@antv/l7-layers 2.16.1 → 2.16.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (386) hide show
  1. package/es/Geometry/index.js +9 -31
  2. package/es/Geometry/models/billboard.js +51 -89
  3. package/es/Geometry/models/plane.js +81 -143
  4. package/es/Geometry/models/sprite.js +60 -118
  5. package/es/canvas/index.js +10 -33
  6. package/es/canvas/models/canvas.js +41 -97
  7. package/es/citybuliding/building.js +8 -27
  8. package/es/citybuliding/models/build.js +57 -82
  9. package/es/core/BaseLayer.d.ts +3 -0
  10. package/es/core/BaseLayer.js +360 -528
  11. package/es/core/BaseModel.d.ts +9 -71
  12. package/es/core/BaseModel.js +118 -429
  13. package/es/core/CommonStyleAttribute.d.ts +2 -0
  14. package/es/core/CommonStyleAttribute.js +66 -0
  15. package/es/core/LayerPickService.js +21 -32
  16. package/es/core/TextureService.js +0 -13
  17. package/es/core/interface.d.ts +13 -3
  18. package/es/core/interface.js +17 -24
  19. package/es/core/shape/Path.js +13 -20
  20. package/es/core/shape/extrude.js +27 -36
  21. package/es/core/triangulation.d.ts +12 -0
  22. package/es/core/triangulation.js +124 -114
  23. package/es/earth/index.js +9 -33
  24. package/es/earth/models/atmosphere.js +30 -54
  25. package/es/earth/models/base.js +47 -85
  26. package/es/earth/models/bloomsphere.js +30 -54
  27. package/es/earth/utils.js +9 -13
  28. package/es/heatmap/index.js +10 -40
  29. package/es/heatmap/models/grid.js +29 -53
  30. package/es/heatmap/models/grid3d.js +29 -53
  31. package/es/heatmap/models/heatmap.d.ts +1 -0
  32. package/es/heatmap/models/heatmap.js +99 -150
  33. package/es/heatmap/models/hexagon.js +29 -53
  34. package/es/heatmap/shaders/grid_vert.glsl +2 -2
  35. package/es/heatmap/shaders/hexagon_3d_vert.glsl +2 -2
  36. package/es/heatmap/shaders/hexagon_vert.glsl +2 -2
  37. package/es/heatmap/triangulation.js +0 -4
  38. package/es/image/index.js +9 -28
  39. package/es/image/models/image.js +66 -100
  40. package/es/index.js +9 -17
  41. package/es/line/index.d.ts +1 -0
  42. package/es/line/index.js +12 -36
  43. package/es/line/models/arc.js +72 -160
  44. package/es/line/models/arc_3d.js +67 -148
  45. package/es/line/models/earthArc_3d.js +66 -148
  46. package/es/line/models/{half.d.ts → flow.d.ts} +1 -11
  47. package/es/line/models/flow.js +167 -0
  48. package/es/line/models/great_circle.js +57 -135
  49. package/es/line/models/index.d.ts +1 -1
  50. package/es/line/models/index.js +3 -3
  51. package/es/line/models/line.js +98 -186
  52. package/es/line/models/linearline.js +46 -115
  53. package/es/line/models/simpleLine.d.ts +0 -1
  54. package/es/line/models/simpleLine.js +42 -114
  55. package/es/line/models/wall.js +52 -92
  56. package/es/line/shaders/dash/arc_dash_frag.glsl +3 -6
  57. package/es/line/shaders/dash/arc_dash_vert.glsl +6 -46
  58. package/es/line/shaders/dash/line_dash_frag.glsl +4 -7
  59. package/es/line/shaders/dash/line_dash_vert.glsl +3 -33
  60. package/es/line/shaders/flow/flow_line_frag.glsl +13 -0
  61. package/es/line/shaders/flow/flow_line_vert.glsl +83 -0
  62. package/es/line/shaders/line_arc_3d_frag.glsl +6 -6
  63. package/es/line/shaders/line_arc_3d_vert.glsl +4 -34
  64. package/es/line/shaders/line_arc_frag.glsl +7 -11
  65. package/es/line/shaders/line_arc_great_circle_frag.glsl +5 -6
  66. package/es/line/shaders/line_arc_great_circle_vert.glsl +4 -32
  67. package/es/line/shaders/line_arc_vert.glsl +9 -45
  68. package/es/line/shaders/line_frag.glsl +15 -17
  69. package/es/line/shaders/line_vert.glsl +3 -34
  70. package/es/line/shaders/linear/arc3d_linear_frag.glsl +5 -19
  71. package/es/line/shaders/linear/arc3d_linear_vert.glsl +9 -48
  72. package/es/line/shaders/linear/arc_linear_frag.glsl +2 -30
  73. package/es/line/shaders/linear/arc_linear_vert.glsl +9 -45
  74. package/es/line/shaders/linear/line_linear_frag.glsl +5 -6
  75. package/es/line/shaders/linearLine/line_linear_frag.glsl +2 -14
  76. package/es/line/shaders/linearLine/line_linear_vert.glsl +14 -32
  77. package/es/line/shaders/simple/simpleline_frag.glsl +1 -5
  78. package/es/line/shaders/simple/simpleline_linear_frag.glsl +2 -6
  79. package/es/line/shaders/simple/simpleline_vert.glsl +7 -33
  80. package/es/mask/index.js +9 -28
  81. package/es/mask/models/fill.js +29 -54
  82. package/es/plugins/DataMappingPlugin.js +90 -141
  83. package/es/plugins/DataSourcePlugin.js +45 -68
  84. package/es/plugins/FeatureScalePlugin.js +67 -122
  85. package/es/plugins/LayerAnimateStylePlugin.js +0 -5
  86. package/es/plugins/LayerMaskPlugin.js +3 -11
  87. package/es/plugins/LayerModelPlugin.js +79 -104
  88. package/es/plugins/LayerStylePlugin.js +3 -9
  89. package/es/plugins/LightingPlugin.js +12 -18
  90. package/es/plugins/MultiPassRendererPlugin.js +11 -16
  91. package/es/plugins/PixelPickingPlugin.js +12 -21
  92. package/es/plugins/RegisterStyleAttributePlugin.js +5 -12
  93. package/es/plugins/ShaderUniformPlugin.js +15 -29
  94. package/es/plugins/UpdateModelPlugin.js +0 -5
  95. package/es/plugins/UpdateStyleAttributePlugin.js +5 -11
  96. package/es/point/index.d.ts +1 -0
  97. package/es/point/index.js +27 -77
  98. package/es/point/models/earthExtrude.d.ts +0 -3
  99. package/es/point/models/earthExtrude.js +60 -139
  100. package/es/point/models/earthFill.d.ts +0 -1
  101. package/es/point/models/earthFill.js +59 -140
  102. package/es/point/models/extrude.d.ts +0 -3
  103. package/es/point/models/extrude.js +60 -140
  104. package/es/point/models/fill.d.ts +0 -1
  105. package/es/point/models/fill.js +67 -158
  106. package/es/point/models/fillmage.js +66 -147
  107. package/es/point/models/image.js +52 -126
  108. package/es/point/models/index.js +2 -2
  109. package/es/point/models/normal.js +32 -56
  110. package/es/point/models/radar.d.ts +0 -1
  111. package/es/point/models/radar.js +42 -75
  112. package/es/point/models/simplePoint.d.ts +0 -1
  113. package/es/point/models/simplePoint.js +46 -115
  114. package/es/point/models/text.js +211 -344
  115. package/es/point/shaders/animate/wave_frag.glsl +1 -11
  116. package/es/point/shaders/earth/extrude_frag.glsl +5 -17
  117. package/es/point/shaders/earth/extrude_vert.glsl +14 -29
  118. package/es/point/shaders/earth/fill_frag.glsl +5 -14
  119. package/es/point/shaders/earth/fill_vert.glsl +1 -75
  120. package/es/point/shaders/extrude/extrude_frag.glsl +3 -29
  121. package/es/point/shaders/extrude/extrude_vert.glsl +27 -35
  122. package/es/point/shaders/fill_frag.glsl +9 -20
  123. package/es/point/shaders/fill_vert.glsl +16 -101
  124. package/es/point/shaders/image/fillImage_frag.glsl +2 -5
  125. package/es/point/shaders/image/fillImage_vert.glsl +4 -47
  126. package/es/point/shaders/image_frag.glsl +1 -5
  127. package/es/point/shaders/image_vert.glsl +1 -44
  128. package/es/point/shaders/normal_frag.glsl +0 -2
  129. package/es/point/shaders/normal_vert.glsl +2 -1
  130. package/es/point/shaders/radar/radar_vert.glsl +2 -2
  131. package/es/point/shaders/simplePoint_frag.glsl +0 -7
  132. package/es/point/shaders/simplePoint_vert.glsl +3 -45
  133. package/es/point/shaders/text_frag.glsl +6 -19
  134. package/es/point/shaders/text_vert.glsl +5 -66
  135. package/es/point/shape/extrude.js +4 -13
  136. package/es/polygon/index.d.ts +1 -0
  137. package/es/polygon/index.js +12 -40
  138. package/es/polygon/models/extrude.d.ts +0 -3
  139. package/es/polygon/models/extrude.js +122 -162
  140. package/es/polygon/models/fill.d.ts +0 -4
  141. package/es/polygon/models/fill.js +57 -130
  142. package/es/polygon/models/index.js +3 -2
  143. package/es/polygon/models/ocean.js +42 -76
  144. package/es/polygon/models/water.js +37 -71
  145. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +2 -23
  146. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +7 -5
  147. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +7 -32
  148. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +33 -38
  149. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +12 -9
  150. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +16 -44
  151. package/es/polygon/shaders/polygon_frag.glsl +0 -5
  152. package/es/polygon/shaders/polygon_linear_frag.glsl +0 -8
  153. package/es/polygon/shaders/polygon_linear_vert.glsl +0 -32
  154. package/es/polygon/shaders/polygon_vert.glsl +1 -27
  155. package/es/raster/buffers/triangulation.js +2 -4
  156. package/es/raster/index.js +9 -32
  157. package/es/raster/models/raster.js +80 -116
  158. package/es/raster/models/rasterRgb.js +84 -127
  159. package/es/raster/models/rasterTerrainRgb.js +56 -84
  160. package/es/tile/interaction/getRasterData.js +14 -20
  161. package/es/tile/interaction/utils.js +7 -9
  162. package/es/tile/manager/base.js +63 -96
  163. package/es/tile/service/TileLayerService.js +33 -55
  164. package/es/tile/service/TilePickService.js +26 -40
  165. package/es/tile/service/TileSourceService.js +3 -7
  166. package/es/tile/tileFactory/DebugTile.js +29 -46
  167. package/es/tile/tileFactory/ImageTile.js +20 -38
  168. package/es/tile/tileFactory/MaskTile.js +22 -43
  169. package/es/tile/tileFactory/RasterRGBTile.js +22 -42
  170. package/es/tile/tileFactory/RasterTerrainRGBTile.js +20 -38
  171. package/es/tile/tileFactory/RasterTile.js +30 -53
  172. package/es/tile/tileFactory/Tile.js +63 -97
  173. package/es/tile/tileFactory/VectorTile.js +41 -68
  174. package/es/tile/tileFactory/index.js +0 -11
  175. package/es/tile/tileFactory/layers/TileDebugLayer.js +6 -27
  176. package/es/tile/tileFactory/util.js +0 -3
  177. package/es/tile/tileLayer/BaseLayer.js +105 -146
  178. package/es/tile/utils.js +1 -1
  179. package/es/utils/blend.js +0 -2
  180. package/es/utils/collision-index.js +9 -16
  181. package/es/utils/extrude_polyline.js +101 -149
  182. package/es/utils/grid-index.js +2 -27
  183. package/es/utils/identityScale.js +0 -8
  184. package/es/utils/layerData.js +32 -46
  185. package/es/utils/multiPassRender.js +11 -13
  186. package/es/utils/polylineNormal.js +31 -37
  187. package/es/utils/simpleLine.js +2 -16
  188. package/es/utils/stencil.js +2 -3
  189. package/es/utils/symbol-layout.js +27 -53
  190. package/es/wind/index.js +9 -29
  191. package/es/wind/models/utils.js +26 -51
  192. package/es/wind/models/wind.js +101 -147
  193. package/es/wind/models/windRender.js +53 -66
  194. package/lib/Geometry/index.js +9 -38
  195. package/lib/Geometry/models/billboard.js +51 -97
  196. package/lib/Geometry/models/index.js +0 -5
  197. package/lib/Geometry/models/plane.js +79 -151
  198. package/lib/Geometry/models/sprite.js +60 -127
  199. package/lib/canvas/index.js +10 -40
  200. package/lib/canvas/models/canvas.js +41 -101
  201. package/lib/canvas/models/index.js +0 -3
  202. package/lib/citybuliding/building.js +8 -35
  203. package/lib/citybuliding/models/build.js +57 -92
  204. package/lib/core/BaseLayer.js +358 -520
  205. package/lib/core/BaseModel.js +117 -441
  206. package/lib/core/CommonStyleAttribute.js +72 -0
  207. package/lib/core/LayerPickService.js +21 -37
  208. package/lib/core/TextureService.js +0 -16
  209. package/lib/core/interface.js +21 -31
  210. package/lib/core/schema.js +0 -1
  211. package/lib/core/shape/Path.js +14 -31
  212. package/lib/core/shape/extrude.js +27 -59
  213. package/lib/core/triangulation.js +125 -153
  214. package/lib/earth/index.js +9 -43
  215. package/lib/earth/models/atmosphere.js +30 -63
  216. package/lib/earth/models/base.js +47 -90
  217. package/lib/earth/models/bloomsphere.js +30 -63
  218. package/lib/earth/utils.js +7 -31
  219. package/lib/heatmap/index.js +10 -48
  220. package/lib/heatmap/models/grid.js +29 -61
  221. package/lib/heatmap/models/grid3d.js +29 -61
  222. package/lib/heatmap/models/heatmap.js +99 -166
  223. package/lib/heatmap/models/hexagon.js +29 -61
  224. package/lib/heatmap/models/index.js +0 -6
  225. package/lib/heatmap/shaders/grid_vert.glsl +2 -2
  226. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +2 -2
  227. package/lib/heatmap/shaders/hexagon_vert.glsl +2 -2
  228. package/lib/heatmap/triangulation.js +0 -5
  229. package/lib/image/index.js +9 -36
  230. package/lib/image/models/image.js +66 -109
  231. package/lib/image/models/index.js +0 -3
  232. package/lib/index.js +7 -61
  233. package/lib/line/index.js +12 -42
  234. package/lib/line/models/arc.js +70 -170
  235. package/lib/line/models/arc_3d.js +65 -159
  236. package/lib/line/models/earthArc_3d.js +64 -159
  237. package/lib/line/models/flow.js +174 -0
  238. package/lib/line/models/great_circle.js +57 -146
  239. package/lib/line/models/index.js +3 -14
  240. package/lib/line/models/line.js +96 -194
  241. package/lib/line/models/linearline.js +46 -127
  242. package/lib/line/models/simpleLine.js +42 -124
  243. package/lib/line/models/wall.js +52 -103
  244. package/lib/line/shaders/dash/arc_dash_frag.glsl +3 -6
  245. package/lib/line/shaders/dash/arc_dash_vert.glsl +6 -46
  246. package/lib/line/shaders/dash/line_dash_frag.glsl +4 -7
  247. package/lib/line/shaders/dash/line_dash_vert.glsl +3 -33
  248. package/lib/line/shaders/flow/flow_line_frag.glsl +13 -0
  249. package/lib/line/shaders/flow/flow_line_vert.glsl +83 -0
  250. package/lib/line/shaders/line_arc_3d_frag.glsl +6 -6
  251. package/lib/line/shaders/line_arc_3d_vert.glsl +4 -34
  252. package/lib/line/shaders/line_arc_frag.glsl +7 -11
  253. package/lib/line/shaders/line_arc_great_circle_frag.glsl +5 -6
  254. package/lib/line/shaders/line_arc_great_circle_vert.glsl +4 -32
  255. package/lib/line/shaders/line_arc_vert.glsl +9 -45
  256. package/lib/line/shaders/line_frag.glsl +15 -17
  257. package/lib/line/shaders/line_vert.glsl +3 -34
  258. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +5 -19
  259. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +9 -48
  260. package/lib/line/shaders/linear/arc_linear_frag.glsl +2 -30
  261. package/lib/line/shaders/linear/arc_linear_vert.glsl +9 -45
  262. package/lib/line/shaders/linear/line_linear_frag.glsl +5 -6
  263. package/lib/line/shaders/linearLine/line_linear_frag.glsl +2 -14
  264. package/lib/line/shaders/linearLine/line_linear_vert.glsl +14 -32
  265. package/lib/line/shaders/simple/simpleline_frag.glsl +1 -5
  266. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +2 -6
  267. package/lib/line/shaders/simple/simpleline_vert.glsl +7 -33
  268. package/lib/mask/index.js +9 -36
  269. package/lib/mask/models/fill.js +29 -63
  270. package/lib/mask/models/index.js +0 -3
  271. package/lib/plugins/DataMappingPlugin.js +90 -152
  272. package/lib/plugins/DataSourcePlugin.js +45 -76
  273. package/lib/plugins/FeatureScalePlugin.js +67 -138
  274. package/lib/plugins/LayerAnimateStylePlugin.js +0 -10
  275. package/lib/plugins/LayerMaskPlugin.js +4 -17
  276. package/lib/plugins/LayerModelPlugin.js +80 -113
  277. package/lib/plugins/LayerStylePlugin.js +4 -14
  278. package/lib/plugins/LightingPlugin.js +12 -25
  279. package/lib/plugins/MultiPassRendererPlugin.js +11 -22
  280. package/lib/plugins/PixelPickingPlugin.js +12 -27
  281. package/lib/plugins/RegisterStyleAttributePlugin.js +5 -19
  282. package/lib/plugins/ShaderUniformPlugin.js +15 -36
  283. package/lib/plugins/UpdateModelPlugin.js +1 -10
  284. package/lib/plugins/UpdateStyleAttributePlugin.js +5 -16
  285. package/lib/point/index.js +27 -83
  286. package/lib/point/models/earthExtrude.js +60 -150
  287. package/lib/point/models/earthFill.js +59 -170
  288. package/lib/point/models/extrude.js +60 -150
  289. package/lib/point/models/fill.js +65 -167
  290. package/lib/point/models/fillmage.js +64 -155
  291. package/lib/point/models/image.js +52 -136
  292. package/lib/point/models/index.js +1 -12
  293. package/lib/point/models/normal.js +32 -66
  294. package/lib/point/models/radar.js +42 -85
  295. package/lib/point/models/simplePoint.js +46 -125
  296. package/lib/point/models/text.js +209 -350
  297. package/lib/point/shaders/animate/wave_frag.glsl +1 -11
  298. package/lib/point/shaders/earth/extrude_frag.glsl +5 -17
  299. package/lib/point/shaders/earth/extrude_vert.glsl +14 -29
  300. package/lib/point/shaders/earth/fill_frag.glsl +5 -14
  301. package/lib/point/shaders/earth/fill_vert.glsl +1 -75
  302. package/lib/point/shaders/extrude/extrude_frag.glsl +3 -29
  303. package/lib/point/shaders/extrude/extrude_vert.glsl +27 -35
  304. package/lib/point/shaders/fill_frag.glsl +9 -20
  305. package/lib/point/shaders/fill_vert.glsl +16 -101
  306. package/lib/point/shaders/image/fillImage_frag.glsl +2 -5
  307. package/lib/point/shaders/image/fillImage_vert.glsl +4 -47
  308. package/lib/point/shaders/image_frag.glsl +1 -5
  309. package/lib/point/shaders/image_vert.glsl +1 -44
  310. package/lib/point/shaders/normal_frag.glsl +0 -2
  311. package/lib/point/shaders/normal_vert.glsl +2 -1
  312. package/lib/point/shaders/radar/radar_vert.glsl +2 -2
  313. package/lib/point/shaders/simplePoint_frag.glsl +0 -7
  314. package/lib/point/shaders/simplePoint_vert.glsl +3 -45
  315. package/lib/point/shaders/text_frag.glsl +6 -19
  316. package/lib/point/shaders/text_vert.glsl +5 -66
  317. package/lib/point/shape/extrude.js +4 -20
  318. package/lib/polygon/index.js +12 -48
  319. package/lib/polygon/models/extrude.js +122 -173
  320. package/lib/polygon/models/fill.js +57 -140
  321. package/lib/polygon/models/index.js +2 -14
  322. package/lib/polygon/models/ocean.js +42 -88
  323. package/lib/polygon/models/water.js +37 -82
  324. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +2 -23
  325. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +7 -5
  326. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +7 -32
  327. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +33 -38
  328. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +12 -9
  329. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +16 -44
  330. package/lib/polygon/shaders/polygon_frag.glsl +0 -5
  331. package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -8
  332. package/lib/polygon/shaders/polygon_linear_vert.glsl +0 -32
  333. package/lib/polygon/shaders/polygon_vert.glsl +1 -27
  334. package/lib/raster/buffers/triangulation.js +3 -7
  335. package/lib/raster/index.js +9 -40
  336. package/lib/raster/models/index.js +0 -5
  337. package/lib/raster/models/raster.js +80 -125
  338. package/lib/raster/models/rasterRgb.js +84 -139
  339. package/lib/raster/models/rasterTerrainRgb.js +56 -93
  340. package/lib/tile/interaction/getRasterData.js +14 -25
  341. package/lib/tile/interaction/utils.js +7 -19
  342. package/lib/tile/manager/base.js +63 -104
  343. package/lib/tile/service/TileLayerService.js +33 -60
  344. package/lib/tile/service/TilePickService.js +26 -48
  345. package/lib/tile/service/TileSourceService.js +2 -16
  346. package/lib/tile/style/utils.js +0 -3
  347. package/lib/tile/tileFactory/DebugTile.js +29 -54
  348. package/lib/tile/tileFactory/ImageTile.js +20 -46
  349. package/lib/tile/tileFactory/MaskTile.js +22 -51
  350. package/lib/tile/tileFactory/RasterRGBTile.js +22 -50
  351. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +20 -46
  352. package/lib/tile/tileFactory/RasterTile.js +30 -63
  353. package/lib/tile/tileFactory/Tile.js +63 -102
  354. package/lib/tile/tileFactory/VectorTile.js +41 -76
  355. package/lib/tile/tileFactory/index.js +0 -25
  356. package/lib/tile/tileFactory/layers/TileDebugLayer.js +6 -32
  357. package/lib/tile/tileFactory/util.js +0 -9
  358. package/lib/tile/tileLayer/BaseLayer.js +105 -153
  359. package/lib/tile/utils.js +1 -5
  360. package/lib/utils/blend.js +0 -5
  361. package/lib/utils/collision-index.js +9 -25
  362. package/lib/utils/extrude_polyline.js +101 -181
  363. package/lib/utils/grid-index.js +2 -28
  364. package/lib/utils/identityScale.js +0 -9
  365. package/lib/utils/layerData.js +32 -51
  366. package/lib/utils/multiPassRender.js +11 -16
  367. package/lib/utils/polylineNormal.js +31 -66
  368. package/lib/utils/simpleLine.js +2 -21
  369. package/lib/utils/stencil.js +0 -4
  370. package/lib/utils/symbol-layout.js +27 -55
  371. package/lib/wind/index.js +9 -37
  372. package/lib/wind/models/index.js +0 -3
  373. package/lib/wind/models/utils.js +26 -62
  374. package/lib/wind/models/wind.js +101 -157
  375. package/lib/wind/models/windRender.js +53 -71
  376. package/lib/wind/models/windShader.js +0 -1
  377. package/package.json +7 -7
  378. package/es/line/models/half.js +0 -298
  379. package/es/line/shaders/half/line_half_frag.glsl +0 -53
  380. package/es/line/shaders/half/line_half_vert.glsl +0 -169
  381. package/es/utils/dataMappingStyle.d.ts +0 -31
  382. package/es/utils/dataMappingStyle.js +0 -147
  383. package/lib/line/models/half.js +0 -315
  384. package/lib/line/shaders/half/line_half_frag.glsl +0 -53
  385. package/lib/line/shaders/half/line_half_vert.glsl +0 -169
  386. package/lib/utils/dataMappingStyle.js +0 -151
package/lib/wind/index.js CHANGED
@@ -1,90 +1,63 @@
1
1
  "use strict";
2
2
 
3
3
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
4
  Object.defineProperty(exports, "__esModule", {
6
5
  value: true
7
6
  });
8
7
  exports.default = void 0;
9
-
10
8
  var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
11
-
12
9
  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
13
-
14
10
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
15
-
16
11
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
17
-
18
12
  var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
19
-
20
13
  var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
21
-
22
14
  var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
23
-
24
15
  var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
25
-
26
16
  var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
27
-
28
17
  var _BaseLayer2 = _interopRequireDefault(require("../core/BaseLayer"));
29
-
30
18
  var _models = _interopRequireDefault(require("./models"));
31
-
32
19
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
33
-
34
20
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
35
-
36
21
  var WindLayer = /*#__PURE__*/function (_BaseLayer) {
37
22
  (0, _inherits2.default)(WindLayer, _BaseLayer);
38
-
39
23
  var _super = _createSuper(WindLayer);
40
-
41
24
  function WindLayer() {
42
25
  var _this;
43
-
44
26
  (0, _classCallCheck2.default)(this, WindLayer);
45
-
46
27
  for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
47
28
  args[_key] = arguments[_key];
48
29
  }
49
-
50
30
  _this = _super.call.apply(_super, [this].concat(args));
51
31
  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", 'WindLayer');
52
32
  return _this;
53
33
  }
54
-
55
34
  (0, _createClass2.default)(WindLayer, [{
56
35
  key: "buildModels",
57
36
  value: function () {
58
37
  var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
59
38
  var modelType;
60
39
  return _regenerator.default.wrap(function _callee$(_context) {
61
- while (1) {
62
- switch (_context.prev = _context.next) {
63
- case 0:
64
- modelType = this.getModelType();
65
- this.layerModel = new _models.default[modelType](this);
66
- _context.next = 4;
67
- return this.initLayerModels();
68
-
69
- case 4:
70
- case "end":
71
- return _context.stop();
72
- }
40
+ while (1) switch (_context.prev = _context.next) {
41
+ case 0:
42
+ modelType = this.getModelType();
43
+ this.layerModel = new _models.default[modelType](this);
44
+ _context.next = 4;
45
+ return this.initLayerModels();
46
+ case 4:
47
+ case "end":
48
+ return _context.stop();
73
49
  }
74
50
  }, _callee, this);
75
51
  }));
76
-
77
52
  function buildModels() {
78
53
  return _buildModels.apply(this, arguments);
79
54
  }
80
-
81
55
  return buildModels;
82
56
  }()
83
57
  }, {
84
58
  key: "renderModels",
85
59
  value: function renderModels() {
86
60
  var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
87
-
88
61
  if (this.layerModel) {
89
62
  this.layerModel.render(options); // 独立的渲染流程
90
63
  }
@@ -108,5 +81,4 @@ var WindLayer = /*#__PURE__*/function (_BaseLayer) {
108
81
  }]);
109
82
  return WindLayer;
110
83
  }(_BaseLayer2.default);
111
-
112
84
  exports.default = WindLayer;
@@ -1,14 +1,11 @@
1
1
  "use strict";
2
2
 
3
3
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
4
  Object.defineProperty(exports, "__esModule", {
6
5
  value: true
7
6
  });
8
7
  exports.default = void 0;
9
-
10
8
  var _wind = _interopRequireDefault(require("./wind"));
11
-
12
9
  var WindModels = {
13
10
  wind: _wind.default
14
11
  };
@@ -14,34 +14,29 @@ exports.createTexture = createTexture;
14
14
  exports.initFramebuffer = initFramebuffer;
15
15
  exports.loadShader = loadShader;
16
16
  exports.setUnifrom = setUnifrom;
17
-
18
17
  function createProgram(gl, vshader, fshader) {
19
18
  // Create shader object
20
19
  var vertexShader = loadShader(gl, gl.VERTEX_SHADER, vshader); // 创建顶点着色器对象
21
-
22
20
  var fragmentShader = loadShader(gl, gl.FRAGMENT_SHADER, fshader); // 创建片元着色器对象
23
-
24
21
  if (!vertexShader || !fragmentShader) {
25
22
  return null;
26
- } // Create a program object
27
-
23
+ }
28
24
 
25
+ // Create a program object
29
26
  var program = gl.createProgram(); // 创建程序对象
30
-
31
27
  if (!program) {
32
28
  return null;
33
- } // Attach the shader objects
34
-
29
+ }
35
30
 
31
+ // Attach the shader objects
36
32
  gl.attachShader(program, vertexShader); // 绑定着色器对象
33
+ gl.attachShader(program, fragmentShader);
37
34
 
38
- gl.attachShader(program, fragmentShader); // Link the program object
39
-
35
+ // Link the program object
40
36
  gl.linkProgram(program); // 链接着色器对象
41
- // Check the result of linking
42
37
 
38
+ // Check the result of linking
43
39
  var linked = gl.getProgramParameter(program, gl.LINK_STATUS); // 判断着色器对象是否链接成功
44
-
45
40
  if (!linked) {
46
41
  var error = gl.getProgramInfoLog(program);
47
42
  console.warn('Failed to link program: ' + error);
@@ -50,59 +45,50 @@ function createProgram(gl, vshader, fshader) {
50
45
  gl.deleteShader(vertexShader);
51
46
  return null;
52
47
  }
53
-
54
48
  var numAttributes = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES);
55
-
56
49
  for (var i = 0; i < numAttributes; i++) {
57
- var attribute = gl.getActiveAttrib(program, i); // @ts-ignore
58
-
50
+ var attribute = gl.getActiveAttrib(program, i);
51
+ // @ts-ignore
59
52
  program[attribute.name] = gl.getAttribLocation(program, attribute.name);
60
53
  }
61
-
62
54
  var numUniforms = gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS);
63
-
64
55
  for (var i$1 = 0; i$1 < numUniforms; i$1++) {
65
- var uniform = gl.getActiveUniform(program, i$1); // @ts-ignore
66
-
56
+ var uniform = gl.getActiveUniform(program, i$1);
57
+ // @ts-ignore
67
58
  program[uniform.name] = gl.getUniformLocation(program, uniform.name);
68
- } // @ts-ignore
69
-
70
-
71
- program.vertexShader = vertexShader; // @ts-ignore
59
+ }
72
60
 
61
+ // @ts-ignore
62
+ program.vertexShader = vertexShader;
63
+ // @ts-ignore
73
64
  program.fragmentShader = fragmentShader;
74
65
  return program;
75
66
  }
76
-
77
67
  function loadShader(gl, type, source) {
78
68
  // Create shader object
79
69
  var shader = gl.createShader(type); // 生成着色器对象
80
-
81
70
  if (shader == null) {
82
71
  console.warn('unable to create shader');
83
72
  return null;
84
- } // Set the shader program
85
-
73
+ }
86
74
 
75
+ // Set the shader program
87
76
  gl.shaderSource(shader, source); // 载入着色器
88
- // Compile the shader
89
77
 
78
+ // Compile the shader
90
79
  gl.compileShader(shader); // 编译着色器代码
91
- // Check the result of compilation
92
80
 
81
+ // Check the result of compilation
93
82
  var compiled = gl.getShaderParameter(shader, gl.COMPILE_STATUS); // 判断着色器对象是否生成成功
94
83
  // gl.SHADER_TYPE、gl.DELETE_STATUS、gl.COMPILE_STATUS
95
-
96
84
  if (!compiled) {
97
85
  var error = gl.getShaderInfoLog(shader);
98
86
  console.warn('Failed to compile shader: ' + error);
99
87
  gl.deleteShader(shader);
100
88
  return null;
101
89
  }
102
-
103
90
  return shader;
104
91
  }
105
-
106
92
  function createTexture(gl, filter, data, width, height) {
107
93
  var texture = gl.createTexture();
108
94
  gl.bindTexture(gl.TEXTURE_2D, texture);
@@ -114,7 +100,6 @@ function createTexture(gl, filter, data, width, height) {
114
100
  gl.bindTexture(gl.TEXTURE_2D, null);
115
101
  return texture;
116
102
  }
117
-
118
103
  function createDataTexture(gl, filter, data) {
119
104
  var texture = gl.createTexture();
120
105
  gl.bindTexture(gl.TEXTURE_2D, texture);
@@ -126,28 +111,22 @@ function createDataTexture(gl, filter, data) {
126
111
  gl.bindTexture(gl.TEXTURE_2D, null);
127
112
  return texture;
128
113
  }
129
-
130
114
  function bindTexture(gl, texture, unit) {
131
115
  gl.activeTexture(gl.TEXTURE0 + unit);
132
116
  gl.bindTexture(gl.TEXTURE_2D, texture);
133
117
  }
134
-
135
118
  function createBuffer(gl, data) {
136
119
  var buffer = gl.createBuffer();
137
120
  gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
138
121
  gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
139
122
  return buffer;
140
123
  }
141
-
142
124
  function bindAttriBuffer(gl, attrName, vertices, count, program) {
143
125
  var buffer = gl.createBuffer();
144
-
145
126
  if (!buffer) {
146
127
  console.warn('failed create vertex buffer');
147
128
  }
148
-
149
129
  gl.bindBuffer(gl.ARRAY_BUFFER, buffer); // 将缓冲区对象绑定到目标
150
-
151
130
  gl.bufferData(gl.ARRAY_BUFFER, vertices, gl.STATIC_DRAW); // 向缓冲区对象中写入数据
152
131
 
153
132
  var attr = gl.getAttribLocation(program, attrName);
@@ -160,67 +139,52 @@ function bindAttriBuffer(gl, attrName, vertices, count, program) {
160
139
  count: count
161
140
  };
162
141
  }
163
-
164
142
  function bindAttriIndicesBuffer(gl, indices) {
165
143
  var buffer = gl.createBuffer();
166
-
167
144
  if (!buffer) {
168
145
  console.warn('failed create vertex buffer');
169
146
  } else {
170
147
  gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, buffer);
171
148
  gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indices, gl.STATIC_DRAW);
172
149
  }
173
-
174
150
  return buffer;
175
151
  }
176
-
177
152
  function bindUnifrom(gl, unifromName, data, program, vec) {
178
153
  var uniform = gl.getUniformLocation(program, unifromName);
179
-
180
154
  if (uniform === null || uniform < 0) {
181
155
  console.warn('无法获取 uniform 变量的存储位置');
182
156
  } else {
183
157
  setUnifrom(gl, uniform, data, vec);
184
158
  }
185
-
186
159
  return uniform;
187
160
  }
188
-
189
161
  function setUnifrom(gl, location, data, vec) {
190
162
  switch (vec) {
191
163
  case 'float':
192
164
  gl.uniform1f(location, data);
193
165
  break;
194
-
195
166
  case 'vec2':
196
167
  gl.uniform2fv(location, data);
197
168
  break;
198
-
199
169
  case 'vec3':
200
170
  gl.uniform3fv(location, data);
201
171
  break;
202
-
203
172
  case 'vec4':
204
173
  gl.uniform4fv(location, data);
205
174
  break;
206
-
207
175
  case 'bool':
208
176
  gl.uniform1i(location, data); // 1 - true 0 - false
209
-
210
177
  break;
211
-
212
178
  case 'sampler2d':
213
179
  break;
214
-
215
180
  case 'mat4':
216
181
  gl.uniformMatrix4fv(location, false, data);
217
182
  break;
218
183
  }
219
184
  }
220
-
221
185
  function initFramebuffer(gl) {
222
186
  var drawingBufferWidth = gl.drawingBufferWidth,
223
- drawingBufferHeight = gl.drawingBufferHeight;
187
+ drawingBufferHeight = gl.drawingBufferHeight;
224
188
  var OFFER_SCREEN_WIDTH = drawingBufferWidth;
225
189
  var OFFER_SCREEN_HEIGHT = drawingBufferHeight;
226
190
  var FRAMEBUFFER = gl.createFramebuffer();
@@ -229,12 +193,12 @@ function initFramebuffer(gl) {
229
193
  gl.bindRenderbuffer(gl.RENDERBUFFER, depthbuffer);
230
194
  gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH_COMPONENT16, OFFER_SCREEN_WIDTH, OFFER_SCREEN_HEIGHT);
231
195
  gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, depthbuffer);
232
- var texture = gl.createTexture(); // @ts-ignore
233
-
234
- FRAMEBUFFER.texture = texture; // @ts-ignore
235
-
236
- FRAMEBUFFER.width = OFFER_SCREEN_WIDTH; // @ts-ignore
237
-
196
+ var texture = gl.createTexture();
197
+ // @ts-ignore
198
+ FRAMEBUFFER.texture = texture;
199
+ // @ts-ignore
200
+ FRAMEBUFFER.width = OFFER_SCREEN_WIDTH;
201
+ // @ts-ignore
238
202
  FRAMEBUFFER.height = OFFER_SCREEN_HEIGHT;
239
203
  gl.bindTexture(gl.TEXTURE_2D, texture);
240
204
  gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);