@atelierai/uco 1.0.7 → 1.0.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (87) hide show
  1. package/CHANGELOG.md +11 -0
  2. package/package.json +1 -1
  3. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetConfig.cs +132 -132
  4. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDependencyResolver.cs +237 -237
  5. package/vendor/plugin/com.atelierai.unity.copilot/Editor/DependencyResolver/NuGetDownloader.cs +82 -82
  6. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/MenuItems.cs +247 -247
  7. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Resource/ToolGroups.cs +153 -153
  8. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/SystemTool/Skills.Create.SkillBody.cs +155 -155
  9. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Console.GetLogs.cs +95 -95
  10. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Docs.HttpFetcher.cs +139 -139
  11. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Instance.ListAll.cs +72 -72
  12. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/PathReadHelper.cs +106 -106
  13. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Script.Validate.cs +252 -252
  14. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests/TestResultCollector.cs +537 -537
  15. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/API/Tool/Tests.cs +400 -400
  16. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Branding/ProductInfo.cs +62 -62
  17. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/CopilotServerManager.cs +1034 -1034
  18. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Skills/Skill_InitialSetup.cs +197 -197
  19. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.Editor.cs +201 -201
  20. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Startup.cs +67 -67
  21. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotListWindowBase.cs +393 -393
  22. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/CopilotWindowBase.cs +113 -113
  23. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.Connection.cs +3 -3
  24. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotFeatures.cs +195 -195
  25. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CopilotServer.cs +20 -20
  26. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.CreateGUI.cs +354 -354
  27. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowEditor.cs +78 -78
  28. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/MainWindowInitializer.cs +47 -47
  29. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UI/Window/SerializationCheckWindow.cs +190 -190
  30. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Build.cs +91 -91
  31. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Config.cs +298 -298
  32. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.Static.cs +296 -296
  33. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/UnityCopilotPluginEditor.cs +69 -69
  34. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PackageUtils.cs +168 -168
  35. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/PrefsKeyMigration.cs +119 -119
  36. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/SafeDefaultsGuard.cs +180 -180
  37. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ScriptUtils.cs +229 -229
  38. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/ToolsManifestGenerator.cs +200 -200
  39. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringAdapters.cs +1467 -1467
  40. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityAuthoringSafetyReloadGuard.cs +65 -65
  41. package/vendor/plugin/com.atelierai.unity.copilot/Editor/Scripts/Utils/UnityCopilotUpdateProjectSettings.cs +66 -66
  42. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/ReflectorNet.dll +0 -0
  43. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.Common.dll +0 -0
  44. package/vendor/plugin/com.atelierai.unity.copilot/Plugins/Uco.Framework.dll +0 -0
  45. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Converter/Json/Structures/EntityIdConverter.cs +120 -120
  46. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.cs +110 -110
  47. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Data/GameObjectMetadata.pre-Unity.6.5.cs +110 -110
  48. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Unity/Logs/FileLogStorage.cs +547 -547
  49. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Build.cs +243 -243
  50. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.Config.cs +3 -3
  51. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPlugin.cs +295 -295
  52. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginBuilder.cs +105 -105
  53. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.Static.cs +155 -155
  54. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/UnityCopilotPluginRuntime.cs +59 -59
  55. package/vendor/plugin/com.atelierai.unity.copilot/Runtime/Utils/EnvironmentUtils.cs +11 -11
  56. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/AtomicApiTestFixtures.cs +99 -99
  57. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AtomicApi/TryModifyAtTests.cs +227 -227
  58. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/AuthoringSafetyPilotTests.cs +1050 -1050
  59. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/DependencyResolver/NuGetLegacyMigrationTests.cs +304 -304
  60. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Environment/EnvironmentUtilsTests.cs +1 -1
  61. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/BlacklistTypeTests.cs +416 -416
  62. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.cs +172 -172
  63. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataFieldScriptableObjectPopulationTests.pre-Unity.6.5.cs +169 -169
  64. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.cs +182 -182
  65. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPopulationTests.pre-Unity.6.5.cs +179 -179
  66. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.cs +175 -175
  67. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyPopulationTests.pre-Unity.6.5.cs +174 -174
  68. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.cs +171 -171
  69. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ReflectionConverter/DataPropertyScriptableObjectPopulationTests.pre-Unity.6.5.cs +170 -170
  70. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsCreateFolderTests.cs +243 -243
  71. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsMaterialTests.cs +101 -101
  72. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.cs +348 -348
  73. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsPrefabCreateTests.pre-Unity.6.5.cs +348 -348
  74. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Assets/AssetsShaderTests.cs +194 -194
  75. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.cs +573 -573
  76. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/PathBasedToolTests.pre-Unity.6.5.cs +513 -513
  77. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.cs +154 -154
  78. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotCameraTests.pre-Unity.6.5.cs +154 -154
  79. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotGameViewTests.cs +164 -164
  80. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/Screenshot/ScreenshotSceneViewTests.cs +155 -155
  81. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolParameterTests.cs +56 -56
  82. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.cs +651 -651
  83. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/Tool/ToolThreadSafetyTests.pre-Unity.6.5.cs +651 -651
  84. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/ToolBatchExecutionIntegrationTests.cs +407 -407
  85. package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs → UcoPluginTests.cs} +105 -105
  86. package/vendor/plugin/com.atelierai.unity.copilot/package.json +1 -1
  87. /package/vendor/plugin/com.atelierai.unity.copilot/Tests/Editor/{McpPluginTests.cs.meta → UcoPluginTests.cs.meta} +0 -0
@@ -1,172 +1,172 @@
1
- #nullable enable
2
- #if UNITY_6000_5_OR_NEWER
3
- using System.Collections;
4
- using System.Collections.Generic;
5
- using com.IvanMurzak.ReflectorNet.Model;
6
- using com.AtelierAI.Unity.Copilot.Editor.API;
7
- using com.AtelierAI.Unity.Copilot.Editor.Tests.Utils;
8
- using AIGD;
9
- using com.AtelierAI.Unity.Copilot.TestFiles;
10
- using NUnit.Framework;
11
- using UnityEngine;
12
- using UnityEngine.TestTools;
13
-
14
- namespace com.AtelierAI.Unity.Copilot.Editor.Tests
15
- {
16
- public class DataFieldScriptableObjectPopulationTests : BaseTest
17
- {
18
- [UnitySetUp]
19
- public override IEnumerator SetUp() => base.SetUp();
20
-
21
- [UnityTearDown]
22
- public override IEnumerator TearDown() => base.TearDown();
23
-
24
- [UnityTest]
25
- public IEnumerator Populate_All_Fields_SO_Test()
26
- {
27
- Debug.Log("[DataFieldScriptableObjectPopulationTests] Running field population test for SO.");
28
- // Executors for creating assets
29
- var materialEx = new CreateMaterialExecutor("TestMaterialSO.mat", "Standard", "Assets", "Unity-MCP-Test", "DataFieldSOPopulation");
30
- var textureEx = new CreateTextureExecutor("TestTextureSO.png", Color.magenta, 64, 64, "Assets", "Unity-MCP-Test", "DataFieldSOPopulation");
31
- var spriteEx = new CreateSpriteExecutor("TestSpriteSO.png", Color.green, 64, 64, "Assets", "Unity-MCP-Test", "DataFieldSOPopulation");
32
-
33
- // The SO we are testing
34
- var soEx = new CreateScriptableObjectExecutor<DataFieldPopulationTestScriptableObject>("TestSOField.asset", "Assets", "Unity-MCP-Test", "DataFieldSOPopulation");
35
-
36
- var prefabSourceGoEx = new CreateGameObjectExecutor("PrefabSourceSO");
37
- var prefabEx = new CreatePrefabExecutor("TestPrefabSO.prefab", null, "Assets", "Unity-MCP-Test", "DataFieldSOPopulation");
38
-
39
- // Target GameObject for reference
40
- var targetGoName = "TargetGOSO";
41
- var targetGoEx = new CreateGameObjectExecutor(targetGoName);
42
-
43
- // Validation Executor
44
- var validateEx = new LazyNodeExecutor();
45
- validateEx.SetAction<object?>((input) =>
46
- {
47
- var so = soEx.Asset;
48
- Assert.IsNotNull(so, "ScriptableObject should exist");
49
-
50
- Assert.AreEqual(42, so!.intField, "intField not populated");
51
- Assert.AreEqual("Hello World", so.stringField, "stringField not populated");
52
-
53
- Assert.IsNotNull(so.materialField, "Material should be populated");
54
- Assert.AreEqual(materialEx.Asset!.name, so.materialField.name);
55
-
56
- Assert.IsNotNull(so.gameObjectField, "GameObject should be populated");
57
- Assert.AreEqual(targetGoEx.GameObject!.name, so.gameObjectField.name);
58
-
59
- Assert.IsNotNull(so.textureField, "Texture should be populated");
60
- Assert.AreEqual(textureEx.Asset!.name, so.textureField.name);
61
-
62
- Assert.IsNotNull(so.spriteField, "Sprite should be populated");
63
- Assert.AreEqual(spriteEx.Sprite!.name, so.spriteField.name);
64
-
65
- Assert.IsNotNull(so.scriptableObjectField, "SO should be populated");
66
- Assert.AreEqual(soEx.Asset!.name, so.scriptableObjectField.name);
67
-
68
- Assert.IsNotNull(so.prefabField, "Prefab should be populated");
69
- Assert.AreEqual(prefabEx.Asset!.name, so.prefabField.name);
70
-
71
- Assert.IsNotNull(so.materialArray, "Material array should be populated");
72
- Assert.AreEqual(2, so.materialArray.Length);
73
- Assert.AreEqual(materialEx.Asset.name, so.materialArray[0].name);
74
-
75
- Assert.IsNotNull(so.gameObjectArray, "GameObject array should be populated");
76
- Assert.AreEqual(2, so.gameObjectArray!.Length);
77
-
78
- Assert.IsNotNull(so.materialList, "Material list should be populated");
79
- Assert.AreEqual(2, so.materialList.Count);
80
- Assert.AreEqual(materialEx.Asset.name, so.materialList[0].name);
81
-
82
- Assert.IsNotNull(so.gameObjectList, "GameObject list should be populated");
83
- Assert.AreEqual(2, so.gameObjectList.Count);
84
- });
85
-
86
- // Chain creation
87
- var modifyEx = new DynamicCallToolExecutor(
88
- typeof(Tool_Assets).GetMethod(nameof(Tool_Assets.Modify)),
89
- () =>
90
- {
91
- var plugin = UnityCopilotPluginEditor.Instance;
92
- var mcpInstance = plugin?.UcoPluginInstance;
93
- var manager = mcpInstance?.UcoManager;
94
- var reflector = manager?.Reflector;
95
-
96
- if (reflector == null)
97
- {
98
- Debug.LogError("[DataFieldScriptableObjectPopulationTests] Reflector is null! Cannot proceed with serialization.");
99
- return "{}";
100
- }
101
-
102
- var matRef = new AssetObjectRef() { AssetPath = materialEx.AssetPath };
103
- var texRef = new AssetObjectRef() { AssetPath = textureEx.AssetPath };
104
- var soRef = new AssetObjectRef() { AssetPath = soEx.AssetPath };
105
- var prefabRef = new AssetObjectRef() { AssetPath = prefabEx.AssetPath };
106
- var goRef = new ObjectRef(targetGoEx.GameObject!.GetEntityId());
107
- var spriteRef = new AssetObjectRef() { AssetPath = spriteEx.AssetPath };
108
-
109
- var soModification = SerializedMember.FromValue(
110
- reflector: reflector,
111
- name: "DataFieldPopulationTestScriptableObject",
112
- type: typeof(DataFieldPopulationTestScriptableObject),
113
- value: new AssetObjectRef() { AssetPath = soEx.AssetPath }
114
- );
115
-
116
- soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.spriteField), type: typeof(Sprite), value: spriteRef));
117
- soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.materialField), type: typeof(Material), value: matRef));
118
- soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.gameObjectField), type: typeof(GameObject), value: goRef));
119
- soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.textureField), type: typeof(Texture2D), value: texRef));
120
- soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.scriptableObjectField), type: typeof(DataFieldPopulationTestScriptableObject), value: soRef));
121
- soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.prefabField), type: typeof(GameObject), value: prefabRef));
122
- soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.intField), type: typeof(int), value: 42));
123
- soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.stringField), type: typeof(string), value: "Hello World"));
124
-
125
- var matRefArrayItem = new AssetObjectRef(materialEx.AssetPath!);
126
- var goRefArrayItem = new ObjectRef(targetGoEx.GameObject!.GetEntityId());
127
- var prefabRefArrayItem = new AssetObjectRef(prefabEx.AssetPath!);
128
-
129
- soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.materialArray), type: typeof(Material[]), value: new object[] { matRefArrayItem, matRefArrayItem }));
130
- soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.gameObjectArray), type: typeof(GameObject[]), value: new object[] { goRefArrayItem, prefabRefArrayItem }));
131
-
132
- soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.materialList), type: typeof(List<Material>), value: new object[] { matRefArrayItem, matRefArrayItem }));
133
- soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.gameObjectList), type: typeof(List<GameObject>), value: new object[] { goRefArrayItem, prefabRefArrayItem }));
134
- // Use the reflector's JsonSerializer so custom converters
135
- // (EntityIdConverter, AssetObjectRefConverter, etc.) are applied —
136
- // otherwise EntityId serializes as "{}" because its only field
137
- // (m_rawData) is private.
138
- var assetRefJson = reflector.JsonSerializer.Serialize(new AssetObjectRef() { AssetPath = soEx.AssetPath });
139
- var contentJson = reflector.JsonSerializer.Serialize(soModification);
140
-
141
- var json = JsonTestUtils.Fill(@"{
142
- ""assetRef"": {assetRef},
143
- ""content"": {content}
144
- }",
145
- new Dictionary<string, object?>
146
- {
147
- { "{assetRef}", assetRefJson },
148
- { "{content}", contentJson }
149
- });
150
-
151
- Debug.Log($"[DataFieldScriptableObjectPopulationTests] JSON Input: {json}");
152
- return json;
153
- }
154
- );
155
-
156
- modifyEx.AddChild(validateEx);
157
- soEx.AddChild(modifyEx);
158
- targetGoEx.AddChild(soEx);
159
-
160
- materialEx
161
- .Nest(textureEx)
162
- .Nest(spriteEx)
163
- .Nest(prefabSourceGoEx)
164
- .Nest(prefabEx)
165
- .Nest(targetGoEx);
166
-
167
- materialEx.Execute();
168
- yield return null;
169
- }
170
- }
171
- }
172
- #endif
1
+ #nullable enable
2
+ #if UNITY_6000_5_OR_NEWER
3
+ using System.Collections;
4
+ using System.Collections.Generic;
5
+ using com.IvanMurzak.ReflectorNet.Model;
6
+ using com.AtelierAI.Unity.Copilot.Editor.API;
7
+ using com.AtelierAI.Unity.Copilot.Editor.Tests.Utils;
8
+ using AIGD;
9
+ using com.AtelierAI.Unity.Copilot.TestFiles;
10
+ using NUnit.Framework;
11
+ using UnityEngine;
12
+ using UnityEngine.TestTools;
13
+
14
+ namespace com.AtelierAI.Unity.Copilot.Editor.Tests
15
+ {
16
+ public class DataFieldScriptableObjectPopulationTests : BaseTest
17
+ {
18
+ [UnitySetUp]
19
+ public override IEnumerator SetUp() => base.SetUp();
20
+
21
+ [UnityTearDown]
22
+ public override IEnumerator TearDown() => base.TearDown();
23
+
24
+ [UnityTest]
25
+ public IEnumerator Populate_All_Fields_SO_Test()
26
+ {
27
+ Debug.Log("[DataFieldScriptableObjectPopulationTests] Running field population test for SO.");
28
+ // Executors for creating assets
29
+ var materialEx = new CreateMaterialExecutor("TestMaterialSO.mat", "Standard", "Assets", "Unity-Uco-Test", "DataFieldSOPopulation");
30
+ var textureEx = new CreateTextureExecutor("TestTextureSO.png", Color.magenta, 64, 64, "Assets", "Unity-Uco-Test", "DataFieldSOPopulation");
31
+ var spriteEx = new CreateSpriteExecutor("TestSpriteSO.png", Color.green, 64, 64, "Assets", "Unity-Uco-Test", "DataFieldSOPopulation");
32
+
33
+ // The SO we are testing
34
+ var soEx = new CreateScriptableObjectExecutor<DataFieldPopulationTestScriptableObject>("TestSOField.asset", "Assets", "Unity-Uco-Test", "DataFieldSOPopulation");
35
+
36
+ var prefabSourceGoEx = new CreateGameObjectExecutor("PrefabSourceSO");
37
+ var prefabEx = new CreatePrefabExecutor("TestPrefabSO.prefab", null, "Assets", "Unity-Uco-Test", "DataFieldSOPopulation");
38
+
39
+ // Target GameObject for reference
40
+ var targetGoName = "TargetGOSO";
41
+ var targetGoEx = new CreateGameObjectExecutor(targetGoName);
42
+
43
+ // Validation Executor
44
+ var validateEx = new LazyNodeExecutor();
45
+ validateEx.SetAction<object?>((input) =>
46
+ {
47
+ var so = soEx.Asset;
48
+ Assert.IsNotNull(so, "ScriptableObject should exist");
49
+
50
+ Assert.AreEqual(42, so!.intField, "intField not populated");
51
+ Assert.AreEqual("Hello World", so.stringField, "stringField not populated");
52
+
53
+ Assert.IsNotNull(so.materialField, "Material should be populated");
54
+ Assert.AreEqual(materialEx.Asset!.name, so.materialField.name);
55
+
56
+ Assert.IsNotNull(so.gameObjectField, "GameObject should be populated");
57
+ Assert.AreEqual(targetGoEx.GameObject!.name, so.gameObjectField.name);
58
+
59
+ Assert.IsNotNull(so.textureField, "Texture should be populated");
60
+ Assert.AreEqual(textureEx.Asset!.name, so.textureField.name);
61
+
62
+ Assert.IsNotNull(so.spriteField, "Sprite should be populated");
63
+ Assert.AreEqual(spriteEx.Sprite!.name, so.spriteField.name);
64
+
65
+ Assert.IsNotNull(so.scriptableObjectField, "SO should be populated");
66
+ Assert.AreEqual(soEx.Asset!.name, so.scriptableObjectField.name);
67
+
68
+ Assert.IsNotNull(so.prefabField, "Prefab should be populated");
69
+ Assert.AreEqual(prefabEx.Asset!.name, so.prefabField.name);
70
+
71
+ Assert.IsNotNull(so.materialArray, "Material array should be populated");
72
+ Assert.AreEqual(2, so.materialArray.Length);
73
+ Assert.AreEqual(materialEx.Asset.name, so.materialArray[0].name);
74
+
75
+ Assert.IsNotNull(so.gameObjectArray, "GameObject array should be populated");
76
+ Assert.AreEqual(2, so.gameObjectArray!.Length);
77
+
78
+ Assert.IsNotNull(so.materialList, "Material list should be populated");
79
+ Assert.AreEqual(2, so.materialList.Count);
80
+ Assert.AreEqual(materialEx.Asset.name, so.materialList[0].name);
81
+
82
+ Assert.IsNotNull(so.gameObjectList, "GameObject list should be populated");
83
+ Assert.AreEqual(2, so.gameObjectList.Count);
84
+ });
85
+
86
+ // Chain creation
87
+ var modifyEx = new DynamicCallToolExecutor(
88
+ typeof(Tool_Assets).GetMethod(nameof(Tool_Assets.Modify)),
89
+ () =>
90
+ {
91
+ var plugin = UnityCopilotPluginEditor.Instance;
92
+ var pluginInstance = plugin?.UcoPluginInstance;
93
+ var manager = pluginInstance?.UcoManager;
94
+ var reflector = manager?.Reflector;
95
+
96
+ if (reflector == null)
97
+ {
98
+ Debug.LogError("[DataFieldScriptableObjectPopulationTests] Reflector is null! Cannot proceed with serialization.");
99
+ return "{}";
100
+ }
101
+
102
+ var matRef = new AssetObjectRef() { AssetPath = materialEx.AssetPath };
103
+ var texRef = new AssetObjectRef() { AssetPath = textureEx.AssetPath };
104
+ var soRef = new AssetObjectRef() { AssetPath = soEx.AssetPath };
105
+ var prefabRef = new AssetObjectRef() { AssetPath = prefabEx.AssetPath };
106
+ var goRef = new ObjectRef(targetGoEx.GameObject!.GetEntityId());
107
+ var spriteRef = new AssetObjectRef() { AssetPath = spriteEx.AssetPath };
108
+
109
+ var soModification = SerializedMember.FromValue(
110
+ reflector: reflector,
111
+ name: "DataFieldPopulationTestScriptableObject",
112
+ type: typeof(DataFieldPopulationTestScriptableObject),
113
+ value: new AssetObjectRef() { AssetPath = soEx.AssetPath }
114
+ );
115
+
116
+ soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.spriteField), type: typeof(Sprite), value: spriteRef));
117
+ soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.materialField), type: typeof(Material), value: matRef));
118
+ soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.gameObjectField), type: typeof(GameObject), value: goRef));
119
+ soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.textureField), type: typeof(Texture2D), value: texRef));
120
+ soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.scriptableObjectField), type: typeof(DataFieldPopulationTestScriptableObject), value: soRef));
121
+ soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.prefabField), type: typeof(GameObject), value: prefabRef));
122
+ soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.intField), type: typeof(int), value: 42));
123
+ soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.stringField), type: typeof(string), value: "Hello World"));
124
+
125
+ var matRefArrayItem = new AssetObjectRef(materialEx.AssetPath!);
126
+ var goRefArrayItem = new ObjectRef(targetGoEx.GameObject!.GetEntityId());
127
+ var prefabRefArrayItem = new AssetObjectRef(prefabEx.AssetPath!);
128
+
129
+ soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.materialArray), type: typeof(Material[]), value: new object[] { matRefArrayItem, matRefArrayItem }));
130
+ soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.gameObjectArray), type: typeof(GameObject[]), value: new object[] { goRefArrayItem, prefabRefArrayItem }));
131
+
132
+ soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.materialList), type: typeof(List<Material>), value: new object[] { matRefArrayItem, matRefArrayItem }));
133
+ soModification.AddField(SerializedMember.FromValue(reflector: reflector, name: nameof(DataFieldPopulationTestScriptableObject.gameObjectList), type: typeof(List<GameObject>), value: new object[] { goRefArrayItem, prefabRefArrayItem }));
134
+ // Use the reflector's JsonSerializer so custom converters
135
+ // (EntityIdConverter, AssetObjectRefConverter, etc.) are applied —
136
+ // otherwise EntityId serializes as "{}" because its only field
137
+ // (m_rawData) is private.
138
+ var assetRefJson = reflector.JsonSerializer.Serialize(new AssetObjectRef() { AssetPath = soEx.AssetPath });
139
+ var contentJson = reflector.JsonSerializer.Serialize(soModification);
140
+
141
+ var json = JsonTestUtils.Fill(@"{
142
+ ""assetRef"": {assetRef},
143
+ ""content"": {content}
144
+ }",
145
+ new Dictionary<string, object?>
146
+ {
147
+ { "{assetRef}", assetRefJson },
148
+ { "{content}", contentJson }
149
+ });
150
+
151
+ Debug.Log($"[DataFieldScriptableObjectPopulationTests] JSON Input: {json}");
152
+ return json;
153
+ }
154
+ );
155
+
156
+ modifyEx.AddChild(validateEx);
157
+ soEx.AddChild(modifyEx);
158
+ targetGoEx.AddChild(soEx);
159
+
160
+ materialEx
161
+ .Nest(textureEx)
162
+ .Nest(spriteEx)
163
+ .Nest(prefabSourceGoEx)
164
+ .Nest(prefabEx)
165
+ .Nest(targetGoEx);
166
+
167
+ materialEx.Execute();
168
+ yield return null;
169
+ }
170
+ }
171
+ }
172
+ #endif