@lightningjs/renderer 3.0.0-beta4 → 3.0.0-beta6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (359) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreNode.d.ts +6 -16
  14. package/dist/src/core/CoreNode.js +25 -38
  15. package/dist/src/core/CoreNode.js.map +1 -1
  16. package/dist/src/core/CoreStuff.js +138 -0
  17. package/dist/src/core/CoreStuff.js.map +1 -0
  18. package/dist/src/core/CoreTextNode.js +1 -1
  19. package/dist/src/core/CoreTextNode.js.map +1 -1
  20. package/dist/src/core/CoreTextureManager.js +4 -5
  21. package/dist/src/core/CoreTextureManager.js.map +1 -1
  22. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  23. package/dist/src/core/CoreTexturizer.js +47 -0
  24. package/dist/src/core/CoreTexturizer.js.map +1 -0
  25. package/dist/src/core/LngNode.d.ts +736 -0
  26. package/dist/src/core/LngNode.js +1174 -0
  27. package/dist/src/core/LngNode.js.map +1 -0
  28. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  29. package/dist/src/core/Matrix2DContext.js +45 -0
  30. package/dist/src/core/Matrix2DContext.js.map +1 -0
  31. package/dist/src/core/ShaderNode.d.ts +10 -0
  32. package/dist/src/core/ShaderNode.js +30 -0
  33. package/dist/src/core/ShaderNode.js.map +1 -0
  34. package/dist/src/core/Stage.js +0 -3
  35. package/dist/src/core/Stage.js.map +1 -1
  36. package/dist/src/core/TextNode.d.ts +103 -0
  37. package/dist/src/core/TextNode.js +331 -0
  38. package/dist/src/core/TextNode.js.map +1 -0
  39. package/dist/src/core/TextureMemoryManager.js +3 -4
  40. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  41. package/dist/src/core/lib/Coords.d.ts +14 -0
  42. package/dist/src/core/lib/Coords.js +55 -0
  43. package/dist/src/core/lib/Coords.js.map +1 -0
  44. package/dist/src/core/lib/glm/common.d.ts +162 -0
  45. package/dist/src/core/lib/glm/common.js +81 -0
  46. package/dist/src/core/lib/glm/common.js.map +1 -0
  47. package/dist/src/core/lib/glm/index.d.ts +11 -0
  48. package/dist/src/core/lib/glm/index.js +30 -0
  49. package/dist/src/core/lib/glm/index.js.map +1 -0
  50. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  51. package/dist/src/core/lib/glm/mat2.js +396 -0
  52. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  53. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  54. package/dist/src/core/lib/glm/mat2d.js +442 -0
  55. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  56. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  57. package/dist/src/core/lib/glm/mat3.js +680 -0
  58. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  59. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  60. package/dist/src/core/lib/glm/mat4.js +1802 -0
  61. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  62. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  63. package/dist/src/core/lib/glm/quat.js +693 -0
  64. package/dist/src/core/lib/glm/quat.js.map +1 -0
  65. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  66. package/dist/src/core/lib/glm/quat2.js +754 -0
  67. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  68. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  69. package/dist/src/core/lib/glm/vec2.js +569 -0
  70. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  71. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  72. package/dist/src/core/lib/glm/vec3.js +720 -0
  73. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  74. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  75. package/dist/src/core/lib/glm/vec4.js +608 -0
  76. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  77. package/dist/src/core/renderers/CoreRenderer.d.ts +1 -1
  78. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  79. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  80. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  81. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  82. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  83. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  84. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  85. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  86. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  87. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +1 -1
  88. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
  89. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  90. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  91. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  92. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  93. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  94. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  95. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  96. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  97. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  98. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  99. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  100. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  101. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  102. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  103. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  104. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  105. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  106. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  107. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  108. package/dist/src/core/scene/Scene.d.ts +59 -0
  109. package/dist/src/core/scene/Scene.js +106 -0
  110. package/dist/src/core/scene/Scene.js.map +1 -0
  111. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +8 -2
  112. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
  113. package/dist/src/core/shaders/webgl/Border.js +86 -63
  114. package/dist/src/core/shaders/webgl/Border.js.map +1 -1
  115. package/dist/src/core/shaders/webgl/Default.js +47 -47
  116. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  117. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  118. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  119. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  120. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  121. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +104 -72
  122. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
  123. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +123 -86
  124. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
  125. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  126. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  127. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  128. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -1
  129. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  130. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  131. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  132. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  133. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  134. package/dist/src/main-api/ICoreDriver.js +20 -0
  135. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  136. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  137. package/dist/src/main-api/IRenderDriver.js +20 -0
  138. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  139. package/dist/src/main-api/IShaderController.d.ts +14 -0
  140. package/dist/src/main-api/IShaderController.js +30 -0
  141. package/dist/src/main-api/IShaderController.js.map +1 -0
  142. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  143. package/dist/src/main-api/IShaderNode.js +19 -0
  144. package/dist/src/main-api/IShaderNode.js.map +1 -0
  145. package/dist/src/main-api/Inspector.js +1 -1
  146. package/dist/src/main-api/Inspector.js.map +1 -1
  147. package/dist/src/main-api/Renderer.js +2 -3
  148. package/dist/src/main-api/Renderer.js.map +1 -1
  149. package/dist/src/main-api/RendererMain.d.ts +375 -0
  150. package/dist/src/main-api/RendererMain.js +365 -0
  151. package/dist/src/main-api/RendererMain.js.map +1 -0
  152. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  153. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  154. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  155. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  156. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  157. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  158. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  159. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  160. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  161. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  162. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  163. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  164. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  165. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  166. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  167. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  168. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  169. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  170. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  171. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  172. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  173. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  174. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  175. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  176. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  177. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  178. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  179. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  180. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  181. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  182. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  183. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  184. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  185. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  186. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  187. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  188. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  189. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  190. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  191. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  192. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  193. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  194. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  195. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  196. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  197. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  198. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  199. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  200. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  201. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  202. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  203. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  204. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  205. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  206. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  207. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  208. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  209. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  210. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  211. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  212. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  213. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  214. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  215. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  216. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  217. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  218. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  219. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  220. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  221. package/dist/src/render-drivers/utils.d.ts +12 -0
  222. package/dist/src/render-drivers/utils.js +69 -0
  223. package/dist/src/render-drivers/utils.js.map +1 -0
  224. package/dist/src/utils.d.ts +1 -6
  225. package/dist/src/utils.js +2 -9
  226. package/dist/src/utils.js.map +1 -1
  227. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  228. package/exports/canvas-shaders.ts +28 -28
  229. package/exports/canvas.ts +45 -45
  230. package/exports/index.ts +90 -90
  231. package/exports/inspector.ts +24 -24
  232. package/exports/utils.ts +44 -44
  233. package/exports/webgl-shaders.ts +28 -28
  234. package/exports/webgl.ts +50 -50
  235. package/package.json +2 -2
  236. package/src/common/CommonTypes.ts +146 -146
  237. package/src/common/EventEmitter.ts +77 -77
  238. package/src/common/IAnimationController.ts +92 -92
  239. package/src/common/IEventEmitter.ts +28 -28
  240. package/src/core/CoreNode.test.ts +202 -203
  241. package/src/core/CoreNode.ts +2469 -2494
  242. package/src/core/CoreShaderManager.ts +188 -188
  243. package/src/core/CoreTextNode.ts +448 -448
  244. package/src/core/CoreTextureManager.ts +600 -601
  245. package/src/core/Stage.ts +751 -754
  246. package/src/core/TextureMemoryManager.ts +394 -395
  247. package/src/core/animations/AnimationManager.ts +38 -38
  248. package/src/core/animations/CoreAnimation.ts +284 -284
  249. package/src/core/animations/CoreAnimationController.ts +157 -157
  250. package/src/core/lib/ContextSpy.ts +41 -41
  251. package/src/core/lib/ImageWorker.ts +280 -280
  252. package/src/core/lib/Matrix3d.ts +244 -244
  253. package/src/core/lib/RenderCoords.ts +71 -71
  254. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  255. package/src/core/lib/textureCompression.ts +152 -152
  256. package/src/core/lib/textureSvg.ts +78 -78
  257. package/src/core/lib/utils.ts +386 -386
  258. package/src/core/lib/validateImageBitmap.ts +87 -87
  259. package/src/core/platforms/Platform.ts +77 -77
  260. package/src/core/platforms/web/WebPlatform.ts +84 -84
  261. package/src/core/renderers/CoreContextTexture.ts +43 -43
  262. package/src/core/renderers/CoreRenderOp.ts +22 -22
  263. package/src/core/renderers/CoreRenderer.ts +109 -109
  264. package/src/core/renderers/CoreShaderNode.ts +165 -165
  265. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  266. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  267. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  268. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  269. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  270. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  271. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  272. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  273. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  274. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  275. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -750
  276. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  277. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  278. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  279. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  280. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  281. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  282. package/src/core/shaders/canvas/Border.ts +78 -78
  283. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  284. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  285. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  286. package/src/core/shaders/canvas/Rounded.ts +55 -55
  287. package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -68
  288. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  289. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  290. package/src/core/shaders/canvas/Shadow.ts +52 -52
  291. package/src/core/shaders/canvas/utils/render.ts +151 -151
  292. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  293. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  294. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  295. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  296. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  297. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  298. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  299. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  300. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  301. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  302. package/src/core/shaders/webgl/Border.ts +116 -96
  303. package/src/core/shaders/webgl/Default.ts +89 -89
  304. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  305. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  306. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  307. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  308. package/src/core/shaders/webgl/Rounded.ts +117 -117
  309. package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -114
  310. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -133
  311. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  312. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  313. package/src/core/shaders/webgl/Shadow.ts +115 -115
  314. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  315. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  316. package/src/core/text-rendering/TrFontManager.ts +183 -183
  317. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  318. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  319. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  320. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  321. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  322. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  323. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  324. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  325. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  326. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -846
  327. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  328. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  329. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  330. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  331. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  332. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  333. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  334. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  335. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  336. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  337. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  338. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  339. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  340. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  341. package/src/core/textures/ColorTexture.ts +102 -102
  342. package/src/core/textures/ImageTexture.ts +410 -410
  343. package/src/core/textures/NoiseTexture.ts +104 -104
  344. package/src/core/textures/RenderTexture.ts +85 -85
  345. package/src/core/textures/SubTexture.ts +205 -205
  346. package/src/core/textures/Texture.ts +358 -358
  347. package/src/core/utils.ts +227 -227
  348. package/src/env.d.ts +7 -7
  349. package/src/main-api/INode.ts +100 -100
  350. package/src/main-api/Inspector.ts +522 -522
  351. package/src/main-api/Renderer.ts +673 -675
  352. package/src/main-api/utils.ts +45 -45
  353. package/src/utils.ts +267 -267
  354. package/COPYING +0 -1
  355. package/dist/src/core/temp.js +0 -77
  356. package/dist/src/core/temp.js.map +0 -1
  357. package/scripts/please-use-pnpm.js +0 -13
  358. package/src/core/platform.ts +0 -64
  359. /package/dist/src/core/{temp.d.ts → CoreStuff.d.ts} +0 -0
@@ -1,395 +1,394 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2024 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { isProductionEnvironment } from '../utils.js';
20
- import { getTimeStamp } from './platform.js';
21
- import type { Stage } from './Stage.js';
22
- import { TextureType, type Texture } from './textures/Texture.js';
23
- import { bytesToMb } from './utils.js';
24
-
25
- export interface TextureMemoryManagerSettings {
26
- /**
27
- * Critical Threshold (in bytes)
28
- *
29
- * @remarks
30
- * When the amount of memory used by textures exceeds this threshold,
31
- * the Renderer will immediately trigger a Texture Cleanup towards the
32
- * Target Threshold Level.
33
- *
34
- * When set to `0`, the Texture Memory Manager is disabled.
35
- *
36
- * @defaultValue `124e6` (118 MB)
37
- */
38
- criticalThreshold: number;
39
-
40
- /**
41
- * Target Threshold Level (as fraction of Critical Threshold)
42
- *
43
- * @remarks
44
- * This value is the fractional level of the Critical Threshold that the
45
- * Texture Memory Manager will attempt to maintain by cleaning up textures.
46
- * The Texture Memory Manager will attempt to keep the memory usage below
47
- * this level by freeing up non-renderable textures.
48
- *
49
- * Valid Range: 0.0 - 1.0
50
- *
51
- * @defaultValue `0.5`
52
- */
53
- targetThresholdLevel: number;
54
-
55
- /**
56
- * Interval between non-aggressive Texture Cleanups (in milliseconds)
57
- *
58
- * @remarks
59
- * Texture Memory Manager will perform a non aggressive Texture Cleanup no more
60
- * frequently than this interval when the scene becomes idle.
61
- *
62
- * @defaultValue `5,000` (5 seconds)
63
- */
64
- cleanupInterval: number;
65
-
66
- /**
67
- * Whether or not to log debug information
68
- *
69
- * @defaultValue `false`
70
- */
71
- debugLogging: boolean;
72
-
73
- /**
74
- * Baseline memory allocation for the Texture Memory Manager
75
- *
76
- * @remarks
77
- * Baseline texture memory is an allocation of memory by simply having a 1080p WebGL context.
78
- * This will be used on top of the memory used by textures to determine when to trigger a cleanup.
79
- *
80
- * @defaultValue `25e6` (25 MB)
81
- */
82
- baselineMemoryAllocation: number;
83
-
84
- /**
85
- * Do not exceed critical threshold
86
- *
87
- * @defaultValue `false`
88
- */
89
- doNotExceedCriticalThreshold: boolean;
90
- }
91
-
92
- export interface MemoryInfo {
93
- criticalThreshold: number;
94
- targetThreshold: number;
95
- renderableMemUsed: number;
96
- memUsed: number;
97
- renderableTexturesLoaded: number;
98
- loadedTextures: number;
99
- baselineMemoryAllocation: number;
100
- }
101
-
102
- /**
103
- * LRU (Least Recently Used) style memory manager for textures
104
- *
105
- * @remarks
106
- * This class is responsible for managing the memory usage of textures
107
- * in the Renderer. It keeps track of the memory used by each texture
108
- * and triggers a cleanup when the memory usage exceeds a critical
109
- * threshold (`criticalThreshold`).
110
- *
111
- * The cleanup process will free up non-renderable textures until the
112
- * memory usage is below a target threshold (`targetThresholdLevel`).
113
- *
114
- * The memory manager's clean up process will also be triggered when the
115
- * scene is idle for a certain amount of time (`cleanupInterval`).
116
- */
117
- export class TextureMemoryManager {
118
- private memUsed = 0;
119
- private loadedTextures: Map<Texture, number> = new Map();
120
- private orphanedTextures: Texture[] = [];
121
- private criticalThreshold: number;
122
- private targetThreshold: number;
123
- private cleanupInterval: number;
124
- private debugLogging: boolean;
125
- private lastCleanupTime = 0;
126
- private baselineMemoryAllocation: number;
127
-
128
- public criticalCleanupRequested = false;
129
- public doNotExceedCriticalThreshold: boolean;
130
-
131
- /**
132
- * The current frame time in milliseconds
133
- *
134
- * @remarks
135
- * This is used to determine when to perform Idle Texture Cleanups.
136
- *
137
- * Set by stage via `updateFrameTime` method.
138
- */
139
- public frameTime = 0;
140
-
141
- constructor(private stage: Stage, settings: TextureMemoryManagerSettings) {
142
- const { criticalThreshold, doNotExceedCriticalThreshold } = settings;
143
- this.doNotExceedCriticalThreshold = doNotExceedCriticalThreshold || false;
144
- this.criticalThreshold = Math.round(criticalThreshold);
145
- const targetFraction = Math.max(
146
- 0,
147
- Math.min(1, settings.targetThresholdLevel),
148
- );
149
- this.cleanupInterval = settings.cleanupInterval;
150
- this.debugLogging = settings.debugLogging;
151
- this.baselineMemoryAllocation = Math.round(
152
- settings.baselineMemoryAllocation,
153
- );
154
- this.targetThreshold = Math.max(
155
- Math.round(criticalThreshold * targetFraction),
156
- this.baselineMemoryAllocation,
157
- );
158
- this.memUsed = Math.round(settings.baselineMemoryAllocation);
159
-
160
- if (settings.debugLogging) {
161
- let lastMemUse = 0;
162
- setInterval(() => {
163
- if (lastMemUse !== this.memUsed) {
164
- lastMemUse = this.memUsed;
165
- console.log(
166
- `[TextureMemoryManager] Memory used: ${bytesToMb(
167
- this.memUsed,
168
- )} mb / ${bytesToMb(this.criticalThreshold)} mb (${(
169
- (this.memUsed / this.criticalThreshold) *
170
- 100
171
- ).toFixed(1)}%)`,
172
- );
173
- }
174
- }, 1000);
175
- }
176
-
177
- // If the threshold is 0, we disable the memory manager by replacing the
178
- // setTextureMemUse method with a no-op function.
179
- if (criticalThreshold === 0) {
180
- this.setTextureMemUse = () => {};
181
- }
182
- }
183
-
184
- /**
185
- * Add a texture to the orphaned textures list
186
- *
187
- * @param texture - The texture to add to the orphaned textures list
188
- */
189
- addToOrphanedTextures(texture: Texture) {
190
- // if the texture is already in the orphaned textures list add it at the end
191
- if (this.orphanedTextures.includes(texture)) {
192
- this.removeFromOrphanedTextures(texture);
193
- }
194
-
195
- // If the texture can be cleaned up, add it to the orphaned textures list
196
- if (texture.preventCleanup === false) {
197
- this.orphanedTextures.push(texture);
198
- }
199
- }
200
-
201
- /**
202
- * Remove a texture from the orphaned textures list
203
- *
204
- * @param texture - The texture to remove from the orphaned textures list
205
- */
206
- removeFromOrphanedTextures(texture: Texture) {
207
- const index = this.orphanedTextures.indexOf(texture);
208
- if (index !== -1) {
209
- this.orphanedTextures.splice(index, 1);
210
- }
211
- }
212
-
213
- /**
214
- * Set the memory usage of a texture
215
- *
216
- * @param texture - The texture to set memory usage for
217
- * @param byteSize - The size of the texture in bytes
218
- */
219
- setTextureMemUse(texture: Texture, byteSize: number) {
220
- if (this.loadedTextures.has(texture)) {
221
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
222
- this.memUsed -= this.loadedTextures.get(texture)!;
223
- }
224
-
225
- if (byteSize === 0) {
226
- this.loadedTextures.delete(texture);
227
- return;
228
- } else {
229
- this.memUsed += byteSize;
230
- this.loadedTextures.set(texture, byteSize);
231
- }
232
-
233
- if (this.memUsed > this.criticalThreshold) {
234
- this.criticalCleanupRequested = true;
235
- }
236
- }
237
-
238
- checkCleanup() {
239
- return (
240
- this.criticalCleanupRequested ||
241
- (this.memUsed > this.targetThreshold &&
242
- this.frameTime - this.lastCleanupTime >= this.cleanupInterval)
243
- );
244
- }
245
-
246
- checkCriticalCleanup() {
247
- return this.memUsed > this.criticalThreshold;
248
- }
249
-
250
- cleanupQuick(critical: boolean) {
251
- // Free non-renderable textures until we reach the target threshold
252
- const memTarget = this.targetThreshold;
253
- const txManager = this.stage.txManager;
254
- const timestamp = getTimeStamp();
255
-
256
- while (
257
- this.memUsed >= memTarget &&
258
- this.orphanedTextures.length > 0 &&
259
- (critical || getTimeStamp() - timestamp < 10)
260
- ) {
261
- const texture = this.orphanedTextures.shift();
262
-
263
- if (texture === undefined) {
264
- continue;
265
- }
266
-
267
- if (texture.renderable === true) {
268
- // If the texture is renderable, we can't free it up
269
- continue;
270
- }
271
-
272
- texture.free();
273
- txManager.removeTextureFromCache(texture);
274
- }
275
- }
276
-
277
- cleanupDeep(critical: boolean) {
278
- // Free non-renderable textures until we reach the target threshold
279
- const memTarget = critical ? this.criticalThreshold : this.targetThreshold;
280
- const txManager = this.stage.txManager;
281
-
282
- // sort by renderability
283
- const filteredAndSortedTextures: Texture[] = [];
284
- const textures = [...this.loadedTextures.keys()];
285
- for (let i = 0; i < textures.length; i++) {
286
- const texture = textures[i];
287
- if (texture === undefined) {
288
- continue;
289
- }
290
-
291
- if (
292
- texture.type === TextureType.image ||
293
- texture.type === TextureType.noise ||
294
- texture.type === TextureType.renderToTexture
295
- ) {
296
- if (texture.renderable === true) {
297
- filteredAndSortedTextures.push(texture);
298
- } else {
299
- filteredAndSortedTextures.unshift(texture);
300
- }
301
- }
302
- }
303
-
304
- while (this.memUsed >= memTarget && filteredAndSortedTextures.length > 0) {
305
- const texture = filteredAndSortedTextures.shift();
306
- if (texture === undefined) {
307
- continue;
308
- }
309
-
310
- if (texture.preventCleanup === true) {
311
- continue;
312
- }
313
-
314
- if (texture.renderable === true) {
315
- break;
316
- }
317
-
318
- texture.free();
319
- this.removeFromOrphanedTextures(texture);
320
- txManager.removeTextureFromCache(texture);
321
- txManager.removeTextureFromQueue(texture);
322
- }
323
- }
324
-
325
- cleanup(aggressive: boolean = false) {
326
- const critical = this.criticalCleanupRequested;
327
- this.lastCleanupTime = this.frameTime;
328
-
329
- if (critical === true) {
330
- this.stage.queueFrameEvent('criticalCleanup', {
331
- memUsed: this.memUsed,
332
- criticalThreshold: this.criticalThreshold,
333
- });
334
- }
335
-
336
- if (this.debugLogging === true) {
337
- console.log(
338
- `[TextureMemoryManager] Cleaning up textures. Critical: ${critical}. Aggressive: ${aggressive}`,
339
- );
340
- }
341
-
342
- // try a quick cleanup first
343
- this.cleanupQuick(critical);
344
-
345
- // if we're still above the target threshold, do a deep cleanup
346
- if (aggressive === true && this.memUsed >= this.criticalThreshold) {
347
- this.cleanupDeep(critical);
348
- }
349
-
350
- if (this.memUsed >= this.criticalThreshold) {
351
- this.stage.queueFrameEvent('criticalCleanupFailed', {
352
- memUsed: this.memUsed,
353
- criticalThreshold: this.criticalThreshold,
354
- });
355
-
356
- if (this.debugLogging === true || isProductionEnvironment() === false) {
357
- console.warn(
358
- `[TextureMemoryManager] Memory usage above critical threshold after cleanup: ${this.memUsed}`,
359
- );
360
- }
361
- } else {
362
- this.criticalCleanupRequested = false;
363
- }
364
- }
365
-
366
- /**
367
- * Get the current texture memory usage information
368
- *
369
- * @remarks
370
- * This method is for debugging purposes and returns information about the
371
- * current memory usage of the textures in the Renderer.
372
- */
373
- getMemoryInfo(): MemoryInfo {
374
- let renderableTexturesLoaded = 0;
375
- const renderableMemUsed = [...this.loadedTextures.keys()].reduce(
376
- (acc, texture) => {
377
- renderableTexturesLoaded += texture.renderable ? 1 : 0;
378
- return (
379
- acc + (texture.renderable ? this.loadedTextures.get(texture)! : 0)
380
- );
381
- },
382
- this.baselineMemoryAllocation,
383
- );
384
-
385
- return {
386
- criticalThreshold: this.criticalThreshold,
387
- targetThreshold: this.targetThreshold,
388
- renderableMemUsed,
389
- memUsed: this.memUsed,
390
- renderableTexturesLoaded,
391
- loadedTextures: this.loadedTextures.size,
392
- baselineMemoryAllocation: this.baselineMemoryAllocation,
393
- };
394
- }
395
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2024 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { isProductionEnvironment } from '../utils.js';
20
+ import type { Stage } from './Stage.js';
21
+ import { TextureType, type Texture } from './textures/Texture.js';
22
+ import { bytesToMb } from './utils.js';
23
+
24
+ export interface TextureMemoryManagerSettings {
25
+ /**
26
+ * Critical Threshold (in bytes)
27
+ *
28
+ * @remarks
29
+ * When the amount of memory used by textures exceeds this threshold,
30
+ * the Renderer will immediately trigger a Texture Cleanup towards the
31
+ * Target Threshold Level.
32
+ *
33
+ * When set to `0`, the Texture Memory Manager is disabled.
34
+ *
35
+ * @defaultValue `124e6` (118 MB)
36
+ */
37
+ criticalThreshold: number;
38
+
39
+ /**
40
+ * Target Threshold Level (as fraction of Critical Threshold)
41
+ *
42
+ * @remarks
43
+ * This value is the fractional level of the Critical Threshold that the
44
+ * Texture Memory Manager will attempt to maintain by cleaning up textures.
45
+ * The Texture Memory Manager will attempt to keep the memory usage below
46
+ * this level by freeing up non-renderable textures.
47
+ *
48
+ * Valid Range: 0.0 - 1.0
49
+ *
50
+ * @defaultValue `0.5`
51
+ */
52
+ targetThresholdLevel: number;
53
+
54
+ /**
55
+ * Interval between non-aggressive Texture Cleanups (in milliseconds)
56
+ *
57
+ * @remarks
58
+ * Texture Memory Manager will perform a non aggressive Texture Cleanup no more
59
+ * frequently than this interval when the scene becomes idle.
60
+ *
61
+ * @defaultValue `5,000` (5 seconds)
62
+ */
63
+ cleanupInterval: number;
64
+
65
+ /**
66
+ * Whether or not to log debug information
67
+ *
68
+ * @defaultValue `false`
69
+ */
70
+ debugLogging: boolean;
71
+
72
+ /**
73
+ * Baseline memory allocation for the Texture Memory Manager
74
+ *
75
+ * @remarks
76
+ * Baseline texture memory is an allocation of memory by simply having a 1080p WebGL context.
77
+ * This will be used on top of the memory used by textures to determine when to trigger a cleanup.
78
+ *
79
+ * @defaultValue `25e6` (25 MB)
80
+ */
81
+ baselineMemoryAllocation: number;
82
+
83
+ /**
84
+ * Do not exceed critical threshold
85
+ *
86
+ * @defaultValue `false`
87
+ */
88
+ doNotExceedCriticalThreshold: boolean;
89
+ }
90
+
91
+ export interface MemoryInfo {
92
+ criticalThreshold: number;
93
+ targetThreshold: number;
94
+ renderableMemUsed: number;
95
+ memUsed: number;
96
+ renderableTexturesLoaded: number;
97
+ loadedTextures: number;
98
+ baselineMemoryAllocation: number;
99
+ }
100
+
101
+ /**
102
+ * LRU (Least Recently Used) style memory manager for textures
103
+ *
104
+ * @remarks
105
+ * This class is responsible for managing the memory usage of textures
106
+ * in the Renderer. It keeps track of the memory used by each texture
107
+ * and triggers a cleanup when the memory usage exceeds a critical
108
+ * threshold (`criticalThreshold`).
109
+ *
110
+ * The cleanup process will free up non-renderable textures until the
111
+ * memory usage is below a target threshold (`targetThresholdLevel`).
112
+ *
113
+ * The memory manager's clean up process will also be triggered when the
114
+ * scene is idle for a certain amount of time (`cleanupInterval`).
115
+ */
116
+ export class TextureMemoryManager {
117
+ private memUsed = 0;
118
+ private loadedTextures: Map<Texture, number> = new Map();
119
+ private orphanedTextures: Texture[] = [];
120
+ private criticalThreshold: number;
121
+ private targetThreshold: number;
122
+ private cleanupInterval: number;
123
+ private debugLogging: boolean;
124
+ private lastCleanupTime = 0;
125
+ private baselineMemoryAllocation: number;
126
+
127
+ public criticalCleanupRequested = false;
128
+ public doNotExceedCriticalThreshold: boolean;
129
+
130
+ /**
131
+ * The current frame time in milliseconds
132
+ *
133
+ * @remarks
134
+ * This is used to determine when to perform Idle Texture Cleanups.
135
+ *
136
+ * Set by stage via `updateFrameTime` method.
137
+ */
138
+ public frameTime = 0;
139
+
140
+ constructor(private stage: Stage, settings: TextureMemoryManagerSettings) {
141
+ const { criticalThreshold, doNotExceedCriticalThreshold } = settings;
142
+ this.doNotExceedCriticalThreshold = doNotExceedCriticalThreshold || false;
143
+ this.criticalThreshold = Math.round(criticalThreshold);
144
+ const targetFraction = Math.max(
145
+ 0,
146
+ Math.min(1, settings.targetThresholdLevel),
147
+ );
148
+ this.cleanupInterval = settings.cleanupInterval;
149
+ this.debugLogging = settings.debugLogging;
150
+ this.baselineMemoryAllocation = Math.round(
151
+ settings.baselineMemoryAllocation,
152
+ );
153
+ this.targetThreshold = Math.max(
154
+ Math.round(criticalThreshold * targetFraction),
155
+ this.baselineMemoryAllocation,
156
+ );
157
+ this.memUsed = Math.round(settings.baselineMemoryAllocation);
158
+
159
+ if (settings.debugLogging) {
160
+ let lastMemUse = 0;
161
+ setInterval(() => {
162
+ if (lastMemUse !== this.memUsed) {
163
+ lastMemUse = this.memUsed;
164
+ console.log(
165
+ `[TextureMemoryManager] Memory used: ${bytesToMb(
166
+ this.memUsed,
167
+ )} mb / ${bytesToMb(this.criticalThreshold)} mb (${(
168
+ (this.memUsed / this.criticalThreshold) *
169
+ 100
170
+ ).toFixed(1)}%)`,
171
+ );
172
+ }
173
+ }, 1000);
174
+ }
175
+
176
+ // If the threshold is 0, we disable the memory manager by replacing the
177
+ // setTextureMemUse method with a no-op function.
178
+ if (criticalThreshold === 0) {
179
+ this.setTextureMemUse = () => {};
180
+ }
181
+ }
182
+
183
+ /**
184
+ * Add a texture to the orphaned textures list
185
+ *
186
+ * @param texture - The texture to add to the orphaned textures list
187
+ */
188
+ addToOrphanedTextures(texture: Texture) {
189
+ // if the texture is already in the orphaned textures list add it at the end
190
+ if (this.orphanedTextures.includes(texture)) {
191
+ this.removeFromOrphanedTextures(texture);
192
+ }
193
+
194
+ // If the texture can be cleaned up, add it to the orphaned textures list
195
+ if (texture.preventCleanup === false) {
196
+ this.orphanedTextures.push(texture);
197
+ }
198
+ }
199
+
200
+ /**
201
+ * Remove a texture from the orphaned textures list
202
+ *
203
+ * @param texture - The texture to remove from the orphaned textures list
204
+ */
205
+ removeFromOrphanedTextures(texture: Texture) {
206
+ const index = this.orphanedTextures.indexOf(texture);
207
+ if (index !== -1) {
208
+ this.orphanedTextures.splice(index, 1);
209
+ }
210
+ }
211
+
212
+ /**
213
+ * Set the memory usage of a texture
214
+ *
215
+ * @param texture - The texture to set memory usage for
216
+ * @param byteSize - The size of the texture in bytes
217
+ */
218
+ setTextureMemUse(texture: Texture, byteSize: number) {
219
+ if (this.loadedTextures.has(texture)) {
220
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
221
+ this.memUsed -= this.loadedTextures.get(texture)!;
222
+ }
223
+
224
+ if (byteSize === 0) {
225
+ this.loadedTextures.delete(texture);
226
+ return;
227
+ } else {
228
+ this.memUsed += byteSize;
229
+ this.loadedTextures.set(texture, byteSize);
230
+ }
231
+
232
+ if (this.memUsed > this.criticalThreshold) {
233
+ this.criticalCleanupRequested = true;
234
+ }
235
+ }
236
+
237
+ checkCleanup() {
238
+ return (
239
+ this.criticalCleanupRequested ||
240
+ (this.memUsed > this.targetThreshold &&
241
+ this.frameTime - this.lastCleanupTime >= this.cleanupInterval)
242
+ );
243
+ }
244
+
245
+ checkCriticalCleanup() {
246
+ return this.memUsed > this.criticalThreshold;
247
+ }
248
+
249
+ cleanupQuick(critical: boolean) {
250
+ // Free non-renderable textures until we reach the target threshold
251
+ const memTarget = this.targetThreshold;
252
+ const txManager = this.stage.txManager;
253
+ const timestamp = this.stage.platform.getTimeStamp();
254
+
255
+ while (
256
+ this.memUsed >= memTarget &&
257
+ this.orphanedTextures.length > 0 &&
258
+ (critical || this.stage.platform.getTimeStamp() - timestamp < 10)
259
+ ) {
260
+ const texture = this.orphanedTextures.shift();
261
+
262
+ if (texture === undefined) {
263
+ continue;
264
+ }
265
+
266
+ if (texture.renderable === true) {
267
+ // If the texture is renderable, we can't free it up
268
+ continue;
269
+ }
270
+
271
+ texture.free();
272
+ txManager.removeTextureFromCache(texture);
273
+ }
274
+ }
275
+
276
+ cleanupDeep(critical: boolean) {
277
+ // Free non-renderable textures until we reach the target threshold
278
+ const memTarget = critical ? this.criticalThreshold : this.targetThreshold;
279
+ const txManager = this.stage.txManager;
280
+
281
+ // sort by renderability
282
+ const filteredAndSortedTextures: Texture[] = [];
283
+ const textures = [...this.loadedTextures.keys()];
284
+ for (let i = 0; i < textures.length; i++) {
285
+ const texture = textures[i];
286
+ if (texture === undefined) {
287
+ continue;
288
+ }
289
+
290
+ if (
291
+ texture.type === TextureType.image ||
292
+ texture.type === TextureType.noise ||
293
+ texture.type === TextureType.renderToTexture
294
+ ) {
295
+ if (texture.renderable === true) {
296
+ filteredAndSortedTextures.push(texture);
297
+ } else {
298
+ filteredAndSortedTextures.unshift(texture);
299
+ }
300
+ }
301
+ }
302
+
303
+ while (this.memUsed >= memTarget && filteredAndSortedTextures.length > 0) {
304
+ const texture = filteredAndSortedTextures.shift();
305
+ if (texture === undefined) {
306
+ continue;
307
+ }
308
+
309
+ if (texture.preventCleanup === true) {
310
+ continue;
311
+ }
312
+
313
+ if (texture.renderable === true) {
314
+ break;
315
+ }
316
+
317
+ texture.free();
318
+ this.removeFromOrphanedTextures(texture);
319
+ txManager.removeTextureFromCache(texture);
320
+ txManager.removeTextureFromQueue(texture);
321
+ }
322
+ }
323
+
324
+ cleanup(aggressive: boolean = false) {
325
+ const critical = this.criticalCleanupRequested;
326
+ this.lastCleanupTime = this.frameTime;
327
+
328
+ if (critical === true) {
329
+ this.stage.queueFrameEvent('criticalCleanup', {
330
+ memUsed: this.memUsed,
331
+ criticalThreshold: this.criticalThreshold,
332
+ });
333
+ }
334
+
335
+ if (this.debugLogging === true) {
336
+ console.log(
337
+ `[TextureMemoryManager] Cleaning up textures. Critical: ${critical}. Aggressive: ${aggressive}`,
338
+ );
339
+ }
340
+
341
+ // try a quick cleanup first
342
+ this.cleanupQuick(critical);
343
+
344
+ // if we're still above the target threshold, do a deep cleanup
345
+ if (aggressive === true && this.memUsed >= this.criticalThreshold) {
346
+ this.cleanupDeep(critical);
347
+ }
348
+
349
+ if (this.memUsed >= this.criticalThreshold) {
350
+ this.stage.queueFrameEvent('criticalCleanupFailed', {
351
+ memUsed: this.memUsed,
352
+ criticalThreshold: this.criticalThreshold,
353
+ });
354
+
355
+ if (this.debugLogging === true || isProductionEnvironment === false) {
356
+ console.warn(
357
+ `[TextureMemoryManager] Memory usage above critical threshold after cleanup: ${this.memUsed}`,
358
+ );
359
+ }
360
+ } else {
361
+ this.criticalCleanupRequested = false;
362
+ }
363
+ }
364
+
365
+ /**
366
+ * Get the current texture memory usage information
367
+ *
368
+ * @remarks
369
+ * This method is for debugging purposes and returns information about the
370
+ * current memory usage of the textures in the Renderer.
371
+ */
372
+ getMemoryInfo(): MemoryInfo {
373
+ let renderableTexturesLoaded = 0;
374
+ const renderableMemUsed = [...this.loadedTextures.keys()].reduce(
375
+ (acc, texture) => {
376
+ renderableTexturesLoaded += texture.renderable ? 1 : 0;
377
+ return (
378
+ acc + (texture.renderable ? this.loadedTextures.get(texture)! : 0)
379
+ );
380
+ },
381
+ this.baselineMemoryAllocation,
382
+ );
383
+
384
+ return {
385
+ criticalThreshold: this.criticalThreshold,
386
+ targetThreshold: this.targetThreshold,
387
+ renderableMemUsed,
388
+ memUsed: this.memUsed,
389
+ renderableTexturesLoaded,
390
+ loadedTextures: this.loadedTextures.size,
391
+ baselineMemoryAllocation: this.baselineMemoryAllocation,
392
+ };
393
+ }
394
+ }