@lightningjs/renderer 3.0.0-beta4 → 3.0.0-beta6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +202 -202
- package/NOTICE +3 -3
- package/README.md +147 -147
- package/dist/exports/core-api.d.ts +74 -0
- package/dist/exports/core-api.js +96 -0
- package/dist/exports/core-api.js.map +1 -0
- package/dist/exports/main-api.d.ts +30 -0
- package/dist/exports/main-api.js +45 -0
- package/dist/exports/main-api.js.map +1 -0
- package/dist/src/core/CoreExtension.d.ts +12 -0
- package/dist/src/core/CoreExtension.js +29 -0
- package/dist/src/core/CoreExtension.js.map +1 -0
- package/dist/src/core/CoreNode.d.ts +6 -16
- package/dist/src/core/CoreNode.js +25 -38
- package/dist/src/core/CoreNode.js.map +1 -1
- package/dist/src/core/CoreStuff.js +138 -0
- package/dist/src/core/CoreStuff.js.map +1 -0
- package/dist/src/core/CoreTextNode.js +1 -1
- package/dist/src/core/CoreTextNode.js.map +1 -1
- package/dist/src/core/CoreTextureManager.js +4 -5
- package/dist/src/core/CoreTextureManager.js.map +1 -1
- package/dist/src/core/CoreTexturizer.d.ts +14 -0
- package/dist/src/core/CoreTexturizer.js +47 -0
- package/dist/src/core/CoreTexturizer.js.map +1 -0
- package/dist/src/core/LngNode.d.ts +736 -0
- package/dist/src/core/LngNode.js +1174 -0
- package/dist/src/core/LngNode.js.map +1 -0
- package/dist/src/core/Matrix2DContext.d.ts +15 -0
- package/dist/src/core/Matrix2DContext.js +45 -0
- package/dist/src/core/Matrix2DContext.js.map +1 -0
- package/dist/src/core/ShaderNode.d.ts +10 -0
- package/dist/src/core/ShaderNode.js +30 -0
- package/dist/src/core/ShaderNode.js.map +1 -0
- package/dist/src/core/Stage.js +0 -3
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/TextNode.d.ts +103 -0
- package/dist/src/core/TextNode.js +331 -0
- package/dist/src/core/TextNode.js.map +1 -0
- package/dist/src/core/TextureMemoryManager.js +3 -4
- package/dist/src/core/TextureMemoryManager.js.map +1 -1
- package/dist/src/core/lib/Coords.d.ts +14 -0
- package/dist/src/core/lib/Coords.js +55 -0
- package/dist/src/core/lib/Coords.js.map +1 -0
- package/dist/src/core/lib/glm/common.d.ts +162 -0
- package/dist/src/core/lib/glm/common.js +81 -0
- package/dist/src/core/lib/glm/common.js.map +1 -0
- package/dist/src/core/lib/glm/index.d.ts +11 -0
- package/dist/src/core/lib/glm/index.js +30 -0
- package/dist/src/core/lib/glm/index.js.map +1 -0
- package/dist/src/core/lib/glm/mat2.d.ts +219 -0
- package/dist/src/core/lib/glm/mat2.js +396 -0
- package/dist/src/core/lib/glm/mat2.js.map +1 -0
- package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
- package/dist/src/core/lib/glm/mat2d.js +442 -0
- package/dist/src/core/lib/glm/mat2d.js.map +1 -0
- package/dist/src/core/lib/glm/mat3.d.ts +283 -0
- package/dist/src/core/lib/glm/mat3.js +680 -0
- package/dist/src/core/lib/glm/mat3.js.map +1 -0
- package/dist/src/core/lib/glm/mat4.d.ts +550 -0
- package/dist/src/core/lib/glm/mat4.js +1802 -0
- package/dist/src/core/lib/glm/mat4.js.map +1 -0
- package/dist/src/core/lib/glm/quat.d.ts +363 -0
- package/dist/src/core/lib/glm/quat.js +693 -0
- package/dist/src/core/lib/glm/quat.js.map +1 -0
- package/dist/src/core/lib/glm/quat2.d.ts +356 -0
- package/dist/src/core/lib/glm/quat2.js +754 -0
- package/dist/src/core/lib/glm/quat2.js.map +1 -0
- package/dist/src/core/lib/glm/vec2.d.ts +365 -0
- package/dist/src/core/lib/glm/vec2.js +569 -0
- package/dist/src/core/lib/glm/vec2.js.map +1 -0
- package/dist/src/core/lib/glm/vec3.d.ts +406 -0
- package/dist/src/core/lib/glm/vec3.js +720 -0
- package/dist/src/core/lib/glm/vec3.js.map +1 -0
- package/dist/src/core/lib/glm/vec4.d.ts +330 -0
- package/dist/src/core/lib/glm/vec4.js +608 -0
- package/dist/src/core/lib/glm/vec4.js.map +1 -0
- package/dist/src/core/renderers/CoreRenderer.d.ts +1 -1
- package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
- package/dist/src/core/renderers/CoreShaderManager.js +33 -0
- package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +1 -1
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
- package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
- package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
- package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
- package/dist/src/core/scene/Scene.d.ts +59 -0
- package/dist/src/core/scene/Scene.js +106 -0
- package/dist/src/core/scene/Scene.js.map +1 -0
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js +8 -2
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/Border.js +86 -63
- package/dist/src/core/shaders/webgl/Border.js.map +1 -1
- package/dist/src/core/shaders/webgl/Default.js +47 -47
- package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
- package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
- package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
- package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
- package/dist/src/core/shaders/webgl/Rounded.js +71 -71
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +104 -72
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +123 -86
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
- package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
- package/dist/src/core/shaders/webgl/Shadow.js +83 -83
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
- package/dist/src/main-api/ICoreDriver.d.ts +27 -0
- package/dist/src/main-api/ICoreDriver.js +20 -0
- package/dist/src/main-api/ICoreDriver.js.map +1 -0
- package/dist/src/main-api/IRenderDriver.d.ts +20 -0
- package/dist/src/main-api/IRenderDriver.js +20 -0
- package/dist/src/main-api/IRenderDriver.js.map +1 -0
- package/dist/src/main-api/IShaderController.d.ts +14 -0
- package/dist/src/main-api/IShaderController.js +30 -0
- package/dist/src/main-api/IShaderController.js.map +1 -0
- package/dist/src/main-api/IShaderNode.d.ts +17 -0
- package/dist/src/main-api/IShaderNode.js +19 -0
- package/dist/src/main-api/IShaderNode.js.map +1 -0
- package/dist/src/main-api/Inspector.js +1 -1
- package/dist/src/main-api/Inspector.js.map +1 -1
- package/dist/src/main-api/Renderer.js +2 -3
- package/dist/src/main-api/Renderer.js.map +1 -1
- package/dist/src/main-api/RendererMain.d.ts +375 -0
- package/dist/src/main-api/RendererMain.js +365 -0
- package/dist/src/main-api/RendererMain.js.map +1 -0
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
- package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
- package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
- package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
- package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
- package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
- package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
- package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
- package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
- package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
- package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
- package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
- package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
- package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
- package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
- package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
- package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
- package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
- package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
- package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
- package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
- package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
- package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
- package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
- package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
- package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
- package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
- package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
- package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
- package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
- package/dist/src/render-drivers/utils.d.ts +12 -0
- package/dist/src/render-drivers/utils.js +69 -0
- package/dist/src/render-drivers/utils.js.map +1 -0
- package/dist/src/utils.d.ts +1 -6
- package/dist/src/utils.js +2 -9
- package/dist/src/utils.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/exports/canvas-shaders.ts +28 -28
- package/exports/canvas.ts +45 -45
- package/exports/index.ts +90 -90
- package/exports/inspector.ts +24 -24
- package/exports/utils.ts +44 -44
- package/exports/webgl-shaders.ts +28 -28
- package/exports/webgl.ts +50 -50
- package/package.json +2 -2
- package/src/common/CommonTypes.ts +146 -146
- package/src/common/EventEmitter.ts +77 -77
- package/src/common/IAnimationController.ts +92 -92
- package/src/common/IEventEmitter.ts +28 -28
- package/src/core/CoreNode.test.ts +202 -203
- package/src/core/CoreNode.ts +2469 -2494
- package/src/core/CoreShaderManager.ts +188 -188
- package/src/core/CoreTextNode.ts +448 -448
- package/src/core/CoreTextureManager.ts +600 -601
- package/src/core/Stage.ts +751 -754
- package/src/core/TextureMemoryManager.ts +394 -395
- package/src/core/animations/AnimationManager.ts +38 -38
- package/src/core/animations/CoreAnimation.ts +284 -284
- package/src/core/animations/CoreAnimationController.ts +157 -157
- package/src/core/lib/ContextSpy.ts +41 -41
- package/src/core/lib/ImageWorker.ts +280 -280
- package/src/core/lib/Matrix3d.ts +244 -244
- package/src/core/lib/RenderCoords.ts +71 -71
- package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
- package/src/core/lib/textureCompression.ts +152 -152
- package/src/core/lib/textureSvg.ts +78 -78
- package/src/core/lib/utils.ts +386 -386
- package/src/core/lib/validateImageBitmap.ts +87 -87
- package/src/core/platforms/Platform.ts +77 -77
- package/src/core/platforms/web/WebPlatform.ts +84 -84
- package/src/core/renderers/CoreContextTexture.ts +43 -43
- package/src/core/renderers/CoreRenderOp.ts +22 -22
- package/src/core/renderers/CoreRenderer.ts +109 -109
- package/src/core/renderers/CoreShaderNode.ts +165 -165
- package/src/core/renderers/CoreShaderProgram.ts +23 -23
- package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
- package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
- package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
- package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
- package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
- package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
- package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
- package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
- package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
- package/src/core/renderers/webgl/WebGlRenderer.ts +750 -750
- package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
- package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
- package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
- package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
- package/src/core/shaders/canvas/Border.ts +78 -78
- package/src/core/shaders/canvas/HolePunch.ts +62 -62
- package/src/core/shaders/canvas/LinearGradient.ts +69 -69
- package/src/core/shaders/canvas/RadialGradient.ts +113 -113
- package/src/core/shaders/canvas/Rounded.ts +55 -55
- package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -68
- package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
- package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
- package/src/core/shaders/canvas/Shadow.ts +52 -52
- package/src/core/shaders/canvas/utils/render.ts +151 -151
- package/src/core/shaders/templates/BorderTemplate.ts +115 -115
- package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
- package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
- package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
- package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
- package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
- package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
- package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
- package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
- package/src/core/shaders/templates/shaderUtils.ts +47 -47
- package/src/core/shaders/webgl/Border.ts +116 -96
- package/src/core/shaders/webgl/Default.ts +89 -89
- package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
- package/src/core/shaders/webgl/HolePunch.ts +78 -78
- package/src/core/shaders/webgl/LinearGradient.ts +81 -81
- package/src/core/shaders/webgl/RadialGradient.ts +84 -84
- package/src/core/shaders/webgl/Rounded.ts +117 -117
- package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -114
- package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -133
- package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
- package/src/core/shaders/webgl/SdfShader.ts +134 -134
- package/src/core/shaders/webgl/Shadow.ts +115 -115
- package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
- package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
- package/src/core/text-rendering/TrFontManager.ts +183 -183
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
- package/src/core/text-rendering/font-face-types/utils.ts +39 -39
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -846
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
- package/src/core/textures/ColorTexture.ts +102 -102
- package/src/core/textures/ImageTexture.ts +410 -410
- package/src/core/textures/NoiseTexture.ts +104 -104
- package/src/core/textures/RenderTexture.ts +85 -85
- package/src/core/textures/SubTexture.ts +205 -205
- package/src/core/textures/Texture.ts +358 -358
- package/src/core/utils.ts +227 -227
- package/src/env.d.ts +7 -7
- package/src/main-api/INode.ts +100 -100
- package/src/main-api/Inspector.ts +522 -522
- package/src/main-api/Renderer.ts +673 -675
- package/src/main-api/utils.ts +45 -45
- package/src/utils.ts +267 -267
- package/COPYING +0 -1
- package/dist/src/core/temp.js +0 -77
- package/dist/src/core/temp.js.map +0 -1
- package/scripts/please-use-pnpm.js +0 -13
- package/src/core/platform.ts +0 -64
- /package/dist/src/core/{temp.d.ts → CoreStuff.d.ts} +0 -0
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/*
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* If not stated otherwise in this file or this component's LICENSE file the
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* following copyright and licenses apply:
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*
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* Copyright 2023 Comcast Cable Communications Management, LLC.
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*
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* Licensed under the Apache License, Version 2.0 (the License);
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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export class Scene {
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/**
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* Root node of the scene
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*
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* @type {Node}
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* @memberof Scene
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*/
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root;
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constructor(root) {
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this.root = root;
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}
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/**
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* Get all nodes of a specific type
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* @param type
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* @returns
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*/
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getNodeByType(type) {
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return [];
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}
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/**
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* Find a node by id
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* @param id
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* @returns
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*/
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getNodeById(id) {
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return null;
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}
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/**
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* Create a new node
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* @param parent
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* @returns
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*/
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// public createNode(settings: Partial<INodeWritableProps> = {}): NodeTypes {
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// return createNode(settings);
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// }
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/**
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* create a new RectangleNode
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* @param w
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* @param h
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* @param parent
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* @returns
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*/
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// public rectangle(w: number, h: number, parent: NodeTypes | null = null) {
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// // TODO: Fix this
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// // return this.create(new RectangleNode(w, h), parent);
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// }
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/**
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* Create a new CircleNode
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*/
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// public circle(r: number, parent: NodeTypes | null = null) {
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// // return this.create(new CircleNode(r), parent);
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// }
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/**
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* Create a new TextNode
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*/
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// public text(text = '', parent: NodeTypes | null = null) {
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// // return this.create(new TextNode(text), parent);
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// }
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/**
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* Setup and attaching Node
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* @returns
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*/
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// private create(node: NodeTypes, parent: NodeTypes | null = null): NodeTypes {
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// }
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// return node;
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// }
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/**
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* Update the scene
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* @param delta
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*/
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update(delta) {
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this.root.update(delta);
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}
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}
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//# sourceMappingURL=Scene.js.map
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{"version":3,"file":"Scene.js","sourceRoot":"","sources":["../../../../src/core/scene/Scene.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAMH,MAAM,OAAO,KAAK;IAChB;;;;;OAKG;IACI,IAAI,CAAW;IAEtB,YAAY,IAAc;QACxB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACnB,CAAC;IAED;;;;OAIG;IACI,aAAa,CAAC,IAAY;QAC/B,OAAO,EAAE,CAAC;IACZ,CAAC;IAED;;;;OAIG;IACI,WAAW,CAAC,EAAU;QAC3B,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;;;OAIG;IACH,6EAA6E;IAC7E,iCAAiC;IACjC,IAAI;IAEJ;;;;;;OAMG;IACH,4EAA4E;IAC5E,sBAAsB;IACtB,4DAA4D;IAC5D,IAAI;IAEJ;;;;;OAKG;IACH,8DAA8D;IAC9D,sBAAsB;IACtB,sDAAsD;IACtD,IAAI;IAEJ;;;;;OAKG;IACH,4DAA4D;IAC5D,sBAAsB;IACtB,uDAAuD;IACvD,IAAI;IAEJ;;;;;OAKG;IACH,gFAAgF;IAChF,mBAAmB;IACnB,0BAA0B;IAC1B,MAAM;IAEN,0BAA0B;IAC1B,iBAAiB;IACjB,IAAI;IAEJ;;;OAGG;IACI,MAAM,CAAC,KAAa;QACzB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IAC1B,CAAC;CACF"}
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@@ -25,8 +25,14 @@ export const RoundedWithBorder = {
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this.computed.radius = radius;
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this.computed.borderColor = this.toColorString(this.props['border-color']);
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this.computed.borderAsym = !valuesAreEqual(this.props['border-width']);
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//following vec4 convention 0, 1, 2, 3 => x, y, z, w;
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const [x, y, z, w] = this.props['border-width'];
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this.computed.borderRadius = [
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Math.max(0.0, radius[0] - Math.max(x, w) * 0.5),
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Math.max(0.0, radius[1] - Math.max(x, y) * 0.5),
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Math.max(0.0, radius[2] - Math.max(z, y) * 0.5),
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Math.max(0.0, radius[3] - Math.max(z, w) * 0.5),
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];
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},
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render(ctx, quad, renderContext) {
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roundedRectWithBorder(ctx, quad.tx, quad.ty, quad.width, quad.height, this.computed.radius, this.props['border-width'], this.computed.borderRadius, this.computed.borderColor, this.computed.borderAsym, renderContext);
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@@ -1 +1 @@
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1
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{"version":3,"file":"RoundedWithBorder.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/RoundedWithBorder.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAG7E,OAAO,EACL,yBAAyB,GAE1B,MAAM,2CAA2C,CAAC;AAGnD,OAAO,EAAE,qBAAqB,EAAE,MAAM,mBAAmB,CAAC;AAI1D,MAAM,CAAC,MAAM,iBAAiB,GAG1B;IACF,KAAK,EAAE,yBAAyB,CAAC,KAAK;IACtC,cAAc,EAAE,IAAI;IACpB,MAAM,CAAC,IAAI;QACT,MAAM,MAAM,GAAG,uBAAuB,CACpC,IAAI,CAAC,KAAM,CAAC,MAAc,EAC1B,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,CACZ,CAAC;QACF,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,MAAM,CAAC;QAC9B,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,KAAM,CAAC,cAAc,CAAC,CAAC,CAAC;QAC5E,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,cAAc,CACxC,IAAI,CAAC,KAAM,CAAC,cAAc,CAAa,CACxC,CAAC;QACF,MAAM,
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1
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{"version":3,"file":"RoundedWithBorder.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/RoundedWithBorder.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAG7E,OAAO,EACL,yBAAyB,GAE1B,MAAM,2CAA2C,CAAC;AAGnD,OAAO,EAAE,qBAAqB,EAAE,MAAM,mBAAmB,CAAC;AAI1D,MAAM,CAAC,MAAM,iBAAiB,GAG1B;IACF,KAAK,EAAE,yBAAyB,CAAC,KAAK;IACtC,cAAc,EAAE,IAAI;IACpB,MAAM,CAAC,IAAI;QACT,MAAM,MAAM,GAAG,uBAAuB,CACpC,IAAI,CAAC,KAAM,CAAC,MAAc,EAC1B,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,CACZ,CAAC;QACF,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,MAAM,CAAC;QAC9B,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,KAAM,CAAC,cAAc,CAAC,CAAC,CAAC;QAC5E,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,cAAc,CACxC,IAAI,CAAC,KAAM,CAAC,cAAc,CAAa,CACxC,CAAC;QACF,qDAAqD;QACrD,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,KAAM,CAAC,cAAc,CAAS,CAAC;QACzD,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG;YAC3B,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;YAC/C,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;YAC/C,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;YAC/C,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;SAChD,CAAC;IACJ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,qBAAqB,CACnB,GAAG,EACH,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,EACX,IAAI,CAAC,QAAQ,CAAC,MAAO,EACrB,IAAI,CAAC,KAAM,CAAC,cAAc,CAAS,EACnC,IAAI,CAAC,QAAQ,CAAC,YAAa,EAC3B,IAAI,CAAC,QAAQ,CAAC,WAAY,EAC1B,IAAI,CAAC,QAAQ,CAAC,UAAW,EACzB,aAAa,CACd,CAAC;IACJ,CAAC;CACF,CAAC"}
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@@ -18,70 +18,93 @@ import { valuesAreEqual } from '../../lib/utils.js';
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import { BorderTemplate, } from '../templates/BorderTemplate.js';
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export const Border = {
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props: BorderTemplate.props,
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update() {
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this.uniform4fa('
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this.
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this.uniformRGBA('u_color', this.props.color);
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update(node) {
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this.uniform4fa('u_borderWidth', this.props.width);
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this.uniformRGBA('u_borderColor', this.props.color);
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# ifdef GL_FRAGMENT_PRECISION_HIGH
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precision highp float;
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# else
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precision mediump float;
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# endif
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uniform
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varying vec4 v_color;
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vertex: `
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# ifdef GL_FRAGMENT_PRECISION_HIGH
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precision highp float;
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# else
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precision mediump float;
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# endif
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attribute vec2 a_position;
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attribute vec2 a_textureCoords;
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attribute vec4 a_color;
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attribute vec2 a_nodeCoords;
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uniform vec2 u_resolution;
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uniform float u_pixelRatio;
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uniform vec2 u_dimensions;
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uniform vec4 u_radius;
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uniform vec4 u_borderWidth;
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varying vec4 v_color;
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varying vec2 v_textureCoords;
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varying vec2 v_nodeCoords;
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varying vec2 v_innerSize;
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varying vec2 v_halfDimensions;
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void main() {
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vec2 normalized = a_position * u_pixelRatio;
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vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
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v_color = a_color;
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v_nodeCoords = a_nodeCoords;
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v_textureCoords = a_textureCoords;
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v_halfDimensions = u_dimensions * 0.5;
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v_innerSize = vec2(u_dimensions.x - (u_borderWidth[3] + u_borderWidth[1]), u_dimensions.y - (u_borderWidth[0] + u_borderWidth[2])) * 0.5 - 0.5;
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gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
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gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
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}
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`,
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fragment: `
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precision highp float;
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precision mediump float;
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# endif
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uniform vec2 u_resolution;
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uniform float u_pixelRatio;
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uniform float u_alpha;
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uniform vec2 u_dimensions;
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uniform sampler2D u_texture;
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uniform vec4 u_borderWidth;
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uniform vec4 u_borderColor;
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varying vec4 v_color;
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varying vec2 v_nodeCoords;
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varying vec2 v_textureCoords;
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varying vec2 v_innerSize;
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varying vec2 v_halfDimensions;
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float box(vec2 p, vec2 s) {
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vec2 q = abs(p) - s;
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return (min(max(q.x, q.y), 0.0) + length(max(q, 0.0)));
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}
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void main() {
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vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
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vec2 boxUv = v_nodeCoords.xy * u_dimensions - v_halfDimensions;
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boxUv.x += u_borderWidth.y > u_borderWidth.w ? (u_borderWidth.y - u_borderWidth.w) * 0.5 : -(u_borderWidth.w - u_borderWidth.y) * 0.5;
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boxUv.y += u_borderWidth.z > u_borderWidth.x ? (u_borderWidth.z - u_borderWidth.x) * 0.5 : -(u_borderWidth.x - u_borderWidth.z) * 0.5;
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float innerDist = box(boxUv, v_innerSize);
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float innerAlpha = 1.0 - smoothstep(0.0, 1.0, innerDist);
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vec4 resColor = mix(u_borderColor, color, innerAlpha);
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gl_FragColor = resColor * u_alpha;
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}
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`,
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};
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"Border.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/Border.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EACL,cAAc,GAEf,MAAM,gCAAgC,CAAC;AAIxC,MAAM,CAAC,MAAM,MAAM,GAAiC;IAClD,KAAK,EAAE,cAAc,CAAC,KAAK;IAC3B,MAAM;
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1
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+
{"version":3,"file":"Border.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/Border.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EACL,cAAc,GAEf,MAAM,gCAAgC,CAAC;AAIxC,MAAM,CAAC,MAAM,MAAM,GAAiC;IAClD,KAAK,EAAE,cAAc,CAAC,KAAK;IAC3B,MAAM,CAAC,IAAI;QACT,IAAI,CAAC,UAAU,CAAC,eAAe,EAAE,IAAI,CAAC,KAAM,CAAC,KAAa,CAAC,CAAC;QAC5D,IAAI,CAAC,WAAW,CAAC,eAAe,EAAE,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC;IACvD,CAAC;IACD,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAwCP;IACD,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA0CT;CACF,CAAC"}
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@@ -33,54 +33,54 @@
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* limitations under the License.
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*/
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export const Default = {
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vertex: `
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# ifdef GL_FRAGMENT_PRECISION_HIGH
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precision highp float;
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# else
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precision mediump float;
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# endif
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attribute vec2 a_position;
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attribute vec2 a_textureCoords;
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attribute vec4 a_color;
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attribute vec2 a_nodeCoords;
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uniform vec2 u_resolution;
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uniform float u_pixelRatio;
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varying vec4 v_color;
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varying vec2 v_textureCoords;
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varying vec2 v_nodeCoords;
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void main() {
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vec2 normalized = a_position * u_pixelRatio;
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vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
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v_color = a_color;
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v_nodeCoords = a_nodeCoords;
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v_textureCoords = a_textureCoords;
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gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
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gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
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-
}
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+
vertex: `
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# ifdef GL_FRAGMENT_PRECISION_HIGH
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precision highp float;
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# else
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precision mediump float;
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+
# endif
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+
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+
attribute vec2 a_position;
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+
attribute vec2 a_textureCoords;
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+
attribute vec4 a_color;
|
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+
attribute vec2 a_nodeCoords;
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+
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+
uniform vec2 u_resolution;
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+
uniform float u_pixelRatio;
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+
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+
varying vec4 v_color;
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+
varying vec2 v_textureCoords;
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+
varying vec2 v_nodeCoords;
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+
|
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+
void main() {
|
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+
vec2 normalized = a_position * u_pixelRatio;
|
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+
vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
|
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+
|
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+
v_color = a_color;
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v_nodeCoords = a_nodeCoords;
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v_textureCoords = a_textureCoords;
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+
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gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
|
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+
gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
|
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+
}
|
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`,
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fragment: `
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# ifdef GL_FRAGMENT_PRECISION_HIGH
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precision highp float;
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# else
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precision mediump float;
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# endif
|
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-
|
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uniform vec2 u_resolution;
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uniform sampler2D u_texture;
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-
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varying vec4 v_color;
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78
|
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varying vec2 v_textureCoords;
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79
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-
|
|
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|
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void main() {
|
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|
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vec4 color = texture2D(u_texture, v_textureCoords);
|
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|
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gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoords);
|
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83
|
-
}
|
|
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|
+
fragment: `
|
|
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|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
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|
+
precision highp float;
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+
# else
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|
+
precision mediump float;
|
|
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|
+
# endif
|
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+
|
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|
+
uniform vec2 u_resolution;
|
|
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|
+
uniform sampler2D u_texture;
|
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+
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|
+
varying vec4 v_color;
|
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78
|
+
varying vec2 v_textureCoords;
|
|
79
|
+
|
|
80
|
+
void main() {
|
|
81
|
+
vec4 color = texture2D(u_texture, v_textureCoords);
|
|
82
|
+
gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoords);
|
|
83
|
+
}
|
|
84
84
|
`,
|
|
85
85
|
};
|
|
86
86
|
//# sourceMappingURL=Default.js.map
|
|
@@ -32,72 +32,72 @@ export const DefaultBatched = {
|
|
|
32
32
|
// const samplers = Array.from(Array(texture.length).keys());
|
|
33
33
|
// this.glw.uniform1iv('u_textures[0]', samplers);
|
|
34
34
|
// }
|
|
35
|
-
vertex: `
|
|
36
|
-
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
37
|
-
precision highp float;
|
|
38
|
-
# else
|
|
39
|
-
precision mediump float;
|
|
40
|
-
# endif
|
|
41
|
-
|
|
42
|
-
attribute vec2 a_textureCoords;
|
|
43
|
-
attribute vec2 a_position;
|
|
44
|
-
attribute vec4 a_color;
|
|
45
|
-
attribute float a_textureIndex;
|
|
46
|
-
attribute float a_depth;
|
|
47
|
-
|
|
48
|
-
uniform vec2 u_resolution;
|
|
49
|
-
uniform float u_pixelRatio;
|
|
50
|
-
|
|
51
|
-
varying vec4 v_color;
|
|
52
|
-
varying vec2 v_textureCoords;
|
|
53
|
-
varying float v_textureIndex;
|
|
54
|
-
|
|
55
|
-
void main(){
|
|
56
|
-
vec2 normalized = a_position * u_pixelRatio / u_resolution;
|
|
57
|
-
vec2 zero_two = normalized * 2.0;
|
|
58
|
-
vec2 clip_space = zero_two - 1.0;
|
|
59
|
-
|
|
60
|
-
// pass to fragment
|
|
61
|
-
v_color = a_color;
|
|
62
|
-
v_textureCoords = a_textureCoords;
|
|
63
|
-
v_textureIndex = a_textureIndex;
|
|
64
|
-
|
|
65
|
-
// flip y
|
|
66
|
-
gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
|
|
67
|
-
}
|
|
35
|
+
vertex: `
|
|
36
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
37
|
+
precision highp float;
|
|
38
|
+
# else
|
|
39
|
+
precision mediump float;
|
|
40
|
+
# endif
|
|
41
|
+
|
|
42
|
+
attribute vec2 a_textureCoords;
|
|
43
|
+
attribute vec2 a_position;
|
|
44
|
+
attribute vec4 a_color;
|
|
45
|
+
attribute float a_textureIndex;
|
|
46
|
+
attribute float a_depth;
|
|
47
|
+
|
|
48
|
+
uniform vec2 u_resolution;
|
|
49
|
+
uniform float u_pixelRatio;
|
|
50
|
+
|
|
51
|
+
varying vec4 v_color;
|
|
52
|
+
varying vec2 v_textureCoords;
|
|
53
|
+
varying float v_textureIndex;
|
|
54
|
+
|
|
55
|
+
void main(){
|
|
56
|
+
vec2 normalized = a_position * u_pixelRatio / u_resolution;
|
|
57
|
+
vec2 zero_two = normalized * 2.0;
|
|
58
|
+
vec2 clip_space = zero_two - 1.0;
|
|
59
|
+
|
|
60
|
+
// pass to fragment
|
|
61
|
+
v_color = a_color;
|
|
62
|
+
v_textureCoords = a_textureCoords;
|
|
63
|
+
v_textureIndex = a_textureIndex;
|
|
64
|
+
|
|
65
|
+
// flip y
|
|
66
|
+
gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
|
|
67
|
+
}
|
|
68
68
|
`,
|
|
69
69
|
fragment(renderer) {
|
|
70
70
|
const textureUnits = renderer.system.parameters.MAX_VERTEX_TEXTURE_IMAGE_UNITS;
|
|
71
|
-
return `
|
|
72
|
-
#define txUnits ${textureUnits}
|
|
73
|
-
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
74
|
-
precision highp float;
|
|
75
|
-
# else
|
|
76
|
-
precision mediump float;
|
|
77
|
-
# endif
|
|
78
|
-
|
|
79
|
-
uniform vec2 u_resolution;
|
|
80
|
-
uniform sampler2D u_image;
|
|
81
|
-
uniform sampler2D u_textures[txUnits];
|
|
82
|
-
|
|
83
|
-
varying vec4 v_color;
|
|
84
|
-
varying vec2 v_textureCoords;
|
|
85
|
-
varying float v_textureIndex;
|
|
86
|
-
|
|
87
|
-
vec4 sampleFromTexture(sampler2D textures[${textureUnits}], int idx, vec2 uv) {
|
|
71
|
+
return `
|
|
72
|
+
#define txUnits ${textureUnits}
|
|
73
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
74
|
+
precision highp float;
|
|
75
|
+
# else
|
|
76
|
+
precision mediump float;
|
|
77
|
+
# endif
|
|
78
|
+
|
|
79
|
+
uniform vec2 u_resolution;
|
|
80
|
+
uniform sampler2D u_image;
|
|
81
|
+
uniform sampler2D u_textures[txUnits];
|
|
82
|
+
|
|
83
|
+
varying vec4 v_color;
|
|
84
|
+
varying vec2 v_textureCoords;
|
|
85
|
+
varying float v_textureIndex;
|
|
86
|
+
|
|
87
|
+
vec4 sampleFromTexture(sampler2D textures[${textureUnits}], int idx, vec2 uv) {
|
|
88
88
|
${Array.from(Array(textureUnits).keys())
|
|
89
|
-
.map((idx) => `
|
|
90
|
-
${idx !== 0 ? 'else ' : ''}if (idx == ${idx}) {
|
|
91
|
-
return texture2D(textures[${idx}], uv);
|
|
92
|
-
}
|
|
89
|
+
.map((idx) => `
|
|
90
|
+
${idx !== 0 ? 'else ' : ''}if (idx == ${idx}) {
|
|
91
|
+
return texture2D(textures[${idx}], uv);
|
|
92
|
+
}
|
|
93
93
|
`)
|
|
94
|
-
.join('')}
|
|
95
|
-
return texture2D(textures[0], uv);
|
|
96
|
-
}
|
|
97
|
-
|
|
98
|
-
void main(){
|
|
99
|
-
gl_FragColor = vec4(v_color) * sampleFromTexture(u_textures, int(v_textureIndex), v_textureCoords);
|
|
100
|
-
}
|
|
94
|
+
.join('')}
|
|
95
|
+
return texture2D(textures[0], uv);
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
void main(){
|
|
99
|
+
gl_FragColor = vec4(v_color) * sampleFromTexture(u_textures, int(v_textureIndex), v_textureCoords);
|
|
100
|
+
}
|
|
101
101
|
`;
|
|
102
102
|
},
|
|
103
103
|
};
|
|
@@ -27,38 +27,38 @@ export const HolePunch = {
|
|
|
27
27
|
getCacheMarkers(props) {
|
|
28
28
|
return `radiusArray:${Array.isArray(props.radius)}`;
|
|
29
29
|
},
|
|
30
|
-
fragment: `
|
|
31
|
-
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
32
|
-
precision highp float;
|
|
33
|
-
# else
|
|
34
|
-
precision mediump float;
|
|
35
|
-
# endif
|
|
36
|
-
|
|
37
|
-
uniform float u_alpha;
|
|
38
|
-
uniform float u_pixelRatio;
|
|
39
|
-
uniform vec2 u_dimensions;
|
|
40
|
-
uniform sampler2D u_texture;
|
|
41
|
-
|
|
42
|
-
uniform vec2 u_size;
|
|
43
|
-
uniform vec2 u_pos;
|
|
44
|
-
|
|
45
|
-
uniform vec4 u_radius;
|
|
46
|
-
|
|
47
|
-
uniform vec4 u_color;
|
|
48
|
-
varying vec4 v_color;
|
|
49
|
-
varying vec2 v_textureCoords;
|
|
50
|
-
|
|
51
|
-
void main() {
|
|
52
|
-
vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
|
|
53
|
-
vec2 p = (v_textureCoords.xy * u_dimensions.xy - u_pos) - u_size;
|
|
54
|
-
vec4 r = u_radius;
|
|
55
|
-
r.xy = (p.x > 0.0) ? r.yz : r.xw;
|
|
56
|
-
r.x = (p.y > 0.0) ? r.y : r.x;
|
|
57
|
-
p = abs(p) - u_size + r.x;
|
|
58
|
-
float dist = min(max(p.x, p.y), 0.0) + length(max(p, 0.0)) - r.x + 2.0;
|
|
59
|
-
float roundedAlpha = 1.0 - smoothstep(0.0, u_pixelRatio, dist);
|
|
60
|
-
gl_FragColor = mix(color, vec4(0.0), min(color.a, roundedAlpha));
|
|
61
|
-
}
|
|
30
|
+
fragment: `
|
|
31
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
32
|
+
precision highp float;
|
|
33
|
+
# else
|
|
34
|
+
precision mediump float;
|
|
35
|
+
# endif
|
|
36
|
+
|
|
37
|
+
uniform float u_alpha;
|
|
38
|
+
uniform float u_pixelRatio;
|
|
39
|
+
uniform vec2 u_dimensions;
|
|
40
|
+
uniform sampler2D u_texture;
|
|
41
|
+
|
|
42
|
+
uniform vec2 u_size;
|
|
43
|
+
uniform vec2 u_pos;
|
|
44
|
+
|
|
45
|
+
uniform vec4 u_radius;
|
|
46
|
+
|
|
47
|
+
uniform vec4 u_color;
|
|
48
|
+
varying vec4 v_color;
|
|
49
|
+
varying vec2 v_textureCoords;
|
|
50
|
+
|
|
51
|
+
void main() {
|
|
52
|
+
vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
|
|
53
|
+
vec2 p = (v_textureCoords.xy * u_dimensions.xy - u_pos) - u_size;
|
|
54
|
+
vec4 r = u_radius;
|
|
55
|
+
r.xy = (p.x > 0.0) ? r.yz : r.xw;
|
|
56
|
+
r.x = (p.y > 0.0) ? r.y : r.x;
|
|
57
|
+
p = abs(p) - u_size + r.x;
|
|
58
|
+
float dist = min(max(p.x, p.y), 0.0) + length(max(p, 0.0)) - r.x + 2.0;
|
|
59
|
+
float roundedAlpha = 1.0 - smoothstep(0.0, u_pixelRatio, dist);
|
|
60
|
+
gl_FragColor = mix(color, vec4(0.0), min(color.a, roundedAlpha));
|
|
61
|
+
}
|
|
62
62
|
`,
|
|
63
63
|
};
|
|
64
64
|
//# sourceMappingURL=HolePunch.js.map
|