lsurf 1.0.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- lsurf/__init__.py +471 -0
- lsurf/analysis/__init__.py +107 -0
- lsurf/analysis/healpix_utils.py +418 -0
- lsurf/analysis/sphere_viz.py +1280 -0
- lsurf/cli/__init__.py +48 -0
- lsurf/cli/build.py +398 -0
- lsurf/cli/config_schema.py +318 -0
- lsurf/cli/gui_cmd.py +76 -0
- lsurf/cli/interactive.py +850 -0
- lsurf/cli/main.py +81 -0
- lsurf/cli/run.py +806 -0
- lsurf/detectors/__init__.py +266 -0
- lsurf/detectors/analysis.py +289 -0
- lsurf/detectors/base.py +284 -0
- lsurf/detectors/constant_size_rings.py +485 -0
- lsurf/detectors/directional.py +45 -0
- lsurf/detectors/extended/__init__.py +73 -0
- lsurf/detectors/extended/local_sphere.py +353 -0
- lsurf/detectors/extended/recording_sphere.py +368 -0
- lsurf/detectors/planar.py +45 -0
- lsurf/detectors/protocol.py +187 -0
- lsurf/detectors/recording_spheres.py +63 -0
- lsurf/detectors/results.py +1140 -0
- lsurf/detectors/small/__init__.py +79 -0
- lsurf/detectors/small/directional.py +330 -0
- lsurf/detectors/small/planar.py +401 -0
- lsurf/detectors/small/spherical.py +450 -0
- lsurf/detectors/spherical.py +45 -0
- lsurf/geometry/__init__.py +199 -0
- lsurf/geometry/builder.py +478 -0
- lsurf/geometry/cell.py +228 -0
- lsurf/geometry/cell_geometry.py +247 -0
- lsurf/geometry/detector_arrays.py +1785 -0
- lsurf/geometry/geometry.py +222 -0
- lsurf/geometry/surface_analysis.py +375 -0
- lsurf/geometry/validation.py +91 -0
- lsurf/gui/__init__.py +51 -0
- lsurf/gui/app.py +903 -0
- lsurf/gui/core/__init__.py +39 -0
- lsurf/gui/core/scene.py +343 -0
- lsurf/gui/core/simulation.py +264 -0
- lsurf/gui/renderers/__init__.py +40 -0
- lsurf/gui/renderers/ray_renderer.py +353 -0
- lsurf/gui/renderers/source_renderer.py +505 -0
- lsurf/gui/renderers/surface_renderer.py +477 -0
- lsurf/gui/views/__init__.py +48 -0
- lsurf/gui/views/config_editor.py +3199 -0
- lsurf/gui/views/properties.py +257 -0
- lsurf/gui/views/results.py +291 -0
- lsurf/gui/views/scene_tree.py +180 -0
- lsurf/gui/views/viewport_3d.py +555 -0
- lsurf/gui/views/visualizations.py +712 -0
- lsurf/materials/__init__.py +169 -0
- lsurf/materials/base/__init__.py +64 -0
- lsurf/materials/base/full_inhomogeneous.py +208 -0
- lsurf/materials/base/grid_inhomogeneous.py +319 -0
- lsurf/materials/base/homogeneous.py +342 -0
- lsurf/materials/base/material_field.py +527 -0
- lsurf/materials/base/simple_inhomogeneous.py +418 -0
- lsurf/materials/base/spectral_inhomogeneous.py +497 -0
- lsurf/materials/implementations/__init__.py +120 -0
- lsurf/materials/implementations/data/alpha_values_typical_atmosphere_updated.txt +24 -0
- lsurf/materials/implementations/duct_atmosphere.py +390 -0
- lsurf/materials/implementations/exponential_atmosphere.py +435 -0
- lsurf/materials/implementations/gaussian_lens.py +120 -0
- lsurf/materials/implementations/interpolated_data.py +123 -0
- lsurf/materials/implementations/layered_atmosphere.py +134 -0
- lsurf/materials/implementations/linear_gradient.py +109 -0
- lsurf/materials/implementations/linsley_atmosphere.py +764 -0
- lsurf/materials/implementations/standard_materials.py +126 -0
- lsurf/materials/implementations/turbulent_atmosphere.py +135 -0
- lsurf/materials/implementations/us_standard_atmosphere.py +149 -0
- lsurf/materials/utils/__init__.py +77 -0
- lsurf/materials/utils/constants.py +45 -0
- lsurf/materials/utils/device_functions.py +117 -0
- lsurf/materials/utils/dispersion.py +160 -0
- lsurf/materials/utils/factories.py +142 -0
- lsurf/propagation/__init__.py +91 -0
- lsurf/propagation/detector_gpu.py +67 -0
- lsurf/propagation/gpu_device_rays.py +294 -0
- lsurf/propagation/kernels/__init__.py +175 -0
- lsurf/propagation/kernels/absorption/__init__.py +61 -0
- lsurf/propagation/kernels/absorption/grid.py +240 -0
- lsurf/propagation/kernels/absorption/simple.py +232 -0
- lsurf/propagation/kernels/absorption/spectral.py +410 -0
- lsurf/propagation/kernels/detection/__init__.py +64 -0
- lsurf/propagation/kernels/detection/protocol.py +102 -0
- lsurf/propagation/kernels/detection/spherical.py +255 -0
- lsurf/propagation/kernels/device_functions.py +790 -0
- lsurf/propagation/kernels/fresnel/__init__.py +64 -0
- lsurf/propagation/kernels/fresnel/protocol.py +97 -0
- lsurf/propagation/kernels/fresnel/standard.py +258 -0
- lsurf/propagation/kernels/intersection/__init__.py +79 -0
- lsurf/propagation/kernels/intersection/annular_plane.py +207 -0
- lsurf/propagation/kernels/intersection/bounded_plane.py +205 -0
- lsurf/propagation/kernels/intersection/plane.py +166 -0
- lsurf/propagation/kernels/intersection/protocol.py +95 -0
- lsurf/propagation/kernels/intersection/signed_distance.py +742 -0
- lsurf/propagation/kernels/intersection/sphere.py +190 -0
- lsurf/propagation/kernels/propagation/__init__.py +85 -0
- lsurf/propagation/kernels/propagation/grid.py +527 -0
- lsurf/propagation/kernels/propagation/protocol.py +105 -0
- lsurf/propagation/kernels/propagation/simple.py +460 -0
- lsurf/propagation/kernels/propagation/spectral.py +875 -0
- lsurf/propagation/kernels/registry.py +331 -0
- lsurf/propagation/kernels/surface/__init__.py +72 -0
- lsurf/propagation/kernels/surface/bisection.py +232 -0
- lsurf/propagation/kernels/surface/detection.py +402 -0
- lsurf/propagation/kernels/surface/reduction.py +166 -0
- lsurf/propagation/propagator_protocol.py +222 -0
- lsurf/propagation/propagators/__init__.py +101 -0
- lsurf/propagation/propagators/detector_handler.py +354 -0
- lsurf/propagation/propagators/factory.py +200 -0
- lsurf/propagation/propagators/fresnel_handler.py +305 -0
- lsurf/propagation/propagators/gpu_gradient.py +566 -0
- lsurf/propagation/propagators/gpu_surface_propagator.py +707 -0
- lsurf/propagation/propagators/gradient.py +429 -0
- lsurf/propagation/propagators/intersection_handler.py +327 -0
- lsurf/propagation/propagators/material_propagator.py +398 -0
- lsurf/propagation/propagators/signed_distance_handler.py +522 -0
- lsurf/propagation/propagators/spectral_gpu_gradient.py +553 -0
- lsurf/propagation/propagators/surface_interaction.py +616 -0
- lsurf/propagation/propagators/surface_propagator.py +719 -0
- lsurf/py.typed +1 -0
- lsurf/simulation/__init__.py +70 -0
- lsurf/simulation/config.py +164 -0
- lsurf/simulation/orchestrator.py +462 -0
- lsurf/simulation/result.py +299 -0
- lsurf/simulation/simulation.py +262 -0
- lsurf/sources/__init__.py +128 -0
- lsurf/sources/base.py +264 -0
- lsurf/sources/collimated.py +252 -0
- lsurf/sources/custom.py +409 -0
- lsurf/sources/diverging.py +228 -0
- lsurf/sources/gaussian.py +272 -0
- lsurf/sources/parallel_from_positions.py +197 -0
- lsurf/sources/point.py +172 -0
- lsurf/sources/uniform_diverging.py +258 -0
- lsurf/surfaces/__init__.py +184 -0
- lsurf/surfaces/cpu/__init__.py +50 -0
- lsurf/surfaces/cpu/curved_wave.py +463 -0
- lsurf/surfaces/cpu/gerstner_wave.py +381 -0
- lsurf/surfaces/cpu/wave_params.py +118 -0
- lsurf/surfaces/gpu/__init__.py +72 -0
- lsurf/surfaces/gpu/annular_plane.py +453 -0
- lsurf/surfaces/gpu/bounded_plane.py +390 -0
- lsurf/surfaces/gpu/curved_wave.py +483 -0
- lsurf/surfaces/gpu/gerstner_wave.py +377 -0
- lsurf/surfaces/gpu/multi_curved_wave.py +520 -0
- lsurf/surfaces/gpu/plane.py +299 -0
- lsurf/surfaces/gpu/recording_sphere.py +587 -0
- lsurf/surfaces/gpu/sphere.py +311 -0
- lsurf/surfaces/protocol.py +336 -0
- lsurf/surfaces/registry.py +373 -0
- lsurf/utilities/__init__.py +175 -0
- lsurf/utilities/detector_analysis.py +814 -0
- lsurf/utilities/fresnel.py +628 -0
- lsurf/utilities/interactions.py +1215 -0
- lsurf/utilities/propagation.py +602 -0
- lsurf/utilities/ray_data.py +532 -0
- lsurf/utilities/recording_sphere.py +745 -0
- lsurf/utilities/time_spread.py +463 -0
- lsurf/visualization/__init__.py +329 -0
- lsurf/visualization/absorption_plots.py +334 -0
- lsurf/visualization/atmospheric_plots.py +754 -0
- lsurf/visualization/common.py +348 -0
- lsurf/visualization/detector_plots.py +1350 -0
- lsurf/visualization/detector_sphere_plots.py +1173 -0
- lsurf/visualization/fresnel_plots.py +1061 -0
- lsurf/visualization/ocean_simulation_plots.py +999 -0
- lsurf/visualization/polarization_plots.py +916 -0
- lsurf/visualization/raytracing_plots.py +1521 -0
- lsurf/visualization/ring_detector_plots.py +1867 -0
- lsurf/visualization/time_spread_plots.py +531 -0
- lsurf-1.0.0.dist-info/METADATA +381 -0
- lsurf-1.0.0.dist-info/RECORD +180 -0
- lsurf-1.0.0.dist-info/WHEEL +5 -0
- lsurf-1.0.0.dist-info/entry_points.txt +2 -0
- lsurf-1.0.0.dist-info/licenses/LICENSE +32 -0
- lsurf-1.0.0.dist-info/top_level.txt +1 -0
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# The Clear BSD License
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#
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# Copyright (c) 2026 Tobias Heibges
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted (subject to the limitations in the disclaimer
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# below) provided that the following conditions are met:
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#
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# * Redistributions of source code must retain the above copyright notice,
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# this list of conditions and the following disclaimer.
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#
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# * Redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in the
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# documentation and/or other materials provided with the distribution.
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#
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# * Neither the name of the copyright holder nor the names of its
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# contributors may be used to endorse or promote products derived from this
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# software without specific prior written permission.
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#
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# NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY
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# THIS LICENSE. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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# CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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# PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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# BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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# IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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"""
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Ray Data Structures for GPU Raytracing
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This module defines the core data structures for representing rays in the
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simulation, including position, direction, optical properties, and state tracking.
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"""
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from dataclasses import dataclass
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from typing import NamedTuple
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import numpy as np
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import numpy.typing as npt
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# Type aliases for clarity
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Float32Array = npt.NDArray[np.float32]
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BoolArray = npt.NDArray[np.bool_]
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Int32Array = npt.NDArray[np.int32]
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@dataclass
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class RayBatch:
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"""
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Structure-of-Arrays (SoA) layout for efficient GPU processing of ray batches.
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All arrays have shape (N,) where N is the number of rays, except positions
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and directions which have shape (N, 3).
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This layout maximizes memory coalescing on GPU and enables efficient SIMD
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operations on CPU.
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Attributes
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----------
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positions : Float32Array
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Ray origin positions, shape (N, 3), units: meters
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[x0, y0, z0; x1, y1, z1; ...]
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directions : Float32Array
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Ray direction unit vectors, shape (N, 3), dimensionless
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[dx0, dy0, dz0; dx1, dy1, dz1; ...]
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wavelengths : Float32Array
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Wavelengths, shape (N,), units: meters
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intensities : Float32Array
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Current ray intensities/powers, shape (N,), units: W or arbitrary
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optical_path_lengths : Float32Array
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Accumulated optical path length ∫n(s)ds, shape (N,), units: meters
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geometric_path_lengths : Float32Array
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Accumulated geometric path length ∫ds, shape (N,), units: meters
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accumulated_time : Float32Array
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Accumulated propagation time, shape (N,), units: seconds
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generations : Int32Array
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Scattering generation (0=primary, 1=first scatter, etc.), shape (N,)
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domain_ids : Int32Array
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Current domain ID for each ray, shape (N,)
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active : BoolArray
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Whether ray is still active (not terminated), shape (N,)
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polarization_s : Optional[Float32Array]
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S-polarization component (optional), shape (N,)
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polarization_p : Optional[Float32Array]
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P-polarization component (optional), shape (N,)
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3D polarization vector (electric field direction), shape (N, 3)
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Phase in radians (for coherent simulations), shape (N,)
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optical_depth : Optional[Float32Array]
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Accumulated optical depth τ = ∫α·ds, shape (N,), dimensionless
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Notes
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-----
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The SoA layout enables efficient GPU memory access patterns. For example,
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all x-coordinates are contiguous in memory, allowing coalesced reads.
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References
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----------
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.. [1] https://en.wikipedia.org/wiki/AoS_and_SoA
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"""
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positions: Float32Array
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directions: Float32Array
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wavelengths: Float32Array
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intensities: Float32Array
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optical_path_lengths: Float32Array
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geometric_path_lengths: Float32Array
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accumulated_time: Float32Array
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generations: Int32Array
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domain_ids: Int32Array
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active: BoolArray
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polarization_s: Float32Array | None = None
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polarization_p: Float32Array | None = None
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polarization_vector: Float32Array | None = None
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phase: Float32Array | None = None
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optical_depth: Float32Array | None = None
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def __post_init__(self) -> None:
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"""Validate array shapes after initialization."""
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n_rays = len(self.positions)
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# Validate shapes
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assert self.positions.shape == (
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n_rays,
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3,
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), f"positions must have shape (N, 3), got {self.positions.shape}"
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assert self.directions.shape == (
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n_rays,
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3,
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), f"directions must have shape (N, 3), got {self.directions.shape}"
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assert self.wavelengths.shape == (
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n_rays,
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), f"wavelengths must have shape (N,), got {self.wavelengths.shape}"
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assert self.intensities.shape == (
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n_rays,
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), f"intensities must have shape (N,), got {self.intensities.shape}"
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assert self.optical_path_lengths.shape == (
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n_rays,
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), f"optical_path_lengths must have shape (N,), got {self.optical_path_lengths.shape}"
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assert self.geometric_path_lengths.shape == (
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n_rays,
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), f"geometric_path_lengths must have shape (N,), got {self.geometric_path_lengths.shape}"
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assert self.accumulated_time.shape == (
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), f"accumulated_time must have shape (N,), got {self.accumulated_time.shape}"
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assert self.generations.shape == (
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n_rays,
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), f"generations must have shape (N,), got {self.generations.shape}"
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assert self.domain_ids.shape == (
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n_rays,
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), f"domain_ids must have shape (N,), got {self.domain_ids.shape}"
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assert self.active.shape == (
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), f"active must have shape (N,), got {self.active.shape}"
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# Validate dtypes
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assert self.positions.dtype == np.float32
|
|
168
|
+
assert self.directions.dtype == np.float32
|
|
169
|
+
assert self.wavelengths.dtype == np.float32
|
|
170
|
+
assert self.intensities.dtype == np.float32
|
|
171
|
+
assert self.optical_path_lengths.dtype == np.float32
|
|
172
|
+
assert self.geometric_path_lengths.dtype == np.float32
|
|
173
|
+
assert self.accumulated_time.dtype == np.float32
|
|
174
|
+
assert self.generations.dtype == np.int32
|
|
175
|
+
assert self.domain_ids.dtype == np.int32
|
|
176
|
+
assert self.active.dtype == np.bool_
|
|
177
|
+
|
|
178
|
+
# Validate optional arrays
|
|
179
|
+
if self.polarization_s is not None:
|
|
180
|
+
assert self.polarization_s.shape == (n_rays,)
|
|
181
|
+
assert self.polarization_s.dtype == np.float32
|
|
182
|
+
if self.polarization_p is not None:
|
|
183
|
+
assert self.polarization_p.shape == (n_rays,)
|
|
184
|
+
assert self.polarization_p.dtype == np.float32
|
|
185
|
+
if self.polarization_vector is not None:
|
|
186
|
+
assert self.polarization_vector.shape == (
|
|
187
|
+
n_rays,
|
|
188
|
+
3,
|
|
189
|
+
), f"polarization_vector must have shape (N, 3), got {self.polarization_vector.shape}"
|
|
190
|
+
assert self.polarization_vector.dtype == np.float32
|
|
191
|
+
if self.phase is not None:
|
|
192
|
+
assert self.phase.shape == (n_rays,)
|
|
193
|
+
assert self.phase.dtype == np.float32
|
|
194
|
+
if self.optical_depth is not None:
|
|
195
|
+
assert self.optical_depth.shape == (n_rays,)
|
|
196
|
+
assert self.optical_depth.dtype == np.float32
|
|
197
|
+
|
|
198
|
+
@property
|
|
199
|
+
def num_rays(self) -> int:
|
|
200
|
+
"""Total number of rays in batch."""
|
|
201
|
+
return len(self.positions)
|
|
202
|
+
|
|
203
|
+
@property
|
|
204
|
+
def num_active(self) -> int:
|
|
205
|
+
"""Number of currently active rays."""
|
|
206
|
+
return int(np.sum(self.active))
|
|
207
|
+
|
|
208
|
+
def normalize_directions(self) -> None:
|
|
209
|
+
"""Normalize all direction vectors to unit length in-place."""
|
|
210
|
+
norms = np.linalg.norm(self.directions, axis=1, keepdims=True)
|
|
211
|
+
norms = np.maximum(norms, 1e-12) # Avoid division by zero
|
|
212
|
+
self.directions /= norms
|
|
213
|
+
|
|
214
|
+
def compact(self) -> "RayBatch":
|
|
215
|
+
"""
|
|
216
|
+
Remove inactive rays to reduce memory and computation.
|
|
217
|
+
|
|
218
|
+
Returns
|
|
219
|
+
-------
|
|
220
|
+
RayBatch
|
|
221
|
+
New batch containing only active rays
|
|
222
|
+
|
|
223
|
+
Notes
|
|
224
|
+
-----
|
|
225
|
+
This operation is called "stream compaction" in GPU programming.
|
|
226
|
+
Useful for maintaining efficiency as rays terminate.
|
|
227
|
+
"""
|
|
228
|
+
mask = self.active
|
|
229
|
+
|
|
230
|
+
return RayBatch(
|
|
231
|
+
positions=self.positions[mask].copy(),
|
|
232
|
+
directions=self.directions[mask].copy(),
|
|
233
|
+
wavelengths=self.wavelengths[mask].copy(),
|
|
234
|
+
intensities=self.intensities[mask].copy(),
|
|
235
|
+
optical_path_lengths=self.optical_path_lengths[mask].copy(),
|
|
236
|
+
geometric_path_lengths=self.geometric_path_lengths[mask].copy(),
|
|
237
|
+
accumulated_time=self.accumulated_time[mask].copy(),
|
|
238
|
+
generations=self.generations[mask].copy(),
|
|
239
|
+
domain_ids=self.domain_ids[mask].copy(),
|
|
240
|
+
active=self.active[mask].copy(),
|
|
241
|
+
polarization_s=(
|
|
242
|
+
self.polarization_s[mask].copy()
|
|
243
|
+
if self.polarization_s is not None
|
|
244
|
+
else None
|
|
245
|
+
),
|
|
246
|
+
polarization_p=(
|
|
247
|
+
self.polarization_p[mask].copy()
|
|
248
|
+
if self.polarization_p is not None
|
|
249
|
+
else None
|
|
250
|
+
),
|
|
251
|
+
polarization_vector=(
|
|
252
|
+
self.polarization_vector[mask].copy()
|
|
253
|
+
if self.polarization_vector is not None
|
|
254
|
+
else None
|
|
255
|
+
),
|
|
256
|
+
phase=self.phase[mask].copy() if self.phase is not None else None,
|
|
257
|
+
optical_depth=(
|
|
258
|
+
self.optical_depth[mask].copy()
|
|
259
|
+
if self.optical_depth is not None
|
|
260
|
+
else None
|
|
261
|
+
),
|
|
262
|
+
)
|
|
263
|
+
|
|
264
|
+
def clone(self) -> "RayBatch":
|
|
265
|
+
"""Create a deep copy of the ray batch."""
|
|
266
|
+
return RayBatch(
|
|
267
|
+
positions=self.positions.copy(),
|
|
268
|
+
directions=self.directions.copy(),
|
|
269
|
+
wavelengths=self.wavelengths.copy(),
|
|
270
|
+
intensities=self.intensities.copy(),
|
|
271
|
+
optical_path_lengths=self.optical_path_lengths.copy(),
|
|
272
|
+
geometric_path_lengths=self.geometric_path_lengths.copy(),
|
|
273
|
+
accumulated_time=self.accumulated_time.copy(),
|
|
274
|
+
generations=self.generations.copy(),
|
|
275
|
+
domain_ids=self.domain_ids.copy(),
|
|
276
|
+
active=self.active.copy(),
|
|
277
|
+
polarization_s=(
|
|
278
|
+
self.polarization_s.copy() if self.polarization_s is not None else None
|
|
279
|
+
),
|
|
280
|
+
polarization_p=(
|
|
281
|
+
self.polarization_p.copy() if self.polarization_p is not None else None
|
|
282
|
+
),
|
|
283
|
+
polarization_vector=(
|
|
284
|
+
self.polarization_vector.copy()
|
|
285
|
+
if self.polarization_vector is not None
|
|
286
|
+
else None
|
|
287
|
+
),
|
|
288
|
+
phase=self.phase.copy() if self.phase is not None else None,
|
|
289
|
+
optical_depth=(
|
|
290
|
+
self.optical_depth.copy() if self.optical_depth is not None else None
|
|
291
|
+
),
|
|
292
|
+
)
|
|
293
|
+
|
|
294
|
+
|
|
295
|
+
class RayStatistics(NamedTuple):
|
|
296
|
+
"""
|
|
297
|
+
Statistical summary of ray batch state.
|
|
298
|
+
|
|
299
|
+
Attributes
|
|
300
|
+
----------
|
|
301
|
+
total_rays : int
|
|
302
|
+
Total number of rays (active + inactive)
|
|
303
|
+
active_rays : int
|
|
304
|
+
Number of active rays
|
|
305
|
+
mean_intensity : float
|
|
306
|
+
Mean intensity of active rays
|
|
307
|
+
total_power : float
|
|
308
|
+
Sum of intensities of all active rays
|
|
309
|
+
mean_optical_path : float
|
|
310
|
+
Mean optical path length of active rays
|
|
311
|
+
mean_generation : float
|
|
312
|
+
Mean scattering generation of active rays
|
|
313
|
+
max_generation : int
|
|
314
|
+
Maximum scattering generation
|
|
315
|
+
"""
|
|
316
|
+
|
|
317
|
+
total_rays: int
|
|
318
|
+
active_rays: int
|
|
319
|
+
mean_intensity: float
|
|
320
|
+
total_power: float
|
|
321
|
+
mean_optical_path: float
|
|
322
|
+
mean_generation: float
|
|
323
|
+
max_generation: int
|
|
324
|
+
|
|
325
|
+
|
|
326
|
+
def create_ray_batch(
|
|
327
|
+
num_rays: int,
|
|
328
|
+
enable_polarization: bool = False,
|
|
329
|
+
enable_polarization_vector: bool = False,
|
|
330
|
+
enable_phase: bool = False,
|
|
331
|
+
enable_optical_depth: bool = False,
|
|
332
|
+
) -> RayBatch:
|
|
333
|
+
"""
|
|
334
|
+
Create an empty ray batch with zero-initialized arrays.
|
|
335
|
+
|
|
336
|
+
Parameters
|
|
337
|
+
----------
|
|
338
|
+
num_rays : int
|
|
339
|
+
Number of rays to allocate
|
|
340
|
+
enable_polarization : bool, optional
|
|
341
|
+
Whether to allocate scalar polarization arrays (s and p components)
|
|
342
|
+
enable_polarization_vector : bool, optional
|
|
343
|
+
Whether to allocate 3D polarization vector array
|
|
344
|
+
enable_phase : bool, optional
|
|
345
|
+
Whether to allocate phase array
|
|
346
|
+
enable_optical_depth : bool, optional
|
|
347
|
+
Whether to allocate optical depth array for absorption tracking
|
|
348
|
+
|
|
349
|
+
Returns
|
|
350
|
+
-------
|
|
351
|
+
RayBatch
|
|
352
|
+
Initialized ray batch with all fields set to zero/false
|
|
353
|
+
"""
|
|
354
|
+
positions = np.zeros((num_rays, 3), dtype=np.float32)
|
|
355
|
+
directions = np.zeros((num_rays, 3), dtype=np.float32)
|
|
356
|
+
directions[:, 2] = 1.0 # Default to +z direction
|
|
357
|
+
|
|
358
|
+
wavelengths = np.zeros(num_rays, dtype=np.float32)
|
|
359
|
+
intensities = np.zeros(num_rays, dtype=np.float32)
|
|
360
|
+
optical_path_lengths = np.zeros(num_rays, dtype=np.float32)
|
|
361
|
+
geometric_path_lengths = np.zeros(num_rays, dtype=np.float32)
|
|
362
|
+
accumulated_time = np.zeros(num_rays, dtype=np.float32)
|
|
363
|
+
generations = np.zeros(num_rays, dtype=np.int32)
|
|
364
|
+
domain_ids = np.zeros(num_rays, dtype=np.int32)
|
|
365
|
+
active = np.zeros(num_rays, dtype=np.bool_)
|
|
366
|
+
|
|
367
|
+
polarization_s = (
|
|
368
|
+
np.zeros(num_rays, dtype=np.float32) if enable_polarization else None
|
|
369
|
+
)
|
|
370
|
+
polarization_p = (
|
|
371
|
+
np.zeros(num_rays, dtype=np.float32) if enable_polarization else None
|
|
372
|
+
)
|
|
373
|
+
polarization_vector = (
|
|
374
|
+
np.zeros((num_rays, 3), dtype=np.float32)
|
|
375
|
+
if enable_polarization_vector
|
|
376
|
+
else None
|
|
377
|
+
)
|
|
378
|
+
phase = np.zeros(num_rays, dtype=np.float32) if enable_phase else None
|
|
379
|
+
optical_depth = (
|
|
380
|
+
np.zeros(num_rays, dtype=np.float32) if enable_optical_depth else None
|
|
381
|
+
)
|
|
382
|
+
|
|
383
|
+
return RayBatch(
|
|
384
|
+
positions=positions,
|
|
385
|
+
directions=directions,
|
|
386
|
+
wavelengths=wavelengths,
|
|
387
|
+
intensities=intensities,
|
|
388
|
+
optical_path_lengths=optical_path_lengths,
|
|
389
|
+
geometric_path_lengths=geometric_path_lengths,
|
|
390
|
+
accumulated_time=accumulated_time,
|
|
391
|
+
generations=generations,
|
|
392
|
+
domain_ids=domain_ids,
|
|
393
|
+
active=active,
|
|
394
|
+
polarization_s=polarization_s,
|
|
395
|
+
polarization_p=polarization_p,
|
|
396
|
+
polarization_vector=polarization_vector,
|
|
397
|
+
phase=phase,
|
|
398
|
+
optical_depth=optical_depth,
|
|
399
|
+
)
|
|
400
|
+
|
|
401
|
+
|
|
402
|
+
def compute_statistics(batch: RayBatch) -> RayStatistics:
|
|
403
|
+
"""
|
|
404
|
+
Compute statistical summary of a ray batch.
|
|
405
|
+
|
|
406
|
+
Parameters
|
|
407
|
+
----------
|
|
408
|
+
batch : RayBatch
|
|
409
|
+
Ray batch to analyze
|
|
410
|
+
|
|
411
|
+
Returns
|
|
412
|
+
-------
|
|
413
|
+
RayStatistics
|
|
414
|
+
Statistical summary
|
|
415
|
+
"""
|
|
416
|
+
active_mask = batch.active
|
|
417
|
+
n_active = np.sum(active_mask)
|
|
418
|
+
|
|
419
|
+
if n_active == 0:
|
|
420
|
+
return RayStatistics(
|
|
421
|
+
total_rays=batch.num_rays,
|
|
422
|
+
active_rays=0,
|
|
423
|
+
mean_intensity=0.0,
|
|
424
|
+
total_power=0.0,
|
|
425
|
+
mean_optical_path=0.0,
|
|
426
|
+
mean_generation=0.0,
|
|
427
|
+
max_generation=0,
|
|
428
|
+
)
|
|
429
|
+
|
|
430
|
+
active_intensities = batch.intensities[active_mask]
|
|
431
|
+
active_opl = batch.optical_path_lengths[active_mask]
|
|
432
|
+
active_gen = batch.generations[active_mask]
|
|
433
|
+
|
|
434
|
+
return RayStatistics(
|
|
435
|
+
total_rays=batch.num_rays,
|
|
436
|
+
active_rays=int(n_active),
|
|
437
|
+
mean_intensity=float(np.mean(active_intensities)),
|
|
438
|
+
total_power=float(np.sum(active_intensities)),
|
|
439
|
+
mean_optical_path=float(np.mean(active_opl)),
|
|
440
|
+
mean_generation=float(np.mean(active_gen)),
|
|
441
|
+
max_generation=int(np.max(batch.generations)),
|
|
442
|
+
)
|
|
443
|
+
|
|
444
|
+
|
|
445
|
+
def merge_ray_batches(batches: list) -> RayBatch:
|
|
446
|
+
"""
|
|
447
|
+
Merge multiple ray batches into a single batch.
|
|
448
|
+
|
|
449
|
+
Parameters
|
|
450
|
+
----------
|
|
451
|
+
batches : list of RayBatch
|
|
452
|
+
List of ray batches to merge
|
|
453
|
+
|
|
454
|
+
Returns
|
|
455
|
+
-------
|
|
456
|
+
RayBatch
|
|
457
|
+
Combined ray batch containing all rays from input batches
|
|
458
|
+
|
|
459
|
+
Notes
|
|
460
|
+
-----
|
|
461
|
+
This is useful for combining rays from different sources or for
|
|
462
|
+
collecting rays after ray splitting at interfaces.
|
|
463
|
+
"""
|
|
464
|
+
if not batches:
|
|
465
|
+
return create_ray_batch(num_rays=0)
|
|
466
|
+
|
|
467
|
+
# Filter out empty batches
|
|
468
|
+
non_empty = [b for b in batches if b.num_rays > 0]
|
|
469
|
+
if not non_empty:
|
|
470
|
+
return create_ray_batch(num_rays=0)
|
|
471
|
+
|
|
472
|
+
if len(non_empty) == 1:
|
|
473
|
+
return non_empty[0].clone()
|
|
474
|
+
|
|
475
|
+
# Check for polarization, phase, and optical_depth consistency
|
|
476
|
+
has_polarization = all(
|
|
477
|
+
b.polarization_s is not None and b.polarization_p is not None for b in non_empty
|
|
478
|
+
)
|
|
479
|
+
has_polarization_vector = all(b.polarization_vector is not None for b in non_empty)
|
|
480
|
+
has_phase = all(b.phase is not None for b in non_empty)
|
|
481
|
+
has_optical_depth = all(b.optical_depth is not None for b in non_empty)
|
|
482
|
+
|
|
483
|
+
# Concatenate all arrays
|
|
484
|
+
positions = np.vstack([b.positions for b in non_empty])
|
|
485
|
+
directions = np.vstack([b.directions for b in non_empty])
|
|
486
|
+
wavelengths = np.concatenate([b.wavelengths for b in non_empty])
|
|
487
|
+
intensities = np.concatenate([b.intensities for b in non_empty])
|
|
488
|
+
optical_path_lengths = np.concatenate([b.optical_path_lengths for b in non_empty])
|
|
489
|
+
geometric_path_lengths = np.concatenate(
|
|
490
|
+
[b.geometric_path_lengths for b in non_empty]
|
|
491
|
+
)
|
|
492
|
+
accumulated_time = np.concatenate([b.accumulated_time for b in non_empty])
|
|
493
|
+
generations = np.concatenate([b.generations for b in non_empty])
|
|
494
|
+
domain_ids = np.concatenate([b.domain_ids for b in non_empty])
|
|
495
|
+
active = np.concatenate([b.active for b in non_empty])
|
|
496
|
+
|
|
497
|
+
polarization_s = None
|
|
498
|
+
polarization_p = None
|
|
499
|
+
polarization_vector = None
|
|
500
|
+
phase = None
|
|
501
|
+
optical_depth = None
|
|
502
|
+
|
|
503
|
+
if has_polarization:
|
|
504
|
+
polarization_s = np.concatenate([b.polarization_s for b in non_empty])
|
|
505
|
+
polarization_p = np.concatenate([b.polarization_p for b in non_empty])
|
|
506
|
+
|
|
507
|
+
if has_polarization_vector:
|
|
508
|
+
polarization_vector = np.vstack([b.polarization_vector for b in non_empty])
|
|
509
|
+
|
|
510
|
+
if has_phase:
|
|
511
|
+
phase = np.concatenate([b.phase for b in non_empty])
|
|
512
|
+
|
|
513
|
+
if has_optical_depth:
|
|
514
|
+
optical_depth = np.concatenate([b.optical_depth for b in non_empty])
|
|
515
|
+
|
|
516
|
+
return RayBatch(
|
|
517
|
+
positions=positions,
|
|
518
|
+
directions=directions,
|
|
519
|
+
wavelengths=wavelengths,
|
|
520
|
+
intensities=intensities,
|
|
521
|
+
optical_path_lengths=optical_path_lengths,
|
|
522
|
+
geometric_path_lengths=geometric_path_lengths,
|
|
523
|
+
accumulated_time=accumulated_time,
|
|
524
|
+
generations=generations,
|
|
525
|
+
domain_ids=domain_ids,
|
|
526
|
+
active=active,
|
|
527
|
+
polarization_s=polarization_s,
|
|
528
|
+
polarization_p=polarization_p,
|
|
529
|
+
polarization_vector=polarization_vector,
|
|
530
|
+
phase=phase,
|
|
531
|
+
optical_depth=optical_depth,
|
|
532
|
+
)
|