@lightningjs/renderer 3.0.0-beta10 → 3.0.0-beta11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (275) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +133 -133
  4. package/dist/src/core/CoreTextNode.d.ts +3 -0
  5. package/dist/src/core/CoreTextNode.js +45 -10
  6. package/dist/src/core/CoreTextNode.js.map +1 -1
  7. package/dist/src/core/platform.d.ts +10 -0
  8. package/dist/src/core/platform.js +81 -0
  9. package/dist/src/core/platform.js.map +1 -0
  10. package/dist/src/core/renderers/CoreShader.d.ts +9 -0
  11. package/dist/src/core/renderers/CoreShader.js +28 -0
  12. package/dist/src/core/renderers/CoreShader.js.map +1 -0
  13. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +33 -0
  14. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +250 -0
  15. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -0
  16. package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +16 -0
  17. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +124 -0
  18. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -0
  19. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +13 -0
  20. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +113 -192
  21. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +1 -1
  22. package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +0 -2
  23. package/dist/src/core/renderers/canvas/internal/ColorUtils.js +0 -14
  24. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +1 -1
  25. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.d.ts +10 -0
  26. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js +43 -0
  27. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js.map +1 -0
  28. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.d.ts +12 -0
  29. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +58 -0
  30. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +1 -0
  31. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.d.ts +9 -0
  32. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +38 -0
  33. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +1 -0
  34. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +56 -0
  35. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +239 -0
  36. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -0
  37. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.d.ts +34 -0
  38. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +114 -0
  39. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js.map +1 -0
  40. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +133 -0
  41. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +616 -0
  42. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -0
  43. package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +83 -0
  44. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +233 -0
  45. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -0
  46. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  47. package/dist/src/core/renderers/webgl/shaders/DefaultShader.d.ts +9 -0
  48. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +87 -0
  49. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js.map +1 -0
  50. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.d.ts +10 -0
  51. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +119 -0
  52. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js.map +1 -0
  53. package/dist/src/core/renderers/webgl/shaders/DynamicShader.d.ts +29 -0
  54. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +413 -0
  55. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js.map +1 -0
  56. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.d.ts +28 -0
  57. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +131 -0
  58. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js.map +1 -0
  59. package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +47 -0
  60. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +160 -0
  61. package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +1 -0
  62. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.d.ts +31 -0
  63. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +71 -0
  64. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js.map +1 -0
  65. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.d.ts +30 -0
  66. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +58 -0
  67. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js.map +1 -0
  68. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.d.ts +31 -0
  69. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +71 -0
  70. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js.map +1 -0
  71. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.d.ts +31 -0
  72. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +71 -0
  73. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js.map +1 -0
  74. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.d.ts +31 -0
  75. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +71 -0
  76. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js.map +1 -0
  77. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.d.ts +9 -0
  78. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js +136 -0
  79. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js.map +1 -0
  80. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.d.ts +36 -0
  81. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +85 -0
  82. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js.map +1 -0
  83. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.d.ts +45 -0
  84. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +104 -0
  85. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js.map +1 -0
  86. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.d.ts +22 -0
  87. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +45 -0
  88. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js.map +1 -0
  89. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.d.ts +58 -0
  90. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +80 -0
  91. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js.map +1 -0
  92. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.d.ts +35 -0
  93. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +129 -0
  94. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +1 -0
  95. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +39 -0
  96. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +116 -0
  97. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +1 -0
  98. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.d.ts +61 -0
  99. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +127 -0
  100. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js.map +1 -0
  101. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.d.ts +40 -0
  102. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +71 -0
  103. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js.map +1 -0
  104. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.d.ts +115 -0
  105. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js +61 -0
  106. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js.map +1 -0
  107. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  108. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  109. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  110. package/dist/src/core/shaders/webgl/Border.js +82 -82
  111. package/dist/src/core/shaders/webgl/Default.js +47 -47
  112. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  113. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  114. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  115. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  116. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  117. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +111 -111
  118. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +130 -130
  119. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  120. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  121. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  122. package/dist/src/core/shaders/webgl/Spinner.d.ts +1 -0
  123. package/dist/src/core/shaders/webgl/Spinner.js +2 -0
  124. package/dist/src/core/shaders/webgl/Spinner.js.map +1 -0
  125. package/dist/src/core/text-rendering/CanvasFontHandler.d.ts +16 -0
  126. package/dist/src/core/text-rendering/CanvasFontHandler.js +29 -0
  127. package/dist/src/core/text-rendering/CanvasFontHandler.js.map +1 -1
  128. package/dist/src/core/text-rendering/SdfFontHandler.d.ts +15 -0
  129. package/dist/src/core/text-rendering/SdfFontHandler.js +34 -2
  130. package/dist/src/core/text-rendering/SdfFontHandler.js.map +1 -1
  131. package/dist/src/core/text-rendering/TextRenderer.d.ts +2 -0
  132. package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +1 -1
  133. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +2 -2
  134. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  135. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +0 -5
  136. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
  137. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +1 -7
  138. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +2 -50
  139. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  140. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +3 -2
  141. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +83 -42
  142. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  143. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +1 -1
  144. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +8 -66
  145. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
  146. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +4 -14
  147. package/dist/src/core/text-rendering/renderers/TextRenderer.js +0 -3
  148. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  149. package/dist/src/core/text-rendering/sdf/PeekableGenerator.d.ts +12 -0
  150. package/dist/src/core/text-rendering/sdf/PeekableGenerator.js +61 -0
  151. package/dist/src/core/text-rendering/sdf/PeekableGenerator.js.map +1 -0
  152. package/dist/src/core/text-rendering/sdf/SimpleFontShaper.d.ts +45 -0
  153. package/dist/src/core/text-rendering/sdf/SimpleFontShaper.js +69 -0
  154. package/dist/src/core/text-rendering/sdf/SimpleFontShaper.js.map +1 -0
  155. package/dist/src/main-api/DynamicShaderController.d.ts +29 -0
  156. package/dist/src/main-api/DynamicShaderController.js +58 -0
  157. package/dist/src/main-api/DynamicShaderController.js.map +1 -0
  158. package/dist/src/main-api/ShaderController.d.ts +31 -0
  159. package/dist/src/main-api/ShaderController.js +37 -0
  160. package/dist/src/main-api/ShaderController.js.map +1 -0
  161. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  162. package/exports/canvas-shaders.ts +28 -28
  163. package/exports/canvas.ts +45 -45
  164. package/exports/index.ts +82 -82
  165. package/exports/inspector.ts +24 -24
  166. package/exports/utils.ts +50 -50
  167. package/exports/webgl-shaders.ts +28 -28
  168. package/exports/webgl.ts +52 -52
  169. package/package.json +2 -1
  170. package/src/common/CommonTypes.ts +146 -146
  171. package/src/common/EventEmitter.ts +77 -77
  172. package/src/common/IAnimationController.ts +92 -92
  173. package/src/common/IEventEmitter.ts +28 -28
  174. package/src/core/CoreNode.test.ts +202 -202
  175. package/src/core/CoreNode.ts +2491 -2491
  176. package/src/core/CoreShaderManager.ts +188 -188
  177. package/src/core/CoreTextNode.ts +483 -443
  178. package/src/core/CoreTextureManager.ts +565 -565
  179. package/src/core/Stage.ts +906 -906
  180. package/src/core/TextureMemoryManager.ts +445 -445
  181. package/src/core/animations/AnimationManager.ts +38 -38
  182. package/src/core/animations/CoreAnimation.ts +291 -291
  183. package/src/core/animations/CoreAnimationController.ts +166 -166
  184. package/src/core/lib/ContextSpy.ts +41 -41
  185. package/src/core/lib/ImageWorker.ts +286 -286
  186. package/src/core/lib/Matrix3d.ts +244 -244
  187. package/src/core/lib/RenderCoords.ts +71 -71
  188. package/src/core/lib/WebGlContextWrapper.ts +1381 -1381
  189. package/src/core/lib/colorCache.ts +20 -20
  190. package/src/core/lib/colorParser.ts +85 -85
  191. package/src/core/lib/textureCompression.ts +152 -152
  192. package/src/core/lib/textureSvg.ts +78 -78
  193. package/src/core/lib/utils.ts +412 -412
  194. package/src/core/lib/validateImageBitmap.ts +87 -87
  195. package/src/core/platforms/Platform.ts +77 -77
  196. package/src/core/platforms/web/WebPlatform.ts +121 -121
  197. package/src/core/renderers/CoreContextTexture.ts +43 -43
  198. package/src/core/renderers/CoreRenderOp.ts +22 -22
  199. package/src/core/renderers/CoreRenderer.ts +110 -110
  200. package/src/core/renderers/CoreShaderNode.ts +175 -175
  201. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  202. package/src/core/renderers/canvas/CanvasRenderer.ts +283 -283
  203. package/src/core/renderers/canvas/CanvasShaderNode.ts +96 -96
  204. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  205. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +91 -91
  206. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  207. package/src/core/renderers/webgl/WebGlCtxTexture.ts +310 -310
  208. package/src/core/renderers/webgl/WebGlRenderOp.ts +167 -167
  209. package/src/core/renderers/webgl/WebGlRenderer.ts +747 -747
  210. package/src/core/renderers/webgl/WebGlShaderNode.ts +435 -435
  211. package/src/core/renderers/webgl/WebGlShaderProgram.ts +341 -341
  212. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  213. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  214. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  215. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  216. package/src/core/shaders/canvas/Border.ts +75 -75
  217. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  218. package/src/core/shaders/canvas/LinearGradient.ts +71 -71
  219. package/src/core/shaders/canvas/RadialGradient.ts +99 -99
  220. package/src/core/shaders/canvas/Rounded.ts +55 -55
  221. package/src/core/shaders/canvas/RoundedWithBorder.ts +74 -74
  222. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +90 -90
  223. package/src/core/shaders/canvas/RoundedWithShadow.ts +70 -70
  224. package/src/core/shaders/canvas/Shadow.ts +52 -52
  225. package/src/core/shaders/canvas/utils/render.ts +151 -151
  226. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  227. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  228. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  229. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  230. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  231. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  232. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  233. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  234. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  235. package/src/core/shaders/utils.ts +46 -46
  236. package/src/core/shaders/webgl/Border.ts +116 -116
  237. package/src/core/shaders/webgl/Default.ts +89 -89
  238. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  239. package/src/core/shaders/webgl/HolePunch.ts +75 -75
  240. package/src/core/shaders/webgl/LinearGradient.ts +82 -82
  241. package/src/core/shaders/webgl/RadialGradient.ts +85 -85
  242. package/src/core/shaders/webgl/Rounded.ts +117 -117
  243. package/src/core/shaders/webgl/RoundedWithBorder.ts +155 -155
  244. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +175 -175
  245. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  246. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  247. package/src/core/shaders/webgl/Shadow.ts +115 -115
  248. package/src/core/text-rendering/CanvasFontHandler.ts +210 -176
  249. package/src/core/text-rendering/CanvasTextRenderer.ts +622 -622
  250. package/src/core/text-rendering/SdfFontHandler.ts +554 -517
  251. package/src/core/text-rendering/SdfTextRenderer.ts +466 -466
  252. package/src/core/text-rendering/TextRenderer.ts +406 -404
  253. package/src/core/text-rendering/Utils.ts +257 -257
  254. package/src/core/text-rendering/canvas/Settings.ts +99 -99
  255. package/src/core/text-rendering/canvas/Utils.test.ts +206 -206
  256. package/src/core/text-rendering/canvas/Utils.ts +178 -178
  257. package/src/core/text-rendering/canvas/calculateRenderInfo.ts +299 -299
  258. package/src/core/text-rendering/canvas/draw.ts +165 -165
  259. package/src/core/text-rendering/sdf/Utils.test.ts +402 -402
  260. package/src/core/text-rendering/sdf/Utils.ts +436 -436
  261. package/src/core/text-rendering/sdf/index.ts +20 -20
  262. package/src/core/textures/ColorTexture.ts +102 -102
  263. package/src/core/textures/ImageTexture.ts +418 -418
  264. package/src/core/textures/NoiseTexture.ts +104 -104
  265. package/src/core/textures/RenderTexture.ts +85 -85
  266. package/src/core/textures/SubTexture.ts +205 -205
  267. package/src/core/textures/Texture.ts +381 -381
  268. package/src/core/utils.ts +227 -227
  269. package/src/env.d.ts +7 -7
  270. package/src/main-api/INode.ts +100 -100
  271. package/src/main-api/Inspector.ts +567 -567
  272. package/src/main-api/Renderer.ts +873 -873
  273. package/src/main-api/utils.ts +45 -45
  274. package/src/utils.ts +267 -267
  275. package/COPYING +0 -1
@@ -0,0 +1,80 @@
1
+ import { updateWebSafeRadius, validateArrayLength4 } from './EffectUtils.js';
2
+ import { ShaderEffect, } from './ShaderEffect.js';
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+ /**
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+ * Masks the current maskcolor a holepunch effect with rounded corners similar to {@link RoundedRectangle}
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+ */
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+ export class HolePunchEffect extends ShaderEffect {
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+ static z$__type__Props;
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+ name = 'holePunch';
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+ static getEffectKey() {
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+ return `holePunch`;
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+ }
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+ static uniforms = {
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+ x: {
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+ value: 0,
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+ method: 'uniform1f',
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+ type: 'float',
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+ },
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+ y: {
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+ value: 0,
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+ method: 'uniform1f',
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+ type: 'float',
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+ },
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+ width: {
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+ value: 0,
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+ method: 'uniform1f',
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+ type: 'float',
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+ },
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+ height: {
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+ value: 0,
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+ method: 'uniform1f',
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+ type: 'float',
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+ },
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+ radius: {
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+ value: 0,
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+ method: 'uniform4fv',
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+ type: 'vec4',
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+ updateOnBind: true,
38
+ validator: validateArrayLength4,
39
+ updateProgramValue: updateWebSafeRadius,
40
+ },
41
+ };
42
+ static resolveDefaults(props) {
43
+ return {
44
+ x: props.x || 0,
45
+ y: props.y || 0,
46
+ width: props.width || 50,
47
+ height: props.height || 50,
48
+ radius: props.radius ?? 0,
49
+ };
50
+ }
51
+ static methods = {
52
+ fillMask: `
53
+ float function(float dist) {
54
+ return clamp(-dist, 0.0, 1.0);
55
+ }
56
+ `,
57
+ boxDist: `
58
+ float function(vec2 p, vec2 size, float radius) {
59
+ size -= vec2(radius);
60
+ vec2 d = abs(p) - size;
61
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
62
+ }
63
+ `,
64
+ };
65
+ static onShaderMask = `
66
+ vec2 halfDimensions = u_dimensions * 0.5;
67
+ vec2 size = vec2(width, height) * 0.5;
68
+ vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
69
+ vec2 pos = basePos - size;
70
+ float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
71
+ r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
72
+ r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
73
+ r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
74
+ return $boxDist(pos, size, r);
75
+ `;
76
+ static onEffectMask = `
77
+ return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
78
+ `;
79
+ }
80
+ //# sourceMappingURL=HolePunchEffect.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"HolePunchEffect.js","sourceRoot":"","sources":["../../../../../../../src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts"],"names":[],"mappings":"AAmBA,OAAO,EAAE,mBAAmB,EAAE,oBAAoB,EAAE,MAAM,kBAAkB,CAAC;AAC7E,OAAO,EACL,YAAY,GAIb,MAAM,mBAAmB,CAAC;AA+C3B;;GAEG;AACH,MAAM,OAAO,eAAgB,SAAQ,YAAY;IAC/C,MAAM,CAAC,eAAe,CAAuB;IAC3B,IAAI,GAAG,WAAW,CAAC;IAErC,MAAM,CAAU,YAAY;QAC1B,OAAO,WAAW,CAAC;IACrB,CAAC;IAED,MAAM,CAAU,QAAQ,GAAyB;QAC/C,CAAC,EAAE;YACD,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,CAAC,EAAE;YACD,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,KAAK,EAAE;YACL,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,MAAM,EAAE;YACN,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,MAAM,EAAE;YACN,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,YAAY;YACpB,IAAI,EAAE,MAAM;YACZ,YAAY,EAAE,IAAI;YAClB,SAAS,EAAE,oBAAoB;YAC/B,kBAAkB,EAAE,mBAAmB;SACxC;KACF,CAAC;IAEF,MAAM,CAAU,eAAe,CAC7B,KAA2B;QAE3B,OAAO;YACL,CAAC,EAAE,KAAK,CAAC,CAAC,IAAI,CAAC;YACf,CAAC,EAAE,KAAK,CAAC,CAAC,IAAI,CAAC;YACf,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,EAAE;YACxB,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,EAAE;YAC1B,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,CAAC;SAC1B,CAAC;IACJ,CAAC;IAED,MAAM,CAAU,OAAO,GAA2B;QAChD,QAAQ,EAAE;;;;KAIT;QACD,OAAO,EAAE;;;;;;KAMR;KACF,CAAC;IAEF,MAAM,CAAU,YAAY,GAAG;;;;;;;;;;GAU9B,CAAC;IAEF,MAAM,CAAU,YAAY,GAAG;;GAE9B,CAAC"}
@@ -0,0 +1,35 @@
1
+ import { type DefaultEffectProps, ShaderEffect, type ShaderEffectUniforms } from './ShaderEffect.js';
2
+ /**
3
+ * Properties of the {@link LinearGradientEffect} effect
4
+ */
5
+ export interface LinearGradientEffectProps extends DefaultEffectProps {
6
+ /**
7
+ * Array of colors to be used in the LinearGradientEffect
8
+ *
9
+ * @default [0xff000000, 0xffffffff]
10
+ */
11
+ colors?: number[];
12
+ /**
13
+ * Angle of the LinearGradientEffect, Angle in Radians
14
+ *
15
+ * @default 0
16
+ */
17
+ angle?: number;
18
+ /**
19
+ * Array of color stops
20
+ */
21
+ stops?: number[];
22
+ }
23
+ /**
24
+ * Linear Gradient effect over a effect mask
25
+ */
26
+ export declare class LinearGradientEffect extends ShaderEffect {
27
+ static z$__type__Props: LinearGradientEffectProps;
28
+ readonly name = "linearGradient";
29
+ static getEffectKey(props: LinearGradientEffectProps): string;
30
+ static resolveDefaults(props: LinearGradientEffectProps): Required<LinearGradientEffectProps>;
31
+ static uniforms: ShaderEffectUniforms;
32
+ static methods: Record<string, string>;
33
+ static ColorLoop: (amount: number) => string;
34
+ static onColorize: (props: LinearGradientEffectProps) => string;
35
+ }
@@ -0,0 +1,129 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import { updateFloat32ArrayLengthN } from './EffectUtils.js';
21
+ import { ShaderEffect, } from './ShaderEffect.js';
22
+ /**
23
+ * Linear Gradient effect over a effect mask
24
+ */
25
+ export class LinearGradientEffect extends ShaderEffect {
26
+ static z$__type__Props;
27
+ name = 'linearGradient';
28
+ static getEffectKey(props) {
29
+ if (props.colors.value) {
30
+ return `linearGradient${props.colors.value
31
+ .length}`;
32
+ }
33
+ return `linearGradient${props.colors.length}`;
34
+ }
35
+ static resolveDefaults(props) {
36
+ const colors = props.colors ?? [0xff000000, 0xffffffff];
37
+ let stops = props.stops || [];
38
+ if (stops.length === 0 || stops.length !== colors.length) {
39
+ const colorsL = colors.length;
40
+ let i = 0;
41
+ const tmp = stops;
42
+ for (; i < colorsL; i++) {
43
+ if (stops[i]) {
44
+ tmp[i] = stops[i];
45
+ if (stops[i - 1] === undefined && tmp[i - 2] !== undefined) {
46
+ tmp[i - 1] = tmp[i - 2] + (stops[i] - tmp[i - 2]) / 2;
47
+ }
48
+ }
49
+ else {
50
+ tmp[i] = i * (1 / (colors.length - 1));
51
+ }
52
+ }
53
+ stops = tmp;
54
+ }
55
+ return {
56
+ colors,
57
+ stops,
58
+ angle: props.angle ?? 0,
59
+ };
60
+ }
61
+ static uniforms = {
62
+ angle: {
63
+ value: 0,
64
+ method: 'uniform1f',
65
+ type: 'float',
66
+ },
67
+ colors: {
68
+ value: 0xffffffff,
69
+ validator: (rgbas) => {
70
+ return rgbas.reduce((acc, val) => acc.concat(getNormalizedRgbaComponents(val)), []);
71
+ },
72
+ updateProgramValue: updateFloat32ArrayLengthN,
73
+ size: (props) => props.colors.length,
74
+ method: 'uniform4fv',
75
+ type: 'vec4',
76
+ },
77
+ stops: {
78
+ value: [],
79
+ size: (props) => props.colors.length,
80
+ method: 'uniform1fv',
81
+ type: 'float',
82
+ },
83
+ };
84
+ static methods = {
85
+ fromLinear: `
86
+ vec4 function(vec4 linearRGB) {
87
+ vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
88
+ vec4 lower = linearRGB * vec4(12.92);
89
+ return mix(higher, lower, 1.0);
90
+ }
91
+ `,
92
+ toLinear: `
93
+ vec4 function(vec4 sRGB) {
94
+ vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
95
+ vec4 lower = sRGB/vec4(12.92);
96
+ return mix(higher, lower, 1.0);
97
+ }
98
+ `,
99
+ calcPoint: `
100
+ vec2 function(float d, float angle) {
101
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
102
+ }
103
+ `,
104
+ };
105
+ static ColorLoop = (amount) => {
106
+ let loop = '';
107
+ for (let i = 2; i < amount; i++) {
108
+ loop += `colorOut = mix(colorOut, colors[${i}], clamp((dist - stops[${i - 1}]) / (stops[${i}] - stops[${i - 1}]), 0.0, 1.0));`;
109
+ }
110
+ return loop;
111
+ };
112
+ static onColorize = (props) => {
113
+ const colors = props.colors.length || 1;
114
+ return `
115
+ float a = angle - (PI / 180.0 * 90.0);
116
+ float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
117
+ vec2 f = $calcPoint(lineDist * 0.5, a);
118
+ vec2 t = $calcPoint(lineDist * 0.5, a + PI);
119
+ vec2 gradVec = t - f;
120
+ float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
121
+
122
+ float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
123
+ vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
124
+ ${this.ColorLoop(colors)}
125
+ return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
126
+ `;
127
+ };
128
+ }
129
+ //# sourceMappingURL=LinearGradientEffect.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"LinearGradientEffect.js","sourceRoot":"","sources":["../../../../../../../src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,EAAE,2BAA2B,EAAE,MAAM,0BAA0B,CAAC;AACvE,OAAO,EAAE,yBAAyB,EAAE,MAAM,kBAAkB,CAAC;AAC7D,OAAO,EAEL,YAAY,GAGb,MAAM,mBAAmB,CAAC;AAwB3B;;GAEG;AACH,MAAM,OAAO,oBAAqB,SAAQ,YAAY;IACpD,MAAM,CAAC,eAAe,CAA4B;IAChC,IAAI,GAAG,gBAAgB,CAAC;IAE1C,MAAM,CAAU,YAAY,CAAC,KAAgC;QAC3D,IAAK,KAAK,CAAC,MAA0C,CAAC,KAAiB,EAAE,CAAC;YACxE,OAAO,iBACH,KAAK,CAAC,MAA0C,CAAC,KAAkB;iBAClE,MACL,EAAE,CAAC;QACL,CAAC;QACD,OAAO,iBAAiB,KAAK,CAAC,MAAO,CAAC,MAAM,EAAE,CAAC;IACjD,CAAC;IAED,MAAM,CAAU,eAAe,CAC7B,KAAgC;QAEhC,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,IAAI,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;QAExD,IAAI,KAAK,GAAG,KAAK,CAAC,KAAK,IAAI,EAAE,CAAC;QAC9B,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC,IAAI,KAAK,CAAC,MAAM,KAAK,MAAM,CAAC,MAAM,EAAE,CAAC;YACzD,MAAM,OAAO,GAAG,MAAM,CAAC,MAAM,CAAC;YAC9B,IAAI,CAAC,GAAG,CAAC,CAAC;YACV,MAAM,GAAG,GAAG,KAAK,CAAC;YAClB,OAAO,CAAC,GAAG,OAAO,EAAE,CAAC,EAAE,EAAE,CAAC;gBACxB,IAAI,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC;oBACb,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAE,CAAC;oBACnB,IAAI,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK,SAAS,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK,SAAS,EAAE,CAAC;wBAC3D,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAE,GAAG,CAAC,KAAK,CAAC,CAAC,CAAE,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAE,CAAC,GAAG,CAAC,CAAC;oBAC3D,CAAC;gBACH,CAAC;qBAAM,CAAC;oBACN,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC;gBACzC,CAAC;YACH,CAAC;YACD,KAAK,GAAG,GAAG,CAAC;QACd,CAAC;QACD,OAAO;YACL,MAAM;YACN,KAAK;YACL,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,CAAC;SACxB,CAAC;IACJ,CAAC;IAED,MAAM,CAAU,QAAQ,GAAyB;QAC/C,KAAK,EAAE;YACL,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,MAAM,EAAE;YACN,KAAK,EAAE,UAAU;YACjB,SAAS,EAAE,CAAC,KAAe,EAAY,EAAE;gBACvC,OAAO,KAAK,CAAC,MAAM,CACjB,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,2BAA2B,CAAC,GAAG,CAAC,CAAC,EAC1D,EAAc,CACf,CAAC;YACJ,CAAC;YACD,kBAAkB,EAAE,yBAAyB;YAC7C,IAAI,EAAE,CAAC,KAAgC,EAAE,EAAE,CAAC,KAAK,CAAC,MAAO,CAAC,MAAM;YAChE,MAAM,EAAE,YAAY;YACpB,IAAI,EAAE,MAAM;SACb;QACD,KAAK,EAAE;YACL,KAAK,EAAE,EAAE;YACT,IAAI,EAAE,CAAC,KAAgC,EAAE,EAAE,CAAC,KAAK,CAAC,MAAO,CAAC,MAAM;YAChE,MAAM,EAAE,YAAY;YACpB,IAAI,EAAE,OAAO;SACd;KACF,CAAC;IAEF,MAAM,CAAU,OAAO,GAA2B;QAChD,UAAU,EAAE;;;;;;KAMX;QACD,QAAQ,EAAE;;;;;;KAMT;QACD,SAAS,EAAE;;;;KAIV;KACF,CAAC;IAEF,MAAM,CAAC,SAAS,GAAG,CAAC,MAAc,EAAU,EAAE;QAC5C,IAAI,IAAI,GAAG,EAAE,CAAC;QACd,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAChC,IAAI,IAAI,mCAAmC,CAAC,0BAC1C,CAAC,GAAG,CACN,eAAe,CAAC,aAAa,CAAC,GAAG,CAAC,iBAAiB,CAAC;QACtD,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC,CAAC;IAEF,MAAM,CAAU,UAAU,GAAG,CAAC,KAAgC,EAAE,EAAE;QAChE,MAAM,MAAM,GAAG,KAAK,CAAC,MAAO,CAAC,MAAM,IAAI,CAAC,CAAC;QACzC,OAAO;;;;;;;;;;QAUH,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC;;KAEzB,CAAC;IACJ,CAAC,CAAC"}
@@ -0,0 +1,39 @@
1
+ import { type DefaultEffectProps, ShaderEffect, type ShaderEffectUniforms } from './ShaderEffect.js';
2
+ /**
3
+ * Properties of the {@link RadialGradientEffect} effect
4
+ */
5
+ export interface RadialGradientEffectProps extends DefaultEffectProps {
6
+ /**
7
+ * Array of colors to be used in the RadialGradientEffect
8
+ *
9
+ * @default [0xff000000, 0xffffffff]
10
+ */
11
+ colors?: number[];
12
+ /**
13
+ * Array of color stops
14
+ */
15
+ stops?: number[];
16
+ /**
17
+ * Width of the RadialGradientEffect
18
+ */
19
+ width?: number;
20
+ /**
21
+ * height of the RadialGradientEffect
22
+ *
23
+ * @remarks if not defined uses the width value
24
+ */
25
+ height?: number;
26
+ /**
27
+ * center point of where the RadialGradientEffect is drawn
28
+ */
29
+ pivot?: number[];
30
+ }
31
+ export declare class RadialGradientEffect extends ShaderEffect {
32
+ static z$__type__Props: RadialGradientEffectProps;
33
+ readonly name = "radialGradient";
34
+ static getEffectKey(props: RadialGradientEffectProps): string;
35
+ static resolveDefaults(props: RadialGradientEffectProps): Required<RadialGradientEffectProps>;
36
+ static uniforms: ShaderEffectUniforms;
37
+ static ColorLoop: (amount: number) => string;
38
+ static onColorize: (props: RadialGradientEffectProps) => string;
39
+ }
@@ -0,0 +1,116 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import { updateFloat32ArrayLength2, updateFloat32ArrayLengthN, } from './EffectUtils.js';
21
+ import { ShaderEffect, } from './ShaderEffect.js';
22
+ export class RadialGradientEffect extends ShaderEffect {
23
+ static z$__type__Props;
24
+ name = 'radialGradient';
25
+ static getEffectKey(props) {
26
+ if (props.colors.value) {
27
+ return `radialGradient${props.colors.value
28
+ .length}`;
29
+ }
30
+ return `radialGradient${props.colors.length}`;
31
+ }
32
+ static resolveDefaults(props) {
33
+ const colors = props.colors ?? [0xff000000, 0xffffffff];
34
+ let stops = props.stops || [];
35
+ if (stops.length === 0 || stops.length !== colors.length) {
36
+ const colorsL = colors.length;
37
+ let i = 0;
38
+ const tmp = stops;
39
+ for (; i < colorsL; i++) {
40
+ if (stops[i]) {
41
+ tmp[i] = stops[i];
42
+ if (stops[i - 1] === undefined && tmp[i - 2] !== undefined) {
43
+ tmp[i - 1] = tmp[i - 2] + (stops[i] - tmp[i - 2]) / 2;
44
+ }
45
+ }
46
+ else {
47
+ tmp[i] = i * (1 / (colors.length - 1));
48
+ }
49
+ }
50
+ stops = tmp;
51
+ }
52
+ return {
53
+ colors,
54
+ stops,
55
+ width: props.width ?? 0,
56
+ height: props.height ?? props.width ?? 0,
57
+ pivot: props.pivot ?? [0.5, 0.5],
58
+ };
59
+ }
60
+ static uniforms = {
61
+ width: {
62
+ value: 0,
63
+ method: 'uniform1f',
64
+ type: 'float',
65
+ },
66
+ height: {
67
+ value: 0,
68
+ method: 'uniform1f',
69
+ type: 'float',
70
+ },
71
+ pivot: {
72
+ value: [0.5, 0.5],
73
+ updateProgramValue: updateFloat32ArrayLength2,
74
+ method: 'uniform2fv',
75
+ type: 'vec2',
76
+ },
77
+ colors: {
78
+ value: 0xffffffff,
79
+ validator: (rgbas) => {
80
+ return rgbas.reduce((acc, val) => acc.concat(getNormalizedRgbaComponents(val)), []);
81
+ },
82
+ updateProgramValue: updateFloat32ArrayLengthN,
83
+ size: (props) => props.colors.length,
84
+ method: 'uniform4fv',
85
+ type: 'vec4',
86
+ },
87
+ stops: {
88
+ value: [],
89
+ size: (props) => props.colors.length,
90
+ method: 'uniform1fv',
91
+ type: 'float',
92
+ },
93
+ };
94
+ static ColorLoop = (amount) => {
95
+ let loop = '';
96
+ for (let i = 2; i < amount; i++) {
97
+ loop += `colorOut = mix(colorOut, colors[${i}], clamp((dist - stops[${i - 1}]) / (stops[${i}] - stops[${i - 1}]), 0.0, 1.0));`;
98
+ }
99
+ return loop;
100
+ };
101
+ static onColorize = (props) => {
102
+ const colors = props.colors.length || 1;
103
+ return `
104
+ vec2 point = v_textureCoordinate.xy * u_dimensions;
105
+ vec2 projection = vec2(pivot.x * u_dimensions.x, pivot.y * u_dimensions.y);
106
+
107
+ float dist = length((point - projection) / vec2(width, height));
108
+
109
+ float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
110
+ vec4 colorOut = mix(colors[0], colors[1], stopCalc);
111
+ ${this.ColorLoop(colors)}
112
+ return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
113
+ `;
114
+ };
115
+ }
116
+ //# sourceMappingURL=RadialGradientEffect.js.map
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+ {"version":3,"file":"RadialGradientEffect.js","sourceRoot":"","sources":["../../../../../../../src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,EAAE,2BAA2B,EAAE,MAAM,0BAA0B,CAAC;AACvE,OAAO,EACL,yBAAyB,EACzB,yBAAyB,GAC1B,MAAM,kBAAkB,CAAC;AAC1B,OAAO,EAEL,YAAY,GAGb,MAAM,mBAAmB,CAAC;AAgC3B,MAAM,OAAO,oBAAqB,SAAQ,YAAY;IACpD,MAAM,CAAC,eAAe,CAA4B;IAChC,IAAI,GAAG,gBAAgB,CAAC;IAE1C,MAAM,CAAU,YAAY,CAAC,KAAgC;QAC3D,IAAK,KAAK,CAAC,MAA0C,CAAC,KAAiB,EAAE,CAAC;YACxE,OAAO,iBACH,KAAK,CAAC,MAA0C,CAAC,KAAkB;iBAClE,MACL,EAAE,CAAC;QACL,CAAC;QACD,OAAO,iBAAiB,KAAK,CAAC,MAAO,CAAC,MAAM,EAAE,CAAC;IACjD,CAAC;IAED,MAAM,CAAU,eAAe,CAC7B,KAAgC;QAEhC,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,IAAI,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;QAExD,IAAI,KAAK,GAAG,KAAK,CAAC,KAAK,IAAI,EAAE,CAAC;QAC9B,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC,IAAI,KAAK,CAAC,MAAM,KAAK,MAAM,CAAC,MAAM,EAAE,CAAC;YACzD,MAAM,OAAO,GAAG,MAAM,CAAC,MAAM,CAAC;YAC9B,IAAI,CAAC,GAAG,CAAC,CAAC;YACV,MAAM,GAAG,GAAG,KAAK,CAAC;YAClB,OAAO,CAAC,GAAG,OAAO,EAAE,CAAC,EAAE,EAAE,CAAC;gBACxB,IAAI,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC;oBACb,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAE,CAAC;oBACnB,IAAI,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK,SAAS,IAAI,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,KAAK,SAAS,EAAE,CAAC;wBAC3D,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAE,GAAG,CAAC,KAAK,CAAC,CAAC,CAAE,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAE,CAAC,GAAG,CAAC,CAAC;oBAC3D,CAAC;gBACH,CAAC;qBAAM,CAAC;oBACN,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC;gBACzC,CAAC;YACH,CAAC;YACD,KAAK,GAAG,GAAG,CAAC;QACd,CAAC;QACD,OAAO;YACL,MAAM;YACN,KAAK;YACL,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,CAAC;YACvB,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,KAAK,CAAC,KAAK,IAAI,CAAC;YACxC,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,CAAC,GAAG,EAAE,GAAG,CAAC;SACjC,CAAC;IACJ,CAAC;IAED,MAAM,CAAU,QAAQ,GAAyB;QAC/C,KAAK,EAAE;YACL,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,MAAM,EAAE;YACN,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,KAAK,EAAE;YACL,KAAK,EAAE,CAAC,GAAG,EAAE,GAAG,CAAC;YACjB,kBAAkB,EAAE,yBAAyB;YAC7C,MAAM,EAAE,YAAY;YACpB,IAAI,EAAE,MAAM;SACb;QACD,MAAM,EAAE;YACN,KAAK,EAAE,UAAU;YACjB,SAAS,EAAE,CAAC,KAAe,EAAY,EAAE;gBACvC,OAAO,KAAK,CAAC,MAAM,CACjB,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE,CAAC,GAAG,CAAC,MAAM,CAAC,2BAA2B,CAAC,GAAG,CAAC,CAAC,EAC1D,EAAc,CACf,CAAC;YACJ,CAAC;YACD,kBAAkB,EAAE,yBAAyB;YAC7C,IAAI,EAAE,CAAC,KAAgC,EAAE,EAAE,CAAC,KAAK,CAAC,MAAO,CAAC,MAAM;YAChE,MAAM,EAAE,YAAY;YACpB,IAAI,EAAE,MAAM;SACb;QACD,KAAK,EAAE;YACL,KAAK,EAAE,EAAE;YACT,IAAI,EAAE,CAAC,KAAgC,EAAE,EAAE,CAAC,KAAK,CAAC,MAAO,CAAC,MAAM;YAChE,MAAM,EAAE,YAAY;YACpB,IAAI,EAAE,OAAO;SACd;KACF,CAAC;IAEF,MAAM,CAAC,SAAS,GAAG,CAAC,MAAc,EAAU,EAAE;QAC5C,IAAI,IAAI,GAAG,EAAE,CAAC;QACd,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAChC,IAAI,IAAI,mCAAmC,CAAC,0BAC1C,CAAC,GAAG,CACN,eAAe,CAAC,aAAa,CAAC,GAAG,CAAC,iBAAiB,CAAC;QACtD,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC,CAAC;IAEF,MAAM,CAAU,UAAU,GAAG,CAAC,KAAgC,EAAE,EAAE;QAChE,MAAM,MAAM,GAAG,KAAK,CAAC,MAAO,CAAC,MAAM,IAAI,CAAC,CAAC;QACzC,OAAO;;;;;;;;QAQH,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC;;KAEzB,CAAC;IACJ,CAAC,CAAC"}
@@ -0,0 +1,61 @@
1
+ import { ShaderEffect, type DefaultEffectProps, type ShaderEffectUniforms } from './ShaderEffect.js';
2
+ /**
3
+ * Properties of the {@link RadialProgressEffect} effect
4
+ */
5
+ export interface RadialProgressEffectProps extends DefaultEffectProps {
6
+ /**
7
+ * Width of the border in pixels
8
+ *
9
+ * @default 10
10
+ */
11
+ width?: number;
12
+ /**
13
+ * progress from 0 to 1 in floats
14
+ *
15
+ * @default 0.5;
16
+ */
17
+ progress?: number;
18
+ /**
19
+ * offset where the radial progress starts drawing.
20
+ *
21
+ * @default 0;
22
+ */
23
+ offset?: number;
24
+ /**
25
+ * maximum range of the radial progress in radians
26
+ *
27
+ * @default Math.PI * 2
28
+ */
29
+ range?: number;
30
+ /**
31
+ * rounded ends of the progress bar;
32
+ *
33
+ * @default false
34
+ */
35
+ rounded?: boolean;
36
+ /**
37
+ * radius from center to outer edge from 0 to 1 in floats;
38
+ *
39
+ * @default 1
40
+ */
41
+ radius?: number;
42
+ /**
43
+ * Color of the border in 0xRRGGBBAA
44
+ *
45
+ * @default 0xffffffff
46
+ */
47
+ color?: number;
48
+ }
49
+ /**
50
+ * The RadialProgressEffect renders a border along all edges of an element
51
+ */
52
+ export declare class RadialProgressEffect extends ShaderEffect {
53
+ static z$__type__Props: RadialProgressEffectProps;
54
+ readonly name = "radialProgress";
55
+ static getEffectKey(): string;
56
+ static resolveDefaults(props: RadialProgressEffectProps): Required<RadialProgressEffectProps>;
57
+ static uniforms: ShaderEffectUniforms;
58
+ static methods: Record<string, string>;
59
+ static onEffectMask: string;
60
+ static onColorize: string;
61
+ }
@@ -0,0 +1,127 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import { updateShaderEffectColor } from './EffectUtils.js';
21
+ import { ShaderEffect, } from './ShaderEffect.js';
22
+ /**
23
+ * The RadialProgressEffect renders a border along all edges of an element
24
+ */
25
+ export class RadialProgressEffect extends ShaderEffect {
26
+ static z$__type__Props;
27
+ name = 'radialProgress';
28
+ static getEffectKey() {
29
+ return `radialProgress`;
30
+ }
31
+ static resolveDefaults(props) {
32
+ return {
33
+ width: props.width ?? 10,
34
+ progress: props.progress ?? 0.5,
35
+ offset: props.offset ?? 0,
36
+ range: props.range ?? Math.PI * 2,
37
+ rounded: props.rounded ?? false,
38
+ radius: props.radius ?? 1,
39
+ color: props.color ?? 0xffffffff,
40
+ };
41
+ }
42
+ static uniforms = {
43
+ width: {
44
+ value: 0,
45
+ method: 'uniform1f',
46
+ type: 'float',
47
+ },
48
+ progress: {
49
+ value: 0.5,
50
+ method: 'uniform1f',
51
+ type: 'float',
52
+ },
53
+ offset: {
54
+ value: 0,
55
+ method: 'uniform1f',
56
+ type: 'float',
57
+ },
58
+ range: {
59
+ value: 0,
60
+ method: 'uniform1f',
61
+ type: 'float',
62
+ },
63
+ rounded: {
64
+ value: 0,
65
+ method: 'uniform1f',
66
+ type: 'float',
67
+ validator: (value) => {
68
+ return value ? 1 : 0;
69
+ },
70
+ },
71
+ radius: {
72
+ value: 1,
73
+ method: 'uniform1f',
74
+ type: 'float',
75
+ },
76
+ color: {
77
+ value: 0xffffffff,
78
+ updateProgramValue: updateShaderEffectColor,
79
+ method: 'uniform4fv',
80
+ type: 'vec4',
81
+ },
82
+ };
83
+ static methods = {
84
+ rotateUV: `
85
+ vec2 function(vec2 uv, float d) {
86
+ float s = sin(d);
87
+ float c = cos(d);
88
+ mat2 rotMatrix = mat2(c, -s, s, c);
89
+ return uv * rotMatrix;
90
+ }
91
+ `,
92
+ drawDot: `
93
+ float function(vec2 uv, vec2 p, float r) {
94
+ uv += p;
95
+ float circle = length(uv) - r;
96
+ return clamp(-circle, 0.0, 1.0);
97
+ }
98
+ `,
99
+ };
100
+ static onEffectMask = `
101
+ float outerRadius = radius * u_dimensions.y * 0.5;
102
+
103
+ float endAngle = range * progress - 0.0005;
104
+
105
+ vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
106
+
107
+ uv = $rotateUV(uv, -(offset));
108
+ float linewidth = width * u_pixelRatio;
109
+ float circle = length(uv) - (outerRadius - linewidth) ;
110
+ circle = abs(circle) - linewidth;
111
+ circle = clamp(-circle, 0.0, 1.0);
112
+
113
+ float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
114
+ float p = endAngle / (PI * 2.);
115
+
116
+ circle *= step(fract(angle), fract(p));
117
+
118
+ circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
119
+ circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
120
+
121
+ return mix(shaderColor, maskColor, circle);
122
+ `;
123
+ static onColorize = `
124
+ return color;
125
+ `;
126
+ }
127
+ //# sourceMappingURL=RadialProgressEffect.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RadialProgressEffect.js","sourceRoot":"","sources":["../../../../../../../src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,EAAE,2BAA2B,EAAE,MAAM,0BAA0B,CAAC;AACvE,OAAO,EAAE,uBAAuB,EAAE,MAAM,kBAAkB,CAAC;AAC3D,OAAO,EACL,YAAY,GAGb,MAAM,mBAAmB,CAAC;AAkD3B;;GAEG;AACH,MAAM,OAAO,oBAAqB,SAAQ,YAAY;IACpD,MAAM,CAAC,eAAe,CAA4B;IAChC,IAAI,GAAG,gBAAgB,CAAC;IAE1C,MAAM,CAAU,YAAY;QAC1B,OAAO,gBAAgB,CAAC;IAC1B,CAAC;IAED,MAAM,CAAU,eAAe,CAC7B,KAAgC;QAEhC,OAAO;YACL,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,EAAE;YACxB,QAAQ,EAAE,KAAK,CAAC,QAAQ,IAAI,GAAG;YAC/B,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,CAAC;YACzB,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,IAAI,CAAC,EAAE,GAAG,CAAC;YACjC,OAAO,EAAE,KAAK,CAAC,OAAO,IAAI,KAAK;YAC/B,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,CAAC;YACzB,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,UAAU;SACjC,CAAC;IACJ,CAAC;IAED,MAAM,CAAU,QAAQ,GAAyB;QAC/C,KAAK,EAAE;YACL,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,QAAQ,EAAE;YACR,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,MAAM,EAAE;YACN,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,KAAK,EAAE;YACL,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,OAAO,EAAE;YACP,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;YACb,SAAS,EAAE,CAAC,KAAc,EAAU,EAAE;gBACpC,OAAO,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACvB,CAAC;SACF;QACD,MAAM,EAAE;YACN,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,WAAW;YACnB,IAAI,EAAE,OAAO;SACd;QACD,KAAK,EAAE;YACL,KAAK,EAAE,UAAU;YACjB,kBAAkB,EAAE,uBAAuB;YAC3C,MAAM,EAAE,YAAY;YACpB,IAAI,EAAE,MAAM;SACb;KACF,CAAC;IAEF,MAAM,CAAU,OAAO,GAA2B;QAChD,QAAQ,EAAE;;;;;;;KAOT;QACD,OAAO,EAAE;;;;;;KAMR;KACF,CAAC;IAEF,MAAM,CAAU,YAAY,GAAG;;;;;;;;;;;;;;;;;;;;;;GAsB9B,CAAC;IAEF,MAAM,CAAU,UAAU,GAAG;;GAE5B,CAAC"}
@@ -0,0 +1,40 @@
1
+ import { ShaderEffect, type DefaultEffectProps, type ShaderEffectUniforms } from './ShaderEffect.js';
2
+ /**
3
+ * Properties of the {@link RadiusEffect} shader
4
+ */
5
+ export interface RadiusEffectProps extends DefaultEffectProps {
6
+ /**
7
+ * Corner radius, in pixels, to cut out of the corners
8
+ *
9
+ * @remarks
10
+ * You can input an array with a length of up to four or a number.
11
+ *
12
+ * array length 4:
13
+ * [topLeft, topRight, bottomRight, bottomLeft]
14
+ *
15
+ * array length 2:
16
+ * [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
17
+ *
18
+ * array length 3:
19
+ * [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
20
+ *
21
+ * number:
22
+ * 30 -> [30, 30, 30, 30]
23
+ *
24
+ * @default 10
25
+ */
26
+ radius?: number | number[];
27
+ }
28
+ /**
29
+ * Masks the current maskcolor with rounded corners similar to {@link RoundedRectangle}
30
+ */
31
+ export declare class RadiusEffect extends ShaderEffect {
32
+ static z$__type__Props: RadiusEffectProps;
33
+ readonly name = "radius";
34
+ static getEffectKey(): string;
35
+ static uniforms: ShaderEffectUniforms;
36
+ static methods: Record<string, string>;
37
+ static resolveDefaults(props: RadiusEffectProps): Required<RadiusEffectProps>;
38
+ static onShaderMask: string;
39
+ static onEffectMask: string;
40
+ }