@luma.gl/shaders 0.0.0-stage → 10.0.0-alpha.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +38 -0
- package/README.md +25 -2
- package/dist/dist.dev.js +21598 -0
- package/dist/dist.min.js +13439 -0
- package/dist/glsl.cjs +33 -0
- package/dist/glsl.cjs.map +6 -0
- package/dist/glsl.d.ts +6 -0
- package/dist/glsl.d.ts.map +1 -0
- package/dist/glsl.js +7 -0
- package/dist/glsl.js.map +1 -0
- package/dist/index.cjs +278 -0
- package/dist/index.cjs.map +6 -0
- package/dist/index.d.ts +108 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +74 -0
- package/dist/index.js.map +1 -0
- package/dist/lib/color/normalize-byte-colors.cjs +50 -0
- package/dist/lib/color/normalize-byte-colors.d.ts +23 -0
- package/dist/lib/color/normalize-byte-colors.d.ts.map +1 -0
- package/dist/lib/color/normalize-byte-colors.js +42 -0
- package/dist/lib/color/normalize-byte-colors.js.map +1 -0
- package/dist/lib/filters/prop-types.cjs +90 -0
- package/dist/lib/filters/prop-types.d.ts +44 -0
- package/dist/lib/filters/prop-types.d.ts.map +1 -0
- package/dist/lib/filters/prop-types.js +96 -0
- package/dist/lib/filters/prop-types.js.map +1 -0
- package/dist/lib/glsl-shader-assembler.cjs +50 -0
- package/dist/lib/glsl-shader-assembler.d.ts +19 -0
- package/dist/lib/glsl-shader-assembler.d.ts.map +1 -0
- package/dist/lib/glsl-shader-assembler.js +29 -0
- package/dist/lib/glsl-shader-assembler.js.map +1 -0
- package/dist/lib/glsl-utils/get-shader-info.cjs +52 -0
- package/dist/lib/glsl-utils/get-shader-info.d.ts +9 -0
- package/dist/lib/glsl-utils/get-shader-info.d.ts.map +1 -0
- package/dist/lib/glsl-utils/get-shader-info.js +33 -0
- package/dist/lib/glsl-utils/get-shader-info.js.map +1 -0
- package/dist/lib/glsl-utils/shader-utils.cjs +126 -0
- package/dist/lib/glsl-utils/shader-utils.d.ts +23 -0
- package/dist/lib/glsl-utils/shader-utils.d.ts.map +1 -0
- package/dist/lib/glsl-utils/shader-utils.js +92 -0
- package/dist/lib/glsl-utils/shader-utils.js.map +1 -0
- package/dist/lib/preprocessor/preprocessor.cjs +128 -0
- package/dist/lib/preprocessor/preprocessor.d.ts +15 -0
- package/dist/lib/preprocessor/preprocessor.d.ts.map +1 -0
- package/dist/lib/preprocessor/preprocessor.js +120 -0
- package/dist/lib/preprocessor/preprocessor.js.map +1 -0
- package/dist/lib/shader-assembler-base.cjs +132 -0
- package/dist/lib/shader-assembler-base.d.ts +51 -0
- package/dist/lib/shader-assembler-base.d.ts.map +1 -0
- package/dist/lib/shader-assembler-base.js +127 -0
- package/dist/lib/shader-assembler-base.js.map +1 -0
- package/dist/lib/shader-assembler.cjs +33 -0
- package/dist/lib/shader-assembler.d.ts +4 -0
- package/dist/lib/shader-assembler.d.ts.map +1 -0
- package/dist/lib/shader-assembler.js +7 -0
- package/dist/lib/shader-assembler.js.map +1 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.cjs +181 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts +70 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts.map +1 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.js +208 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.js.map +1 -0
- package/dist/lib/shader-assembly/assemble-shaders.cjs +42 -0
- package/dist/lib/shader-assembly/assemble-shaders.d.ts +10 -0
- package/dist/lib/shader-assembly/assemble-shaders.d.ts.map +1 -0
- package/dist/lib/shader-assembly/assemble-shaders.js +10 -0
- package/dist/lib/shader-assembly/assemble-shaders.js.map +1 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.cjs +498 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts +70 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts.map +1 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.js +480 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.js.map +1 -0
- package/dist/lib/shader-assembly/platform-defines.cjs +79 -0
- package/dist/lib/shader-assembly/platform-defines.d.ts +4 -0
- package/dist/lib/shader-assembly/platform-defines.d.ts.map +1 -0
- package/dist/lib/shader-assembly/platform-defines.js +52 -0
- package/dist/lib/shader-assembly/platform-defines.js.map +1 -0
- package/dist/lib/shader-assembly/platform-info.cjs +15 -0
- package/dist/lib/shader-assembly/platform-info.d.ts +20 -0
- package/dist/lib/shader-assembly/platform-info.d.ts.map +1 -0
- package/dist/lib/shader-assembly/platform-info.js +5 -0
- package/dist/lib/shader-assembly/platform-info.js.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.cjs +96 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.d.ts +16 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.js +79 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.js.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-types.cjs +15 -0
- package/dist/lib/shader-assembly/shader-assembly-types.d.ts +132 -0
- package/dist/lib/shader-assembly/shader-assembly-types.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-types.js +5 -0
- package/dist/lib/shader-assembly/shader-assembly-types.js.map +1 -0
- package/dist/lib/shader-assembly/shader-injection-targets.cjs +103 -0
- package/dist/lib/shader-assembly/shader-injection-targets.d.ts +46 -0
- package/dist/lib/shader-assembly/shader-injection-targets.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-injection-targets.js +83 -0
- package/dist/lib/shader-assembly/shader-injection-targets.js.map +1 -0
- package/dist/lib/shader-assembly/shader-injections.cjs +204 -0
- package/dist/lib/shader-assembly/shader-injections.d.ts +49 -0
- package/dist/lib/shader-assembly/shader-injections.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-injections.js +207 -0
- package/dist/lib/shader-assembly/shader-injections.js.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.cjs +434 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts +15 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.js +438 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.js.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.cjs +254 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts +12 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js +237 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.cjs +166 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts +37 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.js +144 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.cjs +184 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts +19 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.js +151 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-injection-target-names.cjs +163 -0
- package/dist/lib/shader-assembly/wgsl-injection-target-names.d.ts +8 -0
- package/dist/lib/shader-assembly/wgsl-injection-target-names.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-injection-target-names.js +145 -0
- package/dist/lib/shader-assembly/wgsl-injection-target-names.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.cjs +502 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts +14 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.js +498 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.js.map +1 -0
- package/dist/lib/shader-generator/generate-shader.cjs +36 -0
- package/dist/lib/shader-generator/generate-shader.d.ts +8 -0
- package/dist/lib/shader-generator/generate-shader.d.ts.map +1 -0
- package/dist/lib/shader-generator/generate-shader.js +15 -0
- package/dist/lib/shader-generator/generate-shader.js.map +1 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.cjs +94 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.d.ts +7 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.d.ts.map +1 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.js +79 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.js.map +1 -0
- package/dist/lib/shader-generator/utils/capitalize.cjs +29 -0
- package/dist/lib/shader-generator/utils/capitalize.d.ts +7 -0
- package/dist/lib/shader-generator/utils/capitalize.d.ts.map +1 -0
- package/dist/lib/shader-generator/utils/capitalize.js +12 -0
- package/dist/lib/shader-generator/utils/capitalize.js.map +1 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.cjs +46 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts +7 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts.map +1 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.js +23 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.js.map +1 -0
- package/dist/lib/shader-module/composite-shader-pass.cjs +15 -0
- package/dist/lib/shader-module/composite-shader-pass.d.ts +41 -0
- package/dist/lib/shader-module/composite-shader-pass.d.ts.map +1 -0
- package/dist/lib/shader-module/composite-shader-pass.js +5 -0
- package/dist/lib/shader-module/composite-shader-pass.js.map +1 -0
- package/dist/lib/shader-module/shader-module-dependencies.cjs +83 -0
- package/dist/lib/shader-module/shader-module-dependencies.d.ts +39 -0
- package/dist/lib/shader-module/shader-module-dependencies.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module-dependencies.js +103 -0
- package/dist/lib/shader-module/shader-module-dependencies.js.map +1 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.cjs +224 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.d.ts +91 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.js +253 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.js.map +1 -0
- package/dist/lib/shader-module/shader-module.cjs +99 -0
- package/dist/lib/shader-module/shader-module.d.ts +94 -0
- package/dist/lib/shader-module/shader-module.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module.js +101 -0
- package/dist/lib/shader-module/shader-module.js.map +1 -0
- package/dist/lib/shader-module/shader-pass.cjs +15 -0
- package/dist/lib/shader-module/shader-pass.d.ts +48 -0
- package/dist/lib/shader-module/shader-pass.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-pass.js +5 -0
- package/dist/lib/shader-module/shader-pass.js.map +1 -0
- package/dist/lib/shader-plugin.cjs +156 -0
- package/dist/lib/shader-plugin.d.ts +61 -0
- package/dist/lib/shader-plugin.d.ts.map +1 -0
- package/dist/lib/shader-plugin.js +147 -0
- package/dist/lib/shader-plugin.js.map +1 -0
- package/dist/lib/shader-transpiler/shader-transpiler.cjs +15 -0
- package/dist/lib/shader-transpiler/shader-transpiler.d.ts +27 -0
- package/dist/lib/shader-transpiler/shader-transpiler.d.ts.map +1 -0
- package/dist/lib/shader-transpiler/shader-transpiler.js +5 -0
- package/dist/lib/shader-transpiler/shader-transpiler.js.map +1 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.cjs +71 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts +9 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts.map +1 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.js +69 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.js.map +1 -0
- package/dist/lib/utils/assert.cjs +34 -0
- package/dist/lib/utils/assert.d.ts +2 -0
- package/dist/lib/utils/assert.d.ts.map +1 -0
- package/dist/lib/utils/assert.js +13 -0
- package/dist/lib/utils/assert.js.map +1 -0
- package/dist/lib/utils/uniform-types.cjs +15 -0
- package/dist/lib/utils/uniform-types.d.ts +18 -0
- package/dist/lib/utils/uniform-types.d.ts.map +1 -0
- package/dist/lib/utils/uniform-types.js +5 -0
- package/dist/lib/utils/uniform-types.js.map +1 -0
- package/dist/lib/wgsl-shader-assembler.cjs +99 -0
- package/dist/lib/wgsl-shader-assembler.d.ts +34 -0
- package/dist/lib/wgsl-shader-assembler.d.ts.map +1 -0
- package/dist/lib/wgsl-shader-assembler.js +84 -0
- package/dist/lib/wgsl-shader-assembler.js.map +1 -0
- package/dist/module-injectors.cjs +59 -0
- package/dist/module-injectors.d.ts +3 -0
- package/dist/module-injectors.d.ts.map +1 -0
- package/dist/module-injectors.js +31 -0
- package/dist/module-injectors.js.map +1 -0
- package/dist/modules/color/float-colors.cjs +275 -0
- package/dist/modules/color/float-colors.d.ts +132 -0
- package/dist/modules/color/float-colors.d.ts.map +1 -0
- package/dist/modules/color/float-colors.js +248 -0
- package/dist/modules/color/float-colors.js.map +1 -0
- package/dist/modules/engine/clip/clip.cjs +142 -0
- package/dist/modules/engine/clip/clip.d.ts +12 -0
- package/dist/modules/engine/clip/clip.d.ts.map +1 -0
- package/dist/modules/engine/clip/clip.js +119 -0
- package/dist/modules/engine/clip/clip.js.map +1 -0
- package/dist/modules/engine/filter/filter.cjs +103 -0
- package/dist/modules/engine/filter/filter.d.ts +12 -0
- package/dist/modules/engine/filter/filter.d.ts.map +1 -0
- package/dist/modules/engine/filter/filter.js +80 -0
- package/dist/modules/engine/filter/filter.js.map +1 -0
- package/dist/modules/engine/geometry/geometry.cjs +63 -0
- package/dist/modules/engine/geometry/geometry.d.ts +9 -0
- package/dist/modules/engine/geometry/geometry.d.ts.map +1 -0
- package/dist/modules/engine/geometry/geometry.js +42 -0
- package/dist/modules/engine/geometry/geometry.js.map +1 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.cjs +255 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.d.ts +34 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.d.ts.map +1 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.js +228 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.js.map +1 -0
- package/dist/modules/engine/picking/picking.cjs +210 -0
- package/dist/modules/engine/picking/picking.d.ts +77 -0
- package/dist/modules/engine/picking/picking.d.ts.map +1 -0
- package/dist/modules/engine/picking/picking.js +198 -0
- package/dist/modules/engine/picking/picking.js.map +1 -0
- package/dist/modules/engine/project/project.cjs +138 -0
- package/dist/modules/engine/project/project.d.ts +39 -0
- package/dist/modules/engine/project/project.d.ts.map +1 -0
- package/dist/modules/engine/project/project.js +129 -0
- package/dist/modules/engine/project/project.js.map +1 -0
- package/dist/modules/engine/skin/skin.cjs +212 -0
- package/dist/modules/engine/skin/skin.d.ts +52 -0
- package/dist/modules/engine/skin/skin.d.ts.map +1 -0
- package/dist/modules/engine/skin/skin.js +179 -0
- package/dist/modules/engine/skin/skin.js.map +1 -0
- package/dist/modules/engine/transform/transform.cjs +72 -0
- package/dist/modules/engine/transform/transform.d.ts +6 -0
- package/dist/modules/engine/transform/transform.d.ts.map +1 -0
- package/dist/modules/engine/transform/transform.js +49 -0
- package/dist/modules/engine/transform/transform.js.map +1 -0
- package/dist/modules/geometry/path-dash/path-dash.cjs +93 -0
- package/dist/modules/geometry/path-dash/path-dash.d.ts +10 -0
- package/dist/modules/geometry/path-dash/path-dash.d.ts.map +1 -0
- package/dist/modules/geometry/path-dash/path-dash.js +66 -0
- package/dist/modules/geometry/path-dash/path-dash.js.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.cjs +117 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts +3 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js +87 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.cjs +64 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts +14 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.js +43 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.js.map +1 -0
- package/dist/modules/geometry/point-glow/point-glow.cjs +104 -0
- package/dist/modules/geometry/point-glow/point-glow.d.ts +11 -0
- package/dist/modules/geometry/point-glow/point-glow.d.ts.map +1 -0
- package/dist/modules/geometry/point-glow/point-glow.js +77 -0
- package/dist/modules/geometry/point-glow/point-glow.js.map +1 -0
- package/dist/modules/geometry/precipitation/precipitation.cjs +122 -0
- package/dist/modules/geometry/precipitation/precipitation.d.ts +40 -0
- package/dist/modules/geometry/precipitation/precipitation.d.ts.map +1 -0
- package/dist/modules/geometry/precipitation/precipitation.js +95 -0
- package/dist/modules/geometry/precipitation/precipitation.js.map +1 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.cjs +158 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts +60 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts.map +1 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.js +137 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.js.map +1 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.cjs +2304 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts +3 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts.map +1 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.js +2283 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.js.map +1 -0
- package/dist/modules/geospatial/dggs/dggs.cjs +31 -0
- package/dist/modules/geospatial/dggs/dggs.d.ts +6 -0
- package/dist/modules/geospatial/dggs/dggs.d.ts.map +1 -0
- package/dist/modules/geospatial/dggs/dggs.js +10 -0
- package/dist/modules/geospatial/dggs/dggs.js.map +1 -0
- package/dist/modules/lighting/area-lighting/area-light-types.cjs +68 -0
- package/dist/modules/lighting/area-lighting/area-light-types.d.ts +34 -0
- package/dist/modules/lighting/area-lighting/area-light-types.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/area-light-types.js +40 -0
- package/dist/modules/lighting/area-lighting/area-light-types.js.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.cjs +101 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts +3 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.js +71 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.js.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting.cjs +62 -0
- package/dist/modules/lighting/area-lighting/area-lighting.d.ts +89 -0
- package/dist/modules/lighting/area-lighting/area-lighting.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting.js +41 -0
- package/dist/modules/lighting/area-lighting/area-lighting.js.map +1 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.cjs +192 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts +3 -0
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- package/dist/types/shader-layout.js.map +1 -0
- package/dist/types/shader-type-decoder.cjs +240 -0
- package/dist/types/shader-type-decoder.d.ts +41 -0
- package/dist/types/shader-type-decoder.d.ts.map +1 -0
- package/dist/types/shader-type-decoder.js +210 -0
- package/dist/types/shader-type-decoder.js.map +1 -0
- package/dist/types/shader-types.cjs +15 -0
- package/dist/types/shader-types.d.ts +101 -0
- package/dist/types/shader-types.d.ts.map +1 -0
- package/dist/types/shader-types.js +30 -0
- package/dist/types/shader-types.js.map +1 -0
- package/dist/types/texture-formats.cjs +15 -0
- package/dist/types/texture-formats.d.ts +24 -0
- package/dist/types/texture-formats.d.ts.map +1 -0
- package/dist/types/texture-formats.js +5 -0
- package/dist/types/texture-formats.js.map +1 -0
- package/dist/types.cjs +53 -0
- package/dist/types.cjs.map +6 -0
- package/dist/types.d.ts +14 -0
- package/dist/types.d.ts.map +1 -0
- package/dist/types.js +7 -0
- package/dist/types.js.map +1 -0
- package/dist/wgsl.cjs +55 -0
- package/dist/wgsl.cjs.map +6 -0
- package/dist/wgsl.d.ts +8 -0
- package/dist/wgsl.d.ts.map +1 -0
- package/dist/wgsl.js +9 -0
- package/dist/wgsl.js.map +1 -0
- package/package.json +65 -4
- package/src/glsl.ts +13 -0
- package/src/index.ts +307 -0
- package/src/lib/color/normalize-byte-colors.ts +57 -0
- package/src/lib/filters/prop-types.ts +150 -0
- package/src/lib/glsl-shader-assembler.ts +39 -0
- package/src/lib/glsl-utils/get-shader-info.ts +42 -0
- package/src/lib/glsl-utils/shader-utils.ts +110 -0
- package/src/lib/preprocessor/preprocessor.ts +157 -0
- package/src/lib/shader-assembler-base.ts +169 -0
- package/src/lib/shader-assembler.ts +7 -0
- package/src/lib/shader-assembly/assemble-glsl-shaders.ts +305 -0
- package/src/lib/shader-assembly/assemble-shaders.ts +13 -0
- package/src/lib/shader-assembly/assemble-wgsl-shaders.ts +830 -0
- package/src/lib/shader-assembly/platform-defines.ts +58 -0
- package/src/lib/shader-assembly/platform-info.ts +23 -0
- package/src/lib/shader-assembly/shader-assembly-shared.ts +95 -0
- package/src/lib/shader-assembly/shader-assembly-types.ts +146 -0
- package/src/lib/shader-assembly/shader-injection-targets.ts +148 -0
- package/src/lib/shader-assembly/shader-injections.ts +298 -0
- package/src/lib/shader-assembly/shader-plugin-varyings.ts +555 -0
- package/src/lib/shader-assembly/shader-plugin-vertex-inputs.ts +279 -0
- package/src/lib/shader-assembly/wgsl-binding-debug.ts +227 -0
- package/src/lib/shader-assembly/wgsl-binding-scan.ts +228 -0
- package/src/lib/shader-assembly/wgsl-injection-target-names.ts +180 -0
- package/src/lib/shader-assembly/wgsl-interface-scan.ts +676 -0
- package/src/lib/shader-generator/generate-shader.ts +27 -0
- package/src/lib/shader-generator/glsl/generate-glsl.ts +101 -0
- package/src/lib/shader-generator/utils/capitalize.ts +12 -0
- package/src/lib/shader-generator/wgsl/generate-wgsl.ts +40 -0
- package/src/lib/shader-module/composite-shader-pass.ts +47 -0
- package/src/lib/shader-module/shader-module-dependencies.ts +128 -0
- package/src/lib/shader-module/shader-module-uniform-layout.ts +420 -0
- package/src/lib/shader-module/shader-module.ts +237 -0
- package/src/lib/shader-module/shader-pass.ts +69 -0
- package/src/lib/shader-plugin.ts +236 -0
- package/src/lib/shader-transpiler/shader-transpiler.ts +34 -0
- package/src/lib/shader-transpiler/transpile-glsl-shader.ts +78 -0
- package/src/lib/utils/assert.ts +13 -0
- package/src/lib/utils/uniform-types.ts +89 -0
- package/src/lib/wgsl-shader-assembler.ts +122 -0
- package/src/module-injectors.ts +32 -0
- package/src/modules/color/float-colors.ts +334 -0
- package/src/modules/engine/clip/clip.ts +139 -0
- package/src/modules/engine/filter/filter.ts +99 -0
- package/src/modules/engine/geometry/geometry.ts +45 -0
- package/src/modules/engine/gpu-animation/gpu-animation.ts +244 -0
- package/src/modules/engine/picking/README.md +88 -0
- package/src/modules/engine/picking/picking.ts +252 -0
- package/src/modules/engine/project/project.ts +166 -0
- package/src/modules/engine/skin/skin.ts +233 -0
- package/src/modules/engine/transform/transform.ts +50 -0
- package/src/modules/geometry/path-dash/path-dash.ts +68 -0
- package/src/modules/geometry/pattern-fill/pattern-fill-shaders.ts +88 -0
- package/src/modules/geometry/pattern-fill/pattern-fill.ts +54 -0
- package/src/modules/geometry/point-glow/point-glow.ts +87 -0
- package/src/modules/geometry/precipitation/README.md +19 -0
- package/src/modules/geometry/precipitation/precipitation.ts +108 -0
- package/src/modules/geometry/sketch-stroke/sketch-stroke.ts +160 -0
- package/src/modules/geospatial/dggs/dggs-wgsl.ts +2284 -0
- package/src/modules/geospatial/dggs/dggs.ts +12 -0
- package/src/modules/lighting/area-lighting/area-light-types.ts +71 -0
- package/src/modules/lighting/area-lighting/area-lighting-shaders.ts +72 -0
- package/src/modules/lighting/area-lighting/area-lighting.ts +63 -0
- package/src/modules/lighting/area-lighting/ltc-shaders.ts +163 -0
- package/src/modules/lighting/atmosphere/README.md +25 -0
- package/src/modules/lighting/atmosphere/atmosphere.ts +246 -0
- package/src/modules/lighting/clouds/README.md +24 -0
- package/src/modules/lighting/clouds/clouds.ts +216 -0
- package/src/modules/lighting/clustered-light-grid/clustered-light-grid.ts +17 -0
- package/src/modules/lighting/contact-shadow/contact-shadow.ts +365 -0
- package/src/modules/lighting/firefly/firefly.ts +64 -0
- package/src/modules/lighting/globe-clouds/globe-clouds.ts +124 -0
- package/src/modules/lighting/gouraud-material/gouraud-material.ts +55 -0
- package/src/modules/lighting/height-fog/README.md +36 -0
- package/src/modules/lighting/height-fog/height-fog-functions.ts +116 -0
- package/src/modules/lighting/height-fog/height-fog.ts +96 -0
- package/src/modules/lighting/ibl/ibl.ts +43 -0
- package/src/modules/lighting/lambert-material/lambert-material.ts +42 -0
- package/src/modules/lighting/lambert-material/lambert-shaders-glsl.ts +61 -0
- package/src/modules/lighting/lambert-material/lambert-shaders-wgsl.ts +73 -0
- package/src/modules/lighting/lights/lighting-glsl.ts +92 -0
- package/src/modules/lighting/lights/lighting-wgsl.ts +91 -0
- package/src/modules/lighting/lights/lighting.ts +385 -0
- package/src/modules/lighting/no-material/dirlight.ts +101 -0
- package/src/modules/lighting/pbr-ambient-occlusion/pbr-ambient-occlusion.ts +78 -0
- package/src/modules/lighting/pbr-contact-shadow/pbr-contact-shadow.ts +78 -0
- package/src/modules/lighting/pbr-material/pbr-material-glsl.ts +1770 -0
- package/src/modules/lighting/pbr-material/pbr-material-wgsl.ts +2065 -0
- package/src/modules/lighting/pbr-material/pbr-material.ts +517 -0
- package/src/modules/lighting/pbr-material/pbr-projection.ts +50 -0
- package/src/modules/lighting/pbr-material/pbr-scene.ts +112 -0
- package/src/modules/lighting/pbr-shadow/pbr-shadow.ts +85 -0
- package/src/modules/lighting/pbr-surface/pbr-surface.ts +103 -0
- package/src/modules/lighting/phong-material/phong-material.ts +53 -0
- package/src/modules/lighting/phong-material/phong-shaders-glsl.ts +73 -0
- package/src/modules/lighting/phong-material/phong-shaders-wgsl.ts +129 -0
- package/src/modules/lighting/prefiltered-environment/prefiltered-environment.ts +370 -0
- package/src/modules/lighting/shadow/shadow-glsl.ts +204 -0
- package/src/modules/lighting/shadow/shadow-types.ts +68 -0
- package/src/modules/lighting/shadow/shadow.ts +536 -0
- package/src/modules/lighting/surface-weather/README.md +28 -0
- package/src/modules/lighting/surface-weather/surface-weather.ts +198 -0
- package/src/modules/lighting/unlit-material/unlit-material.ts +44 -0
- package/src/modules/lighting/water-material/river-water-material.ts +58 -0
- package/src/modules/lighting/water-material/river-water-shaders.ts +234 -0
- package/src/modules/lighting/water-material/water-material.ts +234 -0
- package/src/modules/lighting/water-material/water-shaders-glsl.ts +233 -0
- package/src/modules/lighting/water-material/water-shaders-wgsl.ts +230 -0
- package/src/modules/math/fp16/fp16-utils.ts +156 -0
- package/src/modules/math/fp32/fp32.ts +291 -0
- package/src/modules/math/fp64/fp64-arithmetic-glsl.ts +205 -0
- package/src/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.ts +129 -0
- package/src/modules/math/fp64/fp64-arithmetic-wgsl-integer.ts +564 -0
- package/src/modules/math/fp64/fp64-arithmetic-wgsl.ts +924 -0
- package/src/modules/math/fp64/fp64-functions-glsl.ts +675 -0
- package/src/modules/math/fp64/fp64-functions-wgsl.ts +157 -0
- package/src/modules/math/fp64/fp64-utils.ts +46 -0
- package/src/modules/math/fp64/fp64.ts +64 -0
- package/src/modules/math/random/random.ts +25 -0
- package/src/modules/math/value-noise/value-noise.ts +70 -0
- package/src/modules/volume/volume-raymarch.ts +87 -0
- package/src/types/align-to.ts +13 -0
- package/src/types/primitive-data-types.ts +10 -0
- package/src/types/sampler-props.ts +39 -0
- package/src/types/shader-block-layout.ts +340 -0
- package/src/types/shader-layout.ts +208 -0
- package/src/types/shader-type-decoder.ts +285 -0
- package/src/types/shader-types.ts +207 -0
- package/src/types/texture-formats.ts +157 -0
- package/src/types.ts +116 -0
- package/src/wgsl.ts +34 -0
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// luma.gl
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// SPDX-License-Identifier: MIT
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// SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
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import type {PrimitiveDataType} from './primitive-data-types';
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import type {CompositeShaderType, VariableShaderType} from './shader-types';
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import {getVariableShaderTypeInfo, resolveVariableShaderTypeAlias} from './shader-type-decoder';
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* Describes the packing for one flattened field in a shader block.
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offset: number;
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layout
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resolvedType,
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decodedType.type,
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/**
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export function isCompositeShaderTypeStruct(
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value: CompositeShaderType
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): value is Record<string, CompositeShaderType> {
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}
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/**
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function addToLayout(
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name: string,
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type: CompositeShaderType,
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offset: number,
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layout: 'std140' | 'wgsl-uniform' | 'wgsl-storage'
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): number {
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if (typeof type === 'string') {
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const alignedOffset = alignTo(offset, info.alignment);
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fields[name] = {
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offset: alignedOffset,
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...info
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};
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return alignedOffset + info.size;
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}
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throw new Error(`Nested arrays are not supported for ${name}`);
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}
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const elementType = type[0] as CompositeShaderType;
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const stride = getArrayStride(elementType, layout);
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const arrayOffset = alignTo(offset, getTypeAlignment(type, layout));
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for (let i = 0; i < length; i++) {
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addToLayout(fields, `${name}[${i}]`, elementType, arrayOffset + i * stride, layout);
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}
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}
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for (const [memberName, memberType] of Object.entries(type)) {
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structOffset = addToLayout(fields, `${name}.${memberName}`, memberType, structOffset, layout);
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}
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return alignTo(structOffset, structAlignment);
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}
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throw new Error(`Unsupported CompositeShaderType for ${name}`);
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}
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/**
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* Returns the occupied size of a composite type in 32-bit words.
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*/
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function getTypeSize(
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type: CompositeShaderType,
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layout: 'std140' | 'wgsl-uniform' | 'wgsl-storage'
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): number {
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if (typeof type === 'string') {
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return getLeafLayoutInfo(type, layout).size;
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}
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+
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if (Array.isArray(type)) {
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const elementType = type[0] as CompositeShaderType;
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const length = type[1] as number;
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+
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if (Array.isArray(elementType)) {
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throw new Error('Nested arrays are not supported');
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}
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+
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|
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return getArrayStride(elementType, layout) * length;
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}
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+
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let size = 0;
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for (const memberType of Object.values(type)) {
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const compositeMemberType = memberType as CompositeShaderType;
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size = alignTo(size, getTypeAlignment(compositeMemberType, layout));
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size += getTypeSize(compositeMemberType, layout);
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|
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}
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|
+
|
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return alignTo(size, getTypeAlignment(type, layout));
|
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|
+
}
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|
+
|
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|
+
/**
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|
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* Returns the required alignment of a composite type in 32-bit words.
|
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|
+
*/
|
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|
+
function getTypeAlignment(
|
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|
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type: CompositeShaderType,
|
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|
+
layout: 'std140' | 'wgsl-uniform' | 'wgsl-storage'
|
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|
+
): 1 | 2 | 4 {
|
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|
+
if (typeof type === 'string') {
|
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|
+
return getLeafLayoutInfo(type, layout).alignment;
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
if (Array.isArray(type)) {
|
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|
+
const elementType = type[0] as CompositeShaderType;
|
|
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|
+
const elementAlignment = getTypeAlignment(elementType, layout);
|
|
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|
+
return uses16ByteArrayAlignment(layout)
|
|
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|
+
? (Math.max(elementAlignment, 4) as 1 | 2 | 4)
|
|
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|
+
: elementAlignment;
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
let maxAlignment: 1 | 2 | 4 = 1;
|
|
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|
+
for (const memberType of Object.values(type)) {
|
|
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|
+
const memberAlignment = getTypeAlignment(memberType as CompositeShaderType, layout);
|
|
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|
+
maxAlignment = Math.max(maxAlignment, memberAlignment) as 1 | 2 | 4;
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
return uses16ByteStructAlignment(layout)
|
|
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|
+
? (Math.max(maxAlignment, 4) as 1 | 2 | 4)
|
|
268
|
+
: maxAlignment;
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
/**
|
|
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|
+
* Returns the layout metadata for a vector leaf type.
|
|
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|
+
*/
|
|
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|
+
function getVectorLayoutInfo(
|
|
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|
+
components: 2 | 3 | 4,
|
|
276
|
+
shaderType: VariableShaderType,
|
|
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|
+
type: PrimitiveDataType,
|
|
278
|
+
layout: 'std140' | 'wgsl-uniform' | 'wgsl-storage'
|
|
279
|
+
): Omit<ShaderBlockLayoutEntry, 'offset'> & {alignment: 1 | 2 | 4} {
|
|
280
|
+
return {
|
|
281
|
+
alignment: components === 2 ? 2 : 4,
|
|
282
|
+
size: components === 3 ? 3 : components,
|
|
283
|
+
components,
|
|
284
|
+
columns: 1,
|
|
285
|
+
rows: components,
|
|
286
|
+
columnStride: components === 3 ? 3 : components,
|
|
287
|
+
shaderType,
|
|
288
|
+
type
|
|
289
|
+
};
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
/**
|
|
293
|
+
* Returns the stride of an array element in 32-bit words.
|
|
294
|
+
*
|
|
295
|
+
* This includes any layout-specific padding between adjacent array elements.
|
|
296
|
+
*/
|
|
297
|
+
function getArrayStride(
|
|
298
|
+
elementType: CompositeShaderType,
|
|
299
|
+
layout: 'std140' | 'wgsl-uniform' | 'wgsl-storage'
|
|
300
|
+
): number {
|
|
301
|
+
const elementSize = getTypeSize(elementType, layout);
|
|
302
|
+
const elementAlignment = getTypeAlignment(elementType, layout);
|
|
303
|
+
return getArrayLikeStride(elementSize, elementAlignment, layout);
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
/**
|
|
307
|
+
* Returns the common stride rule shared by array-like elements in the target layout.
|
|
308
|
+
*/
|
|
309
|
+
function getArrayLikeStride(
|
|
310
|
+
size: number,
|
|
311
|
+
alignment: 1 | 2 | 4,
|
|
312
|
+
layout: 'std140' | 'wgsl-uniform' | 'wgsl-storage'
|
|
313
|
+
): number {
|
|
314
|
+
return alignTo(size, uses16ByteArrayAlignment(layout) ? 4 : alignment);
|
|
315
|
+
}
|
|
316
|
+
|
|
317
|
+
/**
|
|
318
|
+
* Returns the stride of a matrix column in 32-bit words.
|
|
319
|
+
*/
|
|
320
|
+
function getMatrixColumnStride(
|
|
321
|
+
size: number,
|
|
322
|
+
alignment: 1 | 2 | 4,
|
|
323
|
+
layout: 'std140' | 'wgsl-uniform' | 'wgsl-storage'
|
|
324
|
+
): number {
|
|
325
|
+
return layout === 'std140' ? 4 : alignTo(size, alignment);
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
/**
|
|
329
|
+
* Returns `true` when arrays must be rounded up to 16-byte boundaries.
|
|
330
|
+
*/
|
|
331
|
+
function uses16ByteArrayAlignment(layout: 'std140' | 'wgsl-uniform' | 'wgsl-storage'): boolean {
|
|
332
|
+
return layout === 'std140' || layout === 'wgsl-uniform';
|
|
333
|
+
}
|
|
334
|
+
|
|
335
|
+
/**
|
|
336
|
+
* Returns `true` when structs must be rounded up to 16-byte boundaries.
|
|
337
|
+
*/
|
|
338
|
+
function uses16ByteStructAlignment(layout: 'std140' | 'wgsl-uniform' | 'wgsl-storage'): boolean {
|
|
339
|
+
return layout === 'std140' || layout === 'wgsl-uniform';
|
|
340
|
+
}
|
|
@@ -0,0 +1,208 @@
|
|
|
1
|
+
// luma.gl
|
|
2
|
+
// SPDX-License-Identifier: MIT
|
|
3
|
+
// SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
|
|
4
|
+
|
|
5
|
+
import type {TextureFormat} from './texture-formats';
|
|
6
|
+
import type {CompositeShaderType, VariableShaderType, AttributeShaderType} from './shader-types';
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Describes all shader binding points for a `RenderPipeline` or `ComputePipeline`
|
|
10
|
+
* A ShaderLayout describes the static structure of a shader pipeline.
|
|
11
|
+
* It also allows the numeric locations in the shader to accessed with the same variable names
|
|
12
|
+
* used in the shader.
|
|
13
|
+
* @note A ShaderLayout needs to be complemented by a BufferLayout that describes
|
|
14
|
+
* the actual memory layout of the buffers that will be used with the pipeline.
|
|
15
|
+
*
|
|
16
|
+
* @example
|
|
17
|
+
* ```
|
|
18
|
+
device.createRenderPipeline({
|
|
19
|
+
shaderLayout: [
|
|
20
|
+
attributes: [
|
|
21
|
+
{name: 'instancePositions', location: 0, format: 'vec3<f32>', stepMode: 'instance'},
|
|
22
|
+
{name: 'instanceVelocities', location: 1, format: 'vec3<f32>', stepMode: 'instance'},
|
|
23
|
+
{name: 'vertexPositions', location: 2, format: 'vec3<f32>', stepMode: 'vertex'}
|
|
24
|
+
],
|
|
25
|
+
bindings: [...]
|
|
26
|
+
]
|
|
27
|
+
})
|
|
28
|
+
* ```
|
|
29
|
+
*/
|
|
30
|
+
export type ShaderLayout = {
|
|
31
|
+
/** All attributes, their locations, and basic type information. Also an auto-deduced step mode */
|
|
32
|
+
attributes: AttributeDeclaration[];
|
|
33
|
+
/** All binding points (textures, samplers, uniform buffers) with their locations and type */
|
|
34
|
+
bindings: BindingDeclaration[];
|
|
35
|
+
/** WebGL only (WebGPU use bindings and uniform buffers) */
|
|
36
|
+
uniforms?: any[];
|
|
37
|
+
/** WebGL2 only (WebGPU use compute shaders) */
|
|
38
|
+
varyings?: VaryingBinding[];
|
|
39
|
+
};
|
|
40
|
+
|
|
41
|
+
export type ComputeShaderLayout = {
|
|
42
|
+
/** All binding points (textures, samplers, uniform buffers) with their locations and type */
|
|
43
|
+
bindings: BindingDeclaration[];
|
|
44
|
+
};
|
|
45
|
+
|
|
46
|
+
/**
|
|
47
|
+
* Declares one for attributes
|
|
48
|
+
*/
|
|
49
|
+
export type AttributeDeclaration = {
|
|
50
|
+
/** The name of this attribute in the shader */
|
|
51
|
+
name: string;
|
|
52
|
+
/** The index into the GPU's vertex array buffer bank (usually between 0-15) */
|
|
53
|
+
location: number;
|
|
54
|
+
/** WebGPU-style shader type. The declared format of the attribute in the shader code. Buffer's vertex format needs to map to this. */
|
|
55
|
+
type: AttributeShaderType;
|
|
56
|
+
/** Inferred from attribute name. @note Technically not part of static structure of shader */
|
|
57
|
+
stepMode?: 'vertex' | 'instance';
|
|
58
|
+
};
|
|
59
|
+
|
|
60
|
+
// BINDING LAYOUT TYPES
|
|
61
|
+
|
|
62
|
+
/** ShaderLayout for bindings */
|
|
63
|
+
export type BindingDeclaration =
|
|
64
|
+
| UniformBufferBindingLayout
|
|
65
|
+
| StorageBufferBindingLayout
|
|
66
|
+
| TextureBindingLayout
|
|
67
|
+
| ExternalTextureBindingLayout
|
|
68
|
+
| SamplerBindingLayout
|
|
69
|
+
| StorageTextureBindingLayout;
|
|
70
|
+
|
|
71
|
+
export type UniformBufferBindingLayout = {
|
|
72
|
+
type: 'uniform';
|
|
73
|
+
/** Name of the binding. Used by luma to map bindings by name */
|
|
74
|
+
name: string;
|
|
75
|
+
/** Bind group index. Always 0 in WebGL */
|
|
76
|
+
group: number;
|
|
77
|
+
/** Binding index within the bind group */
|
|
78
|
+
location: number;
|
|
79
|
+
/** Which shader stages can access this binding */
|
|
80
|
+
visibility?: number;
|
|
81
|
+
hasDynamicOffset?: boolean;
|
|
82
|
+
minBindingSize?: number;
|
|
83
|
+
/** The uniforms in this uniform buffer */
|
|
84
|
+
uniforms?: UniformInfo[];
|
|
85
|
+
};
|
|
86
|
+
|
|
87
|
+
/** Host-side std140 metadata for a named GLSL uniform block. */
|
|
88
|
+
export type UniformBlockLayout = {
|
|
89
|
+
/** GLSL uniform block name. */
|
|
90
|
+
name: string;
|
|
91
|
+
/** Ordered member types used to derive the std140 layout. */
|
|
92
|
+
uniformTypes: Readonly<Record<string, CompositeShaderType>>;
|
|
93
|
+
};
|
|
94
|
+
|
|
95
|
+
export type UniformInfo = {
|
|
96
|
+
name: string;
|
|
97
|
+
format: VariableShaderType;
|
|
98
|
+
type?: string;
|
|
99
|
+
arrayLength: number;
|
|
100
|
+
byteOffset: number;
|
|
101
|
+
byteStride: number;
|
|
102
|
+
};
|
|
103
|
+
|
|
104
|
+
export type StorageBufferBindingLayout = {
|
|
105
|
+
type: 'storage' | 'read-only-storage';
|
|
106
|
+
/** Name of the binding. Used by luma to map bindings by name */
|
|
107
|
+
name: string;
|
|
108
|
+
/** Bind group index. Always 0 in WebGL */
|
|
109
|
+
group: number;
|
|
110
|
+
/** Binding index within the bind group */
|
|
111
|
+
location: number;
|
|
112
|
+
/** Which shader stages can access this binding */
|
|
113
|
+
visibility?: number;
|
|
114
|
+
hasDynamicOffset?: boolean;
|
|
115
|
+
minBindingSize?: number;
|
|
116
|
+
};
|
|
117
|
+
|
|
118
|
+
export type TextureBindingLayout = {
|
|
119
|
+
type: 'texture';
|
|
120
|
+
/** Name of the binding. Used by luma to map bindings by name */
|
|
121
|
+
name: string;
|
|
122
|
+
/** Bind group index. Always 0 in WebGL */
|
|
123
|
+
group: number;
|
|
124
|
+
/** Binding index within the bind group */
|
|
125
|
+
location: number;
|
|
126
|
+
/** Which shader stages can access this binding */
|
|
127
|
+
visibility?: number;
|
|
128
|
+
viewDimension?: '1d' | '2d' | '2d-array' | 'cube' | 'cube-array' | '3d'; // default: '2d'
|
|
129
|
+
sampleType?: 'float' | 'unfilterable-float' | 'depth' | 'sint' | 'uint'; // default: 'float'
|
|
130
|
+
multisampled?: boolean;
|
|
131
|
+
};
|
|
132
|
+
|
|
133
|
+
/** Shader binding declaration for a WebGPU `texture_external` slot. */
|
|
134
|
+
export type ExternalTextureBindingLayout = {
|
|
135
|
+
type: 'external-texture';
|
|
136
|
+
/** Name of the binding. Used by luma to map bindings by name */
|
|
137
|
+
name: string;
|
|
138
|
+
/** Bind group index. Always 0 in WebGL */
|
|
139
|
+
group: number;
|
|
140
|
+
/** Binding index within the bind group */
|
|
141
|
+
location: number;
|
|
142
|
+
/** Which shader stages can access this binding */
|
|
143
|
+
visibility?: number;
|
|
144
|
+
};
|
|
145
|
+
|
|
146
|
+
export type SamplerBindingLayout = {
|
|
147
|
+
type: 'sampler';
|
|
148
|
+
/** Name of the binding. Used by luma to map bindings by name */
|
|
149
|
+
name: string;
|
|
150
|
+
/** Bind group index. Always 0 in WebGL */
|
|
151
|
+
group: number;
|
|
152
|
+
/** Binding index within the bind group */
|
|
153
|
+
location: number;
|
|
154
|
+
/** Which shader stages can access this binding */
|
|
155
|
+
visibility?: number;
|
|
156
|
+
samplerType?: 'filtering' | 'non-filtering' | 'comparison'; // default: filtering
|
|
157
|
+
};
|
|
158
|
+
|
|
159
|
+
export type StorageTextureBindingLayout = {
|
|
160
|
+
type: 'storage';
|
|
161
|
+
/** Name of the binding. Used by luma to map bindings by name */
|
|
162
|
+
name: string;
|
|
163
|
+
/** Bind group index. Always 0 in WebGL */
|
|
164
|
+
group: number;
|
|
165
|
+
/** Binding index within the bind group */
|
|
166
|
+
location: number;
|
|
167
|
+
/** Which shader stages can access this binding */
|
|
168
|
+
visibility?: number;
|
|
169
|
+
access?: 'write-only' | 'read-only' | 'read-write';
|
|
170
|
+
format: TextureFormat;
|
|
171
|
+
viewDimension?: '1d' | '2d' | '2d-array' | 'cube' | 'cube-array' | '3d';
|
|
172
|
+
};
|
|
173
|
+
|
|
174
|
+
// SHADER LAYOUTS
|
|
175
|
+
|
|
176
|
+
/**
|
|
177
|
+
* Describes a varying binding for a program
|
|
178
|
+
* @deprecated Varyings are WebGL-only
|
|
179
|
+
*/
|
|
180
|
+
export type VaryingBinding = {
|
|
181
|
+
location: number;
|
|
182
|
+
name: string;
|
|
183
|
+
type: AttributeShaderType;
|
|
184
|
+
size: number;
|
|
185
|
+
};
|
|
186
|
+
|
|
187
|
+
// Uniform bindings
|
|
188
|
+
|
|
189
|
+
/** Describes a uniform block binding for a program */
|
|
190
|
+
export type UniformBlockBinding = {
|
|
191
|
+
location: number;
|
|
192
|
+
name: string;
|
|
193
|
+
byteLength: number;
|
|
194
|
+
vertex: boolean;
|
|
195
|
+
fragment: boolean;
|
|
196
|
+
uniformCount: number;
|
|
197
|
+
uniformIndices?: number[];
|
|
198
|
+
uniforms: UniformInfo[];
|
|
199
|
+
};
|
|
200
|
+
|
|
201
|
+
/** Describes a uniform (sampler etc) binding for a program */
|
|
202
|
+
export type UniformBinding = {
|
|
203
|
+
location: number;
|
|
204
|
+
name: string;
|
|
205
|
+
size: number;
|
|
206
|
+
type: number;
|
|
207
|
+
isArray: boolean;
|
|
208
|
+
};
|