basic101 0.1.0

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Files changed (598) hide show
  1. checksums.yaml +7 -0
  2. data/.rspec +2 -0
  3. data/.simplecov +1 -0
  4. data/.yardopts +7 -0
  5. data/Changelog.md +3 -0
  6. data/Gemfile +12 -0
  7. data/Gemfile.lock +75 -0
  8. data/LICENSE.md +9 -0
  9. data/README.md +193 -0
  10. data/Rakefile +14 -0
  11. data/VERSION +1 -0
  12. data/bin/basic101 +10 -0
  13. data/lib/basic101/abs_function.rb +19 -0
  14. data/lib/basic101/argument_checker.rb +61 -0
  15. data/lib/basic101/arguments.rb +32 -0
  16. data/lib/basic101/array_reference.rb +52 -0
  17. data/lib/basic101/asc_function.rb +17 -0
  18. data/lib/basic101/basic_array.rb +69 -0
  19. data/lib/basic101/basic_comparisons.rb +20 -0
  20. data/lib/basic101/basic_float.rb +48 -0
  21. data/lib/basic101/basic_integer.rb +48 -0
  22. data/lib/basic101/basic_math.rb +22 -0
  23. data/lib/basic101/basic_numeric.rb +96 -0
  24. data/lib/basic101/basic_object.rb +35 -0
  25. data/lib/basic101/basic_string.rb +85 -0
  26. data/lib/basic101/binary_operation.rb +32 -0
  27. data/lib/basic101/binary_operations.rb +26 -0
  28. data/lib/basic101/built_in_functions.rb +31 -0
  29. data/lib/basic101/chr_function.rb +17 -0
  30. data/lib/basic101/cos_function.rb +17 -0
  31. data/lib/basic101/data_statement.rb +24 -0
  32. data/lib/basic101/define_function_statement.rb +23 -0
  33. data/lib/basic101/dim_statement.rb +25 -0
  34. data/lib/basic101/else_statement.rb +22 -0
  35. data/lib/basic101/end_statement.rb +13 -0
  36. data/lib/basic101/endif_statement.rb +19 -0
  37. data/lib/basic101/errors.rb +50 -0
  38. data/lib/basic101/exp_function.rb +17 -0
  39. data/lib/basic101/for_stack.rb +48 -0
  40. data/lib/basic101/for_statement.rb +57 -0
  41. data/lib/basic101/function.rb +11 -0
  42. data/lib/basic101/function_call.rb +32 -0
  43. data/lib/basic101/function_identifier.rb +8 -0
  44. data/lib/basic101/functions.rb +39 -0
  45. data/lib/basic101/gosub_statement.rb +23 -0
  46. data/lib/basic101/goto_statement.rb +23 -0
  47. data/lib/basic101/identifier.rb +23 -0
  48. data/lib/basic101/identity.rb +18 -0
  49. data/lib/basic101/if_statement.rb +31 -0
  50. data/lib/basic101/input.rb +44 -0
  51. data/lib/basic101/input_reader.rb +55 -0
  52. data/lib/basic101/input_statement.rb +46 -0
  53. data/lib/basic101/int_function.rb +17 -0
  54. data/lib/basic101/left_function.rb +19 -0
  55. data/lib/basic101/len_function.rb +18 -0
  56. data/lib/basic101/let_statement.rb +24 -0
  57. data/lib/basic101/line.rb +32 -0
  58. data/lib/basic101/log_function.rb +17 -0
  59. data/lib/basic101/main.rb +24 -0
  60. data/lib/basic101/mid_function.rb +20 -0
  61. data/lib/basic101/negate_operation.rb +21 -0
  62. data/lib/basic101/next_statement.rb +34 -0
  63. data/lib/basic101/not_operation.rb +23 -0
  64. data/lib/basic101/null_prompt_delimeter.rb +12 -0
  65. data/lib/basic101/null_transcript.rb +20 -0
  66. data/lib/basic101/numeric_identifier.rb +16 -0
  67. data/lib/basic101/on_goto_statement.rb +29 -0
  68. data/lib/basic101/output.rb +73 -0
  69. data/lib/basic101/parser.rb +457 -0
  70. data/lib/basic101/power_operation.rb +24 -0
  71. data/lib/basic101/print_comma.rb +20 -0
  72. data/lib/basic101/print_semicolon.rb +19 -0
  73. data/lib/basic101/print_statement.rb +33 -0
  74. data/lib/basic101/program.rb +100 -0
  75. data/lib/basic101/program_counter.rb +52 -0
  76. data/lib/basic101/prompt_delimeter.rb +13 -0
  77. data/lib/basic101/randomize_statement.rb +13 -0
  78. data/lib/basic101/read_statement.rb +25 -0
  79. data/lib/basic101/reference.rb +25 -0
  80. data/lib/basic101/remark_statement.rb +12 -0
  81. data/lib/basic101/restore_statement.rb +23 -0
  82. data/lib/basic101/return_statement.rb +16 -0
  83. data/lib/basic101/right_function.rb +19 -0
  84. data/lib/basic101/rnd_function.rb +24 -0
  85. data/lib/basic101/runtime.rb +132 -0
  86. data/lib/basic101/scalar_reference.rb +19 -0
  87. data/lib/basic101/sgn_function.rb +17 -0
  88. data/lib/basic101/sin_function.rb +17 -0
  89. data/lib/basic101/sqr_function.rb +17 -0
  90. data/lib/basic101/statement.rb +36 -0
  91. data/lib/basic101/stop_statement.rb +14 -0
  92. data/lib/basic101/str_function.rb +16 -0
  93. data/lib/basic101/string_identifier.rb +16 -0
  94. data/lib/basic101/tab.rb +18 -0
  95. data/lib/basic101/tab_function.rb +17 -0
  96. data/lib/basic101/tan_function.rb +17 -0
  97. data/lib/basic101/transcript.rb +37 -0
  98. data/lib/basic101/transform.rb +264 -0
  99. data/lib/basic101/user_defined_function.rb +54 -0
  100. data/lib/basic101/val_function.rb +16 -0
  101. data/lib/basic101.rb +93 -0
  102. data/rake_tasks/default.rake +1 -0
  103. data/rake_tasks/integration.rake +8 -0
  104. data/rake_tasks/jeweler.rake +28 -0
  105. data/rake_tasks/spec.rake +8 -0
  106. data/rake_tasks/test.rake +2 -0
  107. data/rake_tasks/yard.rake +3 -0
  108. data/test/integration/arguments.rb +25 -0
  109. data/test/integration/errors.rb +7 -0
  110. data/test/integration/integration_test.rb +28 -0
  111. data/test/integration/main.rb +49 -0
  112. data/test/integration/output_file.rb +40 -0
  113. data/test/integration/test.rb +135 -0
  114. data/test/integration/tests/basic_computer_games/23-match.bas +64 -0
  115. data/test/integration/tests/basic_computer_games/23-match.input +1 -0
  116. data/test/integration/tests/basic_computer_games/23-match.output +29 -0
  117. data/test/integration/tests/basic_computer_games/3dplot.bas +17 -0
  118. data/test/integration/tests/basic_computer_games/3dplot.input +0 -0
  119. data/test/integration/tests/basic_computer_games/3dplot.output +47 -0
  120. data/test/integration/tests/basic_computer_games/aceyducy.bas +100 -0
  121. data/test/integration/tests/basic_computer_games/aceyducy.input +8 -0
  122. data/test/integration/tests/basic_computer_games/aceyducy.output +78 -0
  123. data/test/integration/tests/basic_computer_games/amazing.bas +138 -0
  124. data/test/integration/tests/basic_computer_games/amazing.input +1 -0
  125. data/test/integration/tests/basic_computer_games/amazing.output +32 -0
  126. data/test/integration/tests/basic_computer_games/animal.bas +71 -0
  127. data/test/integration/tests/basic_computer_games/animal.input +17 -0
  128. data/test/integration/tests/basic_computer_games/animal.output +38 -0
  129. data/test/integration/tests/basic_computer_games/awari.bas +70 -0
  130. data/test/integration/tests/basic_computer_games/awari.input +11 -0
  131. data/test/integration/tests/basic_computer_games/awari.output +117 -0
  132. data/test/integration/tests/basic_computer_games/bagels.bas +81 -0
  133. data/test/integration/tests/basic_computer_games/bagels.input +12 -0
  134. data/test/integration/tests/basic_computer_games/bagels.output +42 -0
  135. data/test/integration/tests/basic_computer_games/banner.bas +94 -0
  136. data/test/integration/tests/basic_computer_games/banner.input +6 -0
  137. data/test/integration/tests/basic_computer_games/banner.output +135 -0
  138. data/test/integration/tests/basic_computer_games/basketbl.bas +196 -0
  139. data/test/integration/tests/basic_computer_games/basketbl.input +46 -0
  140. data/test/integration/tests/basic_computer_games/basketbl.output +509 -0
  141. data/test/integration/tests/basic_computer_games/batnum.bas +90 -0
  142. data/test/integration/tests/basic_computer_games/batnum.input +14 -0
  143. data/test/integration/tests/basic_computer_games/batnum.output +67 -0
  144. data/test/integration/tests/basic_computer_games/battle.bas +196 -0
  145. data/test/integration/tests/basic_computer_games/battle.input +21 -0
  146. data/test/integration/tests/basic_computer_games/battle.output +118 -0
  147. data/test/integration/tests/basic_computer_games/blackjck.bas +321 -0
  148. data/test/integration/tests/basic_computer_games/blackjck.input +26 -0
  149. data/test/integration/tests/basic_computer_games/blackjck.output +144 -0
  150. data/test/integration/tests/basic_computer_games/bombard.bas +93 -0
  151. data/test/integration/tests/basic_computer_games/bombard.input +20 -0
  152. data/test/integration/tests/basic_computer_games/bombard.output +175 -0
  153. data/test/integration/tests/basic_computer_games/bounce.bas +53 -0
  154. data/test/integration/tests/basic_computer_games/bounce.input +0 -0
  155. data/test/integration/tests/basic_computer_games/bounce.output +15 -0
  156. data/test/integration/tests/basic_computer_games/bowling.bas +101 -0
  157. data/test/integration/tests/basic_computer_games/bowling.input +23 -0
  158. data/test/integration/tests/basic_computer_games/bowling.output +229 -0
  159. data/test/integration/tests/basic_computer_games/boxing.bas +142 -0
  160. data/test/integration/tests/basic_computer_games/boxing.input +8 -0
  161. data/test/integration/tests/basic_computer_games/boxing.output +47 -0
  162. data/test/integration/tests/basic_computer_games/bug.bas +256 -0
  163. data/test/integration/tests/basic_computer_games/bug.input +17 -0
  164. data/test/integration/tests/basic_computer_games/bug.output +847 -0
  165. data/test/integration/tests/basic_computer_games/bullfght.bas +193 -0
  166. data/test/integration/tests/basic_computer_games/bullfght.input +4 -0
  167. data/test/integration/tests/basic_computer_games/bullfght.output +60 -0
  168. data/test/integration/tests/basic_computer_games/bullseye.bas +37 -0
  169. data/test/integration/tests/basic_computer_games/bullseye.input +10 -0
  170. data/test/integration/tests/basic_computer_games/bullseye.output +79 -0
  171. data/test/integration/tests/basic_computer_games/bunny.bas +40 -0
  172. data/test/integration/tests/basic_computer_games/bunny.input +0 -0
  173. data/test/integration/tests/basic_computer_games/bunny.output +67 -0
  174. data/test/integration/tests/basic_computer_games/buzzword.bas +25 -0
  175. data/test/integration/tests/basic_computer_games/buzzword.input +4 -0
  176. data/test/integration/tests/basic_computer_games/buzzword.output +25 -0
  177. data/test/integration/tests/basic_computer_games/calendar.bas +58 -0
  178. data/test/integration/tests/basic_computer_games/calendar.input +0 -0
  179. data/test/integration/tests/basic_computer_games/calendar.output +213 -0
  180. data/test/integration/tests/basic_computer_games/change.bas +51 -0
  181. data/test/integration/tests/basic_computer_games/change.input +4 -0
  182. data/test/integration/tests/basic_computer_games/change.output +28 -0
  183. data/test/integration/tests/basic_computer_games/checkers.bas +82 -0
  184. data/test/integration/tests/basic_computer_games/checkers.input +74 -0
  185. data/test/integration/tests/basic_computer_games/checkers.output +673 -0
  186. data/test/integration/tests/basic_computer_games/chemist.bas +27 -0
  187. data/test/integration/tests/basic_computer_games/chemist.input +11 -0
  188. data/test/integration/tests/basic_computer_games/chemist.output +54 -0
  189. data/test/integration/tests/basic_computer_games/chief.bas +51 -0
  190. data/test/integration/tests/basic_computer_games/chief.input +5 -0
  191. data/test/integration/tests/basic_computer_games/chief.output +19 -0
  192. data/test/integration/tests/basic_computer_games/chomp.bas +104 -0
  193. data/test/integration/tests/basic_computer_games/chomp.input +15 -0
  194. data/test/integration/tests/basic_computer_games/chomp.output +159 -0
  195. data/test/integration/tests/basic_computer_games/combat.bas +124 -0
  196. data/test/integration/tests/basic_computer_games/combat.input +7 -0
  197. data/test/integration/tests/basic_computer_games/combat.output +33 -0
  198. data/test/integration/tests/basic_computer_games/craps.bas +82 -0
  199. data/test/integration/tests/basic_computer_games/craps.input +9 -0
  200. data/test/integration/tests/basic_computer_games/craps.output +51 -0
  201. data/test/integration/tests/basic_computer_games/cube.bas +161 -0
  202. data/test/integration/tests/basic_computer_games/cube.input +25 -0
  203. data/test/integration/tests/basic_computer_games/cube.output +72 -0
  204. data/test/integration/tests/basic_computer_games/depthchg.bas +33 -0
  205. data/test/integration/tests/basic_computer_games/depthchg.input +16 -0
  206. data/test/integration/tests/basic_computer_games/depthchg.output +83 -0
  207. data/test/integration/tests/basic_computer_games/diamond.bas +27 -0
  208. data/test/integration/tests/basic_computer_games/diamond.input +1 -0
  209. data/test/integration/tests/basic_computer_games/diamond.output +65 -0
  210. data/test/integration/tests/basic_computer_games/dice.bas +31 -0
  211. data/test/integration/tests/basic_computer_games/dice.input +4 -0
  212. data/test/integration/tests/basic_computer_games/dice.output +46 -0
  213. data/test/integration/tests/basic_computer_games/digits.bas +78 -0
  214. data/test/integration/tests/basic_computer_games/digits.input +5 -0
  215. data/test/integration/tests/basic_computer_games/digits.output +70 -0
  216. data/test/integration/tests/basic_computer_games/evenwin1.bas +128 -0
  217. data/test/integration/tests/basic_computer_games/evenwin1.input +13 -0
  218. data/test/integration/tests/basic_computer_games/evenwin1.output +116 -0
  219. data/test/integration/tests/basic_computer_games/evenwin2.bas +70 -0
  220. data/test/integration/tests/basic_computer_games/evenwin2.input +14 -0
  221. data/test/integration/tests/basic_computer_games/evenwin2.output +56 -0
  222. data/test/integration/tests/basic_computer_games/flipflop.bas +79 -0
  223. data/test/integration/tests/basic_computer_games/flipflop.input +8 -0
  224. data/test/integration/tests/basic_computer_games/flipflop.output +45 -0
  225. data/test/integration/tests/basic_computer_games/footbal1.bas +298 -0
  226. data/test/integration/tests/basic_computer_games/footbal1.input +13 -0
  227. data/test/integration/tests/basic_computer_games/footbal1.output +315 -0
  228. data/test/integration/tests/basic_computer_games/footbal2.bas +181 -0
  229. data/test/integration/tests/basic_computer_games/footbal2.input +23 -0
  230. data/test/integration/tests/basic_computer_games/footbal2.output +318 -0
  231. data/test/integration/tests/basic_computer_games/furtradr.bas +170 -0
  232. data/test/integration/tests/basic_computer_games/furtradr.input +20 -0
  233. data/test/integration/tests/basic_computer_games/furtradr.output +133 -0
  234. data/test/integration/tests/basic_computer_games/golf.bas +244 -0
  235. data/test/integration/tests/basic_computer_games/golf.input +11 -0
  236. data/test/integration/tests/basic_computer_games/golf.output +69 -0
  237. data/test/integration/tests/basic_computer_games/gomoko.bas +54 -0
  238. data/test/integration/tests/basic_computer_games/gomoko.input +6 -0
  239. data/test/integration/tests/basic_computer_games/gomoko.output +66 -0
  240. data/test/integration/tests/basic_computer_games/guess.bas +40 -0
  241. data/test/integration/tests/basic_computer_games/guess.input +8 -0
  242. data/test/integration/tests/basic_computer_games/guess.output +37 -0
  243. data/test/integration/tests/basic_computer_games/gunner.bas +52 -0
  244. data/test/integration/tests/basic_computer_games/gunner.input +18 -0
  245. data/test/integration/tests/basic_computer_games/gunner.output +91 -0
  246. data/test/integration/tests/basic_computer_games/hamurabi.bas +119 -0
  247. data/test/integration/tests/basic_computer_games/hamurabi.input +7 -0
  248. data/test/integration/tests/basic_computer_games/hamurabi.output +51 -0
  249. data/test/integration/tests/basic_computer_games/hangman.bas +81 -0
  250. data/test/integration/tests/basic_computer_games/hangman.input +69 -0
  251. data/test/integration/tests/basic_computer_games/hangman.output +889 -0
  252. data/test/integration/tests/basic_computer_games/hello.bas +83 -0
  253. data/test/integration/tests/basic_computer_games/hello.input +7 -0
  254. data/test/integration/tests/basic_computer_games/hello.output +46 -0
  255. data/test/integration/tests/basic_computer_games/hexapawn.bas +174 -0
  256. data/test/integration/tests/basic_computer_games/hexapawn.input +38 -0
  257. data/test/integration/tests/basic_computer_games/hexapawn.output +521 -0
  258. data/test/integration/tests/basic_computer_games/hi-q.bas +135 -0
  259. data/test/integration/tests/basic_computer_games/hi-q.input +14 -0
  260. data/test/integration/tests/basic_computer_games/hi-q.output +115 -0
  261. data/test/integration/tests/basic_computer_games/hilo.bas +29 -0
  262. data/test/integration/tests/basic_computer_games/hilo.input +20 -0
  263. data/test/integration/tests/basic_computer_games/hilo.output +76 -0
  264. data/test/integration/tests/basic_computer_games/hockey.bas +210 -0
  265. data/test/integration/tests/basic_computer_games/hockey.input +59 -0
  266. data/test/integration/tests/basic_computer_games/hockey.output +243 -0
  267. data/test/integration/tests/basic_computer_games/horsrace.bas +130 -0
  268. data/test/integration/tests/basic_computer_games/horsrace.input +11 -0
  269. data/test/integration/tests/basic_computer_games/horsrace.output +517 -0
  270. data/test/integration/tests/basic_computer_games/hurkle.bas +51 -0
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  284. data/test/integration/tests/basic_computer_games/letter.output +123 -0
  285. data/test/integration/tests/basic_computer_games/life.bas +66 -0
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  287. data/test/integration/tests/basic_computer_games/life.options +1 -0
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  297. data/test/integration/tests/basic_computer_games/love.output +67 -0
  298. data/test/integration/tests/basic_computer_games/lunar.bas +48 -0
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  301. data/test/integration/tests/basic_computer_games/mastrmnd.bas +232 -0
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  304. data/test/integration/tests/basic_computer_games/mathdice.bas +60 -0
  305. data/test/integration/tests/basic_computer_games/mathdice.input +4 -0
  306. data/test/integration/tests/basic_computer_games/mathdice.output +86 -0
  307. data/test/integration/tests/basic_computer_games/mugwump.bas +56 -0
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  309. data/test/integration/tests/basic_computer_games/mugwump.output +139 -0
  310. data/test/integration/tests/basic_computer_games/name.bas +25 -0
  311. data/test/integration/tests/basic_computer_games/name.input +2 -0
  312. data/test/integration/tests/basic_computer_games/name.output +22 -0
  313. data/test/integration/tests/basic_computer_games/nicoma.bas +34 -0
  314. data/test/integration/tests/basic_computer_games/nicoma.input +8 -0
  315. data/test/integration/tests/basic_computer_games/nicoma.output +36 -0
  316. data/test/integration/tests/basic_computer_games/nim.bas +156 -0
  317. data/test/integration/tests/basic_computer_games/nim.input +8 -0
  318. data/test/integration/tests/basic_computer_games/nim.output +30 -0
  319. data/test/integration/tests/basic_computer_games/number.bas +37 -0
  320. data/test/integration/tests/basic_computer_games/number.input +19 -0
  321. data/test/integration/tests/basic_computer_games/number.output +73 -0
  322. data/test/integration/tests/basic_computer_games/onecheck.bas +86 -0
  323. data/test/integration/tests/basic_computer_games/onecheck.input +6 -0
  324. data/test/integration/tests/basic_computer_games/onecheck.output +77 -0
  325. data/test/integration/tests/basic_computer_games/orbit.bas +96 -0
  326. data/test/integration/tests/basic_computer_games/orbit.input +10 -0
  327. data/test/integration/tests/basic_computer_games/orbit.output +113 -0
  328. data/test/integration/tests/basic_computer_games/pizza.bas +68 -0
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  598. metadata +742 -0
@@ -0,0 +1,22 @@
1
+ NAME
2
+ CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
+
4
+
5
+
6
+ HELLO.
7
+ MY NAME IS CREATIVE COMPUTER.
8
+ WHAT'S YOUR NAME (FIRST AND LAST? FRED FLINSTONE
9
+
10
+ THANK YOU, ENOTSNILF DERF.
11
+ OOPS! I GUESS I GOT IT BACKWARDS. A SMART
12
+ COMPUTER LIKE ME SHOULDN'T MAKE A MISTAKE LIKE THAT!
13
+
14
+ BUT I JUST NOTICED YOUR LETTERS ARE OUT OF ORDER.
15
+ LET'S PUT THEM IN ORDER LIKE THIS: DEEFFILNNORST
16
+
17
+ DON'T YOU LIKE THAT BETTER? YES
18
+
19
+ I KNEW YOU'D AGREE!!
20
+
21
+ I REALLY ENJOYED MEETING YOU FRED FLINSTONE.
22
+ HAVE A NICE DAY!
@@ -0,0 +1,34 @@
1
+ 2 PRINT TAB(33);"NICOMA"
2
+ 4 PRINT TAB(15);"CREATIVE COMPUTING MORRISTOWN, NEW JERSEY"
3
+ 6 PRINT: PRINT: PRINT
4
+ 10 PRINT "BOOMERANG PUZZLE FROM ARITHMETICA OF NICOMACHUS -- A.D. 90!"
5
+ 20 PRINT
6
+ 30 PRINT "PLEASE THINK OF A NUMBER BETWEEN 1 AND 100."
7
+ 40 PRINT "YOUR NUMBER DIVIDED BY 3 HAS A REMAINDER OF";
8
+ 45 INPUT A
9
+ 50 PRINT "YOUR NUMBER DIVIDED BY 5 HAS A REMAINDER OF";
10
+ 55 INPUT B
11
+ 60 PRINT "YOUR NUMBER DIVIDED BY 7 HAS A REMAINDER OF";
12
+ 65 INPUT C
13
+ 70 PRINT
14
+ 80 PRINT "LET ME THINK A MOMENT..."
15
+ 85 PRINT
16
+ 90 FOR I=1 TO 1500: NEXT I
17
+ 100 D=70*A+21*B+15*C
18
+ 110 IF D<=105 THEN 140
19
+ 120 D=D-105
20
+ 130 GOTO 110
21
+ 140 PRINT "YOUR NUMBER WAS";D;", RIGHT";
22
+ 160 INPUT A$
23
+ 165 PRINT
24
+ 170 IF A$="YES" THEN 220
25
+ 180 IF A$="NO" THEN 240
26
+ 190 PRINT "EH? I DON'T UNDERSTAND '";A$;"' TRY 'YES' OR 'NO'."
27
+ 200 GOTO 160
28
+ 220 PRINT "HOW ABOUT THAT!!"
29
+ 230 GOTO 250
30
+ 240 PRINT "I FEEL YOUR ARITHMETIC IS IN ERROR."
31
+ 250 PRINT
32
+ 260 PRINT "LET'S TRY ANOTHER."
33
+ 270 GOTO 20
34
+ 999 END
@@ -0,0 +1,8 @@
1
+ 2
2
+ 0
3
+ 1
4
+ YES
5
+ 1
6
+ 1
7
+ 1
8
+ NO
@@ -0,0 +1,36 @@
1
+ NICOMA
2
+ CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
+
4
+
5
+
6
+ BOOMERANG PUZZLE FROM ARITHMETICA OF NICOMACHUS -- A.D. 90!
7
+
8
+ PLEASE THINK OF A NUMBER BETWEEN 1 AND 100.
9
+ YOUR NUMBER DIVIDED BY 3 HAS A REMAINDER OF? 2
10
+ YOUR NUMBER DIVIDED BY 5 HAS A REMAINDER OF? 0
11
+ YOUR NUMBER DIVIDED BY 7 HAS A REMAINDER OF? 1
12
+
13
+ LET ME THINK A MOMENT...
14
+
15
+ YOUR NUMBER WAS 50 , RIGHT? YES
16
+
17
+ HOW ABOUT THAT!!
18
+
19
+ LET'S TRY ANOTHER.
20
+
21
+ PLEASE THINK OF A NUMBER BETWEEN 1 AND 100.
22
+ YOUR NUMBER DIVIDED BY 3 HAS A REMAINDER OF? 1
23
+ YOUR NUMBER DIVIDED BY 5 HAS A REMAINDER OF? 1
24
+ YOUR NUMBER DIVIDED BY 7 HAS A REMAINDER OF? 1
25
+
26
+ LET ME THINK A MOMENT...
27
+
28
+ YOUR NUMBER WAS 1 , RIGHT? NO
29
+
30
+ I FEEL YOUR ARITHMETIC IS IN ERROR.
31
+
32
+ LET'S TRY ANOTHER.
33
+
34
+ PLEASE THINK OF A NUMBER BETWEEN 1 AND 100.
35
+ YOUR NUMBER DIVIDED BY 3 HAS A REMAINDER OF?
36
+ Error on line 45: No more input
@@ -0,0 +1,156 @@
1
+ 100 PRINT TAB(33);"NIM"
2
+ 110 PRINT TAB(15);"CREATIVE COMPUTING MORRISTOWN, NEW JERSEY"
3
+ 120 PRINT:PRINT:PRINT
4
+ 210 DIM A(100),B(100,10),D(2)
5
+ 220 PRINT "THIS IS THE GAME OF NIM."
6
+ 230 PRINT "DO YOU WANT INSTRUCTIONS";
7
+ 240 INPUT Z$
8
+ 250 IF Z$="NO" THEN 440
9
+ 260 IF Z$="no" THEN 440
10
+ 270 IF Z$="YES" THEN 310
11
+ 280 IF Z$="yes" THEN 310
12
+ 290 PRINT "PLEASE ANSWER YES OR NO"
13
+ 300 GOTO 240
14
+ 310 PRINT "THE GAME IS PLAYED WITH A NUMBER OF PILES OF OBJECTS."
15
+ 320 PRINT "ANY NUMBER OF OBJECTS ARE REMOVED FROM ONE PILE BY YOU AND"
16
+ 330 PRINT "THE MACHINE ALTERNATELY. ON YOUR TURN, YOU MAY TAKE"
17
+ 340 PRINT "ALL THE OBJECTS THAT REMAIN IN ANY PILE, BUT YOU MUST"
18
+ 350 PRINT "TAKE AT LEAST ONE OBJECT, AND YOU MAY TAKE OBJECTS FROM"
19
+ 360 PRINT "ONLY ONE PILE ON A SINGLE TURN. YOU MUST SPECIFY WHETHER"
20
+ 370 PRINT "WINNING IS DEFINED AS TAKING OR NOT TAKING THE LAST OBJECT,"
21
+ 380 PRINT "THE NUMBER OF PILES IN THE GAME, AND HOW MANY OBJECTS ARE"
22
+ 390 PRINT "ORIGINALLY IN EACH PILE. EACH PILE MAY CONTAIN A"
23
+ 400 PRINT "DIFFERENT NUMBER OF OBJECTS."
24
+ 410 PRINT "THE MACHINE WILL SHOW ITS MOVE BY LISTING EACH PILE AND THE"
25
+ 420 PRINT "NUMBER OF OBJECTS REMAINING IN THE PILES AFTER EACH OF ITS"
26
+ 430 PRINT "MOVES."
27
+ 440 PRINT
28
+ 450 PRINT "ENTER WIN OPTION - 1 TO TAKE LAST, 2 TO AVOID LAST";
29
+ 460 INPUT W
30
+ 470 IF W=1 THEN 490
31
+ 480 IF W<>2 THEN 450
32
+ 490 PRINT "ENTER NUMBER OF PILES";
33
+ 500 INPUT N
34
+ 510 IF N>100 THEN 490
35
+ 520 IF N<1 THEN 490
36
+ 530 IF N<>INT(N) THEN 490
37
+ 540 PRINT "ENTER PILE SIZES"
38
+ 550 FOR I=1 TO N
39
+ 560 PRINT I;
40
+ 570 INPUT A(I)
41
+ 580 IF A(I)>2000 THEN 560
42
+ 590 IF A(I)<1 THEN 560
43
+ 600 IF A(I)<>INT(A(I)) THEN 560
44
+ 610 NEXT I
45
+ 620 PRINT "DO YOU WANT TO MOVE FIRST";
46
+ 630 INPUT Q9$
47
+ 640 IF Q9$="YES" THEN 1450
48
+ 650 IF Q9$="yes" THEN 1450
49
+ 660 IF Q9$="NO" THEN 700
50
+ 670 IF Q9$="no" THEN 700
51
+ 680 PRINT "PLEASE ANSWER YES OR NO."
52
+ 690 GOTO 630
53
+ 700 IF W=1 THEN 940
54
+ 710 LET C=0
55
+ 720 FOR I=1 TO N
56
+ 730 IF A(I)=0 THEN 770
57
+ 740 LET C=C+1
58
+ 750 IF C=3 THEN 840
59
+ 760 LET D(C)=I
60
+ 770 NEXT I
61
+ 780 IF C=2 THEN 920
62
+ 790 IF A(D(1))>1 THEN 820
63
+ 800 PRINT "MACHINE LOSES"
64
+ 810 GOTO 1640
65
+ 820 PRINT "MACHINE WINS"
66
+ 830 GOTO 1640
67
+ 840 LET C=0
68
+ 850 FOR I=1 TO N
69
+ 860 IF A(I)>1 THEN 940
70
+ 870 IF A(I)=0 THEN 890
71
+ 880 LET C=C+1
72
+ 890 NEXT I
73
+ 900 IF C/2<>INT(C/2) THEN 800
74
+ 910 GOTO 940
75
+ 920 IF A(D(1))=1 THEN 820
76
+ 930 IF A(D(2))=1 THEN 820
77
+ 940 FOR I=1 TO N
78
+ 950 LET E=A(I)
79
+ 960 FOR J=0 TO 10
80
+ 970 LET F=E/2
81
+ 980 LET B(I,J)=2*(F-INT(F))
82
+ 990 LET E=INT(F)
83
+ 1000 NEXT J
84
+ 1010 NEXT I
85
+ 1020 FOR J=10 TO 0 STEP -1
86
+ 1030 LET C=0
87
+ 1040 LET H=0
88
+ 1050 FOR I=1 TO N
89
+ 1060 IF B(I,J)=0 THEN 1110
90
+ 1070 LET C=C+1
91
+ 1080 IF A(I)<=H THEN 1110
92
+ 1090 LET H=A(I)
93
+ 1100 LET G=I
94
+ 1110 NEXT I
95
+ 1120 IF C/2<>INT(C/2) THEN 1190
96
+ 1130 NEXT J
97
+ 1140 LET E=INT(N*RND(1)+1)
98
+ 1150 IF A(E)=0 THEN 1140
99
+ 1160 LET F=INT(A(E)*RND(1)+1)
100
+ 1170 LET A(E)=A(E)-F
101
+ 1180 GOTO 1380
102
+ 1190 LET A(G)=0
103
+ 1200 FOR J=0 TO 10
104
+ 1210 LET B(G,J)=0
105
+ 1220 LET C=0
106
+ 1230 FOR I=1 TO N
107
+ 1240 IF B(I,J)=0 THEN 1260
108
+ 1250 LET C=C+1
109
+ 1260 NEXT I
110
+ 1270 LET A(G)=A(G)+2*(C/2-INT(C/2))*2^J
111
+ 1280 NEXT J
112
+ 1290 IF W=1 THEN 1380
113
+ 1300 LET C=0
114
+ 1310 FOR I=1 TO N
115
+ 1320 IF A(I)>1 THEN 1380
116
+ 1330 IF A(I)=0 THEN 1350
117
+ 1340 LET C=C+1
118
+ 1350 NEXT I
119
+ 1360 IF C/2<>INT(C/2) THEN 1380
120
+ 1370 LET A(G)=1-A(G)
121
+ 1380 PRINT "PILE SIZE"
122
+ 1390 FOR I=1 TO N
123
+ 1400 PRINT I;A(I)
124
+ 1410 NEXT I
125
+ 1420 IF W=2 THEN 1450
126
+ 1430 GOSUB 1570
127
+ 1440 IF Z=1 THEN 820
128
+ 1450 PRINT "YOUR MOVE - PILE, NUMBER TO BE REMOVED";
129
+ 1460 INPUT X,Y
130
+ 1470 IF X>N THEN 1450
131
+ 1480 IF X<1 THEN 1450
132
+ 1490 IF X<>INT(X) THEN 1450
133
+ 1500 IF Y>A(X) THEN 1450
134
+ 1510 IF Y<1 THEN 1450
135
+ 1520 IF Y<>INT(Y) THEN 1450
136
+ 1530 LET A(X)=A(X)-Y
137
+ 1540 GOSUB 1570
138
+ 1550 IF Z=1 THEN 800
139
+ 1560 GOTO 700
140
+ 1570 LET Z=0
141
+ 1580 FOR I=1 TO N
142
+ 1590 IF A(I)=0 THEN 1610
143
+ 1600 RETURN
144
+ 1610 NEXT I
145
+ 1620 LET Z=1
146
+ 1630 RETURN
147
+ 1640 PRINT "do you want to play another game";
148
+ 1650 INPUT Q9$
149
+ 1660 IF Q9$="YES" GOTO 1720
150
+ 1670 IF Q9$="yes" GOTO 1720
151
+ 1680 IF Q9$="NO" GOTO 1730
152
+ 1690 IF Q9$="no" GOTO 1730
153
+ 1700 PRINT "PLEASE. YES OR NO."
154
+ 1710 GOTO 1650
155
+ 1720 GOTO 440
156
+ 1730 END
@@ -0,0 +1,8 @@
1
+ YES
2
+ 2
3
+ 2
4
+ 10
5
+ 6
6
+ YES
7
+ 1,10
8
+ NO
@@ -0,0 +1,30 @@
1
+ NIM
2
+ CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
+
4
+
5
+
6
+ THIS IS THE GAME OF NIM.
7
+ DO YOU WANT INSTRUCTIONS? YES
8
+ THE GAME IS PLAYED WITH A NUMBER OF PILES OF OBJECTS.
9
+ ANY NUMBER OF OBJECTS ARE REMOVED FROM ONE PILE BY YOU AND
10
+ THE MACHINE ALTERNATELY. ON YOUR TURN, YOU MAY TAKE
11
+ ALL THE OBJECTS THAT REMAIN IN ANY PILE, BUT YOU MUST
12
+ TAKE AT LEAST ONE OBJECT, AND YOU MAY TAKE OBJECTS FROM
13
+ ONLY ONE PILE ON A SINGLE TURN. YOU MUST SPECIFY WHETHER
14
+ WINNING IS DEFINED AS TAKING OR NOT TAKING THE LAST OBJECT,
15
+ THE NUMBER OF PILES IN THE GAME, AND HOW MANY OBJECTS ARE
16
+ ORIGINALLY IN EACH PILE. EACH PILE MAY CONTAIN A
17
+ DIFFERENT NUMBER OF OBJECTS.
18
+ THE MACHINE WILL SHOW ITS MOVE BY LISTING EACH PILE AND THE
19
+ NUMBER OF OBJECTS REMAINING IN THE PILES AFTER EACH OF ITS
20
+ MOVES.
21
+
22
+ ENTER WIN OPTION - 1 TO TAKE LAST, 2 TO AVOID LAST? 2
23
+ ENTER NUMBER OF PILES? 2
24
+ ENTER PILE SIZES
25
+ 1 ? 10
26
+ 2 ? 6
27
+ DO YOU WANT TO MOVE FIRST? YES
28
+ YOUR MOVE - PILE, NUMBER TO BE REMOVED? 1,10
29
+ MACHINE WINS
30
+ do you want to play another game? NO
@@ -0,0 +1,37 @@
1
+ 1 PRINT TAB(33);"NUMBER"
2
+ 2 PRINT TAB(15);"CREATIVE COMPUTING MORRISTOWN, NEW JERSEY"
3
+ 3 PRINT:PRINT:PRINT
4
+ 4 PRINT "YOU HAVE 100 POINTS. BY GUESSING NUMBERS FROM 1 TO 5, YOU"
5
+ 5 PRINT "CAN GAIN OR LOSE POINTS DEPENDING UPON HOW CLOSE YOU GET TO"
6
+ 6 PRINT "A RANDOM NUMBER SELECTED BY THE COMPUTER.": PRINT
7
+ 7 PRINT "YOU OCCASIONALLY WILL GET A JACKPOT WHICH WILL DOUBLE(!)"
8
+ 8 PRINT "YOUR POINT COUNT. YOU WIN WHEN YOU GET 500 POINTS."
9
+ 9 PRINT: P=100
10
+ 10 DEF FNR(X)=INT(5*RND(1)+1)
11
+ 12 INPUT "GUESS A NUMBER FROM 1 TO 5";G
12
+ 15 R=FNR(1)
13
+ 16 S=FNR(1)
14
+ 17 T=FNR(1)
15
+ 18 U=FNR(1)
16
+ 19 V=FNR(1)
17
+ 20 IF G=R THEN 30
18
+ 21 IF G=S THEN 40
19
+ 22 IF G=T THEN 50
20
+ 23 IF G=U THEN 60
21
+ 24 IF G=V THEN 70
22
+ 25 IF G>5 THEN 12
23
+ 30 P=P-5
24
+ 35 GOTO 80
25
+ 40 P=P+5
26
+ 45 GOTO 80
27
+ 50 P=P+P
28
+ 53 PRINT "YOU HIT THE JACKPOT!!!"
29
+ 55 GOTO 80
30
+ 60 P=P+1
31
+ 65 GOTO 80
32
+ 70 P=P-(P*.5)
33
+ 80 IF P>500 THEN 90
34
+ 82 PRINT "YOU HAVE";P;"POINTS.":PRINT
35
+ 85 GOTO 12
36
+ 90 PRINT "!!!!YOU WIN!!!! WITH ";P;"POINTS."
37
+ 99 END
@@ -0,0 +1,19 @@
1
+ 3
2
+ 2
3
+ 1
4
+ 4
5
+ 5
6
+ 3
7
+ 3
8
+ 3
9
+ 3
10
+ 3
11
+ 3
12
+ 3
13
+ 3
14
+ 3
15
+ 3
16
+ 3
17
+ 3
18
+ 2
19
+ 1
@@ -0,0 +1,73 @@
1
+ NUMBER
2
+ CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
+
4
+
5
+
6
+ YOU HAVE 100 POINTS. BY GUESSING NUMBERS FROM 1 TO 5, YOU
7
+ CAN GAIN OR LOSE POINTS DEPENDING UPON HOW CLOSE YOU GET TO
8
+ A RANDOM NUMBER SELECTED BY THE COMPUTER.
9
+
10
+ YOU OCCASIONALLY WILL GET A JACKPOT WHICH WILL DOUBLE(!)
11
+ YOUR POINT COUNT. YOU WIN WHEN YOU GET 500 POINTS.
12
+
13
+ GUESS A NUMBER FROM 1 TO 5? 3
14
+ YOU HAVE 95 POINTS.
15
+
16
+ GUESS A NUMBER FROM 1 TO 5? 2
17
+ YOU HAVE 47.5 POINTS.
18
+
19
+ GUESS A NUMBER FROM 1 TO 5? 1
20
+ YOU HAVE 23.75 POINTS.
21
+
22
+ GUESS A NUMBER FROM 1 TO 5? 4
23
+ YOU HAVE 24.75 POINTS.
24
+
25
+ GUESS A NUMBER FROM 1 TO 5? 5
26
+ YOU HAVE 19.75 POINTS.
27
+
28
+ GUESS A NUMBER FROM 1 TO 5? 3
29
+ YOU HAVE 20.75 POINTS.
30
+
31
+ GUESS A NUMBER FROM 1 TO 5? 3
32
+ YOU HIT THE JACKPOT!!!
33
+ YOU HAVE 41.5 POINTS.
34
+
35
+ GUESS A NUMBER FROM 1 TO 5? 3
36
+ YOU HAVE 36.5 POINTS.
37
+
38
+ GUESS A NUMBER FROM 1 TO 5? 3
39
+ YOU HAVE 41.5 POINTS.
40
+
41
+ GUESS A NUMBER FROM 1 TO 5? 3
42
+ YOU HAVE 36.5 POINTS.
43
+
44
+ GUESS A NUMBER FROM 1 TO 5? 3
45
+ YOU HAVE 31.5 POINTS.
46
+
47
+ GUESS A NUMBER FROM 1 TO 5? 3
48
+ YOU HAVE 32.5 POINTS.
49
+
50
+ GUESS A NUMBER FROM 1 TO 5? 3
51
+ YOU HAVE 27.5 POINTS.
52
+
53
+ GUESS A NUMBER FROM 1 TO 5? 3
54
+ YOU HAVE 22.5 POINTS.
55
+
56
+ GUESS A NUMBER FROM 1 TO 5? 3
57
+ YOU HAVE 27.5 POINTS.
58
+
59
+ GUESS A NUMBER FROM 1 TO 5? 3
60
+ YOU HAVE 22.5 POINTS.
61
+
62
+ GUESS A NUMBER FROM 1 TO 5? 3
63
+ YOU HAVE 27.5 POINTS.
64
+
65
+ GUESS A NUMBER FROM 1 TO 5? 2
66
+ YOU HAVE 22.5 POINTS.
67
+
68
+ GUESS A NUMBER FROM 1 TO 5? 1
69
+ YOU HIT THE JACKPOT!!!
70
+ YOU HAVE 45 POINTS.
71
+
72
+ GUESS A NUMBER FROM 1 TO 5?
73
+ Error on line 12: No more input
@@ -0,0 +1,86 @@
1
+ 2 PRINT TAB(30);"ONE CHECK"
2
+ 4 PRINT TAB(15);"CREATIVE COMPUTING MORRISTOWN, NEW JERSEY"
3
+ 6 PRINT: PRINT: PRINT
4
+ 8 DIM A(64)
5
+ 10 PRINT "SOLITAIRE CHECKER PUZZLE BY DAVID AHL"
6
+ 15 PRINT
7
+ 20 PRINT "48 CHECKERS ARE PLACED ON THE 2 OUTSIDE SPACES OF A"
8
+ 25 PRINT "STANDARD 64-SQUARE CHECKERBOARD. THE OBJECT IS TO"
9
+ 30 PRINT "REMOVE AS MANY CHECKERS AS POSSIBLE BY DIAGONAL JUMPS"
10
+ 35 PRINT "(AS IN STANDARD CHECKERS). USE THE NUMBERED BOARD TO"
11
+ 40 PRINT "INDICATE THE SQUARE YOU WISH TO JUMP FROM AND TO. ON"
12
+ 45 PRINT "THE BOARD PRINTED OUT ON EACH TURN '1' INDICATES A"
13
+ 50 PRINT "CHECKER AND '0' AN EMPTY SQUARE. WHEN YOU HAVE NO"
14
+ 55 PRINT "POSSIBLE JUMPS REMAINING, INPUT A '0' IN RESPONSE TO"
15
+ 60 PRINT "QUESTION 'JUMP FROM ?'"
16
+ 62 PRINT
17
+ 63 PRINT "HERE IS THE NUMERICAL BOARD:"
18
+ 66 PRINT
19
+ 70 FOR J=1 TO 57 STEP 8
20
+ 74 PRINT J;TAB(4);J+1;TAB(8);J+2;TAB(12);J+3;TAB(16);J+4;TAB(20);J+5;
21
+ 75 PRINT TAB(24);J+6;TAB(28);J+7
22
+ 76 NEXT J
23
+ 77 PRINT
24
+ 78 PRINT "AND HERE IS THE OPENING POSITION OF THE CHECKERS."
25
+ 79 PRINT
26
+ 80 FOR J=1 TO 64
27
+ 82 A(J)=1
28
+ 84 NEXT J
29
+ 86 FOR J=19 TO 43 STEP 8
30
+ 88 FOR I=J TO J+3
31
+ 90 A(I)=0
32
+ 92 NEXT I
33
+ 94 NEXT J
34
+ 96 M=0
35
+ 98 GOTO 340
36
+ 100 INPUT "JUMP FROM";F
37
+ 105 IF F=0 THEN 500
38
+ 110 INPUT "TO";T
39
+ 112 PRINT
40
+ 118 REM *** CHECK LEGALITY OF MOVE
41
+ 120 F1=INT((F-1)/8)
42
+ 130 F2=F-8*F1
43
+ 140 T1=INT((T-1)/8)
44
+ 150 T2=T-8*T1
45
+ 160 IF F1>7 THEN 230
46
+ 170 IF T1>7 THEN 230
47
+ 180 IF F2>8 THEN 230
48
+ 190 IF T2>8 THEN 230
49
+ 200 IF ABS(F1-T1)<>2 THEN 230
50
+ 210 IF ABS(F2-T2)<>2 THEN 230
51
+ 212 IF A((T+F)/2)=0 THEN 230
52
+ 215 IF A(F)=0 THEN 230
53
+ 220 IF A(T)=1 THEN 230
54
+ 225 GOTO 250
55
+ 230 PRINT "ILLEGAL MOVE. TRY AGAIN..."
56
+ 240 GOTO 100
57
+ 245 REM *** UPDATE BOARD
58
+ 250 A(T)=1
59
+ 260 A(F)=0
60
+ 270 A((T+F)/2)=0
61
+ 290 M=M+1
62
+ 310 REM *** PRINT BOARD
63
+ 340 FOR J=1 TO 57 STEP 8
64
+ 350 FOR I=J TO J+7
65
+ 360 PRINT A(I);
66
+ 370 NEXT I
67
+ 380 PRINT
68
+ 390 NEXT J
69
+ 400 PRINT
70
+ 410 GOTO 100
71
+ 490 REM *** END GAME SUMMARY
72
+ 500 S=0
73
+ 510 FOR I=1 TO 64
74
+ 520 S=S+A(I)
75
+ 530 NEXT I
76
+ 540 PRINT:PRINT "YOU MADE";M;"JUMPS AND HAD";S;"PIECES"
77
+ 550 PRINT "REMAINING ON THE BOARD."
78
+ 560 PRINT
79
+ 562 INPUT "TRY AGAIN";A$
80
+ 570 IF A$="YES" THEN 70
81
+ 575 IF A$="NO" THEN 600
82
+ 580 PRINT "PLEASE ANSWER 'YES' OR 'NO'."
83
+ 590 GOTO 562
84
+ 600 PRINT
85
+ 610 PRINT "O.K. HOPE YOU HAD FUN!!"
86
+ 999 END
@@ -0,0 +1,77 @@
1
+ ONE CHECK
2
+ CREATIVE COMPUTING MORRISTOWN, NEW JERSEY
3
+
4
+
5
+
6
+ SOLITAIRE CHECKER PUZZLE BY DAVID AHL
7
+
8
+ 48 CHECKERS ARE PLACED ON THE 2 OUTSIDE SPACES OF A
9
+ STANDARD 64-SQUARE CHECKERBOARD. THE OBJECT IS TO
10
+ REMOVE AS MANY CHECKERS AS POSSIBLE BY DIAGONAL JUMPS
11
+ (AS IN STANDARD CHECKERS). USE THE NUMBERED BOARD TO
12
+ INDICATE THE SQUARE YOU WISH TO JUMP FROM AND TO. ON
13
+ THE BOARD PRINTED OUT ON EACH TURN '1' INDICATES A
14
+ CHECKER AND '0' AN EMPTY SQUARE. WHEN YOU HAVE NO
15
+ POSSIBLE JUMPS REMAINING, INPUT A '0' IN RESPONSE TO
16
+ QUESTION 'JUMP FROM ?'
17
+
18
+ HERE IS THE NUMERICAL BOARD:
19
+
20
+ 1 2 3 4 5 6 7 8
21
+ 9 10 11 12 13 14 15 16
22
+ 17 18 19 20 21 22 23 24
23
+ 25 26 27 28 29 30 31 32
24
+ 33 34 35 36 37 38 39 40
25
+ 41 42 43 44 45 46 47 48
26
+ 49 50 51 52 53 54 55 56
27
+ 57 58 59 60 61 62 63 64
28
+
29
+ AND HERE IS THE OPENING POSITION OF THE CHECKERS.
30
+
31
+ 1 1 1 1 1 1 1 1
32
+ 1 1 1 1 1 1 1 1
33
+ 1 1 0 0 0 0 1 1
34
+ 1 1 0 0 0 0 1 1
35
+ 1 1 0 0 0 0 1 1
36
+ 1 1 0 0 0 0 1 1
37
+ 1 1 1 1 1 1 1 1
38
+ 1 1 1 1 1 1 1 1
39
+
40
+ JUMP FROM? 1
41
+ TO? 19
42
+
43
+ 0 1 1 1 1 1 1 1
44
+ 1 0 1 1 1 1 1 1
45
+ 1 1 1 0 0 0 1 1
46
+ 1 1 0 0 0 0 1 1
47
+ 1 1 0 0 0 0 1 1
48
+ 1 1 0 0 0 0 1 1
49
+ 1 1 1 1 1 1 1 1
50
+ 1 1 1 1 1 1 1 1
51
+
52
+ JUMP FROM? 2
53
+ TO? 20
54
+
55
+ 0 0 1 1 1 1 1 1
56
+ 1 0 0 1 1 1 1 1
57
+ 1 1 1 1 0 0 1 1
58
+ 1 1 0 0 0 0 1 1
59
+ 1 1 0 0 0 0 1 1
60
+ 1 1 0 0 0 0 1 1
61
+ 1 1 1 1 1 1 1 1
62
+ 1 1 1 1 1 1 1 1
63
+
64
+ JUMP FROM? 57
65
+ TO? 43
66
+
67
+ 0 0 1 1 1 1 1 1
68
+ 1 0 0 1 1 1 1 1
69
+ 1 1 1 1 0 0 1 1
70
+ 1 1 0 0 0 0 1 1
71
+ 1 1 0 0 0 0 1 1
72
+ 1 1 1 0 0 0 1 1
73
+ 1 0 1 1 1 1 1 1
74
+ 0 1 1 1 1 1 1 1
75
+
76
+ JUMP FROM?
77
+ Error on line 100: No more input
@@ -0,0 +1,96 @@
1
+ 2 PRINT TAB(33);"ORBIT"
2
+ 4 PRINT TAB(15);"CREATIVE COMPUTING MORRISTOWN, NEW JERSEY"
3
+ 6 PRINT:PRINT:PRINT
4
+ 10 PRINT "SOMEWHERE ABOVE YOUR PLANET IS A ROMULAN SHIP."
5
+ 15 PRINT
6
+ 20 PRINT "THE SHIP IS IN A CONSTANT POLAR ORBIT. ITS"
7
+ 25 PRINT "DISTANCE FROM THE CENTER OF YOUR PLANET IS FROM"
8
+ 30 PRINT "10,000 TO 30,000 MILES AND AT ITS PRESENT VELOCITY CAN"
9
+ 31 PRINT "CIRCLE YOUR PLANET ONCE EVERY 12 TO 36 HOURS."
10
+ 35 PRINT
11
+ 40 PRINT "UNFORTUNATELY, THEY ARE USING A CLOAKING DEVICE SO"
12
+ 45 PRINT "YOU ARE UNABLE TO SEE THEM, BUT WITH A SPECIAL"
13
+ 50 PRINT "INSTRUMENT YOU CAN TELL HOW NEAR THEIR SHIP YOUR"
14
+ 55 PRINT "PHOTON BOMB EXPLODED. YOU HAVE SEVEN HOURS UNTIL THEY"
15
+ 60 PRINT "HAVE BUILT UP SUFFICIENT POWER IN ORDER TO ESCAPE"
16
+ 65 PRINT "YOUR PLANET'S GRAVITY."
17
+ 70 PRINT
18
+ 75 PRINT "YOUR PLANET HAS ENOUGH POWER TO FIRE ONE BOMB AN HOUR."
19
+ 80 PRINT
20
+ 85 PRINT "AT THE BEGINNING OF EACH HOUR YOU WILL BE ASKED TO GIVE AN"
21
+ 90 PRINT "ANGLE (BETWEEN 0 AND 360) AND A DISTANCE IN UNITS OF"
22
+ 95 PRINT "100 MILES (BETWEEN 100 AND 300), AFTER WHICH YOUR BOMB'S"
23
+ 100 PRINT "DISTANCE FROM THE ENEMY SHIP WILL BE GIVEN."
24
+ 105 PRINT
25
+ 110 PRINT "AN EXPLOSION WITHIN 5,000 MILES OF THE ROMULAN SHIP"
26
+ 111 PRINT "WILL DESTROY IT."
27
+ 114 PRINT
28
+ 115 PRINT "BELOW IS A DIAGRAM TO HELP YOU VISUALIZE YOUR PLIGHT."
29
+ 116 PRINT
30
+ 117 PRINT
31
+ 168 PRINT " 90"
32
+ 170 PRINT " 0000000000000"
33
+ 171 PRINT " 0000000000000000000"
34
+ 172 PRINT " 000000 000000"
35
+ 173 PRINT " 00000 00000"
36
+ 174 PRINT " 00000 XXXXXXXXXXX 00000"
37
+ 175 PRINT " 00000 XXXXXXXXXXXXX 00000"
38
+ 176 PRINT " 0000 XXXXXXXXXXXXXXX 0000"
39
+ 177 PRINT " 0000 XXXXXXXXXXXXXXXXX 0000"
40
+ 178 PRINT " 0000 XXXXXXXXXXXXXXXXXXX 0000"
41
+ 179 PRINT "180<== 00000 XXXXXXXXXXXXXXXXXXX 00000 ==>0"
42
+ 180 PRINT " 0000 XXXXXXXXXXXXXXXXXXX 0000"
43
+ 181 PRINT " 0000 XXXXXXXXXXXXXXXXX 0000"
44
+ 182 PRINT " 0000 XXXXXXXXXXXXXXX 0000"
45
+ 183 PRINT " 00000 XXXXXXXXXXXXX 00000"
46
+ 184 PRINT " 00000 XXXXXXXXXXX 00000"
47
+ 185 PRINT " 00000 00000"
48
+ 186 PRINT " 000000 000000"
49
+ 187 PRINT " 0000000000000000000"
50
+ 188 PRINT " 0000000000000"
51
+ 190 PRINT " 270"
52
+ 192 PRINT
53
+ 195 PRINT "X - YOUR PLANET"
54
+ 196 PRINT "O - THE ORBIT OF THE ROMULAN SHIP"
55
+ 197 PRINT
56
+ 198 PRINT "ON THE ABOVE DIAGRAM, THE ROMULAN SHIP IS CIRCLING"
57
+ 199 PRINT "COUNTERCLOCKWISE AROUND YOUR PLANET. DON'T FORGET THAT"
58
+ 200 PRINT "WITHOUT SUFFICIENT POWER THE ROMULAN SHIP'S ALTITUDE"
59
+ 210 PRINT "AND ORBITAL RATE WILL REMAIN CONSTANT."
60
+ 220 PRINT
61
+ 230 PRINT "GOOD LUCK. THE FEDERATION IS COUNTING ON YOU."
62
+ 270 A=INT(360*RND(1))
63
+ 280 D=INT(200*RND(1)+200)
64
+ 290 R=INT(20*RND(1)+10)
65
+ 300 H=0
66
+ 310 IF H=7 THEN 490
67
+ 320 H=H+1
68
+ 325 PRINT
69
+ 326 PRINT
70
+ 330 PRINT "THIS IS HOUR";H;", AT WHAT ANGLE DO YOU WISH TO SEND"
71
+ 335 PRINT "YOUR PHOTON BOMB";
72
+ 340 INPUT A1
73
+ 350 PRINT "HOW FAR OUT DO YOU WISH TO DETONATE IT";
74
+ 360 INPUT D1
75
+ 365 PRINT
76
+ 366 PRINT
77
+ 370 A=A+R
78
+ 380 IF A<360 THEN 400
79
+ 390 A=A-360
80
+ 400 T=ABS(A-A1)
81
+ 410 IF T<180 THEN 430
82
+ 420 T=360-T
83
+ 430 C=SQR(D*D+D1*D1-2*D*D1*COS(T*3.14159/180))
84
+ 440 PRINT "YOUR PHOTON BOMB EXPLODED";C;"*10^2 MILES FROM THE"
85
+ 445 PRINT "ROMULAN SHIP."
86
+ 450 IF C<=50 THEN 470
87
+ 460 GOTO 310
88
+ 470 PRINT "YOU HAVE SUCCESFULLY COMPLETED YOUR MISSION."
89
+ 480 GOTO 500
90
+ 490 PRINT "YOU HAVE ALLOWED THE ROMULANS TO ESCAPE."
91
+ 500 PRINT "ANOTHER ROMULAN SHIP HAS GONE INTO ORBIT."
92
+ 510 PRINT "DO YOU WISH TO TRY TO DESTROY IT";
93
+ 520 INPUT C$
94
+ 530 IF C$="YES" THEN 270
95
+ 540 PRINT "GOOD BYE."
96
+ 999 END