@antv/l7-layers 2.16.1 → 2.16.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (386) hide show
  1. package/es/Geometry/index.js +9 -31
  2. package/es/Geometry/models/billboard.js +51 -89
  3. package/es/Geometry/models/plane.js +81 -143
  4. package/es/Geometry/models/sprite.js +60 -118
  5. package/es/canvas/index.js +10 -33
  6. package/es/canvas/models/canvas.js +41 -97
  7. package/es/citybuliding/building.js +8 -27
  8. package/es/citybuliding/models/build.js +57 -82
  9. package/es/core/BaseLayer.d.ts +3 -0
  10. package/es/core/BaseLayer.js +360 -528
  11. package/es/core/BaseModel.d.ts +9 -71
  12. package/es/core/BaseModel.js +118 -429
  13. package/es/core/CommonStyleAttribute.d.ts +2 -0
  14. package/es/core/CommonStyleAttribute.js +66 -0
  15. package/es/core/LayerPickService.js +21 -32
  16. package/es/core/TextureService.js +0 -13
  17. package/es/core/interface.d.ts +13 -3
  18. package/es/core/interface.js +17 -24
  19. package/es/core/shape/Path.js +13 -20
  20. package/es/core/shape/extrude.js +27 -36
  21. package/es/core/triangulation.d.ts +12 -0
  22. package/es/core/triangulation.js +124 -114
  23. package/es/earth/index.js +9 -33
  24. package/es/earth/models/atmosphere.js +30 -54
  25. package/es/earth/models/base.js +47 -85
  26. package/es/earth/models/bloomsphere.js +30 -54
  27. package/es/earth/utils.js +9 -13
  28. package/es/heatmap/index.js +10 -40
  29. package/es/heatmap/models/grid.js +29 -53
  30. package/es/heatmap/models/grid3d.js +29 -53
  31. package/es/heatmap/models/heatmap.d.ts +1 -0
  32. package/es/heatmap/models/heatmap.js +99 -150
  33. package/es/heatmap/models/hexagon.js +29 -53
  34. package/es/heatmap/shaders/grid_vert.glsl +2 -2
  35. package/es/heatmap/shaders/hexagon_3d_vert.glsl +2 -2
  36. package/es/heatmap/shaders/hexagon_vert.glsl +2 -2
  37. package/es/heatmap/triangulation.js +0 -4
  38. package/es/image/index.js +9 -28
  39. package/es/image/models/image.js +66 -100
  40. package/es/index.js +9 -17
  41. package/es/line/index.d.ts +1 -0
  42. package/es/line/index.js +12 -36
  43. package/es/line/models/arc.js +72 -160
  44. package/es/line/models/arc_3d.js +67 -148
  45. package/es/line/models/earthArc_3d.js +66 -148
  46. package/es/line/models/{half.d.ts → flow.d.ts} +1 -11
  47. package/es/line/models/flow.js +167 -0
  48. package/es/line/models/great_circle.js +57 -135
  49. package/es/line/models/index.d.ts +1 -1
  50. package/es/line/models/index.js +3 -3
  51. package/es/line/models/line.js +98 -186
  52. package/es/line/models/linearline.js +46 -115
  53. package/es/line/models/simpleLine.d.ts +0 -1
  54. package/es/line/models/simpleLine.js +42 -114
  55. package/es/line/models/wall.js +52 -92
  56. package/es/line/shaders/dash/arc_dash_frag.glsl +3 -6
  57. package/es/line/shaders/dash/arc_dash_vert.glsl +6 -46
  58. package/es/line/shaders/dash/line_dash_frag.glsl +4 -7
  59. package/es/line/shaders/dash/line_dash_vert.glsl +3 -33
  60. package/es/line/shaders/flow/flow_line_frag.glsl +13 -0
  61. package/es/line/shaders/flow/flow_line_vert.glsl +83 -0
  62. package/es/line/shaders/line_arc_3d_frag.glsl +6 -6
  63. package/es/line/shaders/line_arc_3d_vert.glsl +4 -34
  64. package/es/line/shaders/line_arc_frag.glsl +7 -11
  65. package/es/line/shaders/line_arc_great_circle_frag.glsl +5 -6
  66. package/es/line/shaders/line_arc_great_circle_vert.glsl +4 -32
  67. package/es/line/shaders/line_arc_vert.glsl +9 -45
  68. package/es/line/shaders/line_frag.glsl +15 -17
  69. package/es/line/shaders/line_vert.glsl +3 -34
  70. package/es/line/shaders/linear/arc3d_linear_frag.glsl +5 -19
  71. package/es/line/shaders/linear/arc3d_linear_vert.glsl +9 -48
  72. package/es/line/shaders/linear/arc_linear_frag.glsl +2 -30
  73. package/es/line/shaders/linear/arc_linear_vert.glsl +9 -45
  74. package/es/line/shaders/linear/line_linear_frag.glsl +5 -6
  75. package/es/line/shaders/linearLine/line_linear_frag.glsl +2 -14
  76. package/es/line/shaders/linearLine/line_linear_vert.glsl +14 -32
  77. package/es/line/shaders/simple/simpleline_frag.glsl +1 -5
  78. package/es/line/shaders/simple/simpleline_linear_frag.glsl +2 -6
  79. package/es/line/shaders/simple/simpleline_vert.glsl +7 -33
  80. package/es/mask/index.js +9 -28
  81. package/es/mask/models/fill.js +29 -54
  82. package/es/plugins/DataMappingPlugin.js +90 -141
  83. package/es/plugins/DataSourcePlugin.js +45 -68
  84. package/es/plugins/FeatureScalePlugin.js +67 -122
  85. package/es/plugins/LayerAnimateStylePlugin.js +0 -5
  86. package/es/plugins/LayerMaskPlugin.js +3 -11
  87. package/es/plugins/LayerModelPlugin.js +79 -104
  88. package/es/plugins/LayerStylePlugin.js +3 -9
  89. package/es/plugins/LightingPlugin.js +12 -18
  90. package/es/plugins/MultiPassRendererPlugin.js +11 -16
  91. package/es/plugins/PixelPickingPlugin.js +12 -21
  92. package/es/plugins/RegisterStyleAttributePlugin.js +5 -12
  93. package/es/plugins/ShaderUniformPlugin.js +15 -29
  94. package/es/plugins/UpdateModelPlugin.js +0 -5
  95. package/es/plugins/UpdateStyleAttributePlugin.js +5 -11
  96. package/es/point/index.d.ts +1 -0
  97. package/es/point/index.js +27 -77
  98. package/es/point/models/earthExtrude.d.ts +0 -3
  99. package/es/point/models/earthExtrude.js +60 -139
  100. package/es/point/models/earthFill.d.ts +0 -1
  101. package/es/point/models/earthFill.js +59 -140
  102. package/es/point/models/extrude.d.ts +0 -3
  103. package/es/point/models/extrude.js +60 -140
  104. package/es/point/models/fill.d.ts +0 -1
  105. package/es/point/models/fill.js +67 -158
  106. package/es/point/models/fillmage.js +66 -147
  107. package/es/point/models/image.js +52 -126
  108. package/es/point/models/index.js +2 -2
  109. package/es/point/models/normal.js +32 -56
  110. package/es/point/models/radar.d.ts +0 -1
  111. package/es/point/models/radar.js +42 -75
  112. package/es/point/models/simplePoint.d.ts +0 -1
  113. package/es/point/models/simplePoint.js +46 -115
  114. package/es/point/models/text.js +211 -344
  115. package/es/point/shaders/animate/wave_frag.glsl +1 -11
  116. package/es/point/shaders/earth/extrude_frag.glsl +5 -17
  117. package/es/point/shaders/earth/extrude_vert.glsl +14 -29
  118. package/es/point/shaders/earth/fill_frag.glsl +5 -14
  119. package/es/point/shaders/earth/fill_vert.glsl +1 -75
  120. package/es/point/shaders/extrude/extrude_frag.glsl +3 -29
  121. package/es/point/shaders/extrude/extrude_vert.glsl +27 -35
  122. package/es/point/shaders/fill_frag.glsl +9 -20
  123. package/es/point/shaders/fill_vert.glsl +16 -101
  124. package/es/point/shaders/image/fillImage_frag.glsl +2 -5
  125. package/es/point/shaders/image/fillImage_vert.glsl +4 -47
  126. package/es/point/shaders/image_frag.glsl +1 -5
  127. package/es/point/shaders/image_vert.glsl +1 -44
  128. package/es/point/shaders/normal_frag.glsl +0 -2
  129. package/es/point/shaders/normal_vert.glsl +2 -1
  130. package/es/point/shaders/radar/radar_vert.glsl +2 -2
  131. package/es/point/shaders/simplePoint_frag.glsl +0 -7
  132. package/es/point/shaders/simplePoint_vert.glsl +3 -45
  133. package/es/point/shaders/text_frag.glsl +6 -19
  134. package/es/point/shaders/text_vert.glsl +5 -66
  135. package/es/point/shape/extrude.js +4 -13
  136. package/es/polygon/index.d.ts +1 -0
  137. package/es/polygon/index.js +12 -40
  138. package/es/polygon/models/extrude.d.ts +0 -3
  139. package/es/polygon/models/extrude.js +122 -162
  140. package/es/polygon/models/fill.d.ts +0 -4
  141. package/es/polygon/models/fill.js +57 -130
  142. package/es/polygon/models/index.js +3 -2
  143. package/es/polygon/models/ocean.js +42 -76
  144. package/es/polygon/models/water.js +37 -71
  145. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +2 -23
  146. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +7 -5
  147. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +7 -32
  148. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +33 -38
  149. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +12 -9
  150. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +16 -44
  151. package/es/polygon/shaders/polygon_frag.glsl +0 -5
  152. package/es/polygon/shaders/polygon_linear_frag.glsl +0 -8
  153. package/es/polygon/shaders/polygon_linear_vert.glsl +0 -32
  154. package/es/polygon/shaders/polygon_vert.glsl +1 -27
  155. package/es/raster/buffers/triangulation.js +2 -4
  156. package/es/raster/index.js +9 -32
  157. package/es/raster/models/raster.js +80 -116
  158. package/es/raster/models/rasterRgb.js +84 -127
  159. package/es/raster/models/rasterTerrainRgb.js +56 -84
  160. package/es/tile/interaction/getRasterData.js +14 -20
  161. package/es/tile/interaction/utils.js +7 -9
  162. package/es/tile/manager/base.js +63 -96
  163. package/es/tile/service/TileLayerService.js +33 -55
  164. package/es/tile/service/TilePickService.js +26 -40
  165. package/es/tile/service/TileSourceService.js +3 -7
  166. package/es/tile/tileFactory/DebugTile.js +29 -46
  167. package/es/tile/tileFactory/ImageTile.js +20 -38
  168. package/es/tile/tileFactory/MaskTile.js +22 -43
  169. package/es/tile/tileFactory/RasterRGBTile.js +22 -42
  170. package/es/tile/tileFactory/RasterTerrainRGBTile.js +20 -38
  171. package/es/tile/tileFactory/RasterTile.js +30 -53
  172. package/es/tile/tileFactory/Tile.js +63 -97
  173. package/es/tile/tileFactory/VectorTile.js +41 -68
  174. package/es/tile/tileFactory/index.js +0 -11
  175. package/es/tile/tileFactory/layers/TileDebugLayer.js +6 -27
  176. package/es/tile/tileFactory/util.js +0 -3
  177. package/es/tile/tileLayer/BaseLayer.js +105 -146
  178. package/es/tile/utils.js +1 -1
  179. package/es/utils/blend.js +0 -2
  180. package/es/utils/collision-index.js +9 -16
  181. package/es/utils/extrude_polyline.js +101 -149
  182. package/es/utils/grid-index.js +2 -27
  183. package/es/utils/identityScale.js +0 -8
  184. package/es/utils/layerData.js +32 -46
  185. package/es/utils/multiPassRender.js +11 -13
  186. package/es/utils/polylineNormal.js +31 -37
  187. package/es/utils/simpleLine.js +2 -16
  188. package/es/utils/stencil.js +2 -3
  189. package/es/utils/symbol-layout.js +27 -53
  190. package/es/wind/index.js +9 -29
  191. package/es/wind/models/utils.js +26 -51
  192. package/es/wind/models/wind.js +101 -147
  193. package/es/wind/models/windRender.js +53 -66
  194. package/lib/Geometry/index.js +9 -38
  195. package/lib/Geometry/models/billboard.js +51 -97
  196. package/lib/Geometry/models/index.js +0 -5
  197. package/lib/Geometry/models/plane.js +79 -151
  198. package/lib/Geometry/models/sprite.js +60 -127
  199. package/lib/canvas/index.js +10 -40
  200. package/lib/canvas/models/canvas.js +41 -101
  201. package/lib/canvas/models/index.js +0 -3
  202. package/lib/citybuliding/building.js +8 -35
  203. package/lib/citybuliding/models/build.js +57 -92
  204. package/lib/core/BaseLayer.js +358 -520
  205. package/lib/core/BaseModel.js +117 -441
  206. package/lib/core/CommonStyleAttribute.js +72 -0
  207. package/lib/core/LayerPickService.js +21 -37
  208. package/lib/core/TextureService.js +0 -16
  209. package/lib/core/interface.js +21 -31
  210. package/lib/core/schema.js +0 -1
  211. package/lib/core/shape/Path.js +14 -31
  212. package/lib/core/shape/extrude.js +27 -59
  213. package/lib/core/triangulation.js +125 -153
  214. package/lib/earth/index.js +9 -43
  215. package/lib/earth/models/atmosphere.js +30 -63
  216. package/lib/earth/models/base.js +47 -90
  217. package/lib/earth/models/bloomsphere.js +30 -63
  218. package/lib/earth/utils.js +7 -31
  219. package/lib/heatmap/index.js +10 -48
  220. package/lib/heatmap/models/grid.js +29 -61
  221. package/lib/heatmap/models/grid3d.js +29 -61
  222. package/lib/heatmap/models/heatmap.js +99 -166
  223. package/lib/heatmap/models/hexagon.js +29 -61
  224. package/lib/heatmap/models/index.js +0 -6
  225. package/lib/heatmap/shaders/grid_vert.glsl +2 -2
  226. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +2 -2
  227. package/lib/heatmap/shaders/hexagon_vert.glsl +2 -2
  228. package/lib/heatmap/triangulation.js +0 -5
  229. package/lib/image/index.js +9 -36
  230. package/lib/image/models/image.js +66 -109
  231. package/lib/image/models/index.js +0 -3
  232. package/lib/index.js +7 -61
  233. package/lib/line/index.js +12 -42
  234. package/lib/line/models/arc.js +70 -170
  235. package/lib/line/models/arc_3d.js +65 -159
  236. package/lib/line/models/earthArc_3d.js +64 -159
  237. package/lib/line/models/flow.js +174 -0
  238. package/lib/line/models/great_circle.js +57 -146
  239. package/lib/line/models/index.js +3 -14
  240. package/lib/line/models/line.js +96 -194
  241. package/lib/line/models/linearline.js +46 -127
  242. package/lib/line/models/simpleLine.js +42 -124
  243. package/lib/line/models/wall.js +52 -103
  244. package/lib/line/shaders/dash/arc_dash_frag.glsl +3 -6
  245. package/lib/line/shaders/dash/arc_dash_vert.glsl +6 -46
  246. package/lib/line/shaders/dash/line_dash_frag.glsl +4 -7
  247. package/lib/line/shaders/dash/line_dash_vert.glsl +3 -33
  248. package/lib/line/shaders/flow/flow_line_frag.glsl +13 -0
  249. package/lib/line/shaders/flow/flow_line_vert.glsl +83 -0
  250. package/lib/line/shaders/line_arc_3d_frag.glsl +6 -6
  251. package/lib/line/shaders/line_arc_3d_vert.glsl +4 -34
  252. package/lib/line/shaders/line_arc_frag.glsl +7 -11
  253. package/lib/line/shaders/line_arc_great_circle_frag.glsl +5 -6
  254. package/lib/line/shaders/line_arc_great_circle_vert.glsl +4 -32
  255. package/lib/line/shaders/line_arc_vert.glsl +9 -45
  256. package/lib/line/shaders/line_frag.glsl +15 -17
  257. package/lib/line/shaders/line_vert.glsl +3 -34
  258. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +5 -19
  259. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +9 -48
  260. package/lib/line/shaders/linear/arc_linear_frag.glsl +2 -30
  261. package/lib/line/shaders/linear/arc_linear_vert.glsl +9 -45
  262. package/lib/line/shaders/linear/line_linear_frag.glsl +5 -6
  263. package/lib/line/shaders/linearLine/line_linear_frag.glsl +2 -14
  264. package/lib/line/shaders/linearLine/line_linear_vert.glsl +14 -32
  265. package/lib/line/shaders/simple/simpleline_frag.glsl +1 -5
  266. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +2 -6
  267. package/lib/line/shaders/simple/simpleline_vert.glsl +7 -33
  268. package/lib/mask/index.js +9 -36
  269. package/lib/mask/models/fill.js +29 -63
  270. package/lib/mask/models/index.js +0 -3
  271. package/lib/plugins/DataMappingPlugin.js +90 -152
  272. package/lib/plugins/DataSourcePlugin.js +45 -76
  273. package/lib/plugins/FeatureScalePlugin.js +67 -138
  274. package/lib/plugins/LayerAnimateStylePlugin.js +0 -10
  275. package/lib/plugins/LayerMaskPlugin.js +4 -17
  276. package/lib/plugins/LayerModelPlugin.js +80 -113
  277. package/lib/plugins/LayerStylePlugin.js +4 -14
  278. package/lib/plugins/LightingPlugin.js +12 -25
  279. package/lib/plugins/MultiPassRendererPlugin.js +11 -22
  280. package/lib/plugins/PixelPickingPlugin.js +12 -27
  281. package/lib/plugins/RegisterStyleAttributePlugin.js +5 -19
  282. package/lib/plugins/ShaderUniformPlugin.js +15 -36
  283. package/lib/plugins/UpdateModelPlugin.js +1 -10
  284. package/lib/plugins/UpdateStyleAttributePlugin.js +5 -16
  285. package/lib/point/index.js +27 -83
  286. package/lib/point/models/earthExtrude.js +60 -150
  287. package/lib/point/models/earthFill.js +59 -170
  288. package/lib/point/models/extrude.js +60 -150
  289. package/lib/point/models/fill.js +65 -167
  290. package/lib/point/models/fillmage.js +64 -155
  291. package/lib/point/models/image.js +52 -136
  292. package/lib/point/models/index.js +1 -12
  293. package/lib/point/models/normal.js +32 -66
  294. package/lib/point/models/radar.js +42 -85
  295. package/lib/point/models/simplePoint.js +46 -125
  296. package/lib/point/models/text.js +209 -350
  297. package/lib/point/shaders/animate/wave_frag.glsl +1 -11
  298. package/lib/point/shaders/earth/extrude_frag.glsl +5 -17
  299. package/lib/point/shaders/earth/extrude_vert.glsl +14 -29
  300. package/lib/point/shaders/earth/fill_frag.glsl +5 -14
  301. package/lib/point/shaders/earth/fill_vert.glsl +1 -75
  302. package/lib/point/shaders/extrude/extrude_frag.glsl +3 -29
  303. package/lib/point/shaders/extrude/extrude_vert.glsl +27 -35
  304. package/lib/point/shaders/fill_frag.glsl +9 -20
  305. package/lib/point/shaders/fill_vert.glsl +16 -101
  306. package/lib/point/shaders/image/fillImage_frag.glsl +2 -5
  307. package/lib/point/shaders/image/fillImage_vert.glsl +4 -47
  308. package/lib/point/shaders/image_frag.glsl +1 -5
  309. package/lib/point/shaders/image_vert.glsl +1 -44
  310. package/lib/point/shaders/normal_frag.glsl +0 -2
  311. package/lib/point/shaders/normal_vert.glsl +2 -1
  312. package/lib/point/shaders/radar/radar_vert.glsl +2 -2
  313. package/lib/point/shaders/simplePoint_frag.glsl +0 -7
  314. package/lib/point/shaders/simplePoint_vert.glsl +3 -45
  315. package/lib/point/shaders/text_frag.glsl +6 -19
  316. package/lib/point/shaders/text_vert.glsl +5 -66
  317. package/lib/point/shape/extrude.js +4 -20
  318. package/lib/polygon/index.js +12 -48
  319. package/lib/polygon/models/extrude.js +122 -173
  320. package/lib/polygon/models/fill.js +57 -140
  321. package/lib/polygon/models/index.js +2 -14
  322. package/lib/polygon/models/ocean.js +42 -88
  323. package/lib/polygon/models/water.js +37 -82
  324. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +2 -23
  325. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +7 -5
  326. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +7 -32
  327. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +33 -38
  328. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +12 -9
  329. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +16 -44
  330. package/lib/polygon/shaders/polygon_frag.glsl +0 -5
  331. package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -8
  332. package/lib/polygon/shaders/polygon_linear_vert.glsl +0 -32
  333. package/lib/polygon/shaders/polygon_vert.glsl +1 -27
  334. package/lib/raster/buffers/triangulation.js +3 -7
  335. package/lib/raster/index.js +9 -40
  336. package/lib/raster/models/index.js +0 -5
  337. package/lib/raster/models/raster.js +80 -125
  338. package/lib/raster/models/rasterRgb.js +84 -139
  339. package/lib/raster/models/rasterTerrainRgb.js +56 -93
  340. package/lib/tile/interaction/getRasterData.js +14 -25
  341. package/lib/tile/interaction/utils.js +7 -19
  342. package/lib/tile/manager/base.js +63 -104
  343. package/lib/tile/service/TileLayerService.js +33 -60
  344. package/lib/tile/service/TilePickService.js +26 -48
  345. package/lib/tile/service/TileSourceService.js +2 -16
  346. package/lib/tile/style/utils.js +0 -3
  347. package/lib/tile/tileFactory/DebugTile.js +29 -54
  348. package/lib/tile/tileFactory/ImageTile.js +20 -46
  349. package/lib/tile/tileFactory/MaskTile.js +22 -51
  350. package/lib/tile/tileFactory/RasterRGBTile.js +22 -50
  351. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +20 -46
  352. package/lib/tile/tileFactory/RasterTile.js +30 -63
  353. package/lib/tile/tileFactory/Tile.js +63 -102
  354. package/lib/tile/tileFactory/VectorTile.js +41 -76
  355. package/lib/tile/tileFactory/index.js +0 -25
  356. package/lib/tile/tileFactory/layers/TileDebugLayer.js +6 -32
  357. package/lib/tile/tileFactory/util.js +0 -9
  358. package/lib/tile/tileLayer/BaseLayer.js +105 -153
  359. package/lib/tile/utils.js +1 -5
  360. package/lib/utils/blend.js +0 -5
  361. package/lib/utils/collision-index.js +9 -25
  362. package/lib/utils/extrude_polyline.js +101 -181
  363. package/lib/utils/grid-index.js +2 -28
  364. package/lib/utils/identityScale.js +0 -9
  365. package/lib/utils/layerData.js +32 -51
  366. package/lib/utils/multiPassRender.js +11 -16
  367. package/lib/utils/polylineNormal.js +31 -66
  368. package/lib/utils/simpleLine.js +2 -21
  369. package/lib/utils/stencil.js +0 -4
  370. package/lib/utils/symbol-layout.js +27 -55
  371. package/lib/wind/index.js +9 -37
  372. package/lib/wind/models/index.js +0 -3
  373. package/lib/wind/models/utils.js +26 -62
  374. package/lib/wind/models/wind.js +101 -157
  375. package/lib/wind/models/windRender.js +53 -71
  376. package/lib/wind/models/windShader.js +0 -1
  377. package/package.json +7 -7
  378. package/es/line/models/half.js +0 -298
  379. package/es/line/shaders/half/line_half_frag.glsl +0 -53
  380. package/es/line/shaders/half/line_half_vert.glsl +0 -169
  381. package/es/utils/dataMappingStyle.d.ts +0 -31
  382. package/es/utils/dataMappingStyle.js +0 -147
  383. package/lib/line/models/half.js +0 -315
  384. package/lib/line/shaders/half/line_half_frag.glsl +0 -53
  385. package/lib/line/shaders/half/line_half_vert.glsl +0 -169
  386. package/lib/utils/dataMappingStyle.js +0 -151
@@ -1,96 +1,65 @@
1
1
  "use strict";
2
2
 
3
3
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
4
  Object.defineProperty(exports, "__esModule", {
6
5
  value: true
7
6
  });
8
7
  exports.default = void 0;
9
-
10
8
  var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
11
-
12
9
  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
13
-
14
10
  var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
15
-
16
11
  var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
17
-
18
12
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
19
-
20
13
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
21
-
22
14
  var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
23
-
24
15
  var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
25
-
26
16
  var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
27
-
28
17
  var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
29
-
30
18
  var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
31
-
32
19
  var _l7Core = require("@antv/l7-core");
33
-
34
20
  var _l7Maps = require("@antv/l7-maps");
35
-
36
21
  var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
37
-
38
22
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
39
-
40
23
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
41
-
42
24
  /* babel-plugin-inline-import '../shaders/sprite_frag.glsl' */
43
25
  var spriteFrag = "\nuniform sampler2D u_texture;\nuniform float u_mapFlag;\nuniform float u_opacity;\n\nvarying vec3 v_Color;\nvarying float v_d;\n\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n gl_FragColor = texture2D(u_texture, gl_PointCoord);\n gl_FragColor.a *= u_opacity;\n } else {\n gl_FragColor = vec4(v_Color, u_opacity);\n }\n}\n";
44
-
45
26
  /* babel-plugin-inline-import '../shaders/sprite_vert.glsl' */
46
27
  var spriteVert = "precision highp float;\n\nattribute vec3 a_Position;\nattribute vec3 a_Color;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float u_opacity;\nuniform float u_Scale;\nvarying vec3 v_Color;\nvarying float v_d;\n\n#pragma include \"projection\"\nvoid main() {\n v_Color = a_Color;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));\n }\n\n gl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n}\n";
47
- var SPRITE_ANIMATE_DIR;
48
-
49
- (function (SPRITE_ANIMATE_DIR) {
28
+ var SPRITE_ANIMATE_DIR = /*#__PURE__*/function (SPRITE_ANIMATE_DIR) {
50
29
  SPRITE_ANIMATE_DIR["UP"] = "up";
51
30
  SPRITE_ANIMATE_DIR["DOWN"] = "down";
52
- })(SPRITE_ANIMATE_DIR || (SPRITE_ANIMATE_DIR = {}));
53
-
31
+ return SPRITE_ANIMATE_DIR;
32
+ }(SPRITE_ANIMATE_DIR || {});
54
33
  var SpriteModel = /*#__PURE__*/function (_BaseModel) {
55
34
  (0, _inherits2.default)(SpriteModel, _BaseModel);
56
-
57
35
  var _super = _createSuper(SpriteModel);
58
-
59
36
  function SpriteModel() {
60
37
  var _this;
61
-
62
38
  (0, _classCallCheck2.default)(this, SpriteModel);
63
-
64
39
  for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
65
40
  args[_key] = arguments[_key];
66
41
  }
67
-
68
42
  _this = _super.call.apply(_super, [this].concat(args));
69
43
  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "planeGeometryUpdateTriangulation", function () {
70
44
  var _ref = _this.layer.getLayerConfig(),
71
- _ref$spriteBottom = _ref.spriteBottom,
72
- spriteBottom = _ref$spriteBottom === void 0 ? -100000 : _ref$spriteBottom;
73
-
45
+ _ref$spriteBottom = _ref.spriteBottom,
46
+ spriteBottom = _ref$spriteBottom === void 0 ? -100000 : _ref$spriteBottom;
74
47
  var updateZ = _this.spriteUpdate;
75
48
  var bottomZ = spriteBottom;
76
49
  var topZ = _this.spriteTop;
77
-
78
50
  for (var i = 0; i < _this.positions.length; i += 5) {
79
51
  if (_this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {
80
52
  _this.positions[i + 2] += updateZ;
81
-
82
53
  if (_this.positions[i + 2] > topZ) {
83
54
  _this.positions[i + 2] = bottomZ;
84
55
  }
85
56
  } else {
86
57
  _this.positions[i + 2] -= updateZ;
87
-
88
58
  if (_this.positions[i + 2] < bottomZ) {
89
59
  _this.positions[i + 2] = topZ;
90
60
  }
91
61
  }
92
62
  }
93
-
94
63
  return {
95
64
  vertices: _this.positions,
96
65
  indices: _this.indices,
@@ -102,30 +71,24 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
102
71
  var attributes = _this.layer.createAttributes({
103
72
  triangulation: _this.planeGeometryUpdateTriangulation
104
73
  });
105
-
106
74
  _this.layer.models.map(function (m) {
107
75
  m.updateAttributes(attributes);
108
76
  });
109
-
110
77
  _this.layerService.throttleRenderLayers();
111
-
112
78
  _this.timer = requestAnimationFrame(_this.updateModel);
113
79
  });
114
80
  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "planeGeometryTriangulation", function () {
115
81
  var _this2;
116
-
117
82
  var _ref2 = _this.layer.getLayerConfig(),
118
- _ref2$center = _ref2.center,
119
- center = _ref2$center === void 0 ? [120, 30] : _ref2$center,
120
- _ref2$spriteCount = _ref2.spriteCount,
121
- spriteCount = _ref2$spriteCount === void 0 ? 100 : _ref2$spriteCount,
122
- _ref2$spriteRadius = _ref2.spriteRadius,
123
- spriteRadius = _ref2$spriteRadius === void 0 ? 10 : _ref2$spriteRadius;
124
-
83
+ _ref2$center = _ref2.center,
84
+ center = _ref2$center === void 0 ? [120, 30] : _ref2$center,
85
+ _ref2$spriteCount = _ref2.spriteCount,
86
+ spriteCount = _ref2$spriteCount === void 0 ? 100 : _ref2$spriteCount,
87
+ _ref2$spriteRadius = _ref2.spriteRadius,
88
+ spriteRadius = _ref2$spriteRadius === void 0 ? 10 : _ref2$spriteRadius;
125
89
  var _this$initSprite = (_this2 = _this).initSprite.apply(_this2, [spriteRadius, spriteCount].concat((0, _toConsumableArray2.default)(center))),
126
- indices = _this$initSprite.indices,
127
- positions = _this$initSprite.positions;
128
-
90
+ indices = _this$initSprite.indices,
91
+ positions = _this$initSprite.positions;
129
92
  _this.positions = positions;
130
93
  _this.indices = indices;
131
94
  return {
@@ -136,7 +99,6 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
136
99
  });
137
100
  return _this;
138
101
  }
139
-
140
102
  (0, _createClass2.default)(SpriteModel, [{
141
103
  key: "initSprite",
142
104
  value: function initSprite() {
@@ -148,35 +110,29 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
148
110
  var positions = [];
149
111
  var mapService = this.mapService;
150
112
  var heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
151
-
152
113
  for (var i = 0; i < spriteCount; i++) {
153
114
  var height = Math.random() * heightLimit;
154
115
  positions.push.apply(positions, (0, _toConsumableArray2.default)(getPos(height)));
155
116
  }
156
-
157
117
  for (var _i = 0; _i < spriteCount; _i++) {
158
118
  indices.push(_i);
159
119
  }
160
-
161
120
  function getPos(z) {
162
121
  var randomX = radius * Math.random();
163
122
  var randomY = radius * Math.random();
164
123
  var x = -radius / 2 + randomX;
165
124
  var y = -radius / 2 + randomY;
166
-
167
125
  if (mapService.version === _l7Maps.Version['GAODE2.x']) {
168
126
  // @ts-ignore
169
127
  var _ref3 = mapService.lngLatToCoord([x + lng, -y + lat]),
170
- _ref4 = (0, _slicedToArray2.default)(_ref3, 2),
171
- a = _ref4[0],
172
- b = _ref4[1];
173
-
128
+ _ref4 = (0, _slicedToArray2.default)(_ref3, 2),
129
+ a = _ref4[0],
130
+ b = _ref4[1];
174
131
  return [a, b, z, 0, 0];
175
132
  } else {
176
133
  return [x + lng, -y + lat, z, 0, 0];
177
134
  }
178
135
  }
179
-
180
136
  return {
181
137
  indices: indices,
182
138
  positions: positions
@@ -186,19 +142,16 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
186
142
  key: "getUninforms",
187
143
  value: function getUninforms() {
188
144
  var _ref5 = this.layer.getLayerConfig(),
189
- opacity = _ref5.opacity,
190
- mapTexture = _ref5.mapTexture,
191
- _ref5$spriteScale = _ref5.spriteScale,
192
- spriteScale = _ref5$spriteScale === void 0 ? 1 : _ref5$spriteScale;
193
-
145
+ opacity = _ref5.opacity,
146
+ mapTexture = _ref5.mapTexture,
147
+ _ref5$spriteScale = _ref5.spriteScale,
148
+ spriteScale = _ref5$spriteScale === void 0 ? 1 : _ref5$spriteScale;
194
149
  if (this.mapTexture !== mapTexture) {
195
150
  var _this$texture;
196
-
197
151
  this.mapTexture = mapTexture;
198
152
  (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
199
153
  this.updateTexture(mapTexture);
200
154
  }
201
-
202
155
  return {
203
156
  u_opacity: opacity || 1,
204
157
  u_mapFlag: mapTexture ? 1 : 0,
@@ -210,7 +163,6 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
210
163
  key: "clearModels",
211
164
  value: function clearModels() {
212
165
  var _this$texture2;
213
-
214
166
  cancelAnimationFrame(this.timer);
215
167
  (_this$texture2 = this.texture) === null || _this$texture2 === void 0 ? void 0 : _this$texture2.destroy();
216
168
  }
@@ -219,56 +171,48 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
219
171
  value: function () {
220
172
  var _initModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
221
173
  var _this3 = this;
222
-
223
174
  var _ref6, mapTexture, _ref6$spriteTop, spriteTop, _ref6$spriteUpdate, spriteUpdate, _ref6$spriteAnimate, spriteAnimate, createTexture2D, model;
224
-
225
175
  return _regenerator.default.wrap(function _callee$(_context) {
226
- while (1) {
227
- switch (_context.prev = _context.next) {
228
- case 0:
229
- _ref6 = this.layer.getLayerConfig(), mapTexture = _ref6.mapTexture, _ref6$spriteTop = _ref6.spriteTop, spriteTop = _ref6$spriteTop === void 0 ? 5000000 : _ref6$spriteTop, _ref6$spriteUpdate = _ref6.spriteUpdate, spriteUpdate = _ref6$spriteUpdate === void 0 ? 10000 : _ref6$spriteUpdate, _ref6$spriteAnimate = _ref6.spriteAnimate, spriteAnimate = _ref6$spriteAnimate === void 0 ? SPRITE_ANIMATE_DIR.DOWN : _ref6$spriteAnimate;
230
- this.mapTexture = mapTexture;
231
- this.spriteTop = spriteTop;
232
- this.spriteUpdate = spriteUpdate;
233
- spriteAnimate === 'up' ? this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
234
- createTexture2D = this.rendererService.createTexture2D;
235
- this.texture = createTexture2D({
236
- height: 0,
237
- width: 0
238
- });
239
- this.updateTexture(mapTexture);
240
- setTimeout(function () {
241
- _this3.updateModel();
242
- }, 100);
243
- _context.next = 11;
244
- return this.layer.buildLayerModel({
245
- moduleName: 'geometrySprite',
246
- vertexShader: spriteVert,
247
- fragmentShader: spriteFrag,
248
- triangulation: this.planeGeometryTriangulation,
249
- primitive: _l7Core.gl.POINTS,
250
- depth: {
251
- enable: false
252
- },
253
- blend: this.getBlend()
254
- });
255
-
256
- case 11:
257
- model = _context.sent;
258
- return _context.abrupt("return", [model]);
259
-
260
- case 13:
261
- case "end":
262
- return _context.stop();
263
- }
176
+ while (1) switch (_context.prev = _context.next) {
177
+ case 0:
178
+ _ref6 = this.layer.getLayerConfig(), mapTexture = _ref6.mapTexture, _ref6$spriteTop = _ref6.spriteTop, spriteTop = _ref6$spriteTop === void 0 ? 5000000 : _ref6$spriteTop, _ref6$spriteUpdate = _ref6.spriteUpdate, spriteUpdate = _ref6$spriteUpdate === void 0 ? 10000 : _ref6$spriteUpdate, _ref6$spriteAnimate = _ref6.spriteAnimate, spriteAnimate = _ref6$spriteAnimate === void 0 ? SPRITE_ANIMATE_DIR.DOWN : _ref6$spriteAnimate;
179
+ this.mapTexture = mapTexture;
180
+ this.spriteTop = spriteTop;
181
+ this.spriteUpdate = spriteUpdate;
182
+ spriteAnimate === 'up' ? this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
183
+ createTexture2D = this.rendererService.createTexture2D;
184
+ this.texture = createTexture2D({
185
+ height: 0,
186
+ width: 0
187
+ });
188
+ this.updateTexture(mapTexture);
189
+ setTimeout(function () {
190
+ _this3.updateModel();
191
+ }, 100);
192
+ _context.next = 11;
193
+ return this.layer.buildLayerModel({
194
+ moduleName: 'geometrySprite',
195
+ vertexShader: spriteVert,
196
+ fragmentShader: spriteFrag,
197
+ triangulation: this.planeGeometryTriangulation,
198
+ primitive: _l7Core.gl.POINTS,
199
+ depth: {
200
+ enable: false
201
+ },
202
+ blend: this.getBlend()
203
+ });
204
+ case 11:
205
+ model = _context.sent;
206
+ return _context.abrupt("return", [model]);
207
+ case 13:
208
+ case "end":
209
+ return _context.stop();
264
210
  }
265
211
  }, _callee, this);
266
212
  }));
267
-
268
213
  function initModels() {
269
214
  return _initModels.apply(this, arguments);
270
215
  }
271
-
272
216
  return initModels;
273
217
  }()
274
218
  }, {
@@ -276,36 +220,28 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
276
220
  value: function () {
277
221
  var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
278
222
  return _regenerator.default.wrap(function _callee2$(_context2) {
279
- while (1) {
280
- switch (_context2.prev = _context2.next) {
281
- case 0:
282
- return _context2.abrupt("return", this.initModels());
283
-
284
- case 1:
285
- case "end":
286
- return _context2.stop();
287
- }
223
+ while (1) switch (_context2.prev = _context2.next) {
224
+ case 0:
225
+ return _context2.abrupt("return", this.initModels());
226
+ case 1:
227
+ case "end":
228
+ return _context2.stop();
288
229
  }
289
230
  }, _callee2, this);
290
231
  }));
291
-
292
232
  function buildModels() {
293
233
  return _buildModels.apply(this, arguments);
294
234
  }
295
-
296
235
  return buildModels;
297
236
  }()
298
237
  }, {
299
238
  key: "updateTexture",
300
239
  value: function updateTexture(mapTexture) {
301
240
  var _this4 = this;
302
-
303
241
  var createTexture2D = this.rendererService.createTexture2D;
304
-
305
242
  if (mapTexture) {
306
243
  var img = new Image();
307
244
  img.crossOrigin = 'anonymous';
308
-
309
245
  img.onload = function () {
310
246
  _this4.texture = createTexture2D({
311
247
  data: img,
@@ -314,10 +250,8 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
314
250
  wrapS: _l7Core.gl.CLAMP_TO_EDGE,
315
251
  wrapT: _l7Core.gl.CLAMP_TO_EDGE
316
252
  });
317
-
318
253
  _this4.layerService.reRender();
319
254
  };
320
-
321
255
  img.src = mapTexture;
322
256
  } else {
323
257
  this.texture = createTexture2D({
@@ -334,5 +268,4 @@ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
334
268
  }]);
335
269
  return SpriteModel;
336
270
  }(_BaseModel2.default);
337
-
338
271
  exports.default = SpriteModel;
@@ -1,84 +1,58 @@
1
1
  "use strict";
2
2
 
3
3
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
4
  Object.defineProperty(exports, "__esModule", {
6
5
  value: true
7
6
  });
8
7
  exports.default = void 0;
9
-
10
8
  var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
11
-
12
9
  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
13
-
14
10
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
15
-
16
11
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
17
-
18
12
  var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
19
-
20
13
  var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
21
-
22
14
  var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
23
-
24
15
  var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
25
-
26
16
  var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
27
-
28
17
  var _BaseLayer2 = _interopRequireDefault(require("../core/BaseLayer"));
29
-
30
18
  var _index = _interopRequireDefault(require("./models/index"));
31
-
32
19
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
33
-
34
20
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
35
-
36
21
  var CanvasLayer = /*#__PURE__*/function (_BaseLayer) {
37
22
  (0, _inherits2.default)(CanvasLayer, _BaseLayer);
38
-
39
23
  var _super = _createSuper(CanvasLayer);
40
-
41
24
  function CanvasLayer() {
42
25
  var _this;
43
-
44
26
  (0, _classCallCheck2.default)(this, CanvasLayer);
45
-
46
27
  for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
47
28
  args[_key] = arguments[_key];
48
29
  }
49
-
50
30
  _this = _super.call.apply(_super, [this].concat(args));
51
31
  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", 'CanvasLayer');
52
32
  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "forceRender", true);
53
33
  return _this;
54
34
  }
55
-
56
35
  (0, _createClass2.default)(CanvasLayer, [{
57
36
  key: "buildModels",
58
37
  value: function () {
59
38
  var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
60
39
  var modelType;
61
40
  return _regenerator.default.wrap(function _callee$(_context) {
62
- while (1) {
63
- switch (_context.prev = _context.next) {
64
- case 0:
65
- modelType = this.getModelType();
66
- this.layerModel = new _index.default[modelType](this);
67
- _context.next = 4;
68
- return this.initLayerModels();
69
-
70
- case 4:
71
- case "end":
72
- return _context.stop();
73
- }
41
+ while (1) switch (_context.prev = _context.next) {
42
+ case 0:
43
+ modelType = this.getModelType();
44
+ this.layerModel = new _index.default[modelType](this);
45
+ _context.next = 4;
46
+ return this.initLayerModels();
47
+ case 4:
48
+ case "end":
49
+ return _context.stop();
74
50
  }
75
51
  }, _callee, this);
76
52
  }));
77
-
78
53
  function buildModels() {
79
54
  return _buildModels.apply(this, arguments);
80
55
  }
81
-
82
56
  return buildModels;
83
57
  }()
84
58
  }, {
@@ -88,7 +62,6 @@ var CanvasLayer = /*#__PURE__*/function (_BaseLayer) {
88
62
  if (this.layerModel.clearCanvas) {
89
63
  this.layerModel.clearCanvas();
90
64
  }
91
-
92
65
  this.updateLayerConfig({
93
66
  visible: false
94
67
  });
@@ -99,12 +72,10 @@ var CanvasLayer = /*#__PURE__*/function (_BaseLayer) {
99
72
  key: "renderModels",
100
73
  value: function renderModels() {
101
74
  var _this$layerModel,
102
- _this2 = this;
103
-
75
+ _this2 = this;
104
76
  if (this !== null && this !== void 0 && (_this$layerModel = this.layerModel) !== null && _this$layerModel !== void 0 && _this$layerModel.renderUpdate) {
105
77
  this.layerModel.renderUpdate();
106
78
  }
107
-
108
79
  this.models.forEach(function (model) {
109
80
  model.draw({
110
81
  uniforms: _this2.layerModel.getUninforms()
@@ -129,5 +100,4 @@ var CanvasLayer = /*#__PURE__*/function (_BaseLayer) {
129
100
  }]);
130
101
  return CanvasLayer;
131
102
  }(_BaseLayer2.default);
132
-
133
103
  exports.default = CanvasLayer;