ruby2d 0.11.1 → 0.11.2
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- checksums.yaml +4 -4
- data/assets/include/SDL2/SDL.h +108 -14
- data/assets/include/SDL2/SDL_assert.h +81 -50
- data/assets/include/SDL2/SDL_atomic.h +135 -35
- data/assets/include/SDL2/SDL_audio.h +960 -355
- data/assets/include/SDL2/SDL_bits.h +11 -6
- data/assets/include/SDL2/SDL_blendmode.h +91 -14
- data/assets/include/SDL2/SDL_clipboard.h +30 -7
- data/assets/include/SDL2/SDL_config.h +3 -1
- data/assets/include/SDL2/SDL_config_android.h +11 -1
- data/assets/include/SDL2/SDL_config_emscripten.h +216 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +9 -1
- data/assets/include/SDL2/SDL_config_macosx.h +16 -2
- data/assets/include/SDL2/SDL_config_minimal.h +4 -1
- data/assets/include/SDL2/SDL_config_os2.h +37 -20
- data/assets/include/SDL2/SDL_config_pandora.h +6 -1
- data/assets/include/SDL2/SDL_config_psp.h +8 -8
- data/assets/include/SDL2/SDL_config_windows.h +39 -22
- data/assets/include/SDL2/SDL_config_winrt.h +23 -8
- data/assets/include/SDL2/SDL_config_wiz.h +6 -1
- data/assets/include/SDL2/SDL_copying.h +1 -1
- data/assets/include/SDL2/SDL_cpuinfo.h +331 -71
- data/assets/include/SDL2/SDL_egl.h +906 -280
- data/assets/include/SDL2/SDL_endian.h +101 -47
- data/assets/include/SDL2/SDL_error.h +70 -19
- data/assets/include/SDL2/SDL_events.h +387 -79
- data/assets/include/SDL2/SDL_filesystem.h +73 -64
- data/assets/include/SDL2/SDL_gamecontroller.h +585 -125
- data/assets/include/SDL2/SDL_gesture.h +36 -6
- data/assets/include/SDL2/SDL_haptic.h +304 -210
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +1286 -897
- data/assets/include/SDL2/SDL_joystick.h +577 -130
- data/assets/include/SDL2/SDL_keyboard.h +162 -63
- data/assets/include/SDL2/SDL_keycode.h +7 -5
- data/assets/include/SDL2/SDL_loadso.h +42 -8
- data/assets/include/SDL2/SDL_locale.h +34 -32
- data/assets/include/SDL2/SDL_log.h +212 -19
- data/assets/include/SDL2/SDL_main.h +72 -17
- data/assets/include/SDL2/SDL_messagebox.h +70 -23
- data/assets/include/SDL2/SDL_metal.h +27 -32
- data/assets/include/SDL2/SDL_misc.h +19 -15
- data/assets/include/SDL2/SDL_mouse.h +262 -110
- data/assets/include/SDL2/SDL_mutex.h +286 -66
- data/assets/include/SDL2/SDL_name.h +1 -1
- data/assets/include/SDL2/SDL_opengl.h +1 -1
- data/assets/include/SDL2/SDL_opengles.h +1 -1
- data/assets/include/SDL2/SDL_opengles2.h +2 -2
- data/assets/include/SDL2/SDL_pixels.h +199 -34
- data/assets/include/SDL2/SDL_platform.h +39 -2
- data/assets/include/SDL2/SDL_power.h +23 -10
- data/assets/include/SDL2/SDL_quit.h +1 -1
- data/assets/include/SDL2/SDL_rect.h +78 -28
- data/assets/include/SDL2/SDL_render.h +1204 -472
- data/assets/include/SDL2/SDL_revision.h +2 -2
- data/assets/include/SDL2/SDL_rwops.h +605 -33
- data/assets/include/SDL2/SDL_scancode.h +1 -1
- data/assets/include/SDL2/SDL_sensor.h +76 -42
- data/assets/include/SDL2/SDL_shape.h +38 -27
- data/assets/include/SDL2/SDL_stdinc.h +96 -24
- data/assets/include/SDL2/SDL_surface.h +571 -139
- data/assets/include/SDL2/SDL_system.h +339 -101
- data/assets/include/SDL2/SDL_syswm.h +50 -20
- data/assets/include/SDL2/SDL_test.h +1 -1
- data/assets/include/SDL2/SDL_test_assert.h +2 -2
- data/assets/include/SDL2/SDL_test_common.h +23 -6
- data/assets/include/SDL2/SDL_test_compare.h +1 -1
- data/assets/include/SDL2/SDL_test_crc32.h +1 -1
- data/assets/include/SDL2/SDL_test_font.h +3 -3
- data/assets/include/SDL2/SDL_test_fuzzer.h +28 -26
- data/assets/include/SDL2/SDL_test_harness.h +6 -6
- data/assets/include/SDL2/SDL_test_images.h +1 -1
- data/assets/include/SDL2/SDL_test_log.h +1 -1
- data/assets/include/SDL2/SDL_test_md5.h +1 -1
- data/assets/include/SDL2/SDL_test_memory.h +1 -1
- data/assets/include/SDL2/SDL_test_random.h +2 -2
- data/assets/include/SDL2/SDL_thread.h +226 -128
- data/assets/include/SDL2/SDL_timer.h +129 -22
- data/assets/include/SDL2/SDL_touch.h +48 -8
- data/assets/include/SDL2/SDL_ttf.h +102 -9
- data/assets/include/SDL2/SDL_types.h +1 -1
- data/assets/include/SDL2/SDL_version.h +72 -46
- data/assets/include/SDL2/SDL_video.h +1266 -460
- data/assets/include/SDL2/SDL_vulkan.h +100 -161
- data/assets/include/SDL2/begin_code.h +22 -1
- data/assets/include/SDL2/close_code.h +1 -1
- data/assets/include/mrbconf.h +234 -0
- data/assets/include/mruby/array.h +317 -0
- data/assets/include/mruby/boxing_nan.h +130 -0
- data/assets/include/mruby/boxing_no.h +58 -0
- data/assets/include/mruby/boxing_word.h +205 -0
- data/assets/include/mruby/class.h +108 -0
- data/assets/include/mruby/common.h +92 -0
- data/assets/include/mruby/compile.h +210 -0
- data/assets/include/mruby/data.h +76 -0
- data/assets/include/mruby/debug.h +66 -0
- data/assets/include/mruby/dump.h +158 -0
- data/assets/include/mruby/endian.h +44 -0
- data/assets/include/mruby/error.h +137 -0
- data/assets/include/mruby/gc.h +92 -0
- data/assets/include/mruby/hash.h +242 -0
- data/assets/include/mruby/irep.h +147 -0
- data/assets/include/mruby/istruct.h +50 -0
- data/assets/include/mruby/khash.h +284 -0
- data/assets/include/mruby/numeric.h +169 -0
- data/assets/include/mruby/object.h +43 -0
- data/assets/include/mruby/opcode.h +43 -0
- data/assets/include/mruby/ops.h +122 -0
- data/assets/include/mruby/presym/disable.h +70 -0
- data/assets/include/mruby/presym/enable.h +37 -0
- data/assets/include/mruby/presym/scanning.h +73 -0
- data/assets/include/mruby/presym.h +40 -0
- data/assets/include/mruby/proc.h +209 -0
- data/assets/include/mruby/range.h +79 -0
- data/assets/include/mruby/re.h +16 -0
- data/assets/include/mruby/string.h +469 -0
- data/assets/include/mruby/throw.h +66 -0
- data/assets/include/mruby/value.h +400 -0
- data/assets/include/mruby/variable.h +140 -0
- data/assets/include/mruby/version.h +143 -0
- data/assets/include/mruby.h +1444 -0
- data/assets/macos/universal/bin/mrbc +0 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/{lib → universal/lib}/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libfreetype.a +0 -0
- data/assets/macos/universal/lib/libgraphite2.a +0 -0
- data/assets/macos/universal/lib/libharfbuzz.a +0 -0
- data/assets/macos/universal/lib/libjpeg.a +0 -0
- data/assets/macos/{lib → universal/lib}/libmodplug.a +0 -0
- data/assets/macos/{lib → universal/lib}/libmpg123.a +0 -0
- data/assets/{mingw/lib/libSDL2.a → macos/universal/lib/libmruby.a} +0 -0
- data/assets/macos/{lib → universal/lib}/libogg.a +0 -0
- data/assets/macos/universal/lib/libpng16.a +0 -0
- data/assets/macos/universal/lib/libtiff.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/macos/universal/lib/libwebp.a +0 -0
- data/assets/test_media/README.md +3 -0
- data/assets/test_media/bitstream_vera/COPYRIGHT.txt +124 -0
- data/assets/test_media/bitstream_vera/vera.ttf +0 -0
- data/assets/test_media/boom.png +0 -0
- data/assets/test_media/coin.png +0 -0
- data/assets/test_media/colors.png +0 -0
- data/assets/test_media/controller.png +0 -0
- data/assets/test_media/dial.wav +0 -0
- data/assets/test_media/hero.png +0 -0
- data/assets/test_media/image.bmp +0 -0
- data/assets/test_media/image.jpg +0 -0
- data/assets/test_media/image.png +0 -0
- data/assets/test_media/music.flac +0 -0
- data/assets/test_media/music.mp3 +0 -0
- data/assets/test_media/music.ogg +0 -0
- data/assets/test_media/music.wav +0 -0
- data/assets/test_media/originals/boom.pxm +0 -0
- data/assets/test_media/originals/coin.pxm +0 -0
- data/assets/test_media/originals/controller.sketch +0 -0
- data/assets/test_media/originals/hero.pxm +0 -0
- data/assets/test_media/originals/image.pxm +0 -0
- data/assets/test_media/originals/music.caf +0 -0
- data/assets/test_media/originals/texture_atlas.pxm +0 -0
- data/assets/test_media/rondo_alla_turka.ogg +0 -0
- data/assets/test_media/sound.flac +0 -0
- data/assets/test_media/sound.mp3 +0 -0
- data/assets/test_media/sound.ogg +0 -0
- data/assets/test_media/sound.wav +0 -0
- data/assets/test_media/sprite_sheet.png +0 -0
- data/assets/test_media/texture_atlas.png +0 -0
- data/assets/wasm/build_config.rb +13 -0
- data/assets/wasm/libmruby.a +0 -0
- data/assets/wasm/template.html +17 -0
- data/assets/windows/glew/README.md +10 -0
- data/assets/windows/glew/glew.h +23686 -0
- data/assets/{mingw/lib → windows/glew}/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/assets/{ios → xcode/ios}/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -0
- data/assets/{ios → xcode/ios}/Assets.xcassets/Contents.json +0 -0
- data/assets/{ios → xcode/ios}/Base.lproj/LaunchScreen.storyboard +0 -0
- data/assets/{ios → xcode/ios}/Info.plist +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mrbconf.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/array.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/class.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/common.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/compile.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/data.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/debug.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/dump.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/error.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/gc.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/hash.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/irep.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/istruct.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/khash.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/numeric.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/object.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/opcode.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/ops.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/proc.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/range.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/re.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/string.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/throw.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/value.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/variable.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/version.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Info.plist +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/MRuby +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.pbxproj +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
- data/assets/{ios → xcode/ios}/main.c +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Info.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mrbconf.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/array.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/class.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/common.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/compile.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/data.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/debug.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/dump.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/error.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/gc.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/hash.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/irep.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/istruct.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/khash.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/numeric.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/object.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/opcode.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/ops.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/proc.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/range.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/re.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/string.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/throw.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/value.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/variable.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/version.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Info.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/MRuby +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.pbxproj +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
- data/assets/{tvos → xcode/tvos}/main.c +0 -0
- data/bin/ruby2d +3 -4
- data/ext/ruby2d/extconf.rb +39 -25
- data/ext/ruby2d/gl.c +1 -1
- data/ext/ruby2d/gl3.c +0 -1
- data/ext/ruby2d/gles.c +137 -84
- data/ext/ruby2d/ruby2d.c +126 -32
- data/ext/ruby2d/ruby2d.h +53 -6
- data/ext/ruby2d/text.c +14 -1
- data/ext/ruby2d/window.c +253 -215
- data/lib/ruby2d/cli/build.rb +237 -59
- data/lib/ruby2d/cli/colorize.rb +5 -4
- data/lib/ruby2d/cli/platform.rb +17 -0
- data/lib/ruby2d/font.rb +7 -1
- data/lib/ruby2d/sprite.rb +7 -2
- data/lib/ruby2d/text.rb +1 -3
- data/lib/ruby2d/texture.rb +21 -21
- data/lib/ruby2d/tileset.rb +34 -33
- data/lib/ruby2d/version.rb +1 -1
- data/lib/ruby2d/vertices.rb +11 -6
- data/lib/ruby2d.rb +14 -20
- metadata +246 -152
- data/assets/README.md +0 -22
- data/assets/Rakefile +0 -85
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/SDL2_mixer.dll +0 -0
- data/assets/mingw/bin/SDL2_ttf.dll +0 -0
- data/assets/mingw/bin/glew32.dll +0 -0
- data/assets/mingw/bin/libFLAC-8.dll +0 -0
- data/assets/mingw/bin/libfreetype-6.dll +0 -0
- data/assets/mingw/bin/libjpeg-9.dll +0 -0
- data/assets/mingw/bin/libmodplug-1.dll +0 -0
- data/assets/mingw/bin/libmpg123-0.dll +0 -0
- data/assets/mingw/bin/libogg-0.dll +0 -0
- data/assets/mingw/bin/libopus-0.dll +0 -0
- data/assets/mingw/bin/libopusfile-0.dll +0 -0
- data/assets/mingw/bin/libpng16-16.dll +0 -0
- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libvorbis-0.dll +0 -0
- data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
- data/assets/mingw/bin/libwebp-7.dll +0 -0
- data/assets/mingw/bin/zlib1.dll +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/assets/mingw/lib/libglew32.dll.a +0 -0
@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/**
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*
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* Set the priority of all log categories.
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*
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* \param priority the SDL_LogPriority to assign
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*
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*
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* \sa SDL_LogSetPriority
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*/
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extern DECLSPEC void SDLCALL SDL_LogSetAllPriority(SDL_LogPriority priority);
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/**
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*
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* Set the priority of a particular log category.
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*
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* \param category the category to assign a priority to
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* \param priority the SDL_LogPriority to assign
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_LogGetPriority
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* \sa SDL_LogSetAllPriority
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*/
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extern DECLSPEC void SDLCALL SDL_LogSetPriority(int category,
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SDL_LogPriority priority);
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/**
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*
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* Get the priority of a particular log category.
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*
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* \returns the SDL_LogPriority for the requested category
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_LogSetPriority
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*/
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extern DECLSPEC SDL_LogPriority SDLCALL SDL_LogGetPriority(int category);
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/**
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* Reset all priorities to default.
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* This is called by SDL_Quit().
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_LogSetAllPriority
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* \sa SDL_LogSetPriority
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*/
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extern DECLSPEC void SDLCALL SDL_LogResetPriorities(void);
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/**
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* Log a message with SDL_LOG_CATEGORY_APPLICATION and SDL_LOG_PRIORITY_INFO.
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*
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* any
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_LogDebug
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* \sa SDL_LogError
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* \sa SDL_LogInfo
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* \sa SDL_LogMessage
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* \sa SDL_LogMessageV
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* \sa SDL_LogVerbose
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* \sa SDL_LogWarn
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*/
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extern DECLSPEC void SDLCALL SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
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* Log a message with SDL_LOG_PRIORITY_VERBOSE.
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*
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* if any
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Log
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* \sa SDL_LogCritical
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* \sa SDL_LogDebug
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* \sa SDL_LogError
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* \sa SDL_LogInfo
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* \sa SDL_LogMessage
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* \sa SDL_LogMessageV
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* \sa SDL_LogWarn
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*/
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extern DECLSPEC void SDLCALL SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
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* Log a message with SDL_LOG_PRIORITY_DEBUG.
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*
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* if any
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Log
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* \sa SDL_LogCritical
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* \sa SDL_LogError
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* \sa SDL_LogInfo
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* \sa SDL_LogMessage
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* \sa SDL_LogMessageV
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* \sa SDL_LogVerbose
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* \sa SDL_LogWarn
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*/
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extern DECLSPEC void SDLCALL SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
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/**
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* Log a message with SDL_LOG_PRIORITY_INFO.
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*
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* \param category the category of the message
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* \param fmt a printf() style message format string
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* \param ... additional parameters matching % tokens in the **fmt** string,
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* if any
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Log
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* \sa SDL_LogDebug
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* \sa SDL_LogError
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* \sa SDL_LogMessage
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* \sa SDL_LogMessageV
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* \sa SDL_LogVerbose
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* \sa SDL_LogWarn
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extern DECLSPEC void SDLCALL SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
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* Log a message with SDL_LOG_PRIORITY_WARN.
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* \param category the category of the message
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* \param fmt a printf() style message format string
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* \param ... additional parameters matching % tokens in the **fmt** string,
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* if any
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Log
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* \sa SDL_LogCritical
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* \sa SDL_LogDebug
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* \sa SDL_LogError
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* \sa SDL_LogInfo
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* \sa SDL_LogMessage
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* \sa SDL_LogMessageV
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* \sa SDL_LogVerbose
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extern DECLSPEC void SDLCALL SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
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* \param fmt a printf() style message format string
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* \param ... additional parameters matching % tokens in the **fmt** string,
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* if any
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Log
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* \sa SDL_LogCritical
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* \sa SDL_LogDebug
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* \sa SDL_LogInfo
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* \sa SDL_LogMessage
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* \sa SDL_LogMessageV
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* \sa SDL_LogVerbose
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* \sa SDL_LogWarn
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extern DECLSPEC void SDLCALL SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
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/**
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* \param fmt a printf() style message format string
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* if any
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Log
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* \sa SDL_LogError
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* \sa SDL_LogInfo
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* \sa SDL_LogMessage
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* \sa SDL_LogMessageV
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* \sa SDL_LogWarn
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extern DECLSPEC void SDLCALL SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
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* Log a message with the specified category and priority.
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*
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* \since This function is available since SDL 2.0.0.
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* \sa SDL_LogCritical
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* \sa SDL_LogDebug
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* \sa SDL_LogError
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* \sa SDL_LogInfo
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* \sa SDL_LogMessageV
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* \sa SDL_LogVerbose
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* \sa SDL_LogWarn
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*/
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extern DECLSPEC void SDLCALL SDL_LogMessage(int category,
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SDL_LogPriority priority,
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SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(3);
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/**
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* Log a message with the specified category and priority.
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*
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* \param category the category of the message
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* \param priority the priority of the message
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* \param fmt a printf() style message format string
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Log
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* \sa SDL_LogCritical
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* \sa SDL_LogDebug
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* \sa SDL_LogError
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* \sa SDL_LogInfo
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* \sa SDL_LogMessage
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* \sa SDL_LogVerbose
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* \sa SDL_LogWarn
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extern DECLSPEC void SDLCALL SDL_LogMessageV(int category,
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SDL_LogPriority priority,
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const char *fmt, va_list ap);
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* The prototype for the log output callback function.
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* This function is called by SDL when there is new text to be logged.
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*
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* \param userdata what was passed as `userdata` to SDL_LogSetOutputFunction()
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* \param category the category of the message
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* \param priority the priority of the message
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* \param message the message being output
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typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message);
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/**
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* Get the current log output function.
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*
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* \param callback an SDL_LogOutputFunction filled in with the current log
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* callback
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* \param userdata a pointer filled in with the pointer that is passed to
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* `callback`
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_LogSetOutputFunction
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*/
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extern DECLSPEC void SDLCALL SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata);
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/**
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*
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* Replace the default log output function with one of your own.
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*
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* \param callback an SDL_LogOutputFunction to call instead of the default
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* \param userdata a pointer that is passed to `callback`
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*
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/*
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* will call it when initializing the video subsystem.
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*
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*
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@@ -1,6 +1,6 @@
|
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1
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/*
|
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|
Simple DirectMedia Layer
|
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-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
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4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -32,7 +32,7 @@ extern "C" {
|
|
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|
#endif
|
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|
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/**
|
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*
|
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* SDL_MessageBox flags. If supported will display warning icon, etc.
|
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*/
|
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typedef enum
|
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38
|
{
|
@@ -44,7 +44,7 @@ typedef enum
|
|
44
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} SDL_MessageBoxFlags;
|
45
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|
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46
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/**
|
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|
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*
|
47
|
+
* Flags for SDL_MessageBoxButtonData.
|
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|
*/
|
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49
|
typedef enum
|
50
50
|
{
|
@@ -53,7 +53,7 @@ typedef enum
|
|
53
53
|
} SDL_MessageBoxButtonFlags;
|
54
54
|
|
55
55
|
/**
|
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|
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*
|
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|
+
* Individual button data.
|
57
57
|
*/
|
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|
typedef struct
|
59
59
|
{
|
@@ -63,7 +63,7 @@ typedef struct
|
|
63
63
|
} SDL_MessageBoxButtonData;
|
64
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|
|
65
65
|
/**
|
66
|
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*
|
66
|
+
* RGB value used in a message box color scheme
|
67
67
|
*/
|
68
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|
typedef struct
|
69
69
|
{
|
@@ -81,7 +81,7 @@ typedef enum
|
|
81
81
|
} SDL_MessageBoxColorType;
|
82
82
|
|
83
83
|
/**
|
84
|
-
*
|
84
|
+
* A set of colors to use for message box dialogs
|
85
85
|
*/
|
86
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|
typedef struct
|
87
87
|
{
|
@@ -89,7 +89,7 @@ typedef struct
|
|
89
89
|
} SDL_MessageBoxColorScheme;
|
90
90
|
|
91
91
|
/**
|
92
|
-
*
|
92
|
+
* MessageBox structure containing title, text, window, etc.
|
93
93
|
*/
|
94
94
|
typedef struct
|
95
95
|
{
|
@@ -105,32 +105,79 @@ typedef struct
|
|
105
105
|
} SDL_MessageBoxData;
|
106
106
|
|
107
107
|
/**
|
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|
-
*
|
108
|
+
* Create a modal message box.
|
109
109
|
*
|
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|
-
*
|
111
|
-
*
|
110
|
+
* If your needs aren't complex, it might be easier to use
|
111
|
+
* SDL_ShowSimpleMessageBox.
|
112
112
|
*
|
113
|
-
*
|
114
|
-
*
|
113
|
+
* This function should be called on the thread that created the parent
|
114
|
+
* window, or on the main thread if the messagebox has no parent. It will
|
115
|
+
* block execution of that thread until the user clicks a button or closes the
|
116
|
+
* messagebox.
|
115
117
|
*
|
116
|
-
*
|
117
|
-
*
|
118
|
-
*
|
119
|
-
*
|
118
|
+
* This function may be called at any time, even before SDL_Init(). This makes
|
119
|
+
* it useful for reporting errors like a failure to create a renderer or
|
120
|
+
* OpenGL context.
|
121
|
+
*
|
122
|
+
* On X11, SDL rolls its own dialog box with X11 primitives instead of a
|
123
|
+
* formal toolkit like GTK+ or Qt.
|
124
|
+
*
|
125
|
+
* Note that if SDL_Init() would fail because there isn't any available video
|
126
|
+
* target, this function is likely to fail for the same reasons. If this is a
|
127
|
+
* concern, check the return value from this function and fall back to writing
|
128
|
+
* to stderr if you can.
|
129
|
+
*
|
130
|
+
* \param messageboxdata the SDL_MessageBoxData structure with title, text and
|
131
|
+
* other options
|
132
|
+
* \param buttonid the pointer to which user id of hit button should be copied
|
133
|
+
* \returns 0 on success or a negative error code on failure; call
|
134
|
+
* SDL_GetError() for more information.
|
135
|
+
*
|
136
|
+
* \since This function is available since SDL 2.0.0.
|
137
|
+
*
|
138
|
+
* \sa SDL_ShowSimpleMessageBox
|
120
139
|
*/
|
121
140
|
extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
|
122
141
|
|
123
142
|
/**
|
124
|
-
*
|
143
|
+
* Display a simple modal message box.
|
144
|
+
*
|
145
|
+
* If your needs aren't complex, this function is preferred over
|
146
|
+
* SDL_ShowMessageBox.
|
147
|
+
*
|
148
|
+
* `flags` may be any of the following:
|
149
|
+
*
|
150
|
+
* - `SDL_MESSAGEBOX_ERROR`: error dialog
|
151
|
+
* - `SDL_MESSAGEBOX_WARNING`: warning dialog
|
152
|
+
* - `SDL_MESSAGEBOX_INFORMATION`: informational dialog
|
153
|
+
*
|
154
|
+
* This function should be called on the thread that created the parent
|
155
|
+
* window, or on the main thread if the messagebox has no parent. It will
|
156
|
+
* block execution of that thread until the user clicks a button or closes the
|
157
|
+
* messagebox.
|
158
|
+
*
|
159
|
+
* This function may be called at any time, even before SDL_Init(). This makes
|
160
|
+
* it useful for reporting errors like a failure to create a renderer or
|
161
|
+
* OpenGL context.
|
162
|
+
*
|
163
|
+
* On X11, SDL rolls its own dialog box with X11 primitives instead of a
|
164
|
+
* formal toolkit like GTK+ or Qt.
|
165
|
+
*
|
166
|
+
* Note that if SDL_Init() would fail because there isn't any available video
|
167
|
+
* target, this function is likely to fail for the same reasons. If this is a
|
168
|
+
* concern, check the return value from this function and fall back to writing
|
169
|
+
* to stderr if you can.
|
125
170
|
*
|
126
|
-
*
|
127
|
-
*
|
128
|
-
*
|
129
|
-
*
|
171
|
+
* \param flags an SDL_MessageBoxFlags value
|
172
|
+
* \param title UTF-8 title text
|
173
|
+
* \param message UTF-8 message text
|
174
|
+
* \param window the parent window, or NULL for no parent
|
175
|
+
* \returns 0 on success or a negative error code on failure; call
|
176
|
+
* SDL_GetError() for more information.
|
130
177
|
*
|
131
|
-
*
|
178
|
+
* \since This function is available since SDL 2.0.0.
|
132
179
|
*
|
133
|
-
*
|
180
|
+
* \sa SDL_ShowMessageBox
|
134
181
|
*/
|
135
182
|
extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window);
|
136
183
|
|