@atelierai/uco 1.0.7 → 1.0.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (87) hide show
  1. package/CHANGELOG.md +11 -0
  2. package/package.json +1 -1
  3. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetConfig.cs +132 -132
  4. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDependencyResolver.cs +237 -237
  5. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDownloader.cs +82 -82
  6. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/MenuItems.cs +247 -247
  7. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/ToolGroups.cs +153 -153
  8. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/SystemTool/Skills.Create.SkillBody.cs +155 -155
  9. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Console.GetLogs.cs +95 -95
  10. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Docs.HttpFetcher.cs +139 -139
  11. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Instance.ListAll.cs +72 -72
  12. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/PathReadHelper.cs +106 -106
  13. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Script.Validate.cs +252 -252
  14. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests/TestResultCollector.cs +537 -537
  15. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests.cs +400 -400
  16. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Branding/ProductInfo.cs +62 -62
  17. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/CopilotServerManager.cs +1034 -1034
  18. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Skills/Skill_InitialSetup.cs +197 -197
  19. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.Editor.cs +201 -201
  20. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.cs +67 -67
  21. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotListWindowBase.cs +393 -393
  22. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotWindowBase.cs +113 -113
  23. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.Connection.cs +3 -3
  24. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotFeatures.cs +195 -195
  25. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotServer.cs +20 -20
  26. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CreateGUI.cs +354 -354
  27. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.cs +78 -78
  28. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowInitializer.cs +47 -47
  29. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/SerializationCheckWindow.cs +190 -190
  30. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Build.cs +91 -91
  31. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Config.cs +298 -298
  32. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Static.cs +296 -296
  33. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.cs +69 -69
  34. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PackageUtils.cs +168 -168
  35. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PrefsKeyMigration.cs +119 -119
  36. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/SafeDefaultsGuard.cs +180 -180
  37. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ScriptUtils.cs +229 -229
  38. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolsManifestGenerator.cs +200 -200
  39. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringAdapters.cs +1467 -1467
  40. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringSafetyReloadGuard.cs +65 -65
  41. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityCopilotUpdateProjectSettings.cs +66 -66
  42. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/ReflectorNet.dll +0 -0
  43. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.Common.dll +0 -0
  44. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.dll +0 -0
  45. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Converter/Json/Structures/EntityIdConverter.cs +120 -120
  46. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.cs +110 -110
  47. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.pre-Unity.6.5.cs +110 -110
  48. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Unity/Logs/FileLogStorage.cs +547 -547
  49. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Build.cs +243 -243
  50. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Config.cs +3 -3
  51. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.cs +295 -295
  52. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginBuilder.cs +105 -105
  53. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.Static.cs +155 -155
  54. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.cs +59 -59
  55. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Utils/EnvironmentUtils.cs +11 -11
  56. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/AtomicApiTestFixtures.cs +99 -99
  57. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/TryModifyAtTests.cs +227 -227
  58. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AuthoringSafetyPilotTests.cs +1050 -1050
  59. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs +304 -304
  60. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Environment/EnvironmentUtilsTests.cs +1 -1
  61. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/BlacklistTypeTests.cs +416 -416
  62. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.cs +172 -172
  63. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.pre-Unity.6.5.cs +169 -169
  64. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.cs +182 -182
  65. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.pre-Unity.6.5.cs +179 -179
  66. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.cs +175 -175
  67. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.pre-Unity.6.5.cs +174 -174
  68. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.cs +171 -171
  69. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.pre-Unity.6.5.cs +170 -170
  70. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsCreateFolderTests.cs +243 -243
  71. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsMaterialTests.cs +101 -101
  72. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.cs +348 -348
  73. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.pre-Unity.6.5.cs +348 -348
  74. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsShaderTests.cs +194 -194
  75. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.cs +573 -573
  76. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.pre-Unity.6.5.cs +513 -513
  77. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.cs +154 -154
  78. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.pre-Unity.6.5.cs +154 -154
  79. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotGameViewTests.cs +164 -164
  80. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotSceneViewTests.cs +155 -155
  81. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolParameterTests.cs +56 -56
  82. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.cs +651 -651
  83. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.pre-Unity.6.5.cs +651 -651
  84. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ToolBatchExecutionIntegrationTests.cs +407 -407
  85. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs → UcoPluginTests.cs} +105 -105
  86. package/vendor/plugin/com.atelierai.unity.copilot/package.json +1 -1
  87. /package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs.meta → UcoPluginTests.cs.meta} +0 -0
@@ -1,194 +1,194 @@
1
- /*
2
- ┌──────────────────────────────────────────────────────────────────┐
3
- │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
- │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
- │ Copyright (c) 2025 Ivan Murzak │
6
- │ Licensed under the Apache License, Version 2.0. │
7
- │ See the LICENSE file in the project root for more information. │
8
- └──────────────────────────────────────────────────────────────────┘
9
- */
10
-
11
- #nullable enable
12
- using System.Collections.Generic;
13
- using com.AtelierAI.Uco.Framework.Common.Model;
14
- using com.IvanMurzak.ReflectorNet;
15
- using com.AtelierAI.Unity.Copilot.Editor.API;
16
- using com.AtelierAI.Unity.Copilot.Editor.Tests.Utils;
17
- using NUnit.Framework;
18
- using UnityEditor;
19
- using UnityEngine;
20
- using UnityEngine.TestTools;
21
-
22
- namespace com.AtelierAI.Unity.Copilot.Editor.Tests
23
- {
24
- public partial class AssetsShaderTests : BaseTest
25
- {
26
- const string ValidShaderSource = @"
27
- Shader ""Test/ValidShader""
28
- {
29
- Properties
30
- {
31
- _Color (""Main Color"", Color) = (1,1,1,1)
32
- _MainTex (""Base (RGB)"", 2D) = ""white"" {}
33
- _Glossiness (""Smoothness"", Range(0,1)) = 0.5
34
- _Metallic (""Metallic"", Range(0,1)) = 0.0
35
- }
36
- SubShader
37
- {
38
- Tags { ""RenderType""=""Opaque"" }
39
- LOD 200
40
-
41
- CGPROGRAM
42
- #pragma surface surf Standard fullforwardshadows
43
- #pragma target 3.0
44
-
45
- sampler2D _MainTex;
46
-
47
- struct Input
48
- {
49
- float2 uv_MainTex;
50
- };
51
-
52
- half _Glossiness;
53
- half _Metallic;
54
- fixed4 _Color;
55
-
56
- void surf (Input IN, inout SurfaceOutputStandard o)
57
- {
58
- fixed4 c = tex2D(_MainTex, IN.uv_MainTex) * _Color;
59
- o.Albedo = c.rgb;
60
- o.Metallic = _Metallic;
61
- o.Smoothness = _Glossiness;
62
- o.Alpha = c.a;
63
- }
64
- ENDCG
65
- }
66
- FallBack ""Diffuse""
67
- }";
68
-
69
- const string BrokenShaderSource = @"
70
- Shader ""Test/BrokenShader""
71
- {
72
- Properties
73
- {
74
- _Color (""Main Color"", Color) = (1,1,1,1)
75
- }
76
- SubShader
77
- {
78
- Tags { ""RenderType""=""Opaque"" }
79
- LOD 200
80
-
81
- CGPROGRAM
82
- #pragma surface surf Standard fullforwardshadows
83
- #pragma target 3.0
84
-
85
- struct Input
86
- {
87
- float2 uv_MainTex;
88
- };
89
-
90
- fixed4 _Color;
91
-
92
- void surf (Input IN, inout SurfaceOutputStandard o)
93
- {
94
- o.Albedo = undeclaredVariable;
95
- o.Alpha = _Color.a;
96
- }
97
- ENDCG
98
- }
99
- FallBack ""Diffuse""
100
- }";
101
-
102
- [Test]
103
- public void Shader_GetData_ValidShader()
104
- {
105
- var shaderEx = new CreateShaderExecutor(
106
- shaderFileName: "TestValidShader__.shader",
107
- shaderSource: ValidShaderSource,
108
- "Assets", "Unity-MCP-Test", "Shaders"
109
- );
110
-
111
- shaderEx
112
- .AddChild(new CallToolExecutor(
113
- toolMethod: typeof(Tool_Assets_Shader).GetMethod(nameof(Tool_Assets_Shader.GetData)),
114
- json: JsonTestUtils.Fill(@"{
115
- ""assetRef"": {
116
- ""assetPath"": ""{assetPath}""
117
- },
118
- ""includeProperties"": true
119
- }",
120
- new Dictionary<string, object?>
121
- {
122
- { "{assetPath}", shaderEx.AssetPath }
123
- }))
124
- )
125
- .AddChild(new ValidateToolResultExecutor())
126
- .AddChild<ResponseData<ResponseCallTool>>(result =>
127
- {
128
- var reflector = UnityCopilotPluginEditor.Instance.Reflector;
129
- var jsonResult = result.ToJson(reflector)!;
130
- Assert.IsTrue(jsonResult.Contains("HasErrors"), "Response should contain 'HasErrors' field.");
131
- Assert.IsTrue(jsonResult.Contains("false"), "Response should contain 'false' value (HasErrors) for valid shader.");
132
- Assert.IsTrue(jsonResult.Contains("_Color"), "Response should contain '_Color' property from valid shader.");
133
- Assert.IsTrue(jsonResult.Contains("_MainTex"), "Response should contain '_MainTex' property from valid shader.");
134
- Assert.IsTrue(jsonResult.Contains("Opaque"), "Response should contain 'Opaque' RenderType from valid shader.");
135
- })
136
- .AddChild(() =>
137
- {
138
- var shader = AssetDatabase.LoadAssetAtPath<UnityEngine.Shader>(shaderEx.AssetPath);
139
- Assert.IsNotNull(shader, $"Shader should exist at path: {shaderEx.AssetPath}");
140
- Assert.IsFalse(ShaderUtil.ShaderHasError(shader), "Valid shader should have no errors.");
141
- })
142
- .Execute();
143
- }
144
-
145
- [Test]
146
- public void Shader_GetData_BrokenShader()
147
- {
148
- var shaderEx = new CreateShaderExecutor(
149
- shaderFileName: "TestBrokenShader__.shader",
150
- shaderSource: BrokenShaderSource,
151
- "Assets", "Unity-MCP-Test", "Shaders"
152
- );
153
-
154
- // Expect the shader compilation error log that Unity emits during import
155
- LogAssert.Expect(LogType.Error, new System.Text.RegularExpressions.Regex("Shader error in 'Test/BrokenShader'"));
156
-
157
- shaderEx
158
- .AddChild(new CallToolExecutor(
159
- toolMethod: typeof(Tool_Assets_Shader).GetMethod(nameof(Tool_Assets_Shader.GetData)),
160
- json: JsonTestUtils.Fill(@"{
161
- ""assetRef"": {
162
- ""assetPath"": ""{assetPath}""
163
- }
164
- }",
165
- new Dictionary<string, object?>
166
- {
167
- { "{assetPath}", shaderEx.AssetPath }
168
- }))
169
- )
170
- .AddChild(new ValidateToolResultExecutor())
171
- .AddChild<ResponseData<ResponseCallTool>>(result =>
172
- {
173
- var reflector = UnityCopilotPluginEditor.Instance.Reflector;
174
- var jsonResult = result.ToJson(reflector)!;
175
- Assert.IsTrue(jsonResult.Contains("HasErrors"), "Response should contain 'HasErrors' field.");
176
- Assert.IsTrue(jsonResult.Contains("true"), "Response should contain 'true' value (HasErrors) for broken shader.");
177
- Assert.IsTrue(jsonResult.Contains("Messages"), "Response should contain 'Messages' field for broken shader.");
178
- Assert.IsTrue(jsonResult.Contains("Severity"), "Response should contain 'Severity' field in shader messages.");
179
- Assert.IsTrue(jsonResult.Contains("Line"), "Response should contain 'Line' field in shader error messages.");
180
- })
181
- .AddChild(() =>
182
- {
183
- var shader = AssetDatabase.LoadAssetAtPath<UnityEngine.Shader>(shaderEx.AssetPath);
184
- Assert.IsNotNull(shader, $"Shader should exist at path: {shaderEx.AssetPath}");
185
- Assert.IsTrue(ShaderUtil.ShaderHasError(shader), "Broken shader should have errors.");
186
-
187
- var messages = ShaderUtil.GetShaderMessages(shader);
188
- Assert.IsNotNull(messages, "Broken shader should have error messages.");
189
- Assert.Greater(messages.Length, 0, "Broken shader should have at least one error message.");
190
- })
191
- .Execute();
192
- }
193
- }
194
- }
1
+ /*
2
+ ┌──────────────────────────────────────────────────────────────────┐
3
+ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │
4
+ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │
5
+ │ Copyright (c) 2025 Ivan Murzak │
6
+ │ Licensed under the Apache License, Version 2.0. │
7
+ │ See the LICENSE file in the project root for more information. │
8
+ └──────────────────────────────────────────────────────────────────┘
9
+ */
10
+
11
+ #nullable enable
12
+ using System.Collections.Generic;
13
+ using com.AtelierAI.Uco.Framework.Common.Model;
14
+ using com.IvanMurzak.ReflectorNet;
15
+ using com.AtelierAI.Unity.Copilot.Editor.API;
16
+ using com.AtelierAI.Unity.Copilot.Editor.Tests.Utils;
17
+ using NUnit.Framework;
18
+ using UnityEditor;
19
+ using UnityEngine;
20
+ using UnityEngine.TestTools;
21
+
22
+ namespace com.AtelierAI.Unity.Copilot.Editor.Tests
23
+ {
24
+ public partial class AssetsShaderTests : BaseTest
25
+ {
26
+ const string ValidShaderSource = @"
27
+ Shader ""Test/ValidShader""
28
+ {
29
+ Properties
30
+ {
31
+ _Color (""Main Color"", Color) = (1,1,1,1)
32
+ _MainTex (""Base (RGB)"", 2D) = ""white"" {}
33
+ _Glossiness (""Smoothness"", Range(0,1)) = 0.5
34
+ _Metallic (""Metallic"", Range(0,1)) = 0.0
35
+ }
36
+ SubShader
37
+ {
38
+ Tags { ""RenderType""=""Opaque"" }
39
+ LOD 200
40
+
41
+ CGPROGRAM
42
+ #pragma surface surf Standard fullforwardshadows
43
+ #pragma target 3.0
44
+
45
+ sampler2D _MainTex;
46
+
47
+ struct Input
48
+ {
49
+ float2 uv_MainTex;
50
+ };
51
+
52
+ half _Glossiness;
53
+ half _Metallic;
54
+ fixed4 _Color;
55
+
56
+ void surf (Input IN, inout SurfaceOutputStandard o)
57
+ {
58
+ fixed4 c = tex2D(_MainTex, IN.uv_MainTex) * _Color;
59
+ o.Albedo = c.rgb;
60
+ o.Metallic = _Metallic;
61
+ o.Smoothness = _Glossiness;
62
+ o.Alpha = c.a;
63
+ }
64
+ ENDCG
65
+ }
66
+ FallBack ""Diffuse""
67
+ }";
68
+
69
+ const string BrokenShaderSource = @"
70
+ Shader ""Test/BrokenShader""
71
+ {
72
+ Properties
73
+ {
74
+ _Color (""Main Color"", Color) = (1,1,1,1)
75
+ }
76
+ SubShader
77
+ {
78
+ Tags { ""RenderType""=""Opaque"" }
79
+ LOD 200
80
+
81
+ CGPROGRAM
82
+ #pragma surface surf Standard fullforwardshadows
83
+ #pragma target 3.0
84
+
85
+ struct Input
86
+ {
87
+ float2 uv_MainTex;
88
+ };
89
+
90
+ fixed4 _Color;
91
+
92
+ void surf (Input IN, inout SurfaceOutputStandard o)
93
+ {
94
+ o.Albedo = undeclaredVariable;
95
+ o.Alpha = _Color.a;
96
+ }
97
+ ENDCG
98
+ }
99
+ FallBack ""Diffuse""
100
+ }";
101
+
102
+ [Test]
103
+ public void Shader_GetData_ValidShader()
104
+ {
105
+ var shaderEx = new CreateShaderExecutor(
106
+ shaderFileName: "TestValidShader__.shader",
107
+ shaderSource: ValidShaderSource,
108
+ "Assets", "Unity-Uco-Test", "Shaders"
109
+ );
110
+
111
+ shaderEx
112
+ .AddChild(new CallToolExecutor(
113
+ toolMethod: typeof(Tool_Assets_Shader).GetMethod(nameof(Tool_Assets_Shader.GetData)),
114
+ json: JsonTestUtils.Fill(@"{
115
+ ""assetRef"": {
116
+ ""assetPath"": ""{assetPath}""
117
+ },
118
+ ""includeProperties"": true
119
+ }",
120
+ new Dictionary<string, object?>
121
+ {
122
+ { "{assetPath}", shaderEx.AssetPath }
123
+ }))
124
+ )
125
+ .AddChild(new ValidateToolResultExecutor())
126
+ .AddChild<ResponseData<ResponseCallTool>>(result =>
127
+ {
128
+ var reflector = UnityCopilotPluginEditor.Instance.Reflector;
129
+ var jsonResult = result.ToJson(reflector)!;
130
+ Assert.IsTrue(jsonResult.Contains("HasErrors"), "Response should contain 'HasErrors' field.");
131
+ Assert.IsTrue(jsonResult.Contains("false"), "Response should contain 'false' value (HasErrors) for valid shader.");
132
+ Assert.IsTrue(jsonResult.Contains("_Color"), "Response should contain '_Color' property from valid shader.");
133
+ Assert.IsTrue(jsonResult.Contains("_MainTex"), "Response should contain '_MainTex' property from valid shader.");
134
+ Assert.IsTrue(jsonResult.Contains("Opaque"), "Response should contain 'Opaque' RenderType from valid shader.");
135
+ })
136
+ .AddChild(() =>
137
+ {
138
+ var shader = AssetDatabase.LoadAssetAtPath<UnityEngine.Shader>(shaderEx.AssetPath);
139
+ Assert.IsNotNull(shader, $"Shader should exist at path: {shaderEx.AssetPath}");
140
+ Assert.IsFalse(ShaderUtil.ShaderHasError(shader), "Valid shader should have no errors.");
141
+ })
142
+ .Execute();
143
+ }
144
+
145
+ [Test]
146
+ public void Shader_GetData_BrokenShader()
147
+ {
148
+ var shaderEx = new CreateShaderExecutor(
149
+ shaderFileName: "TestBrokenShader__.shader",
150
+ shaderSource: BrokenShaderSource,
151
+ "Assets", "Unity-Uco-Test", "Shaders"
152
+ );
153
+
154
+ // Expect the shader compilation error log that Unity emits during import
155
+ LogAssert.Expect(LogType.Error, new System.Text.RegularExpressions.Regex("Shader error in 'Test/BrokenShader'"));
156
+
157
+ shaderEx
158
+ .AddChild(new CallToolExecutor(
159
+ toolMethod: typeof(Tool_Assets_Shader).GetMethod(nameof(Tool_Assets_Shader.GetData)),
160
+ json: JsonTestUtils.Fill(@"{
161
+ ""assetRef"": {
162
+ ""assetPath"": ""{assetPath}""
163
+ }
164
+ }",
165
+ new Dictionary<string, object?>
166
+ {
167
+ { "{assetPath}", shaderEx.AssetPath }
168
+ }))
169
+ )
170
+ .AddChild(new ValidateToolResultExecutor())
171
+ .AddChild<ResponseData<ResponseCallTool>>(result =>
172
+ {
173
+ var reflector = UnityCopilotPluginEditor.Instance.Reflector;
174
+ var jsonResult = result.ToJson(reflector)!;
175
+ Assert.IsTrue(jsonResult.Contains("HasErrors"), "Response should contain 'HasErrors' field.");
176
+ Assert.IsTrue(jsonResult.Contains("true"), "Response should contain 'true' value (HasErrors) for broken shader.");
177
+ Assert.IsTrue(jsonResult.Contains("Messages"), "Response should contain 'Messages' field for broken shader.");
178
+ Assert.IsTrue(jsonResult.Contains("Severity"), "Response should contain 'Severity' field in shader messages.");
179
+ Assert.IsTrue(jsonResult.Contains("Line"), "Response should contain 'Line' field in shader error messages.");
180
+ })
181
+ .AddChild(() =>
182
+ {
183
+ var shader = AssetDatabase.LoadAssetAtPath<UnityEngine.Shader>(shaderEx.AssetPath);
184
+ Assert.IsNotNull(shader, $"Shader should exist at path: {shaderEx.AssetPath}");
185
+ Assert.IsTrue(ShaderUtil.ShaderHasError(shader), "Broken shader should have errors.");
186
+
187
+ var messages = ShaderUtil.GetShaderMessages(shader);
188
+ Assert.IsNotNull(messages, "Broken shader should have error messages.");
189
+ Assert.Greater(messages.Length, 0, "Broken shader should have at least one error message.");
190
+ })
191
+ .Execute();
192
+ }
193
+ }
194
+ }