s - a);
|
|
698
|
+
let aErr = prevent_fp64_optimization(a - prevent_fp64_optimization(s - v));
|
|
699
|
+
let bErr = prevent_fp64_optimization(b + v);
|
|
700
|
+
let err = prevent_fp64_optimization(aErr - bErr);
|
|
701
|
+
return vec2f(s, err);
|
|
702
|
+
}
|
|
703
|
+
|
|
704
|
+
fn twoSqr(a: f32) -> vec2f {
|
|
705
|
+
let prod = prevent_fp64_optimization(a * a);
|
|
706
|
+
let aFp64 = split(a);
|
|
707
|
+
let highProduct = prevent_fp64_optimization(aFp64.x * aFp64.x);
|
|
708
|
+
let crossProduct = prevent_fp64_optimization(2.0 * aFp64.x * aFp64.y);
|
|
709
|
+
let lowProduct = prevent_fp64_optimization(aFp64.y * aFp64.y);
|
|
710
|
+
let highErr = prevent_fp64_optimization(highProduct - prod);
|
|
711
|
+
let err = prevent_fp64_optimization(
|
|
712
|
+
prevent_fp64_optimization(highErr + crossProduct) + lowProduct
|
|
713
|
+
);
|
|
714
|
+
return vec2f(prod, err);
|
|
715
|
+
}
|
|
716
|
+
|
|
717
|
+
fn twoProd(a: f32, b: f32) -> vec2f {
|
|
718
|
+
let prod = prevent_fp64_optimization(a * b);
|
|
719
|
+
let aFp64 = split(a);
|
|
720
|
+
let bFp64 = split(b);
|
|
721
|
+
let highProduct = prevent_fp64_optimization(aFp64.x * bFp64.x);
|
|
722
|
+
let crossProduct1 = prevent_fp64_optimization(aFp64.x * bFp64.y);
|
|
723
|
+
let crossProduct2 = prevent_fp64_optimization(aFp64.y * bFp64.x);
|
|
724
|
+
let lowProduct = prevent_fp64_optimization(aFp64.y * bFp64.y);
|
|
725
|
+
#ifdef LUMA_FP64_CODE_ELIMINATION_WORKAROUND
|
|
726
|
+
let err1 = (highProduct - prod) * fp64arithmetic.ONE;
|
|
727
|
+
let err2 = crossProduct1 * fp64arithmetic.ONE * fp64arithmetic.ONE;
|
|
728
|
+
let err3 = crossProduct2 * fp64arithmetic.ONE * fp64arithmetic.ONE * fp64arithmetic.ONE;
|
|
729
|
+
let err4 =
|
|
730
|
+
lowProduct *
|
|
731
|
+
fp64arithmetic.ONE *
|
|
732
|
+
fp64arithmetic.ONE *
|
|
733
|
+
fp64arithmetic.ONE *
|
|
734
|
+
fp64arithmetic.ONE;
|
|
735
|
+
#else
|
|
736
|
+
let err1 = highProduct - prod;
|
|
737
|
+
let err2 = crossProduct1;
|
|
738
|
+
let err3 = crossProduct2;
|
|
739
|
+
let err4 = lowProduct;
|
|
740
|
+
#endif
|
|
741
|
+
let err12InputA = prevent_fp64_optimization(err1);
|
|
742
|
+
let err12InputB = prevent_fp64_optimization(err2);
|
|
743
|
+
let err12 = prevent_fp64_optimization(err12InputA + err12InputB);
|
|
744
|
+
let err123InputA = prevent_fp64_optimization(err12);
|
|
745
|
+
let err123InputB = prevent_fp64_optimization(err3);
|
|
746
|
+
let err123 = prevent_fp64_optimization(err123InputA + err123InputB);
|
|
747
|
+
let err1234InputA = prevent_fp64_optimization(err123);
|
|
748
|
+
let err1234InputB = prevent_fp64_optimization(err4);
|
|
749
|
+
let err = prevent_fp64_optimization(err1234InputA + err1234InputB);
|
|
750
|
+
return vec2f(prod, err);
|
|
751
|
+
}
|
|
752
|
+
|
|
753
|
+
fn sum_fp64(a: vec2f, b: vec2f) -> vec2f {
|
|
754
|
+
var s = twoSum(a.x, b.x);
|
|
755
|
+
let t = twoSum(a.y, b.y);
|
|
756
|
+
s.y = prevent_fp64_optimization(s.y + t.x);
|
|
757
|
+
s = quickTwoSum(s.x, s.y);
|
|
758
|
+
s.y = prevent_fp64_optimization(s.y + t.y);
|
|
759
|
+
s = quickTwoSum(s.x, s.y);
|
|
760
|
+
return s;
|
|
761
|
+
}
|
|
762
|
+
|
|
763
|
+
fn sub_fp64(a: vec2f, b: vec2f) -> vec2f {
|
|
764
|
+
var s = twoSub(a.x, b.x);
|
|
765
|
+
let t = twoSub(a.y, b.y);
|
|
766
|
+
s.y = prevent_fp64_optimization(s.y + t.x);
|
|
767
|
+
s = quickTwoSum(s.x, s.y);
|
|
768
|
+
s.y = prevent_fp64_optimization(s.y + t.y);
|
|
769
|
+
s = quickTwoSum(s.x, s.y);
|
|
770
|
+
return s;
|
|
771
|
+
}
|
|
772
|
+
|
|
773
|
+
fn mul_fp64(a: vec2f, b: vec2f) -> vec2f {
|
|
774
|
+
var prod = twoProd(a.x, b.x);
|
|
775
|
+
let crossProduct1 = prevent_fp64_optimization(a.x * b.y);
|
|
776
|
+
prod.y = prevent_fp64_optimization(prod.y + crossProduct1);
|
|
777
|
+
#ifdef LUMA_FP64_HIGH_BITS_OVERFLOW_WORKAROUND
|
|
778
|
+
prod = split2(prod);
|
|
779
|
+
#endif
|
|
780
|
+
prod = quickTwoSum(prod.x, prod.y);
|
|
781
|
+
let crossProduct2 = prevent_fp64_optimization(a.y * b.x);
|
|
782
|
+
prod.y = prevent_fp64_optimization(prod.y + crossProduct2);
|
|
783
|
+
#ifdef LUMA_FP64_HIGH_BITS_OVERFLOW_WORKAROUND
|
|
784
|
+
prod = split2(prod);
|
|
785
|
+
#endif
|
|
786
|
+
prod = quickTwoSum(prod.x, prod.y);
|
|
787
|
+
return prod;
|
|
788
|
+
}
|
|
789
|
+
|
|
790
|
+
#ifndef LUMA_FP64_PREDICATE_ONLY
|
|
791
|
+
fn div_fp64(a: vec2f, b: vec2f) -> vec2f {
|
|
792
|
+
let xn = prevent_fp64_optimization(1.0 / b.x);
|
|
793
|
+
let yn = mul_fp64(a, vec2f(xn, fp64_runtime_zero()));
|
|
794
|
+
let diff = prevent_fp64_optimization(sub_fp64(a, mul_fp64(b, yn)).x);
|
|
795
|
+
let prod = twoProd(xn, diff);
|
|
796
|
+
return sum_fp64(yn, prod);
|
|
797
|
+
}
|
|
798
|
+
|
|
799
|
+
fn sqrt_fp64(a: vec2f) -> vec2f {
|
|
800
|
+
if (a.x == 0.0 && a.y == 0.0) {
|
|
801
|
+
return vec2f(0.0, 0.0);
|
|
802
|
+
}
|
|
803
|
+
if (a.x < 0.0) {
|
|
804
|
+
let nanValue = fp64_nan(a.x);
|
|
805
|
+
return vec2f(nanValue, nanValue);
|
|
806
|
+
}
|
|
807
|
+
|
|
808
|
+
let x = prevent_fp64_optimization(1.0 / sqrt(a.x));
|
|
809
|
+
let yn = prevent_fp64_optimization(a.x * x);
|
|
810
|
+
#ifdef LUMA_FP64_CODE_ELIMINATION_WORKAROUND
|
|
811
|
+
let ynSqr = twoSqr(yn) * fp64arithmetic.ONE;
|
|
812
|
+
#else
|
|
813
|
+
let ynSqr = twoSqr(yn);
|
|
814
|
+
#endif
|
|
815
|
+
let diff = prevent_fp64_optimization(sub_fp64(a, ynSqr).x);
|
|
816
|
+
let prod = twoProd(prevent_fp64_optimization(x * 0.5), diff);
|
|
817
|
+
#ifdef LUMA_FP64_HIGH_BITS_OVERFLOW_WORKAROUND
|
|
818
|
+
return sum_fp64(split(yn), prod);
|
|
819
|
+
#else
|
|
820
|
+
return sum_fp64(vec2f(yn, 0.0), prod);
|
|
821
|
+
#endif
|
|
822
|
+
}
|
|
823
|
+
#endif
|
|
824
|
+
#endif
|
|
825
|
+
#endif
|
|
826
|
+
|
|
827
|
+
#ifndef LUMA_FP64_PREDICATE_ONLY
|
|
828
|
+
fn fp64_f32_bits_is_nan(bits: u32) -> bool {
|
|
829
|
+
return (bits & 0x7fffffffu) > 0x7f800000u;
|
|
830
|
+
}
|
|
831
|
+
|
|
832
|
+
fn fp64_f32_bits_is_inf(bits: u32) -> bool {
|
|
833
|
+
return (bits & 0x7fffffffu) == 0x7f800000u;
|
|
834
|
+
}
|
|
835
|
+
|
|
836
|
+
fn fp64_compare_f32_bits(aBits: u32, bBits: u32) -> i32 {
|
|
837
|
+
let aMagnitude = aBits & 0x7fffffffu;
|
|
838
|
+
let bMagnitude = bBits & 0x7fffffffu;
|
|
839
|
+
if (aMagnitude == 0u && bMagnitude == 0u) {
|
|
840
|
+
return 0;
|
|
841
|
+
}
|
|
842
|
+
let aSign = aBits >> 31u;
|
|
843
|
+
let bSign = bBits >> 31u;
|
|
844
|
+
if (aSign != bSign) {
|
|
845
|
+
return select(1, -1, aSign == 1u);
|
|
846
|
+
}
|
|
847
|
+
if (aMagnitude == bMagnitude) {
|
|
848
|
+
return 0;
|
|
849
|
+
}
|
|
850
|
+
let magnitudeComparison = select(-1, 1, aMagnitude > bMagnitude);
|
|
851
|
+
return select(magnitudeComparison, -magnitudeComparison, aSign == 1u);
|
|
852
|
+
}
|
|
853
|
+
|
|
854
|
+
// Normalize an arbitrary pair of finite f32 limbs with integer accumulation.
|
|
855
|
+
// This is independent of LUMA_FP64_INTEGER_ARITHMETIC and canonicalizes every
|
|
856
|
+
// representation of zero to vec2f(+0.0, +0.0).
|
|
857
|
+
fn normalize_fp64(value: vec2f) -> vec2f {
|
|
858
|
+
let resultBits = fp64_add_raw_f32_bits(bitcast<u32>(value.x), bitcast<u32>(value.y));
|
|
859
|
+
return vec2f(bitcast<f32>(resultBits.x), bitcast<f32>(resultBits.y));
|
|
860
|
+
}
|
|
861
|
+
|
|
862
|
+
fn is_nan_fp64(value: vec2f) -> bool {
|
|
863
|
+
let normalized = normalize_fp64(value);
|
|
864
|
+
return fp64_f32_bits_is_nan(bitcast<u32>(normalized.x)) ||
|
|
865
|
+
fp64_f32_bits_is_nan(bitcast<u32>(normalized.y));
|
|
866
|
+
}
|
|
867
|
+
|
|
868
|
+
fn is_finite_fp64(value: vec2f) -> bool {
|
|
869
|
+
let normalized = normalize_fp64(value);
|
|
870
|
+
let highBits = bitcast<u32>(normalized.x);
|
|
871
|
+
let lowBits = bitcast<u32>(normalized.y);
|
|
872
|
+
return !fp64_f32_bits_is_nan(highBits) && !fp64_f32_bits_is_nan(lowBits) &&
|
|
873
|
+
!fp64_f32_bits_is_inf(highBits) && !fp64_f32_bits_is_inf(lowBits);
|
|
874
|
+
}
|
|
875
|
+
|
|
876
|
+
// Returns -1, 0, or 1. NaN is unordered and returns 0; call is_nan_fp64 or
|
|
877
|
+
// is_finite_fp64 first when 0 must mean a finite zero.
|
|
878
|
+
fn sign_fp64(value: vec2f) -> i32 {
|
|
879
|
+
let normalized = normalize_fp64(value);
|
|
880
|
+
let highBits = bitcast<u32>(normalized.x);
|
|
881
|
+
let lowBits = bitcast<u32>(normalized.y);
|
|
882
|
+
if (fp64_f32_bits_is_nan(highBits) || fp64_f32_bits_is_nan(lowBits)) {
|
|
883
|
+
return 0;
|
|
884
|
+
}
|
|
885
|
+
if ((highBits & 0x7fffffffu) != 0u) {
|
|
886
|
+
return select(1, -1, (highBits >> 31u) == 1u);
|
|
887
|
+
}
|
|
888
|
+
if ((lowBits & 0x7fffffffu) != 0u) {
|
|
889
|
+
return select(1, -1, (lowBits >> 31u) == 1u);
|
|
890
|
+
}
|
|
891
|
+
return 0;
|
|
892
|
+
}
|
|
893
|
+
|
|
894
|
+
// Compares double-single values and returns -1, 0, or 1. NaN is unordered
|
|
895
|
+
// and returns 0; callers that require equality semantics must first check
|
|
896
|
+
// is_nan_fp64 or is_finite_fp64.
|
|
897
|
+
fn compare_fp64(a: vec2f, b: vec2f) -> i32 {
|
|
898
|
+
let normalizedA = normalize_fp64(a);
|
|
899
|
+
let normalizedB = normalize_fp64(b);
|
|
900
|
+
let aHighBits = bitcast<u32>(normalizedA.x);
|
|
901
|
+
let aLowBits = bitcast<u32>(normalizedA.y);
|
|
902
|
+
let bHighBits = bitcast<u32>(normalizedB.x);
|
|
903
|
+
let bLowBits = bitcast<u32>(normalizedB.y);
|
|
904
|
+
if (fp64_f32_bits_is_nan(aHighBits) || fp64_f32_bits_is_nan(aLowBits) ||
|
|
905
|
+
fp64_f32_bits_is_nan(bHighBits) || fp64_f32_bits_is_nan(bLowBits)) {
|
|
906
|
+
return 0;
|
|
907
|
+
}
|
|
908
|
+
let highComparison = fp64_compare_f32_bits(aHighBits, bHighBits);
|
|
909
|
+
if (highComparison != 0) {
|
|
910
|
+
return highComparison;
|
|
911
|
+
}
|
|
912
|
+
return fp64_compare_f32_bits(aLowBits, bLowBits);
|
|
913
|
+
}
|
|
914
|
+
|
|
915
|
+
// Scale by 2^exponent under either arithmetic. The classic path repacks each limb with
|
|
916
|
+
// integer operations and no floating-point arithmetic, so hardware that flushes subnormal
|
|
917
|
+
// results cannot zero a subnormal limb. Its result has the value of the integer path's,
|
|
918
|
+
// which also renormalizes the limbs; that renormalization would flush them here.
|
|
919
|
+
fn fp64_scale_fp64(value: vec2f, exponent: i32) -> vec2f {
|
|
920
|
+
#ifdef LUMA_FP64_INTEGER_ARITHMETIC
|
|
921
|
+
return fp64_scale_fp64_integer(value, exponent);
|
|
922
|
+
#else
|
|
923
|
+
let high = fp64_decode_raw_f32_bits(bitcast<u32>(value.x));
|
|
924
|
+
let low = fp64_decode_raw_f32_bits(bitcast<u32>(value.y));
|
|
925
|
+
var scaledHigh = value.x;
|
|
926
|
+
if (!(high.isZero || high.isInf || high.isNan)) {
|
|
927
|
+
scaledHigh = bitcast<f32>(
|
|
928
|
+
fp64_make_f32_bits_from_u64(high.sign, vec2u(0u, high.significand), high.baseExponent + exponent)
|
|
929
|
+
);
|
|
930
|
+
}
|
|
931
|
+
var scaledLow = value.y;
|
|
932
|
+
if (!(low.isZero || low.isInf || low.isNan)) {
|
|
933
|
+
scaledLow = bitcast<f32>(
|
|
934
|
+
fp64_make_f32_bits_from_u64(low.sign, vec2u(0u, low.significand), low.baseExponent + exponent)
|
|
935
|
+
);
|
|
936
|
+
}
|
|
937
|
+
return vec2f(scaledHigh, scaledLow);
|
|
938
|
+
#endif
|
|
939
|
+
}
|
|
940
|
+
#endif
|
|
941
|
+
`
|
|
942
|
+
);
|
|
943
|
+
// Annotate the CommonJS export names for ESM import in node:
|
|
944
|
+
0 && (module.exports = {
|
|
945
|
+
fp64arithmeticWGSL
|
|
946
|
+
});
|