@lightningjs/renderer 3.0.0-beta4 → 3.0.0-beta6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +202 -202
- package/NOTICE +3 -3
- package/README.md +147 -147
- package/dist/exports/core-api.d.ts +74 -0
- package/dist/exports/core-api.js +96 -0
- package/dist/exports/core-api.js.map +1 -0
- package/dist/exports/main-api.d.ts +30 -0
- package/dist/exports/main-api.js +45 -0
- package/dist/exports/main-api.js.map +1 -0
- package/dist/src/core/CoreExtension.d.ts +12 -0
- package/dist/src/core/CoreExtension.js +29 -0
- package/dist/src/core/CoreExtension.js.map +1 -0
- package/dist/src/core/CoreNode.d.ts +6 -16
- package/dist/src/core/CoreNode.js +25 -38
- package/dist/src/core/CoreNode.js.map +1 -1
- package/dist/src/core/CoreStuff.js +138 -0
- package/dist/src/core/CoreStuff.js.map +1 -0
- package/dist/src/core/CoreTextNode.js +1 -1
- package/dist/src/core/CoreTextNode.js.map +1 -1
- package/dist/src/core/CoreTextureManager.js +4 -5
- package/dist/src/core/CoreTextureManager.js.map +1 -1
- package/dist/src/core/CoreTexturizer.d.ts +14 -0
- package/dist/src/core/CoreTexturizer.js +47 -0
- package/dist/src/core/CoreTexturizer.js.map +1 -0
- package/dist/src/core/LngNode.d.ts +736 -0
- package/dist/src/core/LngNode.js +1174 -0
- package/dist/src/core/LngNode.js.map +1 -0
- package/dist/src/core/Matrix2DContext.d.ts +15 -0
- package/dist/src/core/Matrix2DContext.js +45 -0
- package/dist/src/core/Matrix2DContext.js.map +1 -0
- package/dist/src/core/ShaderNode.d.ts +10 -0
- package/dist/src/core/ShaderNode.js +30 -0
- package/dist/src/core/ShaderNode.js.map +1 -0
- package/dist/src/core/Stage.js +0 -3
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/TextNode.d.ts +103 -0
- package/dist/src/core/TextNode.js +331 -0
- package/dist/src/core/TextNode.js.map +1 -0
- package/dist/src/core/TextureMemoryManager.js +3 -4
- package/dist/src/core/TextureMemoryManager.js.map +1 -1
- package/dist/src/core/lib/Coords.d.ts +14 -0
- package/dist/src/core/lib/Coords.js +55 -0
- package/dist/src/core/lib/Coords.js.map +1 -0
- package/dist/src/core/lib/glm/common.d.ts +162 -0
- package/dist/src/core/lib/glm/common.js +81 -0
- package/dist/src/core/lib/glm/common.js.map +1 -0
- package/dist/src/core/lib/glm/index.d.ts +11 -0
- package/dist/src/core/lib/glm/index.js +30 -0
- package/dist/src/core/lib/glm/index.js.map +1 -0
- package/dist/src/core/lib/glm/mat2.d.ts +219 -0
- package/dist/src/core/lib/glm/mat2.js +396 -0
- package/dist/src/core/lib/glm/mat2.js.map +1 -0
- package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
- package/dist/src/core/lib/glm/mat2d.js +442 -0
- package/dist/src/core/lib/glm/mat2d.js.map +1 -0
- package/dist/src/core/lib/glm/mat3.d.ts +283 -0
- package/dist/src/core/lib/glm/mat3.js +680 -0
- package/dist/src/core/lib/glm/mat3.js.map +1 -0
- package/dist/src/core/lib/glm/mat4.d.ts +550 -0
- package/dist/src/core/lib/glm/mat4.js +1802 -0
- package/dist/src/core/lib/glm/mat4.js.map +1 -0
- package/dist/src/core/lib/glm/quat.d.ts +363 -0
- package/dist/src/core/lib/glm/quat.js +693 -0
- package/dist/src/core/lib/glm/quat.js.map +1 -0
- package/dist/src/core/lib/glm/quat2.d.ts +356 -0
- package/dist/src/core/lib/glm/quat2.js +754 -0
- package/dist/src/core/lib/glm/quat2.js.map +1 -0
- package/dist/src/core/lib/glm/vec2.d.ts +365 -0
- package/dist/src/core/lib/glm/vec2.js +569 -0
- package/dist/src/core/lib/glm/vec2.js.map +1 -0
- package/dist/src/core/lib/glm/vec3.d.ts +406 -0
- package/dist/src/core/lib/glm/vec3.js +720 -0
- package/dist/src/core/lib/glm/vec3.js.map +1 -0
- package/dist/src/core/lib/glm/vec4.d.ts +330 -0
- package/dist/src/core/lib/glm/vec4.js +608 -0
- package/dist/src/core/lib/glm/vec4.js.map +1 -0
- package/dist/src/core/renderers/CoreRenderer.d.ts +1 -1
- package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
- package/dist/src/core/renderers/CoreShaderManager.js +33 -0
- package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +1 -1
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
- package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
- package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
- package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
- package/dist/src/core/scene/Scene.d.ts +59 -0
- package/dist/src/core/scene/Scene.js +106 -0
- package/dist/src/core/scene/Scene.js.map +1 -0
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js +8 -2
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/Border.js +86 -63
- package/dist/src/core/shaders/webgl/Border.js.map +1 -1
- package/dist/src/core/shaders/webgl/Default.js +47 -47
- package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
- package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
- package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
- package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
- package/dist/src/core/shaders/webgl/Rounded.js +71 -71
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +104 -72
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +123 -86
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
- package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
- package/dist/src/core/shaders/webgl/Shadow.js +83 -83
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
- package/dist/src/main-api/ICoreDriver.d.ts +27 -0
- package/dist/src/main-api/ICoreDriver.js +20 -0
- package/dist/src/main-api/ICoreDriver.js.map +1 -0
- package/dist/src/main-api/IRenderDriver.d.ts +20 -0
- package/dist/src/main-api/IRenderDriver.js +20 -0
- package/dist/src/main-api/IRenderDriver.js.map +1 -0
- package/dist/src/main-api/IShaderController.d.ts +14 -0
- package/dist/src/main-api/IShaderController.js +30 -0
- package/dist/src/main-api/IShaderController.js.map +1 -0
- package/dist/src/main-api/IShaderNode.d.ts +17 -0
- package/dist/src/main-api/IShaderNode.js +19 -0
- package/dist/src/main-api/IShaderNode.js.map +1 -0
- package/dist/src/main-api/Inspector.js +1 -1
- package/dist/src/main-api/Inspector.js.map +1 -1
- package/dist/src/main-api/Renderer.js +2 -3
- package/dist/src/main-api/Renderer.js.map +1 -1
- package/dist/src/main-api/RendererMain.d.ts +375 -0
- package/dist/src/main-api/RendererMain.js +365 -0
- package/dist/src/main-api/RendererMain.js.map +1 -0
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
- package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
- package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
- package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
- package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
- package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
- package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
- package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
- package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
- package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
- package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
- package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
- package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
- package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
- package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
- package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
- package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
- package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
- package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
- package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
- package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
- package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
- package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
- package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
- package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
- package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
- package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
- package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
- package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
- package/dist/src/render-drivers/utils.d.ts +12 -0
- package/dist/src/render-drivers/utils.js +69 -0
- package/dist/src/render-drivers/utils.js.map +1 -0
- package/dist/src/utils.d.ts +1 -6
- package/dist/src/utils.js +2 -9
- package/dist/src/utils.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/exports/canvas-shaders.ts +28 -28
- package/exports/canvas.ts +45 -45
- package/exports/index.ts +90 -90
- package/exports/inspector.ts +24 -24
- package/exports/utils.ts +44 -44
- package/exports/webgl-shaders.ts +28 -28
- package/exports/webgl.ts +50 -50
- package/package.json +2 -2
- package/src/common/CommonTypes.ts +146 -146
- package/src/common/EventEmitter.ts +77 -77
- package/src/common/IAnimationController.ts +92 -92
- package/src/common/IEventEmitter.ts +28 -28
- package/src/core/CoreNode.test.ts +202 -203
- package/src/core/CoreNode.ts +2469 -2494
- package/src/core/CoreShaderManager.ts +188 -188
- package/src/core/CoreTextNode.ts +448 -448
- package/src/core/CoreTextureManager.ts +600 -601
- package/src/core/Stage.ts +751 -754
- package/src/core/TextureMemoryManager.ts +394 -395
- package/src/core/animations/AnimationManager.ts +38 -38
- package/src/core/animations/CoreAnimation.ts +284 -284
- package/src/core/animations/CoreAnimationController.ts +157 -157
- package/src/core/lib/ContextSpy.ts +41 -41
- package/src/core/lib/ImageWorker.ts +280 -280
- package/src/core/lib/Matrix3d.ts +244 -244
- package/src/core/lib/RenderCoords.ts +71 -71
- package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
- package/src/core/lib/textureCompression.ts +152 -152
- package/src/core/lib/textureSvg.ts +78 -78
- package/src/core/lib/utils.ts +386 -386
- package/src/core/lib/validateImageBitmap.ts +87 -87
- package/src/core/platforms/Platform.ts +77 -77
- package/src/core/platforms/web/WebPlatform.ts +84 -84
- package/src/core/renderers/CoreContextTexture.ts +43 -43
- package/src/core/renderers/CoreRenderOp.ts +22 -22
- package/src/core/renderers/CoreRenderer.ts +109 -109
- package/src/core/renderers/CoreShaderNode.ts +165 -165
- package/src/core/renderers/CoreShaderProgram.ts +23 -23
- package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
- package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
- package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
- package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
- package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
- package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
- package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
- package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
- package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
- package/src/core/renderers/webgl/WebGlRenderer.ts +750 -750
- package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
- package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
- package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
- package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
- package/src/core/shaders/canvas/Border.ts +78 -78
- package/src/core/shaders/canvas/HolePunch.ts +62 -62
- package/src/core/shaders/canvas/LinearGradient.ts +69 -69
- package/src/core/shaders/canvas/RadialGradient.ts +113 -113
- package/src/core/shaders/canvas/Rounded.ts +55 -55
- package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -68
- package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
- package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
- package/src/core/shaders/canvas/Shadow.ts +52 -52
- package/src/core/shaders/canvas/utils/render.ts +151 -151
- package/src/core/shaders/templates/BorderTemplate.ts +115 -115
- package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
- package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
- package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
- package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
- package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
- package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
- package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
- package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
- package/src/core/shaders/templates/shaderUtils.ts +47 -47
- package/src/core/shaders/webgl/Border.ts +116 -96
- package/src/core/shaders/webgl/Default.ts +89 -89
- package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
- package/src/core/shaders/webgl/HolePunch.ts +78 -78
- package/src/core/shaders/webgl/LinearGradient.ts +81 -81
- package/src/core/shaders/webgl/RadialGradient.ts +84 -84
- package/src/core/shaders/webgl/Rounded.ts +117 -117
- package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -114
- package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -133
- package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
- package/src/core/shaders/webgl/SdfShader.ts +134 -134
- package/src/core/shaders/webgl/Shadow.ts +115 -115
- package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
- package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
- package/src/core/text-rendering/TrFontManager.ts +183 -183
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
- package/src/core/text-rendering/font-face-types/utils.ts +39 -39
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -846
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
- package/src/core/textures/ColorTexture.ts +102 -102
- package/src/core/textures/ImageTexture.ts +410 -410
- package/src/core/textures/NoiseTexture.ts +104 -104
- package/src/core/textures/RenderTexture.ts +85 -85
- package/src/core/textures/SubTexture.ts +205 -205
- package/src/core/textures/Texture.ts +358 -358
- package/src/core/utils.ts +227 -227
- package/src/env.d.ts +7 -7
- package/src/main-api/INode.ts +100 -100
- package/src/main-api/Inspector.ts +522 -522
- package/src/main-api/Renderer.ts +673 -675
- package/src/main-api/utils.ts +45 -45
- package/src/utils.ts +267 -267
- package/COPYING +0 -1
- package/dist/src/core/temp.js +0 -77
- package/dist/src/core/temp.js.map +0 -1
- package/scripts/please-use-pnpm.js +0 -13
- package/src/core/platform.ts +0 -64
- /package/dist/src/core/{temp.d.ts → CoreStuff.d.ts} +0 -0
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@@ -47,25 +47,25 @@ export class BorderTopEffect extends ShaderEffect {
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},
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};
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static methods = {
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fillMask: `
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float function(float dist) {
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return clamp(-dist, 0.0, 1.0);
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}
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fillMask: `
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float function(float dist) {
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return clamp(-dist, 0.0, 1.0);
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}
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`,
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rectDist: `
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float function(vec2 p, vec2 size) {
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vec2 d = abs(p) - size;
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return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
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}
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rectDist: `
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float function(vec2 p, vec2 size) {
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vec2 d = abs(p) - size;
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return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
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}
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`,
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};
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static onEffectMask = `
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vec2 pos = vec2(0.0, width * 0.5);
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float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
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return mix(shaderColor, maskColor, $fillMask(mask));
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static onEffectMask = `
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vec2 pos = vec2(0.0, width * 0.5);
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float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
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return mix(shaderColor, maskColor, $fillMask(mask));
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`;
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static onColorize = `
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return color;
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static onColorize = `
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return color;
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`;
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}
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//# sourceMappingURL=BorderTopEffect.js.map
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@@ -38,48 +38,48 @@ export class FadeOutEffect extends ShaderEffect {
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fade: props.fade ?? 10,
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};
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}
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static onColorize = `
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vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
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vec2 pos1;
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vec2 pos2;
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vec2 d;
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float c;
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vec4 result = maskColor;
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if(fade[0] > 0.0) {
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pos1 = vec2(point.x, point.y);
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pos2 = vec2(point.x, point.y + fade[0]);
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d = pos2 - pos1;
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c = dot(pos1, d) / dot(d, d);
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
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}
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if(fade[1] > 0.0) {
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pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
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pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
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d = pos1 - pos2;
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c = dot(pos2, d) / dot(d, d);
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
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}
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if(fade[2] > 0.0) {
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pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
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pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
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d = pos1 - pos2;
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c = dot(pos2, d) / dot(d, d);
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
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}
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if(fade[3] > 0.0) {
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pos1 = vec2(point.x, point.y);
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pos2 = vec2(point.x + fade[3], point.y);
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d = pos2 - pos1;
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c = dot(pos1, d) / dot(d, d);
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
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}
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return result;
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static onColorize = `
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vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
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vec2 pos1;
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vec2 pos2;
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vec2 d;
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float c;
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vec4 result = maskColor;
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if(fade[0] > 0.0) {
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pos1 = vec2(point.x, point.y);
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pos2 = vec2(point.x, point.y + fade[0]);
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d = pos2 - pos1;
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c = dot(pos1, d) / dot(d, d);
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
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}
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if(fade[1] > 0.0) {
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pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
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pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
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d = pos1 - pos2;
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c = dot(pos2, d) / dot(d, d);
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
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}
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if(fade[2] > 0.0) {
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pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
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pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
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d = pos1 - pos2;
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c = dot(pos2, d) / dot(d, d);
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
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}
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if(fade[3] > 0.0) {
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pos1 = vec2(point.x, point.y);
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pos2 = vec2(point.x + fade[3], point.y);
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d = pos2 - pos1;
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c = dot(pos1, d) / dot(d, d);
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
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}
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return result;
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`;
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}
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//# sourceMappingURL=FadeOutEffect.js.map
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@@ -51,54 +51,54 @@ export class GlitchEffect extends ShaderEffect {
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},
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};
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static methods = {
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rand: `
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float function(vec2 p, float time) {
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float t = floor(time * 20.) / 10.;
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return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
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}
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rand: `
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float function(vec2 p, float time) {
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float t = floor(time * 20.) / 10.;
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return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
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}
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`,
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noise: `
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float function(vec2 uv, float blockiness, float time) {
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vec2 lv = fract(uv);
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vec2 id = floor(uv);
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float n1 = rand(id, time);
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float n2 = rand(id+vec2(1,0), time);
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float n3 = rand(id+vec2(0,1), time);
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float n4 = rand(id+vec2(1,1), time);
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vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
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return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
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}
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noise: `
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float function(vec2 uv, float blockiness, float time) {
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vec2 lv = fract(uv);
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vec2 id = floor(uv);
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float n1 = rand(id, time);
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float n2 = rand(id+vec2(1,0), time);
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float n3 = rand(id+vec2(0,1), time);
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float n4 = rand(id+vec2(1,1), time);
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vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
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return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
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}
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`,
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fbm: `
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float function(vec2 uv, int count, float blockiness, float complexity, float time) {
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float val = 0.0;
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float amp = 0.5;
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const int MAX_ITERATIONS = 10;
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for(int i = 0; i < MAX_ITERATIONS; i++) {
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if(i >= count) {break;}
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val += amp * noise(uv, blockiness, time);
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amp *= 0.5;
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uv *= complexity;
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}
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return val;
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}
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+
fbm: `
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float function(vec2 uv, int count, float blockiness, float complexity, float time) {
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75
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+
float val = 0.0;
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float amp = 0.5;
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+
const int MAX_ITERATIONS = 10;
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+
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+
for(int i = 0; i < MAX_ITERATIONS; i++) {
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+
if(i >= count) {break;}
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81
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+
val += amp * noise(uv, blockiness, time);
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+
amp *= 0.5;
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83
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+
uv *= complexity;
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84
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+
}
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+
return val;
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+
}
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87
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`,
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88
88
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};
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|
89
|
-
static onColorize = `
|
|
90
|
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vec2 uv = v_textureCoordinate.xy;
|
|
91
|
-
float aspect = u_dimensions.x / u_dimensions.y;
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92
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vec2 a = vec2(uv.x * aspect , uv.y);
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|
93
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vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
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|
94
|
-
|
|
95
|
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float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
|
|
96
|
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float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
|
|
97
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float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
|
|
98
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float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
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|
99
|
-
|
|
100
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vec3 f = vec3(colR, colG, colB);
|
|
101
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return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
|
|
89
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+
static onColorize = `
|
|
90
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+
vec2 uv = v_textureCoordinate.xy;
|
|
91
|
+
float aspect = u_dimensions.x / u_dimensions.y;
|
|
92
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+
vec2 a = vec2(uv.x * aspect , uv.y);
|
|
93
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+
vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
|
|
94
|
+
|
|
95
|
+
float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
|
|
96
|
+
float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
|
|
97
|
+
float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
|
|
98
|
+
float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
|
|
99
|
+
|
|
100
|
+
vec3 f = vec3(colR, colG, colB);
|
|
101
|
+
return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
|
|
102
102
|
`;
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|
103
103
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}
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|
104
104
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//# sourceMappingURL=GlitchEffect.js.map
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|
@@ -37,9 +37,9 @@ export class GrayscaleEffect extends ShaderEffect {
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37
37
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type: 'float',
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38
38
|
},
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|
39
39
|
};
|
|
40
|
-
static onColorize = `
|
|
41
|
-
float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
|
|
42
|
-
return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
|
|
40
|
+
static onColorize = `
|
|
41
|
+
float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
|
|
42
|
+
return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
|
|
43
43
|
`;
|
|
44
44
|
}
|
|
45
45
|
//# sourceMappingURL=GrayscaleEffect.js.map
|
|
@@ -49,32 +49,32 @@ export class HolePunchEffect extends ShaderEffect {
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|
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49
49
|
};
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|
50
50
|
}
|
|
51
51
|
static methods = {
|
|
52
|
-
fillMask: `
|
|
53
|
-
float function(float dist) {
|
|
54
|
-
return clamp(-dist, 0.0, 1.0);
|
|
55
|
-
}
|
|
52
|
+
fillMask: `
|
|
53
|
+
float function(float dist) {
|
|
54
|
+
return clamp(-dist, 0.0, 1.0);
|
|
55
|
+
}
|
|
56
56
|
`,
|
|
57
|
-
boxDist: `
|
|
58
|
-
float function(vec2 p, vec2 size, float radius) {
|
|
59
|
-
size -= vec2(radius);
|
|
60
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-
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}
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boxDist: `
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float function(vec2 p, vec2 size, float radius) {
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size -= vec2(radius);
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return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
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}
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static onShaderMask = `
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float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
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r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
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r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
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return $boxDist(pos, size, r);
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static onShaderMask = `
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vec2 size = vec2(width, height) * 0.5;
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vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
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vec2 pos = basePos - size;
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float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
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r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
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r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
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r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
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return $boxDist(pos, size, r);
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`;
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static onEffectMask = `
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return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
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static onEffectMask = `
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return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
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`;
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@@ -82,24 +82,24 @@ export class LinearGradientEffect extends ShaderEffect {
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};
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static methods = {
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fromLinear: `
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vec4 function(vec4 linearRGB) {
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vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
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vec4 lower = linearRGB * vec4(12.92);
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return mix(higher, lower, 1.0);
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}
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fromLinear: `
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vec4 function(vec4 linearRGB) {
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vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
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vec4 lower = linearRGB * vec4(12.92);
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return mix(higher, lower, 1.0);
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}
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toLinear: `
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vec4 function(vec4 sRGB) {
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vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
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vec4 lower = sRGB/vec4(12.92);
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return mix(higher, lower, 1.0);
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}
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toLinear: `
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vec4 function(vec4 sRGB) {
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vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
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vec4 lower = sRGB/vec4(12.92);
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return mix(higher, lower, 1.0);
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}
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calcPoint: `
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vec2 function(float d, float angle) {
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return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
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}
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calcPoint: `
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vec2 function(float d, float angle) {
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return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
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}
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`,
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};
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static ColorLoop = (amount) => {
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@@ -111,18 +111,18 @@ export class LinearGradientEffect extends ShaderEffect {
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};
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static onColorize = (props) => {
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const colors = props.colors.length || 1;
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return `
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float a = angle - (PI / 180.0 * 90.0);
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float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
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vec2 f = $calcPoint(lineDist * 0.5, a);
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vec2 t = $calcPoint(lineDist * 0.5, a + PI);
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vec2 gradVec = t - f;
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float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
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-
|
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float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
|
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|
-
vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
|
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${this.ColorLoop(colors)}
|
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return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
|
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return `
|
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float a = angle - (PI / 180.0 * 90.0);
|
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|
+
float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
|
|
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|
+
vec2 f = $calcPoint(lineDist * 0.5, a);
|
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+
vec2 t = $calcPoint(lineDist * 0.5, a + PI);
|
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|
+
vec2 gradVec = t - f;
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float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
|
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+
|
|
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+
float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
|
|
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|
+
vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
|
|
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|
+
${this.ColorLoop(colors)}
|
|
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|
+
return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
|
|
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|
`;
|
|
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};
|
|
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|
}
|
|
@@ -100,16 +100,16 @@ export class RadialGradientEffect extends ShaderEffect {
|
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|
100
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|
};
|
|
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|
static onColorize = (props) => {
|
|
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|
const colors = props.colors.length || 1;
|
|
103
|
-
return `
|
|
104
|
-
vec2 point = v_textureCoordinate.xy * u_dimensions;
|
|
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|
-
vec2 projection = vec2(pivot.x * u_dimensions.x, pivot.y * u_dimensions.y);
|
|
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|
-
|
|
107
|
-
float dist = length((point - projection) / vec2(width, height));
|
|
108
|
-
|
|
109
|
-
float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
|
|
110
|
-
vec4 colorOut = mix(colors[0], colors[1], stopCalc);
|
|
111
|
-
${this.ColorLoop(colors)}
|
|
112
|
-
return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
|
|
103
|
+
return `
|
|
104
|
+
vec2 point = v_textureCoordinate.xy * u_dimensions;
|
|
105
|
+
vec2 projection = vec2(pivot.x * u_dimensions.x, pivot.y * u_dimensions.y);
|
|
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|
+
|
|
107
|
+
float dist = length((point - projection) / vec2(width, height));
|
|
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|
+
|
|
109
|
+
float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
|
|
110
|
+
vec4 colorOut = mix(colors[0], colors[1], stopCalc);
|
|
111
|
+
${this.ColorLoop(colors)}
|
|
112
|
+
return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
|
|
113
113
|
`;
|
|
114
114
|
};
|
|
115
115
|
}
|
|
@@ -81,47 +81,47 @@ export class RadialProgressEffect extends ShaderEffect {
|
|
|
81
81
|
},
|
|
82
82
|
};
|
|
83
83
|
static methods = {
|
|
84
|
-
rotateUV: `
|
|
85
|
-
vec2 function(vec2 uv, float d) {
|
|
86
|
-
float s = sin(d);
|
|
87
|
-
float c = cos(d);
|
|
88
|
-
mat2 rotMatrix = mat2(c, -s, s, c);
|
|
89
|
-
return uv * rotMatrix;
|
|
90
|
-
}
|
|
84
|
+
rotateUV: `
|
|
85
|
+
vec2 function(vec2 uv, float d) {
|
|
86
|
+
float s = sin(d);
|
|
87
|
+
float c = cos(d);
|
|
88
|
+
mat2 rotMatrix = mat2(c, -s, s, c);
|
|
89
|
+
return uv * rotMatrix;
|
|
90
|
+
}
|
|
91
91
|
`,
|
|
92
|
-
drawDot: `
|
|
93
|
-
float function(vec2 uv, vec2 p, float r) {
|
|
94
|
-
uv += p;
|
|
95
|
-
float circle = length(uv) - r;
|
|
96
|
-
return clamp(-circle, 0.0, 1.0);
|
|
97
|
-
}
|
|
92
|
+
drawDot: `
|
|
93
|
+
float function(vec2 uv, vec2 p, float r) {
|
|
94
|
+
uv += p;
|
|
95
|
+
float circle = length(uv) - r;
|
|
96
|
+
return clamp(-circle, 0.0, 1.0);
|
|
97
|
+
}
|
|
98
98
|
`,
|
|
99
99
|
};
|
|
100
|
-
static onEffectMask = `
|
|
101
|
-
float outerRadius = radius * u_dimensions.y * 0.5;
|
|
102
|
-
|
|
103
|
-
float endAngle = range * progress - 0.0005;
|
|
104
|
-
|
|
105
|
-
vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
|
|
106
|
-
|
|
107
|
-
uv = $rotateUV(uv, -(offset));
|
|
108
|
-
float linewidth = width * u_pixelRatio;
|
|
109
|
-
float circle = length(uv) - (outerRadius - linewidth) ;
|
|
110
|
-
circle = abs(circle) - linewidth;
|
|
111
|
-
circle = clamp(-circle, 0.0, 1.0);
|
|
112
|
-
|
|
113
|
-
float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
|
|
114
|
-
float p = endAngle / (PI * 2.);
|
|
115
|
-
|
|
116
|
-
circle *= step(fract(angle), fract(p));
|
|
117
|
-
|
|
118
|
-
circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
|
|
119
|
-
circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
|
|
120
|
-
|
|
121
|
-
return mix(shaderColor, maskColor, circle);
|
|
100
|
+
static onEffectMask = `
|
|
101
|
+
float outerRadius = radius * u_dimensions.y * 0.5;
|
|
102
|
+
|
|
103
|
+
float endAngle = range * progress - 0.0005;
|
|
104
|
+
|
|
105
|
+
vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
|
|
106
|
+
|
|
107
|
+
uv = $rotateUV(uv, -(offset));
|
|
108
|
+
float linewidth = width * u_pixelRatio;
|
|
109
|
+
float circle = length(uv) - (outerRadius - linewidth) ;
|
|
110
|
+
circle = abs(circle) - linewidth;
|
|
111
|
+
circle = clamp(-circle, 0.0, 1.0);
|
|
112
|
+
|
|
113
|
+
float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
|
|
114
|
+
float p = endAngle / (PI * 2.);
|
|
115
|
+
|
|
116
|
+
circle *= step(fract(angle), fract(p));
|
|
117
|
+
|
|
118
|
+
circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
|
|
119
|
+
circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
|
|
120
|
+
|
|
121
|
+
return mix(shaderColor, maskColor, circle);
|
|
122
122
|
`;
|
|
123
|
-
static onColorize = `
|
|
124
|
-
return color;
|
|
123
|
+
static onColorize = `
|
|
124
|
+
return color;
|
|
125
125
|
`;
|
|
126
126
|
}
|
|
127
127
|
//# sourceMappingURL=RadialProgressEffect.js.map
|
|
@@ -38,17 +38,17 @@ export class RadiusEffect extends ShaderEffect {
|
|
|
38
38
|
},
|
|
39
39
|
};
|
|
40
40
|
static methods = {
|
|
41
|
-
fillMask: `
|
|
42
|
-
float function(float dist) {
|
|
43
|
-
return clamp(-dist, 0.0, 1.0);
|
|
44
|
-
}
|
|
41
|
+
fillMask: `
|
|
42
|
+
float function(float dist) {
|
|
43
|
+
return clamp(-dist, 0.0, 1.0);
|
|
44
|
+
}
|
|
45
45
|
`,
|
|
46
|
-
boxDist: `
|
|
47
|
-
float function(vec2 p, vec2 size, float radius) {
|
|
48
|
-
size -= vec2(radius);
|
|
49
|
-
vec2 d = abs(p) - size;
|
|
50
|
-
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
|
|
51
|
-
}
|
|
46
|
+
boxDist: `
|
|
47
|
+
float function(vec2 p, vec2 size, float radius) {
|
|
48
|
+
size -= vec2(radius);
|
|
49
|
+
vec2 d = abs(p) - size;
|
|
50
|
+
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
|
|
51
|
+
}
|
|
52
52
|
`,
|
|
53
53
|
};
|
|
54
54
|
static resolveDefaults(props) {
|
|
@@ -56,16 +56,16 @@ export class RadiusEffect extends ShaderEffect {
|
|
|
56
56
|
radius: props.radius ?? 10,
|
|
57
57
|
};
|
|
58
58
|
}
|
|
59
|
-
static onShaderMask = `
|
|
60
|
-
vec2 halfDimensions = u_dimensions * 0.5;
|
|
61
|
-
float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
|
|
62
|
-
r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
|
|
63
|
-
r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
|
|
64
|
-
r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
|
|
65
|
-
return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
|
|
59
|
+
static onShaderMask = `
|
|
60
|
+
vec2 halfDimensions = u_dimensions * 0.5;
|
|
61
|
+
float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
|
|
62
|
+
r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
|
|
63
|
+
r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
|
|
64
|
+
r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
|
|
65
|
+
return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
|
|
66
66
|
`;
|
|
67
|
-
static onEffectMask = `
|
|
68
|
-
return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
|
|
67
|
+
static onEffectMask = `
|
|
68
|
+
return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
|
|
69
69
|
`;
|
|
70
70
|
}
|
|
71
71
|
//# sourceMappingURL=RadiusEffect.js.map
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
import type { CoreNode } from '../CoreNode.js';
|
|
2
|
+
export type NodeTypes = Node;
|
|
3
|
+
export declare class Scene {
|
|
4
|
+
/**
|
|
5
|
+
* Root node of the scene
|
|
6
|
+
*
|
|
7
|
+
* @type {Node}
|
|
8
|
+
* @memberof Scene
|
|
9
|
+
*/
|
|
10
|
+
root: CoreNode;
|
|
11
|
+
constructor(root: CoreNode);
|
|
12
|
+
/**
|
|
13
|
+
* Get all nodes of a specific type
|
|
14
|
+
* @param type
|
|
15
|
+
* @returns
|
|
16
|
+
*/
|
|
17
|
+
getNodeByType(type: string): Node[];
|
|
18
|
+
/**
|
|
19
|
+
* Find a node by id
|
|
20
|
+
* @param id
|
|
21
|
+
* @returns
|
|
22
|
+
*/
|
|
23
|
+
getNodeById(id: string): Node | null;
|
|
24
|
+
/**
|
|
25
|
+
* Create a new node
|
|
26
|
+
* @param parent
|
|
27
|
+
* @returns
|
|
28
|
+
*/
|
|
29
|
+
/**
|
|
30
|
+
* create a new RectangleNode
|
|
31
|
+
* @param w
|
|
32
|
+
* @param h
|
|
33
|
+
* @param parent
|
|
34
|
+
* @returns
|
|
35
|
+
*/
|
|
36
|
+
/**
|
|
37
|
+
* Create a new CircleNode
|
|
38
|
+
* @param r
|
|
39
|
+
* @param parent
|
|
40
|
+
* @returns
|
|
41
|
+
*/
|
|
42
|
+
/**
|
|
43
|
+
* Create a new TextNode
|
|
44
|
+
* @param text
|
|
45
|
+
* @param parent
|
|
46
|
+
* @returns
|
|
47
|
+
*/
|
|
48
|
+
/**
|
|
49
|
+
* Setup and attaching Node
|
|
50
|
+
* @param node
|
|
51
|
+
* @param parent
|
|
52
|
+
* @returns
|
|
53
|
+
*/
|
|
54
|
+
/**
|
|
55
|
+
* Update the scene
|
|
56
|
+
* @param delta
|
|
57
|
+
*/
|
|
58
|
+
update(delta: number): void;
|
|
59
|
+
}
|