ruby2d 0.11.1 → 0.11.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/assets/include/SDL2/SDL.h +108 -14
- data/assets/include/SDL2/SDL_assert.h +81 -50
- data/assets/include/SDL2/SDL_atomic.h +135 -35
- data/assets/include/SDL2/SDL_audio.h +960 -355
- data/assets/include/SDL2/SDL_bits.h +11 -6
- data/assets/include/SDL2/SDL_blendmode.h +91 -14
- data/assets/include/SDL2/SDL_clipboard.h +30 -7
- data/assets/include/SDL2/SDL_config.h +3 -1
- data/assets/include/SDL2/SDL_config_android.h +11 -1
- data/assets/include/SDL2/SDL_config_emscripten.h +216 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +9 -1
- data/assets/include/SDL2/SDL_config_macosx.h +16 -2
- data/assets/include/SDL2/SDL_config_minimal.h +4 -1
- data/assets/include/SDL2/SDL_config_os2.h +37 -20
- data/assets/include/SDL2/SDL_config_pandora.h +6 -1
- data/assets/include/SDL2/SDL_config_psp.h +8 -8
- data/assets/include/SDL2/SDL_config_windows.h +39 -22
- data/assets/include/SDL2/SDL_config_winrt.h +23 -8
- data/assets/include/SDL2/SDL_config_wiz.h +6 -1
- data/assets/include/SDL2/SDL_copying.h +1 -1
- data/assets/include/SDL2/SDL_cpuinfo.h +331 -71
- data/assets/include/SDL2/SDL_egl.h +906 -280
- data/assets/include/SDL2/SDL_endian.h +101 -47
- data/assets/include/SDL2/SDL_error.h +70 -19
- data/assets/include/SDL2/SDL_events.h +387 -79
- data/assets/include/SDL2/SDL_filesystem.h +73 -64
- data/assets/include/SDL2/SDL_gamecontroller.h +585 -125
- data/assets/include/SDL2/SDL_gesture.h +36 -6
- data/assets/include/SDL2/SDL_haptic.h +304 -210
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +1286 -897
- data/assets/include/SDL2/SDL_joystick.h +577 -130
- data/assets/include/SDL2/SDL_keyboard.h +162 -63
- data/assets/include/SDL2/SDL_keycode.h +7 -5
- data/assets/include/SDL2/SDL_loadso.h +42 -8
- data/assets/include/SDL2/SDL_locale.h +34 -32
- data/assets/include/SDL2/SDL_log.h +212 -19
- data/assets/include/SDL2/SDL_main.h +72 -17
- data/assets/include/SDL2/SDL_messagebox.h +70 -23
- data/assets/include/SDL2/SDL_metal.h +27 -32
- data/assets/include/SDL2/SDL_misc.h +19 -15
- data/assets/include/SDL2/SDL_mouse.h +262 -110
- data/assets/include/SDL2/SDL_mutex.h +286 -66
- data/assets/include/SDL2/SDL_name.h +1 -1
- data/assets/include/SDL2/SDL_opengl.h +1 -1
- data/assets/include/SDL2/SDL_opengles.h +1 -1
- data/assets/include/SDL2/SDL_opengles2.h +2 -2
- data/assets/include/SDL2/SDL_pixels.h +199 -34
- data/assets/include/SDL2/SDL_platform.h +39 -2
- data/assets/include/SDL2/SDL_power.h +23 -10
- data/assets/include/SDL2/SDL_quit.h +1 -1
- data/assets/include/SDL2/SDL_rect.h +78 -28
- data/assets/include/SDL2/SDL_render.h +1204 -472
- data/assets/include/SDL2/SDL_revision.h +2 -2
- data/assets/include/SDL2/SDL_rwops.h +605 -33
- data/assets/include/SDL2/SDL_scancode.h +1 -1
- data/assets/include/SDL2/SDL_sensor.h +76 -42
- data/assets/include/SDL2/SDL_shape.h +38 -27
- data/assets/include/SDL2/SDL_stdinc.h +96 -24
- data/assets/include/SDL2/SDL_surface.h +571 -139
- data/assets/include/SDL2/SDL_system.h +339 -101
- data/assets/include/SDL2/SDL_syswm.h +50 -20
- data/assets/include/SDL2/SDL_test.h +1 -1
- data/assets/include/SDL2/SDL_test_assert.h +2 -2
- data/assets/include/SDL2/SDL_test_common.h +23 -6
- data/assets/include/SDL2/SDL_test_compare.h +1 -1
- data/assets/include/SDL2/SDL_test_crc32.h +1 -1
- data/assets/include/SDL2/SDL_test_font.h +3 -3
- data/assets/include/SDL2/SDL_test_fuzzer.h +28 -26
- data/assets/include/SDL2/SDL_test_harness.h +6 -6
- data/assets/include/SDL2/SDL_test_images.h +1 -1
- data/assets/include/SDL2/SDL_test_log.h +1 -1
- data/assets/include/SDL2/SDL_test_md5.h +1 -1
- data/assets/include/SDL2/SDL_test_memory.h +1 -1
- data/assets/include/SDL2/SDL_test_random.h +2 -2
- data/assets/include/SDL2/SDL_thread.h +226 -128
- data/assets/include/SDL2/SDL_timer.h +129 -22
- data/assets/include/SDL2/SDL_touch.h +48 -8
- data/assets/include/SDL2/SDL_ttf.h +102 -9
- data/assets/include/SDL2/SDL_types.h +1 -1
- data/assets/include/SDL2/SDL_version.h +72 -46
- data/assets/include/SDL2/SDL_video.h +1266 -460
- data/assets/include/SDL2/SDL_vulkan.h +100 -161
- data/assets/include/SDL2/begin_code.h +22 -1
- data/assets/include/SDL2/close_code.h +1 -1
- data/assets/include/mrbconf.h +234 -0
- data/assets/include/mruby/array.h +317 -0
- data/assets/include/mruby/boxing_nan.h +130 -0
- data/assets/include/mruby/boxing_no.h +58 -0
- data/assets/include/mruby/boxing_word.h +205 -0
- data/assets/include/mruby/class.h +108 -0
- data/assets/include/mruby/common.h +92 -0
- data/assets/include/mruby/compile.h +210 -0
- data/assets/include/mruby/data.h +76 -0
- data/assets/include/mruby/debug.h +66 -0
- data/assets/include/mruby/dump.h +158 -0
- data/assets/include/mruby/endian.h +44 -0
- data/assets/include/mruby/error.h +137 -0
- data/assets/include/mruby/gc.h +92 -0
- data/assets/include/mruby/hash.h +242 -0
- data/assets/include/mruby/irep.h +147 -0
- data/assets/include/mruby/istruct.h +50 -0
- data/assets/include/mruby/khash.h +284 -0
- data/assets/include/mruby/numeric.h +169 -0
- data/assets/include/mruby/object.h +43 -0
- data/assets/include/mruby/opcode.h +43 -0
- data/assets/include/mruby/ops.h +122 -0
- data/assets/include/mruby/presym/disable.h +70 -0
- data/assets/include/mruby/presym/enable.h +37 -0
- data/assets/include/mruby/presym/scanning.h +73 -0
- data/assets/include/mruby/presym.h +40 -0
- data/assets/include/mruby/proc.h +209 -0
- data/assets/include/mruby/range.h +79 -0
- data/assets/include/mruby/re.h +16 -0
- data/assets/include/mruby/string.h +469 -0
- data/assets/include/mruby/throw.h +66 -0
- data/assets/include/mruby/value.h +400 -0
- data/assets/include/mruby/variable.h +140 -0
- data/assets/include/mruby/version.h +143 -0
- data/assets/include/mruby.h +1444 -0
- data/assets/macos/universal/bin/mrbc +0 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/{lib → universal/lib}/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libfreetype.a +0 -0
- data/assets/macos/universal/lib/libgraphite2.a +0 -0
- data/assets/macos/universal/lib/libharfbuzz.a +0 -0
- data/assets/macos/universal/lib/libjpeg.a +0 -0
- data/assets/macos/{lib → universal/lib}/libmodplug.a +0 -0
- data/assets/macos/{lib → universal/lib}/libmpg123.a +0 -0
- data/assets/{mingw/lib/libSDL2.a → macos/universal/lib/libmruby.a} +0 -0
- data/assets/macos/{lib → universal/lib}/libogg.a +0 -0
- data/assets/macos/universal/lib/libpng16.a +0 -0
- data/assets/macos/universal/lib/libtiff.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/macos/universal/lib/libwebp.a +0 -0
- data/assets/test_media/README.md +3 -0
- data/assets/test_media/bitstream_vera/COPYRIGHT.txt +124 -0
- data/assets/test_media/bitstream_vera/vera.ttf +0 -0
- data/assets/test_media/boom.png +0 -0
- data/assets/test_media/coin.png +0 -0
- data/assets/test_media/colors.png +0 -0
- data/assets/test_media/controller.png +0 -0
- data/assets/test_media/dial.wav +0 -0
- data/assets/test_media/hero.png +0 -0
- data/assets/test_media/image.bmp +0 -0
- data/assets/test_media/image.jpg +0 -0
- data/assets/test_media/image.png +0 -0
- data/assets/test_media/music.flac +0 -0
- data/assets/test_media/music.mp3 +0 -0
- data/assets/test_media/music.ogg +0 -0
- data/assets/test_media/music.wav +0 -0
- data/assets/test_media/originals/boom.pxm +0 -0
- data/assets/test_media/originals/coin.pxm +0 -0
- data/assets/test_media/originals/controller.sketch +0 -0
- data/assets/test_media/originals/hero.pxm +0 -0
- data/assets/test_media/originals/image.pxm +0 -0
- data/assets/test_media/originals/music.caf +0 -0
- data/assets/test_media/originals/texture_atlas.pxm +0 -0
- data/assets/test_media/rondo_alla_turka.ogg +0 -0
- data/assets/test_media/sound.flac +0 -0
- data/assets/test_media/sound.mp3 +0 -0
- data/assets/test_media/sound.ogg +0 -0
- data/assets/test_media/sound.wav +0 -0
- data/assets/test_media/sprite_sheet.png +0 -0
- data/assets/test_media/texture_atlas.png +0 -0
- data/assets/wasm/build_config.rb +13 -0
- data/assets/wasm/libmruby.a +0 -0
- data/assets/wasm/template.html +17 -0
- data/assets/windows/glew/README.md +10 -0
- data/assets/windows/glew/glew.h +23686 -0
- data/assets/{mingw/lib → windows/glew}/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/assets/{ios → xcode/ios}/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -0
- data/assets/{ios → xcode/ios}/Assets.xcassets/Contents.json +0 -0
- data/assets/{ios → xcode/ios}/Base.lproj/LaunchScreen.storyboard +0 -0
- data/assets/{ios → xcode/ios}/Info.plist +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mrbconf.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/array.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/class.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/common.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/compile.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/data.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/debug.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/dump.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/error.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/gc.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/hash.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/irep.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/istruct.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/khash.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/numeric.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/object.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/opcode.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/ops.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/proc.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/range.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/re.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/string.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/throw.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/value.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/variable.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/version.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Info.plist +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/MRuby +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.pbxproj +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
- data/assets/{ios → xcode/ios}/main.c +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Info.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mrbconf.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/array.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/class.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/common.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/compile.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/data.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/debug.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/dump.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/error.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/gc.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/hash.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/irep.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/istruct.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/khash.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/numeric.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/object.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/opcode.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/ops.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/proc.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/range.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/re.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/string.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/throw.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/value.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/variable.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/version.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Info.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/MRuby +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.pbxproj +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
- data/assets/{tvos → xcode/tvos}/main.c +0 -0
- data/bin/ruby2d +3 -4
- data/ext/ruby2d/extconf.rb +39 -25
- data/ext/ruby2d/gl.c +1 -1
- data/ext/ruby2d/gl3.c +0 -1
- data/ext/ruby2d/gles.c +137 -84
- data/ext/ruby2d/ruby2d.c +126 -32
- data/ext/ruby2d/ruby2d.h +53 -6
- data/ext/ruby2d/text.c +14 -1
- data/ext/ruby2d/window.c +253 -215
- data/lib/ruby2d/cli/build.rb +237 -59
- data/lib/ruby2d/cli/colorize.rb +5 -4
- data/lib/ruby2d/cli/platform.rb +17 -0
- data/lib/ruby2d/font.rb +7 -1
- data/lib/ruby2d/sprite.rb +7 -2
- data/lib/ruby2d/text.rb +1 -3
- data/lib/ruby2d/texture.rb +21 -21
- data/lib/ruby2d/tileset.rb +34 -33
- data/lib/ruby2d/version.rb +1 -1
- data/lib/ruby2d/vertices.rb +11 -6
- data/lib/ruby2d.rb +14 -20
- metadata +246 -152
- data/assets/README.md +0 -22
- data/assets/Rakefile +0 -85
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/SDL2_mixer.dll +0 -0
- data/assets/mingw/bin/SDL2_ttf.dll +0 -0
- data/assets/mingw/bin/glew32.dll +0 -0
- data/assets/mingw/bin/libFLAC-8.dll +0 -0
- data/assets/mingw/bin/libfreetype-6.dll +0 -0
- data/assets/mingw/bin/libjpeg-9.dll +0 -0
- data/assets/mingw/bin/libmodplug-1.dll +0 -0
- data/assets/mingw/bin/libmpg123-0.dll +0 -0
- data/assets/mingw/bin/libogg-0.dll +0 -0
- data/assets/mingw/bin/libopus-0.dll +0 -0
- data/assets/mingw/bin/libopusfile-0.dll +0 -0
- data/assets/mingw/bin/libpng16-16.dll +0 -0
- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libvorbis-0.dll +0 -0
- data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
- data/assets/mingw/bin/libwebp-7.dll +0 -0
- data/assets/mingw/bin/zlib1.dll +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
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/*
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Simple DirectMedia Layer
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-
Copyright (C) 1997-
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -301,6 +301,11 @@ typedef enum
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SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
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} SDL_PixelFormatEnum;
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/**
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* The bits of this structure can be directly reinterpreted as an integer-packed
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* color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888
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* on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems).
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*/
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typedef struct SDL_Color
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{
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Uint8 r;
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} SDL_PixelFormat;
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/**
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*
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* Get the human readable name of a pixel format.
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*
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* \param format the pixel format to query
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* \returns the human readable name of the specified pixel format or
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* `SDL_PIXELFORMAT_UNKNOWN` if the format isn't recognized.
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*
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* \since This function is available since SDL 2.0.0.
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*/
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extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
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/**
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*
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* Convert one of the enumerated pixel formats to a bpp value and RGBA masks.
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*
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* \param format one of the SDL_PixelFormatEnum values
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* \param bpp a bits per pixel value; usually 15, 16, or 32
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* \param Rmask a pointer filled in with the red mask for the format
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* \param Gmask a pointer filled in with the green mask for the format
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* \param Bmask a pointer filled in with the blue mask for the format
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* \param Amask a pointer filled in with the alpha mask for the format
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* \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't
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* possible; call SDL_GetError() for more information.
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*
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*
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* \since This function is available since SDL 2.0.0.
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*
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*
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* \sa SDL_MasksToPixelFormatEnum
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
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int *bpp,
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@@ -364,12 +384,21 @@ extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
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Uint32 * Amask);
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/**
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*
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* Convert a bpp value and RGBA masks to an enumerated pixel format.
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*
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* This will return `SDL_PIXELFORMAT_UNKNOWN` if the conversion wasn't
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* possible.
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*
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*
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*
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* \param bpp a bits per pixel value; usually 15, 16, or 32
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* \param Rmask the red mask for the format
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* \param Gmask the green mask for the format
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* \param Bmask the blue mask for the format
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* \param Amask the alpha mask for the format
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* \returns one of the SDL_PixelFormatEnum values
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*
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_PixelFormatEnumToMasks
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
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Uint32 Rmask,
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Uint32 Amask);
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*
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* Create an SDL_PixelFormat structure corresponding to a pixel format.
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*
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* Returned structure may come from a shared global cache (i.e. not newly
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* allocated), and hence should not be modified, especially the palette. Weird
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* errors such as `Blit combination not supported` may occur.
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*
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* \param pixel_format one of the SDL_PixelFormatEnum values
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* \returns the new SDL_PixelFormat structure or NULL on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_FreeFormat
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*/
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extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
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/**
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*
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* Free an SDL_PixelFormat structure allocated by SDL_AllocFormat().
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*
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* \param format the SDL_PixelFormat structure to free
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AllocFormat
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*/
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extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
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/**
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*
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* entries.
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* Create a palette structure with the specified number of color entries.
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*
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*
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* The palette entries are initialized to white.
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*
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*
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* \param ncolors represents the number of color entries in the color palette
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* \returns a new SDL_Palette structure on success or NULL on failure (e.g. if
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* there wasn't enough memory); call SDL_GetError() for more
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* information.
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*
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_FreePalette
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*/
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extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
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/**
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*
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* Set the palette for a pixel format structure.
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*
|
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* \param format the SDL_PixelFormat structure that will use the palette
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* \param palette the SDL_Palette structure that will be used
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
|
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|
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AllocPalette
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* \sa SDL_FreePalette
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*/
|
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extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
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SDL_Palette *palette);
|
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|
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/**
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*
|
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* Set a range of colors in a palette.
|
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*
|
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* \param palette the SDL_Palette structure to modify
|
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* \param colors an array of SDL_Color structures to copy into the palette
|
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* \param firstcolor the index of the first palette entry to modify
|
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|
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* \param ncolors the number of entries to modify
|
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* \returns 0 on success or a negative error code if not all of the colors
|
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* could be set; call SDL_GetError() for more information.
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478
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*
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*
|
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* \param colors An array of colors to copy into the palette.
|
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* \param firstcolor The index of the first palette entry to modify.
|
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* \param ncolors The number of entries to modify.
|
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|
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* \since This function is available since SDL 2.0.0.
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480
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*
|
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*
|
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481
|
+
* \sa SDL_AllocPalette
|
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482
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* \sa SDL_CreateRGBSurface
|
|
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483
|
*/
|
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418
484
|
extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
|
|
419
485
|
const SDL_Color * colors,
|
|
420
486
|
int firstcolor, int ncolors);
|
|
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487
|
|
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488
|
/**
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*
|
|
489
|
+
* Free a palette created with SDL_AllocPalette().
|
|
490
|
+
*
|
|
491
|
+
* \param palette the SDL_Palette structure to be freed
|
|
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492
|
*
|
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425
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*
|
|
493
|
+
* \since This function is available since SDL 2.0.0.
|
|
494
|
+
*
|
|
495
|
+
* \sa SDL_AllocPalette
|
|
426
496
|
*/
|
|
427
497
|
extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
|
|
428
498
|
|
|
429
499
|
/**
|
|
430
|
-
*
|
|
500
|
+
* Map an RGB triple to an opaque pixel value for a given pixel format.
|
|
501
|
+
*
|
|
502
|
+
* This function maps the RGB color value to the specified pixel format and
|
|
503
|
+
* returns the pixel value best approximating the given RGB color value for
|
|
504
|
+
* the given pixel format.
|
|
431
505
|
*
|
|
432
|
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*
|
|
506
|
+
* If the format has a palette (8-bit) the index of the closest matching color
|
|
507
|
+
* in the palette will be returned.
|
|
508
|
+
*
|
|
509
|
+
* If the specified pixel format has an alpha component it will be returned as
|
|
510
|
+
* all 1 bits (fully opaque).
|
|
511
|
+
*
|
|
512
|
+
* If the pixel format bpp (color depth) is less than 32-bpp then the unused
|
|
513
|
+
* upper bits of the return value can safely be ignored (e.g., with a 16-bpp
|
|
514
|
+
* format the return value can be assigned to a Uint16, and similarly a Uint8
|
|
515
|
+
* for an 8-bpp format).
|
|
516
|
+
*
|
|
517
|
+
* \param format an SDL_PixelFormat structure describing the pixel format
|
|
518
|
+
* \param r the red component of the pixel in the range 0-255
|
|
519
|
+
* \param g the green component of the pixel in the range 0-255
|
|
520
|
+
* \param b the blue component of the pixel in the range 0-255
|
|
521
|
+
* \returns a pixel value
|
|
522
|
+
*
|
|
523
|
+
* \since This function is available since SDL 2.0.0.
|
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524
|
+
*
|
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525
|
+
* \sa SDL_GetRGB
|
|
526
|
+
* \sa SDL_GetRGBA
|
|
527
|
+
* \sa SDL_MapRGBA
|
|
433
528
|
*/
|
|
434
529
|
extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
|
|
435
530
|
Uint8 r, Uint8 g, Uint8 b);
|
|
436
531
|
|
|
437
532
|
/**
|
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438
|
-
*
|
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533
|
+
* Map an RGBA quadruple to a pixel value for a given pixel format.
|
|
534
|
+
*
|
|
535
|
+
* This function maps the RGBA color value to the specified pixel format and
|
|
536
|
+
* returns the pixel value best approximating the given RGBA color value for
|
|
537
|
+
* the given pixel format.
|
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538
|
+
*
|
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539
|
+
* If the specified pixel format has no alpha component the alpha value will
|
|
540
|
+
* be ignored (as it will be in formats with a palette).
|
|
541
|
+
*
|
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542
|
+
* If the format has a palette (8-bit) the index of the closest matching color
|
|
543
|
+
* in the palette will be returned.
|
|
544
|
+
*
|
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545
|
+
* If the pixel format bpp (color depth) is less than 32-bpp then the unused
|
|
546
|
+
* upper bits of the return value can safely be ignored (e.g., with a 16-bpp
|
|
547
|
+
* format the return value can be assigned to a Uint16, and similarly a Uint8
|
|
548
|
+
* for an 8-bpp format).
|
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549
|
+
*
|
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550
|
+
* \param format an SDL_PixelFormat structure describing the format of the
|
|
551
|
+
* pixel
|
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552
|
+
* \param r the red component of the pixel in the range 0-255
|
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553
|
+
* \param g the green component of the pixel in the range 0-255
|
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554
|
+
* \param b the blue component of the pixel in the range 0-255
|
|
555
|
+
* \param a the alpha component of the pixel in the range 0-255
|
|
556
|
+
* \returns a pixel value
|
|
557
|
+
*
|
|
558
|
+
* \since This function is available since SDL 2.0.0.
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*
|
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*
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* \sa SDL_GetRGB
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* \sa SDL_GetRGBA
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* \sa SDL_MapRGB
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
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Uint8 r, Uint8 g, Uint8 b,
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Uint8 a);
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|
/**
|
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|
-
*
|
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+
* Get RGB values from a pixel in the specified format.
|
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*
|
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-
*
|
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|
+
* This function uses the entire 8-bit [0..255] range when converting color
|
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+
* components from pixel formats with less than 8-bits per RGB component
|
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* (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff,
|
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* 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).
|
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*
|
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* \param pixel a pixel value
|
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* \param format an SDL_PixelFormat structure describing the format of the
|
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+
* pixel
|
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* \param r a pointer filled in with the red component
|
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* \param g a pointer filled in with the green component
|
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* \param b a pointer filled in with the blue component
|
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*
|
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|
+
* \since This function is available since SDL 2.0.0.
|
|
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*
|
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|
+
* \sa SDL_GetRGBA
|
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|
+
* \sa SDL_MapRGB
|
|
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|
+
* \sa SDL_MapRGBA
|
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*/
|
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|
extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
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|
const SDL_PixelFormat * format,
|
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|
Uint8 * r, Uint8 * g, Uint8 * b);
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|
|
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|
/**
|
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|
-
*
|
|
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|
+
* Get RGBA values from a pixel in the specified format.
|
|
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|
+
*
|
|
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|
+
* This function uses the entire 8-bit [0..255] range when converting color
|
|
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|
+
* components from pixel formats with less than 8-bits per RGB component
|
|
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|
+
* (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff,
|
|
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|
+
* 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).
|
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|
+
*
|
|
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|
+
* If the surface has no alpha component, the alpha will be returned as 0xff
|
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|
+
* (100% opaque).
|
|
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|
*
|
|
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|
-
*
|
|
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|
+
* \param pixel a pixel value
|
|
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|
+
* \param format an SDL_PixelFormat structure describing the format of the
|
|
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|
+
* pixel
|
|
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|
+
* \param r a pointer filled in with the red component
|
|
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|
+
* \param g a pointer filled in with the green component
|
|
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|
+
* \param b a pointer filled in with the blue component
|
|
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|
+
* \param a a pointer filled in with the alpha component
|
|
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|
+
*
|
|
612
|
+
* \since This function is available since SDL 2.0.0.
|
|
613
|
+
*
|
|
614
|
+
* \sa SDL_GetRGB
|
|
615
|
+
* \sa SDL_MapRGB
|
|
616
|
+
* \sa SDL_MapRGBA
|
|
459
617
|
*/
|
|
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|
extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
|
|
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619
|
const SDL_PixelFormat * format,
|
|
@@ -463,7 +621,14 @@ extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
|
|
|
463
621
|
Uint8 * a);
|
|
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622
|
|
|
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|
/**
|
|
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|
-
*
|
|
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|
+
* Calculate a 256 entry gamma ramp for a gamma value.
|
|
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|
+
*
|
|
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|
+
* \param gamma a gamma value where 0.0 is black and 1.0 is identity
|
|
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|
+
* \param ramp an array of 256 values filled in with the gamma ramp
|
|
628
|
+
*
|
|
629
|
+
* \since This function is available since SDL 2.0.0.
|
|
630
|
+
*
|
|
631
|
+
* \sa SDL_SetWindowGammaRamp
|
|
467
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|
*/
|
|
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633
|
extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
|
|
469
634
|
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -70,6 +70,27 @@
|
|
|
70
70
|
/* lets us know what version of Mac OS X we're compiling on */
|
|
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71
|
#include "AvailabilityMacros.h"
|
|
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72
|
#include "TargetConditionals.h"
|
|
73
|
+
|
|
74
|
+
/* Fix building with older SDKs that don't define these
|
|
75
|
+
See this for more information:
|
|
76
|
+
https://stackoverflow.com/questions/12132933/preprocessor-macro-for-os-x-targets
|
|
77
|
+
*/
|
|
78
|
+
#ifndef TARGET_OS_MACCATALYST
|
|
79
|
+
#define TARGET_OS_MACCATALYST 0
|
|
80
|
+
#endif
|
|
81
|
+
#ifndef TARGET_OS_IOS
|
|
82
|
+
#define TARGET_OS_IOS 0
|
|
83
|
+
#endif
|
|
84
|
+
#ifndef TARGET_OS_IPHONE
|
|
85
|
+
#define TARGET_OS_IPHONE 0
|
|
86
|
+
#endif
|
|
87
|
+
#ifndef TARGET_OS_TV
|
|
88
|
+
#define TARGET_OS_TV 0
|
|
89
|
+
#endif
|
|
90
|
+
#ifndef TARGET_OS_SIMULATOR
|
|
91
|
+
#define TARGET_OS_SIMULATOR 0
|
|
92
|
+
#endif
|
|
93
|
+
|
|
73
94
|
#if TARGET_OS_TV
|
|
74
95
|
#undef __TVOS__
|
|
75
96
|
#define __TVOS__ 1
|
|
@@ -175,6 +196,9 @@
|
|
|
175
196
|
#define __SDL_NOGETPROCADDR__
|
|
176
197
|
#endif
|
|
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198
|
|
|
199
|
+
#if defined(__vita__)
|
|
200
|
+
#define __VITA__ 1
|
|
201
|
+
#endif
|
|
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202
|
|
|
179
203
|
#include "begin_code.h"
|
|
180
204
|
/* Set up for C function definitions, even when using C++ */
|
|
@@ -183,7 +207,20 @@ extern "C" {
|
|
|
183
207
|
#endif
|
|
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208
|
|
|
185
209
|
/**
|
|
186
|
-
*
|
|
210
|
+
* Get the name of the platform.
|
|
211
|
+
*
|
|
212
|
+
* Here are the names returned for some (but not all) supported platforms:
|
|
213
|
+
*
|
|
214
|
+
* - "Windows"
|
|
215
|
+
* - "Mac OS X"
|
|
216
|
+
* - "Linux"
|
|
217
|
+
* - "iOS"
|
|
218
|
+
* - "Android"
|
|
219
|
+
*
|
|
220
|
+
* \returns the name of the platform. If the correct platform name is not
|
|
221
|
+
* available, returns a string beginning with the text "Unknown".
|
|
222
|
+
*
|
|
223
|
+
* \since This function is available since SDL 2.0.0.
|
|
187
224
|
*/
|
|
188
225
|
extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
|
|
189
226
|
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -37,7 +37,7 @@ extern "C" {
|
|
|
37
37
|
#endif
|
|
38
38
|
|
|
39
39
|
/**
|
|
40
|
-
*
|
|
40
|
+
* The basic state for the system's power supply.
|
|
41
41
|
*/
|
|
42
42
|
typedef enum
|
|
43
43
|
{
|
|
@@ -50,17 +50,30 @@ typedef enum
|
|
|
50
50
|
|
|
51
51
|
|
|
52
52
|
/**
|
|
53
|
-
*
|
|
53
|
+
* Get the current power supply details.
|
|
54
54
|
*
|
|
55
|
-
*
|
|
56
|
-
*
|
|
57
|
-
*
|
|
55
|
+
* You should never take a battery status as absolute truth. Batteries
|
|
56
|
+
* (especially failing batteries) are delicate hardware, and the values
|
|
57
|
+
* reported here are best estimates based on what that hardware reports. It's
|
|
58
|
+
* not uncommon for older batteries to lose stored power much faster than it
|
|
59
|
+
* reports, or completely drain when reporting it has 20 percent left, etc.
|
|
58
60
|
*
|
|
59
|
-
*
|
|
60
|
-
*
|
|
61
|
-
*
|
|
61
|
+
* Battery status can change at any time; if you are concerned with power
|
|
62
|
+
* state, you should call this function frequently, and perhaps ignore changes
|
|
63
|
+
* until they seem to be stable for a few seconds.
|
|
62
64
|
*
|
|
63
|
-
*
|
|
65
|
+
* It's possible a platform can only report battery percentage or time left
|
|
66
|
+
* but not both.
|
|
67
|
+
*
|
|
68
|
+
* \param secs seconds of battery life left, you can pass a NULL here if you
|
|
69
|
+
* don't care, will return -1 if we can't determine a value, or
|
|
70
|
+
* we're not running on a battery
|
|
71
|
+
* \param pct percentage of battery life left, between 0 and 100, you can pass
|
|
72
|
+
* a NULL here if you don't care, will return -1 if we can't
|
|
73
|
+
* determine a value, or we're not running on a battery
|
|
74
|
+
* \returns an SDL_PowerState enum representing the current battery state.
|
|
75
|
+
*
|
|
76
|
+
* \since This function is available since SDL 2.0.0.
|
|
64
77
|
*/
|
|
65
78
|
extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);
|
|
66
79
|
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
/*
|
|
2
2
|
Simple DirectMedia Layer
|
|
3
|
-
Copyright (C) 1997-
|
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
|
4
4
|
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
|
@@ -40,10 +40,10 @@ extern "C" {
|
|
|
40
40
|
#endif
|
|
41
41
|
|
|
42
42
|
/**
|
|
43
|
-
*
|
|
43
|
+
* The structure that defines a point (integer)
|
|
44
44
|
*
|
|
45
|
-
*
|
|
46
|
-
*
|
|
45
|
+
* \sa SDL_EnclosePoints
|
|
46
|
+
* \sa SDL_PointInRect
|
|
47
47
|
*/
|
|
48
48
|
typedef struct SDL_Point
|
|
49
49
|
{
|
|
@@ -52,10 +52,10 @@ typedef struct SDL_Point
|
|
|
52
52
|
} SDL_Point;
|
|
53
53
|
|
|
54
54
|
/**
|
|
55
|
-
*
|
|
55
|
+
* The structure that defines a point (floating point)
|
|
56
56
|
*
|
|
57
|
-
*
|
|
58
|
-
*
|
|
57
|
+
* \sa SDL_EnclosePoints
|
|
58
|
+
* \sa SDL_PointInRect
|
|
59
59
|
*/
|
|
60
60
|
typedef struct SDL_FPoint
|
|
61
61
|
{
|
|
@@ -65,14 +65,14 @@ typedef struct SDL_FPoint
|
|
|
65
65
|
|
|
66
66
|
|
|
67
67
|
/**
|
|
68
|
-
*
|
|
69
|
-
*
|
|
70
|
-
*
|
|
71
|
-
*
|
|
72
|
-
*
|
|
73
|
-
*
|
|
74
|
-
*
|
|
75
|
-
*
|
|
68
|
+
* A rectangle, with the origin at the upper left (integer).
|
|
69
|
+
*
|
|
70
|
+
* \sa SDL_RectEmpty
|
|
71
|
+
* \sa SDL_RectEquals
|
|
72
|
+
* \sa SDL_HasIntersection
|
|
73
|
+
* \sa SDL_IntersectRect
|
|
74
|
+
* \sa SDL_UnionRect
|
|
75
|
+
* \sa SDL_EnclosePoints
|
|
76
76
|
*/
|
|
77
77
|
typedef struct SDL_Rect
|
|
78
78
|
{
|
|
@@ -82,7 +82,7 @@ typedef struct SDL_Rect
|
|
|
82
82
|
|
|
83
83
|
|
|
84
84
|
/**
|
|
85
|
-
*
|
|
85
|
+
* A rectangle, with the origin at the upper left (floating point).
|
|
86
86
|
*/
|
|
87
87
|
typedef struct SDL_FRect
|
|
88
88
|
{
|
|
@@ -94,7 +94,7 @@ typedef struct SDL_FRect
|
|
|
94
94
|
|
|
95
95
|
|
|
96
96
|
/**
|
|
97
|
-
*
|
|
97
|
+
* Returns true if point resides inside a rectangle.
|
|
98
98
|
*/
|
|
99
99
|
SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r)
|
|
100
100
|
{
|
|
@@ -103,7 +103,7 @@ SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r)
|
|
|
103
103
|
}
|
|
104
104
|
|
|
105
105
|
/**
|
|
106
|
-
*
|
|
106
|
+
* Returns true if the rectangle has no area.
|
|
107
107
|
*/
|
|
108
108
|
SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r)
|
|
109
109
|
{
|
|
@@ -111,7 +111,7 @@ SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r)
|
|
|
111
111
|
}
|
|
112
112
|
|
|
113
113
|
/**
|
|
114
|
-
*
|
|
114
|
+
* Returns true if the two rectangles are equal.
|
|
115
115
|
*/
|
|
116
116
|
SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b)
|
|
117
117
|
{
|
|
@@ -120,33 +120,70 @@ SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b)
|
|
|
120
120
|
}
|
|
121
121
|
|
|
122
122
|
/**
|
|
123
|
-
*
|
|
123
|
+
* Determine whether two rectangles intersect.
|
|
124
|
+
*
|
|
125
|
+
* If either pointer is NULL the function will return SDL_FALSE.
|
|
126
|
+
*
|
|
127
|
+
* \param A an SDL_Rect structure representing the first rectangle
|
|
128
|
+
* \param B an SDL_Rect structure representing the second rectangle
|
|
129
|
+
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
|
130
|
+
*
|
|
131
|
+
* \since This function is available since SDL 2.0.0.
|
|
124
132
|
*
|
|
125
|
-
*
|
|
133
|
+
* \sa SDL_IntersectRect
|
|
126
134
|
*/
|
|
127
135
|
extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
|
|
128
136
|
const SDL_Rect * B);
|
|
129
137
|
|
|
130
138
|
/**
|
|
131
|
-
*
|
|
139
|
+
* Calculate the intersection of two rectangles.
|
|
140
|
+
*
|
|
141
|
+
* If `result` is NULL then this function will return SDL_FALSE.
|
|
142
|
+
*
|
|
143
|
+
* \param A an SDL_Rect structure representing the first rectangle
|
|
144
|
+
* \param B an SDL_Rect structure representing the second rectangle
|
|
145
|
+
* \param result an SDL_Rect structure filled in with the intersection of
|
|
146
|
+
* rectangles `A` and `B`
|
|
147
|
+
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
|
148
|
+
*
|
|
149
|
+
* \since This function is available since SDL 2.0.0.
|
|
132
150
|
*
|
|
133
|
-
*
|
|
151
|
+
* \sa SDL_HasIntersection
|
|
134
152
|
*/
|
|
135
153
|
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
|
|
136
154
|
const SDL_Rect * B,
|
|
137
155
|
SDL_Rect * result);
|
|
138
156
|
|
|
139
157
|
/**
|
|
140
|
-
*
|
|
158
|
+
* Calculate the union of two rectangles.
|
|
159
|
+
*
|
|
160
|
+
* \param A an SDL_Rect structure representing the first rectangle
|
|
161
|
+
* \param B an SDL_Rect structure representing the second rectangle
|
|
162
|
+
* \param result an SDL_Rect structure filled in with the union of rectangles
|
|
163
|
+
* `A` and `B`
|
|
164
|
+
*
|
|
165
|
+
* \since This function is available since SDL 2.0.0.
|
|
141
166
|
*/
|
|
142
167
|
extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
|
|
143
168
|
const SDL_Rect * B,
|
|
144
169
|
SDL_Rect * result);
|
|
145
170
|
|
|
146
171
|
/**
|
|
147
|
-
*
|
|
172
|
+
* Calculate a minimal rectangle enclosing a set of points.
|
|
173
|
+
*
|
|
174
|
+
* If `clip` is not NULL then only points inside of the clipping rectangle are
|
|
175
|
+
* considered.
|
|
148
176
|
*
|
|
149
|
-
*
|
|
177
|
+
* \param points an array of SDL_Point structures representing points to be
|
|
178
|
+
* enclosed
|
|
179
|
+
* \param count the number of structures in the `points` array
|
|
180
|
+
* \param clip an SDL_Rect used for clipping or NULL to enclose all points
|
|
181
|
+
* \param result an SDL_Rect structure filled in with the minimal enclosing
|
|
182
|
+
* rectangle
|
|
183
|
+
* \returns SDL_TRUE if any points were enclosed or SDL_FALSE if all the
|
|
184
|
+
* points were outside of the clipping rectangle.
|
|
185
|
+
*
|
|
186
|
+
* \since This function is available since SDL 2.0.0.
|
|
150
187
|
*/
|
|
151
188
|
extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
|
|
152
189
|
int count,
|
|
@@ -154,9 +191,22 @@ extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
|
|
|
154
191
|
SDL_Rect * result);
|
|
155
192
|
|
|
156
193
|
/**
|
|
157
|
-
*
|
|
194
|
+
* Calculate the intersection of a rectangle and line segment.
|
|
195
|
+
*
|
|
196
|
+
* This function is used to clip a line segment to a rectangle. A line segment
|
|
197
|
+
* contained entirely within the rectangle or that does not intersect will
|
|
198
|
+
* remain unchanged. A line segment that crosses the rectangle at either or
|
|
199
|
+
* both ends will be clipped to the boundary of the rectangle and the new
|
|
200
|
+
* coordinates saved in `X1`, `Y1`, `X2`, and/or `Y2` as necessary.
|
|
201
|
+
*
|
|
202
|
+
* \param rect an SDL_Rect structure representing the rectangle to intersect
|
|
203
|
+
* \param X1 a pointer to the starting X-coordinate of the line
|
|
204
|
+
* \param Y1 a pointer to the starting Y-coordinate of the line
|
|
205
|
+
* \param X2 a pointer to the ending X-coordinate of the line
|
|
206
|
+
* \param Y2 a pointer to the ending Y-coordinate of the line
|
|
207
|
+
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
|
158
208
|
*
|
|
159
|
-
*
|
|
209
|
+
* \since This function is available since SDL 2.0.0.
|
|
160
210
|
*/
|
|
161
211
|
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
|
|
162
212
|
rect, int *X1,
|