@lightningjs/renderer 3.0.0-beta4 → 3.0.0-beta6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +202 -202
- package/NOTICE +3 -3
- package/README.md +147 -147
- package/dist/exports/core-api.d.ts +74 -0
- package/dist/exports/core-api.js +96 -0
- package/dist/exports/core-api.js.map +1 -0
- package/dist/exports/main-api.d.ts +30 -0
- package/dist/exports/main-api.js +45 -0
- package/dist/exports/main-api.js.map +1 -0
- package/dist/src/core/CoreExtension.d.ts +12 -0
- package/dist/src/core/CoreExtension.js +29 -0
- package/dist/src/core/CoreExtension.js.map +1 -0
- package/dist/src/core/CoreNode.d.ts +6 -16
- package/dist/src/core/CoreNode.js +25 -38
- package/dist/src/core/CoreNode.js.map +1 -1
- package/dist/src/core/CoreStuff.js +138 -0
- package/dist/src/core/CoreStuff.js.map +1 -0
- package/dist/src/core/CoreTextNode.js +1 -1
- package/dist/src/core/CoreTextNode.js.map +1 -1
- package/dist/src/core/CoreTextureManager.js +4 -5
- package/dist/src/core/CoreTextureManager.js.map +1 -1
- package/dist/src/core/CoreTexturizer.d.ts +14 -0
- package/dist/src/core/CoreTexturizer.js +47 -0
- package/dist/src/core/CoreTexturizer.js.map +1 -0
- package/dist/src/core/LngNode.d.ts +736 -0
- package/dist/src/core/LngNode.js +1174 -0
- package/dist/src/core/LngNode.js.map +1 -0
- package/dist/src/core/Matrix2DContext.d.ts +15 -0
- package/dist/src/core/Matrix2DContext.js +45 -0
- package/dist/src/core/Matrix2DContext.js.map +1 -0
- package/dist/src/core/ShaderNode.d.ts +10 -0
- package/dist/src/core/ShaderNode.js +30 -0
- package/dist/src/core/ShaderNode.js.map +1 -0
- package/dist/src/core/Stage.js +0 -3
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/TextNode.d.ts +103 -0
- package/dist/src/core/TextNode.js +331 -0
- package/dist/src/core/TextNode.js.map +1 -0
- package/dist/src/core/TextureMemoryManager.js +3 -4
- package/dist/src/core/TextureMemoryManager.js.map +1 -1
- package/dist/src/core/lib/Coords.d.ts +14 -0
- package/dist/src/core/lib/Coords.js +55 -0
- package/dist/src/core/lib/Coords.js.map +1 -0
- package/dist/src/core/lib/glm/common.d.ts +162 -0
- package/dist/src/core/lib/glm/common.js +81 -0
- package/dist/src/core/lib/glm/common.js.map +1 -0
- package/dist/src/core/lib/glm/index.d.ts +11 -0
- package/dist/src/core/lib/glm/index.js +30 -0
- package/dist/src/core/lib/glm/index.js.map +1 -0
- package/dist/src/core/lib/glm/mat2.d.ts +219 -0
- package/dist/src/core/lib/glm/mat2.js +396 -0
- package/dist/src/core/lib/glm/mat2.js.map +1 -0
- package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
- package/dist/src/core/lib/glm/mat2d.js +442 -0
- package/dist/src/core/lib/glm/mat2d.js.map +1 -0
- package/dist/src/core/lib/glm/mat3.d.ts +283 -0
- package/dist/src/core/lib/glm/mat3.js +680 -0
- package/dist/src/core/lib/glm/mat3.js.map +1 -0
- package/dist/src/core/lib/glm/mat4.d.ts +550 -0
- package/dist/src/core/lib/glm/mat4.js +1802 -0
- package/dist/src/core/lib/glm/mat4.js.map +1 -0
- package/dist/src/core/lib/glm/quat.d.ts +363 -0
- package/dist/src/core/lib/glm/quat.js +693 -0
- package/dist/src/core/lib/glm/quat.js.map +1 -0
- package/dist/src/core/lib/glm/quat2.d.ts +356 -0
- package/dist/src/core/lib/glm/quat2.js +754 -0
- package/dist/src/core/lib/glm/quat2.js.map +1 -0
- package/dist/src/core/lib/glm/vec2.d.ts +365 -0
- package/dist/src/core/lib/glm/vec2.js +569 -0
- package/dist/src/core/lib/glm/vec2.js.map +1 -0
- package/dist/src/core/lib/glm/vec3.d.ts +406 -0
- package/dist/src/core/lib/glm/vec3.js +720 -0
- package/dist/src/core/lib/glm/vec3.js.map +1 -0
- package/dist/src/core/lib/glm/vec4.d.ts +330 -0
- package/dist/src/core/lib/glm/vec4.js +608 -0
- package/dist/src/core/lib/glm/vec4.js.map +1 -0
- package/dist/src/core/renderers/CoreRenderer.d.ts +1 -1
- package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
- package/dist/src/core/renderers/CoreShaderManager.js +33 -0
- package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +1 -1
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
- package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
- package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
- package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
- package/dist/src/core/scene/Scene.d.ts +59 -0
- package/dist/src/core/scene/Scene.js +106 -0
- package/dist/src/core/scene/Scene.js.map +1 -0
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js +8 -2
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/Border.js +86 -63
- package/dist/src/core/shaders/webgl/Border.js.map +1 -1
- package/dist/src/core/shaders/webgl/Default.js +47 -47
- package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
- package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
- package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
- package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
- package/dist/src/core/shaders/webgl/Rounded.js +71 -71
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +104 -72
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +123 -86
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
- package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
- package/dist/src/core/shaders/webgl/Shadow.js +83 -83
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
- package/dist/src/main-api/ICoreDriver.d.ts +27 -0
- package/dist/src/main-api/ICoreDriver.js +20 -0
- package/dist/src/main-api/ICoreDriver.js.map +1 -0
- package/dist/src/main-api/IRenderDriver.d.ts +20 -0
- package/dist/src/main-api/IRenderDriver.js +20 -0
- package/dist/src/main-api/IRenderDriver.js.map +1 -0
- package/dist/src/main-api/IShaderController.d.ts +14 -0
- package/dist/src/main-api/IShaderController.js +30 -0
- package/dist/src/main-api/IShaderController.js.map +1 -0
- package/dist/src/main-api/IShaderNode.d.ts +17 -0
- package/dist/src/main-api/IShaderNode.js +19 -0
- package/dist/src/main-api/IShaderNode.js.map +1 -0
- package/dist/src/main-api/Inspector.js +1 -1
- package/dist/src/main-api/Inspector.js.map +1 -1
- package/dist/src/main-api/Renderer.js +2 -3
- package/dist/src/main-api/Renderer.js.map +1 -1
- package/dist/src/main-api/RendererMain.d.ts +375 -0
- package/dist/src/main-api/RendererMain.js +365 -0
- package/dist/src/main-api/RendererMain.js.map +1 -0
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
- package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
- package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
- package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
- package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
- package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
- package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
- package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
- package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
- package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
- package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
- package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
- package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
- package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
- package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
- package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
- package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
- package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
- package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
- package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
- package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
- package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
- package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
- package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
- package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
- package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
- package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
- package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
- package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
- package/dist/src/render-drivers/utils.d.ts +12 -0
- package/dist/src/render-drivers/utils.js +69 -0
- package/dist/src/render-drivers/utils.js.map +1 -0
- package/dist/src/utils.d.ts +1 -6
- package/dist/src/utils.js +2 -9
- package/dist/src/utils.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/exports/canvas-shaders.ts +28 -28
- package/exports/canvas.ts +45 -45
- package/exports/index.ts +90 -90
- package/exports/inspector.ts +24 -24
- package/exports/utils.ts +44 -44
- package/exports/webgl-shaders.ts +28 -28
- package/exports/webgl.ts +50 -50
- package/package.json +2 -2
- package/src/common/CommonTypes.ts +146 -146
- package/src/common/EventEmitter.ts +77 -77
- package/src/common/IAnimationController.ts +92 -92
- package/src/common/IEventEmitter.ts +28 -28
- package/src/core/CoreNode.test.ts +202 -203
- package/src/core/CoreNode.ts +2469 -2494
- package/src/core/CoreShaderManager.ts +188 -188
- package/src/core/CoreTextNode.ts +448 -448
- package/src/core/CoreTextureManager.ts +600 -601
- package/src/core/Stage.ts +751 -754
- package/src/core/TextureMemoryManager.ts +394 -395
- package/src/core/animations/AnimationManager.ts +38 -38
- package/src/core/animations/CoreAnimation.ts +284 -284
- package/src/core/animations/CoreAnimationController.ts +157 -157
- package/src/core/lib/ContextSpy.ts +41 -41
- package/src/core/lib/ImageWorker.ts +280 -280
- package/src/core/lib/Matrix3d.ts +244 -244
- package/src/core/lib/RenderCoords.ts +71 -71
- package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
- package/src/core/lib/textureCompression.ts +152 -152
- package/src/core/lib/textureSvg.ts +78 -78
- package/src/core/lib/utils.ts +386 -386
- package/src/core/lib/validateImageBitmap.ts +87 -87
- package/src/core/platforms/Platform.ts +77 -77
- package/src/core/platforms/web/WebPlatform.ts +84 -84
- package/src/core/renderers/CoreContextTexture.ts +43 -43
- package/src/core/renderers/CoreRenderOp.ts +22 -22
- package/src/core/renderers/CoreRenderer.ts +109 -109
- package/src/core/renderers/CoreShaderNode.ts +165 -165
- package/src/core/renderers/CoreShaderProgram.ts +23 -23
- package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
- package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
- package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
- package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
- package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
- package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
- package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
- package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
- package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
- package/src/core/renderers/webgl/WebGlRenderer.ts +750 -750
- package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
- package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
- package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
- package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
- package/src/core/shaders/canvas/Border.ts +78 -78
- package/src/core/shaders/canvas/HolePunch.ts +62 -62
- package/src/core/shaders/canvas/LinearGradient.ts +69 -69
- package/src/core/shaders/canvas/RadialGradient.ts +113 -113
- package/src/core/shaders/canvas/Rounded.ts +55 -55
- package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -68
- package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
- package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
- package/src/core/shaders/canvas/Shadow.ts +52 -52
- package/src/core/shaders/canvas/utils/render.ts +151 -151
- package/src/core/shaders/templates/BorderTemplate.ts +115 -115
- package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
- package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
- package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
- package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
- package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
- package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
- package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
- package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
- package/src/core/shaders/templates/shaderUtils.ts +47 -47
- package/src/core/shaders/webgl/Border.ts +116 -96
- package/src/core/shaders/webgl/Default.ts +89 -89
- package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
- package/src/core/shaders/webgl/HolePunch.ts +78 -78
- package/src/core/shaders/webgl/LinearGradient.ts +81 -81
- package/src/core/shaders/webgl/RadialGradient.ts +84 -84
- package/src/core/shaders/webgl/Rounded.ts +117 -117
- package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -114
- package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -133
- package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
- package/src/core/shaders/webgl/SdfShader.ts +134 -134
- package/src/core/shaders/webgl/Shadow.ts +115 -115
- package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
- package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
- package/src/core/text-rendering/TrFontManager.ts +183 -183
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
- package/src/core/text-rendering/font-face-types/utils.ts +39 -39
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -846
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
- package/src/core/textures/ColorTexture.ts +102 -102
- package/src/core/textures/ImageTexture.ts +410 -410
- package/src/core/textures/NoiseTexture.ts +104 -104
- package/src/core/textures/RenderTexture.ts +85 -85
- package/src/core/textures/SubTexture.ts +205 -205
- package/src/core/textures/Texture.ts +358 -358
- package/src/core/utils.ts +227 -227
- package/src/env.d.ts +7 -7
- package/src/main-api/INode.ts +100 -100
- package/src/main-api/Inspector.ts +522 -522
- package/src/main-api/Renderer.ts +673 -675
- package/src/main-api/utils.ts +45 -45
- package/src/utils.ts +267 -267
- package/COPYING +0 -1
- package/dist/src/core/temp.js +0 -77
- package/dist/src/core/temp.js.map +0 -1
- package/scripts/please-use-pnpm.js +0 -13
- package/src/core/platform.ts +0 -64
- /package/dist/src/core/{temp.d.ts → CoreStuff.d.ts} +0 -0
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{"version":3,"file":"CoreShaderManager.js","sourceRoot":"","sources":["../../../../src/core/renderers/CoreShaderManager.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAC;AAiBjE,MAAM,OAAgB,iBAAiB;IACrC,QAAQ,CAAW;IACnB,YAAY,QAAkB;QAC5B,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAA;IAC1B,CAAC;IACD,UAAU,CAAsB,IAA6B,EAAE,KAA0B;QACvF,OAAO,CAAC,GAAG,CAAC,MAAM,EAAE,IAAI,EAAE,KAAK,CAAC,CAAA;IAClC,CAAC;CACF;AAGD,MAAM,kBAAmB,SAAQ,iBAAiD;CAMjF;AAGD;;;;;;;;;;;;;;;;;;;IAmBI"}
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import { type DynamicEffects, DynamicShaderController } from '../../../main-api/DynamicShaderController.js';
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import type { ShaderController } from '../../../main-api/ShaderController.js';
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import { CoreShaderManager, type ShaderMap } from '../../CoreShaderManager.js';
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import type { ExtractProps } from '../../CoreTextureManager.js';
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import { type DynamicShaderProps } from './shaders/DynamicShader.js';
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import type { WebGlCoreRenderer } from './WebGlCoreRenderer.js';
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export interface DynamicShaderEffectMap {
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}
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export declare class WebGlCoreShaderManager extends CoreShaderManager {
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protected effectConstructors: Partial<DynamicShaderEffectMap>;
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constructor(renderer: WebGlCoreRenderer);
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registerEffectType<Type extends keyof DynamicShaderEffectMap>(effectType: Type, effectClass: DynamicShaderEffectMap[Type]): void;
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getRegisteredEffects(): Partial<DynamicShaderEffectMap>;
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loadShader<Type extends keyof ShaderMap>(shType: Type, props?: ExtractProps<ShaderMap[Type]>): ShaderController<Type>;
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loadDynamicShader<T extends DynamicEffects<[
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...{
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name?: string;
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type: keyof DynamicShaderEffectMap;
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}[]
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]>>(props: DynamicShaderProps): DynamicShaderController<T>;
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protected _createDynShaderCtr<T extends DynamicEffects<[
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...{
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name?: string;
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type: keyof DynamicShaderEffectMap;
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}[]
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]>>(shader: InstanceType<ShaderMap['DynamicShader']>, props: ExtractProps<ShaderMap['DynamicShader']>): DynamicShaderController<T>;
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}
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/*
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* If not stated otherwise in this file or this component's LICENSE file the
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* following copyright and licenses apply:
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*
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* Copyright 2024 Comcast Cable Communications Management, LLC.
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*
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* Licensed under the Apache License, Version 2.0 (the License);
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import { DynamicShaderController, } from '../../../main-api/DynamicShaderController.js';
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import { CoreShaderManager } from '../../CoreShaderManager.js';
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import { DefaultShader } from './shaders/DefaultShader.js';
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import { DynamicShader, } from './shaders/DynamicShader.js';
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import { SdfShader } from './shaders/SdfShader.js';
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export class WebGlCoreShaderManager extends CoreShaderManager {
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effectConstructors = {};
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constructor(renderer) {
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super();
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this.renderer = renderer;
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this.registerShaderType('DefaultShader', DefaultShader);
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this.registerShaderType('DynamicShader', DynamicShader);
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this.registerShaderType('SdfShader', SdfShader);
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}
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registerEffectType(effectType, effectClass) {
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this.effectConstructors[effectType] = effectClass;
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}
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getRegisteredEffects() {
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return this.effectConstructors;
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}
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loadShader(shType, props) {
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if (!this.renderer) {
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throw new Error(`Renderer is not been defined`);
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}
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const ShaderClass = this.shConstructors[shType];
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if (!ShaderClass) {
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throw new Error(`Shader type "${shType}" is not registered`);
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}
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if (shType === 'DynamicShader') {
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return this.loadDynamicShader(props);
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}
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const resolvedProps = ShaderClass.resolveDefaults(props);
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51
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const cacheKey = ShaderClass.makeCacheKey(resolvedProps) || ShaderClass.name;
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if (cacheKey && this.shCache.has(cacheKey)) {
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return this._createShaderCtr(shType, this.shCache.get(cacheKey), resolvedProps);
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}
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// @ts-expect-error ShaderClass WILL accept a Renderer
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const shader = new ShaderClass(this.renderer, props);
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if (cacheKey) {
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this.shCache.set(cacheKey, shader);
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}
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return this._createShaderCtr(shType, shader, resolvedProps);
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}
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loadDynamicShader(props) {
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if (!this.renderer) {
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throw new Error(`Renderer is not been defined`);
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}
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const resolvedProps = DynamicShader.resolveDefaults(props, this.effectConstructors);
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const cacheKey = DynamicShader.makeCacheKey(resolvedProps, this.effectConstructors);
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if (cacheKey && this.shCache.has(cacheKey)) {
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return this._createDynShaderCtr(this.shCache.get(cacheKey), resolvedProps);
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}
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const shader = new DynamicShader(this.renderer, props, this.effectConstructors);
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if (cacheKey) {
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this.shCache.set(cacheKey, shader);
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}
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return this._createDynShaderCtr(shader, resolvedProps);
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}
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_createDynShaderCtr(shader, props) {
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shader.bindUniformMethods(props);
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return new DynamicShaderController(shader, props, this);
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}
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}
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//# sourceMappingURL=WebGlCoreShaderManager.js.map
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{"version":3,"file":"WebGlCoreShaderManager.js","sourceRoot":"","sources":["../../../../../src/core/renderers/webgl/WebGlCoreShaderManager.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,EAEL,uBAAuB,GACxB,MAAM,8CAA8C,CAAC;AAEtD,OAAO,EAAE,iBAAiB,EAAkB,MAAM,4BAA4B,CAAC;AAE/E,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EACL,aAAa,GAEd,MAAM,4BAA4B,CAAC;AACpC,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AAMnD,MAAM,OAAO,sBAAuB,SAAQ,iBAAiB;IACjD,kBAAkB,GAAoC,EAAE,CAAC;IAEnE,YAAY,QAA2B;QACrC,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,aAAa,CAAC,CAAC;QACxD,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,aAAa,CAAC,CAAC;QACxD,IAAI,CAAC,kBAAkB,CAAC,WAAW,EAAE,SAAS,CAAC,CAAC;IAClD,CAAC;IAED,kBAAkB,CAChB,UAAgB,EAChB,WAAyC;QAEzC,IAAI,CAAC,kBAAkB,CAAC,UAAU,CAAC,GAAG,WAAW,CAAC;IACpD,CAAC;IAED,oBAAoB;QAClB,OAAO,IAAI,CAAC,kBAAkB,CAAC;IACjC,CAAC;IAEQ,UAAU,CACjB,MAAY,EACZ,KAAqC;QAErC,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YAClB,MAAM,IAAI,KAAK,CAAC,8BAA8B,CAAC,CAAC;SACjD;QACD,MAAM,WAAW,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QAChD,IAAI,CAAC,WAAW,EAAE;YAChB,MAAM,IAAI,KAAK,CAAC,gBAAgB,MAAgB,qBAAqB,CAAC,CAAC;SACxE;QAED,IAAI,MAAM,KAAK,eAAe,EAAE;YAC9B,OAAO,IAAI,CAAC,iBAAiB,CAC3B,KAA2B,CACS,CAAC;SACxC;QAED,MAAM,aAAa,GAAG,WAAW,CAAC,eAAe,CAC/C,KAAgC,CACjC,CAAC;QACF,MAAM,QAAQ,GACZ,WAAW,CAAC,YAAY,CAAC,aAAa,CAAC,IAAI,WAAW,CAAC,IAAI,CAAC;QAC9D,IAAI,QAAQ,IAAI,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,EAAE;YAC1C,OAAO,IAAI,CAAC,gBAAgB,CAC1B,MAAM,EACN,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAkC,EAC3D,aAA8C,CAC/C,CAAC;SACH;QAED,sDAAsD;QACtD,MAAM,MAAM,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,QAAQ,EAAE,KAAK,CAElD,CAAC;QACF,IAAI,QAAQ,EAAE;YACZ,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;SACpC;QACD,OAAO,IAAI,CAAC,gBAAgB,CAC1B,MAAM,EACN,MAAM,EACN,aAA8C,CAC/C,CAAC;IACJ,CAAC;IAED,iBAAiB,CAIf,KAAyB;QACzB,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YAClB,MAAM,IAAI,KAAK,CAAC,8BAA8B,CAAC,CAAC;SACjD;QACD,MAAM,aAAa,GAAG,aAAa,CAAC,eAAe,CACjD,KAAgC,EAChC,IAAI,CAAC,kBAAkB,CACxB,CAAC;QACF,MAAM,QAAQ,GAAG,aAAa,CAAC,YAAY,CACzC,aAAa,EACb,IAAI,CAAC,kBAAkB,CACxB,CAAC;QACF,IAAI,QAAQ,IAAI,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,EAAE;YAC1C,OAAO,IAAI,CAAC,mBAAmB,CAC7B,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,QAAQ,CAA6C,EACtE,aAAa,CACd,CAAC;SACH;QACD,MAAM,MAAM,GAAG,IAAI,aAAa,CAC9B,IAAI,CAAC,QAA6B,EAClC,KAAK,EACL,IAAI,CAAC,kBAAkB,CACxB,CAAC;QACF,IAAI,QAAQ,EAAE;YACZ,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;SACpC;QAED,OAAO,IAAI,CAAC,mBAAmB,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;IACzD,CAAC;IAES,mBAAmB,CAK3B,MAAgD,EAChD,KAA+C;QAE/C,MAAM,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;QACjC,OAAO,IAAI,uBAAuB,CAAC,MAAM,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;IAC1D,CAAC;CACF"}
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import type { WebGlContextWrapper } from "../../lib/WebGlContextWrapper.js";
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import type { WebGlShader } from "../CoreShaderManager.js";
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3
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import type { WebGlCoreRenderOp } from "./WebGlCoreRenderOp.js";
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4
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export default class WebGlCoreShaderProgram {
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5
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protected program: WebGLProgram;
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6
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protected vao: WebGLVertexArrayObject | undefined;
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7
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readonly uniformLocations: Record<string, number>;
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8
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readonly attributeLocations: Record<string, number>;
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9
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constructor(glw: WebGlContextWrapper, shader: WebGlShader, options: Record<string, unknown>);
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bindRenderOp(renderOp: WebGlCoreRenderOp): void;
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11
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}
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1
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import { createProgram, createShader, DEFAULT_FRAGMENT, DEFAULT_VERTEX } from "./internal/ShaderUtils.js";
|
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2
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export default class WebGlCoreShaderProgram {
|
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3
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program;
|
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4
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+
vao;
|
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5
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+
uniformLocations;
|
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6
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+
attributeLocations;
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7
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+
constructor(glw, shader, options) {
|
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8
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+
const webGl2 = glw.isWebGl2();
|
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9
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+
const requiredExtensions = (webGl2 && options.webgl2Extensions) ||
|
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10
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(!webGl2 && options.webgl1Extensions) ||
|
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[];
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12
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+
const glVersion = webGl2 ? '2.0' : '1.0';
|
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+
requiredExtensions.forEach((extensionName) => {
|
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14
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+
if (!glw.getExtension(extensionName)) {
|
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15
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+
throw new Error(`Shader "${this.constructor.name}" requires extension "${extensionName}" for WebGL ${glVersion} but wasn't found`);
|
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16
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+
}
|
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17
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+
});
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18
|
+
const vertex = createShader(glw, glw.VERTEX_SHADER, DEFAULT_VERTEX);
|
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19
|
+
const fragment = createShader(glw, glw.FRAGMENT_SHADER, DEFAULT_FRAGMENT);
|
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20
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+
if (!vertex || !fragment) {
|
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21
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+
throw new Error();
|
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22
|
+
}
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23
|
+
const program = createProgram(glw, vertex, fragment);
|
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24
|
+
if (!program) {
|
|
25
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+
throw new Error();
|
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26
|
+
}
|
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27
|
+
this.program = program;
|
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28
|
+
this.uniformLocations = glw.getUniformLocations(program);
|
|
29
|
+
this.attributeLocations = glw.getAttributeLocations(program);
|
|
30
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+
}
|
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31
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+
bindRenderOp(renderOp) {
|
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32
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+
}
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}
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//# sourceMappingURL=WebGlCoreShaderProgram.js.map
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1
|
+
{"version":3,"file":"WebGlCoreShaderProgram.js","sourceRoot":"","sources":["../../../../../src/core/renderers/webgl/WebGlCoreShaderProgram.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,aAAa,EAAE,YAAY,EAAE,gBAAgB,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAG1G,MAAM,CAAC,OAAO,OAAO,sBAAsB;IAC/B,OAAO,CAAe;IACtB,GAAG,CAAqC;IACzC,gBAAgB,CAAyB;IACzC,kBAAkB,CAAwB;IAEnD,YAAY,GAAwB,EAAE,MAAmB,EAAE,OAAgC;QACzF,MAAM,MAAM,GAAG,GAAG,CAAC,QAAQ,EAAE,CAAC;QAC9B,MAAM,kBAAkB,GACtB,CAAC,MAAM,IAAI,OAAO,CAAC,gBAAgB,CAAC;YACpC,CAAC,CAAC,MAAM,IAAI,OAAO,CAAC,gBAAgB,CAAC;YACrC,EAAE,CAAC;QACL,MAAM,SAAS,GAAG,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC;QACxC,kBAA+B,CAAC,OAAO,CAAC,CAAC,aAAa,EAAE,EAAE;YACzD,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,aAAa,CAAC,EAAE;gBACpC,MAAM,IAAI,KAAK,CACb,WAAW,IAAI,CAAC,WAAW,CAAC,IAAI,yBAAyB,aAAa,eAAe,SAAS,mBAAmB,CAClH,CAAC;aACH;QACH,CAAC,CAAC,CAAC;QAEH,MAAM,MAAM,GAAG,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,aAAa,EAAE,cAAc,CAAC,CAAA;QACnE,MAAM,QAAQ,GAAG,YAAY,CAAC,GAAG,EAAE,GAAG,CAAC,eAAe,EAAE,gBAAgB,CAAC,CAAA;QAEzE,IAAG,CAAC,MAAM,IAAI,CAAC,QAAQ,EAAE;YACvB,MAAM,IAAI,KAAK,EAAE,CAAC;SACnB;QAED,MAAM,OAAO,GAAG,aAAa,CAAC,GAAG,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAA;QAEpD,IAAG,CAAC,OAAO,EAAE;YACX,MAAM,IAAI,KAAK,EAAE,CAAC;SACnB;QAED,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAEvB,IAAI,CAAC,gBAAgB,GAAG,GAAG,CAAC,mBAAmB,CAAC,OAAO,CAAC,CAAC;QACzD,IAAI,CAAC,kBAAkB,GAAG,GAAG,CAAC,qBAAqB,CAAC,OAAO,CAAC,CAAC;IAC/D,CAAC;IAED,YAAY,CAAC,QAA2B;IAExC,CAAC;CACF"}
|
|
@@ -34,7 +34,7 @@ export declare class WebGlRenderOp extends CoreRenderOp {
|
|
|
34
34
|
readonly clippingRect: RectWithValid;
|
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readonly rtt: boolean;
|
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36
|
readonly parentHasRenderTexture: boolean;
|
|
37
|
-
readonly framebufferDimensions?: Dimensions;
|
|
37
|
+
readonly framebufferDimensions?: Dimensions | null;
|
|
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38
|
readonly alpha: number;
|
|
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39
|
readonly pixelRatio: number;
|
|
40
40
|
constructor(renderer: WebGlRenderer, quad: RenderOpQuadOptions, bufferIdx: number);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"WebGlRenderOp.js","sourceRoot":"","sources":["../../../../../src/core/renderers/webgl/WebGlRenderOp.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAwBlD;;;GAGG;AACH,MAAM,OAAO,aAAc,SAAQ,YAAY;IAsBlC;IAEA;IAvBX,QAAQ,GAAG,CAAC,CAAC;IACb,QAAQ,GAAsB,EAAE,CAAC;IAEjC;;OAEG;IACM,cAAc,CAAsC;IACpD,OAAO,CAA2B;IAClC,WAAW,CAAS;IACpB,OAAO,CAAmB;IAC1B,MAAM,CAAkB;IACxB,KAAK,CAAS;IACd,MAAM,CAAS;IACf,YAAY,CAAgB;IAC5B,GAAG,CAAU;IACb,sBAAsB,CAAU;IAChC,qBAAqB,
|
|
1
|
+
{"version":3,"file":"WebGlRenderOp.js","sourceRoot":"","sources":["../../../../../src/core/renderers/webgl/WebGlRenderOp.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAwBlD;;;GAGG;AACH,MAAM,OAAO,aAAc,SAAQ,YAAY;IAsBlC;IAEA;IAvBX,QAAQ,GAAG,CAAC,CAAC;IACb,QAAQ,GAAsB,EAAE,CAAC;IAEjC;;OAEG;IACM,cAAc,CAAsC;IACpD,OAAO,CAA2B;IAClC,WAAW,CAAS;IACpB,OAAO,CAAmB;IAC1B,MAAM,CAAkB;IACxB,KAAK,CAAS;IACd,MAAM,CAAS;IACf,YAAY,CAAgB;IAC5B,GAAG,CAAU;IACb,sBAAsB,CAAU;IAChC,qBAAqB,CAAqB;IAC1C,KAAK,CAAS;IACd,UAAU,CAAS;IAE5B,YACW,QAAuB,EAChC,IAAyB,EAChB,SAAiB;QAE1B,KAAK,EAAE,CAAC;QAJC,aAAQ,GAAR,QAAQ,CAAe;QAEvB,cAAS,GAAT,SAAS,CAAQ;QAG1B,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,UAAU,IAAI,QAAQ,CAAC,oBAAoB,CAAC;QAChE,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,MAAyB,CAAC;QAC7C,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACxB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACtC,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,sBAAsB,CAAC;QAC1D,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,qBAAqB,CAAC;QACxD,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC;QACpB,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACxB,IAAI,CAAC,UAAU;YACb,IAAI,CAAC,sBAAsB,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,UAAU,CAAC;QAEvE;;WAEG;QACH,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QAE1C,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,uBAAuB;YAC5D,CAAC,CAAE,QAAQ,CAAC,GAAG,CAAC,YAAY,CACxB,QAAQ,CAAC,GAAG,CAAC,8BAA8B,CACjC;YACd,CAAC,CAAC,CAAC,CAAC;IACR,CAAC;IAED,UAAU,CAAC,OAAwB;QACjC,MAAM,EAAE,QAAQ,EAAE,WAAW,EAAE,GAAG,IAAI,CAAC;QACvC,IAAI,WAAW,GAAG,CAAC,CAAC,CAAC;QACrB,MAAM,cAAc,GAAG,QAAQ,CAAC,MAAM,CAAC;QACvC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,cAAc,EAAE,CAAC,EAAE,EAAE,CAAC;YACxC,MAAM,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;YACtB,IAAI,CAAC,KAAK,OAAO,EAAE,CAAC;gBAClB,WAAW,GAAG,CAAC,CAAC;gBAChB,MAAM;YACR,CAAC;QACH,CAAC;QAED,IAAI,WAAW,KAAK,CAAC,CAAC,EAAE,CAAC;YACvB,OAAO,WAAW,CAAC;QACrB,CAAC;QAED,IAAI,cAAc,IAAI,WAAW,EAAE,CAAC;YAClC,OAAO,UAAU,CAAC;QACpB,CAAC;QACD,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC5B,OAAO,cAAc,CAAC;IACxB,CAAC;IAED,IAAI;QACF,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,KAAK,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC;QAE9C,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;QAC/C,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QAEvC,qCAAqC;QACrC,MAAM,OAAO,GAAG,CAAC,IAAI,CAAC,SAAS,GAAG,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAC9C,WAAW;QACX,IAAI,IAAI,CAAC,YAAY,CAAC,KAAK,KAAK,IAAI,EAAE,CAAC;YACrC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC;YAChE,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC;YACxE,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,YAAY,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC;YAC1E,IAAI,KAAK,GAAG,IAAI,CAAC,KAAK,CACpB,OAAO,CAAC,MAAM,CAAC,MAAM;gBACnB,UAAU;gBACV,IAAI,CAAC,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CACxC,CAAC;YACF,mEAAmE;YACnE,6CAA6C;YAC7C,IAAI,IAAI,CAAC,sBAAsB,EAAE,CAAC;gBAChC,KAAK,GAAG,IAAI,CAAC,qBAAqB;oBAChC,CAAC,CAAC,IAAI,CAAC,qBAAqB,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM;oBACjD,CAAC,CAAC,CAAC,CAAC;YACR,CAAC;YAED,GAAG,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;YACzB,GAAG,CAAC,OAAO,CAAC,KAAK,EAAE,KAAK,EAAE,SAAS,EAAE,UAAU,CAAC,CAAC;QACnD,CAAC;aAAM,CAAC;YACN,GAAG,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;QAC5B,CAAC;QAED,GAAG,CAAC,YAAY,CACd,GAAG,CAAC,SAAS,EACb,CAAC,GAAG,IAAI,CAAC,QAAQ,EACjB,GAAG,CAAC,cAAc,EAClB,OAAO,CACR,CAAC;IACJ,CAAC;CACF"}
|
|
@@ -48,38 +48,38 @@ export function createProgram(glw, vertexShader, fragmentShader) {
|
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|
48
48
|
glw.deleteProgram(program);
|
|
49
49
|
return undefined;
|
|
50
50
|
}
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51
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-
export const DefaultVertexSource = `
|
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52
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-
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
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53
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-
precision highp float;
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-
# else
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-
precision mediump float;
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56
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-
# endif
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|
57
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-
|
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58
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-
attribute vec2 a_position;
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59
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-
attribute vec2 a_textureCoords;
|
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-
attribute vec4 a_color;
|
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61
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-
attribute vec2 a_nodeCoords;
|
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62
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-
|
|
63
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-
uniform vec2 u_resolution;
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64
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-
uniform float u_pixelRatio;
|
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65
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-
uniform vec2 u_dimensions;
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66
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-
uniform vec4 u_shadow;
|
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67
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-
|
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68
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-
varying vec4 v_color;
|
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69
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-
varying vec2 v_textureCoords;
|
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70
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-
|
|
71
|
-
void main() {
|
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72
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-
vec2 normalized = a_position * u_pixelRatio;
|
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73
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-
vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
|
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74
|
-
|
|
75
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-
vec2 outerEdge = clamp(a_textureCoords * 2.0 - vec2(1.0), -1.0, 1.0);
|
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76
|
-
vec2 shadowEdge = outerEdge;
|
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77
|
-
vec2 vertexPos = normalized + outerEdge + shadowEdge;
|
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78
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-
v_color = a_color;
|
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-
v_textureCoords = a_textureCoords;
|
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80
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-
|
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81
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-
gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
|
|
82
|
-
}
|
|
51
|
+
export const DefaultVertexSource = `
|
|
52
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
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53
|
+
precision highp float;
|
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54
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+
# else
|
|
55
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+
precision mediump float;
|
|
56
|
+
# endif
|
|
57
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+
|
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58
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+
attribute vec2 a_position;
|
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59
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+
attribute vec2 a_textureCoords;
|
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60
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+
attribute vec4 a_color;
|
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61
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+
attribute vec2 a_nodeCoords;
|
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62
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+
|
|
63
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+
uniform vec2 u_resolution;
|
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64
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+
uniform float u_pixelRatio;
|
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65
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+
uniform vec2 u_dimensions;
|
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66
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+
uniform vec4 u_shadow;
|
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67
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+
|
|
68
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+
varying vec4 v_color;
|
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69
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+
varying vec2 v_textureCoords;
|
|
70
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+
|
|
71
|
+
void main() {
|
|
72
|
+
vec2 normalized = a_position * u_pixelRatio;
|
|
73
|
+
vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
|
|
74
|
+
|
|
75
|
+
vec2 outerEdge = clamp(a_textureCoords * 2.0 - vec2(1.0), -1.0, 1.0);
|
|
76
|
+
vec2 shadowEdge = outerEdge;
|
|
77
|
+
vec2 vertexPos = normalized + outerEdge + shadowEdge;
|
|
78
|
+
v_color = a_color;
|
|
79
|
+
v_textureCoords = a_textureCoords;
|
|
80
|
+
|
|
81
|
+
gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
|
|
82
|
+
}
|
|
83
83
|
`;
|
|
84
84
|
/**
|
|
85
85
|
* generate fragment source for
|
|
@@ -87,9 +87,9 @@ export const DefaultVertexSource = `
|
|
|
87
87
|
* @returns
|
|
88
88
|
*/
|
|
89
89
|
export function genGradientColors(stops) {
|
|
90
|
-
let result = `
|
|
91
|
-
float stopCalc = (dist - u_stops[0]) / (u_stops[1] - u_stops[0]);
|
|
92
|
-
vec4 colorOut = mix(u_colors[0], u_colors[1], stopCalc);
|
|
90
|
+
let result = `
|
|
91
|
+
float stopCalc = (dist - u_stops[0]) / (u_stops[1] - u_stops[0]);
|
|
92
|
+
vec4 colorOut = mix(u_colors[0], u_colors[1], stopCalc);
|
|
93
93
|
`;
|
|
94
94
|
if (stops > 2) {
|
|
95
95
|
for (let i = 2; i < stops; i++) {
|
|
@@ -35,52 +35,52 @@ export class DefaultShader extends WebGlCoreShader {
|
|
|
35
35
|
glw.bindTexture(textures[0].ctxTexture);
|
|
36
36
|
}
|
|
37
37
|
static shaderSources = {
|
|
38
|
-
vertex: `
|
|
39
|
-
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
40
|
-
precision highp float;
|
|
41
|
-
# else
|
|
42
|
-
precision mediump float;
|
|
43
|
-
# endif
|
|
44
|
-
|
|
45
|
-
attribute vec2 a_position;
|
|
46
|
-
attribute vec2 a_textureCoordinate;
|
|
47
|
-
attribute vec4 a_color;
|
|
48
|
-
|
|
49
|
-
uniform vec2 u_resolution;
|
|
50
|
-
uniform float u_pixelRatio;
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
varying vec4 v_color;
|
|
54
|
-
varying vec2 v_textureCoordinate;
|
|
55
|
-
|
|
56
|
-
void main() {
|
|
57
|
-
vec2 normalized = a_position * u_pixelRatio;
|
|
58
|
-
vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
|
|
59
|
-
|
|
60
|
-
v_color = a_color;
|
|
61
|
-
v_textureCoordinate = a_textureCoordinate;
|
|
62
|
-
|
|
63
|
-
gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
|
|
64
|
-
gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
|
|
65
|
-
}
|
|
38
|
+
vertex: `
|
|
39
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
40
|
+
precision highp float;
|
|
41
|
+
# else
|
|
42
|
+
precision mediump float;
|
|
43
|
+
# endif
|
|
44
|
+
|
|
45
|
+
attribute vec2 a_position;
|
|
46
|
+
attribute vec2 a_textureCoordinate;
|
|
47
|
+
attribute vec4 a_color;
|
|
48
|
+
|
|
49
|
+
uniform vec2 u_resolution;
|
|
50
|
+
uniform float u_pixelRatio;
|
|
51
|
+
|
|
52
|
+
|
|
53
|
+
varying vec4 v_color;
|
|
54
|
+
varying vec2 v_textureCoordinate;
|
|
55
|
+
|
|
56
|
+
void main() {
|
|
57
|
+
vec2 normalized = a_position * u_pixelRatio;
|
|
58
|
+
vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
|
|
59
|
+
|
|
60
|
+
v_color = a_color;
|
|
61
|
+
v_textureCoordinate = a_textureCoordinate;
|
|
62
|
+
|
|
63
|
+
gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
|
|
64
|
+
gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
|
|
65
|
+
}
|
|
66
66
|
`,
|
|
67
|
-
fragment: `
|
|
68
|
-
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
69
|
-
precision highp float;
|
|
70
|
-
# else
|
|
71
|
-
precision mediump float;
|
|
72
|
-
# endif
|
|
73
|
-
|
|
74
|
-
uniform vec2 u_resolution;
|
|
75
|
-
uniform sampler2D u_texture;
|
|
76
|
-
|
|
77
|
-
varying vec4 v_color;
|
|
78
|
-
varying vec2 v_textureCoordinate;
|
|
79
|
-
|
|
80
|
-
void main() {
|
|
81
|
-
vec4 color = texture2D(u_texture, v_textureCoordinate);
|
|
82
|
-
gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoordinate);
|
|
83
|
-
}
|
|
67
|
+
fragment: `
|
|
68
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
69
|
+
precision highp float;
|
|
70
|
+
# else
|
|
71
|
+
precision mediump float;
|
|
72
|
+
# endif
|
|
73
|
+
|
|
74
|
+
uniform vec2 u_resolution;
|
|
75
|
+
uniform sampler2D u_texture;
|
|
76
|
+
|
|
77
|
+
varying vec4 v_color;
|
|
78
|
+
varying vec2 v_textureCoordinate;
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79
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+
|
|
80
|
+
void main() {
|
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81
|
+
vec4 color = texture2D(u_texture, v_textureCoordinate);
|
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82
|
+
gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoordinate);
|
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83
|
+
}
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|
84
84
|
`,
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|
85
85
|
};
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|
86
86
|
}
|
|
@@ -49,70 +49,70 @@ export class DefaultShaderBatched extends WebGlCoreShader {
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49
49
|
this.glw.uniform1iv(this.getUniformLocation('u_textures[0]'), samplers);
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50
50
|
}
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|
51
51
|
static shaderSources = {
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52
|
-
vertex: `
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53
|
-
# ifdef GL_FRAGMENT_PRECISION_HIGH
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54
|
-
precision highp float;
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55
|
-
# else
|
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56
|
-
precision mediump float;
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|
57
|
-
# endif
|
|
58
|
-
|
|
59
|
-
attribute vec2 a_textureCoordinate;
|
|
60
|
-
attribute vec2 a_position;
|
|
61
|
-
attribute vec4 a_color;
|
|
62
|
-
attribute float a_textureIndex;
|
|
63
|
-
attribute float a_depth;
|
|
64
|
-
|
|
65
|
-
uniform vec2 u_resolution;
|
|
66
|
-
uniform float u_pixelRatio;
|
|
67
|
-
|
|
68
|
-
varying vec4 v_color;
|
|
69
|
-
varying vec2 v_textureCoordinate;
|
|
70
|
-
varying float v_textureIndex;
|
|
71
|
-
|
|
72
|
-
void main(){
|
|
73
|
-
vec2 normalized = a_position * u_pixelRatio / u_resolution;
|
|
74
|
-
vec2 zero_two = normalized * 2.0;
|
|
75
|
-
vec2 clip_space = zero_two - 1.0;
|
|
76
|
-
|
|
77
|
-
// pass to fragment
|
|
78
|
-
v_color = a_color;
|
|
79
|
-
v_textureCoordinate = a_textureCoordinate;
|
|
80
|
-
v_textureIndex = a_textureIndex;
|
|
81
|
-
|
|
82
|
-
// flip y
|
|
83
|
-
gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
|
|
84
|
-
}
|
|
52
|
+
vertex: `
|
|
53
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
54
|
+
precision highp float;
|
|
55
|
+
# else
|
|
56
|
+
precision mediump float;
|
|
57
|
+
# endif
|
|
58
|
+
|
|
59
|
+
attribute vec2 a_textureCoordinate;
|
|
60
|
+
attribute vec2 a_position;
|
|
61
|
+
attribute vec4 a_color;
|
|
62
|
+
attribute float a_textureIndex;
|
|
63
|
+
attribute float a_depth;
|
|
64
|
+
|
|
65
|
+
uniform vec2 u_resolution;
|
|
66
|
+
uniform float u_pixelRatio;
|
|
67
|
+
|
|
68
|
+
varying vec4 v_color;
|
|
69
|
+
varying vec2 v_textureCoordinate;
|
|
70
|
+
varying float v_textureIndex;
|
|
71
|
+
|
|
72
|
+
void main(){
|
|
73
|
+
vec2 normalized = a_position * u_pixelRatio / u_resolution;
|
|
74
|
+
vec2 zero_two = normalized * 2.0;
|
|
75
|
+
vec2 clip_space = zero_two - 1.0;
|
|
76
|
+
|
|
77
|
+
// pass to fragment
|
|
78
|
+
v_color = a_color;
|
|
79
|
+
v_textureCoordinate = a_textureCoordinate;
|
|
80
|
+
v_textureIndex = a_textureIndex;
|
|
81
|
+
|
|
82
|
+
// flip y
|
|
83
|
+
gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
|
|
84
|
+
}
|
|
85
85
|
`,
|
|
86
|
-
fragment: (textureUnits) => `
|
|
87
|
-
#define txUnits ${textureUnits}
|
|
88
|
-
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
89
|
-
precision highp float;
|
|
90
|
-
# else
|
|
91
|
-
precision mediump float;
|
|
92
|
-
# endif
|
|
93
|
-
|
|
94
|
-
uniform vec2 u_resolution;
|
|
95
|
-
uniform sampler2D u_image;
|
|
96
|
-
uniform sampler2D u_textures[txUnits];
|
|
97
|
-
|
|
98
|
-
varying vec4 v_color;
|
|
99
|
-
varying vec2 v_textureCoordinate;
|
|
100
|
-
varying float v_textureIndex;
|
|
101
|
-
|
|
102
|
-
vec4 sampleFromTexture(sampler2D textures[${textureUnits}], int idx, vec2 uv) {
|
|
86
|
+
fragment: (textureUnits) => `
|
|
87
|
+
#define txUnits ${textureUnits}
|
|
88
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
89
|
+
precision highp float;
|
|
90
|
+
# else
|
|
91
|
+
precision mediump float;
|
|
92
|
+
# endif
|
|
93
|
+
|
|
94
|
+
uniform vec2 u_resolution;
|
|
95
|
+
uniform sampler2D u_image;
|
|
96
|
+
uniform sampler2D u_textures[txUnits];
|
|
97
|
+
|
|
98
|
+
varying vec4 v_color;
|
|
99
|
+
varying vec2 v_textureCoordinate;
|
|
100
|
+
varying float v_textureIndex;
|
|
101
|
+
|
|
102
|
+
vec4 sampleFromTexture(sampler2D textures[${textureUnits}], int idx, vec2 uv) {
|
|
103
103
|
${Array.from(Array(textureUnits).keys())
|
|
104
|
-
.map((idx) => `
|
|
105
|
-
${idx !== 0 ? 'else ' : ''}if (idx == ${idx}) {
|
|
106
|
-
return texture2D(textures[${idx}], uv);
|
|
107
|
-
}
|
|
104
|
+
.map((idx) => `
|
|
105
|
+
${idx !== 0 ? 'else ' : ''}if (idx == ${idx}) {
|
|
106
|
+
return texture2D(textures[${idx}], uv);
|
|
107
|
+
}
|
|
108
108
|
`)
|
|
109
|
-
.join('')}
|
|
110
|
-
return texture2D(textures[0], uv);
|
|
111
|
-
}
|
|
112
|
-
|
|
113
|
-
void main(){
|
|
114
|
-
gl_FragColor = vec4(v_color) * sampleFromTexture(u_textures, int(v_textureIndex), v_textureCoordinate);
|
|
115
|
-
}
|
|
109
|
+
.join('')}
|
|
110
|
+
return texture2D(textures[0], uv);
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
void main(){
|
|
114
|
+
gl_FragColor = vec4(v_color) * sampleFromTexture(u_textures, int(v_textureIndex), v_textureCoordinate);
|
|
115
|
+
}
|
|
116
116
|
`,
|
|
117
117
|
};
|
|
118
118
|
}
|