@babylonjs/gui 5.0.0-rc.6 → 5.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (277) hide show
  1. package/2D/adtInstrumentation.d.ts +52 -52
  2. package/2D/adtInstrumentation.js +126 -126
  3. package/2D/adtInstrumentation.js.map +1 -1
  4. package/2D/advancedDynamicTexture.d.ts +449 -448
  5. package/2D/advancedDynamicTexture.js +1318 -1318
  6. package/2D/advancedDynamicTexture.js.map +1 -1
  7. package/2D/controls/button.d.ts +135 -135
  8. package/2D/controls/button.js +276 -276
  9. package/2D/controls/button.js.map +1 -1
  10. package/2D/controls/checkbox.d.ts +59 -59
  11. package/2D/controls/checkbox.js +188 -188
  12. package/2D/controls/checkbox.js.map +1 -1
  13. package/2D/controls/colorpicker.d.ts +103 -103
  14. package/2D/controls/colorpicker.js +1417 -1417
  15. package/2D/controls/colorpicker.js.map +1 -1
  16. package/2D/controls/container.d.ts +175 -175
  17. package/2D/controls/container.js +570 -570
  18. package/2D/controls/container.js.map +1 -1
  19. package/2D/controls/control.d.ts +866 -866
  20. package/2D/controls/control.js +2433 -2433
  21. package/2D/controls/control.js.map +1 -1
  22. package/2D/controls/displayGrid.d.ts +53 -53
  23. package/2D/controls/displayGrid.js +245 -245
  24. package/2D/controls/displayGrid.js.map +1 -1
  25. package/2D/controls/ellipse.d.ts +21 -21
  26. package/2D/controls/ellipse.js +85 -85
  27. package/2D/controls/ellipse.js.map +1 -1
  28. package/2D/controls/focusableButton.d.ts +59 -59
  29. package/2D/controls/focusableButton.js +99 -99
  30. package/2D/controls/focusableButton.js.map +1 -1
  31. package/2D/controls/focusableControl.d.ts +34 -34
  32. package/2D/controls/focusableControl.js +1 -1
  33. package/2D/controls/focusableControl.js.map +1 -1
  34. package/2D/controls/grid.d.ts +139 -139
  35. package/2D/controls/grid.js +529 -529
  36. package/2D/controls/grid.js.map +1 -1
  37. package/2D/controls/image.d.ts +204 -204
  38. package/2D/controls/image.js +887 -887
  39. package/2D/controls/image.js.map +1 -1
  40. package/2D/controls/index.d.ts +29 -29
  41. package/2D/controls/index.js +29 -29
  42. package/2D/controls/inputPassword.d.ts +9 -8
  43. package/2D/controls/inputPassword.js +28 -25
  44. package/2D/controls/inputPassword.js.map +1 -1
  45. package/2D/controls/inputText.d.ts +201 -201
  46. package/2D/controls/inputText.js +1119 -1119
  47. package/2D/controls/inputText.js.map +1 -1
  48. package/2D/controls/line.d.ts +66 -66
  49. package/2D/controls/line.js +271 -271
  50. package/2D/controls/line.js.map +1 -1
  51. package/2D/controls/multiLine.d.ts +75 -75
  52. package/2D/controls/multiLine.js +262 -262
  53. package/2D/controls/multiLine.js.map +1 -1
  54. package/2D/controls/radioButton.d.ts +49 -49
  55. package/2D/controls/radioButton.js +205 -205
  56. package/2D/controls/radioButton.js.map +1 -1
  57. package/2D/controls/rectangle.d.ts +29 -29
  58. package/2D/controls/rectangle.js +150 -150
  59. package/2D/controls/rectangle.js.map +1 -1
  60. package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -182
  61. package/2D/controls/scrollViewers/scrollViewer.js +677 -677
  62. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  63. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -57
  64. package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -278
  65. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  66. package/2D/controls/selector.d.ts +263 -263
  67. package/2D/controls/selector.js +692 -692
  68. package/2D/controls/sliders/baseSlider.d.ts +82 -82
  69. package/2D/controls/sliders/baseSlider.js +347 -347
  70. package/2D/controls/sliders/baseSlider.js.map +1 -1
  71. package/2D/controls/sliders/imageBasedSlider.d.ts +49 -49
  72. package/2D/controls/sliders/imageBasedSlider.js +192 -192
  73. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  74. package/2D/controls/sliders/imageScrollBar.d.ts +65 -65
  75. package/2D/controls/sliders/imageScrollBar.js +263 -263
  76. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  77. package/2D/controls/sliders/scrollBar.d.ts +38 -38
  78. package/2D/controls/sliders/scrollBar.js +143 -143
  79. package/2D/controls/sliders/scrollBar.js.map +1 -1
  80. package/2D/controls/sliders/slider.d.ts +35 -35
  81. package/2D/controls/sliders/slider.js +271 -271
  82. package/2D/controls/sliders/slider.js.map +1 -1
  83. package/2D/controls/stackPanel.d.ts +64 -64
  84. package/2D/controls/stackPanel.js +246 -246
  85. package/2D/controls/stackPanel.js.map +1 -1
  86. package/2D/controls/statics.d.ts +6 -6
  87. package/2D/controls/statics.js +49 -49
  88. package/2D/controls/textBlock.d.ts +175 -175
  89. package/2D/controls/textBlock.js +603 -603
  90. package/2D/controls/textBlock.js.map +1 -1
  91. package/2D/controls/textWrapper.d.ts +13 -13
  92. package/2D/controls/textWrapper.js +101 -101
  93. package/2D/controls/toggleButton.d.ts +117 -117
  94. package/2D/controls/toggleButton.js +268 -268
  95. package/2D/controls/toggleButton.js.map +1 -1
  96. package/2D/controls/virtualKeyboard.d.ts +96 -96
  97. package/2D/controls/virtualKeyboard.js +256 -256
  98. package/2D/controls/virtualKeyboard.js.map +1 -1
  99. package/2D/index.d.ts +9 -9
  100. package/2D/index.js +10 -9
  101. package/2D/index.js.map +1 -1
  102. package/2D/math2D.d.ts +117 -117
  103. package/2D/math2D.js +221 -221
  104. package/2D/math2D.js.map +1 -1
  105. package/2D/measure.d.ts +77 -77
  106. package/2D/measure.js +139 -139
  107. package/2D/measure.js.map +1 -1
  108. package/2D/multiLinePoint.d.ts +47 -47
  109. package/2D/multiLinePoint.js +127 -127
  110. package/2D/multiLinePoint.js.map +1 -1
  111. package/2D/style.d.ts +46 -46
  112. package/2D/style.js +97 -97
  113. package/2D/style.js.map +1 -1
  114. package/2D/valueAndUnit.d.ts +89 -89
  115. package/2D/valueAndUnit.js +226 -226
  116. package/2D/valueAndUnit.js.map +1 -1
  117. package/2D/xmlLoader.d.ts +60 -60
  118. package/2D/xmlLoader.js +348 -348
  119. package/2D/xmlLoader.js.map +1 -1
  120. package/3D/behaviors/defaultBehavior.d.ts +73 -73
  121. package/3D/behaviors/defaultBehavior.js +121 -121
  122. package/3D/behaviors/defaultBehavior.js.map +1 -1
  123. package/3D/controls/abstractButton3D.d.ts +15 -15
  124. package/3D/controls/abstractButton3D.js +25 -25
  125. package/3D/controls/abstractButton3D.js.map +1 -1
  126. package/3D/controls/button3D.d.ts +30 -30
  127. package/3D/controls/button3D.js +93 -93
  128. package/3D/controls/button3D.js.map +1 -1
  129. package/3D/controls/container3D.d.ts +72 -72
  130. package/3D/controls/container3D.js +139 -139
  131. package/3D/controls/container3D.js.map +1 -1
  132. package/3D/controls/contentDisplay3D.d.ts +30 -30
  133. package/3D/controls/contentDisplay3D.js +79 -79
  134. package/3D/controls/contentDisplay3D.js.map +1 -1
  135. package/3D/controls/control3D.d.ts +201 -201
  136. package/3D/controls/control3D.js +445 -445
  137. package/3D/controls/control3D.js.map +1 -1
  138. package/3D/controls/cylinderPanel.d.ts +17 -17
  139. package/3D/controls/cylinderPanel.js +66 -66
  140. package/3D/controls/cylinderPanel.js.map +1 -1
  141. package/3D/controls/handMenu.d.ts +28 -28
  142. package/3D/controls/handMenu.js +47 -47
  143. package/3D/controls/handMenu.js.map +1 -1
  144. package/3D/controls/holographicBackplate.d.ts +49 -49
  145. package/3D/controls/holographicBackplate.js +120 -120
  146. package/3D/controls/holographicBackplate.js.map +1 -1
  147. package/3D/controls/holographicButton.d.ts +84 -84
  148. package/3D/controls/holographicButton.js +339 -339
  149. package/3D/controls/holographicButton.js.map +1 -1
  150. package/3D/controls/holographicSlate.d.ts +131 -131
  151. package/3D/controls/holographicSlate.js +431 -431
  152. package/3D/controls/holographicSlate.js.map +1 -1
  153. package/3D/controls/index.d.ts +21 -21
  154. package/3D/controls/index.js +21 -21
  155. package/3D/controls/meshButton3D.d.ts +21 -21
  156. package/3D/controls/meshButton3D.js +62 -62
  157. package/3D/controls/meshButton3D.js.map +1 -1
  158. package/3D/controls/nearMenu.d.ts +44 -44
  159. package/3D/controls/nearMenu.js +114 -114
  160. package/3D/controls/nearMenu.js.map +1 -1
  161. package/3D/controls/planePanel.d.ts +9 -9
  162. package/3D/controls/planePanel.js +36 -36
  163. package/3D/controls/planePanel.js.map +1 -1
  164. package/3D/controls/scatterPanel.d.ts +18 -18
  165. package/3D/controls/scatterPanel.js +108 -108
  166. package/3D/controls/scatterPanel.js.map +1 -1
  167. package/3D/controls/slider3D.d.ts +81 -81
  168. package/3D/controls/slider3D.js +268 -268
  169. package/3D/controls/slider3D.js.map +1 -1
  170. package/3D/controls/spherePanel.d.ts +17 -17
  171. package/3D/controls/spherePanel.js +67 -67
  172. package/3D/controls/spherePanel.js.map +1 -1
  173. package/3D/controls/stackPanel3D.d.ts +22 -22
  174. package/3D/controls/stackPanel3D.js +107 -107
  175. package/3D/controls/touchButton3D.d.ts +80 -80
  176. package/3D/controls/touchButton3D.js +233 -233
  177. package/3D/controls/touchButton3D.js.map +1 -1
  178. package/3D/controls/touchHolographicButton.d.ts +110 -110
  179. package/3D/controls/touchHolographicButton.js +445 -445
  180. package/3D/controls/touchHolographicButton.js.map +1 -1
  181. package/3D/controls/touchHolographicMenu.d.ts +61 -61
  182. package/3D/controls/touchHolographicMenu.js +149 -149
  183. package/3D/controls/touchHolographicMenu.js.map +1 -1
  184. package/3D/controls/touchMeshButton3D.d.ts +21 -21
  185. package/3D/controls/touchMeshButton3D.js +62 -62
  186. package/3D/controls/touchMeshButton3D.js.map +1 -1
  187. package/3D/controls/volumeBasedPanel.d.ts +53 -53
  188. package/3D/controls/volumeBasedPanel.js +174 -174
  189. package/3D/controls/volumeBasedPanel.js.map +1 -1
  190. package/3D/gizmos/gizmoHandle.d.ts +108 -108
  191. package/3D/gizmos/gizmoHandle.js +209 -209
  192. package/3D/gizmos/gizmoHandle.js.map +1 -1
  193. package/3D/gizmos/index.d.ts +2 -2
  194. package/3D/gizmos/index.js +2 -2
  195. package/3D/gizmos/slateGizmo.d.ts +57 -57
  196. package/3D/gizmos/slateGizmo.js +369 -369
  197. package/3D/gizmos/slateGizmo.js.map +1 -1
  198. package/3D/gui3DManager.d.ts +94 -94
  199. package/3D/gui3DManager.js +257 -257
  200. package/3D/gui3DManager.js.map +1 -1
  201. package/3D/index.d.ts +5 -5
  202. package/3D/index.js +6 -5
  203. package/3D/index.js.map +1 -1
  204. package/3D/materials/fluent/fluentMaterial.d.ts +91 -90
  205. package/3D/materials/fluent/fluentMaterial.js +292 -292
  206. package/3D/materials/fluent/fluentMaterial.js.map +1 -1
  207. package/3D/materials/fluent/index.d.ts +1 -1
  208. package/3D/materials/fluent/index.js +1 -1
  209. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
  210. package/3D/materials/fluent/shaders/fluent.fragment.js +8 -8
  211. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
  212. package/3D/materials/fluent/shaders/fluent.vertex.js +8 -8
  213. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -154
  214. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -469
  215. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  216. package/3D/materials/fluentBackplate/index.d.ts +1 -1
  217. package/3D/materials/fluentBackplate/index.js +1 -1
  218. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
  219. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -8
  220. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
  221. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -8
  222. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -189
  223. package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -539
  224. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
  225. package/3D/materials/fluentButton/index.d.ts +1 -1
  226. package/3D/materials/fluentButton/index.js +1 -1
  227. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
  228. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -8
  229. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
  230. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -8
  231. package/3D/materials/fluentMaterial.d.ts +4 -4
  232. package/3D/materials/fluentMaterial.js +4 -4
  233. package/3D/materials/handle/handleMaterial.d.ts +68 -68
  234. package/3D/materials/handle/handleMaterial.js +126 -126
  235. package/3D/materials/handle/handleMaterial.js.map +1 -1
  236. package/3D/materials/handle/index.d.ts +1 -1
  237. package/3D/materials/handle/index.js +1 -1
  238. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
  239. package/3D/materials/handle/shaders/handle.fragment.js +8 -8
  240. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
  241. package/3D/materials/handle/shaders/handle.vertex.js +8 -8
  242. package/3D/materials/index.d.ts +5 -5
  243. package/3D/materials/index.js +6 -5
  244. package/3D/materials/index.js.map +1 -1
  245. package/3D/materials/mrdl/index.d.ts +3 -3
  246. package/3D/materials/mrdl/index.js +3 -3
  247. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -147
  248. package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -436
  249. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
  250. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +334 -333
  251. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -851
  252. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  253. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +334 -333
  254. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -851
  255. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  256. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
  257. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -8
  258. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
  259. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -8
  260. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
  261. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -8
  262. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
  263. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -8
  264. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
  265. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -8
  266. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
  267. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -8
  268. package/3D/vector3WithInfo.d.ts +16 -16
  269. package/3D/vector3WithInfo.js +23 -23
  270. package/index.d.ts +2 -2
  271. package/index.js +3 -2
  272. package/index.js.map +1 -1
  273. package/legacy/legacy.d.ts +1 -1
  274. package/legacy/legacy.js +14 -13
  275. package/legacy/legacy.js.map +1 -1
  276. package/license.md +71 -0
  277. package/package.json +24 -5
@@ -1,189 +1,190 @@
1
- import { Nullable } from "@babylonjs/core/types.js";
2
- import { Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
3
- import { IAnimatable } from "@babylonjs/core/Animations/animatable.interface.js";
4
- import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
5
- import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
6
- import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
7
- import { SubMesh } from "@babylonjs/core/Meshes/subMesh.js";
8
- import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
9
- import { Scene } from "@babylonjs/core/scene.js";
10
- import { Color4 } from "@babylonjs/core/Maths/math.color.js";
11
- import "./shaders/fluentButton.fragment";
12
- import "./shaders/fluentButton.vertex";
13
- /**
14
- * Class used to render square buttons with fluent design
15
- * @since 5.0.0
16
- */
17
- export declare class FluentButtonMaterial extends PushMaterial {
18
- /**
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- * URL pointing to the texture used to define the coloring for the fluent blob effect.
20
- */
21
- static BLOB_TEXTURE_URL: string;
22
- /**
23
- * Gets or sets the width of the glowing edge, relative to the scale of the button.
24
- * (Default is 4% of the height).
25
- */
26
- edgeWidth: number;
27
- /**
28
- * Gets or sets the color of the glowing edge.
29
- */
30
- edgeColor: Color4;
31
- /**
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- * Gets or sets the maximum intensity of the proximity light.
33
- */
34
- proximityMaxIntensity: number;
35
- /**
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- * Gets or sets the maximum distance for the proximity light (Default is 16mm).
37
- */
38
- proximityFarDistance: number;
39
- /**
40
- * Gets or sets the radius of the proximity light when near to the surface.
41
- */
42
- proximityNearRadius: number;
43
- /**
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- * Gets or sets the anisotropy of the proximity light.
45
- */
46
- proximityAnisotropy: number;
47
- /**
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- * Gets or sets the amount of fuzzing in the selection focus.
49
- */
50
- selectionFuzz: number;
51
- /**
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- * Gets or sets an override value to display the button as selected.
53
- */
54
- selected: number;
55
- /**
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- * Gets or sets a value to manually fade the blob size.
57
- */
58
- selectionFade: number;
59
- /**
60
- * Gets or sets a value to manually shrink the blob size as it fades (see selectionFade).
61
- */
62
- selectionFadeSize: number;
63
- /**
64
- * Gets or sets the distance from the button the cursor should be for the button
65
- * to appear selected (Default is 8cm).
66
- */
67
- selectedDistance: number;
68
- /**
69
- * Gets or sets the fall-off distance for the selection fade (Default is 8cm).
70
- */
71
- selectedFadeLength: number;
72
- /**
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- * Gets or sets the intensity of the luminous blob (Ranges 0-1, default is 0.5).
74
- */
75
- blobIntensity: number;
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- /**
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- * The size of the blob when the pointer is at the blobFarDistance (Default is 5cm).
78
- */
79
- blobFarSize: number;
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- /**
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- * The distance at which the pointer is considered near. See [left|right]BlobNearSize. (Default is 0cm).
82
- */
83
- blobNearDistance: number;
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- /**
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- * The distance at which the pointer is considered far. See [left|right]BlobFarSize. (Default is 8cm).
86
- */
87
- blobFarDistance: number;
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- /**
89
- * The distance over which the blob intensity fades from full to none (Default is 8cm).
90
- */
91
- blobFadeLength: number;
92
- /**
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- * Gets or sets whether the blob corresponding to the left index finger is enabled.
94
- */
95
- leftBlobEnable: boolean;
96
- /**
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- * Gets or sets the size of the left blob when the left pointer is considered near. See blobNearDistance. (Default is 2.5cm).
98
- */
99
- leftBlobNearSize: number;
100
- /**
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- * Gets or sets the progress of the pulse animation on the left blob (Ranges 0-1).
102
- */
103
- leftBlobPulse: number;
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- /**
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- * Gets or sets the fade factor on the left blob.
106
- */
107
- leftBlobFade: number;
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- /**
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- * Gets or sets the inner fade on the left blob;
110
- */
111
- leftBlobInnerFade: number;
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- /**
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- * Gets or sets whether the blob corresponding to the right index finger is enabled.
114
- */
115
- rightBlobEnable: boolean;
116
- /**
117
- * Gets or sets the size of the right blob when the right pointer is considered near. See blobNearDistance. (Default is 2.5cm).
118
- */
119
- rightBlobNearSize: number;
120
- /**
121
- * Gets or sets the progress of the pulse animation on the right blob (Ranges 0-1).
122
- */
123
- rightBlobPulse: number;
124
- /**
125
- * Gets or sets the fade factor on the right blob.
126
- */
127
- rightBlobFade: number;
128
- /**
129
- * Gets or sets the inner fade on the right blob;
130
- */
131
- rightBlobInnerFade: number;
132
- /**
133
- * Gets or sets the direction of the active face before the world transform is applied.
134
- * This should almost always be set to -z.
135
- */
136
- activeFaceDir: Vector3;
137
- /**
138
- * Gets or sets the button's up direction before the world transform is applied.
139
- * This should almost always be set to +y.
140
- */
141
- activeFaceUp: Vector3;
142
- /**
143
- * Gets or sets whether the edge fade effect is enabled.
144
- */
145
- enableFade: boolean;
146
- /**
147
- * Gets or sets a value corresponding to the width of the edge fade effect (Default 1.5).
148
- */
149
- fadeWidth: number;
150
- /**
151
- * Gets or sets whether the active face is smoothly interpolated.
152
- */
153
- smoothActiveFace: boolean;
154
- /**
155
- * Gets or sets whether the frame of the fluent button model is visible.
156
- * This is usually only enabled for debugging purposes.
157
- */
158
- showFrame: boolean;
159
- /**
160
- * Gets or sets whether the blob color texture is used for the proximity
161
- * light effect. This is usually only disabled for debugging purposes.
162
- */
163
- useBlobTexture: boolean;
164
- /**
165
- * Gets or sets the world-space position of the tip of the left index finger.
166
- */
167
- globalLeftIndexTipPosition: Vector3;
168
- /**
169
- * Gets or sets the world-space position of the tip of the right index finger.
170
- */
171
- globalRightIndexTipPosition: Vector3;
172
- private _blobTexture;
173
- constructor(name: string, scene?: Scene);
174
- needAlphaBlending(): boolean;
175
- needAlphaTesting(): boolean;
176
- getAlphaTestTexture(): Nullable<BaseTexture>;
177
- isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh): boolean;
178
- bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
179
- /**
180
- * Get the list of animatables in the material.
181
- * @returns the list of animatables object used in the material
182
- */
183
- getAnimatables(): IAnimatable[];
184
- dispose(forceDisposeEffect?: boolean): void;
185
- clone(name: string): FluentButtonMaterial;
186
- serialize(): any;
187
- getClassName(): string;
188
- static Parse(source: any, scene: Scene, rootUrl: string): FluentButtonMaterial;
189
- }
1
+ import type { Nullable } from "@babylonjs/core/types.js";
2
+ import type { Matrix } from "@babylonjs/core/Maths/math.vector.js";
3
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
4
+ import type { IAnimatable } from "@babylonjs/core/Animations/animatable.interface.js";
5
+ import type { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
6
+ import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
7
+ import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
8
+ import type { SubMesh } from "@babylonjs/core/Meshes/subMesh.js";
9
+ import type { Mesh } from "@babylonjs/core/Meshes/mesh.js";
10
+ import type { Scene } from "@babylonjs/core/scene.js";
11
+ import { Color4 } from "@babylonjs/core/Maths/math.color.js";
12
+ import "./shaders/fluentButton.fragment";
13
+ import "./shaders/fluentButton.vertex";
14
+ /**
15
+ * Class used to render square buttons with fluent design
16
+ * @since 5.0.0
17
+ */
18
+ export declare class FluentButtonMaterial extends PushMaterial {
19
+ /**
20
+ * URL pointing to the texture used to define the coloring for the fluent blob effect.
21
+ */
22
+ static BLOB_TEXTURE_URL: string;
23
+ /**
24
+ * Gets or sets the width of the glowing edge, relative to the scale of the button.
25
+ * (Default is 4% of the height).
26
+ */
27
+ edgeWidth: number;
28
+ /**
29
+ * Gets or sets the color of the glowing edge.
30
+ */
31
+ edgeColor: Color4;
32
+ /**
33
+ * Gets or sets the maximum intensity of the proximity light.
34
+ */
35
+ proximityMaxIntensity: number;
36
+ /**
37
+ * Gets or sets the maximum distance for the proximity light (Default is 16mm).
38
+ */
39
+ proximityFarDistance: number;
40
+ /**
41
+ * Gets or sets the radius of the proximity light when near to the surface.
42
+ */
43
+ proximityNearRadius: number;
44
+ /**
45
+ * Gets or sets the anisotropy of the proximity light.
46
+ */
47
+ proximityAnisotropy: number;
48
+ /**
49
+ * Gets or sets the amount of fuzzing in the selection focus.
50
+ */
51
+ selectionFuzz: number;
52
+ /**
53
+ * Gets or sets an override value to display the button as selected.
54
+ */
55
+ selected: number;
56
+ /**
57
+ * Gets or sets a value to manually fade the blob size.
58
+ */
59
+ selectionFade: number;
60
+ /**
61
+ * Gets or sets a value to manually shrink the blob size as it fades (see selectionFade).
62
+ */
63
+ selectionFadeSize: number;
64
+ /**
65
+ * Gets or sets the distance from the button the cursor should be for the button
66
+ * to appear selected (Default is 8cm).
67
+ */
68
+ selectedDistance: number;
69
+ /**
70
+ * Gets or sets the fall-off distance for the selection fade (Default is 8cm).
71
+ */
72
+ selectedFadeLength: number;
73
+ /**
74
+ * Gets or sets the intensity of the luminous blob (Ranges 0-1, default is 0.5).
75
+ */
76
+ blobIntensity: number;
77
+ /**
78
+ * The size of the blob when the pointer is at the blobFarDistance (Default is 5cm).
79
+ */
80
+ blobFarSize: number;
81
+ /**
82
+ * The distance at which the pointer is considered near. See [left|right]BlobNearSize. (Default is 0cm).
83
+ */
84
+ blobNearDistance: number;
85
+ /**
86
+ * The distance at which the pointer is considered far. See [left|right]BlobFarSize. (Default is 8cm).
87
+ */
88
+ blobFarDistance: number;
89
+ /**
90
+ * The distance over which the blob intensity fades from full to none (Default is 8cm).
91
+ */
92
+ blobFadeLength: number;
93
+ /**
94
+ * Gets or sets whether the blob corresponding to the left index finger is enabled.
95
+ */
96
+ leftBlobEnable: boolean;
97
+ /**
98
+ * Gets or sets the size of the left blob when the left pointer is considered near. See blobNearDistance. (Default is 2.5cm).
99
+ */
100
+ leftBlobNearSize: number;
101
+ /**
102
+ * Gets or sets the progress of the pulse animation on the left blob (Ranges 0-1).
103
+ */
104
+ leftBlobPulse: number;
105
+ /**
106
+ * Gets or sets the fade factor on the left blob.
107
+ */
108
+ leftBlobFade: number;
109
+ /**
110
+ * Gets or sets the inner fade on the left blob;
111
+ */
112
+ leftBlobInnerFade: number;
113
+ /**
114
+ * Gets or sets whether the blob corresponding to the right index finger is enabled.
115
+ */
116
+ rightBlobEnable: boolean;
117
+ /**
118
+ * Gets or sets the size of the right blob when the right pointer is considered near. See blobNearDistance. (Default is 2.5cm).
119
+ */
120
+ rightBlobNearSize: number;
121
+ /**
122
+ * Gets or sets the progress of the pulse animation on the right blob (Ranges 0-1).
123
+ */
124
+ rightBlobPulse: number;
125
+ /**
126
+ * Gets or sets the fade factor on the right blob.
127
+ */
128
+ rightBlobFade: number;
129
+ /**
130
+ * Gets or sets the inner fade on the right blob;
131
+ */
132
+ rightBlobInnerFade: number;
133
+ /**
134
+ * Gets or sets the direction of the active face before the world transform is applied.
135
+ * This should almost always be set to -z.
136
+ */
137
+ activeFaceDir: Vector3;
138
+ /**
139
+ * Gets or sets the button's up direction before the world transform is applied.
140
+ * This should almost always be set to +y.
141
+ */
142
+ activeFaceUp: Vector3;
143
+ /**
144
+ * Gets or sets whether the edge fade effect is enabled.
145
+ */
146
+ enableFade: boolean;
147
+ /**
148
+ * Gets or sets a value corresponding to the width of the edge fade effect (Default 1.5).
149
+ */
150
+ fadeWidth: number;
151
+ /**
152
+ * Gets or sets whether the active face is smoothly interpolated.
153
+ */
154
+ smoothActiveFace: boolean;
155
+ /**
156
+ * Gets or sets whether the frame of the fluent button model is visible.
157
+ * This is usually only enabled for debugging purposes.
158
+ */
159
+ showFrame: boolean;
160
+ /**
161
+ * Gets or sets whether the blob color texture is used for the proximity
162
+ * light effect. This is usually only disabled for debugging purposes.
163
+ */
164
+ useBlobTexture: boolean;
165
+ /**
166
+ * Gets or sets the world-space position of the tip of the left index finger.
167
+ */
168
+ globalLeftIndexTipPosition: Vector3;
169
+ /**
170
+ * Gets or sets the world-space position of the tip of the right index finger.
171
+ */
172
+ globalRightIndexTipPosition: Vector3;
173
+ private _blobTexture;
174
+ constructor(name: string, scene?: Scene);
175
+ needAlphaBlending(): boolean;
176
+ needAlphaTesting(): boolean;
177
+ getAlphaTestTexture(): Nullable<BaseTexture>;
178
+ isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh): boolean;
179
+ bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
180
+ /**
181
+ * Get the list of animatables in the material.
182
+ * @returns the list of animatables object used in the material
183
+ */
184
+ getAnimatables(): IAnimatable[];
185
+ dispose(forceDisposeEffect?: boolean): void;
186
+ clone(name: string): FluentButtonMaterial;
187
+ serialize(): any;
188
+ getClassName(): string;
189
+ static Parse(source: any, scene: Scene, rootUrl: string): FluentButtonMaterial;
190
+ }