warp-lang 1.10.0__py3-none-macosx_11_0_arm64.whl

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Files changed (468) hide show
  1. warp/__init__.py +334 -0
  2. warp/__init__.pyi +5856 -0
  3. warp/_src/__init__.py +14 -0
  4. warp/_src/autograd.py +1077 -0
  5. warp/_src/build.py +620 -0
  6. warp/_src/build_dll.py +642 -0
  7. warp/_src/builtins.py +10555 -0
  8. warp/_src/codegen.py +4361 -0
  9. warp/_src/config.py +178 -0
  10. warp/_src/constants.py +59 -0
  11. warp/_src/context.py +8352 -0
  12. warp/_src/dlpack.py +464 -0
  13. warp/_src/fabric.py +362 -0
  14. warp/_src/fem/__init__.py +14 -0
  15. warp/_src/fem/adaptivity.py +510 -0
  16. warp/_src/fem/cache.py +689 -0
  17. warp/_src/fem/dirichlet.py +190 -0
  18. warp/_src/fem/domain.py +553 -0
  19. warp/_src/fem/field/__init__.py +131 -0
  20. warp/_src/fem/field/field.py +703 -0
  21. warp/_src/fem/field/nodal_field.py +403 -0
  22. warp/_src/fem/field/restriction.py +39 -0
  23. warp/_src/fem/field/virtual.py +1021 -0
  24. warp/_src/fem/geometry/__init__.py +32 -0
  25. warp/_src/fem/geometry/adaptive_nanogrid.py +782 -0
  26. warp/_src/fem/geometry/closest_point.py +99 -0
  27. warp/_src/fem/geometry/deformed_geometry.py +277 -0
  28. warp/_src/fem/geometry/element.py +854 -0
  29. warp/_src/fem/geometry/geometry.py +693 -0
  30. warp/_src/fem/geometry/grid_2d.py +478 -0
  31. warp/_src/fem/geometry/grid_3d.py +539 -0
  32. warp/_src/fem/geometry/hexmesh.py +956 -0
  33. warp/_src/fem/geometry/nanogrid.py +660 -0
  34. warp/_src/fem/geometry/partition.py +483 -0
  35. warp/_src/fem/geometry/quadmesh.py +597 -0
  36. warp/_src/fem/geometry/tetmesh.py +762 -0
  37. warp/_src/fem/geometry/trimesh.py +588 -0
  38. warp/_src/fem/integrate.py +2507 -0
  39. warp/_src/fem/linalg.py +385 -0
  40. warp/_src/fem/operator.py +398 -0
  41. warp/_src/fem/polynomial.py +231 -0
  42. warp/_src/fem/quadrature/__init__.py +17 -0
  43. warp/_src/fem/quadrature/pic_quadrature.py +318 -0
  44. warp/_src/fem/quadrature/quadrature.py +665 -0
  45. warp/_src/fem/space/__init__.py +248 -0
  46. warp/_src/fem/space/basis_function_space.py +499 -0
  47. warp/_src/fem/space/basis_space.py +681 -0
  48. warp/_src/fem/space/dof_mapper.py +253 -0
  49. warp/_src/fem/space/function_space.py +312 -0
  50. warp/_src/fem/space/grid_2d_function_space.py +179 -0
  51. warp/_src/fem/space/grid_3d_function_space.py +229 -0
  52. warp/_src/fem/space/hexmesh_function_space.py +255 -0
  53. warp/_src/fem/space/nanogrid_function_space.py +199 -0
  54. warp/_src/fem/space/partition.py +435 -0
  55. warp/_src/fem/space/quadmesh_function_space.py +222 -0
  56. warp/_src/fem/space/restriction.py +221 -0
  57. warp/_src/fem/space/shape/__init__.py +152 -0
  58. warp/_src/fem/space/shape/cube_shape_function.py +1107 -0
  59. warp/_src/fem/space/shape/shape_function.py +134 -0
  60. warp/_src/fem/space/shape/square_shape_function.py +928 -0
  61. warp/_src/fem/space/shape/tet_shape_function.py +829 -0
  62. warp/_src/fem/space/shape/triangle_shape_function.py +674 -0
  63. warp/_src/fem/space/tetmesh_function_space.py +270 -0
  64. warp/_src/fem/space/topology.py +461 -0
  65. warp/_src/fem/space/trimesh_function_space.py +193 -0
  66. warp/_src/fem/types.py +114 -0
  67. warp/_src/fem/utils.py +488 -0
  68. warp/_src/jax.py +188 -0
  69. warp/_src/jax_experimental/__init__.py +14 -0
  70. warp/_src/jax_experimental/custom_call.py +389 -0
  71. warp/_src/jax_experimental/ffi.py +1286 -0
  72. warp/_src/jax_experimental/xla_ffi.py +658 -0
  73. warp/_src/marching_cubes.py +710 -0
  74. warp/_src/math.py +416 -0
  75. warp/_src/optim/__init__.py +14 -0
  76. warp/_src/optim/adam.py +165 -0
  77. warp/_src/optim/linear.py +1608 -0
  78. warp/_src/optim/sgd.py +114 -0
  79. warp/_src/paddle.py +408 -0
  80. warp/_src/render/__init__.py +14 -0
  81. warp/_src/render/imgui_manager.py +291 -0
  82. warp/_src/render/render_opengl.py +3638 -0
  83. warp/_src/render/render_usd.py +939 -0
  84. warp/_src/render/utils.py +162 -0
  85. warp/_src/sparse.py +2718 -0
  86. warp/_src/tape.py +1208 -0
  87. warp/_src/thirdparty/__init__.py +0 -0
  88. warp/_src/thirdparty/appdirs.py +598 -0
  89. warp/_src/thirdparty/dlpack.py +145 -0
  90. warp/_src/thirdparty/unittest_parallel.py +676 -0
  91. warp/_src/torch.py +393 -0
  92. warp/_src/types.py +5888 -0
  93. warp/_src/utils.py +1695 -0
  94. warp/autograd.py +33 -0
  95. warp/bin/libwarp-clang.dylib +0 -0
  96. warp/bin/libwarp.dylib +0 -0
  97. warp/build.py +29 -0
  98. warp/build_dll.py +24 -0
  99. warp/codegen.py +24 -0
  100. warp/constants.py +24 -0
  101. warp/context.py +33 -0
  102. warp/dlpack.py +24 -0
  103. warp/examples/__init__.py +24 -0
  104. warp/examples/assets/bear.usd +0 -0
  105. warp/examples/assets/bunny.usd +0 -0
  106. warp/examples/assets/cube.usd +0 -0
  107. warp/examples/assets/nonuniform.usd +0 -0
  108. warp/examples/assets/nvidia_logo.png +0 -0
  109. warp/examples/assets/pixel.jpg +0 -0
  110. warp/examples/assets/rocks.nvdb +0 -0
  111. warp/examples/assets/rocks.usd +0 -0
  112. warp/examples/assets/sphere.usd +0 -0
  113. warp/examples/assets/square_cloth.usd +0 -0
  114. warp/examples/benchmarks/benchmark_api.py +389 -0
  115. warp/examples/benchmarks/benchmark_cloth.py +296 -0
  116. warp/examples/benchmarks/benchmark_cloth_cupy.py +96 -0
  117. warp/examples/benchmarks/benchmark_cloth_jax.py +105 -0
  118. warp/examples/benchmarks/benchmark_cloth_numba.py +161 -0
  119. warp/examples/benchmarks/benchmark_cloth_numpy.py +85 -0
  120. warp/examples/benchmarks/benchmark_cloth_paddle.py +94 -0
  121. warp/examples/benchmarks/benchmark_cloth_pytorch.py +94 -0
  122. warp/examples/benchmarks/benchmark_cloth_taichi.py +120 -0
  123. warp/examples/benchmarks/benchmark_cloth_warp.py +153 -0
  124. warp/examples/benchmarks/benchmark_gemm.py +164 -0
  125. warp/examples/benchmarks/benchmark_interop_paddle.py +166 -0
  126. warp/examples/benchmarks/benchmark_interop_torch.py +166 -0
  127. warp/examples/benchmarks/benchmark_launches.py +301 -0
  128. warp/examples/benchmarks/benchmark_tile_load_store.py +103 -0
  129. warp/examples/benchmarks/benchmark_tile_sort.py +155 -0
  130. warp/examples/browse.py +37 -0
  131. warp/examples/core/example_cupy.py +86 -0
  132. warp/examples/core/example_dem.py +241 -0
  133. warp/examples/core/example_fluid.py +299 -0
  134. warp/examples/core/example_graph_capture.py +150 -0
  135. warp/examples/core/example_marching_cubes.py +195 -0
  136. warp/examples/core/example_mesh.py +180 -0
  137. warp/examples/core/example_mesh_intersect.py +211 -0
  138. warp/examples/core/example_nvdb.py +182 -0
  139. warp/examples/core/example_raycast.py +111 -0
  140. warp/examples/core/example_raymarch.py +205 -0
  141. warp/examples/core/example_render_opengl.py +290 -0
  142. warp/examples/core/example_sample_mesh.py +300 -0
  143. warp/examples/core/example_sph.py +411 -0
  144. warp/examples/core/example_spin_lock.py +93 -0
  145. warp/examples/core/example_torch.py +211 -0
  146. warp/examples/core/example_wave.py +269 -0
  147. warp/examples/core/example_work_queue.py +118 -0
  148. warp/examples/distributed/example_jacobi_mpi.py +506 -0
  149. warp/examples/fem/example_adaptive_grid.py +286 -0
  150. warp/examples/fem/example_apic_fluid.py +469 -0
  151. warp/examples/fem/example_burgers.py +261 -0
  152. warp/examples/fem/example_convection_diffusion.py +181 -0
  153. warp/examples/fem/example_convection_diffusion_dg.py +225 -0
  154. warp/examples/fem/example_darcy_ls_optimization.py +489 -0
  155. warp/examples/fem/example_deformed_geometry.py +172 -0
  156. warp/examples/fem/example_diffusion.py +196 -0
  157. warp/examples/fem/example_diffusion_3d.py +225 -0
  158. warp/examples/fem/example_diffusion_mgpu.py +225 -0
  159. warp/examples/fem/example_distortion_energy.py +228 -0
  160. warp/examples/fem/example_elastic_shape_optimization.py +387 -0
  161. warp/examples/fem/example_magnetostatics.py +242 -0
  162. warp/examples/fem/example_mixed_elasticity.py +293 -0
  163. warp/examples/fem/example_navier_stokes.py +263 -0
  164. warp/examples/fem/example_nonconforming_contact.py +300 -0
  165. warp/examples/fem/example_stokes.py +213 -0
  166. warp/examples/fem/example_stokes_transfer.py +262 -0
  167. warp/examples/fem/example_streamlines.py +357 -0
  168. warp/examples/fem/utils.py +1047 -0
  169. warp/examples/interop/example_jax_callable.py +146 -0
  170. warp/examples/interop/example_jax_ffi_callback.py +132 -0
  171. warp/examples/interop/example_jax_kernel.py +232 -0
  172. warp/examples/optim/example_diffray.py +561 -0
  173. warp/examples/optim/example_fluid_checkpoint.py +497 -0
  174. warp/examples/tile/example_tile_block_cholesky.py +502 -0
  175. warp/examples/tile/example_tile_cholesky.py +88 -0
  176. warp/examples/tile/example_tile_convolution.py +66 -0
  177. warp/examples/tile/example_tile_fft.py +55 -0
  178. warp/examples/tile/example_tile_filtering.py +113 -0
  179. warp/examples/tile/example_tile_matmul.py +85 -0
  180. warp/examples/tile/example_tile_mcgp.py +191 -0
  181. warp/examples/tile/example_tile_mlp.py +385 -0
  182. warp/examples/tile/example_tile_nbody.py +199 -0
  183. warp/fabric.py +24 -0
  184. warp/fem/__init__.py +173 -0
  185. warp/fem/adaptivity.py +26 -0
  186. warp/fem/cache.py +30 -0
  187. warp/fem/dirichlet.py +24 -0
  188. warp/fem/field/__init__.py +24 -0
  189. warp/fem/field/field.py +26 -0
  190. warp/fem/geometry/__init__.py +21 -0
  191. warp/fem/geometry/closest_point.py +31 -0
  192. warp/fem/linalg.py +38 -0
  193. warp/fem/operator.py +32 -0
  194. warp/fem/polynomial.py +29 -0
  195. warp/fem/space/__init__.py +22 -0
  196. warp/fem/space/basis_space.py +24 -0
  197. warp/fem/space/shape/__init__.py +68 -0
  198. warp/fem/space/topology.py +24 -0
  199. warp/fem/types.py +24 -0
  200. warp/fem/utils.py +32 -0
  201. warp/jax.py +29 -0
  202. warp/jax_experimental/__init__.py +29 -0
  203. warp/jax_experimental/custom_call.py +29 -0
  204. warp/jax_experimental/ffi.py +39 -0
  205. warp/jax_experimental/xla_ffi.py +24 -0
  206. warp/marching_cubes.py +24 -0
  207. warp/math.py +37 -0
  208. warp/native/array.h +1687 -0
  209. warp/native/builtin.h +2327 -0
  210. warp/native/bvh.cpp +562 -0
  211. warp/native/bvh.cu +826 -0
  212. warp/native/bvh.h +555 -0
  213. warp/native/clang/clang.cpp +541 -0
  214. warp/native/coloring.cpp +622 -0
  215. warp/native/crt.cpp +51 -0
  216. warp/native/crt.h +568 -0
  217. warp/native/cuda_crt.h +1058 -0
  218. warp/native/cuda_util.cpp +677 -0
  219. warp/native/cuda_util.h +313 -0
  220. warp/native/error.cpp +77 -0
  221. warp/native/error.h +36 -0
  222. warp/native/exports.h +2023 -0
  223. warp/native/fabric.h +246 -0
  224. warp/native/hashgrid.cpp +311 -0
  225. warp/native/hashgrid.cu +89 -0
  226. warp/native/hashgrid.h +240 -0
  227. warp/native/initializer_array.h +41 -0
  228. warp/native/intersect.h +1253 -0
  229. warp/native/intersect_adj.h +375 -0
  230. warp/native/intersect_tri.h +348 -0
  231. warp/native/mat.h +5189 -0
  232. warp/native/mathdx.cpp +93 -0
  233. warp/native/matnn.h +221 -0
  234. warp/native/mesh.cpp +266 -0
  235. warp/native/mesh.cu +406 -0
  236. warp/native/mesh.h +2097 -0
  237. warp/native/nanovdb/GridHandle.h +533 -0
  238. warp/native/nanovdb/HostBuffer.h +591 -0
  239. warp/native/nanovdb/NanoVDB.h +6246 -0
  240. warp/native/nanovdb/NodeManager.h +323 -0
  241. warp/native/nanovdb/PNanoVDB.h +3390 -0
  242. warp/native/noise.h +859 -0
  243. warp/native/quat.h +1664 -0
  244. warp/native/rand.h +342 -0
  245. warp/native/range.h +145 -0
  246. warp/native/reduce.cpp +174 -0
  247. warp/native/reduce.cu +363 -0
  248. warp/native/runlength_encode.cpp +79 -0
  249. warp/native/runlength_encode.cu +61 -0
  250. warp/native/scan.cpp +47 -0
  251. warp/native/scan.cu +55 -0
  252. warp/native/scan.h +23 -0
  253. warp/native/solid_angle.h +466 -0
  254. warp/native/sort.cpp +251 -0
  255. warp/native/sort.cu +286 -0
  256. warp/native/sort.h +35 -0
  257. warp/native/sparse.cpp +241 -0
  258. warp/native/sparse.cu +435 -0
  259. warp/native/spatial.h +1306 -0
  260. warp/native/svd.h +727 -0
  261. warp/native/temp_buffer.h +46 -0
  262. warp/native/tile.h +4124 -0
  263. warp/native/tile_radix_sort.h +1112 -0
  264. warp/native/tile_reduce.h +838 -0
  265. warp/native/tile_scan.h +240 -0
  266. warp/native/tuple.h +189 -0
  267. warp/native/vec.h +2199 -0
  268. warp/native/version.h +23 -0
  269. warp/native/volume.cpp +501 -0
  270. warp/native/volume.cu +68 -0
  271. warp/native/volume.h +970 -0
  272. warp/native/volume_builder.cu +483 -0
  273. warp/native/volume_builder.h +52 -0
  274. warp/native/volume_impl.h +70 -0
  275. warp/native/warp.cpp +1143 -0
  276. warp/native/warp.cu +4604 -0
  277. warp/native/warp.h +358 -0
  278. warp/optim/__init__.py +20 -0
  279. warp/optim/adam.py +24 -0
  280. warp/optim/linear.py +35 -0
  281. warp/optim/sgd.py +24 -0
  282. warp/paddle.py +24 -0
  283. warp/py.typed +0 -0
  284. warp/render/__init__.py +22 -0
  285. warp/render/imgui_manager.py +29 -0
  286. warp/render/render_opengl.py +24 -0
  287. warp/render/render_usd.py +24 -0
  288. warp/render/utils.py +24 -0
  289. warp/sparse.py +51 -0
  290. warp/tape.py +24 -0
  291. warp/tests/__init__.py +1 -0
  292. warp/tests/__main__.py +4 -0
  293. warp/tests/assets/curlnoise_golden.npy +0 -0
  294. warp/tests/assets/mlp_golden.npy +0 -0
  295. warp/tests/assets/pixel.npy +0 -0
  296. warp/tests/assets/pnoise_golden.npy +0 -0
  297. warp/tests/assets/spiky.usd +0 -0
  298. warp/tests/assets/test_grid.nvdb +0 -0
  299. warp/tests/assets/test_index_grid.nvdb +0 -0
  300. warp/tests/assets/test_int32_grid.nvdb +0 -0
  301. warp/tests/assets/test_vec_grid.nvdb +0 -0
  302. warp/tests/assets/torus.nvdb +0 -0
  303. warp/tests/assets/torus.usda +105 -0
  304. warp/tests/aux_test_class_kernel.py +34 -0
  305. warp/tests/aux_test_compile_consts_dummy.py +18 -0
  306. warp/tests/aux_test_conditional_unequal_types_kernels.py +29 -0
  307. warp/tests/aux_test_dependent.py +29 -0
  308. warp/tests/aux_test_grad_customs.py +29 -0
  309. warp/tests/aux_test_instancing_gc.py +26 -0
  310. warp/tests/aux_test_module_aot.py +7 -0
  311. warp/tests/aux_test_module_unload.py +23 -0
  312. warp/tests/aux_test_name_clash1.py +40 -0
  313. warp/tests/aux_test_name_clash2.py +40 -0
  314. warp/tests/aux_test_reference.py +9 -0
  315. warp/tests/aux_test_reference_reference.py +8 -0
  316. warp/tests/aux_test_square.py +16 -0
  317. warp/tests/aux_test_unresolved_func.py +22 -0
  318. warp/tests/aux_test_unresolved_symbol.py +22 -0
  319. warp/tests/cuda/__init__.py +0 -0
  320. warp/tests/cuda/test_async.py +676 -0
  321. warp/tests/cuda/test_conditional_captures.py +1147 -0
  322. warp/tests/cuda/test_ipc.py +124 -0
  323. warp/tests/cuda/test_mempool.py +233 -0
  324. warp/tests/cuda/test_multigpu.py +169 -0
  325. warp/tests/cuda/test_peer.py +139 -0
  326. warp/tests/cuda/test_pinned.py +84 -0
  327. warp/tests/cuda/test_streams.py +691 -0
  328. warp/tests/geometry/__init__.py +0 -0
  329. warp/tests/geometry/test_bvh.py +335 -0
  330. warp/tests/geometry/test_hash_grid.py +259 -0
  331. warp/tests/geometry/test_marching_cubes.py +294 -0
  332. warp/tests/geometry/test_mesh.py +318 -0
  333. warp/tests/geometry/test_mesh_query_aabb.py +392 -0
  334. warp/tests/geometry/test_mesh_query_point.py +935 -0
  335. warp/tests/geometry/test_mesh_query_ray.py +323 -0
  336. warp/tests/geometry/test_volume.py +1103 -0
  337. warp/tests/geometry/test_volume_write.py +346 -0
  338. warp/tests/interop/__init__.py +0 -0
  339. warp/tests/interop/test_dlpack.py +730 -0
  340. warp/tests/interop/test_jax.py +1673 -0
  341. warp/tests/interop/test_paddle.py +800 -0
  342. warp/tests/interop/test_torch.py +1001 -0
  343. warp/tests/run_coverage_serial.py +39 -0
  344. warp/tests/test_adam.py +162 -0
  345. warp/tests/test_arithmetic.py +1096 -0
  346. warp/tests/test_array.py +3756 -0
  347. warp/tests/test_array_reduce.py +156 -0
  348. warp/tests/test_assert.py +303 -0
  349. warp/tests/test_atomic.py +336 -0
  350. warp/tests/test_atomic_bitwise.py +209 -0
  351. warp/tests/test_atomic_cas.py +312 -0
  352. warp/tests/test_bool.py +220 -0
  353. warp/tests/test_builtins_resolution.py +732 -0
  354. warp/tests/test_closest_point_edge_edge.py +327 -0
  355. warp/tests/test_codegen.py +974 -0
  356. warp/tests/test_codegen_instancing.py +1495 -0
  357. warp/tests/test_compile_consts.py +215 -0
  358. warp/tests/test_conditional.py +298 -0
  359. warp/tests/test_context.py +35 -0
  360. warp/tests/test_copy.py +319 -0
  361. warp/tests/test_ctypes.py +618 -0
  362. warp/tests/test_dense.py +73 -0
  363. warp/tests/test_devices.py +127 -0
  364. warp/tests/test_enum.py +136 -0
  365. warp/tests/test_examples.py +424 -0
  366. warp/tests/test_fabricarray.py +998 -0
  367. warp/tests/test_fast_math.py +72 -0
  368. warp/tests/test_fem.py +2204 -0
  369. warp/tests/test_fixedarray.py +229 -0
  370. warp/tests/test_fp16.py +136 -0
  371. warp/tests/test_func.py +501 -0
  372. warp/tests/test_future_annotations.py +100 -0
  373. warp/tests/test_generics.py +656 -0
  374. warp/tests/test_grad.py +893 -0
  375. warp/tests/test_grad_customs.py +339 -0
  376. warp/tests/test_grad_debug.py +341 -0
  377. warp/tests/test_implicit_init.py +411 -0
  378. warp/tests/test_import.py +45 -0
  379. warp/tests/test_indexedarray.py +1140 -0
  380. warp/tests/test_intersect.py +103 -0
  381. warp/tests/test_iter.py +76 -0
  382. warp/tests/test_large.py +177 -0
  383. warp/tests/test_launch.py +411 -0
  384. warp/tests/test_lerp.py +151 -0
  385. warp/tests/test_linear_solvers.py +223 -0
  386. warp/tests/test_lvalue.py +427 -0
  387. warp/tests/test_map.py +526 -0
  388. warp/tests/test_mat.py +3515 -0
  389. warp/tests/test_mat_assign_copy.py +178 -0
  390. warp/tests/test_mat_constructors.py +573 -0
  391. warp/tests/test_mat_lite.py +122 -0
  392. warp/tests/test_mat_scalar_ops.py +2913 -0
  393. warp/tests/test_math.py +212 -0
  394. warp/tests/test_module_aot.py +287 -0
  395. warp/tests/test_module_hashing.py +258 -0
  396. warp/tests/test_modules_lite.py +70 -0
  397. warp/tests/test_noise.py +252 -0
  398. warp/tests/test_operators.py +299 -0
  399. warp/tests/test_options.py +129 -0
  400. warp/tests/test_overwrite.py +551 -0
  401. warp/tests/test_print.py +408 -0
  402. warp/tests/test_quat.py +2653 -0
  403. warp/tests/test_quat_assign_copy.py +145 -0
  404. warp/tests/test_rand.py +339 -0
  405. warp/tests/test_reload.py +303 -0
  406. warp/tests/test_rounding.py +157 -0
  407. warp/tests/test_runlength_encode.py +196 -0
  408. warp/tests/test_scalar_ops.py +133 -0
  409. warp/tests/test_smoothstep.py +108 -0
  410. warp/tests/test_snippet.py +318 -0
  411. warp/tests/test_sparse.py +845 -0
  412. warp/tests/test_spatial.py +2859 -0
  413. warp/tests/test_spatial_assign_copy.py +160 -0
  414. warp/tests/test_special_values.py +361 -0
  415. warp/tests/test_static.py +640 -0
  416. warp/tests/test_struct.py +901 -0
  417. warp/tests/test_tape.py +242 -0
  418. warp/tests/test_transient_module.py +93 -0
  419. warp/tests/test_triangle_closest_point.py +192 -0
  420. warp/tests/test_tuple.py +361 -0
  421. warp/tests/test_types.py +615 -0
  422. warp/tests/test_utils.py +594 -0
  423. warp/tests/test_vec.py +1408 -0
  424. warp/tests/test_vec_assign_copy.py +143 -0
  425. warp/tests/test_vec_constructors.py +325 -0
  426. warp/tests/test_vec_lite.py +80 -0
  427. warp/tests/test_vec_scalar_ops.py +2327 -0
  428. warp/tests/test_verify_fp.py +100 -0
  429. warp/tests/test_version.py +75 -0
  430. warp/tests/tile/__init__.py +0 -0
  431. warp/tests/tile/test_tile.py +1519 -0
  432. warp/tests/tile/test_tile_atomic_bitwise.py +403 -0
  433. warp/tests/tile/test_tile_cholesky.py +608 -0
  434. warp/tests/tile/test_tile_load.py +724 -0
  435. warp/tests/tile/test_tile_mathdx.py +156 -0
  436. warp/tests/tile/test_tile_matmul.py +179 -0
  437. warp/tests/tile/test_tile_mlp.py +400 -0
  438. warp/tests/tile/test_tile_reduce.py +950 -0
  439. warp/tests/tile/test_tile_shared_memory.py +376 -0
  440. warp/tests/tile/test_tile_sort.py +121 -0
  441. warp/tests/tile/test_tile_view.py +173 -0
  442. warp/tests/unittest_serial.py +47 -0
  443. warp/tests/unittest_suites.py +430 -0
  444. warp/tests/unittest_utils.py +469 -0
  445. warp/tests/walkthrough_debug.py +95 -0
  446. warp/torch.py +24 -0
  447. warp/types.py +51 -0
  448. warp/utils.py +31 -0
  449. warp_lang-1.10.0.dist-info/METADATA +459 -0
  450. warp_lang-1.10.0.dist-info/RECORD +468 -0
  451. warp_lang-1.10.0.dist-info/WHEEL +5 -0
  452. warp_lang-1.10.0.dist-info/licenses/LICENSE.md +176 -0
  453. warp_lang-1.10.0.dist-info/licenses/licenses/Gaia-LICENSE.txt +6 -0
  454. warp_lang-1.10.0.dist-info/licenses/licenses/appdirs-LICENSE.txt +22 -0
  455. warp_lang-1.10.0.dist-info/licenses/licenses/asset_pixel_jpg-LICENSE.txt +3 -0
  456. warp_lang-1.10.0.dist-info/licenses/licenses/cuda-LICENSE.txt +1582 -0
  457. warp_lang-1.10.0.dist-info/licenses/licenses/dlpack-LICENSE.txt +201 -0
  458. warp_lang-1.10.0.dist-info/licenses/licenses/fp16-LICENSE.txt +28 -0
  459. warp_lang-1.10.0.dist-info/licenses/licenses/libmathdx-LICENSE.txt +220 -0
  460. warp_lang-1.10.0.dist-info/licenses/licenses/llvm-LICENSE.txt +279 -0
  461. warp_lang-1.10.0.dist-info/licenses/licenses/moller-LICENSE.txt +16 -0
  462. warp_lang-1.10.0.dist-info/licenses/licenses/nanovdb-LICENSE.txt +2 -0
  463. warp_lang-1.10.0.dist-info/licenses/licenses/nvrtc-LICENSE.txt +1592 -0
  464. warp_lang-1.10.0.dist-info/licenses/licenses/svd-LICENSE.txt +23 -0
  465. warp_lang-1.10.0.dist-info/licenses/licenses/unittest_parallel-LICENSE.txt +21 -0
  466. warp_lang-1.10.0.dist-info/licenses/licenses/usd-LICENSE.txt +213 -0
  467. warp_lang-1.10.0.dist-info/licenses/licenses/windingnumber-LICENSE.txt +21 -0
  468. warp_lang-1.10.0.dist-info/top_level.txt +1 -0
warp/native/bvh.h ADDED
@@ -0,0 +1,555 @@
1
+ /*
2
+ * SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
3
+ * SPDX-License-Identifier: Apache-2.0
4
+ *
5
+ * Licensed under the Apache License, Version 2.0 (the "License");
6
+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ #pragma once
19
+
20
+ #include "builtin.h"
21
+ #include "intersect.h"
22
+
23
+ #ifdef __CUDA_ARCH__
24
+ #define BVH_SHARED_STACK 1
25
+ #else
26
+ #define BVH_SHARED_STACK 0
27
+ #endif
28
+
29
+ #define SAH_NUM_BUCKETS (16)
30
+ #define USE_LOAD4
31
+ #define BVH_QUERY_STACK_SIZE (32)
32
+
33
+ #define BVH_CONSTRUCTOR_SAH (0)
34
+ #define BVH_CONSTRUCTOR_MEDIAN (1)
35
+ #define BVH_CONSTRUCTOR_LBVH (2)
36
+
37
+ namespace wp
38
+ {
39
+
40
+ struct bounds3
41
+ {
42
+ CUDA_CALLABLE inline bounds3() : lower( FLT_MAX)
43
+ , upper(-FLT_MAX) {}
44
+
45
+ CUDA_CALLABLE inline bounds3(const vec3& lower, const vec3& upper) : lower(lower), upper(upper) {}
46
+
47
+ CUDA_CALLABLE inline vec3 center() const { return 0.5f*(lower+upper); }
48
+ CUDA_CALLABLE inline vec3 edges() const { return upper-lower; }
49
+
50
+ CUDA_CALLABLE inline void expand(float r)
51
+ {
52
+ lower -= vec3(r);
53
+ upper += vec3(r);
54
+ }
55
+
56
+ CUDA_CALLABLE inline void expand(const vec3& r)
57
+ {
58
+ lower -= r;
59
+ upper += r;
60
+ }
61
+
62
+ CUDA_CALLABLE inline bool empty() const { return lower[0] >= upper[0] || lower[1] >= upper[1] || lower[2] >= upper[2]; }
63
+
64
+ CUDA_CALLABLE inline bool overlaps(const vec3& p) const
65
+ {
66
+ if (p[0] < lower[0] ||
67
+ p[1] < lower[1] ||
68
+ p[2] < lower[2] ||
69
+ p[0] > upper[0] ||
70
+ p[1] > upper[1] ||
71
+ p[2] > upper[2])
72
+ {
73
+ return false;
74
+ }
75
+ else
76
+ {
77
+ return true;
78
+ }
79
+ }
80
+
81
+ CUDA_CALLABLE inline bool overlaps(const bounds3& b) const
82
+ {
83
+ if (lower[0] > b.upper[0] ||
84
+ lower[1] > b.upper[1] ||
85
+ lower[2] > b.upper[2] ||
86
+ upper[0] < b.lower[0] ||
87
+ upper[1] < b.lower[1] ||
88
+ upper[2] < b.lower[2])
89
+ {
90
+ return false;
91
+ }
92
+ else
93
+ {
94
+ return true;
95
+ }
96
+ }
97
+
98
+ CUDA_CALLABLE inline bool overlaps(const vec3& b_lower, const vec3& b_upper) const
99
+ {
100
+ if (lower[0] > b_upper[0] ||
101
+ lower[1] > b_upper[1] ||
102
+ lower[2] > b_upper[2] ||
103
+ upper[0] < b_lower[0] ||
104
+ upper[1] < b_lower[1] ||
105
+ upper[2] < b_lower[2])
106
+ {
107
+ return false;
108
+ }
109
+ else
110
+ {
111
+ return true;
112
+ }
113
+ }
114
+
115
+ CUDA_CALLABLE inline void add_point(const vec3& p)
116
+ {
117
+ lower = min(lower, p);
118
+ upper = max(upper, p);
119
+ }
120
+
121
+ CUDA_CALLABLE inline void add_bounds(const vec3& lower_other, const vec3& upper_other)
122
+ {
123
+ // lower_other will only impact the lower of the new bounds
124
+ // upper_other will only impact the upper of the new bounds
125
+ // this costs only half of the computation of adding lower_other and upper_other separately
126
+ lower = min(lower, lower_other);
127
+ upper = max(upper, upper_other);
128
+ }
129
+
130
+ CUDA_CALLABLE inline float area() const
131
+ {
132
+ vec3 e = upper-lower;
133
+ return 2.0f*(e[0]*e[1] + e[0]*e[2] + e[1]*e[2]);
134
+ }
135
+
136
+ vec3 lower;
137
+ vec3 upper;
138
+ };
139
+
140
+ CUDA_CALLABLE inline bounds3 bounds_union(const bounds3& a, const vec3& b)
141
+ {
142
+ return bounds3(min(a.lower, b), max(a.upper, b));
143
+ }
144
+
145
+ CUDA_CALLABLE inline bounds3 bounds_union(const bounds3& a, const bounds3& b)
146
+ {
147
+ return bounds3(min(a.lower, b.lower), max(a.upper, b.upper));
148
+ }
149
+
150
+ CUDA_CALLABLE inline bounds3 bounds_intersection(const bounds3& a, const bounds3& b)
151
+ {
152
+ return bounds3(max(a.lower, b.lower), min(a.upper, b.upper));
153
+ }
154
+
155
+ struct BVHPackedNodeHalf
156
+ {
157
+ float x;
158
+ float y;
159
+ float z;
160
+ // For non-leaf nodes:
161
+ // - 'lower.i' represents the index of the left child node.
162
+ // - 'upper.i' represents the index of the right child node.
163
+ //
164
+ // For leaf nodes:
165
+ // - 'lower.i' indicates the start index of the primitives in 'primitive_indices'.
166
+ // - 'upper.i' indicates the index just after the last primitive in 'primitive_indices'
167
+ unsigned int i : 31;
168
+ unsigned int b : 1;
169
+ };
170
+
171
+ struct BVH
172
+ {
173
+ BVHPackedNodeHalf* node_lowers;
174
+ BVHPackedNodeHalf* node_uppers;
175
+
176
+ // used for fast refits
177
+ int* node_parents;
178
+ int* node_counts;
179
+ // reordered primitive indices corresponds to the ordering of leaf nodes
180
+ int* primitive_indices;
181
+
182
+ int max_depth;
183
+ int max_nodes;
184
+ int num_nodes;
185
+ // since we use packed leaf nodes, the number of them is no longer the number of items, but variable
186
+ int num_leaf_nodes;
187
+
188
+ // pointer (CPU or GPU) to a single integer index in node_lowers, node_uppers
189
+ // representing the root of the tree, this is not always the first node
190
+ // for bottom-up builders
191
+ int* root;
192
+
193
+ // item bounds are not owned by the BVH but by the caller
194
+ vec3* item_lowers;
195
+ vec3* item_uppers;
196
+ int num_items;
197
+
198
+ int leaf_size;
199
+
200
+ // cuda context
201
+ void* context;
202
+ };
203
+
204
+ CUDA_CALLABLE inline BVHPackedNodeHalf make_node(const vec3& bound, int child, bool leaf)
205
+ {
206
+ BVHPackedNodeHalf n;
207
+ n.x = bound[0];
208
+ n.y = bound[1];
209
+ n.z = bound[2];
210
+ n.i = (unsigned int)child;
211
+ n.b = (unsigned int)(leaf?1:0);
212
+
213
+ return n;
214
+ }
215
+
216
+ // variation of make_node through volatile pointers used in build_hierarchy
217
+ CUDA_CALLABLE inline void make_node(volatile BVHPackedNodeHalf* n, const vec3& bound, int child, bool leaf)
218
+ {
219
+ n->x = bound[0];
220
+ n->y = bound[1];
221
+ n->z = bound[2];
222
+ n->i = (unsigned int)child;
223
+ n->b = (unsigned int)(leaf?1:0);
224
+ }
225
+
226
+ #ifdef __CUDA_ARCH__
227
+ __device__ inline wp::BVHPackedNodeHalf bvh_load_node(const wp::BVHPackedNodeHalf* nodes, int index)
228
+ {
229
+ #ifdef USE_LOAD4
230
+ float4 f4 = __ldg((const float4*)(nodes)+index);
231
+ return (const wp::BVHPackedNodeHalf&)f4;
232
+ //return (const wp::BVHPackedNodeHalf&)(*((const float4*)(nodes)+index));
233
+ #else
234
+ return nodes[index];
235
+ #endif // USE_LOAD4
236
+
237
+ }
238
+ #else
239
+ inline wp::BVHPackedNodeHalf bvh_load_node(const wp::BVHPackedNodeHalf* nodes, int index)
240
+ {
241
+ return nodes[index];
242
+ }
243
+ #endif // __CUDACC__
244
+
245
+ CUDA_CALLABLE inline int clz(int x)
246
+ {
247
+ int n;
248
+ if (x == 0) return 32;
249
+ for (n = 0; ((x & 0x80000000) == 0); n++, x <<= 1);
250
+ return n;
251
+ }
252
+
253
+ CUDA_CALLABLE inline uint32_t part1by2(uint32_t n)
254
+ {
255
+ n = (n ^ (n << 16)) & 0xff0000ff;
256
+ n = (n ^ (n << 8)) & 0x0300f00f;
257
+ n = (n ^ (n << 4)) & 0x030c30c3;
258
+ n = (n ^ (n << 2)) & 0x09249249;
259
+
260
+ return n;
261
+ }
262
+
263
+ // Takes values in the range [0, 1] and assigns an index based Morton codes of length 3*lwp2(dim) bits
264
+ template <int dim>
265
+ CUDA_CALLABLE inline uint32_t morton3(float x, float y, float z)
266
+ {
267
+ uint32_t ux = clamp(int(x*dim), 0, dim-1);
268
+ uint32_t uy = clamp(int(y*dim), 0, dim-1);
269
+ uint32_t uz = clamp(int(z*dim), 0, dim-1);
270
+
271
+ return (part1by2(uz) << 2) | (part1by2(uy) << 1) | part1by2(ux);
272
+ }
273
+
274
+ // making the class accessible from python
275
+
276
+ CUDA_CALLABLE inline BVH bvh_get(uint64_t id)
277
+ {
278
+ return *(BVH*)(id);
279
+ }
280
+
281
+ CUDA_CALLABLE inline int bvh_get_num_bounds(uint64_t id)
282
+ {
283
+ BVH bvh = bvh_get(id);
284
+ return bvh.num_items;
285
+ }
286
+
287
+ // represents a strided stack in shared memory
288
+ // so each level of the stack is stored contiguously
289
+ // across the block
290
+ struct bvh_stack_t
291
+ {
292
+ inline int operator[](int depth) const { return ptr[depth*WP_TILE_BLOCK_DIM]; }
293
+ inline int& operator[](int depth) { return ptr[depth*WP_TILE_BLOCK_DIM]; }
294
+
295
+ int* ptr;
296
+
297
+ };
298
+
299
+
300
+ // stores state required to traverse the BVH nodes that
301
+ // overlap with a query AABB.
302
+ struct bvh_query_t
303
+ {
304
+ CUDA_CALLABLE bvh_query_t()
305
+ : bvh(),
306
+ stack(),
307
+ count(0),
308
+ is_ray(false),
309
+ input_lower(),
310
+ input_upper(),
311
+ bounds_nr(0),
312
+ primitive_counter(-1)
313
+ {}
314
+
315
+ // Required for adjoint computations.
316
+ CUDA_CALLABLE inline bvh_query_t& operator+=(const bvh_query_t& other)
317
+ {
318
+ return *this;
319
+ }
320
+
321
+ BVH bvh;
322
+
323
+ // BVH traversal stack:
324
+ #if BVH_SHARED_STACK
325
+ bvh_stack_t stack;
326
+ #else
327
+ int stack[BVH_QUERY_STACK_SIZE];
328
+ #endif
329
+
330
+ int count;
331
+
332
+ // >= 0 if currently in a packed leaf node
333
+ int primitive_counter;
334
+
335
+ // inputs
336
+ wp::vec3 input_lower; // start for ray
337
+ wp::vec3 input_upper; // dir for ray
338
+
339
+ int bounds_nr;
340
+ bool is_ray;
341
+ };
342
+
343
+ CUDA_CALLABLE inline bool bvh_query_intersection_test(const bvh_query_t& query, const vec3& node_lower, const vec3& node_upper)
344
+ {
345
+ if (query.is_ray)
346
+ {
347
+ float t = 0.0f;
348
+ return intersect_ray_aabb(query.input_lower, query.input_upper, node_lower, node_upper, t);
349
+ }
350
+ else
351
+ {
352
+ return intersect_aabb_aabb(query.input_lower, query.input_upper, node_lower, node_upper);
353
+ }
354
+ }
355
+
356
+ CUDA_CALLABLE inline bvh_query_t bvh_query(
357
+ uint64_t id, bool is_ray, const vec3& lower, const vec3& upper)
358
+ {
359
+ // This routine traverses the BVH tree until it finds
360
+ // the first overlapping bound.
361
+
362
+ // initialize empty
363
+ bvh_query_t query;
364
+
365
+ #if BVH_SHARED_STACK
366
+ __shared__ int stack[BVH_QUERY_STACK_SIZE*WP_TILE_BLOCK_DIM];
367
+ query.stack.ptr = &stack[threadIdx.x];
368
+ #endif
369
+
370
+ query.bounds_nr = -1;
371
+
372
+ BVH bvh = bvh_get(id);
373
+
374
+ query.bvh = bvh;
375
+ query.is_ray = is_ray;
376
+
377
+ // optimization: make the latest
378
+ query.stack[0] = *bvh.root;
379
+ query.count = 1;
380
+ query.input_lower = lower;
381
+ query.input_upper = upper;
382
+
383
+ // Navigate through the bvh, find the first overlapping leaf node.
384
+ while (query.count)
385
+ {
386
+ const int node_index = query.stack[--query.count];
387
+ BVHPackedNodeHalf node_lower = bvh_load_node(bvh.node_lowers, node_index);
388
+ BVHPackedNodeHalf node_upper = bvh_load_node(bvh.node_uppers, node_index);
389
+
390
+ if (!bvh_query_intersection_test(query, reinterpret_cast<vec3&>(node_lower), reinterpret_cast<vec3&>(node_upper)))
391
+ {
392
+ continue;
393
+ }
394
+
395
+ const int left_index = node_lower.i;
396
+ const int right_index = node_upper.i;
397
+ // Make bounds from this AABB
398
+ if (node_lower.b)
399
+ {
400
+ // Reached a leaf node, point to its first primitive
401
+ // Back up one level and return
402
+ query.primitive_counter = 0;
403
+ query.stack[query.count++] = node_index;
404
+ return query;
405
+ }
406
+ else
407
+ {
408
+ query.stack[query.count++] = left_index;
409
+ query.stack[query.count++] = right_index;
410
+ }
411
+ }
412
+
413
+ return query;
414
+ }
415
+
416
+ CUDA_CALLABLE inline bvh_query_t bvh_query_aabb(
417
+ uint64_t id, const vec3& lower, const vec3& upper)
418
+ {
419
+ return bvh_query(id, false, lower, upper);
420
+ }
421
+
422
+ CUDA_CALLABLE inline bvh_query_t bvh_query_ray(uint64_t id, const vec3& start, const vec3& dir)
423
+ {
424
+ return bvh_query(id, true, start, 1.0f / dir);
425
+ }
426
+
427
+ //Stub
428
+ CUDA_CALLABLE inline void adj_bvh_query_aabb(uint64_t id, const vec3& lower, const vec3& upper,
429
+ uint64_t, vec3&, vec3&, bvh_query_t&)
430
+ {
431
+ }
432
+
433
+
434
+ CUDA_CALLABLE inline void adj_bvh_query_ray(uint64_t id, const vec3& start, const vec3& dir,
435
+ uint64_t, vec3&, vec3&, bvh_query_t&)
436
+ {
437
+ }
438
+
439
+
440
+ CUDA_CALLABLE inline bool bvh_query_next(bvh_query_t& query, int& index)
441
+ {
442
+ BVH bvh = query.bvh;
443
+
444
+ // Navigate through the bvh, find the first overlapping leaf node.
445
+ while (query.count)
446
+ {
447
+ const int node_index = query.stack[--query.count];
448
+
449
+ BVHPackedNodeHalf node_lower = bvh_load_node(bvh.node_lowers, node_index);
450
+ BVHPackedNodeHalf node_upper = bvh_load_node(bvh.node_uppers, node_index);
451
+
452
+ if (query.primitive_counter == 0) {
453
+ if (!bvh_query_intersection_test(query, reinterpret_cast<vec3&>(node_lower), reinterpret_cast<vec3&>(node_upper)))
454
+ {
455
+ continue;
456
+ }
457
+ }
458
+
459
+ const int left_index = node_lower.i;
460
+ const int right_index = node_upper.i;
461
+
462
+ if (node_lower.b)
463
+ {
464
+ // found leaf, loop through its content primitives
465
+ const int start = left_index;
466
+ const int end = right_index;
467
+
468
+ if (end - start <= 1)
469
+ {
470
+ int primitive_index = bvh.primitive_indices[start];
471
+ index = primitive_index;
472
+ query.bounds_nr = primitive_index;
473
+ return true;
474
+ }
475
+ else
476
+ {
477
+ int primitive_index = bvh.primitive_indices[start + (query.primitive_counter++)];
478
+
479
+ // if already visited the last primitive in the leaf node
480
+ // move to the next node and reset the primitive counter to 0
481
+ if (start + query.primitive_counter == end)
482
+ {
483
+ query.primitive_counter = 0;
484
+ }
485
+ // otherwise we need to keep this leaf node in stack for a future visit
486
+ else
487
+ {
488
+ query.stack[query.count++] = node_index;
489
+ }
490
+ // return true;
491
+ if (bvh_query_intersection_test(query, bvh.item_lowers[primitive_index], bvh.item_uppers[primitive_index]))
492
+ {
493
+ index = primitive_index;
494
+ query.bounds_nr = primitive_index;
495
+
496
+ return true;
497
+ }
498
+ }
499
+ }
500
+ else
501
+ {
502
+ // if it's not a leaf node we treat it as if we have visited the last primitive
503
+ query.primitive_counter = 0;
504
+ query.stack[query.count++] = left_index;
505
+ query.stack[query.count++] = right_index;
506
+ }
507
+ }
508
+ return false;
509
+ }
510
+
511
+ CUDA_CALLABLE inline int iter_next(bvh_query_t& query)
512
+ {
513
+ return query.bounds_nr;
514
+ }
515
+
516
+ CUDA_CALLABLE inline bool iter_cmp(bvh_query_t& query)
517
+ {
518
+ bool finished = bvh_query_next(query, query.bounds_nr);
519
+ return finished;
520
+ }
521
+
522
+ CUDA_CALLABLE inline bvh_query_t iter_reverse(const bvh_query_t& query)
523
+ {
524
+ // can't reverse BVH queries, users should not rely on traversal ordering
525
+ return query;
526
+ }
527
+
528
+ CUDA_CALLABLE inline void adj_iter_reverse(const bvh_query_t& query, bvh_query_t& adj_query, bvh_query_t& adj_ret)
529
+ {
530
+ }
531
+
532
+
533
+ // stub
534
+ CUDA_CALLABLE inline void adj_bvh_query_next(bvh_query_t& query, int& index, bvh_query_t&, int&, bool&)
535
+ {
536
+
537
+ }
538
+
539
+ CUDA_CALLABLE bool bvh_get_descriptor(uint64_t id, BVH& bvh);
540
+ CUDA_CALLABLE void bvh_add_descriptor(uint64_t id, const BVH& bvh);
541
+ CUDA_CALLABLE void bvh_rem_descriptor(uint64_t id);
542
+
543
+ void bvh_create_host(vec3* lowers, vec3* uppers, int num_items, int constructor_type, BVH& bvh, int leaf_size);
544
+ void bvh_destroy_host(wp::BVH& bvh);
545
+ void bvh_refit_host(wp::BVH& bvh);
546
+
547
+ #if WP_ENABLE_CUDA
548
+
549
+ void bvh_create_device(void* context, vec3* lowers, vec3* uppers, int num_items, int constructor_type, BVH& bvh_device_on_host, int leaf_size);
550
+ void bvh_destroy_device(BVH& bvh);
551
+ void bvh_refit_device(BVH& bvh);
552
+
553
+ #endif // WP_ENABLE_CUDA
554
+
555
+ } // namespace wp