@antv/l7-layers 2.16.1 → 2.16.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/Geometry/index.js +9 -31
- package/es/Geometry/models/billboard.js +51 -89
- package/es/Geometry/models/plane.js +81 -143
- package/es/Geometry/models/sprite.js +60 -118
- package/es/canvas/index.js +10 -33
- package/es/canvas/models/canvas.js +41 -97
- package/es/citybuliding/building.js +8 -27
- package/es/citybuliding/models/build.js +57 -82
- package/es/core/BaseLayer.d.ts +3 -0
- package/es/core/BaseLayer.js +360 -528
- package/es/core/BaseModel.d.ts +9 -71
- package/es/core/BaseModel.js +118 -429
- package/es/core/CommonStyleAttribute.d.ts +2 -0
- package/es/core/CommonStyleAttribute.js +66 -0
- package/es/core/LayerPickService.js +21 -32
- package/es/core/TextureService.js +0 -13
- package/es/core/interface.d.ts +13 -3
- package/es/core/interface.js +17 -24
- package/es/core/shape/Path.js +13 -20
- package/es/core/shape/extrude.js +27 -36
- package/es/core/triangulation.d.ts +12 -0
- package/es/core/triangulation.js +124 -114
- package/es/earth/index.js +9 -33
- package/es/earth/models/atmosphere.js +30 -54
- package/es/earth/models/base.js +47 -85
- package/es/earth/models/bloomsphere.js +30 -54
- package/es/earth/utils.js +9 -13
- package/es/heatmap/index.js +10 -40
- package/es/heatmap/models/grid.js +29 -53
- package/es/heatmap/models/grid3d.js +29 -53
- package/es/heatmap/models/heatmap.d.ts +1 -0
- package/es/heatmap/models/heatmap.js +99 -150
- package/es/heatmap/models/hexagon.js +29 -53
- package/es/heatmap/shaders/grid_vert.glsl +2 -2
- package/es/heatmap/shaders/hexagon_3d_vert.glsl +2 -2
- package/es/heatmap/shaders/hexagon_vert.glsl +2 -2
- package/es/heatmap/triangulation.js +0 -4
- package/es/image/index.js +9 -28
- package/es/image/models/image.js +66 -100
- package/es/index.js +9 -17
- package/es/line/index.d.ts +1 -0
- package/es/line/index.js +12 -36
- package/es/line/models/arc.js +72 -160
- package/es/line/models/arc_3d.js +67 -148
- package/es/line/models/earthArc_3d.js +66 -148
- package/es/line/models/{half.d.ts → flow.d.ts} +1 -11
- package/es/line/models/flow.js +167 -0
- package/es/line/models/great_circle.js +57 -135
- package/es/line/models/index.d.ts +1 -1
- package/es/line/models/index.js +3 -3
- package/es/line/models/line.js +98 -186
- package/es/line/models/linearline.js +46 -115
- package/es/line/models/simpleLine.d.ts +0 -1
- package/es/line/models/simpleLine.js +42 -114
- package/es/line/models/wall.js +52 -92
- package/es/line/shaders/dash/arc_dash_frag.glsl +3 -6
- package/es/line/shaders/dash/arc_dash_vert.glsl +6 -46
- package/es/line/shaders/dash/line_dash_frag.glsl +4 -7
- package/es/line/shaders/dash/line_dash_vert.glsl +3 -33
- package/es/line/shaders/flow/flow_line_frag.glsl +13 -0
- package/es/line/shaders/flow/flow_line_vert.glsl +83 -0
- package/es/line/shaders/line_arc_3d_frag.glsl +6 -6
- package/es/line/shaders/line_arc_3d_vert.glsl +4 -34
- package/es/line/shaders/line_arc_frag.glsl +7 -11
- package/es/line/shaders/line_arc_great_circle_frag.glsl +5 -6
- package/es/line/shaders/line_arc_great_circle_vert.glsl +4 -32
- package/es/line/shaders/line_arc_vert.glsl +9 -45
- package/es/line/shaders/line_frag.glsl +15 -17
- package/es/line/shaders/line_vert.glsl +3 -34
- package/es/line/shaders/linear/arc3d_linear_frag.glsl +5 -19
- package/es/line/shaders/linear/arc3d_linear_vert.glsl +9 -48
- package/es/line/shaders/linear/arc_linear_frag.glsl +2 -30
- package/es/line/shaders/linear/arc_linear_vert.glsl +9 -45
- package/es/line/shaders/linear/line_linear_frag.glsl +5 -6
- package/es/line/shaders/linearLine/line_linear_frag.glsl +2 -14
- package/es/line/shaders/linearLine/line_linear_vert.glsl +14 -32
- package/es/line/shaders/simple/simpleline_frag.glsl +1 -5
- package/es/line/shaders/simple/simpleline_linear_frag.glsl +2 -6
- package/es/line/shaders/simple/simpleline_vert.glsl +7 -33
- package/es/mask/index.js +9 -28
- package/es/mask/models/fill.js +29 -54
- package/es/plugins/DataMappingPlugin.js +90 -141
- package/es/plugins/DataSourcePlugin.js +45 -68
- package/es/plugins/FeatureScalePlugin.js +67 -122
- package/es/plugins/LayerAnimateStylePlugin.js +0 -5
- package/es/plugins/LayerMaskPlugin.js +3 -11
- package/es/plugins/LayerModelPlugin.js +79 -104
- package/es/plugins/LayerStylePlugin.js +3 -9
- package/es/plugins/LightingPlugin.js +12 -18
- package/es/plugins/MultiPassRendererPlugin.js +11 -16
- package/es/plugins/PixelPickingPlugin.js +12 -21
- package/es/plugins/RegisterStyleAttributePlugin.js +5 -12
- package/es/plugins/ShaderUniformPlugin.js +15 -29
- package/es/plugins/UpdateModelPlugin.js +0 -5
- package/es/plugins/UpdateStyleAttributePlugin.js +5 -11
- package/es/point/index.d.ts +1 -0
- package/es/point/index.js +27 -77
- package/es/point/models/earthExtrude.d.ts +0 -3
- package/es/point/models/earthExtrude.js +60 -139
- package/es/point/models/earthFill.d.ts +0 -1
- package/es/point/models/earthFill.js +59 -140
- package/es/point/models/extrude.d.ts +0 -3
- package/es/point/models/extrude.js +60 -140
- package/es/point/models/fill.d.ts +0 -1
- package/es/point/models/fill.js +67 -158
- package/es/point/models/fillmage.js +66 -147
- package/es/point/models/image.js +52 -126
- package/es/point/models/index.js +2 -2
- package/es/point/models/normal.js +32 -56
- package/es/point/models/radar.d.ts +0 -1
- package/es/point/models/radar.js +42 -75
- package/es/point/models/simplePoint.d.ts +0 -1
- package/es/point/models/simplePoint.js +46 -115
- package/es/point/models/text.js +211 -344
- package/es/point/shaders/animate/wave_frag.glsl +1 -11
- package/es/point/shaders/earth/extrude_frag.glsl +5 -17
- package/es/point/shaders/earth/extrude_vert.glsl +14 -29
- package/es/point/shaders/earth/fill_frag.glsl +5 -14
- package/es/point/shaders/earth/fill_vert.glsl +1 -75
- package/es/point/shaders/extrude/extrude_frag.glsl +3 -29
- package/es/point/shaders/extrude/extrude_vert.glsl +27 -35
- package/es/point/shaders/fill_frag.glsl +9 -20
- package/es/point/shaders/fill_vert.glsl +16 -101
- package/es/point/shaders/image/fillImage_frag.glsl +2 -5
- package/es/point/shaders/image/fillImage_vert.glsl +4 -47
- package/es/point/shaders/image_frag.glsl +1 -5
- package/es/point/shaders/image_vert.glsl +1 -44
- package/es/point/shaders/normal_frag.glsl +0 -2
- package/es/point/shaders/normal_vert.glsl +2 -1
- package/es/point/shaders/radar/radar_vert.glsl +2 -2
- package/es/point/shaders/simplePoint_frag.glsl +0 -7
- package/es/point/shaders/simplePoint_vert.glsl +3 -45
- package/es/point/shaders/text_frag.glsl +6 -19
- package/es/point/shaders/text_vert.glsl +5 -66
- package/es/point/shape/extrude.js +4 -13
- package/es/polygon/index.d.ts +1 -0
- package/es/polygon/index.js +12 -40
- package/es/polygon/models/extrude.d.ts +0 -3
- package/es/polygon/models/extrude.js +122 -162
- package/es/polygon/models/fill.d.ts +0 -4
- package/es/polygon/models/fill.js +57 -130
- package/es/polygon/models/index.js +3 -2
- package/es/polygon/models/ocean.js +42 -76
- package/es/polygon/models/water.js +37 -71
- package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +2 -23
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +7 -5
- package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +7 -32
- package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +33 -38
- package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +12 -9
- package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +16 -44
- package/es/polygon/shaders/polygon_frag.glsl +0 -5
- package/es/polygon/shaders/polygon_linear_frag.glsl +0 -8
- package/es/polygon/shaders/polygon_linear_vert.glsl +0 -32
- package/es/polygon/shaders/polygon_vert.glsl +1 -27
- package/es/raster/buffers/triangulation.js +2 -4
- package/es/raster/index.js +9 -32
- package/es/raster/models/raster.js +80 -116
- package/es/raster/models/rasterRgb.js +84 -127
- package/es/raster/models/rasterTerrainRgb.js +56 -84
- package/es/tile/interaction/getRasterData.js +14 -20
- package/es/tile/interaction/utils.js +7 -9
- package/es/tile/manager/base.js +63 -96
- package/es/tile/service/TileLayerService.js +33 -55
- package/es/tile/service/TilePickService.js +26 -40
- package/es/tile/service/TileSourceService.js +3 -7
- package/es/tile/tileFactory/DebugTile.js +29 -46
- package/es/tile/tileFactory/ImageTile.js +20 -38
- package/es/tile/tileFactory/MaskTile.js +22 -43
- package/es/tile/tileFactory/RasterRGBTile.js +22 -42
- package/es/tile/tileFactory/RasterTerrainRGBTile.js +20 -38
- package/es/tile/tileFactory/RasterTile.js +30 -53
- package/es/tile/tileFactory/Tile.js +63 -97
- package/es/tile/tileFactory/VectorTile.js +41 -68
- package/es/tile/tileFactory/index.js +0 -11
- package/es/tile/tileFactory/layers/TileDebugLayer.js +6 -27
- package/es/tile/tileFactory/util.js +0 -3
- package/es/tile/tileLayer/BaseLayer.js +105 -146
- package/es/tile/utils.js +1 -1
- package/es/utils/blend.js +0 -2
- package/es/utils/collision-index.js +9 -16
- package/es/utils/extrude_polyline.js +101 -149
- package/es/utils/grid-index.js +2 -27
- package/es/utils/identityScale.js +0 -8
- package/es/utils/layerData.js +32 -46
- package/es/utils/multiPassRender.js +11 -13
- package/es/utils/polylineNormal.js +31 -37
- package/es/utils/simpleLine.js +2 -16
- package/es/utils/stencil.js +2 -3
- package/es/utils/symbol-layout.js +27 -53
- package/es/wind/index.js +9 -29
- package/es/wind/models/utils.js +26 -51
- package/es/wind/models/wind.js +101 -147
- package/es/wind/models/windRender.js +53 -66
- package/lib/Geometry/index.js +9 -38
- package/lib/Geometry/models/billboard.js +51 -97
- package/lib/Geometry/models/index.js +0 -5
- package/lib/Geometry/models/plane.js +79 -151
- package/lib/Geometry/models/sprite.js +60 -127
- package/lib/canvas/index.js +10 -40
- package/lib/canvas/models/canvas.js +41 -101
- package/lib/canvas/models/index.js +0 -3
- package/lib/citybuliding/building.js +8 -35
- package/lib/citybuliding/models/build.js +57 -92
- package/lib/core/BaseLayer.js +358 -520
- package/lib/core/BaseModel.js +117 -441
- package/lib/core/CommonStyleAttribute.js +72 -0
- package/lib/core/LayerPickService.js +21 -37
- package/lib/core/TextureService.js +0 -16
- package/lib/core/interface.js +21 -31
- package/lib/core/schema.js +0 -1
- package/lib/core/shape/Path.js +14 -31
- package/lib/core/shape/extrude.js +27 -59
- package/lib/core/triangulation.js +125 -153
- package/lib/earth/index.js +9 -43
- package/lib/earth/models/atmosphere.js +30 -63
- package/lib/earth/models/base.js +47 -90
- package/lib/earth/models/bloomsphere.js +30 -63
- package/lib/earth/utils.js +7 -31
- package/lib/heatmap/index.js +10 -48
- package/lib/heatmap/models/grid.js +29 -61
- package/lib/heatmap/models/grid3d.js +29 -61
- package/lib/heatmap/models/heatmap.js +99 -166
- package/lib/heatmap/models/hexagon.js +29 -61
- package/lib/heatmap/models/index.js +0 -6
- package/lib/heatmap/shaders/grid_vert.glsl +2 -2
- package/lib/heatmap/shaders/hexagon_3d_vert.glsl +2 -2
- package/lib/heatmap/shaders/hexagon_vert.glsl +2 -2
- package/lib/heatmap/triangulation.js +0 -5
- package/lib/image/index.js +9 -36
- package/lib/image/models/image.js +66 -109
- package/lib/image/models/index.js +0 -3
- package/lib/index.js +7 -61
- package/lib/line/index.js +12 -42
- package/lib/line/models/arc.js +70 -170
- package/lib/line/models/arc_3d.js +65 -159
- package/lib/line/models/earthArc_3d.js +64 -159
- package/lib/line/models/flow.js +174 -0
- package/lib/line/models/great_circle.js +57 -146
- package/lib/line/models/index.js +3 -14
- package/lib/line/models/line.js +96 -194
- package/lib/line/models/linearline.js +46 -127
- package/lib/line/models/simpleLine.js +42 -124
- package/lib/line/models/wall.js +52 -103
- package/lib/line/shaders/dash/arc_dash_frag.glsl +3 -6
- package/lib/line/shaders/dash/arc_dash_vert.glsl +6 -46
- package/lib/line/shaders/dash/line_dash_frag.glsl +4 -7
- package/lib/line/shaders/dash/line_dash_vert.glsl +3 -33
- package/lib/line/shaders/flow/flow_line_frag.glsl +13 -0
- package/lib/line/shaders/flow/flow_line_vert.glsl +83 -0
- package/lib/line/shaders/line_arc_3d_frag.glsl +6 -6
- package/lib/line/shaders/line_arc_3d_vert.glsl +4 -34
- package/lib/line/shaders/line_arc_frag.glsl +7 -11
- package/lib/line/shaders/line_arc_great_circle_frag.glsl +5 -6
- package/lib/line/shaders/line_arc_great_circle_vert.glsl +4 -32
- package/lib/line/shaders/line_arc_vert.glsl +9 -45
- package/lib/line/shaders/line_frag.glsl +15 -17
- package/lib/line/shaders/line_vert.glsl +3 -34
- package/lib/line/shaders/linear/arc3d_linear_frag.glsl +5 -19
- package/lib/line/shaders/linear/arc3d_linear_vert.glsl +9 -48
- package/lib/line/shaders/linear/arc_linear_frag.glsl +2 -30
- package/lib/line/shaders/linear/arc_linear_vert.glsl +9 -45
- package/lib/line/shaders/linear/line_linear_frag.glsl +5 -6
- package/lib/line/shaders/linearLine/line_linear_frag.glsl +2 -14
- package/lib/line/shaders/linearLine/line_linear_vert.glsl +14 -32
- package/lib/line/shaders/simple/simpleline_frag.glsl +1 -5
- package/lib/line/shaders/simple/simpleline_linear_frag.glsl +2 -6
- package/lib/line/shaders/simple/simpleline_vert.glsl +7 -33
- package/lib/mask/index.js +9 -36
- package/lib/mask/models/fill.js +29 -63
- package/lib/mask/models/index.js +0 -3
- package/lib/plugins/DataMappingPlugin.js +90 -152
- package/lib/plugins/DataSourcePlugin.js +45 -76
- package/lib/plugins/FeatureScalePlugin.js +67 -138
- package/lib/plugins/LayerAnimateStylePlugin.js +0 -10
- package/lib/plugins/LayerMaskPlugin.js +4 -17
- package/lib/plugins/LayerModelPlugin.js +80 -113
- package/lib/plugins/LayerStylePlugin.js +4 -14
- package/lib/plugins/LightingPlugin.js +12 -25
- package/lib/plugins/MultiPassRendererPlugin.js +11 -22
- package/lib/plugins/PixelPickingPlugin.js +12 -27
- package/lib/plugins/RegisterStyleAttributePlugin.js +5 -19
- package/lib/plugins/ShaderUniformPlugin.js +15 -36
- package/lib/plugins/UpdateModelPlugin.js +1 -10
- package/lib/plugins/UpdateStyleAttributePlugin.js +5 -16
- package/lib/point/index.js +27 -83
- package/lib/point/models/earthExtrude.js +60 -150
- package/lib/point/models/earthFill.js +59 -170
- package/lib/point/models/extrude.js +60 -150
- package/lib/point/models/fill.js +65 -167
- package/lib/point/models/fillmage.js +64 -155
- package/lib/point/models/image.js +52 -136
- package/lib/point/models/index.js +1 -12
- package/lib/point/models/normal.js +32 -66
- package/lib/point/models/radar.js +42 -85
- package/lib/point/models/simplePoint.js +46 -125
- package/lib/point/models/text.js +209 -350
- package/lib/point/shaders/animate/wave_frag.glsl +1 -11
- package/lib/point/shaders/earth/extrude_frag.glsl +5 -17
- package/lib/point/shaders/earth/extrude_vert.glsl +14 -29
- package/lib/point/shaders/earth/fill_frag.glsl +5 -14
- package/lib/point/shaders/earth/fill_vert.glsl +1 -75
- package/lib/point/shaders/extrude/extrude_frag.glsl +3 -29
- package/lib/point/shaders/extrude/extrude_vert.glsl +27 -35
- package/lib/point/shaders/fill_frag.glsl +9 -20
- package/lib/point/shaders/fill_vert.glsl +16 -101
- package/lib/point/shaders/image/fillImage_frag.glsl +2 -5
- package/lib/point/shaders/image/fillImage_vert.glsl +4 -47
- package/lib/point/shaders/image_frag.glsl +1 -5
- package/lib/point/shaders/image_vert.glsl +1 -44
- package/lib/point/shaders/normal_frag.glsl +0 -2
- package/lib/point/shaders/normal_vert.glsl +2 -1
- package/lib/point/shaders/radar/radar_vert.glsl +2 -2
- package/lib/point/shaders/simplePoint_frag.glsl +0 -7
- package/lib/point/shaders/simplePoint_vert.glsl +3 -45
- package/lib/point/shaders/text_frag.glsl +6 -19
- package/lib/point/shaders/text_vert.glsl +5 -66
- package/lib/point/shape/extrude.js +4 -20
- package/lib/polygon/index.js +12 -48
- package/lib/polygon/models/extrude.js +122 -173
- package/lib/polygon/models/fill.js +57 -140
- package/lib/polygon/models/index.js +2 -14
- package/lib/polygon/models/ocean.js +42 -88
- package/lib/polygon/models/water.js +37 -82
- package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +2 -23
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +7 -5
- package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +7 -32
- package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +33 -38
- package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +12 -9
- package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +16 -44
- package/lib/polygon/shaders/polygon_frag.glsl +0 -5
- package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -8
- package/lib/polygon/shaders/polygon_linear_vert.glsl +0 -32
- package/lib/polygon/shaders/polygon_vert.glsl +1 -27
- package/lib/raster/buffers/triangulation.js +3 -7
- package/lib/raster/index.js +9 -40
- package/lib/raster/models/index.js +0 -5
- package/lib/raster/models/raster.js +80 -125
- package/lib/raster/models/rasterRgb.js +84 -139
- package/lib/raster/models/rasterTerrainRgb.js +56 -93
- package/lib/tile/interaction/getRasterData.js +14 -25
- package/lib/tile/interaction/utils.js +7 -19
- package/lib/tile/manager/base.js +63 -104
- package/lib/tile/service/TileLayerService.js +33 -60
- package/lib/tile/service/TilePickService.js +26 -48
- package/lib/tile/service/TileSourceService.js +2 -16
- package/lib/tile/style/utils.js +0 -3
- package/lib/tile/tileFactory/DebugTile.js +29 -54
- package/lib/tile/tileFactory/ImageTile.js +20 -46
- package/lib/tile/tileFactory/MaskTile.js +22 -51
- package/lib/tile/tileFactory/RasterRGBTile.js +22 -50
- package/lib/tile/tileFactory/RasterTerrainRGBTile.js +20 -46
- package/lib/tile/tileFactory/RasterTile.js +30 -63
- package/lib/tile/tileFactory/Tile.js +63 -102
- package/lib/tile/tileFactory/VectorTile.js +41 -76
- package/lib/tile/tileFactory/index.js +0 -25
- package/lib/tile/tileFactory/layers/TileDebugLayer.js +6 -32
- package/lib/tile/tileFactory/util.js +0 -9
- package/lib/tile/tileLayer/BaseLayer.js +105 -153
- package/lib/tile/utils.js +1 -5
- package/lib/utils/blend.js +0 -5
- package/lib/utils/collision-index.js +9 -25
- package/lib/utils/extrude_polyline.js +101 -181
- package/lib/utils/grid-index.js +2 -28
- package/lib/utils/identityScale.js +0 -9
- package/lib/utils/layerData.js +32 -51
- package/lib/utils/multiPassRender.js +11 -16
- package/lib/utils/polylineNormal.js +31 -66
- package/lib/utils/simpleLine.js +2 -21
- package/lib/utils/stencil.js +0 -4
- package/lib/utils/symbol-layout.js +27 -55
- package/lib/wind/index.js +9 -37
- package/lib/wind/models/index.js +0 -3
- package/lib/wind/models/utils.js +26 -62
- package/lib/wind/models/wind.js +101 -157
- package/lib/wind/models/windRender.js +53 -71
- package/lib/wind/models/windShader.js +0 -1
- package/package.json +7 -7
- package/es/line/models/half.js +0 -298
- package/es/line/shaders/half/line_half_frag.glsl +0 -53
- package/es/line/shaders/half/line_half_vert.glsl +0 -169
- package/es/utils/dataMappingStyle.d.ts +0 -31
- package/es/utils/dataMappingStyle.js +0 -147
- package/lib/line/models/half.js +0 -315
- package/lib/line/shaders/half/line_half_frag.glsl +0 -53
- package/lib/line/shaders/half/line_half_vert.glsl +0 -169
- package/lib/utils/dataMappingStyle.js +0 -151
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1
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attribute float a_Miter;
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2
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attribute vec4 a_Color;
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3
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attribute vec2 a_Size;
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4
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attribute vec3 a_Normal;
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5
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attribute vec3 a_Position;
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6
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7
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// dash line
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8
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attribute vec4 a_dirPoints;
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9
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attribute vec3 a_DistanceAndIndex;
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10
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11
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uniform vec4 u_lineDir;
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12
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13
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uniform mat4 u_ModelMatrix;
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14
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uniform mat4 u_Mvp;
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15
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16
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#pragma include "projection"
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17
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#pragma include "picking"
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18
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varying vec4 v_color;
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20
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21
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uniform float u_linearColor: 0;
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22
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uniform float u_arrow: 0.0;
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23
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uniform float u_arrowHeight: 3.0;
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24
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uniform float u_arrowWidth: 2.0;
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25
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uniform float u_tailWidth: 1.0;
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26
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27
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uniform float u_opacity: 1.0;
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28
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varying mat4 styleMappingMat; // 用于将在顶点着色器中计算好的样式值传递给片元
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29
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30
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#pragma include "styleMapping"
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31
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#pragma include "styleMappingCalOpacity"
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32
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33
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vec2 calculateArrow(vec2 offset) {
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34
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/*
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35
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* 在支持箭头的时候,第二、第三组顶点是额外插入用于构建顶点的
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36
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*/
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37
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float arrowFlag = -1.0;
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38
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if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {
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39
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// 高德 2.0 的旋转角度不同
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40
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arrowFlag = 1.0;
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41
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}
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42
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float pi = arrowFlag * 3.1415926/2.;
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43
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if(a_Miter < 0.) {
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44
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// 根据线的两侧偏移不同、旋转的方向相反
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45
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pi = -pi;
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46
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}
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47
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highp float angle_sin = sin(pi);
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48
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highp float angle_cos = cos(pi);
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49
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// 计算垂直与线方向的旋转矩阵
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50
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mat2 rotation_matrix = mat2(angle_cos, -1.0 * angle_sin, angle_sin, angle_cos);
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51
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float arrowWidth = u_arrowWidth;
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52
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float arrowHeight = u_arrowHeight;
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53
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54
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vec2 arrowOffset = vec2(0.0);
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55
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/*
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56
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* a_DistanceAndIndex.y 用于标记当前顶点属于哪一组(两个顶点一组,构成线的其实是矩形,最简需要四个顶点、两组顶点构成)
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57
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*/
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58
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if(a_DistanceAndIndex.y == 0.0) {
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59
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// 箭头尖部
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60
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offset = vec2(0.0);
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61
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} else if(a_DistanceAndIndex.y == 1.0) {
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62
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// 箭头两侧
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63
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arrowOffset = rotation_matrix*(offset * arrowHeight);
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64
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offset += arrowOffset; // 沿线偏移
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65
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offset = offset * arrowWidth; // 垂直线向外偏移(是构建箭头两侧的顶点)
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66
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} else if(a_DistanceAndIndex.y == 2.0 || a_DistanceAndIndex.y == 3.0 || a_DistanceAndIndex.y == 4.0) {
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67
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// 偏移其余的点位(将长度让位给箭头)
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68
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arrowOffset = rotation_matrix*(offset * arrowHeight) * arrowWidth;
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69
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offset += arrowOffset;// 沿线偏移
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70
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}
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71
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72
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return offset;
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73
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}
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74
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75
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void main() {
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76
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// cal style mapping - 数据纹理映射部分的计算
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77
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styleMappingMat = mat4(
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78
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0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - a_Miter - a_DistanceAndIndex
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79
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0.0, 0.0, 0.0, 0.0, // originX - originY - vectorX - vectorY
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80
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0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]
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81
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0.0, 0.0, 0.0, 0.0 // distance_ratio/distance/pixelLen/texV
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82
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);
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83
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styleMappingMat[0][3] = a_DistanceAndIndex.y;
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84
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styleMappingMat[0][2] = a_Miter;
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85
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-
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86
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float rowCount = u_cellTypeLayout[0][0]; // 当前的数据纹理有几行
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87
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float columnCount = u_cellTypeLayout[0][1]; // 当看到数据纹理有几列
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88
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float columnWidth = 1.0/columnCount; // 列宽
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89
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float rowHeight = 1.0/rowCount; // 行高
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90
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float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets
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91
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float id = a_vertexId; // 第n个顶点
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92
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float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // 起始点在第几行
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93
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float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // 起始点在第几列
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94
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95
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// cell 固定顺序 opacity -> strokeOpacity -> strokeWidth -> stroke ...
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96
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// 按顺序从 cell 中取值、若没有则自动往下取值
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97
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float textureOffset = 0.0; // 在 cell 中取值的偏移量
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98
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99
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vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);
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100
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styleMappingMat[0][0] = opacityAndOffset.r;
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101
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textureOffset = opacityAndOffset.g;
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102
|
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// cal style mapping - 数据纹理映射部分的计算
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103
|
-
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104
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|
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105
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v_color = a_Color;
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106
|
-
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107
|
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vec3 size = a_Miter * setPickingSize(a_Size.x) * reverse_offset_normal(a_Normal);
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108
|
-
|
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109
|
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vec2 offset = project_pixel(size.xy);
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110
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-
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111
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// styleMappingMat[1].rg = a_Position.xy + offset;
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112
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113
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vec2 copyOffset = vec2(offset.x, offset.y);
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114
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-
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|
115
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float lineDistance = a_DistanceAndIndex.x;
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116
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float total_Distance = a_DistanceAndIndex.z;
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117
|
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float currentLinePointRatio = lineDistance / total_Distance;
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118
|
-
|
|
119
|
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if(u_arrow > 0.0) {
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120
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// 计算箭头
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121
|
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offset = calculateArrow(offset);
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122
|
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123
|
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if(a_DistanceAndIndex.y > 4.0) {
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124
|
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offset *= mix(1.0, u_tailWidth, currentLinePointRatio);
|
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125
|
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}
|
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126
|
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}
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127
|
-
|
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128
|
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float lineOffsetWidth = length(offset + offset * sign(a_Miter)); // 线横向偏移的距离(向两侧偏移的和)
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129
|
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float linePixelSize = project_pixel(a_Size.x) * 2.0; // 定点位置偏移,按地图等级缩放后的距离 单侧 * 2
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130
|
-
|
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131
|
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// 设置数据集的参数
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132
|
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styleMappingMat[3][0] = currentLinePointRatio; // 当前点位距离占线总长的比例
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133
|
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styleMappingMat[3][1] = lineDistance; // 当前顶点的距离
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|
134
|
-
|
|
135
|
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vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));
|
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136
|
-
|
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137
|
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// gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, a_Size.y, 1.0));
|
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138
|
-
|
|
139
|
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float h = float(a_Position.z); // 线顶点的高度 - 兼容不存在第三个数值的情况 vertex height
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|
140
|
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float lineHeight = a_Size.y; // size 第二个参数代表的高度 [linewidth, lineheight]
|
|
141
|
-
|
|
142
|
-
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
143
|
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lineHeight *= 0.2; // 保持和 amap/mapbox 一致的效果
|
|
144
|
-
gl_Position = u_Mvp * (vec4(project_pos.xy + offset, lineHeight, 1.0));
|
|
145
|
-
} else {
|
|
146
|
-
gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, lineHeight, 1.0));
|
|
147
|
-
}
|
|
148
|
-
|
|
149
|
-
if(u_arrow > 0.0 && a_DistanceAndIndex.y < 2.0) {
|
|
150
|
-
vec2 startPoint = a_dirPoints.rg;
|
|
151
|
-
vec2 endPoint = a_dirPoints.ba;
|
|
152
|
-
vec4 t1 = project_position(vec4(startPoint, 0, 1.0));
|
|
153
|
-
vec4 t2 = project_position(vec4(endPoint, 0, 1.0));
|
|
154
|
-
// TODO: 后续优化可以把位置计算放在 cpu 中完成
|
|
155
|
-
if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
|
|
156
|
-
vec2 p1 = (u_Mvp * vec4(t1.xy, 0.0, 1.0)).xy;
|
|
157
|
-
vec2 p2 = (u_Mvp * vec4(t2.xy, 0.0, 1.0)).xy;
|
|
158
|
-
styleMappingMat[1].rg = normalize(p1 - p2);
|
|
159
|
-
styleMappingMat[1].ba = normalize(gl_Position.xy - p2);
|
|
160
|
-
} else {
|
|
161
|
-
vec2 p1 = project_common_position_to_clipspace(vec4(t1.xy, 0.0, 1.0)).xy;
|
|
162
|
-
vec2 p2 = project_common_position_to_clipspace(vec4(t2.xy, 0.0, 1.0)).xy;
|
|
163
|
-
styleMappingMat[1].rg = normalize(p1 - p2);
|
|
164
|
-
styleMappingMat[1].ba = normalize(gl_Position.xy - p2);
|
|
165
|
-
}
|
|
166
|
-
}
|
|
167
|
-
|
|
168
|
-
setPickingColor(a_PickingColor);
|
|
169
|
-
}
|
|
@@ -1,151 +0,0 @@
|
|
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1
|
-
"use strict";
|
|
2
|
-
|
|
3
|
-
Object.defineProperty(exports, "__esModule", {
|
|
4
|
-
value: true
|
|
5
|
-
});
|
|
6
|
-
exports.colorStyleMapping = colorStyleMapping;
|
|
7
|
-
exports.floatStyleMapping = floatStyleMapping;
|
|
8
|
-
exports.styleDataMapping = styleDataMapping;
|
|
9
|
-
|
|
10
|
-
var _lodash = require("lodash");
|
|
11
|
-
|
|
12
|
-
/**
|
|
13
|
-
* 当 style 中使用的 opacity 不是常数的时候根据数据进行映射
|
|
14
|
-
* @param field
|
|
15
|
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* @param values
|
|
16
|
-
* @param updateOptions
|
|
17
|
-
*/
|
|
18
|
-
function registerStyleAttribute(fieldName, layer, field, values, updateOptions) {
|
|
19
|
-
layer.updateStyleAttribute(fieldName, field, values, updateOptions);
|
|
20
|
-
}
|
|
21
|
-
/**
|
|
22
|
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* 当样式发生变化时判断是否需要进行数据映射
|
|
23
|
-
* @param configToUpdate
|
|
24
|
-
* @param layer
|
|
25
|
-
*/
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
function styleDataMapping(configToUpdate, layer) {
|
|
29
|
-
// 瓦片图层不需要进行样式数据映射
|
|
30
|
-
if (layer.tileLayer || layer.isTileLayer) {
|
|
31
|
-
return;
|
|
32
|
-
}
|
|
33
|
-
|
|
34
|
-
if (configToUpdate.opacity) {
|
|
35
|
-
// 处理 style 中 opacity 属性的数据映射
|
|
36
|
-
floatStyleMapping('opacity', layer, configToUpdate.opacity);
|
|
37
|
-
}
|
|
38
|
-
|
|
39
|
-
if (configToUpdate.strokeWidth) {
|
|
40
|
-
// 处理 style 中 strokeWidth 属性的数据映射
|
|
41
|
-
floatStyleMapping('strokeWidth', layer, configToUpdate.strokeWidth);
|
|
42
|
-
}
|
|
43
|
-
|
|
44
|
-
if (configToUpdate.strokeOpacity) {
|
|
45
|
-
// 处理 style 中 strokeOpacity 属性的数据映射
|
|
46
|
-
floatStyleMapping('strokeOpacity', layer, configToUpdate.strokeOpacity);
|
|
47
|
-
}
|
|
48
|
-
|
|
49
|
-
if (configToUpdate.stroke) {
|
|
50
|
-
// 处理 style 中 stroke (strokeColor) 属性的数据映射
|
|
51
|
-
colorStyleMapping('stroke', layer, configToUpdate.stroke);
|
|
52
|
-
}
|
|
53
|
-
|
|
54
|
-
if (configToUpdate.offsets) {
|
|
55
|
-
// 处理 style 中 offsets 属性的数据映射
|
|
56
|
-
offsetStyleMapping('offsets', layer, configToUpdate.offsets);
|
|
57
|
-
}
|
|
58
|
-
|
|
59
|
-
if (configToUpdate.textOffset) {
|
|
60
|
-
// 处理 style 中 textOffset 属性的数据映射
|
|
61
|
-
offsetStyleMapping('textOffset', layer, configToUpdate.textOffset);
|
|
62
|
-
}
|
|
63
|
-
|
|
64
|
-
if (configToUpdate.thetaOffset) {
|
|
65
|
-
// 处理 style 中 thetaOffset 属性的数据映射
|
|
66
|
-
floatStyleMapping('thetaOffset', layer, configToUpdate.thetaOffset);
|
|
67
|
-
}
|
|
68
|
-
}
|
|
69
|
-
/**
|
|
70
|
-
* 根据传入参数 float 的类型和值做相应的操作
|
|
71
|
-
*/
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
function floatStyleMapping(fieldName, layer, styleFloat) {
|
|
75
|
-
if ((0, _lodash.isString)(styleFloat)) {
|
|
76
|
-
// 如果传入的 styleFloat 是 string 类型,那么就认为其对应的是传入数据的字段
|
|
77
|
-
registerStyleAttribute(fieldName, layer, styleFloat, function (value) {
|
|
78
|
-
return value;
|
|
79
|
-
});
|
|
80
|
-
} else if ((0, _lodash.isNumber)(styleFloat)) {// 传入 number、默认值处理
|
|
81
|
-
// registerStyleAttribute(fieldName, layer, [styleFloat], undefined);
|
|
82
|
-
} else if (Array.isArray(styleFloat) && styleFloat.length === 2) {
|
|
83
|
-
// 传入的 styleFloat 是长度为 2 的数组
|
|
84
|
-
if ((0, _lodash.isString)(styleFloat[0]) && (0, _lodash.isFunction)(styleFloat[1])) {
|
|
85
|
-
// 字段回调函数 [string, callback]
|
|
86
|
-
registerStyleAttribute(fieldName, layer, styleFloat[0], styleFloat[1]);
|
|
87
|
-
} else if ((0, _lodash.isString)(styleFloat[0]) && Array.isArray(styleFloat[1]) && (0, _lodash.isNumber)(styleFloat[1][0]) && (0, _lodash.isNumber)(styleFloat[1][1])) {
|
|
88
|
-
// 字段映射 [string, [start: number, end: number]]
|
|
89
|
-
registerStyleAttribute(fieldName, layer, styleFloat[0], styleFloat[1]);
|
|
90
|
-
} else {
|
|
91
|
-
// 兼容
|
|
92
|
-
registerStyleAttribute(fieldName, layer, [1.0], undefined);
|
|
93
|
-
}
|
|
94
|
-
} else {
|
|
95
|
-
// 兼容
|
|
96
|
-
registerStyleAttribute(fieldName, layer, [1.0], undefined);
|
|
97
|
-
}
|
|
98
|
-
}
|
|
99
|
-
/**
|
|
100
|
-
* 根据传入参数 offsets 的类型和值做相应的操作
|
|
101
|
-
* @param fieldName
|
|
102
|
-
* @param layer
|
|
103
|
-
* @param styleOffsets
|
|
104
|
-
*/
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
function offsetStyleMapping(fieldName, layer, styleOffsets) {
|
|
108
|
-
if ((0, _lodash.isString)(styleOffsets)) {
|
|
109
|
-
// 如果传入的 styleOffsets 是 string 类型,那么就认为其对应的是传入数据的字段
|
|
110
|
-
registerStyleAttribute(fieldName, layer, styleOffsets, function (value) {
|
|
111
|
-
return value;
|
|
112
|
-
});
|
|
113
|
-
} else if (Array.isArray(styleOffsets) && styleOffsets.length === 2 && (0, _lodash.isString)(styleOffsets[0]) && (0, _lodash.isFunction)(styleOffsets[1])) {
|
|
114
|
-
// 字段回调函数 [string, callback]
|
|
115
|
-
registerStyleAttribute(fieldName, layer, styleOffsets[0], styleOffsets[1]);
|
|
116
|
-
} else if (Array.isArray(styleOffsets) && styleOffsets.length === 2 && (0, _lodash.isNumber)(styleOffsets[0]) && (0, _lodash.isNumber)(styleOffsets[1])) {
|
|
117
|
-
// 字段映射 [string, [start: number, end: number]]
|
|
118
|
-
registerStyleAttribute(fieldName, layer, styleOffsets, undefined);
|
|
119
|
-
} else {
|
|
120
|
-
// 兼容
|
|
121
|
-
registerStyleAttribute(fieldName, layer, [0, 0], undefined);
|
|
122
|
-
}
|
|
123
|
-
}
|
|
124
|
-
/**
|
|
125
|
-
* 根据传入参数 stroke / color 的类型和值做相应的操作
|
|
126
|
-
* @param fieldName
|
|
127
|
-
* @param layer
|
|
128
|
-
* @param styleColor
|
|
129
|
-
*/
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
function colorStyleMapping(fieldName, layer, styleColor) {
|
|
133
|
-
if ((0, _lodash.isString)(styleColor)) {// 如果传入的 styleColor 是 string 类型,那么就认为其是颜色值
|
|
134
|
-
// registerStyleAttribute(fieldName, layer, styleColor, undefined);
|
|
135
|
-
} else if (Array.isArray(styleColor) && styleColor.length === 2) {
|
|
136
|
-
// 传入的 styleColor 是长度为 2 的数组
|
|
137
|
-
if ((0, _lodash.isString)(styleColor[0]) && (0, _lodash.isFunction)(styleColor[1])) {
|
|
138
|
-
// 字段回调函数 [string, callback]
|
|
139
|
-
registerStyleAttribute(fieldName, layer, styleColor[0], styleColor[1]);
|
|
140
|
-
} else if ((0, _lodash.isString)(styleColor[0]) && Array.isArray(styleColor[1]) && styleColor[1].length > 0) {
|
|
141
|
-
// 字段映射 [string, [start: string, end: string]]
|
|
142
|
-
registerStyleAttribute(fieldName, layer, styleColor[0], styleColor[1]);
|
|
143
|
-
} else {
|
|
144
|
-
// 兼容
|
|
145
|
-
registerStyleAttribute(fieldName, layer, '#fff', undefined);
|
|
146
|
-
}
|
|
147
|
-
} else {
|
|
148
|
-
// 兼容
|
|
149
|
-
registerStyleAttribute(fieldName, layer, '#fff', undefined);
|
|
150
|
-
}
|
|
151
|
-
}
|