@antv/l7-layers 2.16.1 → 2.16.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (386) hide show
  1. package/es/Geometry/index.js +9 -31
  2. package/es/Geometry/models/billboard.js +51 -89
  3. package/es/Geometry/models/plane.js +81 -143
  4. package/es/Geometry/models/sprite.js +60 -118
  5. package/es/canvas/index.js +10 -33
  6. package/es/canvas/models/canvas.js +41 -97
  7. package/es/citybuliding/building.js +8 -27
  8. package/es/citybuliding/models/build.js +57 -82
  9. package/es/core/BaseLayer.d.ts +3 -0
  10. package/es/core/BaseLayer.js +360 -528
  11. package/es/core/BaseModel.d.ts +9 -71
  12. package/es/core/BaseModel.js +118 -429
  13. package/es/core/CommonStyleAttribute.d.ts +2 -0
  14. package/es/core/CommonStyleAttribute.js +66 -0
  15. package/es/core/LayerPickService.js +21 -32
  16. package/es/core/TextureService.js +0 -13
  17. package/es/core/interface.d.ts +13 -3
  18. package/es/core/interface.js +17 -24
  19. package/es/core/shape/Path.js +13 -20
  20. package/es/core/shape/extrude.js +27 -36
  21. package/es/core/triangulation.d.ts +12 -0
  22. package/es/core/triangulation.js +124 -114
  23. package/es/earth/index.js +9 -33
  24. package/es/earth/models/atmosphere.js +30 -54
  25. package/es/earth/models/base.js +47 -85
  26. package/es/earth/models/bloomsphere.js +30 -54
  27. package/es/earth/utils.js +9 -13
  28. package/es/heatmap/index.js +10 -40
  29. package/es/heatmap/models/grid.js +29 -53
  30. package/es/heatmap/models/grid3d.js +29 -53
  31. package/es/heatmap/models/heatmap.d.ts +1 -0
  32. package/es/heatmap/models/heatmap.js +99 -150
  33. package/es/heatmap/models/hexagon.js +29 -53
  34. package/es/heatmap/shaders/grid_vert.glsl +2 -2
  35. package/es/heatmap/shaders/hexagon_3d_vert.glsl +2 -2
  36. package/es/heatmap/shaders/hexagon_vert.glsl +2 -2
  37. package/es/heatmap/triangulation.js +0 -4
  38. package/es/image/index.js +9 -28
  39. package/es/image/models/image.js +66 -100
  40. package/es/index.js +9 -17
  41. package/es/line/index.d.ts +1 -0
  42. package/es/line/index.js +12 -36
  43. package/es/line/models/arc.js +72 -160
  44. package/es/line/models/arc_3d.js +67 -148
  45. package/es/line/models/earthArc_3d.js +66 -148
  46. package/es/line/models/{half.d.ts → flow.d.ts} +1 -11
  47. package/es/line/models/flow.js +167 -0
  48. package/es/line/models/great_circle.js +57 -135
  49. package/es/line/models/index.d.ts +1 -1
  50. package/es/line/models/index.js +3 -3
  51. package/es/line/models/line.js +98 -186
  52. package/es/line/models/linearline.js +46 -115
  53. package/es/line/models/simpleLine.d.ts +0 -1
  54. package/es/line/models/simpleLine.js +42 -114
  55. package/es/line/models/wall.js +52 -92
  56. package/es/line/shaders/dash/arc_dash_frag.glsl +3 -6
  57. package/es/line/shaders/dash/arc_dash_vert.glsl +6 -46
  58. package/es/line/shaders/dash/line_dash_frag.glsl +4 -7
  59. package/es/line/shaders/dash/line_dash_vert.glsl +3 -33
  60. package/es/line/shaders/flow/flow_line_frag.glsl +13 -0
  61. package/es/line/shaders/flow/flow_line_vert.glsl +83 -0
  62. package/es/line/shaders/line_arc_3d_frag.glsl +6 -6
  63. package/es/line/shaders/line_arc_3d_vert.glsl +4 -34
  64. package/es/line/shaders/line_arc_frag.glsl +7 -11
  65. package/es/line/shaders/line_arc_great_circle_frag.glsl +5 -6
  66. package/es/line/shaders/line_arc_great_circle_vert.glsl +4 -32
  67. package/es/line/shaders/line_arc_vert.glsl +9 -45
  68. package/es/line/shaders/line_frag.glsl +15 -17
  69. package/es/line/shaders/line_vert.glsl +3 -34
  70. package/es/line/shaders/linear/arc3d_linear_frag.glsl +5 -19
  71. package/es/line/shaders/linear/arc3d_linear_vert.glsl +9 -48
  72. package/es/line/shaders/linear/arc_linear_frag.glsl +2 -30
  73. package/es/line/shaders/linear/arc_linear_vert.glsl +9 -45
  74. package/es/line/shaders/linear/line_linear_frag.glsl +5 -6
  75. package/es/line/shaders/linearLine/line_linear_frag.glsl +2 -14
  76. package/es/line/shaders/linearLine/line_linear_vert.glsl +14 -32
  77. package/es/line/shaders/simple/simpleline_frag.glsl +1 -5
  78. package/es/line/shaders/simple/simpleline_linear_frag.glsl +2 -6
  79. package/es/line/shaders/simple/simpleline_vert.glsl +7 -33
  80. package/es/mask/index.js +9 -28
  81. package/es/mask/models/fill.js +29 -54
  82. package/es/plugins/DataMappingPlugin.js +90 -141
  83. package/es/plugins/DataSourcePlugin.js +45 -68
  84. package/es/plugins/FeatureScalePlugin.js +67 -122
  85. package/es/plugins/LayerAnimateStylePlugin.js +0 -5
  86. package/es/plugins/LayerMaskPlugin.js +3 -11
  87. package/es/plugins/LayerModelPlugin.js +79 -104
  88. package/es/plugins/LayerStylePlugin.js +3 -9
  89. package/es/plugins/LightingPlugin.js +12 -18
  90. package/es/plugins/MultiPassRendererPlugin.js +11 -16
  91. package/es/plugins/PixelPickingPlugin.js +12 -21
  92. package/es/plugins/RegisterStyleAttributePlugin.js +5 -12
  93. package/es/plugins/ShaderUniformPlugin.js +15 -29
  94. package/es/plugins/UpdateModelPlugin.js +0 -5
  95. package/es/plugins/UpdateStyleAttributePlugin.js +5 -11
  96. package/es/point/index.d.ts +1 -0
  97. package/es/point/index.js +27 -77
  98. package/es/point/models/earthExtrude.d.ts +0 -3
  99. package/es/point/models/earthExtrude.js +60 -139
  100. package/es/point/models/earthFill.d.ts +0 -1
  101. package/es/point/models/earthFill.js +59 -140
  102. package/es/point/models/extrude.d.ts +0 -3
  103. package/es/point/models/extrude.js +60 -140
  104. package/es/point/models/fill.d.ts +0 -1
  105. package/es/point/models/fill.js +67 -158
  106. package/es/point/models/fillmage.js +66 -147
  107. package/es/point/models/image.js +52 -126
  108. package/es/point/models/index.js +2 -2
  109. package/es/point/models/normal.js +32 -56
  110. package/es/point/models/radar.d.ts +0 -1
  111. package/es/point/models/radar.js +42 -75
  112. package/es/point/models/simplePoint.d.ts +0 -1
  113. package/es/point/models/simplePoint.js +46 -115
  114. package/es/point/models/text.js +211 -344
  115. package/es/point/shaders/animate/wave_frag.glsl +1 -11
  116. package/es/point/shaders/earth/extrude_frag.glsl +5 -17
  117. package/es/point/shaders/earth/extrude_vert.glsl +14 -29
  118. package/es/point/shaders/earth/fill_frag.glsl +5 -14
  119. package/es/point/shaders/earth/fill_vert.glsl +1 -75
  120. package/es/point/shaders/extrude/extrude_frag.glsl +3 -29
  121. package/es/point/shaders/extrude/extrude_vert.glsl +27 -35
  122. package/es/point/shaders/fill_frag.glsl +9 -20
  123. package/es/point/shaders/fill_vert.glsl +16 -101
  124. package/es/point/shaders/image/fillImage_frag.glsl +2 -5
  125. package/es/point/shaders/image/fillImage_vert.glsl +4 -47
  126. package/es/point/shaders/image_frag.glsl +1 -5
  127. package/es/point/shaders/image_vert.glsl +1 -44
  128. package/es/point/shaders/normal_frag.glsl +0 -2
  129. package/es/point/shaders/normal_vert.glsl +2 -1
  130. package/es/point/shaders/radar/radar_vert.glsl +2 -2
  131. package/es/point/shaders/simplePoint_frag.glsl +0 -7
  132. package/es/point/shaders/simplePoint_vert.glsl +3 -45
  133. package/es/point/shaders/text_frag.glsl +6 -19
  134. package/es/point/shaders/text_vert.glsl +5 -66
  135. package/es/point/shape/extrude.js +4 -13
  136. package/es/polygon/index.d.ts +1 -0
  137. package/es/polygon/index.js +12 -40
  138. package/es/polygon/models/extrude.d.ts +0 -3
  139. package/es/polygon/models/extrude.js +122 -162
  140. package/es/polygon/models/fill.d.ts +0 -4
  141. package/es/polygon/models/fill.js +57 -130
  142. package/es/polygon/models/index.js +3 -2
  143. package/es/polygon/models/ocean.js +42 -76
  144. package/es/polygon/models/water.js +37 -71
  145. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +2 -23
  146. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +7 -5
  147. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +7 -32
  148. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +33 -38
  149. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +12 -9
  150. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +16 -44
  151. package/es/polygon/shaders/polygon_frag.glsl +0 -5
  152. package/es/polygon/shaders/polygon_linear_frag.glsl +0 -8
  153. package/es/polygon/shaders/polygon_linear_vert.glsl +0 -32
  154. package/es/polygon/shaders/polygon_vert.glsl +1 -27
  155. package/es/raster/buffers/triangulation.js +2 -4
  156. package/es/raster/index.js +9 -32
  157. package/es/raster/models/raster.js +80 -116
  158. package/es/raster/models/rasterRgb.js +84 -127
  159. package/es/raster/models/rasterTerrainRgb.js +56 -84
  160. package/es/tile/interaction/getRasterData.js +14 -20
  161. package/es/tile/interaction/utils.js +7 -9
  162. package/es/tile/manager/base.js +63 -96
  163. package/es/tile/service/TileLayerService.js +33 -55
  164. package/es/tile/service/TilePickService.js +26 -40
  165. package/es/tile/service/TileSourceService.js +3 -7
  166. package/es/tile/tileFactory/DebugTile.js +29 -46
  167. package/es/tile/tileFactory/ImageTile.js +20 -38
  168. package/es/tile/tileFactory/MaskTile.js +22 -43
  169. package/es/tile/tileFactory/RasterRGBTile.js +22 -42
  170. package/es/tile/tileFactory/RasterTerrainRGBTile.js +20 -38
  171. package/es/tile/tileFactory/RasterTile.js +30 -53
  172. package/es/tile/tileFactory/Tile.js +63 -97
  173. package/es/tile/tileFactory/VectorTile.js +41 -68
  174. package/es/tile/tileFactory/index.js +0 -11
  175. package/es/tile/tileFactory/layers/TileDebugLayer.js +6 -27
  176. package/es/tile/tileFactory/util.js +0 -3
  177. package/es/tile/tileLayer/BaseLayer.js +105 -146
  178. package/es/tile/utils.js +1 -1
  179. package/es/utils/blend.js +0 -2
  180. package/es/utils/collision-index.js +9 -16
  181. package/es/utils/extrude_polyline.js +101 -149
  182. package/es/utils/grid-index.js +2 -27
  183. package/es/utils/identityScale.js +0 -8
  184. package/es/utils/layerData.js +32 -46
  185. package/es/utils/multiPassRender.js +11 -13
  186. package/es/utils/polylineNormal.js +31 -37
  187. package/es/utils/simpleLine.js +2 -16
  188. package/es/utils/stencil.js +2 -3
  189. package/es/utils/symbol-layout.js +27 -53
  190. package/es/wind/index.js +9 -29
  191. package/es/wind/models/utils.js +26 -51
  192. package/es/wind/models/wind.js +101 -147
  193. package/es/wind/models/windRender.js +53 -66
  194. package/lib/Geometry/index.js +9 -38
  195. package/lib/Geometry/models/billboard.js +51 -97
  196. package/lib/Geometry/models/index.js +0 -5
  197. package/lib/Geometry/models/plane.js +79 -151
  198. package/lib/Geometry/models/sprite.js +60 -127
  199. package/lib/canvas/index.js +10 -40
  200. package/lib/canvas/models/canvas.js +41 -101
  201. package/lib/canvas/models/index.js +0 -3
  202. package/lib/citybuliding/building.js +8 -35
  203. package/lib/citybuliding/models/build.js +57 -92
  204. package/lib/core/BaseLayer.js +358 -520
  205. package/lib/core/BaseModel.js +117 -441
  206. package/lib/core/CommonStyleAttribute.js +72 -0
  207. package/lib/core/LayerPickService.js +21 -37
  208. package/lib/core/TextureService.js +0 -16
  209. package/lib/core/interface.js +21 -31
  210. package/lib/core/schema.js +0 -1
  211. package/lib/core/shape/Path.js +14 -31
  212. package/lib/core/shape/extrude.js +27 -59
  213. package/lib/core/triangulation.js +125 -153
  214. package/lib/earth/index.js +9 -43
  215. package/lib/earth/models/atmosphere.js +30 -63
  216. package/lib/earth/models/base.js +47 -90
  217. package/lib/earth/models/bloomsphere.js +30 -63
  218. package/lib/earth/utils.js +7 -31
  219. package/lib/heatmap/index.js +10 -48
  220. package/lib/heatmap/models/grid.js +29 -61
  221. package/lib/heatmap/models/grid3d.js +29 -61
  222. package/lib/heatmap/models/heatmap.js +99 -166
  223. package/lib/heatmap/models/hexagon.js +29 -61
  224. package/lib/heatmap/models/index.js +0 -6
  225. package/lib/heatmap/shaders/grid_vert.glsl +2 -2
  226. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +2 -2
  227. package/lib/heatmap/shaders/hexagon_vert.glsl +2 -2
  228. package/lib/heatmap/triangulation.js +0 -5
  229. package/lib/image/index.js +9 -36
  230. package/lib/image/models/image.js +66 -109
  231. package/lib/image/models/index.js +0 -3
  232. package/lib/index.js +7 -61
  233. package/lib/line/index.js +12 -42
  234. package/lib/line/models/arc.js +70 -170
  235. package/lib/line/models/arc_3d.js +65 -159
  236. package/lib/line/models/earthArc_3d.js +64 -159
  237. package/lib/line/models/flow.js +174 -0
  238. package/lib/line/models/great_circle.js +57 -146
  239. package/lib/line/models/index.js +3 -14
  240. package/lib/line/models/line.js +96 -194
  241. package/lib/line/models/linearline.js +46 -127
  242. package/lib/line/models/simpleLine.js +42 -124
  243. package/lib/line/models/wall.js +52 -103
  244. package/lib/line/shaders/dash/arc_dash_frag.glsl +3 -6
  245. package/lib/line/shaders/dash/arc_dash_vert.glsl +6 -46
  246. package/lib/line/shaders/dash/line_dash_frag.glsl +4 -7
  247. package/lib/line/shaders/dash/line_dash_vert.glsl +3 -33
  248. package/lib/line/shaders/flow/flow_line_frag.glsl +13 -0
  249. package/lib/line/shaders/flow/flow_line_vert.glsl +83 -0
  250. package/lib/line/shaders/line_arc_3d_frag.glsl +6 -6
  251. package/lib/line/shaders/line_arc_3d_vert.glsl +4 -34
  252. package/lib/line/shaders/line_arc_frag.glsl +7 -11
  253. package/lib/line/shaders/line_arc_great_circle_frag.glsl +5 -6
  254. package/lib/line/shaders/line_arc_great_circle_vert.glsl +4 -32
  255. package/lib/line/shaders/line_arc_vert.glsl +9 -45
  256. package/lib/line/shaders/line_frag.glsl +15 -17
  257. package/lib/line/shaders/line_vert.glsl +3 -34
  258. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +5 -19
  259. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +9 -48
  260. package/lib/line/shaders/linear/arc_linear_frag.glsl +2 -30
  261. package/lib/line/shaders/linear/arc_linear_vert.glsl +9 -45
  262. package/lib/line/shaders/linear/line_linear_frag.glsl +5 -6
  263. package/lib/line/shaders/linearLine/line_linear_frag.glsl +2 -14
  264. package/lib/line/shaders/linearLine/line_linear_vert.glsl +14 -32
  265. package/lib/line/shaders/simple/simpleline_frag.glsl +1 -5
  266. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +2 -6
  267. package/lib/line/shaders/simple/simpleline_vert.glsl +7 -33
  268. package/lib/mask/index.js +9 -36
  269. package/lib/mask/models/fill.js +29 -63
  270. package/lib/mask/models/index.js +0 -3
  271. package/lib/plugins/DataMappingPlugin.js +90 -152
  272. package/lib/plugins/DataSourcePlugin.js +45 -76
  273. package/lib/plugins/FeatureScalePlugin.js +67 -138
  274. package/lib/plugins/LayerAnimateStylePlugin.js +0 -10
  275. package/lib/plugins/LayerMaskPlugin.js +4 -17
  276. package/lib/plugins/LayerModelPlugin.js +80 -113
  277. package/lib/plugins/LayerStylePlugin.js +4 -14
  278. package/lib/plugins/LightingPlugin.js +12 -25
  279. package/lib/plugins/MultiPassRendererPlugin.js +11 -22
  280. package/lib/plugins/PixelPickingPlugin.js +12 -27
  281. package/lib/plugins/RegisterStyleAttributePlugin.js +5 -19
  282. package/lib/plugins/ShaderUniformPlugin.js +15 -36
  283. package/lib/plugins/UpdateModelPlugin.js +1 -10
  284. package/lib/plugins/UpdateStyleAttributePlugin.js +5 -16
  285. package/lib/point/index.js +27 -83
  286. package/lib/point/models/earthExtrude.js +60 -150
  287. package/lib/point/models/earthFill.js +59 -170
  288. package/lib/point/models/extrude.js +60 -150
  289. package/lib/point/models/fill.js +65 -167
  290. package/lib/point/models/fillmage.js +64 -155
  291. package/lib/point/models/image.js +52 -136
  292. package/lib/point/models/index.js +1 -12
  293. package/lib/point/models/normal.js +32 -66
  294. package/lib/point/models/radar.js +42 -85
  295. package/lib/point/models/simplePoint.js +46 -125
  296. package/lib/point/models/text.js +209 -350
  297. package/lib/point/shaders/animate/wave_frag.glsl +1 -11
  298. package/lib/point/shaders/earth/extrude_frag.glsl +5 -17
  299. package/lib/point/shaders/earth/extrude_vert.glsl +14 -29
  300. package/lib/point/shaders/earth/fill_frag.glsl +5 -14
  301. package/lib/point/shaders/earth/fill_vert.glsl +1 -75
  302. package/lib/point/shaders/extrude/extrude_frag.glsl +3 -29
  303. package/lib/point/shaders/extrude/extrude_vert.glsl +27 -35
  304. package/lib/point/shaders/fill_frag.glsl +9 -20
  305. package/lib/point/shaders/fill_vert.glsl +16 -101
  306. package/lib/point/shaders/image/fillImage_frag.glsl +2 -5
  307. package/lib/point/shaders/image/fillImage_vert.glsl +4 -47
  308. package/lib/point/shaders/image_frag.glsl +1 -5
  309. package/lib/point/shaders/image_vert.glsl +1 -44
  310. package/lib/point/shaders/normal_frag.glsl +0 -2
  311. package/lib/point/shaders/normal_vert.glsl +2 -1
  312. package/lib/point/shaders/radar/radar_vert.glsl +2 -2
  313. package/lib/point/shaders/simplePoint_frag.glsl +0 -7
  314. package/lib/point/shaders/simplePoint_vert.glsl +3 -45
  315. package/lib/point/shaders/text_frag.glsl +6 -19
  316. package/lib/point/shaders/text_vert.glsl +5 -66
  317. package/lib/point/shape/extrude.js +4 -20
  318. package/lib/polygon/index.js +12 -48
  319. package/lib/polygon/models/extrude.js +122 -173
  320. package/lib/polygon/models/fill.js +57 -140
  321. package/lib/polygon/models/index.js +2 -14
  322. package/lib/polygon/models/ocean.js +42 -88
  323. package/lib/polygon/models/water.js +37 -82
  324. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +2 -23
  325. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +7 -5
  326. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +7 -32
  327. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +33 -38
  328. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +12 -9
  329. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +16 -44
  330. package/lib/polygon/shaders/polygon_frag.glsl +0 -5
  331. package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -8
  332. package/lib/polygon/shaders/polygon_linear_vert.glsl +0 -32
  333. package/lib/polygon/shaders/polygon_vert.glsl +1 -27
  334. package/lib/raster/buffers/triangulation.js +3 -7
  335. package/lib/raster/index.js +9 -40
  336. package/lib/raster/models/index.js +0 -5
  337. package/lib/raster/models/raster.js +80 -125
  338. package/lib/raster/models/rasterRgb.js +84 -139
  339. package/lib/raster/models/rasterTerrainRgb.js +56 -93
  340. package/lib/tile/interaction/getRasterData.js +14 -25
  341. package/lib/tile/interaction/utils.js +7 -19
  342. package/lib/tile/manager/base.js +63 -104
  343. package/lib/tile/service/TileLayerService.js +33 -60
  344. package/lib/tile/service/TilePickService.js +26 -48
  345. package/lib/tile/service/TileSourceService.js +2 -16
  346. package/lib/tile/style/utils.js +0 -3
  347. package/lib/tile/tileFactory/DebugTile.js +29 -54
  348. package/lib/tile/tileFactory/ImageTile.js +20 -46
  349. package/lib/tile/tileFactory/MaskTile.js +22 -51
  350. package/lib/tile/tileFactory/RasterRGBTile.js +22 -50
  351. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +20 -46
  352. package/lib/tile/tileFactory/RasterTile.js +30 -63
  353. package/lib/tile/tileFactory/Tile.js +63 -102
  354. package/lib/tile/tileFactory/VectorTile.js +41 -76
  355. package/lib/tile/tileFactory/index.js +0 -25
  356. package/lib/tile/tileFactory/layers/TileDebugLayer.js +6 -32
  357. package/lib/tile/tileFactory/util.js +0 -9
  358. package/lib/tile/tileLayer/BaseLayer.js +105 -153
  359. package/lib/tile/utils.js +1 -5
  360. package/lib/utils/blend.js +0 -5
  361. package/lib/utils/collision-index.js +9 -25
  362. package/lib/utils/extrude_polyline.js +101 -181
  363. package/lib/utils/grid-index.js +2 -28
  364. package/lib/utils/identityScale.js +0 -9
  365. package/lib/utils/layerData.js +32 -51
  366. package/lib/utils/multiPassRender.js +11 -16
  367. package/lib/utils/polylineNormal.js +31 -66
  368. package/lib/utils/simpleLine.js +2 -21
  369. package/lib/utils/stencil.js +0 -4
  370. package/lib/utils/symbol-layout.js +27 -55
  371. package/lib/wind/index.js +9 -37
  372. package/lib/wind/models/index.js +0 -3
  373. package/lib/wind/models/utils.js +26 -62
  374. package/lib/wind/models/wind.js +101 -157
  375. package/lib/wind/models/windRender.js +53 -71
  376. package/lib/wind/models/windShader.js +0 -1
  377. package/package.json +7 -7
  378. package/es/line/models/half.js +0 -298
  379. package/es/line/shaders/half/line_half_frag.glsl +0 -53
  380. package/es/line/shaders/half/line_half_vert.glsl +0 -169
  381. package/es/utils/dataMappingStyle.d.ts +0 -31
  382. package/es/utils/dataMappingStyle.js +0 -147
  383. package/lib/line/models/half.js +0 -315
  384. package/lib/line/shaders/half/line_half_frag.glsl +0 -53
  385. package/lib/line/shaders/half/line_half_vert.glsl +0 -169
  386. package/lib/utils/dataMappingStyle.js +0 -151
@@ -1,68 +1,43 @@
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  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
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  var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
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+ var _objectSpread2 = _interopRequireDefault(require("@babel/runtime/helpers/objectSpread2"));
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  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
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  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
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  var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
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  function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
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  function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
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- function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
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+ function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; }
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  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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  /* babel-plugin-inline-import '../shaders/text_frag.glsl' */
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- var textFrag = "#define SDF_PX 8.0\n#define EDGE_GAMMA 0.105\n#define FONT_SIZE 48.0\nuniform sampler2D u_sdf_map;\nuniform float u_gamma_scale : 0.5;\n// uniform float u_font_size : 24.0;\nuniform float u_opacity : 1.0;\nuniform vec4 u_stroke_color : [0, 0, 0, 1];\nuniform float u_stroke_width : 2.0;\nuniform float u_halo_blur : 0.5;\nuniform float u_DevicePixelRatio;\n\nvarying vec4 v_color;\nvarying vec2 v_uv;\nvarying float v_gamma_scale;\nvarying float v_fontScale;\n\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n\n#pragma include \"picking\"\nvoid main() {\n // get style data mapping\n float opacity = styleMappingMat[0][0];\n float strokeWidth = styleMappingMat[0][2];\n vec4 textrueStroke = vec4(\n styleMappingMat[1][0],\n styleMappingMat[1][1],\n styleMappingMat[1][2],\n styleMappingMat[1][3]\n );\n\n // get sdf from atlas\n float dist = texture2D(u_sdf_map, v_uv).a;\n\n // float fontScale = u_font_size / FONT_SIZE;\n\n // lowp float buff = (6.0 - u_stroke_width / v_fontScale) / SDF_PX;\n lowp float buff = (6.0 - strokeWidth / v_fontScale) / SDF_PX;\n highp float gamma = (u_halo_blur * 1.19 / SDF_PX + EDGE_GAMMA) / (v_fontScale * u_gamma_scale) / 1.0;\n\n highp float gamma_scaled = gamma * v_gamma_scale;\n\n highp float alpha = smoothstep(buff - gamma_scaled, buff + gamma_scaled, dist);\n // gl_FragColor = mix(vec4(v_color.rgb, v_color.a * u_opacity), vec4(u_stroke_color.rgb, u_stroke_color.a * u_opacity), smoothstep(0., 0.5, 1. - dist));\n gl_FragColor = mix(vec4(v_color.rgb, v_color.a * opacity), vec4(textrueStroke.rgb, textrueStroke.a * opacity), smoothstep(0., 0.5, 1. - dist));\n gl_FragColor.a= gl_FragColor.a * alpha;\n // \u4F5C\u4E3A mask \u6A21\u677F\u65F6\u9700\u8981\u4E22\u5F03\u900F\u660E\u7684\u50CF\u7D20\n if (gl_FragColor.a < 0.01) {\n discard;\n }\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
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+ var textFrag = "#define SDF_PX 8.0\n#define EDGE_GAMMA 0.105\n#define FONT_SIZE 48.0\nuniform sampler2D u_sdf_map;\nuniform float u_gamma_scale : 0.5;\nuniform float u_stroke_width : 2.0;\nuniform float u_halo_blur : 0.5;\nuniform float u_DevicePixelRatio;\n\nvarying vec4 v_color;\nvarying vec4 v_stroke_color;\nvarying vec2 v_uv;\nvarying float v_gamma_scale;\nvarying float v_fontScale;\n\n\n#pragma include \"picking\"\nvoid main() {\n // get style data mapping\n\n // get sdf from atlas\n float dist = texture2D(u_sdf_map, v_uv).a;\n\n lowp float buff = (6.0 - u_stroke_width / v_fontScale) / SDF_PX;\n highp float gamma = (u_halo_blur * 1.19 / SDF_PX + EDGE_GAMMA) / (v_fontScale * u_gamma_scale) / 1.0;\n\n highp float gamma_scaled = gamma * v_gamma_scale;\n\n highp float alpha = smoothstep(buff - gamma_scaled, buff + gamma_scaled, dist);\n\n gl_FragColor = mix(v_color, v_stroke_color, smoothstep(0., 0.5, 1.- dist));\n\n gl_FragColor.a *= alpha;\n // \u4F5C\u4E3A mask \u6A21\u677F\u65F6\u9700\u8981\u4E22\u5F03\u900F\u660E\u7684\u50CF\u7D20\n if (gl_FragColor.a < 0.01) {\n discard;\n }\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
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  /* babel-plugin-inline-import '../shaders/text_vert.glsl' */
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- var textVert = "#define SDF_PX 8.0\n#define EDGE_GAMMA 0.105\n#define FONT_SIZE 24.0\nattribute vec3 a_Position;\nattribute vec2 a_tex;\nattribute vec2 a_textOffsets;\nattribute vec4 a_Color;\nattribute float a_Size;\nattribute float a_Rotate;\n\nuniform vec2 u_sdf_map_size;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float u_raisingHeight: 0.0;\n\nvarying vec2 v_uv;\nvarying float v_gamma_scale;\nvarying vec4 v_color;\nvarying float v_fontScale;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\nuniform float u_opacity : 1;\nuniform float u_stroke_width : 2;\nuniform vec4 u_stroke_color : [0.0, 0.0, 0.0, 0.0];\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n#pragma include \"styleMappingCalStrokeWidth\"\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n\n vec2 strokeWidthAndOffset = calStrokeWidthAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][2] = strokeWidthAndOffset.r;\n textureOffset = strokeWidthAndOffset.g;\n\n vec4 textrueStroke = vec4(-1.0, -1.0, -1.0, -1.0);\n if(hasStroke()) {\n vec2 valueRPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n styleMappingMat[1][0] = pos2value(valueRPos, columnWidth, rowHeight); // R\n textureOffset += 1.0;\n\n vec2 valueGPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n styleMappingMat[1][1] = pos2value(valueGPos, columnWidth, rowHeight); // G\n textureOffset += 1.0;\n\n vec2 valueBPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n styleMappingMat[1][2] = pos2value(valueBPos, columnWidth, rowHeight); // B\n textureOffset += 1.0;\n\n vec2 valueAPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n styleMappingMat[1][3] = pos2value(valueAPos, columnWidth, rowHeight); // A\n textureOffset += 1.0;\n } else {\n if(u_stroke_color == vec4(0.0)) {\n styleMappingMat[1][0] = v_color.r;\n styleMappingMat[1][1] = v_color.g;\n styleMappingMat[1][2] = v_color.b;\n styleMappingMat[1][3] = v_color.a;\n } else {\n styleMappingMat[1][0] = u_stroke_color.r;\n styleMappingMat[1][1] = u_stroke_color.g;\n styleMappingMat[1][2] = u_stroke_color.b;\n styleMappingMat[1][3] = u_stroke_color.a;\n }\n }\n \n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n v_color = a_Color;\n v_uv = a_tex / u_sdf_map_size;\n\n // \u6587\u672C\u7F29\u653E\u6BD4\u4F8B\n float fontScale = a_Size / FONT_SIZE;\n v_fontScale = fontScale;\n\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n // vec4 projected_position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n highp float angle_sin = sin(a_Rotate);\n highp float angle_cos = cos(a_Rotate);\n mat2 rotation_matrix = mat2(angle_cos, -1.0 * angle_sin, angle_sin, angle_cos);\n \n // gl_Position = vec4(projected_position.xy / projected_position.w + rotation_matrix * a_textOffsets * fontScale / u_ViewportSize * 2.0 * u_DevicePixelRatio, 0.0, 1.0);\n\n float raiseHeight = u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raiseHeight = u_raisingHeight * mapboxZoomScale;\n }\n\n vec4 projected_position;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n projected_position = u_Mvp *(vec4(a_Position.xyz + vec3(0.0, 0.0, raiseHeight), 1.0));\n } else { // else\n projected_position = project_common_position_to_clipspace(vec4(project_pos.xyz + vec3(0.0, 0.0, raiseHeight), 1.0));\n }\n\n gl_Position = vec4(\n projected_position.xy / projected_position.w + rotation_matrix * a_textOffsets * fontScale / u_ViewportSize * 2.0 * u_DevicePixelRatio, 0.0, 1.0);\n v_gamma_scale = gl_Position.w;\n setPickingColor(a_PickingColor);\n\n}\n";
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+ var textVert = "#define SDF_PX 8.0\n#define EDGE_GAMMA 0.105\n#define FONT_SIZE 24.0\nattribute vec3 a_Position;\nattribute vec2 a_tex;\nattribute vec2 a_textOffsets;\nattribute vec4 a_Color;\nattribute float a_Size;\nattribute float a_Rotate;\n\nuniform vec2 u_sdf_map_size;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float u_raisingHeight: 0.0;\n\nvarying vec2 v_uv;\nvarying float v_gamma_scale;\nvarying vec4 v_color;\nvarying vec4 v_stroke_color;\nvarying float v_fontScale;\n// uniform float u_opacity : 1;\nuniform float u_stroke_width : 2;\nuniform vec4 u_stroke_color : [0.0, 0.0, 0.0, 0.0];\n\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n \n v_uv = a_tex / u_sdf_map_size;\n\n\n\n v_color = vec4(a_Color.xyz, a_Color.w * opacity);\n v_stroke_color = vec4(u_stroke_color.xyz, u_stroke_color.w * opacity);\n\n // \u6587\u672C\u7F29\u653E\u6BD4\u4F8B\n float fontScale = a_Size / FONT_SIZE;\n v_fontScale = fontScale;\n\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n // vec4 projected_position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n highp float angle_sin = sin(a_Rotate);\n highp float angle_cos = cos(a_Rotate);\n mat2 rotation_matrix = mat2(angle_cos, -1.0 * angle_sin, angle_sin, angle_cos);\n \n // gl_Position = vec4(projected_position.xy / projected_position.w + rotation_matrix * a_textOffsets * fontScale / u_ViewportSize * 2.0 * u_DevicePixelRatio, 0.0, 1.0);\n\n float raiseHeight = u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raiseHeight = u_raisingHeight * mapboxZoomScale;\n }\n\n vec4 projected_position;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n projected_position = u_Mvp *(vec4(a_Position.xyz + vec3(0.0, 0.0, raiseHeight), 1.0));\n } else { // else\n projected_position = project_common_position_to_clipspace(vec4(project_pos.xyz + vec3(0.0, 0.0, raiseHeight), 1.0));\n }\n\n gl_Position = vec4(\n projected_position.xy / projected_position.w + rotation_matrix * a_textOffsets * fontScale / u_ViewportSize * 2.0 * u_DevicePixelRatio, 0.0, 1.0);\n v_gamma_scale = gl_Position.w;\n setPickingColor(a_PickingColor);\n\n}\n";
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  function TextTrianglation(feature) {
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  var that = this;
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  var id = feature.id;
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  var vertices = [];
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  var indices = [];
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  if (!that.glyphInfoMap || !that.glyphInfoMap[id]) {
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  return {
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  vertices: [],
@@ -71,9 +46,7 @@ function TextTrianglation(feature) {
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  size: 7
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  };
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  }
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  var centroid = that.glyphInfoMap[id].centroid; // 计算中心点
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  var coord = centroid.length === 2 ? [centroid[0], centroid[1], 0] : centroid;
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  that.glyphInfoMap[id].glyphQuads.forEach(function (quad, index) {
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  vertices.push.apply(vertices, (0, _toConsumableArray2.default)(coord).concat([quad.tex.x, quad.tex.y + quad.tex.height, quad.tl.x, quad.tl.y], (0, _toConsumableArray2.default)(coord), [quad.tex.x + quad.tex.width, quad.tex.y + quad.tex.height, quad.tr.x, quad.tr.y], (0, _toConsumableArray2.default)(coord), [quad.tex.x + quad.tex.width, quad.tex.y, quad.br.x, quad.br.y], (0, _toConsumableArray2.default)(coord), [quad.tex.x, quad.tex.y, quad.bl.x, quad.bl.y]));
@@ -86,21 +59,15 @@ function TextTrianglation(feature) {
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  size: 7
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  };
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  (0, _inherits2.default)(TextModel, _BaseModel);
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  _this = _super.call.apply(_super, [this].concat(args));
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  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "glyphInfoMap", {});
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  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "currentZoom", -1);
@@ -109,131 +76,76 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
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  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "preTextStyle", {});
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  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "mapping", /*#__PURE__*/(0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
111
78
  return _regenerator.default.wrap(function _callee$(_context) {
112
- while (1) {
113
- switch (_context.prev = _context.next) {
114
- case 0:
115
- _this.initGlyph(); //
116
-
117
-
118
- _this.updateTexture();
119
-
120
- _context.next = 4;
121
- return _this.reBuildModel();
122
-
123
- case 4:
124
- case "end":
125
- return _context.stop();
126
- }
79
+ while (1) switch (_context.prev = _context.next) {
80
+ case 0:
81
+ _this.initGlyph(); //
82
+ _this.updateTexture();
83
+ _context.next = 4;
84
+ return _this.reBuildModel();
85
+ case 4:
86
+ case "end":
87
+ return _context.stop();
127
88
  }
128
89
  }, _callee);
129
90
  })));
130
91
  return _this;
131
92
  }
132
-
133
93
  (0, _createClass2.default)(TextModel, [{
134
94
  key: "getUninforms",
135
95
  value: function getUninforms() {
136
96
  var _ref2 = this.layer.getLayerConfig(),
137
- _ref2$opacity = _ref2.opacity,
138
- opacity = _ref2$opacity === void 0 ? 1.0 : _ref2$opacity,
139
- _ref2$stroke = _ref2.stroke,
140
- stroke = _ref2$stroke === void 0 ? '#fff' : _ref2$stroke,
141
- _ref2$strokeWidth = _ref2.strokeWidth,
142
- strokeWidth = _ref2$strokeWidth === void 0 ? 0 : _ref2$strokeWidth,
143
- _ref2$halo = _ref2.halo,
144
- halo = _ref2$halo === void 0 ? 0.5 : _ref2$halo,
145
- _ref2$gamma = _ref2.gamma,
146
- gamma = _ref2$gamma === void 0 ? 2.0 : _ref2$gamma,
147
- _ref2$raisingHeight = _ref2.raisingHeight,
148
- raisingHeight = _ref2$raisingHeight === void 0 ? 0 : _ref2$raisingHeight;
149
-
97
+ _ref2$opacity = _ref2.opacity,
98
+ opacity = _ref2$opacity === void 0 ? 1.0 : _ref2$opacity,
99
+ _ref2$stroke = _ref2.stroke,
100
+ stroke = _ref2$stroke === void 0 ? '#fff' : _ref2$stroke,
101
+ _ref2$strokeWidth = _ref2.strokeWidth,
102
+ strokeWidth = _ref2$strokeWidth === void 0 ? 0 : _ref2$strokeWidth,
103
+ _ref2$halo = _ref2.halo,
104
+ halo = _ref2$halo === void 0 ? 0.5 : _ref2$halo,
105
+ _ref2$gamma = _ref2.gamma,
106
+ gamma = _ref2$gamma === void 0 ? 2.0 : _ref2$gamma,
107
+ _ref2$raisingHeight = _ref2.raisingHeight,
108
+ raisingHeight = _ref2$raisingHeight === void 0 ? 0 : _ref2$raisingHeight;
150
109
  var mapping = this.getFontServiceMapping();
151
110
  var canvas = this.getFontServiceCanvas();
152
-
153
111
  if (mapping && Object.keys(mapping).length !== this.textCount && canvas) {
154
112
  this.updateTexture();
155
113
  this.textCount = Object.keys(mapping).length;
156
114
  }
157
-
158
115
  this.preTextStyle = this.getTextStyle();
159
-
160
- if (this.dataTextureTest && this.dataTextureNeedUpdate({
161
- opacity: opacity,
162
- strokeWidth: strokeWidth,
163
- stroke: stroke
164
- })) {
165
- this.judgeStyleAttributes({
166
- opacity: opacity,
167
- strokeWidth: strokeWidth,
168
- stroke: stroke
169
- });
170
- var encodeData = this.layer.getEncodedData();
171
-
172
- var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
173
- data = _this$calDataFrame.data,
174
- width = _this$calDataFrame.width,
175
- height = _this$calDataFrame.height;
176
-
177
- this.rowCount = height; // 当前数据纹理有多少行
178
-
179
- this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
180
- flipY: true,
181
- data: data,
182
- format: _l7Core.gl.LUMINANCE,
183
- type: _l7Core.gl.FLOAT,
184
- width: width,
185
- height: height
186
- }) : this.createTexture2D({
187
- flipY: true,
188
- data: [1],
189
- format: _l7Core.gl.LUMINANCE,
190
- type: _l7Core.gl.FLOAT,
191
- width: 1,
192
- height: 1
193
- });
194
- }
195
-
196
- return {
197
- u_dataTexture: this.dataTexture,
198
- // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
199
- u_cellTypeLayout: this.getCellTypeLayout(),
116
+ return (0, _objectSpread2.default)({
200
117
  u_raisingHeight: Number(raisingHeight),
201
- u_opacity: (0, _lodash.isNumber)(opacity) ? opacity : 1.0,
202
- u_stroke_width: (0, _lodash.isNumber)(strokeWidth) ? strokeWidth : 1.0,
203
- u_stroke_color: this.getStrokeColor(stroke),
118
+ // u_opacity: opacity,
119
+ u_stroke_width: strokeWidth,
120
+ u_stroke_color: (0, _l7Utils.rgb2arr)(stroke),
204
121
  u_sdf_map: this.texture,
205
122
  u_halo_blur: halo,
206
123
  u_gamma_scale: gamma,
207
124
  u_sdf_map_size: [(canvas === null || canvas === void 0 ? void 0 : canvas.width) || 1, (canvas === null || canvas === void 0 ? void 0 : canvas.height) || 1]
208
- };
125
+ }, this.getStyleAttribute());
209
126
  }
210
127
  }, {
211
128
  key: "initModels",
212
129
  value: function () {
213
130
  var _initModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
214
131
  return _regenerator.default.wrap(function _callee2$(_context2) {
215
- while (1) {
216
- switch (_context2.prev = _context2.next) {
217
- case 0:
218
- // 绑定事件
219
- this.bindEvent();
220
- this.extent = this.textExtent();
221
- this.rawEncodeData = this.layer.getEncodedData();
222
- this.preTextStyle = this.getTextStyle();
223
- return _context2.abrupt("return", this.buildModels());
224
-
225
- case 5:
226
- case "end":
227
- return _context2.stop();
228
- }
132
+ while (1) switch (_context2.prev = _context2.next) {
133
+ case 0:
134
+ // 绑定事件
135
+ this.bindEvent();
136
+ this.extent = this.textExtent();
137
+ this.rawEncodeData = this.layer.getEncodedData();
138
+ this.preTextStyle = this.getTextStyle();
139
+ return _context2.abrupt("return", this.buildModels());
140
+ case 5:
141
+ case "end":
142
+ return _context2.stop();
229
143
  }
230
144
  }, _callee2, this);
231
145
  }));
232
-
233
146
  function initModels() {
234
147
  return _initModels.apply(this, arguments);
235
148
  }
236
-
237
149
  return initModels;
238
150
  }()
239
151
  }, {
@@ -241,48 +153,38 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
241
153
  value: function () {
242
154
  var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee3() {
243
155
  var _ref3, _ref3$textAllowOverla, textAllowOverlap, model;
244
-
245
156
  return _regenerator.default.wrap(function _callee3$(_context3) {
246
- while (1) {
247
- switch (_context3.prev = _context3.next) {
248
- case 0:
249
- _ref3 = this.layer.getLayerConfig(), _ref3$textAllowOverla = _ref3.textAllowOverlap, textAllowOverlap = _ref3$textAllowOverla === void 0 ? false : _ref3$textAllowOverla; // this.mapping(); 重复调用
250
-
251
- this.initGlyph(); //
252
-
253
- this.updateTexture();
254
-
255
- if (!textAllowOverlap) {
256
- this.filterGlyphs();
157
+ while (1) switch (_context3.prev = _context3.next) {
158
+ case 0:
159
+ _ref3 = this.layer.getLayerConfig(), _ref3$textAllowOverla = _ref3.textAllowOverlap, textAllowOverlap = _ref3$textAllowOverla === void 0 ? false : _ref3$textAllowOverla; // this.mapping(); 重复调用
160
+ this.initGlyph(); //
161
+ this.updateTexture();
162
+ if (!textAllowOverlap) {
163
+ this.filterGlyphs();
164
+ }
165
+ _context3.next = 6;
166
+ return this.layer.buildLayerModel({
167
+ moduleName: 'pointText',
168
+ vertexShader: textVert,
169
+ fragmentShader: textFrag,
170
+ inject: this.getInject(),
171
+ triangulation: TextTrianglation.bind(this),
172
+ depth: {
173
+ enable: false
257
174
  }
258
-
259
- _context3.next = 6;
260
- return this.layer.buildLayerModel({
261
- moduleName: 'pointText',
262
- vertexShader: textVert,
263
- fragmentShader: textFrag,
264
- triangulation: TextTrianglation.bind(this),
265
- depth: {
266
- enable: false
267
- }
268
- });
269
-
270
- case 6:
271
- model = _context3.sent;
272
- return _context3.abrupt("return", [model]);
273
-
274
- case 8:
275
- case "end":
276
- return _context3.stop();
277
- }
175
+ });
176
+ case 6:
177
+ model = _context3.sent;
178
+ return _context3.abrupt("return", [model]);
179
+ case 8:
180
+ case "end":
181
+ return _context3.stop();
278
182
  }
279
183
  }, _callee3, this);
280
184
  }));
281
-
282
185
  function buildModels() {
283
186
  return _buildModels.apply(this, arguments);
284
187
  }
285
-
286
188
  return buildModels;
287
189
  }() // 需要更新的场景
288
190
  // 1. 文本偏移量发生改变
@@ -290,80 +192,61 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
290
192
  // 3. 文本允许重叠发生改变
291
193
  // 4. 文本字体发生改变
292
194
  // 5. 文本字体粗细发生改变
293
-
294
195
  }, {
295
196
  key: "needUpdate",
296
197
  value: function () {
297
198
  var _needUpdate = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee4() {
298
199
  var _ref4, _ref4$textAllowOverla, textAllowOverlap, _ref4$textAnchor, textAnchor, textOffset, padding, fontFamily, fontWeight, zoom, extent, flag;
299
-
300
200
  return _regenerator.default.wrap(function _callee4$(_context4) {
301
- while (1) {
302
- switch (_context4.prev = _context4.next) {
303
- case 0:
304
- _ref4 = this.getTextStyle(), _ref4$textAllowOverla = _ref4.textAllowOverlap, textAllowOverlap = _ref4$textAllowOverla === void 0 ? false : _ref4$textAllowOverla, _ref4$textAnchor = _ref4.textAnchor, textAnchor = _ref4$textAnchor === void 0 ? 'center' : _ref4$textAnchor, textOffset = _ref4.textOffset, padding = _ref4.padding, fontFamily = _ref4.fontFamily, fontWeight = _ref4.fontWeight;
305
-
306
- if (!(!(0, _lodash.isEqual)(padding, this.preTextStyle.padding) || !(0, _lodash.isEqual)(textOffset, this.preTextStyle.textOffset) || !(0, _lodash.isEqual)(textAnchor, this.preTextStyle.textAnchor) || !(0, _lodash.isEqual)(fontFamily, this.preTextStyle.fontFamily) || !(0, _lodash.isEqual)(fontWeight, this.preTextStyle.fontWeight))) {
307
- _context4.next = 5;
308
- break;
309
- }
310
-
311
- _context4.next = 4;
312
- return this.mapping();
313
-
314
- case 4:
315
- return _context4.abrupt("return", true);
316
-
317
- case 5:
318
- if (!textAllowOverlap) {
319
- _context4.next = 7;
320
- break;
321
- }
322
-
323
- return _context4.abrupt("return", false);
324
-
325
- case 7:
326
- // textAllowOverlap 发生改变
327
- zoom = this.mapService.getZoom();
328
- extent = this.mapService.getBounds();
329
- flag = (0, _l7Utils.boundsContains)(this.extent, extent); // 文本不能压盖则进行过滤
330
-
331
- if (!(Math.abs(this.currentZoom - zoom) > 0.5 || !flag || textAllowOverlap !== this.preTextStyle.textAllowOverlap)) {
332
- _context4.next = 14;
333
- break;
334
- }
335
-
336
- _context4.next = 13;
337
- return this.reBuildModel();
338
-
339
- case 13:
340
- return _context4.abrupt("return", true);
341
-
342
- case 14:
343
- return _context4.abrupt("return", false);
344
-
345
- case 15:
346
- case "end":
347
- return _context4.stop();
348
- }
201
+ while (1) switch (_context4.prev = _context4.next) {
202
+ case 0:
203
+ _ref4 = this.getTextStyle(), _ref4$textAllowOverla = _ref4.textAllowOverlap, textAllowOverlap = _ref4$textAllowOverla === void 0 ? false : _ref4$textAllowOverla, _ref4$textAnchor = _ref4.textAnchor, textAnchor = _ref4$textAnchor === void 0 ? 'center' : _ref4$textAnchor, textOffset = _ref4.textOffset, padding = _ref4.padding, fontFamily = _ref4.fontFamily, fontWeight = _ref4.fontWeight;
204
+ if (!(!(0, _lodash.isEqual)(padding, this.preTextStyle.padding) || !(0, _lodash.isEqual)(textOffset, this.preTextStyle.textOffset) || !(0, _lodash.isEqual)(textAnchor, this.preTextStyle.textAnchor) || !(0, _lodash.isEqual)(fontFamily, this.preTextStyle.fontFamily) || !(0, _lodash.isEqual)(fontWeight, this.preTextStyle.fontWeight))) {
205
+ _context4.next = 5;
206
+ break;
207
+ }
208
+ _context4.next = 4;
209
+ return this.mapping();
210
+ case 4:
211
+ return _context4.abrupt("return", true);
212
+ case 5:
213
+ if (!textAllowOverlap) {
214
+ _context4.next = 7;
215
+ break;
216
+ }
217
+ return _context4.abrupt("return", false);
218
+ case 7:
219
+ // textAllowOverlap 发生改变
220
+ zoom = this.mapService.getZoom();
221
+ extent = this.mapService.getBounds();
222
+ flag = (0, _l7Utils.boundsContains)(this.extent, extent); // 文本不能压盖则进行过滤
223
+ if (!(Math.abs(this.currentZoom - zoom) > 0.5 || !flag || textAllowOverlap !== this.preTextStyle.textAllowOverlap)) {
224
+ _context4.next = 14;
225
+ break;
226
+ }
227
+ _context4.next = 13;
228
+ return this.reBuildModel();
229
+ case 13:
230
+ return _context4.abrupt("return", true);
231
+ case 14:
232
+ return _context4.abrupt("return", false);
233
+ case 15:
234
+ case "end":
235
+ return _context4.stop();
349
236
  }
350
237
  }, _callee4, this);
351
238
  }));
352
-
353
239
  function needUpdate() {
354
240
  return _needUpdate.apply(this, arguments);
355
241
  }
356
-
357
242
  return needUpdate;
358
243
  }()
359
244
  }, {
360
245
  key: "clearModels",
361
246
  value: function clearModels() {
362
- var _this$texture, _this$dataTexture;
363
-
247
+ var _this$texture;
364
248
  (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
365
- (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy(); // TODO this.mapping
366
-
249
+ // TODO this.mapping
367
250
  this.layer.off('remapping', this.mapping);
368
251
  }
369
252
  }, {
@@ -382,7 +265,7 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
382
265
  size: 1,
383
266
  update: function update(feature) {
384
267
  var _feature$rotate = feature.rotate,
385
- rotate = _feature$rotate === void 0 ? 0 : _feature$rotate;
268
+ rotate = _feature$rotate === void 0 ? 0 : _feature$rotate;
386
269
  return Array.isArray(rotate) ? [rotate[0]] : [rotate];
387
270
  }
388
271
  }
@@ -392,6 +275,7 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
392
275
  type: _l7Core.AttributeType.Attribute,
393
276
  descriptor: {
394
277
  name: 'a_textOffsets',
278
+ // 文字偏移量
395
279
  buffer: {
396
280
  // give the WebGL driver a hint that this buffer may change
397
281
  usage: _l7Core.gl.STATIC_DRAW,
@@ -403,8 +287,9 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
403
287
  return [vertex[5], vertex[6]];
404
288
  }
405
289
  }
406
- }); // point layer size;
290
+ });
407
291
 
292
+ // point layer size;
408
293
  this.styleAttributeService.registerStyleAttribute({
409
294
  name: 'size',
410
295
  type: _l7Core.AttributeType.Attribute,
@@ -419,7 +304,7 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
419
304
  size: 1,
420
305
  update: function update(feature) {
421
306
  var _feature$size = feature.size,
422
- size = _feature$size === void 0 ? 12 : _feature$size;
307
+ size = _feature$size === void 0 ? 12 : _feature$size;
423
308
  return Array.isArray(size) ? [size[0]] : [size];
424
309
  }
425
310
  }
@@ -458,28 +343,23 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
458
343
  /**
459
344
  * 生成文字纹理(生成文字纹理字典)
460
345
  */
461
-
462
346
  }, {
463
347
  key: "initTextFont",
464
348
  value: function initTextFont() {
465
349
  var _this$getTextStyle = this.getTextStyle(),
466
- fontWeight = _this$getTextStyle.fontWeight,
467
- fontFamily = _this$getTextStyle.fontFamily;
468
-
350
+ fontWeight = _this$getTextStyle.fontWeight,
351
+ fontFamily = _this$getTextStyle.fontFamily;
469
352
  var data = this.rawEncodeData;
470
353
  var characterSet = [];
471
354
  data.forEach(function (item) {
472
355
  var _item$shape = item.shape,
473
- shape = _item$shape === void 0 ? '' : _item$shape;
356
+ shape = _item$shape === void 0 ? '' : _item$shape;
474
357
  shape = shape.toString();
475
-
476
358
  var _iterator = _createForOfIteratorHelper(shape),
477
- _step;
478
-
359
+ _step;
479
360
  try {
480
361
  for (_iterator.s(); !(_step = _iterator.n()).done;) {
481
362
  var char = _step.value;
482
-
483
363
  // 去重
484
364
  if (characterSet.indexOf(char) === -1) {
485
365
  characterSet.push(char);
@@ -498,24 +378,22 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
498
378
  iconfont: false
499
379
  });
500
380
  }
381
+
501
382
  /**
502
383
  * 生成 iconfont 纹理字典
503
384
  */
504
-
505
385
  }, {
506
386
  key: "initIconFontTex",
507
387
  value: function initIconFontTex() {
508
388
  var _this$getTextStyle2 = this.getTextStyle(),
509
- fontWeight = _this$getTextStyle2.fontWeight,
510
- fontFamily = _this$getTextStyle2.fontFamily;
511
-
389
+ fontWeight = _this$getTextStyle2.fontWeight,
390
+ fontFamily = _this$getTextStyle2.fontFamily;
512
391
  var data = this.rawEncodeData;
513
392
  var characterSet = [];
514
393
  data.forEach(function (item) {
515
394
  var _item$shape2 = item.shape,
516
- shape = _item$shape2 === void 0 ? '' : _item$shape2;
395
+ shape = _item$shape2 === void 0 ? '' : _item$shape2;
517
396
  shape = "".concat(shape);
518
-
519
397
  if (characterSet.indexOf(shape) === -1) {
520
398
  characterSet.push(shape);
521
399
  }
@@ -531,27 +409,26 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
531
409
  key: "getTextStyle",
532
410
  value: function getTextStyle() {
533
411
  var _ref5 = this.layer.getLayerConfig(),
534
- _ref5$fontWeight = _ref5.fontWeight,
535
- fontWeight = _ref5$fontWeight === void 0 ? '400' : _ref5$fontWeight,
536
- _ref5$fontFamily = _ref5.fontFamily,
537
- fontFamily = _ref5$fontFamily === void 0 ? 'sans-serif' : _ref5$fontFamily,
538
- _ref5$textAllowOverla = _ref5.textAllowOverlap,
539
- textAllowOverlap = _ref5$textAllowOverla === void 0 ? false : _ref5$textAllowOverla,
540
- _ref5$padding = _ref5.padding,
541
- padding = _ref5$padding === void 0 ? [0, 0] : _ref5$padding,
542
- _ref5$textAnchor = _ref5.textAnchor,
543
- textAnchor = _ref5$textAnchor === void 0 ? 'center' : _ref5$textAnchor,
544
- _ref5$textOffset = _ref5.textOffset,
545
- textOffset = _ref5$textOffset === void 0 ? [0, 0] : _ref5$textOffset,
546
- _ref5$opacity = _ref5.opacity,
547
- opacity = _ref5$opacity === void 0 ? 1 : _ref5$opacity,
548
- _ref5$strokeOpacity = _ref5.strokeOpacity,
549
- strokeOpacity = _ref5$strokeOpacity === void 0 ? 1 : _ref5$strokeOpacity,
550
- _ref5$strokeWidth = _ref5.strokeWidth,
551
- strokeWidth = _ref5$strokeWidth === void 0 ? 0 : _ref5$strokeWidth,
552
- _ref5$stroke = _ref5.stroke,
553
- stroke = _ref5$stroke === void 0 ? '#000' : _ref5$stroke;
554
-
412
+ _ref5$fontWeight = _ref5.fontWeight,
413
+ fontWeight = _ref5$fontWeight === void 0 ? '400' : _ref5$fontWeight,
414
+ _ref5$fontFamily = _ref5.fontFamily,
415
+ fontFamily = _ref5$fontFamily === void 0 ? 'sans-serif' : _ref5$fontFamily,
416
+ _ref5$textAllowOverla = _ref5.textAllowOverlap,
417
+ textAllowOverlap = _ref5$textAllowOverla === void 0 ? false : _ref5$textAllowOverla,
418
+ _ref5$padding = _ref5.padding,
419
+ padding = _ref5$padding === void 0 ? [0, 0] : _ref5$padding,
420
+ _ref5$textAnchor = _ref5.textAnchor,
421
+ textAnchor = _ref5$textAnchor === void 0 ? 'center' : _ref5$textAnchor,
422
+ _ref5$textOffset = _ref5.textOffset,
423
+ textOffset = _ref5$textOffset === void 0 ? [0, 0] : _ref5$textOffset,
424
+ _ref5$opacity = _ref5.opacity,
425
+ opacity = _ref5$opacity === void 0 ? 1 : _ref5$opacity,
426
+ _ref5$strokeOpacity = _ref5.strokeOpacity,
427
+ strokeOpacity = _ref5$strokeOpacity === void 0 ? 1 : _ref5$strokeOpacity,
428
+ _ref5$strokeWidth = _ref5.strokeWidth,
429
+ strokeWidth = _ref5$strokeWidth === void 0 ? 0 : _ref5$strokeWidth,
430
+ _ref5$stroke = _ref5.stroke,
431
+ stroke = _ref5$stroke === void 0 ? '#000' : _ref5$stroke;
555
432
  return {
556
433
  fontWeight: fontWeight,
557
434
  fontFamily: fontFamily,
@@ -565,39 +442,41 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
565
442
  stroke: stroke
566
443
  };
567
444
  }
445
+
568
446
  /**
569
447
  * 生成文字布局(对照文字纹理字典提取对应文字的位置很好信息)
570
448
  */
571
-
572
449
  }, {
573
450
  key: "generateGlyphLayout",
574
451
  value: function generateGlyphLayout(iconfont) {
575
452
  var _this2 = this;
576
-
577
453
  var mapping = this.getFontServiceMapping();
578
-
579
454
  var _ref6 = this.layer.getLayerConfig(),
580
- _ref6$spacing = _ref6.spacing,
581
- spacing = _ref6$spacing === void 0 ? 2 : _ref6$spacing,
582
- _ref6$textAnchor = _ref6.textAnchor,
583
- textAnchor = _ref6$textAnchor === void 0 ? 'center' : _ref6$textAnchor,
584
- textOffset = _ref6.textOffset;
585
-
455
+ _ref6$spacing = _ref6.spacing,
456
+ spacing = _ref6$spacing === void 0 ? 2 : _ref6$spacing,
457
+ _ref6$textAnchor = _ref6.textAnchor,
458
+ textAnchor = _ref6$textAnchor === void 0 ? 'center' : _ref6$textAnchor,
459
+ textOffset = _ref6.textOffset;
586
460
  var data = this.rawEncodeData;
587
461
  this.glyphInfo = data.map(function (feature) {
588
462
  var _feature$shape = feature.shape,
589
- shape = _feature$shape === void 0 ? '' : _feature$shape,
590
- id = feature.id,
591
- _feature$size2 = feature.size,
592
- size = _feature$size2 === void 0 ? 1 : _feature$size2;
593
- var shaping = (0, _symbolLayout.shapeText)(shape.toString(), mapping, // @ts-ignore
594
- size, textAnchor, 'left', spacing, textOffset || feature.textOffset || [0, 0], iconfont);
463
+ shape = _feature$shape === void 0 ? '' : _feature$shape,
464
+ id = feature.id,
465
+ _feature$size2 = feature.size,
466
+ size = _feature$size2 === void 0 ? 1 : _feature$size2;
467
+ var shaping = (0, _symbolLayout.shapeText)(shape.toString(), mapping,
468
+ // @ts-ignore
469
+ size, textAnchor, 'left', spacing, textOffset,
470
+ // || feature['textOffset'] || [0, 0],// TODO: 文字偏移量 CPU 计算
471
+ iconfont);
595
472
  var glyphQuads = (0, _symbolLayout.getGlyphQuads)(shaping, textOffset, false);
596
473
  feature.shaping = shaping;
597
- feature.glyphQuads = glyphQuads; // feature.centroid = calculteCentroid(coordinates);
474
+ feature.glyphQuads = glyphQuads;
475
+ // feature.centroid = calculteCentroid(coordinates);
598
476
 
599
- feature.centroid = (0, _l7Utils.calculateCentroid)(feature.coordinates); // 此时地图高德2.0 originCentroid == centroid
477
+ feature.centroid = (0, _l7Utils.calculateCentroid)(feature.coordinates);
600
478
 
479
+ // 此时地图高德2.0 originCentroid == centroid
601
480
  feature.originCentroid = feature.version === 'GAODE2.x' ? (0, _l7Utils.calculateCentroid)(feature.originCoordinates) : feature.originCentroid = feature.centroid;
602
481
  _this2.glyphInfoMap[id] = {
603
482
  shaping: shaping,
@@ -611,76 +490,66 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
611
490
  key: "getFontServiceMapping",
612
491
  value: function getFontServiceMapping() {
613
492
  var _ref7 = this.layer.getLayerConfig(),
614
- _ref7$fontWeight = _ref7.fontWeight,
615
- fontWeight = _ref7$fontWeight === void 0 ? '400' : _ref7$fontWeight,
616
- _ref7$fontFamily = _ref7.fontFamily,
617
- fontFamily = _ref7$fontFamily === void 0 ? 'sans-serif' : _ref7$fontFamily;
618
-
493
+ _ref7$fontWeight = _ref7.fontWeight,
494
+ fontWeight = _ref7$fontWeight === void 0 ? '400' : _ref7$fontWeight,
495
+ _ref7$fontFamily = _ref7.fontFamily,
496
+ fontFamily = _ref7$fontFamily === void 0 ? 'sans-serif' : _ref7$fontFamily;
619
497
  return this.fontService.getMappingByKey("".concat(fontFamily, "_").concat(fontWeight));
620
498
  }
621
499
  }, {
622
500
  key: "getFontServiceCanvas",
623
501
  value: function getFontServiceCanvas() {
624
502
  var _ref8 = this.layer.getLayerConfig(),
625
- _ref8$fontWeight = _ref8.fontWeight,
626
- fontWeight = _ref8$fontWeight === void 0 ? '400' : _ref8$fontWeight,
627
- _ref8$fontFamily = _ref8.fontFamily,
628
- fontFamily = _ref8$fontFamily === void 0 ? 'sans-serif' : _ref8$fontFamily; // 更新文字布局
629
-
630
-
503
+ _ref8$fontWeight = _ref8.fontWeight,
504
+ fontWeight = _ref8$fontWeight === void 0 ? '400' : _ref8$fontWeight,
505
+ _ref8$fontFamily = _ref8.fontFamily,
506
+ fontFamily = _ref8$fontFamily === void 0 ? 'sans-serif' : _ref8$fontFamily;
507
+ // 更新文字布局
631
508
  return this.fontService.getCanvasByKey("".concat(fontFamily, "_").concat(fontWeight));
632
509
  }
510
+
633
511
  /**
634
512
  * 文字避让 depend on originCentorid
635
513
  */
636
-
637
514
  }, {
638
515
  key: "filterGlyphs",
639
516
  value: function filterGlyphs() {
640
517
  var _this3 = this;
641
-
642
518
  var _ref9 = this.layer.getLayerConfig(),
643
- _ref9$padding = _ref9.padding,
644
- padding = _ref9$padding === void 0 ? [0, 0] : _ref9$padding,
645
- _ref9$textAllowOverla = _ref9.textAllowOverlap,
646
- textAllowOverlap = _ref9$textAllowOverla === void 0 ? false : _ref9$textAllowOverla;
647
-
519
+ _ref9$padding = _ref9.padding,
520
+ padding = _ref9$padding === void 0 ? [0, 0] : _ref9$padding,
521
+ _ref9$textAllowOverla = _ref9.textAllowOverlap,
522
+ textAllowOverlap = _ref9$textAllowOverla === void 0 ? false : _ref9$textAllowOverla;
648
523
  if (textAllowOverlap) {
649
524
  // 如果允许文本覆盖
650
525
  return;
651
526
  }
652
-
653
527
  this.glyphInfoMap = {};
654
528
  this.currentZoom = this.mapService.getZoom();
655
529
  this.extent = this.textExtent();
656
-
657
530
  var _this$rendererService = this.rendererService.getViewportSize(),
658
- width = _this$rendererService.width,
659
- height = _this$rendererService.height;
660
-
531
+ width = _this$rendererService.width,
532
+ height = _this$rendererService.height;
661
533
  var collisionIndex = new _collisionIndex.default(width, height);
662
534
  var filterData = this.glyphInfo.filter(function (feature) {
663
535
  var shaping = feature.shaping,
664
- _feature$id = feature.id,
665
- id = _feature$id === void 0 ? 0 : _feature$id; // const centroid = feature.centroid as [number, number];
536
+ _feature$id = feature.id,
537
+ id = _feature$id === void 0 ? 0 : _feature$id;
538
+ // const centroid = feature.centroid as [number, number];
666
539
  // const centroid = feature.originCentroid as [number, number];
667
-
668
540
  var centroid = feature.version === 'GAODE2.x' ? feature.originCentroid : feature.centroid;
669
541
  var size = feature.size;
670
542
  var fontScale = size / 16;
671
-
672
543
  var pixels = _this3.mapService.lngLatToContainer(centroid);
673
-
674
544
  var _collisionIndex$place = collisionIndex.placeCollisionBox({
675
- x1: shaping.left * fontScale - padding[0],
676
- x2: shaping.right * fontScale + padding[0],
677
- y1: shaping.top * fontScale - padding[1],
678
- y2: shaping.bottom * fontScale + padding[1],
679
- anchorPointX: pixels.x,
680
- anchorPointY: pixels.y
681
- }),
682
- box = _collisionIndex$place.box;
683
-
545
+ x1: shaping.left * fontScale - padding[0],
546
+ x2: shaping.right * fontScale + padding[0],
547
+ y1: shaping.top * fontScale - padding[1],
548
+ y2: shaping.bottom * fontScale + padding[1],
549
+ anchorPointX: pixels.x,
550
+ anchorPointY: pixels.y
551
+ }),
552
+ box = _collisionIndex$place.box;
684
553
  if (box && box.length) {
685
554
  collisionIndex.insertCollisionBox(box, id);
686
555
  return true;
@@ -691,39 +560,35 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
691
560
  filterData.forEach(function (item) {
692
561
  // @ts-ignore
693
562
  _this3.glyphInfoMap[item.id] = item;
694
- }); // this.layer.setEncodedData(filterData);
563
+ });
564
+ // this.layer.setEncodedData(filterData);
695
565
  }
696
566
  /**
697
567
  * 初始化文字布局
698
568
  */
699
-
700
569
  }, {
701
570
  key: "initGlyph",
702
571
  value: function initGlyph() {
703
572
  var _this$layer$getLayerC = this.layer.getLayerConfig(),
704
- _this$layer$getLayerC2 = _this$layer$getLayerC.iconfont,
705
- iconfont = _this$layer$getLayerC2 === void 0 ? false : _this$layer$getLayerC2; // 1.生成文字纹理(或是生成 iconfont)
706
-
707
-
708
- iconfont ? this.initIconFontTex() : this.initTextFont(); // 2.生成文字布局
709
-
573
+ _this$layer$getLayerC2 = _this$layer$getLayerC.iconfont,
574
+ iconfont = _this$layer$getLayerC2 === void 0 ? false : _this$layer$getLayerC2;
575
+ // 1.生成文字纹理(或是生成 iconfont)
576
+ iconfont ? this.initIconFontTex() : this.initTextFont();
577
+ // 2.生成文字布局
710
578
  this.generateGlyphLayout(iconfont);
711
579
  }
712
580
  /**
713
581
  * 更新文字纹理
714
582
  */
715
-
716
583
  }, {
717
584
  key: "updateTexture",
718
585
  value: function updateTexture() {
719
586
  var createTexture2D = this.rendererService.createTexture2D;
720
587
  var canvas = this.getFontServiceCanvas();
721
588
  this.textureHeight = canvas.height;
722
-
723
589
  if (this.texture) {
724
590
  this.texture.destroy();
725
591
  }
726
-
727
592
  this.texture = createTexture2D({
728
593
  data: canvas,
729
594
  mag: _l7Core.gl.LINEAR,
@@ -738,42 +603,36 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
738
603
  var _reBuildModel = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee5() {
739
604
  var model;
740
605
  return _regenerator.default.wrap(function _callee5$(_context5) {
741
- while (1) {
742
- switch (_context5.prev = _context5.next) {
743
- case 0:
744
- this.filterGlyphs();
745
- _context5.next = 3;
746
- return this.layer.buildLayerModel({
747
- moduleName: 'pointText',
748
- vertexShader: textVert,
749
- fragmentShader: textFrag,
750
- triangulation: TextTrianglation.bind(this),
751
- depth: {
752
- enable: false
753
- }
754
- });
755
-
756
- case 3:
757
- model = _context5.sent;
758
- // TODO 渲染流程待修改
759
- this.layer.models = [model];
760
-
761
- case 5:
762
- case "end":
763
- return _context5.stop();
764
- }
606
+ while (1) switch (_context5.prev = _context5.next) {
607
+ case 0:
608
+ this.filterGlyphs();
609
+ _context5.next = 3;
610
+ return this.layer.buildLayerModel({
611
+ moduleName: 'pointText',
612
+ vertexShader: textVert,
613
+ fragmentShader: textFrag,
614
+ triangulation: TextTrianglation.bind(this),
615
+ inject: this.getInject(),
616
+ depth: {
617
+ enable: false
618
+ }
619
+ });
620
+ case 3:
621
+ model = _context5.sent;
622
+ // TODO 渲染流程待修改
623
+ this.layer.models = [model];
624
+ case 5:
625
+ case "end":
626
+ return _context5.stop();
765
627
  }
766
628
  }, _callee5, this);
767
629
  }));
768
-
769
630
  function reBuildModel() {
770
631
  return _reBuildModel.apply(this, arguments);
771
632
  }
772
-
773
633
  return reBuildModel;
774
634
  }()
775
635
  }]);
776
636
  return TextModel;
777
637
  }(_BaseModel2.default);
778
-
779
638
  exports.default = TextModel;