lsurf 1.0.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- lsurf/__init__.py +471 -0
- lsurf/analysis/__init__.py +107 -0
- lsurf/analysis/healpix_utils.py +418 -0
- lsurf/analysis/sphere_viz.py +1280 -0
- lsurf/cli/__init__.py +48 -0
- lsurf/cli/build.py +398 -0
- lsurf/cli/config_schema.py +318 -0
- lsurf/cli/gui_cmd.py +76 -0
- lsurf/cli/interactive.py +850 -0
- lsurf/cli/main.py +81 -0
- lsurf/cli/run.py +806 -0
- lsurf/detectors/__init__.py +266 -0
- lsurf/detectors/analysis.py +289 -0
- lsurf/detectors/base.py +284 -0
- lsurf/detectors/constant_size_rings.py +485 -0
- lsurf/detectors/directional.py +45 -0
- lsurf/detectors/extended/__init__.py +73 -0
- lsurf/detectors/extended/local_sphere.py +353 -0
- lsurf/detectors/extended/recording_sphere.py +368 -0
- lsurf/detectors/planar.py +45 -0
- lsurf/detectors/protocol.py +187 -0
- lsurf/detectors/recording_spheres.py +63 -0
- lsurf/detectors/results.py +1140 -0
- lsurf/detectors/small/__init__.py +79 -0
- lsurf/detectors/small/directional.py +330 -0
- lsurf/detectors/small/planar.py +401 -0
- lsurf/detectors/small/spherical.py +450 -0
- lsurf/detectors/spherical.py +45 -0
- lsurf/geometry/__init__.py +199 -0
- lsurf/geometry/builder.py +478 -0
- lsurf/geometry/cell.py +228 -0
- lsurf/geometry/cell_geometry.py +247 -0
- lsurf/geometry/detector_arrays.py +1785 -0
- lsurf/geometry/geometry.py +222 -0
- lsurf/geometry/surface_analysis.py +375 -0
- lsurf/geometry/validation.py +91 -0
- lsurf/gui/__init__.py +51 -0
- lsurf/gui/app.py +903 -0
- lsurf/gui/core/__init__.py +39 -0
- lsurf/gui/core/scene.py +343 -0
- lsurf/gui/core/simulation.py +264 -0
- lsurf/gui/renderers/__init__.py +40 -0
- lsurf/gui/renderers/ray_renderer.py +353 -0
- lsurf/gui/renderers/source_renderer.py +505 -0
- lsurf/gui/renderers/surface_renderer.py +477 -0
- lsurf/gui/views/__init__.py +48 -0
- lsurf/gui/views/config_editor.py +3199 -0
- lsurf/gui/views/properties.py +257 -0
- lsurf/gui/views/results.py +291 -0
- lsurf/gui/views/scene_tree.py +180 -0
- lsurf/gui/views/viewport_3d.py +555 -0
- lsurf/gui/views/visualizations.py +712 -0
- lsurf/materials/__init__.py +169 -0
- lsurf/materials/base/__init__.py +64 -0
- lsurf/materials/base/full_inhomogeneous.py +208 -0
- lsurf/materials/base/grid_inhomogeneous.py +319 -0
- lsurf/materials/base/homogeneous.py +342 -0
- lsurf/materials/base/material_field.py +527 -0
- lsurf/materials/base/simple_inhomogeneous.py +418 -0
- lsurf/materials/base/spectral_inhomogeneous.py +497 -0
- lsurf/materials/implementations/__init__.py +120 -0
- lsurf/materials/implementations/data/alpha_values_typical_atmosphere_updated.txt +24 -0
- lsurf/materials/implementations/duct_atmosphere.py +390 -0
- lsurf/materials/implementations/exponential_atmosphere.py +435 -0
- lsurf/materials/implementations/gaussian_lens.py +120 -0
- lsurf/materials/implementations/interpolated_data.py +123 -0
- lsurf/materials/implementations/layered_atmosphere.py +134 -0
- lsurf/materials/implementations/linear_gradient.py +109 -0
- lsurf/materials/implementations/linsley_atmosphere.py +764 -0
- lsurf/materials/implementations/standard_materials.py +126 -0
- lsurf/materials/implementations/turbulent_atmosphere.py +135 -0
- lsurf/materials/implementations/us_standard_atmosphere.py +149 -0
- lsurf/materials/utils/__init__.py +77 -0
- lsurf/materials/utils/constants.py +45 -0
- lsurf/materials/utils/device_functions.py +117 -0
- lsurf/materials/utils/dispersion.py +160 -0
- lsurf/materials/utils/factories.py +142 -0
- lsurf/propagation/__init__.py +91 -0
- lsurf/propagation/detector_gpu.py +67 -0
- lsurf/propagation/gpu_device_rays.py +294 -0
- lsurf/propagation/kernels/__init__.py +175 -0
- lsurf/propagation/kernels/absorption/__init__.py +61 -0
- lsurf/propagation/kernels/absorption/grid.py +240 -0
- lsurf/propagation/kernels/absorption/simple.py +232 -0
- lsurf/propagation/kernels/absorption/spectral.py +410 -0
- lsurf/propagation/kernels/detection/__init__.py +64 -0
- lsurf/propagation/kernels/detection/protocol.py +102 -0
- lsurf/propagation/kernels/detection/spherical.py +255 -0
- lsurf/propagation/kernels/device_functions.py +790 -0
- lsurf/propagation/kernels/fresnel/__init__.py +64 -0
- lsurf/propagation/kernels/fresnel/protocol.py +97 -0
- lsurf/propagation/kernels/fresnel/standard.py +258 -0
- lsurf/propagation/kernels/intersection/__init__.py +79 -0
- lsurf/propagation/kernels/intersection/annular_plane.py +207 -0
- lsurf/propagation/kernels/intersection/bounded_plane.py +205 -0
- lsurf/propagation/kernels/intersection/plane.py +166 -0
- lsurf/propagation/kernels/intersection/protocol.py +95 -0
- lsurf/propagation/kernels/intersection/signed_distance.py +742 -0
- lsurf/propagation/kernels/intersection/sphere.py +190 -0
- lsurf/propagation/kernels/propagation/__init__.py +85 -0
- lsurf/propagation/kernels/propagation/grid.py +527 -0
- lsurf/propagation/kernels/propagation/protocol.py +105 -0
- lsurf/propagation/kernels/propagation/simple.py +460 -0
- lsurf/propagation/kernels/propagation/spectral.py +875 -0
- lsurf/propagation/kernels/registry.py +331 -0
- lsurf/propagation/kernels/surface/__init__.py +72 -0
- lsurf/propagation/kernels/surface/bisection.py +232 -0
- lsurf/propagation/kernels/surface/detection.py +402 -0
- lsurf/propagation/kernels/surface/reduction.py +166 -0
- lsurf/propagation/propagator_protocol.py +222 -0
- lsurf/propagation/propagators/__init__.py +101 -0
- lsurf/propagation/propagators/detector_handler.py +354 -0
- lsurf/propagation/propagators/factory.py +200 -0
- lsurf/propagation/propagators/fresnel_handler.py +305 -0
- lsurf/propagation/propagators/gpu_gradient.py +566 -0
- lsurf/propagation/propagators/gpu_surface_propagator.py +707 -0
- lsurf/propagation/propagators/gradient.py +429 -0
- lsurf/propagation/propagators/intersection_handler.py +327 -0
- lsurf/propagation/propagators/material_propagator.py +398 -0
- lsurf/propagation/propagators/signed_distance_handler.py +522 -0
- lsurf/propagation/propagators/spectral_gpu_gradient.py +553 -0
- lsurf/propagation/propagators/surface_interaction.py +616 -0
- lsurf/propagation/propagators/surface_propagator.py +719 -0
- lsurf/py.typed +1 -0
- lsurf/simulation/__init__.py +70 -0
- lsurf/simulation/config.py +164 -0
- lsurf/simulation/orchestrator.py +462 -0
- lsurf/simulation/result.py +299 -0
- lsurf/simulation/simulation.py +262 -0
- lsurf/sources/__init__.py +128 -0
- lsurf/sources/base.py +264 -0
- lsurf/sources/collimated.py +252 -0
- lsurf/sources/custom.py +409 -0
- lsurf/sources/diverging.py +228 -0
- lsurf/sources/gaussian.py +272 -0
- lsurf/sources/parallel_from_positions.py +197 -0
- lsurf/sources/point.py +172 -0
- lsurf/sources/uniform_diverging.py +258 -0
- lsurf/surfaces/__init__.py +184 -0
- lsurf/surfaces/cpu/__init__.py +50 -0
- lsurf/surfaces/cpu/curved_wave.py +463 -0
- lsurf/surfaces/cpu/gerstner_wave.py +381 -0
- lsurf/surfaces/cpu/wave_params.py +118 -0
- lsurf/surfaces/gpu/__init__.py +72 -0
- lsurf/surfaces/gpu/annular_plane.py +453 -0
- lsurf/surfaces/gpu/bounded_plane.py +390 -0
- lsurf/surfaces/gpu/curved_wave.py +483 -0
- lsurf/surfaces/gpu/gerstner_wave.py +377 -0
- lsurf/surfaces/gpu/multi_curved_wave.py +520 -0
- lsurf/surfaces/gpu/plane.py +299 -0
- lsurf/surfaces/gpu/recording_sphere.py +587 -0
- lsurf/surfaces/gpu/sphere.py +311 -0
- lsurf/surfaces/protocol.py +336 -0
- lsurf/surfaces/registry.py +373 -0
- lsurf/utilities/__init__.py +175 -0
- lsurf/utilities/detector_analysis.py +814 -0
- lsurf/utilities/fresnel.py +628 -0
- lsurf/utilities/interactions.py +1215 -0
- lsurf/utilities/propagation.py +602 -0
- lsurf/utilities/ray_data.py +532 -0
- lsurf/utilities/recording_sphere.py +745 -0
- lsurf/utilities/time_spread.py +463 -0
- lsurf/visualization/__init__.py +329 -0
- lsurf/visualization/absorption_plots.py +334 -0
- lsurf/visualization/atmospheric_plots.py +754 -0
- lsurf/visualization/common.py +348 -0
- lsurf/visualization/detector_plots.py +1350 -0
- lsurf/visualization/detector_sphere_plots.py +1173 -0
- lsurf/visualization/fresnel_plots.py +1061 -0
- lsurf/visualization/ocean_simulation_plots.py +999 -0
- lsurf/visualization/polarization_plots.py +916 -0
- lsurf/visualization/raytracing_plots.py +1521 -0
- lsurf/visualization/ring_detector_plots.py +1867 -0
- lsurf/visualization/time_spread_plots.py +531 -0
- lsurf-1.0.0.dist-info/METADATA +381 -0
- lsurf-1.0.0.dist-info/RECORD +180 -0
- lsurf-1.0.0.dist-info/WHEEL +5 -0
- lsurf-1.0.0.dist-info/entry_points.txt +2 -0
- lsurf-1.0.0.dist-info/licenses/LICENSE +32 -0
- lsurf-1.0.0.dist-info/top_level.txt +1 -0
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# The Clear BSD License
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#
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# Copyright (c) 2026 Tobias Heibges
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted (subject to the limitations in the disclaimer
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# below) provided that the following conditions are met:
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# * Redistributions of source code must retain the above copyright notice,
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# this list of conditions and the following disclaimer.
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# * Redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in the
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# documentation and/or other materials provided with the distribution.
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#
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# * Neither the name of the copyright holder nor the names of its
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# contributors may be used to endorse or promote products derived from this
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# software without specific prior written permission.
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# NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY
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# THIS LICENSE. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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# CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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# PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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# BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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# IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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"""
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Multi-Wave Curved Surface (GPU-Capable)
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GPU-accelerated ocean wave surface on a curved (spherical) Earth with multiple
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wave components. Supports up to 8 superimposed wave components for realistic
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ocean surface modeling.
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Uses geometry_id=5 for GPU kernel dispatch. Parameters are packed into a
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64-element tuple with the following layout:
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- p0-2: earth_center_x/y/z
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- p3: earth_radius
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- p4: time
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- p5: num_waves
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- p6-7: reserved
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- For each wave i (i=0..7), starting at offset 8 + i*8:
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- amplitude, wave_number, dir_x, dir_y, phase, steepness, reserved, reserved
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"""
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from dataclasses import dataclass, field
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from typing import Any
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import numpy as np
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import numpy.typing as npt
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from ..protocol import Surface, SurfaceRole
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from ..registry import register_surface_type
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from ..cpu.wave_params import GerstnerWaveParams
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# Earth parameters
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EARTH_RADIUS = 6.371e6 # Earth's mean radius in meters
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GRAVITY = 9.81 # Gravity for deep water dispersion
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# Maximum number of wave components
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MAX_WAVES = 8
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@dataclass
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class GPUMultiCurvedWaveSurface(Surface):
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"""
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GPU-accelerated curved-earth ocean wave surface with multiple wave components.
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This surface supports up to 8 superimposed wave components on a spherical Earth.
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Each wave is treated as a perturbation on top of Earth's spherical surface.
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Uses GPU-accelerated signed distance computation with geometry_id=5.
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Parameters
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----------
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wave_params : list of GerstnerWaveParams
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List of wave components (max 8). Each wave has amplitude, wavelength,
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direction, phase, and steepness.
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role : SurfaceRole
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What happens when a ray hits (typically OPTICAL).
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earth_center : tuple of float, optional
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Center of Earth sphere. Default is (0, 0, -EARTH_RADIUS).
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earth_radius : float, optional
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Earth radius in meters. Default is EARTH_RADIUS.
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time : float, optional
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Animation time in seconds. Default is 0.0.
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name : str
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Human-readable name.
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material_front : MaterialField, optional
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Material above surface (atmosphere).
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material_back : MaterialField, optional
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Material below surface (ocean water).
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Examples
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--------
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>>> from lsurf.surfaces import GPUMultiCurvedWaveSurface, SurfaceRole, GerstnerWaveParams
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>>> from lsurf.materials import ExponentialAtmosphere, WATER
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>>>
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>>> waves = [
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... GerstnerWaveParams(amplitude=1.5, wavelength=50.0, direction=(1.0, 0.0)),
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... GerstnerWaveParams(amplitude=0.8, wavelength=30.0, direction=(0.7, 0.7)),
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... GerstnerWaveParams(amplitude=0.3, wavelength=15.0, direction=(-0.5, 0.8)),
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... ]
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>>>
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>>> ocean = GPUMultiCurvedWaveSurface(
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... wave_params=waves,
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... role=SurfaceRole.OPTICAL,
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... name="multi_wave_ocean",
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... material_front=ExponentialAtmosphere(),
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... material_back=WATER,
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... )
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"""
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wave_params: list[GerstnerWaveParams]
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role: SurfaceRole
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earth_center: tuple[float, float, float] = (0, 0, -EARTH_RADIUS)
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earth_radius: float = EARTH_RADIUS
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time: float = 0.0
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name: str = "multi_curved_wave"
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material_front: Any = None
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material_back: Any = None
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# GPU-capable with geometry_id=5 (multi-wave curved surface)
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_gpu_capable: bool = field(default=True, init=False, repr=False)
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_geometry_id: int = field(default=5, init=False, repr=False)
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# Precomputed values (set in __post_init__)
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_earth_center_arr: npt.NDArray = field(default=None, init=False, repr=False)
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_max_amplitude: float = field(default=0.0, init=False, repr=False)
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def __post_init__(self) -> None:
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if not self.wave_params:
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raise ValueError("At least one wave component is required")
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if len(self.wave_params) > MAX_WAVES:
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raise ValueError(
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f"Maximum {MAX_WAVES} wave components supported, got {len(self.wave_params)}"
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)
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if self.earth_radius <= 0:
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raise ValueError("Earth radius must be positive")
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for wave in self.wave_params:
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if wave.amplitude <= 0:
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raise ValueError("All wave amplitudes must be positive")
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if wave.wavelength <= 0:
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raise ValueError("All wavelengths must be positive")
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# Store earth center as array
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self._earth_center_arr = np.array(self.earth_center, dtype=np.float64)
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# Compute max amplitude for bounding sphere calculations
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self._max_amplitude = sum(w.amplitude for w in self.wave_params)
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@property
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def gpu_capable(self) -> bool:
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"""This surface supports GPU acceleration with geometry_id=5."""
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return True
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@property
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def geometry_id(self) -> int:
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"""GPU geometry type ID (multi_curved_wave = 5)."""
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return 5
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170
|
+
@property
|
|
171
|
+
def num_waves(self) -> int:
|
|
172
|
+
"""Number of wave components."""
|
|
173
|
+
return len(self.wave_params)
|
|
174
|
+
|
|
175
|
+
@property
|
|
176
|
+
def max_amplitude(self) -> float:
|
|
177
|
+
"""Maximum combined wave amplitude (sum of all amplitudes)."""
|
|
178
|
+
return self._max_amplitude
|
|
179
|
+
|
|
180
|
+
def get_gpu_parameters(self) -> tuple:
|
|
181
|
+
"""
|
|
182
|
+
Return 64-element parameter tuple for GPU kernel.
|
|
183
|
+
|
|
184
|
+
Parameter layout (geometry_id = 5):
|
|
185
|
+
- p0-2: earth_center_x/y/z
|
|
186
|
+
- p3: earth_radius
|
|
187
|
+
- p4: time
|
|
188
|
+
- p5: num_waves
|
|
189
|
+
- p6-7: reserved
|
|
190
|
+
|
|
191
|
+
For each wave i (i=0..7), starting at offset 8 + i*8:
|
|
192
|
+
- p[offset+0]: amplitude
|
|
193
|
+
- p[offset+1]: wave_number (k)
|
|
194
|
+
- p[offset+2]: dir_x (normalized)
|
|
195
|
+
- p[offset+3]: dir_y (normalized)
|
|
196
|
+
- p[offset+4]: phase
|
|
197
|
+
- p[offset+5]: steepness
|
|
198
|
+
- p[offset+6-7]: reserved
|
|
199
|
+
|
|
200
|
+
Returns
|
|
201
|
+
-------
|
|
202
|
+
tuple of 64 floats
|
|
203
|
+
"""
|
|
204
|
+
params = [0.0] * 64
|
|
205
|
+
|
|
206
|
+
# Header parameters
|
|
207
|
+
params[0] = self.earth_center[0]
|
|
208
|
+
params[1] = self.earth_center[1]
|
|
209
|
+
params[2] = self.earth_center[2]
|
|
210
|
+
params[3] = self.earth_radius
|
|
211
|
+
params[4] = self.time
|
|
212
|
+
params[5] = float(len(self.wave_params))
|
|
213
|
+
# params[6-7] reserved
|
|
214
|
+
|
|
215
|
+
# Wave parameters (up to 8 waves)
|
|
216
|
+
for i, wave in enumerate(self.wave_params[:MAX_WAVES]):
|
|
217
|
+
offset = 8 + i * 8
|
|
218
|
+
dir_x, dir_y = wave.direction_normalized
|
|
219
|
+
params[offset + 0] = wave.amplitude
|
|
220
|
+
params[offset + 1] = wave.wave_number
|
|
221
|
+
params[offset + 2] = dir_x
|
|
222
|
+
params[offset + 3] = dir_y
|
|
223
|
+
params[offset + 4] = wave.phase
|
|
224
|
+
params[offset + 5] = wave.steepness
|
|
225
|
+
# params[offset+6-7] reserved
|
|
226
|
+
|
|
227
|
+
return tuple(params)
|
|
228
|
+
|
|
229
|
+
def get_materials(self) -> tuple | None:
|
|
230
|
+
"""Return materials for Fresnel calculation."""
|
|
231
|
+
if self.role == SurfaceRole.OPTICAL:
|
|
232
|
+
return (self.material_front, self.material_back)
|
|
233
|
+
return None
|
|
234
|
+
|
|
235
|
+
def _wave_height(self, x: npt.NDArray, y: npt.NDArray) -> npt.NDArray:
|
|
236
|
+
"""Compute combined wave height at positions (x, y) in local tangent space."""
|
|
237
|
+
total_height = np.zeros_like(x, dtype=np.float64)
|
|
238
|
+
|
|
239
|
+
for wave in self.wave_params:
|
|
240
|
+
dir_x, dir_y = wave.direction_normalized
|
|
241
|
+
omega = wave.angular_frequency
|
|
242
|
+
k = wave.wave_number
|
|
243
|
+
|
|
244
|
+
# Phase at each position
|
|
245
|
+
dot = dir_x * x + dir_y * y
|
|
246
|
+
theta = k * dot - omega * self.time + wave.phase
|
|
247
|
+
|
|
248
|
+
total_height += wave.amplitude * np.cos(theta)
|
|
249
|
+
|
|
250
|
+
return total_height
|
|
251
|
+
|
|
252
|
+
def signed_distance(
|
|
253
|
+
self,
|
|
254
|
+
positions: npt.NDArray[np.float32],
|
|
255
|
+
) -> npt.NDArray[np.float32]:
|
|
256
|
+
"""
|
|
257
|
+
Compute signed distance from positions to multi-wave curved surface.
|
|
258
|
+
|
|
259
|
+
Parameters
|
|
260
|
+
----------
|
|
261
|
+
positions : ndarray, shape (N, 3)
|
|
262
|
+
Points to compute distance for
|
|
263
|
+
|
|
264
|
+
Returns
|
|
265
|
+
-------
|
|
266
|
+
ndarray, shape (N,)
|
|
267
|
+
Signed distance (positive outside, negative inside Earth+wave)
|
|
268
|
+
"""
|
|
269
|
+
positions = positions.astype(np.float64)
|
|
270
|
+
|
|
271
|
+
# Vector from Earth center to each point
|
|
272
|
+
to_pos = positions - self._earth_center_arr
|
|
273
|
+
dist_from_center = np.linalg.norm(to_pos, axis=1)
|
|
274
|
+
|
|
275
|
+
# Combined wave height using x,y as local tangent coordinates
|
|
276
|
+
x = positions[:, 0]
|
|
277
|
+
y = positions[:, 1]
|
|
278
|
+
wave_height = self._wave_height(x, y)
|
|
279
|
+
|
|
280
|
+
# Surface is at earth_radius + wave_height from center
|
|
281
|
+
surface_radius = self.earth_radius + wave_height
|
|
282
|
+
|
|
283
|
+
# Signed distance: positive outside, negative inside
|
|
284
|
+
return (dist_from_center - surface_radius).astype(np.float32)
|
|
285
|
+
|
|
286
|
+
def intersect(
|
|
287
|
+
self,
|
|
288
|
+
origins: npt.NDArray[np.float32],
|
|
289
|
+
directions: npt.NDArray[np.float32],
|
|
290
|
+
min_distance: float = 1e-6,
|
|
291
|
+
max_iterations: int = 200,
|
|
292
|
+
tolerance: float = 1e-3,
|
|
293
|
+
max_distance: float | None = None,
|
|
294
|
+
) -> tuple[npt.NDArray[np.float32], npt.NDArray[np.bool_]]:
|
|
295
|
+
"""
|
|
296
|
+
Find ray-surface intersections using ray marching.
|
|
297
|
+
|
|
298
|
+
Parameters
|
|
299
|
+
----------
|
|
300
|
+
origins : ndarray, shape (N, 3)
|
|
301
|
+
Ray origin positions.
|
|
302
|
+
directions : ndarray, shape (N, 3)
|
|
303
|
+
Ray direction unit vectors.
|
|
304
|
+
min_distance : float
|
|
305
|
+
Minimum valid intersection distance.
|
|
306
|
+
max_iterations : int
|
|
307
|
+
Maximum ray marching iterations.
|
|
308
|
+
tolerance : float
|
|
309
|
+
Convergence tolerance in meters.
|
|
310
|
+
max_distance : float, optional
|
|
311
|
+
Maximum search distance.
|
|
312
|
+
|
|
313
|
+
Returns
|
|
314
|
+
-------
|
|
315
|
+
distances : ndarray, shape (N,)
|
|
316
|
+
Distance to intersection (inf if no hit).
|
|
317
|
+
hit_mask : ndarray, shape (N,), dtype=bool
|
|
318
|
+
True for rays that hit the surface.
|
|
319
|
+
"""
|
|
320
|
+
origins = origins.astype(np.float64)
|
|
321
|
+
directions = directions.astype(np.float64)
|
|
322
|
+
n_rays = len(origins)
|
|
323
|
+
|
|
324
|
+
distances = np.full(n_rays, np.inf, dtype=np.float64)
|
|
325
|
+
hit_mask = np.zeros(n_rays, dtype=bool)
|
|
326
|
+
|
|
327
|
+
t = np.full(n_rays, min_distance, dtype=np.float64)
|
|
328
|
+
active = np.ones(n_rays, dtype=bool)
|
|
329
|
+
|
|
330
|
+
# Find intersection with outer sphere first
|
|
331
|
+
outer_radius = self.earth_radius + self._max_amplitude
|
|
332
|
+
oc = origins - self._earth_center_arr
|
|
333
|
+
a = np.sum(directions * directions, axis=1)
|
|
334
|
+
b = 2.0 * np.sum(directions * oc, axis=1)
|
|
335
|
+
c_outer = np.sum(oc * oc, axis=1) - outer_radius**2
|
|
336
|
+
|
|
337
|
+
discriminant_outer = b**2 - 4 * a * c_outer
|
|
338
|
+
has_potential_hit = discriminant_outer >= 0
|
|
339
|
+
active[~has_potential_hit] = False
|
|
340
|
+
|
|
341
|
+
sqrt_disc_outer = np.sqrt(np.maximum(discriminant_outer, 0))
|
|
342
|
+
t1_outer = (-b - sqrt_disc_outer) / (2 * a + 1e-20)
|
|
343
|
+
t_start = np.where(t1_outer > min_distance, t1_outer, min_distance)
|
|
344
|
+
t = t_start.copy()
|
|
345
|
+
|
|
346
|
+
prev_signed_dist = np.full(n_rays, np.inf)
|
|
347
|
+
prev_t = t.copy()
|
|
348
|
+
relaxation = 0.5
|
|
349
|
+
|
|
350
|
+
for _ in range(max_iterations):
|
|
351
|
+
if not np.any(active):
|
|
352
|
+
break
|
|
353
|
+
|
|
354
|
+
positions = origins + t[:, np.newaxis] * directions
|
|
355
|
+
|
|
356
|
+
to_pos = positions - self._earth_center_arr
|
|
357
|
+
dist_from_center = np.linalg.norm(to_pos, axis=1)
|
|
358
|
+
radial = to_pos / np.maximum(dist_from_center[:, np.newaxis], 1e-10)
|
|
359
|
+
|
|
360
|
+
cos_angle = np.abs(np.sum(directions * radial, axis=1))
|
|
361
|
+
cos_angle = np.maximum(cos_angle, 0.01)
|
|
362
|
+
|
|
363
|
+
x = positions[:, 0]
|
|
364
|
+
y = positions[:, 1]
|
|
365
|
+
wave_height = self._wave_height(x, y)
|
|
366
|
+
|
|
367
|
+
surface_radius = self.earth_radius + wave_height
|
|
368
|
+
signed_dist = dist_from_center - surface_radius
|
|
369
|
+
|
|
370
|
+
converged = np.abs(signed_dist) < tolerance
|
|
371
|
+
hit_mask[active & converged] = True
|
|
372
|
+
distances[active & converged] = t[active & converged]
|
|
373
|
+
active[converged] = False
|
|
374
|
+
|
|
375
|
+
# Bisection for sign changes
|
|
376
|
+
crossed = (
|
|
377
|
+
active
|
|
378
|
+
& (signed_dist * prev_signed_dist < 0)
|
|
379
|
+
& np.isfinite(prev_signed_dist)
|
|
380
|
+
)
|
|
381
|
+
if np.any(crossed):
|
|
382
|
+
t_low = np.where(prev_signed_dist > 0, prev_t, t)
|
|
383
|
+
t_high = np.where(prev_signed_dist > 0, t, prev_t)
|
|
384
|
+
|
|
385
|
+
for _ in range(15):
|
|
386
|
+
t_mid = (t_low + t_high) / 2
|
|
387
|
+
pos_mid = origins + t_mid[:, np.newaxis] * directions
|
|
388
|
+
to_pos_mid = pos_mid - self._earth_center_arr
|
|
389
|
+
dist_mid = np.linalg.norm(to_pos_mid, axis=1)
|
|
390
|
+
wh_mid = self._wave_height(pos_mid[:, 0], pos_mid[:, 1])
|
|
391
|
+
sd_mid = dist_mid - (self.earth_radius + wh_mid)
|
|
392
|
+
|
|
393
|
+
above = sd_mid > 0
|
|
394
|
+
t_low = np.where(crossed & above, t_mid, t_low)
|
|
395
|
+
t_high = np.where(crossed & ~above, t_mid, t_high)
|
|
396
|
+
|
|
397
|
+
t[crossed] = (t_low[crossed] + t_high[crossed]) / 2
|
|
398
|
+
|
|
399
|
+
positions = origins + t[:, np.newaxis] * directions
|
|
400
|
+
to_pos = positions - self._earth_center_arr
|
|
401
|
+
dist_from_center = np.linalg.norm(to_pos, axis=1)
|
|
402
|
+
wave_height = self._wave_height(positions[:, 0], positions[:, 1])
|
|
403
|
+
signed_dist = dist_from_center - (self.earth_radius + wave_height)
|
|
404
|
+
|
|
405
|
+
converged = np.abs(signed_dist) < tolerance
|
|
406
|
+
hit_mask[active & converged] = True
|
|
407
|
+
distances[active & converged] = t[active & converged]
|
|
408
|
+
active[converged] = False
|
|
409
|
+
|
|
410
|
+
too_far = signed_dist < -self._max_amplitude - 10
|
|
411
|
+
active[too_far] = False
|
|
412
|
+
|
|
413
|
+
if max_distance is not None:
|
|
414
|
+
exceeded_max = t > max_distance
|
|
415
|
+
active[exceeded_max] = False
|
|
416
|
+
|
|
417
|
+
prev_signed_dist = signed_dist.copy()
|
|
418
|
+
prev_t = t.copy()
|
|
419
|
+
|
|
420
|
+
step = signed_dist / cos_angle * relaxation
|
|
421
|
+
step = np.clip(step, -self._max_amplitude * 2, self._max_amplitude * 2)
|
|
422
|
+
t[active] += step[active]
|
|
423
|
+
t = np.maximum(t, 0)
|
|
424
|
+
|
|
425
|
+
return distances.astype(np.float32), hit_mask
|
|
426
|
+
|
|
427
|
+
def normal_at(
|
|
428
|
+
self,
|
|
429
|
+
positions: npt.NDArray[np.float32],
|
|
430
|
+
incoming_directions: npt.NDArray[np.float32] | None = None,
|
|
431
|
+
) -> npt.NDArray[np.float32]:
|
|
432
|
+
"""
|
|
433
|
+
Compute surface normal at given positions.
|
|
434
|
+
|
|
435
|
+
Parameters
|
|
436
|
+
----------
|
|
437
|
+
positions : ndarray, shape (N, 3)
|
|
438
|
+
Points on the surface.
|
|
439
|
+
incoming_directions : ndarray, shape (N, 3), optional
|
|
440
|
+
Incoming ray directions.
|
|
441
|
+
|
|
442
|
+
Returns
|
|
443
|
+
-------
|
|
444
|
+
normals : ndarray, shape (N, 3)
|
|
445
|
+
Unit normal vectors.
|
|
446
|
+
"""
|
|
447
|
+
positions = positions.astype(np.float64)
|
|
448
|
+
|
|
449
|
+
# Get local tangent basis
|
|
450
|
+
to_pos = positions - self._earth_center_arr
|
|
451
|
+
dist = np.linalg.norm(to_pos, axis=1, keepdims=True)
|
|
452
|
+
dist = np.maximum(dist, 1e-10)
|
|
453
|
+
radial = to_pos / dist
|
|
454
|
+
|
|
455
|
+
# Compute tangent vectors (simplified)
|
|
456
|
+
global_x = np.array([1.0, 0.0, 0.0], dtype=np.float64)
|
|
457
|
+
dot_x = np.sum(radial * global_x, axis=1, keepdims=True)
|
|
458
|
+
tangent_x = global_x - dot_x * radial
|
|
459
|
+
tangent_x_norm = np.linalg.norm(tangent_x, axis=1, keepdims=True)
|
|
460
|
+
tangent_x = tangent_x / np.maximum(tangent_x_norm, 1e-10)
|
|
461
|
+
|
|
462
|
+
global_y = np.array([0.0, 1.0, 0.0], dtype=np.float64)
|
|
463
|
+
dot_y = np.sum(radial * global_y, axis=1, keepdims=True)
|
|
464
|
+
tangent_y = global_y - dot_y * radial
|
|
465
|
+
tangent_y_norm = np.linalg.norm(tangent_y, axis=1, keepdims=True)
|
|
466
|
+
tangent_y = tangent_y / np.maximum(tangent_y_norm, 1e-10)
|
|
467
|
+
|
|
468
|
+
# Compute combined wave normal in local coordinates
|
|
469
|
+
x = positions[:, 0]
|
|
470
|
+
y = positions[:, 1]
|
|
471
|
+
|
|
472
|
+
# Sum wave contributions to gradient
|
|
473
|
+
nx_local = np.zeros(len(positions), dtype=np.float64)
|
|
474
|
+
ny_local = np.zeros(len(positions), dtype=np.float64)
|
|
475
|
+
nz_local = np.ones(len(positions), dtype=np.float64)
|
|
476
|
+
|
|
477
|
+
for wave in self.wave_params:
|
|
478
|
+
dir_x, dir_y = wave.direction_normalized
|
|
479
|
+
omega = wave.angular_frequency
|
|
480
|
+
k = wave.wave_number
|
|
481
|
+
|
|
482
|
+
dot_val = dir_x * x + dir_y * y
|
|
483
|
+
theta = k * dot_val - omega * self.time + wave.phase
|
|
484
|
+
|
|
485
|
+
sin_theta = np.sin(theta)
|
|
486
|
+
WA = k * wave.amplitude
|
|
487
|
+
|
|
488
|
+
# Accumulate gradient contributions
|
|
489
|
+
nx_local += dir_x * WA * sin_theta
|
|
490
|
+
ny_local += dir_y * WA * sin_theta
|
|
491
|
+
nz_local -= 0.5 * WA * sin_theta # Simplified steepness effect
|
|
492
|
+
|
|
493
|
+
# Normalize
|
|
494
|
+
norm = np.sqrt(nx_local**2 + ny_local**2 + nz_local**2)
|
|
495
|
+
norm = np.maximum(norm, 1e-10)
|
|
496
|
+
nx_local /= norm
|
|
497
|
+
ny_local /= norm
|
|
498
|
+
nz_local /= norm
|
|
499
|
+
|
|
500
|
+
# Transform to world coordinates
|
|
501
|
+
normals = (
|
|
502
|
+
nx_local[:, np.newaxis] * tangent_x
|
|
503
|
+
+ ny_local[:, np.newaxis] * tangent_y
|
|
504
|
+
+ nz_local[:, np.newaxis] * radial
|
|
505
|
+
)
|
|
506
|
+
|
|
507
|
+
if incoming_directions is not None:
|
|
508
|
+
dot_products = np.sum(normals * incoming_directions, axis=1)
|
|
509
|
+
flip_mask = dot_products > 0
|
|
510
|
+
normals[flip_mask] *= -1
|
|
511
|
+
|
|
512
|
+
return normals.astype(np.float32)
|
|
513
|
+
|
|
514
|
+
def set_time(self, time: float) -> None:
|
|
515
|
+
"""Update the wave animation time."""
|
|
516
|
+
self.time = time
|
|
517
|
+
|
|
518
|
+
|
|
519
|
+
# Register class with registry
|
|
520
|
+
register_surface_type("gpu_multi_curved_wave", "gpu", 5, GPUMultiCurvedWaveSurface)
|