@atelierai/uco 1.0.7 → 1.0.8

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Files changed (87) hide show
  1. package/CHANGELOG.md +11 -0
  2. package/package.json +1 -1
  3. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetConfig.cs +132 -132
  4. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDependencyResolver.cs +237 -237
  5. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDownloader.cs +82 -82
  6. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/MenuItems.cs +247 -247
  7. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/ToolGroups.cs +153 -153
  8. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/SystemTool/Skills.Create.SkillBody.cs +155 -155
  9. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Console.GetLogs.cs +95 -95
  10. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Docs.HttpFetcher.cs +139 -139
  11. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Instance.ListAll.cs +72 -72
  12. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/PathReadHelper.cs +106 -106
  13. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Script.Validate.cs +252 -252
  14. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests/TestResultCollector.cs +537 -537
  15. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests.cs +400 -400
  16. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Branding/ProductInfo.cs +62 -62
  17. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/CopilotServerManager.cs +1034 -1034
  18. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Skills/Skill_InitialSetup.cs +197 -197
  19. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.Editor.cs +201 -201
  20. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.cs +67 -67
  21. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotListWindowBase.cs +393 -393
  22. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotWindowBase.cs +113 -113
  23. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.Connection.cs +3 -3
  24. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotFeatures.cs +195 -195
  25. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotServer.cs +20 -20
  26. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CreateGUI.cs +354 -354
  27. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.cs +78 -78
  28. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowInitializer.cs +47 -47
  29. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/SerializationCheckWindow.cs +190 -190
  30. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Build.cs +91 -91
  31. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Config.cs +298 -298
  32. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Static.cs +296 -296
  33. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.cs +69 -69
  34. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PackageUtils.cs +168 -168
  35. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PrefsKeyMigration.cs +119 -119
  36. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/SafeDefaultsGuard.cs +180 -180
  37. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ScriptUtils.cs +229 -229
  38. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolsManifestGenerator.cs +200 -200
  39. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringAdapters.cs +1467 -1467
  40. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringSafetyReloadGuard.cs +65 -65
  41. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityCopilotUpdateProjectSettings.cs +66 -66
  42. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/ReflectorNet.dll +0 -0
  43. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.Common.dll +0 -0
  44. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.dll +0 -0
  45. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Converter/Json/Structures/EntityIdConverter.cs +120 -120
  46. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.cs +110 -110
  47. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.pre-Unity.6.5.cs +110 -110
  48. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Unity/Logs/FileLogStorage.cs +547 -547
  49. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Build.cs +243 -243
  50. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Config.cs +3 -3
  51. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.cs +295 -295
  52. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginBuilder.cs +105 -105
  53. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.Static.cs +155 -155
  54. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.cs +59 -59
  55. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Utils/EnvironmentUtils.cs +11 -11
  56. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/AtomicApiTestFixtures.cs +99 -99
  57. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/TryModifyAtTests.cs +227 -227
  58. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AuthoringSafetyPilotTests.cs +1050 -1050
  59. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs +304 -304
  60. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Environment/EnvironmentUtilsTests.cs +1 -1
  61. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/BlacklistTypeTests.cs +416 -416
  62. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.cs +172 -172
  63. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.pre-Unity.6.5.cs +169 -169
  64. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.cs +182 -182
  65. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.pre-Unity.6.5.cs +179 -179
  66. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.cs +175 -175
  67. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.pre-Unity.6.5.cs +174 -174
  68. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.cs +171 -171
  69. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.pre-Unity.6.5.cs +170 -170
  70. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsCreateFolderTests.cs +243 -243
  71. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsMaterialTests.cs +101 -101
  72. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.cs +348 -348
  73. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.pre-Unity.6.5.cs +348 -348
  74. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsShaderTests.cs +194 -194
  75. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.cs +573 -573
  76. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.pre-Unity.6.5.cs +513 -513
  77. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.cs +154 -154
  78. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.pre-Unity.6.5.cs +154 -154
  79. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotGameViewTests.cs +164 -164
  80. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotSceneViewTests.cs +155 -155
  81. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolParameterTests.cs +56 -56
  82. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.cs +651 -651
  83. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.pre-Unity.6.5.cs +651 -651
  84. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ToolBatchExecutionIntegrationTests.cs +407 -407
  85. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs → UcoPluginTests.cs} +105 -105
  86. package/vendor/plugin/com.atelierai.unity.copilot/package.json +1 -1
  87. /package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs.meta → UcoPluginTests.cs.meta} +0 -0
@@ -1,175 +1,175 @@
1
- #nullable enable
2
- #if UNITY_6000_5_OR_NEWER
3
- using System.Collections;
4
- using System.Collections.Generic;
5
- using com.IvanMurzak.ReflectorNet.Model;
6
- using com.AtelierAI.Unity.Copilot.Editor.API;
7
- using com.AtelierAI.Unity.Copilot.Editor.Tests.Utils;
8
- using AIGD;
9
- using com.AtelierAI.Unity.Copilot.TestFiles;
10
- using NUnit.Framework;
11
- using UnityEngine;
12
- using UnityEngine.TestTools;
13
-
14
- namespace com.AtelierAI.Unity.Copilot.Editor.Tests
15
- {
16
- public class DataPropertyPopulationTests : BaseTest
17
- {
18
- [UnitySetUp]
19
- public override IEnumerator SetUp() => base.SetUp();
20
-
21
- [UnityTearDown]
22
- public override IEnumerator TearDown() => base.TearDown();
23
-
24
- [UnityTest]
25
- public IEnumerator Populate_All_Properties_Test()
26
- {
27
- Debug.Log("[DataPropertyPopulationTests] Running property population test.");
28
- // Executors for creating assets
29
- var materialEx = new CreateMaterialExecutor("TestMaterialProp.mat", "Standard", "Assets", "Unity-MCP-Test", "DataPropertyPopulation");
30
- var textureEx = new CreateTextureExecutor("TestTextureProp.png", Color.magenta, 64, 64, "Assets", "Unity-MCP-Test", "DataPropertyPopulation");
31
- var spriteEx = new CreateSpriteExecutor("TestSpriteProp.png", Color.green, 64, 64, "Assets", "Unity-MCP-Test", "DataPropertyPopulation");
32
- var soEx = new CreateScriptableObjectExecutor<DataFieldPopulationTestScriptableObject>("TestSOProp.asset", "Assets", "Unity-MCP-Test", "DataPropertyPopulation");
33
-
34
- var prefabSourceGoEx = new CreateGameObjectExecutor("PrefabSourceProp");
35
- var prefabEx = new CreatePrefabExecutor("TestPrefabProp.prefab", null, "Assets", "Unity-MCP-Test", "DataPropertyPopulation");
36
-
37
- // Target GameObject
38
- var targetGoName = "TargetGOProp";
39
- var targetGoRef = new GameObjectRef() { Name = targetGoName };
40
- var targetGoEx = new CreateGameObjectExecutor(targetGoName);
41
- var addCompEx = new AddComponentExecutor<DataPropertyPopulationTestScript>(targetGoRef);
42
-
43
- // Validation Executor
44
- var validateEx = new LazyNodeExecutor();
45
- validateEx.SetAction<object?>((input) =>
46
- {
47
- var comp = addCompEx.Component;
48
- Assert.IsNotNull(comp, "Component should exist");
49
-
50
- Assert.AreEqual(42, comp!.intProperty, "intProperty not populated");
51
- Assert.AreEqual("Hello World", comp.stringProperty, "stringProperty not populated");
52
-
53
- Assert.IsNotNull(comp.materialProperty, "Material should be populated");
54
- Assert.AreEqual(materialEx.Asset!.name, comp.materialProperty.name);
55
-
56
- Assert.IsNotNull(comp.gameObjectProperty, "GameObject should be populated");
57
- Assert.AreEqual(targetGoEx.GameObject!.name, comp.gameObjectProperty.name);
58
-
59
- Assert.IsNotNull(comp.textureProperty, "Texture should be populated");
60
- Assert.AreEqual(textureEx.Asset!.name, comp.textureProperty.name);
61
-
62
- Assert.IsNotNull(comp.spriteProperty, "Sprite should be populated");
63
- Assert.AreEqual(spriteEx.Sprite!.name, comp.spriteProperty.name);
64
-
65
- Assert.IsNotNull(comp.scriptableObjectProperty, "SO should be populated");
66
- Assert.AreEqual(soEx.Asset!.name, comp.scriptableObjectProperty.name);
67
-
68
- Assert.IsNotNull(comp.prefabProperty, "Prefab should be populated");
69
- Assert.AreEqual(prefabEx.Asset!.name, comp.prefabProperty.name);
70
-
71
- Assert.IsNotNull(comp.materialArrayProperty, "Material array should be populated");
72
- Assert.AreEqual(2, comp.materialArrayProperty.Length);
73
- Assert.AreEqual(materialEx.Asset.name, comp.materialArrayProperty[0].name);
74
-
75
- Assert.IsNotNull(comp.gameObjectArrayProperty, "GameObject array should be populated");
76
- Assert.AreEqual(2, comp.gameObjectArrayProperty!.Length);
77
-
78
- Assert.IsNotNull(comp.materialListProperty, "Material list should be populated");
79
- Assert.AreEqual(2, comp.materialListProperty.Count);
80
- Assert.AreEqual(materialEx.Asset.name, comp.materialListProperty[0].name);
81
-
82
- Assert.IsNotNull(comp.gameObjectListProperty, "GameObject list should be populated");
83
- Assert.AreEqual(2, comp.gameObjectListProperty.Count);
84
- });
85
-
86
- // Chain creation
87
- var modifyEx = new DynamicCallToolExecutor(
88
- typeof(Tool_GameObject).GetMethod(nameof(Tool_GameObject.ModifyComponent)),
89
- () =>
90
- {
91
- var plugin = UnityCopilotPluginEditor.Instance;
92
- var mcpInstance = plugin?.UcoPluginInstance;
93
- var manager = mcpInstance?.UcoManager;
94
- var reflector = manager?.Reflector;
95
-
96
- if (reflector == null)
97
- {
98
- Debug.LogError("[DataPropertyPopulationTests] Reflector is null! Cannot proceed with serialization.");
99
- return "{}";
100
- }
101
-
102
- var matRef = new AssetObjectRef() { AssetPath = materialEx.AssetPath };
103
- var texRef = new AssetObjectRef() { AssetPath = textureEx.AssetPath };
104
- var soRef = new AssetObjectRef() { AssetPath = soEx.AssetPath };
105
- var prefabRef = new AssetObjectRef() { AssetPath = prefabEx.AssetPath };
106
- var goRef = new ObjectRef(targetGoEx.GameObject!.GetEntityId());
107
- var spriteRef = new AssetObjectRef() { AssetPath = spriteEx.AssetPath };
108
-
109
- var componentDiff = SerializedMember.FromValue(
110
- reflector: reflector,
111
- name: "DataPropertyPopulationTestScript",
112
- type: typeof(DataPropertyPopulationTestScript),
113
- value: null
114
- );
115
-
116
- componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "spriteProperty", type: typeof(Sprite), value: spriteRef));
117
- componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "materialProperty", type: typeof(Material), value: matRef));
118
- componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "gameObjectProperty", type: typeof(GameObject), value: goRef));
119
- componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "textureProperty", type: typeof(Texture2D), value: texRef));
120
- componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "scriptableObjectProperty", type: typeof(DataFieldPopulationTestScriptableObject), value: soRef));
121
- componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "prefabProperty", type: typeof(GameObject), value: prefabRef));
122
- componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "intProperty", type: typeof(int), value: 42));
123
- componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "stringProperty", type: typeof(string), value: "Hello World"));
124
-
125
- var matRefArrayItem = new AssetObjectRef(materialEx.AssetPath!);
126
- var goRefArrayItem = new ObjectRef(targetGoEx.GameObject!.GetEntityId());
127
- var prefabRefArrayItem = new AssetObjectRef(prefabEx.AssetPath!);
128
-
129
- componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "materialArrayProperty", type: typeof(Material[]), value: new object[] { matRefArrayItem, matRefArrayItem }));
130
- componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "gameObjectArrayProperty", type: typeof(GameObject[]), value: new object[] { goRefArrayItem, prefabRefArrayItem }));
131
-
132
- componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "materialListProperty", type: typeof(List<Material>), value: new object[] { matRefArrayItem, matRefArrayItem }));
133
- componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "gameObjectListProperty", type: typeof(List<GameObject>), value: new object[] { goRefArrayItem, prefabRefArrayItem }));
134
-
135
- // Use the reflector's JsonSerializer so custom converters are applied
136
- // (EntityId has only a private field and serializes as "{}" without them).
137
- var gameObjectRefJson = reflector.JsonSerializer.Serialize(targetGoRef);
138
- var componentRefJson = reflector.JsonSerializer.Serialize(new ComponentRef(addCompEx.Component!.GetEntityId()));
139
- var componentDiffJson = reflector.JsonSerializer.Serialize(componentDiff);
140
-
141
- var json = JsonTestUtils.Fill(@"{
142
- ""gameObjectRef"": {gameObjectRef},
143
- ""componentRef"": {componentRef},
144
- ""componentDiff"": {componentDiff}
145
- }",
146
- new Dictionary<string, object?>
147
- {
148
- { "{gameObjectRef}", gameObjectRefJson },
149
- { "{componentRef}", componentRefJson },
150
- { "{componentDiff}", componentDiffJson }
151
- });
152
-
153
- Debug.Log($"[DataPropertyPopulationTests] JSON Input: {json}");
154
- return json;
155
- }
156
- );
157
-
158
- modifyEx.AddChild(validateEx);
159
- addCompEx.AddChild(modifyEx);
160
- targetGoEx.AddChild(addCompEx);
161
-
162
- materialEx
163
- .Nest(textureEx)
164
- .Nest(spriteEx)
165
- .Nest(soEx)
166
- .Nest(prefabSourceGoEx)
167
- .Nest(prefabEx)
168
- .Nest(targetGoEx);
169
-
170
- materialEx.Execute();
171
- yield return null;
172
- }
173
- }
174
- }
175
- #endif
1
+ #nullable enable
2
+ #if UNITY_6000_5_OR_NEWER
3
+ using System.Collections;
4
+ using System.Collections.Generic;
5
+ using com.IvanMurzak.ReflectorNet.Model;
6
+ using com.AtelierAI.Unity.Copilot.Editor.API;
7
+ using com.AtelierAI.Unity.Copilot.Editor.Tests.Utils;
8
+ using AIGD;
9
+ using com.AtelierAI.Unity.Copilot.TestFiles;
10
+ using NUnit.Framework;
11
+ using UnityEngine;
12
+ using UnityEngine.TestTools;
13
+
14
+ namespace com.AtelierAI.Unity.Copilot.Editor.Tests
15
+ {
16
+ public class DataPropertyPopulationTests : BaseTest
17
+ {
18
+ [UnitySetUp]
19
+ public override IEnumerator SetUp() => base.SetUp();
20
+
21
+ [UnityTearDown]
22
+ public override IEnumerator TearDown() => base.TearDown();
23
+
24
+ [UnityTest]
25
+ public IEnumerator Populate_All_Properties_Test()
26
+ {
27
+ Debug.Log("[DataPropertyPopulationTests] Running property population test.");
28
+ // Executors for creating assets
29
+ var materialEx = new CreateMaterialExecutor("TestMaterialProp.mat", "Standard", "Assets", "Unity-Uco-Test", "DataPropertyPopulation");
30
+ var textureEx = new CreateTextureExecutor("TestTextureProp.png", Color.magenta, 64, 64, "Assets", "Unity-Uco-Test", "DataPropertyPopulation");
31
+ var spriteEx = new CreateSpriteExecutor("TestSpriteProp.png", Color.green, 64, 64, "Assets", "Unity-Uco-Test", "DataPropertyPopulation");
32
+ var soEx = new CreateScriptableObjectExecutor<DataFieldPopulationTestScriptableObject>("TestSOProp.asset", "Assets", "Unity-Uco-Test", "DataPropertyPopulation");
33
+
34
+ var prefabSourceGoEx = new CreateGameObjectExecutor("PrefabSourceProp");
35
+ var prefabEx = new CreatePrefabExecutor("TestPrefabProp.prefab", null, "Assets", "Unity-Uco-Test", "DataPropertyPopulation");
36
+
37
+ // Target GameObject
38
+ var targetGoName = "TargetGOProp";
39
+ var targetGoRef = new GameObjectRef() { Name = targetGoName };
40
+ var targetGoEx = new CreateGameObjectExecutor(targetGoName);
41
+ var addCompEx = new AddComponentExecutor<DataPropertyPopulationTestScript>(targetGoRef);
42
+
43
+ // Validation Executor
44
+ var validateEx = new LazyNodeExecutor();
45
+ validateEx.SetAction<object?>((input) =>
46
+ {
47
+ var comp = addCompEx.Component;
48
+ Assert.IsNotNull(comp, "Component should exist");
49
+
50
+ Assert.AreEqual(42, comp!.intProperty, "intProperty not populated");
51
+ Assert.AreEqual("Hello World", comp.stringProperty, "stringProperty not populated");
52
+
53
+ Assert.IsNotNull(comp.materialProperty, "Material should be populated");
54
+ Assert.AreEqual(materialEx.Asset!.name, comp.materialProperty.name);
55
+
56
+ Assert.IsNotNull(comp.gameObjectProperty, "GameObject should be populated");
57
+ Assert.AreEqual(targetGoEx.GameObject!.name, comp.gameObjectProperty.name);
58
+
59
+ Assert.IsNotNull(comp.textureProperty, "Texture should be populated");
60
+ Assert.AreEqual(textureEx.Asset!.name, comp.textureProperty.name);
61
+
62
+ Assert.IsNotNull(comp.spriteProperty, "Sprite should be populated");
63
+ Assert.AreEqual(spriteEx.Sprite!.name, comp.spriteProperty.name);
64
+
65
+ Assert.IsNotNull(comp.scriptableObjectProperty, "SO should be populated");
66
+ Assert.AreEqual(soEx.Asset!.name, comp.scriptableObjectProperty.name);
67
+
68
+ Assert.IsNotNull(comp.prefabProperty, "Prefab should be populated");
69
+ Assert.AreEqual(prefabEx.Asset!.name, comp.prefabProperty.name);
70
+
71
+ Assert.IsNotNull(comp.materialArrayProperty, "Material array should be populated");
72
+ Assert.AreEqual(2, comp.materialArrayProperty.Length);
73
+ Assert.AreEqual(materialEx.Asset.name, comp.materialArrayProperty[0].name);
74
+
75
+ Assert.IsNotNull(comp.gameObjectArrayProperty, "GameObject array should be populated");
76
+ Assert.AreEqual(2, comp.gameObjectArrayProperty!.Length);
77
+
78
+ Assert.IsNotNull(comp.materialListProperty, "Material list should be populated");
79
+ Assert.AreEqual(2, comp.materialListProperty.Count);
80
+ Assert.AreEqual(materialEx.Asset.name, comp.materialListProperty[0].name);
81
+
82
+ Assert.IsNotNull(comp.gameObjectListProperty, "GameObject list should be populated");
83
+ Assert.AreEqual(2, comp.gameObjectListProperty.Count);
84
+ });
85
+
86
+ // Chain creation
87
+ var modifyEx = new DynamicCallToolExecutor(
88
+ typeof(Tool_GameObject).GetMethod(nameof(Tool_GameObject.ModifyComponent)),
89
+ () =>
90
+ {
91
+ var plugin = UnityCopilotPluginEditor.Instance;
92
+ var pluginInstance = plugin?.UcoPluginInstance;
93
+ var manager = pluginInstance?.UcoManager;
94
+ var reflector = manager?.Reflector;
95
+
96
+ if (reflector == null)
97
+ {
98
+ Debug.LogError("[DataPropertyPopulationTests] Reflector is null! Cannot proceed with serialization.");
99
+ return "{}";
100
+ }
101
+
102
+ var matRef = new AssetObjectRef() { AssetPath = materialEx.AssetPath };
103
+ var texRef = new AssetObjectRef() { AssetPath = textureEx.AssetPath };
104
+ var soRef = new AssetObjectRef() { AssetPath = soEx.AssetPath };
105
+ var prefabRef = new AssetObjectRef() { AssetPath = prefabEx.AssetPath };
106
+ var goRef = new ObjectRef(targetGoEx.GameObject!.GetEntityId());
107
+ var spriteRef = new AssetObjectRef() { AssetPath = spriteEx.AssetPath };
108
+
109
+ var componentDiff = SerializedMember.FromValue(
110
+ reflector: reflector,
111
+ name: "DataPropertyPopulationTestScript",
112
+ type: typeof(DataPropertyPopulationTestScript),
113
+ value: null
114
+ );
115
+
116
+ componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "spriteProperty", type: typeof(Sprite), value: spriteRef));
117
+ componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "materialProperty", type: typeof(Material), value: matRef));
118
+ componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "gameObjectProperty", type: typeof(GameObject), value: goRef));
119
+ componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "textureProperty", type: typeof(Texture2D), value: texRef));
120
+ componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "scriptableObjectProperty", type: typeof(DataFieldPopulationTestScriptableObject), value: soRef));
121
+ componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "prefabProperty", type: typeof(GameObject), value: prefabRef));
122
+ componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "intProperty", type: typeof(int), value: 42));
123
+ componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "stringProperty", type: typeof(string), value: "Hello World"));
124
+
125
+ var matRefArrayItem = new AssetObjectRef(materialEx.AssetPath!);
126
+ var goRefArrayItem = new ObjectRef(targetGoEx.GameObject!.GetEntityId());
127
+ var prefabRefArrayItem = new AssetObjectRef(prefabEx.AssetPath!);
128
+
129
+ componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "materialArrayProperty", type: typeof(Material[]), value: new object[] { matRefArrayItem, matRefArrayItem }));
130
+ componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "gameObjectArrayProperty", type: typeof(GameObject[]), value: new object[] { goRefArrayItem, prefabRefArrayItem }));
131
+
132
+ componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "materialListProperty", type: typeof(List<Material>), value: new object[] { matRefArrayItem, matRefArrayItem }));
133
+ componentDiff.AddProperty(SerializedMember.FromValue(reflector: reflector, name: "gameObjectListProperty", type: typeof(List<GameObject>), value: new object[] { goRefArrayItem, prefabRefArrayItem }));
134
+
135
+ // Use the reflector's JsonSerializer so custom converters are applied
136
+ // (EntityId has only a private field and serializes as "{}" without them).
137
+ var gameObjectRefJson = reflector.JsonSerializer.Serialize(targetGoRef);
138
+ var componentRefJson = reflector.JsonSerializer.Serialize(new ComponentRef(addCompEx.Component!.GetEntityId()));
139
+ var componentDiffJson = reflector.JsonSerializer.Serialize(componentDiff);
140
+
141
+ var json = JsonTestUtils.Fill(@"{
142
+ ""gameObjectRef"": {gameObjectRef},
143
+ ""componentRef"": {componentRef},
144
+ ""componentDiff"": {componentDiff}
145
+ }",
146
+ new Dictionary<string, object?>
147
+ {
148
+ { "{gameObjectRef}", gameObjectRefJson },
149
+ { "{componentRef}", componentRefJson },
150
+ { "{componentDiff}", componentDiffJson }
151
+ });
152
+
153
+ Debug.Log($"[DataPropertyPopulationTests] JSON Input: {json}");
154
+ return json;
155
+ }
156
+ );
157
+
158
+ modifyEx.AddChild(validateEx);
159
+ addCompEx.AddChild(modifyEx);
160
+ targetGoEx.AddChild(addCompEx);
161
+
162
+ materialEx
163
+ .Nest(textureEx)
164
+ .Nest(spriteEx)
165
+ .Nest(soEx)
166
+ .Nest(prefabSourceGoEx)
167
+ .Nest(prefabEx)
168
+ .Nest(targetGoEx);
169
+
170
+ materialEx.Execute();
171
+ yield return null;
172
+ }
173
+ }
174
+ }
175
+ #endif