@babylonjs/gui 5.0.0-rc.6 → 5.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (277) hide show
  1. package/2D/adtInstrumentation.d.ts +52 -52
  2. package/2D/adtInstrumentation.js +126 -126
  3. package/2D/adtInstrumentation.js.map +1 -1
  4. package/2D/advancedDynamicTexture.d.ts +449 -448
  5. package/2D/advancedDynamicTexture.js +1318 -1318
  6. package/2D/advancedDynamicTexture.js.map +1 -1
  7. package/2D/controls/button.d.ts +135 -135
  8. package/2D/controls/button.js +276 -276
  9. package/2D/controls/button.js.map +1 -1
  10. package/2D/controls/checkbox.d.ts +59 -59
  11. package/2D/controls/checkbox.js +188 -188
  12. package/2D/controls/checkbox.js.map +1 -1
  13. package/2D/controls/colorpicker.d.ts +103 -103
  14. package/2D/controls/colorpicker.js +1417 -1417
  15. package/2D/controls/colorpicker.js.map +1 -1
  16. package/2D/controls/container.d.ts +175 -175
  17. package/2D/controls/container.js +570 -570
  18. package/2D/controls/container.js.map +1 -1
  19. package/2D/controls/control.d.ts +866 -866
  20. package/2D/controls/control.js +2433 -2433
  21. package/2D/controls/control.js.map +1 -1
  22. package/2D/controls/displayGrid.d.ts +53 -53
  23. package/2D/controls/displayGrid.js +245 -245
  24. package/2D/controls/displayGrid.js.map +1 -1
  25. package/2D/controls/ellipse.d.ts +21 -21
  26. package/2D/controls/ellipse.js +85 -85
  27. package/2D/controls/ellipse.js.map +1 -1
  28. package/2D/controls/focusableButton.d.ts +59 -59
  29. package/2D/controls/focusableButton.js +99 -99
  30. package/2D/controls/focusableButton.js.map +1 -1
  31. package/2D/controls/focusableControl.d.ts +34 -34
  32. package/2D/controls/focusableControl.js +1 -1
  33. package/2D/controls/focusableControl.js.map +1 -1
  34. package/2D/controls/grid.d.ts +139 -139
  35. package/2D/controls/grid.js +529 -529
  36. package/2D/controls/grid.js.map +1 -1
  37. package/2D/controls/image.d.ts +204 -204
  38. package/2D/controls/image.js +887 -887
  39. package/2D/controls/image.js.map +1 -1
  40. package/2D/controls/index.d.ts +29 -29
  41. package/2D/controls/index.js +29 -29
  42. package/2D/controls/inputPassword.d.ts +9 -8
  43. package/2D/controls/inputPassword.js +28 -25
  44. package/2D/controls/inputPassword.js.map +1 -1
  45. package/2D/controls/inputText.d.ts +201 -201
  46. package/2D/controls/inputText.js +1119 -1119
  47. package/2D/controls/inputText.js.map +1 -1
  48. package/2D/controls/line.d.ts +66 -66
  49. package/2D/controls/line.js +271 -271
  50. package/2D/controls/line.js.map +1 -1
  51. package/2D/controls/multiLine.d.ts +75 -75
  52. package/2D/controls/multiLine.js +262 -262
  53. package/2D/controls/multiLine.js.map +1 -1
  54. package/2D/controls/radioButton.d.ts +49 -49
  55. package/2D/controls/radioButton.js +205 -205
  56. package/2D/controls/radioButton.js.map +1 -1
  57. package/2D/controls/rectangle.d.ts +29 -29
  58. package/2D/controls/rectangle.js +150 -150
  59. package/2D/controls/rectangle.js.map +1 -1
  60. package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -182
  61. package/2D/controls/scrollViewers/scrollViewer.js +677 -677
  62. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  63. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -57
  64. package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -278
  65. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  66. package/2D/controls/selector.d.ts +263 -263
  67. package/2D/controls/selector.js +692 -692
  68. package/2D/controls/sliders/baseSlider.d.ts +82 -82
  69. package/2D/controls/sliders/baseSlider.js +347 -347
  70. package/2D/controls/sliders/baseSlider.js.map +1 -1
  71. package/2D/controls/sliders/imageBasedSlider.d.ts +49 -49
  72. package/2D/controls/sliders/imageBasedSlider.js +192 -192
  73. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  74. package/2D/controls/sliders/imageScrollBar.d.ts +65 -65
  75. package/2D/controls/sliders/imageScrollBar.js +263 -263
  76. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  77. package/2D/controls/sliders/scrollBar.d.ts +38 -38
  78. package/2D/controls/sliders/scrollBar.js +143 -143
  79. package/2D/controls/sliders/scrollBar.js.map +1 -1
  80. package/2D/controls/sliders/slider.d.ts +35 -35
  81. package/2D/controls/sliders/slider.js +271 -271
  82. package/2D/controls/sliders/slider.js.map +1 -1
  83. package/2D/controls/stackPanel.d.ts +64 -64
  84. package/2D/controls/stackPanel.js +246 -246
  85. package/2D/controls/stackPanel.js.map +1 -1
  86. package/2D/controls/statics.d.ts +6 -6
  87. package/2D/controls/statics.js +49 -49
  88. package/2D/controls/textBlock.d.ts +175 -175
  89. package/2D/controls/textBlock.js +603 -603
  90. package/2D/controls/textBlock.js.map +1 -1
  91. package/2D/controls/textWrapper.d.ts +13 -13
  92. package/2D/controls/textWrapper.js +101 -101
  93. package/2D/controls/toggleButton.d.ts +117 -117
  94. package/2D/controls/toggleButton.js +268 -268
  95. package/2D/controls/toggleButton.js.map +1 -1
  96. package/2D/controls/virtualKeyboard.d.ts +96 -96
  97. package/2D/controls/virtualKeyboard.js +256 -256
  98. package/2D/controls/virtualKeyboard.js.map +1 -1
  99. package/2D/index.d.ts +9 -9
  100. package/2D/index.js +10 -9
  101. package/2D/index.js.map +1 -1
  102. package/2D/math2D.d.ts +117 -117
  103. package/2D/math2D.js +221 -221
  104. package/2D/math2D.js.map +1 -1
  105. package/2D/measure.d.ts +77 -77
  106. package/2D/measure.js +139 -139
  107. package/2D/measure.js.map +1 -1
  108. package/2D/multiLinePoint.d.ts +47 -47
  109. package/2D/multiLinePoint.js +127 -127
  110. package/2D/multiLinePoint.js.map +1 -1
  111. package/2D/style.d.ts +46 -46
  112. package/2D/style.js +97 -97
  113. package/2D/style.js.map +1 -1
  114. package/2D/valueAndUnit.d.ts +89 -89
  115. package/2D/valueAndUnit.js +226 -226
  116. package/2D/valueAndUnit.js.map +1 -1
  117. package/2D/xmlLoader.d.ts +60 -60
  118. package/2D/xmlLoader.js +348 -348
  119. package/2D/xmlLoader.js.map +1 -1
  120. package/3D/behaviors/defaultBehavior.d.ts +73 -73
  121. package/3D/behaviors/defaultBehavior.js +121 -121
  122. package/3D/behaviors/defaultBehavior.js.map +1 -1
  123. package/3D/controls/abstractButton3D.d.ts +15 -15
  124. package/3D/controls/abstractButton3D.js +25 -25
  125. package/3D/controls/abstractButton3D.js.map +1 -1
  126. package/3D/controls/button3D.d.ts +30 -30
  127. package/3D/controls/button3D.js +93 -93
  128. package/3D/controls/button3D.js.map +1 -1
  129. package/3D/controls/container3D.d.ts +72 -72
  130. package/3D/controls/container3D.js +139 -139
  131. package/3D/controls/container3D.js.map +1 -1
  132. package/3D/controls/contentDisplay3D.d.ts +30 -30
  133. package/3D/controls/contentDisplay3D.js +79 -79
  134. package/3D/controls/contentDisplay3D.js.map +1 -1
  135. package/3D/controls/control3D.d.ts +201 -201
  136. package/3D/controls/control3D.js +445 -445
  137. package/3D/controls/control3D.js.map +1 -1
  138. package/3D/controls/cylinderPanel.d.ts +17 -17
  139. package/3D/controls/cylinderPanel.js +66 -66
  140. package/3D/controls/cylinderPanel.js.map +1 -1
  141. package/3D/controls/handMenu.d.ts +28 -28
  142. package/3D/controls/handMenu.js +47 -47
  143. package/3D/controls/handMenu.js.map +1 -1
  144. package/3D/controls/holographicBackplate.d.ts +49 -49
  145. package/3D/controls/holographicBackplate.js +120 -120
  146. package/3D/controls/holographicBackplate.js.map +1 -1
  147. package/3D/controls/holographicButton.d.ts +84 -84
  148. package/3D/controls/holographicButton.js +339 -339
  149. package/3D/controls/holographicButton.js.map +1 -1
  150. package/3D/controls/holographicSlate.d.ts +131 -131
  151. package/3D/controls/holographicSlate.js +431 -431
  152. package/3D/controls/holographicSlate.js.map +1 -1
  153. package/3D/controls/index.d.ts +21 -21
  154. package/3D/controls/index.js +21 -21
  155. package/3D/controls/meshButton3D.d.ts +21 -21
  156. package/3D/controls/meshButton3D.js +62 -62
  157. package/3D/controls/meshButton3D.js.map +1 -1
  158. package/3D/controls/nearMenu.d.ts +44 -44
  159. package/3D/controls/nearMenu.js +114 -114
  160. package/3D/controls/nearMenu.js.map +1 -1
  161. package/3D/controls/planePanel.d.ts +9 -9
  162. package/3D/controls/planePanel.js +36 -36
  163. package/3D/controls/planePanel.js.map +1 -1
  164. package/3D/controls/scatterPanel.d.ts +18 -18
  165. package/3D/controls/scatterPanel.js +108 -108
  166. package/3D/controls/scatterPanel.js.map +1 -1
  167. package/3D/controls/slider3D.d.ts +81 -81
  168. package/3D/controls/slider3D.js +268 -268
  169. package/3D/controls/slider3D.js.map +1 -1
  170. package/3D/controls/spherePanel.d.ts +17 -17
  171. package/3D/controls/spherePanel.js +67 -67
  172. package/3D/controls/spherePanel.js.map +1 -1
  173. package/3D/controls/stackPanel3D.d.ts +22 -22
  174. package/3D/controls/stackPanel3D.js +107 -107
  175. package/3D/controls/touchButton3D.d.ts +80 -80
  176. package/3D/controls/touchButton3D.js +233 -233
  177. package/3D/controls/touchButton3D.js.map +1 -1
  178. package/3D/controls/touchHolographicButton.d.ts +110 -110
  179. package/3D/controls/touchHolographicButton.js +445 -445
  180. package/3D/controls/touchHolographicButton.js.map +1 -1
  181. package/3D/controls/touchHolographicMenu.d.ts +61 -61
  182. package/3D/controls/touchHolographicMenu.js +149 -149
  183. package/3D/controls/touchHolographicMenu.js.map +1 -1
  184. package/3D/controls/touchMeshButton3D.d.ts +21 -21
  185. package/3D/controls/touchMeshButton3D.js +62 -62
  186. package/3D/controls/touchMeshButton3D.js.map +1 -1
  187. package/3D/controls/volumeBasedPanel.d.ts +53 -53
  188. package/3D/controls/volumeBasedPanel.js +174 -174
  189. package/3D/controls/volumeBasedPanel.js.map +1 -1
  190. package/3D/gizmos/gizmoHandle.d.ts +108 -108
  191. package/3D/gizmos/gizmoHandle.js +209 -209
  192. package/3D/gizmos/gizmoHandle.js.map +1 -1
  193. package/3D/gizmos/index.d.ts +2 -2
  194. package/3D/gizmos/index.js +2 -2
  195. package/3D/gizmos/slateGizmo.d.ts +57 -57
  196. package/3D/gizmos/slateGizmo.js +369 -369
  197. package/3D/gizmos/slateGizmo.js.map +1 -1
  198. package/3D/gui3DManager.d.ts +94 -94
  199. package/3D/gui3DManager.js +257 -257
  200. package/3D/gui3DManager.js.map +1 -1
  201. package/3D/index.d.ts +5 -5
  202. package/3D/index.js +6 -5
  203. package/3D/index.js.map +1 -1
  204. package/3D/materials/fluent/fluentMaterial.d.ts +91 -90
  205. package/3D/materials/fluent/fluentMaterial.js +292 -292
  206. package/3D/materials/fluent/fluentMaterial.js.map +1 -1
  207. package/3D/materials/fluent/index.d.ts +1 -1
  208. package/3D/materials/fluent/index.js +1 -1
  209. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
  210. package/3D/materials/fluent/shaders/fluent.fragment.js +8 -8
  211. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
  212. package/3D/materials/fluent/shaders/fluent.vertex.js +8 -8
  213. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -154
  214. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -469
  215. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  216. package/3D/materials/fluentBackplate/index.d.ts +1 -1
  217. package/3D/materials/fluentBackplate/index.js +1 -1
  218. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
  219. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -8
  220. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
  221. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -8
  222. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -189
  223. package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -539
  224. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
  225. package/3D/materials/fluentButton/index.d.ts +1 -1
  226. package/3D/materials/fluentButton/index.js +1 -1
  227. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
  228. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -8
  229. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
  230. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -8
  231. package/3D/materials/fluentMaterial.d.ts +4 -4
  232. package/3D/materials/fluentMaterial.js +4 -4
  233. package/3D/materials/handle/handleMaterial.d.ts +68 -68
  234. package/3D/materials/handle/handleMaterial.js +126 -126
  235. package/3D/materials/handle/handleMaterial.js.map +1 -1
  236. package/3D/materials/handle/index.d.ts +1 -1
  237. package/3D/materials/handle/index.js +1 -1
  238. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
  239. package/3D/materials/handle/shaders/handle.fragment.js +8 -8
  240. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
  241. package/3D/materials/handle/shaders/handle.vertex.js +8 -8
  242. package/3D/materials/index.d.ts +5 -5
  243. package/3D/materials/index.js +6 -5
  244. package/3D/materials/index.js.map +1 -1
  245. package/3D/materials/mrdl/index.d.ts +3 -3
  246. package/3D/materials/mrdl/index.js +3 -3
  247. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -147
  248. package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -436
  249. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
  250. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +334 -333
  251. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -851
  252. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  253. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +334 -333
  254. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -851
  255. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  256. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
  257. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -8
  258. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
  259. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -8
  260. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
  261. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -8
  262. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
  263. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -8
  264. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
  265. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -8
  266. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
  267. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -8
  268. package/3D/vector3WithInfo.d.ts +16 -16
  269. package/3D/vector3WithInfo.js +23 -23
  270. package/index.d.ts +2 -2
  271. package/index.js +3 -2
  272. package/index.js.map +1 -1
  273. package/legacy/legacy.d.ts +1 -1
  274. package/legacy/legacy.js +14 -13
  275. package/legacy/legacy.js.map +1 -1
  276. package/license.md +71 -0
  277. package/package.json +24 -5
@@ -1,89 +1,89 @@
1
- import { Observable } from "@babylonjs/core/Misc/observable.js";
2
- import { AdvancedDynamicTexture } from "./advancedDynamicTexture";
3
- /**
4
- * Class used to specific a value and its associated unit
5
- */
6
- export declare class ValueAndUnit {
7
- /** defines a boolean indicating if the value can be negative */
8
- negativeValueAllowed: boolean;
9
- private _value;
10
- private _unit;
11
- private _originalUnit;
12
- /**
13
- * Gets or sets a value indicating that this value will not scale accordingly with adaptive scaling property
14
- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
15
- */
16
- ignoreAdaptiveScaling: boolean;
17
- /**
18
- * Observable event triggered each time the value or unit changes
19
- */
20
- onChangedObservable: Observable<void>;
21
- /**
22
- * Creates a new ValueAndUnit
23
- * @param value defines the value to store
24
- * @param unit defines the unit to store - defaults to ValueAndUnit.UNITMODE_PIXEL
25
- * @param negativeValueAllowed defines a boolean indicating if the value can be negative
26
- */
27
- constructor(value: number,
28
- /** defines the unit to store */
29
- unit?: number,
30
- /** defines a boolean indicating if the value can be negative */
31
- negativeValueAllowed?: boolean);
32
- /** Gets a boolean indicating if the value is a percentage */
33
- get isPercentage(): boolean;
34
- /** Gets a boolean indicating if the value is store as pixel */
35
- get isPixel(): boolean;
36
- /**
37
- * Gets value (without units)
38
- * @deprecated use value property instead
39
- */
40
- get internalValue(): number;
41
- /** Gets value (without units) */
42
- get value(): number;
43
- /** Sets value (without units) */
44
- set value(value: number);
45
- /** Gets units (without value) */
46
- get unit(): number;
47
- /** Sets units (without value) */
48
- set unit(value: number);
49
- /**
50
- * Gets value as pixel
51
- * @param host defines the root host
52
- * @param refValue defines the reference value for percentages
53
- * @returns the value as pixel
54
- */
55
- getValueInPixel(host: AdvancedDynamicTexture, refValue: number): number;
56
- /**
57
- * Update the current value and unit.
58
- * @param value defines the value to store
59
- * @param unit defines the unit to store
60
- * @returns the current ValueAndUnit
61
- */
62
- updateInPlace(value: number, unit?: number): ValueAndUnit;
63
- /**
64
- * Gets the value accordingly to its unit
65
- * @param host defines the root host
66
- * @returns the value
67
- */
68
- getValue(host: AdvancedDynamicTexture): number;
69
- /**
70
- * Gets a string representation of the value
71
- * @param host defines the root host
72
- * @param decimals defines an optional number of decimals to display
73
- * @returns a string
74
- */
75
- toString(host: AdvancedDynamicTexture, decimals?: number): string;
76
- /**
77
- * Store a value parsed from a string
78
- * @param source defines the source string
79
- * @returns true if the value was successfully parsed and updated
80
- */
81
- fromString(source: string | number): boolean;
82
- private static _Regex;
83
- private static _UNITMODE_PERCENTAGE;
84
- private static _UNITMODE_PIXEL;
85
- /** UNITMODE_PERCENTAGE */
86
- static get UNITMODE_PERCENTAGE(): number;
87
- /** UNITMODE_PIXEL */
88
- static get UNITMODE_PIXEL(): number;
89
- }
1
+ import { Observable } from "@babylonjs/core/Misc/observable.js";
2
+ import type { AdvancedDynamicTexture } from "./advancedDynamicTexture";
3
+ /**
4
+ * Class used to specific a value and its associated unit
5
+ */
6
+ export declare class ValueAndUnit {
7
+ /** defines a boolean indicating if the value can be negative */
8
+ negativeValueAllowed: boolean;
9
+ private _value;
10
+ private _unit;
11
+ private _originalUnit;
12
+ /**
13
+ * Gets or sets a value indicating that this value will not scale accordingly with adaptive scaling property
14
+ * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
15
+ */
16
+ ignoreAdaptiveScaling: boolean;
17
+ /**
18
+ * Observable event triggered each time the value or unit changes
19
+ */
20
+ onChangedObservable: Observable<void>;
21
+ /**
22
+ * Creates a new ValueAndUnit
23
+ * @param value defines the value to store
24
+ * @param unit defines the unit to store - defaults to ValueAndUnit.UNITMODE_PIXEL
25
+ * @param negativeValueAllowed defines a boolean indicating if the value can be negative
26
+ */
27
+ constructor(value: number,
28
+ /** defines the unit to store */
29
+ unit?: number,
30
+ /** defines a boolean indicating if the value can be negative */
31
+ negativeValueAllowed?: boolean);
32
+ /** Gets a boolean indicating if the value is a percentage */
33
+ get isPercentage(): boolean;
34
+ /** Gets a boolean indicating if the value is store as pixel */
35
+ get isPixel(): boolean;
36
+ /**
37
+ * Gets value (without units)
38
+ * @deprecated use value property instead
39
+ */
40
+ get internalValue(): number;
41
+ /** Gets value (without units) */
42
+ get value(): number;
43
+ /** Sets value (without units) */
44
+ set value(value: number);
45
+ /** Gets units (without value) */
46
+ get unit(): number;
47
+ /** Sets units (without value) */
48
+ set unit(value: number);
49
+ /**
50
+ * Gets value as pixel
51
+ * @param host defines the root host
52
+ * @param refValue defines the reference value for percentages
53
+ * @returns the value as pixel
54
+ */
55
+ getValueInPixel(host: AdvancedDynamicTexture, refValue: number): number;
56
+ /**
57
+ * Update the current value and unit.
58
+ * @param value defines the value to store
59
+ * @param unit defines the unit to store
60
+ * @returns the current ValueAndUnit
61
+ */
62
+ updateInPlace(value: number, unit?: number): ValueAndUnit;
63
+ /**
64
+ * Gets the value accordingly to its unit
65
+ * @param host defines the root host
66
+ * @returns the value
67
+ */
68
+ getValue(host: AdvancedDynamicTexture): number;
69
+ /**
70
+ * Gets a string representation of the value
71
+ * @param host defines the root host
72
+ * @param decimals defines an optional number of decimals to display
73
+ * @returns a string
74
+ */
75
+ toString(host: AdvancedDynamicTexture, decimals?: number): string;
76
+ /**
77
+ * Store a value parsed from a string
78
+ * @param source defines the source string
79
+ * @returns true if the value was successfully parsed and updated
80
+ */
81
+ fromString(source: string | number): boolean;
82
+ private static _Regex;
83
+ private static _UNITMODE_PERCENTAGE;
84
+ private static _UNITMODE_PIXEL;
85
+ /** UNITMODE_PERCENTAGE */
86
+ static get UNITMODE_PERCENTAGE(): number;
87
+ /** UNITMODE_PIXEL */
88
+ static get UNITMODE_PIXEL(): number;
89
+ }
@@ -1,227 +1,227 @@
1
- import { Observable } from "@babylonjs/core/Misc/observable.js";
2
- /**
3
- * Class used to specific a value and its associated unit
4
- */
5
- var ValueAndUnit = /** @class */ (function () {
6
- /**
7
- * Creates a new ValueAndUnit
8
- * @param value defines the value to store
9
- * @param unit defines the unit to store - defaults to ValueAndUnit.UNITMODE_PIXEL
10
- * @param negativeValueAllowed defines a boolean indicating if the value can be negative
11
- */
12
- function ValueAndUnit(value,
13
- /** defines the unit to store */
14
- unit,
15
- /** defines a boolean indicating if the value can be negative */
16
- negativeValueAllowed) {
17
- if (unit === void 0) { unit = ValueAndUnit.UNITMODE_PIXEL; }
18
- if (negativeValueAllowed === void 0) { negativeValueAllowed = true; }
19
- this.negativeValueAllowed = negativeValueAllowed;
20
- this._value = 1;
21
- this._unit = ValueAndUnit.UNITMODE_PIXEL;
22
- /**
23
- * Gets or sets a value indicating that this value will not scale accordingly with adaptive scaling property
24
- * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
25
- */
26
- this.ignoreAdaptiveScaling = false;
27
- /**
28
- * Observable event triggered each time the value or unit changes
29
- */
30
- this.onChangedObservable = new Observable();
31
- this._value = value;
32
- this._unit = unit;
33
- this._originalUnit = unit;
34
- }
35
- Object.defineProperty(ValueAndUnit.prototype, "isPercentage", {
36
- /** Gets a boolean indicating if the value is a percentage */
37
- get: function () {
38
- return this._unit === ValueAndUnit.UNITMODE_PERCENTAGE;
39
- },
40
- enumerable: false,
41
- configurable: true
42
- });
43
- Object.defineProperty(ValueAndUnit.prototype, "isPixel", {
44
- /** Gets a boolean indicating if the value is store as pixel */
45
- get: function () {
46
- return this._unit === ValueAndUnit.UNITMODE_PIXEL;
47
- },
48
- enumerable: false,
49
- configurable: true
50
- });
51
- Object.defineProperty(ValueAndUnit.prototype, "internalValue", {
52
- /**
53
- * Gets value (without units)
54
- * @deprecated use value property instead
55
- */
56
- get: function () {
57
- return this._value;
58
- },
59
- enumerable: false,
60
- configurable: true
61
- });
62
- Object.defineProperty(ValueAndUnit.prototype, "value", {
63
- /** Gets value (without units) */
64
- get: function () {
65
- return this._value;
66
- },
67
- /** Sets value (without units) */
68
- set: function (value) {
69
- if (value !== this._value) {
70
- this._value = value;
71
- this.onChangedObservable.notifyObservers();
72
- }
73
- },
74
- enumerable: false,
75
- configurable: true
76
- });
77
- Object.defineProperty(ValueAndUnit.prototype, "unit", {
78
- /** Gets units (without value) */
79
- get: function () {
80
- return this._unit;
81
- },
82
- /** Sets units (without value) */
83
- set: function (value) {
84
- if (value !== this._unit) {
85
- this._unit = value;
86
- this.onChangedObservable.notifyObservers();
87
- }
88
- },
89
- enumerable: false,
90
- configurable: true
91
- });
92
- /**
93
- * Gets value as pixel
94
- * @param host defines the root host
95
- * @param refValue defines the reference value for percentages
96
- * @returns the value as pixel
97
- */
98
- ValueAndUnit.prototype.getValueInPixel = function (host, refValue) {
99
- if (this.isPixel) {
100
- return this.getValue(host);
101
- }
102
- return this.getValue(host) * refValue;
103
- };
104
- /**
105
- * Update the current value and unit.
106
- * @param value defines the value to store
107
- * @param unit defines the unit to store
108
- * @returns the current ValueAndUnit
109
- */
110
- ValueAndUnit.prototype.updateInPlace = function (value, unit) {
111
- if (unit === void 0) { unit = ValueAndUnit.UNITMODE_PIXEL; }
112
- if (this.value !== value || this.unit !== unit) {
113
- // set member variables to notify only once
114
- this._value = value;
115
- this._unit = unit;
116
- this.onChangedObservable.notifyObservers();
117
- }
118
- return this;
119
- };
120
- /**
121
- * Gets the value accordingly to its unit
122
- * @param host defines the root host
123
- * @returns the value
124
- */
125
- ValueAndUnit.prototype.getValue = function (host) {
126
- if (host && !this.ignoreAdaptiveScaling && this.unit !== ValueAndUnit.UNITMODE_PERCENTAGE) {
127
- var width = 0;
128
- var height = 0;
129
- if (host.idealWidth) {
130
- width = (this._value * host.getSize().width) / host.idealWidth;
131
- }
132
- if (host.idealHeight) {
133
- height = (this._value * host.getSize().height) / host.idealHeight;
134
- }
135
- if (host.useSmallestIdeal && host.idealWidth && host.idealHeight) {
136
- return window.innerWidth < window.innerHeight ? width : height;
137
- }
138
- if (host.idealWidth) {
139
- // horizontal
140
- return width;
141
- }
142
- if (host.idealHeight) {
143
- // vertical
144
- return height;
145
- }
146
- }
147
- return this._value;
148
- };
149
- /**
150
- * Gets a string representation of the value
151
- * @param host defines the root host
152
- * @param decimals defines an optional number of decimals to display
153
- * @returns a string
154
- */
155
- ValueAndUnit.prototype.toString = function (host, decimals) {
156
- switch (this._unit) {
157
- case ValueAndUnit.UNITMODE_PERCENTAGE: {
158
- var percentage = this.getValue(host) * 100;
159
- return (decimals ? percentage.toFixed(decimals) : percentage) + "%";
160
- }
161
- case ValueAndUnit.UNITMODE_PIXEL: {
162
- var pixels = this.getValue(host);
163
- return (decimals ? pixels.toFixed(decimals) : pixels) + "px";
164
- }
165
- }
166
- return this._unit.toString();
167
- };
168
- /**
169
- * Store a value parsed from a string
170
- * @param source defines the source string
171
- * @returns true if the value was successfully parsed and updated
172
- */
173
- ValueAndUnit.prototype.fromString = function (source) {
174
- var match = ValueAndUnit._Regex.exec(source.toString());
175
- if (!match || match.length === 0) {
176
- return false;
177
- }
178
- var sourceValue = parseFloat(match[1]);
179
- var sourceUnit = this._originalUnit;
180
- if (!this.negativeValueAllowed) {
181
- if (sourceValue < 0) {
182
- sourceValue = 0;
183
- }
184
- }
185
- if (match.length === 4) {
186
- switch (match[3]) {
187
- case "px":
188
- sourceUnit = ValueAndUnit.UNITMODE_PIXEL;
189
- break;
190
- case "%":
191
- sourceUnit = ValueAndUnit.UNITMODE_PERCENTAGE;
192
- sourceValue /= 100.0;
193
- break;
194
- }
195
- }
196
- if (sourceValue === this._value && sourceUnit === this._unit) {
197
- return false;
198
- }
199
- this._value = sourceValue;
200
- this._unit = sourceUnit;
201
- this.onChangedObservable.notifyObservers();
202
- return true;
203
- };
204
- Object.defineProperty(ValueAndUnit, "UNITMODE_PERCENTAGE", {
205
- /** UNITMODE_PERCENTAGE */
206
- get: function () {
207
- return ValueAndUnit._UNITMODE_PERCENTAGE;
208
- },
209
- enumerable: false,
210
- configurable: true
211
- });
212
- Object.defineProperty(ValueAndUnit, "UNITMODE_PIXEL", {
213
- /** UNITMODE_PIXEL */
214
- get: function () {
215
- return ValueAndUnit._UNITMODE_PIXEL;
216
- },
217
- enumerable: false,
218
- configurable: true
219
- });
220
- // Static
221
- ValueAndUnit._Regex = /(^-?\d*(\.\d+)?)(%|px)?/;
222
- ValueAndUnit._UNITMODE_PERCENTAGE = 0;
223
- ValueAndUnit._UNITMODE_PIXEL = 1;
224
- return ValueAndUnit;
225
- }());
226
- export { ValueAndUnit };
1
+ import { Observable } from "@babylonjs/core/Misc/observable.js";
2
+ /**
3
+ * Class used to specific a value and its associated unit
4
+ */
5
+ var ValueAndUnit = /** @class */ (function () {
6
+ /**
7
+ * Creates a new ValueAndUnit
8
+ * @param value defines the value to store
9
+ * @param unit defines the unit to store - defaults to ValueAndUnit.UNITMODE_PIXEL
10
+ * @param negativeValueAllowed defines a boolean indicating if the value can be negative
11
+ */
12
+ function ValueAndUnit(value,
13
+ /** defines the unit to store */
14
+ unit,
15
+ /** defines a boolean indicating if the value can be negative */
16
+ negativeValueAllowed) {
17
+ if (unit === void 0) { unit = ValueAndUnit.UNITMODE_PIXEL; }
18
+ if (negativeValueAllowed === void 0) { negativeValueAllowed = true; }
19
+ this.negativeValueAllowed = negativeValueAllowed;
20
+ this._value = 1;
21
+ this._unit = ValueAndUnit.UNITMODE_PIXEL;
22
+ /**
23
+ * Gets or sets a value indicating that this value will not scale accordingly with adaptive scaling property
24
+ * @see https://doc.babylonjs.com/how_to/gui#adaptive-scaling
25
+ */
26
+ this.ignoreAdaptiveScaling = false;
27
+ /**
28
+ * Observable event triggered each time the value or unit changes
29
+ */
30
+ this.onChangedObservable = new Observable();
31
+ this._value = value;
32
+ this._unit = unit;
33
+ this._originalUnit = unit;
34
+ }
35
+ Object.defineProperty(ValueAndUnit.prototype, "isPercentage", {
36
+ /** Gets a boolean indicating if the value is a percentage */
37
+ get: function () {
38
+ return this._unit === ValueAndUnit.UNITMODE_PERCENTAGE;
39
+ },
40
+ enumerable: false,
41
+ configurable: true
42
+ });
43
+ Object.defineProperty(ValueAndUnit.prototype, "isPixel", {
44
+ /** Gets a boolean indicating if the value is store as pixel */
45
+ get: function () {
46
+ return this._unit === ValueAndUnit.UNITMODE_PIXEL;
47
+ },
48
+ enumerable: false,
49
+ configurable: true
50
+ });
51
+ Object.defineProperty(ValueAndUnit.prototype, "internalValue", {
52
+ /**
53
+ * Gets value (without units)
54
+ * @deprecated use value property instead
55
+ */
56
+ get: function () {
57
+ return this._value;
58
+ },
59
+ enumerable: false,
60
+ configurable: true
61
+ });
62
+ Object.defineProperty(ValueAndUnit.prototype, "value", {
63
+ /** Gets value (without units) */
64
+ get: function () {
65
+ return this._value;
66
+ },
67
+ /** Sets value (without units) */
68
+ set: function (value) {
69
+ if (value !== this._value) {
70
+ this._value = value;
71
+ this.onChangedObservable.notifyObservers();
72
+ }
73
+ },
74
+ enumerable: false,
75
+ configurable: true
76
+ });
77
+ Object.defineProperty(ValueAndUnit.prototype, "unit", {
78
+ /** Gets units (without value) */
79
+ get: function () {
80
+ return this._unit;
81
+ },
82
+ /** Sets units (without value) */
83
+ set: function (value) {
84
+ if (value !== this._unit) {
85
+ this._unit = value;
86
+ this.onChangedObservable.notifyObservers();
87
+ }
88
+ },
89
+ enumerable: false,
90
+ configurable: true
91
+ });
92
+ /**
93
+ * Gets value as pixel
94
+ * @param host defines the root host
95
+ * @param refValue defines the reference value for percentages
96
+ * @returns the value as pixel
97
+ */
98
+ ValueAndUnit.prototype.getValueInPixel = function (host, refValue) {
99
+ if (this.isPixel) {
100
+ return this.getValue(host);
101
+ }
102
+ return this.getValue(host) * refValue;
103
+ };
104
+ /**
105
+ * Update the current value and unit.
106
+ * @param value defines the value to store
107
+ * @param unit defines the unit to store
108
+ * @returns the current ValueAndUnit
109
+ */
110
+ ValueAndUnit.prototype.updateInPlace = function (value, unit) {
111
+ if (unit === void 0) { unit = ValueAndUnit.UNITMODE_PIXEL; }
112
+ if (this.value !== value || this.unit !== unit) {
113
+ // set member variables to notify only once
114
+ this._value = value;
115
+ this._unit = unit;
116
+ this.onChangedObservable.notifyObservers();
117
+ }
118
+ return this;
119
+ };
120
+ /**
121
+ * Gets the value accordingly to its unit
122
+ * @param host defines the root host
123
+ * @returns the value
124
+ */
125
+ ValueAndUnit.prototype.getValue = function (host) {
126
+ if (host && !this.ignoreAdaptiveScaling && this.unit !== ValueAndUnit.UNITMODE_PERCENTAGE) {
127
+ var width = 0;
128
+ var height = 0;
129
+ if (host.idealWidth) {
130
+ width = (this._value * host.getSize().width) / host.idealWidth;
131
+ }
132
+ if (host.idealHeight) {
133
+ height = (this._value * host.getSize().height) / host.idealHeight;
134
+ }
135
+ if (host.useSmallestIdeal && host.idealWidth && host.idealHeight) {
136
+ return window.innerWidth < window.innerHeight ? width : height;
137
+ }
138
+ if (host.idealWidth) {
139
+ // horizontal
140
+ return width;
141
+ }
142
+ if (host.idealHeight) {
143
+ // vertical
144
+ return height;
145
+ }
146
+ }
147
+ return this._value;
148
+ };
149
+ /**
150
+ * Gets a string representation of the value
151
+ * @param host defines the root host
152
+ * @param decimals defines an optional number of decimals to display
153
+ * @returns a string
154
+ */
155
+ ValueAndUnit.prototype.toString = function (host, decimals) {
156
+ switch (this._unit) {
157
+ case ValueAndUnit.UNITMODE_PERCENTAGE: {
158
+ var percentage = this.getValue(host) * 100;
159
+ return (decimals ? percentage.toFixed(decimals) : percentage) + "%";
160
+ }
161
+ case ValueAndUnit.UNITMODE_PIXEL: {
162
+ var pixels = this.getValue(host);
163
+ return (decimals ? pixels.toFixed(decimals) : pixels) + "px";
164
+ }
165
+ }
166
+ return this._unit.toString();
167
+ };
168
+ /**
169
+ * Store a value parsed from a string
170
+ * @param source defines the source string
171
+ * @returns true if the value was successfully parsed and updated
172
+ */
173
+ ValueAndUnit.prototype.fromString = function (source) {
174
+ var match = ValueAndUnit._Regex.exec(source.toString());
175
+ if (!match || match.length === 0) {
176
+ return false;
177
+ }
178
+ var sourceValue = parseFloat(match[1]);
179
+ var sourceUnit = this._originalUnit;
180
+ if (!this.negativeValueAllowed) {
181
+ if (sourceValue < 0) {
182
+ sourceValue = 0;
183
+ }
184
+ }
185
+ if (match.length === 4) {
186
+ switch (match[3]) {
187
+ case "px":
188
+ sourceUnit = ValueAndUnit.UNITMODE_PIXEL;
189
+ break;
190
+ case "%":
191
+ sourceUnit = ValueAndUnit.UNITMODE_PERCENTAGE;
192
+ sourceValue /= 100.0;
193
+ break;
194
+ }
195
+ }
196
+ if (sourceValue === this._value && sourceUnit === this._unit) {
197
+ return false;
198
+ }
199
+ this._value = sourceValue;
200
+ this._unit = sourceUnit;
201
+ this.onChangedObservable.notifyObservers();
202
+ return true;
203
+ };
204
+ Object.defineProperty(ValueAndUnit, "UNITMODE_PERCENTAGE", {
205
+ /** UNITMODE_PERCENTAGE */
206
+ get: function () {
207
+ return ValueAndUnit._UNITMODE_PERCENTAGE;
208
+ },
209
+ enumerable: false,
210
+ configurable: true
211
+ });
212
+ Object.defineProperty(ValueAndUnit, "UNITMODE_PIXEL", {
213
+ /** UNITMODE_PIXEL */
214
+ get: function () {
215
+ return ValueAndUnit._UNITMODE_PIXEL;
216
+ },
217
+ enumerable: false,
218
+ configurable: true
219
+ });
220
+ // Static
221
+ ValueAndUnit._Regex = /(^-?\d*(\.\d+)?)(%|px)?/;
222
+ ValueAndUnit._UNITMODE_PERCENTAGE = 0;
223
+ ValueAndUnit._UNITMODE_PIXEL = 1;
224
+ return ValueAndUnit;
225
+ }());
226
+ export { ValueAndUnit };
227
227
  //# sourceMappingURL=valueAndUnit.js.map