ruby2d 0.11.1 → 0.11.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (371) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/SDL2/SDL.h +108 -14
  3. data/assets/include/SDL2/SDL_assert.h +81 -50
  4. data/assets/include/SDL2/SDL_atomic.h +135 -35
  5. data/assets/include/SDL2/SDL_audio.h +960 -355
  6. data/assets/include/SDL2/SDL_bits.h +11 -6
  7. data/assets/include/SDL2/SDL_blendmode.h +91 -14
  8. data/assets/include/SDL2/SDL_clipboard.h +30 -7
  9. data/assets/include/SDL2/SDL_config.h +3 -1
  10. data/assets/include/SDL2/SDL_config_android.h +11 -1
  11. data/assets/include/SDL2/SDL_config_emscripten.h +216 -0
  12. data/assets/include/SDL2/SDL_config_iphoneos.h +9 -1
  13. data/assets/include/SDL2/SDL_config_macosx.h +16 -2
  14. data/assets/include/SDL2/SDL_config_minimal.h +4 -1
  15. data/assets/include/SDL2/SDL_config_os2.h +37 -20
  16. data/assets/include/SDL2/SDL_config_pandora.h +6 -1
  17. data/assets/include/SDL2/SDL_config_psp.h +8 -8
  18. data/assets/include/SDL2/SDL_config_windows.h +39 -22
  19. data/assets/include/SDL2/SDL_config_winrt.h +23 -8
  20. data/assets/include/SDL2/SDL_config_wiz.h +6 -1
  21. data/assets/include/SDL2/SDL_copying.h +1 -1
  22. data/assets/include/SDL2/SDL_cpuinfo.h +331 -71
  23. data/assets/include/SDL2/SDL_egl.h +906 -280
  24. data/assets/include/SDL2/SDL_endian.h +101 -47
  25. data/assets/include/SDL2/SDL_error.h +70 -19
  26. data/assets/include/SDL2/SDL_events.h +387 -79
  27. data/assets/include/SDL2/SDL_filesystem.h +73 -64
  28. data/assets/include/SDL2/SDL_gamecontroller.h +585 -125
  29. data/assets/include/SDL2/SDL_gesture.h +36 -6
  30. data/assets/include/SDL2/SDL_haptic.h +304 -210
  31. data/assets/include/SDL2/SDL_hidapi.h +451 -0
  32. data/assets/include/SDL2/SDL_hints.h +1286 -897
  33. data/assets/include/SDL2/SDL_joystick.h +577 -130
  34. data/assets/include/SDL2/SDL_keyboard.h +162 -63
  35. data/assets/include/SDL2/SDL_keycode.h +7 -5
  36. data/assets/include/SDL2/SDL_loadso.h +42 -8
  37. data/assets/include/SDL2/SDL_locale.h +34 -32
  38. data/assets/include/SDL2/SDL_log.h +212 -19
  39. data/assets/include/SDL2/SDL_main.h +72 -17
  40. data/assets/include/SDL2/SDL_messagebox.h +70 -23
  41. data/assets/include/SDL2/SDL_metal.h +27 -32
  42. data/assets/include/SDL2/SDL_misc.h +19 -15
  43. data/assets/include/SDL2/SDL_mouse.h +262 -110
  44. data/assets/include/SDL2/SDL_mutex.h +286 -66
  45. data/assets/include/SDL2/SDL_name.h +1 -1
  46. data/assets/include/SDL2/SDL_opengl.h +1 -1
  47. data/assets/include/SDL2/SDL_opengles.h +1 -1
  48. data/assets/include/SDL2/SDL_opengles2.h +2 -2
  49. data/assets/include/SDL2/SDL_pixels.h +199 -34
  50. data/assets/include/SDL2/SDL_platform.h +39 -2
  51. data/assets/include/SDL2/SDL_power.h +23 -10
  52. data/assets/include/SDL2/SDL_quit.h +1 -1
  53. data/assets/include/SDL2/SDL_rect.h +78 -28
  54. data/assets/include/SDL2/SDL_render.h +1204 -472
  55. data/assets/include/SDL2/SDL_revision.h +2 -2
  56. data/assets/include/SDL2/SDL_rwops.h +605 -33
  57. data/assets/include/SDL2/SDL_scancode.h +1 -1
  58. data/assets/include/SDL2/SDL_sensor.h +76 -42
  59. data/assets/include/SDL2/SDL_shape.h +38 -27
  60. data/assets/include/SDL2/SDL_stdinc.h +96 -24
  61. data/assets/include/SDL2/SDL_surface.h +571 -139
  62. data/assets/include/SDL2/SDL_system.h +339 -101
  63. data/assets/include/SDL2/SDL_syswm.h +50 -20
  64. data/assets/include/SDL2/SDL_test.h +1 -1
  65. data/assets/include/SDL2/SDL_test_assert.h +2 -2
  66. data/assets/include/SDL2/SDL_test_common.h +23 -6
  67. data/assets/include/SDL2/SDL_test_compare.h +1 -1
  68. data/assets/include/SDL2/SDL_test_crc32.h +1 -1
  69. data/assets/include/SDL2/SDL_test_font.h +3 -3
  70. data/assets/include/SDL2/SDL_test_fuzzer.h +28 -26
  71. data/assets/include/SDL2/SDL_test_harness.h +6 -6
  72. data/assets/include/SDL2/SDL_test_images.h +1 -1
  73. data/assets/include/SDL2/SDL_test_log.h +1 -1
  74. data/assets/include/SDL2/SDL_test_md5.h +1 -1
  75. data/assets/include/SDL2/SDL_test_memory.h +1 -1
  76. data/assets/include/SDL2/SDL_test_random.h +2 -2
  77. data/assets/include/SDL2/SDL_thread.h +226 -128
  78. data/assets/include/SDL2/SDL_timer.h +129 -22
  79. data/assets/include/SDL2/SDL_touch.h +48 -8
  80. data/assets/include/SDL2/SDL_ttf.h +102 -9
  81. data/assets/include/SDL2/SDL_types.h +1 -1
  82. data/assets/include/SDL2/SDL_version.h +72 -46
  83. data/assets/include/SDL2/SDL_video.h +1266 -460
  84. data/assets/include/SDL2/SDL_vulkan.h +100 -161
  85. data/assets/include/SDL2/begin_code.h +22 -1
  86. data/assets/include/SDL2/close_code.h +1 -1
  87. data/assets/include/mrbconf.h +234 -0
  88. data/assets/include/mruby/array.h +317 -0
  89. data/assets/include/mruby/boxing_nan.h +130 -0
  90. data/assets/include/mruby/boxing_no.h +58 -0
  91. data/assets/include/mruby/boxing_word.h +205 -0
  92. data/assets/include/mruby/class.h +108 -0
  93. data/assets/include/mruby/common.h +92 -0
  94. data/assets/include/mruby/compile.h +210 -0
  95. data/assets/include/mruby/data.h +76 -0
  96. data/assets/include/mruby/debug.h +66 -0
  97. data/assets/include/mruby/dump.h +158 -0
  98. data/assets/include/mruby/endian.h +44 -0
  99. data/assets/include/mruby/error.h +137 -0
  100. data/assets/include/mruby/gc.h +92 -0
  101. data/assets/include/mruby/hash.h +242 -0
  102. data/assets/include/mruby/irep.h +147 -0
  103. data/assets/include/mruby/istruct.h +50 -0
  104. data/assets/include/mruby/khash.h +284 -0
  105. data/assets/include/mruby/numeric.h +169 -0
  106. data/assets/include/mruby/object.h +43 -0
  107. data/assets/include/mruby/opcode.h +43 -0
  108. data/assets/include/mruby/ops.h +122 -0
  109. data/assets/include/mruby/presym/disable.h +70 -0
  110. data/assets/include/mruby/presym/enable.h +37 -0
  111. data/assets/include/mruby/presym/scanning.h +73 -0
  112. data/assets/include/mruby/presym.h +40 -0
  113. data/assets/include/mruby/proc.h +209 -0
  114. data/assets/include/mruby/range.h +79 -0
  115. data/assets/include/mruby/re.h +16 -0
  116. data/assets/include/mruby/string.h +469 -0
  117. data/assets/include/mruby/throw.h +66 -0
  118. data/assets/include/mruby/value.h +400 -0
  119. data/assets/include/mruby/variable.h +140 -0
  120. data/assets/include/mruby/version.h +143 -0
  121. data/assets/include/mruby.h +1444 -0
  122. data/assets/macos/universal/bin/mrbc +0 -0
  123. data/assets/macos/universal/lib/libFLAC.a +0 -0
  124. data/assets/macos/universal/lib/libSDL2.a +0 -0
  125. data/assets/macos/universal/lib/libSDL2_image.a +0 -0
  126. data/assets/macos/{lib → universal/lib}/libSDL2_mixer.a +0 -0
  127. data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
  128. data/assets/macos/universal/lib/libfreetype.a +0 -0
  129. data/assets/macos/universal/lib/libgraphite2.a +0 -0
  130. data/assets/macos/universal/lib/libharfbuzz.a +0 -0
  131. data/assets/macos/universal/lib/libjpeg.a +0 -0
  132. data/assets/macos/{lib → universal/lib}/libmodplug.a +0 -0
  133. data/assets/macos/{lib → universal/lib}/libmpg123.a +0 -0
  134. data/assets/{mingw/lib/libSDL2.a → macos/universal/lib/libmruby.a} +0 -0
  135. data/assets/macos/{lib → universal/lib}/libogg.a +0 -0
  136. data/assets/macos/universal/lib/libpng16.a +0 -0
  137. data/assets/macos/universal/lib/libtiff.a +0 -0
  138. data/assets/macos/universal/lib/libvorbis.a +0 -0
  139. data/assets/macos/universal/lib/libvorbisfile.a +0 -0
  140. data/assets/macos/universal/lib/libwebp.a +0 -0
  141. data/assets/test_media/README.md +3 -0
  142. data/assets/test_media/bitstream_vera/COPYRIGHT.txt +124 -0
  143. data/assets/test_media/bitstream_vera/vera.ttf +0 -0
  144. data/assets/test_media/boom.png +0 -0
  145. data/assets/test_media/coin.png +0 -0
  146. data/assets/test_media/colors.png +0 -0
  147. data/assets/test_media/controller.png +0 -0
  148. data/assets/test_media/dial.wav +0 -0
  149. data/assets/test_media/hero.png +0 -0
  150. data/assets/test_media/image.bmp +0 -0
  151. data/assets/test_media/image.jpg +0 -0
  152. data/assets/test_media/image.png +0 -0
  153. data/assets/test_media/music.flac +0 -0
  154. data/assets/test_media/music.mp3 +0 -0
  155. data/assets/test_media/music.ogg +0 -0
  156. data/assets/test_media/music.wav +0 -0
  157. data/assets/test_media/originals/boom.pxm +0 -0
  158. data/assets/test_media/originals/coin.pxm +0 -0
  159. data/assets/test_media/originals/controller.sketch +0 -0
  160. data/assets/test_media/originals/hero.pxm +0 -0
  161. data/assets/test_media/originals/image.pxm +0 -0
  162. data/assets/test_media/originals/music.caf +0 -0
  163. data/assets/test_media/originals/texture_atlas.pxm +0 -0
  164. data/assets/test_media/rondo_alla_turka.ogg +0 -0
  165. data/assets/test_media/sound.flac +0 -0
  166. data/assets/test_media/sound.mp3 +0 -0
  167. data/assets/test_media/sound.ogg +0 -0
  168. data/assets/test_media/sound.wav +0 -0
  169. data/assets/test_media/sprite_sheet.png +0 -0
  170. data/assets/test_media/texture_atlas.png +0 -0
  171. data/assets/wasm/build_config.rb +13 -0
  172. data/assets/wasm/libmruby.a +0 -0
  173. data/assets/wasm/template.html +17 -0
  174. data/assets/windows/glew/README.md +10 -0
  175. data/assets/windows/glew/glew.h +23686 -0
  176. data/assets/{mingw/lib → windows/glew}/libglew32.a +0 -0
  177. data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
  178. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  179. data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
  180. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  181. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
  182. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  183. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
  184. data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
  185. data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
  186. data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
  187. data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
  188. data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
  189. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  190. data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
  191. data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
  192. data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
  193. data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
  194. data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
  195. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  196. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  197. data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
  198. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  199. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  200. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  201. data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
  202. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  203. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
  204. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  205. data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
  206. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  207. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  208. data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
  209. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  210. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  211. data/assets/{ios → xcode/ios}/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -0
  212. data/assets/{ios → xcode/ios}/Assets.xcassets/Contents.json +0 -0
  213. data/assets/{ios → xcode/ios}/Base.lproj/LaunchScreen.storyboard +0 -0
  214. data/assets/{ios → xcode/ios}/Info.plist +0 -0
  215. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mrbconf.h +0 -0
  216. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/array.h +0 -0
  217. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
  218. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
  219. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
  220. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/class.h +0 -0
  221. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/common.h +0 -0
  222. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/compile.h +0 -0
  223. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/data.h +0 -0
  224. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/debug.h +0 -0
  225. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/dump.h +0 -0
  226. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/error.h +0 -0
  227. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/gc.h +0 -0
  228. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/hash.h +0 -0
  229. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/irep.h +0 -0
  230. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/istruct.h +0 -0
  231. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/khash.h +0 -0
  232. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/numeric.h +0 -0
  233. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/object.h +0 -0
  234. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/opcode.h +0 -0
  235. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/ops.h +0 -0
  236. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/proc.h +0 -0
  237. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/range.h +0 -0
  238. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/re.h +0 -0
  239. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/string.h +0 -0
  240. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/throw.h +0 -0
  241. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/value.h +0 -0
  242. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/variable.h +0 -0
  243. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/version.h +0 -0
  244. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby.h +0 -0
  245. data/assets/{ios → xcode/ios}/MRuby.framework/Info.plist +0 -0
  246. data/assets/{ios → xcode/ios}/MRuby.framework/MRuby +0 -0
  247. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.pbxproj +0 -0
  248. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
  249. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
  250. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
  251. data/assets/{ios → xcode/ios}/main.c +0 -0
  252. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
  253. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -0
  254. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -0
  255. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
  256. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -0
  257. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
  258. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -0
  259. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
  260. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -0
  261. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -0
  262. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
  263. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -0
  264. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
  265. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -0
  266. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -0
  267. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -0
  268. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -0
  269. data/assets/{tvos → xcode/tvos}/Assets.xcassets/Contents.json +0 -0
  270. data/assets/{tvos → xcode/tvos}/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -0
  271. data/assets/{tvos → xcode/tvos}/Info.plist +0 -0
  272. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mrbconf.h +0 -0
  273. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/array.h +0 -0
  274. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
  275. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
  276. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
  277. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/class.h +0 -0
  278. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/common.h +0 -0
  279. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/compile.h +0 -0
  280. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/data.h +0 -0
  281. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/debug.h +0 -0
  282. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/dump.h +0 -0
  283. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/error.h +0 -0
  284. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/gc.h +0 -0
  285. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/hash.h +0 -0
  286. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/irep.h +0 -0
  287. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/istruct.h +0 -0
  288. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/khash.h +0 -0
  289. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/numeric.h +0 -0
  290. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/object.h +0 -0
  291. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/opcode.h +0 -0
  292. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/ops.h +0 -0
  293. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/proc.h +0 -0
  294. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/range.h +0 -0
  295. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/re.h +0 -0
  296. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/string.h +0 -0
  297. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/throw.h +0 -0
  298. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/value.h +0 -0
  299. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/variable.h +0 -0
  300. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/version.h +0 -0
  301. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby.h +0 -0
  302. data/assets/{tvos → xcode/tvos}/MRuby.framework/Info.plist +0 -0
  303. data/assets/{tvos → xcode/tvos}/MRuby.framework/MRuby +0 -0
  304. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.pbxproj +0 -0
  305. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
  306. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
  307. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
  308. data/assets/{tvos → xcode/tvos}/main.c +0 -0
  309. data/bin/ruby2d +3 -4
  310. data/ext/ruby2d/extconf.rb +39 -25
  311. data/ext/ruby2d/gl.c +1 -1
  312. data/ext/ruby2d/gl3.c +0 -1
  313. data/ext/ruby2d/gles.c +137 -84
  314. data/ext/ruby2d/ruby2d.c +126 -32
  315. data/ext/ruby2d/ruby2d.h +53 -6
  316. data/ext/ruby2d/text.c +14 -1
  317. data/ext/ruby2d/window.c +253 -215
  318. data/lib/ruby2d/cli/build.rb +237 -59
  319. data/lib/ruby2d/cli/colorize.rb +5 -4
  320. data/lib/ruby2d/cli/platform.rb +17 -0
  321. data/lib/ruby2d/font.rb +7 -1
  322. data/lib/ruby2d/sprite.rb +7 -2
  323. data/lib/ruby2d/text.rb +1 -3
  324. data/lib/ruby2d/texture.rb +21 -21
  325. data/lib/ruby2d/tileset.rb +34 -33
  326. data/lib/ruby2d/version.rb +1 -1
  327. data/lib/ruby2d/vertices.rb +11 -6
  328. data/lib/ruby2d.rb +14 -20
  329. metadata +246 -152
  330. data/assets/README.md +0 -22
  331. data/assets/Rakefile +0 -85
  332. data/assets/macos/lib/libFLAC.a +0 -0
  333. data/assets/macos/lib/libSDL2.a +0 -0
  334. data/assets/macos/lib/libSDL2_image.a +0 -0
  335. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  336. data/assets/macos/lib/libfreetype.a +0 -0
  337. data/assets/macos/lib/libjpeg.a +0 -0
  338. data/assets/macos/lib/libpng16.a +0 -0
  339. data/assets/macos/lib/libtiff.a +0 -0
  340. data/assets/macos/lib/libvorbis.a +0 -0
  341. data/assets/macos/lib/libvorbisfile.a +0 -0
  342. data/assets/macos/lib/libwebp.a +0 -0
  343. data/assets/mingw/bin/SDL2.dll +0 -0
  344. data/assets/mingw/bin/SDL2_image.dll +0 -0
  345. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  346. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  347. data/assets/mingw/bin/glew32.dll +0 -0
  348. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  349. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  350. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  351. data/assets/mingw/bin/libmodplug-1.dll +0 -0
  352. data/assets/mingw/bin/libmpg123-0.dll +0 -0
  353. data/assets/mingw/bin/libogg-0.dll +0 -0
  354. data/assets/mingw/bin/libopus-0.dll +0 -0
  355. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  356. data/assets/mingw/bin/libpng16-16.dll +0 -0
  357. data/assets/mingw/bin/libtiff-5.dll +0 -0
  358. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  359. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
  360. data/assets/mingw/bin/libwebp-7.dll +0 -0
  361. data/assets/mingw/bin/zlib1.dll +0 -0
  362. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  363. data/assets/mingw/lib/libSDL2_image.a +0 -0
  364. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  365. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  366. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
  367. data/assets/mingw/lib/libSDL2_test.a +0 -0
  368. data/assets/mingw/lib/libSDL2_ttf.a +0 -0
  369. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
  370. data/assets/mingw/lib/libSDL2main.a +0 -0
  371. data/assets/mingw/lib/libglew32.dll.a +0 -0
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -25,26 +25,32 @@
25
25
 
26
26
  #include "SDL_platform.h"
27
27
 
28
+ #define SIZEOF_VOIDP 4
29
+
28
30
  #define SDL_AUDIO_DRIVER_DUMMY 1
29
31
  #define SDL_AUDIO_DRIVER_DISK 1
30
32
  #define SDL_AUDIO_DRIVER_OS2 1
31
33
 
32
34
  #define SDL_POWER_DISABLED 1
33
- #define SDL_JOYSTICK_DISABLED 1
34
35
  #define SDL_HAPTIC_DISABLED 1
35
- /*#undef SDL_JOYSTICK_HIDAPI */
36
- /*#undef SDL_JOYSTICK_VIRTUAL */
37
36
 
38
37
  #define SDL_SENSOR_DUMMY 1
39
38
  #define SDL_VIDEO_DRIVER_DUMMY 1
40
39
  #define SDL_VIDEO_DRIVER_OS2 1
40
+ #define SDL_JOYSTICK_OS2 1
41
+ #ifndef HAVE_LIBUSB_H /* see Makefile */
42
+ #define SDL_HIDAPI_DISABLED 1
43
+ /*#undef SDL_JOYSTICK_HIDAPI */
44
+ #else
45
+ #define SDL_JOYSTICK_HIDAPI 1
46
+ /* dynamically loaded libusb-1.0 dll: */
47
+ #define SDL_LIBUSB_DYNAMIC "usb100.dll"
48
+ #endif
49
+ /*#undef SDL_JOYSTICK_VIRTUAL */
41
50
 
42
51
  /* Enable OpenGL support */
43
52
  /* #undef SDL_VIDEO_OPENGL */
44
53
 
45
- /* Enable Vulkan support */
46
- /* #undef SDL_VIDEO_VULKAN */
47
-
48
54
  #define SDL_THREAD_OS2 1
49
55
  #define SDL_LOADSO_OS2 1
50
56
  #define SDL_TIMER_OS2 1
@@ -61,25 +67,32 @@
61
67
 
62
68
  #define HAVE_LIBC 1
63
69
 
70
+ #define HAVE_STDARG_H 1
71
+ #define HAVE_STDDEF_H 1
72
+ #define HAVE_STDINT_H 1
73
+
64
74
  #define HAVE_SYS_TYPES_H 1
65
75
  #define HAVE_STDIO_H 1
66
76
  #define STDC_HEADERS 1
67
77
  #define HAVE_STDLIB_H 1
68
- #define HAVE_STDARG_H 1
69
- #define HAVE_STDDEF_H 1
70
78
  #define HAVE_MALLOC_H 1
71
79
  #define HAVE_MEMORY_H 1
72
80
  #define HAVE_STRING_H 1
73
81
  #define HAVE_STRINGS_H 1
74
82
  #define HAVE_WCHAR_H 1
75
83
  #define HAVE_INTTYPES_H 1
76
- #define HAVE_STDINT_H 1
77
84
  #define HAVE_LIMITS_H 1
78
85
  #define HAVE_CTYPE_H 1
79
86
  #define HAVE_MATH_H 1
80
87
  #define HAVE_FLOAT_H 1
81
88
  #define HAVE_SIGNAL_H 1
82
89
 
90
+ #if 0 /* see Makefile */
91
+ #define HAVE_ICONV 1
92
+ #define HAVE_ICONV_H 1
93
+ #endif
94
+
95
+ /* #undef HAVE_DLOPEN */
83
96
  #define HAVE_MALLOC 1
84
97
  #define HAVE_CALLOC 1
85
98
  #define HAVE_REALLOC 1
@@ -105,14 +118,22 @@
105
118
  #define HAVE_WCSCMP 1
106
119
  #define HAVE__WCSICMP 1
107
120
  #define HAVE__WCSNICMP 1
121
+ #define HAVE_WCSLEN 1
122
+ #define HAVE_WCSLCPY 1
123
+ #define HAVE_WCSLCAT 1
124
+ /* #undef HAVE_WCSDUP */
125
+ #define HAVE__WCSDUP 1
126
+ #define HAVE_WCSSTR 1
127
+ #define HAVE_WCSCMP 1
128
+ #define HAVE_WCSNCMP 1
108
129
  #define HAVE_STRLEN 1
109
130
  #define HAVE_STRLCPY 1
110
131
  #define HAVE_STRLCAT 1
111
132
  #define HAVE__STRREV 1
112
133
  #define HAVE__STRUPR 1
113
134
  #define HAVE__STRLWR 1
114
- #define HAVE_INDEX 1
115
- #define HAVE_RINDEX 1
135
+ /* #undef HAVE_INDEX */
136
+ /* #undef HAVE_RINDEX */
116
137
  #define HAVE_STRCHR 1
117
138
  #define HAVE_STRRCHR 1
118
139
  #define HAVE_STRSTR 1
@@ -129,14 +150,6 @@
129
150
  #define HAVE_STRTOD 1
130
151
  #define HAVE_ATOI 1
131
152
  #define HAVE_ATOF 1
132
- #define HAVE_WCSLEN 1
133
- #define HAVE_WCSLCPY 1
134
- #define HAVE_WCSLCAT 1
135
- /* #define HAVE_WCSDUP 1 */
136
- /* #define wcsdup _wcsdup */
137
- #define HAVE_WCSSTR 1
138
- #define HAVE_WCSCMP 1
139
- #define HAVE_WCSNCMP 1
140
153
  #define HAVE_STRCMP 1
141
154
  #define HAVE_STRNCMP 1
142
155
  #define HAVE_STRICMP 1
@@ -184,5 +197,9 @@
184
197
  /* #undef HAVE_TANF */
185
198
  /* #undef HAVE_TRUNC */
186
199
  /* #undef HAVE_TRUNCF */
200
+ /* #undef HAVE_LROUND */
201
+ /* #undef HAVE_LROUNDF */
202
+ /* #undef HAVE_ROUND */
203
+ /* #undef HAVE_ROUNDF */
187
204
 
188
205
  #endif /* SDL_config_os2_h_ */
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -54,6 +54,7 @@
54
54
  #define HAVE_STRING_H 1
55
55
  #define HAVE_SYS_TYPES_H 1
56
56
 
57
+ #define HAVE_DLOPEN 1
57
58
  #define HAVE_MALLOC 1
58
59
  #define HAVE_CALLOC 1
59
60
  #define HAVE_REALLOC 1
@@ -95,6 +96,10 @@
95
96
  #define HAVE_FLOOR 1
96
97
  #define HAVE_LOG 1
97
98
  #define HAVE_LOG10 1
99
+ #define HAVE_LROUND 1
100
+ #define HAVE_LROUNDF 1
101
+ #define HAVE_ROUND 1
102
+ #define HAVE_ROUNDF 1
98
103
  #define HAVE_SCALBN 1
99
104
  #define HAVE_SIN 1
100
105
  #define HAVE_SINF 1
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -25,8 +25,6 @@
25
25
 
26
26
  #include "SDL_platform.h"
27
27
 
28
-
29
-
30
28
  #ifdef __GNUC__
31
29
  #define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
32
30
  #endif
@@ -34,7 +32,7 @@
34
32
  #define HAVE_GCC_ATOMICS 1
35
33
 
36
34
  #define STDC_HEADERS 1
37
- #define HAVE_ALLOCA_H 1
35
+ #define HAVE_ALLOCA_H 1
38
36
  #define HAVE_CTYPE_H 1
39
37
  #define HAVE_INTTYPES_H 1
40
38
  #define HAVE_LIMITS_H 1
@@ -132,7 +130,7 @@
132
130
  #define SDL_THREAD_PSP 1
133
131
 
134
132
  /* Enable the PSP timer support (src/timer/psp/\*.c) */
135
- #define SDL_TIMERS_PSP 1
133
+ #define SDL_TIMER_PSP 1
136
134
 
137
135
  /* Enable the PSP joystick driver (src/joystick/psp/\*.c) */
138
136
  #define SDL_JOYSTICK_PSP 1
@@ -152,14 +150,16 @@
152
150
 
153
151
  #define SDL_POWER_PSP 1
154
152
 
155
- /* !!! FIXME: what does PSP do for filesystem stuff? */
156
- #define SDL_FILESYSTEM_DUMMY 1
153
+ /* Enable the PSP filesystem support (src/filesystem/psp/\*.c) */
154
+ #define SDL_FILESYSTEM_PSP 1
157
155
 
158
156
  /* PSP doesn't have haptic device (src/haptic/dummy/\*.c) */
159
157
  #define SDL_HAPTIC_DISABLED 1
160
158
 
159
+ /* PSP doesn't have HIDAPI available */
160
+ #define SDL_HIDAPI_DISABLED 1
161
+
161
162
  /* PSP can't load shared object (src/loadso/dummy/\*.c) */
162
163
  #define SDL_LOADSO_DISABLED 1
163
164
 
164
-
165
165
  #endif /* SDL_config_psp_h_ */
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -25,10 +25,23 @@
25
25
 
26
26
  #include "SDL_platform.h"
27
27
 
28
+ /* winsdkver.h defines _WIN32_MAXVER for SDK version detection. It is present since at least the Windows 7 SDK,
29
+ * but out of caution we'll only use it if the compiler supports __has_include() to confirm its presence.
30
+ * If your compiler doesn't support __has_include() but you have winsdkver.h, define HAVE_WINSDKVER_H. */
31
+ #if !defined(HAVE_WINSDKVER_H) && defined(__has_include)
32
+ #if __has_include(<winsdkver.h>)
33
+ #define HAVE_WINSDKVER_H 1
34
+ #endif
35
+ #endif
36
+
37
+ #ifdef HAVE_WINSDKVER_H
38
+ #include <winsdkver.h>
39
+ #endif
40
+
28
41
  /* This is a set of defines to configure the SDL features */
29
42
 
30
43
  #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
31
- #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
44
+ #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) || defined(__clang__) || defined(__BORLANDC__) || defined(__CODEGEARC__)
32
45
  #define HAVE_STDINT_H 1
33
46
  #elif defined(_MSC_VER)
34
47
  typedef signed __int8 int8_t;
@@ -82,9 +95,23 @@ typedef unsigned int uintptr_t;
82
95
  #define HAVE_DSOUND_H 1
83
96
  #define HAVE_DXGI_H 1
84
97
  #define HAVE_XINPUT_H 1
98
+ #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0A00 /* Windows 10 SDK */
99
+ #define HAVE_WINDOWS_GAMING_INPUT_H 1
100
+ #endif
101
+ #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0602 /* Windows 8 SDK */
102
+ #define HAVE_D3D11_H 1
103
+ #endif
85
104
  #define HAVE_MMDEVICEAPI_H 1
86
105
  #define HAVE_AUDIOCLIENT_H 1
87
- #define HAVE_SENSORSAPI_H
106
+ #define HAVE_TPCSHRD_H 1
107
+ #define HAVE_SENSORSAPI_H 1
108
+ #if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600)
109
+ #define HAVE_IMMINTRIN_H 1
110
+ #elif defined(__has_include) && (defined(__i386__) || defined(__x86_64))
111
+ # if __has_include(<immintrin.h>)
112
+ # define HAVE_IMMINTRIN_H 1
113
+ # endif
114
+ #endif
88
115
 
89
116
  /* This is disabled by default to avoid C runtime dependencies and manifest requirements */
90
117
  #ifdef HAVE_LIBC
@@ -119,9 +146,6 @@ typedef unsigned int uintptr_t;
119
146
  #define HAVE_STRRCHR 1
120
147
  #define HAVE_STRSTR 1
121
148
  /* #undef HAVE_STRTOK_R */
122
- #if defined(_MSC_VER)
123
- #define HAVE_STRTOK_S 1
124
- #endif
125
149
  /* These functions have security warnings, so we won't use them */
126
150
  /* #undef HAVE__LTOA */
127
151
  /* #undef HAVE__ULTOA */
@@ -136,6 +160,7 @@ typedef unsigned int uintptr_t;
136
160
  #define HAVE__STRNICMP 1
137
161
  #define HAVE__WCSICMP 1
138
162
  #define HAVE__WCSNICMP 1
163
+ #define HAVE__WCSDUP 1
139
164
  #define HAVE_ACOS 1
140
165
  #define HAVE_ACOSF 1
141
166
  #define HAVE_ASIN 1
@@ -172,7 +197,12 @@ typedef unsigned int uintptr_t;
172
197
  /* These functions were added with the VC++ 2013 C runtime library */
173
198
  #if _MSC_VER >= 1800
174
199
  #define HAVE_STRTOLL 1
200
+ #define HAVE_STRTOULL 1
175
201
  #define HAVE_VSSCANF 1
202
+ #define HAVE_LROUND 1
203
+ #define HAVE_LROUNDF 1
204
+ #define HAVE_ROUND 1
205
+ #define HAVE_ROUNDF 1
176
206
  #define HAVE_SCALBN 1
177
207
  #define HAVE_SCALBNF 1
178
208
  #define HAVE_TRUNC 1
@@ -191,20 +221,6 @@ typedef unsigned int uintptr_t;
191
221
  #define HAVE_STDDEF_H 1
192
222
  #endif
193
223
 
194
- /* Check to see if we have Windows 10 build environment */
195
- #if _MSC_VER >= 1911 /* Visual Studio 15.3 */
196
- #include <sdkddkver.h>
197
- #if _WIN32_WINNT >= 0x0601 /* Windows 7 */
198
- #define SDL_WINDOWS7_SDK
199
- #endif
200
- #if _WIN32_WINNT >= 0x0602 /* Windows 8 */
201
- #define SDL_WINDOWS8_SDK
202
- #endif
203
- #if _WIN32_WINNT >= 0x0A00 /* Windows 10 */
204
- #define SDL_WINDOWS10_SDK
205
- #endif
206
- #endif /* _MSC_VER >= 1911 */
207
-
208
224
  /* Enable various audio drivers */
209
225
  #define SDL_AUDIO_DRIVER_WASAPI 1
210
226
  #define SDL_AUDIO_DRIVER_DSOUND 1
@@ -219,7 +235,7 @@ typedef unsigned int uintptr_t;
219
235
  #define SDL_JOYSTICK_RAWINPUT 1
220
236
  #endif
221
237
  #define SDL_JOYSTICK_VIRTUAL 1
222
- #ifdef SDL_WINDOWS10_SDK
238
+ #ifdef HAVE_WINDOWS_GAMING_INPUT_H
223
239
  #define SDL_JOYSTICK_WGI 1
224
240
  #endif
225
241
  #define SDL_JOYSTICK_XINPUT 1
@@ -233,6 +249,7 @@ typedef unsigned int uintptr_t;
233
249
  #define SDL_LOADSO_WINDOWS 1
234
250
 
235
251
  /* Enable various threading systems */
252
+ #define SDL_THREAD_GENERIC_COND_SUFFIX 1
236
253
  #define SDL_THREAD_WINDOWS 1
237
254
 
238
255
  /* Enable various timer systems */
@@ -245,7 +262,7 @@ typedef unsigned int uintptr_t;
245
262
  #ifndef SDL_VIDEO_RENDER_D3D
246
263
  #define SDL_VIDEO_RENDER_D3D 1
247
264
  #endif
248
- #ifdef SDL_WINDOWS7_SDK
265
+ #if !defined(SDL_VIDEO_RENDER_D3D11) && defined(HAVE_D3D11_H)
249
266
  #define SDL_VIDEO_RENDER_D3D11 1
250
267
  #endif
251
268
 
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -100,6 +100,7 @@ typedef unsigned int uintptr_t;
100
100
 
101
101
  #define HAVE_MMDEVICEAPI_H 1
102
102
  #define HAVE_AUDIOCLIENT_H 1
103
+ #define HAVE_TPCSHRD_H 1
103
104
 
104
105
  #define HAVE_LIBC 1
105
106
  #define STDC_HEADERS 1
@@ -126,17 +127,13 @@ typedef unsigned int uintptr_t;
126
127
  #define HAVE_STRLEN 1
127
128
  #define HAVE__STRREV 1
128
129
  #define HAVE__STRUPR 1
129
- //#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead
130
130
  #define HAVE_STRCHR 1
131
131
  #define HAVE_STRRCHR 1
132
132
  #define HAVE_STRSTR 1
133
- #define HAVE_STRTOK_S 1
134
- //#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead
135
- //#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
136
- //#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
137
133
  #define HAVE_STRTOL 1
138
134
  #define HAVE_STRTOUL 1
139
- //#define HAVE_STRTOLL 1
135
+ /* #undef HAVE_STRTOLL */
136
+ /* #undef HAVE_STRTOULL */
140
137
  #define HAVE_STRTOD 1
141
138
  #define HAVE_ATOI 1
142
139
  #define HAVE_ATOF 1
@@ -145,7 +142,12 @@ typedef unsigned int uintptr_t;
145
142
  #define HAVE__STRICMP 1
146
143
  #define HAVE__STRNICMP 1
147
144
  #define HAVE_VSNPRINTF 1
148
- //#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
145
+ /* TODO, WinRT: consider using ??_s versions of the following */
146
+ /* #undef HAVE__STRLWR */
147
+ /* #undef HAVE_ITOA */
148
+ /* #undef HAVE__LTOA */
149
+ /* #undef HAVE__ULTOA */
150
+ /* #undef HAVE_SSCANF */
149
151
  #define HAVE_M_PI 1
150
152
  #define HAVE_ACOS 1
151
153
  #define HAVE_ACOSF 1
@@ -172,8 +174,12 @@ typedef unsigned int uintptr_t;
172
174
  #define HAVE_LOGF 1
173
175
  #define HAVE_LOG10 1
174
176
  #define HAVE_LOG10F 1
177
+ #define HAVE_LROUND 1
178
+ #define HAVE_LROUNDF 1
175
179
  #define HAVE_POW 1
176
180
  #define HAVE_POWF 1
181
+ #define HAVE_ROUND 1
182
+ #define HAVE_ROUNDF 1
177
183
  #define HAVE__SCALB 1
178
184
  #define HAVE_SIN 1
179
185
  #define HAVE_SINF 1
@@ -196,10 +202,18 @@ typedef unsigned int uintptr_t;
196
202
  #define SDL_HAPTIC_DISABLED 1
197
203
  #else
198
204
  #define SDL_JOYSTICK_VIRTUAL 1
205
+ #if (NTDDI_VERSION >= NTDDI_WIN10)
206
+ #define SDL_JOYSTICK_WGI 1
207
+ #define SDL_HAPTIC_DISABLED 1
208
+ #else
199
209
  #define SDL_JOYSTICK_XINPUT 1
200
210
  #define SDL_HAPTIC_XINPUT 1
211
+ #endif /* WIN10 */
201
212
  #endif
202
213
 
214
+ /* WinRT doesn't have HIDAPI available */
215
+ #define SDL_HIDAPI_DISABLED 1
216
+
203
217
  /* Enable the dummy sensor driver */
204
218
  #define SDL_SENSOR_DUMMY 1
205
219
 
@@ -208,6 +222,7 @@ typedef unsigned int uintptr_t;
208
222
 
209
223
  /* Enable various threading systems */
210
224
  #if (NTDDI_VERSION >= NTDDI_WINBLUE)
225
+ #define SDL_THREAD_GENERIC_COND_SUFFIX 1
211
226
  #define SDL_THREAD_WINDOWS 1
212
227
  #else
213
228
  /* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -48,6 +48,7 @@
48
48
  #define HAVE_STRING_H 1
49
49
  #define HAVE_SYS_TYPES_H 1
50
50
 
51
+ #define HAVE_DLOPEN 1
51
52
  #define HAVE_MALLOC 1
52
53
  #define HAVE_CALLOC 1
53
54
  #define HAVE_REALLOC 1
@@ -107,8 +108,12 @@
107
108
  #define HAVE_LOGF 1
108
109
  #define HAVE_LOG10 1
109
110
  #define HAVE_LOG10F 1
111
+ #define HAVE_LROUND 1
112
+ #define HAVE_LROUNDF 1
110
113
  #define HAVE_POW 1
111
114
  #define HAVE_POWF 1
115
+ #define HAVE_ROUND 1
116
+ #define HAVE_ROUNDF 1
112
117
  #define HAVE_SCALBN 1
113
118
  #define HAVE_SCALBNF 1
114
119
  #define HAVE_SIN 1
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages