@antv/l7-layers 2.16.1 → 2.16.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (386) hide show
  1. package/es/Geometry/index.js +9 -31
  2. package/es/Geometry/models/billboard.js +51 -89
  3. package/es/Geometry/models/plane.js +81 -143
  4. package/es/Geometry/models/sprite.js +60 -118
  5. package/es/canvas/index.js +10 -33
  6. package/es/canvas/models/canvas.js +41 -97
  7. package/es/citybuliding/building.js +8 -27
  8. package/es/citybuliding/models/build.js +57 -82
  9. package/es/core/BaseLayer.d.ts +3 -0
  10. package/es/core/BaseLayer.js +360 -528
  11. package/es/core/BaseModel.d.ts +9 -71
  12. package/es/core/BaseModel.js +118 -429
  13. package/es/core/CommonStyleAttribute.d.ts +2 -0
  14. package/es/core/CommonStyleAttribute.js +66 -0
  15. package/es/core/LayerPickService.js +21 -32
  16. package/es/core/TextureService.js +0 -13
  17. package/es/core/interface.d.ts +13 -3
  18. package/es/core/interface.js +17 -24
  19. package/es/core/shape/Path.js +13 -20
  20. package/es/core/shape/extrude.js +27 -36
  21. package/es/core/triangulation.d.ts +12 -0
  22. package/es/core/triangulation.js +124 -114
  23. package/es/earth/index.js +9 -33
  24. package/es/earth/models/atmosphere.js +30 -54
  25. package/es/earth/models/base.js +47 -85
  26. package/es/earth/models/bloomsphere.js +30 -54
  27. package/es/earth/utils.js +9 -13
  28. package/es/heatmap/index.js +10 -40
  29. package/es/heatmap/models/grid.js +29 -53
  30. package/es/heatmap/models/grid3d.js +29 -53
  31. package/es/heatmap/models/heatmap.d.ts +1 -0
  32. package/es/heatmap/models/heatmap.js +99 -150
  33. package/es/heatmap/models/hexagon.js +29 -53
  34. package/es/heatmap/shaders/grid_vert.glsl +2 -2
  35. package/es/heatmap/shaders/hexagon_3d_vert.glsl +2 -2
  36. package/es/heatmap/shaders/hexagon_vert.glsl +2 -2
  37. package/es/heatmap/triangulation.js +0 -4
  38. package/es/image/index.js +9 -28
  39. package/es/image/models/image.js +66 -100
  40. package/es/index.js +9 -17
  41. package/es/line/index.d.ts +1 -0
  42. package/es/line/index.js +12 -36
  43. package/es/line/models/arc.js +72 -160
  44. package/es/line/models/arc_3d.js +67 -148
  45. package/es/line/models/earthArc_3d.js +66 -148
  46. package/es/line/models/{half.d.ts → flow.d.ts} +1 -11
  47. package/es/line/models/flow.js +167 -0
  48. package/es/line/models/great_circle.js +57 -135
  49. package/es/line/models/index.d.ts +1 -1
  50. package/es/line/models/index.js +3 -3
  51. package/es/line/models/line.js +98 -186
  52. package/es/line/models/linearline.js +46 -115
  53. package/es/line/models/simpleLine.d.ts +0 -1
  54. package/es/line/models/simpleLine.js +42 -114
  55. package/es/line/models/wall.js +52 -92
  56. package/es/line/shaders/dash/arc_dash_frag.glsl +3 -6
  57. package/es/line/shaders/dash/arc_dash_vert.glsl +6 -46
  58. package/es/line/shaders/dash/line_dash_frag.glsl +4 -7
  59. package/es/line/shaders/dash/line_dash_vert.glsl +3 -33
  60. package/es/line/shaders/flow/flow_line_frag.glsl +13 -0
  61. package/es/line/shaders/flow/flow_line_vert.glsl +83 -0
  62. package/es/line/shaders/line_arc_3d_frag.glsl +6 -6
  63. package/es/line/shaders/line_arc_3d_vert.glsl +4 -34
  64. package/es/line/shaders/line_arc_frag.glsl +7 -11
  65. package/es/line/shaders/line_arc_great_circle_frag.glsl +5 -6
  66. package/es/line/shaders/line_arc_great_circle_vert.glsl +4 -32
  67. package/es/line/shaders/line_arc_vert.glsl +9 -45
  68. package/es/line/shaders/line_frag.glsl +15 -17
  69. package/es/line/shaders/line_vert.glsl +3 -34
  70. package/es/line/shaders/linear/arc3d_linear_frag.glsl +5 -19
  71. package/es/line/shaders/linear/arc3d_linear_vert.glsl +9 -48
  72. package/es/line/shaders/linear/arc_linear_frag.glsl +2 -30
  73. package/es/line/shaders/linear/arc_linear_vert.glsl +9 -45
  74. package/es/line/shaders/linear/line_linear_frag.glsl +5 -6
  75. package/es/line/shaders/linearLine/line_linear_frag.glsl +2 -14
  76. package/es/line/shaders/linearLine/line_linear_vert.glsl +14 -32
  77. package/es/line/shaders/simple/simpleline_frag.glsl +1 -5
  78. package/es/line/shaders/simple/simpleline_linear_frag.glsl +2 -6
  79. package/es/line/shaders/simple/simpleline_vert.glsl +7 -33
  80. package/es/mask/index.js +9 -28
  81. package/es/mask/models/fill.js +29 -54
  82. package/es/plugins/DataMappingPlugin.js +90 -141
  83. package/es/plugins/DataSourcePlugin.js +45 -68
  84. package/es/plugins/FeatureScalePlugin.js +67 -122
  85. package/es/plugins/LayerAnimateStylePlugin.js +0 -5
  86. package/es/plugins/LayerMaskPlugin.js +3 -11
  87. package/es/plugins/LayerModelPlugin.js +79 -104
  88. package/es/plugins/LayerStylePlugin.js +3 -9
  89. package/es/plugins/LightingPlugin.js +12 -18
  90. package/es/plugins/MultiPassRendererPlugin.js +11 -16
  91. package/es/plugins/PixelPickingPlugin.js +12 -21
  92. package/es/plugins/RegisterStyleAttributePlugin.js +5 -12
  93. package/es/plugins/ShaderUniformPlugin.js +15 -29
  94. package/es/plugins/UpdateModelPlugin.js +0 -5
  95. package/es/plugins/UpdateStyleAttributePlugin.js +5 -11
  96. package/es/point/index.d.ts +1 -0
  97. package/es/point/index.js +27 -77
  98. package/es/point/models/earthExtrude.d.ts +0 -3
  99. package/es/point/models/earthExtrude.js +60 -139
  100. package/es/point/models/earthFill.d.ts +0 -1
  101. package/es/point/models/earthFill.js +59 -140
  102. package/es/point/models/extrude.d.ts +0 -3
  103. package/es/point/models/extrude.js +60 -140
  104. package/es/point/models/fill.d.ts +0 -1
  105. package/es/point/models/fill.js +67 -158
  106. package/es/point/models/fillmage.js +66 -147
  107. package/es/point/models/image.js +52 -126
  108. package/es/point/models/index.js +2 -2
  109. package/es/point/models/normal.js +32 -56
  110. package/es/point/models/radar.d.ts +0 -1
  111. package/es/point/models/radar.js +42 -75
  112. package/es/point/models/simplePoint.d.ts +0 -1
  113. package/es/point/models/simplePoint.js +46 -115
  114. package/es/point/models/text.js +211 -344
  115. package/es/point/shaders/animate/wave_frag.glsl +1 -11
  116. package/es/point/shaders/earth/extrude_frag.glsl +5 -17
  117. package/es/point/shaders/earth/extrude_vert.glsl +14 -29
  118. package/es/point/shaders/earth/fill_frag.glsl +5 -14
  119. package/es/point/shaders/earth/fill_vert.glsl +1 -75
  120. package/es/point/shaders/extrude/extrude_frag.glsl +3 -29
  121. package/es/point/shaders/extrude/extrude_vert.glsl +27 -35
  122. package/es/point/shaders/fill_frag.glsl +9 -20
  123. package/es/point/shaders/fill_vert.glsl +16 -101
  124. package/es/point/shaders/image/fillImage_frag.glsl +2 -5
  125. package/es/point/shaders/image/fillImage_vert.glsl +4 -47
  126. package/es/point/shaders/image_frag.glsl +1 -5
  127. package/es/point/shaders/image_vert.glsl +1 -44
  128. package/es/point/shaders/normal_frag.glsl +0 -2
  129. package/es/point/shaders/normal_vert.glsl +2 -1
  130. package/es/point/shaders/radar/radar_vert.glsl +2 -2
  131. package/es/point/shaders/simplePoint_frag.glsl +0 -7
  132. package/es/point/shaders/simplePoint_vert.glsl +3 -45
  133. package/es/point/shaders/text_frag.glsl +6 -19
  134. package/es/point/shaders/text_vert.glsl +5 -66
  135. package/es/point/shape/extrude.js +4 -13
  136. package/es/polygon/index.d.ts +1 -0
  137. package/es/polygon/index.js +12 -40
  138. package/es/polygon/models/extrude.d.ts +0 -3
  139. package/es/polygon/models/extrude.js +122 -162
  140. package/es/polygon/models/fill.d.ts +0 -4
  141. package/es/polygon/models/fill.js +57 -130
  142. package/es/polygon/models/index.js +3 -2
  143. package/es/polygon/models/ocean.js +42 -76
  144. package/es/polygon/models/water.js +37 -71
  145. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +2 -23
  146. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +7 -5
  147. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +7 -32
  148. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +33 -38
  149. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +12 -9
  150. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +16 -44
  151. package/es/polygon/shaders/polygon_frag.glsl +0 -5
  152. package/es/polygon/shaders/polygon_linear_frag.glsl +0 -8
  153. package/es/polygon/shaders/polygon_linear_vert.glsl +0 -32
  154. package/es/polygon/shaders/polygon_vert.glsl +1 -27
  155. package/es/raster/buffers/triangulation.js +2 -4
  156. package/es/raster/index.js +9 -32
  157. package/es/raster/models/raster.js +80 -116
  158. package/es/raster/models/rasterRgb.js +84 -127
  159. package/es/raster/models/rasterTerrainRgb.js +56 -84
  160. package/es/tile/interaction/getRasterData.js +14 -20
  161. package/es/tile/interaction/utils.js +7 -9
  162. package/es/tile/manager/base.js +63 -96
  163. package/es/tile/service/TileLayerService.js +33 -55
  164. package/es/tile/service/TilePickService.js +26 -40
  165. package/es/tile/service/TileSourceService.js +3 -7
  166. package/es/tile/tileFactory/DebugTile.js +29 -46
  167. package/es/tile/tileFactory/ImageTile.js +20 -38
  168. package/es/tile/tileFactory/MaskTile.js +22 -43
  169. package/es/tile/tileFactory/RasterRGBTile.js +22 -42
  170. package/es/tile/tileFactory/RasterTerrainRGBTile.js +20 -38
  171. package/es/tile/tileFactory/RasterTile.js +30 -53
  172. package/es/tile/tileFactory/Tile.js +63 -97
  173. package/es/tile/tileFactory/VectorTile.js +41 -68
  174. package/es/tile/tileFactory/index.js +0 -11
  175. package/es/tile/tileFactory/layers/TileDebugLayer.js +6 -27
  176. package/es/tile/tileFactory/util.js +0 -3
  177. package/es/tile/tileLayer/BaseLayer.js +105 -146
  178. package/es/tile/utils.js +1 -1
  179. package/es/utils/blend.js +0 -2
  180. package/es/utils/collision-index.js +9 -16
  181. package/es/utils/extrude_polyline.js +101 -149
  182. package/es/utils/grid-index.js +2 -27
  183. package/es/utils/identityScale.js +0 -8
  184. package/es/utils/layerData.js +32 -46
  185. package/es/utils/multiPassRender.js +11 -13
  186. package/es/utils/polylineNormal.js +31 -37
  187. package/es/utils/simpleLine.js +2 -16
  188. package/es/utils/stencil.js +2 -3
  189. package/es/utils/symbol-layout.js +27 -53
  190. package/es/wind/index.js +9 -29
  191. package/es/wind/models/utils.js +26 -51
  192. package/es/wind/models/wind.js +101 -147
  193. package/es/wind/models/windRender.js +53 -66
  194. package/lib/Geometry/index.js +9 -38
  195. package/lib/Geometry/models/billboard.js +51 -97
  196. package/lib/Geometry/models/index.js +0 -5
  197. package/lib/Geometry/models/plane.js +79 -151
  198. package/lib/Geometry/models/sprite.js +60 -127
  199. package/lib/canvas/index.js +10 -40
  200. package/lib/canvas/models/canvas.js +41 -101
  201. package/lib/canvas/models/index.js +0 -3
  202. package/lib/citybuliding/building.js +8 -35
  203. package/lib/citybuliding/models/build.js +57 -92
  204. package/lib/core/BaseLayer.js +358 -520
  205. package/lib/core/BaseModel.js +117 -441
  206. package/lib/core/CommonStyleAttribute.js +72 -0
  207. package/lib/core/LayerPickService.js +21 -37
  208. package/lib/core/TextureService.js +0 -16
  209. package/lib/core/interface.js +21 -31
  210. package/lib/core/schema.js +0 -1
  211. package/lib/core/shape/Path.js +14 -31
  212. package/lib/core/shape/extrude.js +27 -59
  213. package/lib/core/triangulation.js +125 -153
  214. package/lib/earth/index.js +9 -43
  215. package/lib/earth/models/atmosphere.js +30 -63
  216. package/lib/earth/models/base.js +47 -90
  217. package/lib/earth/models/bloomsphere.js +30 -63
  218. package/lib/earth/utils.js +7 -31
  219. package/lib/heatmap/index.js +10 -48
  220. package/lib/heatmap/models/grid.js +29 -61
  221. package/lib/heatmap/models/grid3d.js +29 -61
  222. package/lib/heatmap/models/heatmap.js +99 -166
  223. package/lib/heatmap/models/hexagon.js +29 -61
  224. package/lib/heatmap/models/index.js +0 -6
  225. package/lib/heatmap/shaders/grid_vert.glsl +2 -2
  226. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +2 -2
  227. package/lib/heatmap/shaders/hexagon_vert.glsl +2 -2
  228. package/lib/heatmap/triangulation.js +0 -5
  229. package/lib/image/index.js +9 -36
  230. package/lib/image/models/image.js +66 -109
  231. package/lib/image/models/index.js +0 -3
  232. package/lib/index.js +7 -61
  233. package/lib/line/index.js +12 -42
  234. package/lib/line/models/arc.js +70 -170
  235. package/lib/line/models/arc_3d.js +65 -159
  236. package/lib/line/models/earthArc_3d.js +64 -159
  237. package/lib/line/models/flow.js +174 -0
  238. package/lib/line/models/great_circle.js +57 -146
  239. package/lib/line/models/index.js +3 -14
  240. package/lib/line/models/line.js +96 -194
  241. package/lib/line/models/linearline.js +46 -127
  242. package/lib/line/models/simpleLine.js +42 -124
  243. package/lib/line/models/wall.js +52 -103
  244. package/lib/line/shaders/dash/arc_dash_frag.glsl +3 -6
  245. package/lib/line/shaders/dash/arc_dash_vert.glsl +6 -46
  246. package/lib/line/shaders/dash/line_dash_frag.glsl +4 -7
  247. package/lib/line/shaders/dash/line_dash_vert.glsl +3 -33
  248. package/lib/line/shaders/flow/flow_line_frag.glsl +13 -0
  249. package/lib/line/shaders/flow/flow_line_vert.glsl +83 -0
  250. package/lib/line/shaders/line_arc_3d_frag.glsl +6 -6
  251. package/lib/line/shaders/line_arc_3d_vert.glsl +4 -34
  252. package/lib/line/shaders/line_arc_frag.glsl +7 -11
  253. package/lib/line/shaders/line_arc_great_circle_frag.glsl +5 -6
  254. package/lib/line/shaders/line_arc_great_circle_vert.glsl +4 -32
  255. package/lib/line/shaders/line_arc_vert.glsl +9 -45
  256. package/lib/line/shaders/line_frag.glsl +15 -17
  257. package/lib/line/shaders/line_vert.glsl +3 -34
  258. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +5 -19
  259. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +9 -48
  260. package/lib/line/shaders/linear/arc_linear_frag.glsl +2 -30
  261. package/lib/line/shaders/linear/arc_linear_vert.glsl +9 -45
  262. package/lib/line/shaders/linear/line_linear_frag.glsl +5 -6
  263. package/lib/line/shaders/linearLine/line_linear_frag.glsl +2 -14
  264. package/lib/line/shaders/linearLine/line_linear_vert.glsl +14 -32
  265. package/lib/line/shaders/simple/simpleline_frag.glsl +1 -5
  266. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +2 -6
  267. package/lib/line/shaders/simple/simpleline_vert.glsl +7 -33
  268. package/lib/mask/index.js +9 -36
  269. package/lib/mask/models/fill.js +29 -63
  270. package/lib/mask/models/index.js +0 -3
  271. package/lib/plugins/DataMappingPlugin.js +90 -152
  272. package/lib/plugins/DataSourcePlugin.js +45 -76
  273. package/lib/plugins/FeatureScalePlugin.js +67 -138
  274. package/lib/plugins/LayerAnimateStylePlugin.js +0 -10
  275. package/lib/plugins/LayerMaskPlugin.js +4 -17
  276. package/lib/plugins/LayerModelPlugin.js +80 -113
  277. package/lib/plugins/LayerStylePlugin.js +4 -14
  278. package/lib/plugins/LightingPlugin.js +12 -25
  279. package/lib/plugins/MultiPassRendererPlugin.js +11 -22
  280. package/lib/plugins/PixelPickingPlugin.js +12 -27
  281. package/lib/plugins/RegisterStyleAttributePlugin.js +5 -19
  282. package/lib/plugins/ShaderUniformPlugin.js +15 -36
  283. package/lib/plugins/UpdateModelPlugin.js +1 -10
  284. package/lib/plugins/UpdateStyleAttributePlugin.js +5 -16
  285. package/lib/point/index.js +27 -83
  286. package/lib/point/models/earthExtrude.js +60 -150
  287. package/lib/point/models/earthFill.js +59 -170
  288. package/lib/point/models/extrude.js +60 -150
  289. package/lib/point/models/fill.js +65 -167
  290. package/lib/point/models/fillmage.js +64 -155
  291. package/lib/point/models/image.js +52 -136
  292. package/lib/point/models/index.js +1 -12
  293. package/lib/point/models/normal.js +32 -66
  294. package/lib/point/models/radar.js +42 -85
  295. package/lib/point/models/simplePoint.js +46 -125
  296. package/lib/point/models/text.js +209 -350
  297. package/lib/point/shaders/animate/wave_frag.glsl +1 -11
  298. package/lib/point/shaders/earth/extrude_frag.glsl +5 -17
  299. package/lib/point/shaders/earth/extrude_vert.glsl +14 -29
  300. package/lib/point/shaders/earth/fill_frag.glsl +5 -14
  301. package/lib/point/shaders/earth/fill_vert.glsl +1 -75
  302. package/lib/point/shaders/extrude/extrude_frag.glsl +3 -29
  303. package/lib/point/shaders/extrude/extrude_vert.glsl +27 -35
  304. package/lib/point/shaders/fill_frag.glsl +9 -20
  305. package/lib/point/shaders/fill_vert.glsl +16 -101
  306. package/lib/point/shaders/image/fillImage_frag.glsl +2 -5
  307. package/lib/point/shaders/image/fillImage_vert.glsl +4 -47
  308. package/lib/point/shaders/image_frag.glsl +1 -5
  309. package/lib/point/shaders/image_vert.glsl +1 -44
  310. package/lib/point/shaders/normal_frag.glsl +0 -2
  311. package/lib/point/shaders/normal_vert.glsl +2 -1
  312. package/lib/point/shaders/radar/radar_vert.glsl +2 -2
  313. package/lib/point/shaders/simplePoint_frag.glsl +0 -7
  314. package/lib/point/shaders/simplePoint_vert.glsl +3 -45
  315. package/lib/point/shaders/text_frag.glsl +6 -19
  316. package/lib/point/shaders/text_vert.glsl +5 -66
  317. package/lib/point/shape/extrude.js +4 -20
  318. package/lib/polygon/index.js +12 -48
  319. package/lib/polygon/models/extrude.js +122 -173
  320. package/lib/polygon/models/fill.js +57 -140
  321. package/lib/polygon/models/index.js +2 -14
  322. package/lib/polygon/models/ocean.js +42 -88
  323. package/lib/polygon/models/water.js +37 -82
  324. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +2 -23
  325. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +7 -5
  326. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +7 -32
  327. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +33 -38
  328. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +12 -9
  329. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +16 -44
  330. package/lib/polygon/shaders/polygon_frag.glsl +0 -5
  331. package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -8
  332. package/lib/polygon/shaders/polygon_linear_vert.glsl +0 -32
  333. package/lib/polygon/shaders/polygon_vert.glsl +1 -27
  334. package/lib/raster/buffers/triangulation.js +3 -7
  335. package/lib/raster/index.js +9 -40
  336. package/lib/raster/models/index.js +0 -5
  337. package/lib/raster/models/raster.js +80 -125
  338. package/lib/raster/models/rasterRgb.js +84 -139
  339. package/lib/raster/models/rasterTerrainRgb.js +56 -93
  340. package/lib/tile/interaction/getRasterData.js +14 -25
  341. package/lib/tile/interaction/utils.js +7 -19
  342. package/lib/tile/manager/base.js +63 -104
  343. package/lib/tile/service/TileLayerService.js +33 -60
  344. package/lib/tile/service/TilePickService.js +26 -48
  345. package/lib/tile/service/TileSourceService.js +2 -16
  346. package/lib/tile/style/utils.js +0 -3
  347. package/lib/tile/tileFactory/DebugTile.js +29 -54
  348. package/lib/tile/tileFactory/ImageTile.js +20 -46
  349. package/lib/tile/tileFactory/MaskTile.js +22 -51
  350. package/lib/tile/tileFactory/RasterRGBTile.js +22 -50
  351. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +20 -46
  352. package/lib/tile/tileFactory/RasterTile.js +30 -63
  353. package/lib/tile/tileFactory/Tile.js +63 -102
  354. package/lib/tile/tileFactory/VectorTile.js +41 -76
  355. package/lib/tile/tileFactory/index.js +0 -25
  356. package/lib/tile/tileFactory/layers/TileDebugLayer.js +6 -32
  357. package/lib/tile/tileFactory/util.js +0 -9
  358. package/lib/tile/tileLayer/BaseLayer.js +105 -153
  359. package/lib/tile/utils.js +1 -5
  360. package/lib/utils/blend.js +0 -5
  361. package/lib/utils/collision-index.js +9 -25
  362. package/lib/utils/extrude_polyline.js +101 -181
  363. package/lib/utils/grid-index.js +2 -28
  364. package/lib/utils/identityScale.js +0 -9
  365. package/lib/utils/layerData.js +32 -51
  366. package/lib/utils/multiPassRender.js +11 -16
  367. package/lib/utils/polylineNormal.js +31 -66
  368. package/lib/utils/simpleLine.js +2 -21
  369. package/lib/utils/stencil.js +0 -4
  370. package/lib/utils/symbol-layout.js +27 -55
  371. package/lib/wind/index.js +9 -37
  372. package/lib/wind/models/index.js +0 -3
  373. package/lib/wind/models/utils.js +26 -62
  374. package/lib/wind/models/wind.js +101 -157
  375. package/lib/wind/models/windRender.js +53 -71
  376. package/lib/wind/models/windShader.js +0 -1
  377. package/package.json +7 -7
  378. package/es/line/models/half.js +0 -298
  379. package/es/line/shaders/half/line_half_frag.glsl +0 -53
  380. package/es/line/shaders/half/line_half_vert.glsl +0 -169
  381. package/es/utils/dataMappingStyle.d.ts +0 -31
  382. package/es/utils/dataMappingStyle.js +0 -147
  383. package/lib/line/models/half.js +0 -315
  384. package/lib/line/shaders/half/line_half_frag.glsl +0 -53
  385. package/lib/line/shaders/half/line_half_vert.glsl +0 -169
  386. package/lib/utils/dataMappingStyle.js +0 -151
@@ -1,169 +0,0 @@
1
- attribute float a_Miter;
2
- attribute vec4 a_Color;
3
- attribute vec2 a_Size;
4
- attribute vec3 a_Normal;
5
- attribute vec3 a_Position;
6
-
7
- // dash line
8
- attribute vec4 a_dirPoints;
9
- attribute vec3 a_DistanceAndIndex;
10
-
11
- uniform vec4 u_lineDir;
12
-
13
- uniform mat4 u_ModelMatrix;
14
- uniform mat4 u_Mvp;
15
-
16
- #pragma include "projection"
17
- #pragma include "picking"
18
-
19
- varying vec4 v_color;
20
-
21
- uniform float u_linearColor: 0;
22
- uniform float u_arrow: 0.0;
23
- uniform float u_arrowHeight: 3.0;
24
- uniform float u_arrowWidth: 2.0;
25
- uniform float u_tailWidth: 1.0;
26
-
27
- uniform float u_opacity: 1.0;
28
- varying mat4 styleMappingMat; // 用于将在顶点着色器中计算好的样式值传递给片元
29
-
30
- #pragma include "styleMapping"
31
- #pragma include "styleMappingCalOpacity"
32
-
33
- vec2 calculateArrow(vec2 offset) {
34
- /*
35
- * 在支持箭头的时候,第二、第三组顶点是额外插入用于构建顶点的
36
- */
37
- float arrowFlag = -1.0;
38
- if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {
39
- // 高德 2.0 的旋转角度不同
40
- arrowFlag = 1.0;
41
- }
42
- float pi = arrowFlag * 3.1415926/2.;
43
- if(a_Miter < 0.) {
44
- // 根据线的两侧偏移不同、旋转的方向相反
45
- pi = -pi;
46
- }
47
- highp float angle_sin = sin(pi);
48
- highp float angle_cos = cos(pi);
49
- // 计算垂直与线方向的旋转矩阵
50
- mat2 rotation_matrix = mat2(angle_cos, -1.0 * angle_sin, angle_sin, angle_cos);
51
- float arrowWidth = u_arrowWidth;
52
- float arrowHeight = u_arrowHeight;
53
-
54
- vec2 arrowOffset = vec2(0.0);
55
- /*
56
- * a_DistanceAndIndex.y 用于标记当前顶点属于哪一组(两个顶点一组,构成线的其实是矩形,最简需要四个顶点、两组顶点构成)
57
- */
58
- if(a_DistanceAndIndex.y == 0.0) {
59
- // 箭头尖部
60
- offset = vec2(0.0);
61
- } else if(a_DistanceAndIndex.y == 1.0) {
62
- // 箭头两侧
63
- arrowOffset = rotation_matrix*(offset * arrowHeight);
64
- offset += arrowOffset; // 沿线偏移
65
- offset = offset * arrowWidth; // 垂直线向外偏移(是构建箭头两侧的顶点)
66
- } else if(a_DistanceAndIndex.y == 2.0 || a_DistanceAndIndex.y == 3.0 || a_DistanceAndIndex.y == 4.0) {
67
- // 偏移其余的点位(将长度让位给箭头)
68
- arrowOffset = rotation_matrix*(offset * arrowHeight) * arrowWidth;
69
- offset += arrowOffset;// 沿线偏移
70
- }
71
-
72
- return offset;
73
- }
74
-
75
- void main() {
76
- // cal style mapping - 数据纹理映射部分的计算
77
- styleMappingMat = mat4(
78
- 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - a_Miter - a_DistanceAndIndex
79
- 0.0, 0.0, 0.0, 0.0, // originX - originY - vectorX - vectorY
80
- 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]
81
- 0.0, 0.0, 0.0, 0.0 // distance_ratio/distance/pixelLen/texV
82
- );
83
- styleMappingMat[0][3] = a_DistanceAndIndex.y;
84
- styleMappingMat[0][2] = a_Miter;
85
-
86
- float rowCount = u_cellTypeLayout[0][0]; // 当前的数据纹理有几行
87
- float columnCount = u_cellTypeLayout[0][1]; // 当看到数据纹理有几列
88
- float columnWidth = 1.0/columnCount; // 列宽
89
- float rowHeight = 1.0/rowCount; // 行高
90
- float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets
91
- float id = a_vertexId; // 第n个顶点
92
- float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // 起始点在第几行
93
- float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // 起始点在第几列
94
-
95
- // cell 固定顺序 opacity -> strokeOpacity -> strokeWidth -> stroke ...
96
- // 按顺序从 cell 中取值、若没有则自动往下取值
97
- float textureOffset = 0.0; // 在 cell 中取值的偏移量
98
-
99
- vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);
100
- styleMappingMat[0][0] = opacityAndOffset.r;
101
- textureOffset = opacityAndOffset.g;
102
- // cal style mapping - 数据纹理映射部分的计算
103
-
104
-
105
- v_color = a_Color;
106
-
107
- vec3 size = a_Miter * setPickingSize(a_Size.x) * reverse_offset_normal(a_Normal);
108
-
109
- vec2 offset = project_pixel(size.xy);
110
-
111
- // styleMappingMat[1].rg = a_Position.xy + offset;
112
-
113
- vec2 copyOffset = vec2(offset.x, offset.y);
114
-
115
- float lineDistance = a_DistanceAndIndex.x;
116
- float total_Distance = a_DistanceAndIndex.z;
117
- float currentLinePointRatio = lineDistance / total_Distance;
118
-
119
- if(u_arrow > 0.0) {
120
- // 计算箭头
121
- offset = calculateArrow(offset);
122
-
123
- if(a_DistanceAndIndex.y > 4.0) {
124
- offset *= mix(1.0, u_tailWidth, currentLinePointRatio);
125
- }
126
- }
127
-
128
- float lineOffsetWidth = length(offset + offset * sign(a_Miter)); // 线横向偏移的距离(向两侧偏移的和)
129
- float linePixelSize = project_pixel(a_Size.x) * 2.0; // 定点位置偏移,按地图等级缩放后的距离 单侧 * 2
130
-
131
- // 设置数据集的参数
132
- styleMappingMat[3][0] = currentLinePointRatio; // 当前点位距离占线总长的比例
133
- styleMappingMat[3][1] = lineDistance; // 当前顶点的距离
134
-
135
- vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));
136
-
137
- // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, a_Size.y, 1.0));
138
-
139
- float h = float(a_Position.z); // 线顶点的高度 - 兼容不存在第三个数值的情况 vertex height
140
- float lineHeight = a_Size.y; // size 第二个参数代表的高度 [linewidth, lineheight]
141
-
142
- if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
143
- lineHeight *= 0.2; // 保持和 amap/mapbox 一致的效果
144
- gl_Position = u_Mvp * (vec4(project_pos.xy + offset, lineHeight, 1.0));
145
- } else {
146
- gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, lineHeight, 1.0));
147
- }
148
-
149
- if(u_arrow > 0.0 && a_DistanceAndIndex.y < 2.0) {
150
- vec2 startPoint = a_dirPoints.rg;
151
- vec2 endPoint = a_dirPoints.ba;
152
- vec4 t1 = project_position(vec4(startPoint, 0, 1.0));
153
- vec4 t2 = project_position(vec4(endPoint, 0, 1.0));
154
- // TODO: 后续优化可以把位置计算放在 cpu 中完成
155
- if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
156
- vec2 p1 = (u_Mvp * vec4(t1.xy, 0.0, 1.0)).xy;
157
- vec2 p2 = (u_Mvp * vec4(t2.xy, 0.0, 1.0)).xy;
158
- styleMappingMat[1].rg = normalize(p1 - p2);
159
- styleMappingMat[1].ba = normalize(gl_Position.xy - p2);
160
- } else {
161
- vec2 p1 = project_common_position_to_clipspace(vec4(t1.xy, 0.0, 1.0)).xy;
162
- vec2 p2 = project_common_position_to_clipspace(vec4(t2.xy, 0.0, 1.0)).xy;
163
- styleMappingMat[1].rg = normalize(p1 - p2);
164
- styleMappingMat[1].ba = normalize(gl_Position.xy - p2);
165
- }
166
- }
167
-
168
- setPickingColor(a_PickingColor);
169
- }
@@ -1,151 +0,0 @@
1
- "use strict";
2
-
3
- Object.defineProperty(exports, "__esModule", {
4
- value: true
5
- });
6
- exports.colorStyleMapping = colorStyleMapping;
7
- exports.floatStyleMapping = floatStyleMapping;
8
- exports.styleDataMapping = styleDataMapping;
9
-
10
- var _lodash = require("lodash");
11
-
12
- /**
13
- * 当 style 中使用的 opacity 不是常数的时候根据数据进行映射
14
- * @param field
15
- * @param values
16
- * @param updateOptions
17
- */
18
- function registerStyleAttribute(fieldName, layer, field, values, updateOptions) {
19
- layer.updateStyleAttribute(fieldName, field, values, updateOptions);
20
- }
21
- /**
22
- * 当样式发生变化时判断是否需要进行数据映射
23
- * @param configToUpdate
24
- * @param layer
25
- */
26
-
27
-
28
- function styleDataMapping(configToUpdate, layer) {
29
- // 瓦片图层不需要进行样式数据映射
30
- if (layer.tileLayer || layer.isTileLayer) {
31
- return;
32
- }
33
-
34
- if (configToUpdate.opacity) {
35
- // 处理 style 中 opacity 属性的数据映射
36
- floatStyleMapping('opacity', layer, configToUpdate.opacity);
37
- }
38
-
39
- if (configToUpdate.strokeWidth) {
40
- // 处理 style 中 strokeWidth 属性的数据映射
41
- floatStyleMapping('strokeWidth', layer, configToUpdate.strokeWidth);
42
- }
43
-
44
- if (configToUpdate.strokeOpacity) {
45
- // 处理 style 中 strokeOpacity 属性的数据映射
46
- floatStyleMapping('strokeOpacity', layer, configToUpdate.strokeOpacity);
47
- }
48
-
49
- if (configToUpdate.stroke) {
50
- // 处理 style 中 stroke (strokeColor) 属性的数据映射
51
- colorStyleMapping('stroke', layer, configToUpdate.stroke);
52
- }
53
-
54
- if (configToUpdate.offsets) {
55
- // 处理 style 中 offsets 属性的数据映射
56
- offsetStyleMapping('offsets', layer, configToUpdate.offsets);
57
- }
58
-
59
- if (configToUpdate.textOffset) {
60
- // 处理 style 中 textOffset 属性的数据映射
61
- offsetStyleMapping('textOffset', layer, configToUpdate.textOffset);
62
- }
63
-
64
- if (configToUpdate.thetaOffset) {
65
- // 处理 style 中 thetaOffset 属性的数据映射
66
- floatStyleMapping('thetaOffset', layer, configToUpdate.thetaOffset);
67
- }
68
- }
69
- /**
70
- * 根据传入参数 float 的类型和值做相应的操作
71
- */
72
-
73
-
74
- function floatStyleMapping(fieldName, layer, styleFloat) {
75
- if ((0, _lodash.isString)(styleFloat)) {
76
- // 如果传入的 styleFloat 是 string 类型,那么就认为其对应的是传入数据的字段
77
- registerStyleAttribute(fieldName, layer, styleFloat, function (value) {
78
- return value;
79
- });
80
- } else if ((0, _lodash.isNumber)(styleFloat)) {// 传入 number、默认值处理
81
- // registerStyleAttribute(fieldName, layer, [styleFloat], undefined);
82
- } else if (Array.isArray(styleFloat) && styleFloat.length === 2) {
83
- // 传入的 styleFloat 是长度为 2 的数组
84
- if ((0, _lodash.isString)(styleFloat[0]) && (0, _lodash.isFunction)(styleFloat[1])) {
85
- // 字段回调函数 [string, callback]
86
- registerStyleAttribute(fieldName, layer, styleFloat[0], styleFloat[1]);
87
- } else if ((0, _lodash.isString)(styleFloat[0]) && Array.isArray(styleFloat[1]) && (0, _lodash.isNumber)(styleFloat[1][0]) && (0, _lodash.isNumber)(styleFloat[1][1])) {
88
- // 字段映射 [string, [start: number, end: number]]
89
- registerStyleAttribute(fieldName, layer, styleFloat[0], styleFloat[1]);
90
- } else {
91
- // 兼容
92
- registerStyleAttribute(fieldName, layer, [1.0], undefined);
93
- }
94
- } else {
95
- // 兼容
96
- registerStyleAttribute(fieldName, layer, [1.0], undefined);
97
- }
98
- }
99
- /**
100
- * 根据传入参数 offsets 的类型和值做相应的操作
101
- * @param fieldName
102
- * @param layer
103
- * @param styleOffsets
104
- */
105
-
106
-
107
- function offsetStyleMapping(fieldName, layer, styleOffsets) {
108
- if ((0, _lodash.isString)(styleOffsets)) {
109
- // 如果传入的 styleOffsets 是 string 类型,那么就认为其对应的是传入数据的字段
110
- registerStyleAttribute(fieldName, layer, styleOffsets, function (value) {
111
- return value;
112
- });
113
- } else if (Array.isArray(styleOffsets) && styleOffsets.length === 2 && (0, _lodash.isString)(styleOffsets[0]) && (0, _lodash.isFunction)(styleOffsets[1])) {
114
- // 字段回调函数 [string, callback]
115
- registerStyleAttribute(fieldName, layer, styleOffsets[0], styleOffsets[1]);
116
- } else if (Array.isArray(styleOffsets) && styleOffsets.length === 2 && (0, _lodash.isNumber)(styleOffsets[0]) && (0, _lodash.isNumber)(styleOffsets[1])) {
117
- // 字段映射 [string, [start: number, end: number]]
118
- registerStyleAttribute(fieldName, layer, styleOffsets, undefined);
119
- } else {
120
- // 兼容
121
- registerStyleAttribute(fieldName, layer, [0, 0], undefined);
122
- }
123
- }
124
- /**
125
- * 根据传入参数 stroke / color 的类型和值做相应的操作
126
- * @param fieldName
127
- * @param layer
128
- * @param styleColor
129
- */
130
-
131
-
132
- function colorStyleMapping(fieldName, layer, styleColor) {
133
- if ((0, _lodash.isString)(styleColor)) {// 如果传入的 styleColor 是 string 类型,那么就认为其是颜色值
134
- // registerStyleAttribute(fieldName, layer, styleColor, undefined);
135
- } else if (Array.isArray(styleColor) && styleColor.length === 2) {
136
- // 传入的 styleColor 是长度为 2 的数组
137
- if ((0, _lodash.isString)(styleColor[0]) && (0, _lodash.isFunction)(styleColor[1])) {
138
- // 字段回调函数 [string, callback]
139
- registerStyleAttribute(fieldName, layer, styleColor[0], styleColor[1]);
140
- } else if ((0, _lodash.isString)(styleColor[0]) && Array.isArray(styleColor[1]) && styleColor[1].length > 0) {
141
- // 字段映射 [string, [start: string, end: string]]
142
- registerStyleAttribute(fieldName, layer, styleColor[0], styleColor[1]);
143
- } else {
144
- // 兼容
145
- registerStyleAttribute(fieldName, layer, '#fff', undefined);
146
- }
147
- } else {
148
- // 兼容
149
- registerStyleAttribute(fieldName, layer, '#fff', undefined);
150
- }
151
- }