@lightningjs/renderer 3.0.0-beta4 → 3.0.0-beta6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (359) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreNode.d.ts +6 -16
  14. package/dist/src/core/CoreNode.js +25 -38
  15. package/dist/src/core/CoreNode.js.map +1 -1
  16. package/dist/src/core/CoreStuff.js +138 -0
  17. package/dist/src/core/CoreStuff.js.map +1 -0
  18. package/dist/src/core/CoreTextNode.js +1 -1
  19. package/dist/src/core/CoreTextNode.js.map +1 -1
  20. package/dist/src/core/CoreTextureManager.js +4 -5
  21. package/dist/src/core/CoreTextureManager.js.map +1 -1
  22. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  23. package/dist/src/core/CoreTexturizer.js +47 -0
  24. package/dist/src/core/CoreTexturizer.js.map +1 -0
  25. package/dist/src/core/LngNode.d.ts +736 -0
  26. package/dist/src/core/LngNode.js +1174 -0
  27. package/dist/src/core/LngNode.js.map +1 -0
  28. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  29. package/dist/src/core/Matrix2DContext.js +45 -0
  30. package/dist/src/core/Matrix2DContext.js.map +1 -0
  31. package/dist/src/core/ShaderNode.d.ts +10 -0
  32. package/dist/src/core/ShaderNode.js +30 -0
  33. package/dist/src/core/ShaderNode.js.map +1 -0
  34. package/dist/src/core/Stage.js +0 -3
  35. package/dist/src/core/Stage.js.map +1 -1
  36. package/dist/src/core/TextNode.d.ts +103 -0
  37. package/dist/src/core/TextNode.js +331 -0
  38. package/dist/src/core/TextNode.js.map +1 -0
  39. package/dist/src/core/TextureMemoryManager.js +3 -4
  40. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  41. package/dist/src/core/lib/Coords.d.ts +14 -0
  42. package/dist/src/core/lib/Coords.js +55 -0
  43. package/dist/src/core/lib/Coords.js.map +1 -0
  44. package/dist/src/core/lib/glm/common.d.ts +162 -0
  45. package/dist/src/core/lib/glm/common.js +81 -0
  46. package/dist/src/core/lib/glm/common.js.map +1 -0
  47. package/dist/src/core/lib/glm/index.d.ts +11 -0
  48. package/dist/src/core/lib/glm/index.js +30 -0
  49. package/dist/src/core/lib/glm/index.js.map +1 -0
  50. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  51. package/dist/src/core/lib/glm/mat2.js +396 -0
  52. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  53. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  54. package/dist/src/core/lib/glm/mat2d.js +442 -0
  55. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  56. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  57. package/dist/src/core/lib/glm/mat3.js +680 -0
  58. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  59. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  60. package/dist/src/core/lib/glm/mat4.js +1802 -0
  61. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  62. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  63. package/dist/src/core/lib/glm/quat.js +693 -0
  64. package/dist/src/core/lib/glm/quat.js.map +1 -0
  65. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  66. package/dist/src/core/lib/glm/quat2.js +754 -0
  67. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  68. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  69. package/dist/src/core/lib/glm/vec2.js +569 -0
  70. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  71. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  72. package/dist/src/core/lib/glm/vec3.js +720 -0
  73. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  74. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  75. package/dist/src/core/lib/glm/vec4.js +608 -0
  76. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  77. package/dist/src/core/renderers/CoreRenderer.d.ts +1 -1
  78. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  79. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  80. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  81. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  82. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  83. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  84. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  85. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  86. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  87. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +1 -1
  88. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
  89. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  90. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  91. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  92. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  93. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  94. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  95. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  96. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  97. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  98. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  99. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  100. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  101. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  102. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  103. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  104. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  105. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  106. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  107. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  108. package/dist/src/core/scene/Scene.d.ts +59 -0
  109. package/dist/src/core/scene/Scene.js +106 -0
  110. package/dist/src/core/scene/Scene.js.map +1 -0
  111. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +8 -2
  112. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
  113. package/dist/src/core/shaders/webgl/Border.js +86 -63
  114. package/dist/src/core/shaders/webgl/Border.js.map +1 -1
  115. package/dist/src/core/shaders/webgl/Default.js +47 -47
  116. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  117. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  118. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  119. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  120. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  121. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +104 -72
  122. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
  123. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +123 -86
  124. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
  125. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  126. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  127. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  128. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -1
  129. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  130. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  131. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  132. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  133. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  134. package/dist/src/main-api/ICoreDriver.js +20 -0
  135. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  136. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  137. package/dist/src/main-api/IRenderDriver.js +20 -0
  138. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  139. package/dist/src/main-api/IShaderController.d.ts +14 -0
  140. package/dist/src/main-api/IShaderController.js +30 -0
  141. package/dist/src/main-api/IShaderController.js.map +1 -0
  142. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  143. package/dist/src/main-api/IShaderNode.js +19 -0
  144. package/dist/src/main-api/IShaderNode.js.map +1 -0
  145. package/dist/src/main-api/Inspector.js +1 -1
  146. package/dist/src/main-api/Inspector.js.map +1 -1
  147. package/dist/src/main-api/Renderer.js +2 -3
  148. package/dist/src/main-api/Renderer.js.map +1 -1
  149. package/dist/src/main-api/RendererMain.d.ts +375 -0
  150. package/dist/src/main-api/RendererMain.js +365 -0
  151. package/dist/src/main-api/RendererMain.js.map +1 -0
  152. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  153. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  154. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  155. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  156. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  157. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  158. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  159. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  160. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  161. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  162. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  163. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  164. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  165. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  166. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  167. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  168. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  169. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  170. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  171. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  172. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  173. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  174. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  175. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  176. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  177. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  178. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  179. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  180. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  181. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  182. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  183. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  184. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  185. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  186. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  187. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  188. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  189. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  190. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  191. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  192. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  193. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  194. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  195. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  196. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  197. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  198. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  199. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  200. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  201. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  202. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  203. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  204. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  205. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  206. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  207. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  208. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  209. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  210. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  211. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  212. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  213. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  214. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  215. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  216. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  217. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  218. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  219. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  220. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  221. package/dist/src/render-drivers/utils.d.ts +12 -0
  222. package/dist/src/render-drivers/utils.js +69 -0
  223. package/dist/src/render-drivers/utils.js.map +1 -0
  224. package/dist/src/utils.d.ts +1 -6
  225. package/dist/src/utils.js +2 -9
  226. package/dist/src/utils.js.map +1 -1
  227. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  228. package/exports/canvas-shaders.ts +28 -28
  229. package/exports/canvas.ts +45 -45
  230. package/exports/index.ts +90 -90
  231. package/exports/inspector.ts +24 -24
  232. package/exports/utils.ts +44 -44
  233. package/exports/webgl-shaders.ts +28 -28
  234. package/exports/webgl.ts +50 -50
  235. package/package.json +2 -2
  236. package/src/common/CommonTypes.ts +146 -146
  237. package/src/common/EventEmitter.ts +77 -77
  238. package/src/common/IAnimationController.ts +92 -92
  239. package/src/common/IEventEmitter.ts +28 -28
  240. package/src/core/CoreNode.test.ts +202 -203
  241. package/src/core/CoreNode.ts +2469 -2494
  242. package/src/core/CoreShaderManager.ts +188 -188
  243. package/src/core/CoreTextNode.ts +448 -448
  244. package/src/core/CoreTextureManager.ts +600 -601
  245. package/src/core/Stage.ts +751 -754
  246. package/src/core/TextureMemoryManager.ts +394 -395
  247. package/src/core/animations/AnimationManager.ts +38 -38
  248. package/src/core/animations/CoreAnimation.ts +284 -284
  249. package/src/core/animations/CoreAnimationController.ts +157 -157
  250. package/src/core/lib/ContextSpy.ts +41 -41
  251. package/src/core/lib/ImageWorker.ts +280 -280
  252. package/src/core/lib/Matrix3d.ts +244 -244
  253. package/src/core/lib/RenderCoords.ts +71 -71
  254. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  255. package/src/core/lib/textureCompression.ts +152 -152
  256. package/src/core/lib/textureSvg.ts +78 -78
  257. package/src/core/lib/utils.ts +386 -386
  258. package/src/core/lib/validateImageBitmap.ts +87 -87
  259. package/src/core/platforms/Platform.ts +77 -77
  260. package/src/core/platforms/web/WebPlatform.ts +84 -84
  261. package/src/core/renderers/CoreContextTexture.ts +43 -43
  262. package/src/core/renderers/CoreRenderOp.ts +22 -22
  263. package/src/core/renderers/CoreRenderer.ts +109 -109
  264. package/src/core/renderers/CoreShaderNode.ts +165 -165
  265. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  266. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  267. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  268. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  269. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  270. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  271. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  272. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  273. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  274. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  275. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -750
  276. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  277. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  278. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  279. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  280. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  281. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  282. package/src/core/shaders/canvas/Border.ts +78 -78
  283. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  284. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  285. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  286. package/src/core/shaders/canvas/Rounded.ts +55 -55
  287. package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -68
  288. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  289. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  290. package/src/core/shaders/canvas/Shadow.ts +52 -52
  291. package/src/core/shaders/canvas/utils/render.ts +151 -151
  292. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  293. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  294. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  295. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  296. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  297. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  298. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  299. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  300. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  301. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  302. package/src/core/shaders/webgl/Border.ts +116 -96
  303. package/src/core/shaders/webgl/Default.ts +89 -89
  304. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  305. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  306. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  307. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  308. package/src/core/shaders/webgl/Rounded.ts +117 -117
  309. package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -114
  310. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -133
  311. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  312. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  313. package/src/core/shaders/webgl/Shadow.ts +115 -115
  314. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  315. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  316. package/src/core/text-rendering/TrFontManager.ts +183 -183
  317. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  318. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  319. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  320. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  321. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  322. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  323. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  324. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  325. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  326. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -846
  327. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  328. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  329. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  330. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  331. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  332. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  333. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  334. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  335. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  336. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  337. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  338. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  339. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  340. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  341. package/src/core/textures/ColorTexture.ts +102 -102
  342. package/src/core/textures/ImageTexture.ts +410 -410
  343. package/src/core/textures/NoiseTexture.ts +104 -104
  344. package/src/core/textures/RenderTexture.ts +85 -85
  345. package/src/core/textures/SubTexture.ts +205 -205
  346. package/src/core/textures/Texture.ts +358 -358
  347. package/src/core/utils.ts +227 -227
  348. package/src/env.d.ts +7 -7
  349. package/src/main-api/INode.ts +100 -100
  350. package/src/main-api/Inspector.ts +522 -522
  351. package/src/main-api/Renderer.ts +673 -675
  352. package/src/main-api/utils.ts +45 -45
  353. package/src/utils.ts +267 -267
  354. package/COPYING +0 -1
  355. package/dist/src/core/temp.js +0 -77
  356. package/dist/src/core/temp.js.map +0 -1
  357. package/scripts/please-use-pnpm.js +0 -13
  358. package/src/core/platform.ts +0 -64
  359. /package/dist/src/core/{temp.d.ts → CoreStuff.d.ts} +0 -0
package/src/core/Stage.ts CHANGED
@@ -1,754 +1,751 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { assertTruthy, setPremultiplyMode } from '../utils.js';
21
- import { AnimationManager } from './animations/AnimationManager.js';
22
- import {
23
- UpdateType,
24
- CoreNode,
25
- CoreNodeRenderState,
26
- type CoreNodeProps,
27
- } from './CoreNode.js';
28
- import { CoreTextureManager } from './CoreTextureManager.js';
29
- import { TrFontManager } from './text-rendering/TrFontManager.js';
30
- import { CoreShaderManager } from './CoreShaderManager.js';
31
- import {
32
- TextRenderer,
33
- type TextRendererMap,
34
- type TrProps,
35
- } from './text-rendering/renderers/TextRenderer.js';
36
-
37
- import { EventEmitter } from '../common/EventEmitter.js';
38
- import { ContextSpy } from './lib/ContextSpy.js';
39
- import type {
40
- FpsUpdatePayload,
41
- FrameTickPayload,
42
- QuadsUpdatePayload,
43
- } from '../common/CommonTypes.js';
44
- import {
45
- TextureMemoryManager,
46
- type TextureMemoryManagerSettings,
47
- } from './TextureMemoryManager.js';
48
- import { CoreRenderer } from './renderers/CoreRenderer.js';
49
- import type { WebGlRenderer } from './renderers/webgl/WebGlRenderer.js';
50
- import type { CanvasRenderer } from './renderers/canvas/CanvasRenderer.js';
51
- import { CoreTextNode, type CoreTextNodeProps } from './CoreTextNode.js';
52
- import { santizeCustomDataMap } from '../main-api/utils.js';
53
- import type { SdfTextRenderer } from './text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js';
54
- import type { CanvasTextRenderer } from './text-rendering/renderers/CanvasTextRenderer.js';
55
- import type { CoreShaderNode } from './renderers/CoreShaderNode.js';
56
- import { createBound, createPreloadBounds, type Bound } from './lib/utils.js';
57
- import type { Texture } from './textures/Texture.js';
58
- import { ColorTexture } from './textures/ColorTexture.js';
59
- import type { Platform } from './platforms/Platform.js';
60
- import type { WebPlatform } from './platforms/web/WebPlatform.js';
61
-
62
- export interface StageOptions {
63
- appWidth: number;
64
- appHeight: number;
65
- textureMemory: TextureMemoryManagerSettings;
66
- boundsMargin: number | [number, number, number, number];
67
- deviceLogicalPixelRatio: number;
68
- devicePhysicalPixelRatio: number;
69
- canvas: HTMLCanvasElement | OffscreenCanvas;
70
- clearColor: number;
71
- fpsUpdateInterval: number;
72
- enableContextSpy: boolean;
73
- forceWebGL2: boolean;
74
- numImageWorkers: number;
75
- renderEngine: typeof WebGlRenderer | typeof CanvasRenderer;
76
- eventBus: EventEmitter;
77
- quadBufferSize: number;
78
- fontEngines: (typeof CanvasTextRenderer | typeof SdfTextRenderer)[];
79
- inspector: boolean;
80
- strictBounds: boolean;
81
- textureProcessingTimeLimit: number;
82
- createImageBitmapSupport: 'auto' | 'basic' | 'options' | 'full';
83
- platform: Platform | WebPlatform;
84
- }
85
-
86
- export type StageFpsUpdateHandler = (
87
- stage: Stage,
88
- fpsData: FpsUpdatePayload,
89
- ) => void;
90
-
91
- export type StageFrameTickHandler = (
92
- stage: Stage,
93
- frameTickData: FrameTickPayload,
94
- ) => void;
95
-
96
- const autoStart = true;
97
-
98
- export class Stage {
99
- /// Module Instances
100
- public readonly animationManager: AnimationManager;
101
- public readonly txManager: CoreTextureManager;
102
- public readonly txMemManager: TextureMemoryManager;
103
- public readonly fontManager: TrFontManager;
104
- public readonly textRenderers: Partial<TextRendererMap>;
105
- public readonly shManager: CoreShaderManager;
106
- public readonly renderer: CoreRenderer;
107
- public readonly root: CoreNode;
108
- public boundsMargin: [number, number, number, number];
109
- public readonly defShaderNode: CoreShaderNode | null = null;
110
- public readonly strictBound: Bound;
111
- public readonly preloadBound: Bound;
112
- public readonly strictBounds: boolean;
113
- public readonly defaultTexture: Texture | null = null;
114
- public readonly pixelRatio: number;
115
- public readonly bufferMemory: number = 2e6;
116
- public readonly platform: Platform | WebPlatform;
117
- public readonly calculateTextureCoord: boolean;
118
-
119
- /**
120
- * Renderer Event Bus for the Stage to emit events onto
121
- *
122
- * @remarks
123
- * In reality this is just the RendererMain instance, which is an EventEmitter.
124
- * this allows us to directly emit events from the Stage to RendererMain
125
- * without having to set up forwarding handlers.
126
- */
127
- public readonly eventBus: EventEmitter;
128
-
129
- /// State
130
- deltaTime = 0;
131
- lastFrameTime = 0;
132
- currentFrameTime = 0;
133
- private clrColor = 0x00000000;
134
- private fpsNumFrames = 0;
135
- private fpsElapsedTime = 0;
136
- private numQuadsRendered = 0;
137
- private renderRequested = false;
138
- private frameEventQueue: [name: string, payload: unknown][] = [];
139
- private fontResolveMap: Record<string, CanvasTextRenderer | SdfTextRenderer> =
140
- {};
141
-
142
- /// Debug data
143
- contextSpy: ContextSpy | null = null;
144
-
145
- /**
146
- * Stage constructor
147
- */
148
- constructor(readonly options: StageOptions) {
149
- const {
150
- canvas,
151
- clearColor,
152
- appWidth,
153
- appHeight,
154
- boundsMargin,
155
- enableContextSpy,
156
- forceWebGL2,
157
- numImageWorkers,
158
- textureMemory,
159
- renderEngine,
160
- fontEngines,
161
- createImageBitmapSupport,
162
- platform,
163
- } = options;
164
-
165
- assertTruthy(
166
- platform !== null,
167
- 'A CorePlatform is not provided in the options',
168
- );
169
-
170
- this.platform = platform;
171
-
172
- this.eventBus = options.eventBus;
173
- this.txManager = new CoreTextureManager(this, {
174
- numImageWorkers,
175
- createImageBitmapSupport,
176
- });
177
-
178
- // Wait for the Texture Manager to initialize
179
- // once it does, request a render
180
- this.txManager.on('initialized', () => {
181
- this.requestRender();
182
- });
183
-
184
- this.txMemManager = new TextureMemoryManager(this, textureMemory);
185
-
186
- this.animationManager = new AnimationManager();
187
- this.contextSpy = enableContextSpy ? new ContextSpy() : null;
188
- this.strictBounds = options.strictBounds;
189
-
190
- let bm = [0, 0, 0, 0] as [number, number, number, number];
191
- if (boundsMargin) {
192
- bm = Array.isArray(boundsMargin)
193
- ? boundsMargin
194
- : [boundsMargin, boundsMargin, boundsMargin, boundsMargin];
195
- }
196
- this.boundsMargin = bm;
197
-
198
- // precalculate our viewport bounds
199
- this.strictBound = createBound(0, 0, appWidth, appHeight);
200
- this.preloadBound = createPreloadBounds(this.strictBound, bm);
201
-
202
- this.clrColor = clearColor;
203
-
204
- this.pixelRatio =
205
- options.devicePhysicalPixelRatio * options.deviceLogicalPixelRatio;
206
-
207
- this.renderer = new renderEngine({
208
- stage: this,
209
- canvas,
210
- contextSpy: this.contextSpy,
211
- forceWebGL2,
212
- });
213
-
214
- this.shManager = new CoreShaderManager(this);
215
-
216
- this.defShaderNode = this.renderer.getDefaultShaderNode();
217
- this.calculateTextureCoord = this.renderer.getTextureCoords !== undefined;
218
-
219
- const renderMode = this.renderer.mode || 'webgl';
220
-
221
- this.createDefaultTexture();
222
- setPremultiplyMode(renderMode);
223
-
224
- // Must do this after renderer is created
225
- this.txManager.renderer = this.renderer;
226
-
227
- // Create text renderers
228
- this.textRenderers = {};
229
- fontEngines.forEach((fontEngineConstructor) => {
230
- const fontEngineInstance = new fontEngineConstructor(this);
231
- const className = fontEngineInstance.type;
232
-
233
- if (className === 'sdf' && renderMode === 'canvas') {
234
- console.warn(
235
- 'SdfTextRenderer is not compatible with Canvas renderer. Skipping...',
236
- );
237
- return;
238
- }
239
-
240
- if (fontEngineInstance instanceof TextRenderer) {
241
- if (className === 'canvas') {
242
- this.textRenderers['canvas'] =
243
- fontEngineInstance as CanvasTextRenderer;
244
- } else if (className === 'sdf') {
245
- this.textRenderers['sdf'] = fontEngineInstance as SdfTextRenderer;
246
- }
247
- }
248
- });
249
-
250
- if (Object.keys(this.textRenderers).length === 0) {
251
- console.warn('No text renderers available. Your text will not render.');
252
- }
253
-
254
- this.fontManager = new TrFontManager(this.textRenderers);
255
-
256
- // create root node
257
- const rootNode = new CoreNode(this, {
258
- x: 0,
259
- y: 0,
260
- width: appWidth,
261
- height: appHeight,
262
- alpha: 1,
263
- autosize: false,
264
- boundsMargin: null,
265
- clipping: false,
266
- color: 0x00000000,
267
- colorTop: 0x00000000,
268
- colorBottom: 0x00000000,
269
- colorLeft: 0x00000000,
270
- colorRight: 0x00000000,
271
- colorTl: 0x00000000,
272
- colorTr: 0x00000000,
273
- colorBl: 0x00000000,
274
- colorBr: 0x00000000,
275
- zIndex: 0,
276
- zIndexLocked: 0,
277
- scaleX: 1,
278
- scaleY: 1,
279
- mountX: 0,
280
- mountY: 0,
281
- mount: 0,
282
- pivot: 0.5,
283
- pivotX: 0.5,
284
- pivotY: 0.5,
285
- rotation: 0,
286
- parent: null,
287
- texture: null,
288
- textureOptions: {},
289
- shader: this.defShaderNode,
290
- rtt: false,
291
- src: null,
292
- scale: 1,
293
- preventCleanup: false,
294
- strictBounds: this.strictBounds,
295
- });
296
-
297
- this.root = rootNode;
298
-
299
- // execute platform start loop
300
- if (autoStart === true) {
301
- this.platform.startLoop(this);
302
- }
303
- }
304
-
305
- setClearColor(color: number) {
306
- this.clearColor = color;
307
- this.renderer.updateClearColor(color);
308
- this.renderRequested = true;
309
- }
310
-
311
- updateFrameTime() {
312
- const newFrameTime = this.platform!.getTimeStamp();
313
- this.lastFrameTime = this.currentFrameTime;
314
- this.currentFrameTime = newFrameTime;
315
- this.deltaTime = !this.lastFrameTime
316
- ? 100 / 6
317
- : newFrameTime - this.lastFrameTime;
318
- this.txManager.frameTime = newFrameTime;
319
- this.txMemManager.frameTime = newFrameTime;
320
-
321
- // This event is emitted at the beginning of the frame (before any updates
322
- // or rendering), so no need to to use `stage.queueFrameEvent` here.
323
- this.eventBus.emit('frameTick', {
324
- time: this.currentFrameTime,
325
- delta: this.deltaTime,
326
- });
327
- }
328
-
329
- /**
330
- * Create default PixelTexture
331
- */
332
- createDefaultTexture() {
333
- console.log('Creating default texture');
334
- (this.defaultTexture as ColorTexture) = this.txManager.createTexture(
335
- 'ColorTexture',
336
- {
337
- color: 0xffffffff,
338
- },
339
- );
340
-
341
- assertTruthy(this.defaultTexture instanceof ColorTexture);
342
- this.txManager.loadTexture(this.defaultTexture, true);
343
-
344
- // Mark the default texture as ALWAYS renderable
345
- // This prevents it from ever being cleaned up.
346
- // Fixes https://github.com/lightning-js/renderer/issues/262
347
- this.defaultTexture.setRenderableOwner(this, true);
348
-
349
- // When the default texture is loaded, request a render in case the
350
- // RAF is paused. Fixes: https://github.com/lightning-js/renderer/issues/123
351
- this.defaultTexture.once('loaded', () => {
352
- this.requestRender();
353
- });
354
- }
355
-
356
- /**
357
- * Update animations
358
- */
359
- updateAnimations() {
360
- const { animationManager } = this;
361
- if (!this.root) {
362
- return;
363
- }
364
- // step animation
365
- animationManager.update(this.deltaTime);
366
- }
367
-
368
- /**
369
- * Check if the scene has updates
370
- */
371
- hasSceneUpdates() {
372
- return (
373
- !!this.root.updateType ||
374
- this.renderRequested ||
375
- this.txManager.hasUpdates()
376
- );
377
- }
378
-
379
- /**
380
- * Start a new frame draw
381
- */
382
- drawFrame() {
383
- const { renderer, renderRequested } = this;
384
- assertTruthy(renderer);
385
-
386
- // Update tree if needed
387
- if (this.root.updateType !== 0) {
388
- this.root.update(this.deltaTime, this.root.clippingRect);
389
- }
390
-
391
- // Process some textures
392
- this.txManager.processSome(this.options.textureProcessingTimeLimit);
393
-
394
- // Reset render operations and clear the canvas
395
- renderer.reset();
396
-
397
- // Check if we need to cleanup textures
398
- if (this.txMemManager.criticalCleanupRequested === true) {
399
- this.txMemManager.cleanup(false);
400
-
401
- if (this.txMemManager.criticalCleanupRequested === true) {
402
- // If we still need to cleanup, request another but aggressive cleanup
403
- this.txMemManager.cleanup(true);
404
- }
405
- }
406
-
407
- // If we have RTT nodes draw them first
408
- // So we can use them as textures in the main scene
409
- if (renderer.rttNodes.length > 0) {
410
- renderer.renderRTTNodes();
411
- }
412
-
413
- // Fill quads buffer
414
- this.addQuads(this.root);
415
-
416
- // Perform render pass
417
- renderer?.render();
418
-
419
- this.calculateFps();
420
- this.calculateQuads();
421
-
422
- // Reset renderRequested flag if it was set
423
- if (renderRequested) {
424
- this.renderRequested = false;
425
- }
426
- }
427
-
428
- /**
429
- * Queue an event to be emitted after the current/next frame is rendered
430
- *
431
- * @remarks
432
- * When we are operating in the context of the render loop, we may want to
433
- * emit events that are related to the current frame. However, we generally do
434
- * NOT want to emit events directly in the middle of the render loop, since
435
- * this could enable event handlers to modify the scene graph and cause
436
- * unexpected behavior. Instead, we queue up events to be emitted and then
437
- * flush the queue after the frame has been rendered.
438
- *
439
- * @param name
440
- * @param data
441
- */
442
- queueFrameEvent(name: string, data: unknown) {
443
- this.frameEventQueue.push([name, data]);
444
- }
445
-
446
- /**
447
- * Emit all queued frame events
448
- *
449
- * @remarks
450
- * This method should be called after the frame has been rendered to emit
451
- * all events that were queued during the frame.
452
- *
453
- * See {@link queueFrameEvent} for more information.
454
- */
455
- flushFrameEvents() {
456
- for (const [name, data] of this.frameEventQueue) {
457
- this.eventBus.emit(name, data);
458
- }
459
- this.frameEventQueue = [];
460
- }
461
-
462
- calculateFps() {
463
- // If there's an FPS update interval, emit the FPS update event
464
- // when the specified interval has elapsed.
465
- const { fpsUpdateInterval } = this.options;
466
- if (fpsUpdateInterval) {
467
- this.fpsNumFrames++;
468
- this.fpsElapsedTime += this.deltaTime;
469
- if (this.fpsElapsedTime >= fpsUpdateInterval) {
470
- const fps = Math.round(
471
- (this.fpsNumFrames * 1000) / this.fpsElapsedTime,
472
- );
473
- this.fpsNumFrames = 0;
474
- this.fpsElapsedTime = 0;
475
- this.queueFrameEvent('fpsUpdate', {
476
- fps,
477
- contextSpyData: this.contextSpy?.getData() ?? null,
478
- } satisfies FpsUpdatePayload);
479
- this.contextSpy?.reset();
480
- }
481
- }
482
- }
483
-
484
- calculateQuads() {
485
- const quads = this.renderer.getQuadCount();
486
- if (quads && quads !== this.numQuadsRendered) {
487
- this.numQuadsRendered = quads;
488
- this.queueFrameEvent('quadsUpdate', {
489
- quads,
490
- } satisfies QuadsUpdatePayload);
491
- }
492
- }
493
-
494
- addQuads(node: CoreNode) {
495
- assertTruthy(this.renderer);
496
-
497
- // If the node is renderable and has a loaded texture, render it
498
- if (node.isRenderable === true) {
499
- node.renderQuads(this.renderer);
500
- }
501
-
502
- for (let i = 0; i < node.children.length; i++) {
503
- const child = node.children[i];
504
-
505
- if (child === undefined) {
506
- continue;
507
- }
508
-
509
- if (
510
- child.worldAlpha === 0 ||
511
- (child.strictBounds === true &&
512
- child.renderState === CoreNodeRenderState.OutOfBounds)
513
- ) {
514
- continue;
515
- }
516
-
517
- this.addQuads(child);
518
- }
519
- }
520
-
521
- /**
522
- * Request a render pass without forcing an update
523
- */
524
- requestRender() {
525
- this.renderRequested = true;
526
- }
527
-
528
- /**
529
- * Given a font name, and possible renderer override, return the best compatible text renderer.
530
- *
531
- * @remarks
532
- * Will try to return a canvas renderer if no other suitable renderer can be resolved.
533
- *
534
- * @param fontFamily
535
- * @param textRendererOverride
536
- * @returns
537
- */
538
- resolveTextRenderer(
539
- trProps: TrProps,
540
- textRendererOverride: keyof TextRendererMap | null = null,
541
- ): TextRenderer | null {
542
- const fontCacheString = `${trProps.fontFamily}${trProps.fontStyle}${
543
- trProps.fontWeight
544
- }${trProps.fontStretch}${textRendererOverride ? textRendererOverride : ''}`;
545
-
546
- // check our resolve cache first
547
- if (this.fontResolveMap[fontCacheString] !== undefined) {
548
- return this.fontResolveMap[fontCacheString] as unknown as TextRenderer;
549
- }
550
-
551
- // Resolve the text renderer
552
- let rendererId = textRendererOverride;
553
- let overrideFallback = false;
554
-
555
- // Check if the override is valid (if one is provided)
556
- if (rendererId) {
557
- const possibleRenderer = this.textRenderers[rendererId];
558
- if (!possibleRenderer) {
559
- console.warn(`Text renderer override '${rendererId}' not found.`);
560
- rendererId = null;
561
- overrideFallback = true;
562
- } else if (!possibleRenderer.canRenderFont(trProps)) {
563
- console.warn(
564
- `Cannot use override text renderer '${rendererId}' for font`,
565
- trProps,
566
- );
567
- rendererId = null;
568
- overrideFallback = true;
569
- }
570
- }
571
-
572
- if (!rendererId) {
573
- // Iterate through the text renderers and find the first one that can render the font
574
- for (const [trId, tr] of Object.entries(this.textRenderers)) {
575
- if (tr.canRenderFont(trProps)) {
576
- rendererId = trId as keyof TextRendererMap;
577
- break;
578
- }
579
- }
580
- if (!rendererId && this.textRenderers.canvas !== undefined) {
581
- // If no renderer can be found, use the canvas renderer
582
- rendererId = 'canvas';
583
- }
584
- }
585
-
586
- if (overrideFallback) {
587
- console.warn(`Falling back to text renderer ${String(rendererId)}`);
588
- }
589
-
590
- if (!rendererId) {
591
- // silently fail if no renderer can be found, the error is already created
592
- // at the constructor level
593
- return null;
594
- }
595
-
596
- // By now we are guaranteed to have a valid rendererId (at least Canvas);
597
- const resolvedTextRenderer = this.textRenderers[rendererId];
598
- assertTruthy(resolvedTextRenderer, 'resolvedTextRenderer undefined');
599
-
600
- // cache the resolved renderer for future use with these trProps
601
- this.fontResolveMap[fontCacheString] = resolvedTextRenderer;
602
-
603
- // Need to explicitly cast to TextRenderer because TS doesn't like
604
- // the covariant state argument in the setter method map
605
- return resolvedTextRenderer as unknown as TextRenderer;
606
- }
607
-
608
- createNode(props: Partial<CoreNodeProps>) {
609
- const resolvedProps = this.resolveNodeDefaults(props);
610
- return new CoreNode(this, resolvedProps);
611
- }
612
-
613
- createTextNode(props: Partial<CoreTextNodeProps>) {
614
- const fontSize = props.fontSize ?? 16;
615
- const resolvedProps = Object.assign(this.resolveNodeDefaults(props), {
616
- text: props.text ?? '',
617
- textRendererOverride: props.textRendererOverride ?? null,
618
- fontSize,
619
- fontFamily: props.fontFamily ?? 'sans-serif',
620
- fontStyle: props.fontStyle ?? 'normal',
621
- fontWeight: props.fontWeight ?? 'normal',
622
- fontStretch: props.fontStretch ?? 'normal',
623
- textAlign: props.textAlign ?? 'left',
624
- contain: props.contain ?? 'none',
625
- scrollable: props.scrollable ?? false,
626
- scrollY: props.scrollY ?? 0,
627
- offsetY: props.offsetY ?? 0,
628
- letterSpacing: props.letterSpacing ?? 0,
629
- lineHeight: props.lineHeight, // `undefined` is a valid value
630
- maxLines: props.maxLines ?? 0,
631
- textBaseline: props.textBaseline ?? 'alphabetic',
632
- verticalAlign: props.verticalAlign ?? 'middle',
633
- overflowSuffix: props.overflowSuffix ?? '...',
634
- wordBreak: props.wordBreak ?? 'normal',
635
- debug: props.debug ?? {},
636
- });
637
-
638
- const resolvedTextRenderer = this.resolveTextRenderer(
639
- resolvedProps,
640
- props.textRendererOverride,
641
- );
642
-
643
- if (!resolvedTextRenderer) {
644
- throw new Error(
645
- `No compatible text renderer found for ${resolvedProps.fontFamily}`,
646
- );
647
- }
648
-
649
- return new CoreTextNode(this, resolvedProps, resolvedTextRenderer);
650
- }
651
-
652
- setBoundsMargin(value: number | [number, number, number, number]) {
653
- this.boundsMargin = Array.isArray(value)
654
- ? value
655
- : [value, value, value, value];
656
-
657
- this.root.setUpdateType(UpdateType.RenderBounds);
658
- }
659
-
660
- /**
661
- * Resolves the default property values for a Node
662
- *
663
- * @remarks
664
- * This method is used internally by the RendererMain to resolve the default
665
- * property values for a Node. It is exposed publicly so that it can be used
666
- * by Core Driver implementations.
667
- *
668
- * @param props
669
- * @returns
670
- */
671
- protected resolveNodeDefaults(props: Partial<CoreNodeProps>): CoreNodeProps {
672
- const color = props.color ?? 0xffffffff;
673
- const colorTl = props.colorTl ?? props.colorTop ?? props.colorLeft ?? color;
674
- const colorTr =
675
- props.colorTr ?? props.colorTop ?? props.colorRight ?? color;
676
- const colorBl =
677
- props.colorBl ?? props.colorBottom ?? props.colorLeft ?? color;
678
- const colorBr =
679
- props.colorBr ?? props.colorBottom ?? props.colorRight ?? color;
680
-
681
- let data = {};
682
- if (this.options.inspector === true) {
683
- data = santizeCustomDataMap(props.data ?? {});
684
- }
685
-
686
- return {
687
- x: props.x ?? 0,
688
- y: props.y ?? 0,
689
- width: props.width ?? 0,
690
- height: props.height ?? 0,
691
- alpha: props.alpha ?? 1,
692
- autosize: props.autosize ?? false,
693
- boundsMargin: props.boundsMargin ?? null,
694
- clipping: props.clipping ?? false,
695
- color,
696
- colorTop: props.colorTop ?? color,
697
- colorBottom: props.colorBottom ?? color,
698
- colorLeft: props.colorLeft ?? color,
699
- colorRight: props.colorRight ?? color,
700
- colorBl,
701
- colorBr,
702
- colorTl,
703
- colorTr,
704
- zIndex: props.zIndex ?? 0,
705
- zIndexLocked: props.zIndexLocked ?? 0,
706
- parent: props.parent ?? null,
707
- texture: props.texture ?? null,
708
- textureOptions: props.textureOptions ?? {},
709
- shader: props.shader ?? this.defShaderNode,
710
- // Since setting the `src` will trigger a texture load, we need to set it after
711
- // we set the texture. Otherwise, problems happen.
712
- src: props.src ?? null,
713
- srcHeight: props.srcHeight,
714
- srcWidth: props.srcWidth,
715
- srcX: props.srcX,
716
- srcY: props.srcY,
717
- scale: props.scale ?? null,
718
- scaleX: props.scaleX ?? props.scale ?? 1,
719
- scaleY: props.scaleY ?? props.scale ?? 1,
720
- mount: props.mount ?? 0,
721
- mountX: props.mountX ?? props.mount ?? 0,
722
- mountY: props.mountY ?? props.mount ?? 0,
723
- pivot: props.pivot ?? 0.5,
724
- pivotX: props.pivotX ?? props.pivot ?? 0.5,
725
- pivotY: props.pivotY ?? props.pivot ?? 0.5,
726
- rotation: props.rotation ?? 0,
727
- rtt: props.rtt ?? false,
728
- data: data,
729
- preventCleanup: props.preventCleanup ?? false,
730
- imageType: props.imageType,
731
- strictBounds: props.strictBounds ?? this.strictBounds,
732
- };
733
- }
734
-
735
- /**
736
- * Cleanup Orphaned Textures
737
- *
738
- * @remarks
739
- * This method is used to cleanup orphaned textures that are no longer in use.
740
- */
741
- cleanup(aggressive: boolean) {
742
- this.txMemManager.cleanup(aggressive);
743
- }
744
-
745
- set clearColor(value: number) {
746
- this.renderer.updateClearColor(value);
747
- this.renderRequested = true;
748
- this.clrColor = value;
749
- }
750
-
751
- get clearColor() {
752
- return this.clrColor;
753
- }
754
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { assertTruthy, setPremultiplyMode } from '../utils.js';
21
+ import { AnimationManager } from './animations/AnimationManager.js';
22
+ import {
23
+ UpdateType,
24
+ CoreNode,
25
+ CoreNodeRenderState,
26
+ type CoreNodeProps,
27
+ } from './CoreNode.js';
28
+ import { CoreTextureManager } from './CoreTextureManager.js';
29
+ import { TrFontManager } from './text-rendering/TrFontManager.js';
30
+ import { CoreShaderManager } from './CoreShaderManager.js';
31
+ import {
32
+ TextRenderer,
33
+ type TextRendererMap,
34
+ type TrProps,
35
+ } from './text-rendering/renderers/TextRenderer.js';
36
+
37
+ import { EventEmitter } from '../common/EventEmitter.js';
38
+ import { ContextSpy } from './lib/ContextSpy.js';
39
+ import type {
40
+ FpsUpdatePayload,
41
+ FrameTickPayload,
42
+ QuadsUpdatePayload,
43
+ } from '../common/CommonTypes.js';
44
+ import {
45
+ TextureMemoryManager,
46
+ type TextureMemoryManagerSettings,
47
+ } from './TextureMemoryManager.js';
48
+ import { CoreRenderer } from './renderers/CoreRenderer.js';
49
+ import type { WebGlRenderer } from './renderers/webgl/WebGlRenderer.js';
50
+ import type { CanvasRenderer } from './renderers/canvas/CanvasRenderer.js';
51
+ import { CoreTextNode, type CoreTextNodeProps } from './CoreTextNode.js';
52
+ import { santizeCustomDataMap } from '../main-api/utils.js';
53
+ import type { SdfTextRenderer } from './text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js';
54
+ import type { CanvasTextRenderer } from './text-rendering/renderers/CanvasTextRenderer.js';
55
+ import type { CoreShaderNode } from './renderers/CoreShaderNode.js';
56
+ import { createBound, createPreloadBounds, type Bound } from './lib/utils.js';
57
+ import type { Texture } from './textures/Texture.js';
58
+ import { ColorTexture } from './textures/ColorTexture.js';
59
+ import type { Platform } from './platforms/Platform.js';
60
+ import type { WebPlatform } from './platforms/web/WebPlatform.js';
61
+
62
+ export interface StageOptions {
63
+ appWidth: number;
64
+ appHeight: number;
65
+ textureMemory: TextureMemoryManagerSettings;
66
+ boundsMargin: number | [number, number, number, number];
67
+ deviceLogicalPixelRatio: number;
68
+ devicePhysicalPixelRatio: number;
69
+ canvas: HTMLCanvasElement | OffscreenCanvas;
70
+ clearColor: number;
71
+ fpsUpdateInterval: number;
72
+ enableContextSpy: boolean;
73
+ forceWebGL2: boolean;
74
+ numImageWorkers: number;
75
+ renderEngine: typeof WebGlRenderer | typeof CanvasRenderer;
76
+ eventBus: EventEmitter;
77
+ quadBufferSize: number;
78
+ fontEngines: (typeof CanvasTextRenderer | typeof SdfTextRenderer)[];
79
+ inspector: boolean;
80
+ strictBounds: boolean;
81
+ textureProcessingTimeLimit: number;
82
+ createImageBitmapSupport: 'auto' | 'basic' | 'options' | 'full';
83
+ platform: Platform | WebPlatform;
84
+ }
85
+
86
+ export type StageFpsUpdateHandler = (
87
+ stage: Stage,
88
+ fpsData: FpsUpdatePayload,
89
+ ) => void;
90
+
91
+ export type StageFrameTickHandler = (
92
+ stage: Stage,
93
+ frameTickData: FrameTickPayload,
94
+ ) => void;
95
+
96
+ const autoStart = true;
97
+
98
+ export class Stage {
99
+ /// Module Instances
100
+ public readonly animationManager: AnimationManager;
101
+ public readonly txManager: CoreTextureManager;
102
+ public readonly txMemManager: TextureMemoryManager;
103
+ public readonly fontManager: TrFontManager;
104
+ public readonly textRenderers: Partial<TextRendererMap>;
105
+ public readonly shManager: CoreShaderManager;
106
+ public readonly renderer: CoreRenderer;
107
+ public readonly root: CoreNode;
108
+ public boundsMargin: [number, number, number, number];
109
+ public readonly defShaderNode: CoreShaderNode | null = null;
110
+ public readonly strictBound: Bound;
111
+ public readonly preloadBound: Bound;
112
+ public readonly strictBounds: boolean;
113
+ public readonly defaultTexture: Texture | null = null;
114
+ public readonly pixelRatio: number;
115
+ public readonly bufferMemory: number = 2e6;
116
+ public readonly platform: Platform | WebPlatform;
117
+ public readonly calculateTextureCoord: boolean;
118
+
119
+ /**
120
+ * Renderer Event Bus for the Stage to emit events onto
121
+ *
122
+ * @remarks
123
+ * In reality this is just the RendererMain instance, which is an EventEmitter.
124
+ * this allows us to directly emit events from the Stage to RendererMain
125
+ * without having to set up forwarding handlers.
126
+ */
127
+ public readonly eventBus: EventEmitter;
128
+
129
+ /// State
130
+ deltaTime = 0;
131
+ lastFrameTime = 0;
132
+ currentFrameTime = 0;
133
+ private clrColor = 0x00000000;
134
+ private fpsNumFrames = 0;
135
+ private fpsElapsedTime = 0;
136
+ private numQuadsRendered = 0;
137
+ private renderRequested = false;
138
+ private frameEventQueue: [name: string, payload: unknown][] = [];
139
+ private fontResolveMap: Record<string, CanvasTextRenderer | SdfTextRenderer> =
140
+ {};
141
+
142
+ /// Debug data
143
+ contextSpy: ContextSpy | null = null;
144
+
145
+ /**
146
+ * Stage constructor
147
+ */
148
+ constructor(readonly options: StageOptions) {
149
+ const {
150
+ canvas,
151
+ clearColor,
152
+ appWidth,
153
+ appHeight,
154
+ boundsMargin,
155
+ enableContextSpy,
156
+ forceWebGL2,
157
+ numImageWorkers,
158
+ textureMemory,
159
+ renderEngine,
160
+ fontEngines,
161
+ createImageBitmapSupport,
162
+ platform,
163
+ } = options;
164
+
165
+ assertTruthy(
166
+ platform !== null,
167
+ 'A CorePlatform is not provided in the options',
168
+ );
169
+
170
+ this.platform = platform;
171
+
172
+ this.eventBus = options.eventBus;
173
+ this.txManager = new CoreTextureManager(this, {
174
+ numImageWorkers,
175
+ createImageBitmapSupport,
176
+ });
177
+
178
+ // Wait for the Texture Manager to initialize
179
+ // once it does, request a render
180
+ this.txManager.on('initialized', () => {
181
+ this.requestRender();
182
+ });
183
+
184
+ this.txMemManager = new TextureMemoryManager(this, textureMemory);
185
+
186
+ this.animationManager = new AnimationManager();
187
+ this.contextSpy = enableContextSpy ? new ContextSpy() : null;
188
+ this.strictBounds = options.strictBounds;
189
+
190
+ let bm = [0, 0, 0, 0] as [number, number, number, number];
191
+ if (boundsMargin) {
192
+ bm = Array.isArray(boundsMargin)
193
+ ? boundsMargin
194
+ : [boundsMargin, boundsMargin, boundsMargin, boundsMargin];
195
+ }
196
+ this.boundsMargin = bm;
197
+
198
+ // precalculate our viewport bounds
199
+ this.strictBound = createBound(0, 0, appWidth, appHeight);
200
+ this.preloadBound = createPreloadBounds(this.strictBound, bm);
201
+
202
+ this.clrColor = clearColor;
203
+
204
+ this.pixelRatio =
205
+ options.devicePhysicalPixelRatio * options.deviceLogicalPixelRatio;
206
+
207
+ this.renderer = new renderEngine({
208
+ stage: this,
209
+ canvas,
210
+ contextSpy: this.contextSpy,
211
+ forceWebGL2,
212
+ });
213
+
214
+ this.shManager = new CoreShaderManager(this);
215
+
216
+ this.defShaderNode = this.renderer.getDefaultShaderNode();
217
+ this.calculateTextureCoord = this.renderer.getTextureCoords !== undefined;
218
+
219
+ const renderMode = this.renderer.mode || 'webgl';
220
+
221
+ this.createDefaultTexture();
222
+ setPremultiplyMode(renderMode);
223
+
224
+ // Must do this after renderer is created
225
+ this.txManager.renderer = this.renderer;
226
+
227
+ // Create text renderers
228
+ this.textRenderers = {};
229
+ fontEngines.forEach((fontEngineConstructor) => {
230
+ const fontEngineInstance = new fontEngineConstructor(this);
231
+ const className = fontEngineInstance.type;
232
+
233
+ if (className === 'sdf' && renderMode === 'canvas') {
234
+ console.warn(
235
+ 'SdfTextRenderer is not compatible with Canvas renderer. Skipping...',
236
+ );
237
+ return;
238
+ }
239
+
240
+ if (fontEngineInstance instanceof TextRenderer) {
241
+ if (className === 'canvas') {
242
+ this.textRenderers['canvas'] =
243
+ fontEngineInstance as CanvasTextRenderer;
244
+ } else if (className === 'sdf') {
245
+ this.textRenderers['sdf'] = fontEngineInstance as SdfTextRenderer;
246
+ }
247
+ }
248
+ });
249
+
250
+ if (Object.keys(this.textRenderers).length === 0) {
251
+ console.warn('No text renderers available. Your text will not render.');
252
+ }
253
+
254
+ this.fontManager = new TrFontManager(this.textRenderers);
255
+
256
+ // create root node
257
+ const rootNode = new CoreNode(this, {
258
+ x: 0,
259
+ y: 0,
260
+ width: appWidth,
261
+ height: appHeight,
262
+ alpha: 1,
263
+ autosize: false,
264
+ boundsMargin: null,
265
+ clipping: false,
266
+ color: 0x00000000,
267
+ colorTop: 0x00000000,
268
+ colorBottom: 0x00000000,
269
+ colorLeft: 0x00000000,
270
+ colorRight: 0x00000000,
271
+ colorTl: 0x00000000,
272
+ colorTr: 0x00000000,
273
+ colorBl: 0x00000000,
274
+ colorBr: 0x00000000,
275
+ zIndex: 0,
276
+ zIndexLocked: 0,
277
+ scaleX: 1,
278
+ scaleY: 1,
279
+ mountX: 0,
280
+ mountY: 0,
281
+ mount: 0,
282
+ pivot: 0.5,
283
+ pivotX: 0.5,
284
+ pivotY: 0.5,
285
+ rotation: 0,
286
+ parent: null,
287
+ texture: null,
288
+ textureOptions: {},
289
+ shader: this.defShaderNode,
290
+ rtt: false,
291
+ src: null,
292
+ scale: 1,
293
+ strictBounds: this.strictBounds,
294
+ });
295
+
296
+ this.root = rootNode;
297
+
298
+ // execute platform start loop
299
+ if (autoStart === true) {
300
+ this.platform.startLoop(this);
301
+ }
302
+ }
303
+
304
+ setClearColor(color: number) {
305
+ this.clearColor = color;
306
+ this.renderer.updateClearColor(color);
307
+ this.renderRequested = true;
308
+ }
309
+
310
+ updateFrameTime() {
311
+ const newFrameTime = this.platform!.getTimeStamp();
312
+ this.lastFrameTime = this.currentFrameTime;
313
+ this.currentFrameTime = newFrameTime;
314
+ this.deltaTime = !this.lastFrameTime
315
+ ? 100 / 6
316
+ : newFrameTime - this.lastFrameTime;
317
+ this.txManager.frameTime = newFrameTime;
318
+ this.txMemManager.frameTime = newFrameTime;
319
+
320
+ // This event is emitted at the beginning of the frame (before any updates
321
+ // or rendering), so no need to to use `stage.queueFrameEvent` here.
322
+ this.eventBus.emit('frameTick', {
323
+ time: this.currentFrameTime,
324
+ delta: this.deltaTime,
325
+ });
326
+ }
327
+
328
+ /**
329
+ * Create default PixelTexture
330
+ */
331
+ createDefaultTexture() {
332
+ (this.defaultTexture as ColorTexture) = this.txManager.createTexture(
333
+ 'ColorTexture',
334
+ {
335
+ color: 0xffffffff,
336
+ },
337
+ );
338
+
339
+ assertTruthy(this.defaultTexture instanceof ColorTexture);
340
+ this.txManager.loadTexture(this.defaultTexture, true);
341
+
342
+ // Mark the default texture as ALWAYS renderable
343
+ // This prevents it from ever being cleaned up.
344
+ // Fixes https://github.com/lightning-js/renderer/issues/262
345
+ this.defaultTexture.setRenderableOwner(this, true);
346
+
347
+ // When the default texture is loaded, request a render in case the
348
+ // RAF is paused. Fixes: https://github.com/lightning-js/renderer/issues/123
349
+ this.defaultTexture.once('loaded', () => {
350
+ this.requestRender();
351
+ });
352
+ }
353
+
354
+ /**
355
+ * Update animations
356
+ */
357
+ updateAnimations() {
358
+ const { animationManager } = this;
359
+ if (!this.root) {
360
+ return;
361
+ }
362
+ // step animation
363
+ animationManager.update(this.deltaTime);
364
+ }
365
+
366
+ /**
367
+ * Check if the scene has updates
368
+ */
369
+ hasSceneUpdates() {
370
+ return (
371
+ !!this.root.updateType ||
372
+ this.renderRequested ||
373
+ this.txManager.hasUpdates()
374
+ );
375
+ }
376
+
377
+ /**
378
+ * Start a new frame draw
379
+ */
380
+ drawFrame() {
381
+ const { renderer, renderRequested } = this;
382
+ assertTruthy(renderer);
383
+
384
+ // Update tree if needed
385
+ if (this.root.updateType !== 0) {
386
+ this.root.update(this.deltaTime, this.root.clippingRect);
387
+ }
388
+
389
+ // Process some textures
390
+ this.txManager.processSome(this.options.textureProcessingTimeLimit);
391
+
392
+ // Reset render operations and clear the canvas
393
+ renderer.reset();
394
+
395
+ // Check if we need to cleanup textures
396
+ if (this.txMemManager.criticalCleanupRequested === true) {
397
+ this.txMemManager.cleanup(false);
398
+
399
+ if (this.txMemManager.criticalCleanupRequested === true) {
400
+ // If we still need to cleanup, request another but aggressive cleanup
401
+ this.txMemManager.cleanup(true);
402
+ }
403
+ }
404
+
405
+ // If we have RTT nodes draw them first
406
+ // So we can use them as textures in the main scene
407
+ if (renderer.rttNodes.length > 0) {
408
+ renderer.renderRTTNodes();
409
+ }
410
+
411
+ // Fill quads buffer
412
+ this.addQuads(this.root);
413
+
414
+ // Perform render pass
415
+ renderer?.render();
416
+
417
+ this.calculateFps();
418
+ this.calculateQuads();
419
+
420
+ // Reset renderRequested flag if it was set
421
+ if (renderRequested) {
422
+ this.renderRequested = false;
423
+ }
424
+ }
425
+
426
+ /**
427
+ * Queue an event to be emitted after the current/next frame is rendered
428
+ *
429
+ * @remarks
430
+ * When we are operating in the context of the render loop, we may want to
431
+ * emit events that are related to the current frame. However, we generally do
432
+ * NOT want to emit events directly in the middle of the render loop, since
433
+ * this could enable event handlers to modify the scene graph and cause
434
+ * unexpected behavior. Instead, we queue up events to be emitted and then
435
+ * flush the queue after the frame has been rendered.
436
+ *
437
+ * @param name
438
+ * @param data
439
+ */
440
+ queueFrameEvent(name: string, data: unknown) {
441
+ this.frameEventQueue.push([name, data]);
442
+ }
443
+
444
+ /**
445
+ * Emit all queued frame events
446
+ *
447
+ * @remarks
448
+ * This method should be called after the frame has been rendered to emit
449
+ * all events that were queued during the frame.
450
+ *
451
+ * See {@link queueFrameEvent} for more information.
452
+ */
453
+ flushFrameEvents() {
454
+ for (const [name, data] of this.frameEventQueue) {
455
+ this.eventBus.emit(name, data);
456
+ }
457
+ this.frameEventQueue = [];
458
+ }
459
+
460
+ calculateFps() {
461
+ // If there's an FPS update interval, emit the FPS update event
462
+ // when the specified interval has elapsed.
463
+ const { fpsUpdateInterval } = this.options;
464
+ if (fpsUpdateInterval) {
465
+ this.fpsNumFrames++;
466
+ this.fpsElapsedTime += this.deltaTime;
467
+ if (this.fpsElapsedTime >= fpsUpdateInterval) {
468
+ const fps = Math.round(
469
+ (this.fpsNumFrames * 1000) / this.fpsElapsedTime,
470
+ );
471
+ this.fpsNumFrames = 0;
472
+ this.fpsElapsedTime = 0;
473
+ this.queueFrameEvent('fpsUpdate', {
474
+ fps,
475
+ contextSpyData: this.contextSpy?.getData() ?? null,
476
+ } satisfies FpsUpdatePayload);
477
+ this.contextSpy?.reset();
478
+ }
479
+ }
480
+ }
481
+
482
+ calculateQuads() {
483
+ const quads = this.renderer.getQuadCount();
484
+ if (quads && quads !== this.numQuadsRendered) {
485
+ this.numQuadsRendered = quads;
486
+ this.queueFrameEvent('quadsUpdate', {
487
+ quads,
488
+ } satisfies QuadsUpdatePayload);
489
+ }
490
+ }
491
+
492
+ addQuads(node: CoreNode) {
493
+ assertTruthy(this.renderer);
494
+
495
+ // If the node is renderable and has a loaded texture, render it
496
+ if (node.isRenderable === true) {
497
+ node.renderQuads(this.renderer);
498
+ }
499
+
500
+ for (let i = 0; i < node.children.length; i++) {
501
+ const child = node.children[i];
502
+
503
+ if (child === undefined) {
504
+ continue;
505
+ }
506
+
507
+ if (
508
+ child.worldAlpha === 0 ||
509
+ (child.strictBounds === true &&
510
+ child.renderState === CoreNodeRenderState.OutOfBounds)
511
+ ) {
512
+ continue;
513
+ }
514
+
515
+ this.addQuads(child);
516
+ }
517
+ }
518
+
519
+ /**
520
+ * Request a render pass without forcing an update
521
+ */
522
+ requestRender() {
523
+ this.renderRequested = true;
524
+ }
525
+
526
+ /**
527
+ * Given a font name, and possible renderer override, return the best compatible text renderer.
528
+ *
529
+ * @remarks
530
+ * Will try to return a canvas renderer if no other suitable renderer can be resolved.
531
+ *
532
+ * @param fontFamily
533
+ * @param textRendererOverride
534
+ * @returns
535
+ */
536
+ resolveTextRenderer(
537
+ trProps: TrProps,
538
+ textRendererOverride: keyof TextRendererMap | null = null,
539
+ ): TextRenderer | null {
540
+ const fontCacheString = `${trProps.fontFamily}${trProps.fontStyle}${
541
+ trProps.fontWeight
542
+ }${trProps.fontStretch}${textRendererOverride ? textRendererOverride : ''}`;
543
+
544
+ // check our resolve cache first
545
+ if (this.fontResolveMap[fontCacheString] !== undefined) {
546
+ return this.fontResolveMap[fontCacheString] as unknown as TextRenderer;
547
+ }
548
+
549
+ // Resolve the text renderer
550
+ let rendererId = textRendererOverride;
551
+ let overrideFallback = false;
552
+
553
+ // Check if the override is valid (if one is provided)
554
+ if (rendererId) {
555
+ const possibleRenderer = this.textRenderers[rendererId];
556
+ if (!possibleRenderer) {
557
+ console.warn(`Text renderer override '${rendererId}' not found.`);
558
+ rendererId = null;
559
+ overrideFallback = true;
560
+ } else if (!possibleRenderer.canRenderFont(trProps)) {
561
+ console.warn(
562
+ `Cannot use override text renderer '${rendererId}' for font`,
563
+ trProps,
564
+ );
565
+ rendererId = null;
566
+ overrideFallback = true;
567
+ }
568
+ }
569
+
570
+ if (!rendererId) {
571
+ // Iterate through the text renderers and find the first one that can render the font
572
+ for (const [trId, tr] of Object.entries(this.textRenderers)) {
573
+ if (tr.canRenderFont(trProps)) {
574
+ rendererId = trId as keyof TextRendererMap;
575
+ break;
576
+ }
577
+ }
578
+ if (!rendererId && this.textRenderers.canvas !== undefined) {
579
+ // If no renderer can be found, use the canvas renderer
580
+ rendererId = 'canvas';
581
+ }
582
+ }
583
+
584
+ if (overrideFallback) {
585
+ console.warn(`Falling back to text renderer ${String(rendererId)}`);
586
+ }
587
+
588
+ if (!rendererId) {
589
+ // silently fail if no renderer can be found, the error is already created
590
+ // at the constructor level
591
+ return null;
592
+ }
593
+
594
+ // By now we are guaranteed to have a valid rendererId (at least Canvas);
595
+ const resolvedTextRenderer = this.textRenderers[rendererId];
596
+ assertTruthy(resolvedTextRenderer, 'resolvedTextRenderer undefined');
597
+
598
+ // cache the resolved renderer for future use with these trProps
599
+ this.fontResolveMap[fontCacheString] = resolvedTextRenderer;
600
+
601
+ // Need to explicitly cast to TextRenderer because TS doesn't like
602
+ // the covariant state argument in the setter method map
603
+ return resolvedTextRenderer as unknown as TextRenderer;
604
+ }
605
+
606
+ createNode(props: Partial<CoreNodeProps>) {
607
+ const resolvedProps = this.resolveNodeDefaults(props);
608
+ return new CoreNode(this, resolvedProps);
609
+ }
610
+
611
+ createTextNode(props: Partial<CoreTextNodeProps>) {
612
+ const fontSize = props.fontSize ?? 16;
613
+ const resolvedProps = Object.assign(this.resolveNodeDefaults(props), {
614
+ text: props.text ?? '',
615
+ textRendererOverride: props.textRendererOverride ?? null,
616
+ fontSize,
617
+ fontFamily: props.fontFamily ?? 'sans-serif',
618
+ fontStyle: props.fontStyle ?? 'normal',
619
+ fontWeight: props.fontWeight ?? 'normal',
620
+ fontStretch: props.fontStretch ?? 'normal',
621
+ textAlign: props.textAlign ?? 'left',
622
+ contain: props.contain ?? 'none',
623
+ scrollable: props.scrollable ?? false,
624
+ scrollY: props.scrollY ?? 0,
625
+ offsetY: props.offsetY ?? 0,
626
+ letterSpacing: props.letterSpacing ?? 0,
627
+ lineHeight: props.lineHeight, // `undefined` is a valid value
628
+ maxLines: props.maxLines ?? 0,
629
+ textBaseline: props.textBaseline ?? 'alphabetic',
630
+ verticalAlign: props.verticalAlign ?? 'middle',
631
+ overflowSuffix: props.overflowSuffix ?? '...',
632
+ wordBreak: props.wordBreak ?? 'normal',
633
+ debug: props.debug ?? {},
634
+ });
635
+
636
+ const resolvedTextRenderer = this.resolveTextRenderer(
637
+ resolvedProps,
638
+ props.textRendererOverride,
639
+ );
640
+
641
+ if (!resolvedTextRenderer) {
642
+ throw new Error(
643
+ `No compatible text renderer found for ${resolvedProps.fontFamily}`,
644
+ );
645
+ }
646
+
647
+ return new CoreTextNode(this, resolvedProps, resolvedTextRenderer);
648
+ }
649
+
650
+ setBoundsMargin(value: number | [number, number, number, number]) {
651
+ this.boundsMargin = Array.isArray(value)
652
+ ? value
653
+ : [value, value, value, value];
654
+
655
+ this.root.setUpdateType(UpdateType.RenderBounds);
656
+ }
657
+
658
+ /**
659
+ * Resolves the default property values for a Node
660
+ *
661
+ * @remarks
662
+ * This method is used internally by the RendererMain to resolve the default
663
+ * property values for a Node. It is exposed publicly so that it can be used
664
+ * by Core Driver implementations.
665
+ *
666
+ * @param props
667
+ * @returns
668
+ */
669
+ protected resolveNodeDefaults(props: Partial<CoreNodeProps>): CoreNodeProps {
670
+ const color = props.color ?? 0xffffffff;
671
+ const colorTl = props.colorTl ?? props.colorTop ?? props.colorLeft ?? color;
672
+ const colorTr =
673
+ props.colorTr ?? props.colorTop ?? props.colorRight ?? color;
674
+ const colorBl =
675
+ props.colorBl ?? props.colorBottom ?? props.colorLeft ?? color;
676
+ const colorBr =
677
+ props.colorBr ?? props.colorBottom ?? props.colorRight ?? color;
678
+
679
+ let data = {};
680
+ if (this.options.inspector === true) {
681
+ data = santizeCustomDataMap(props.data ?? {});
682
+ }
683
+
684
+ return {
685
+ x: props.x ?? 0,
686
+ y: props.y ?? 0,
687
+ width: props.width ?? 0,
688
+ height: props.height ?? 0,
689
+ alpha: props.alpha ?? 1,
690
+ autosize: props.autosize ?? false,
691
+ boundsMargin: props.boundsMargin ?? null,
692
+ clipping: props.clipping ?? false,
693
+ color,
694
+ colorTop: props.colorTop ?? color,
695
+ colorBottom: props.colorBottom ?? color,
696
+ colorLeft: props.colorLeft ?? color,
697
+ colorRight: props.colorRight ?? color,
698
+ colorBl,
699
+ colorBr,
700
+ colorTl,
701
+ colorTr,
702
+ zIndex: props.zIndex ?? 0,
703
+ zIndexLocked: props.zIndexLocked ?? 0,
704
+ parent: props.parent ?? null,
705
+ texture: props.texture ?? null,
706
+ textureOptions: props.textureOptions ?? {},
707
+ shader: props.shader ?? this.defShaderNode,
708
+ // Since setting the `src` will trigger a texture load, we need to set it after
709
+ // we set the texture. Otherwise, problems happen.
710
+ src: props.src ?? null,
711
+ srcHeight: props.srcHeight,
712
+ srcWidth: props.srcWidth,
713
+ srcX: props.srcX,
714
+ srcY: props.srcY,
715
+ scale: props.scale ?? null,
716
+ scaleX: props.scaleX ?? props.scale ?? 1,
717
+ scaleY: props.scaleY ?? props.scale ?? 1,
718
+ mount: props.mount ?? 0,
719
+ mountX: props.mountX ?? props.mount ?? 0,
720
+ mountY: props.mountY ?? props.mount ?? 0,
721
+ pivot: props.pivot ?? 0.5,
722
+ pivotX: props.pivotX ?? props.pivot ?? 0.5,
723
+ pivotY: props.pivotY ?? props.pivot ?? 0.5,
724
+ rotation: props.rotation ?? 0,
725
+ rtt: props.rtt ?? false,
726
+ data: data,
727
+ imageType: props.imageType,
728
+ strictBounds: props.strictBounds ?? this.strictBounds,
729
+ };
730
+ }
731
+
732
+ /**
733
+ * Cleanup Orphaned Textures
734
+ *
735
+ * @remarks
736
+ * This method is used to cleanup orphaned textures that are no longer in use.
737
+ */
738
+ cleanup(aggressive: boolean) {
739
+ this.txMemManager.cleanup(aggressive);
740
+ }
741
+
742
+ set clearColor(value: number) {
743
+ this.renderer.updateClearColor(value);
744
+ this.renderRequested = true;
745
+ this.clrColor = value;
746
+ }
747
+
748
+ get clearColor() {
749
+ return this.clrColor;
750
+ }
751
+ }