ruby2d 0.11.1 → 0.11.2
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- checksums.yaml +4 -4
- data/assets/include/SDL2/SDL.h +108 -14
- data/assets/include/SDL2/SDL_assert.h +81 -50
- data/assets/include/SDL2/SDL_atomic.h +135 -35
- data/assets/include/SDL2/SDL_audio.h +960 -355
- data/assets/include/SDL2/SDL_bits.h +11 -6
- data/assets/include/SDL2/SDL_blendmode.h +91 -14
- data/assets/include/SDL2/SDL_clipboard.h +30 -7
- data/assets/include/SDL2/SDL_config.h +3 -1
- data/assets/include/SDL2/SDL_config_android.h +11 -1
- data/assets/include/SDL2/SDL_config_emscripten.h +216 -0
- data/assets/include/SDL2/SDL_config_iphoneos.h +9 -1
- data/assets/include/SDL2/SDL_config_macosx.h +16 -2
- data/assets/include/SDL2/SDL_config_minimal.h +4 -1
- data/assets/include/SDL2/SDL_config_os2.h +37 -20
- data/assets/include/SDL2/SDL_config_pandora.h +6 -1
- data/assets/include/SDL2/SDL_config_psp.h +8 -8
- data/assets/include/SDL2/SDL_config_windows.h +39 -22
- data/assets/include/SDL2/SDL_config_winrt.h +23 -8
- data/assets/include/SDL2/SDL_config_wiz.h +6 -1
- data/assets/include/SDL2/SDL_copying.h +1 -1
- data/assets/include/SDL2/SDL_cpuinfo.h +331 -71
- data/assets/include/SDL2/SDL_egl.h +906 -280
- data/assets/include/SDL2/SDL_endian.h +101 -47
- data/assets/include/SDL2/SDL_error.h +70 -19
- data/assets/include/SDL2/SDL_events.h +387 -79
- data/assets/include/SDL2/SDL_filesystem.h +73 -64
- data/assets/include/SDL2/SDL_gamecontroller.h +585 -125
- data/assets/include/SDL2/SDL_gesture.h +36 -6
- data/assets/include/SDL2/SDL_haptic.h +304 -210
- data/assets/include/SDL2/SDL_hidapi.h +451 -0
- data/assets/include/SDL2/SDL_hints.h +1286 -897
- data/assets/include/SDL2/SDL_joystick.h +577 -130
- data/assets/include/SDL2/SDL_keyboard.h +162 -63
- data/assets/include/SDL2/SDL_keycode.h +7 -5
- data/assets/include/SDL2/SDL_loadso.h +42 -8
- data/assets/include/SDL2/SDL_locale.h +34 -32
- data/assets/include/SDL2/SDL_log.h +212 -19
- data/assets/include/SDL2/SDL_main.h +72 -17
- data/assets/include/SDL2/SDL_messagebox.h +70 -23
- data/assets/include/SDL2/SDL_metal.h +27 -32
- data/assets/include/SDL2/SDL_misc.h +19 -15
- data/assets/include/SDL2/SDL_mouse.h +262 -110
- data/assets/include/SDL2/SDL_mutex.h +286 -66
- data/assets/include/SDL2/SDL_name.h +1 -1
- data/assets/include/SDL2/SDL_opengl.h +1 -1
- data/assets/include/SDL2/SDL_opengles.h +1 -1
- data/assets/include/SDL2/SDL_opengles2.h +2 -2
- data/assets/include/SDL2/SDL_pixels.h +199 -34
- data/assets/include/SDL2/SDL_platform.h +39 -2
- data/assets/include/SDL2/SDL_power.h +23 -10
- data/assets/include/SDL2/SDL_quit.h +1 -1
- data/assets/include/SDL2/SDL_rect.h +78 -28
- data/assets/include/SDL2/SDL_render.h +1204 -472
- data/assets/include/SDL2/SDL_revision.h +2 -2
- data/assets/include/SDL2/SDL_rwops.h +605 -33
- data/assets/include/SDL2/SDL_scancode.h +1 -1
- data/assets/include/SDL2/SDL_sensor.h +76 -42
- data/assets/include/SDL2/SDL_shape.h +38 -27
- data/assets/include/SDL2/SDL_stdinc.h +96 -24
- data/assets/include/SDL2/SDL_surface.h +571 -139
- data/assets/include/SDL2/SDL_system.h +339 -101
- data/assets/include/SDL2/SDL_syswm.h +50 -20
- data/assets/include/SDL2/SDL_test.h +1 -1
- data/assets/include/SDL2/SDL_test_assert.h +2 -2
- data/assets/include/SDL2/SDL_test_common.h +23 -6
- data/assets/include/SDL2/SDL_test_compare.h +1 -1
- data/assets/include/SDL2/SDL_test_crc32.h +1 -1
- data/assets/include/SDL2/SDL_test_font.h +3 -3
- data/assets/include/SDL2/SDL_test_fuzzer.h +28 -26
- data/assets/include/SDL2/SDL_test_harness.h +6 -6
- data/assets/include/SDL2/SDL_test_images.h +1 -1
- data/assets/include/SDL2/SDL_test_log.h +1 -1
- data/assets/include/SDL2/SDL_test_md5.h +1 -1
- data/assets/include/SDL2/SDL_test_memory.h +1 -1
- data/assets/include/SDL2/SDL_test_random.h +2 -2
- data/assets/include/SDL2/SDL_thread.h +226 -128
- data/assets/include/SDL2/SDL_timer.h +129 -22
- data/assets/include/SDL2/SDL_touch.h +48 -8
- data/assets/include/SDL2/SDL_ttf.h +102 -9
- data/assets/include/SDL2/SDL_types.h +1 -1
- data/assets/include/SDL2/SDL_version.h +72 -46
- data/assets/include/SDL2/SDL_video.h +1266 -460
- data/assets/include/SDL2/SDL_vulkan.h +100 -161
- data/assets/include/SDL2/begin_code.h +22 -1
- data/assets/include/SDL2/close_code.h +1 -1
- data/assets/include/mrbconf.h +234 -0
- data/assets/include/mruby/array.h +317 -0
- data/assets/include/mruby/boxing_nan.h +130 -0
- data/assets/include/mruby/boxing_no.h +58 -0
- data/assets/include/mruby/boxing_word.h +205 -0
- data/assets/include/mruby/class.h +108 -0
- data/assets/include/mruby/common.h +92 -0
- data/assets/include/mruby/compile.h +210 -0
- data/assets/include/mruby/data.h +76 -0
- data/assets/include/mruby/debug.h +66 -0
- data/assets/include/mruby/dump.h +158 -0
- data/assets/include/mruby/endian.h +44 -0
- data/assets/include/mruby/error.h +137 -0
- data/assets/include/mruby/gc.h +92 -0
- data/assets/include/mruby/hash.h +242 -0
- data/assets/include/mruby/irep.h +147 -0
- data/assets/include/mruby/istruct.h +50 -0
- data/assets/include/mruby/khash.h +284 -0
- data/assets/include/mruby/numeric.h +169 -0
- data/assets/include/mruby/object.h +43 -0
- data/assets/include/mruby/opcode.h +43 -0
- data/assets/include/mruby/ops.h +122 -0
- data/assets/include/mruby/presym/disable.h +70 -0
- data/assets/include/mruby/presym/enable.h +37 -0
- data/assets/include/mruby/presym/scanning.h +73 -0
- data/assets/include/mruby/presym.h +40 -0
- data/assets/include/mruby/proc.h +209 -0
- data/assets/include/mruby/range.h +79 -0
- data/assets/include/mruby/re.h +16 -0
- data/assets/include/mruby/string.h +469 -0
- data/assets/include/mruby/throw.h +66 -0
- data/assets/include/mruby/value.h +400 -0
- data/assets/include/mruby/variable.h +140 -0
- data/assets/include/mruby/version.h +143 -0
- data/assets/include/mruby.h +1444 -0
- data/assets/macos/universal/bin/mrbc +0 -0
- data/assets/macos/universal/lib/libFLAC.a +0 -0
- data/assets/macos/universal/lib/libSDL2.a +0 -0
- data/assets/macos/universal/lib/libSDL2_image.a +0 -0
- data/assets/macos/{lib → universal/lib}/libSDL2_mixer.a +0 -0
- data/assets/macos/universal/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/universal/lib/libfreetype.a +0 -0
- data/assets/macos/universal/lib/libgraphite2.a +0 -0
- data/assets/macos/universal/lib/libharfbuzz.a +0 -0
- data/assets/macos/universal/lib/libjpeg.a +0 -0
- data/assets/macos/{lib → universal/lib}/libmodplug.a +0 -0
- data/assets/macos/{lib → universal/lib}/libmpg123.a +0 -0
- data/assets/{mingw/lib/libSDL2.a → macos/universal/lib/libmruby.a} +0 -0
- data/assets/macos/{lib → universal/lib}/libogg.a +0 -0
- data/assets/macos/universal/lib/libpng16.a +0 -0
- data/assets/macos/universal/lib/libtiff.a +0 -0
- data/assets/macos/universal/lib/libvorbis.a +0 -0
- data/assets/macos/universal/lib/libvorbisfile.a +0 -0
- data/assets/macos/universal/lib/libwebp.a +0 -0
- data/assets/test_media/README.md +3 -0
- data/assets/test_media/bitstream_vera/COPYRIGHT.txt +124 -0
- data/assets/test_media/bitstream_vera/vera.ttf +0 -0
- data/assets/test_media/boom.png +0 -0
- data/assets/test_media/coin.png +0 -0
- data/assets/test_media/colors.png +0 -0
- data/assets/test_media/controller.png +0 -0
- data/assets/test_media/dial.wav +0 -0
- data/assets/test_media/hero.png +0 -0
- data/assets/test_media/image.bmp +0 -0
- data/assets/test_media/image.jpg +0 -0
- data/assets/test_media/image.png +0 -0
- data/assets/test_media/music.flac +0 -0
- data/assets/test_media/music.mp3 +0 -0
- data/assets/test_media/music.ogg +0 -0
- data/assets/test_media/music.wav +0 -0
- data/assets/test_media/originals/boom.pxm +0 -0
- data/assets/test_media/originals/coin.pxm +0 -0
- data/assets/test_media/originals/controller.sketch +0 -0
- data/assets/test_media/originals/hero.pxm +0 -0
- data/assets/test_media/originals/image.pxm +0 -0
- data/assets/test_media/originals/music.caf +0 -0
- data/assets/test_media/originals/texture_atlas.pxm +0 -0
- data/assets/test_media/rondo_alla_turka.ogg +0 -0
- data/assets/test_media/sound.flac +0 -0
- data/assets/test_media/sound.mp3 +0 -0
- data/assets/test_media/sound.ogg +0 -0
- data/assets/test_media/sound.wav +0 -0
- data/assets/test_media/sprite_sheet.png +0 -0
- data/assets/test_media/texture_atlas.png +0 -0
- data/assets/wasm/build_config.rb +13 -0
- data/assets/wasm/libmruby.a +0 -0
- data/assets/wasm/template.html +17 -0
- data/assets/windows/glew/README.md +10 -0
- data/assets/windows/glew/glew.h +23686 -0
- data/assets/{mingw/lib → windows/glew}/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/bin/mrbc.exe +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libLerc.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_image.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_ttf.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlicommon.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbrotlidec.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libbz2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libdeflate.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libfreetype.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libgraphite2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libharfbuzz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjbig.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libjpeg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/liblzma.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmruby.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libpng16.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libtiff.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libwebp.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/assets/{ios → xcode/ios}/Assets.xcassets/AppIcon.appiconset/Contents.json +0 -0
- data/assets/{ios → xcode/ios}/Assets.xcassets/Contents.json +0 -0
- data/assets/{ios → xcode/ios}/Base.lproj/LaunchScreen.storyboard +0 -0
- data/assets/{ios → xcode/ios}/Info.plist +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mrbconf.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/array.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/class.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/common.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/compile.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/data.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/debug.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/dump.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/error.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/gc.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/hash.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/irep.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/istruct.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/khash.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/numeric.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/object.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/opcode.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/ops.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/proc.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/range.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/re.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/string.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/throw.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/value.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/variable.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby/version.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Headers/mruby.h +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/Info.plist +0 -0
- data/assets/{ios → xcode/ios}/MRuby.framework/MRuby +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.pbxproj +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
- data/assets/{ios → xcode/ios}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
- data/assets/{ios → xcode/ios}/main.c +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Front.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Large.imagestack/Middle.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Back.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Front.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - Small.imagestack/Middle.imagestacklayer/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Assets.xcassets/LaunchImage.launchimage/Contents.json +0 -0
- data/assets/{tvos → xcode/tvos}/Info.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mrbconf.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/array.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_nan.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_no.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/boxing_word.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/class.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/common.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/compile.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/data.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/debug.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/dump.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/error.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/gc.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/hash.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/irep.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/istruct.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/khash.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/numeric.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/object.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/opcode.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/ops.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/proc.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/range.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/re.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/string.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/throw.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/value.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/variable.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby/version.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Headers/mruby.h +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/Info.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MRuby.framework/MRuby +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.pbxproj +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
- data/assets/{tvos → xcode/tvos}/MyApp.xcodeproj/project.xcworkspace/xcshareddata/MyApp.xcscmblueprint +0 -0
- data/assets/{tvos → xcode/tvos}/main.c +0 -0
- data/bin/ruby2d +3 -4
- data/ext/ruby2d/extconf.rb +39 -25
- data/ext/ruby2d/gl.c +1 -1
- data/ext/ruby2d/gl3.c +0 -1
- data/ext/ruby2d/gles.c +137 -84
- data/ext/ruby2d/ruby2d.c +126 -32
- data/ext/ruby2d/ruby2d.h +53 -6
- data/ext/ruby2d/text.c +14 -1
- data/ext/ruby2d/window.c +253 -215
- data/lib/ruby2d/cli/build.rb +237 -59
- data/lib/ruby2d/cli/colorize.rb +5 -4
- data/lib/ruby2d/cli/platform.rb +17 -0
- data/lib/ruby2d/font.rb +7 -1
- data/lib/ruby2d/sprite.rb +7 -2
- data/lib/ruby2d/text.rb +1 -3
- data/lib/ruby2d/texture.rb +21 -21
- data/lib/ruby2d/tileset.rb +34 -33
- data/lib/ruby2d/version.rb +1 -1
- data/lib/ruby2d/vertices.rb +11 -6
- data/lib/ruby2d.rb +14 -20
- metadata +246 -152
- data/assets/README.md +0 -22
- data/assets/Rakefile +0 -85
- data/assets/macos/lib/libFLAC.a +0 -0
- data/assets/macos/lib/libSDL2.a +0 -0
- data/assets/macos/lib/libSDL2_image.a +0 -0
- data/assets/macos/lib/libSDL2_ttf.a +0 -0
- data/assets/macos/lib/libfreetype.a +0 -0
- data/assets/macos/lib/libjpeg.a +0 -0
- data/assets/macos/lib/libpng16.a +0 -0
- data/assets/macos/lib/libtiff.a +0 -0
- data/assets/macos/lib/libvorbis.a +0 -0
- data/assets/macos/lib/libvorbisfile.a +0 -0
- data/assets/macos/lib/libwebp.a +0 -0
- data/assets/mingw/bin/SDL2.dll +0 -0
- data/assets/mingw/bin/SDL2_image.dll +0 -0
- data/assets/mingw/bin/SDL2_mixer.dll +0 -0
- data/assets/mingw/bin/SDL2_ttf.dll +0 -0
- data/assets/mingw/bin/glew32.dll +0 -0
- data/assets/mingw/bin/libFLAC-8.dll +0 -0
- data/assets/mingw/bin/libfreetype-6.dll +0 -0
- data/assets/mingw/bin/libjpeg-9.dll +0 -0
- data/assets/mingw/bin/libmodplug-1.dll +0 -0
- data/assets/mingw/bin/libmpg123-0.dll +0 -0
- data/assets/mingw/bin/libogg-0.dll +0 -0
- data/assets/mingw/bin/libopus-0.dll +0 -0
- data/assets/mingw/bin/libopusfile-0.dll +0 -0
- data/assets/mingw/bin/libpng16-16.dll +0 -0
- data/assets/mingw/bin/libtiff-5.dll +0 -0
- data/assets/mingw/bin/libvorbis-0.dll +0 -0
- data/assets/mingw/bin/libvorbisfile-3.dll +0 -0
- data/assets/mingw/bin/libwebp-7.dll +0 -0
- data/assets/mingw/bin/zlib1.dll +0 -0
- data/assets/mingw/lib/libSDL2.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_image.a +0 -0
- data/assets/mingw/lib/libSDL2_image.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.a +0 -0
- data/assets/mingw/lib/libSDL2_mixer.dll.a +0 -0
- data/assets/mingw/lib/libSDL2_test.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.a +0 -0
- data/assets/mingw/lib/libSDL2_ttf.dll.a +0 -0
- data/assets/mingw/lib/libSDL2main.a +0 -0
- data/assets/mingw/lib/libglew32.dll.a +0 -0
@@ -1,6 +1,6 @@
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/*
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Copyright (C) 1997-
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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* with 0. This operation can also be stated as "count leading zeroes" and
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extern
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extern __inline int _SDL_bsr_watcom(Uint32);
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#pragma aux _SDL_bsr_watcom = \
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"bsr eax, eax" \
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"xor eax, 31" \
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if (x == 0) {
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return
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return _SDL_bsr_watcom(x);
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#elif defined(_MSC_VER)
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unsigned long index;
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if (_BitScanReverse(&index, x)) {
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return index;
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}
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return -1;
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#else
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/* Based off of Bit Twiddling Hacks by Sean Eron Anderson
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* <seander@cs.stanford.edu>, released in the public domain.
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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warranty. In no event will the authors be held liable for any damages
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} SDL_BlendFactor;
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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*
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* Compose a custom blend mode for renderers.
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*
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* The functions SDL_SetRenderDrawBlendMode and SDL_SetTextureBlendMode accept
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* the SDL_BlendMode returned by this function if the renderer supports it.
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*
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* A blend mode controls how the pixels from a drawing operation (source) get
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* combined with the pixels from the render target (destination). First, the
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* components of the source and destination pixels get multiplied with their
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* blend factors. Then, the blend operation takes the two products and
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* calculates the result that will get stored in the render target.
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*
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* Expressed in pseudocode, it would look like this:
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*
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* ```c
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* dstRGB = colorOperation(srcRGB * srcColorFactor, dstRGB * dstColorFactor);
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* dstA = alphaOperation(srcA * srcAlphaFactor, dstA * dstAlphaFactor);
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* ```
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*
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* Where the functions `colorOperation(src, dst)` and `alphaOperation(src,
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* dst)` can return one of the following:
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*
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* - `src + dst`
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* - `src - dst`
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* - `dst - src`
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* - `min(src, dst)`
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* - `max(src, dst)`
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*
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* The red, green, and blue components are always multiplied with the first,
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* second, and third components of the SDL_BlendFactor, respectively. The
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* fourth component is not used.
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*
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* The alpha component is always multiplied with the fourth component of the
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* SDL_BlendFactor. The other components are not used in the alpha
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* calculation.
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*
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* Support for these blend modes varies for each renderer. To check if a
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* specific SDL_BlendMode is supported, create a renderer and pass it to
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* either SDL_SetRenderDrawBlendMode or SDL_SetTextureBlendMode. They will
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* return with an error if the blend mode is not supported.
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*
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* This list describes the support of custom blend modes for each renderer in
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* SDL 2.0.6. All renderers support the four blend modes listed in the
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* SDL_BlendMode enumeration.
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*
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* - **direct3d**: Supports `SDL_BLENDOPERATION_ADD` with all factors.
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* - **direct3d11**: Supports all operations with all factors. However, some
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* factors produce unexpected results with `SDL_BLENDOPERATION_MINIMUM` and
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* `SDL_BLENDOPERATION_MAXIMUM`.
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* - **opengl**: Supports the `SDL_BLENDOPERATION_ADD` operation with all
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* factors. OpenGL versions 1.1, 1.2, and 1.3 do not work correctly with SDL
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* 2.0.6.
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* - **opengles**: Supports the `SDL_BLENDOPERATION_ADD` operation with all
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* factors. Color and alpha factors need to be the same. OpenGL ES 1
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* implementation specific: May also support `SDL_BLENDOPERATION_SUBTRACT`
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* and `SDL_BLENDOPERATION_REV_SUBTRACT`. May support color and alpha
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* operations being different from each other. May support color and alpha
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* factors being different from each other.
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* - **opengles2**: Supports the `SDL_BLENDOPERATION_ADD`,
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* `SDL_BLENDOPERATION_SUBTRACT`, `SDL_BLENDOPERATION_REV_SUBTRACT`
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* operations with all factors.
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* - **psp**: No custom blend mode support.
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* - **software**: No custom blend mode support.
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*
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* Some renderers do not provide an alpha component for the default render
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* target. The `SDL_BLENDFACTOR_DST_ALPHA` and
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* `SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA` factors do not have an effect in this
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* case.
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*
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* \param srcColorFactor the SDL_BlendFactor applied to the red, green, and
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* blue components of the source pixels
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* \param dstColorFactor the SDL_BlendFactor applied to the red, green, and
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* blue components of the destination pixels
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* \param colorOperation the SDL_BlendOperation used to combine the red,
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* green, and blue components of the source and
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* destination pixels
|
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* \param srcAlphaFactor the SDL_BlendFactor applied to the alpha component of
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* the source pixels
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* \param dstAlphaFactor the SDL_BlendFactor applied to the alpha component of
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* the destination pixels
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* \param alphaOperation the SDL_BlendOperation used to combine the alpha
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* component of the source and destination pixels
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* \returns an SDL_BlendMode that represents the chosen factors and
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* operations.
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*
|
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* \since This function is available since SDL 2.0.6.
|
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*
|
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* \sa SDL_SetRenderDrawBlendMode
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* \sa SDL_GetRenderDrawBlendMode
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* \sa SDL_SetTextureBlendMode
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* \sa SDL_GetTextureBlendMode
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*/
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extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor,
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SDL_BlendFactor dstColorFactor,
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@@ -1,6 +1,6 @@
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/*
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Copyright (C) 1997-
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -39,23 +39,46 @@ extern "C" {
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/* Function prototypes */
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*
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* Put UTF-8 text into the clipboard.
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* \
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_GetClipboardText
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* \sa SDL_HasClipboardText
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*/
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extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
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*
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*
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* This functions returns empty string if there was not enough memory left for
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* a copy of the clipboard's content.
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*
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* SDL_GetError() for more information. Caller must call SDL_free()
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* on the returned pointer when done with it (even if there was an
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* error).
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* \since This function is available since SDL 2.0.0.
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*
|
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* \sa SDL_HasClipboardText
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* \sa SDL_SetClipboardText
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*/
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*
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* Query whether the clipboard exists and contains a non-empty text string.
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*
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*
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* \since This function is available since SDL 2.0.0.
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* \sa SDL_GetClipboardText
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* \sa SDL_GetClipboardText
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* \sa SDL_SetClipboardText
|
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -43,6 +43,8 @@
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#include "SDL_config_psp.h"
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/* This is a minimal configuration just to get SDL running on new platforms. */
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -48,6 +48,7 @@
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#define HAVE_SYS_TYPES_H 1
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|
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/* C library functions */
|
51
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|
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52
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|
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53
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|
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|
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|
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113
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|
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114
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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#define SIZEOF_VOIDP 8
|
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|
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#endif
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/* Enable various audio drivers */
|
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/* Enable various input drivers */
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@@ -0,0 +1,216 @@
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/*
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Simple DirectMedia Layer
|
3
|
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _SDL_config_emscripten_h_
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#define _SDL_config_emscripten_h_
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#include "SDL_platform.h"
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/**
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* \file SDL_config_emscripten.h
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*
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* This is a configuration that can be used to build SDL for Emscripten.
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*/
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#ifdef __LP64__
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#define SIZEOF_VOIDP 8
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#else
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#define SIZEOF_VOIDP 4
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#endif
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#define HAVE_GCC_ATOMICS 1
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/* Useful headers */
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#define STDC_HEADERS 1
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#define HAVE_ALLOCA_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_ICONV_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_LIMITS_H 1
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#define HAVE_MALLOC_H 1
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#define HAVE_MATH_H 1
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#define HAVE_MEMORY_H 1
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#define HAVE_SIGNAL_H 1
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#define HAVE_STDARG_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_STDIO_H 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_STRING_H 1
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_WCHAR_H 1
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+
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/* C library functions */
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#define HAVE_DLOPEN 1
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV 1
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_WCSLEN 1
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#define HAVE_WCSDUP 1
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#define HAVE_WCSSTR 1
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#define HAVE_WCSCMP 1
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#define HAVE_WCSNCMP 1
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#define HAVE_WCSCASECMP 1
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#define HAVE_WCSNCASECMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY 1
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#define HAVE_STRLCAT 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_STRTOK_R 1
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOULL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#define HAVE_STRCASECMP 1
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#define HAVE_STRNCASECMP 1
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#define HAVE_SSCANF 1
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#define HAVE_VSSCANF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_M_PI 1
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#define HAVE_ACOS 1
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#define HAVE_ACOSF 1
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+
#define HAVE_ASIN 1
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#define HAVE_ASINF 1
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+
#define HAVE_ATAN 1
|
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#define HAVE_ATANF 1
|
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+
#define HAVE_ATAN2 1
|
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|
+
#define HAVE_ATAN2F 1
|
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|
+
#define HAVE_CEIL 1
|
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|
+
#define HAVE_CEILF 1
|
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|
+
#define HAVE_COPYSIGN 1
|
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|
+
#define HAVE_COPYSIGNF 1
|
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|
+
#define HAVE_COS 1
|
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+
#define HAVE_COSF 1
|
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+
#define HAVE_EXP 1
|
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+
#define HAVE_EXPF 1
|
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|
+
#define HAVE_FABS 1
|
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+
#define HAVE_FABSF 1
|
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|
+
#define HAVE_FLOOR 1
|
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|
+
#define HAVE_FLOORF 1
|
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|
+
#define HAVE_FMOD 1
|
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|
+
#define HAVE_FMODF 1
|
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|
+
#define HAVE_LOG 1
|
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|
+
#define HAVE_LOGF 1
|
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|
+
#define HAVE_LOG10 1
|
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|
+
#define HAVE_LOG10F 1
|
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|
+
#define HAVE_LROUND 1
|
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|
+
#define HAVE_LROUNDF 1
|
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|
+
#define HAVE_POW 1
|
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|
+
#define HAVE_POWF 1
|
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|
+
#define HAVE_ROUND 1
|
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|
+
#define HAVE_ROUNDF 1
|
139
|
+
#define HAVE_SCALBN 1
|
140
|
+
#define HAVE_SCALBNF 1
|
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|
+
#define HAVE_SIN 1
|
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|
+
#define HAVE_SINF 1
|
143
|
+
#define HAVE_SQRT 1
|
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|
+
#define HAVE_SQRTF 1
|
145
|
+
#define HAVE_TAN 1
|
146
|
+
#define HAVE_TANF 1
|
147
|
+
#define HAVE_TRUNC 1
|
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|
+
#define HAVE_TRUNCF 1
|
149
|
+
#define HAVE_FSEEKO 1
|
150
|
+
#define HAVE_FSEEKO64 1
|
151
|
+
#define HAVE_SIGACTION 1
|
152
|
+
#define HAVE_SA_SIGACTION 1
|
153
|
+
#define HAVE_SETJMP 1
|
154
|
+
#define HAVE_NANOSLEEP 1
|
155
|
+
#define HAVE_SYSCONF 1
|
156
|
+
#define HAVE_CLOCK_GETTIME 1
|
157
|
+
/* #undef HAVE_GETPAGESIZE */
|
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|
+
#define HAVE_MPROTECT 1
|
159
|
+
#define HAVE_ICONV 1
|
160
|
+
|
161
|
+
/* SDL internal assertion support */
|
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|
+
/* #undef SDL_DEFAULT_ASSERT_LEVEL */
|
163
|
+
|
164
|
+
#define SDL_CPUINFO_DISABLED 1
|
165
|
+
#define SDL_HAPTIC_DISABLED 1
|
166
|
+
#define SDL_HIDAPI_DISABLED 1
|
167
|
+
#ifndef __EMSCRIPTEN_PTHREADS__
|
168
|
+
#define SDL_THREADS_DISABLED 1
|
169
|
+
#endif
|
170
|
+
|
171
|
+
/* Enable various audio drivers */
|
172
|
+
#define SDL_AUDIO_DRIVER_DISK 1
|
173
|
+
#define SDL_AUDIO_DRIVER_DUMMY 1
|
174
|
+
#define SDL_AUDIO_DRIVER_EMSCRIPTEN 1
|
175
|
+
|
176
|
+
/* Enable various input drivers */
|
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|
+
#define SDL_JOYSTICK_EMSCRIPTEN 1
|
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|
+
|
179
|
+
/* Enable various sensor drivers */
|
180
|
+
#define SDL_SENSOR_DUMMY 1
|
181
|
+
|
182
|
+
/* Enable various shared object loading systems */
|
183
|
+
#define SDL_LOADSO_DLOPEN 1
|
184
|
+
|
185
|
+
/* Enable various threading systems */
|
186
|
+
#ifdef __EMSCRIPTEN_PTHREADS__
|
187
|
+
#define SDL_THREAD_PTHREAD 1
|
188
|
+
#endif
|
189
|
+
|
190
|
+
/* Enable various timer systems */
|
191
|
+
#define SDL_TIMER_UNIX 1
|
192
|
+
|
193
|
+
/* Enable various video drivers */
|
194
|
+
#define SDL_VIDEO_DRIVER_EMSCRIPTEN 1
|
195
|
+
|
196
|
+
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
197
|
+
|
198
|
+
/* Enable OpenGL support */
|
199
|
+
/* #undef SDL_VIDEO_OPENGL */
|
200
|
+
/* #undef SDL_VIDEO_OPENGL_ES */
|
201
|
+
#define SDL_VIDEO_OPENGL_ES2 1
|
202
|
+
/* #undef SDL_VIDEO_OPENGL_BGL */
|
203
|
+
/* #undef SDL_VIDEO_OPENGL_CGL */
|
204
|
+
/* #undef SDL_VIDEO_OPENGL_GLX */
|
205
|
+
/* #undef SDL_VIDEO_OPENGL_WGL */
|
206
|
+
#define SDL_VIDEO_OPENGL_EGL 1
|
207
|
+
/* #undef SDL_VIDEO_OPENGL_OSMESA */
|
208
|
+
/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
|
209
|
+
|
210
|
+
/* Enable system power support */
|
211
|
+
#define SDL_POWER_EMSCRIPTEN 1
|
212
|
+
|
213
|
+
/* Enable system filesystem support */
|
214
|
+
#define SDL_FILESYSTEM_EMSCRIPTEN 1
|
215
|
+
|
216
|
+
#endif /* _SDL_config_emscripten_h_ */
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -48,6 +48,7 @@
|
|
48
48
|
/* #undef HAVE_LIBUNWIND_H */
|
49
49
|
|
50
50
|
/* C library functions */
|
51
|
+
#define HAVE_DLOPEN 1
|
51
52
|
#define HAVE_MALLOC 1
|
52
53
|
#define HAVE_CALLOC 1
|
53
54
|
#define HAVE_REALLOC 1
|
@@ -112,8 +113,12 @@
|
|
112
113
|
#define HAVE_LOGF 1
|
113
114
|
#define HAVE_LOG10 1
|
114
115
|
#define HAVE_LOG10F 1
|
116
|
+
#define HAVE_LROUND 1
|
117
|
+
#define HAVE_LROUNDF 1
|
115
118
|
#define HAVE_POW 1
|
116
119
|
#define HAVE_POWF 1
|
120
|
+
#define HAVE_ROUND 1
|
121
|
+
#define HAVE_ROUNDF 1
|
117
122
|
#define HAVE_SCALBN 1
|
118
123
|
#define HAVE_SCALBNF 1
|
119
124
|
#define HAVE_SIN 1
|
@@ -129,6 +134,7 @@
|
|
129
134
|
#define HAVE_NANOSLEEP 1
|
130
135
|
#define HAVE_SYSCONF 1
|
131
136
|
#define HAVE_SYSCTLBYNAME 1
|
137
|
+
#define HAVE_O_CLOEXEC 1
|
132
138
|
|
133
139
|
/* enable iPhone version of Core Audio driver */
|
134
140
|
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
@@ -166,10 +172,12 @@
|
|
166
172
|
#define SDL_VIDEO_DRIVER_DUMMY 1
|
167
173
|
|
168
174
|
/* Enable OpenGL ES */
|
175
|
+
#if !TARGET_OS_MACCATALYST
|
169
176
|
#define SDL_VIDEO_OPENGL_ES2 1
|
170
177
|
#define SDL_VIDEO_OPENGL_ES 1
|
171
178
|
#define SDL_VIDEO_RENDER_OGL_ES 1
|
172
179
|
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
180
|
+
#endif
|
173
181
|
|
174
182
|
/* Metal supported on 64-bit devices running iOS 8.0 and tvOS 9.0 and newer
|
175
183
|
Also supported in simulator from iOS 13.0 and tvOS 13.0
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -52,6 +52,7 @@
|
|
52
52
|
#define HAVE_LIBUNWIND_H 1
|
53
53
|
|
54
54
|
/* C library functions */
|
55
|
+
#define HAVE_DLOPEN 1
|
55
56
|
#define HAVE_MALLOC 1
|
56
57
|
#define HAVE_CALLOC 1
|
57
58
|
#define HAVE_REALLOC 1
|
@@ -115,8 +116,12 @@
|
|
115
116
|
#define HAVE_LOGF 1
|
116
117
|
#define HAVE_LOG10 1
|
117
118
|
#define HAVE_LOG10F 1
|
119
|
+
#define HAVE_LROUND 1
|
120
|
+
#define HAVE_LROUNDF 1
|
118
121
|
#define HAVE_POW 1
|
119
122
|
#define HAVE_POWF 1
|
123
|
+
#define HAVE_ROUND 1
|
124
|
+
#define HAVE_ROUNDF 1
|
120
125
|
#define HAVE_SCALBN 1
|
121
126
|
#define HAVE_SCALBNF 1
|
122
127
|
#define HAVE_SIN 1
|
@@ -133,6 +138,16 @@
|
|
133
138
|
#define HAVE_SYSCONF 1
|
134
139
|
#define HAVE_SYSCTLBYNAME 1
|
135
140
|
|
141
|
+
#if defined(__has_include) && (defined(__i386__) || defined(__x86_64))
|
142
|
+
# if __has_include(<immintrin.h>)
|
143
|
+
# define HAVE_IMMINTRIN_H 1
|
144
|
+
# endif
|
145
|
+
#endif
|
146
|
+
|
147
|
+
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
|
148
|
+
#define HAVE_O_CLOEXEC 1
|
149
|
+
#endif
|
150
|
+
|
136
151
|
#define HAVE_GCC_ATOMICS 1
|
137
152
|
|
138
153
|
/* Enable various audio drivers */
|
@@ -191,7 +206,6 @@
|
|
191
206
|
*/
|
192
207
|
#define SDL_VIDEO_DRIVER_X11_XINPUT2 1
|
193
208
|
#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
|
194
|
-
#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
|
195
209
|
#endif
|
196
210
|
|
197
211
|
#ifndef SDL_VIDEO_RENDER_OGL
|
@@ -1,6 +1,6 @@
|
|
1
1
|
/*
|
2
2
|
Simple DirectMedia Layer
|
3
|
-
Copyright (C) 1997-
|
3
|
+
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
4
4
|
|
5
5
|
This software is provided 'as-is', without any express or implied
|
6
6
|
warranty. In no event will the authors be held liable for any damages
|
@@ -64,6 +64,9 @@ typedef unsigned long uintptr_t;
|
|
64
64
|
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
|
65
65
|
#define SDL_HAPTIC_DISABLED 1
|
66
66
|
|
67
|
+
/* Enable the stub HIDAPI */
|
68
|
+
#define SDL_HIDAPI_DISABLED 1
|
69
|
+
|
67
70
|
/* Enable the stub sensor driver (src/sensor/dummy/\*.c) */
|
68
71
|
#define SDL_SENSOR_DISABLED 1
|
69
72
|
|