rb-gsl 1.16.0.2 → 1.16.0.3.rc1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (64) hide show
  1. checksums.yaml +4 -4
  2. data/ChangeLog +5 -0
  3. data/README +2 -2
  4. data/Rakefile +2 -3
  5. data/lib/gsl/version.rb +1 -1
  6. data/rdoc/alf.rdoc +5 -5
  7. data/rdoc/blas.rdoc +8 -8
  8. data/rdoc/bspline.rdoc +16 -16
  9. data/rdoc/changes.rdoc +4 -9
  10. data/rdoc/cheb.rdoc +24 -24
  11. data/rdoc/cholesky_complex.rdoc +21 -21
  12. data/rdoc/combi.rdoc +36 -36
  13. data/rdoc/complex.rdoc +21 -21
  14. data/rdoc/const.rdoc +46 -46
  15. data/rdoc/dht.rdoc +48 -48
  16. data/rdoc/diff.rdoc +41 -41
  17. data/rdoc/ehandling.rdoc +5 -5
  18. data/rdoc/eigen.rdoc +152 -152
  19. data/rdoc/fft.rdoc +145 -145
  20. data/rdoc/fit.rdoc +108 -108
  21. data/rdoc/function.rdoc +10 -10
  22. data/rdoc/graph.rdoc +16 -16
  23. data/rdoc/hist.rdoc +102 -102
  24. data/rdoc/hist2d.rdoc +41 -41
  25. data/rdoc/hist3d.rdoc +8 -8
  26. data/rdoc/index.rdoc +18 -21
  27. data/rdoc/integration.rdoc +109 -109
  28. data/rdoc/interp.rdoc +70 -70
  29. data/rdoc/intro.rdoc +6 -6
  30. data/rdoc/linalg.rdoc +187 -187
  31. data/rdoc/linalg_complex.rdoc +1 -1
  32. data/rdoc/math.rdoc +57 -57
  33. data/rdoc/matrix.rdoc +272 -272
  34. data/rdoc/min.rdoc +56 -56
  35. data/rdoc/monte.rdoc +21 -21
  36. data/rdoc/multimin.rdoc +94 -94
  37. data/rdoc/multiroot.rdoc +79 -79
  38. data/rdoc/narray.rdoc +31 -31
  39. data/rdoc/ndlinear.rdoc +53 -53
  40. data/rdoc/nonlinearfit.rdoc +99 -99
  41. data/rdoc/ntuple.rdoc +30 -30
  42. data/rdoc/odeiv.rdoc +87 -87
  43. data/rdoc/perm.rdoc +89 -89
  44. data/rdoc/poly.rdoc +65 -65
  45. data/rdoc/qrng.rdoc +20 -20
  46. data/rdoc/randist.rdoc +81 -81
  47. data/rdoc/ref.rdoc +56 -56
  48. data/rdoc/rng.rdoc +84 -84
  49. data/rdoc/roots.rdoc +56 -56
  50. data/rdoc/sf.rdoc +427 -427
  51. data/rdoc/siman.rdoc +18 -18
  52. data/rdoc/sort.rdoc +29 -29
  53. data/rdoc/start.rdoc +8 -8
  54. data/rdoc/stats.rdoc +51 -51
  55. data/rdoc/sum.rdoc +11 -11
  56. data/rdoc/tensor.rdoc +30 -30
  57. data/rdoc/tut.rdoc +1 -1
  58. data/rdoc/use.rdoc +37 -37
  59. data/rdoc/vector.rdoc +187 -187
  60. data/rdoc/vector_complex.rdoc +23 -23
  61. data/rdoc/wavelet.rdoc +46 -46
  62. metadata +17 -20
  63. data/rdoc/rngextra.rdoc +0 -11
  64. data/rdoc/screenshot.rdoc +0 -40
data/rdoc/tensor.rdoc CHANGED
@@ -1,9 +1,9 @@
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  #
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  # = Tensor manipulations
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- # The tensor library is developed by J. Burguet and distributed
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- # as an add-on package of GSL. See {here}[http://sources.redhat.com/ml/gsl-discuss/2004-q4/msg00053.html"target="_top] and {here}[http://sources.redhat.com/ml/gsl-discuss/2004-q4/msg00055.html"target="_top].
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+ # The tensor library is developed by J. Burguet and distributed
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+ # as an add-on package of GSL. See {here}[https://sourceware.org/ml/gsl-discuss/2004-q4/msg00053.html] and {here}[https://sourceware.org/ml/gsl-discuss/2004-q4/msg00055.html].
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  #
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- # == {}[link:index.html"name="1] Class methods
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+ # == Class methods
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  # ---
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  # * GSL::Tensor.new(rank, dimention)
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  # * GSL::Tensor.alloc(rank, dimention)
@@ -16,7 +16,7 @@
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  #
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  # Creates a tensor of rank <tt>rank</tt> and dimension <tt>dimention</tt>,
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  # and initializes all the elements to zero.
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- #
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+ #
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  # ---
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  # * GSL::Tensor.copy(tensor)
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  #
@@ -33,8 +33,8 @@
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  #
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  # Exchanges the elements of the tensor <tt>a</tt> and <tt>b</tt>.
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  #
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- # == {}[link:index.html"name="2] Instance methods
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- # === {}[link:index.html"name="2.1] Accessing tensor elements
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+ # == Instance methods
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+ # === Accessing tensor elements
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  # ---
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  # * GSL::Tensor#set_zero
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  #
@@ -45,13 +45,13 @@
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  # Sets all the element of the tensor <tt>self</tt> to <tt>x</tt>.
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  # ---
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  # * GSL::Tensor#set(indices, x)
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- # * GSL::Tensor#[indices]=x
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+ # * \GSL::Tensor#[indices]=x
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  #
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  # Sets the element of the given indices to <tt>x</tt>.
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  #
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  # ---
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  # * GSL::Tensor#get(indices)
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- # * GSL::Tensor#[indices]
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+ # * \GSL::Tensor#[indices]
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  #
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  # Returns the tensor element. If the number of indices given is smaller than the
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  # rank of the tensor, the method GSL::Tensor#subtensor is called.
@@ -70,31 +70,31 @@
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  #
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  # ---
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  # * GSL::Tensor#subtensor(indices)
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- # * GSL::Tensor#[indices]
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+ # * \GSL::Tensor#[indices]
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  #
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  # Return a subtensor.
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- #
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+ #
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  # Ex:
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  # >> require("gsl")
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  # => true
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  # >> t = Vector[1..125].to_tensor(3, 5)
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- # => GSL::Tensor:
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+ # => GSL::Tensor:
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  # [ 1.000e+00 2.000e+00 3.000e+00 4.000e+00 5.000e+00 6.000e+00 7.000e+00 ... ]
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  # >> t[0]
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- # => GSL::Tensor::View:
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- # [ 1.000e+00 2.000e+00 3.000e+00 4.000e+00 5.000e+00
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- # 6.000e+00 7.000e+00 8.000e+00 9.000e+00 1.000e+01
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- # 1.100e+01 1.200e+01 1.300e+01 1.400e+01 1.500e+01
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- # 1.600e+01 1.700e+01 1.800e+01 1.900e+01 2.000e+01
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+ # => GSL::Tensor::View:
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+ # [ 1.000e+00 2.000e+00 3.000e+00 4.000e+00 5.000e+00
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+ # 6.000e+00 7.000e+00 8.000e+00 9.000e+00 1.000e+01
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+ # 1.100e+01 1.200e+01 1.300e+01 1.400e+01 1.500e+01
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+ # 1.600e+01 1.700e+01 1.800e+01 1.900e+01 2.000e+01
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  # 2.100e+01 2.200e+01 2.300e+01 2.400e+01 2.500e+01 ]
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  # >> t[0,2]
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- # => GSL::Tensor::View:
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+ # => GSL::Tensor::View:
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  # [ 1.100e+01 1.200e+01 1.300e+01 1.400e+01 1.500e+01 ]
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  # >> t[3,1]
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- # => GSL::Tensor::View:
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+ # => GSL::Tensor::View:
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  # [ 8.100e+01 8.200e+01 8.300e+01 8.400e+01 8.500e+01 ]
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  # >> t[1][2]
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- # => GSL::Tensor::View:
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+ # => GSL::Tensor::View:
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  # [ 3.600e+01 3.700e+01 3.800e+01 3.900e+01 4.000e+01 ]
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  #
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  # ---
@@ -115,8 +115,8 @@
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  # * GSL::Tensor#to_matrix
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  #
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  # Converts the tensor of rank 2 into a <tt>GSL::Matrix::View</tt> object.
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- #
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- # === {}[link:index.html"name="2.2] IO
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+ #
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+ # === IO
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  # ---
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  # * GSL::Tensor#fwrite(io)
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  # * GSL::Tensor#fwrite(filename)
@@ -128,7 +128,7 @@
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  # * GSL::Tensor#fscanf(filename)
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  #
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  #
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- # === {}[link:index.html"name="2.3] Max, min
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+ # === Max, min
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  # ---
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  # * GSL::Tensor#max
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  # * GSL::Tensor#min
@@ -138,7 +138,7 @@
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  # * GSL::Tensor#minmax_index
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  #
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  #
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- # === {}[link:index.html"name="2.4] Tensor operations
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+ # === Tensor operations
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  # ---
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  # * GSL::Tensor#add(b)
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  # * GSL::Tensor#+(b)
@@ -160,7 +160,7 @@
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  # ---
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  # * GSL::Tensor#mul_elements(b)
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  #
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- # This calculate element-by-element multiplication of <tt>self</tt> and <tt>b</tt>,
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+ # This calculate element-by-element multiplication of <tt>self</tt> and <tt>b</tt>,
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  # and returns a new tensor.
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  # ---
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  # * GSL::Tensor#mul_elements!(b)
@@ -170,7 +170,7 @@
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  # * GSL::Tensor#div_elements(b)
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  # * GSL::Tensor#/(b)
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  #
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- # This calculate element-by-element division of <tt>self</tt> and <tt>b</tt>,
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+ # This calculate element-by-element division of <tt>self</tt> and <tt>b</tt>,
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  # and returns a new tensor.
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  # Multiplies the elements of tensor <tt>b</tt> to the elements of <tt>self</tt> , <tt>in-place</tt>.
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  # ---
@@ -216,10 +216,10 @@
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  # * GSL::Tensor#==(b)
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  #
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  # Returns <tt>true</tt> if the tensors have same size and elements
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- # equal to absolute accurary <tt>eps</tt> for all the indices,
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+ # equal to absolute accurary <tt>eps</tt> for all the indices,
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  # and <tt>false</tt> otherwise.
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  #
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- # === {}[link:index.html"name="2.5] Tensor properties
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+ # === Tensor properties
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  # ---
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  # * GSL::Tensor#isnull
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  #
@@ -242,10 +242,10 @@
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  #
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  # Returns the size
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  #
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- # {prev}[link:rdoc/rngextra_rdoc.html]
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- # {next}[link:rdoc/narray_rdoc.html]
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+ # {prev}[link:rng_rdoc.html#label-Random+number+generator+initialization]
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+ # {next}[link:narray_rdoc.html]
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  #
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- # {Reference index}[link:rdoc/ref_rdoc.html]
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+ # {Reference index}[link:ref_rdoc.html]
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  # {top}[link:index.html]
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  #
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  #
data/rdoc/tut.rdoc CHANGED
@@ -1,5 +1,5 @@
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  #
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  # = Ruby/GSL Tutorial
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- # 1. {Getting started}[link:rdoc/start_rdoc.html]
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+ # 1. {Getting started}[link:start_rdoc.html]
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  #
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  #
data/rdoc/use.rdoc CHANGED
@@ -1,18 +1,18 @@
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  #
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  # = Using Ruby/GSL
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- # == {}[link:index.html"name="1] Installation
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+ # == Installation
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  # See {here}[link:index.html].
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  #
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- # == {}[link:index.html"name="2] Load the library
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+ # == Load the library
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  # Put at the head of your scripts,
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- #
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+ #
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  # require 'rubygems' # if installed via RubyGems
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  # require 'gsl'
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  #
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- # == {}[link:index.html"name="3] Naming conventions, C Structs and Ruby Classes
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+ # == Naming conventions, C Structs and Ruby Classes
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  #
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- # Most of the GSL data types, functions or constants are named as <tt>gsl_xxx</tt> or <tt>GSL_XXX</tt>.
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- # In Ruby/GSL, the prefix <tt>gsl_</tt> is replaced by the module identifier <tt>GSL::</tt>,
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+ # Most of the GSL data types, functions or constants are named as <tt>gsl_xxx</tt> or <tt>GSL_XXX</tt>.
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+ # In Ruby/GSL, the prefix <tt>gsl_</tt> is replaced by the module identifier <tt>GSL::</tt>,
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  # where <tt>GSL</tt> is the top level module of Ruby/GSL,
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  # and the Ruby classes are defined for each of the GSL C structs under the <tt>GSL</tt> module.
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  # According to the Ruby manner, the name of each class begins with a capital. For example,
@@ -32,40 +32,40 @@
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  # * Singleton method <tt>GSL::Linalg::LU.decomp</tt>
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  # * Method <tt>GSL::Matrix#LU_decomp</tt>
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  #
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- # == {}[link:index.html"name="4] Examples
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+ # == Examples
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  # See the directories "examples/" and "tests/".
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  #
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  # Some of the examples use the <tt>graph</tt> utility to show the results. The <tt>graph</tt>
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- # utility is included in the {GNU plotutils}[http://www.gnu.org/software/plotutils/plotutils.html"target="_top] package. Windows-cygwin binaries of <tt>GNU plotutils</tt> and
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- # related packages are available from
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- # {here}[http://rustam.uwp.edu/support"target="_top].
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+ # utility is included in the {GNU plotutils}[https://gnu.org/software/plotutils/plotutils.html] package. Windows-cygwin binaries of <tt>GNU plotutils</tt> and
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+ # related packages are available from
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+ # {here}[http://gnuwin32.sourceforge.net/packages/plotutils.htm].
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  #
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- # == {}[link:index.html"name="5] Modules and Classes
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+ # == Modules and Classes
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  # The following is the list of Ruby/GSL modules and classes, <Name> (<Module or Class>)
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  #
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- # * GSL (Module)
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- # * Complex (Class)
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- # * Poly (Class)
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+ # * GSL (Module)
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+ # * Complex (Class)
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+ # * Poly (Class)
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  # * Workspace (Class)
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  # * DividedDifferenceRepresentation (Class)
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  # * Taylor (Class)
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- # * Sf (Module)
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+ # * Sf (Module)
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  # * Result (Class)
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  # * Block (Class)
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  # * Int (Class)
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  # * Byte (Class)
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  # * Index < Permutation
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- # * Vector (Class)
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+ # * Vector (Class)
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  # * View < Vector
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  # * Complex (Class)
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  # * View < Vector::Complex
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- # * Matrix (Class)
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+ # * Matrix (Class)
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  # * View < Matrix (Class)
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  # * Complex (Class)
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  # * View < Matrix::Complex
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- # * Permutation (Class)
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- # * Combination (Class)
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- # * Linalg (Module)
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+ # * Permutation (Class)
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+ # * Combination (Class)
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+ # * Linalg (Module)
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  # * LU (Module)
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  # * QR (Module)
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  # * QRPT (Module)
@@ -90,12 +90,12 @@
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  # * Workspace (Class)
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  # * Hermv (Module)
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  # * Workspace (Class)
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- # * FFT (Module)
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+ # * FFT (Module)
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  # * ComplexWavetable (Class)
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  # * ComplexWorkspace (Class)
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  # * HalfComplexWavetable (Class)
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  # * RealWavetable (Class)
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- # * RealWorkspace (Class)
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+ # * RealWorkspace (Class)
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  # * Wavelet (Class)
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  # * Wavelet2d < Wavelet
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  # * Function (Class)
@@ -104,15 +104,15 @@
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  # * Workspace
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  # * QAWS_Table
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  # * QAWO_Table
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- # * Rng (Class)
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+ # * Rng (Class)
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  # * QRng (Class)
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  # * Ran (Module)
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- # * Stats (Module)
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- # * Histogram (Class)
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+ # * Stats (Module)
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+ # * Histogram (Class)
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  # * Integral < Histogram
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  # * Pdf (Class)
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  # * Histogram2d (Class)
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- # * N-tuples
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+ # * N-tuples
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  # * SelectFn (Class)
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  # * ValueFn (Class)
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  # * Monte (Module)
@@ -135,43 +135,43 @@
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  # * Interp (Class)
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  # * Accel (Class)
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  # * Spline (Class)
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- # * Diff (Module)
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+ # * Diff (Module)
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  # * Deriv (Module)
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- # * Cheb (Class)
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- # * Sum (Module)
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+ # * Cheb (Class)
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+ # * Sum (Module)
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  # * Levin_u (Class)
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  # * Levin_utrunc (Class)
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- # * Dht (Class)
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+ # * Dht (Class)
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  # * Root (Module)
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  # * Solver (Class)
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  # * FdfSolver (Class)
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- # * Min(Module)
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+ # * Min(Module)
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  # * FMinimizer (Class)
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  # * MultiRoot (Module)
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  # * Function (Class)
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  # * FSolver (Class)
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  # * Function_fdf (Class)
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  # * FdfSolver (Class)
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- # * MultiMin (Module)
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+ # * MultiMin (Module)
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  # * Function (Class)
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  # * FMinimizer (Class)
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  # * Function_fdf (Class)
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  # * FdfMinimizer (Class)
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- # * Fit (Module)
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+ # * Fit (Module)
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  # * MultiFit (Module)
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  # * Workspace (Class)
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  # * Solver (Class)
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  # * Function_fdf (Class)
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  # * FdfSolver (Class)
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- # * CONST (Module)
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+ # * CONST (Module)
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  # * MKSA (Module)
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  # * CGSM (Module)
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  # * NUM (Module)
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  #
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- # {prev}[link:rdoc/intro_rdoc.html]
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- # {next}[link:rdoc/ehandling_rdoc.html]
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+ # {prev}[link:intro_rdoc.html]
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+ # {next}[link:ehandling_rdoc.html]
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  #
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- # {Reference index}[link:rdoc/ref_rdoc.html]
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+ # {Reference index}[link:ref_rdoc.html]
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  # {top}[link:index.html]
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  #
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  #
data/rdoc/vector.rdoc CHANGED
@@ -2,37 +2,37 @@
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  # = GSL::Vector class
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  #
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  # Contents:
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- # 1. {Class methods}[link:rdoc/vector_rdoc.html#1]
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- # 1. {Notes}[link:rdoc/vector_rdoc.html#2]
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- # 1. {Methods}[link:rdoc/vector_rdoc.html#3]
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- # 1. {Accessing vector elements}[link:rdoc/vector_rdoc.html#3.1]
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- # 1. {Initializing vector elements}[link:rdoc/vector_rdoc.html#3.2]
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- # 1. {Iterators}[link:rdoc/vector_rdoc.html#3.3]
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- # 1. {IO}[link:rdoc/vector_rdoc.html#3.4]
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- # 1. {Copying vectors}[link:rdoc/vector_rdoc.html#3.5]
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- # 1. {Vector views}[link:rdoc/vector_rdoc.html#3.6]
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- # 1. {Vector operations}[link:rdoc/vector_rdoc.html#3.7]
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- # 1. {Vector operations with size changes}[link:rdoc/vector_rdoc.html#3.8]
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- # 1. {Finding maximum and minimum elements of vectors}[link:rdoc/vector_rdoc.html#3.9]
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- # 1. {Vector properties}[link:rdoc/vector_rdoc.html#3.10]
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- # 1. {Element-wise vector comparison}[link:rdoc/vector_rdoc.html#3.11]
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- # 1. {Histogram}[link:rdoc/vector_rdoc.html#3.12]
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- # 1. {Sorting}[link:rdoc/vector_rdoc.html#3.13]
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- # 1. {BLAS methods}[link:rdoc/vector_rdoc.html#3.14]
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- # 1. {Data type conversions}[link:rdoc/vector_rdoc.html#3.15]
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- # 1. {NArray}[link:rdoc/vector_rdoc.html#3.16]
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- # 1. {GNU graph interface}[link:rdoc/vector_rdoc.html#3.17]
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- #
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- # See also {GSL::Vector::Complex}[link:rdoc/vector_complex_rdoc.html].
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- #
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- # == {}[link:index.html"name="1] Class methods
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- #
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- # ---
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- # * GSL::Vector.alloc(ary)
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- # * GSL::Vector.alloc(ary)
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- # * GSL::Vector.alloc(range)
34
- # * GSL::Vector.alloc(size)
35
- # * GSL::Vector.alloc(elm0, elm1, ....)
5
+ # 1. {Class methods}[link:vector_rdoc.html#label-Class+methods]
6
+ # 1. {Notes}[link:vector_rdoc.html#label-NOTE%3A]
7
+ # 1. {Methods}[link:vector_rdoc.html#label-Methods]
8
+ # 1. {Accessing vector elements}[link:vector_rdoc.html#label-Accessing+vector+elements]
9
+ # 1. {Initializing vector elements}[link:vector_rdoc.html#label-Initializing+vector+elements]
10
+ # 1. {Iterators}[link:vector_rdoc.html#label-Iterators]
11
+ # 1. {IO}[link:vector_rdoc.html#label-IO]
12
+ # 1. {Copying vectors}[link:vector_rdoc.html#label-Copying+vectors]
13
+ # 1. {Vector views}[link:vector_rdoc.html#label-Vector+views]
14
+ # 1. {Vector operations}[link:vector_rdoc.html#label-Vector+operations]
15
+ # 1. {Vector operations with size changes}[link:vector_rdoc.html#label-Vector+operations+with+size+changes]
16
+ # 1. {Finding maximum and minimum elements of vectors}[link:vector_rdoc.html#label-Finding+maximum+and+minimum+elements+of+vectors]
17
+ # 1. {Vector properties}[link:vector_rdoc.html#label-Vector+Properties]
18
+ # 1. {Element-wise vector comparison}[link:vector_rdoc.html#label-Element-wise+vector+comparison]
19
+ # 1. {Histogram}[link:vector_rdoc.html#label-Histogram]
20
+ # 1. {Sorting}[link:vector_rdoc.html#label-Sorting]
21
+ # 1. {BLAS methods}[link:vector_rdoc.html#label-BLAS+Methods]
22
+ # 1. {Data type conversions}[link:vector_rdoc.html#label-Data+type+conversions]
23
+ # 1. {NArray}[link:vector_rdoc.html#label-NArray+conversions]
24
+ # 1. {GNU graph interface}[link:vector_rdoc.html#label-Graphics]
25
+ #
26
+ # See also {GSL::Vector::Complex}[link:vector_complex_rdoc.html].
27
+ #
28
+ # == Class methods
29
+ #
30
+ # ---
31
+ # * GSL::Vector.alloc(ary)
32
+ # * GSL::Vector.alloc(ary)
33
+ # * GSL::Vector.alloc(range)
34
+ # * GSL::Vector.alloc(size)
35
+ # * GSL::Vector.alloc(elm0, elm1, ....)
36
36
  # * GSL::Vector[elm0, elm1, ....]
37
37
  #
38
38
  # Constructors.
@@ -57,12 +57,12 @@
57
57
  # ---
58
58
  # * GSL::Vector.linspace(min, max, n = 10)
59
59
  #
60
- # Creates an <tt>GSL::Vector</tt> with <tt>n</tt> linearly spaced elements
61
- # between <tt>min</tt> and <tt>max</tt>. If <tt>min</tt> is greater than <tt>max</tt>,
60
+ # Creates an <tt>GSL::Vector</tt> with <tt>n</tt> linearly spaced elements
61
+ # between <tt>min</tt> and <tt>max</tt>. If <tt>min</tt> is greater than <tt>max</tt>,
62
62
  # the elements are stored in decreasing order. This mimics the <tt>linspace</tt>
63
- # function of {GNU Octave}[http://www.octave.org/"target="_top].
63
+ # function of {GNU Octave}[https://gnu.org/software/octave/].
64
64
  #
65
- # Ex:
65
+ # Ex:
66
66
  # >> x = GSL::Vector.linspace(0, 10, 5)
67
67
  # [ 0.000e+00 2.500e+00 5.000e+00 7.500e+00 1.000e+01 ]
68
68
  # >> y = GSL::Vector.linspace(10, 0, 5)
@@ -71,7 +71,7 @@
71
71
  # ---
72
72
  # * GSL::Vector.logspace(min, max, n)
73
73
  #
74
- # Similar to <tt>GSL::Vector#linspace</tt> except that the values are
74
+ # Similar to <tt>GSL::Vector#linspace</tt> except that the values are
75
75
  # logarithmically spaced from 10^<tt>min</tt> to 10^<tt>max</tt>.
76
76
  #
77
77
  # Ex:
@@ -83,7 +83,7 @@
83
83
  # ---
84
84
  # * GSL::Vector.logspace2(min, max, n)
85
85
  #
86
- # Similar to <tt>GSL::Vector#linspace</tt> except that the values are
86
+ # Similar to <tt>GSL::Vector#linspace</tt> except that the values are
87
87
  # logarithmically spaced from <tt>min</tt> to <tt>max</tt>.
88
88
  #
89
89
  # Ex:
@@ -97,13 +97,13 @@
97
97
  #
98
98
  # This creates a vector of length <tt>n</tt> with elements from <tt>start</tt>
99
99
  # with interval <tt>step</tt> (mimics NArray#indgen).
100
- #
100
+ #
101
101
  # Ex:
102
102
  # >> v = GSL::Vector::Int.indgen(5)
103
- # => GSL::Vector::Int:
103
+ # => GSL::Vector::Int:
104
104
  # [ 0 1 2 3 4 ]
105
105
  # >> v = GSL::Vector::Int.indgen(5, 3)
106
- # => GSL::Vector::Int:
106
+ # => GSL::Vector::Int:
107
107
  # [ 3 4 5 6 7 ]
108
108
  # >> v = GSL::Vector.indgen(4, 1.2, 0.3)
109
109
  # => GSL::Vector
@@ -123,39 +123,39 @@
123
123
  # c = [6, 6, 7]
124
124
  # d = [5, 7, 9]
125
125
  #
126
- # === {}[link:index.html"name="1.1] NArray Extension
126
+ # === NArray Extension
127
127
  # If an <tt>NArray</tt> object is given, a newly allocated vector is created.
128
128
  #
129
129
  # Ex:
130
130
  # na = NArray[1.0, 2, 3, 4, 5]
131
- # p na <----- NArray.float(5):
131
+ # p na <----- NArray.float(5):
132
132
  # [ 1.0, 2.0, 3.0, 4.0, 5.0]
133
- # v = GSL::Vector.alloc(na)
133
+ # v = GSL::Vector.alloc(na)
134
134
  # p v <----- [ 1 2 3 4 5 ]
135
135
  #
136
136
  #
137
- # See also {here}[link:rdoc/vector_rdoc.html#3.16].
137
+ # See also {here}[link:vector_rdoc.html#label-NArray+conversions].
138
138
  #
139
- # == {}[link:index.html"name="2] NOTE:
139
+ # == NOTE:
140
140
  # In Ruby/GSL, vector length is limited within the range of Fixnum.
141
141
  # For 32-bit CPU, the maximum of vector length is 2^30 ~ 1e9.
142
142
  #
143
- # == {}[link:index.html"name="3] Methods
143
+ # == Methods
144
144
  #
145
- # === {}[link:index.html"name="3.1] Accessing vector elements
145
+ # === Accessing vector elements
146
146
  # ---
147
147
  # * GSL::Vector#get(args)
148
- # * GSL::Vector#[args]
148
+ # * \GSL::Vector#[args]
149
149
  #
150
150
  # Returns elements(s) of the vector <tt>self</tt> if <tt>args</tt> is a single
151
151
  # <tt>Fixnum</tt>, a single <tt>Array</tt> of <tt>Fixnums</tt>, or a single
152
152
  # <tt>GSL::Permutation</tt> (or <tt>GSL::Index</tt>). For all other <tt>args</tt>,
153
153
  # the arguments are treated as with <tt>Vector#subvector</tt> and a
154
- # <tt>Vector::View</tt> is returned.
154
+ # <tt>Vector::View</tt> is returned.
155
155
  #
156
156
  # ---
157
157
  # * GSL::Vector#set(args, val)
158
- # * GSL::Vector#[args] = val
158
+ # * \GSL::Vector#[args] = val
159
159
  #
160
160
  # If <tt>args</tt> is empty, behaves as <tt>#set_all</tt> and <tt>val</tt> must be a
161
161
  # <tt>Numeric</tt>.
@@ -211,7 +211,7 @@
211
211
  # [ 0.000e+00 0.000e+00 0.000e+00 0.000e+00 0.000e+00 1.230e+02 ]
212
212
  #
213
213
  #
214
- # === {}[link:index.html"name="3.2] Initializing vector elements
214
+ # === Initializing vector elements
215
215
  # ---
216
216
  # * GSL::Vector#set_all(x)
217
217
  #
@@ -226,19 +226,19 @@
226
226
  # * GSL::Vector#set_basis!(i)
227
227
  #
228
228
  # This method makes a basis vector by setting all the elements of the vector
229
- # to zero except for the <tt>i</tt>-th element, which is set to one.
229
+ # to zero except for the <tt>i</tt>-th element, which is set to one.
230
230
  # For a vector <tt>v</tt> of size 10, the method
231
231
  # v.set_basis!(4)
232
- # sets the vector <tt>v</tt> to a basis vector <tt>[0, 0, 0, 0, 1, 0, 0, 0, 0, 0]</tt>.
232
+ # sets the vector <tt>v</tt> to a basis vector <tt>[0, 0, 0, 0, 1, 0, 0, 0, 0, 0]</tt>.
233
233
  #
234
234
  # ---
235
235
  # * GSL::Vector#set_basis(i)
236
236
  #
237
- # This method returns a new basis vector by setting all the elements of the
238
- # vector to zero except for the i-th element which is set to one.
237
+ # This method returns a new basis vector by setting all the elements of the
238
+ # vector to zero except for the i-th element which is set to one.
239
239
  # For a vector <tt>v</tt> of size 10, the method
240
240
  # vb = v.set_basis(4)
241
- # creates a new vector <tt>vb</tt> with elements <tt>[0, 0, 0, 0, 1, 0, 0, 0, 0, 0]</tt>.
241
+ # creates a new vector <tt>vb</tt> with elements <tt>[0, 0, 0, 0, 1, 0, 0, 0, 0, 0]</tt>.
242
242
  # The vector <tt>v</tt> is not changed.
243
243
  #
244
244
  # ---
@@ -247,7 +247,7 @@
247
247
  #
248
248
  # Mimics NArray#indgen!.
249
249
  #
250
- # === {}[link:index.html"name="3.3] Iterators
250
+ # === Iterators
251
251
  # ---
252
252
  # * GSL::Vector#each
253
253
  # * GSL::Vector#reverse_each
@@ -262,7 +262,7 @@
262
262
  # * GSL::Vector#each_index
263
263
  # * GSL::Vector#reverse_each_index
264
264
  #
265
- # Iterators
265
+ # Iterators
266
266
  #
267
267
  # ---
268
268
  # * GSL::Vector#collect { |item| .. }
@@ -297,7 +297,7 @@
297
297
  # => GSL::Vector::Int
298
298
  # [ 0 1 4 9 16 25 ]
299
299
  #
300
- # === {}[link:index.html"name="3.4] IO
300
+ # === IO
301
301
  # ---
302
302
  # * GSL::Vector#print
303
303
  # * GSL::Vector#fprintf(io, format = "%e")
@@ -309,20 +309,20 @@
309
309
  # * GSL::Vector#fread(io)
310
310
  # * GSL::Vector#fread(filename)
311
311
  #
312
- # Methods for writing or reading the vector.
312
+ # Methods for writing or reading the vector.
313
313
  # The first argument is an <tt>IO</tt> or a <tt>String</tt> object.
314
314
  #
315
- # === {}[link:index.html"name="3.5] Copying vectors
315
+ # === Copying vectors
316
316
  # ---
317
317
  # * GSL::Vector#clone
318
318
  # * GSL::Vector#duplicate
319
319
  #
320
320
  # Create a new vector of the same elements.
321
321
  #
322
- # === {}[link:index.html"name="3.6] Vector views
322
+ # === Vector views
323
323
  # The <tt>GSL::Vector::View</tt> class is defined to be used as "references" to
324
324
  # vectors. Since the <tt>Vector::View</tt> class is a subclass of <tt>Vector</tt>,
325
- # an instance of the <tt>View</tt> class created by slicing a <tt>Vector</tt> object
325
+ # an instance of the <tt>View</tt> class created by slicing a <tt>Vector</tt> object
326
326
  # can be used same as the original vector. A
327
327
  # <tt>View</tt> object shares the data with the original vector, i.e. any changes
328
328
  # in the elements of the <tt>View</tt> object affect to the original vector.
@@ -371,30 +371,30 @@
371
371
  # * GSL::Vector#matrix_view(n1, n2)
372
372
  #
373
373
  # This creates a <tt>Matrix::View</tt> object from the vector <tt>self</tt>.
374
- # It enables to use the vector as a {Matrix}[link:rdoc/matrix_rdoc.html] object.
374
+ # It enables to use the vector as a {Matrix}[link:matrix_rdoc.html] object.
375
375
  #
376
376
  # * Ex:
377
377
  #
378
378
  # >> v = GSL::Vector::Int.alloc(1..9)
379
- # => GSL::Vector::Int:
379
+ # => GSL::Vector::Int:
380
380
  # [ 1 2 3 4 5 6 7 8 9 ]
381
381
  # >> m = v.matrix_view(3, 3)
382
- # => GSL::Matrix::Int::View:
383
- # [ 1 2 3
384
- # 4 5 6
382
+ # => GSL::Matrix::Int::View:
383
+ # [ 1 2 3
384
+ # 4 5 6
385
385
  # 7 8 9 ]
386
386
  # >> m[1][2] = 99
387
387
  # => 99
388
388
  # >> v
389
- # => GSL::Vector::Int:
389
+ # => GSL::Vector::Int:
390
390
  # [ 1 2 3 4 5 99 7 8 9 ]
391
391
  #
392
- # === {}[link:index.html"name="3.7] Vector operations
392
+ # === Vector operations
393
393
  #
394
394
  # ---
395
395
  # * GSL::Vector#swap_elements(i, j)
396
396
  #
397
- # This method exchanges the i-th and j-th elements of the vector <tt>in-place</tt>.
397
+ # This method exchanges the i-th and j-th elements of the vector <tt>in-place</tt>.
398
398
  #
399
399
  # ---
400
400
  # * GSL::Vector#reverse
@@ -402,10 +402,10 @@
402
402
  # Reverses the order of the elements of the vector.
403
403
  #
404
404
  # >> v = GSL::Vector::Int[1..5]
405
- # => GSL::Vector::Int:
405
+ # => GSL::Vector::Int:
406
406
  # [ 1 2 3 4 5 ]
407
407
  # >> v.reverse
408
- # => GSL::Vector::Int:
408
+ # => GSL::Vector::Int:
409
409
  # [ 5 4 3 2 1 ]
410
410
  #
411
411
  # ---
@@ -417,20 +417,20 @@
417
417
  # Transpose the vector from a row vector into a column vector and vice versa.
418
418
  #
419
419
  # >> v = GSL::Vector::Int[1..5]
420
- # => GSL::Vector::Int:
420
+ # => GSL::Vector::Int:
421
421
  # [ 1 2 3 4 5 ]
422
422
  # >> v.col
423
- # => GSL::Vector::Int::Col:
424
- # [ 1
425
- # 2
426
- # 3
427
- # 4
423
+ # => GSL::Vector::Int::Col:
424
+ # [ 1
425
+ # 2
426
+ # 3
427
+ # 4
428
428
  # 5 ]
429
429
  #
430
430
  # ---
431
431
  # * GSL::Vector#add(b)
432
432
  #
433
- # Adds the elements of vector <tt>b</tt> to the elements
433
+ # Adds the elements of vector <tt>b</tt> to the elements
434
434
  # of the vector <tt>self</tt>. A new vector is created, and the vector
435
435
  # <tt>self</tt> is not changed.
436
436
  #
@@ -453,7 +453,7 @@
453
453
  # * GSL::Vector#scale(x)
454
454
  # * GSL::Vector#scale!(x)
455
455
  #
456
- # This method multiplies the elements of vector <tt>self</tt> by
456
+ # This method multiplies the elements of vector <tt>self</tt> by
457
457
  # the constant factor <tt>x</tt>.
458
458
  #
459
459
  # ---
@@ -490,34 +490,34 @@
490
490
  # >> v = GSL::Vector[1, 2]
491
491
  # [ 1 2 ]
492
492
  # >> v*2
493
- # [ 2 4 ]
493
+ # [ 2 4 ]
494
494
  # 1. Element-by-element multiplication
495
495
  # >> a = GSL::Vector[1, 2]; b = GSL::Vector[3, 4]
496
496
  # [ 3 4 ]
497
497
  # >> a*b
498
- # [ 3 8 ]
498
+ # [ 3 8 ]
499
499
  # 1. Inner product
500
500
  # >> a = GSL::Vector[1, 2]; b = GSL::Vector[3, 4]
501
- # [ 3
501
+ # [ 3
502
502
  # 4 ]
503
503
  # >> a*b.col
504
- # => 11.0
504
+ # => 11.0
505
505
  # 1. GSL::Vector::Col*Vector -> GSL::Matrix
506
506
  # >> a = GSL::Vector::Col[1, 2]; b = GSL::Vector[3, 4]
507
507
  # [ 3 4 ]
508
508
  # >> a*b
509
- # [ 3 4
509
+ # [ 3 4
510
510
  # 6 8 ]
511
511
  # 1. GSL::Matrix*Vector::Col -> GSL::Vector::Col
512
512
  # >> a = GSL::Vector[1, 2]; m = GSL::Matrix[[2, 3], [4, 5]]
513
- # [ 2 3
513
+ # [ 2 3
514
514
  # 4 5 ]
515
515
  # >> m*a <--- Error
516
516
  # TypeError: Operation with GSL::Vector is not defined (GSL::Vector::Col expected)
517
517
  # from (irb):30:in `*'
518
518
  # from (irb):30
519
519
  # >> m*a.col
520
- # [ 8
520
+ # [ 8
521
521
  # 14 ]
522
522
  #
523
523
  # ---
@@ -565,7 +565,7 @@
565
565
  # * GSL::Vector#duplicate
566
566
  #
567
567
  # These create a copy of the vector <tt>self</tt>.
568
- #
568
+ #
569
569
  # ---
570
570
  # * GSL::Vector.connect(v1, v2, v3, ...)
571
571
  # * GSL::Vector#connect(v2, v3, ...)
@@ -573,13 +573,13 @@
573
573
  # Creates a new vector by connecting all the elements of the given vectors.
574
574
  #
575
575
  # >> v1 = GSL::Vector::Int[1, 3]
576
- # => GSL::Vector::Int:
576
+ # => GSL::Vector::Int:
577
577
  # [ 1 3 ]
578
578
  # >> v2 = GSL::Vector::Int[4, 3, 5]
579
- # => GSL::Vector::Int:
579
+ # => GSL::Vector::Int:
580
580
  # [ 4 3 5 ]
581
581
  # >> v1.connect(v2)
582
- # => GSL::Vector::Int:
582
+ # => GSL::Vector::Int:
583
583
  # [ 1 3 4 3 5 ]
584
584
  #
585
585
  # ---
@@ -597,10 +597,10 @@
597
597
  # Creates a new vector, with elements <tt>fabs(x_i)</tt>.
598
598
  #
599
599
  # >> v = GSL::Vector::Int[-3, 2, -5, 4]
600
- # => GSL::Vector::Int:
600
+ # => GSL::Vector::Int:
601
601
  # [ -3 2 -5 4 ]
602
602
  # >> v.abs
603
- # => GSL::Vector::Int:
603
+ # => GSL::Vector::Int:
604
604
  # [ 3 2 5 4 ]
605
605
  #
606
606
  # ---
@@ -610,10 +610,10 @@
610
610
  # Create a new vector, with elements <tt>x_i*x_i</tt>.
611
611
  #
612
612
  # >> v = GSL::Vector::Int[1..4]
613
- # => GSL::Vector::Int:
613
+ # => GSL::Vector::Int:
614
614
  # [ 1 2 3 4 ]
615
615
  # >> v.square
616
- # => GSL::Vector::Int:
616
+ # => GSL::Vector::Int:
617
617
  # [ 1 4 9 16 ]
618
618
  #
619
619
  # ---
@@ -655,19 +655,19 @@
655
655
  # >> require("gsl")
656
656
  # => true
657
657
  # >> a = GSL::Vector[-1, -2, -3, -4]
658
- # => GSL::Vector:
658
+ # => GSL::Vector:
659
659
  # [ -1.000e+00 -2.000e+00 -3.000e+00 -4.000e+00 ]
660
660
  # >> b = a.abs
661
- # => GSL::Vector:
661
+ # => GSL::Vector:
662
662
  # [ 1.000e+00 2.000e+00 3.000e+00 4.000e+00 ]
663
663
  # >> b.sqrt
664
- # => GSL::Vector:
664
+ # => GSL::Vector:
665
665
  # [ 1.000e+00 1.414e+00 1.732e+00 2.000e+00 ]
666
666
  # >> b.square
667
- # => GSL::Vector:
667
+ # => GSL::Vector:
668
668
  # [ 1.000e+00 4.000e+00 9.000e+00 1.600e+01 ]
669
669
  # >> c = b.normalize(2)
670
- # => GSL::Vector:
670
+ # => GSL::Vector:
671
671
  # [ 2.582e-01 5.164e-01 7.746e-01 1.033e+00 ]
672
672
  # >> c.square.sum
673
673
  # => 2.0
@@ -675,7 +675,7 @@
675
675
  # ---
676
676
  # * GSL::Vector#decimate(n)
677
677
  #
678
- # Creates a new vector by averaring every <tt>n</tt>
678
+ # Creates a new vector by averaring every <tt>n</tt>
679
679
  # points of the vector <tt>self</tt> down to one point.
680
680
  #
681
681
  # ---
@@ -702,11 +702,11 @@
702
702
  # >> a = GSL::Vector[4, 5, 6]
703
703
  # >> b = GSL::Vector[7, 8, 9]
704
704
  # >> GSL::Vector[1, 2, 3].zip(a, b)
705
- # [[ 1.000e+00 4.000e+00 7.000e+00 ],
706
- # [ 2.000e+00 5.000e+00 8.000e+00 ],
705
+ # [[ 1.000e+00 4.000e+00 7.000e+00 ],
706
+ # [ 2.000e+00 5.000e+00 8.000e+00 ],
707
707
  # [ 3.000e+00 6.000e+00 9.000e+00 ]]
708
708
  # >> GSL::Vector[1, 2].zip(a, b)
709
- # [[ 1.000e+00 4.000e+00 7.000e+00 ],
709
+ # [[ 1.000e+00 4.000e+00 7.000e+00 ],
710
710
  # [ 2.000e+00 5.000e+00 8.000e+00 ]]
711
711
  # >> a.zip(GSL::Vector[1, 2], GSL::Vector[8.0])
712
712
  # [[ 4.000e+00 1.000e+00 8.000e+00 ],
@@ -720,7 +720,7 @@
720
720
  # <tt>x</tt>, which must be an <tt>Array</tt>, <tt>Fixnum</tt>, <tt>Bignum</tt>,
721
721
  # <tt>Float</tt>, <tt>Range</tt>, or <tt>GSL::Vector</tt>.
722
722
  #
723
- # === {}[link:index.html"name="3.8] Vector operations with size changes
723
+ # === Vector operations with size changes
724
724
  # The methods below change vector length of <tt>self</tt>. A Vector's length may
725
725
  # not extend past its original allocation. Use of these methods is discouraged.
726
726
  # Existing Views may still refer to elements beyond the end of the shortened
@@ -734,7 +734,7 @@
734
734
  # ---
735
735
  # * GSL::Vector#delete_at(i)
736
736
  #
737
- # Deletes the element at the specified index <tt>i</tt>,
737
+ # Deletes the element at the specified index <tt>i</tt>,
738
738
  # returning that element, or <tt>nil</tt> if the index is out of range.
739
739
  # ---
740
740
  # * GSL::Vector#delete_if { |x| ... }
@@ -742,7 +742,7 @@
742
742
  # Deletes every element of <tt>self</tt> for which block evaluates to <tt>true</tt>
743
743
  # and returns <tt>self</tt>.
744
744
  #
745
- # === {}[link:index.html"name="3.9] Finding maximum and minimum elements of vectors
745
+ # === Finding maximum and minimum elements of vectors
746
746
  #
747
747
  # ---
748
748
  # * GSL::Vector#max
@@ -763,22 +763,22 @@
763
763
  # ---
764
764
  # * GSL::Vector#max_index
765
765
  #
766
- # This method returns the index of the maximum value in the vector. When there are
767
- # several equal maximum elements then the lowest index is returned.
766
+ # This method returns the index of the maximum value in the vector. When there are
767
+ # several equal maximum elements then the lowest index is returned.
768
768
  #
769
769
  # ---
770
770
  # * GSL::Vector#min_index
771
771
  #
772
- # This method returns the index of the minimum value in the vector. When there are
773
- # several equal minimum elements then the lowest index is returned.
772
+ # This method returns the index of the minimum value in the vector. When there are
773
+ # several equal minimum elements then the lowest index is returned.
774
774
  #
775
775
  # ---
776
776
  # * GSL::Vector#minmax_index
777
777
  #
778
- # This method returns an array of two elements which has the indices
778
+ # This method returns an array of two elements which has the indices
779
779
  # of the minimum and the maximum values in the vector <tt>self</tt>.
780
780
  #
781
- # === {}[link:index.html"name="3.10] Vector Properties
781
+ # === Vector Properties
782
782
  # ---
783
783
  # * GSL::Vector#size
784
784
  # * GSL::Vector#len
@@ -814,12 +814,12 @@
814
814
  # ---
815
815
  # * GSL::Vector#isnull
816
816
  #
817
- # Returns 1 if all the elements of the vector <tt>self</tt>
817
+ # Returns 1 if all the elements of the vector <tt>self</tt>
818
818
  # are zero, and 0 otherwise.
819
819
  # ---
820
820
  # * GSL::Vector#isnull?
821
821
  #
822
- # Return <tt>true</tt> if all the elements of the vector <tt>self</tt>
822
+ # Return <tt>true</tt> if all the elements of the vector <tt>self</tt>
823
823
  # are zero, and <tt>false</tt> otherwise.
824
824
  # ---
825
825
  # * GSL::Vector#ispos
@@ -833,24 +833,24 @@
833
833
  # * GSL::Vector#isnonneg
834
834
  # * GSL::Vector#isnonneg?
835
835
  #
836
- # (GSL-1.10 or later) Return 1 (true) if all the elements of the vector <tt>self</tt> are non-negative , and 0 (false) otherwise.
836
+ # (GSL-1.10 or later) Return 1 (true) if all the elements of the vector <tt>self</tt> are non-negative , and 0 (false) otherwise.
837
837
  #
838
838
  # ---
839
839
  # * GSL::Vector#all?
840
840
  #
841
- # Returns <tt>true</tt> if all the vector elements are non-zero, and <tt>false</tt>
841
+ # Returns <tt>true</tt> if all the vector elements are non-zero, and <tt>false</tt>
842
842
  # otherwise. If a block is given, the method returns <tt>true</tt> if the
843
843
  # tests are true for all the elements.
844
844
  # ---
845
845
  # * GSL::Vector#any?
846
846
  #
847
- # Returns <tt>true</tt> if any the vector elements are non-zero, and <tt>false</tt>
847
+ # Returns <tt>true</tt> if any the vector elements are non-zero, and <tt>false</tt>
848
848
  # otherwise. If a block is given, the method returns <tt>true</tt> if the
849
849
  # tests are true for any of the elements.
850
850
  # ---
851
851
  # * GSL::Vector#none?
852
852
  #
853
- # Returns <tt>true</tt> if all the elements of the vector <tt>self</tt>
853
+ # Returns <tt>true</tt> if all the elements of the vector <tt>self</tt>
854
854
  # are zero, and <tt>false</tt> otherwise (just as <tt>GSL::Vector#isnull?</tt>).
855
855
  # If a block is given, the method returns <tt>true</tt> if the
856
856
  # tests are false for all the elements.
@@ -884,10 +884,10 @@
884
884
  # * GSL::Vector#==(other, eps = 1e-10)
885
885
  #
886
886
  # Returns <tt>true</tt> if the vectors have same size and elements
887
- # equal to absolute accurary <tt>eps</tt> for all the indices,
887
+ # equal to absolute accurary <tt>eps</tt> for all the indices,
888
888
  # and <tt>false</tt> otherwise.
889
889
  #
890
- # === {}[link:index.html"name="3.11] Element-wise vector comparison
890
+ # === Element-wise vector comparison
891
891
  # ---
892
892
  # * GSL::Vector#eq(other)
893
893
  # * GSL::Vector#ne(other)
@@ -897,7 +897,7 @@
897
897
  # * GSL::Vector#le(other)
898
898
  #
899
899
  # Return a <tt>Block::Byte</tt> object with elements 0/1 by comparing the two vectors
900
- # <tt>self</tt> and <tt>other</tt>. Note that the values returned are 0/1,
900
+ # <tt>self</tt> and <tt>other</tt>. Note that the values returned are 0/1,
901
901
  # not <tt>true/false</tt>, thus all of the elements are "true" in Ruby.
902
902
  #
903
903
  # Ex:
@@ -921,7 +921,7 @@
921
921
  # ---
922
922
  # * GSL::Vector#and(other)
923
923
  # * GSL::Vector#or(other)
924
- # * GSL::Vector#xor(other)
924
+ # * GSL::Vector#xor(other)
925
925
  # * GSL::Vector#not
926
926
  #
927
927
  #
@@ -956,7 +956,7 @@
956
956
  # >> a.where
957
957
  # => nil
958
958
  #
959
- # === {}[link:index.html"name="3.12] Histogram
959
+ # === Histogram
960
960
  # ---
961
961
  # * GSL::Vector#histogram(n)
962
962
  # * GSL::Vector#histogram(ranges)
@@ -980,7 +980,7 @@
980
980
  # h = Histogram.alloc(50, [-4, 4])
981
981
  # h.increment(v)
982
982
  #
983
- # === {}[link:index.html"name="3.13] Sorting
983
+ # === Sorting
984
984
  #
985
985
  # ---
986
986
  # * GSL::Vector#sort
@@ -991,12 +991,12 @@
991
991
  # ---
992
992
  # * GSL::Vector#sort_index
993
993
  #
994
- # This method indirectly sorts the elements of the vector <tt>self</tt> into
995
- # ascending order, and returns the resulting permutation.
996
- # The elements of permutation give the index of the vector element which
997
- # would have been stored in that position if the vector had been sorted in place.
994
+ # This method indirectly sorts the elements of the vector <tt>self</tt> into
995
+ # ascending order, and returns the resulting permutation.
996
+ # The elements of permutation give the index of the vector element which
997
+ # would have been stored in that position if the vector had been sorted in place.
998
998
  # The first element of permutation gives the index of the least element in the
999
- # vector, and the last element of permutation gives the index of the greatest
999
+ # vector, and the last element of permutation gives the index of the greatest
1000
1000
  # vector element. The vector <tt>self</tt> is not changed.
1001
1001
  #
1002
1002
  # ---
@@ -1008,22 +1008,22 @@
1008
1008
  #
1009
1009
  # Ex:
1010
1010
  # >> v = GSL::Vector::Int[8, 2, 3, 7, 9, 1, 4]
1011
- # => GSL::Vector::Int:
1011
+ # => GSL::Vector::Int:
1012
1012
  # [ 8 2 3 7 9 1 4 ]
1013
1013
  # >> v.sort
1014
- # => GSL::Vector::Int:
1014
+ # => GSL::Vector::Int:
1015
1015
  # [ 1 2 3 4 7 8 9 ]
1016
1016
  # >> v.sort_index
1017
- # => GSL::Permutation:
1017
+ # => GSL::Permutation:
1018
1018
  # [ 5 1 2 6 3 0 4 ]
1019
1019
  # >> v.sort_largest(3)
1020
- # => GSL::Vector::Int:
1020
+ # => GSL::Vector::Int:
1021
1021
  # [ 9 8 7 ]
1022
1022
  # >> v.sort_smallest(3)
1023
- # => GSL::Vector::Int:
1023
+ # => GSL::Vector::Int:
1024
1024
  # [ 1 2 3 ]
1025
1025
  #
1026
- # === {}[link:index.html"name="3.14] BLAS Methods
1026
+ # === BLAS Methods
1027
1027
  # ---
1028
1028
  # * GSL::Vector#nrm2
1029
1029
  # * GSL::Vector#dnrm2
@@ -1036,9 +1036,9 @@
1036
1036
  #
1037
1037
  # Compute the absolute sum \sum |x_i| of the elements of the vector.
1038
1038
  #
1039
- # === {}[link:index.html"name="3.15] Data type conversions
1039
+ # === Data type conversions
1040
1040
  # ---
1041
- # * GSL::Vector#to_a
1041
+ # * GSL::Vector#to_a
1042
1042
  #
1043
1043
  # This method converts the vector into a Ruby array. A Ruby array also can be
1044
1044
  # converted into a GSL::Vector object with the <tt>to_gv</tt> method. For example,
@@ -1056,36 +1056,36 @@
1056
1056
  # Creates a <tt>GSL::Matrix</tt> object of <tt>nrow</tt> rows and <tt>ncol</tt> columns.
1057
1057
  #
1058
1058
  # >> v = GSL::Vector::Int[1..5]
1059
- # => GSL::Vector::Int:
1059
+ # => GSL::Vector::Int:
1060
1060
  # [ 1 2 3 4 5 ]
1061
1061
  # >> v.to_m(2, 3)
1062
- # => GSL::Matrix::Int:
1063
- # [ 1 2 3
1062
+ # => GSL::Matrix::Int:
1063
+ # [ 1 2 3
1064
1064
  # 4 5 0 ]
1065
1065
  # >> v.to_m(2, 2)
1066
- # => GSL::Matrix::Int:
1067
- # [ 1 2
1066
+ # => GSL::Matrix::Int:
1067
+ # [ 1 2
1068
1068
  # 3 4 ]
1069
1069
  # >> v.to_m(3, 2)
1070
- # => GSL::Matrix::Int:
1071
- # [ 1 2
1072
- # 3 4
1070
+ # => GSL::Matrix::Int:
1071
+ # [ 1 2
1072
+ # 3 4
1073
1073
  # 5 0 ]
1074
1074
  #
1075
1075
  # ---
1076
1076
  # * GSL::Vector#to_m_diagonal
1077
1077
  #
1078
- # Converts the vector into a diagonal matrix.
1079
- # See also {GSL::Matrix.diagonal(v)}[link:rdoc/matrix_rdoc.html].
1078
+ # Converts the vector into a diagonal matrix.
1079
+ # See also {GSL::Matrix.diagonal(v)}[link:matrix_rdoc.html].
1080
1080
  #
1081
1081
  # >> v = GSL::Vector[1..4].to_i
1082
- # => GSL::Vector::Int:
1082
+ # => GSL::Vector::Int:
1083
1083
  # [ 1 2 3 4 ]
1084
1084
  # >> v.to_m_diagonal
1085
- # => GSL::Matrix::Int:
1086
- # [ 1 0 0 0
1087
- # 0 2 0 0
1088
- # 0 0 3 0
1085
+ # => GSL::Matrix::Int:
1086
+ # [ 1 0 0 0
1087
+ # 0 2 0 0
1088
+ # 0 0 3 0
1089
1089
  # 0 0 0 4 ]
1090
1090
  #
1091
1091
  # ---
@@ -1094,14 +1094,14 @@
1094
1094
  # Creates a circulant matrix.
1095
1095
  #
1096
1096
  # >> v = GSL::Vector::Int[1..5]
1097
- # => GSL::Vector::Int:
1097
+ # => GSL::Vector::Int:
1098
1098
  # [ 1 2 3 4 5 ]
1099
1099
  # >> v.to_m_circulant
1100
- # => GSL::Matrix::Int:
1101
- # [ 5 1 2 3 4
1102
- # 4 5 1 2 3
1103
- # 3 4 5 1 2
1104
- # 2 3 4 5 1
1100
+ # => GSL::Matrix::Int:
1101
+ # [ 5 1 2 3 4
1102
+ # 4 5 1 2 3
1103
+ # 3 4 5 1 2
1104
+ # 2 3 4 5 1
1105
1105
  # 1 2 3 4 5 ]
1106
1106
  #
1107
1107
  # ---
@@ -1124,12 +1124,12 @@
1124
1124
  # * GSL::Vector#to_tensor(rank, dimension)
1125
1125
  #
1126
1126
  #
1127
- # === {}[link:index.html"name="3.16] GSL::Vector <---> NArray
1127
+ # === NArray conversions
1128
1128
  #
1129
1129
  # ---
1130
1130
  # * GSL::Vector#to_na
1131
1131
  #
1132
- # Converts a vector <tt>self</tt> into an <tt>NArray</tt> object.
1132
+ # Converts a vector <tt>self</tt> into an <tt>NArray</tt> object.
1133
1133
  # The data are copied to newly allocated memory.
1134
1134
  #
1135
1135
  # ---
@@ -1143,10 +1143,10 @@
1143
1143
  # => GSL::Vector::Int
1144
1144
  # [ 1 2 3 4 ]
1145
1145
  # >> na = v.to_na
1146
- # => NArray.int(4):
1146
+ # => NArray.int(4):
1147
1147
  # [ 1, 2, 3, 4 ]
1148
1148
  # >> na2 = v.to_na2
1149
- # => NArray(ref).int(4):
1149
+ # => NArray(ref).int(4):
1150
1150
  # [ 1, 2, 3, 4 ]
1151
1151
  # >> na[1] = 99
1152
1152
  # => 99
@@ -1170,53 +1170,53 @@
1170
1170
  # * NArray#to_gv2
1171
1171
  # * NArray#to_gslv_view
1172
1172
  #
1173
- # A <tt>GSL::Vector::View</tt> object is created from the NArray object <tt>self</tt>.
1174
- # This method does not allocate memory for the data: the data of <tt>self</tt>
1175
- # are not copied, but shared with the <tt>View</tt> object created, thus
1176
- # any modifications to the <tt>View</tt> object affect on the original NArray
1177
- # object. In other words, the <tt>View</tt> object can be used as a <tt>reference</tt>
1178
- # to the NArray object.
1173
+ # A <tt>GSL::Vector::View</tt> object is created from the NArray object <tt>self</tt>.
1174
+ # This method does not allocate memory for the data: the data of <tt>self</tt>
1175
+ # are not copied, but shared with the <tt>View</tt> object created, thus
1176
+ # any modifications to the <tt>View</tt> object affect on the original NArray
1177
+ # object. In other words, the <tt>View</tt> object can be used as a <tt>reference</tt>
1178
+ # to the NArray object.
1179
1179
  #
1180
1180
  # Ex:
1181
1181
  # tcsh> irb
1182
1182
  # >> require("gsl")
1183
1183
  # => true
1184
- # >> na = NArray[1.0, 2, 3, 4, 5]
1185
- # => NArray.float(5):
1184
+ # >> na = NArray[1.0, 2, 3, 4, 5]
1185
+ # => NArray.float(5):
1186
1186
  # [ 1.0, 2.0, 3.0, 4.0, 5.0 ]
1187
1187
  # >> vv = na.to_gv_view # Create a view sharing the memory
1188
- # => GSL::Vector::View
1188
+ # => GSL::Vector::View
1189
1189
  # [ 1.000e+00 2.000e+00 3.000e+00 4.000e+00 5.000e+00 ]
1190
1190
  # >> vv[3] = 9
1191
1191
  # => 9
1192
1192
  # >> na
1193
- # => NArray.float(5):
1193
+ # => NArray.float(5):
1194
1194
  # [ 1.0, 2.0, 3.0, 9.0, 5.0 ] # The data are changed
1195
1195
  # >> v = na.to_gv # A vector with newly allocated memory
1196
- # => GSL::Vector
1196
+ # => GSL::Vector
1197
1197
  # [ 1.000e+00 2.000e+00 3.000e+00 9.000e+00 5.000e+00 ]
1198
1198
  # >> v[1] = 123
1199
1199
  # => 123
1200
1200
  # >> v
1201
- # => GSL::Vector
1201
+ # => GSL::Vector
1202
1202
  # [ 1.000e+00 1.230e+02 3.000e+00 9.000e+00 5.000e+00 ]
1203
- # >> na
1204
- # => NArray.float(5):
1205
- # [ 1.0, 2.0, 3.0, 9.0, 5.0 ] # v and na are independent
1203
+ # >> na
1204
+ # => NArray.float(5):
1205
+ # [ 1.0, 2.0, 3.0, 9.0, 5.0 ] # v and na are independent
1206
1206
  # >> na = NArray[1.0, 2, 3, 4, 5, 6]
1207
- # => NArray.float(6):
1207
+ # => NArray.float(6):
1208
1208
  # [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ]
1209
1209
  # >> m = na.to_gv_view.matrix_view(2, 3)
1210
1210
  # => GSL::Matrix::View
1211
- # [ 1.000e+00 2.000e+00 3.000e+00
1211
+ # [ 1.000e+00 2.000e+00 3.000e+00
1212
1212
  # 4.000e+00 5.000e+00 6.000e+00 ]
1213
1213
  # >> m[1][2] = 9
1214
1214
  # => 9
1215
1215
  # >> na
1216
- # => NArray.float(6):
1216
+ # => NArray.float(6):
1217
1217
  # [ 1.0, 2.0, 3.0, 4.0, 5.0, 9.0 ]
1218
1218
  #
1219
- # === {}[link:index.html"name="3.17] Graphics
1219
+ # === Graphics
1220
1220
  # ---
1221
1221
  # * GSL::Vector.graph(y)
1222
1222
  # * GSL::Vector.graph(y, options)
@@ -1234,10 +1234,10 @@
1234
1234
  # >> s = GSL::Sf::sin(x)
1235
1235
  # >> GSL::Vector.graph(x, c, s, "-T X -C -L 'cos(x), sin(x)'")
1236
1236
  #
1237
- # {prev}[link:rdoc/sf_rdoc.html]
1238
- # {next}[link:rdoc/matrix_rdoc.html]
1237
+ # {prev}[link:sf_rdoc.html]
1238
+ # {next}[link:matrix_rdoc.html]
1239
1239
  #
1240
- # {Reference index}[link:rdoc/ref_rdoc.html]
1240
+ # {Reference index}[link:ref_rdoc.html]
1241
1241
  # {top}[link:index.html]
1242
- #
1242
+ #
1243
1243
  #