ruby2d 0.11.1 → 0.11.2

Sign up to get free protection for your applications and to get access to all the features.
Files changed (371) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/SDL2/SDL.h +108 -14
  3. data/assets/include/SDL2/SDL_assert.h +81 -50
  4. data/assets/include/SDL2/SDL_atomic.h +135 -35
  5. data/assets/include/SDL2/SDL_audio.h +960 -355
  6. data/assets/include/SDL2/SDL_bits.h +11 -6
  7. data/assets/include/SDL2/SDL_blendmode.h +91 -14
  8. data/assets/include/SDL2/SDL_clipboard.h +30 -7
  9. data/assets/include/SDL2/SDL_config.h +3 -1
  10. data/assets/include/SDL2/SDL_config_android.h +11 -1
  11. data/assets/include/SDL2/SDL_config_emscripten.h +216 -0
  12. data/assets/include/SDL2/SDL_config_iphoneos.h +9 -1
  13. data/assets/include/SDL2/SDL_config_macosx.h +16 -2
  14. data/assets/include/SDL2/SDL_config_minimal.h +4 -1
  15. data/assets/include/SDL2/SDL_config_os2.h +37 -20
  16. data/assets/include/SDL2/SDL_config_pandora.h +6 -1
  17. data/assets/include/SDL2/SDL_config_psp.h +8 -8
  18. data/assets/include/SDL2/SDL_config_windows.h +39 -22
  19. data/assets/include/SDL2/SDL_config_winrt.h +23 -8
  20. data/assets/include/SDL2/SDL_config_wiz.h +6 -1
  21. data/assets/include/SDL2/SDL_copying.h +1 -1
  22. data/assets/include/SDL2/SDL_cpuinfo.h +331 -71
  23. data/assets/include/SDL2/SDL_egl.h +906 -280
  24. data/assets/include/SDL2/SDL_endian.h +101 -47
  25. data/assets/include/SDL2/SDL_error.h +70 -19
  26. data/assets/include/SDL2/SDL_events.h +387 -79
  27. data/assets/include/SDL2/SDL_filesystem.h +73 -64
  28. data/assets/include/SDL2/SDL_gamecontroller.h +585 -125
  29. data/assets/include/SDL2/SDL_gesture.h +36 -6
  30. data/assets/include/SDL2/SDL_haptic.h +304 -210
  31. data/assets/include/SDL2/SDL_hidapi.h +451 -0
  32. data/assets/include/SDL2/SDL_hints.h +1286 -897
  33. data/assets/include/SDL2/SDL_joystick.h +577 -130
  34. data/assets/include/SDL2/SDL_keyboard.h +162 -63
  35. data/assets/include/SDL2/SDL_keycode.h +7 -5
  36. data/assets/include/SDL2/SDL_loadso.h +42 -8
  37. data/assets/include/SDL2/SDL_locale.h +34 -32
  38. data/assets/include/SDL2/SDL_log.h +212 -19
  39. data/assets/include/SDL2/SDL_main.h +72 -17
  40. data/assets/include/SDL2/SDL_messagebox.h +70 -23
  41. data/assets/include/SDL2/SDL_metal.h +27 -32
  42. data/assets/include/SDL2/SDL_misc.h +19 -15
  43. data/assets/include/SDL2/SDL_mouse.h +262 -110
  44. data/assets/include/SDL2/SDL_mutex.h +286 -66
  45. data/assets/include/SDL2/SDL_name.h +1 -1
  46. data/assets/include/SDL2/SDL_opengl.h +1 -1
  47. data/assets/include/SDL2/SDL_opengles.h +1 -1
  48. data/assets/include/SDL2/SDL_opengles2.h +2 -2
  49. data/assets/include/SDL2/SDL_pixels.h +199 -34
  50. data/assets/include/SDL2/SDL_platform.h +39 -2
  51. data/assets/include/SDL2/SDL_power.h +23 -10
  52. data/assets/include/SDL2/SDL_quit.h +1 -1
  53. data/assets/include/SDL2/SDL_rect.h +78 -28
  54. data/assets/include/SDL2/SDL_render.h +1204 -472
  55. data/assets/include/SDL2/SDL_revision.h +2 -2
  56. data/assets/include/SDL2/SDL_rwops.h +605 -33
  57. data/assets/include/SDL2/SDL_scancode.h +1 -1
  58. data/assets/include/SDL2/SDL_sensor.h +76 -42
  59. data/assets/include/SDL2/SDL_shape.h +38 -27
  60. data/assets/include/SDL2/SDL_stdinc.h +96 -24
  61. data/assets/include/SDL2/SDL_surface.h +571 -139
  62. data/assets/include/SDL2/SDL_system.h +339 -101
  63. data/assets/include/SDL2/SDL_syswm.h +50 -20
  64. data/assets/include/SDL2/SDL_test.h +1 -1
  65. data/assets/include/SDL2/SDL_test_assert.h +2 -2
  66. data/assets/include/SDL2/SDL_test_common.h +23 -6
  67. data/assets/include/SDL2/SDL_test_compare.h +1 -1
  68. data/assets/include/SDL2/SDL_test_crc32.h +1 -1
  69. data/assets/include/SDL2/SDL_test_font.h +3 -3
  70. data/assets/include/SDL2/SDL_test_fuzzer.h +28 -26
  71. data/assets/include/SDL2/SDL_test_harness.h +6 -6
  72. data/assets/include/SDL2/SDL_test_images.h +1 -1
  73. data/assets/include/SDL2/SDL_test_log.h +1 -1
  74. data/assets/include/SDL2/SDL_test_md5.h +1 -1
  75. data/assets/include/SDL2/SDL_test_memory.h +1 -1
  76. data/assets/include/SDL2/SDL_test_random.h +2 -2
  77. data/assets/include/SDL2/SDL_thread.h +226 -128
  78. data/assets/include/SDL2/SDL_timer.h +129 -22
  79. data/assets/include/SDL2/SDL_touch.h +48 -8
  80. data/assets/include/SDL2/SDL_ttf.h +102 -9
  81. data/assets/include/SDL2/SDL_types.h +1 -1
  82. data/assets/include/SDL2/SDL_version.h +72 -46
  83. data/assets/include/SDL2/SDL_video.h +1266 -460
  84. data/assets/include/SDL2/SDL_vulkan.h +100 -161
  85. data/assets/include/SDL2/begin_code.h +22 -1
  86. data/assets/include/SDL2/close_code.h +1 -1
  87. data/assets/include/mrbconf.h +234 -0
  88. data/assets/include/mruby/array.h +317 -0
  89. data/assets/include/mruby/boxing_nan.h +130 -0
  90. data/assets/include/mruby/boxing_no.h +58 -0
  91. data/assets/include/mruby/boxing_word.h +205 -0
  92. data/assets/include/mruby/class.h +108 -0
  93. data/assets/include/mruby/common.h +92 -0
  94. data/assets/include/mruby/compile.h +210 -0
  95. data/assets/include/mruby/data.h +76 -0
  96. data/assets/include/mruby/debug.h +66 -0
  97. data/assets/include/mruby/dump.h +158 -0
  98. data/assets/include/mruby/endian.h +44 -0
  99. data/assets/include/mruby/error.h +137 -0
  100. data/assets/include/mruby/gc.h +92 -0
  101. data/assets/include/mruby/hash.h +242 -0
  102. data/assets/include/mruby/irep.h +147 -0
  103. data/assets/include/mruby/istruct.h +50 -0
  104. data/assets/include/mruby/khash.h +284 -0
  105. data/assets/include/mruby/numeric.h +169 -0
  106. data/assets/include/mruby/object.h +43 -0
  107. data/assets/include/mruby/opcode.h +43 -0
  108. data/assets/include/mruby/ops.h +122 -0
  109. data/assets/include/mruby/presym/disable.h +70 -0
  110. data/assets/include/mruby/presym/enable.h +37 -0
  111. data/assets/include/mruby/presym/scanning.h +73 -0
  112. data/assets/include/mruby/presym.h +40 -0
  113. data/assets/include/mruby/proc.h +209 -0
  114. data/assets/include/mruby/range.h +79 -0
  115. data/assets/include/mruby/re.h +16 -0
  116. data/assets/include/mruby/string.h +469 -0
  117. data/assets/include/mruby/throw.h +66 -0
  118. data/assets/include/mruby/value.h +400 -0
  119. data/assets/include/mruby/variable.h +140 -0
  120. data/assets/include/mruby/version.h +143 -0
  121. data/assets/include/mruby.h +1444 -0
  122. data/assets/macos/universal/bin/mrbc +0 -0
  123. data/assets/macos/universal/lib/libFLAC.a +0 -0
  124. data/assets/macos/universal/lib/libSDL2.a +0 -0
  125. data/assets/macos/universal/lib/libSDL2_image.a +0 -0
  126. data/assets/macos/{lib → universal/lib}/libSDL2_mixer.a +0 -0
  127. data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
  128. data/assets/macos/universal/lib/libfreetype.a +0 -0
  129. data/assets/macos/universal/lib/libgraphite2.a +0 -0
  130. data/assets/macos/universal/lib/libharfbuzz.a +0 -0
  131. data/assets/macos/universal/lib/libjpeg.a +0 -0
  132. data/assets/macos/{lib → universal/lib}/libmodplug.a +0 -0
  133. data/assets/macos/{lib → universal/lib}/libmpg123.a +0 -0
  134. data/assets/{mingw/lib/libSDL2.a → macos/universal/lib/libmruby.a} +0 -0
  135. data/assets/macos/{lib → universal/lib}/libogg.a +0 -0
  136. data/assets/macos/universal/lib/libpng16.a +0 -0
  137. data/assets/macos/universal/lib/libtiff.a +0 -0
  138. data/assets/macos/universal/lib/libvorbis.a +0 -0
  139. data/assets/macos/universal/lib/libvorbisfile.a +0 -0
  140. data/assets/macos/universal/lib/libwebp.a +0 -0
  141. data/assets/test_media/README.md +3 -0
  142. data/assets/test_media/bitstream_vera/COPYRIGHT.txt +124 -0
  143. data/assets/test_media/bitstream_vera/vera.ttf +0 -0
  144. data/assets/test_media/boom.png +0 -0
  145. data/assets/test_media/coin.png +0 -0
  146. data/assets/test_media/colors.png +0 -0
  147. data/assets/test_media/controller.png +0 -0
  148. data/assets/test_media/dial.wav +0 -0
  149. data/assets/test_media/hero.png +0 -0
  150. data/assets/test_media/image.bmp +0 -0
  151. data/assets/test_media/image.jpg +0 -0
  152. data/assets/test_media/image.png +0 -0
  153. data/assets/test_media/music.flac +0 -0
  154. data/assets/test_media/music.mp3 +0 -0
  155. data/assets/test_media/music.ogg +0 -0
  156. data/assets/test_media/music.wav +0 -0
  157. data/assets/test_media/originals/boom.pxm +0 -0
  158. data/assets/test_media/originals/coin.pxm +0 -0
  159. data/assets/test_media/originals/controller.sketch +0 -0
  160. data/assets/test_media/originals/hero.pxm +0 -0
  161. data/assets/test_media/originals/image.pxm +0 -0
  162. data/assets/test_media/originals/music.caf +0 -0
  163. data/assets/test_media/originals/texture_atlas.pxm +0 -0
  164. data/assets/test_media/rondo_alla_turka.ogg +0 -0
  165. data/assets/test_media/sound.flac +0 -0
  166. data/assets/test_media/sound.mp3 +0 -0
  167. data/assets/test_media/sound.ogg +0 -0
  168. data/assets/test_media/sound.wav +0 -0
  169. data/assets/test_media/sprite_sheet.png +0 -0
  170. data/assets/test_media/texture_atlas.png +0 -0
  171. data/assets/wasm/build_config.rb +13 -0
  172. data/assets/wasm/libmruby.a +0 -0
  173. data/assets/wasm/template.html +17 -0
  174. data/assets/windows/glew/README.md +10 -0
  175. data/assets/windows/glew/glew.h +23686 -0
  176. data/assets/{mingw/lib → windows/glew}/libglew32.a +0 -0
  177. data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
  178. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  179. data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
  180. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  181. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
  182. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  183. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
  184. data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
  185. data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
  186. data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
  187. data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
  188. data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
  189. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  190. data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
  191. data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
  192. data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
  193. data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
  194. data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
  195. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  196. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  197. data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
  198. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  199. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  200. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  201. data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
  202. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  203. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
  204. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  205. data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
  206. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  207. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  208. data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
  209. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  210. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  211. data/assets/{ios → xcode/ios}/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -0
  212. data/assets/{ios → xcode/ios}/Assets.xcassets/Contents.json +0 -0
  213. data/assets/{ios → xcode/ios}/Base.lproj/LaunchScreen.storyboard +0 -0
  214. data/assets/{ios → xcode/ios}/Info.plist +0 -0
  215. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mrbconf.h +0 -0
  216. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/array.h +0 -0
  217. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
  218. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
  219. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
  220. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/class.h +0 -0
  221. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/common.h +0 -0
  222. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/compile.h +0 -0
  223. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/data.h +0 -0
  224. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/debug.h +0 -0
  225. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/dump.h +0 -0
  226. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/error.h +0 -0
  227. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/gc.h +0 -0
  228. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/hash.h +0 -0
  229. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/irep.h +0 -0
  230. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/istruct.h +0 -0
  231. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/khash.h +0 -0
  232. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/numeric.h +0 -0
  233. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/object.h +0 -0
  234. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/opcode.h +0 -0
  235. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/ops.h +0 -0
  236. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/proc.h +0 -0
  237. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/range.h +0 -0
  238. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/re.h +0 -0
  239. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/string.h +0 -0
  240. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/throw.h +0 -0
  241. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/value.h +0 -0
  242. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/variable.h +0 -0
  243. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/version.h +0 -0
  244. data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby.h +0 -0
  245. data/assets/{ios → xcode/ios}/MRuby.framework/Info.plist +0 -0
  246. data/assets/{ios → xcode/ios}/MRuby.framework/MRuby +0 -0
  247. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.pbxproj +0 -0
  248. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
  249. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
  250. data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
  251. data/assets/{ios → xcode/ios}/main.c +0 -0
  252. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
  253. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -0
  254. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -0
  255. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
  256. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -0
  257. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
  258. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -0
  259. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
  260. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -0
  261. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -0
  262. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
  263. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -0
  264. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
  265. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -0
  266. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -0
  267. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -0
  268. data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -0
  269. data/assets/{tvos → xcode/tvos}/Assets.xcassets/Contents.json +0 -0
  270. data/assets/{tvos → xcode/tvos}/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -0
  271. data/assets/{tvos → xcode/tvos}/Info.plist +0 -0
  272. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mrbconf.h +0 -0
  273. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/array.h +0 -0
  274. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
  275. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
  276. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
  277. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/class.h +0 -0
  278. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/common.h +0 -0
  279. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/compile.h +0 -0
  280. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/data.h +0 -0
  281. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/debug.h +0 -0
  282. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/dump.h +0 -0
  283. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/error.h +0 -0
  284. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/gc.h +0 -0
  285. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/hash.h +0 -0
  286. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/irep.h +0 -0
  287. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/istruct.h +0 -0
  288. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/khash.h +0 -0
  289. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/numeric.h +0 -0
  290. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/object.h +0 -0
  291. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/opcode.h +0 -0
  292. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/ops.h +0 -0
  293. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/proc.h +0 -0
  294. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/range.h +0 -0
  295. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/re.h +0 -0
  296. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/string.h +0 -0
  297. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/throw.h +0 -0
  298. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/value.h +0 -0
  299. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/variable.h +0 -0
  300. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/version.h +0 -0
  301. data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby.h +0 -0
  302. data/assets/{tvos → xcode/tvos}/MRuby.framework/Info.plist +0 -0
  303. data/assets/{tvos → xcode/tvos}/MRuby.framework/MRuby +0 -0
  304. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.pbxproj +0 -0
  305. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
  306. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
  307. data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
  308. data/assets/{tvos → xcode/tvos}/main.c +0 -0
  309. data/bin/ruby2d +3 -4
  310. data/ext/ruby2d/extconf.rb +39 -25
  311. data/ext/ruby2d/gl.c +1 -1
  312. data/ext/ruby2d/gl3.c +0 -1
  313. data/ext/ruby2d/gles.c +137 -84
  314. data/ext/ruby2d/ruby2d.c +126 -32
  315. data/ext/ruby2d/ruby2d.h +53 -6
  316. data/ext/ruby2d/text.c +14 -1
  317. data/ext/ruby2d/window.c +253 -215
  318. data/lib/ruby2d/cli/build.rb +237 -59
  319. data/lib/ruby2d/cli/colorize.rb +5 -4
  320. data/lib/ruby2d/cli/platform.rb +17 -0
  321. data/lib/ruby2d/font.rb +7 -1
  322. data/lib/ruby2d/sprite.rb +7 -2
  323. data/lib/ruby2d/text.rb +1 -3
  324. data/lib/ruby2d/texture.rb +21 -21
  325. data/lib/ruby2d/tileset.rb +34 -33
  326. data/lib/ruby2d/version.rb +1 -1
  327. data/lib/ruby2d/vertices.rb +11 -6
  328. data/lib/ruby2d.rb +14 -20
  329. metadata +246 -152
  330. data/assets/README.md +0 -22
  331. data/assets/Rakefile +0 -85
  332. data/assets/macos/lib/libFLAC.a +0 -0
  333. data/assets/macos/lib/libSDL2.a +0 -0
  334. data/assets/macos/lib/libSDL2_image.a +0 -0
  335. data/assets/macos/lib/libSDL2_ttf.a +0 -0
  336. data/assets/macos/lib/libfreetype.a +0 -0
  337. data/assets/macos/lib/libjpeg.a +0 -0
  338. data/assets/macos/lib/libpng16.a +0 -0
  339. data/assets/macos/lib/libtiff.a +0 -0
  340. data/assets/macos/lib/libvorbis.a +0 -0
  341. data/assets/macos/lib/libvorbisfile.a +0 -0
  342. data/assets/macos/lib/libwebp.a +0 -0
  343. data/assets/mingw/bin/SDL2.dll +0 -0
  344. data/assets/mingw/bin/SDL2_image.dll +0 -0
  345. data/assets/mingw/bin/SDL2_mixer.dll +0 -0
  346. data/assets/mingw/bin/SDL2_ttf.dll +0 -0
  347. data/assets/mingw/bin/glew32.dll +0 -0
  348. data/assets/mingw/bin/libFLAC-8.dll +0 -0
  349. data/assets/mingw/bin/libfreetype-6.dll +0 -0
  350. data/assets/mingw/bin/libjpeg-9.dll +0 -0
  351. data/assets/mingw/bin/libmodplug-1.dll +0 -0
  352. data/assets/mingw/bin/libmpg123-0.dll +0 -0
  353. data/assets/mingw/bin/libogg-0.dll +0 -0
  354. data/assets/mingw/bin/libopus-0.dll +0 -0
  355. data/assets/mingw/bin/libopusfile-0.dll +0 -0
  356. data/assets/mingw/bin/libpng16-16.dll +0 -0
  357. data/assets/mingw/bin/libtiff-5.dll +0 -0
  358. data/assets/mingw/bin/libvorbis-0.dll +0 -0
  359. data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
  360. data/assets/mingw/bin/libwebp-7.dll +0 -0
  361. data/assets/mingw/bin/zlib1.dll +0 -0
  362. data/assets/mingw/lib/libSDL2.dll.a +0 -0
  363. data/assets/mingw/lib/libSDL2_image.a +0 -0
  364. data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
  365. data/assets/mingw/lib/libSDL2_mixer.a +0 -0
  366. data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
  367. data/assets/mingw/lib/libSDL2_test.a +0 -0
  368. data/assets/mingw/lib/libSDL2_ttf.a +0 -0
  369. data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
  370. data/assets/mingw/lib/libSDL2main.a +0 -0
  371. data/assets/mingw/lib/libglew32.dll.a +0 -0
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -25,26 +25,32 @@
25
25
 
26
26
  #include "SDL_platform.h"
27
27
 
28
+ #define SIZEOF_VOIDP 4
29
+
28
30
  #define SDL_AUDIO_DRIVER_DUMMY 1
29
31
  #define SDL_AUDIO_DRIVER_DISK 1
30
32
  #define SDL_AUDIO_DRIVER_OS2 1
31
33
 
32
34
  #define SDL_POWER_DISABLED 1
33
- #define SDL_JOYSTICK_DISABLED 1
34
35
  #define SDL_HAPTIC_DISABLED 1
35
- /*#undef SDL_JOYSTICK_HIDAPI */
36
- /*#undef SDL_JOYSTICK_VIRTUAL */
37
36
 
38
37
  #define SDL_SENSOR_DUMMY 1
39
38
  #define SDL_VIDEO_DRIVER_DUMMY 1
40
39
  #define SDL_VIDEO_DRIVER_OS2 1
40
+ #define SDL_JOYSTICK_OS2 1
41
+ #ifndef HAVE_LIBUSB_H /* see Makefile */
42
+ #define SDL_HIDAPI_DISABLED 1
43
+ /*#undef SDL_JOYSTICK_HIDAPI */
44
+ #else
45
+ #define SDL_JOYSTICK_HIDAPI 1
46
+ /* dynamically loaded libusb-1.0 dll: */
47
+ #define SDL_LIBUSB_DYNAMIC "usb100.dll"
48
+ #endif
49
+ /*#undef SDL_JOYSTICK_VIRTUAL */
41
50
 
42
51
  /* Enable OpenGL support */
43
52
  /* #undef SDL_VIDEO_OPENGL */
44
53
 
45
- /* Enable Vulkan support */
46
- /* #undef SDL_VIDEO_VULKAN */
47
-
48
54
  #define SDL_THREAD_OS2 1
49
55
  #define SDL_LOADSO_OS2 1
50
56
  #define SDL_TIMER_OS2 1
@@ -61,25 +67,32 @@
61
67
 
62
68
  #define HAVE_LIBC 1
63
69
 
70
+ #define HAVE_STDARG_H 1
71
+ #define HAVE_STDDEF_H 1
72
+ #define HAVE_STDINT_H 1
73
+
64
74
  #define HAVE_SYS_TYPES_H 1
65
75
  #define HAVE_STDIO_H 1
66
76
  #define STDC_HEADERS 1
67
77
  #define HAVE_STDLIB_H 1
68
- #define HAVE_STDARG_H 1
69
- #define HAVE_STDDEF_H 1
70
78
  #define HAVE_MALLOC_H 1
71
79
  #define HAVE_MEMORY_H 1
72
80
  #define HAVE_STRING_H 1
73
81
  #define HAVE_STRINGS_H 1
74
82
  #define HAVE_WCHAR_H 1
75
83
  #define HAVE_INTTYPES_H 1
76
- #define HAVE_STDINT_H 1
77
84
  #define HAVE_LIMITS_H 1
78
85
  #define HAVE_CTYPE_H 1
79
86
  #define HAVE_MATH_H 1
80
87
  #define HAVE_FLOAT_H 1
81
88
  #define HAVE_SIGNAL_H 1
82
89
 
90
+ #if 0 /* see Makefile */
91
+ #define HAVE_ICONV 1
92
+ #define HAVE_ICONV_H 1
93
+ #endif
94
+
95
+ /* #undef HAVE_DLOPEN */
83
96
  #define HAVE_MALLOC 1
84
97
  #define HAVE_CALLOC 1
85
98
  #define HAVE_REALLOC 1
@@ -105,14 +118,22 @@
105
118
  #define HAVE_WCSCMP 1
106
119
  #define HAVE__WCSICMP 1
107
120
  #define HAVE__WCSNICMP 1
121
+ #define HAVE_WCSLEN 1
122
+ #define HAVE_WCSLCPY 1
123
+ #define HAVE_WCSLCAT 1
124
+ /* #undef HAVE_WCSDUP */
125
+ #define HAVE__WCSDUP 1
126
+ #define HAVE_WCSSTR 1
127
+ #define HAVE_WCSCMP 1
128
+ #define HAVE_WCSNCMP 1
108
129
  #define HAVE_STRLEN 1
109
130
  #define HAVE_STRLCPY 1
110
131
  #define HAVE_STRLCAT 1
111
132
  #define HAVE__STRREV 1
112
133
  #define HAVE__STRUPR 1
113
134
  #define HAVE__STRLWR 1
114
- #define HAVE_INDEX 1
115
- #define HAVE_RINDEX 1
135
+ /* #undef HAVE_INDEX */
136
+ /* #undef HAVE_RINDEX */
116
137
  #define HAVE_STRCHR 1
117
138
  #define HAVE_STRRCHR 1
118
139
  #define HAVE_STRSTR 1
@@ -129,14 +150,6 @@
129
150
  #define HAVE_STRTOD 1
130
151
  #define HAVE_ATOI 1
131
152
  #define HAVE_ATOF 1
132
- #define HAVE_WCSLEN 1
133
- #define HAVE_WCSLCPY 1
134
- #define HAVE_WCSLCAT 1
135
- /* #define HAVE_WCSDUP 1 */
136
- /* #define wcsdup _wcsdup */
137
- #define HAVE_WCSSTR 1
138
- #define HAVE_WCSCMP 1
139
- #define HAVE_WCSNCMP 1
140
153
  #define HAVE_STRCMP 1
141
154
  #define HAVE_STRNCMP 1
142
155
  #define HAVE_STRICMP 1
@@ -184,5 +197,9 @@
184
197
  /* #undef HAVE_TANF */
185
198
  /* #undef HAVE_TRUNC */
186
199
  /* #undef HAVE_TRUNCF */
200
+ /* #undef HAVE_LROUND */
201
+ /* #undef HAVE_LROUNDF */
202
+ /* #undef HAVE_ROUND */
203
+ /* #undef HAVE_ROUNDF */
187
204
 
188
205
  #endif /* SDL_config_os2_h_ */
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -54,6 +54,7 @@
54
54
  #define HAVE_STRING_H 1
55
55
  #define HAVE_SYS_TYPES_H 1
56
56
 
57
+ #define HAVE_DLOPEN 1
57
58
  #define HAVE_MALLOC 1
58
59
  #define HAVE_CALLOC 1
59
60
  #define HAVE_REALLOC 1
@@ -95,6 +96,10 @@
95
96
  #define HAVE_FLOOR 1
96
97
  #define HAVE_LOG 1
97
98
  #define HAVE_LOG10 1
99
+ #define HAVE_LROUND 1
100
+ #define HAVE_LROUNDF 1
101
+ #define HAVE_ROUND 1
102
+ #define HAVE_ROUNDF 1
98
103
  #define HAVE_SCALBN 1
99
104
  #define HAVE_SIN 1
100
105
  #define HAVE_SINF 1
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -25,8 +25,6 @@
25
25
 
26
26
  #include "SDL_platform.h"
27
27
 
28
-
29
-
30
28
  #ifdef __GNUC__
31
29
  #define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
32
30
  #endif
@@ -34,7 +32,7 @@
34
32
  #define HAVE_GCC_ATOMICS 1
35
33
 
36
34
  #define STDC_HEADERS 1
37
- #define HAVE_ALLOCA_H 1
35
+ #define HAVE_ALLOCA_H 1
38
36
  #define HAVE_CTYPE_H 1
39
37
  #define HAVE_INTTYPES_H 1
40
38
  #define HAVE_LIMITS_H 1
@@ -132,7 +130,7 @@
132
130
  #define SDL_THREAD_PSP 1
133
131
 
134
132
  /* Enable the PSP timer support (src/timer/psp/\*.c) */
135
- #define SDL_TIMERS_PSP 1
133
+ #define SDL_TIMER_PSP 1
136
134
 
137
135
  /* Enable the PSP joystick driver (src/joystick/psp/\*.c) */
138
136
  #define SDL_JOYSTICK_PSP 1
@@ -152,14 +150,16 @@
152
150
 
153
151
  #define SDL_POWER_PSP 1
154
152
 
155
- /* !!! FIXME: what does PSP do for filesystem stuff? */
156
- #define SDL_FILESYSTEM_DUMMY 1
153
+ /* Enable the PSP filesystem support (src/filesystem/psp/\*.c) */
154
+ #define SDL_FILESYSTEM_PSP 1
157
155
 
158
156
  /* PSP doesn't have haptic device (src/haptic/dummy/\*.c) */
159
157
  #define SDL_HAPTIC_DISABLED 1
160
158
 
159
+ /* PSP doesn't have HIDAPI available */
160
+ #define SDL_HIDAPI_DISABLED 1
161
+
161
162
  /* PSP can't load shared object (src/loadso/dummy/\*.c) */
162
163
  #define SDL_LOADSO_DISABLED 1
163
164
 
164
-
165
165
  #endif /* SDL_config_psp_h_ */
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -25,10 +25,23 @@
25
25
 
26
26
  #include "SDL_platform.h"
27
27
 
28
+ /* winsdkver.h defines _WIN32_MAXVER for SDK version detection. It is present since at least the Windows 7 SDK,
29
+ * but out of caution we'll only use it if the compiler supports __has_include() to confirm its presence.
30
+ * If your compiler doesn't support __has_include() but you have winsdkver.h, define HAVE_WINSDKVER_H. */
31
+ #if !defined(HAVE_WINSDKVER_H) && defined(__has_include)
32
+ #if __has_include(<winsdkver.h>)
33
+ #define HAVE_WINSDKVER_H 1
34
+ #endif
35
+ #endif
36
+
37
+ #ifdef HAVE_WINSDKVER_H
38
+ #include <winsdkver.h>
39
+ #endif
40
+
28
41
  /* This is a set of defines to configure the SDL features */
29
42
 
30
43
  #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
31
- #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
44
+ #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) || defined(__clang__) || defined(__BORLANDC__) || defined(__CODEGEARC__)
32
45
  #define HAVE_STDINT_H 1
33
46
  #elif defined(_MSC_VER)
34
47
  typedef signed __int8 int8_t;
@@ -82,9 +95,23 @@ typedef unsigned int uintptr_t;
82
95
  #define HAVE_DSOUND_H 1
83
96
  #define HAVE_DXGI_H 1
84
97
  #define HAVE_XINPUT_H 1
98
+ #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0A00 /* Windows 10 SDK */
99
+ #define HAVE_WINDOWS_GAMING_INPUT_H 1
100
+ #endif
101
+ #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0602 /* Windows 8 SDK */
102
+ #define HAVE_D3D11_H 1
103
+ #endif
85
104
  #define HAVE_MMDEVICEAPI_H 1
86
105
  #define HAVE_AUDIOCLIENT_H 1
87
- #define HAVE_SENSORSAPI_H
106
+ #define HAVE_TPCSHRD_H 1
107
+ #define HAVE_SENSORSAPI_H 1
108
+ #if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600)
109
+ #define HAVE_IMMINTRIN_H 1
110
+ #elif defined(__has_include) && (defined(__i386__) || defined(__x86_64))
111
+ # if __has_include(<immintrin.h>)
112
+ # define HAVE_IMMINTRIN_H 1
113
+ # endif
114
+ #endif
88
115
 
89
116
  /* This is disabled by default to avoid C runtime dependencies and manifest requirements */
90
117
  #ifdef HAVE_LIBC
@@ -119,9 +146,6 @@ typedef unsigned int uintptr_t;
119
146
  #define HAVE_STRRCHR 1
120
147
  #define HAVE_STRSTR 1
121
148
  /* #undef HAVE_STRTOK_R */
122
- #if defined(_MSC_VER)
123
- #define HAVE_STRTOK_S 1
124
- #endif
125
149
  /* These functions have security warnings, so we won't use them */
126
150
  /* #undef HAVE__LTOA */
127
151
  /* #undef HAVE__ULTOA */
@@ -136,6 +160,7 @@ typedef unsigned int uintptr_t;
136
160
  #define HAVE__STRNICMP 1
137
161
  #define HAVE__WCSICMP 1
138
162
  #define HAVE__WCSNICMP 1
163
+ #define HAVE__WCSDUP 1
139
164
  #define HAVE_ACOS 1
140
165
  #define HAVE_ACOSF 1
141
166
  #define HAVE_ASIN 1
@@ -172,7 +197,12 @@ typedef unsigned int uintptr_t;
172
197
  /* These functions were added with the VC++ 2013 C runtime library */
173
198
  #if _MSC_VER >= 1800
174
199
  #define HAVE_STRTOLL 1
200
+ #define HAVE_STRTOULL 1
175
201
  #define HAVE_VSSCANF 1
202
+ #define HAVE_LROUND 1
203
+ #define HAVE_LROUNDF 1
204
+ #define HAVE_ROUND 1
205
+ #define HAVE_ROUNDF 1
176
206
  #define HAVE_SCALBN 1
177
207
  #define HAVE_SCALBNF 1
178
208
  #define HAVE_TRUNC 1
@@ -191,20 +221,6 @@ typedef unsigned int uintptr_t;
191
221
  #define HAVE_STDDEF_H 1
192
222
  #endif
193
223
 
194
- /* Check to see if we have Windows 10 build environment */
195
- #if _MSC_VER >= 1911 /* Visual Studio 15.3 */
196
- #include <sdkddkver.h>
197
- #if _WIN32_WINNT >= 0x0601 /* Windows 7 */
198
- #define SDL_WINDOWS7_SDK
199
- #endif
200
- #if _WIN32_WINNT >= 0x0602 /* Windows 8 */
201
- #define SDL_WINDOWS8_SDK
202
- #endif
203
- #if _WIN32_WINNT >= 0x0A00 /* Windows 10 */
204
- #define SDL_WINDOWS10_SDK
205
- #endif
206
- #endif /* _MSC_VER >= 1911 */
207
-
208
224
  /* Enable various audio drivers */
209
225
  #define SDL_AUDIO_DRIVER_WASAPI 1
210
226
  #define SDL_AUDIO_DRIVER_DSOUND 1
@@ -219,7 +235,7 @@ typedef unsigned int uintptr_t;
219
235
  #define SDL_JOYSTICK_RAWINPUT 1
220
236
  #endif
221
237
  #define SDL_JOYSTICK_VIRTUAL 1
222
- #ifdef SDL_WINDOWS10_SDK
238
+ #ifdef HAVE_WINDOWS_GAMING_INPUT_H
223
239
  #define SDL_JOYSTICK_WGI 1
224
240
  #endif
225
241
  #define SDL_JOYSTICK_XINPUT 1
@@ -233,6 +249,7 @@ typedef unsigned int uintptr_t;
233
249
  #define SDL_LOADSO_WINDOWS 1
234
250
 
235
251
  /* Enable various threading systems */
252
+ #define SDL_THREAD_GENERIC_COND_SUFFIX 1
236
253
  #define SDL_THREAD_WINDOWS 1
237
254
 
238
255
  /* Enable various timer systems */
@@ -245,7 +262,7 @@ typedef unsigned int uintptr_t;
245
262
  #ifndef SDL_VIDEO_RENDER_D3D
246
263
  #define SDL_VIDEO_RENDER_D3D 1
247
264
  #endif
248
- #ifdef SDL_WINDOWS7_SDK
265
+ #if !defined(SDL_VIDEO_RENDER_D3D11) && defined(HAVE_D3D11_H)
249
266
  #define SDL_VIDEO_RENDER_D3D11 1
250
267
  #endif
251
268
 
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -100,6 +100,7 @@ typedef unsigned int uintptr_t;
100
100
 
101
101
  #define HAVE_MMDEVICEAPI_H 1
102
102
  #define HAVE_AUDIOCLIENT_H 1
103
+ #define HAVE_TPCSHRD_H 1
103
104
 
104
105
  #define HAVE_LIBC 1
105
106
  #define STDC_HEADERS 1
@@ -126,17 +127,13 @@ typedef unsigned int uintptr_t;
126
127
  #define HAVE_STRLEN 1
127
128
  #define HAVE__STRREV 1
128
129
  #define HAVE__STRUPR 1
129
- //#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead
130
130
  #define HAVE_STRCHR 1
131
131
  #define HAVE_STRRCHR 1
132
132
  #define HAVE_STRSTR 1
133
- #define HAVE_STRTOK_S 1
134
- //#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead
135
- //#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
136
- //#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
137
133
  #define HAVE_STRTOL 1
138
134
  #define HAVE_STRTOUL 1
139
- //#define HAVE_STRTOLL 1
135
+ /* #undef HAVE_STRTOLL */
136
+ /* #undef HAVE_STRTOULL */
140
137
  #define HAVE_STRTOD 1
141
138
  #define HAVE_ATOI 1
142
139
  #define HAVE_ATOF 1
@@ -145,7 +142,12 @@ typedef unsigned int uintptr_t;
145
142
  #define HAVE__STRICMP 1
146
143
  #define HAVE__STRNICMP 1
147
144
  #define HAVE_VSNPRINTF 1
148
- //#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
145
+ /* TODO, WinRT: consider using ??_s versions of the following */
146
+ /* #undef HAVE__STRLWR */
147
+ /* #undef HAVE_ITOA */
148
+ /* #undef HAVE__LTOA */
149
+ /* #undef HAVE__ULTOA */
150
+ /* #undef HAVE_SSCANF */
149
151
  #define HAVE_M_PI 1
150
152
  #define HAVE_ACOS 1
151
153
  #define HAVE_ACOSF 1
@@ -172,8 +174,12 @@ typedef unsigned int uintptr_t;
172
174
  #define HAVE_LOGF 1
173
175
  #define HAVE_LOG10 1
174
176
  #define HAVE_LOG10F 1
177
+ #define HAVE_LROUND 1
178
+ #define HAVE_LROUNDF 1
175
179
  #define HAVE_POW 1
176
180
  #define HAVE_POWF 1
181
+ #define HAVE_ROUND 1
182
+ #define HAVE_ROUNDF 1
177
183
  #define HAVE__SCALB 1
178
184
  #define HAVE_SIN 1
179
185
  #define HAVE_SINF 1
@@ -196,10 +202,18 @@ typedef unsigned int uintptr_t;
196
202
  #define SDL_HAPTIC_DISABLED 1
197
203
  #else
198
204
  #define SDL_JOYSTICK_VIRTUAL 1
205
+ #if (NTDDI_VERSION >= NTDDI_WIN10)
206
+ #define SDL_JOYSTICK_WGI 1
207
+ #define SDL_HAPTIC_DISABLED 1
208
+ #else
199
209
  #define SDL_JOYSTICK_XINPUT 1
200
210
  #define SDL_HAPTIC_XINPUT 1
211
+ #endif /* WIN10 */
201
212
  #endif
202
213
 
214
+ /* WinRT doesn't have HIDAPI available */
215
+ #define SDL_HIDAPI_DISABLED 1
216
+
203
217
  /* Enable the dummy sensor driver */
204
218
  #define SDL_SENSOR_DUMMY 1
205
219
 
@@ -208,6 +222,7 @@ typedef unsigned int uintptr_t;
208
222
 
209
223
  /* Enable various threading systems */
210
224
  #if (NTDDI_VERSION >= NTDDI_WINBLUE)
225
+ #define SDL_THREAD_GENERIC_COND_SUFFIX 1
211
226
  #define SDL_THREAD_WINDOWS 1
212
227
  #else
213
228
  /* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages
@@ -48,6 +48,7 @@
48
48
  #define HAVE_STRING_H 1
49
49
  #define HAVE_SYS_TYPES_H 1
50
50
 
51
+ #define HAVE_DLOPEN 1
51
52
  #define HAVE_MALLOC 1
52
53
  #define HAVE_CALLOC 1
53
54
  #define HAVE_REALLOC 1
@@ -107,8 +108,12 @@
107
108
  #define HAVE_LOGF 1
108
109
  #define HAVE_LOG10 1
109
110
  #define HAVE_LOG10F 1
111
+ #define HAVE_LROUND 1
112
+ #define HAVE_LROUNDF 1
110
113
  #define HAVE_POW 1
111
114
  #define HAVE_POWF 1
115
+ #define HAVE_ROUND 1
116
+ #define HAVE_ROUNDF 1
112
117
  #define HAVE_SCALBN 1
113
118
  #define HAVE_SCALBNF 1
114
119
  #define HAVE_SIN 1
@@ -1,6 +1,6 @@
1
1
  /*
2
2
  Simple DirectMedia Layer
3
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
4
 
5
5
  This software is provided 'as-is', without any express or implied
6
6
  warranty. In no event will the authors be held liable for any damages