@lightningjs/renderer 3.0.0-beta4 → 3.0.0-beta6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (359) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreNode.d.ts +6 -16
  14. package/dist/src/core/CoreNode.js +25 -38
  15. package/dist/src/core/CoreNode.js.map +1 -1
  16. package/dist/src/core/CoreStuff.js +138 -0
  17. package/dist/src/core/CoreStuff.js.map +1 -0
  18. package/dist/src/core/CoreTextNode.js +1 -1
  19. package/dist/src/core/CoreTextNode.js.map +1 -1
  20. package/dist/src/core/CoreTextureManager.js +4 -5
  21. package/dist/src/core/CoreTextureManager.js.map +1 -1
  22. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  23. package/dist/src/core/CoreTexturizer.js +47 -0
  24. package/dist/src/core/CoreTexturizer.js.map +1 -0
  25. package/dist/src/core/LngNode.d.ts +736 -0
  26. package/dist/src/core/LngNode.js +1174 -0
  27. package/dist/src/core/LngNode.js.map +1 -0
  28. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  29. package/dist/src/core/Matrix2DContext.js +45 -0
  30. package/dist/src/core/Matrix2DContext.js.map +1 -0
  31. package/dist/src/core/ShaderNode.d.ts +10 -0
  32. package/dist/src/core/ShaderNode.js +30 -0
  33. package/dist/src/core/ShaderNode.js.map +1 -0
  34. package/dist/src/core/Stage.js +0 -3
  35. package/dist/src/core/Stage.js.map +1 -1
  36. package/dist/src/core/TextNode.d.ts +103 -0
  37. package/dist/src/core/TextNode.js +331 -0
  38. package/dist/src/core/TextNode.js.map +1 -0
  39. package/dist/src/core/TextureMemoryManager.js +3 -4
  40. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  41. package/dist/src/core/lib/Coords.d.ts +14 -0
  42. package/dist/src/core/lib/Coords.js +55 -0
  43. package/dist/src/core/lib/Coords.js.map +1 -0
  44. package/dist/src/core/lib/glm/common.d.ts +162 -0
  45. package/dist/src/core/lib/glm/common.js +81 -0
  46. package/dist/src/core/lib/glm/common.js.map +1 -0
  47. package/dist/src/core/lib/glm/index.d.ts +11 -0
  48. package/dist/src/core/lib/glm/index.js +30 -0
  49. package/dist/src/core/lib/glm/index.js.map +1 -0
  50. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  51. package/dist/src/core/lib/glm/mat2.js +396 -0
  52. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  53. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  54. package/dist/src/core/lib/glm/mat2d.js +442 -0
  55. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  56. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  57. package/dist/src/core/lib/glm/mat3.js +680 -0
  58. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  59. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  60. package/dist/src/core/lib/glm/mat4.js +1802 -0
  61. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  62. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  63. package/dist/src/core/lib/glm/quat.js +693 -0
  64. package/dist/src/core/lib/glm/quat.js.map +1 -0
  65. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  66. package/dist/src/core/lib/glm/quat2.js +754 -0
  67. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  68. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  69. package/dist/src/core/lib/glm/vec2.js +569 -0
  70. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  71. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  72. package/dist/src/core/lib/glm/vec3.js +720 -0
  73. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  74. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  75. package/dist/src/core/lib/glm/vec4.js +608 -0
  76. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  77. package/dist/src/core/renderers/CoreRenderer.d.ts +1 -1
  78. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  79. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  80. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  81. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  82. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  83. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  84. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  85. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  86. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  87. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +1 -1
  88. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
  89. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  90. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  91. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  92. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  93. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  94. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  95. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  96. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  97. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  98. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  99. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  100. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  101. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  102. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  103. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  104. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  105. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  106. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  107. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  108. package/dist/src/core/scene/Scene.d.ts +59 -0
  109. package/dist/src/core/scene/Scene.js +106 -0
  110. package/dist/src/core/scene/Scene.js.map +1 -0
  111. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +8 -2
  112. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
  113. package/dist/src/core/shaders/webgl/Border.js +86 -63
  114. package/dist/src/core/shaders/webgl/Border.js.map +1 -1
  115. package/dist/src/core/shaders/webgl/Default.js +47 -47
  116. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  117. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  118. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  119. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  120. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  121. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +104 -72
  122. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
  123. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +123 -86
  124. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
  125. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  126. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  127. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  128. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -1
  129. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  130. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  131. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  132. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  133. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  134. package/dist/src/main-api/ICoreDriver.js +20 -0
  135. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  136. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  137. package/dist/src/main-api/IRenderDriver.js +20 -0
  138. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  139. package/dist/src/main-api/IShaderController.d.ts +14 -0
  140. package/dist/src/main-api/IShaderController.js +30 -0
  141. package/dist/src/main-api/IShaderController.js.map +1 -0
  142. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  143. package/dist/src/main-api/IShaderNode.js +19 -0
  144. package/dist/src/main-api/IShaderNode.js.map +1 -0
  145. package/dist/src/main-api/Inspector.js +1 -1
  146. package/dist/src/main-api/Inspector.js.map +1 -1
  147. package/dist/src/main-api/Renderer.js +2 -3
  148. package/dist/src/main-api/Renderer.js.map +1 -1
  149. package/dist/src/main-api/RendererMain.d.ts +375 -0
  150. package/dist/src/main-api/RendererMain.js +365 -0
  151. package/dist/src/main-api/RendererMain.js.map +1 -0
  152. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  153. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  154. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  155. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  156. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  157. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  158. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  159. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  160. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  161. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  162. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  163. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  164. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  165. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  166. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  167. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  168. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  169. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  170. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  171. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  172. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  173. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  174. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  175. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  176. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  177. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  178. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  179. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  180. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  181. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  182. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  183. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  184. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  185. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  186. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  187. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  188. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  189. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  190. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  191. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  192. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  193. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  194. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  195. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  196. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  197. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  198. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  199. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  200. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  201. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  202. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  203. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  204. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  205. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  206. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  207. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  208. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  209. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  210. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  211. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  212. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  213. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  214. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  215. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  216. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  217. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  218. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  219. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  220. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  221. package/dist/src/render-drivers/utils.d.ts +12 -0
  222. package/dist/src/render-drivers/utils.js +69 -0
  223. package/dist/src/render-drivers/utils.js.map +1 -0
  224. package/dist/src/utils.d.ts +1 -6
  225. package/dist/src/utils.js +2 -9
  226. package/dist/src/utils.js.map +1 -1
  227. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  228. package/exports/canvas-shaders.ts +28 -28
  229. package/exports/canvas.ts +45 -45
  230. package/exports/index.ts +90 -90
  231. package/exports/inspector.ts +24 -24
  232. package/exports/utils.ts +44 -44
  233. package/exports/webgl-shaders.ts +28 -28
  234. package/exports/webgl.ts +50 -50
  235. package/package.json +2 -2
  236. package/src/common/CommonTypes.ts +146 -146
  237. package/src/common/EventEmitter.ts +77 -77
  238. package/src/common/IAnimationController.ts +92 -92
  239. package/src/common/IEventEmitter.ts +28 -28
  240. package/src/core/CoreNode.test.ts +202 -203
  241. package/src/core/CoreNode.ts +2469 -2494
  242. package/src/core/CoreShaderManager.ts +188 -188
  243. package/src/core/CoreTextNode.ts +448 -448
  244. package/src/core/CoreTextureManager.ts +600 -601
  245. package/src/core/Stage.ts +751 -754
  246. package/src/core/TextureMemoryManager.ts +394 -395
  247. package/src/core/animations/AnimationManager.ts +38 -38
  248. package/src/core/animations/CoreAnimation.ts +284 -284
  249. package/src/core/animations/CoreAnimationController.ts +157 -157
  250. package/src/core/lib/ContextSpy.ts +41 -41
  251. package/src/core/lib/ImageWorker.ts +280 -280
  252. package/src/core/lib/Matrix3d.ts +244 -244
  253. package/src/core/lib/RenderCoords.ts +71 -71
  254. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  255. package/src/core/lib/textureCompression.ts +152 -152
  256. package/src/core/lib/textureSvg.ts +78 -78
  257. package/src/core/lib/utils.ts +386 -386
  258. package/src/core/lib/validateImageBitmap.ts +87 -87
  259. package/src/core/platforms/Platform.ts +77 -77
  260. package/src/core/platforms/web/WebPlatform.ts +84 -84
  261. package/src/core/renderers/CoreContextTexture.ts +43 -43
  262. package/src/core/renderers/CoreRenderOp.ts +22 -22
  263. package/src/core/renderers/CoreRenderer.ts +109 -109
  264. package/src/core/renderers/CoreShaderNode.ts +165 -165
  265. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  266. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  267. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  268. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  269. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  270. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  271. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  272. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  273. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  274. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  275. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -750
  276. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  277. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  278. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  279. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  280. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  281. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  282. package/src/core/shaders/canvas/Border.ts +78 -78
  283. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  284. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  285. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  286. package/src/core/shaders/canvas/Rounded.ts +55 -55
  287. package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -68
  288. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  289. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  290. package/src/core/shaders/canvas/Shadow.ts +52 -52
  291. package/src/core/shaders/canvas/utils/render.ts +151 -151
  292. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  293. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  294. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  295. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  296. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  297. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  298. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  299. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  300. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  301. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  302. package/src/core/shaders/webgl/Border.ts +116 -96
  303. package/src/core/shaders/webgl/Default.ts +89 -89
  304. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  305. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  306. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  307. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  308. package/src/core/shaders/webgl/Rounded.ts +117 -117
  309. package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -114
  310. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -133
  311. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  312. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  313. package/src/core/shaders/webgl/Shadow.ts +115 -115
  314. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  315. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  316. package/src/core/text-rendering/TrFontManager.ts +183 -183
  317. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  318. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  319. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  320. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  321. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  322. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  323. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  324. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  325. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  326. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -846
  327. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  328. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  329. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  330. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  331. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  332. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  333. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  334. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  335. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  336. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  337. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  338. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  339. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  340. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  341. package/src/core/textures/ColorTexture.ts +102 -102
  342. package/src/core/textures/ImageTexture.ts +410 -410
  343. package/src/core/textures/NoiseTexture.ts +104 -104
  344. package/src/core/textures/RenderTexture.ts +85 -85
  345. package/src/core/textures/SubTexture.ts +205 -205
  346. package/src/core/textures/Texture.ts +358 -358
  347. package/src/core/utils.ts +227 -227
  348. package/src/env.d.ts +7 -7
  349. package/src/main-api/INode.ts +100 -100
  350. package/src/main-api/Inspector.ts +522 -522
  351. package/src/main-api/Renderer.ts +673 -675
  352. package/src/main-api/utils.ts +45 -45
  353. package/src/utils.ts +267 -267
  354. package/COPYING +0 -1
  355. package/dist/src/core/temp.js +0 -77
  356. package/dist/src/core/temp.js.map +0 -1
  357. package/scripts/please-use-pnpm.js +0 -13
  358. package/src/core/platform.ts +0 -64
  359. /package/dist/src/core/{temp.d.ts → CoreStuff.d.ts} +0 -0
@@ -1,437 +1,437 @@
1
- import type { CoreNode } from '../../CoreNode.js';
2
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
3
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
4
- import type { Stage } from '../../Stage.js';
5
- import type { QuadOptions } from '../CoreRenderer.js';
6
- import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
7
- import type {
8
- UniformCollection,
9
- Vec2,
10
- Vec3,
11
- Vec4,
12
- } from './internal/ShaderUtils.js';
13
- import type { WebGlRenderer } from './WebGlRenderer.js';
14
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
15
- import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
16
-
17
- export type ShaderSource<T> =
18
- | string
19
- | ((renderer: WebGlRenderer, props: T) => string);
20
-
21
- /**
22
- * This is the WebGL specific ShaderType @mixes CoreShaderType
23
- */
24
- export type WebGlShaderType<T extends object = Record<string, unknown>> =
25
- CoreShaderType<T> & {
26
- /**
27
- * fragment shader source for WebGl or WebGl2
28
- */
29
- fragment: ShaderSource<T>;
30
- /**
31
- * vertex shader source for WebGl or WebGl2
32
- */
33
- vertex?: ShaderSource<T>;
34
- /**
35
- * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
36
- * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
37
- */
38
- update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
39
-
40
- /**
41
- * only used for SDF shader, will be removed in the future.
42
- *
43
- * @warning don't use this in your shader type
44
- */
45
- onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
46
- /**
47
- * This function is used to check if the shader can be reused based on quad info
48
- * @param props
49
- */
50
- canBatch?: (
51
- incomingQuad: QuadOptions,
52
- currentRenderOp: WebGlRenderOp,
53
- ) => boolean;
54
- /**
55
- * extensions required for specific shader?
56
- */
57
- webgl1Extensions?: string[];
58
- webgl2Extensions?: string[];
59
- supportsIndexedTextures?: boolean;
60
- };
61
-
62
- export class WebGlShaderNode<
63
- Props extends object = Record<string, unknown>,
64
- > extends CoreShaderNode<Props> {
65
- readonly program: WebGlShaderProgram;
66
- private updater: ((node: CoreNode, props?: Props) => void) | undefined =
67
- undefined;
68
- private valueKey: string = '';
69
- uniforms: UniformCollection = {
70
- single: {},
71
- vec2: {},
72
- vec3: {},
73
- vec4: {},
74
- };
75
-
76
- constructor(
77
- shaderKey: string,
78
- config: WebGlShaderType<Props>,
79
- program: WebGlShaderProgram,
80
- stage: Stage,
81
- props?: Props,
82
- ) {
83
- super(shaderKey, config, stage, props);
84
- this.program = program;
85
- if (config.update !== undefined) {
86
- this.updater = config.update!;
87
-
88
- this.update = () => {
89
- if (this.props === undefined) {
90
- this.updater!(this.node as CoreNode, this.props);
91
- return;
92
- }
93
- const prevKey = this.valueKey;
94
- this.valueKey = '';
95
- for (const key in this.resolvedProps) {
96
- this.valueKey += `${key}:${this.resolvedProps[key]!};`;
97
- }
98
-
99
- if (prevKey === this.valueKey) {
100
- return;
101
- }
102
-
103
- if (prevKey.length > 0) {
104
- this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
105
- }
106
-
107
- const values = this.stage.shManager.getShaderValues(
108
- this.valueKey,
109
- ) as unknown as UniformCollection;
110
- if (values !== undefined) {
111
- this.uniforms = values;
112
- return;
113
- }
114
- //create empty uniform collection when calculating new values
115
- this.uniforms = {
116
- single: {},
117
- vec2: {},
118
- vec3: {},
119
- vec4: {},
120
- };
121
- this.updater!(this.node as CoreNode);
122
- this.stage.shManager.setShaderValues(
123
- this.valueKey,
124
- this.uniforms as unknown as Record<string, unknown>,
125
- );
126
- };
127
- }
128
- }
129
-
130
- /**
131
- * Sets the value of a RGBA variable
132
- * @param location
133
- * @param value
134
- */
135
- uniformRGBA(location: string, value: number) {
136
- this.uniform4fv(
137
- location,
138
- new Float32Array(getNormalizedRgbaComponents(value)),
139
- );
140
- }
141
-
142
- /**
143
- * Sets the value of a single float uniform variable.
144
- *
145
- * @param location - The location of the uniform variable.
146
- * @param v0 - The value to set.
147
- */
148
- uniform1f(location: string, value: number) {
149
- this.uniforms.single[location] = {
150
- method: 'uniform1f',
151
- value,
152
- };
153
- }
154
-
155
- /**
156
- * Sets the value of a float array uniform variable.
157
- *
158
- * @param location - The location of the uniform variable.
159
- * @param value - The array of values to set.
160
- */
161
- uniform1fv(location: string, value: Float32Array) {
162
- this.uniforms.single[location] = {
163
- method: 'uniform1fv',
164
- value,
165
- };
166
- }
167
-
168
- /**
169
- * Sets the value of a single integer uniform variable.
170
- *
171
- * @param location - The location of the uniform variable.
172
- * @param v0 - The value to set.
173
- */
174
- uniform1i(location: string, value: number) {
175
- this.uniforms.single[location] = {
176
- method: 'uniform1i',
177
- value,
178
- };
179
- }
180
-
181
- /**
182
- * Sets the value of an integer array uniform variable.
183
- *
184
- * @param location - The location of the uniform variable.
185
- * @param value - The array of values to set.
186
- */
187
- uniform1iv(location: string, value: Int32Array) {
188
- this.uniforms.single[location] = {
189
- method: 'uniform1iv',
190
- value,
191
- };
192
- }
193
-
194
- /**
195
- * Sets the value of a vec2 uniform variable.
196
- *
197
- * @param location - The location of the uniform variable.
198
- * @param v0 - The first component of the vector.
199
- * @param v1 - The second component of the vector.
200
- */
201
- uniform2f(location: string, v0: number, v1: number) {
202
- this.uniforms.vec2[location] = {
203
- method: 'uniform2f',
204
- value: [v0, v1],
205
- };
206
- }
207
-
208
- /**
209
- * Sets the value of a vec2 array uniform variable.
210
- *
211
- * @param location - The location of the uniform variable.
212
- * @param value - The array of vec2 values to set as FloatArray.
213
- */
214
- uniform2fv(location: string, value: Float32Array) {
215
- this.uniforms.single[location] = {
216
- method: 'uniform2fv',
217
- value,
218
- };
219
- }
220
-
221
- /**
222
- * Sets the value of a vec2 array uniform variable.
223
- *
224
- * @param location - The location of the uniform variable.
225
- * @param value - The array of vec2 values to set.
226
- */
227
- uniform2fa(location: string, value: Vec2) {
228
- this.uniforms.vec2[location] = {
229
- method: 'uniform2f',
230
- value,
231
- };
232
- }
233
-
234
- /**
235
- * Sets the value of a ivec2 uniform variable.
236
- *
237
- * @param location - The location of the uniform variable.
238
- * @param v0 - The first component of the vector.
239
- * @param v1 - The second component of the vector.
240
- */
241
- uniform2i(location: string, v0: number, v1: number) {
242
- this.uniforms.vec2[location] = {
243
- method: 'uniform2i',
244
- value: [v0, v1],
245
- };
246
- }
247
-
248
- /**
249
- * Sets the value of an ivec2 array uniform variable.
250
- *
251
- * @param location - The location of the uniform variable.
252
- * @param value - The array of ivec2 values to set.
253
- */
254
- uniform2iv(location: string, value: Int32Array) {
255
- this.uniforms.single[location] = {
256
- method: 'uniform2iv',
257
- value,
258
- };
259
- }
260
-
261
- /**
262
- * Sets the value of a vec3 uniform variable.
263
- *
264
- * @param location - The location of the uniform variable.
265
- * @param v0 - The first component of the vector.
266
- * @param v1 - The second component of the vector.
267
- * @param v2 - The third component of the vector.
268
- */
269
- uniform3f(location: string, v0: number, v1: number, v2: number) {
270
- this.uniforms.vec3[location] = {
271
- method: 'uniform3f',
272
- value: [v0, v1, v2],
273
- };
274
- }
275
-
276
- /**
277
- * Sets the value of a vec3 uniform variable.
278
- *
279
- * @param location - The location of the uniform variable.
280
- * @param
281
- */
282
- uniform3fa(location: string, value: Vec3) {
283
- this.uniforms.vec3[location] = {
284
- method: 'uniform3f',
285
- value,
286
- };
287
- }
288
-
289
- /**
290
- * Sets the value of a vec3 array uniform variable.
291
- *
292
- * @param location - The location of the uniform variable.
293
- * @param value - The array of vec3 values to set.
294
- */
295
- uniform3fv(location: string, value: Float32Array) {
296
- this.uniforms.single[location] = {
297
- method: 'uniform3fv',
298
- value,
299
- };
300
- }
301
-
302
- /**
303
- * Sets the value of a ivec3 uniform variable.
304
- *
305
- * @param location - The location of the uniform variable.
306
- * @param v0 - The first component of the vector.
307
- * @param v1 - The second component of the vector.
308
- * @param v2 - The third component of the vector.
309
- */
310
- uniform3i(location: string, v0: number, v1: number, v2: number) {
311
- this.uniforms.vec3[location] = {
312
- method: 'uniform3i',
313
- value: [v0, v1, v2],
314
- };
315
- }
316
-
317
- /**
318
- * Sets the value of an ivec3 array uniform variable.
319
- *
320
- * @param location - The location of the uniform variable.
321
- * @param value - The array of ivec3 values to set.
322
- */
323
- uniform3iv(location: string, value: Int32Array) {
324
- this.uniforms.single[location] = {
325
- method: 'uniform3iv',
326
- value,
327
- };
328
- }
329
-
330
- /**
331
- * Sets the value of a vec4 uniform variable.
332
- *
333
- * @param location - The location of the uniform variable.
334
- * @param v0 - The first component of the vector.
335
- * @param v1 - The second component of the vector.
336
- * @param v2 - The third component of the vector.
337
- * @param v3 - The fourth component of the vector.
338
- */
339
- uniform4f(location: string, v0: number, v1: number, v2: number, v3: number) {
340
- this.uniforms.vec4[location] = {
341
- method: 'uniform4f',
342
- value: [v0, v1, v2, v3],
343
- };
344
- }
345
-
346
- /**
347
- * Sets an array of numbers
348
- * @param location The location of the uniform variable.
349
- * @param value
350
- */
351
- uniform4fa(location: string, value: Vec4) {
352
- this.uniforms.vec4[location] = {
353
- method: 'uniform4f',
354
- value,
355
- };
356
- }
357
-
358
- /**
359
- * Sets the value of a vec4 array uniform variable.
360
- *
361
- * @param location - The location of the uniform variable.
362
- * @param value - The array of vec4 values to set.
363
- */
364
- uniform4fv(location: string, value: Float32Array) {
365
- this.uniforms.single[location] = {
366
- method: 'uniform4fv',
367
- value,
368
- };
369
- }
370
-
371
- /**
372
- * Sets the value of a ivec4 uniform variable.
373
- *
374
- * @param location - The location of the uniform variable.
375
- * @param v0 - The first component of the vector.
376
- * @param v1 - The second component of the vector.
377
- * @param v2 - The third component of the vector.
378
- * @param v3 - The fourth component of the vector.
379
- */
380
- uniform4i(location: string, v0: number, v1: number, v2: number, v3: number) {
381
- this.uniforms.vec4[location] = {
382
- method: 'uniform4i',
383
- value: [v0, v1, v2, v3],
384
- };
385
- }
386
-
387
- /**
388
- * Sets the value of an ivec4 array uniform variable.
389
- *
390
- * @param location - The location of the uniform variable.
391
- * @param value - The array of ivec4 values to set.
392
- */
393
- uniform4iv(location: string, value: Int32Array) {
394
- this.uniforms.single[location] = {
395
- method: 'uniform4iv',
396
- value,
397
- };
398
- }
399
-
400
- /**
401
- * Sets the value of a mat2 uniform variable.
402
- *
403
- * @param location - The location of the uniform variable.
404
- * @param transpose - Whether to transpose the matrix.
405
- * @param value - The array of mat2 values to set.
406
- */
407
- uniformMatrix2fv(location: string, value: Float32Array) {
408
- this.uniforms.single[location] = {
409
- method: 'uniformMatrix2fv',
410
- value,
411
- };
412
- }
413
-
414
- /**
415
- * Sets the value of a mat2 uniform variable.
416
- * @param location - The location of the uniform variable.
417
- * @param value - The array of mat2 values to set.
418
- */
419
- uniformMatrix3fv(location: string, value: Float32Array) {
420
- this.uniforms.single[location] = {
421
- method: 'uniformMatrix3fv',
422
- value,
423
- };
424
- }
425
-
426
- /**
427
- * Sets the value of a mat4 uniform variable.
428
- * @param location - The location of the uniform variable.
429
- * @param value - The array of mat4 values to set.
430
- */
431
- uniformMatrix4fv(location: string, value: Float32Array) {
432
- this.uniforms.single[location] = {
433
- method: 'uniformMatrix4fv',
434
- value,
435
- };
436
- }
437
- }
1
+ import type { CoreNode } from '../../CoreNode.js';
2
+ import { getNormalizedRgbaComponents } from '../../lib/utils.js';
3
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
4
+ import type { Stage } from '../../Stage.js';
5
+ import type { QuadOptions } from '../CoreRenderer.js';
6
+ import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
7
+ import type {
8
+ UniformCollection,
9
+ Vec2,
10
+ Vec3,
11
+ Vec4,
12
+ } from './internal/ShaderUtils.js';
13
+ import type { WebGlRenderer } from './WebGlRenderer.js';
14
+ import type { WebGlRenderOp } from './WebGlRenderOp.js';
15
+ import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
16
+
17
+ export type ShaderSource<T> =
18
+ | string
19
+ | ((renderer: WebGlRenderer, props: T) => string);
20
+
21
+ /**
22
+ * This is the WebGL specific ShaderType @mixes CoreShaderType
23
+ */
24
+ export type WebGlShaderType<T extends object = Record<string, unknown>> =
25
+ CoreShaderType<T> & {
26
+ /**
27
+ * fragment shader source for WebGl or WebGl2
28
+ */
29
+ fragment: ShaderSource<T>;
30
+ /**
31
+ * vertex shader source for WebGl or WebGl2
32
+ */
33
+ vertex?: ShaderSource<T>;
34
+ /**
35
+ * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
36
+ * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
37
+ */
38
+ update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
39
+
40
+ /**
41
+ * only used for SDF shader, will be removed in the future.
42
+ *
43
+ * @warning don't use this in your shader type
44
+ */
45
+ onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
46
+ /**
47
+ * This function is used to check if the shader can be reused based on quad info
48
+ * @param props
49
+ */
50
+ canBatch?: (
51
+ incomingQuad: QuadOptions,
52
+ currentRenderOp: WebGlRenderOp,
53
+ ) => boolean;
54
+ /**
55
+ * extensions required for specific shader?
56
+ */
57
+ webgl1Extensions?: string[];
58
+ webgl2Extensions?: string[];
59
+ supportsIndexedTextures?: boolean;
60
+ };
61
+
62
+ export class WebGlShaderNode<
63
+ Props extends object = Record<string, unknown>,
64
+ > extends CoreShaderNode<Props> {
65
+ readonly program: WebGlShaderProgram;
66
+ private updater: ((node: CoreNode, props?: Props) => void) | undefined =
67
+ undefined;
68
+ private valueKey: string = '';
69
+ uniforms: UniformCollection = {
70
+ single: {},
71
+ vec2: {},
72
+ vec3: {},
73
+ vec4: {},
74
+ };
75
+
76
+ constructor(
77
+ shaderKey: string,
78
+ config: WebGlShaderType<Props>,
79
+ program: WebGlShaderProgram,
80
+ stage: Stage,
81
+ props?: Props,
82
+ ) {
83
+ super(shaderKey, config, stage, props);
84
+ this.program = program;
85
+ if (config.update !== undefined) {
86
+ this.updater = config.update!;
87
+
88
+ this.update = () => {
89
+ if (this.props === undefined) {
90
+ this.updater!(this.node as CoreNode, this.props);
91
+ return;
92
+ }
93
+ const prevKey = this.valueKey;
94
+ this.valueKey = '';
95
+ for (const key in this.resolvedProps) {
96
+ this.valueKey += `${key}:${this.resolvedProps[key]!};`;
97
+ }
98
+
99
+ if (prevKey === this.valueKey) {
100
+ return;
101
+ }
102
+
103
+ if (prevKey.length > 0) {
104
+ this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
105
+ }
106
+
107
+ const values = this.stage.shManager.getShaderValues(
108
+ this.valueKey,
109
+ ) as unknown as UniformCollection;
110
+ if (values !== undefined) {
111
+ this.uniforms = values;
112
+ return;
113
+ }
114
+ //create empty uniform collection when calculating new values
115
+ this.uniforms = {
116
+ single: {},
117
+ vec2: {},
118
+ vec3: {},
119
+ vec4: {},
120
+ };
121
+ this.updater!(this.node as CoreNode);
122
+ this.stage.shManager.setShaderValues(
123
+ this.valueKey,
124
+ this.uniforms as unknown as Record<string, unknown>,
125
+ );
126
+ };
127
+ }
128
+ }
129
+
130
+ /**
131
+ * Sets the value of a RGBA variable
132
+ * @param location
133
+ * @param value
134
+ */
135
+ uniformRGBA(location: string, value: number) {
136
+ this.uniform4fv(
137
+ location,
138
+ new Float32Array(getNormalizedRgbaComponents(value)),
139
+ );
140
+ }
141
+
142
+ /**
143
+ * Sets the value of a single float uniform variable.
144
+ *
145
+ * @param location - The location of the uniform variable.
146
+ * @param v0 - The value to set.
147
+ */
148
+ uniform1f(location: string, value: number) {
149
+ this.uniforms.single[location] = {
150
+ method: 'uniform1f',
151
+ value,
152
+ };
153
+ }
154
+
155
+ /**
156
+ * Sets the value of a float array uniform variable.
157
+ *
158
+ * @param location - The location of the uniform variable.
159
+ * @param value - The array of values to set.
160
+ */
161
+ uniform1fv(location: string, value: Float32Array) {
162
+ this.uniforms.single[location] = {
163
+ method: 'uniform1fv',
164
+ value,
165
+ };
166
+ }
167
+
168
+ /**
169
+ * Sets the value of a single integer uniform variable.
170
+ *
171
+ * @param location - The location of the uniform variable.
172
+ * @param v0 - The value to set.
173
+ */
174
+ uniform1i(location: string, value: number) {
175
+ this.uniforms.single[location] = {
176
+ method: 'uniform1i',
177
+ value,
178
+ };
179
+ }
180
+
181
+ /**
182
+ * Sets the value of an integer array uniform variable.
183
+ *
184
+ * @param location - The location of the uniform variable.
185
+ * @param value - The array of values to set.
186
+ */
187
+ uniform1iv(location: string, value: Int32Array) {
188
+ this.uniforms.single[location] = {
189
+ method: 'uniform1iv',
190
+ value,
191
+ };
192
+ }
193
+
194
+ /**
195
+ * Sets the value of a vec2 uniform variable.
196
+ *
197
+ * @param location - The location of the uniform variable.
198
+ * @param v0 - The first component of the vector.
199
+ * @param v1 - The second component of the vector.
200
+ */
201
+ uniform2f(location: string, v0: number, v1: number) {
202
+ this.uniforms.vec2[location] = {
203
+ method: 'uniform2f',
204
+ value: [v0, v1],
205
+ };
206
+ }
207
+
208
+ /**
209
+ * Sets the value of a vec2 array uniform variable.
210
+ *
211
+ * @param location - The location of the uniform variable.
212
+ * @param value - The array of vec2 values to set as FloatArray.
213
+ */
214
+ uniform2fv(location: string, value: Float32Array) {
215
+ this.uniforms.single[location] = {
216
+ method: 'uniform2fv',
217
+ value,
218
+ };
219
+ }
220
+
221
+ /**
222
+ * Sets the value of a vec2 array uniform variable.
223
+ *
224
+ * @param location - The location of the uniform variable.
225
+ * @param value - The array of vec2 values to set.
226
+ */
227
+ uniform2fa(location: string, value: Vec2) {
228
+ this.uniforms.vec2[location] = {
229
+ method: 'uniform2f',
230
+ value,
231
+ };
232
+ }
233
+
234
+ /**
235
+ * Sets the value of a ivec2 uniform variable.
236
+ *
237
+ * @param location - The location of the uniform variable.
238
+ * @param v0 - The first component of the vector.
239
+ * @param v1 - The second component of the vector.
240
+ */
241
+ uniform2i(location: string, v0: number, v1: number) {
242
+ this.uniforms.vec2[location] = {
243
+ method: 'uniform2i',
244
+ value: [v0, v1],
245
+ };
246
+ }
247
+
248
+ /**
249
+ * Sets the value of an ivec2 array uniform variable.
250
+ *
251
+ * @param location - The location of the uniform variable.
252
+ * @param value - The array of ivec2 values to set.
253
+ */
254
+ uniform2iv(location: string, value: Int32Array) {
255
+ this.uniforms.single[location] = {
256
+ method: 'uniform2iv',
257
+ value,
258
+ };
259
+ }
260
+
261
+ /**
262
+ * Sets the value of a vec3 uniform variable.
263
+ *
264
+ * @param location - The location of the uniform variable.
265
+ * @param v0 - The first component of the vector.
266
+ * @param v1 - The second component of the vector.
267
+ * @param v2 - The third component of the vector.
268
+ */
269
+ uniform3f(location: string, v0: number, v1: number, v2: number) {
270
+ this.uniforms.vec3[location] = {
271
+ method: 'uniform3f',
272
+ value: [v0, v1, v2],
273
+ };
274
+ }
275
+
276
+ /**
277
+ * Sets the value of a vec3 uniform variable.
278
+ *
279
+ * @param location - The location of the uniform variable.
280
+ * @param
281
+ */
282
+ uniform3fa(location: string, value: Vec3) {
283
+ this.uniforms.vec3[location] = {
284
+ method: 'uniform3f',
285
+ value,
286
+ };
287
+ }
288
+
289
+ /**
290
+ * Sets the value of a vec3 array uniform variable.
291
+ *
292
+ * @param location - The location of the uniform variable.
293
+ * @param value - The array of vec3 values to set.
294
+ */
295
+ uniform3fv(location: string, value: Float32Array) {
296
+ this.uniforms.single[location] = {
297
+ method: 'uniform3fv',
298
+ value,
299
+ };
300
+ }
301
+
302
+ /**
303
+ * Sets the value of a ivec3 uniform variable.
304
+ *
305
+ * @param location - The location of the uniform variable.
306
+ * @param v0 - The first component of the vector.
307
+ * @param v1 - The second component of the vector.
308
+ * @param v2 - The third component of the vector.
309
+ */
310
+ uniform3i(location: string, v0: number, v1: number, v2: number) {
311
+ this.uniforms.vec3[location] = {
312
+ method: 'uniform3i',
313
+ value: [v0, v1, v2],
314
+ };
315
+ }
316
+
317
+ /**
318
+ * Sets the value of an ivec3 array uniform variable.
319
+ *
320
+ * @param location - The location of the uniform variable.
321
+ * @param value - The array of ivec3 values to set.
322
+ */
323
+ uniform3iv(location: string, value: Int32Array) {
324
+ this.uniforms.single[location] = {
325
+ method: 'uniform3iv',
326
+ value,
327
+ };
328
+ }
329
+
330
+ /**
331
+ * Sets the value of a vec4 uniform variable.
332
+ *
333
+ * @param location - The location of the uniform variable.
334
+ * @param v0 - The first component of the vector.
335
+ * @param v1 - The second component of the vector.
336
+ * @param v2 - The third component of the vector.
337
+ * @param v3 - The fourth component of the vector.
338
+ */
339
+ uniform4f(location: string, v0: number, v1: number, v2: number, v3: number) {
340
+ this.uniforms.vec4[location] = {
341
+ method: 'uniform4f',
342
+ value: [v0, v1, v2, v3],
343
+ };
344
+ }
345
+
346
+ /**
347
+ * Sets an array of numbers
348
+ * @param location The location of the uniform variable.
349
+ * @param value
350
+ */
351
+ uniform4fa(location: string, value: Vec4) {
352
+ this.uniforms.vec4[location] = {
353
+ method: 'uniform4f',
354
+ value,
355
+ };
356
+ }
357
+
358
+ /**
359
+ * Sets the value of a vec4 array uniform variable.
360
+ *
361
+ * @param location - The location of the uniform variable.
362
+ * @param value - The array of vec4 values to set.
363
+ */
364
+ uniform4fv(location: string, value: Float32Array) {
365
+ this.uniforms.single[location] = {
366
+ method: 'uniform4fv',
367
+ value,
368
+ };
369
+ }
370
+
371
+ /**
372
+ * Sets the value of a ivec4 uniform variable.
373
+ *
374
+ * @param location - The location of the uniform variable.
375
+ * @param v0 - The first component of the vector.
376
+ * @param v1 - The second component of the vector.
377
+ * @param v2 - The third component of the vector.
378
+ * @param v3 - The fourth component of the vector.
379
+ */
380
+ uniform4i(location: string, v0: number, v1: number, v2: number, v3: number) {
381
+ this.uniforms.vec4[location] = {
382
+ method: 'uniform4i',
383
+ value: [v0, v1, v2, v3],
384
+ };
385
+ }
386
+
387
+ /**
388
+ * Sets the value of an ivec4 array uniform variable.
389
+ *
390
+ * @param location - The location of the uniform variable.
391
+ * @param value - The array of ivec4 values to set.
392
+ */
393
+ uniform4iv(location: string, value: Int32Array) {
394
+ this.uniforms.single[location] = {
395
+ method: 'uniform4iv',
396
+ value,
397
+ };
398
+ }
399
+
400
+ /**
401
+ * Sets the value of a mat2 uniform variable.
402
+ *
403
+ * @param location - The location of the uniform variable.
404
+ * @param transpose - Whether to transpose the matrix.
405
+ * @param value - The array of mat2 values to set.
406
+ */
407
+ uniformMatrix2fv(location: string, value: Float32Array) {
408
+ this.uniforms.single[location] = {
409
+ method: 'uniformMatrix2fv',
410
+ value,
411
+ };
412
+ }
413
+
414
+ /**
415
+ * Sets the value of a mat2 uniform variable.
416
+ * @param location - The location of the uniform variable.
417
+ * @param value - The array of mat2 values to set.
418
+ */
419
+ uniformMatrix3fv(location: string, value: Float32Array) {
420
+ this.uniforms.single[location] = {
421
+ method: 'uniformMatrix3fv',
422
+ value,
423
+ };
424
+ }
425
+
426
+ /**
427
+ * Sets the value of a mat4 uniform variable.
428
+ * @param location - The location of the uniform variable.
429
+ * @param value - The array of mat4 values to set.
430
+ */
431
+ uniformMatrix4fv(location: string, value: Float32Array) {
432
+ this.uniforms.single[location] = {
433
+ method: 'uniformMatrix4fv',
434
+ value,
435
+ };
436
+ }
437
+ }