lsurf 1.0.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- lsurf/__init__.py +471 -0
- lsurf/analysis/__init__.py +107 -0
- lsurf/analysis/healpix_utils.py +418 -0
- lsurf/analysis/sphere_viz.py +1280 -0
- lsurf/cli/__init__.py +48 -0
- lsurf/cli/build.py +398 -0
- lsurf/cli/config_schema.py +318 -0
- lsurf/cli/gui_cmd.py +76 -0
- lsurf/cli/interactive.py +850 -0
- lsurf/cli/main.py +81 -0
- lsurf/cli/run.py +806 -0
- lsurf/detectors/__init__.py +266 -0
- lsurf/detectors/analysis.py +289 -0
- lsurf/detectors/base.py +284 -0
- lsurf/detectors/constant_size_rings.py +485 -0
- lsurf/detectors/directional.py +45 -0
- lsurf/detectors/extended/__init__.py +73 -0
- lsurf/detectors/extended/local_sphere.py +353 -0
- lsurf/detectors/extended/recording_sphere.py +368 -0
- lsurf/detectors/planar.py +45 -0
- lsurf/detectors/protocol.py +187 -0
- lsurf/detectors/recording_spheres.py +63 -0
- lsurf/detectors/results.py +1140 -0
- lsurf/detectors/small/__init__.py +79 -0
- lsurf/detectors/small/directional.py +330 -0
- lsurf/detectors/small/planar.py +401 -0
- lsurf/detectors/small/spherical.py +450 -0
- lsurf/detectors/spherical.py +45 -0
- lsurf/geometry/__init__.py +199 -0
- lsurf/geometry/builder.py +478 -0
- lsurf/geometry/cell.py +228 -0
- lsurf/geometry/cell_geometry.py +247 -0
- lsurf/geometry/detector_arrays.py +1785 -0
- lsurf/geometry/geometry.py +222 -0
- lsurf/geometry/surface_analysis.py +375 -0
- lsurf/geometry/validation.py +91 -0
- lsurf/gui/__init__.py +51 -0
- lsurf/gui/app.py +903 -0
- lsurf/gui/core/__init__.py +39 -0
- lsurf/gui/core/scene.py +343 -0
- lsurf/gui/core/simulation.py +264 -0
- lsurf/gui/renderers/__init__.py +40 -0
- lsurf/gui/renderers/ray_renderer.py +353 -0
- lsurf/gui/renderers/source_renderer.py +505 -0
- lsurf/gui/renderers/surface_renderer.py +477 -0
- lsurf/gui/views/__init__.py +48 -0
- lsurf/gui/views/config_editor.py +3199 -0
- lsurf/gui/views/properties.py +257 -0
- lsurf/gui/views/results.py +291 -0
- lsurf/gui/views/scene_tree.py +180 -0
- lsurf/gui/views/viewport_3d.py +555 -0
- lsurf/gui/views/visualizations.py +712 -0
- lsurf/materials/__init__.py +169 -0
- lsurf/materials/base/__init__.py +64 -0
- lsurf/materials/base/full_inhomogeneous.py +208 -0
- lsurf/materials/base/grid_inhomogeneous.py +319 -0
- lsurf/materials/base/homogeneous.py +342 -0
- lsurf/materials/base/material_field.py +527 -0
- lsurf/materials/base/simple_inhomogeneous.py +418 -0
- lsurf/materials/base/spectral_inhomogeneous.py +497 -0
- lsurf/materials/implementations/__init__.py +120 -0
- lsurf/materials/implementations/data/alpha_values_typical_atmosphere_updated.txt +24 -0
- lsurf/materials/implementations/duct_atmosphere.py +390 -0
- lsurf/materials/implementations/exponential_atmosphere.py +435 -0
- lsurf/materials/implementations/gaussian_lens.py +120 -0
- lsurf/materials/implementations/interpolated_data.py +123 -0
- lsurf/materials/implementations/layered_atmosphere.py +134 -0
- lsurf/materials/implementations/linear_gradient.py +109 -0
- lsurf/materials/implementations/linsley_atmosphere.py +764 -0
- lsurf/materials/implementations/standard_materials.py +126 -0
- lsurf/materials/implementations/turbulent_atmosphere.py +135 -0
- lsurf/materials/implementations/us_standard_atmosphere.py +149 -0
- lsurf/materials/utils/__init__.py +77 -0
- lsurf/materials/utils/constants.py +45 -0
- lsurf/materials/utils/device_functions.py +117 -0
- lsurf/materials/utils/dispersion.py +160 -0
- lsurf/materials/utils/factories.py +142 -0
- lsurf/propagation/__init__.py +91 -0
- lsurf/propagation/detector_gpu.py +67 -0
- lsurf/propagation/gpu_device_rays.py +294 -0
- lsurf/propagation/kernels/__init__.py +175 -0
- lsurf/propagation/kernels/absorption/__init__.py +61 -0
- lsurf/propagation/kernels/absorption/grid.py +240 -0
- lsurf/propagation/kernels/absorption/simple.py +232 -0
- lsurf/propagation/kernels/absorption/spectral.py +410 -0
- lsurf/propagation/kernels/detection/__init__.py +64 -0
- lsurf/propagation/kernels/detection/protocol.py +102 -0
- lsurf/propagation/kernels/detection/spherical.py +255 -0
- lsurf/propagation/kernels/device_functions.py +790 -0
- lsurf/propagation/kernels/fresnel/__init__.py +64 -0
- lsurf/propagation/kernels/fresnel/protocol.py +97 -0
- lsurf/propagation/kernels/fresnel/standard.py +258 -0
- lsurf/propagation/kernels/intersection/__init__.py +79 -0
- lsurf/propagation/kernels/intersection/annular_plane.py +207 -0
- lsurf/propagation/kernels/intersection/bounded_plane.py +205 -0
- lsurf/propagation/kernels/intersection/plane.py +166 -0
- lsurf/propagation/kernels/intersection/protocol.py +95 -0
- lsurf/propagation/kernels/intersection/signed_distance.py +742 -0
- lsurf/propagation/kernels/intersection/sphere.py +190 -0
- lsurf/propagation/kernels/propagation/__init__.py +85 -0
- lsurf/propagation/kernels/propagation/grid.py +527 -0
- lsurf/propagation/kernels/propagation/protocol.py +105 -0
- lsurf/propagation/kernels/propagation/simple.py +460 -0
- lsurf/propagation/kernels/propagation/spectral.py +875 -0
- lsurf/propagation/kernels/registry.py +331 -0
- lsurf/propagation/kernels/surface/__init__.py +72 -0
- lsurf/propagation/kernels/surface/bisection.py +232 -0
- lsurf/propagation/kernels/surface/detection.py +402 -0
- lsurf/propagation/kernels/surface/reduction.py +166 -0
- lsurf/propagation/propagator_protocol.py +222 -0
- lsurf/propagation/propagators/__init__.py +101 -0
- lsurf/propagation/propagators/detector_handler.py +354 -0
- lsurf/propagation/propagators/factory.py +200 -0
- lsurf/propagation/propagators/fresnel_handler.py +305 -0
- lsurf/propagation/propagators/gpu_gradient.py +566 -0
- lsurf/propagation/propagators/gpu_surface_propagator.py +707 -0
- lsurf/propagation/propagators/gradient.py +429 -0
- lsurf/propagation/propagators/intersection_handler.py +327 -0
- lsurf/propagation/propagators/material_propagator.py +398 -0
- lsurf/propagation/propagators/signed_distance_handler.py +522 -0
- lsurf/propagation/propagators/spectral_gpu_gradient.py +553 -0
- lsurf/propagation/propagators/surface_interaction.py +616 -0
- lsurf/propagation/propagators/surface_propagator.py +719 -0
- lsurf/py.typed +1 -0
- lsurf/simulation/__init__.py +70 -0
- lsurf/simulation/config.py +164 -0
- lsurf/simulation/orchestrator.py +462 -0
- lsurf/simulation/result.py +299 -0
- lsurf/simulation/simulation.py +262 -0
- lsurf/sources/__init__.py +128 -0
- lsurf/sources/base.py +264 -0
- lsurf/sources/collimated.py +252 -0
- lsurf/sources/custom.py +409 -0
- lsurf/sources/diverging.py +228 -0
- lsurf/sources/gaussian.py +272 -0
- lsurf/sources/parallel_from_positions.py +197 -0
- lsurf/sources/point.py +172 -0
- lsurf/sources/uniform_diverging.py +258 -0
- lsurf/surfaces/__init__.py +184 -0
- lsurf/surfaces/cpu/__init__.py +50 -0
- lsurf/surfaces/cpu/curved_wave.py +463 -0
- lsurf/surfaces/cpu/gerstner_wave.py +381 -0
- lsurf/surfaces/cpu/wave_params.py +118 -0
- lsurf/surfaces/gpu/__init__.py +72 -0
- lsurf/surfaces/gpu/annular_plane.py +453 -0
- lsurf/surfaces/gpu/bounded_plane.py +390 -0
- lsurf/surfaces/gpu/curved_wave.py +483 -0
- lsurf/surfaces/gpu/gerstner_wave.py +377 -0
- lsurf/surfaces/gpu/multi_curved_wave.py +520 -0
- lsurf/surfaces/gpu/plane.py +299 -0
- lsurf/surfaces/gpu/recording_sphere.py +587 -0
- lsurf/surfaces/gpu/sphere.py +311 -0
- lsurf/surfaces/protocol.py +336 -0
- lsurf/surfaces/registry.py +373 -0
- lsurf/utilities/__init__.py +175 -0
- lsurf/utilities/detector_analysis.py +814 -0
- lsurf/utilities/fresnel.py +628 -0
- lsurf/utilities/interactions.py +1215 -0
- lsurf/utilities/propagation.py +602 -0
- lsurf/utilities/ray_data.py +532 -0
- lsurf/utilities/recording_sphere.py +745 -0
- lsurf/utilities/time_spread.py +463 -0
- lsurf/visualization/__init__.py +329 -0
- lsurf/visualization/absorption_plots.py +334 -0
- lsurf/visualization/atmospheric_plots.py +754 -0
- lsurf/visualization/common.py +348 -0
- lsurf/visualization/detector_plots.py +1350 -0
- lsurf/visualization/detector_sphere_plots.py +1173 -0
- lsurf/visualization/fresnel_plots.py +1061 -0
- lsurf/visualization/ocean_simulation_plots.py +999 -0
- lsurf/visualization/polarization_plots.py +916 -0
- lsurf/visualization/raytracing_plots.py +1521 -0
- lsurf/visualization/ring_detector_plots.py +1867 -0
- lsurf/visualization/time_spread_plots.py +531 -0
- lsurf-1.0.0.dist-info/METADATA +381 -0
- lsurf-1.0.0.dist-info/RECORD +180 -0
- lsurf-1.0.0.dist-info/WHEEL +5 -0
- lsurf-1.0.0.dist-info/entry_points.txt +2 -0
- lsurf-1.0.0.dist-info/licenses/LICENSE +32 -0
- lsurf-1.0.0.dist-info/top_level.txt +1 -0
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# The Clear BSD License
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#
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# Copyright (c) 2026 Tobias Heibges
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted (subject to the limitations in the disclaimer
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# below) provided that the following conditions are met:
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#
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# * Redistributions of source code must retain the above copyright notice,
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# this list of conditions and the following disclaimer.
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#
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# * Redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in the
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# documentation and/or other materials provided with the distribution.
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#
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# * Neither the name of the copyright holder nor the names of its
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# contributors may be used to endorse or promote products derived from this
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# software without specific prior written permission.
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#
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# NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY
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# THIS LICENSE. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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# CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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# PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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# BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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# IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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"""
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Plane Surface (GPU-Capable)
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Implements an infinite plane surface with GPU acceleration support.
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Can be used as DETECTOR, OPTICAL, or ABSORBER.
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"""
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from __future__ import annotations
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from dataclasses import dataclass, field
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from typing import TYPE_CHECKING, Any
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import numpy as np
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import numpy.typing as npt
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from ..protocol import Surface, SurfaceRole
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from ..registry import register_surface_type
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if TYPE_CHECKING:
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from ...propagation.kernels.registry import IntersectionKernelID
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@dataclass
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class PlaneSurface(Surface):
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"""
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Infinite plane surface with GPU acceleration.
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The plane is defined by a point and a normal vector.
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Signed distance from point p to plane: dot(p - point, normal)
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Parameters
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----------
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point : tuple of float
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A point (px, py, pz) on the plane.
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normal : tuple of float
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Unit normal vector (nx, ny, nz) pointing "outward" (front side).
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role : SurfaceRole
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What happens when a ray hits (DETECTOR, OPTICAL, or ABSORBER).
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name : str
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Human-readable name.
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material_front : MaterialField, optional
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Material on front side (where normal points). Required for OPTICAL.
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material_back : MaterialField, optional
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Material on back side. Required for OPTICAL.
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Examples
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--------
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>>> # Detection plane at 35 km altitude
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>>> detector = PlaneSurface(
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... point=(0, 0, 35000),
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... normal=(0, 0, 1),
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... role=SurfaceRole.DETECTOR,
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... name="altitude_detector",
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... )
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>>> # Glass-air interface
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>>> interface = PlaneSurface(
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... point=(0, 0, 0),
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... normal=(0, 0, -1),
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... role=SurfaceRole.OPTICAL,
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... material_front=glass,
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... material_back=air,
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... name="glass_exit",
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... )
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"""
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point: tuple[float, float, float]
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normal: tuple[float, float, float]
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role: SurfaceRole
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name: str = "plane"
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material_front: Any = None
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material_back: Any = None
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# GPU capability
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_gpu_capable: bool = field(default=True, init=False, repr=False)
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_geometry_id: int = field(default=1, init=False, repr=False) # plane = 1
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# Internal normalized normal (set in __post_init__)
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_normal: tuple[float, float, float] = field(
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default=(0, 0, 1), init=False, repr=False
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)
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# Kernel ID for this instance (set in __post_init__)
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_kernel_id: IntersectionKernelID | None = field(
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default=None, init=False, repr=False
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)
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@classmethod
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def _get_supported_kernels(cls) -> list[IntersectionKernelID]:
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"""Get supported intersection kernels (lazy initialization)."""
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from ...propagation.kernels.registry import IntersectionKernelID
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return [IntersectionKernelID.PLANE_ANALYTICAL]
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@classmethod
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def _get_default_kernel(cls) -> IntersectionKernelID:
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"""Get default intersection kernel."""
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return IntersectionKernelID.PLANE_ANALYTICAL
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@classmethod
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def supported_kernels(cls) -> list[IntersectionKernelID]:
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"""Return list of intersection kernels supported by this surface type."""
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return cls._get_supported_kernels()
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@classmethod
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def default_kernel(cls) -> IntersectionKernelID:
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"""Return the default intersection kernel for this surface type."""
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def __post_init__(self) -> None:
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# Normalize the normal vector
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n = np.array(self.normal, dtype=np.float64)
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norm = np.linalg.norm(n)
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self._normal = tuple((n / norm).tolist())
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self._kernel_id = self._get_default_kernel()
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@property
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def gpu_capable(self) -> bool:
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"""This surface supports GPU acceleration."""
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return True
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@property
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def geometry_id(self) -> int:
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"""GPU geometry type ID (plane = 1)."""
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return 1
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def get_gpu_parameters(self) -> tuple:
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"""
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Returns
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-------
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tuple
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(normal_x, normal_y, normal_z, point_x, point_y, point_z)
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"""
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return (
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self._normal[0],
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self._normal[1],
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self._normal[2],
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self.point[0],
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self.point[1],
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self.point[2],
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|
+
)
|
|
183
|
+
|
|
184
|
+
def get_materials(self) -> tuple | None:
|
|
185
|
+
"""
|
|
186
|
+
Return (material_front, material_back) for Fresnel calculation.
|
|
187
|
+
|
|
188
|
+
Returns
|
|
189
|
+
-------
|
|
190
|
+
tuple or None
|
|
191
|
+
(material_front, material_back) or None if not OPTICAL
|
|
192
|
+
"""
|
|
193
|
+
if self.role == SurfaceRole.OPTICAL:
|
|
194
|
+
return (self.material_front, self.material_back)
|
|
195
|
+
return None
|
|
196
|
+
|
|
197
|
+
def signed_distance(
|
|
198
|
+
self,
|
|
199
|
+
positions: npt.NDArray[np.float32],
|
|
200
|
+
) -> npt.NDArray[np.float32]:
|
|
201
|
+
"""
|
|
202
|
+
Compute signed distance from positions to plane.
|
|
203
|
+
|
|
204
|
+
Parameters
|
|
205
|
+
----------
|
|
206
|
+
positions : ndarray, shape (N, 3)
|
|
207
|
+
Points to compute distance for
|
|
208
|
+
|
|
209
|
+
Returns
|
|
210
|
+
-------
|
|
211
|
+
ndarray, shape (N,)
|
|
212
|
+
Signed distance (positive on normal side, negative on back side)
|
|
213
|
+
"""
|
|
214
|
+
normal = np.array(self._normal, dtype=np.float32)
|
|
215
|
+
point = np.array(self.point, dtype=np.float32)
|
|
216
|
+
|
|
217
|
+
# d = dot(p - point, normal)
|
|
218
|
+
diff = positions - point
|
|
219
|
+
return np.dot(diff, normal)
|
|
220
|
+
|
|
221
|
+
def intersect(
|
|
222
|
+
self,
|
|
223
|
+
origins: npt.NDArray[np.float32],
|
|
224
|
+
directions: npt.NDArray[np.float32],
|
|
225
|
+
min_distance: float = 1e-6,
|
|
226
|
+
) -> tuple[npt.NDArray[np.float32], npt.NDArray[np.bool_]]:
|
|
227
|
+
"""
|
|
228
|
+
Compute ray-plane intersection.
|
|
229
|
+
|
|
230
|
+
Parameters
|
|
231
|
+
----------
|
|
232
|
+
origins : ndarray, shape (N, 3)
|
|
233
|
+
Ray origins
|
|
234
|
+
directions : ndarray, shape (N, 3)
|
|
235
|
+
Ray directions (normalized)
|
|
236
|
+
min_distance : float
|
|
237
|
+
Minimum valid intersection distance
|
|
238
|
+
|
|
239
|
+
Returns
|
|
240
|
+
-------
|
|
241
|
+
distances : ndarray, shape (N,)
|
|
242
|
+
Distance to intersection (inf if no hit)
|
|
243
|
+
hit_mask : ndarray, shape (N,)
|
|
244
|
+
Boolean mask of valid intersections
|
|
245
|
+
"""
|
|
246
|
+
normal = np.array(self._normal, dtype=np.float32)
|
|
247
|
+
point = np.array(self.point, dtype=np.float32)
|
|
248
|
+
|
|
249
|
+
# t = dot(point - origin, normal) / dot(direction, normal)
|
|
250
|
+
denom = np.dot(directions, normal)
|
|
251
|
+
|
|
252
|
+
# Parallel rays don't intersect
|
|
253
|
+
parallel_mask = np.abs(denom) < 1e-10
|
|
254
|
+
|
|
255
|
+
diff = point - origins
|
|
256
|
+
t = np.dot(diff, normal) / np.where(parallel_mask, 1.0, denom)
|
|
257
|
+
|
|
258
|
+
# Valid intersection: not parallel, t >= min_distance
|
|
259
|
+
hit_mask = (~parallel_mask) & (t >= min_distance)
|
|
260
|
+
distances = np.where(hit_mask, t, np.inf)
|
|
261
|
+
|
|
262
|
+
return distances.astype(np.float32), hit_mask
|
|
263
|
+
|
|
264
|
+
def normal_at(
|
|
265
|
+
self,
|
|
266
|
+
positions: npt.NDArray[np.float32],
|
|
267
|
+
incoming_directions: npt.NDArray[np.float32] | None = None,
|
|
268
|
+
) -> npt.NDArray[np.float32]:
|
|
269
|
+
"""
|
|
270
|
+
Compute surface normal at positions.
|
|
271
|
+
|
|
272
|
+
For a plane, normal is constant everywhere.
|
|
273
|
+
|
|
274
|
+
Parameters
|
|
275
|
+
----------
|
|
276
|
+
positions : ndarray, shape (N, 3)
|
|
277
|
+
Points on the surface
|
|
278
|
+
incoming_directions : ndarray, shape (N, 3), optional
|
|
279
|
+
Ray directions (used to flip normal if needed)
|
|
280
|
+
|
|
281
|
+
Returns
|
|
282
|
+
-------
|
|
283
|
+
ndarray, shape (N, 3)
|
|
284
|
+
Normal vectors at each position
|
|
285
|
+
"""
|
|
286
|
+
n = len(positions)
|
|
287
|
+
normals = np.tile(np.array(self._normal, dtype=np.float32), (n, 1))
|
|
288
|
+
|
|
289
|
+
# Optionally flip normals to face incoming rays
|
|
290
|
+
if incoming_directions is not None:
|
|
291
|
+
dot = np.sum(normals * incoming_directions, axis=1)
|
|
292
|
+
flip_mask = dot > 0 # Normal facing same direction as ray
|
|
293
|
+
normals[flip_mask] = -normals[flip_mask]
|
|
294
|
+
|
|
295
|
+
return normals
|
|
296
|
+
|
|
297
|
+
|
|
298
|
+
# Register class with registry
|
|
299
|
+
register_surface_type("plane", "gpu", 1, PlaneSurface)
|